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f07facd98b |
@@ -8,6 +8,12 @@ pnpm-debug.log*
|
||||
lerna-debug.log*
|
||||
|
||||
node_modules
|
||||
.history
|
||||
.github
|
||||
.claude
|
||||
openspec
|
||||
CLAUDE.md
|
||||
docs
|
||||
.DS_Store
|
||||
dist
|
||||
*.local
|
||||
|
||||
Vendored
+8
-2
@@ -1,3 +1,9 @@
|
||||
{
|
||||
"i18n-ally.localesPaths": []
|
||||
}
|
||||
"i18n-ally.localesPaths": [],
|
||||
"files.watcherExclude": {
|
||||
"**/dist/**": true
|
||||
},
|
||||
"search.exclude": {
|
||||
"**/dist/**": true
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,270 @@
|
||||
# AI Agent 企业级行为策略(Ultimate Edition)
|
||||
|
||||
## 核心目标
|
||||
|
||||
AI 应:
|
||||
|
||||
* 像高级工程师一样思考
|
||||
* 保持智能
|
||||
* 保持上下文理解能力
|
||||
* 保持组件联动能力
|
||||
* 同时避免无意义 token 消耗
|
||||
|
||||
目标不是限制 AI。
|
||||
|
||||
目标是:
|
||||
|
||||
* 智能
|
||||
* 克制
|
||||
* 稳定
|
||||
* 高效
|
||||
|
||||
---
|
||||
|
||||
# AI 工作模式
|
||||
|
||||
默认采用:
|
||||
|
||||
Think First
|
||||
Explore Second
|
||||
Modify Last
|
||||
|
||||
即:
|
||||
|
||||
1. 先理解需求
|
||||
2. 再推理可能相关文件
|
||||
3. 再最小化读取
|
||||
4. 最后修改代码
|
||||
|
||||
禁止:
|
||||
|
||||
* 无脑全项目扫描
|
||||
* 不经思考直接 grep
|
||||
* 无限递归读取
|
||||
|
||||
---
|
||||
|
||||
# 智能按需扫描(核心规则)
|
||||
|
||||
允许 AI 自动:
|
||||
|
||||
* 分析当前任务
|
||||
* 分析 import
|
||||
* 分析组件依赖
|
||||
* 分析 store 依赖
|
||||
* 分析 api 依赖
|
||||
* 分析 types 依赖
|
||||
* 分析 utils 依赖
|
||||
|
||||
允许:
|
||||
|
||||
* 自动读取直接依赖文件
|
||||
* 自动修复 import
|
||||
* 自动修复类型引用
|
||||
* 自动分析运行链路
|
||||
|
||||
但必须:
|
||||
|
||||
* 最小化扫描范围
|
||||
* 最小化 token 消耗
|
||||
* 禁止无限递归探索
|
||||
|
||||
---
|
||||
|
||||
# 扫描深度限制
|
||||
|
||||
默认最大依赖深度:
|
||||
|
||||
2 层
|
||||
|
||||
例如:
|
||||
|
||||
index.vue
|
||||
-> ProductCard.vue
|
||||
-> product.ts
|
||||
|
||||
允许读取:
|
||||
|
||||
* ProductCard.vue
|
||||
* product.ts
|
||||
|
||||
禁止继续无限扫描。
|
||||
|
||||
如果任务复杂:
|
||||
|
||||
必须先输出分析计划,
|
||||
等待确认后再扩大扫描范围。
|
||||
|
||||
---
|
||||
|
||||
# AI 自由发挥边界
|
||||
|
||||
允许:
|
||||
|
||||
* 合理重构
|
||||
* 合理组件化
|
||||
* 合理优化结构
|
||||
* 合理优化样式
|
||||
* 合理优化复用
|
||||
* 合理修复低级问题
|
||||
* 合理修复 import
|
||||
* 合理修复类型错误
|
||||
|
||||
禁止:
|
||||
|
||||
* 为了炫技重构项目
|
||||
* 无意义抽象
|
||||
* 过度设计
|
||||
* 无意义拆分
|
||||
* 无意义新增依赖
|
||||
* 自动升级依赖
|
||||
|
||||
---
|
||||
|
||||
# Token 经济策略
|
||||
|
||||
Token 应优先用于:
|
||||
|
||||
* 推理
|
||||
* 架构理解
|
||||
* 业务逻辑
|
||||
* UI 结构优化
|
||||
* 类型安全
|
||||
* 组件联动
|
||||
|
||||
禁止浪费在:
|
||||
|
||||
* 全项目 grep
|
||||
* 重复读取
|
||||
* 重复输出
|
||||
* 重复解释
|
||||
* 输出完整项目
|
||||
* 输出未修改代码
|
||||
|
||||
---
|
||||
|
||||
# 页面生成规则(Figma / uni-app)
|
||||
|
||||
允许:
|
||||
|
||||
* 自动组件化
|
||||
* 自动布局优化
|
||||
* 自动结构优化
|
||||
* 自动提取公共组件
|
||||
|
||||
优先:
|
||||
|
||||
* flex 布局
|
||||
* 可维护性
|
||||
* uni-app 最佳实践
|
||||
* 低嵌套结构
|
||||
* 高复用结构
|
||||
|
||||
禁止:
|
||||
|
||||
* div 套 div
|
||||
* 全 absolute 页面
|
||||
* 垃圾 HTML
|
||||
* 无意义嵌套
|
||||
* 内联 style 泛滥
|
||||
|
||||
---
|
||||
|
||||
# uni-app 规则
|
||||
|
||||
必须:
|
||||
|
||||
* 使用 view/text/image
|
||||
* px 转 rpx
|
||||
* 使用 script setup
|
||||
* scoped scss
|
||||
* 兼容:
|
||||
|
||||
* H5
|
||||
* 微信小程序
|
||||
* App
|
||||
|
||||
---
|
||||
|
||||
# 大任务策略
|
||||
|
||||
复杂任务:
|
||||
|
||||
必须:
|
||||
|
||||
1. 先分析
|
||||
2. 先规划
|
||||
3. 先输出方案
|
||||
4. 等待确认
|
||||
|
||||
再:
|
||||
|
||||
5. 编码
|
||||
|
||||
禁止直接进入大规模代码生成。
|
||||
|
||||
---
|
||||
|
||||
# 修改策略
|
||||
|
||||
优先:
|
||||
|
||||
* diff 修改
|
||||
* 小范围 patch
|
||||
* 保持现有架构
|
||||
* 保持现有组件体系
|
||||
* 保持现有 API 结构
|
||||
|
||||
允许:
|
||||
|
||||
* 小范围智能优化
|
||||
|
||||
禁止:
|
||||
|
||||
* 全项目重构
|
||||
* 无关文件修改
|
||||
|
||||
---
|
||||
|
||||
# 高级工程师行为模式
|
||||
|
||||
AI 应像高级工程师:
|
||||
|
||||
* 先思考
|
||||
* 再探索
|
||||
* 再修改
|
||||
|
||||
而不是:
|
||||
|
||||
* 无脑扫描器
|
||||
* Token 消耗机器
|
||||
* 低级代码生成器
|
||||
|
||||
AI 应主动:
|
||||
|
||||
* 控制扫描范围
|
||||
* 控制输出长度
|
||||
* 控制修改范围
|
||||
* 控制复杂度
|
||||
|
||||
同时保持:
|
||||
|
||||
* 智能
|
||||
* 联动能力
|
||||
* 架构理解能力
|
||||
|
||||
---
|
||||
|
||||
# 默认输出规则
|
||||
|
||||
默认:
|
||||
|
||||
* 仅输出修改部分
|
||||
* 不重复未修改代码
|
||||
* 少解释
|
||||
* 优先 patch
|
||||
* 优先 diff
|
||||
* 写好中文注释
|
||||
|
||||
除非用户明确要求:
|
||||
否则不要输出完整项目。
|
||||
@@ -0,0 +1,246 @@
|
||||
# 微信小程序多人协作分支管理规范
|
||||
|
||||
## 一、分支结构
|
||||
|
||||
```
|
||||
main (主分支/生产环境)
|
||||
└── test (测试分支)
|
||||
└── feature/xxx (个人开发分支)
|
||||
```
|
||||
|
||||
| 分支 | 用途 | 稳定性 |
|
||||
|------|------|--------|
|
||||
| main | 生产环境代码 | 最高,仅接受测试通过的代码合并 |
|
||||
| test | 测试环境,用于体验版发布 | 中,需验证后合并到 main |
|
||||
| feature/xxx | 个人开发分支 | 低,按需命名,如 `feature/user-center` |
|
||||
|
||||
---
|
||||
|
||||
## 二、开发流程
|
||||
|
||||
### 1. 开始开发
|
||||
|
||||
```bash
|
||||
# 确保本地 main 最新
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
# 从 main 创建自己的开发分支
|
||||
git checkout -b feature/your-name-work
|
||||
```
|
||||
|
||||
### 2. 开发阶段
|
||||
|
||||
- 在个人分支上开发功能
|
||||
- 频繁提交,保持原子性提交
|
||||
- 定期 `git pull origin main` 同步主线变更,避免合并冲突累积
|
||||
|
||||
```bash
|
||||
git add .
|
||||
git commit -m "feat: 完成xxx功能"
|
||||
```
|
||||
|
||||
### 3. 合并到 test 分支
|
||||
|
||||
```bash
|
||||
# 切换到 test
|
||||
git checkout test
|
||||
git pull origin test
|
||||
|
||||
# 合并个人分支
|
||||
git merge feature/your-name-work
|
||||
|
||||
# 推送 test 分支
|
||||
git push origin test
|
||||
```
|
||||
|
||||
### 4. 打包上传体验版
|
||||
|
||||
```bash
|
||||
# 执行打包
|
||||
npm run build
|
||||
```
|
||||
|
||||
打包完成后:
|
||||
|
||||
1. 打开 **微信开发者工具**
|
||||
2. 导入项目,选择 `dist/build/mp-weixin` 目录
|
||||
3. 在开发者工具中点击 **上传**
|
||||
4. 登录 [微信公众平台](https://mp.weixin.qq.com)
|
||||
5. 进入 **管理->版本管理**
|
||||
6. 找到刚上传的版本,点击 **选为体验版**
|
||||
|
||||
---
|
||||
|
||||
## 三、合并到 main 分支
|
||||
|
||||
当 test 分支验证通过后,将其合并到 main:
|
||||
|
||||
```bash
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
git merge origin/test
|
||||
|
||||
git push origin main
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 四、冲突处理
|
||||
|
||||
合并时如有冲突,在个人分支解决后再合并:
|
||||
|
||||
```bash
|
||||
git checkout feature/your-name-work
|
||||
git merge main
|
||||
# 解决冲突后
|
||||
git add .
|
||||
git commit -m "merge: 解决与main的冲突"
|
||||
git push origin feature/your-name-work
|
||||
|
||||
# 重新合并到 test
|
||||
git checkout test
|
||||
git merge feature/your-name-work
|
||||
git push origin test
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 五、注意事项
|
||||
|
||||
1. **禁止直接向 main 和 test 分支提交代码**,必须通过合并
|
||||
2. **每次合并前先拉取最新代码**,避免覆盖他人改动
|
||||
3. **体验版发布前确认代码已提交**,避免遗漏
|
||||
4. **开发分支命名建议**:`feature/姓名-功能名`,如 `feature/zhangsan-login`
|
||||
5. **删除已合并的开发分支**:`git branch -d feature/your-name-work`
|
||||
|
||||
---
|
||||
|
||||
## 六、比赛服 Proto 更新流程
|
||||
|
||||
### 1. 新开发人员快速接手
|
||||
|
||||
首次拉取项目后,先安装依赖并确认当前协议与运行时解码器一致:
|
||||
|
||||
```bash
|
||||
npm install
|
||||
npm run proto:check
|
||||
npm run build
|
||||
```
|
||||
|
||||
如果 `proto:check` 提示协议不同步,先执行 `npm run proto:generate`,不要直接修改生成区块。
|
||||
|
||||
### 2. 相关文件职责
|
||||
|
||||
| 文件 | 职责 | 修改规则 |
|
||||
|------|------|----------|
|
||||
| `src/utils/match.min.js` | 后端比赛服协议描述,是生成字段表的输入文件 | 后端协议更新时整体替换;禁止在小程序运行时代码中导入 |
|
||||
| `scripts/generate-match-schema.mjs` | 解析协议、校验字段并生成运行时字段表 | 只有新增通用协议能力时才修改 |
|
||||
| `src/utils/matchProtocol.js` | 小程序实际使用的 protobuf 编解码器 | `<match-schema-generated>` 标记区间内禁止手动修改 |
|
||||
| `src/matchWebsocket.js` | 服务端消息路由、ACK 和业务事件分发 | 新增消息业务行为时人工接入 |
|
||||
| `src/utils/matchAdapter.js` | 将解码结果从 snake_case 统一转换为 camelCase | 页面继续使用适配后的字段名 |
|
||||
|
||||
`match.min.js` 不是小程序运行时解码器。运行时仍使用 `protobufjs/minimal.js` 的 `Reader/Writer`,`int64` 字段统一保留为字符串,避免大整数精度丢失。
|
||||
|
||||
### 3. 日常协议更新步骤
|
||||
|
||||
```text
|
||||
替换 src/utils/match.min.js
|
||||
↓
|
||||
执行 npm run proto:update
|
||||
↓
|
||||
检查生成差异和业务接入范围
|
||||
↓
|
||||
执行 git diff --check
|
||||
↓
|
||||
微信开发者工具检查包体并上传
|
||||
```
|
||||
|
||||
具体操作:
|
||||
|
||||
1. 从后端获取最新的 `match.min.js`,整体覆盖 `src/utils/match.min.js`。
|
||||
2. 执行推荐命令:
|
||||
|
||||
```bash
|
||||
npm run proto:update
|
||||
```
|
||||
|
||||
3. 该命令会依次完成:
|
||||
- 解析 `match.min.js`
|
||||
- 更新 `matchProtocol.js` 内的生成区块
|
||||
- 校验生成区块与协议源文件一致
|
||||
- 执行微信小程序正式构建
|
||||
4. 检查 Git 差异。普通字段更新通常只应涉及:
|
||||
- `src/utils/match.min.js`
|
||||
- `src/utils/matchProtocol.js` 的生成区块
|
||||
5. 如果新增了消息业务行为,再单独检查 `src/matchWebsocket.js`、页面或组件的接入改动。
|
||||
6. 执行空白和换行检查:
|
||||
|
||||
```bash
|
||||
git diff --check
|
||||
```
|
||||
|
||||
7. 打开微信开发者工具,导入 `dist/build/mp-weixin`,检查代码依赖分析和主包体积后再上传。
|
||||
|
||||
### 4. Proto 命令说明
|
||||
|
||||
| 命令 | 用途 | 是否修改文件 |
|
||||
|------|------|--------------|
|
||||
| `npm run proto:generate` | 根据 `match.min.js` 更新生成区块 | 是 |
|
||||
| `npm run proto:check` | 检查生成区块是否与协议同步 | 否 |
|
||||
| `npm run proto:update` | 执行生成,然后运行正式构建 | 是,日常更新推荐使用 |
|
||||
| `npm run dev` | 启动开发构建,启动前自动执行 `proto:check` | 协议不同步时直接中止 |
|
||||
| `npm run build` | 执行正式构建,构建前自动执行 `proto:check` | 协议不同步时直接中止 |
|
||||
|
||||
`npm run dev` 和 `npm run build` 只负责检查,不会自动改写协议;发现不同步时应执行 `npm run proto:generate` 或 `npm run proto:update`。
|
||||
|
||||
### 5. 自动生成与人工接入边界
|
||||
|
||||
以下内容由生成器自动处理:
|
||||
|
||||
- 服务端和客户端消息枚举
|
||||
- 普通 scalar 字段
|
||||
- 嵌套 message
|
||||
- repeated message
|
||||
- 当前解码器支持的 map
|
||||
- snake_case 字段名和 oneof 兼容信息
|
||||
|
||||
以下情况仍需人工处理:
|
||||
|
||||
- **新增服务端消息类型**:枚举会自动生成,但 `matchWebsocket.js` 的路由、ACK、音频或页面事件仍需接入。
|
||||
- **新增客户端指令**:枚举会自动生成,但发送函数、字段编码和业务调用入口仍需接入。
|
||||
- **修改既有字段编号或类型**:属于协议兼容性变更,必须先与后端确认,不能只看构建是否通过。
|
||||
- **新增解码器不支持的类型**:生成器会直接报错,需要同时扩展生成器和 `matchProtocol.js` 的通用解码能力。
|
||||
|
||||
当前生成器会拒绝不支持的 scalar、map key、字段规则以及 packed scalar repeated,避免继续构建后静默丢字段。
|
||||
|
||||
### 6. 常见报错处理
|
||||
|
||||
| 报错或现象 | 原因 | 处理方式 |
|
||||
|------------|------|----------|
|
||||
| 生成区块与 `match.min.js` 不同步 | 替换协议后没有重新生成 | 执行 `npm run proto:update` |
|
||||
| 找不到 `Root.create(...)` | 后端提供的文件格式发生变化或文件不完整 | 停止更新,确认协议文件来源和生成格式 |
|
||||
| 使用了不支持的类型、规则或 map key | 新协议超出当前通用解码器能力 | 不要手补生成区块,先扩展生成器和解码器并补充验证 |
|
||||
| packed scalar repeated 不支持 | protobuf 默认可能使用 packed 编码,当前通用解码器未覆盖 | 增加 packed 解码能力后再重新生成 |
|
||||
| `matchProtocol.js` 缺少生成区块标记 | 标记被误删或生成区块被手改 | 恢复 `<match-schema-generated>` 标记,重新执行生成 |
|
||||
| 协议生成成功但构建失败 | 问题位于项目构建或业务代码,不是字段表同步 | 保留生成结果,按构建错误继续定位 |
|
||||
|
||||
### 7. 禁止事项与验收清单
|
||||
|
||||
禁止:
|
||||
|
||||
- 禁止在运行时代码中导入 `match.min.js`。
|
||||
- 禁止手动修改 `<match-schema-generated>` 与 `</match-schema-generated>` 之间的内容。
|
||||
- 禁止绕过 `proto:check` 后直接上传。
|
||||
- 禁止把 `int64` 字段直接转换为普通 `Number`。
|
||||
- 禁止把“枚举已经生成”等同于“业务消息已经完成接入”。
|
||||
|
||||
每次协议更新至少确认:
|
||||
|
||||
1. `npm run proto:check` 通过。
|
||||
2. `npm run build` 通过,或直接确认 `npm run proto:update` 已完整通过。
|
||||
3. `git diff --check` 通过。
|
||||
4. 生成区块之外没有意外改动。
|
||||
5. 新消息已完成必要的 WebSocket 路由和页面验证。
|
||||
6. 微信开发者工具中的主包、分包体积符合上传限制。
|
||||
+2
-1
@@ -12,5 +12,6 @@
|
||||
},
|
||||
"vueCompilerOptions": {
|
||||
"plugins": ["@uni-helper/uni-types/volar-plugin"]
|
||||
}
|
||||
},
|
||||
"exclude": ["node_modules", "dist"]
|
||||
}
|
||||
|
||||
Generated
+628
@@ -26,6 +26,8 @@
|
||||
"@dcloudio/uni-quickapp-webview": "3.0.0-4060620250520001",
|
||||
"@dcloudio/uni-ui": "^1.5.11",
|
||||
"pinia": "2.0.36",
|
||||
"pinia-plugin-persistedstate": "3.2.1",
|
||||
"protobufjs": "^8.7.0",
|
||||
"vue": "^3.4.21",
|
||||
"vue-i18n": "^9.1.9"
|
||||
},
|
||||
@@ -2422,6 +2424,70 @@
|
||||
"vite": "^5.2.8"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/aix-ppc64": {
|
||||
"version": "0.20.2",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/aix-ppc64/-/aix-ppc64-0.20.2.tgz",
|
||||
"integrity": "sha512-D+EBOJHXdNZcLJRBkhENNG8Wji2kgc9AZ9KiPr1JuZjsNtyHzrsfLRrY0tk2H2aoFu6RANO1y1iPPUCDYWkb5g==",
|
||||
"cpu": [
|
||||
"ppc64"
|
||||
],
|
||||
"license": "MIT",
|
||||
"optional": true,
|
||||
"os": [
|
||||
"aix"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/android-arm": {
|
||||
"version": "0.20.2",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/android-arm/-/android-arm-0.20.2.tgz",
|
||||
"integrity": "sha512-t98Ra6pw2VaDhqNWO2Oph2LXbz/EJcnLmKLGBJwEwXX/JAN83Fym1rU8l0JUWK6HkIbWONCSSatf4sf2NBRx/w==",
|
||||
"cpu": [
|
||||
"arm"
|
||||
],
|
||||
"license": "MIT",
|
||||
"optional": true,
|
||||
"os": [
|
||||
"android"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/android-arm64": {
|
||||
"version": "0.20.2",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/android-arm64/-/android-arm64-0.20.2.tgz",
|
||||
"integrity": "sha512-mRzjLacRtl/tWU0SvD8lUEwb61yP9cqQo6noDZP/O8VkwafSYwZ4yWy24kan8jE/IMERpYncRt2dw438LP3Xmg==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
"license": "MIT",
|
||||
"optional": true,
|
||||
"os": [
|
||||
"android"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
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@@ -7535,6 +8136,12 @@
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@@ -8222,6 +8829,15 @@
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@@ -8530,6 +9146,18 @@
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|
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||||
"predev": "npm run proto:check",
|
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"dev": "uni -p mp-weixin",
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"build": "uni build -p mp-weixin"
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@@ -25,6 +30,8 @@
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+242
-1
@@ -3,7 +3,248 @@
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"value": "static/my-practise.png"
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{
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{
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{
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||||
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{
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{
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{
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"value": "static/vip/svip-lie.png"
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{
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{
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"value": "static/rank/battle-choose.png"
|
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|
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|
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},
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{
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{
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"type": "file",
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"value": "static/title-2v2.png"
|
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},
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{
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"type": "file",
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||||
"value": "static/tab-bg.png"
|
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{
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||||
"type": "file",
|
||||
"value": "static/scan.png"
|
||||
},
|
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{
|
||||
"type": "file",
|
||||
"value": "static/choose-battle-mode.png"
|
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},
|
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{
|
||||
"type": "file",
|
||||
"value": "static/shooter.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/my-growth.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/juezhanbang.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/title-3v3.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/point-book-tip-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/reward-us.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/rank/star.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/tab-point-book.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/pk-icon.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/first-try.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/row-yellow-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/room-notfound-title.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/title-mvp.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/long-bubble-tall.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/battle-result.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/tab-mall.png"
|
||||
},
|
||||
{
|
||||
"type": "folder",
|
||||
"value": "static/training-home"
|
||||
},
|
||||
{
|
||||
"type": "folder",
|
||||
"value": "static/training-difficulty-design"
|
||||
}
|
||||
],
|
||||
"include": []
|
||||
},
|
||||
"setting": {
|
||||
|
||||
@@ -0,0 +1,441 @@
|
||||
import { createHash } from "node:crypto";
|
||||
import { readFileSync, writeFileSync } from "node:fs";
|
||||
import { dirname, resolve } from "node:path";
|
||||
import { fileURLToPath } from "node:url";
|
||||
import vm from "node:vm";
|
||||
|
||||
const scriptDirectory = dirname(fileURLToPath(import.meta.url));
|
||||
const projectRoot = resolve(scriptDirectory, "..");
|
||||
const sourcePath = resolve(projectRoot, "src/utils/match.min.js");
|
||||
const runtimePath = resolve(projectRoot, "src/utils/matchProtocol.js");
|
||||
const generatedStartMarker = "// <match-schema-generated>";
|
||||
const generatedEndMarker = "// </match-schema-generated>";
|
||||
|
||||
const supportedScalarKinds = new Set([
|
||||
"int32",
|
||||
"int64",
|
||||
"float",
|
||||
"double",
|
||||
"bool",
|
||||
"string",
|
||||
"bytes",
|
||||
]);
|
||||
const supportedMapKeyKinds = new Set(["int32", "int64", "bool", "string"]);
|
||||
// 新版描述文件未携带旧协议的 oneof 元数据,保留现有解码结果中的 payload 标识。
|
||||
const compatibilityOneofs = {
|
||||
ServerMessage: {
|
||||
match_info: "payload",
|
||||
shoot_data: "payload",
|
||||
practice_info: "payload",
|
||||
},
|
||||
};
|
||||
|
||||
function isRecord(value) {
|
||||
return value !== null && typeof value === "object" && !Array.isArray(value);
|
||||
}
|
||||
|
||||
function extractRootCreateArgument(source) {
|
||||
const match = /(?:\$protobuf\.)?Root\.create\s*\(/.exec(source);
|
||||
if (!match) {
|
||||
throw new Error("match.min.js 中未找到 Root.create(...) 协议描述");
|
||||
}
|
||||
|
||||
const openIndex = source.indexOf("(", match.index);
|
||||
let depth = 0;
|
||||
let quote = "";
|
||||
let escaped = false;
|
||||
let lineComment = false;
|
||||
let blockComment = false;
|
||||
|
||||
for (let index = openIndex; index < source.length; index += 1) {
|
||||
const char = source[index];
|
||||
const next = source[index + 1];
|
||||
|
||||
if (lineComment) {
|
||||
if (char === "\n") lineComment = false;
|
||||
continue;
|
||||
}
|
||||
if (blockComment) {
|
||||
if (char === "*" && next === "/") {
|
||||
blockComment = false;
|
||||
index += 1;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (quote) {
|
||||
if (escaped) {
|
||||
escaped = false;
|
||||
} else if (char === "\\") {
|
||||
escaped = true;
|
||||
} else if (char === quote) {
|
||||
quote = "";
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (char === '"' || char === "'" || char === "`") {
|
||||
quote = char;
|
||||
continue;
|
||||
}
|
||||
if (char === "/" && next === "/") {
|
||||
lineComment = true;
|
||||
index += 1;
|
||||
continue;
|
||||
}
|
||||
if (char === "/" && next === "*") {
|
||||
blockComment = true;
|
||||
index += 1;
|
||||
continue;
|
||||
}
|
||||
if (char === "(") {
|
||||
depth += 1;
|
||||
continue;
|
||||
}
|
||||
if (char === ")") {
|
||||
depth -= 1;
|
||||
if (depth === 0) {
|
||||
return source.slice(openIndex + 1, index).trim();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
throw new Error("match.min.js 中的 Root.create(...) 括号不完整");
|
||||
}
|
||||
|
||||
function stripQuotedText(source) {
|
||||
let output = "";
|
||||
let quote = "";
|
||||
let escaped = false;
|
||||
|
||||
for (const char of source) {
|
||||
if (quote) {
|
||||
output += " ";
|
||||
if (escaped) {
|
||||
escaped = false;
|
||||
} else if (char === "\\") {
|
||||
escaped = true;
|
||||
} else if (char === quote) {
|
||||
quote = "";
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (char === '"' || char === "'") {
|
||||
quote = char;
|
||||
output += " ";
|
||||
} else {
|
||||
output += char;
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
function parseDescriptor(argumentSource) {
|
||||
if (!argumentSource.startsWith("{") || !argumentSource.endsWith("}")) {
|
||||
throw new Error("Root.create(...) 参数不是静态对象字面量");
|
||||
}
|
||||
|
||||
try {
|
||||
return JSON.parse(argumentSource);
|
||||
} catch {
|
||||
// 兼容旧版 pbjs 生成的未加引号对象键;只允许静态对象语法。
|
||||
const syntaxOnly = stripQuotedText(argumentSource);
|
||||
if (/[();`=]/.test(syntaxOnly)) {
|
||||
throw new Error("旧版协议描述包含非静态表达式,已拒绝执行");
|
||||
}
|
||||
const descriptor = vm.runInNewContext(
|
||||
`(${argumentSource})`,
|
||||
Object.create(null),
|
||||
{ timeout: 1000 }
|
||||
);
|
||||
return JSON.parse(JSON.stringify(descriptor));
|
||||
}
|
||||
}
|
||||
|
||||
function findProtocolNamespace(node, path = []) {
|
||||
if (!isRecord(node)) return null;
|
||||
const entries = isRecord(node.nested) ? node.nested : node;
|
||||
|
||||
if (isRecord(entries.ServerMessage?.fields) && isRecord(entries.ClientMessage?.fields)) {
|
||||
return { entries, path };
|
||||
}
|
||||
|
||||
for (const [name, child] of Object.entries(entries)) {
|
||||
if (!isRecord(child) || isRecord(child.fields)) continue;
|
||||
const found = findProtocolNamespace(child, [...path, name]);
|
||||
if (found) return found;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function getEnumValues(definition) {
|
||||
if (!isRecord(definition)) return null;
|
||||
const candidate = isRecord(definition.values) ? definition.values : definition;
|
||||
const entries = Object.entries(candidate);
|
||||
if (entries.length === 0 || entries.some(([, value]) => !Number.isInteger(value))) {
|
||||
return null;
|
||||
}
|
||||
return Object.fromEntries(entries.sort((left, right) => left[1] - right[1]));
|
||||
}
|
||||
|
||||
function normalizeTypeName(type) {
|
||||
return String(type || "")
|
||||
.replace(/^\./, "")
|
||||
.split(".")
|
||||
.pop();
|
||||
}
|
||||
|
||||
function getOneofByField(definition) {
|
||||
const result = new Map();
|
||||
if (!isRecord(definition.oneofs)) return result;
|
||||
|
||||
for (const [groupName, groupDefinition] of Object.entries(definition.oneofs)) {
|
||||
const fieldNames = Array.isArray(groupDefinition)
|
||||
? groupDefinition
|
||||
: groupDefinition?.oneof;
|
||||
if (!Array.isArray(fieldNames)) continue;
|
||||
for (const fieldName of fieldNames) result.set(fieldName, groupName);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
function buildSchema({ messageName, definition, messages, enumNames }) {
|
||||
const schema = {};
|
||||
const usedIds = new Set();
|
||||
const oneofByField = getOneofByField(definition);
|
||||
|
||||
for (const [fieldKey, fieldDefinition] of Object.entries(definition.fields)) {
|
||||
const id = Number(fieldDefinition.id);
|
||||
if (!Number.isInteger(id) || id <= 0) {
|
||||
throw new Error(`${messageName}.${fieldKey} 的字段编号无效`);
|
||||
}
|
||||
if (usedIds.has(id)) {
|
||||
throw new Error(`${messageName} 存在重复字段编号 ${id}`);
|
||||
}
|
||||
usedIds.add(id);
|
||||
|
||||
const rule = fieldDefinition.rule;
|
||||
if (rule && !["optional", "required", "repeated", "map"].includes(rule)) {
|
||||
throw new Error(`${messageName}.${fieldKey} 使用了不支持的规则 ${rule}`);
|
||||
}
|
||||
|
||||
const fieldName = fieldDefinition.protoName || fieldKey;
|
||||
const typeName = normalizeTypeName(fieldDefinition.type);
|
||||
const keyTypeName = normalizeTypeName(
|
||||
fieldDefinition.keyType ?? fieldDefinition.keytype
|
||||
);
|
||||
const isMap = rule === "map" || Boolean(keyTypeName);
|
||||
|
||||
if (isMap) {
|
||||
if (!supportedMapKeyKinds.has(keyTypeName)) {
|
||||
throw new Error(
|
||||
`${messageName}.${fieldKey} 使用了不支持的 map key 类型 ${keyTypeName}`
|
||||
);
|
||||
}
|
||||
const valueIsMessage = messages.has(typeName);
|
||||
const valueKind = enumNames.has(typeName) ? "int32" : typeName;
|
||||
if (!valueIsMessage && !supportedScalarKinds.has(valueKind)) {
|
||||
throw new Error(
|
||||
`${messageName}.${fieldKey} 使用了不支持的 map value 类型 ${typeName}`
|
||||
);
|
||||
}
|
||||
schema[id] = valueIsMessage
|
||||
? {
|
||||
name: fieldName,
|
||||
kind: "map",
|
||||
keyKind: keyTypeName,
|
||||
valueKind: "message",
|
||||
valueType: typeName,
|
||||
}
|
||||
: {
|
||||
name: fieldName,
|
||||
kind: "map",
|
||||
keyKind: keyTypeName,
|
||||
valueKind,
|
||||
};
|
||||
continue;
|
||||
}
|
||||
|
||||
const isMessage = messages.has(typeName);
|
||||
const kind = enumNames.has(typeName) ? "int32" : typeName;
|
||||
if (!isMessage && !supportedScalarKinds.has(kind)) {
|
||||
throw new Error(`${messageName}.${fieldKey} 使用了不支持的类型 ${typeName}`);
|
||||
}
|
||||
|
||||
const repeated = rule === "repeated";
|
||||
if (repeated && !isMessage && !["string", "bytes"].includes(kind)) {
|
||||
throw new Error(
|
||||
`${messageName}.${fieldKey} 是 packed scalar repeated,当前通用解码器尚不支持`
|
||||
);
|
||||
}
|
||||
|
||||
const field = isMessage
|
||||
? { name: fieldName, kind: "message", type: typeName }
|
||||
: { name: fieldName, kind };
|
||||
if (repeated) field.repeated = true;
|
||||
|
||||
const oneof =
|
||||
fieldDefinition.oneof ||
|
||||
oneofByField.get(fieldKey) ||
|
||||
compatibilityOneofs[messageName]?.[fieldName];
|
||||
if (oneof) field.oneof = oneof;
|
||||
schema[id] = field;
|
||||
}
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
function formatPropertyKey(key) {
|
||||
return /^(?:[A-Za-z_$][\w$]*|\d+)$/.test(key) ? key : JSON.stringify(key);
|
||||
}
|
||||
|
||||
function formatJsValue(value, depth = 0) {
|
||||
if (!isRecord(value)) return JSON.stringify(value);
|
||||
|
||||
const entries = Object.entries(value);
|
||||
if (entries.length === 0) return "{}";
|
||||
|
||||
const indent = " ".repeat(depth);
|
||||
const primitiveEntries = entries.every(([, child]) => !isRecord(child));
|
||||
if (primitiveEntries && value.kind !== "map") {
|
||||
const singleLine = `{ ${entries
|
||||
.map(([key, child]) => `${formatPropertyKey(key)}: ${JSON.stringify(child)}`)
|
||||
.join(", ")} }`;
|
||||
if (indent.length + singleLine.length <= 100) return singleLine;
|
||||
}
|
||||
|
||||
const childIndent = " ".repeat(depth + 1);
|
||||
const lines = entries.map(
|
||||
([key, child]) =>
|
||||
`${childIndent}${formatPropertyKey(key)}: ${formatJsValue(child, depth + 1)},`
|
||||
);
|
||||
return `{\n${lines.join("\n")}\n${indent}}`;
|
||||
}
|
||||
|
||||
function createGeneratedSource(source) {
|
||||
const descriptor = parseDescriptor(extractRootCreateArgument(source));
|
||||
const namespace = findProtocolNamespace(descriptor);
|
||||
if (!namespace) {
|
||||
throw new Error("协议描述中未找到 ServerMessage 和 ClientMessage");
|
||||
}
|
||||
|
||||
const messages = new Map();
|
||||
const enums = new Map();
|
||||
for (const [name, definition] of Object.entries(namespace.entries)) {
|
||||
if (isRecord(definition?.fields)) {
|
||||
messages.set(name, definition);
|
||||
continue;
|
||||
}
|
||||
const values = getEnumValues(definition);
|
||||
if (values) enums.set(name, values);
|
||||
}
|
||||
|
||||
const serverMessageType = enums.get("ServerMessageType");
|
||||
const clientMessageType = enums.get("ClientMessageType");
|
||||
if (!serverMessageType || !clientMessageType) {
|
||||
throw new Error("协议描述缺少 ServerMessageType 或 ClientMessageType");
|
||||
}
|
||||
|
||||
const enumNames = new Set(enums.keys());
|
||||
const schemaByName = new Map();
|
||||
for (const [messageName, definition] of messages) {
|
||||
schemaByName.set(
|
||||
messageName,
|
||||
buildSchema({ messageName, definition, messages, enumNames })
|
||||
);
|
||||
}
|
||||
|
||||
const reachable = new Set();
|
||||
function collectReachable(messageName) {
|
||||
if (reachable.has(messageName)) return;
|
||||
const schema = schemaByName.get(messageName);
|
||||
if (!schema) throw new Error(`找不到消息定义 ${messageName}`);
|
||||
reachable.add(messageName);
|
||||
for (const field of Object.values(schema)) {
|
||||
if (field.kind === "message") collectReachable(field.type);
|
||||
if (field.kind === "map" && field.valueKind === "message") {
|
||||
collectReachable(field.valueType);
|
||||
}
|
||||
}
|
||||
}
|
||||
collectReachable("ServerMessage");
|
||||
|
||||
const schemas = {};
|
||||
for (const messageName of messages.keys()) {
|
||||
if (reachable.has(messageName)) schemas[messageName] = schemaByName.get(messageName);
|
||||
}
|
||||
|
||||
const sourceHash = createHash("sha256").update(source).digest("hex").slice(0, 16);
|
||||
const namespaceName = namespace.path.join(".") || "root";
|
||||
const fieldCount = Object.values(schemas).reduce(
|
||||
(total, schema) => total + Object.keys(schema).length,
|
||||
0
|
||||
);
|
||||
const generatedBlock = [
|
||||
generatedStartMarker,
|
||||
"// 此区块由 scripts/generate-match-schema.mjs 自动生成,请勿手动修改。",
|
||||
`// 来源:src/utils/match.min.js(sha256: ${sourceHash})`,
|
||||
`// 协议命名空间:${namespaceName};消息数:${Object.keys(schemas).length};字段数:${fieldCount}`,
|
||||
"",
|
||||
`export const ServerMessageType = ${formatJsValue(serverMessageType)};`,
|
||||
"",
|
||||
`export const ClientMessageType = ${formatJsValue(clientMessageType)};`,
|
||||
"",
|
||||
`const SCHEMAS = ${formatJsValue(schemas)};`,
|
||||
generatedEndMarker,
|
||||
].join("\n");
|
||||
|
||||
return {
|
||||
generatedBlock,
|
||||
messageCount: Object.keys(schemas).length,
|
||||
fieldCount,
|
||||
};
|
||||
}
|
||||
|
||||
function main() {
|
||||
const args = process.argv.slice(2);
|
||||
const unknownArgs = args.filter((arg) => arg !== "--check");
|
||||
if (unknownArgs.length > 0) {
|
||||
throw new Error(`未知参数:${unknownArgs.join(", ")}`);
|
||||
}
|
||||
|
||||
// 统一换行符,避免 Windows 的 CRLF 让未变更的协议产生不同哈希。
|
||||
const source = readFileSync(sourcePath, "utf8").replace(/\r\n?/g, "\n");
|
||||
const { generatedBlock, messageCount, fieldCount } = createGeneratedSource(source);
|
||||
const runtimeSource = readFileSync(runtimePath, "utf8");
|
||||
const startIndex = runtimeSource.indexOf(generatedStartMarker);
|
||||
const endMarkerIndex = runtimeSource.indexOf(generatedEndMarker);
|
||||
if (startIndex < 0 || endMarkerIndex < startIndex) {
|
||||
throw new Error("matchProtocol.js 缺少协议生成区块标记");
|
||||
}
|
||||
const endIndex = endMarkerIndex + generatedEndMarker.length;
|
||||
const currentBlock = runtimeSource.slice(startIndex, endIndex);
|
||||
|
||||
if (args.includes("--check")) {
|
||||
if (currentBlock !== generatedBlock) {
|
||||
throw new Error(
|
||||
"matchProtocol.js 的生成区块与 match.min.js 不同步,请运行 npm run proto:generate"
|
||||
);
|
||||
}
|
||||
console.log(`[match-schema] 同步校验通过:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentBlock === generatedBlock) {
|
||||
console.log(`[match-schema] 无需更新:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||
return;
|
||||
}
|
||||
|
||||
const nextRuntimeSource =
|
||||
runtimeSource.slice(0, startIndex) + generatedBlock + runtimeSource.slice(endIndex);
|
||||
writeFileSync(runtimePath, nextRuntimeSource, "utf8");
|
||||
console.log(`[match-schema] 已生成:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||
}
|
||||
|
||||
try {
|
||||
main();
|
||||
} catch (error) {
|
||||
console.error(`[match-schema] ${error.message}`);
|
||||
process.exitCode = 1;
|
||||
}
|
||||
+150
-5
@@ -7,9 +7,13 @@
|
||||
onHide
|
||||
} from "@dcloudio/uni-app";
|
||||
import websocket from "@/websocket";
|
||||
import matchWebsocket from "@/matchWebsocket";
|
||||
import {
|
||||
getDeviceBatteryAPI
|
||||
} from "@/apis";
|
||||
import {
|
||||
MESSAGETYPES
|
||||
} from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import {
|
||||
storeToRefs
|
||||
@@ -17,11 +21,17 @@
|
||||
import audioManager from "./audioManager";
|
||||
const store = useStore();
|
||||
const {
|
||||
user
|
||||
user,
|
||||
device,
|
||||
online
|
||||
} = storeToRefs(store);
|
||||
const {
|
||||
updateUser,
|
||||
updateOnline
|
||||
updateOnline,
|
||||
updateDeviceBattery,
|
||||
showDeviceChargingDialog,
|
||||
clearSessionState,
|
||||
clearDevice
|
||||
} = store;
|
||||
|
||||
watch(
|
||||
@@ -34,6 +44,9 @@
|
||||
websocket.createWebSocket(token, onShootWsMsg);
|
||||
}
|
||||
if (!newVal) {
|
||||
matchWebsocket.closeMatchWebSocket({
|
||||
reason: "logout"
|
||||
});
|
||||
websocket.closeWebSocket();
|
||||
}
|
||||
}, {
|
||||
@@ -46,25 +59,85 @@
|
||||
updateUser(value);
|
||||
}
|
||||
|
||||
function onSessionKickedOut() {
|
||||
const env = uni.getAccountInfoSync().miniProgram.envVersion;
|
||||
uni.removeStorageSync(`${env}_token`);
|
||||
clearSessionState();
|
||||
uni.showModal({
|
||||
title: "提示",
|
||||
content: "账号已在其他设备登录",
|
||||
showCancel: false,
|
||||
});
|
||||
}
|
||||
|
||||
async function emitUpdateOnline() {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
const wasOnline = Boolean(online.value);
|
||||
const nextOnline = Boolean(data.online);
|
||||
updateOnline(nextOnline);
|
||||
updateDeviceBattery(nextOnline ? data?.battery ?? data?.power : null);
|
||||
if (!device.value.deviceId || wasOnline === nextOnline) return;
|
||||
audioManager.play(nextOnline ? "设备已连接" : "设备连接已断开");
|
||||
}
|
||||
|
||||
function onDeviceBindInvalid() {
|
||||
clearDevice();
|
||||
uni.setStorageSync("calibration", false);
|
||||
}
|
||||
|
||||
function onDeviceCharging() {
|
||||
showDeviceChargingDialog();
|
||||
}
|
||||
|
||||
function onDeviceShoot() {
|
||||
audioManager.play("射箭声音")
|
||||
// audioManager.play("射箭声音")
|
||||
}
|
||||
|
||||
function onNetworkStatusChange(status) {
|
||||
matchWebsocket.handleMatchNetworkStatusChange(status);
|
||||
}
|
||||
|
||||
function connectMatchServerFromMessage(content) {
|
||||
const messages = Array.isArray(content) ? content : [content];
|
||||
messages.forEach((message) => {
|
||||
if (
|
||||
message?.constructor ===
|
||||
MESSAGETYPES.ShootSyncBattleCreateMatchLinkID
|
||||
) {
|
||||
matchWebsocket.connectMatchWebSocketFromNotice(
|
||||
message,
|
||||
user.value.id
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function onShootWsMsg(content) {
|
||||
if(content.type === 'shoot-trigger'){
|
||||
onDeviceShoot()
|
||||
}
|
||||
connectMatchServerFromMessage(content);
|
||||
uni.$emit("socket-inbox", content);
|
||||
}
|
||||
|
||||
onShow(() => {
|
||||
void audioManager.warmButton();
|
||||
uni.$on("update-user", emitUpdateUser);
|
||||
uni.$on("update-online", emitUpdateOnline);
|
||||
uni.$on("session-kicked-out", onSessionKickedOut);
|
||||
uni.$on("device-bind-invalid", onDeviceBindInvalid);
|
||||
uni.$on("device-charging", onDeviceCharging);
|
||||
if (typeof uni.offNetworkStatusChange === "function") {
|
||||
uni.offNetworkStatusChange(onNetworkStatusChange);
|
||||
}
|
||||
if (typeof uni.onNetworkStatusChange === "function") {
|
||||
uni.onNetworkStatusChange(onNetworkStatusChange);
|
||||
}
|
||||
if (typeof uni.getNetworkType === "function") {
|
||||
uni.getNetworkType({
|
||||
success: onNetworkStatusChange
|
||||
});
|
||||
}
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
@@ -77,6 +150,15 @@
|
||||
onHide(() => {
|
||||
uni.$off("update-user", emitUpdateUser);
|
||||
uni.$off("update-online", emitUpdateOnline);
|
||||
uni.$off("session-kicked-out", onSessionKickedOut);
|
||||
uni.$off("device-bind-invalid", onDeviceBindInvalid);
|
||||
uni.$off("device-charging", onDeviceCharging);
|
||||
if (typeof uni.offNetworkStatusChange === "function") {
|
||||
uni.offNetworkStatusChange(onNetworkStatusChange);
|
||||
}
|
||||
matchWebsocket.closeMatchWebSocket({
|
||||
reason: "app-hide"
|
||||
});
|
||||
websocket.closeWebSocket();
|
||||
});
|
||||
</script>
|
||||
@@ -236,6 +318,69 @@
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.member-nickname {
|
||||
position: relative;
|
||||
display: inline-flex;
|
||||
max-width: 100%;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.member-nickname__text,
|
||||
.member-nickname__shine {
|
||||
display: block;
|
||||
max-width: 100%;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.member-nickname--vip .member-nickname__text {
|
||||
color: #E7BA80;
|
||||
}
|
||||
|
||||
.member-nickname--svip .member-nickname__text {
|
||||
background: linear-gradient(90deg, #ffb86c, #ff4fd8, #7c5cff, #35d6ff);
|
||||
-webkit-background-clip: text;
|
||||
background-clip: text;
|
||||
color: transparent;
|
||||
}
|
||||
|
||||
.member-nickname__shine {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: linear-gradient(
|
||||
110deg,
|
||||
transparent 0%,
|
||||
transparent 38%,
|
||||
rgba(255, 255, 255, 0.15) 45%,
|
||||
rgba(255, 255, 255, 1) 50%,
|
||||
rgba(255, 255, 255, 0.15) 55%,
|
||||
transparent 62%,
|
||||
transparent 100%
|
||||
);
|
||||
background-size: 220% 100%;
|
||||
background-position: 120% 0;
|
||||
-webkit-background-clip: text;
|
||||
background-clip: text;
|
||||
color: transparent;
|
||||
pointer-events: none;
|
||||
animation: memberNicknameShine 3.5s infinite ease-in-out;
|
||||
}
|
||||
|
||||
@keyframes memberNicknameShine {
|
||||
0%,
|
||||
50% {
|
||||
background-position: 120% 0;
|
||||
}
|
||||
|
||||
100% {
|
||||
background-position: -200% 0;
|
||||
}
|
||||
}
|
||||
|
||||
.modal {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
@@ -289,4 +434,4 @@
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
</style>
|
||||
</style>
|
||||
|
||||
+603
-293
File diff suppressed because it is too large
Load Diff
+734
-228
File diff suppressed because it is too large
Load Diff
+44
-19
@@ -456,23 +456,29 @@ export const generateShareImage = async (canvasId, data) => {
|
||||
// 2D 即时绘制,无需 ctx.draw()
|
||||
} catch (e) {
|
||||
console.error("generateShareImage 绘制失败:", e);
|
||||
throw e;
|
||||
}
|
||||
};
|
||||
|
||||
// 顶部导入与工具方法
|
||||
async function getCanvas2DContext(canvasId, targetWidth, targetHeight) {
|
||||
return new Promise((resolve) => {
|
||||
return new Promise((resolve, reject) => {
|
||||
const query = uni.createSelectorQuery();
|
||||
query
|
||||
.select(`#${canvasId}`)
|
||||
.fields({ node: true, size: true })
|
||||
.exec((res) => {
|
||||
const { node: canvas } = res[0] || {};
|
||||
const canvasInfo = res && res[0];
|
||||
const { node: canvas } = canvasInfo || {};
|
||||
if (!canvas || typeof canvas.getContext !== "function") {
|
||||
reject(new Error(`canvas ${canvasId} not found`));
|
||||
return;
|
||||
}
|
||||
const ctx = canvas.getContext("2d");
|
||||
const dpr = uni.getSystemInfoSync().pixelRatio || 1;
|
||||
|
||||
const w = targetWidth || res[0].width;
|
||||
const h = targetHeight || res[0].height;
|
||||
const w = targetWidth || canvasInfo.width;
|
||||
const h = targetHeight || canvasInfo.height;
|
||||
|
||||
canvas.width = w * dpr;
|
||||
canvas.height = h * dpr;
|
||||
@@ -561,6 +567,7 @@ export const sharePointData = async (canvasId, data) => {
|
||||
// 2D 即时绘制,无需 ctx.draw()
|
||||
} catch (e) {
|
||||
console.error("generateShareImage 绘制失败:", e);
|
||||
throw e;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -628,7 +635,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
|
||||
);
|
||||
} else {
|
||||
ctx.drawImage(
|
||||
"../static/score-bg.png",
|
||||
"/static/score-bg.png",
|
||||
16 + (i % 9) * 30,
|
||||
290 + Math.ceil((i + 1) / 9) * 30,
|
||||
27,
|
||||
@@ -650,7 +657,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
|
||||
ctx.drawImage(bgImg, 24 + rowIndex * 42, i > 5 ? 362 : 320, 38, 38);
|
||||
} else {
|
||||
ctx.drawImage(
|
||||
"../static/score-bg.png",
|
||||
"/static/score-bg.png",
|
||||
24 + rowIndex * 42,
|
||||
i > 5 ? 362 : 320,
|
||||
38,
|
||||
@@ -699,22 +706,39 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
||||
);
|
||||
const bgImg = await loadCanvasImage(canvas, bgImgSrc);
|
||||
|
||||
const avatarImgPromise = loadImage(user.avatar).then((path) =>
|
||||
loadCanvasImage(canvas, path)
|
||||
);
|
||||
const lvlImgPromise = loadImage(user.lvlImage).then((path) =>
|
||||
loadCanvasImage(canvas, path)
|
||||
);
|
||||
// 头像与段位框属于装饰图片,缺失时使用兜底或跳过,避免阻断分享。
|
||||
const loadProfileImage = async (src, fallbackSrc = "", label = "") => {
|
||||
const normalizedSrc =
|
||||
typeof src === "string" && src.startsWith("../static/")
|
||||
? src.slice(2)
|
||||
: src;
|
||||
if (normalizedSrc) {
|
||||
try {
|
||||
const path = await loadImage(normalizedSrc);
|
||||
return await loadCanvasImage(canvas, path);
|
||||
} catch (error) {
|
||||
console.warn(`share ${label} image load failed`, error);
|
||||
}
|
||||
}
|
||||
return fallbackSrc ? loadCanvasImage(canvas, fallbackSrc) : null;
|
||||
};
|
||||
|
||||
let titleImageSrc = "../static/first-try-title.png";
|
||||
const avatarImgPromise = loadProfileImage(
|
||||
user?.avatar,
|
||||
"/static/user-icon.png",
|
||||
"avatar"
|
||||
);
|
||||
const lvlImgPromise = loadProfileImage(user?.lvlImage, "", "level");
|
||||
|
||||
let titleImageSrc = "/static/first-try-title.png";
|
||||
if (type == 2) {
|
||||
titleImageSrc = "../static/practise-one-title.png";
|
||||
titleImageSrc = "/static/practise-one-title.png";
|
||||
} else if (type == 3) {
|
||||
titleImageSrc = "../static/practise-two-title.png";
|
||||
titleImageSrc = "/static/practise-two-title.png";
|
||||
}
|
||||
const titleImgPromise = loadCanvasImage(canvas, titleImageSrc);
|
||||
const scoreBgImgPromise = loadCanvasImage(canvas, "../static/score-bg.png");
|
||||
const qrCodeImgPromise = loadCanvasImage(canvas, "../static/qr-code.png");
|
||||
const scoreBgImgPromise = loadCanvasImage(canvas, "/static/score-bg.png");
|
||||
const qrCodeImgPromise = loadCanvasImage(canvas, "/static/qr-code.png");
|
||||
|
||||
const [avatarImg, lvlImg, titleImg, scoreBgImg, qrCodeImg] =
|
||||
await Promise.all([
|
||||
@@ -731,8 +755,8 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
||||
|
||||
ctx.drawImage(bgImg, 0, 0, width, height);
|
||||
|
||||
drawRoundImage(ctx, avatarImg, 17, 20, 32, 32, 20);
|
||||
ctx.drawImage(lvlImg, 12, 15, 42, 42);
|
||||
if (avatarImg) drawRoundImage(ctx, avatarImg, 17, 20, 32, 32, 20);
|
||||
if (lvlImg) ctx.drawImage(lvlImg, 12, 15, 42, 42);
|
||||
|
||||
renderText(ctx, user.nickName, 13, "#fff", 58, 34);
|
||||
renderRankTitle(ctx, user.lvlName);
|
||||
@@ -778,6 +802,7 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
||||
// 2D 模式下无需 ctx.draw()
|
||||
} catch (err) {
|
||||
console.log(err);
|
||||
throw err;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -18,31 +18,31 @@ const props = defineProps({
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 0"
|
||||
src="../static/app-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 1"
|
||||
src="../static/app-bg2.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg2.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 2"
|
||||
src="../static/app-bg3.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg3.png"
|
||||
:style="{ height: capsuleHeight + 50 + 'px' }"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 3"
|
||||
src="../static/app-bg4.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg4.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 4"
|
||||
src="../static/app-bg5.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
@@ -51,6 +51,49 @@ const props = defineProps({
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-05/dfgf3b5kp459tfyn0f.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 6"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 7"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg6.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 8"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg7.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 9"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg8.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 11"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg9.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<!-- 我的设备未绑定/绑定成功页面背景 -->
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 12"
|
||||
src="../static/device-assets/my-device-unbound-background.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 10"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/vip/vip-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view class="bg-overlay" v-if="type === 0"></view>
|
||||
</view>
|
||||
</template>
|
||||
@@ -67,7 +110,7 @@ const props = defineProps({
|
||||
|
||||
.bg-image {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
/* height: 100%; */
|
||||
}
|
||||
|
||||
.bg-overlay {
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
<script setup>
|
||||
const tabs = [
|
||||
{ image: "../static/tab-vip.png" },
|
||||
{ image: "../static/tab-point-book.png" },
|
||||
{ image: "../static/tab-mall.png" },
|
||||
{ image: "https://static.shelingxingqiu.com/shootmini/static/tab-point-book.png" },
|
||||
{ image: "https://static.shelingxingqiu.com/shootmini/static/tab-mall.png" },
|
||||
];
|
||||
|
||||
function handleTabClick(index) {
|
||||
if (index === 0) {
|
||||
uni.navigateTo({
|
||||
url: "/pages/be-vip",
|
||||
url: "/pages/member/be-vip",
|
||||
});
|
||||
}
|
||||
if (index === 1) {
|
||||
@@ -18,7 +18,7 @@ function handleTabClick(index) {
|
||||
}
|
||||
if (index === 2) {
|
||||
uni.navigateTo({
|
||||
url: "/pages/device-intro",
|
||||
url: "/pages/device/device-intro",
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -26,12 +26,12 @@ function handleTabClick(index) {
|
||||
|
||||
<template>
|
||||
<view class="footer">
|
||||
<image class="footer-bg" src="../static/tab-bg.png" mode="widthFix" />
|
||||
<image class="footer-bg" src="https://static.shelingxingqiu.com/shootmini/static/tab-bg.png" mode="widthFix" />
|
||||
<view
|
||||
v-for="(tab, index) in tabs"
|
||||
:key="index"
|
||||
class="tab-item"
|
||||
@click="handleTabClick(index)"
|
||||
@click="$clickSound(() => handleTabClick(index))"
|
||||
:style="{
|
||||
width: index === 1 ? '36%' : '20%',
|
||||
}"
|
||||
@@ -43,9 +43,13 @@ function handleTabClick(index) {
|
||||
|
||||
<style scoped>
|
||||
.footer {
|
||||
height: 120px;
|
||||
/* height: 120px; */
|
||||
height: 190rpx;
|
||||
width: 100vw;
|
||||
position: relative;
|
||||
/* position: relative; */
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
align-items: center;
|
||||
|
||||
+25
-12
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, watch } from "vue";
|
||||
import { computed, ref, watch } from "vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
@@ -26,12 +26,33 @@ const props = defineProps({
|
||||
type: Number,
|
||||
default: 45,
|
||||
},
|
||||
sizeUnit: {
|
||||
type: String,
|
||||
default: "px",
|
||||
},
|
||||
imageMode: {
|
||||
type: String,
|
||||
default: "widthFix",
|
||||
},
|
||||
borderColor: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
});
|
||||
const avatarFrame = ref("");
|
||||
const sizeValue = computed(() => `${Number(props.size)}${props.sizeUnit}`);
|
||||
const frameSizeValue = computed(() => `${Number(props.size) + 10}${props.sizeUnit}`);
|
||||
const avatarImageStyle = computed(() => ({
|
||||
width: sizeValue.value,
|
||||
height: sizeValue.value,
|
||||
minHeight: sizeValue.value,
|
||||
borderColor: props.borderColor || "#fff",
|
||||
}));
|
||||
const avatarFrameStyle = computed(() => ({
|
||||
width: frameSizeValue.value,
|
||||
height: frameSizeValue.value,
|
||||
}));
|
||||
|
||||
watch(
|
||||
() => [config.value, props.rankLvl],
|
||||
() => {
|
||||
@@ -51,10 +72,7 @@ watch(
|
||||
v-if="avatarFrame"
|
||||
:src="avatarFrame"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
width: Number(size) + 10 + 'px',
|
||||
height: Number(size) + 10 + 'px',
|
||||
}"
|
||||
:style="avatarFrameStyle"
|
||||
class="avatar-frame"
|
||||
/>
|
||||
<image
|
||||
@@ -78,13 +96,8 @@ watch(
|
||||
<view v-if="rank > 3" class="rank-view">{{ rank }}</view>
|
||||
<image
|
||||
:src="src || '../static/user-icon.png'"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
width: size + 'px',
|
||||
height: size + 'px',
|
||||
minHeight: size + 'px',
|
||||
borderColor: borderColor || '#fff',
|
||||
}"
|
||||
:mode="imageMode"
|
||||
:style="avatarImageStyle"
|
||||
class="avatar-image"
|
||||
/>
|
||||
</view>
|
||||
|
||||
@@ -4,6 +4,7 @@ import { onShow } from "@dcloudio/uni-app";
|
||||
|
||||
import { getBattleAPI, getUserGameState } from "@/apis";
|
||||
import { debounce } from "@/util";
|
||||
import { returnToBattle } from "@/utils/matchReturn";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -18,9 +19,15 @@ const props = defineProps({
|
||||
},
|
||||
});
|
||||
const loading = ref(false);
|
||||
const navigating = ref(false);
|
||||
|
||||
/** 统一获取当前环境 token,用于守卫:无有效 token 时不发起接口请求 */
|
||||
const getToken = () =>
|
||||
uni.getStorageSync(`${uni.getAccountInfoSync().miniProgram.envVersion}_token`);
|
||||
|
||||
onShow(async () => {
|
||||
if (user.value.id) {
|
||||
navigating.value = false;
|
||||
if (user.value.id && getToken()) {
|
||||
setTimeout(async () => {
|
||||
const state = await getUserGameState();
|
||||
updateGame(state.gaming, state.roomId);
|
||||
@@ -33,35 +40,38 @@ watch(
|
||||
async (value) => {
|
||||
if (!value.id) {
|
||||
updateGame(false, "");
|
||||
} else {
|
||||
} else if (getToken()) {
|
||||
// 有有效 token 时才查询在局状态,避免 token 失效时反复发起无效请求
|
||||
const state = await getUserGameState();
|
||||
updateGame(state.gaming, state.roomId);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
const navigateOnce = (url) =>
|
||||
new Promise((resolve, reject) => {
|
||||
navigating.value = true;
|
||||
uni.navigateTo({
|
||||
url,
|
||||
success: resolve,
|
||||
fail: (error) => {
|
||||
navigating.value = false;
|
||||
reject(error);
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
const onClick = debounce(async () => {
|
||||
if (loading.value) return;
|
||||
if (loading.value || navigating.value) return;
|
||||
try {
|
||||
loading.value = true;
|
||||
const result = await getBattleAPI();
|
||||
if (result && result.matchId) {
|
||||
await uni.$checkAudio();
|
||||
if (result.mode <= 3) {
|
||||
uni.navigateTo({
|
||||
url: `/pages/team-battle?battleId=${result.matchId}`,
|
||||
});
|
||||
} else {
|
||||
uni.navigateTo({
|
||||
url: `/pages/melee-battle?battleId=${result.matchId}`,
|
||||
});
|
||||
}
|
||||
await returnToBattle(result, navigateOnce);
|
||||
return;
|
||||
}
|
||||
if (game.value.roomID) {
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + game.value.roomID,
|
||||
});
|
||||
await navigateOnce("/pages/battle-room?roomNumber=" + game.value.roomID);
|
||||
} else {
|
||||
updateGame(false, "");
|
||||
}
|
||||
@@ -86,9 +96,9 @@ onBeforeUnmount(() => {
|
||||
class="back-to-game"
|
||||
@click="onClick"
|
||||
>
|
||||
<image src="../static/back-to-game-bg.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/back-to-game-bg.png" mode="widthFix" />
|
||||
<block v-if="game.inBattle">
|
||||
<image src="../static/pk-icon.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/pk-icon.png" mode="widthFix" />
|
||||
<text>返回进行中的对局</text>
|
||||
</block>
|
||||
<block v-else-if="game.roomID">
|
||||
|
||||
@@ -31,7 +31,7 @@ const normalRounds = computed(() => {
|
||||
<template>
|
||||
<view class="container">
|
||||
<view class="guide-row">
|
||||
<image src="../static/shooter.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/shooter.png" mode="widthFix" />
|
||||
<view
|
||||
:style="{
|
||||
marginBottom: '10px',
|
||||
@@ -42,7 +42,7 @@ const normalRounds = computed(() => {
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<image src="../static/battle-header-melee.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/battle-header-melee.png" mode="widthFix" />
|
||||
<text>蓝队({{ bluePoints }})</text>
|
||||
<text>红队({{ redPoints }})</text>
|
||||
</view>
|
||||
|
||||
@@ -27,19 +27,27 @@ defineProps({
|
||||
default: true,
|
||||
},
|
||||
});
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
|
||||
"member-nickname",
|
||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
|
||||
player.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container" :style="{ paddingTop: showHeader ? '5px' : '0' }">
|
||||
<view class="container">
|
||||
<image
|
||||
v-if="showHeader"
|
||||
:src="`../static/battle-header${players.length ? '-melee' : ''}.png`"
|
||||
:src="`https://static.shelingxingqiu.com/shootmini/static/battle-header${players.length ? '-melee' : ''}.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view
|
||||
v-if="!players.length && blueTeam.length && redTeam.length"
|
||||
class="players"
|
||||
:style="{ paddingTop: showHeader ? '15px' : '0' }"
|
||||
:style="{ paddingTop: showHeader ? '48rpx' : '0' }"
|
||||
>
|
||||
<view>
|
||||
<view
|
||||
@@ -51,7 +59,16 @@ defineProps({
|
||||
}"
|
||||
>
|
||||
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="winner === 1"
|
||||
@@ -70,7 +87,16 @@ defineProps({
|
||||
}"
|
||||
>
|
||||
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="winner === 2"
|
||||
@@ -80,28 +106,45 @@ defineProps({
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
<view
|
||||
<!-- 大乱斗玩家列表:scroll-view 作为横向滚动容器 -->
|
||||
<!-- 小程序中 scroll-view 不支持直接 display:flex,需内部 wrapper view 承载 flex 布局 -->
|
||||
<!-- 仅当玩家 >5 人(内容溢出宽度)时才阻止冒泡,防止与外层 swiper 切换 tab 的手势冲突 -->
|
||||
<scroll-view
|
||||
v-if="players.length"
|
||||
class="players-melee"
|
||||
scroll-x
|
||||
:show-scrollbar="false"
|
||||
@touchmove="(e) => players.length > 5 && e.stopPropagation()"
|
||||
:style="{ paddingTop: showHeader ? '15px' : '0' }"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:style="{
|
||||
backgroundColor: meleeAvatarColors[index],
|
||||
width: `${Math.max(100 / players.length, 18)}vw`,
|
||||
}"
|
||||
>
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:rankLvl="showRank ? undefined : player.rankLvl"
|
||||
:size="40"
|
||||
:rank="showRank ? index + 1 : 0"
|
||||
/>
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
<view class="players-melee-inner">
|
||||
<view
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:style="{
|
||||
backgroundColor: meleeAvatarColors[index],
|
||||
width: `${Math.max(100 / players.length, 18)}vw`,
|
||||
}"
|
||||
>
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:rankLvl="showRank ? undefined : player.rankLvl"
|
||||
:size="40"
|
||||
:rank="showRank ? index + 1 : 0"
|
||||
/>
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</scroll-view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -109,13 +152,15 @@ defineProps({
|
||||
.container {
|
||||
width: 100%;
|
||||
position: relative;
|
||||
z-index: 999;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
.container > image:first-child {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
top: -5px;
|
||||
/* top: -5px; */
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
}
|
||||
.players {
|
||||
display: flex;
|
||||
@@ -144,24 +189,25 @@ defineProps({
|
||||
justify-content: center;
|
||||
}
|
||||
.players-melee {
|
||||
display: flex;
|
||||
height: 80px;
|
||||
width: 100%;
|
||||
overflow-x: auto;
|
||||
white-space: nowrap;
|
||||
}
|
||||
.players-melee::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
/* 小程序 scroll-view 不支持直接 flex,通过内层 wrapper 承载横向排列 */
|
||||
.players-melee-inner {
|
||||
display: inline-flex;
|
||||
min-width: 100%;
|
||||
height: 100%;
|
||||
flex-wrap: nowrap;
|
||||
}
|
||||
.players-melee > view {
|
||||
.players-melee-inner > view {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: #fff9;
|
||||
font-size: 12px;
|
||||
padding-top: 7px;
|
||||
/* padding-top: 7px; */
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
.player-name {
|
||||
@@ -172,6 +218,13 @@ defineProps({
|
||||
text-overflow: ellipsis;
|
||||
text-align: center;
|
||||
}
|
||||
view.player-name {
|
||||
justify-content: center;
|
||||
}
|
||||
.player-name .member-nickname__text,
|
||||
.player-name .member-nickname__shine {
|
||||
font-size: 12px;
|
||||
}
|
||||
.left-winner-badge {
|
||||
position: absolute;
|
||||
width: 50px;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
import AppBackground from "@/components/AppBackground.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
@@ -8,6 +9,9 @@ import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && user.value.sVip !== true);
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
@@ -35,7 +39,21 @@ const props = defineProps({
|
||||
<view>
|
||||
<Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" />
|
||||
<view>
|
||||
<text>{{ user.nickName }}</text>
|
||||
<view
|
||||
v-if="isVip || isSVip"
|
||||
:class="[
|
||||
'bow-data-user-name',
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">
|
||||
{{ user.nickName }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else>{{ user.nickName }}</text>
|
||||
<text>{{ user.lvlName }}</text>
|
||||
</view>
|
||||
</view>
|
||||
@@ -44,7 +62,7 @@ const props = defineProps({
|
||||
</view>
|
||||
</view>
|
||||
<view :style="{ width: '100%', marginBottom: '20px' }">
|
||||
<BowTarget :scores="arrows" />
|
||||
<BowTarget :scores="arrows" :isSvip="isSVip" />
|
||||
</view>
|
||||
<view class="desc">
|
||||
<text>{{ arrows.length }}</text>
|
||||
@@ -95,6 +113,13 @@ const props = defineProps({
|
||||
margin-left: 10px;
|
||||
color: #fff;
|
||||
}
|
||||
.bow-data-user-name {
|
||||
max-width: 300rpx;
|
||||
}
|
||||
.bow-data-user-name .member-nickname__text,
|
||||
.bow-data-user-name .member-nickname__shine {
|
||||
max-width: 300rpx;
|
||||
}
|
||||
.header > view:first-child > view:last-child > text:last-child {
|
||||
font-size: 10px;
|
||||
background-color: #5f51ff;
|
||||
|
||||
@@ -4,18 +4,34 @@ import { getDeviceBatteryAPI } from "@/apis";
|
||||
|
||||
const power = ref(0);
|
||||
const timer = ref(null);
|
||||
let disposed = false;
|
||||
let requestInFlight = false;
|
||||
|
||||
const refreshPower = async () => {
|
||||
if (disposed || requestInFlight) return;
|
||||
requestInFlight = true;
|
||||
try {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
if (!disposed) power.value = data.battery;
|
||||
} catch (_) {
|
||||
// 电量轮询失败时等待下一轮,避免产生未处理的 Promise 拒绝。
|
||||
} finally {
|
||||
requestInFlight = false;
|
||||
}
|
||||
};
|
||||
|
||||
onMounted(async () => {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
power.value = data.battery;
|
||||
timer.value = setInterval(async () => {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
power.value = data.battery;
|
||||
await refreshPower();
|
||||
if (disposed) return;
|
||||
timer.value = setInterval(() => {
|
||||
void refreshPower();
|
||||
}, 1000 * 10);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
disposed = true;
|
||||
clearInterval(timer.value);
|
||||
timer.value = null;
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -0,0 +1,519 @@
|
||||
<script setup>
|
||||
import { computed, onBeforeUnmount, ref, watch } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
shot: {
|
||||
type: Object,
|
||||
default: null,
|
||||
},
|
||||
playKey: {
|
||||
type: [String, Number],
|
||||
default: "",
|
||||
},
|
||||
targetRadius: {
|
||||
type: Number,
|
||||
default: 20,
|
||||
},
|
||||
targetWidth: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
targetHeight: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
targetLeft: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
targetTop: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
hitOffsetPx: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
viewportMode: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["complete", "impact"]);
|
||||
|
||||
const phase = ref("idle");
|
||||
const activePlayKey = ref("");
|
||||
const animationKey = ref("");
|
||||
const impactEmitted = ref(false);
|
||||
const activeShot = ref(null);
|
||||
const activeLayout = ref(null);
|
||||
let timers = [];
|
||||
|
||||
const isActive = computed(() => phase.value !== "idle");
|
||||
const ARROW_IMPACT_MS = 340;
|
||||
const COMPLETE_FALLBACK_MS = 980;
|
||||
// 箭头尖端统一从屏幕中下区域出发,箭身自然延伸到屏幕底部之外。
|
||||
const SHOT_START_VIEWPORT_Y_RATIO = 0.82;
|
||||
|
||||
const safeTargetRadius = computed(() => {
|
||||
const radius = Number(props.targetRadius);
|
||||
return Number.isFinite(radius) && radius > 0 ? radius : 20;
|
||||
});
|
||||
|
||||
const safeTargetSize = computed(() => {
|
||||
const width = Number(props.targetWidth);
|
||||
const height = Number(props.targetHeight);
|
||||
const left = Number(props.targetLeft);
|
||||
const top = Number(props.targetTop);
|
||||
return {
|
||||
width: Number.isFinite(width) && width > 0 ? width : 0,
|
||||
height: Number.isFinite(height) && height > 0 ? height : 0,
|
||||
left: Number.isFinite(left) ? left : 0,
|
||||
top: Number.isFinite(top) ? top : 0,
|
||||
};
|
||||
});
|
||||
|
||||
function getWindowSize() {
|
||||
try {
|
||||
const info =
|
||||
typeof uni.getWindowInfo === "function"
|
||||
? uni.getWindowInfo()
|
||||
: uni.getSystemInfoSync();
|
||||
const width = Number(info?.windowWidth);
|
||||
const height = Number(info?.windowHeight);
|
||||
return {
|
||||
width: Number.isFinite(width) && width > 0 ? width : 0,
|
||||
height: Number.isFinite(height) && height > 0 ? height : 0,
|
||||
};
|
||||
} catch {
|
||||
return { width: 0, height: 0 };
|
||||
}
|
||||
}
|
||||
|
||||
function hasShotPoint(shot) {
|
||||
const x = Number(shot?.x);
|
||||
const y = Number(shot?.y);
|
||||
return Number.isFinite(x) && Number.isFinite(y);
|
||||
}
|
||||
|
||||
const effectiveShot = computed(() => activeShot.value || props.shot);
|
||||
const effectiveTargetSize = computed(
|
||||
() => activeLayout.value?.target || safeTargetSize.value
|
||||
);
|
||||
const effectiveWindowSize = computed(
|
||||
() => activeLayout.value?.window || getWindowSize()
|
||||
);
|
||||
const isViewportMode = computed(() =>
|
||||
activeLayout.value
|
||||
? activeLayout.value.viewportMode
|
||||
: props.viewportMode === true
|
||||
);
|
||||
|
||||
const shotPoint = computed(() => {
|
||||
const x = Number(effectiveShot.value?.x);
|
||||
const y = Number(effectiveShot.value?.y);
|
||||
return {
|
||||
x: Number.isFinite(x) ? x : 0,
|
||||
y: Number.isFinite(y) ? y : 0,
|
||||
};
|
||||
});
|
||||
|
||||
const pointDirection = computed(() => {
|
||||
const point = shotPoint.value;
|
||||
const distance = Math.sqrt(point.x * point.x + point.y * point.y);
|
||||
if (distance === 0) return null;
|
||||
|
||||
return {
|
||||
x: point.x / distance,
|
||||
y: point.y / distance,
|
||||
};
|
||||
});
|
||||
|
||||
const hitOffset = computed(() => {
|
||||
const offset = Number(props.hitOffsetPx);
|
||||
const safeOffset = Number.isFinite(offset) && offset > 0 ? offset : 0;
|
||||
const direction = pointDirection.value;
|
||||
|
||||
return {
|
||||
x: direction ? direction.x * safeOffset : 0,
|
||||
y: direction ? -direction.y * safeOffset : 0,
|
||||
};
|
||||
});
|
||||
|
||||
const hitPercent = computed(() => {
|
||||
const point = shotPoint.value;
|
||||
const radius = safeTargetRadius.value;
|
||||
const diameter = radius * 2;
|
||||
|
||||
return {
|
||||
left: ((point.x + radius) / diameter) * 100,
|
||||
top: ((radius - point.y) / diameter) * 100,
|
||||
};
|
||||
});
|
||||
|
||||
const flightPath = computed(() => {
|
||||
const size = effectiveTargetSize.value;
|
||||
const windowSize = effectiveWindowSize.value;
|
||||
|
||||
if (
|
||||
isViewportMode.value &&
|
||||
size.width > 0 &&
|
||||
size.height > 0 &&
|
||||
windowSize.width > 0 &&
|
||||
windowSize.height > 0
|
||||
) {
|
||||
const startX = windowSize.width * 0.5;
|
||||
const endX =
|
||||
size.left +
|
||||
size.width * (hitPercent.value.left / 100) +
|
||||
hitOffset.value.x;
|
||||
const endY =
|
||||
size.top +
|
||||
size.height * (hitPercent.value.top / 100) +
|
||||
hitOffset.value.y;
|
||||
// 常规情况下从视口底部进入;靶面局部超出视口时仍保证起点在命中点下方。
|
||||
const startY = Math.max(windowSize.height + 16, endY + 80);
|
||||
const dx = endX - startX;
|
||||
const dy = endY - startY;
|
||||
|
||||
return {
|
||||
startX,
|
||||
startY,
|
||||
endX,
|
||||
endY,
|
||||
translateX: dx,
|
||||
translateY: dy,
|
||||
angle: Math.atan2(dx, -dy) * (180 / Math.PI),
|
||||
};
|
||||
}
|
||||
|
||||
const hasScreenCoordinates =
|
||||
size.width > 0 &&
|
||||
size.height > 0 &&
|
||||
windowSize.width > 0 &&
|
||||
windowSize.height > 0;
|
||||
const startX = hasScreenCoordinates
|
||||
? windowSize.width * 0.5 - size.left
|
||||
: size.width * 0.5;
|
||||
const startY = hasScreenCoordinates
|
||||
? windowSize.height * SHOT_START_VIEWPORT_Y_RATIO - size.top
|
||||
: size.height * 1.14;
|
||||
const endX =
|
||||
size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
|
||||
const endY =
|
||||
size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
|
||||
const dx = endX - startX;
|
||||
const dy = endY - startY;
|
||||
|
||||
return {
|
||||
startX,
|
||||
startY,
|
||||
endX,
|
||||
endY,
|
||||
translateX: dx,
|
||||
translateY: dy,
|
||||
angle: Math.atan2(dx, -dy) * (180 / Math.PI),
|
||||
};
|
||||
});
|
||||
|
||||
function formatPxOffset(value) {
|
||||
if (!value) return "";
|
||||
const operator = value > 0 ? "+" : "-";
|
||||
return ` ${operator} ${Math.abs(value)}px`;
|
||||
}
|
||||
|
||||
function formatTargetPosition(percent, offset) {
|
||||
const pxOffset = formatPxOffset(offset);
|
||||
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
|
||||
}
|
||||
|
||||
const crackStyle = computed(() => {
|
||||
if (isViewportMode.value) {
|
||||
return {
|
||||
left: `${flightPath.value.endX}px`,
|
||||
top: `${flightPath.value.endY}px`,
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
left: formatTargetPosition(hitPercent.value.left, hitOffset.value.x),
|
||||
top: formatTargetPosition(hitPercent.value.top, hitOffset.value.y),
|
||||
};
|
||||
});
|
||||
|
||||
function getTargetTranslate(percent) {
|
||||
const absPercent = Math.abs(percent);
|
||||
const operator = percent >= 0 ? "-" : "+";
|
||||
return `calc(${percent}vw ${operator} ${absPercent * 0.5}px)`;
|
||||
}
|
||||
|
||||
const arrowMoveStyle = computed(() => {
|
||||
const size = effectiveTargetSize.value;
|
||||
const path = flightPath.value;
|
||||
let x = getTargetTranslate(hitPercent.value.left - 50);
|
||||
let y = getTargetTranslate(hitPercent.value.top - 114);
|
||||
|
||||
if (isViewportMode.value || (size.width && size.height)) {
|
||||
x = `${path.translateX}px`;
|
||||
y = `${path.translateY}px`;
|
||||
}
|
||||
|
||||
return {
|
||||
"--shot-start-x":
|
||||
isViewportMode.value || size.width ? `${path.startX}px` : "50%",
|
||||
"--shot-start-y":
|
||||
isViewportMode.value || size.height ? `${path.startY}px` : "114%",
|
||||
"--shot-tx": x,
|
||||
"--shot-ty": y,
|
||||
"--shot-angle": `${path.angle}deg`,
|
||||
};
|
||||
});
|
||||
|
||||
function clearTimers() {
|
||||
timers.forEach((timer) => clearTimeout(timer));
|
||||
timers = [];
|
||||
}
|
||||
|
||||
function queueTimer(callback, delay) {
|
||||
const timer = setTimeout(callback, delay);
|
||||
timers.push(timer);
|
||||
}
|
||||
|
||||
function emitImpactOnce(playKey) {
|
||||
if (phase.value === "idle" || activePlayKey.value !== playKey || impactEmitted.value) return;
|
||||
impactEmitted.value = true;
|
||||
emit("impact");
|
||||
}
|
||||
|
||||
function finish(playKey) {
|
||||
if (phase.value === "idle" || activePlayKey.value !== playKey) return;
|
||||
clearTimers();
|
||||
phase.value = "idle";
|
||||
activePlayKey.value = "";
|
||||
activeShot.value = null;
|
||||
activeLayout.value = null;
|
||||
emit("complete", playKey);
|
||||
}
|
||||
|
||||
function play() {
|
||||
if (!props.playKey || !props.shot || !props.shot.ring || !hasShotPoint(props.shot)) {
|
||||
return;
|
||||
}
|
||||
|
||||
clearTimers();
|
||||
activePlayKey.value = props.playKey;
|
||||
animationKey.value = `${props.playKey}`;
|
||||
impactEmitted.value = false;
|
||||
activeShot.value = { ...props.shot };
|
||||
activeLayout.value = {
|
||||
target: { ...safeTargetSize.value },
|
||||
window: getWindowSize(),
|
||||
viewportMode: props.viewportMode === true,
|
||||
};
|
||||
phase.value = "playing";
|
||||
|
||||
queueTimer(() => {
|
||||
emitImpactOnce(activePlayKey.value);
|
||||
}, ARROW_IMPACT_MS);
|
||||
queueTimer(() => {
|
||||
finish(activePlayKey.value);
|
||||
}, COMPLETE_FALLBACK_MS);
|
||||
}
|
||||
|
||||
function handleArrowAnimationEnd() {
|
||||
emitImpactOnce(activePlayKey.value);
|
||||
}
|
||||
|
||||
function handleCrackAnimationEnd() {
|
||||
finish(activePlayKey.value);
|
||||
}
|
||||
|
||||
watch(
|
||||
() => props.playKey,
|
||||
() => {
|
||||
play();
|
||||
},
|
||||
{ immediate: true }
|
||||
);
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
clearTimers();
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
v-show="isActive"
|
||||
:class="[
|
||||
'shot-effect',
|
||||
`shot-effect--${phase}`,
|
||||
{ 'shot-effect--viewport': isViewportMode },
|
||||
]"
|
||||
:style="arrowMoveStyle"
|
||||
>
|
||||
<view
|
||||
:key="`arrow-${animationKey}`"
|
||||
class="shot-arrow-track"
|
||||
@animationend="handleArrowAnimationEnd"
|
||||
>
|
||||
<image
|
||||
class="shot-arrow"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/vip/svip-jian.png"
|
||||
mode="heightFix"
|
||||
/>
|
||||
</view>
|
||||
<view
|
||||
:key="`flash-${animationKey}`"
|
||||
class="shot-flash"
|
||||
:style="crackStyle"
|
||||
></view>
|
||||
<view
|
||||
:key="`crack-anchor-${animationKey}`"
|
||||
class="shot-crack-anchor"
|
||||
:style="crackStyle"
|
||||
>
|
||||
<image
|
||||
:key="`crack-${animationKey}`"
|
||||
class="shot-crack"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/vip/svip-lie.png"
|
||||
mode="aspectFit"
|
||||
@animationend="handleCrackAnimationEnd"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.shot-effect {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
z-index: 9999;
|
||||
pointer-events: none;
|
||||
overflow: visible;
|
||||
transform: translateZ(0);
|
||||
}
|
||||
|
||||
.shot-effect--viewport {
|
||||
position: fixed;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
}
|
||||
|
||||
.shot-arrow-track {
|
||||
position: absolute;
|
||||
left: var(--shot-start-x);
|
||||
top: var(--shot-start-y);
|
||||
width: 0;
|
||||
height: 0;
|
||||
opacity: 0;
|
||||
transform: translate3d(0, 0, 0);
|
||||
animation: none;
|
||||
backface-visibility: hidden;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-arrow {
|
||||
position: absolute;
|
||||
width: 248rpx;
|
||||
height: 1186rpx;
|
||||
left: 0;
|
||||
top: 0;
|
||||
opacity: 1;
|
||||
transform-origin: 44.35% 3.04%;
|
||||
transform: translate(-44.35%, -3.04%) rotate(var(--shot-angle));
|
||||
backface-visibility: hidden;
|
||||
will-change: transform;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-arrow-track {
|
||||
animation: shot-arrow-fly 0.38s cubic-bezier(0.68, 0, 0.9, 0.62) forwards;
|
||||
}
|
||||
|
||||
.shot-flash,
|
||||
.shot-crack-anchor {
|
||||
position: absolute;
|
||||
transform: translate(-50%, -50%);
|
||||
backface-visibility: hidden;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-flash {
|
||||
width: 86rpx;
|
||||
height: 86rpx;
|
||||
border-radius: 50%;
|
||||
border: 3rpx solid rgba(255, 236, 166, 0.9);
|
||||
opacity: 0;
|
||||
animation: none;
|
||||
}
|
||||
|
||||
.shot-crack-anchor {
|
||||
width: 750rpx;
|
||||
height: 750rpx;
|
||||
}
|
||||
|
||||
.shot-crack {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
opacity: 0;
|
||||
transform-origin: center center;
|
||||
animation: none;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-flash {
|
||||
animation: shot-flash 0.42s ease-out 0.32s forwards;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-crack {
|
||||
animation: shot-crack-hit 0.52s ease-out 0.34s forwards;
|
||||
}
|
||||
|
||||
@keyframes shot-arrow-fly {
|
||||
0% {
|
||||
opacity: 1;
|
||||
transform: translate3d(0, 0, 0);
|
||||
}
|
||||
86% {
|
||||
opacity: 1;
|
||||
transform: translate3d(var(--shot-tx), var(--shot-ty), 0);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: translate3d(var(--shot-tx), var(--shot-ty), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes shot-flash {
|
||||
0% {
|
||||
opacity: 0.95;
|
||||
transform: translate(-50%, -50%) scale(0.2);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: translate(-50%, -50%) scale(1.9);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes shot-crack-hit {
|
||||
0% {
|
||||
opacity: 0;
|
||||
transform: scale(0.55);
|
||||
}
|
||||
28% {
|
||||
opacity: 1;
|
||||
transform: scale(1.08);
|
||||
}
|
||||
56% {
|
||||
opacity: 1;
|
||||
transform: scale(1);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: scale(1.18);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
+565
-90
@@ -1,9 +1,18 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue";
|
||||
import {
|
||||
ref,
|
||||
watch,
|
||||
onMounted,
|
||||
onBeforeUnmount,
|
||||
computed,
|
||||
nextTick,
|
||||
getCurrentInstance,
|
||||
} from "vue";
|
||||
import PointSwitcher from "@/components/PointSwitcher.vue";
|
||||
import BowShotEffect from "@/components/BowShotEffect.vue";
|
||||
|
||||
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
||||
import { simulShootAPI } from "@/apis";
|
||||
import { simulShootAPI, laserAimAPI, laserCloseAPI } from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
@@ -26,78 +35,425 @@ const props = defineProps({
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
isSvip: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
mode: {
|
||||
type: String,
|
||||
default: "solo", // solo 单排,team 双排
|
||||
},
|
||||
missAsZero: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
stop: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
targetType: {
|
||||
type: [Number, String],
|
||||
default: 40,
|
||||
},
|
||||
targetRadius: {
|
||||
type: Number,
|
||||
default: 20,
|
||||
},
|
||||
hitRadiusPx: {
|
||||
type: Number,
|
||||
default: 2,
|
||||
},
|
||||
zoomHitRadiusPx: {
|
||||
type: Number,
|
||||
default: 5,
|
||||
},
|
||||
stableShotEffect: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
enableShotEffect: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
});
|
||||
|
||||
const pMode = ref(true);
|
||||
const latestOne = ref(null);
|
||||
const bluelatestOne = ref(null);
|
||||
const prevScores = ref([]);
|
||||
const prevBlueScores = ref([]);
|
||||
const timer = ref(null);
|
||||
const dirTimer = ref(null);
|
||||
const angle = ref(null);
|
||||
const circleColor = ref("");
|
||||
const shotEffect = ref(null);
|
||||
const pendingShotEffect = ref(null);
|
||||
const hiddenRedLatestKey = ref("");
|
||||
const hiddenBlueLatestKey = ref("");
|
||||
const targetShaking = ref(false);
|
||||
const targetRect = ref({ left: 0, top: 0, width: 0, height: 0 });
|
||||
const shakeTimer = ref(null);
|
||||
const instance = getCurrentInstance();
|
||||
let shotEffectRequestGeneration = 0;
|
||||
const ROUND_TIP_OFFSET_Y = -32;
|
||||
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
||||
|
||||
watch(
|
||||
() => props.scores,
|
||||
(newVal) => {
|
||||
if (newVal.length - prevScores.value.length === 1) {
|
||||
latestOne.value = newVal[newVal.length - 1];
|
||||
if (timer.value) clearTimeout(timer.value);
|
||||
timer.value = setTimeout(() => {
|
||||
latestOne.value = null;
|
||||
}, 1000);
|
||||
}
|
||||
prevScores.value = [...newVal];
|
||||
},
|
||||
{
|
||||
deep: true,
|
||||
}
|
||||
);
|
||||
|
||||
watch(
|
||||
() => props.blueScores,
|
||||
(newVal) => {
|
||||
if (newVal.length - prevBlueScores.value.length === 1) {
|
||||
bluelatestOne.value = newVal[newVal.length - 1];
|
||||
if (timer.value) clearTimeout(timer.value);
|
||||
timer.value = setTimeout(() => {
|
||||
bluelatestOne.value = null;
|
||||
}, 1000);
|
||||
}
|
||||
prevBlueScores.value = [...newVal];
|
||||
},
|
||||
{
|
||||
deep: true,
|
||||
}
|
||||
);
|
||||
|
||||
function calcRealX(num, offset = 3.4) {
|
||||
const len = 20.4 + num;
|
||||
return `calc(${(len / 40.8) * 100 - offset / 2}%)`;
|
||||
function getRoundText(shot) {
|
||||
if (shot?.ringX) return "X环";
|
||||
if (shot?.ring) return `${shot.ring}环`;
|
||||
return props.missAsZero ? "0环" : "未上靶";
|
||||
}
|
||||
function calcRealY(num, offset = 3.4) {
|
||||
const len = num < 0 ? Math.abs(num) + 20.4 : 20.4 - num;
|
||||
return `calc(${(len / 40.8) * 100 - offset / 2}%)`;
|
||||
|
||||
function buildShotEffectKey(team, shot, index) {
|
||||
return [
|
||||
team,
|
||||
index,
|
||||
shot?.playerId ?? "",
|
||||
shot?.x ?? "",
|
||||
shot?.y ?? "",
|
||||
shot?.ring ?? "",
|
||||
shot?.ringX ? 1 : 0,
|
||||
].join("-");
|
||||
}
|
||||
|
||||
function hasShotPoint(shot) {
|
||||
const x = Number(shot?.x);
|
||||
const y = Number(shot?.y);
|
||||
return Number.isFinite(x) && Number.isFinite(y);
|
||||
}
|
||||
|
||||
function shouldPlayShotEffect(shot) {
|
||||
return (
|
||||
props.enableShotEffect &&
|
||||
props.isSvip &&
|
||||
!!shot &&
|
||||
Number(shot.ring) > 0 &&
|
||||
hasShotPoint(shot)
|
||||
);
|
||||
}
|
||||
|
||||
function clearTipTimer() {
|
||||
if (timer.value) {
|
||||
clearTimeout(timer.value);
|
||||
timer.value = null;
|
||||
}
|
||||
}
|
||||
|
||||
function showShotTip(team, shot) {
|
||||
clearTipTimer();
|
||||
if (team === "red") {
|
||||
latestOne.value = shot;
|
||||
timer.value = setTimeout(() => {
|
||||
latestOne.value = null;
|
||||
timer.value = null;
|
||||
}, 1000);
|
||||
return;
|
||||
}
|
||||
|
||||
bluelatestOne.value = shot;
|
||||
timer.value = setTimeout(() => {
|
||||
bluelatestOne.value = null;
|
||||
timer.value = null;
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
function triggerShotEffect(team, shot, index, viewportMode = false) {
|
||||
const key = buildShotEffectKey(team, shot, index);
|
||||
|
||||
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "blue") hiddenBlueLatestKey.value = "";
|
||||
|
||||
if (team === "red") {
|
||||
latestOne.value = null;
|
||||
hiddenRedLatestKey.value = key;
|
||||
} else {
|
||||
bluelatestOne.value = null;
|
||||
hiddenBlueLatestKey.value = key;
|
||||
}
|
||||
|
||||
shotEffect.value = { key, team, shot, viewportMode };
|
||||
}
|
||||
|
||||
async function prepareShotEffect(team, shot, index) {
|
||||
const requestGeneration = ++shotEffectRequestGeneration;
|
||||
const key = buildShotEffectKey(team, shot, index);
|
||||
pendingShotEffect.value = { generation: requestGeneration, team, key };
|
||||
clearTipTimer();
|
||||
if (team === "red") latestOne.value = null;
|
||||
if (team === "blue") bluelatestOne.value = null;
|
||||
|
||||
const viewportMode = props.stableShotEffect
|
||||
? await updateTargetRect()
|
||||
: false;
|
||||
|
||||
if (requestGeneration !== shotEffectRequestGeneration) {
|
||||
if (pendingShotEffect.value?.generation === requestGeneration) {
|
||||
pendingShotEffect.value = null;
|
||||
}
|
||||
return;
|
||||
}
|
||||
pendingShotEffect.value = null;
|
||||
triggerShotEffect(team, shot, index, viewportMode);
|
||||
}
|
||||
|
||||
function completeShotEffect(key) {
|
||||
if (!shotEffect.value || shotEffect.value.key !== key) return;
|
||||
|
||||
const { team, shot } = shotEffect.value;
|
||||
if (team === "red") hiddenRedLatestKey.value = "";
|
||||
if (team === "blue") hiddenBlueLatestKey.value = "";
|
||||
shotEffect.value = null;
|
||||
showShotTip(team, shot);
|
||||
}
|
||||
|
||||
function shakeTarget() {
|
||||
targetShaking.value = false;
|
||||
if (shakeTimer.value) {
|
||||
clearTimeout(shakeTimer.value);
|
||||
shakeTimer.value = null;
|
||||
}
|
||||
|
||||
nextTick(() => {
|
||||
targetShaking.value = true;
|
||||
shakeTimer.value = setTimeout(() => {
|
||||
targetShaking.value = false;
|
||||
shakeTimer.value = null;
|
||||
}, 260);
|
||||
});
|
||||
}
|
||||
|
||||
function hasValidTargetRect(rect = targetRect.value) {
|
||||
return (
|
||||
Number.isFinite(Number(rect?.left)) &&
|
||||
Number.isFinite(Number(rect?.top)) &&
|
||||
Number(rect?.width) > 0 &&
|
||||
Number(rect?.height) > 0
|
||||
);
|
||||
}
|
||||
|
||||
async function updateTargetRect() {
|
||||
await nextTick();
|
||||
|
||||
return new Promise((resolve) => {
|
||||
let settled = false;
|
||||
const finish = (rect) => {
|
||||
if (settled) return;
|
||||
settled = true;
|
||||
|
||||
const isValid = hasValidTargetRect(rect);
|
||||
if (isValid) {
|
||||
targetRect.value = {
|
||||
left: Number(rect.left),
|
||||
top: Number(rect.top),
|
||||
width: Number(rect.width),
|
||||
height: Number(rect.height),
|
||||
};
|
||||
}
|
||||
resolve(isValid);
|
||||
};
|
||||
|
||||
try {
|
||||
const query = instance?.proxy
|
||||
? uni.createSelectorQuery().in(instance.proxy)
|
||||
: uni.createSelectorQuery();
|
||||
|
||||
query
|
||||
.select(".target")
|
||||
.boundingClientRect()
|
||||
.exec((result) => finish(Array.isArray(result) ? result[0] : null));
|
||||
} catch {
|
||||
finish(null);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function handleWindowResize() {
|
||||
void updateTargetRect();
|
||||
}
|
||||
|
||||
function shouldHideRedHit(index) {
|
||||
return (
|
||||
(!!hiddenRedLatestKey.value || pendingShotEffect.value?.team === "red") &&
|
||||
index === props.scores.length - 1
|
||||
);
|
||||
}
|
||||
|
||||
function shouldHideBlueHit(index) {
|
||||
return (
|
||||
(!!hiddenBlueLatestKey.value || pendingShotEffect.value?.team === "blue") &&
|
||||
index === props.blueScores.length - 1
|
||||
);
|
||||
}
|
||||
|
||||
watch(
|
||||
() => props.scores.length,
|
||||
(newLen, oldLen) => {
|
||||
if (newLen === oldLen + 1) {
|
||||
const latestShot = props.scores[newLen - 1];
|
||||
if (shouldPlayShotEffect(latestShot)) {
|
||||
void prepareShotEffect("red", latestShot, newLen - 1);
|
||||
} else if (props.enableShotEffect) {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
showShotTip("red", latestShot);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (newLen < oldLen) {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
latestOne.value = null;
|
||||
hiddenRedLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
watch(
|
||||
() => props.blueScores.length,
|
||||
(newLen, oldLen) => {
|
||||
if (newLen === oldLen + 1) {
|
||||
const latestShot = props.blueScores[newLen - 1];
|
||||
if (shouldPlayShotEffect(latestShot)) {
|
||||
void prepareShotEffect("blue", latestShot, newLen - 1);
|
||||
} else if (props.enableShotEffect) {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
showShotTip("blue", latestShot);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (newLen < oldLen) {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
bluelatestOne.value = null;
|
||||
hiddenBlueLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
const safeTargetRadius = computed(() => {
|
||||
const radius = Number(props.targetRadius);
|
||||
return Number.isFinite(radius) && radius > 0 ? radius : 20;
|
||||
});
|
||||
|
||||
const currentHitRadiusPx = computed(() => {
|
||||
const radius = Number(
|
||||
pMode.value ? props.zoomHitRadiusPx : props.hitRadiusPx
|
||||
);
|
||||
return Number.isFinite(radius) && radius >= 0 ? radius : 0;
|
||||
});
|
||||
|
||||
function getShotPoint(shot, fallbackCenter = false) {
|
||||
const x = Number(shot?.x);
|
||||
const y = Number(shot?.y);
|
||||
if (Number.isFinite(x) && Number.isFinite(y)) return { x, y };
|
||||
return fallbackCenter ? { x: 0, y: 0 } : null;
|
||||
}
|
||||
|
||||
function getPointDirection(point) {
|
||||
if (!point) return null;
|
||||
const distance = Math.sqrt(point.x * point.x + point.y * point.y);
|
||||
if (distance === 0) return null;
|
||||
|
||||
return {
|
||||
x: point.x / distance,
|
||||
y: point.y / distance,
|
||||
};
|
||||
}
|
||||
|
||||
function formatPxOffset(value) {
|
||||
if (!value) return "";
|
||||
const operator = value > 0 ? "+" : "-";
|
||||
return ` ${operator} ${Math.abs(value)}px`;
|
||||
}
|
||||
|
||||
function formatTargetPosition(percent, offset) {
|
||||
const pxOffset = formatPxOffset(offset);
|
||||
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
|
||||
}
|
||||
|
||||
function getTargetPositionStyle(point, offsetPx = 0, extraOffset = {}) {
|
||||
if (!point) return { display: "none" };
|
||||
|
||||
const radius = safeTargetRadius.value;
|
||||
const diameter = radius * 2;
|
||||
const direction = getPointDirection(point);
|
||||
const xOffset = (direction ? direction.x * offsetPx : 0) + (extraOffset.x || 0);
|
||||
const yOffset = (direction ? -direction.y * offsetPx : 0) + (extraOffset.y || 0);
|
||||
const leftPercent = ((point.x + radius) / diameter) * 100;
|
||||
const topPercent = ((radius - point.y) / diameter) * 100;
|
||||
|
||||
return {
|
||||
left: formatTargetPosition(leftPercent, xOffset),
|
||||
top: formatTargetPosition(topPercent, yOffset),
|
||||
transform: "translate(-50%, -50%)",
|
||||
};
|
||||
}
|
||||
|
||||
function getHitStyle(shot) {
|
||||
const radius = currentHitRadiusPx.value;
|
||||
const point = getShotPoint(shot);
|
||||
|
||||
return {
|
||||
...getTargetPositionStyle(point, radius),
|
||||
width: `${radius * 2}px`,
|
||||
height: `${radius * 2}px`,
|
||||
};
|
||||
}
|
||||
|
||||
function getSvipHitBgStyle(shot) {
|
||||
const radius = currentHitRadiusPx.value;
|
||||
const point = getShotPoint(shot);
|
||||
|
||||
return {
|
||||
...getTargetPositionStyle(point, radius),
|
||||
};
|
||||
}
|
||||
|
||||
function getRoundTipStyle(shot) {
|
||||
const point = getShotPoint(shot, true);
|
||||
return getTargetPositionStyle(
|
||||
point,
|
||||
shot?.ring ? currentHitRadiusPx.value : 0,
|
||||
{ y: ROUND_TIP_OFFSET_Y }
|
||||
);
|
||||
}
|
||||
|
||||
function getExperienceTipStyle(shot) {
|
||||
const point = getShotPoint(shot, true);
|
||||
return getTargetPositionStyle(
|
||||
point,
|
||||
shot?.ring ? currentHitRadiusPx.value : 0,
|
||||
{ y: EXPERIENCE_TIP_OFFSET_Y }
|
||||
);
|
||||
}
|
||||
const simulShoot = async () => {
|
||||
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
|
||||
if (device.value.deviceId) {
|
||||
await simulShootAPI(
|
||||
device.value.deviceId,
|
||||
undefined,
|
||||
undefined,
|
||||
props.targetType
|
||||
);
|
||||
}
|
||||
};
|
||||
const simulShoot2 = async () => {
|
||||
if (device.value.deviceId) {
|
||||
const r1 = Math.random() > 0.5 ? 0.01 : 0.02;
|
||||
await simulShootAPI(device.value.deviceId, r1, r1);
|
||||
await simulShootAPI(device.value.deviceId, r1, r1, props.targetType);
|
||||
}
|
||||
};
|
||||
|
||||
const openAim = async () => {
|
||||
await laserAimAPI();
|
||||
};
|
||||
|
||||
const closeAim = async () => {
|
||||
await laserCloseAPI();
|
||||
};
|
||||
|
||||
const env = computed(() => {
|
||||
const accountInfo = uni.getAccountInfoSync();
|
||||
return accountInfo.miniProgram.envVersion;
|
||||
@@ -135,9 +491,13 @@ async function onReceiveMessage(message) {
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
void updateTargetRect();
|
||||
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
if (timer.value) {
|
||||
clearTimeout(timer.value);
|
||||
timer.value = null;
|
||||
@@ -146,12 +506,17 @@ onBeforeUnmount(() => {
|
||||
clearTimeout(dirTimer.value);
|
||||
dirTimer.value = null;
|
||||
}
|
||||
if (shakeTimer.value) {
|
||||
clearTimeout(shakeTimer.value);
|
||||
shakeTimer.value = null;
|
||||
}
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
if (uni.offWindowResize) uni.offWindowResize(handleWindowResize);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<view :class="['container', { 'container--effecting': shotEffect }]">
|
||||
<view class="header" v-if="totalRound > 0">
|
||||
<text v-if="totalRound > 0" class="round-count">{{
|
||||
(currentRound > totalRound ? totalRound : currentRound) +
|
||||
@@ -159,7 +524,7 @@ onBeforeUnmount(() => {
|
||||
totalRound
|
||||
}}</text>
|
||||
</view>
|
||||
<view class="target">
|
||||
<view :class="['target', { 'target--shake': targetShaking }]">
|
||||
<view v-if="angle !== null" class="arrow-dir" :style="arrowStyle">
|
||||
<view :style="{ background: circleColor }">
|
||||
<image src="../static/dot-circle.png" mode="widthFix" />
|
||||
@@ -169,22 +534,15 @@ onBeforeUnmount(() => {
|
||||
<view
|
||||
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
|
||||
class="e-value fade-in-out"
|
||||
:style="{
|
||||
left: calcRealX(latestOne.ring ? latestOne.x : 0, 20),
|
||||
top: calcRealY(latestOne.ring ? latestOne.y : 0, 40),
|
||||
}"
|
||||
:style="getExperienceTipStyle(latestOne)"
|
||||
>
|
||||
经验 +1
|
||||
</view>
|
||||
<view
|
||||
v-if="latestOne"
|
||||
class="round-tip fade-in-out"
|
||||
:style="{
|
||||
left: calcRealX(latestOne.ring ? latestOne.x : 0, 28),
|
||||
top: calcRealY(latestOne.ring ? latestOne.y : 0, 28),
|
||||
}"
|
||||
>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
|
||||
}}<text v-if="latestOne.ring">环</text>
|
||||
:style="getRoundTipStyle(latestOne)"
|
||||
>{{ getRoundText(latestOne) }}
|
||||
</view>
|
||||
<view
|
||||
v-if="
|
||||
@@ -193,54 +551,86 @@ onBeforeUnmount(() => {
|
||||
user.id === bluelatestOne.playerId
|
||||
"
|
||||
class="e-value fade-in-out"
|
||||
:style="{
|
||||
left: calcRealX(bluelatestOne.ring ? bluelatestOne.x : 0, 20),
|
||||
top: calcRealY(bluelatestOne.ring ? bluelatestOne.y : 0, 40),
|
||||
}"
|
||||
:style="getExperienceTipStyle(bluelatestOne)"
|
||||
>
|
||||
经验 +1
|
||||
</view>
|
||||
<view
|
||||
v-if="bluelatestOne"
|
||||
class="round-tip fade-in-out"
|
||||
:style="{
|
||||
left: calcRealX(bluelatestOne.ring ? bluelatestOne.x : 0, 28),
|
||||
top: calcRealY(bluelatestOne.ring ? bluelatestOne.y : 0, 28),
|
||||
}"
|
||||
>{{ bluelatestOne.ringX ? "X" : bluelatestOne.ring || "未上靶"
|
||||
}}<text v-if="bluelatestOne.ring">环</text></view
|
||||
:style="getRoundTipStyle(bluelatestOne)"
|
||||
>{{ getRoundText(bluelatestOne) }}</view
|
||||
>
|
||||
<block v-for="(bow, index) in scores" :key="index">
|
||||
<image
|
||||
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideRedHit(index)"
|
||||
class="svip-hit-bg"
|
||||
src="../static/vip/svip-xuan.png"
|
||||
:style="getSvipHitBgStyle(bow)"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<view
|
||||
v-if="bow.ring > 0"
|
||||
v-if="bow.ring > 0 && !shouldHideRedHit(index)"
|
||||
:class="`hit ${pMode ? 'b' : 's'}-point ${
|
||||
index === scores.length - 1 && latestOne ? 'pump-in' : ''
|
||||
}`"
|
||||
:style="{
|
||||
left: calcRealX(bow.x, pMode ? '3.4' : '2'),
|
||||
top: calcRealY(bow.y, pMode ? '3.4' : '2'),
|
||||
...getHitStyle(bow),
|
||||
backgroundColor: mode === 'solo' ? '#00bf04' : '#FF0000',
|
||||
}"
|
||||
><text v-if="pMode">{{ index + 1 }}</text></view
|
||||
>
|
||||
</block>
|
||||
<block v-for="(bow, index) in blueScores" :key="index">
|
||||
<image
|
||||
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideBlueHit(index)"
|
||||
class="svip-hit-bg"
|
||||
src="../static/vip/svip-xuan.png"
|
||||
:style="getSvipHitBgStyle(bow)"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<view
|
||||
v-if="bow.ring > 0"
|
||||
v-if="bow.ring > 0 && !shouldHideBlueHit(index)"
|
||||
:class="`hit ${pMode ? 'b' : 's'}-point ${
|
||||
index === blueScores.length - 1 && bluelatestOne ? 'pump-in' : ''
|
||||
}`"
|
||||
:style="{
|
||||
left: calcRealX(bow.x, pMode ? '3.4' : '2'),
|
||||
top: calcRealY(bow.y, pMode ? '3.4' : '2'),
|
||||
...getHitStyle(bow),
|
||||
backgroundColor: '#1840FF',
|
||||
}"
|
||||
>
|
||||
<text v-if="pMode">{{ index + 1 }}</text>
|
||||
</view>
|
||||
</block>
|
||||
<image src="../static/bow-target.png" mode="widthFix" />
|
||||
<BowShotEffect
|
||||
v-if="!shotEffect || !shotEffect.viewportMode"
|
||||
:shot="shotEffect && shotEffect.shot"
|
||||
:playKey="shotEffect ? shotEffect.key : ''"
|
||||
:targetRadius="safeTargetRadius"
|
||||
:targetLeft="targetRect.left"
|
||||
:targetTop="targetRect.top"
|
||||
:targetWidth="targetRect.width"
|
||||
:targetHeight="targetRect.height"
|
||||
:hitOffsetPx="currentHitRadiusPx"
|
||||
@impact="shakeTarget"
|
||||
@complete="completeShotEffect"
|
||||
/>
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
|
||||
</view>
|
||||
<BowShotEffect
|
||||
v-if="shotEffect && shotEffect.viewportMode"
|
||||
:shot="shotEffect.shot"
|
||||
:playKey="shotEffect.key"
|
||||
:targetRadius="safeTargetRadius"
|
||||
:targetLeft="targetRect.left"
|
||||
:targetTop="targetRect.top"
|
||||
:targetWidth="targetRect.width"
|
||||
:targetHeight="targetRect.height"
|
||||
:hitOffsetPx="currentHitRadiusPx"
|
||||
:viewportMode="true"
|
||||
@impact="shakeTarget"
|
||||
@complete="completeShotEffect"
|
||||
/>
|
||||
<view class="footer">
|
||||
<PointSwitcher
|
||||
:onChange="(val) => (pMode = val)"
|
||||
@@ -250,6 +640,8 @@ onBeforeUnmount(() => {
|
||||
<view class="simul" v-if="env !== 'release'">
|
||||
<button @click="simulShoot">模拟</button>
|
||||
<button @click="simulShoot2">射箭</button>
|
||||
<button @click="openAim">开瞄</button>
|
||||
<button @click="closeAim">关瞄</button>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
@@ -260,13 +652,22 @@ onBeforeUnmount(() => {
|
||||
height: calc(100vw - 30px);
|
||||
padding: 0px 15px;
|
||||
position: relative;
|
||||
z-index: 3;
|
||||
}
|
||||
.container--effecting {
|
||||
z-index: 10000;
|
||||
}
|
||||
.target {
|
||||
position: relative;
|
||||
margin: 10px;
|
||||
width: calc(100% - 20px);
|
||||
height: calc(100% - 20px);
|
||||
z-index: -1;
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
transform-origin: center center;
|
||||
}
|
||||
.target--shake {
|
||||
animation: target-shake 0.26s ease-out;
|
||||
}
|
||||
.e-value {
|
||||
position: absolute;
|
||||
@@ -292,31 +693,55 @@ onBeforeUnmount(() => {
|
||||
font-size: 24px;
|
||||
margin-left: 5px;
|
||||
}
|
||||
@keyframes target-tip-fade-in-out {
|
||||
0% {
|
||||
transform: translate(-50%, -50%) translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
30% {
|
||||
transform: translate(-50%, -50%);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
80% {
|
||||
transform: translate(-50%, -50%);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
100% {
|
||||
transform: translate(-50%, -50%);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
.round-tip.fade-in-out,
|
||||
.e-value.fade-in-out {
|
||||
animation: target-tip-fade-in-out 1.2s ease forwards;
|
||||
}
|
||||
.target > image:last-child {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.svip-hit-bg {
|
||||
position: absolute;
|
||||
width: 48rpx;
|
||||
height: 48rpx;
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
transform-origin: center center;
|
||||
animation: svip-hit-xuan 1.2s linear infinite;
|
||||
}
|
||||
.hit {
|
||||
position: absolute;
|
||||
border-radius: 50%;
|
||||
z-index: 1;
|
||||
z-index: 2;
|
||||
color: #fff;
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
.s-point {
|
||||
width: 4px;
|
||||
height: 4px;
|
||||
min-width: 4px;
|
||||
min-height: 4px;
|
||||
transition: transform 0.2s ease, opacity 0.2s ease;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.b-point {
|
||||
width: 10px;
|
||||
height: 10px;
|
||||
min-width: 10px;
|
||||
min-height: 10px;
|
||||
border: 1px solid #fff;
|
||||
z-index: 1;
|
||||
box-sizing: border-box;
|
||||
z-index: 2;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
@@ -332,6 +757,56 @@ onBeforeUnmount(() => {
|
||||
transform: translate(-50%, -50%);*/
|
||||
margin-top: 2rpx;
|
||||
}
|
||||
@keyframes svip-hit-xuan {
|
||||
0% {
|
||||
opacity: 0.9;
|
||||
transform: translate(-50%, -50%) rotate(0deg) scale(0.92);
|
||||
}
|
||||
50% {
|
||||
opacity: 1;
|
||||
transform: translate(-50%, -50%) rotate(180deg) scale(1.08);
|
||||
}
|
||||
100% {
|
||||
opacity: 0.9;
|
||||
transform: translate(-50%, -50%) rotate(360deg) scale(0.92);
|
||||
}
|
||||
}
|
||||
@keyframes target-pump-in {
|
||||
from {
|
||||
transform: translate(-50%, -50%) scale(2);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: translate(-50%, -50%) scale(1);
|
||||
}
|
||||
}
|
||||
@keyframes target-shake {
|
||||
0% {
|
||||
transform: translate(0, 0);
|
||||
}
|
||||
14% {
|
||||
transform: translate(-20rpx, 8rpx);
|
||||
}
|
||||
28% {
|
||||
transform: translate(16rpx, -8rpx);
|
||||
}
|
||||
44% {
|
||||
transform: translate(-12rpx, 6rpx);
|
||||
}
|
||||
64% {
|
||||
transform: translate(8rpx, -4rpx);
|
||||
}
|
||||
82% {
|
||||
transform: translate(-4rpx, 2rpx);
|
||||
}
|
||||
100% {
|
||||
transform: translate(0, 0);
|
||||
}
|
||||
}
|
||||
.hit.pump-in {
|
||||
animation: target-pump-in 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
.header {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
<script setup>
|
||||
import { ref, computed, onMounted, onBeforeUnmount } from "vue";
|
||||
import { ref } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
import AppBackground from "@/components/AppBackground.vue";
|
||||
import Header from "@/components/Header.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import BackToGame from "@/components/BackToGame.vue";
|
||||
import { laserAimAPI, getBattleAPI } from "@/apis";
|
||||
import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
|
||||
import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
|
||||
import { capsuleHeight, debounce } from "@/util";
|
||||
import AudioManager from "@/audioManager";
|
||||
import { returnToBattle } from "@/utils/matchReturn";
|
||||
const emit = defineEmits(["scrolltolower"]);
|
||||
const props = defineProps({
|
||||
title: {
|
||||
type: String,
|
||||
@@ -25,6 +27,10 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
usePageScroll: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
isHome: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
@@ -41,18 +47,31 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
headerClass: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
titleStyle: {
|
||||
type: [String, Object, Array],
|
||||
default: () => ({}),
|
||||
},
|
||||
showBottom: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
loading: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
loadingText: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
});
|
||||
const isIOS = uni.getDeviceInfo().osName === "ios";
|
||||
const showHint = ref(false);
|
||||
const hintType = ref(0);
|
||||
const isLoading = ref(false);
|
||||
const audioInitProgress = ref(1);
|
||||
const audioProgress = ref(0);
|
||||
const audioTimer = ref(null);
|
||||
|
||||
const showGlobalHint = (type) => {
|
||||
hintType.value = type;
|
||||
@@ -63,49 +82,21 @@ const hideGlobalHint = () => {
|
||||
showHint.value = false;
|
||||
};
|
||||
|
||||
const restart = () => {
|
||||
uni.restartMiniProgram({
|
||||
path: "/pages/index",
|
||||
});
|
||||
};
|
||||
|
||||
const checkAudioProgress = async () => {
|
||||
return new Promise((resolve, reject) => {
|
||||
try {
|
||||
audioInitProgress.value = AudioManager.getLoadProgress();
|
||||
if (audioInitProgress.value === 1) return resolve();
|
||||
audioTimer.value = setInterval(() => {
|
||||
audioProgress.value = AudioManager.getLoadProgress();
|
||||
if (audioProgress.value === 1) {
|
||||
setTimeout(() => {
|
||||
audioInitProgress.value = 1;
|
||||
}, 200);
|
||||
clearInterval(audioTimer.value);
|
||||
resolve();
|
||||
}
|
||||
}, 200);
|
||||
} catch (err) {
|
||||
reject(err);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
const audioFinalProgress = computed(() => {
|
||||
const left = 1 - audioInitProgress.value;
|
||||
return Math.max(0, (audioProgress.value - audioInitProgress.value) / left);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
if (audioTimer.value) clearInterval(audioTimer.value);
|
||||
});
|
||||
|
||||
onShow(() => {
|
||||
uni.$showHint = showGlobalHint;
|
||||
uni.$hideHint = hideGlobalHint;
|
||||
uni.$checkAudio = checkAudioProgress;
|
||||
showHint.value = false;
|
||||
});
|
||||
|
||||
const navigateTo = (url) =>
|
||||
new Promise((resolve, reject) => {
|
||||
uni.navigateTo({
|
||||
url,
|
||||
success: resolve,
|
||||
fail: reject,
|
||||
});
|
||||
});
|
||||
|
||||
const backToGame = debounce(async () => {
|
||||
if (isLoading.value) return; // 防止重复点击
|
||||
|
||||
@@ -113,16 +104,7 @@ const backToGame = debounce(async () => {
|
||||
isLoading.value = true;
|
||||
const result = await getBattleAPI();
|
||||
if (result && result.matchId) {
|
||||
await checkAudioProgress();
|
||||
if (result.mode <= 3) {
|
||||
uni.navigateTo({
|
||||
url: `/pages/team-battle?battleId=${result.matchId}`,
|
||||
});
|
||||
} else {
|
||||
uni.navigateTo({
|
||||
url: `/pages/melee-battle?battleId=${result.matchId}`,
|
||||
});
|
||||
}
|
||||
await returnToBattle(result, navigateTo);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("获取当前游戏失败:", error);
|
||||
@@ -135,10 +117,14 @@ const goBack = () => {
|
||||
uni.navigateBack();
|
||||
};
|
||||
|
||||
const cancelMatching = async () => {
|
||||
uni.$emit("cancelMatching");
|
||||
}
|
||||
|
||||
const goCalibration = async () => {
|
||||
await laserAimAPI();
|
||||
uni.navigateTo({
|
||||
url: "/pages/calibration",
|
||||
url: "/pages/device/calibration",
|
||||
});
|
||||
};
|
||||
</script>
|
||||
@@ -146,20 +132,38 @@ const goCalibration = async () => {
|
||||
<template>
|
||||
<view :style="{ paddingTop: capsuleHeight + 'px' }">
|
||||
<AppBackground :type="bgType" :bgColor="bgColor" />
|
||||
<slot v-if="$slots.header" name="header"></slot>
|
||||
<Header
|
||||
v-if="!isHome"
|
||||
v-else-if="!isHome"
|
||||
:class="headerClass"
|
||||
:title="title"
|
||||
:onBack="onBack"
|
||||
:whiteBackArrow="whiteBackArrow"
|
||||
:titleStyle="titleStyle"
|
||||
:style="
|
||||
usePageScroll
|
||||
? {
|
||||
position: 'sticky',
|
||||
top: capsuleHeight + 'px',
|
||||
zIndex: 10,
|
||||
}
|
||||
: undefined
|
||||
"
|
||||
/>
|
||||
<BackToGame v-if="showBackToGame" />
|
||||
<view v-if="usePageScroll">
|
||||
<slot></slot>
|
||||
</view>
|
||||
<scroll-view
|
||||
v-else
|
||||
:scroll-y="scroll"
|
||||
:enhanced="true"
|
||||
:bounces="false"
|
||||
:show-scrollbar="false"
|
||||
:lower-threshold="120"
|
||||
@scrolltolower="emit('scrolltolower')"
|
||||
:style="{
|
||||
height: `calc(100vh - ${capsuleHeight + (isHome ? 0 : 50)}px - ${
|
||||
height: `calc(100vh - ${capsuleHeight + (($slots.header || !isHome) ? 50 : 0)}px - ${
|
||||
$slots.bottom && showBottom ? (isIOS ? '75px' : '65px') : '0px'
|
||||
})`,
|
||||
}"
|
||||
@@ -202,7 +206,7 @@ const goCalibration = async () => {
|
||||
<button hover-class="none" @click="() => (showHint = false)">
|
||||
取消
|
||||
</button>
|
||||
<button hover-class="none" @click="goBack">确认</button>
|
||||
<button hover-class="none" @click="$clickSound(cancelMatching)">确认</button>
|
||||
</view>
|
||||
</view>
|
||||
<view v-if="hintType === 4" class="tip-content">
|
||||
@@ -215,24 +219,19 @@ const goCalibration = async () => {
|
||||
</view>
|
||||
</view>
|
||||
</ScreenHint>
|
||||
<view v-if="audioInitProgress < 1" class="audio-progress">
|
||||
<view v-if="loading" class="audio-progress">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-11-26/deihtj15xjwcz3c1tx.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view>
|
||||
<view :style="{ width: `${audioFinalProgress * 100}%` }">
|
||||
<!-- <image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-11-24/degu91a7si77sg9jqv.png"
|
||||
mode="widthFix"
|
||||
/> -->
|
||||
</view>
|
||||
<view :style="{ width: '100%' }"></view>
|
||||
</view>
|
||||
<view>
|
||||
<text>若加载时间过长,请</text>
|
||||
<button hover-class="none" @click="restart">点击这里重启</button>
|
||||
<text>{{ loadingText || "加载中..." }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<DeviceChargingDialog />
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -274,6 +273,7 @@ const goCalibration = async () => {
|
||||
color: #666;
|
||||
opacity: 0.6;
|
||||
}
|
||||
|
||||
.audio-progress {
|
||||
z-index: 999;
|
||||
width: 100vw;
|
||||
@@ -287,11 +287,13 @@ const goCalibration = async () => {
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.audio-progress > image:nth-child(1) {
|
||||
width: 140rpx;
|
||||
height: 150rpx;
|
||||
margin-bottom: 20rpx;
|
||||
}
|
||||
|
||||
.audio-progress > view:nth-child(2) {
|
||||
width: 380rpx;
|
||||
height: 6rpx;
|
||||
@@ -302,34 +304,24 @@ const goCalibration = async () => {
|
||||
align-items: flex-start;
|
||||
justify-content: flex-start;
|
||||
}
|
||||
|
||||
.audio-progress > view:nth-child(2) > view {
|
||||
background: #ffe431;
|
||||
width: 100%;
|
||||
min-height: 6rpx;
|
||||
background: #ffe431;
|
||||
border-radius: 4rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
transition: width 0.5s ease;
|
||||
}
|
||||
.audio-progress > view:nth-child(2) > view > image {
|
||||
width: 46rpx;
|
||||
height: 26rpx;
|
||||
}
|
||||
|
||||
.audio-progress > view:nth-child(3) {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.audio-progress > view:nth-child(3) > text {
|
||||
font-size: 22rpx;
|
||||
color: #a2a2a2;
|
||||
text-align: center;
|
||||
line-height: 32rpx;
|
||||
}
|
||||
.audio-progress > view:nth-child(3) > button {
|
||||
font-size: 22rpx;
|
||||
color: #ffe431;
|
||||
line-height: 32rpx;
|
||||
padding: 20rpx 0;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -17,18 +17,26 @@ const props = defineProps({
|
||||
},
|
||||
});
|
||||
|
||||
const battleMode = ref(1);
|
||||
const targetMode = ref(1);
|
||||
/** 对战模式:0=未选 1=1v1 2=乱斗 3=2v2 4=3v3 */
|
||||
const battleMode = ref(0);
|
||||
/** 靶纸尺寸:0=未选 1=20cm 2=40cm */
|
||||
const targetMode = ref(0);
|
||||
const loading = ref(false);
|
||||
const roomNumber = ref("");
|
||||
|
||||
const createRoom = debounce(async () => {
|
||||
// 校验必填项:对战模式与靶纸均必须选择
|
||||
if (!battleMode.value || !targetMode.value) {
|
||||
uni.showToast({ title: '请完善创建信息', icon: 'none' });
|
||||
return;
|
||||
}
|
||||
if (game.value.inBattle) {
|
||||
uni.$showHint(1);
|
||||
return;
|
||||
}
|
||||
if (loading.value === true) return;
|
||||
loading.value = true;
|
||||
let keepLoading = false;
|
||||
let size = 2;
|
||||
if (battleMode.value === 2) size = 10;
|
||||
if (battleMode.value === 3) size = 4;
|
||||
@@ -42,14 +50,18 @@ const createRoom = debounce(async () => {
|
||||
if (result.number) {
|
||||
props.onConfirm();
|
||||
await joinRoomAPI(result.number);
|
||||
keepLoading = true;
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + result.number + "&target=" + targetMode.value,
|
||||
fail: () => {
|
||||
loading.value = false;
|
||||
},
|
||||
});
|
||||
}
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
if (!keepLoading) loading.value = false;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
@@ -57,7 +69,7 @@ const createRoom = debounce(async () => {
|
||||
<view class="container">
|
||||
<view class="target-options-header">
|
||||
<view class="target-options-header-line-left"></view>
|
||||
<image class="target-options-header-title-img" src="../static/choose-battle-mode.png" mode="widthFix" />
|
||||
<image class="target-options-header-title-img" src="https://static.shelingxingqiu.com/shootmini/static/choose-battle-mode.png" mode="widthFix" />
|
||||
<view class="target-options-header-line-right"></view>
|
||||
</view>
|
||||
<view class="create-options">
|
||||
@@ -105,7 +117,7 @@ const createRoom = debounce(async () => {
|
||||
<text>40厘米全环靶</text>
|
||||
</view>
|
||||
</view>
|
||||
<SButton :onClick="createRoom">创建房间</SButton>
|
||||
<SButton :disabled="loading" :onClick="() => { $clickSound(); return createRoom(); }">创建房间</SButton>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
<script setup>
|
||||
import { storeToRefs } from "pinia";
|
||||
import ModalDialog from "@/components/ModalDialog.vue";
|
||||
import useStore from "@/store";
|
||||
|
||||
const chargingNotice =
|
||||
"检测到智能弓箭已开始充电,为保护电池,设备即将自动关机。\n(注意:此时拔出充电线将会重启设备。)";
|
||||
|
||||
const store = useStore();
|
||||
const { deviceChargingDialogVisible } = storeToRefs(store);
|
||||
const { hideDeviceChargingDialog } = store;
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<ModalDialog
|
||||
:show="deviceChargingDialogVisible"
|
||||
:content="chargingNotice"
|
||||
:show-cancel="false"
|
||||
confirm-text="我知道了"
|
||||
:on-confirm="hideDeviceChargingDialog"
|
||||
/>
|
||||
</template>
|
||||
@@ -12,13 +12,13 @@ defineProps({
|
||||
const bubbleTypes = [
|
||||
"../static/long-bubble.png",
|
||||
"../static/long-bubble-middle.png",
|
||||
"../static/long-bubble-tall.png",
|
||||
"https://static.shelingxingqiu.com/shootmini/static/long-bubble-tall.png",
|
||||
];
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image src="../static/shooter.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/shooter.png" mode="widthFix" />
|
||||
<view>
|
||||
<image
|
||||
v-if="!noBg"
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
noBg: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image class="shooter2" src="https://static.shelingxingqiu.com/shootmini/static/shooter2.png" mode="widthFix" />
|
||||
<view class="bg-box">
|
||||
<image
|
||||
class="bg"
|
||||
v-if="!noBg"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/long-bubble-border.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<slot />
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding: 0 26rpx 0 28rpx;
|
||||
margin-bottom: 14rpx;
|
||||
width: clac(100% - 54rpx);
|
||||
}
|
||||
.container .shooter2 {
|
||||
display: block;
|
||||
width: 133rpx;
|
||||
height: 144rpx;
|
||||
}
|
||||
.container .bg-box {
|
||||
color: #fff;
|
||||
font-size: 28rpx;
|
||||
position: relative;
|
||||
flex: 1;
|
||||
height: 128rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex-direction: column;
|
||||
}
|
||||
.container .bg-box .bg {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
width: 100%;
|
||||
}
|
||||
</style>
|
||||
+106
-13
@@ -6,7 +6,7 @@ import Avatar from "@/components/Avatar.vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { user, game } = storeToRefs(store);
|
||||
|
||||
const currentPage = computed(() => {
|
||||
const pages = getCurrentPages();
|
||||
@@ -26,6 +26,10 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
titleStyle: {
|
||||
type: [String, Object, Array],
|
||||
default: () => ({}),
|
||||
},
|
||||
});
|
||||
|
||||
const onClick = () => {
|
||||
@@ -55,10 +59,15 @@ const signin = () => {
|
||||
}
|
||||
};
|
||||
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && user.value.sVip !== true);
|
||||
|
||||
const loading = ref(false);
|
||||
const pointBook = ref(null);
|
||||
const showProgress = ref(false);
|
||||
const heat = ref(0);
|
||||
/** 房间号按钮动态定位样式(position: fixed,根据胶囊真实位置计算,脱离 flex 流避免挤压标题) */
|
||||
const battleRoomBtnStyle = ref({});
|
||||
|
||||
const updateLoading = (value) => {
|
||||
loading.value = value;
|
||||
};
|
||||
@@ -79,8 +88,22 @@ onMounted(() => {
|
||||
pointBook.value = uni.getStorageSync("last-point-book");
|
||||
}
|
||||
}
|
||||
if (currentPage.route === "pages/team-battle") {
|
||||
showProgress.value = true;
|
||||
// 仅在对战房间页获取胶囊位置,按钮用 fixed 定位精确贴靠胶囊左侧(脱离 flex 流,不挤压标题)
|
||||
if (currentPage.route === "pages/battle-room") {
|
||||
try {
|
||||
const menuButtonRect = uni.getMenuButtonBoundingClientRect();
|
||||
const { windowWidth } = uni.getSystemInfoSync();
|
||||
battleRoomBtnStyle.value = {
|
||||
// 按钮右边缘距视口右侧 = 屏幕宽 - 胶囊左边缘 + 4px 安全间隙
|
||||
right: (windowWidth - menuButtonRect.left + 4) + "px",
|
||||
// 垂直位置与胶囊顶部对齐
|
||||
top: menuButtonRect.top + "px",
|
||||
// 高度与胶囊一致,视觉融合
|
||||
height: menuButtonRect.height + "px",
|
||||
};
|
||||
} catch (e) {
|
||||
// 获取失败时使用 CSS 兜底定位(28vw + 4px 作为 right,8px 作为 top)
|
||||
}
|
||||
}
|
||||
uni.$on("update-hot", updateHot);
|
||||
});
|
||||
@@ -99,7 +122,11 @@ onBeforeUnmount(() => {
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<view :style="{ color: whiteBackArrow ? '#fff' : '#000' }">
|
||||
<view
|
||||
:style="[{ color: whiteBackArrow ? '#fff' : '#000' }, titleStyle]"
|
||||
>
|
||||
<slot v-if="$slots.title" name="title"></slot>
|
||||
<template v-else>
|
||||
<view
|
||||
v-if="currentPage === 'pages/point-book'"
|
||||
class="user-header"
|
||||
@@ -112,7 +139,21 @@ onBeforeUnmount(() => {
|
||||
:size="40"
|
||||
borderColor="#333"
|
||||
/>
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<view
|
||||
v-if="isVip || isSVip"
|
||||
:class="[
|
||||
'point-book-user-name',
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">
|
||||
{{ user.nickName }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="truncate">{{ user.nickName }}</text>
|
||||
<image
|
||||
v-if="heat"
|
||||
:src="`../static/hot${heat}.png`"
|
||||
@@ -126,8 +167,8 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
<block
|
||||
v-if="
|
||||
'-凹造型-感知距离-小试牛刀'.indexOf(title) === -1 ||
|
||||
'-凹造型-感知距离-小试牛刀'.indexOf(title) === 10
|
||||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) === -1 ||
|
||||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) === 11
|
||||
"
|
||||
>
|
||||
<text>{{ title }}</text>
|
||||
@@ -135,12 +176,12 @@ onBeforeUnmount(() => {
|
||||
<block
|
||||
v-if="
|
||||
title &&
|
||||
'-凹造型-感知距离-小试牛刀'.indexOf(title) !== -1 &&
|
||||
'-凹造型-感知距离-小试牛刀'.indexOf(title) !== 10
|
||||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) !== -1 &&
|
||||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) !== 11
|
||||
"
|
||||
>
|
||||
<view class="first-try-steps">
|
||||
<text :class="title === '-凹造型' ? 'current-step' : ''">凹造型</text>
|
||||
<text :class="title === '-箭前准备' ? 'current-step' : ''">箭前准备</text>
|
||||
<text>-</text>
|
||||
<text :class="title === '-感知距离' ? 'current-step' : ''"
|
||||
>感知距离</text
|
||||
@@ -151,6 +192,7 @@ onBeforeUnmount(() => {
|
||||
>
|
||||
</view>
|
||||
</block>
|
||||
</template>
|
||||
</view>
|
||||
<view v-if="pointBook" class="point-book-info">
|
||||
<text>{{ pointBook.bowType.name }}</text>
|
||||
@@ -169,9 +211,26 @@ onBeforeUnmount(() => {
|
||||
}}</text
|
||||
>
|
||||
</view>
|
||||
<view v-if="showProgress" class="battle-progress">
|
||||
<view
|
||||
v-if="
|
||||
currentPage === 'pages/team-battle' ||
|
||||
currentPage === 'pages/team-battle/index'
|
||||
"
|
||||
class="battle-progress"
|
||||
>
|
||||
<HeaderProgress />
|
||||
</view>
|
||||
<!-- 对战房间:整个胶囊为分享按钮,房号从 Store 读取;fixed 定位紧靠系统胶囊左侧 -->
|
||||
<button
|
||||
v-if="currentPage === 'pages/battle-room' && game.roomNumber"
|
||||
open-type="share"
|
||||
hover-class="none"
|
||||
class="battle-room-number"
|
||||
:style="battleRoomBtnStyle"
|
||||
>
|
||||
<text class="battle-room-number__text">房号: {{ game.roomNumber }}</text>
|
||||
<image src="../static/share2.png" mode="widthFix" class="battle-room-number__icon" />
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -252,11 +311,45 @@ onBeforeUnmount(() => {
|
||||
width: 36rpx;
|
||||
height: 36rpx;
|
||||
}
|
||||
.user-header > text:nth-child(2) {
|
||||
.user-header > text:nth-child(2),
|
||||
.user-header > .point-book-user-name {
|
||||
font-weight: 500;
|
||||
font-size: 30rpx;
|
||||
color: #333333;
|
||||
margin: 0 20rpx;
|
||||
max-width: 300rpx;
|
||||
}
|
||||
/* 对战房间:整个胶囊作为分享按钮,fixed 定位脱离 flex 流,紧贴系统胶囊左侧 */
|
||||
.battle-room-number {
|
||||
position: fixed;
|
||||
/* 兜底定位(JS 获取胶囊位置失败时生效):约 28vw 对应胶囊区域左边缘 */
|
||||
right: calc(28vw + 4px);
|
||||
top: 8px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 240rpx;
|
||||
height: 64rpx;
|
||||
background: rgba(0, 0, 0, 0.15);
|
||||
border-radius: 96rpx;
|
||||
border: 1rpx solid #5b5758;
|
||||
padding: 0;
|
||||
}
|
||||
/* 重置 button 默认边框 */
|
||||
.battle-room-number::after {
|
||||
border: none;
|
||||
}
|
||||
.battle-room-number__text {
|
||||
width: 156rpx;
|
||||
height: 28rpx;
|
||||
font-weight: 400;
|
||||
font-size: 24rpx;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
line-height: 28rpx;
|
||||
}
|
||||
.battle-room-number__icon {
|
||||
width: 25rpx;
|
||||
height: 26rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -2,7 +2,11 @@
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import { getDirectionText } from "@/util";
|
||||
import {
|
||||
getDirectionText,
|
||||
getInvalidShotAudioKey,
|
||||
getInvalidShotText,
|
||||
} from "@/util";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -19,12 +23,17 @@ const ended = ref(false);
|
||||
const halfTime = ref(false);
|
||||
const currentShot = ref(0);
|
||||
const totalShot = ref(0);
|
||||
/** 标记组件是否已完成挂载,防止 immediate watcher 在挂载前用旧 store 值触发意外播音 */
|
||||
const isMounted = ref(false);
|
||||
|
||||
watch(
|
||||
() => tips.value,
|
||||
(newVal) => {
|
||||
// 挂载完成前不播音(避免 immediate store watcher 用旧值触发多余播报)
|
||||
if (!isMounted.value) return;
|
||||
// 空字符串或含"重回"的 tips 均不播音
|
||||
if (!newVal || newVal.includes("重回")) return;
|
||||
let key = [];
|
||||
if (newVal.includes("重回")) return;
|
||||
if (currentRoundEnded.value) {
|
||||
// 播放当前轮次语音
|
||||
key.push(`第${["一", "二", "三", "四", "五"][currentRound.value]}轮`);
|
||||
@@ -33,8 +42,8 @@ watch(
|
||||
newVal.includes("你")
|
||||
? "轮到你了"
|
||||
: newVal.includes("红队")
|
||||
? "请红方射箭"
|
||||
: "请蓝方射箭"
|
||||
? "请红方射箭"
|
||||
: "请蓝方射箭"
|
||||
);
|
||||
audioManager.play(key, false);
|
||||
currentRoundEnded.value = false;
|
||||
@@ -52,14 +61,20 @@ async function onReceiveMessage(message) {
|
||||
const { type, mode, current, shootData } = message;
|
||||
if (type === MESSAGETYPESV2.BattleStart) {
|
||||
melee.value = Boolean(mode > 3);
|
||||
totalShot.value = mode === 1 ? 3 : 2;
|
||||
// 优先使用后端返回的 shootNumber,降级则根据 mode 推算
|
||||
totalShot.value = message.shootNumber ?? (mode === 1 ? 3 : 2);
|
||||
currentRoundEnded.value = true;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play("比赛结束");
|
||||
audioManager.play("比赛结束", false);
|
||||
} else if (type === MESSAGETYPESV2.ShootResult) {
|
||||
if (melee.value && current.playerId !== user.value.id) return;
|
||||
if (current.playerId === user.value.id) currentShot.value++;
|
||||
// 从 indexMap 按当前用户 id 取已射箭数,由后端维护准确值,不在前端自增。
|
||||
// 注意:后端在 ShootResult 中会将 playerId 重置为 0(无当前射手),
|
||||
// 因此不能依赖 playerId === user.id 判断,改为直接读取 indexMap[user.id]。
|
||||
// indexMap[user.id] 只在本人射箭后才增加,队友射箭时该值不变,逻辑等价且更准确。
|
||||
const myShot = current.indexMap?.[user.value.id];
|
||||
if (myShot !== undefined) currentShot.value = myShot;
|
||||
if (message.shootData) {
|
||||
let key = [];
|
||||
key.push(
|
||||
@@ -77,10 +92,10 @@ async function onReceiveMessage(message) {
|
||||
currentRoundEnded.value = true;
|
||||
} else if (type === MESSAGETYPESV2.InvalidShot) {
|
||||
uni.showToast({
|
||||
title: "距离不足,无效",
|
||||
title: getInvalidShotText(shootData),
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play("射击无效");
|
||||
audioManager.play(getInvalidShotAudioKey(shootData));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -92,22 +107,36 @@ const onUpdateTips = (newVal) => {
|
||||
tips.value = newVal;
|
||||
};
|
||||
|
||||
const onUpdateTotalShot = (newVal) => {
|
||||
currentShot.value = newVal.currentShot;
|
||||
totalShot.value = newVal.totalShot;
|
||||
};
|
||||
// 监听 Pinia store 中 totalShot 变化,用于比赛恢复时同步箭数(替代 uni.$emit 避免时序问题)
|
||||
// 使用 immediate: true 确保组件创建时立即读取 store 当前值(解决重入时 totalShot 值不变 watch 不触发的问题)
|
||||
watch(() => store.game.totalShot, (newVal) => {
|
||||
if (newVal > 0) {
|
||||
totalShot.value = newVal;
|
||||
currentShot.value = store.game.currentShot;
|
||||
}
|
||||
}, { immediate: true });
|
||||
|
||||
// 监听 Pinia store 中 tips 变化,用于比赛恢复时同步提示文案(替代 uni.$emit 避免时序问题)
|
||||
// 使用 immediate: true 确保组件创建时立即读取 store 当前值(解决 onShow 早于 onMounted 导致 uni.$emit 事件丢失的问题)
|
||||
// 注意:使用 != null 而非 if(newVal),确保空字符串 "" 也能触发清空(避免重新开赛时旧文案残留)
|
||||
watch(() => store.game.tips, (newVal) => {
|
||||
if (newVal != null) {
|
||||
tips.value = newVal;
|
||||
}
|
||||
}, { immediate: true });
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("update-shot", onUpdateTotalShot);
|
||||
isMounted.value = true;
|
||||
uni.$on("update-tips", onUpdateTips);
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("play-sound", playSound);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-shot", onUpdateTotalShot);
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("play-sound", playSound);
|
||||
// 补充取消 update-tips 监听,防止页面重建时监听器叠加
|
||||
uni.$off("update-tips", onUpdateTips);
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
@@ -117,10 +146,7 @@ onBeforeUnmount(() => {
|
||||
<text>{{ (tips || "").replace(/你/g, "").replace(/重回/g, "") }}</text>
|
||||
<text v-if="totalShot > 0"> ({{ currentShot }}/{{ totalShot }}) </text>
|
||||
<button v-if="!!tips" hover-class="none" @click="updateSound">
|
||||
<image
|
||||
:src="`../static/sound${sound ? '' : '-off'}-yellow.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image :src="`../static/sound${sound ? '' : '-off'}-yellow.png`" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
@@ -134,11 +160,13 @@ onBeforeUnmount(() => {
|
||||
justify-content: center;
|
||||
font-weight: 500;
|
||||
}
|
||||
.container > button:last-child {
|
||||
|
||||
.container>button:last-child {
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
}
|
||||
.container > button:last-child > image {
|
||||
|
||||
.container>button:last-child>image {
|
||||
width: 36px;
|
||||
min-height: 36px;
|
||||
}
|
||||
|
||||
@@ -105,7 +105,7 @@ onBeforeUnmount(() => {
|
||||
<template>
|
||||
<view class="matching">
|
||||
<image
|
||||
src="../static/matching-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/matching-bg.png"
|
||||
mode="widthFix"
|
||||
class="matching-bg"
|
||||
/>
|
||||
@@ -123,7 +123,7 @@ onBeforeUnmount(() => {
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
<button hover-class="none" @click="stopMatch">取消匹配</button>
|
||||
<button hover-class="none" @click="$clickSound(stopMatch)">取消匹配</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
|
||||
@@ -0,0 +1,234 @@
|
||||
<script setup>
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
title: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
content: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
cancelText: {
|
||||
type: String,
|
||||
default: "取消",
|
||||
},
|
||||
confirmText: {
|
||||
type: String,
|
||||
default: "确定",
|
||||
},
|
||||
showCancel: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
showConfirm: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
onCancel: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
onConfirm: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
});
|
||||
|
||||
const handleCancel = () => {
|
||||
props.onCancel?.();
|
||||
};
|
||||
|
||||
const handleConfirm = () => {
|
||||
props.onConfirm?.();
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="modal-mask" :style="{ display: show ? 'flex' : 'none' }">
|
||||
<view class="modal-wrap scale-in">
|
||||
<image
|
||||
class="dialog-light"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/common/dialog-light.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="dialog-icon"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/common/dialog-icon.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
|
||||
<view class="dialog-panel">
|
||||
<image
|
||||
class="dialog-bg"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/common/dialog-bg.png"
|
||||
mode="scaleToFill"
|
||||
/>
|
||||
<view class="dialog-content">
|
||||
<slot>
|
||||
<text v-if="title" class="dialog-title">{{ title }}</text>
|
||||
<text v-if="content" class="dialog-text">{{ content }}</text>
|
||||
</slot>
|
||||
</view>
|
||||
|
||||
<view
|
||||
v-if="showCancel || showConfirm"
|
||||
class="dialog-actions"
|
||||
:class="{ single: !(showCancel && showConfirm) }"
|
||||
>
|
||||
<view
|
||||
v-if="showCancel"
|
||||
class="dialog-button cancel"
|
||||
@click="handleCancel"
|
||||
>
|
||||
<text>{{ cancelText }}</text>
|
||||
</view>
|
||||
<view
|
||||
v-if="showConfirm"
|
||||
class="dialog-button confirm"
|
||||
@click="handleConfirm"
|
||||
>
|
||||
<text>{{ confirmText }}</text>
|
||||
</view>
|
||||
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.modal-mask {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: rgba(0, 0, 0, 0.62);
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
z-index: 999;
|
||||
}
|
||||
|
||||
.modal-wrap {
|
||||
position: relative;
|
||||
display: flex;
|
||||
width: 549rpx;
|
||||
min-height: 318rpx;;
|
||||
padding-top: 168rpx;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.dialog-light {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 50%;
|
||||
width: 520rpx;
|
||||
z-index: 1;
|
||||
transform-origin: center center;
|
||||
animation: rotateLight 8s linear infinite;
|
||||
}
|
||||
|
||||
.dialog-icon {
|
||||
position: absolute;
|
||||
top: 70rpx;
|
||||
left: 50%;
|
||||
width: 250rpx;
|
||||
z-index: 5;
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
|
||||
.dialog-panel {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
min-height: 318rpx;
|
||||
padding: 98rpx 36rpx 40rpx 36rpx;
|
||||
box-sizing: border-box;
|
||||
z-index: 3;
|
||||
border-radius: 24rpx;
|
||||
border: 2rpx solid rgba(249, 213, 161, 0.5);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.dialog-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 24rpx;
|
||||
}
|
||||
|
||||
.dialog-content {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #fff;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.dialog-title {
|
||||
font-size: 28rpx;
|
||||
font-weight: 700;
|
||||
line-height: 40rpx;
|
||||
}
|
||||
|
||||
.dialog-text {
|
||||
margin-top: 10rpx;
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
.dialog-actions {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
margin-top: 50rpx;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 20rpx;
|
||||
}
|
||||
|
||||
.dialog-actions.single {
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.dialog-button {
|
||||
display: flex;
|
||||
width: 232rpx;
|
||||
height: 70rpx;
|
||||
line-height: 70rpx;
|
||||
border-radius: 44rpx;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: 26rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.dialog-button.cancel {
|
||||
color: #fff;
|
||||
background-color: rgba(255,255,255,0.2);
|
||||
}
|
||||
|
||||
.dialog-button.confirm {
|
||||
color: #000000;
|
||||
background-color: #ffda3f;
|
||||
}
|
||||
|
||||
@keyframes rotateLight {
|
||||
from {
|
||||
transform: translateX(-50%) rotate(0deg);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: translateX(-50%) rotate(360deg);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,429 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
import { getDeviceBatteryAPI } from "@/apis";
|
||||
|
||||
const OTA_MIN_BATTERY = 50;
|
||||
const OTA_LOW_BATTERY_TEXT = "电量不足 50%,暂不支持 OTA 升级";
|
||||
const OTA_OFFLINE_TEXT = "请先开启智能弓";
|
||||
|
||||
const props = defineProps({
|
||||
visible: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
state: {
|
||||
type: String,
|
||||
default: "new_version", // new_version | update_progress | update_success | update_failure
|
||||
},
|
||||
version: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
progress: {
|
||||
type: Number,
|
||||
default: 40,
|
||||
},
|
||||
// 副标题:如“新版本将优化智能弓体验”
|
||||
description: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
// 详细说明:如“升级前请确保:...”
|
||||
changelog: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
forceUpdate: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["update", "skip", "close", "done", "retry"]);
|
||||
|
||||
const isNewVersion = computed(() => props.state === "new_version");
|
||||
const isProgress = computed(() => props.state === "update_progress");
|
||||
const isSuccess = computed(() => props.state === "update_success");
|
||||
const isFailure = computed(() => props.state === "update_failure");
|
||||
// Clamp progress to keep the progress bar width within its container.
|
||||
const progressValue = computed(() => Math.min(100, Math.max(0, Number(props.progress) || 0)));
|
||||
|
||||
// 点击立即更新前先校验设备在线状态,再校验设备电量。
|
||||
const handleUpdateClick = async () => {
|
||||
try {
|
||||
const deviceStatus = await getDeviceBatteryAPI();
|
||||
if (deviceStatus?.online !== true) {
|
||||
uni.showToast({
|
||||
title: OTA_OFFLINE_TEXT,
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
if (Number(deviceStatus?.battery) <= OTA_MIN_BATTERY) {
|
||||
uni.showToast({
|
||||
title: OTA_LOW_BATTERY_TEXT,
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
} catch (err) {
|
||||
emit("update");
|
||||
return;
|
||||
}
|
||||
emit("update");
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view v-if="visible" class="ota-mask">
|
||||
<!-- 图标 + 弹窗卡片 容器 -->
|
||||
<view
|
||||
class="ota-outer"
|
||||
:class="isNewVersion ? 'outer-new' : 'outer-result'"
|
||||
>
|
||||
<!-- 悬浮图标(溢出卡片顶部) -->
|
||||
<image
|
||||
v-if="isNewVersion"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/ota/ota-mascot.png"
|
||||
mode="aspectFit"
|
||||
class="float-icon float-mascot"
|
||||
/>
|
||||
<image
|
||||
v-else-if="isSuccess"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/ota/check-char.png"
|
||||
mode="aspectFit"
|
||||
class="float-icon float-check"
|
||||
/>
|
||||
<image
|
||||
v-else-if="isFailure"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/ota/close-char.png"
|
||||
mode="aspectFit"
|
||||
class="float-icon float-close"
|
||||
/>
|
||||
<image
|
||||
v-else-if="isProgress"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/ota/target-char.png"
|
||||
mode="aspectFit"
|
||||
class="float-icon float-target"
|
||||
/>
|
||||
|
||||
<!-- 弹窗卡片:overflow:visible 允许按钮溢出底部,背景图通过 ota-bg-clip 独立裁剪保持圆角 -->
|
||||
<view class="ota-dialog">
|
||||
<view class="ota-bg-clip">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/ota-bg.png" mode="aspectFill" class="ota-bg" />
|
||||
</view>
|
||||
<view
|
||||
class="ota-content"
|
||||
:class="{ 'content-new': isNewVersion, 'content-result': isProgress || isSuccess || isFailure }"
|
||||
>
|
||||
|
||||
<!-- 发现新版本:new-ver.png 已包含标题图,不再重复文字;版本号使用 ota-ver.png 胶囊背景 -->
|
||||
<block v-if="isNewVersion">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/new-ver.png" mode="aspectFit" class="new-ver-img" />
|
||||
<view v-if="version" class="version-tag-wrap">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/ota-ver.png" mode="aspectFit" class="version-tag-bg-img" />
|
||||
<text class="version-tag">{{ version }}</text>
|
||||
</view>
|
||||
<!-- 副标题:如“新版本将优化智能弓体验”,离下方详情 12rpx -->
|
||||
<text v-if="description" class="desc-text">{{ description }}</text>
|
||||
<!-- 详细说明:如“升级前请确保:...” -->
|
||||
<text v-if="changelog" class="changelog-text">{{ changelog }}</text>
|
||||
<view class="btn-group">
|
||||
<view class="primary-btn" @click="handleUpdateClick">
|
||||
<text class="primary-btn-text">立即更新</text>
|
||||
</view>
|
||||
<text v-if="!forceUpdate" class="skip-text" @click="emit('skip')">暂不更新</text>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
<!-- 更新成功:图片左边距 34rpx,文案左边距 44rpx,按钮浮动底部居中 -->
|
||||
<block v-else-if="isSuccess">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update-ok.png" mode="aspectFit" class="result-title-img" style="width: 220rpx; height: 62rpx;" />
|
||||
<text class="dialog-desc">请关机并重启智能弓</text>
|
||||
<view class="btn-group-result">
|
||||
<view class="primary-btn" @click="emit('done')">
|
||||
<text class="primary-btn-text">完成</text>
|
||||
</view>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
<!-- 更新中:复用成功标题图,正文区域展示进度条,无底部按钮 -->
|
||||
<block v-else-if="isProgress">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update_progress.png" mode="aspectFit" class="result-title-img" style="width: 220rpx; height: 62rpx;" />
|
||||
<view class="progress-wrap">
|
||||
<view class="progress-track">
|
||||
<view class="progress-fill" :style="{ width: `${progressValue}%` }"></view>
|
||||
</view>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
<!-- 更新失败:图片左边距 34rpx,文案左对齐 44rpx,按钮浮动底部居中 -->
|
||||
<block v-else-if="isFailure">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update-fail.png" mode="aspectFit" class="result-title-img" style="width: 222rpx; height: 62rpx;" />
|
||||
<text class="dialog-desc">请确保:</text>
|
||||
<text class="dialog-desc">1、智能弓已开启</text>
|
||||
<text class="dialog-desc">2、网路连接稳定</text>
|
||||
<view class="btn-group-result">
|
||||
<view class="primary-btn" @click="emit('retry')">
|
||||
<text class="primary-btn-text">重试</text>
|
||||
</view>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
<!-- 关闭按钮(仅新版本状态,非强制更新时,位于弹窗下方) -->
|
||||
<view
|
||||
v-if="(isNewVersion || isFailure) && !forceUpdate"
|
||||
class="ota-close-below"
|
||||
@click="emit('close')"
|
||||
>
|
||||
<image src="../static/sicon/close.png" mode="aspectFit" style="width: 56rpx; height: 56rpx;" />
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.ota-mask {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: rgba(0, 0, 0, 0.7);
|
||||
z-index: 1000;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
/* 外层容器:相对定位,为浮动图标创造溢出空间 */
|
||||
.ota-outer {
|
||||
position: relative;
|
||||
overflow: visible;
|
||||
}
|
||||
/* 设计图:吉祥物向上突出弹窗顶部 40px(375px基准)× 2 = 80rpx */
|
||||
.outer-new {
|
||||
padding-top: 80rpx;
|
||||
}
|
||||
.outer-result {
|
||||
padding-top: 80rpx;
|
||||
padding-bottom: 66rpx;
|
||||
}
|
||||
|
||||
/* 浮动图标(绝对定位,位于卡片顶部上方) */
|
||||
.float-icon {
|
||||
position: absolute;
|
||||
z-index: 2;
|
||||
}
|
||||
/* 吉祥物尺寸:设计图 149×109px(375px基准)× 2 = 298×218rpx */
|
||||
.float-mascot {
|
||||
width: 298rpx;
|
||||
height: 218rpx;
|
||||
top: -5px;
|
||||
right: -74rpx;
|
||||
}
|
||||
.float-check {
|
||||
width: 194rpx;
|
||||
height: 166rpx;
|
||||
top: 20px;
|
||||
right: 30rpx;
|
||||
}
|
||||
.float-close {
|
||||
width: 194rpx;
|
||||
height: 164rpx;
|
||||
top: 20px;
|
||||
right: 30rpx;
|
||||
}
|
||||
.float-target {
|
||||
width: 194rpx;
|
||||
height: 166rpx;
|
||||
top: 20px;
|
||||
right: 30rpx;
|
||||
}
|
||||
|
||||
/* 弹窗卡片:overflow:visible 允许按钮溢出底部,背景通过 ota-bg-clip 独立裁剪 */
|
||||
.ota-dialog {
|
||||
position: relative;
|
||||
width: 482rpx;
|
||||
border-radius: 24rpx;
|
||||
border: 2rpx solid #F9D5A1;
|
||||
overflow: visible;
|
||||
background-color: #392F1D;
|
||||
}
|
||||
/* 背景图裁剪层:独立 overflow:hidden + border-radius 保持圆角效果 */
|
||||
.ota-bg-clip {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
border-radius: 24rpx;
|
||||
overflow: hidden;
|
||||
z-index: 0;
|
||||
}
|
||||
.ota-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.ota-content {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
/* 按钮以外内容均左对齐 */
|
||||
align-items: flex-start;
|
||||
}
|
||||
.content-new {
|
||||
padding: 30rpx 0 40rpx 0;
|
||||
}
|
||||
.content-result {
|
||||
padding: 30rpx 0 66rpx 0;
|
||||
}
|
||||
|
||||
/* 发现新版本内容 */
|
||||
.new-ver-img {
|
||||
width: 274rpx;
|
||||
height: 62rpx;
|
||||
/* 左边距 34rpx,去掉 margin-bottom */
|
||||
margin-left: 34rpx;
|
||||
}
|
||||
/* 版本号胶囊容器:相对定位,使 ota-ver.png 作为背景衬底 */
|
||||
.version-tag-wrap {
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 116rpx;
|
||||
height: 44rpx;
|
||||
/* 离标题图 -10rpx,左边距 50rpx,离下方副标题 22rpx */
|
||||
margin-top: -10rpx;
|
||||
margin-left: 50rpx;
|
||||
margin-bottom: 22rpx;
|
||||
}
|
||||
/* ota-ver.png 胶囊背景图 */
|
||||
.version-tag-bg-img {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
/* 版本号文字:浮于背景图之上 */
|
||||
.version-tag {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
color: rgba(254, 222, 100, 1);
|
||||
font-size: 24rpx;
|
||||
padding: 8rpx 22rpx 4rpx 24rpx;
|
||||
}
|
||||
/* 副标题(如"新版本将优化智能弓体验"):左边距 44rpx,离下方文案 12rpx */
|
||||
.desc-text {
|
||||
font-weight: 500;
|
||||
font-size: 26rpx;
|
||||
color: #FFFFFF;
|
||||
line-height: 36rpx;
|
||||
text-align: left;
|
||||
margin-left: 44rpx;
|
||||
margin-bottom: 12rpx;
|
||||
}
|
||||
/* 详细说明文案(如“升级前请确保:...”):左边距 44rpx */
|
||||
.changelog-text {
|
||||
font-weight: 400;
|
||||
font-size: 26rpx;
|
||||
color: #FFFFFF;
|
||||
line-height: 40rpx;
|
||||
text-align: left;
|
||||
margin-left: 44rpx;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
/* 按钮组(新版本状态):离上方文案 30rpx,内部按钮间距 24rpx */
|
||||
.btn-group {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
margin-top: 30rpx;
|
||||
gap: 24rpx;
|
||||
}
|
||||
/* 按钮组(结果状态):绝对定位,溢出卡片底边 -35rpx 悬浮在底边中间 */
|
||||
.btn-group-result {
|
||||
position: absolute;
|
||||
bottom: -35rpx;
|
||||
left: 0;
|
||||
right: 0;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
/* 主按钮:按照设计规范 width: 232rpx, height: 70rpx */
|
||||
.primary-btn {
|
||||
width: 232rpx;
|
||||
height: 70rpx;
|
||||
background-color: #FED847;
|
||||
border-radius: 44rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.primary-btn-text {
|
||||
font-weight: 500;
|
||||
font-size: 26rpx;
|
||||
color: #000000;
|
||||
line-height: 36rpx;
|
||||
}
|
||||
/* 暂不更新:设计规范颜色 #5FADFF 蓝色 */
|
||||
.skip-text {
|
||||
font-weight: 400;
|
||||
font-size: 26rpx;
|
||||
color: #5FADFF;
|
||||
line-height: 36rpx;
|
||||
}
|
||||
|
||||
/* 更新结果内容:图片左边距 34rpx,下边距 16rpx */
|
||||
.result-title-img {
|
||||
margin-left: 34rpx;
|
||||
margin-bottom: 16rpx;
|
||||
}
|
||||
/* 结果页文案:左对齐,左边距 44rpx,与 new_version 保持一致 */
|
||||
.dialog-desc {
|
||||
font-weight: 400;
|
||||
font-size: 26rpx;
|
||||
color: #FFFFFF;
|
||||
line-height: 40rpx;
|
||||
text-align: left;
|
||||
margin-left: 44rpx;
|
||||
}
|
||||
.progress-wrap {
|
||||
width: 394rpx;
|
||||
margin-top: 40rpx;
|
||||
margin-left: 44rpx;
|
||||
}
|
||||
.progress-track {
|
||||
width: 100%;
|
||||
height: 18rpx;
|
||||
background-color: rgba(255, 255, 255, 0.28);
|
||||
border-radius: 999rpx;
|
||||
overflow: hidden;
|
||||
}
|
||||
.progress-fill {
|
||||
height: 100%;
|
||||
background-color: #FED847;
|
||||
border-radius: 999rpx;
|
||||
}
|
||||
|
||||
/* 关闭按钮(位于弹窗下方) */
|
||||
.ota-close-below {
|
||||
margin-top: 40rpx;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
}
|
||||
</style>
|
||||
@@ -15,6 +15,19 @@ const props = defineProps({
|
||||
});
|
||||
|
||||
const rowCount = new Array(6).fill(0);
|
||||
|
||||
const getRingText = (arrow) => {
|
||||
if (!arrow) return "-";
|
||||
if (arrow.ringX && arrow.ring) return "X环";
|
||||
return `${Number(arrow.ring) || 0}环`;
|
||||
};
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
|
||||
"member-nickname",
|
||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
|
||||
player.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -31,27 +44,32 @@ const rowCount = new Array(6).fill(0);
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image :src="player.avatar || '../static/user-icon.png'" mode="widthFix" />
|
||||
<text>{{ player.name }}</text>
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-score-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else>{{ player.name }}</text>
|
||||
<view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{
|
||||
scores[0] && scores[0][index] ? `${scores[0][index].ring}环` : "-"
|
||||
}}</text>
|
||||
<text>{{ getRingText(scores[0]?.[index]) }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{
|
||||
scores[1] && scores[1][index] ? `${scores[0][index].ring}环` : "-"
|
||||
}}</text>
|
||||
<text>{{ getRingText(scores[1]?.[index]) }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<text
|
||||
>{{
|
||||
scores
|
||||
.map((s) => s.reduce((last, next) => last + next.ring, 0))
|
||||
.map((s) => (s || []).reduce((last, next) => last + next.ring, 0))
|
||||
.reduce((last, next) => last + next, 0)
|
||||
}}环</text
|
||||
>
|
||||
@@ -96,6 +114,13 @@ const rowCount = new Array(6).fill(0);
|
||||
text-overflow: ellipsis;
|
||||
width: 20%;
|
||||
}
|
||||
.player-score-name {
|
||||
width: 20%;
|
||||
}
|
||||
.player-score-name .member-nickname__text,
|
||||
.player-score-name .member-nickname__shine {
|
||||
font-size: 14px;
|
||||
}
|
||||
.container > view:nth-child(4) {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
@@ -14,14 +14,28 @@ const props = defineProps({
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
/** 当前用户是否为房主;仅房主可见踢人按钮 */
|
||||
isOwner: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
|
||||
"member-nickname",
|
||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
|
||||
player.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
|
||||
const seats = new Array(props.total).fill(1);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="players">
|
||||
<view v-for="(_, index) in seats" :key="index">
|
||||
<image src="../static/player-bg.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/player-bg.png" mode="widthFix" />
|
||||
<view v-if="players[index] && players[index].name" class="avatar">
|
||||
<Avatar
|
||||
:src="players[index].avatar || '../static/user-icon.png'"
|
||||
@@ -35,18 +49,36 @@ const seats = new Array(props.total).fill(1);
|
||||
<view v-else class="player-unknow">
|
||||
<image src="../static/question-mark.png" mode="widthFix" />
|
||||
</view>
|
||||
<text v-if="players[index] && players[index].name">{{
|
||||
players[index].name
|
||||
}}</text>
|
||||
<text v-else :style="{ color: '#fff9' }">虚位以待</text>
|
||||
<view
|
||||
v-if="players[index] && players[index].name && isMember(players[index])"
|
||||
:class="['player-seat-name', ...getMemberNicknameClass(players[index])]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ players[index].name }}</text>
|
||||
<text
|
||||
v-if="players[index].sVip === true"
|
||||
class="member-nickname__shine"
|
||||
>
|
||||
{{ players[index].name }}
|
||||
</text>
|
||||
</view>
|
||||
<text
|
||||
v-else-if="players[index] && players[index].name"
|
||||
class="player-seat-name"
|
||||
>
|
||||
{{ players[index].name }}
|
||||
</text>
|
||||
<text v-else class="player-seat-name" :style="{ color: '#fff9' }">
|
||||
虚位以待
|
||||
</text>
|
||||
<view v-if="index === 0" class="founder">管理员</view>
|
||||
<!-- <image
|
||||
:src="`../static/player-${index + 1}.png`"
|
||||
mode="widthFix"
|
||||
class="player-bg"
|
||||
/> -->
|
||||
<!-- 仅房主(isOwner=true)且非空座位时展示踢人按钮 -->
|
||||
<button
|
||||
v-if="index > 0 && players[index]"
|
||||
v-if="index > 0 && players[index] && isOwner"
|
||||
hover-class="none"
|
||||
class="remove-player"
|
||||
@click="() => removePlayer(players[index])"
|
||||
@@ -102,7 +134,7 @@ const seats = new Array(props.total).fill(1);
|
||||
height: 28rpx;
|
||||
line-height: 28rpx;
|
||||
}
|
||||
.players > view > text:nth-child(3) {
|
||||
.player-seat-name {
|
||||
width: 20vw;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
|
||||
@@ -22,6 +22,15 @@ const props = defineProps({
|
||||
const like = ref(props.data.ifLike);
|
||||
const likeCount = ref(props.data.likeTotal || 0);
|
||||
|
||||
const isMember = (data = {}) => data.vip === true || data.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (data = {}) => [
|
||||
"point-rank-name",
|
||||
"member-nickname",
|
||||
data.vip === true && data.sVip !== true ? "member-nickname--vip" : "",
|
||||
data.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
|
||||
watch(
|
||||
() => props.data,
|
||||
(newVal) => {
|
||||
@@ -53,7 +62,13 @@ const onClick = async () => {
|
||||
<view>
|
||||
<Avatar :src="data.avatar || '../static/user-icon.png'" :size="36" />
|
||||
<view>
|
||||
<text class="truncate">{{ data.name }}</text>
|
||||
<view v-if="isMember(data)" :class="getMemberNicknameClass(data)">
|
||||
<text class="member-nickname__text">{{ data.name }}</text>
|
||||
<text v-if="data.sVip === true" class="member-nickname__shine">
|
||||
{{ data.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="truncate">{{ data.name }}</text>
|
||||
<view>
|
||||
<text>{{ data.totalDay }}天</text>
|
||||
<view />
|
||||
@@ -118,6 +133,14 @@ const onClick = async () => {
|
||||
color: #333333;
|
||||
margin-bottom: 5rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child > .point-rank-name {
|
||||
width: 200rpx;
|
||||
margin-bottom: 5rpx;
|
||||
}
|
||||
.point-rank-name .member-nickname__text,
|
||||
.point-rank-name .member-nickname__shine {
|
||||
font-size: 28rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
@@ -65,7 +65,7 @@ onMounted(() => {
|
||||
</view>
|
||||
</view>
|
||||
<view class="right-part">
|
||||
<image src="../static/bow-target.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
|
||||
<view class="arrow-amount">
|
||||
<text>{{ data.actualTotalRing }}</text>
|
||||
<text>/</text>
|
||||
|
||||
@@ -93,7 +93,7 @@ onMounted(async () => {
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image src="../static/donate.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/donate.png" mode="widthFix" />
|
||||
<text>感谢您对我们公益项目的支持!</text>
|
||||
<view class="amounts">
|
||||
<button
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import { ref, watch } from "vue";
|
||||
const props = defineProps({
|
||||
rowCount: {
|
||||
type: Number,
|
||||
@@ -26,45 +26,39 @@ const items = ref(new Array(props.total).fill(9));
|
||||
const width = ref(92);
|
||||
const itemWidth = ref(0);
|
||||
const bgImages = [
|
||||
"../static/complete-light1.png",
|
||||
"../static/complete-light2.png",
|
||||
"https://static.shelingxingqiu.com/shootmini/static/complete-light1.png",
|
||||
"https://static.shelingxingqiu.com/shootmini/static/complete-light2.png",
|
||||
];
|
||||
const bgIndex = ref(0);
|
||||
watch(
|
||||
() => props.total,
|
||||
(newValue) => {
|
||||
items.value = new Array(newValue).fill(9);
|
||||
}
|
||||
);
|
||||
const timer = ref(null);
|
||||
onMounted(() => {
|
||||
timer.value = setInterval(() => {
|
||||
bgIndex.value = bgIndex.value === 0 ? 1 : 0;
|
||||
}, 200);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
if (timer.value) {
|
||||
clearInterval(timer.value);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
<template>
|
||||
<view class="container">
|
||||
<image
|
||||
v-if="total > 0 && arrows.length === total && completeEffect"
|
||||
:src="bgImages[bgIndex]"
|
||||
class="complete-light"
|
||||
:style="{
|
||||
width: `calc(${(100 / (rowCount + 2)) * rowCount}vw + ${
|
||||
(100 / (total * 2)) * (rowCount * 2 + (total === 12 ? 8 : 24))
|
||||
}px)`,
|
||||
height: `calc(${(100 / (rowCount + 2)) * (total / rowCount)}vw + ${
|
||||
(100 / (total * 2)) *
|
||||
((total / rowCount) * 2 + (total === 12 ? 7 : 24))
|
||||
}px)`,
|
||||
top: `${total === 12 ? -2 : -3}vw`,
|
||||
}"
|
||||
/>
|
||||
<template v-if="total > 0 && arrows.length === total && completeEffect">
|
||||
<image
|
||||
v-for="(image, index) in bgImages"
|
||||
:key="image"
|
||||
:src="image"
|
||||
:class="[
|
||||
'complete-light',
|
||||
index === 0 ? 'complete-light--first' : 'complete-light--second',
|
||||
]"
|
||||
:style="{
|
||||
width: `calc(${(100 / (rowCount + 2)) * rowCount}vw + ${
|
||||
(100 / (total * 2)) * (rowCount * 2 + (total === 12 ? 8 : 24))
|
||||
}px)`,
|
||||
height: `calc(${(100 / (rowCount + 2)) * (total / rowCount)}vw + ${
|
||||
(100 / (total * 2)) *
|
||||
((total / rowCount) * 2 + (total === 12 ? 7 : 24))
|
||||
}px)`,
|
||||
top: `${total === 12 ? -2 : -3}vw`,
|
||||
}"
|
||||
/>
|
||||
</template>
|
||||
<view
|
||||
v-for="(_, index) in items"
|
||||
:key="index"
|
||||
@@ -121,4 +115,30 @@ onBeforeUnmount(() => {
|
||||
.complete-light {
|
||||
position: absolute;
|
||||
}
|
||||
.complete-light--first {
|
||||
animation: complete-light-first 400ms steps(1, end) infinite;
|
||||
}
|
||||
.complete-light--second {
|
||||
animation: complete-light-second 400ms steps(1, end) infinite;
|
||||
}
|
||||
@keyframes complete-light-first {
|
||||
0%,
|
||||
49.9% {
|
||||
opacity: 1;
|
||||
}
|
||||
50%,
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
@keyframes complete-light-second {
|
||||
0%,
|
||||
49.9% {
|
||||
opacity: 0;
|
||||
}
|
||||
50%,
|
||||
100% {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -5,13 +5,19 @@ const props = defineProps({
|
||||
default: () => [],
|
||||
},
|
||||
});
|
||||
const getSum = (a, b, c) => {
|
||||
const sum = (Number(a) || 0) + (Number(b) || 0) + (Number(c) || 0);
|
||||
return sum > 0 ? sum + "环" : "-";
|
||||
const getSum = (...arrows) => {
|
||||
const recordedArrows = arrows.filter(Boolean);
|
||||
if (!recordedArrows.length) return "-";
|
||||
const sum = recordedArrows.reduce(
|
||||
(total, arrow) => total + (Number(arrow.ring) || 0),
|
||||
0
|
||||
);
|
||||
return `${sum}环`;
|
||||
};
|
||||
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
|
||||
const getShowText = (arrow = {}) => {
|
||||
return arrow.ring ? (arrow.ringX ? "X" : arrow.ring + "环") : "-";
|
||||
const getShowText = (arrow) => {
|
||||
if (!arrow) return "-";
|
||||
return arrow.ringX ? "X" : `${Number(arrow.ring) || 0}环`;
|
||||
};
|
||||
</script>
|
||||
<template>
|
||||
|
||||
@@ -57,26 +57,34 @@ onMounted(() => {
|
||||
});
|
||||
|
||||
const getRing = (arrow) => {
|
||||
if (!arrow) return "-";
|
||||
if (arrow.ringX) return "X";
|
||||
return arrow.ring ? arrow.ring : "-";
|
||||
return Number(arrow.ring) || 0;
|
||||
};
|
||||
|
||||
const arrows = computed(() => {
|
||||
const data = new Array(props.total).fill({ ring: 0 });
|
||||
const data = new Array(props.total).fill(null);
|
||||
(props.result.details || []).forEach((arrow, index) => {
|
||||
data[index] = arrow;
|
||||
});
|
||||
return data;
|
||||
});
|
||||
|
||||
const validArrows = computed(() => arrows.value.filter((a) => !!a.ring).length);
|
||||
const validArrows = computed(
|
||||
() => arrows.value.filter((a) => Number(a?.ring) > 0).length
|
||||
);
|
||||
const isMember = computed(() => user.value.vip === true || user.value.sVip === true);
|
||||
const openCoachComment = () => {
|
||||
if (!isMember.value) return;
|
||||
showComment.value = true;
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<view :class="['container-header', showPanel ? 'scale-in' : 'scale-out']">
|
||||
<image :src="tipSrc" mode="widthFix" />
|
||||
<image src="../static/finish-frame.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/finish-frame.png" mode="widthFix" />
|
||||
<text
|
||||
>完成<text class="gold-text">{{ validArrows }}</text
|
||||
>箭,获得<text class="gold-text">{{ validArrows }}</text
|
||||
@@ -112,9 +120,10 @@ const validArrows = computed(() => arrows.value.filter((a) => !!a.ring).length);
|
||||
:onClick="onClickShare"
|
||||
/>
|
||||
<IconButton
|
||||
v-if="isMember"
|
||||
name="教练点评"
|
||||
src="../static/review.png"
|
||||
:onClick="() => (showComment = true)"
|
||||
:onClick="openCoachComment"
|
||||
/>
|
||||
</block>
|
||||
<SButton
|
||||
@@ -137,7 +146,7 @@ const validArrows = computed(() => arrows.value.filter((a) => !!a.ring).length);
|
||||
}}</text
|
||||
>环的成绩,所有箭支上靶后的平均点间距为<text
|
||||
:style="{ color: '#fed847' }"
|
||||
>{{ Number((result.average_distance || 0).toFixed(2)) }}</text
|
||||
>{{ Number((result?.interpretation?.spreadStability || 0).toFixed(2)) }}</text
|
||||
>,{{
|
||||
result.spreadEvaluation === "Dispersed"
|
||||
? "还需要持续改进哦~"
|
||||
|
||||
@@ -27,22 +27,22 @@ const getContentHeight = () => {
|
||||
<view class="scale-in" :style="{ height: getContentHeight() }">
|
||||
<image
|
||||
v-if="mode === 'normal'"
|
||||
src="../static/screen-hint-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/screen-hint-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-if="mode === 'tall'"
|
||||
src="../static/coach-comment.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coach-comment.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-if="mode === 'square'"
|
||||
src="../static/prompt-bg-square.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/prompt-bg-square.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-if="mode === 'small'"
|
||||
src="../static/finish-frame.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/finish-frame.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<slot />
|
||||
|
||||
@@ -20,7 +20,7 @@ const props = defineProps({
|
||||
<template>
|
||||
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
|
||||
<view class="scale-in">
|
||||
<image src="../static/point-book-tip-bg.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/point-book-tip-bg.png" mode="widthFix" />
|
||||
<slot />
|
||||
</view>
|
||||
<IconButton
|
||||
|
||||
@@ -2,7 +2,11 @@
|
||||
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import { getDirectionText } from "@/util";
|
||||
import {
|
||||
getDirectionText,
|
||||
getInvalidShotAudioKey,
|
||||
getInvalidShotText,
|
||||
} from "@/util";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -38,10 +42,18 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
halfRest: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onStop: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
endAudioKey: {
|
||||
type: String,
|
||||
default: "比赛结束",
|
||||
},
|
||||
});
|
||||
|
||||
const barColor = ref("#fed847");
|
||||
@@ -53,6 +65,7 @@ const currentRoundEnded = ref(false);
|
||||
const ended = ref(false);
|
||||
const halfTime = ref(false);
|
||||
const wait = ref(0);
|
||||
const transitionStyle = ref("all 1s linear");
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
@@ -81,7 +94,19 @@ watch(
|
||||
|
||||
const resetTimer = (count) => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = Math.round(count);
|
||||
const newVal = Math.round(count);
|
||||
|
||||
// 如果剩余时间增加(如重置),瞬间变化无动画
|
||||
if (newVal >= remain.value) {
|
||||
transitionStyle.value = "none";
|
||||
remain.value = newVal;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
} else {
|
||||
remain.value = newVal;
|
||||
}
|
||||
|
||||
if (remain.value > 0) {
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value === 0) {
|
||||
@@ -123,32 +148,37 @@ const updateSound = () => {
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||
const audioKey = props.melee && (halfTime.value || props.halfRest) ? "下半场开始" : "比赛开始";
|
||||
halfTime.value = false;
|
||||
audioManager.play("比赛开始");
|
||||
audioManager.play(audioKey);
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play("比赛结束");
|
||||
audioManager.play(props.endAudioKey, false);
|
||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
let arrow = {};
|
||||
if (msg.details && Array.isArray(msg.details)) {
|
||||
arrow = msg.details[msg.details.length - 1];
|
||||
} else {
|
||||
if (msg.shootData.playerId !== user.value.id) return;
|
||||
if (!msg.shootData || String(msg.shootData.playerId) !== String(user.value.id)) return;
|
||||
if (msg.shootData) arrow = msg.shootData;
|
||||
}
|
||||
let key = [];
|
||||
key.push(arrow.ring ? `${arrow.ringX ? "X" : arrow.ring}环` : "未上靶");
|
||||
if (arrow.angle !== null)
|
||||
if (arrow.angle)
|
||||
key.push(`向${getDirectionText(arrow.angle)}调整`);
|
||||
const shouldPlayTententen =
|
||||
arrow.threeConsecutive10Rings === true ||
|
||||
msg.shootData?.threeConsecutive10Rings === true;
|
||||
if (!props.melee && shouldPlayTententen) key.push("tententen");
|
||||
audioManager.play(key, false);
|
||||
} else if (msg.type === MESSAGETYPESV2.HalfRest) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息");
|
||||
} else if (msg.type === MESSAGETYPESV2.InvalidShot) {
|
||||
uni.showToast({
|
||||
title: "距离不足,无效",
|
||||
title: getInvalidShotText(msg.shootData),
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play("射击无效");
|
||||
audioManager.play(getInvalidShotAudioKey(msg.shootData));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -173,7 +203,7 @@ onBeforeUnmount(() => {
|
||||
<template>
|
||||
<view class="container" :style="{ display: show ? 'block' : 'none' }">
|
||||
<view>
|
||||
<image src="../static/shooter.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/shooter.png" mode="widthFix" />
|
||||
<text>{{ tipContent }}</text>
|
||||
<button hover-class="none" @click="updateSound">
|
||||
<image
|
||||
@@ -188,6 +218,7 @@ onBeforeUnmount(() => {
|
||||
width: `${(remain / total) * 100}%`,
|
||||
backgroundColor: barColor,
|
||||
right: tips.includes('红队') ? 0 : 'unset',
|
||||
transition: transitionStyle,
|
||||
}"
|
||||
/>
|
||||
<text>剩余{{ remain }}秒</text>
|
||||
@@ -242,7 +273,6 @@ onBeforeUnmount(() => {
|
||||
height: 15px;
|
||||
border-radius: 15px;
|
||||
z-index: -1;
|
||||
transition: all 1s linear;
|
||||
}
|
||||
.container > view:last-child > text {
|
||||
font-size: 10px;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import { RoundGoldImages } from "@/constants";
|
||||
import {ref, watch, onMounted, onBeforeUnmount} from "vue";
|
||||
import {RoundGoldImages} from "@/constants";
|
||||
|
||||
const props = defineProps({
|
||||
tips: {
|
||||
type: String,
|
||||
@@ -19,34 +20,87 @@ const props = defineProps({
|
||||
const barColor = ref("");
|
||||
const remain = ref(15);
|
||||
const timer = ref(null);
|
||||
const laoding = ref(false);
|
||||
const loading = ref(false);
|
||||
const transitionStyle = ref("all 1s linear");
|
||||
const currentTeam = ref(null);
|
||||
|
||||
const updateRemain = (value) => {
|
||||
// if (Math.ceil(value) === remain.value || Math.floor(value) === remain.value)
|
||||
// return;
|
||||
if (value.stop) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
return
|
||||
}
|
||||
// zeroThenReset:ToSomeoneShoot 到达时,若进度条仍在倒计时则先瞬间清零(约 150ms 停留)再显示下一玩家满值
|
||||
// 若进度条已到 0(loading 状态),直接切换满值
|
||||
if (value.zeroThenReset) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
const wasNonZero = remain.value > 0;
|
||||
// 更新下一玩家颜色和方向(在清零和满值时均生效)
|
||||
currentTeam.value = value.team;
|
||||
if (value.team === 'red') barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (value.team === 'blue') barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
transitionStyle.value = "none";
|
||||
if (wasNonZero) {
|
||||
// 瞬间清零,停留约 150ms 后切换为满值
|
||||
remain.value = 0;
|
||||
loading.value = true;
|
||||
setTimeout(() => {
|
||||
remain.value = value.value;
|
||||
loading.value = false;
|
||||
setTimeout(() => { transitionStyle.value = "all 1s linear"; }, 50);
|
||||
}, 150);
|
||||
} else {
|
||||
// 已在底部,直接切换满值
|
||||
remain.value = value.value;
|
||||
loading.value = false;
|
||||
setTimeout(() => { transitionStyle.value = "all 1s linear"; }, 50);
|
||||
}
|
||||
return;
|
||||
}
|
||||
loading.value = false;
|
||||
currentTeam.value = value.team
|
||||
if (value.team === 'red')
|
||||
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (value.team === 'blue')
|
||||
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
if (value.reset) {
|
||||
// 重置前先清除旧计时器,防止超时未射箭时旧 interval 残留,导致进度条震荡
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
// 重置时瞬间跳满格,禁用 CSS 过渡避免从旧值「涨到满」的动画
|
||||
transitionStyle.value = "none";
|
||||
remain.value = value.value;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
return;
|
||||
}
|
||||
const newVal = Math.round(value.value);
|
||||
// 如果剩余时间增加(如轮次切换重置),瞬间变化无动画;否则保持动画
|
||||
if (newVal >= remain.value) {
|
||||
transitionStyle.value = "none";
|
||||
remain.value = newVal;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
} else {
|
||||
remain.value = newVal;
|
||||
}
|
||||
|
||||
// 启动前先清除旧计时器,防止多次 {stop:false} 事件叠加多个 interval
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = Math.round(value);
|
||||
timer.value = setInterval(() => {
|
||||
laoding.value = remain.value === 0;
|
||||
loading.value = remain.value === 0;
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
(newVal) => {
|
||||
if (newVal.includes("红队"))
|
||||
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (newVal.includes("蓝队"))
|
||||
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
if (newVal.includes("重回")) return;
|
||||
if (newVal.includes("红队") || newVal.includes("蓝队")) {
|
||||
updateRemain(props.total);
|
||||
() => props.tips,
|
||||
(newVal) => {
|
||||
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
|
||||
onMounted(() => {
|
||||
@@ -61,20 +115,21 @@ onBeforeUnmount(() => {
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix" />
|
||||
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix"/>
|
||||
<view
|
||||
:style="{
|
||||
justifyContent: tips.includes('红队') ? 'flex-end' : 'flex-start',
|
||||
:style="{
|
||||
justifyContent: currentTeam==='red' ? 'flex-end' : 'flex-start',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
:style="{
|
||||
:style="{
|
||||
width: `${(remain / total) * 100}%`,
|
||||
background: barColor,
|
||||
right: tips.includes('红队') ? 0 : 'unset',
|
||||
right: currentTeam==='red' ? 0 : 'unset',
|
||||
transition: transitionStyle,
|
||||
}"
|
||||
/>
|
||||
<text v-if="!laoding">剩余{{ remain }}秒</text>
|
||||
<text v-if="!loading">剩余{{ remain }}秒</text>
|
||||
<text v-else>···</text>
|
||||
</view>
|
||||
</view>
|
||||
@@ -87,11 +142,13 @@ onBeforeUnmount(() => {
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.container > image {
|
||||
width: 380rpx;
|
||||
height: 80rpx;
|
||||
transform: translateY(18rpx);
|
||||
}
|
||||
|
||||
.container > view:last-child {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
@@ -103,11 +160,12 @@ onBeforeUnmount(() => {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.container > view:last-child > view {
|
||||
height: 24rpx;
|
||||
border-radius: 15px;
|
||||
transition: all 1s linear;
|
||||
}
|
||||
|
||||
.container > view:last-child > text {
|
||||
font-size: 18rpx;
|
||||
color: #fff;
|
||||
|
||||
+38
-15
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { ref, watch } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
@@ -11,12 +11,13 @@ import {
|
||||
loginAPI,
|
||||
getHomeData,
|
||||
getPhoneNumberAPI,
|
||||
getPhoneNumberAPIv2,
|
||||
getDeviceBatteryAPI,
|
||||
} from "@/apis";
|
||||
|
||||
import useStore from "@/store";
|
||||
const store = useStore();
|
||||
const { updateUser, updateDevice, updateOnline } = store;
|
||||
const { updateUser, updateDevice, updateOnline, clearDevice } = store;
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
@@ -31,6 +32,10 @@ const props = defineProps({
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
onSuccess: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
const agree = ref(false);
|
||||
const phone = ref("");
|
||||
@@ -43,12 +48,12 @@ const handleAgree = () => {
|
||||
|
||||
async function getphonenumber(e) {
|
||||
if (e.detail.code) {
|
||||
const wxResult = await wxLogin();
|
||||
const result = await getPhoneNumberAPI({
|
||||
...e.detail,
|
||||
code: wxResult.code,
|
||||
// const wxResult = await wxLogin();
|
||||
const result = await getPhoneNumberAPIv2({
|
||||
// ...e.detail,
|
||||
code: e.detail.code,
|
||||
});
|
||||
if (result.phone) phone.value = result.phone;
|
||||
if (result.purePhoneNumber) phone.value = result.purePhoneNumber;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,6 +65,21 @@ function onNicknameChange(e) {
|
||||
nickName.value = e.detail.value;
|
||||
}
|
||||
|
||||
const resetForm = () => {
|
||||
loading.value = false;
|
||||
agree.value = false;
|
||||
phone.value = "";
|
||||
avatarUrl.value = "";
|
||||
nickName.value = "";
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.show,
|
||||
(show) => {
|
||||
if (show) resetForm();
|
||||
}
|
||||
);
|
||||
|
||||
const handleLogin = async () => {
|
||||
if (loading.value) return;
|
||||
if (!phone.value) {
|
||||
@@ -86,18 +106,17 @@ const handleLogin = async () => {
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
await doLogin();
|
||||
};
|
||||
|
||||
async function doLogin() {
|
||||
loading.value = true;
|
||||
try {
|
||||
const wxResult = await wxLogin();
|
||||
const fileManager = uni.getFileSystemManager();
|
||||
const avatarBase64 = fileManager.readFileSync(avatarUrl.value, "base64");
|
||||
const base64Url = `data:image/png;base64,${avatarBase64}`;
|
||||
const result = await loginAPI(
|
||||
phone.value,
|
||||
nickName.value,
|
||||
base64Url,
|
||||
wxResult.code
|
||||
);
|
||||
await loginAPI(phone.value, nickName.value, base64Url, wxResult.code);
|
||||
const data = await getHomeData();
|
||||
if (data.user) updateUser(data.user);
|
||||
const devices = await getMyDevicesAPI();
|
||||
@@ -108,8 +127,11 @@ const handleLogin = async () => {
|
||||
);
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
} else {
|
||||
clearDevice();
|
||||
}
|
||||
props.onClose();
|
||||
await props.onSuccess();
|
||||
} catch (error) {
|
||||
console.log("login error", error);
|
||||
} finally {
|
||||
@@ -138,7 +160,7 @@ const openPrivacyLink = () => {
|
||||
};
|
||||
|
||||
onShow(() => {
|
||||
loading.value = false;
|
||||
resetForm();
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -184,10 +206,11 @@ onShow(() => {
|
||||
<text :style="{ color: noBg ? '#666' : '#fff' }">昵称:</text>
|
||||
<input
|
||||
type="nickname"
|
||||
:value="nickName"
|
||||
placeholder="请输入昵称"
|
||||
:placeholder-style="`color: ${noBg ? '#666' : '#fff9'} `"
|
||||
@input="onNicknameChange"
|
||||
@change="onNicknameChange"
|
||||
@blur="onNicknameBlur"
|
||||
:style="{ color: noBg ? '#333' : '#fff' }"
|
||||
/>
|
||||
</view>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { ref, watch } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
interval: {
|
||||
@@ -14,13 +14,24 @@ const props = defineProps({
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
current: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
onChange: {
|
||||
type: Function,
|
||||
default: (index) => {},
|
||||
},
|
||||
});
|
||||
|
||||
const currentIndex = ref(0);
|
||||
const currentIndex = ref(props.current);
|
||||
|
||||
watch(
|
||||
() => props.current,
|
||||
(index) => {
|
||||
currentIndex.value = index;
|
||||
}
|
||||
);
|
||||
|
||||
const handleChange = (e) => {
|
||||
currentIndex.value = e.detail.current;
|
||||
@@ -75,7 +86,7 @@ const handleChange = (e) => {
|
||||
|
||||
.dots {
|
||||
position: absolute;
|
||||
bottom: 5%;
|
||||
bottom: 2%;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
display: flex;
|
||||
|
||||
@@ -0,0 +1,652 @@
|
||||
<script setup>
|
||||
import {
|
||||
computed,
|
||||
getCurrentInstance,
|
||||
nextTick,
|
||||
onBeforeUnmount,
|
||||
onMounted,
|
||||
ref,
|
||||
watch,
|
||||
} from "vue";
|
||||
|
||||
const defaultCanvasSize = 300;
|
||||
const defaultRingCount = 10;
|
||||
const highlightRevealProgressFrames = [0.08, 0.2, 0.38, 0.6, 0.82, 1];
|
||||
const highlightRevealFrameInterval = 60;
|
||||
|
||||
const props = defineProps({
|
||||
// canvas 唯一标识;不传时组件内部自动生成,避免多个靶面 canvas-id 冲突。
|
||||
canvasId: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
// 业务坐标半径,例如 20 表示命中点坐标范围为 -20 到 20。
|
||||
// 当前组件主要用它参与重绘判断,外层命中点定位也应使用同一半径。
|
||||
coordinateRadius: {
|
||||
type: Number,
|
||||
default: 20,
|
||||
},
|
||||
// 是否显示靶心十字辅助线。
|
||||
showCrosshair: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
// 是否显示环数文字。
|
||||
showRingLabels: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
// 从正上方开始顺时针等分的区域数量。
|
||||
sectorCount: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
// 当前高亮区域,范围为 1 到 sectorCount。
|
||||
activeSector: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
// 指定环数,1 到 10;无效值表示高亮整个区域。
|
||||
activeRing: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
// 每次变化时以固定低帧数重新展开当前高亮扇区;默认关闭。
|
||||
highlightRefreshToken: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
showSectorLabels: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
// 只绘制透明高亮层,不绘制完整靶纸;用于叠加在靶纸图片上。
|
||||
highlightOnly: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
// 外部指定 canvas 绘制尺寸;用于让高亮层跟随靶图真实显示区域。
|
||||
canvasWidth: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
canvasHeight: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
// 靶纸样式覆盖配置,例如环数、环色、环线颜色、环数字体等。
|
||||
targetStyleConfig: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
// 十字辅助线样式覆盖配置。
|
||||
crosshairStyle: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
// 区域分割线样式覆盖配置。
|
||||
sectorStyle: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
// 区域数字样式覆盖配置。
|
||||
sectorLabelStyle: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
// 高亮样式覆盖配置。
|
||||
highlightStyle: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
});
|
||||
|
||||
const instance = getCurrentInstance();
|
||||
const localCanvasId = `target-canvas-${Math.random().toString(36).slice(2, 10)}`;
|
||||
const currentCanvasId = computed(() => props.canvasId || localCanvasId);
|
||||
const lastDrawKey = ref("");
|
||||
const canvasSize = ref({
|
||||
width: defaultCanvasSize,
|
||||
height: defaultCanvasSize,
|
||||
});
|
||||
let drawRequestGeneration = 0;
|
||||
let highlightAnimationGeneration = 0;
|
||||
let highlightAnimationTimer = null;
|
||||
let mountDrawTimer = null;
|
||||
|
||||
// 完整靶纸默认样式,调用方可以通过 targetStyleConfig 局部覆盖。
|
||||
const defaultTargetStyleConfig = {
|
||||
ringCount: defaultRingCount,
|
||||
ringColors: {
|
||||
1: "#f8f8f3",
|
||||
2: "#f8f8f3",
|
||||
3: "#595959",
|
||||
4: "#595959",
|
||||
5: "#24aee0",
|
||||
6: "#24aee0",
|
||||
7: "#ff1f35",
|
||||
8: "#ff1f35",
|
||||
9: "#f7d34a",
|
||||
10: "#f7d34a",
|
||||
},
|
||||
ringLineColor: "rgba(150, 150, 150, 0.55)",
|
||||
ringLineWidthRatio: 0.0022,
|
||||
centerDotColor: "#ffffff",
|
||||
centerDotRadiusRatio: 0.0048,
|
||||
ringLabelFontRatio: 0.032,
|
||||
ringLabelDarkColor: "#111111",
|
||||
ringLabelLightColor: "#ffffff",
|
||||
};
|
||||
|
||||
// 十字辅助线默认样式。
|
||||
const defaultCrosshairStyle = {
|
||||
color: "rgba(20, 20, 20, 0.38)",
|
||||
lineWidthRatio: 0.0025,
|
||||
};
|
||||
|
||||
// 顺时针等分线默认样式。
|
||||
const defaultSectorStyle = {
|
||||
color: "rgba(255, 255, 255, 0.82)",
|
||||
lineWidthRatio: 0.004,
|
||||
};
|
||||
|
||||
// 区域数字默认样式。
|
||||
const defaultSectorLabelStyle = {
|
||||
color: "#ffffff",
|
||||
backgroundColor: "rgba(0, 0, 0, 0.62)",
|
||||
fontSizeRatio: 0.075,
|
||||
radiusRatio: 0.76,
|
||||
badgeRadiusRatio: 0.07,
|
||||
};
|
||||
|
||||
// 高亮区域默认样式。
|
||||
const defaultHighlightStyle = {
|
||||
color: "rgba(255, 228, 0, 0.6)",
|
||||
strokeColor: "rgba(254, 216, 71, 0.82)",
|
||||
lineWidthRatio: 0.003,
|
||||
};
|
||||
|
||||
// 合并默认靶纸样式和外部传入样式,ringColors 单独深合并。
|
||||
const mergeTargetStyleConfig = () => ({
|
||||
...defaultTargetStyleConfig,
|
||||
...props.targetStyleConfig,
|
||||
ringColors: {
|
||||
...defaultTargetStyleConfig.ringColors,
|
||||
...(props.targetStyleConfig?.ringColors || {}),
|
||||
},
|
||||
});
|
||||
|
||||
// 统一把外部传入值转成有效数字,非法值使用 fallback。
|
||||
const getNumber = (value, fallback = 0) => {
|
||||
const numberValue = Number(value);
|
||||
return Number.isFinite(numberValue) ? numberValue : fallback;
|
||||
};
|
||||
|
||||
// 获取指定环数的填充色,兼容数字 key 和字符串 key。
|
||||
const getRingColor = (ring, config) => {
|
||||
return config.ringColors?.[ring] || config.ringColors?.[String(ring)] || "#ffffff";
|
||||
};
|
||||
|
||||
const getPositiveInteger = (value) => {
|
||||
const numberValue = Number(value);
|
||||
return Number.isInteger(numberValue) && numberValue > 0 ? numberValue : 0;
|
||||
};
|
||||
|
||||
// 正上方作为第一区起始边界,Canvas 角度递增方向即为顺时针。
|
||||
const getSectorAngles = (sector, sectorCount) => {
|
||||
const count = getPositiveInteger(sectorCount);
|
||||
const index = getPositiveInteger(sector);
|
||||
if (!count || !index || index > count) return null;
|
||||
|
||||
const step = (Math.PI * 2) / count;
|
||||
const startAngle = -Math.PI / 2 + (index - 1) * step;
|
||||
return {
|
||||
startAngle,
|
||||
endAngle: startAngle + step,
|
||||
middleAngle: startAngle + step / 2,
|
||||
};
|
||||
};
|
||||
|
||||
// 绘制实心圆,靶纸环区和中心点都会用到。
|
||||
const drawCircle = (ctx, centerX, centerY, radius, fillColor) => {
|
||||
ctx.beginPath();
|
||||
ctx.arc(centerX, centerY, radius, 0, Math.PI * 2);
|
||||
ctx.setFillStyle(fillColor);
|
||||
ctx.fill();
|
||||
};
|
||||
|
||||
// 绘制环形扇区,用于按象限高亮指定环数。
|
||||
const drawAnnularSector = (
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
innerRadius,
|
||||
outerRadius,
|
||||
startAngle,
|
||||
endAngle,
|
||||
fillColor,
|
||||
strokeColor = "",
|
||||
lineWidth = 0
|
||||
) => {
|
||||
ctx.beginPath();
|
||||
ctx.arc(centerX, centerY, outerRadius, startAngle, endAngle);
|
||||
|
||||
if (innerRadius > 0) {
|
||||
ctx.arc(centerX, centerY, innerRadius, endAngle, startAngle, true);
|
||||
} else {
|
||||
ctx.lineTo(centerX, centerY);
|
||||
}
|
||||
|
||||
ctx.closePath();
|
||||
ctx.setFillStyle(fillColor);
|
||||
ctx.fill();
|
||||
|
||||
if (strokeColor && lineWidth > 0) {
|
||||
ctx.setStrokeStyle(strokeColor);
|
||||
ctx.setLineWidth(lineWidth);
|
||||
ctx.stroke();
|
||||
}
|
||||
};
|
||||
|
||||
// 从外到内绘制完整靶纸色环。
|
||||
const drawTargetRings = (ctx, centerX, centerY, targetRadius, config) => {
|
||||
for (let ring = 1; ring <= config.ringCount; ring += 1) {
|
||||
const radius = targetRadius * ((config.ringCount + 1 - ring) / config.ringCount);
|
||||
drawCircle(ctx, centerX, centerY, radius, getRingColor(ring, config));
|
||||
}
|
||||
};
|
||||
|
||||
// 高亮后端指定区域;activeRing 有效时只高亮该区域内的单个环。
|
||||
const drawSectorHighlight = (
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
targetRadius,
|
||||
config,
|
||||
revealProgress = 1
|
||||
) => {
|
||||
const angles = getSectorAngles(props.activeSector, props.sectorCount);
|
||||
if (!angles) return;
|
||||
|
||||
const safeRevealProgress = Math.min(
|
||||
Math.max(getNumber(revealProgress, 1), 0),
|
||||
1
|
||||
);
|
||||
if (safeRevealProgress <= 0) return;
|
||||
|
||||
const ring = getPositiveInteger(props.activeRing);
|
||||
const hasActiveRing = ring >= 1 && ring <= config.ringCount;
|
||||
const innerRadius = hasActiveRing
|
||||
? targetRadius * ((config.ringCount - ring) / config.ringCount)
|
||||
: 0;
|
||||
const outerRadius = hasActiveRing
|
||||
? targetRadius * ((config.ringCount + 1 - ring) / config.ringCount)
|
||||
: targetRadius;
|
||||
const style = {
|
||||
...defaultHighlightStyle,
|
||||
...props.highlightStyle,
|
||||
};
|
||||
|
||||
drawAnnularSector(
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
innerRadius,
|
||||
outerRadius,
|
||||
angles.startAngle,
|
||||
angles.startAngle +
|
||||
(angles.endAngle - angles.startAngle) * safeRevealProgress,
|
||||
style.color,
|
||||
style.strokeColor,
|
||||
Math.max(1, targetRadius * style.lineWidthRatio)
|
||||
);
|
||||
};
|
||||
|
||||
// 从正上方开始顺时针绘制所有区域边界。
|
||||
const drawSectorLines = (ctx, centerX, centerY, targetRadius) => {
|
||||
const count = getPositiveInteger(props.sectorCount);
|
||||
if (!count) return;
|
||||
|
||||
const style = {
|
||||
...defaultSectorStyle,
|
||||
...props.sectorStyle,
|
||||
};
|
||||
const step = (Math.PI * 2) / count;
|
||||
|
||||
ctx.beginPath();
|
||||
for (let index = 0; index < count; index += 1) {
|
||||
const angle = -Math.PI / 2 + index * step;
|
||||
ctx.moveTo(centerX, centerY);
|
||||
ctx.lineTo(
|
||||
centerX + Math.cos(angle) * targetRadius,
|
||||
centerY + Math.sin(angle) * targetRadius
|
||||
);
|
||||
}
|
||||
ctx.setStrokeStyle(style.color);
|
||||
ctx.setLineWidth(Math.max(1, targetRadius * style.lineWidthRatio));
|
||||
ctx.stroke();
|
||||
};
|
||||
|
||||
// 绘制各环之间的分割线。
|
||||
const drawRingLines = (ctx, centerX, centerY, targetRadius, config) => {
|
||||
const lineWidth = Math.max(1, targetRadius * config.ringLineWidthRatio);
|
||||
|
||||
ctx.setStrokeStyle(config.ringLineColor);
|
||||
ctx.setLineWidth(lineWidth);
|
||||
|
||||
for (let index = 1; index <= config.ringCount; index += 1) {
|
||||
const radius = targetRadius * (index / config.ringCount);
|
||||
ctx.beginPath();
|
||||
ctx.arc(centerX, centerY, radius, 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
}
|
||||
};
|
||||
|
||||
// 绘制靶心十字辅助线。
|
||||
const drawCrosshair = (ctx, centerX, centerY, targetRadius) => {
|
||||
if (!props.showCrosshair) {
|
||||
return;
|
||||
}
|
||||
|
||||
const style = {
|
||||
...defaultCrosshairStyle,
|
||||
...props.crosshairStyle,
|
||||
};
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(centerX - targetRadius, centerY);
|
||||
ctx.lineTo(centerX + targetRadius, centerY);
|
||||
ctx.moveTo(centerX, centerY - targetRadius);
|
||||
ctx.lineTo(centerX, centerY + targetRadius);
|
||||
ctx.setStrokeStyle(style.color);
|
||||
ctx.setLineWidth(Math.max(1, targetRadius * style.lineWidthRatio));
|
||||
ctx.stroke();
|
||||
};
|
||||
|
||||
// 绘制环数文字。
|
||||
const drawRingLabels = (ctx, centerX, centerY, targetRadius, config) => {
|
||||
if (!props.showRingLabels) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ringWidth = targetRadius / config.ringCount;
|
||||
const fontSize = Math.max(10, targetRadius * config.ringLabelFontRatio);
|
||||
|
||||
ctx.setFontSize(fontSize);
|
||||
ctx.setTextAlign("center");
|
||||
ctx.setTextBaseline("middle");
|
||||
|
||||
for (let ring = config.ringCount; ring >= 1; ring -= 1) {
|
||||
const y = centerY + (config.ringCount - ring + 0.45) * ringWidth;
|
||||
const color = ring <= 2 ? config.ringLabelDarkColor : config.ringLabelLightColor;
|
||||
ctx.setFillStyle(color);
|
||||
ctx.fillText(String(ring), centerX, y);
|
||||
}
|
||||
};
|
||||
|
||||
// 在每个区域中线位置绘制编号,编号层始终位于高亮和分割线之上。
|
||||
const drawSectorLabels = (ctx, centerX, centerY, targetRadius) => {
|
||||
const count = getPositiveInteger(props.sectorCount);
|
||||
if (!props.showSectorLabels || !count) return;
|
||||
|
||||
const style = {
|
||||
...defaultSectorLabelStyle,
|
||||
...props.sectorLabelStyle,
|
||||
};
|
||||
const labelRadius = targetRadius * style.radiusRatio;
|
||||
const badgeRadius = Math.max(10, targetRadius * style.badgeRadiusRatio);
|
||||
|
||||
ctx.setFontSize(Math.max(11, targetRadius * style.fontSizeRatio));
|
||||
ctx.setTextAlign("center");
|
||||
ctx.setTextBaseline("middle");
|
||||
|
||||
for (let sector = 1; sector <= count; sector += 1) {
|
||||
const angles = getSectorAngles(sector, count);
|
||||
const x = centerX + Math.cos(angles.middleAngle) * labelRadius;
|
||||
const y = centerY + Math.sin(angles.middleAngle) * labelRadius;
|
||||
drawCircle(ctx, x, y, badgeRadius, style.backgroundColor);
|
||||
ctx.setFillStyle(style.color);
|
||||
ctx.fillText(String(sector), x, y);
|
||||
}
|
||||
};
|
||||
|
||||
// 生成本次绘制状态的唯一 key,用于避免相同内容重复 draw。
|
||||
const getDrawKey = (width, height) => {
|
||||
return JSON.stringify({
|
||||
width,
|
||||
height,
|
||||
coordinateRadius: props.coordinateRadius,
|
||||
showCrosshair: props.showCrosshair,
|
||||
showRingLabels: props.showRingLabels,
|
||||
sectorCount: props.sectorCount,
|
||||
activeSector: props.activeSector,
|
||||
activeRing: props.activeRing,
|
||||
showSectorLabels: props.showSectorLabels,
|
||||
targetStyleConfig: props.targetStyleConfig,
|
||||
crosshairStyle: props.crosshairStyle,
|
||||
sectorStyle: props.sectorStyle,
|
||||
sectorLabelStyle: props.sectorLabelStyle,
|
||||
highlightStyle: props.highlightStyle,
|
||||
highlightOnly: props.highlightOnly,
|
||||
});
|
||||
};
|
||||
|
||||
// 主绘制入口:根据 highlightOnly 决定画完整靶纸,还是只画透明高亮层。
|
||||
const drawTarget = ({ force = false, highlightProgress = 1 } = {}) => {
|
||||
const width = Math.max(getNumber(canvasSize.value.width, defaultCanvasSize), 1);
|
||||
const height = Math.max(getNumber(canvasSize.value.height, defaultCanvasSize), 1);
|
||||
const drawKey = getDrawKey(width, height);
|
||||
|
||||
if (!force && drawKey === lastDrawKey.value) {
|
||||
return;
|
||||
}
|
||||
|
||||
const size = Math.min(width, height);
|
||||
const centerX = width / 2;
|
||||
const centerY = height / 2;
|
||||
const targetRadius = size / 2;
|
||||
const config = mergeTargetStyleConfig();
|
||||
const ctx = uni.createCanvasContext(currentCanvasId.value, instance?.proxy);
|
||||
|
||||
ctx.clearRect(0, 0, width, height);
|
||||
|
||||
if (!props.highlightOnly) {
|
||||
drawTargetRings(ctx, centerX, centerY, targetRadius, config);
|
||||
}
|
||||
|
||||
drawSectorHighlight(
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
targetRadius,
|
||||
config,
|
||||
highlightProgress
|
||||
);
|
||||
|
||||
if (!props.highlightOnly) {
|
||||
drawRingLines(ctx, centerX, centerY, targetRadius, config);
|
||||
drawCircle(
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
Math.max(1, targetRadius * config.centerDotRadiusRatio),
|
||||
config.centerDotColor
|
||||
);
|
||||
drawCrosshair(ctx, centerX, centerY, targetRadius);
|
||||
drawRingLabels(ctx, centerX, centerY, targetRadius, config);
|
||||
}
|
||||
|
||||
// 高亮先画,等分线和编号后画,避免高亮覆盖区域边界。
|
||||
drawSectorLines(ctx, centerX, centerY, targetRadius);
|
||||
drawSectorLabels(ctx, centerX, centerY, targetRadius);
|
||||
|
||||
ctx.draw();
|
||||
lastDrawKey.value = highlightProgress >= 1 ? drawKey : "";
|
||||
};
|
||||
|
||||
const cancelHighlightAnimation = () => {
|
||||
highlightAnimationGeneration += 1;
|
||||
if (highlightAnimationTimer) {
|
||||
clearTimeout(highlightAnimationTimer);
|
||||
highlightAnimationTimer = null;
|
||||
}
|
||||
};
|
||||
|
||||
// 固定 6 帧展开黄色扇区,避免对原生 canvas 节点做缩放导致低端机错位。
|
||||
const runHighlightRevealAnimation = () => {
|
||||
cancelHighlightAnimation();
|
||||
const generation = highlightAnimationGeneration;
|
||||
let frameIndex = 0;
|
||||
|
||||
const drawNextFrame = () => {
|
||||
if (generation !== highlightAnimationGeneration) return;
|
||||
|
||||
drawTarget({
|
||||
force: true,
|
||||
highlightProgress: highlightRevealProgressFrames[frameIndex],
|
||||
});
|
||||
frameIndex += 1;
|
||||
|
||||
if (frameIndex < highlightRevealProgressFrames.length) {
|
||||
highlightAnimationTimer = setTimeout(
|
||||
drawNextFrame,
|
||||
highlightRevealFrameInterval
|
||||
);
|
||||
} else {
|
||||
highlightAnimationTimer = null;
|
||||
}
|
||||
};
|
||||
|
||||
drawNextFrame();
|
||||
};
|
||||
|
||||
const setCanvasSizeAndDraw = async (
|
||||
width,
|
||||
height,
|
||||
{ animateHighlight = false, requestGeneration } = {}
|
||||
) => {
|
||||
canvasSize.value = {
|
||||
width: width > 0 ? width : defaultCanvasSize,
|
||||
height: height > 0 ? height : width || defaultCanvasSize,
|
||||
};
|
||||
|
||||
await nextTick();
|
||||
if (requestGeneration !== drawRequestGeneration) return;
|
||||
|
||||
const canAnimateHighlight =
|
||||
animateHighlight &&
|
||||
props.highlightOnly &&
|
||||
!!getSectorAngles(props.activeSector, props.sectorCount);
|
||||
|
||||
if (canAnimateHighlight) {
|
||||
runHighlightRevealAnimation();
|
||||
} else {
|
||||
cancelHighlightAnimation();
|
||||
drawTarget();
|
||||
}
|
||||
};
|
||||
|
||||
// 读取 canvas 实际渲染尺寸后再绘制,保证小程序真机尺寸和坐标一致。
|
||||
const measureAndDraw = ({ animateHighlight = false } = {}) => {
|
||||
const requestGeneration = ++drawRequestGeneration;
|
||||
const propWidth = Math.round(getNumber(props.canvasWidth, 0));
|
||||
const propHeight = Math.round(getNumber(props.canvasHeight, 0));
|
||||
|
||||
if (propWidth > 0 && propHeight > 0) {
|
||||
setCanvasSizeAndDraw(propWidth, propHeight, {
|
||||
animateHighlight,
|
||||
requestGeneration,
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
const query = uni.createSelectorQuery().in(instance?.proxy);
|
||||
|
||||
query
|
||||
.select(`#${currentCanvasId.value}`)
|
||||
.boundingClientRect(async (rect) => {
|
||||
if (requestGeneration !== drawRequestGeneration) return;
|
||||
|
||||
const width = Math.round(getNumber(rect?.width, defaultCanvasSize));
|
||||
const height = Math.round(getNumber(rect?.height, width || defaultCanvasSize));
|
||||
|
||||
await setCanvasSizeAndDraw(width, height, {
|
||||
animateHighlight,
|
||||
requestGeneration,
|
||||
});
|
||||
})
|
||||
.exec();
|
||||
};
|
||||
|
||||
// 等待 Vue 完成 DOM 更新后重新测量和绘制。
|
||||
const scheduleDraw = async ({ animateHighlight = false } = {}) => {
|
||||
await nextTick();
|
||||
measureAndDraw({ animateHighlight });
|
||||
};
|
||||
|
||||
watch(
|
||||
() => [
|
||||
props.coordinateRadius,
|
||||
props.showCrosshair,
|
||||
props.showRingLabels,
|
||||
props.sectorCount,
|
||||
props.activeSector,
|
||||
props.activeRing,
|
||||
props.highlightRefreshToken,
|
||||
props.showSectorLabels,
|
||||
props.highlightOnly,
|
||||
props.canvasWidth,
|
||||
props.canvasHeight,
|
||||
props.targetStyleConfig,
|
||||
props.crosshairStyle,
|
||||
props.sectorStyle,
|
||||
props.sectorLabelStyle,
|
||||
props.highlightStyle,
|
||||
],
|
||||
(currentValues, previousValues = []) => {
|
||||
const refreshTokenIndex = 6;
|
||||
const refreshToken = Number(currentValues[refreshTokenIndex]);
|
||||
const previousRefreshToken = Number(previousValues[refreshTokenIndex]);
|
||||
const animateHighlight =
|
||||
Number.isFinite(refreshToken) &&
|
||||
refreshToken > 0 &&
|
||||
refreshToken !== previousRefreshToken;
|
||||
|
||||
return scheduleDraw({ animateHighlight });
|
||||
},
|
||||
{
|
||||
deep: true,
|
||||
}
|
||||
);
|
||||
|
||||
onMounted(() => {
|
||||
mountDrawTimer = setTimeout(measureAndDraw, 30);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
drawRequestGeneration += 1;
|
||||
cancelHighlightAnimation();
|
||||
if (mountDrawTimer) {
|
||||
clearTimeout(mountDrawTimer);
|
||||
mountDrawTimer = null;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<canvas
|
||||
:id="currentCanvasId"
|
||||
class="target-canvas"
|
||||
:canvas-id="currentCanvasId"
|
||||
:width="canvasSize.width"
|
||||
:height="canvasSize.height"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.target-canvas {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
</style>
|
||||
@@ -1,12 +1,17 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
clickSound: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onClose: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
@@ -39,7 +44,19 @@ watch(
|
||||
{}
|
||||
);
|
||||
|
||||
const playClickSound = () => {
|
||||
if (props.clickSound) {
|
||||
audioManager.play("点击按钮");
|
||||
}
|
||||
};
|
||||
|
||||
const handleSelectTarget = (target) => {
|
||||
playClickSound();
|
||||
selectedTarget.value = target;
|
||||
};
|
||||
|
||||
const handleConfirm = () => {
|
||||
playClickSound();
|
||||
props.onConfirm(selectedTarget.value);
|
||||
props.onClose();
|
||||
};
|
||||
@@ -70,14 +87,14 @@ const handleConfirm = () => {
|
||||
<view class="target-options">
|
||||
<view
|
||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
|
||||
@click="() => (selectedTarget = 1)"
|
||||
@click="handleSelectTarget(1)"
|
||||
>
|
||||
<text>20厘米全环靶</text>
|
||||
</view>
|
||||
<view style="width: 30rpx"></view>
|
||||
<view
|
||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
|
||||
@click="() => (selectedTarget = 2)"
|
||||
@click="handleSelectTarget(2)"
|
||||
>
|
||||
<text>40厘米全环靶</text>
|
||||
</view>
|
||||
@@ -194,4 +211,4 @@ const handleConfirm = () => {
|
||||
color: #fed847;
|
||||
border: 4rpx solid #fed847;
|
||||
}
|
||||
</style>
|
||||
</style>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, computed } from "vue";
|
||||
import { ref, watch } from "vue";
|
||||
const props = defineProps({
|
||||
isRed: {
|
||||
type: Boolean,
|
||||
@@ -10,7 +10,7 @@ const props = defineProps({
|
||||
default: () => [],
|
||||
},
|
||||
currentShooterId: {
|
||||
type: Number,
|
||||
type: [Number, String],
|
||||
default: "",
|
||||
},
|
||||
});
|
||||
@@ -30,31 +30,35 @@ const getPos = (id) => {
|
||||
return sort * 40;
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
props.team.forEach((p, index) => {
|
||||
players.value[p.id] = { sort: index, ...p };
|
||||
const syncPlayers = () => {
|
||||
const nextPlayers = {};
|
||||
const shooterId = props.currentShooterId;
|
||||
const shooterIndex = props.team.findIndex(
|
||||
(p) => String(p?.id) === String(shooterId)
|
||||
);
|
||||
const nextTeam = [...props.team];
|
||||
|
||||
currentTeam.value = !!shooterId && shooterIndex >= 0;
|
||||
firstName.value = "";
|
||||
|
||||
if (currentTeam.value) {
|
||||
const target = nextTeam.splice(shooterIndex, 1)[0];
|
||||
if (target) {
|
||||
nextTeam.unshift(target);
|
||||
firstName.value = target.name || "";
|
||||
}
|
||||
}
|
||||
|
||||
nextTeam.forEach((p, index) => {
|
||||
if (p?.id) nextPlayers[p.id] = { sort: index, ...p };
|
||||
});
|
||||
});
|
||||
players.value = nextPlayers;
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.currentShooterId,
|
||||
(newVal) => {
|
||||
if (!newVal) return;
|
||||
const index = props.team.findIndex((p) => p.id === newVal);
|
||||
currentTeam.value = index >= 0;
|
||||
if (index >= 0) {
|
||||
const newPlayers = [...props.team];
|
||||
const target = newPlayers.splice(index, 1)[0];
|
||||
if (target) {
|
||||
newPlayers.unshift(target);
|
||||
firstName.value = target.name;
|
||||
newPlayers.forEach((p, index) => {
|
||||
players.value[p.id] = { sort: index, ...p };
|
||||
});
|
||||
}
|
||||
}
|
||||
},
|
||||
{ immediate: true }
|
||||
[() => props.team, () => props.currentShooterId],
|
||||
syncPlayers,
|
||||
{ immediate: true, deep: true }
|
||||
);
|
||||
</script>
|
||||
|
||||
@@ -70,7 +74,7 @@ watch(
|
||||
/>
|
||||
<view
|
||||
v-for="(item, index) in team"
|
||||
:key="index"
|
||||
:key="item.id || index"
|
||||
class="player"
|
||||
:style="{
|
||||
width: (isFirst(item.id) ? 80 : 60) + 'rpx',
|
||||
|
||||
@@ -6,10 +6,16 @@ import Avatar from "@/components/Avatar.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { simulShootAPI } from "@/apis";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import {
|
||||
getDistanceCheckAudioKey,
|
||||
getDistanceCheckText,
|
||||
getShootValidation,
|
||||
} from "@/util";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, device } = storeToRefs(store);
|
||||
const emit = defineEmits(["passed"]);
|
||||
const props = defineProps({
|
||||
guide: {
|
||||
type: Boolean,
|
||||
@@ -23,18 +29,50 @@ const props = defineProps({
|
||||
type: Number,
|
||||
default: 15,
|
||||
},
|
||||
targetType: {
|
||||
type: [Number, String],
|
||||
default: 40,
|
||||
},
|
||||
autoStart: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
const arrow = ref({});
|
||||
const distance = ref(0);
|
||||
const statusText = ref("");
|
||||
const showsimul = ref(false);
|
||||
const count = ref(props.count);
|
||||
const timer = ref(null);
|
||||
const autoStartPending = ref(false);
|
||||
const autoStartTriggered = ref(false);
|
||||
let autoStartTimer = null;
|
||||
const DISTANCE_PASSED_AUDIO_KEY = "站距合格,靶纸正确";
|
||||
const AUTO_START_TIMEOUT_MS = 6000;
|
||||
|
||||
const clearAutoStartTimer = () => {
|
||||
if (!autoStartTimer) return;
|
||||
clearTimeout(autoStartTimer);
|
||||
autoStartTimer = null;
|
||||
};
|
||||
|
||||
const triggerAutoStart = () => {
|
||||
if (!autoStartPending.value || autoStartTriggered.value) return;
|
||||
clearAutoStartTimer();
|
||||
autoStartPending.value = false;
|
||||
autoStartTriggered.value = true;
|
||||
emit("passed");
|
||||
};
|
||||
|
||||
const onAudioEnded = (key) => {
|
||||
if (key === DISTANCE_PASSED_AUDIO_KEY) triggerAutoStart();
|
||||
};
|
||||
|
||||
const updateTimer = (value) => {
|
||||
count.value = Math.round(value);
|
||||
};
|
||||
onMounted(() => {
|
||||
audioManager.play("请射箭测试距离");
|
||||
audioManager.play("请射箭!测试站距与靶纸");
|
||||
if (props.isBattle) {
|
||||
timer.value = setInterval(() => {
|
||||
count.value -= 1;
|
||||
@@ -42,23 +80,43 @@ onMounted(() => {
|
||||
}, 1000);
|
||||
}
|
||||
uni.$on("update-timer", updateTimer);
|
||||
uni.$on("audioEnded", onAudioEnded);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
clearAutoStartTimer();
|
||||
uni.$off("update-timer", updateTimer);
|
||||
uni.$off("audioEnded", onAudioEnded);
|
||||
});
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.TestDistance) {
|
||||
distance.value = Number((msg.shootData.distance / 100).toFixed(2));
|
||||
if (distance.value >= 5) audioManager.play("距离合格");
|
||||
else audioManager.play("距离不足");
|
||||
if (autoStartPending.value || autoStartTriggered.value) return;
|
||||
const rawDistance = Number(msg.shootData?.distance ?? msg.shootData?.dst);
|
||||
distance.value = Number.isFinite(rawDistance)
|
||||
? Number((rawDistance / 100).toFixed(2))
|
||||
: 0;
|
||||
statusText.value = getDistanceCheckText(msg.shootData);
|
||||
const audioKey = getDistanceCheckAudioKey(msg.shootData);
|
||||
const validation = getShootValidation(msg.shootData);
|
||||
if (props.autoStart && validation.distanceOk && validation.targetOk) {
|
||||
autoStartPending.value = true;
|
||||
autoStartTimer = setTimeout(triggerAutoStart, AUTO_START_TIMEOUT_MS);
|
||||
}
|
||||
audioManager.play(audioKey);
|
||||
}
|
||||
}
|
||||
|
||||
const simulShoot = async () => {
|
||||
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
|
||||
if (device.value.deviceId) {
|
||||
await simulShootAPI(
|
||||
device.value.deviceId,
|
||||
undefined,
|
||||
undefined,
|
||||
props.targetType
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
@@ -96,13 +154,11 @@ onBeforeUnmount(() => {
|
||||
模拟射箭
|
||||
</button>
|
||||
<view class="warnning-text">
|
||||
<block v-if="distance > 0">
|
||||
<text>当前距离{{ distance }}米</text>
|
||||
<text v-if="distance >= 5">已达到距离要求</text>
|
||||
<text v-else>请调整站位</text>
|
||||
<block v-if="statusText">
|
||||
<text>{{ statusText }}</text>
|
||||
</block>
|
||||
<block v-else>
|
||||
<text>请射箭,测试站距</text>
|
||||
<text>请射箭,测试站距与靶纸</text>
|
||||
</block>
|
||||
</view>
|
||||
<view class="user-row">
|
||||
@@ -111,9 +167,9 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
</view>
|
||||
<view v-if="isBattle" class="ready-timer">
|
||||
<image src="../static/test-tip.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
|
||||
<view v-if="count >= 0">
|
||||
<text>具体正式比赛还有</text>
|
||||
<text>距离正式比赛还有</text>
|
||||
<text>{{ count }}</text>
|
||||
<text>秒</text>
|
||||
</view>
|
||||
|
||||
@@ -9,11 +9,13 @@ const props = defineProps({
|
||||
const show = ref(false);
|
||||
const count = ref(props.countdown);
|
||||
const timer = ref(null);
|
||||
const showTimer = ref(null);
|
||||
const updateTimer = (value) => {
|
||||
count.value = Math.round(value);
|
||||
};
|
||||
onMounted(() => {
|
||||
setTimeout(() => {
|
||||
showTimer.value = setTimeout(() => {
|
||||
showTimer.value = null;
|
||||
show.value = true;
|
||||
timer.value = setInterval(() => {
|
||||
if (count.value === 0) {
|
||||
@@ -27,7 +29,10 @@ onMounted(() => {
|
||||
uni.$on("update-timer", updateTimer);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
if (showTimer.value) clearTimeout(showTimer.value);
|
||||
showTimer.value = null;
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
timer.value = null;
|
||||
uni.$off("update-timer", updateTimer);
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -0,0 +1,171 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
|
||||
const MAX_VISIBLE_SCORE_CARDS = 60;
|
||||
|
||||
const props = defineProps({
|
||||
arrows: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
total: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
trainingType: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
recordMode: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const getDisplayText = (arrow = {}) => {
|
||||
if (!arrow) return "";
|
||||
if (!arrow.ring) return props.trainingType === "stability" ? "-" : "0";
|
||||
return arrow.ringX ? "X" : String(arrow.ring);
|
||||
};
|
||||
|
||||
const isFailed = (arrow = {}) => {
|
||||
if (!arrow) return false;
|
||||
if (
|
||||
props.recordMode &&
|
||||
props.trainingType !== "precision" &&
|
||||
props.trainingType !== "rhythm" &&
|
||||
props.trainingType !== "stability"
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
return arrow.ok !== true;
|
||||
};
|
||||
|
||||
const hiddenScoreCount = computed(() =>
|
||||
props.recordMode
|
||||
? 0
|
||||
: Math.max(props.arrows.length - MAX_VISIBLE_SCORE_CARDS, 0)
|
||||
);
|
||||
|
||||
const displayArrows = computed(() => {
|
||||
const list = props.recordMode
|
||||
? [...props.arrows]
|
||||
: props.arrows.slice(-MAX_VISIBLE_SCORE_CARDS);
|
||||
// total 是达标箭数,不是实际射箭上限;训练中始终预留下一箭空框。
|
||||
if (!props.recordMode) list.push(null);
|
||||
return list;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view v-if="displayArrows.length" class="score-panel">
|
||||
<text v-if="hiddenScoreCount" class="score-window-tip">
|
||||
已省略前 {{ hiddenScoreCount }} 支,仅显示最近
|
||||
{{ MAX_VISIBLE_SCORE_CARDS }} 支
|
||||
</text>
|
||||
<view class="score-grid">
|
||||
<view
|
||||
v-for="(arrow, index) in displayArrows"
|
||||
:key="index"
|
||||
class="score-card"
|
||||
>
|
||||
<image
|
||||
class="score-card-bg"
|
||||
:src="
|
||||
isFailed(arrow)
|
||||
? 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/block-gray.png'
|
||||
: 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/block-gold.png'
|
||||
"
|
||||
/>
|
||||
<image
|
||||
v-if="trainingType === 'precision' && arrow"
|
||||
class="score-result-icon"
|
||||
:src="
|
||||
arrow.ok === true
|
||||
? 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/gou.png'
|
||||
: 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/cha.png'
|
||||
"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text
|
||||
v-else
|
||||
class="score-value"
|
||||
:class="{ 'score-value--low': isFailed(arrow) }"
|
||||
>
|
||||
{{ getDisplayText(arrow) }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.score-panel {
|
||||
width: 100%;
|
||||
padding: 30rpx 40rpx 0 40rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.score-grid {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.score-window-tip {
|
||||
display: block;
|
||||
margin-bottom: 18rpx;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 22rpx;
|
||||
line-height: 1.4;
|
||||
}
|
||||
|
||||
.score-card {
|
||||
position: relative;
|
||||
width: 100rpx;
|
||||
height: 56rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
overflow: hidden;
|
||||
margin-right: 14rpx;
|
||||
margin-bottom: 14rpx;
|
||||
}
|
||||
|
||||
.score-card:nth-child(6n) {
|
||||
margin-right: 0;
|
||||
}
|
||||
|
||||
.score-card-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100rpx;
|
||||
height: 56rpx;
|
||||
}
|
||||
|
||||
.score-result-icon {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
width: 30rpx;
|
||||
height: 30rpx;
|
||||
}
|
||||
|
||||
.score-value {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
min-width: 28rpx;
|
||||
text-align: center;
|
||||
font-size: 34rpx;
|
||||
line-height: 1;
|
||||
font-weight: 700;
|
||||
font-style: italic;
|
||||
color: #f6e3b2;
|
||||
text-shadow: 0 2rpx 0 rgba(36, 36, 48, 0.5);
|
||||
margin-left: -10rpx;
|
||||
}
|
||||
|
||||
.score-value--low {
|
||||
color: #cfcfcf;
|
||||
text-shadow: 0 2rpx 0 rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
</style>
|
||||
@@ -10,6 +10,10 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
fullNickname: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onSignin: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
@@ -19,6 +23,8 @@ const nextLvlPoints = ref(0);
|
||||
const containerWidth = computed(() =>
|
||||
props.showRank ? "72%" : "calc(100% - 15px)"
|
||||
);
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && !isSVip.value);
|
||||
const toUserPage = () => {
|
||||
// 获取当前页面路径
|
||||
const pages = getCurrentPages();
|
||||
@@ -59,7 +65,13 @@ watch(
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container" :style="{ width: containerWidth }">
|
||||
<view
|
||||
:class="[
|
||||
'container',
|
||||
fullNickname ? 'container--full-nickname' : '',
|
||||
]"
|
||||
:style="{ width: containerWidth }"
|
||||
>
|
||||
<block v-if="user.id">
|
||||
<Avatar
|
||||
:rankLvl="user.rankLvl"
|
||||
@@ -69,12 +81,23 @@ watch(
|
||||
/>
|
||||
<view class="user-details" @click="toUserPage">
|
||||
<view class="user-name">
|
||||
<text>{{ user.nickName }}</text>
|
||||
<image
|
||||
<view
|
||||
:class="[
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">{{
|
||||
user.nickName
|
||||
}}</text>
|
||||
</view>
|
||||
<!-- <image
|
||||
class="user-name-image"
|
||||
src="../static/vip1.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
/> -->
|
||||
</view>
|
||||
<view class="user-stats">
|
||||
<text class="level-tag level-tag-first">段位积分</text>
|
||||
@@ -148,12 +171,26 @@ watch(
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.user-name > text:first-child {
|
||||
font-size: 13px;
|
||||
.user-name .member-nickname {
|
||||
max-width: 180rpx;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.container--full-nickname .user-details {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.container--full-nickname .user-name {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.container--full-nickname .user-name .member-nickname {
|
||||
max-width: 80%;
|
||||
}
|
||||
|
||||
.user-name .member-nickname__text,
|
||||
.user-name .member-nickname__shine {
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.user-name-image {
|
||||
|
||||
@@ -54,23 +54,23 @@ onBeforeUnmount(() => {
|
||||
<view v-if="showRank" class="up-rank">
|
||||
<image :src="user.avatar || '../static/user-icon.png'" mode="widthFix" />
|
||||
<image :src="nextRankImage" mode="widthFix" />
|
||||
<image class="bg-effect" src="../static/shining-bg.png" mode="widthFix" />
|
||||
<image class="bg-effect" src="https://static.shelingxingqiu.com/shootmini/static/shining-bg.png" mode="widthFix" />
|
||||
<image
|
||||
class="bg-effect"
|
||||
src="../static/gold-shining.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/gold-shining.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<view v-if="showGrade" class="up-grade">
|
||||
<image
|
||||
class="scale-in"
|
||||
src="../static/user-upgrade.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/user-upgrade.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image class="bg-effect" src="../static/shining-bg.png" mode="widthFix" />
|
||||
<image class="bg-effect" src="https://static.shelingxingqiu.com/shootmini/static/shining-bg.png" mode="widthFix" />
|
||||
<image
|
||||
class="bg-effect"
|
||||
src="../static/gold-shining.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/gold-shining.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
export const MESSAGETYPES = {
|
||||
ShootSyncMeArrowID: parseInt("0x789b6b0d"), // 2023451405
|
||||
ShootSyncMePracticeID: parseInt("0xD88AE05E"), // 3632980062
|
||||
ShootSyncBattleCreateMatchLinkID: parseInt("0xF86FF466"), // 2538869862
|
||||
WaitForAllReady: parseInt("0x615C13BE"), // 1633424318
|
||||
AllReady: parseInt("0x1CCB49FD"), // 483084797
|
||||
MeleeAllReady: parseInt("0x37132BD5"), // 924003285
|
||||
@@ -28,6 +29,7 @@ export const MESSAGETYPES = {
|
||||
DeviceOnline: 4168086626,
|
||||
DeviceOffline: 4168086627,
|
||||
SomeoneIsReady: 4168086628,
|
||||
DeviceCharging: 4168086631, // 设备充电中
|
||||
};
|
||||
|
||||
export const MESSAGETYPESV2 = {
|
||||
|
||||
+15
@@ -1,11 +1,26 @@
|
||||
import { createSSRApp } from 'vue'
|
||||
import { createPinia } from 'pinia'
|
||||
import piniaPluginPersistedstate from 'pinia-plugin-persistedstate'
|
||||
import App from './App.vue'
|
||||
import audioManager from './audioManager'
|
||||
|
||||
export function createApp() {
|
||||
const app = createSSRApp(App)
|
||||
const pinia = createPinia()
|
||||
pinia.use(piniaPluginPersistedstate)
|
||||
app.use(pinia)
|
||||
|
||||
/**
|
||||
* 全局点击音效工具函数,用于在任意按钮/元素点击时自动播放音效。
|
||||
* 用法:@click="$clickSound(handler)" 或 @click="$clickSound(() => doSomething())"
|
||||
* @param {Function} handler - 原始点击回调函数(可选,点击时直接调用)
|
||||
* @param {string} [soundKey='点击按钮'] - audioManager 中的音效 key
|
||||
*/
|
||||
app.config.globalProperties.$clickSound = (handler, soundKey = '点击按钮') => {
|
||||
audioManager.play(soundKey);
|
||||
if (typeof handler === 'function') handler();
|
||||
};
|
||||
|
||||
return {
|
||||
app
|
||||
}
|
||||
|
||||
+317
-64
@@ -1,68 +1,321 @@
|
||||
{
|
||||
"name": "shoot-miniprograms",
|
||||
"appid": "",
|
||||
"description": "",
|
||||
"versionName": "1.0.0",
|
||||
"versionCode": "100",
|
||||
"transformPx": false,
|
||||
"uniStatistics": {
|
||||
"enable": false
|
||||
},
|
||||
"app-plus": {
|
||||
"bounce": "none",
|
||||
"usingComponents": true,
|
||||
"nvueStyleCompiler": "uni-app",
|
||||
"compilerVersion": 3,
|
||||
"splashscreen": {
|
||||
"alwaysShowBeforeRender": true,
|
||||
"waiting": true,
|
||||
"autoclose": true,
|
||||
"delay": 0
|
||||
"name" : "shoot-miniprograms",
|
||||
"appid" : "__UNI__B03E251",
|
||||
"description" : "",
|
||||
"versionName" : "1.0.0",
|
||||
"versionCode" : "100",
|
||||
"transformPx" : false,
|
||||
"uniStatistics" : {
|
||||
"enable" : false
|
||||
},
|
||||
"modules": {},
|
||||
"distribute": {
|
||||
"android": {
|
||||
"permissions": [
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.MOUNT_UNMOUNT_FILESYSTEMS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.VIBRATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_LOGS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_WIFI_STATE\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera.autofocus\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CAMERA\"/>",
|
||||
"<uses-permission android:name=\"android.permission.GET_ACCOUNTS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_PHONE_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_WIFI_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WAKE_LOCK\"/>",
|
||||
"<uses-permission android:name=\"android.permission.FLASHLIGHT\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WRITE_SETTINGS\"/>"
|
||||
]
|
||||
},
|
||||
"ios": {},
|
||||
"sdkConfigs": {}
|
||||
"app-plus" : {
|
||||
"bounce" : "none",
|
||||
"usingComponents" : true,
|
||||
"nvueStyleCompiler" : "uni-app",
|
||||
"compilerVersion" : 3,
|
||||
"splashscreen" : {
|
||||
"alwaysShowBeforeRender" : true,
|
||||
"waiting" : true,
|
||||
"autoclose" : true,
|
||||
"delay" : 0
|
||||
},
|
||||
"modules" : {},
|
||||
"distribute" : {
|
||||
"android" : {
|
||||
"permissions" : [
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.MOUNT_UNMOUNT_FILESYSTEMS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.VIBRATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_LOGS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_WIFI_STATE\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera.autofocus\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CAMERA\"/>",
|
||||
"<uses-permission android:name=\"android.permission.GET_ACCOUNTS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_PHONE_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_WIFI_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WAKE_LOCK\"/>",
|
||||
"<uses-permission android:name=\"android.permission.FLASHLIGHT\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WRITE_SETTINGS\"/>"
|
||||
]
|
||||
},
|
||||
"ios" : {
|
||||
"dSYMs" : false
|
||||
},
|
||||
"sdkConfigs" : {}
|
||||
}
|
||||
},
|
||||
"h5" : {
|
||||
"darkmode" : true,
|
||||
"themeLocation" : "theme.json"
|
||||
},
|
||||
"quickapp" : {},
|
||||
"mp-weixin" : {
|
||||
"appid" : "wxa8f5989dcd45cc23",
|
||||
"packOptions" : {
|
||||
"ignore" : [
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/common/dialog-light.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/common/dialog-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/common/dialog-icon.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/prompt-bg-square.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/coach-comment.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/screen-hint-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/red-team-win.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/blue-team-win.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/my-grow.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/gold-shining.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/bow-target.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/matching-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/versus.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/point-champion.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/my-practise.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/shining-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/donate.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/friend-battle.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/user-upgrade.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/finish-frame.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/vip/svip-jian.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/battle-header.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/battle-header-melee.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/player-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/mvp-blue.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/finish-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/2unfinish-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/have-no-device.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/device-icon.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/unfinish-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/test-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/mvp-red.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/vip/svip-lie.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/mvp-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/rank/battle-choose.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/back-to-game-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/complete-light1.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/complete-light2.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/title-2v2.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/tab-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/scan.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/choose-battle-mode.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/shooter.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/my-growth.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/juezhanbang.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/title-3v3.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/point-book-tip-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/reward-us.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/rank/star.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/tab-point-book.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/pk-icon.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/first-try.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/row-yellow-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/room-notfound-title.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/title-mvp.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/long-bubble-tall.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/battle-result.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/tab-mall.png"
|
||||
},
|
||||
{
|
||||
"type" : "folder",
|
||||
"value" : "static/training-home"
|
||||
},
|
||||
{
|
||||
"type" : "folder",
|
||||
"value" : "static/training-difficulty-design"
|
||||
}
|
||||
]
|
||||
},
|
||||
"optimization" : {
|
||||
"subPackages" : true
|
||||
},
|
||||
"setting" : {
|
||||
"urlCheck" : false,
|
||||
"minified" : true,
|
||||
"uglifyFileName" : true,
|
||||
"useCompilerModule" : true,
|
||||
"useIsolateContext" : true
|
||||
},
|
||||
"lazyCodeLoading" : "requiredComponents",
|
||||
"usingComponents" : true,
|
||||
"darkmode" : true,
|
||||
"themeLocation" : "theme.json",
|
||||
"permission" : {
|
||||
"scope.userLocation": {
|
||||
"desc": "用于扫描附近 WiFi,完成设备 OTA 升级网络连接"
|
||||
}
|
||||
},
|
||||
"requiredPrivateInfos" : [ "getLocation", "chooseLocation" ]
|
||||
}
|
||||
},
|
||||
"h5": {
|
||||
"darkmode": true,
|
||||
"themeLocation": "theme.json"
|
||||
},
|
||||
"quickapp": {},
|
||||
"mp-weixin": {
|
||||
"appid": "wxa8f5989dcd45cc23",
|
||||
"setting": {
|
||||
"urlCheck": false,
|
||||
"minified": true,
|
||||
"uglifyFileName": true,
|
||||
"useCompilerModule": true,
|
||||
"useIsolateContext": true
|
||||
},
|
||||
"lazyCodeLoading": "requiredComponents",
|
||||
"usingComponents": true,
|
||||
"darkmode": true,
|
||||
"themeLocation": "theme.json",
|
||||
"permission": {},
|
||||
"requiredPrivateInfos": ["getLocation", "chooseLocation"]
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+115
-35
@@ -1,11 +1,14 @@
|
||||
{
|
||||
"pages": [
|
||||
{
|
||||
"path": "pages/index"
|
||||
},
|
||||
{
|
||||
"path": "pages/friend-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/index"
|
||||
},
|
||||
{
|
||||
"path": "pages/org-bind"
|
||||
},
|
||||
{
|
||||
"path": "pages/friend-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/point-book"
|
||||
},
|
||||
@@ -18,9 +21,6 @@
|
||||
{
|
||||
"path": "pages/audio-test"
|
||||
},
|
||||
{
|
||||
"path": "pages/calibration"
|
||||
},
|
||||
{
|
||||
"path": "pages/about-us"
|
||||
},
|
||||
@@ -30,15 +30,15 @@
|
||||
"navigationBarTitleText": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"path": "pages/team-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/melee-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/battle-result"
|
||||
},
|
||||
{
|
||||
"path": "pages/friend-battle-result"
|
||||
},
|
||||
{
|
||||
"path": "pages/point-book-edit"
|
||||
},
|
||||
@@ -57,24 +57,9 @@
|
||||
{
|
||||
"path": "pages/match-page"
|
||||
},
|
||||
{
|
||||
"path": "pages/my-device"
|
||||
},
|
||||
{
|
||||
"path": "pages/device-intro"
|
||||
},
|
||||
{
|
||||
"path": "pages/user"
|
||||
},
|
||||
{
|
||||
"path": "pages/orders"
|
||||
},
|
||||
{
|
||||
"path": "pages/order-detail"
|
||||
},
|
||||
{
|
||||
"path": "pages/be-vip"
|
||||
},
|
||||
{
|
||||
"path": "pages/grade-intro"
|
||||
},
|
||||
@@ -108,16 +93,13 @@
|
||||
{
|
||||
"path": "pages/match-detail"
|
||||
},
|
||||
{
|
||||
"path": "pages/team-bow-data"
|
||||
},
|
||||
{
|
||||
"path": "pages/melee-bow-data"
|
||||
},
|
||||
{
|
||||
"path": "pages/mine-bow-data"
|
||||
}
|
||||
],
|
||||
{
|
||||
"path": "pages/mine-bow-data"
|
||||
}
|
||||
],
|
||||
"globalStyle": {
|
||||
"backgroundColor": "@bgColor",
|
||||
"backgroundColorBottom": "@bgColorBottom",
|
||||
@@ -135,5 +117,103 @@
|
||||
"^uni-(.*)": "@dcloudio/uni-ui/lib/uni-$1/uni-$1.vue"
|
||||
}
|
||||
},
|
||||
"subPackages": []
|
||||
"subPackages": [
|
||||
{
|
||||
"root": "pages/coin",
|
||||
"pages": [
|
||||
{
|
||||
"path": "index"
|
||||
},
|
||||
{
|
||||
"path": "rules"
|
||||
},
|
||||
{
|
||||
"path": "earning-records"
|
||||
},
|
||||
{
|
||||
"path": "exchange-records"
|
||||
},
|
||||
{
|
||||
"path": "nearby-stores"
|
||||
},
|
||||
{
|
||||
"path": "product-detail"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"root": "pages/device",
|
||||
"pages": [
|
||||
{
|
||||
"path": "my-device"
|
||||
},
|
||||
{
|
||||
"path": "device-bind-success"
|
||||
},
|
||||
{
|
||||
"path": "device-bind-failure"
|
||||
},
|
||||
{
|
||||
"path": "device-intro"
|
||||
},
|
||||
{
|
||||
"path": "ota-wifi",
|
||||
"style": {
|
||||
"navigationStyle": "custom"
|
||||
}
|
||||
},
|
||||
{
|
||||
"path": "calibration"
|
||||
},
|
||||
{
|
||||
"path": "unbind-device"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"root": "pages/member",
|
||||
"pages": [
|
||||
{
|
||||
"path": "orders"
|
||||
},
|
||||
{
|
||||
"path": "order-detail"
|
||||
},
|
||||
{
|
||||
"path": "be-vip"
|
||||
},
|
||||
{
|
||||
"path": "vip-intro"
|
||||
},
|
||||
{
|
||||
"path": "agreement"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"root": "pages/team-battle",
|
||||
"pages": [
|
||||
{
|
||||
"path": "index"
|
||||
},
|
||||
{
|
||||
"path": "team-bow-data"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"root": "pages/training",
|
||||
"pages": [
|
||||
{
|
||||
"path": "index"
|
||||
},
|
||||
{
|
||||
"path": "difficulty"
|
||||
},
|
||||
{
|
||||
"path": "practise-one"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -9,17 +9,23 @@ const playAudio = (key) => {
|
||||
audioManager.play(key);
|
||||
};
|
||||
|
||||
const onAudioLoaded = (key) => {
|
||||
loaded.value = {
|
||||
...loaded.value,
|
||||
[key]: true,
|
||||
};
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
const loadedAudioKeys = uni.getStorageSync("loadedAudioKeys") || {};
|
||||
loaded.value = loadedAudioKeys;
|
||||
|
||||
uni.$on("audioLoaded", (key) => {
|
||||
loaded.value[key] = true;
|
||||
});
|
||||
uni.$on("audioLoaded", onAudioLoaded);
|
||||
void audioManager.initAudios();
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("audioLoaded");
|
||||
uni.$off("audioLoaded", onAudioLoaded);
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -40,8 +46,10 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
<view v-for="key in Object.keys(audioFils)" :key="key">
|
||||
<text>{{ key }}</text>
|
||||
<text v-if="!loaded[key]">未加载</text>
|
||||
<button v-else hover-class="none" @click="playAudio(key)">播放</button>
|
||||
<text>{{ loaded[key] ? "已加载" : "未加载" }}</text>
|
||||
<button hover-class="none" @click="playAudio(key)">
|
||||
{{ loaded[key] ? "播放" : "加载并播放" }}
|
||||
</button>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
|
||||
@@ -3,6 +3,7 @@ import { ref, computed, onMounted } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import UserUpgrade from "@/components/UserUpgrade.vue";
|
||||
import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
|
||||
import { getBattleAPI } from "@/apis";
|
||||
import { topThreeColors, getBattleResultTips } from "@/constants";
|
||||
import audioManager from "@/audioManager";
|
||||
@@ -82,7 +83,7 @@ const checkBowData = () => {
|
||||
<view class="container">
|
||||
<block v-if="data.mode <= 3">
|
||||
<view class="header-team" :style="{ marginTop: '25%' }">
|
||||
<image src="../static/battle-result.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/battle-result.png" mode="widthFix" />
|
||||
<view class="header-solo" v-if="data.mode === 1">
|
||||
<text
|
||||
:style="{
|
||||
@@ -107,7 +108,7 @@ const checkBowData = () => {
|
||||
</view>
|
||||
<view class="header-mvp" v-if="data.mode === 2 || data.mode === 3">
|
||||
<image
|
||||
:src="`../static/${data.winTeam === 1 ? 'blue' : 'red'}-team-win.png`"
|
||||
:src="`https://static.shelingxingqiu.com/shootmini/static/${data.winTeam === 1 ? 'blue' : 'red'}-team-win.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view
|
||||
@@ -117,8 +118,8 @@ const checkBowData = () => {
|
||||
}deg)`,
|
||||
}"
|
||||
>
|
||||
<view v-if="data.mvp && data.mvp[0].totalRings">
|
||||
<image src="../static/title-mvp.png" mode="widthFix" />
|
||||
<view v-if="data.mvp && data.mvp.player_match_result.total_ring">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/title-mvp.png" mode="widthFix" />
|
||||
<text
|
||||
>斩获<text
|
||||
:style="{
|
||||
@@ -127,7 +128,7 @@ const checkBowData = () => {
|
||||
margin: '0 3px',
|
||||
fontWeight: '600',
|
||||
}"
|
||||
>{{ data.mvp[0].totalRings }}</text
|
||||
>{{ data.mvp.player_match_result.total_ring }}</text
|
||||
>环</text
|
||||
>
|
||||
</view>
|
||||
@@ -153,7 +154,7 @@ const checkBowData = () => {
|
||||
</view>
|
||||
</view>
|
||||
<view class="battle-winner">
|
||||
<image src="../static/shining-bg.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/shining-bg.png" mode="widthFix" />
|
||||
<image
|
||||
:src="ifWin ? '../static/you-win.png' : '../static/you-lost.png'"
|
||||
mode="widthFix"
|
||||
@@ -173,7 +174,7 @@ const checkBowData = () => {
|
||||
<block v-else>
|
||||
<view class="header-melee">
|
||||
<view />
|
||||
<image src="../static/battle-result.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/battle-result.png" mode="widthFix" />
|
||||
<view />
|
||||
</view>
|
||||
<view
|
||||
@@ -248,7 +249,7 @@ const checkBowData = () => {
|
||||
class="battle-e"
|
||||
:style="{ marginTop: data.mode > 3 ? '20px' : '20vw' }"
|
||||
>
|
||||
<image src="../static/row-yellow-bg.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/row-yellow-bg.png" mode="widthFix" />
|
||||
<view class="team-avatar">
|
||||
<Avatar
|
||||
:src="user.avatar"
|
||||
@@ -287,6 +288,7 @@ const checkBowData = () => {
|
||||
<view @click="exit">返回</view>
|
||||
</view>
|
||||
<UserUpgrade />
|
||||
<DeviceChargingDialog />
|
||||
</view>
|
||||
</template>
|
||||
|
||||
|
||||
+655
-198
File diff suppressed because it is too large
Load Diff
@@ -1,258 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import Signin from "@/components/Signin.vue";
|
||||
import UserHeader from "@/components/UserHeader.vue";
|
||||
import { createOrderAPI, getHomeData, getVIPDescAPI } from "@/apis";
|
||||
import { formatTimestamp } from "@/util";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, config } = storeToRefs(store);
|
||||
const { updateUser } = store;
|
||||
|
||||
const selectedVIP = ref(0);
|
||||
const showModal = ref(false);
|
||||
const lastDate = ref(user.value.expiredAt);
|
||||
const refreshing = ref(false);
|
||||
const timer = ref(null);
|
||||
const richContent = ref("");
|
||||
|
||||
const onPay = async () => {
|
||||
if (!user.value.id) {
|
||||
showModal.value = true;
|
||||
} else if (config.value.vipMenus[selectedVIP.value]) {
|
||||
if (config.value.vipMenus[selectedVIP.value].id) {
|
||||
const result = await createOrderAPI(
|
||||
config.value.vipMenus[selectedVIP.value].id
|
||||
);
|
||||
if (!result.pay) return;
|
||||
const params = result.pay.order.jsApi.params;
|
||||
if (params) {
|
||||
wx.requestPayment({
|
||||
timeStamp: params.timeStamp, // 时间戳
|
||||
nonceStr: params.nonceStr, // 随机字符串
|
||||
package: params.package, // 统一下单接口返回的 prepay_id 参数值,格式:prepay_id=***
|
||||
paySign: params.paySign, // 签名
|
||||
signType: "RSA", // 签名类型,默认为RSA
|
||||
async success(res) {
|
||||
uni.showToast({
|
||||
title: "支付成功",
|
||||
icon: "none",
|
||||
});
|
||||
timer.value = setInterval(async () => {
|
||||
refreshing.value = true;
|
||||
const result = await getHomeData();
|
||||
if (result.user.expiredAt > lastDate.value) {
|
||||
refreshing.value = false;
|
||||
if (result.user) updateUser(result.user);
|
||||
clearInterval(timer.value);
|
||||
}
|
||||
}, 1000);
|
||||
},
|
||||
fail(res) {
|
||||
console.log("pay error", res);
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
onMounted(async () => {
|
||||
const result = await getVIPDescAPI();
|
||||
richContent.value = result.describe;
|
||||
});
|
||||
|
||||
const toOrderPage = () => {
|
||||
uni.navigateTo({
|
||||
url: "/pages/orders",
|
||||
});
|
||||
};
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container title="会员说明">
|
||||
<view v-if="user.id" class="header">
|
||||
<view>
|
||||
<Avatar :src="user.avatar" :size="35" />
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<image
|
||||
class="user-name-image"
|
||||
src="../static/vip1.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<block v-if="refreshing">
|
||||
<image
|
||||
src="../static/btn-loading.png"
|
||||
mode="widthFix"
|
||||
class="loading"
|
||||
/>
|
||||
</block>
|
||||
<block v-else>
|
||||
<text v-if="user.expiredAt">
|
||||
{{ formatTimestamp(user.expiredAt) }} 到期
|
||||
</text>
|
||||
</block>
|
||||
</view>
|
||||
<view
|
||||
class="container"
|
||||
:style="{ height: !user.id ? 'calc(100% - 10px)' : 'calc(100% - 62px)' }"
|
||||
>
|
||||
<view class="content vip-content">
|
||||
<view class="title-bar">
|
||||
<view />
|
||||
<text>VIP 介绍</text>
|
||||
</view>
|
||||
<view :style="{ marginTop: '10rpx' }">
|
||||
<rich-text :nodes="richContent" />
|
||||
</view>
|
||||
</view>
|
||||
<view class="content">
|
||||
<view class="title-bar">
|
||||
<view />
|
||||
<text>会员续费</text>
|
||||
</view>
|
||||
<view class="vip-items">
|
||||
<view
|
||||
v-for="(item, index) in config.vipMenus || []"
|
||||
:key="index"
|
||||
:style="{
|
||||
color: selectedVIP === index ? '#fff' : '#333333',
|
||||
borderColor: selectedVIP === index ? '#FF7D57' : '#eee',
|
||||
background:
|
||||
selectedVIP === index
|
||||
? '#FF7D57'
|
||||
: 'linear-gradient(180deg, #fbfbfb 0%, #f5f5f5 100%)',
|
||||
}"
|
||||
@click="() => (selectedVIP = index)"
|
||||
>
|
||||
{{ item.name }}
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<SButton :onClick="onPay">支付</SButton>
|
||||
<view class="my-orders" v-if="user.id">
|
||||
<view @click="toOrderPage">
|
||||
<text>我的订单</text>
|
||||
<image src="../static/enter-arrow-blue.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<Signin :show="showModal" :onClose="() => (showModal = false)" />
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.header {
|
||||
width: calc(100% - 30px);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
color: #fff;
|
||||
padding: 15px;
|
||||
padding-top: 0;
|
||||
font-size: 14px;
|
||||
}
|
||||
.header > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.header > view > text {
|
||||
margin-left: 10px;
|
||||
max-width: 120px;
|
||||
text-align: left;
|
||||
}
|
||||
.header > view > image {
|
||||
margin-left: 5px;
|
||||
width: 20px;
|
||||
}
|
||||
.header > text:nth-child(2) {
|
||||
color: #fed847;
|
||||
}
|
||||
.container {
|
||||
width: 100%;
|
||||
background-color: #f5f5f5;
|
||||
padding-top: 10px;
|
||||
}
|
||||
.content {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
background-color: #fff;
|
||||
padding: 15px;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
.title-bar {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
color: #000;
|
||||
}
|
||||
.title-bar > view:first-child {
|
||||
width: 5px;
|
||||
height: 15px;
|
||||
border-radius: 10px;
|
||||
background-color: #fed847;
|
||||
margin-right: 10px;
|
||||
}
|
||||
.content > view:nth-child(2) {
|
||||
font-size: 14px;
|
||||
color: #333;
|
||||
}
|
||||
.vip-items {
|
||||
width: 100%;
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, 23.5%);
|
||||
padding: 10px;
|
||||
row-gap: 5%;
|
||||
column-gap: 2%;
|
||||
}
|
||||
.vip-items > view {
|
||||
border: 1px solid #eee;
|
||||
padding: 12px 0;
|
||||
border-radius: 10px;
|
||||
text-align: center;
|
||||
font-size: 27rpx;
|
||||
}
|
||||
.vip-content {
|
||||
max-height: 62%;
|
||||
}
|
||||
.vip-content > view:nth-child(2) {
|
||||
overflow: auto;
|
||||
}
|
||||
.vip-content > view:nth-child(2)::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
.my-orders {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
color: #39a8ff;
|
||||
margin-top: 10px;
|
||||
font-size: 13px;
|
||||
}
|
||||
.my-orders > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.my-orders > view > image {
|
||||
width: 15px;
|
||||
}
|
||||
.loading {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
margin-left: 10px;
|
||||
transition: all 0.3s ease;
|
||||
background-blend-mode: darken;
|
||||
animation: rotate 2s linear infinite;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,76 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
cumulative: {
|
||||
type: [Number, String],
|
||||
default: 0,
|
||||
},
|
||||
available: {
|
||||
type: [Number, String],
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="balance-panel">
|
||||
<view class="balance-list">
|
||||
<view class="balance-item">
|
||||
<text class="balance-item__label">累计金币:</text>
|
||||
<text class="balance-item__value">{{ cumulative }}</text>
|
||||
</view>
|
||||
<view class="balance-list__line" />
|
||||
<view class="balance-item">
|
||||
<text class="balance-item__label">可兑换金币:</text>
|
||||
<text class="balance-item__value">{{ available }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.balance-panel {
|
||||
width: 100%;
|
||||
padding: 8rpx 28rpx 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.balance-list {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 706rpx;
|
||||
height: 60rpx;
|
||||
margin-top: 0;
|
||||
border: 2rpx solid rgba(255, 217, 71, 0.25);
|
||||
border-radius: 12rpx;
|
||||
box-sizing: border-box;
|
||||
background-color: rgba(255, 217, 71, 0.06);
|
||||
}
|
||||
|
||||
.balance-item {
|
||||
width: auto;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.balance-item__label {
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.balance-item__value {
|
||||
color: #ffd947;
|
||||
font-size: 30rpx;
|
||||
line-height: 42rpx;
|
||||
}
|
||||
|
||||
.balance-list__line {
|
||||
width: 2rpx;
|
||||
height: 28rpx;
|
||||
background-color: rgba(255, 255, 255, 0.5);
|
||||
margin: 0 22rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,37 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
text: {
|
||||
type: String,
|
||||
default: "暂无金币获取记录。",
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="empty-state">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coin/empty-coin-record.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text>{{ text }}</text>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.empty-state {
|
||||
width: 100%;
|
||||
padding-top: 280rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #ffffff;
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
}
|
||||
|
||||
.empty-state > image {
|
||||
width: 162rpx;
|
||||
height: 190rpx;
|
||||
margin-bottom: 26rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,86 @@
|
||||
<script setup>
|
||||
import Header from "@/components/Header.vue";
|
||||
|
||||
const props = defineProps({
|
||||
title: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
subtitle: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
onBack: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="coin-header">
|
||||
<Header title="" :onBack="onBack">
|
||||
<template #title>
|
||||
<view class="coin-header__title-group">
|
||||
<text
|
||||
:class="[
|
||||
'coin-header__title',
|
||||
subtitle ? 'coin-header__title--with-subtitle' : '',
|
||||
]"
|
||||
>
|
||||
{{ title }}
|
||||
</text>
|
||||
<text v-if="subtitle" class="coin-header__subtitle">
|
||||
{{ subtitle }}
|
||||
</text>
|
||||
</view>
|
||||
</template>
|
||||
</Header>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.coin-header {
|
||||
position: sticky;
|
||||
top: 0;
|
||||
z-index: 20;
|
||||
width: 100%;
|
||||
height: 50px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.coin-header__title-group {
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
width: 430rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transform: translate(-50%, -50%);
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.coin-header__title {
|
||||
color: #e7ba80;
|
||||
font-size: 30rpx;
|
||||
line-height: 42rpx;
|
||||
font-weight: 500;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.coin-header__title--with-subtitle {
|
||||
font-size: 28rpx;
|
||||
}
|
||||
|
||||
.coin-header__subtitle {
|
||||
color: #ffffff;
|
||||
font-size: 20rpx;
|
||||
line-height: 28rpx;
|
||||
font-weight: 400;
|
||||
white-space: nowrap;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,50 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
menus: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["select"]);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="quick-menu">
|
||||
<view
|
||||
v-for="item in menus"
|
||||
:key="item.key"
|
||||
class="quick-menu__item"
|
||||
@click="emit('select', item)"
|
||||
>
|
||||
<image class="quick-menu__icon" :src="item.icon" mode="aspectFit" />
|
||||
<text>{{ item.label }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.quick-menu {
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
padding: 26rpx 46rpx 30rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.quick-menu__item {
|
||||
width: 142rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #fae6bc;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.quick-menu__icon {
|
||||
width: 116rpx;
|
||||
height: 116rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,188 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
records: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
mode: {
|
||||
type: String,
|
||||
default: "earning",
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="record-table"
|
||||
:class="{ 'record-table--exchange': mode === 'exchange' }"
|
||||
>
|
||||
<view class="record-table__header">
|
||||
<template v-if="mode === 'exchange'">
|
||||
<text>兑换内容</text>
|
||||
<text>兑换类型</text>
|
||||
<text>时间</text>
|
||||
<text>金币使用</text>
|
||||
</template>
|
||||
<template v-else>
|
||||
<text>时间</text>
|
||||
<text>类型</text>
|
||||
<text>金币获取</text>
|
||||
</template>
|
||||
</view>
|
||||
<view
|
||||
v-for="item in records"
|
||||
:key="item.id"
|
||||
class="record-table__row"
|
||||
>
|
||||
<template v-if="mode === 'exchange'">
|
||||
<text class="record-table__exchange-content">{{ item.content }}</text>
|
||||
<text class="record-table__exchange-type">{{ item.type }}</text>
|
||||
<view class="record-table__time record-table__exchange-time">
|
||||
<text>{{ item.date }}</text>
|
||||
<text>{{ item.time }}</text>
|
||||
</view>
|
||||
<text class="record-table__amount record-table__exchange-amount">
|
||||
{{ item.amount }}
|
||||
</text>
|
||||
</template>
|
||||
<template v-else>
|
||||
<view class="record-table__time">
|
||||
<text>{{ item.date }}</text>
|
||||
<text>{{ item.time }}</text>
|
||||
</view>
|
||||
<text class="record-table__type">{{ item.type }}</text>
|
||||
<text class="record-table__amount">{{ item.amount }}</text>
|
||||
</template>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.record-table {
|
||||
width: 670rpx;
|
||||
margin: 20rpx auto 0;
|
||||
box-sizing: border-box;
|
||||
border: 2rpx solid rgba(255, 255, 255, 0.35);
|
||||
}
|
||||
|
||||
.record-table__header,
|
||||
.record-table__row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.record-table__header {
|
||||
height: 66rpx;
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.record-table__header > text {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
box-sizing: border-box;
|
||||
border-right: 2rpx solid rgba(255, 255, 255, 0.35);
|
||||
}
|
||||
|
||||
.record-table__header > text:nth-child(1),
|
||||
.record-table__time {
|
||||
width: 182rpx;
|
||||
flex: 0 0 182rpx;
|
||||
}
|
||||
|
||||
.record-table__header > text:nth-child(2),
|
||||
.record-table__type {
|
||||
width: 304rpx;
|
||||
flex: 0 0 304rpx;
|
||||
}
|
||||
|
||||
.record-table__header > text:nth-child(3),
|
||||
.record-table__amount {
|
||||
width: 180rpx;
|
||||
flex: 0 0 180rpx;
|
||||
border-right: none;
|
||||
}
|
||||
|
||||
.record-table__row {
|
||||
height: 86rpx;
|
||||
border-top: 2rpx solid rgba(255, 255, 255, 0.35);
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.record-table__row > view,
|
||||
.record-table__row > text {
|
||||
height: 100%;
|
||||
box-sizing: border-box;
|
||||
border-right: 2rpx solid rgba(255, 255, 255, 0.35);
|
||||
}
|
||||
|
||||
.record-table__time {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.record-table__time > text:last-child {
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.record-table__type {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.record-table__row > .record-table__amount {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
font-size: 24rpx;
|
||||
border-right: none;
|
||||
}
|
||||
|
||||
.record-table__exchange-content,
|
||||
.record-table__exchange-type {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0 8rpx;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.record-table--exchange .record-table__header > text:nth-child(1),
|
||||
.record-table__exchange-content {
|
||||
width: 286rpx;
|
||||
flex: 0 0 286rpx;
|
||||
}
|
||||
|
||||
.record-table--exchange .record-table__header > text:nth-child(2),
|
||||
.record-table__exchange-type {
|
||||
width: 110rpx;
|
||||
flex: 0 0 110rpx;
|
||||
}
|
||||
|
||||
.record-table--exchange .record-table__header > text:nth-child(3),
|
||||
.record-table__exchange-time {
|
||||
width: 160rpx;
|
||||
flex: 0 0 160rpx;
|
||||
}
|
||||
|
||||
.record-table--exchange .record-table__header > text:nth-child(4),
|
||||
.record-table__exchange-amount {
|
||||
width: 110rpx;
|
||||
flex: 0 0 110rpx;
|
||||
border-right: none;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,54 @@
|
||||
<script setup>
|
||||
const emit = defineEmits(["authorize"]);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="location-state">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coin/location-permission.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text>授权获取你的定位,以便推荐附近门店。</text>
|
||||
<button hover-class="none" @click="emit('authorize')">立即授权</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.location-state {
|
||||
width: 100%;
|
||||
padding-top: 190rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #ffffff;
|
||||
font-size: 32rpx;
|
||||
line-height: 44rpx;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.location-state > image {
|
||||
width: 168rpx;
|
||||
height: 190rpx;
|
||||
margin-bottom: 52rpx;
|
||||
}
|
||||
|
||||
.location-state > button {
|
||||
width: 360rpx;
|
||||
height: 72rpx;
|
||||
margin-top: 44rpx;
|
||||
padding: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
border-radius: 36rpx;
|
||||
background-color: #ffd947;
|
||||
color: #22222e;
|
||||
font-size: 26rpx;
|
||||
line-height: 72rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.location-state > button::after {
|
||||
border: none;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,56 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
variant: {
|
||||
type: String,
|
||||
default: "gold",
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="exchange-notice" :class="`exchange-notice--${variant}`">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coin/icon-notice.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text>暂不支持线上兑换,请前往线下门店进行兑换。</text>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.exchange-notice {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 504rpx;
|
||||
height: 40rpx;
|
||||
margin: 0 auto;
|
||||
padding: 0 16rpx;
|
||||
box-sizing: border-box;
|
||||
color: rgba(255, 255, 255, 0.65);
|
||||
font-size: 20rpx;
|
||||
line-height: 28rpx;
|
||||
border-radius: 24rpx;
|
||||
}
|
||||
|
||||
.exchange-notice--gold {
|
||||
border: 2rpx solid rgba(255, 217, 71, 0.28);
|
||||
background-color: rgba(255, 217, 71, 0.05);
|
||||
}
|
||||
|
||||
.exchange-notice--red {
|
||||
width: 492rpx;
|
||||
height: 44rpx;
|
||||
margin: 0 0 0 40rpx;
|
||||
border: none;
|
||||
background-color: rgba(255, 96, 96, 0.3);
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.exchange-notice > image {
|
||||
width: 24rpx;
|
||||
height: 24rpx;
|
||||
margin-right: 8rpx;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,90 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
|
||||
const DEFAULT_PRODUCT_IMAGE =
|
||||
"https://static.shelingxingqiu.com/shootmini/static/coin/product-hero-item.png";
|
||||
const props = defineProps({
|
||||
images: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
});
|
||||
|
||||
const current = ref(0);
|
||||
const slideImages = computed(() => {
|
||||
const images = props.images.filter(
|
||||
(image) => typeof image === "string" && image.trim()
|
||||
);
|
||||
return images.length ? images : [DEFAULT_PRODUCT_IMAGE];
|
||||
});
|
||||
|
||||
const onChange = (event) => {
|
||||
current.value = event.detail.current;
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="hero-swiper">
|
||||
<swiper class="hero-swiper__body" :duration="260" @change="onChange">
|
||||
<swiper-item v-for="(image, index) in slideImages" :key="index">
|
||||
<view class="hero-swiper__item">
|
||||
<image
|
||||
class="hero-swiper__background"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coin/product-hero-bg.png"
|
||||
mode="scaleToFill"
|
||||
/>
|
||||
<image class="hero-swiper__product" :src="image" mode="aspectFit" />
|
||||
</view>
|
||||
</swiper-item>
|
||||
</swiper>
|
||||
<view class="hero-swiper__dots">
|
||||
<view
|
||||
v-for="(_, index) in slideImages"
|
||||
:key="index"
|
||||
class="hero-swiper__dot"
|
||||
:class="{ 'hero-swiper__dot--active': current === index }"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.hero-swiper,
|
||||
.hero-swiper__body,
|
||||
.hero-swiper__item {
|
||||
position: relative;
|
||||
width: 750rpx;
|
||||
height: 750rpx;
|
||||
}
|
||||
|
||||
.hero-swiper__background,
|
||||
.hero-swiper__product {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.hero-swiper__dots {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
bottom: 20rpx;
|
||||
width: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.hero-swiper__dot {
|
||||
width: 12rpx;
|
||||
height: 12rpx;
|
||||
margin: 0 6rpx;
|
||||
border-radius: 50%;
|
||||
background-color: rgba(34, 34, 46, 0.55);
|
||||
}
|
||||
|
||||
.hero-swiper__dot--active {
|
||||
background-color: #ffd947;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,97 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
|
||||
const DEFAULT_PRODUCT_IMAGE =
|
||||
"https://static.shelingxingqiu.com/shootmini/static/coin/product-hero-bg.png";
|
||||
|
||||
const props = defineProps({
|
||||
product: {
|
||||
type: Object,
|
||||
required: true,
|
||||
},
|
||||
});
|
||||
|
||||
const productImage = computed(() => {
|
||||
const image = props.product?.image;
|
||||
return typeof image === "string" && image.trim()
|
||||
? image
|
||||
: DEFAULT_PRODUCT_IMAGE;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="product-card">
|
||||
<view class="product-card__image-wrap">
|
||||
<image class="product-card__image" :src="productImage" mode="aspectFit" />
|
||||
</view>
|
||||
<text class="product-card__name">{{ product.name }}</text>
|
||||
<view class="product-card__footer">
|
||||
<text>{{ product.cost }}金币</text>
|
||||
<text class="product-card__divider">|</text>
|
||||
<text>剩余{{ product.stock }}个</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.product-card {
|
||||
width: 336rpx;
|
||||
height: 418rpx;
|
||||
padding: 10rpx 10rpx 14rpx;
|
||||
box-sizing: border-box;
|
||||
border: 2rpx solid rgba(255, 217, 71, 0.1);
|
||||
border-radius: 12rpx;
|
||||
background-color: rgba(84, 67, 29, 0.2);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.product-card__image-wrap {
|
||||
position: relative;
|
||||
width: 312rpx;
|
||||
height: 312rpx;
|
||||
overflow: hidden;
|
||||
border-radius: 12rpx;
|
||||
}
|
||||
|
||||
.product-card__image {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.product-card__name {
|
||||
display: block;
|
||||
margin-top: 12rpx;
|
||||
color: #fff0c9;
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
font-weight: 600;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.product-card__footer {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 4rpx;
|
||||
color: rgba(255, 255, 255, 0.85);
|
||||
font-size: 22rpx;
|
||||
line-height: 32rpx;
|
||||
}
|
||||
|
||||
.product-card__footer > text:first-child {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.product-card__footer > text:last-child {
|
||||
color: rgba(255, 255, 255, 0.78);
|
||||
}
|
||||
|
||||
.product-card__divider {
|
||||
margin: 0 10rpx;
|
||||
color: rgba(255, 255, 255, 0.45);
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,69 @@
|
||||
<script setup>
|
||||
const props = defineProps({
|
||||
store: {
|
||||
type: Object,
|
||||
required: true,
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["select"]);
|
||||
|
||||
const selectStore = () => {
|
||||
emit("select", props.store);
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="store-card" hover-class="none" @click="selectStore">
|
||||
<image class="store-card__photo" :src="store.image" mode="aspectFill" />
|
||||
<text class="store-card__name">{{ store.name }}</text>
|
||||
<view class="store-card__info">
|
||||
<view class="store-card__row">
|
||||
<text>地址:{{ store.address }}</text>
|
||||
</view>
|
||||
<view class="store-card__row">
|
||||
<text>电话:{{ store.phone }}</text>
|
||||
</view>
|
||||
<view class="store-card__row">
|
||||
<text>营业时间:{{ store.hours }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.store-card {
|
||||
width: 650rpx;
|
||||
margin: 22rpx auto 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.store-card__photo {
|
||||
width: 650rpx;
|
||||
height: 324rpx;
|
||||
border-radius: 20rpx;
|
||||
}
|
||||
|
||||
.store-card__name {
|
||||
display: block;
|
||||
margin-top: 24rpx;
|
||||
margin-left: 10rpx;
|
||||
color: #ffffff;
|
||||
font-size: 32rpx;
|
||||
line-height: 44rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.store-card__info {
|
||||
width: 584rpx;
|
||||
margin-top: 12rpx;
|
||||
margin-left: 10rpx;
|
||||
}
|
||||
|
||||
.store-card__row {
|
||||
margin-top: 0;
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 40rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,22 @@
|
||||
export const quickMenus = [
|
||||
{
|
||||
key: "rules",
|
||||
label: "金币规则",
|
||||
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-rules.png",
|
||||
},
|
||||
{
|
||||
key: "earningRecords",
|
||||
label: "获取明细",
|
||||
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-earning-records.png",
|
||||
},
|
||||
{
|
||||
key: "exchangeRecords",
|
||||
label: "兑换记录",
|
||||
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-exchange-records.png",
|
||||
},
|
||||
{
|
||||
key: "nearbyStores",
|
||||
label: "附近门店",
|
||||
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-nearby-store.png",
|
||||
},
|
||||
];
|
||||
@@ -0,0 +1,130 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import CoinRecordList from "./components/CoinRecordList.vue";
|
||||
import CoinEmptyState from "./components/CoinEmptyState.vue";
|
||||
import { getGoldLogAPI } from "@/apis";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const storeId = ref("");
|
||||
const earningRecords = ref([]);
|
||||
const page = ref(0);
|
||||
const total = ref(0);
|
||||
const loading = ref(false);
|
||||
const noMore = ref(false);
|
||||
const loaded = ref(false);
|
||||
const showEmpty = computed(() => loaded.value && !earningRecords.value.length);
|
||||
|
||||
const formatRecord = (item = {}) => {
|
||||
const [date = "", time = ""] = String(item.createdAt || "").split(" ");
|
||||
const amount = Number(item.amount) || 0;
|
||||
return {
|
||||
id: item.id,
|
||||
date,
|
||||
time,
|
||||
type: item.remark || item.typeDesc || "-",
|
||||
amount: amount > 0 ? `+${amount}` : String(amount),
|
||||
};
|
||||
};
|
||||
|
||||
// 实际接口返回 totalCount/pageCount/pageSize,同时兼容接口文档中的旧字段。
|
||||
const updatePaginationState = (result, list, nextPage) => {
|
||||
const currentPage = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize = Number(result?.pageSize ?? result?.perPage) || PAGE_SIZE;
|
||||
|
||||
page.value = currentPage;
|
||||
total.value = Number.isFinite(totalCount) ? totalCount : 0;
|
||||
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
noMore.value = currentPage >= pageCount;
|
||||
return;
|
||||
}
|
||||
if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
noMore.value = earningRecords.value.length >= totalCount;
|
||||
return;
|
||||
}
|
||||
noMore.value = list.length < responsePageSize;
|
||||
};
|
||||
|
||||
const loadRecords = async ({ reset = false } = {}) => {
|
||||
if (loading.value || (!reset && noMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : page.value + 1;
|
||||
loading.value = true;
|
||||
if (reset) noMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getGoldLogAPI({
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
type: 1,
|
||||
storeId: storeId.value,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map(formatRecord);
|
||||
earningRecords.value = reset
|
||||
? mappedList
|
||||
: earningRecords.value.concat(mappedList);
|
||||
updatePaginationState(result, list, nextPage);
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
earningRecords.value = [];
|
||||
page.value = 0;
|
||||
}
|
||||
console.error("加载金币获取明细失败", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
loaded.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const currentStoreId = String(options.storeId || "");
|
||||
if (!/^\d+$/.test(currentStoreId) || Number(currentStoreId) <= 0) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
storeId.value = currentStoreId;
|
||||
loadRecords({ reset: true });
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadRecords">
|
||||
<template #header>
|
||||
<CoinHeader title="金币获取明细" />
|
||||
</template>
|
||||
<view class="records-page">
|
||||
<CoinEmptyState v-if="showEmpty" />
|
||||
<CoinRecordList v-else :records="earningRecords" />
|
||||
<view
|
||||
v-if="loading || (noMore && earningRecords.length)"
|
||||
class="records-page__status"
|
||||
>
|
||||
<text>{{ loading ? "加载中..." : "没有更多了" }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.records-page {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
.records-page__status {
|
||||
padding: 24rpx 0 32rpx;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,130 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import CoinRecordList from "./components/CoinRecordList.vue";
|
||||
import CoinEmptyState from "./components/CoinEmptyState.vue";
|
||||
import { getGoldLogAPI } from "@/apis";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const storeId = ref("");
|
||||
const exchangeRecords = ref([]);
|
||||
const page = ref(0);
|
||||
const total = ref(0);
|
||||
const loading = ref(false);
|
||||
const noMore = ref(false);
|
||||
const loaded = ref(false);
|
||||
const showEmpty = computed(() => loaded.value && !exchangeRecords.value.length);
|
||||
|
||||
const formatRecord = (item = {}) => {
|
||||
const [date = "", time = ""] = String(item.createdAt || "").split(" ");
|
||||
return {
|
||||
id: item.id,
|
||||
content: item.remark || "-",
|
||||
type: item.typeDesc || "-",
|
||||
date,
|
||||
time,
|
||||
amount: String(Number(item.amount) || 0),
|
||||
};
|
||||
};
|
||||
|
||||
// 实际接口返回 totalCount/pageCount/pageSize,同时兼容接口文档中的旧字段。
|
||||
const updatePaginationState = (result, list, nextPage) => {
|
||||
const currentPage = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize = Number(result?.pageSize ?? result?.perPage) || PAGE_SIZE;
|
||||
|
||||
page.value = currentPage;
|
||||
total.value = Number.isFinite(totalCount) ? totalCount : 0;
|
||||
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
noMore.value = currentPage >= pageCount;
|
||||
return;
|
||||
}
|
||||
if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
noMore.value = exchangeRecords.value.length >= totalCount;
|
||||
return;
|
||||
}
|
||||
noMore.value = list.length < responsePageSize;
|
||||
};
|
||||
|
||||
const loadRecords = async ({ reset = false } = {}) => {
|
||||
if (loading.value || (!reset && noMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : page.value + 1;
|
||||
loading.value = true;
|
||||
if (reset) noMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getGoldLogAPI({
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
type: 2,
|
||||
storeId: storeId.value,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map(formatRecord);
|
||||
exchangeRecords.value = reset
|
||||
? mappedList
|
||||
: exchangeRecords.value.concat(mappedList);
|
||||
updatePaginationState(result, list, nextPage);
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
exchangeRecords.value = [];
|
||||
page.value = 0;
|
||||
}
|
||||
console.error("加载金币兑换记录失败", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
loaded.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const currentStoreId = String(options.storeId || "");
|
||||
if (!/^\d+$/.test(currentStoreId) || Number(currentStoreId) <= 0) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
storeId.value = currentStoreId;
|
||||
loadRecords({ reset: true });
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadRecords">
|
||||
<template #header>
|
||||
<CoinHeader title="金币兑换记录" />
|
||||
</template>
|
||||
<view class="records-page">
|
||||
<CoinEmptyState v-if="showEmpty" text="暂无金币兑换记录。" />
|
||||
<CoinRecordList v-else mode="exchange" :records="exchangeRecords" />
|
||||
<view
|
||||
v-if="loading || (noMore && exchangeRecords.length)"
|
||||
class="records-page__status"
|
||||
>
|
||||
<text>{{ loading ? "加载中..." : "没有更多了" }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.records-page {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
.records-page__status {
|
||||
padding: 24rpx 0 32rpx;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,216 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import CoinBalancePanel from "./components/CoinBalancePanel.vue";
|
||||
import CoinQuickMenu from "./components/CoinQuickMenu.vue";
|
||||
import OfflineExchangeNotice from "./components/OfflineExchangeNotice.vue";
|
||||
import RewardProductCard from "./components/RewardProductCard.vue";
|
||||
import { getGiftListAPI, getMyGoldAPI } from "@/apis";
|
||||
import { quickMenus } from "./data";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const coinSummary = ref({
|
||||
cumulative: 0,
|
||||
available: 0,
|
||||
});
|
||||
const selectedStoreId = ref("");
|
||||
const selectedStoreName = ref("");
|
||||
const rewardProducts = ref([]);
|
||||
const productPage = ref(0);
|
||||
const productTotal = ref(0);
|
||||
const productLoading = ref(false);
|
||||
const productNoMore = ref(false);
|
||||
|
||||
const loadCoinSummary = async () => {
|
||||
try {
|
||||
const result = await getMyGoldAPI(selectedStoreId.value);
|
||||
coinSummary.value = {
|
||||
cumulative: Number(result?.totalGold) || 0,
|
||||
available: Number(result?.usableGold) || 0,
|
||||
};
|
||||
} catch (error) {
|
||||
console.error("加载金币统计失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
const loadProducts = async ({ reset = false } = {}) => {
|
||||
if (productLoading.value || (!reset && productNoMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : productPage.value + 1;
|
||||
productLoading.value = true;
|
||||
if (reset) productNoMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getGiftListAPI({
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
storeId: selectedStoreId.value,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map((item) => ({
|
||||
id: item.id,
|
||||
name: item.name || "",
|
||||
cost: Number(item.coin_price) || 0,
|
||||
stock: Number(item.stock) || 0,
|
||||
image: item.cover_image || "",
|
||||
}));
|
||||
|
||||
rewardProducts.value = reset
|
||||
? mappedList
|
||||
: rewardProducts.value.concat(mappedList);
|
||||
productPage.value = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount ?? result?.page_count);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize =
|
||||
Number(result?.pageSize ?? result?.page_size) || PAGE_SIZE;
|
||||
productTotal.value = Number.isFinite(totalCount) ? totalCount : 0;
|
||||
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
productNoMore.value = productPage.value >= pageCount;
|
||||
} else if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
productNoMore.value = rewardProducts.value.length >= totalCount;
|
||||
} else {
|
||||
productNoMore.value = list.length < responsePageSize;
|
||||
}
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
rewardProducts.value = [];
|
||||
productPage.value = 0;
|
||||
}
|
||||
console.error("加载礼品列表失败", error);
|
||||
} finally {
|
||||
productLoading.value = false;
|
||||
}
|
||||
};
|
||||
|
||||
const menuRoutes = {
|
||||
rules: "/pages/coin/rules",
|
||||
earningRecords: "/pages/coin/earning-records",
|
||||
exchangeRecords: "/pages/coin/exchange-records",
|
||||
};
|
||||
|
||||
const buildStorePageUrl = (path, extraQuery = "") => {
|
||||
const query = [
|
||||
`storeId=${encodeURIComponent(selectedStoreId.value)}`,
|
||||
`storeName=${encodeURIComponent(selectedStoreName.value)}`,
|
||||
extraQuery,
|
||||
]
|
||||
.filter(Boolean)
|
||||
.join("&");
|
||||
return `${path}?${query}`;
|
||||
};
|
||||
|
||||
const decodeRouteText = (value = "") => {
|
||||
const text = String(value);
|
||||
try {
|
||||
return decodeURIComponent(text.replace(/\+/g, " "));
|
||||
} catch (error) {
|
||||
console.error("门店名称解码失败", error);
|
||||
return text;
|
||||
}
|
||||
};
|
||||
|
||||
const onMenuSelect = (menu) => {
|
||||
if (menu.key === "nearbyStores") {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
const url = menuRoutes[menu.key];
|
||||
if (!url) {
|
||||
uni.showToast({
|
||||
title: "功能开发中",
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
uni.navigateTo({
|
||||
url: buildStorePageUrl(url),
|
||||
});
|
||||
};
|
||||
|
||||
const toProductDetail = (product) => {
|
||||
uni.navigateTo({
|
||||
url: buildStorePageUrl(
|
||||
"/pages/coin/product-detail",
|
||||
`id=${encodeURIComponent(product.id)}`
|
||||
),
|
||||
});
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const storeId = String(options.storeId || "");
|
||||
if (!/^\d+$/.test(storeId) || Number(storeId) <= 0) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
selectedStoreId.value = storeId;
|
||||
selectedStoreName.value = decodeRouteText(options.storeName);
|
||||
loadCoinSummary();
|
||||
loadProducts({ reset: true });
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadProducts">
|
||||
<template #header>
|
||||
<CoinHeader title="我的金币" :subtitle="selectedStoreName" />
|
||||
</template>
|
||||
<view class="coin-page">
|
||||
<CoinBalancePanel
|
||||
:cumulative="coinSummary.cumulative"
|
||||
:available="coinSummary.available"
|
||||
/>
|
||||
<CoinQuickMenu :menus="quickMenus" @select="onMenuSelect" />
|
||||
<OfflineExchangeNotice />
|
||||
<view class="reward-section">
|
||||
<view class="reward-grid">
|
||||
<view
|
||||
v-for="product in rewardProducts"
|
||||
:key="product.id"
|
||||
class="reward-grid__item"
|
||||
@click="toProductDetail(product)"
|
||||
>
|
||||
<RewardProductCard :product="product" />
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.coin-page {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
padding-bottom: 40rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.reward-section {
|
||||
padding: 20rpx 28rpx 40rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.reward-grid {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.reward-grid__item {
|
||||
width: 336rpx;
|
||||
margin-right: 22rpx;
|
||||
margin-bottom: 20rpx;
|
||||
}
|
||||
|
||||
.reward-grid__item:nth-child(2n) {
|
||||
margin-right: 0;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,167 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import LocationPermissionState from "./components/LocationPermissionState.vue";
|
||||
import StoreCard from "./components/StoreCard.vue";
|
||||
import { getNearbyStoresAPI } from "@/apis";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const DEFAULT_STORE_IMAGE =
|
||||
"https://static.shelingxingqiu.com/shootmini/static/coin/store-photo.png";
|
||||
const showPermissionState = ref(false);
|
||||
const stores = ref([]);
|
||||
const location = ref(null);
|
||||
const page = ref(0);
|
||||
const total = ref(0);
|
||||
const loading = ref(false);
|
||||
const noMore = ref(false);
|
||||
const loaded = ref(false);
|
||||
|
||||
const getCurrentLocation = () =>
|
||||
new Promise((resolve, reject) => {
|
||||
uni.getLocation({
|
||||
type: "gcj02",
|
||||
success: resolve,
|
||||
fail: reject,
|
||||
});
|
||||
});
|
||||
|
||||
const mapStore = (item = {}) => ({
|
||||
id: item.id,
|
||||
name: item.name || "",
|
||||
address: item.address || "",
|
||||
phone: item.phone || "",
|
||||
hours: item.businessHours || "",
|
||||
image: item.coverImage || DEFAULT_STORE_IMAGE,
|
||||
});
|
||||
|
||||
const loadStores = async ({ reset = false } = {}) => {
|
||||
if (!location.value || loading.value || (!reset && noMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : page.value + 1;
|
||||
loading.value = true;
|
||||
if (reset) noMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getNearbyStoresAPI({
|
||||
...location.value,
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map(mapStore);
|
||||
stores.value = reset ? mappedList : stores.value.concat(mappedList);
|
||||
page.value = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize = Number(result?.pageSize) || PAGE_SIZE;
|
||||
total.value = Number.isFinite(totalCount) ? totalCount : 0;
|
||||
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
noMore.value = page.value >= pageCount;
|
||||
} else if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
noMore.value = stores.value.length >= totalCount;
|
||||
} else {
|
||||
noMore.value = list.length < responsePageSize;
|
||||
}
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
stores.value = [];
|
||||
page.value = 0;
|
||||
}
|
||||
console.error("加载附近门店失败", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
loaded.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
const locateAndLoadStores = async () => {
|
||||
try {
|
||||
const position = await getCurrentLocation();
|
||||
location.value = {
|
||||
longitude: position.longitude,
|
||||
latitude: position.latitude,
|
||||
};
|
||||
showPermissionState.value = false;
|
||||
await loadStores({ reset: true });
|
||||
} catch (error) {
|
||||
showPermissionState.value = true;
|
||||
loaded.value = true;
|
||||
console.error("获取定位失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
const authorizeLocation = () => {
|
||||
uni.openSetting({
|
||||
success: locateAndLoadStores,
|
||||
fail: locateAndLoadStores,
|
||||
});
|
||||
};
|
||||
|
||||
// 选择门店后替换当前页面,返回时直接回到进入金币模块前的页面。
|
||||
const selectStore = (store) => {
|
||||
const storeId = String(store?.id || "");
|
||||
if (!/^\d+$/.test(storeId) || Number(storeId) <= 0) {
|
||||
uni.showToast({
|
||||
title: "门店信息无效",
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
const storeName = encodeURIComponent(store?.name || "");
|
||||
uni.redirectTo({
|
||||
url: `/pages/coin/index?storeId=${encodeURIComponent(storeId)}&storeName=${storeName}`,
|
||||
});
|
||||
};
|
||||
|
||||
onLoad(locateAndLoadStores);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadStores">
|
||||
<template #header>
|
||||
<CoinHeader title="附近门店" />
|
||||
</template>
|
||||
<view class="stores-page">
|
||||
<LocationPermissionState
|
||||
v-if="showPermissionState"
|
||||
@authorize="authorizeLocation"
|
||||
/>
|
||||
<template v-else>
|
||||
<StoreCard
|
||||
v-for="store in stores"
|
||||
:key="store.id"
|
||||
:store="store"
|
||||
@select="selectStore"
|
||||
/>
|
||||
<text v-if="loaded && !stores.length" class="stores-page__more">
|
||||
附近暂无门店~
|
||||
</text>
|
||||
<text v-else-if="noMore" class="stores-page__more">没有更多门店了~</text>
|
||||
</template>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.stores-page {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
padding-bottom: 54rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.stores-page__more {
|
||||
display: block;
|
||||
width: 650rpx;
|
||||
margin: 26rpx auto 0;
|
||||
color: rgba(255, 255, 255, 0.72);
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
text-align: left;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,144 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import ProductHeroSwiper from "./components/ProductHeroSwiper.vue";
|
||||
import OfflineExchangeNotice from "./components/OfflineExchangeNotice.vue";
|
||||
import { getGiftDetailAPI } from "@/apis";
|
||||
|
||||
const productDetail = ref({
|
||||
name: "",
|
||||
coinPrice: 0,
|
||||
stock: 0,
|
||||
images: [],
|
||||
descriptions: [],
|
||||
});
|
||||
|
||||
const loadProductDetail = async (id) => {
|
||||
try {
|
||||
const result = await getGiftDetailAPI(id);
|
||||
const images = Array.isArray(result?.images)
|
||||
? result.images
|
||||
.slice()
|
||||
.sort((first, second) =>
|
||||
(Number(first?.sort_order) || 0) - (Number(second?.sort_order) || 0)
|
||||
)
|
||||
.map((item) => item?.image_url)
|
||||
.filter(Boolean)
|
||||
: [];
|
||||
|
||||
productDetail.value = {
|
||||
...productDetail.value,
|
||||
name: result?.name || "",
|
||||
coinPrice: Number(result?.coin_price) || 0,
|
||||
stock: Number(result?.stock) || 0,
|
||||
images,
|
||||
descriptions: result?.description
|
||||
? String(result.description).split(/\r?\n/).filter(Boolean)
|
||||
: [],
|
||||
};
|
||||
} catch (error) {
|
||||
console.error("加载礼品详情失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const id = Number(options.id);
|
||||
if (!Number.isInteger(id) || id <= 0) {
|
||||
uni.showToast({
|
||||
title: "商品参数无效",
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
loadProductDetail(id);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true">
|
||||
<template #header>
|
||||
<CoinHeader title="商品详情" />
|
||||
</template>
|
||||
<view class="product-detail">
|
||||
<ProductHeroSwiper
|
||||
:images="productDetail.images"
|
||||
/>
|
||||
<view class="product-detail__summary">
|
||||
<text class="product-detail__name">{{ productDetail.name }}</text>
|
||||
<view class="product-detail__balance">
|
||||
<text>金币:</text>
|
||||
<text class="product-detail__amount">{{ productDetail.coinPrice }}</text>
|
||||
<text>(剩余{{ productDetail.stock }}个)</text>
|
||||
</view>
|
||||
</view>
|
||||
<OfflineExchangeNotice variant="red" />
|
||||
<view class="product-detail__content">
|
||||
<text
|
||||
v-for="(description, index) in productDetail.descriptions"
|
||||
:key="index"
|
||||
class="product-detail__paragraph"
|
||||
>
|
||||
{{ description }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.product-detail {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
padding-bottom: 60rpx;
|
||||
box-sizing: border-box;
|
||||
background-color: #22222e;
|
||||
}
|
||||
|
||||
.product-detail__summary {
|
||||
padding: 30rpx 40rpx 20rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.product-detail__name {
|
||||
color: #ffd947;
|
||||
font-size: 52rpx;
|
||||
line-height: 74rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.product-detail__balance {
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
margin-top: 10rpx;
|
||||
color: rgba(255, 255, 255, 0.75);
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.product-detail__amount {
|
||||
margin-right: 6rpx;
|
||||
color: #ffffff;
|
||||
font-size: 36rpx;
|
||||
line-height: 50rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.product-detail__content {
|
||||
padding: 38rpx 40rpx 60rpx;
|
||||
box-sizing: border-box;
|
||||
border-bottom: 2rpx solid rgba(255, 217, 71, 0.05);
|
||||
}
|
||||
|
||||
.product-detail__paragraph {
|
||||
display: block;
|
||||
margin-bottom: 20rpx;
|
||||
color: rgba(255, 255, 255, 0.75);
|
||||
font-size: 26rpx;
|
||||
line-height: 40rpx;
|
||||
text-align: justify;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,133 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import CoinEmptyState from "./components/CoinEmptyState.vue";
|
||||
import { getStoreGoldRuleListAPI } from "@/apis";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const storeId = ref("");
|
||||
const coinRules = ref([]);
|
||||
const page = ref(0);
|
||||
const loading = ref(false);
|
||||
const noMore = ref(false);
|
||||
const loaded = ref(false);
|
||||
const showEmpty = computed(() => loaded.value && !coinRules.value.length);
|
||||
|
||||
const updatePaginationState = (result, list, nextPage) => {
|
||||
const currentPage = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount ?? result?.page_count);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize =
|
||||
Number(result?.pageSize ?? result?.page_size) || PAGE_SIZE;
|
||||
|
||||
page.value = currentPage;
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
noMore.value = currentPage >= pageCount;
|
||||
return;
|
||||
}
|
||||
if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
noMore.value = coinRules.value.length >= totalCount;
|
||||
return;
|
||||
}
|
||||
noMore.value = list.length < responsePageSize;
|
||||
};
|
||||
|
||||
const loadRules = async ({ reset = false } = {}) => {
|
||||
if (loading.value || (!reset && noMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : page.value + 1;
|
||||
loading.value = true;
|
||||
if (reset) noMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getStoreGoldRuleListAPI({
|
||||
storeId: storeId.value,
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map((item) => ({
|
||||
id: item.id,
|
||||
content: item.content || "",
|
||||
}));
|
||||
|
||||
coinRules.value = reset ? mappedList : coinRules.value.concat(mappedList);
|
||||
updatePaginationState(result, list, nextPage);
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
coinRules.value = [];
|
||||
page.value = 0;
|
||||
}
|
||||
console.error("加载金币规则失败", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
loaded.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const currentStoreId = String(options.storeId || "");
|
||||
if (!/^\d+$/.test(currentStoreId) || Number(currentStoreId) <= 0) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
storeId.value = currentStoreId;
|
||||
loadRules({ reset: true });
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadRules">
|
||||
<template #header>
|
||||
<CoinHeader title="金币规则" />
|
||||
</template>
|
||||
<view class="rules-page">
|
||||
<CoinEmptyState v-if="showEmpty" text="暂无金币规则。" />
|
||||
<template v-else>
|
||||
<view
|
||||
v-for="rule in coinRules"
|
||||
:key="rule.id"
|
||||
class="rules-page__item"
|
||||
>
|
||||
<rich-text class="rules-page__content" :nodes="rule.content" />
|
||||
</view>
|
||||
</template>
|
||||
<view v-if="loading" class="rules-page__status">
|
||||
<text>加载中...</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.rules-page {
|
||||
width: 100%;
|
||||
padding: 28rpx 38rpx 60rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.rules-page__item {
|
||||
margin-bottom: 26rpx;
|
||||
color: rgba(255, 255, 255, 0.88);
|
||||
font-size: 28rpx;
|
||||
line-height: 52rpx;
|
||||
text-align: justify;
|
||||
}
|
||||
|
||||
.rules-page__content {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.rules-page__status {
|
||||
padding: 12rpx 0 20rpx;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
@@ -1,9 +1,10 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
|
||||
import { laserAimAPI, laserCloseAPI } from "@/apis";
|
||||
import { aimRenewAPI, laserAimAPI, laserCloseAPI } from "@/apis";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
// import audioManager from "@/audioManager";
|
||||
|
||||
@@ -23,8 +24,56 @@ const guides = [
|
||||
];
|
||||
|
||||
const done = ref(true);
|
||||
let aimRenewTimer = null;
|
||||
let pageMounted = false;
|
||||
let pageVisible = false;
|
||||
let aimSessionVersion = 0;
|
||||
|
||||
const stopAimRenew = () => {
|
||||
if (!aimRenewTimer) return;
|
||||
clearInterval(aimRenewTimer);
|
||||
aimRenewTimer = null;
|
||||
};
|
||||
|
||||
const startAimRenew = () => {
|
||||
stopAimRenew();
|
||||
aimRenewTimer = setInterval(() => {
|
||||
aimRenewAPI();
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
const openAimSession = async (sessionVersion) => {
|
||||
try {
|
||||
await laserAimAPI();
|
||||
} catch (error) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (
|
||||
!pageMounted ||
|
||||
!pageVisible ||
|
||||
sessionVersion !== aimSessionVersion
|
||||
) {
|
||||
void laserCloseAPI().catch(() => {});
|
||||
return;
|
||||
}
|
||||
|
||||
startAimRenew();
|
||||
};
|
||||
|
||||
const stopAimSession = (closeLaser = true) => {
|
||||
const wasVisible = pageVisible;
|
||||
pageVisible = false;
|
||||
aimSessionVersion += 1;
|
||||
stopAimRenew();
|
||||
|
||||
if (closeLaser && wasVisible) {
|
||||
void laserCloseAPI().catch(() => {});
|
||||
}
|
||||
};
|
||||
|
||||
const onComplete = async () => {
|
||||
stopAimSession(false);
|
||||
await laserCloseAPI();
|
||||
uni.navigateBack();
|
||||
};
|
||||
@@ -39,14 +88,26 @@ function onReceiveMessage(messages = []) {
|
||||
});
|
||||
}
|
||||
|
||||
onMounted(async () => {
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
await laserAimAPI();
|
||||
onShow(() => {
|
||||
pageVisible = true;
|
||||
const sessionVersion = ++aimSessionVersion;
|
||||
if (pageMounted) void openAimSession(sessionVersion);
|
||||
});
|
||||
|
||||
onBeforeUnmount(async () => {
|
||||
onHide(() => {
|
||||
stopAimSession();
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
pageMounted = true;
|
||||
if (pageVisible) void openAimSession(aimSessionVersion);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
pageMounted = false;
|
||||
stopAimSession();
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
await laserCloseAPI();
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
import { bindDeviceAPIV2 } from "@/apis";
|
||||
|
||||
export function useDeviceBinding({
|
||||
token,
|
||||
confirmBindTip,
|
||||
binding,
|
||||
updateDevice,
|
||||
deviceDetails,
|
||||
refreshDeviceStatus,
|
||||
}) {
|
||||
const showBindFailurePage = () => {
|
||||
uni.hideToast();
|
||||
uni.navigateTo({
|
||||
url: "/pages/device/device-bind-failure",
|
||||
fail: (error) => {
|
||||
console.error("打开绑定失败页失败", error);
|
||||
uni.showToast({ title: "二维码不正确,请重新扫码", icon: "none" });
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
const handleScan = () => {
|
||||
uni.scanCode({
|
||||
onlyFromCamera: true,
|
||||
scanType: ["qrCode"],
|
||||
success: (result) => {
|
||||
if (!result?.result) {
|
||||
showBindFailurePage();
|
||||
return;
|
||||
}
|
||||
token.value = result.result;
|
||||
confirmBindTip.value = true;
|
||||
},
|
||||
fail: (error) => {
|
||||
const message = String(error?.errMsg || error?.message || "");
|
||||
if (/cancel|取消/i.test(message)) return;
|
||||
showBindFailurePage();
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
const confirmBind = async () => {
|
||||
if (!token.value || binding.value) return;
|
||||
binding.value = true;
|
||||
try {
|
||||
const result = await bindDeviceAPIV2(token.value);
|
||||
confirmBindTip.value = false;
|
||||
if (result?.binded) {
|
||||
uni.showToast({
|
||||
title: "设备已绑定其他账号,请解绑后再绑定",
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
const deviceId = String(result?.deviceId || "").trim();
|
||||
const deviceName = String(result?.name || result?.deviceName || "").trim();
|
||||
if (!deviceId || !deviceName) {
|
||||
confirmBindTip.value = false;
|
||||
token.value = "";
|
||||
showBindFailurePage();
|
||||
return;
|
||||
}
|
||||
const applyBoundDevice = () => {
|
||||
updateDevice(deviceId, deviceName);
|
||||
deviceDetails.value = result || {};
|
||||
void refreshDeviceStatus();
|
||||
};
|
||||
uni.navigateTo({
|
||||
url: `/pages/device/device-bind-success?deviceId=${encodeURIComponent(deviceId)}`,
|
||||
success: applyBoundDevice,
|
||||
fail: (navigationError) => {
|
||||
applyBoundDevice();
|
||||
console.error("打开绑定成功页失败", navigationError);
|
||||
uni.showToast({ title: "绑定成功,请返回查看设备", icon: "none" });
|
||||
},
|
||||
});
|
||||
} catch (error) {
|
||||
console.error("绑定设备失败", error);
|
||||
confirmBindTip.value = false;
|
||||
token.value = "";
|
||||
showBindFailurePage();
|
||||
} finally {
|
||||
binding.value = false;
|
||||
}
|
||||
};
|
||||
|
||||
return { confirmBind, handleScan, showBindFailurePage };
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
import { computed, ref } from "vue";
|
||||
import { getDeviceBatteryAPI, getMyDevicesAPI, unbindDeviceAPI } from "@/apis";
|
||||
|
||||
export const DEVICE_NAME_STORAGE_KEY = "device_name_overrides";
|
||||
|
||||
export function useDeviceStatus({
|
||||
user,
|
||||
device,
|
||||
online,
|
||||
updateDevice,
|
||||
updateOnline,
|
||||
clearDevice,
|
||||
unbindDialogVisible,
|
||||
}) {
|
||||
const deviceStatus = ref({});
|
||||
const deviceDetails = ref({});
|
||||
|
||||
const isDeviceOnline = computed(
|
||||
() => deviceStatus.value.online === true || online.value === true
|
||||
);
|
||||
const statusText = computed(() => (isDeviceOnline.value ? "已连接" : "未连接"));
|
||||
const statusClass = computed(() =>
|
||||
isDeviceOnline.value ? "device-status--online" : "device-status--offline"
|
||||
);
|
||||
const battery = computed(() => {
|
||||
const value = Number(
|
||||
deviceStatus.value.battery ?? deviceStatus.value.power ?? 0
|
||||
);
|
||||
return Number.isFinite(value) && value > 0 ? Math.min(100, value) : 0;
|
||||
});
|
||||
const batteryText = computed(() =>
|
||||
battery.value ? `${battery.value}%` : "暂无数据"
|
||||
);
|
||||
const networkText = computed(() => {
|
||||
const netType = String(deviceStatus.value.netType || "").toLowerCase();
|
||||
if (netType === "wifi") return "WiFi";
|
||||
if (netType === "4g") return "4G";
|
||||
return isDeviceOnline.value ? "在线" : "未连接";
|
||||
});
|
||||
const maskedDeviceId = computed(() => {
|
||||
const id = String(device.value.deviceId || "");
|
||||
if (!id) return "暂无设备编号";
|
||||
if (id.length <= 3) return id;
|
||||
return `${"*".repeat(Math.min(5, id.length - 3))}${id.slice(-3)}`;
|
||||
});
|
||||
const deviceRows = computed(() => [
|
||||
{ label: "设备型号", value: deviceDetails.value.model || "射灵智能弓" },
|
||||
{ label: "当前电量", value: batteryText.value },
|
||||
{ label: "连接方式", value: networkText.value },
|
||||
{ label: "设备编号", value: maskedDeviceId.value },
|
||||
]);
|
||||
|
||||
const getDeviceNameOverrides = () => {
|
||||
const value = uni.getStorageSync(DEVICE_NAME_STORAGE_KEY);
|
||||
return value && typeof value === "object" ? value : {};
|
||||
};
|
||||
|
||||
const refreshDeviceStatus = async () => {
|
||||
if (!device.value.deviceId) return;
|
||||
try {
|
||||
const result = await getDeviceBatteryAPI();
|
||||
deviceStatus.value = result || {};
|
||||
updateOnline(result?.online === true);
|
||||
} catch (error) {
|
||||
deviceStatus.value = {};
|
||||
console.log("获取设备状态失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
const syncDeviceBinding = async () => {
|
||||
if (!user.value.id) return;
|
||||
try {
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (Array.isArray(devices?.bindings) && devices.bindings.length > 0) {
|
||||
const currentDevice = devices.bindings[0];
|
||||
const nameOverrides = getDeviceNameOverrides();
|
||||
deviceDetails.value = currentDevice;
|
||||
updateDevice(
|
||||
currentDevice.deviceId,
|
||||
nameOverrides[currentDevice.deviceId] ||
|
||||
currentDevice.deviceName ||
|
||||
currentDevice.name ||
|
||||
"我的智能弓"
|
||||
);
|
||||
await refreshDeviceStatus();
|
||||
return;
|
||||
}
|
||||
clearDevice();
|
||||
deviceStatus.value = {};
|
||||
deviceDetails.value = {};
|
||||
} catch (error) {
|
||||
console.log("同步设备绑定失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
const unbindDevice = async () => {
|
||||
if (!device.value.deviceId) return;
|
||||
try {
|
||||
await unbindDeviceAPI(device.value.deviceId);
|
||||
uni.setStorageSync("calibration", false);
|
||||
clearDevice();
|
||||
deviceStatus.value = {};
|
||||
deviceDetails.value = {};
|
||||
unbindDialogVisible.value = false;
|
||||
uni.showToast({ title: "解绑成功", icon: "success" });
|
||||
} catch (error) {
|
||||
console.error("解绑设备失败", error);
|
||||
if (error?.type === "DEVICE_BIND_INVALID") {
|
||||
clearDevice();
|
||||
unbindDialogVisible.value = false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
return {
|
||||
batteryText,
|
||||
deviceDetails,
|
||||
deviceRows,
|
||||
getDeviceNameOverrides,
|
||||
isDeviceOnline,
|
||||
maskedDeviceId,
|
||||
networkText,
|
||||
refreshDeviceStatus,
|
||||
statusClass,
|
||||
statusText,
|
||||
syncDeviceBinding,
|
||||
unbindDevice,
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,156 @@
|
||||
<script setup>
|
||||
import Container from "@/components/Container.vue";
|
||||
|
||||
// 失败页由设备页进入,返回时优先回到上一页;页面栈异常时兜底回到设备页。
|
||||
const goBackToDevicePage = () => {
|
||||
const pages = getCurrentPages();
|
||||
if (pages.length > 1) {
|
||||
uni.navigateBack({ delta: 1 });
|
||||
return;
|
||||
}
|
||||
uni.redirectTo({ url: "/pages/device/my-device" });
|
||||
};
|
||||
|
||||
// 返回设备页后沿用原有扫码绑定流程,不在结果页重复处理二维码数据。
|
||||
const retryScan = () => {
|
||||
const pages = getCurrentPages();
|
||||
if (pages.length > 1) {
|
||||
uni.navigateBack({
|
||||
delta: 1,
|
||||
success: () => uni.$emit("device-bind-retry-scan"),
|
||||
});
|
||||
return;
|
||||
}
|
||||
uni.redirectTo({ url: "/pages/device/my-device?retryScan=1" });
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="device-bind-failure-page">
|
||||
<Container
|
||||
:bgType="12"
|
||||
bgColor="transparent"
|
||||
:onBack="goBackToDevicePage"
|
||||
headerClass="bind-failure-header"
|
||||
:scroll="false"
|
||||
:usePageScroll="true"
|
||||
>
|
||||
<view class="bind-failure-page">
|
||||
<view class="bind-failure-scene">
|
||||
<view class="bind-failure-hero-wrap">
|
||||
<view class="bind-failure-hero-shadow"></view>
|
||||
<image
|
||||
class="bind-failure-hero"
|
||||
src="../../static/device-assets/device-bind-failure-hero.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
</view>
|
||||
<view class="bind-failure-message">
|
||||
<text>二维码不正确,</text>
|
||||
<text>仅支持扫描射灵智能弓箭的设备二维码。</text>
|
||||
</view>
|
||||
<view class="bind-failure-retry" @click="$clickSound(retryScan)">
|
||||
<text>重新扫码</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.device-bind-failure-page {
|
||||
position: relative;
|
||||
min-height: 100vh;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
.bind-failure-header {
|
||||
position: relative;
|
||||
z-index: 20;
|
||||
pointer-events: auto;
|
||||
}
|
||||
|
||||
/* 与绑定成功页共用固定画布,页面内的视觉尺寸全部按 375 宽设计稿换算为 rpx。 */
|
||||
.bind-failure-page {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
z-index: 1;
|
||||
width: 100%;
|
||||
height: 100vh;
|
||||
overflow: hidden;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.bind-failure-scene {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.bind-failure-hero-wrap,
|
||||
.bind-failure-message,
|
||||
.bind-failure-retry {
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.bind-failure-hero-wrap {
|
||||
top: 568rpx;
|
||||
left: 244rpx;
|
||||
width: 260rpx;
|
||||
height: 222rpx;
|
||||
}
|
||||
|
||||
.bind-failure-hero-shadow {
|
||||
position: absolute;
|
||||
left: 22rpx;
|
||||
bottom: 0;
|
||||
width: 238rpx;
|
||||
height: 40rpx;
|
||||
border-radius: 50%;
|
||||
background: rgba(0, 0, 0, 0.3);
|
||||
}
|
||||
|
||||
.bind-failure-hero {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 260rpx;
|
||||
height: 222rpx;
|
||||
}
|
||||
|
||||
.bind-failure-message {
|
||||
top: 824rpx;
|
||||
left: 122rpx;
|
||||
display: flex;
|
||||
width: 504rpx;
|
||||
min-height: 80rpx;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #ffffff;
|
||||
font-family: PingFang SC-Regular;
|
||||
font-size: 28rpx;
|
||||
font-weight: normal;
|
||||
line-height: 40rpx;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.bind-failure-retry {
|
||||
top: 960rpx;
|
||||
left: 195rpx;
|
||||
display: flex;
|
||||
width: 360rpx;
|
||||
height: 70rpx;
|
||||
box-sizing: border-box;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
border: 2rpx solid #ffd947;
|
||||
border-radius: 78rpx;
|
||||
color: #ffd947;
|
||||
font-size: 26rpx;
|
||||
line-height: 26rpx;
|
||||
pointer-events: auto;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,248 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import { getDeviceDetailAPI, getHomeData } from "@/apis";
|
||||
|
||||
const bindResult = ref({
|
||||
isFirstBind: false,
|
||||
expireDate: "",
|
||||
});
|
||||
|
||||
const bindSuccessHero = computed(() =>
|
||||
bindResult.value.isFirstBind
|
||||
? "../../static/device-assets/device-bind-success-hero-first.png"
|
||||
: "../../static/device-assets/device-bind-success-hero-nonfirst.png"
|
||||
);
|
||||
const bindRewardExpireDate = computed(() => bindResult.value.expireDate);
|
||||
|
||||
// 与会员页使用相同的到期时间格式,设备详情接口本身不提供会员有效期。
|
||||
const formatVipDate = (value) => {
|
||||
if (!value) return "";
|
||||
const numericValue = Number(value);
|
||||
const timestamp = Number.isNaN(numericValue)
|
||||
? new Date(value).getTime()
|
||||
: numericValue < 1000000000000
|
||||
? numericValue * 1000
|
||||
: numericValue;
|
||||
const date = new Date(timestamp);
|
||||
if (Number.isNaN(date.getTime())) return "";
|
||||
const year = date.getFullYear();
|
||||
const month = String(date.getMonth() + 1).padStart(2, "0");
|
||||
const day = String(date.getDate()).padStart(2, "0");
|
||||
return `${year}-${month}-${day}`;
|
||||
};
|
||||
|
||||
const loadBindResult = async (deviceId) => {
|
||||
if (!deviceId) return;
|
||||
try {
|
||||
const data = await getDeviceDetailAPI(deviceId);
|
||||
if (data?.detail?.isFirstBind !== true) return;
|
||||
bindResult.value.isFirstBind = true;
|
||||
|
||||
try {
|
||||
const homeData = await getHomeData();
|
||||
bindResult.value.expireDate = formatVipDate(
|
||||
homeData?.user?.normalVipExpiredAt
|
||||
);
|
||||
} catch (error) {
|
||||
console.error("获取赠送会员有效期失败", error);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("获取设备详情失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
const toFirstTryPage = () => {
|
||||
uni.navigateTo({ url: "/pages/first-try" });
|
||||
};
|
||||
|
||||
// 成功页由设备页 navigateTo 进入,优先返回上一页;页面栈异常时兜底回到设备页。
|
||||
const goBackToDevicePage = () => {
|
||||
const pages = getCurrentPages();
|
||||
if (pages.length > 1) {
|
||||
uni.navigateBack({ delta: 1 });
|
||||
return;
|
||||
}
|
||||
uni.redirectTo({ url: "/pages/device/my-device" });
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
bindResult.value = {
|
||||
isFirstBind: false,
|
||||
expireDate: "",
|
||||
};
|
||||
void loadBindResult(options.deviceId);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="device-bind-success-page">
|
||||
<Container
|
||||
:bgType="12"
|
||||
bgColor="transparent"
|
||||
:onBack="goBackToDevicePage"
|
||||
headerClass="bind-success-header"
|
||||
:scroll="false"
|
||||
:usePageScroll="true"
|
||||
>
|
||||
<view class="bind-success-page">
|
||||
<view
|
||||
class="bind-success-scene"
|
||||
:class="{ 'bind-success-scene--first': bindResult.isFirstBind }"
|
||||
>
|
||||
<image
|
||||
class="bind-success-confetti"
|
||||
src="../../static/device-assets/device-bind-success-confetti.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<image class="bind-success-hero" :src="bindSuccessHero" mode="aspectFit" />
|
||||
<image
|
||||
class="bind-success-title-image"
|
||||
src="../../static/device-assets/device-bind-success-title.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<view v-if="bindResult.isFirstBind" class="bind-reward-card">
|
||||
<image
|
||||
class="bind-reward-gift"
|
||||
src="../../static/device-assets/device-bind-success-reward-gift.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text class="bind-reward-text">
|
||||
新设备首次绑定礼包:
|
||||
<text class="bind-reward-highlight">6个月射灵会员</text>
|
||||
已自动发放至本账号<text v-if="bindRewardExpireDate">,有效期{{ bindRewardExpireDate }}</text>。
|
||||
</text>
|
||||
</view>
|
||||
<view class="bind-success-tutorial" @click="$clickSound(toFirstTryPage)">
|
||||
<text>立即查看新手教程</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.device-bind-success-page {
|
||||
position: relative;
|
||||
min-height: 100vh;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
.bind-success-header {
|
||||
position: relative;
|
||||
z-index: 20;
|
||||
pointer-events: auto;
|
||||
}
|
||||
|
||||
/* 绑定结果页使用固定画布,背景和前景素材按蓝湖 375 x 812 画布定位。 */
|
||||
.bind-success-page {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
z-index: 1;
|
||||
width: 100%;
|
||||
height: 100vh;
|
||||
overflow: hidden;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.bind-success-scene {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.bind-success-confetti,
|
||||
.bind-success-hero,
|
||||
.bind-success-title-image,
|
||||
.bind-reward-card,
|
||||
.bind-success-tutorial {
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.bind-success-confetti {
|
||||
top: 488rpx;
|
||||
left: 78rpx;
|
||||
width: 588rpx;
|
||||
height: 508rpx;
|
||||
}
|
||||
|
||||
.bind-success-hero {
|
||||
top: 568rpx;
|
||||
left: 244rpx;
|
||||
width: 260rpx;
|
||||
height: 222rpx;
|
||||
}
|
||||
|
||||
.bind-success-scene--first .bind-success-confetti {
|
||||
top: 314rpx;
|
||||
}
|
||||
|
||||
.bind-success-scene--first .bind-success-hero {
|
||||
top: 400rpx;
|
||||
}
|
||||
|
||||
.bind-success-title-image {
|
||||
top: 828rpx;
|
||||
left: 216rpx;
|
||||
width: 316rpx;
|
||||
height: 70rpx;
|
||||
}
|
||||
|
||||
.bind-success-scene--first .bind-success-title-image {
|
||||
top: 660rpx;
|
||||
}
|
||||
|
||||
.bind-reward-card {
|
||||
top: 768rpx;
|
||||
left: 170rpx;
|
||||
width: 508rpx;
|
||||
height: 152rpx;
|
||||
box-sizing: border-box;
|
||||
padding: 16rpx 16rpx 16rpx 90rpx;
|
||||
border-radius: 16rpx 64rpx 16rpx 64rpx;
|
||||
background: rgba(0, 0, 0, 0.6);
|
||||
}
|
||||
|
||||
.bind-reward-gift {
|
||||
position: absolute;
|
||||
top: -18rpx;
|
||||
left: -100rpx;
|
||||
width: 178rpx;
|
||||
height: 176rpx;
|
||||
}
|
||||
|
||||
.bind-reward-text {
|
||||
display: block;
|
||||
width: 380rpx;
|
||||
height: 120rpx;
|
||||
color: #ffffff;
|
||||
font-family: PingFang SC-Regular;
|
||||
font-size: 28rpx;
|
||||
font-weight: normal;
|
||||
line-height: 40rpx;
|
||||
}
|
||||
|
||||
.bind-reward-highlight {
|
||||
color: #ffd947;
|
||||
}
|
||||
|
||||
.bind-success-tutorial {
|
||||
top: 960rpx;
|
||||
left: 195rpx;
|
||||
display: flex;
|
||||
width: 360rpx;
|
||||
height: 70rpx;
|
||||
box-sizing: border-box;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
border: 2rpx solid #ffd947;
|
||||
border-radius: 78rpx;
|
||||
color: #ffd947;
|
||||
font-size: 26rpx;
|
||||
line-height: 26rpx;
|
||||
pointer-events: auto;
|
||||
}
|
||||
</style>
|
||||
@@ -1,6 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
|
||||
|
||||
import { capsuleHeight } from "@/util";
|
||||
|
||||
@@ -33,11 +34,11 @@ const onScrollView = (e) => {
|
||||
>
|
||||
<image
|
||||
:style="{ opacity: addBg ? 1 : 0 }"
|
||||
src="../static/app-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<navigator open-type="navigateBack">
|
||||
<image class="header-back" src="../static/back.png" mode="widthFix" />
|
||||
<image class="header-back" src="../../static/back.png" mode="widthFix" />
|
||||
</navigator>
|
||||
<text
|
||||
:style="{ opacity: addBg ? 1 : 0, color: '#fff', fontWeight: 'bold' }"
|
||||
@@ -55,6 +56,7 @@ const onScrollView = (e) => {
|
||||
/>
|
||||
</view>
|
||||
</scroll-view>
|
||||
<DeviceChargingDialog />
|
||||
</view>
|
||||
</template>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,156 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import ModalDialog from "@/components/ModalDialog.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import { unbindDeviceByQrcodeIdAPI } from "@/apis";
|
||||
|
||||
const deviceQrcodeId = ref("");
|
||||
const showConfirmDialog = ref(false);
|
||||
const isSubmitting = ref(false);
|
||||
const isTestEnvironment = ref(false);
|
||||
|
||||
// 提交前移除用户输入中的所有空白字符,兼容复制粘贴的设备编号。
|
||||
const normalizeDeviceQrcodeId = () =>
|
||||
String(deviceQrcodeId.value ?? "").replace(/\s+/g, "");
|
||||
|
||||
const getEnvVersion = () => {
|
||||
try {
|
||||
return uni.getAccountInfoSync?.().miniProgram?.envVersion || "develop";
|
||||
} catch (error) {
|
||||
console.error("获取小程序环境失败", error);
|
||||
return "develop";
|
||||
}
|
||||
};
|
||||
|
||||
const validateDeviceQrcodeId = () => {
|
||||
const normalizedId = normalizeDeviceQrcodeId();
|
||||
deviceQrcodeId.value = normalizedId;
|
||||
const numericId = Number(normalizedId);
|
||||
|
||||
if (!/^\d+$/.test(normalizedId) || !Number.isSafeInteger(numericId) || numericId <= 0) {
|
||||
uni.showToast({
|
||||
title: "请输入正确的设备编号",
|
||||
icon: "none",
|
||||
});
|
||||
return null;
|
||||
}
|
||||
|
||||
return numericId;
|
||||
};
|
||||
|
||||
const openConfirmDialog = () => {
|
||||
if (!isTestEnvironment.value || validateDeviceQrcodeId() === null) return;
|
||||
showConfirmDialog.value = true;
|
||||
};
|
||||
|
||||
const closeConfirmDialog = () => {
|
||||
if (isSubmitting.value) return;
|
||||
showConfirmDialog.value = false;
|
||||
};
|
||||
|
||||
const confirmUnbind = async () => {
|
||||
if (isSubmitting.value) return;
|
||||
const id = validateDeviceQrcodeId();
|
||||
if (id === null) {
|
||||
showConfirmDialog.value = false;
|
||||
return;
|
||||
}
|
||||
|
||||
isSubmitting.value = true;
|
||||
try {
|
||||
await unbindDeviceByQrcodeIdAPI(id);
|
||||
showConfirmDialog.value = false;
|
||||
deviceQrcodeId.value = "";
|
||||
uni.showToast({
|
||||
title: "解绑成功",
|
||||
icon: "success",
|
||||
});
|
||||
} catch (error) {
|
||||
console.error("测试解绑设备失败", error);
|
||||
} finally {
|
||||
isSubmitting.value = false;
|
||||
}
|
||||
};
|
||||
|
||||
onLoad(() => {
|
||||
if (getEnvVersion() !== "release") {
|
||||
isTestEnvironment.value = true;
|
||||
return;
|
||||
}
|
||||
|
||||
uni.showToast({
|
||||
title: "该功能仅用于测试环境",
|
||||
icon: "none",
|
||||
});
|
||||
setTimeout(() => {
|
||||
uni.navigateBack();
|
||||
}, 1200);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container title="解绑设备" :scroll="false">
|
||||
<view v-if="isTestEnvironment" class="unbind-page">
|
||||
<view class="unbind-form">
|
||||
<input
|
||||
v-model="deviceQrcodeId"
|
||||
class="device-input"
|
||||
type="number"
|
||||
placeholder="请输入设备编号"
|
||||
placeholder-class="device-input-placeholder"
|
||||
/>
|
||||
<SButton
|
||||
width="100%"
|
||||
:rounded="40"
|
||||
:onClick="openConfirmDialog"
|
||||
>解绑</SButton>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
|
||||
<ModalDialog
|
||||
:show="showConfirmDialog"
|
||||
content="是否解绑该设备(仅用于测试环境)"
|
||||
cancelText="取消"
|
||||
confirmText="解绑"
|
||||
:onCancel="closeConfirmDialog"
|
||||
:onConfirm="confirmUnbind"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.unbind-page {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
padding: 0 72rpx;
|
||||
box-sizing: border-box;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.unbind-form {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
flex-direction: column;
|
||||
gap: 36rpx;
|
||||
}
|
||||
|
||||
.device-input {
|
||||
width: 100%;
|
||||
height: 88rpx;
|
||||
padding: 0 32rpx;
|
||||
box-sizing: border-box;
|
||||
color: #ffffff;
|
||||
font-size: 28rpx;
|
||||
background: rgba(255, 255, 255, 0.12);
|
||||
border: 2rpx solid rgba(255, 255, 255, 0.28);
|
||||
border-radius: 44rpx;
|
||||
}
|
||||
|
||||
:deep(.device-input-placeholder) {
|
||||
color: rgba(255, 255, 255, 0.55);
|
||||
}
|
||||
</style>
|
||||
+243
-66
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { computed, ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import Guide from "@/components/Guide.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import Swiper from "@/components/Swiper.vue";
|
||||
@@ -15,23 +15,32 @@ import BubbleTip from "@/components/BubbleTip.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import {
|
||||
createPractiseAPI,
|
||||
startPractiseAPI,
|
||||
endPractiseAPI,
|
||||
getPractiseAPI,
|
||||
startPractiseAPI,
|
||||
laserAimAPI,
|
||||
laserCloseAPI,
|
||||
} from "@/apis";
|
||||
import { connectMatchWebSocket, closeMatchWebSocket } from "@/matchWebsocket";
|
||||
import { sharePractiseData } from "@/canvas";
|
||||
import { wxShare, debounce } from "@/util";
|
||||
import {
|
||||
wxShare,
|
||||
debounce,
|
||||
getDistanceCheckAudioKey,
|
||||
getShootValidation,
|
||||
} from "@/util";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { user, device } = storeToRefs(store);
|
||||
const scores = ref([]);
|
||||
const isSvip = ref(false);
|
||||
const step = ref(0);
|
||||
const total = 12;
|
||||
const stepButtonTexts = [
|
||||
"开始",
|
||||
"进入下一个任务",
|
||||
"我已校准",
|
||||
"进入下一个任务",
|
||||
"我准备好了,开始",
|
||||
"",
|
||||
@@ -43,8 +52,13 @@ const practiseResult = ref({});
|
||||
const btnDisabled = ref(false);
|
||||
const practiseId = ref("");
|
||||
const showGuide = ref(false);
|
||||
const laserActive = ref(false);
|
||||
const guideSwiperIndex = ref(0);
|
||||
const sharing = ref(false);
|
||||
const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static";
|
||||
|
||||
const guideImages = [
|
||||
"https://static.shelingxingqiu.com/shootmini/static/target.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wwdpgwt9e6du.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wvv9sw4zioqk.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0ww3khaycallu.png",
|
||||
@@ -54,33 +68,102 @@ const guideImages = [
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wwr6hfjhyfn5.png",
|
||||
];
|
||||
|
||||
const calibrationGuides = [
|
||||
{
|
||||
title: "箭头面向靶子",
|
||||
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5wscg7hrfo.png",
|
||||
},
|
||||
{
|
||||
title: "摆出拉弓姿势",
|
||||
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5b7ljrhx3o.png",
|
||||
},
|
||||
{
|
||||
title: "调整瞄准器",
|
||||
src: "https://static.shelingxingqiu.com/attachment/2025-10-29/dduexjgrcxf9wjaiv4.png",
|
||||
},
|
||||
];
|
||||
|
||||
const onSwiperIndexChange = (index) => {
|
||||
if (index + 1 === guideImages.length) {
|
||||
showGuide.value = true;
|
||||
}
|
||||
guideSwiperIndex.value = index;
|
||||
showGuide.value = index + 1 === guideImages.length;
|
||||
};
|
||||
|
||||
const isGuideLastImage = computed(
|
||||
() => guideSwiperIndex.value + 1 === guideImages.length
|
||||
);
|
||||
|
||||
const currentStepButtonText = computed(() => {
|
||||
if (step.value === 1 && isGuideLastImage.value) return "去校准智能弓";
|
||||
return stepButtonTexts[step.value];
|
||||
});
|
||||
|
||||
const openCalibrationLaser = async () => {
|
||||
if (laserActive.value) return;
|
||||
await laserAimAPI();
|
||||
laserActive.value = true;
|
||||
};
|
||||
|
||||
const closeCalibrationLaser = async () => {
|
||||
if (!laserActive.value) return;
|
||||
await laserCloseAPI();
|
||||
laserActive.value = false;
|
||||
};
|
||||
|
||||
const createPractise = async (arrows) => {
|
||||
const result = await createPractiseAPI(arrows, 1);
|
||||
closeMatchWebSocket({ reason: "practice-recreate" });
|
||||
const result = await createPractiseAPI(
|
||||
arrows,
|
||||
120,
|
||||
2,
|
||||
device.value.deviceId
|
||||
);
|
||||
if (result) practiseId.value = result.id;
|
||||
if (!result?.serverAddr) {
|
||||
uni.showToast({
|
||||
title: "练习连接信息异常,请重试",
|
||||
icon: "none",
|
||||
});
|
||||
return null;
|
||||
}
|
||||
connectMatchWebSocket({
|
||||
serverAddr: result.serverAddr,
|
||||
matchId: result.id,
|
||||
userId: user.value.id,
|
||||
});
|
||||
return result;
|
||||
};
|
||||
|
||||
const onOver = async () => {
|
||||
practiseResult.value = await getPractiseAPI(practiseId.value);
|
||||
const onOver = async (message) => {
|
||||
practiseResult.value = Array.isArray(message?.details)
|
||||
? message
|
||||
: await getPractiseAPI(practiseId.value);
|
||||
start.value = false;
|
||||
};
|
||||
|
||||
const beginPractise = async () => {
|
||||
if (!practiseId.value) {
|
||||
uni.showToast({
|
||||
title: "练习未创建,请重试",
|
||||
icon: "none",
|
||||
});
|
||||
return false;
|
||||
}
|
||||
await startPractiseAPI(practiseId.value);
|
||||
return true;
|
||||
};
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
scores.value = msg.details;
|
||||
isSvip.value = msg.sVip === true;
|
||||
scores.value = Array.isArray(msg.details) ? msg.details : scores.value;
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
setTimeout(onOver, 1500);
|
||||
} else if (msg.type === MESSAGETYPESV2.TestDistance) {
|
||||
if (msg.shootData.distance / 100 >= 5) {
|
||||
audioManager.play("距离合格");
|
||||
btnDisabled.value = false;
|
||||
showGuide.value = true;
|
||||
} else audioManager.play("距离不足");
|
||||
setTimeout(() => onOver(msg), 1500);
|
||||
} else if (msg.type === MESSAGETYPESV2.TestDistance && step.value === 3) {
|
||||
const result = getShootValidation(msg.shootData);
|
||||
const isQualified = result.distanceOk && result.targetOk;
|
||||
audioManager.play(getDistanceCheckAudioKey(msg.shootData));
|
||||
btnDisabled.value = !isQualified;
|
||||
showGuide.value = isQualified;
|
||||
}
|
||||
// messages.forEach((msg) => {
|
||||
// if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
@@ -98,11 +181,23 @@ async function onReceiveMessage(msg) {
|
||||
}
|
||||
|
||||
const onClickShare = debounce(async () => {
|
||||
await sharePractiseData("shareCanvas", 1, user.value, practiseResult.value);
|
||||
await wxShare("shareCanvas");
|
||||
if (sharing.value) return;
|
||||
sharing.value = true;
|
||||
try {
|
||||
await sharePractiseData("shareCanvas", 1, user.value, practiseResult.value);
|
||||
await wxShare("shareCanvas");
|
||||
} catch (e) {
|
||||
uni.showToast({
|
||||
title: "海报生成失败,请稍后重试",
|
||||
icon: "none",
|
||||
});
|
||||
} finally {
|
||||
sharing.value = false;
|
||||
}
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
void audioManager.warmCommon();
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: true,
|
||||
});
|
||||
@@ -110,41 +205,59 @@ onMounted(() => {
|
||||
uni.$on("share-image", onClickShare);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
onBeforeUnmount(async () => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: false,
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("share-image", onClickShare);
|
||||
await closeCalibrationLaser();
|
||||
audioManager.stopAll();
|
||||
endPractiseAPI();
|
||||
closeMatchWebSocket({ reason: "practice-leave" });
|
||||
});
|
||||
|
||||
const nextStep = async () => {
|
||||
if (step.value === 0) {
|
||||
step.value = 1;
|
||||
title.value = "-凹造型";
|
||||
title.value = "-箭前准备";
|
||||
} else if (step.value === 1) {
|
||||
if (!isGuideLastImage.value) {
|
||||
guideSwiperIndex.value += 1;
|
||||
showGuide.value = guideSwiperIndex.value + 1 === guideImages.length;
|
||||
return;
|
||||
}
|
||||
showGuide.value = false;
|
||||
step.value = 2;
|
||||
// title.value = "-校准智能弓";
|
||||
await openCalibrationLaser();
|
||||
} else if (step.value === 2) {
|
||||
await closeCalibrationLaser();
|
||||
showGuide.value = false;
|
||||
btnDisabled.value = true;
|
||||
step.value = 2;
|
||||
title.value = "-感知距离";
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
if (result) practiseId.value = result.id;
|
||||
} else if (step.value === 2) {
|
||||
showGuide.value = false;
|
||||
step.value = 3;
|
||||
title.value = "-小试牛刀";
|
||||
title.value = "-感知距离";
|
||||
const result = await createPractise(total);
|
||||
if (!result) {
|
||||
btnDisabled.value = false;
|
||||
step.value = 2;
|
||||
return;
|
||||
}
|
||||
} else if (step.value === 3) {
|
||||
title.value = "小试牛刀";
|
||||
await startPractiseAPI();
|
||||
scores.value = [];
|
||||
showGuide.value = false;
|
||||
step.value = 4;
|
||||
title.value = "-小试牛刀";
|
||||
} else if (step.value === 4) {
|
||||
title.value = "小试牛刀";
|
||||
const result = await beginPractise();
|
||||
if (!result) return;
|
||||
scores.value = [];
|
||||
isSvip.value = false;
|
||||
step.value = 5;
|
||||
start.value = true;
|
||||
setTimeout(() => {
|
||||
uni.$emit("play-sound", "请开始射击");
|
||||
}, 300);
|
||||
} else if (step.value === 5) {
|
||||
} else if (step.value === 6) {
|
||||
uni.navigateBack({
|
||||
delta: 1,
|
||||
});
|
||||
@@ -159,28 +272,35 @@ const onClose = async () => {
|
||||
setTimeout(() => {
|
||||
practiseResult.value = {};
|
||||
showGuide.value = false;
|
||||
step.value = 5;
|
||||
step.value = 6;
|
||||
}, 500);
|
||||
} else {
|
||||
practiseResult.value = {};
|
||||
start.value = false;
|
||||
scores.value = [];
|
||||
step.value = 3;
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
if (result) practiseId.value = result.id;
|
||||
isSvip.value = false;
|
||||
step.value = 4;
|
||||
await createPractise(total);
|
||||
}
|
||||
};
|
||||
|
||||
const getResultTipSrc = (result = {}) => {
|
||||
const validCount = (result.details || []).filter(
|
||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||
).length;
|
||||
return `${RESULT_TIP_CDN}/${validCount < total ? "un" : ""}finish-tip.png`;
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="1" :title="title" :showBottom="step !== 4">
|
||||
<Container :bgType="1" :title="title" :showBottom="step !== 5">
|
||||
<view class="container">
|
||||
<Guide
|
||||
v-if="step !== 4"
|
||||
v-if="step !== 5"
|
||||
:type="
|
||||
step === 2
|
||||
step === 3
|
||||
? 2
|
||||
: step === 5 || (step === 0 && user.nickName.length > 6)
|
||||
: step === 6 || (step === 0 && user.nickName.length > 6)
|
||||
? 1
|
||||
: 0
|
||||
"
|
||||
@@ -196,25 +316,28 @@ const onClose = async () => {
|
||||
,这是新人必刷小任务,0基础小白也能快速掌握弓箭技巧和游戏规则哦~:)
|
||||
</text>
|
||||
<text v-if="step === 1" :style="{ fontSize: '28rpx' }"
|
||||
>这是我们人帅技高的高教练。首先,请按教练示范,尝试自己去做这些动作和手势吧。</text
|
||||
>这位就是人帅技高的高教练!接下来请跟随教练指引,做好射箭前期准备。</text
|
||||
>
|
||||
<text v-if="step === 2" :style="{ fontSize: '28rpx' }"
|
||||
>请按下方步骤完成智能弓校准,让瞄准器和靶子保持对齐。</text
|
||||
>
|
||||
<view
|
||||
class="guide-tips"
|
||||
:style="{ marginTop: '8rpx' }"
|
||||
v-if="step === 2"
|
||||
v-if="step === 3"
|
||||
>
|
||||
<text>你知道5米射程有多远吗?</text>
|
||||
<text>
|
||||
在我们的排位赛中,射程小于5米的成绩无效、哦!建议平时练习距离至少5米。现在,来边射箭边调整你的站位点吧!
|
||||
</text>
|
||||
</view>
|
||||
<view class="guide-tips" v-if="step === 3">
|
||||
<view class="guide-tips" v-if="step === 4">
|
||||
<text>一切准备就绪</text>
|
||||
<text :style="{ fontSize: '28rpx' }"
|
||||
>试着完成一个真正的弓箭手任务吧!</text
|
||||
>
|
||||
</view>
|
||||
<view class="guide-tips" v-if="step === 5">
|
||||
<view class="guide-tips" v-if="step === 6">
|
||||
<text>新手试炼场通关啦,优秀!</text>
|
||||
<text :style="{ fontSize: '28rpx' }"
|
||||
>反曲弓运动基本知识和射灵世界系统规则你已Get,是不是挺容易呀:)</text
|
||||
@@ -231,35 +354,56 @@ const onClose = async () => {
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-11-17/deas80ef1sf9td0leq.png"
|
||||
class="try-tip"
|
||||
mode="widthFix"
|
||||
v-if="step === 3"
|
||||
v-if="step === 4"
|
||||
/>
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-07-01/db0ehpz9lav58g5drl.png"
|
||||
class="try-tip"
|
||||
mode="widthFix"
|
||||
v-if="step === 5"
|
||||
v-if="step === 6"
|
||||
/>
|
||||
<view style="height: 570px" v-if="step === 1">
|
||||
<Swiper :onChange="onSwiperIndexChange" :data="guideImages" />
|
||||
<Swiper
|
||||
:current="guideSwiperIndex"
|
||||
:onChange="onSwiperIndexChange"
|
||||
:data="guideImages"
|
||||
/>
|
||||
</view>
|
||||
<ShootProgress v-if="step === 4" tips="请开始连续射箭" :start="start" />
|
||||
<TestDistance v-if="step === 2" :guide="false" />
|
||||
<view class="calibration-container" v-if="step === 2">
|
||||
<view
|
||||
v-for="(guide, index) in calibrationGuides"
|
||||
:key="guide.title"
|
||||
class="calibration-guide"
|
||||
>
|
||||
<view>
|
||||
<text>{{ index + 1 }}</text>
|
||||
<text>{{ guide.title }}</text>
|
||||
</view>
|
||||
<image :src="guide.src" mode="widthFix" />
|
||||
</view>
|
||||
<text>请完成以上步骤校准智能弓</text>
|
||||
</view>
|
||||
<ShootProgress v-if="step === 5" tips="请开始连续射箭" :start="start" />
|
||||
<TestDistance v-if="step === 3" :guide="false" :targetType="40" />
|
||||
<view
|
||||
class="user-row"
|
||||
v-if="step === 4"
|
||||
:style="{ marginBottom: step === 2 ? '40px' : '0' }"
|
||||
v-if="step === 5"
|
||||
:style="{ marginBottom: '0' }"
|
||||
>
|
||||
<Avatar :src="user.avatar" :size="35" />
|
||||
<BowPower />
|
||||
</view>
|
||||
<BowTarget
|
||||
v-if="step === 4"
|
||||
:currentRound="step === 4 ? scores.length : 0"
|
||||
:totalRound="step === 4 ? total : 0"
|
||||
v-if="step === 5"
|
||||
:currentRound="step === 5 ? scores.length : 0"
|
||||
:totalRound="step === 5 ? total : 0"
|
||||
:scores="scores"
|
||||
:isSvip="isSvip"
|
||||
:targetType="40"
|
||||
stable-shot-effect
|
||||
/>
|
||||
<ScorePanel
|
||||
v-if="step === 4"
|
||||
v-if="step === 5"
|
||||
:total="total"
|
||||
:rowCount="6"
|
||||
:arrows="scores"
|
||||
@@ -270,13 +414,7 @@ const onClose = async () => {
|
||||
:total="total"
|
||||
:onClose="onClose"
|
||||
:result="practiseResult"
|
||||
:tipSrc="`../static/${
|
||||
practiseResult.details.filter(
|
||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||
).length < total
|
||||
? 'un'
|
||||
: ''
|
||||
}finish-tip.png`"
|
||||
:tipSrc="getResultTipSrc(practiseResult)"
|
||||
/>
|
||||
<canvas class="share-canvas" id="shareCanvas" type="2d"></canvas>
|
||||
</view>
|
||||
@@ -287,7 +425,7 @@ const onClose = async () => {
|
||||
step === 1 ? "学会了,我摆得比教练还帅" : "我找到合适的点位了"
|
||||
}}</text>
|
||||
</BubbleTip>
|
||||
{{ stepButtonTexts[step] }}
|
||||
{{ currentStepButtonText }}
|
||||
</SButton>
|
||||
</template>
|
||||
</Container>
|
||||
@@ -301,4 +439,43 @@ const onClose = async () => {
|
||||
width: calc(100% - 20px);
|
||||
margin: 0 10px;
|
||||
}
|
||||
.calibration-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
.calibration-guide {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
font-size: 26rpx;
|
||||
color: #ffffff;
|
||||
margin-bottom: 15rpx;
|
||||
}
|
||||
.calibration-guide > view {
|
||||
width: 100%;
|
||||
margin: 25rpx 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.calibration-guide > view > text:first-child {
|
||||
font-size: 24rpx;
|
||||
background: #e89024;
|
||||
border-radius: 50%;
|
||||
width: 32rpx;
|
||||
height: 32rpx;
|
||||
line-height: 32rpx;
|
||||
display: block;
|
||||
text-align: center;
|
||||
margin-right: 15rpx;
|
||||
}
|
||||
.calibration-guide > image {
|
||||
width: 630rpx;
|
||||
height: 250rpx;
|
||||
}
|
||||
.calibration-container > text {
|
||||
font-size: 24rpx;
|
||||
color: #fff9;
|
||||
margin: 30rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+201
-68
@@ -1,21 +1,23 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad, onShow } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Guide from "@/components/Guide.vue";
|
||||
import GuideTwo from "@/components/GuideTwo.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import Signin from "@/components/Signin.vue";
|
||||
import CreateRoom from "@/components/CreateRoom.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import ModalDialog from "@/components/ModalDialog.vue";
|
||||
|
||||
import { getRoomAPI, joinRoomAPI, getBattleDataAPI } from "@/apis";
|
||||
import { debounce, canEenter } from "@/util";
|
||||
import { getRoomAPI, joinRoomAPI, getBattleDataAPI, getDailyCountAPI } from "@/apis";
|
||||
import { debounce, canEenter, getLimitCountText, isLimitReached } from "@/util";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, device, online, game } = storeToRefs(store);
|
||||
const { user, device, online, game, dailyCount } = storeToRefs(store);
|
||||
const { updateDailyCount } = store;
|
||||
|
||||
const showModal = ref(false);
|
||||
const showSignin = ref(false);
|
||||
@@ -24,6 +26,13 @@ const roomNumber = ref("");
|
||||
const data = ref({});
|
||||
const roomID = ref("");
|
||||
const loading = ref(false);
|
||||
const showLimitModal = ref(false);
|
||||
const createRoomLoading = ref(false);
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && !isSVip.value);
|
||||
const challengeLimitText = computed(() =>
|
||||
getLimitCountText("约战", dailyCount.value.challenge)
|
||||
);
|
||||
|
||||
const enterRoom = debounce(async (number) => {
|
||||
if (loading.value) return;
|
||||
@@ -37,6 +46,8 @@ const enterRoom = debounce(async (number) => {
|
||||
showModal.value = true;
|
||||
return;
|
||||
}
|
||||
loading.value = true;
|
||||
let keepLoading = false;
|
||||
try {
|
||||
const room = await getRoomAPI(number);
|
||||
if (!room.number) {
|
||||
@@ -55,26 +66,74 @@ const enterRoom = debounce(async (number) => {
|
||||
return;
|
||||
}
|
||||
}
|
||||
loading.value = true;
|
||||
keepLoading = true;
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + number,
|
||||
fail: () => {
|
||||
loading.value = false;
|
||||
},
|
||||
});
|
||||
} finally {
|
||||
loading.value = false;
|
||||
if (!keepLoading) loading.value = false;
|
||||
}
|
||||
});
|
||||
const onCreateRoom = async () => {
|
||||
const onCreateRoom = debounce(async () => {
|
||||
if (createRoomLoading.value) return;
|
||||
if (!canEenter(user.value, device.value, online.value)) return;
|
||||
warnning.value = "";
|
||||
showModal.value = true;
|
||||
createRoomLoading.value = true;
|
||||
try {
|
||||
const countData = await loadDailyCount();
|
||||
if (isLimitReached(countData.challenge)) {
|
||||
showLimitModal.value = true;
|
||||
return;
|
||||
}
|
||||
warnning.value = "";
|
||||
showModal.value = true;
|
||||
} finally {
|
||||
createRoomLoading.value = false;
|
||||
}
|
||||
});
|
||||
|
||||
const closeLimitModal = () => {
|
||||
showLimitModal.value = false;
|
||||
};
|
||||
|
||||
const goVipPage = () => {
|
||||
showLimitModal.value = false;
|
||||
uni.navigateTo({
|
||||
url: "/pages/member/be-vip",
|
||||
});
|
||||
};
|
||||
|
||||
const loadDailyCount = async () => {
|
||||
if (!user.value.id) return dailyCount.value;
|
||||
try {
|
||||
const result = await getDailyCountAPI();
|
||||
updateDailyCount(result);
|
||||
return result || dailyCount.value;
|
||||
} catch (error) {
|
||||
console.log("load daily count error", error);
|
||||
return dailyCount.value;
|
||||
}
|
||||
};
|
||||
const onSignin = () => {
|
||||
if (roomID.value && user.value.id) enterRoom(roomID.value);
|
||||
showSignin.value = false;
|
||||
};
|
||||
|
||||
/** 跳转到我的战绩页面,默认展示「好友约战」tab */
|
||||
const goMyRecord = () => {
|
||||
uni.navigateTo({
|
||||
url: '/pages/my-growth?tab=1',
|
||||
});
|
||||
};
|
||||
onShow(async () => {
|
||||
loading.value = false;
|
||||
if (user.value.id) {
|
||||
const result = await getBattleDataAPI();
|
||||
const [result] = await Promise.all([
|
||||
getBattleDataAPI(),
|
||||
loadDailyCount(),
|
||||
]);
|
||||
data.value = result;
|
||||
}
|
||||
});
|
||||
@@ -90,16 +149,28 @@ onLoad(async (options) => {
|
||||
<template>
|
||||
<Container title="好友约战" :showBackToGame="true">
|
||||
<view :style="{ width: '100%', height: '100%' }">
|
||||
<Guide>
|
||||
<GuideTwo>
|
||||
<view class="guide-tips">
|
||||
<text>约上朋友开几局,欢乐多,不寂寞</text>
|
||||
<text>一起练升级更快,早日加入全国排位赛!</text>
|
||||
<text class="guide-tips__main">约上朋友开几局,欢乐多,不寂寞</text>
|
||||
<text class="guide-tips__sub">一起练升级更快,早日加入全国排位赛!</text>
|
||||
</view>
|
||||
</Guide>
|
||||
</GuideTwo>
|
||||
<view class="my-data">
|
||||
<view>
|
||||
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" />
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<view
|
||||
:class="[
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">{{
|
||||
user.nickName
|
||||
}}</text>
|
||||
</view>
|
||||
<text class="my-record-btn" @click="goMyRecord">我的战绩</text>
|
||||
</view>
|
||||
<view>
|
||||
<view>
|
||||
@@ -119,16 +190,9 @@ onLoad(async (options) => {
|
||||
<view>
|
||||
<view class="stars">
|
||||
<block v-for="i in 5" :key="i">
|
||||
<image
|
||||
v-if="data.totalWinningRate >= i * 0.2"
|
||||
src="../static/star-full.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1"
|
||||
src="../static/star-half.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image v-if="data.totalWinningRate >= i * 0.2" src="../static/star-full.png" mode="widthFix" />
|
||||
<image v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1" src="../static/star-half.png"
|
||||
mode="widthFix" />
|
||||
<image v-else src="../static/star-empty.png" mode="widthFix" />
|
||||
</block>
|
||||
</view>
|
||||
@@ -139,49 +203,73 @@ onLoad(async (options) => {
|
||||
<view class="founded-room">
|
||||
<image src="../static/founded-room.png" mode="widthFix" />
|
||||
<view>
|
||||
<input
|
||||
placeholder="输入房间号"
|
||||
v-model="roomNumber"
|
||||
placeholder-style="color: #ccc"
|
||||
/>
|
||||
<view @click="enterRoom(roomNumber)">进入房间</view>
|
||||
<input placeholder="输入房间号" v-model="roomNumber" placeholder-style="color: #ccc" />
|
||||
<view @click="$clickSound(() => enterRoom(roomNumber))">进入房间</view>
|
||||
</view>
|
||||
</view>
|
||||
<view class="create-room">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image src="../static/room-notfound-title.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/room-notfound-title.png" mode="widthFix" />
|
||||
<view>
|
||||
<image :src="user.avatar" mode="widthFix" />
|
||||
<image src="../static/versus.png" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/versus.png" mode="widthFix" />
|
||||
<view>
|
||||
<image src="../static/question-mark.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<SButton width="80%" :rounded="30" :onClick="onCreateRoom">
|
||||
<view v-if="challengeLimitText" class="pp-text">
|
||||
{{ challengeLimitText }}
|
||||
</view>
|
||||
<SButton
|
||||
width="80%"
|
||||
:rounded="30"
|
||||
:disabled="createRoomLoading"
|
||||
:onClick="() => { $clickSound(); return onCreateRoom(); }"
|
||||
>
|
||||
创建约战房
|
||||
</SButton>
|
||||
</view>
|
||||
</view>
|
||||
<SModal
|
||||
:show="showModal"
|
||||
:onClose="() => (showModal = false)"
|
||||
height="716rpx"
|
||||
>
|
||||
<SModal :show="showModal" :onClose="() => (showModal = false)" height="716rpx">
|
||||
<view v-if="warnning" class="warnning">
|
||||
{{ warnning }}
|
||||
</view>
|
||||
<CreateRoom v-if="!warnning" :onConfirm="() => (showModal = false)" />
|
||||
<!-- showModal 关闭时立即销毁组件,重开时重建,确保选项重置为 0 -->
|
||||
<CreateRoom v-if="!warnning && showModal" :onConfirm="() => (showModal = false)" />
|
||||
</SModal>
|
||||
<Signin :show="showSignin" :onClose="onSignin" />
|
||||
</view>
|
||||
</Container>
|
||||
<ModalDialog
|
||||
:show="showLimitModal"
|
||||
:content="'今日约战次数已经用完\n开通会员可增加次数'"
|
||||
cancelText="知道了"
|
||||
confirmText="去开通"
|
||||
:onCancel="closeLimitModal"
|
||||
:onConfirm="goVipPage"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.guide-tips {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding-left: 112rpx;
|
||||
width: 100%;
|
||||
}
|
||||
.guide-tips__main {
|
||||
font-weight: 400;
|
||||
font-size: 26rpx;
|
||||
color: rgba(255, 217, 71, 0.8);
|
||||
}
|
||||
.guide-tips__sub {
|
||||
font-weight: 400;
|
||||
font-size: 22rpx;
|
||||
color: rgba(255, 255, 255, 0.8);
|
||||
margin-top: 6rpx;
|
||||
}
|
||||
|
||||
.founded-room {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -192,10 +280,12 @@ onLoad(async (options) => {
|
||||
border-radius: 10px;
|
||||
padding: 15px;
|
||||
}
|
||||
.founded-room > image {
|
||||
|
||||
.founded-room>image {
|
||||
width: 16vw;
|
||||
}
|
||||
.founded-room > view {
|
||||
|
||||
.founded-room>view {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
@@ -205,14 +295,16 @@ onLoad(async (options) => {
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
}
|
||||
.founded-room > view > input {
|
||||
|
||||
.founded-room>view>input {
|
||||
width: 70%;
|
||||
text-align: center;
|
||||
font-size: 14px;
|
||||
height: 40px;
|
||||
color: #000;
|
||||
}
|
||||
.founded-room > view > view {
|
||||
|
||||
.founded-room>view>view {
|
||||
background-color: #fed847;
|
||||
width: 30%;
|
||||
line-height: 40px;
|
||||
@@ -223,38 +315,45 @@ onLoad(async (options) => {
|
||||
color: #000;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.create-room {
|
||||
position: relative;
|
||||
margin: 15px;
|
||||
height: 50vw;
|
||||
}
|
||||
.create-room > image:first-of-type {
|
||||
|
||||
.create-room>image:first-of-type {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
}
|
||||
.create-room > image:nth-of-type(2) {
|
||||
|
||||
.create-room>image:nth-of-type(2) {
|
||||
padding: 15px;
|
||||
width: 25vw;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view:nth-child(3) {
|
||||
margin: 12vw auto;
|
||||
|
||||
.create-room>view:nth-child(3) {
|
||||
margin: 12vw auto 5vw auto;
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.create-room > view > image:first-child {
|
||||
|
||||
.create-room>view>image:first-child {
|
||||
width: 19vw;
|
||||
transform: translateY(-60%);
|
||||
border-radius: 50%;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view > image:nth-child(2) {
|
||||
|
||||
.create-room>view>image:nth-child(2) {
|
||||
width: 37vw;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view > view:nth-child(3) {
|
||||
|
||||
.create-room>view>view:nth-child(3) {
|
||||
position: relative;
|
||||
width: 19vw;
|
||||
height: 19vw;
|
||||
@@ -265,10 +364,19 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
transform: translateY(60%);
|
||||
}
|
||||
.create-room > view > view:nth-child(3) > image {
|
||||
|
||||
.create-room>view>view:nth-child(3)>image {
|
||||
width: 20px;
|
||||
margin-right: 2px;
|
||||
}
|
||||
|
||||
.pp-text{
|
||||
color: #fff;
|
||||
text-align: center;
|
||||
font-size: 22rpx;
|
||||
margin-bottom: 20rpx;
|
||||
}
|
||||
|
||||
.warnning {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
@@ -277,6 +385,7 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
color: #fff9;
|
||||
}
|
||||
|
||||
.my-data {
|
||||
width: calc(100% - 30px);
|
||||
margin: 15px;
|
||||
@@ -286,12 +395,14 @@ onLoad(async (options) => {
|
||||
overflow: hidden;
|
||||
background-color: #54431d33;
|
||||
}
|
||||
.my-data > view {
|
||||
|
||||
.my-data>view {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
color: #fff9;
|
||||
}
|
||||
.my-data > view:first-child {
|
||||
|
||||
.my-data>view:first-child {
|
||||
width: calc(100% - 30px);
|
||||
align-items: flex-end;
|
||||
padding-bottom: 15px;
|
||||
@@ -299,16 +410,33 @@ onLoad(async (options) => {
|
||||
margin: 15px;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
.my-data > view:first-child > text {
|
||||
|
||||
.my-data>view:first-child>.my-record-btn {
|
||||
font-weight: 400;
|
||||
font-size: 24rpx;
|
||||
color: #76D4FF;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
width: auto;
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
.my-data>view:first-child>.member-nickname {
|
||||
color: #fff;
|
||||
font-size: 17px;
|
||||
margin-left: 10px;
|
||||
width: 120px;
|
||||
}
|
||||
.my-data > view:last-child {
|
||||
|
||||
.my-data>view:first-child>.member-nickname__text,
|
||||
.my-data>view:first-child>.member-nickname__shine {
|
||||
font-size: 17px;
|
||||
}
|
||||
|
||||
.my-data>view:last-child {
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.my-data > view:last-child > view {
|
||||
|
||||
.my-data>view:last-child>view {
|
||||
width: 33%;
|
||||
margin-top: 15px;
|
||||
display: flex;
|
||||
@@ -316,25 +444,30 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
font-size: 12px;
|
||||
}
|
||||
.my-data > view:last-child > view > view {
|
||||
|
||||
.my-data>view:last-child>view>view {
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
.my-data > view:last-child > view > view > text:first-child {
|
||||
|
||||
.my-data>view:last-child>view>view>text:first-child {
|
||||
color: #fff;
|
||||
font-size: 20px;
|
||||
margin-right: 5px;
|
||||
transform: translateY(4px);
|
||||
}
|
||||
.my-data > view:last-child > view:nth-child(2) {
|
||||
|
||||
.my-data>view:last-child>view:nth-child(2) {
|
||||
border-left: 1px solid #48494e;
|
||||
border-right: 1px solid #48494e;
|
||||
}
|
||||
.my-data > view:last-child > view > view {
|
||||
|
||||
.my-data>view:last-child>view>view {
|
||||
display: flex;
|
||||
align-items: flex-end;
|
||||
height: 20px;
|
||||
}
|
||||
.stars > image {
|
||||
|
||||
.stars>image {
|
||||
width: 4vw;
|
||||
height: 4vw;
|
||||
margin: 0 1px;
|
||||
|
||||
+116
-29
@@ -1,31 +1,66 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
import Container from "@/components/Container.vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
const MAX_LEVEL = 100;
|
||||
const LEVEL_NODE_WIDTH_RPX = 72;
|
||||
const TRACK_PADDING_RPX = 20;
|
||||
const windowWidth = uni.getSystemInfoSync().windowWidth;
|
||||
const rpxToPx = (value) => (value * windowWidth) / 750;
|
||||
const levels = Array.from({ length: MAX_LEVEL }, (_, index) => index + 1);
|
||||
const currentLevel = computed(() => {
|
||||
const level = Number(user.value?.lvl) || 1;
|
||||
return Math.min(Math.max(level, 1), MAX_LEVEL);
|
||||
});
|
||||
const currentLevelScrollLeft = computed(() => {
|
||||
const nodeWidth = rpxToPx(LEVEL_NODE_WIDTH_RPX);
|
||||
const trackPadding = rpxToPx(TRACK_PADDING_RPX);
|
||||
const contentWidth = rpxToPx(
|
||||
TRACK_PADDING_RPX * 2 + MAX_LEVEL * LEVEL_NODE_WIDTH_RPX
|
||||
);
|
||||
const currentCenter =
|
||||
trackPadding + (currentLevel.value - 1) * nodeWidth + nodeWidth / 2;
|
||||
const targetLeft = currentCenter - windowWidth / 2;
|
||||
const maxScrollLeft = Math.max(contentWidth - windowWidth, 0);
|
||||
|
||||
return Math.min(Math.max(targetLeft, 0), maxScrollLeft);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container title="等级介绍">
|
||||
<view class="container">
|
||||
<!-- 等级进度条 -->
|
||||
<view class="level-progress">
|
||||
<view v-for="(_, index) in 10" :key="index" class="progress-dot">
|
||||
<scroll-view
|
||||
class="level-progress"
|
||||
scroll-x
|
||||
:show-scrollbar="false"
|
||||
:scroll-left="currentLevelScrollLeft"
|
||||
scroll-with-animation
|
||||
>
|
||||
<view class="level-track">
|
||||
<view
|
||||
:style="{
|
||||
backgroundColor:
|
||||
index + 1 < user.lvl
|
||||
? '#fff9'
|
||||
: index + 1 === user.lvl
|
||||
? '#fed847'
|
||||
: 'transparent',
|
||||
borderColor: index + 1 === user.lvl ? '#fed847' : '#fff9',
|
||||
}"
|
||||
/>
|
||||
<view />
|
||||
v-for="level in levels"
|
||||
:id="`level-${level}`"
|
||||
:key="level"
|
||||
:class="[
|
||||
'level-node',
|
||||
level < currentLevel ? 'level-node--done' : '',
|
||||
level === currentLevel ? 'level-node--current' : '',
|
||||
]"
|
||||
>
|
||||
<view class="level-node__top">
|
||||
<view class="level-node__dot" />
|
||||
<view v-if="level < MAX_LEVEL" class="level-node__line" />
|
||||
</view>
|
||||
<text class="level-node__label">{{ level }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</scroll-view>
|
||||
|
||||
<!-- 说明文本 -->
|
||||
<view class="body">
|
||||
@@ -65,28 +100,80 @@ const { user } = storeToRefs(store);
|
||||
|
||||
.level-progress {
|
||||
width: 100%;
|
||||
height: 32rpx;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
padding-top: 20rpx;
|
||||
padding-bottom: 40rpx;
|
||||
white-space: nowrap;
|
||||
padding: 24rpx 0 34rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.progress-dot {
|
||||
.level-track {
|
||||
display: inline-flex;
|
||||
align-items: flex-start;
|
||||
padding-left: 20rpx;
|
||||
padding-right: 20rpx;
|
||||
}
|
||||
|
||||
.level-node {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
width: 72rpx;
|
||||
flex: 0 0 72rpx;
|
||||
}
|
||||
|
||||
.level-node__top {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
}
|
||||
.progress-dot > view:first-child {
|
||||
width: 3.8vw;
|
||||
height: 3.8vw;
|
||||
|
||||
.level-node__dot {
|
||||
width: 28rpx;
|
||||
height: 28rpx;
|
||||
border-radius: 50%;
|
||||
border: 1px solid #fff9;
|
||||
border: 3rpx solid rgba(255, 255, 255, 0.45);
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.progress-dot > view:last-child {
|
||||
width: 3.8vw;
|
||||
height: 1px;
|
||||
margin: 0 2px;
|
||||
background-color: #fff9;
|
||||
|
||||
.level-node__line {
|
||||
flex: 1;
|
||||
height: 2rpx;
|
||||
background-color: rgba(255, 255, 255, 0.45);
|
||||
}
|
||||
|
||||
.level-node__label {
|
||||
width: 28rpx;
|
||||
margin-top: 14rpx;
|
||||
color: rgba(255, 255, 255, 0.45);
|
||||
font-size: 24rpx;
|
||||
line-height: 28rpx;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.level-node--done .level-node__dot {
|
||||
background-color: #ffffff;
|
||||
border-color: #ffffff;
|
||||
}
|
||||
|
||||
.level-node--done .level-node__line {
|
||||
background-color: rgba(255, 255, 255, 0.8);
|
||||
}
|
||||
|
||||
.level-node--done .level-node__label {
|
||||
color: rgba(255, 255, 255, 0.72);
|
||||
}
|
||||
|
||||
.level-node--current .level-node__dot {
|
||||
background-color: #fed847;
|
||||
border-color: #fed847;
|
||||
}
|
||||
|
||||
.level-node--current .level-node__line {
|
||||
background-color: rgba(255, 255, 255, 0.45);
|
||||
}
|
||||
|
||||
.level-node--current .level-node__label {
|
||||
color: #fed847;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.body {
|
||||
|
||||
+866
-130
File diff suppressed because it is too large
Load Diff
+92
-16
@@ -13,39 +13,87 @@ const data = ref({
|
||||
rounds: [],
|
||||
});
|
||||
const players = ref([]);
|
||||
const isLoading = ref(true);
|
||||
const loadError = ref("");
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (!options.battleId) return;
|
||||
battleId.value = options.battleId || "60510101693403136";
|
||||
const loadBattle = async () => {
|
||||
const result = await getBattleAPI(battleId.value);
|
||||
data.value = result;
|
||||
if (result.mode > 3) {
|
||||
players.value = result.resultList.map((item, index) => {
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
const p = plist.find((p) => p.id === item.userId);
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
// 以 id 为 key 建立 teams 玩家快速查找表
|
||||
const teamPlayerMap = {};
|
||||
plist.forEach((p) => { teamPlayerMap[p.id] = p; });
|
||||
|
||||
// 处理有成绩的玩家(resultList 顺序即排名顺序)
|
||||
const rankedPlayers = (result.resultList || []).map((item, index) => {
|
||||
const playerId = item.userId || item.id;
|
||||
const p = teamPlayerMap[playerId] || item;
|
||||
const arrows = new Array(12);
|
||||
result.rounds.forEach((r, index) => {
|
||||
if (r.shoots[item.userId]) {
|
||||
r.shoots[item.userId].forEach((s, index2) => {
|
||||
arrows[index2 + index * 6] = s;
|
||||
result.rounds.forEach((r, rIndex) => {
|
||||
if (r.shoots[playerId]) {
|
||||
r.shoots[playerId].forEach((s, sIndex) => {
|
||||
arrows[sIndex + rIndex * 6] = s;
|
||||
});
|
||||
}
|
||||
});
|
||||
return {
|
||||
...item,
|
||||
id: playerId,
|
||||
rank: index + 1,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
name: (p && p.name) || item.name,
|
||||
avatar: (p && p.avatar) || item.avatar || "",
|
||||
arrows,
|
||||
};
|
||||
});
|
||||
|
||||
// 追加未出现在 resultList 中的玩家(未射箭),rank=0 隐藏角标
|
||||
const rankedIds = new Set(rankedPlayers.map((p) => p.id));
|
||||
const unrankedPlayers = plist
|
||||
.filter((p) => !rankedIds.has(p.id))
|
||||
.map((p) => ({
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
arrows: [],
|
||||
totalScore: 0,
|
||||
rank: 0,
|
||||
}));
|
||||
|
||||
players.value = [...rankedPlayers, ...unrankedPlayers];
|
||||
}
|
||||
|
||||
// 数据和派生列表均已就绪后再关闭占位,避免空壳闪烁。
|
||||
isLoading.value = false;
|
||||
};
|
||||
|
||||
const requestBattle = () => {
|
||||
if (!battleId.value) return;
|
||||
|
||||
isLoading.value = true;
|
||||
loadError.value = "";
|
||||
loadBattle().catch((error) => {
|
||||
console.error("加载比赛详情失败:", error);
|
||||
loadError.value = "赛况加载失败";
|
||||
isLoading.value = false;
|
||||
});
|
||||
};
|
||||
|
||||
onLoad((options) => {
|
||||
if (!options.battleId) {
|
||||
loadError.value = "缺少比赛信息";
|
||||
isLoading.value = false;
|
||||
return;
|
||||
}
|
||||
|
||||
battleId.value = options.battleId;
|
||||
requestBattle();
|
||||
});
|
||||
|
||||
const checkBowData = (selected) => {
|
||||
if (data.value.mode <= 3) {
|
||||
uni.navigateTo({
|
||||
url: `/pages/team-bow-data?battleId=${battleId.value}&selected=${selected}`,
|
||||
url: `/pages/team-battle/team-bow-data?battleId=${battleId.value}&selected=${selected}`,
|
||||
});
|
||||
} else {
|
||||
uni.navigateTo({
|
||||
@@ -58,14 +106,26 @@ const checkBowData = (selected) => {
|
||||
<template>
|
||||
<Container title="详情">
|
||||
<view class="container">
|
||||
<view v-if="isLoading" class="page-state">
|
||||
<text>赛况加载中...</text>
|
||||
</view>
|
||||
<view
|
||||
v-else-if="loadError"
|
||||
class="page-state page-state--error"
|
||||
@click="requestBattle"
|
||||
>
|
||||
<text>{{ loadError }}</text>
|
||||
<text v-if="battleId" class="retry-text">点击重新加载</text>
|
||||
</view>
|
||||
<BattleHeader
|
||||
v-if="data.mode <= 3"
|
||||
:winner="data.winTeam"
|
||||
:blueTeam="data.teams[1] ? data.teams[1].players : []"
|
||||
:redTeam="data.teams[2] ? data.teams[2].players : []"
|
||||
:players="players"
|
||||
/>
|
||||
<view
|
||||
v-if="data.mode >= 3"
|
||||
v-if="data.mode > 3"
|
||||
class="score-header"
|
||||
:style="{ border: 'none', padding: '5px 15px' }"
|
||||
>
|
||||
@@ -76,14 +136,14 @@ const checkBowData = (selected) => {
|
||||
</view>
|
||||
</view>
|
||||
<PlayerScore2
|
||||
v-if="data.mode >= 3"
|
||||
v-if="data.mode > 3"
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:name="player.name"
|
||||
:avatar="player.avatar"
|
||||
:arrows="player.arrows"
|
||||
:totalScore="player.totalScore"
|
||||
:rank="index + 1"
|
||||
:rank="player.rank"
|
||||
/>
|
||||
<view
|
||||
v-if="data.mode <= 3"
|
||||
@@ -142,6 +202,22 @@ const checkBowData = (selected) => {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.page-state {
|
||||
min-height: 60vh;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 26rpx;
|
||||
}
|
||||
.page-state--error {
|
||||
color: rgba(255, 255, 255, 0.72);
|
||||
}
|
||||
.retry-text {
|
||||
margin-top: 16rpx;
|
||||
color: #fed847;
|
||||
}
|
||||
.score-header,
|
||||
.score-row {
|
||||
display: flex;
|
||||
|
||||
+234
-26
@@ -3,34 +3,222 @@ import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Matching from "@/components/Matching.vue";
|
||||
import RoundEndTip from "@/components/RoundEndTip.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import { matchGameAPI } from "@/apis";
|
||||
import ModalDialog from "@/components/ModalDialog.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { matchGameAPI, getBattleAPI } from "@/apis";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import { isLimitError } from "@/util";
|
||||
import { returnToBattle } from "@/utils/matchReturn";
|
||||
|
||||
const gameType = ref(0);
|
||||
const teamSize = ref(0);
|
||||
const onComplete = ref(null);
|
||||
const matchSuccess = ref(false);
|
||||
const showLimitModal = ref(false);
|
||||
const navigationPending = ref(false);
|
||||
let pageMounted = false;
|
||||
let pageVisible = false;
|
||||
let foregroundGeneration = 0;
|
||||
|
||||
/** 匹配超时计时器,用于检测 WS 消息丢失或真正超时 */
|
||||
const matchTimeoutTimer = ref(null);
|
||||
|
||||
/** 匹配超时阈值(ms),后端设置 15s 匹配,前端预留 5s 冗余 */
|
||||
const MATCH_TIMEOUT_MS = 20 * 1000;
|
||||
const MATCH_INFO_RETRY_DELAY_MS = 500;
|
||||
|
||||
/** 清除超时计时器 */
|
||||
const clearMatchTimeout = () => {
|
||||
if (matchTimeoutTimer.value) {
|
||||
clearTimeout(matchTimeoutTimer.value);
|
||||
matchTimeoutTimer.value = null;
|
||||
}
|
||||
};
|
||||
|
||||
const wait = (delay) =>
|
||||
new Promise((resolve) => {
|
||||
setTimeout(resolve, delay);
|
||||
});
|
||||
|
||||
const isCurrentForeground = (generation) =>
|
||||
pageMounted &&
|
||||
pageVisible &&
|
||||
generation === foregroundGeneration &&
|
||||
!navigationPending.value;
|
||||
|
||||
const redirectOnce = (url) =>
|
||||
new Promise((resolve, reject) => {
|
||||
if (navigationPending.value) {
|
||||
resolve(false);
|
||||
return;
|
||||
}
|
||||
|
||||
navigationPending.value = true;
|
||||
clearMatchTimeout();
|
||||
uni.redirectTo({
|
||||
url,
|
||||
success: resolve,
|
||||
fail: (error) => {
|
||||
navigationPending.value = false;
|
||||
reject(error);
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
async function queryCurrentBattle(generation) {
|
||||
try {
|
||||
return await getBattleAPI();
|
||||
} catch (error) {
|
||||
await wait(MATCH_INFO_RETRY_DELAY_MS);
|
||||
if (!isCurrentForeground(generation)) throw error;
|
||||
return getBattleAPI();
|
||||
}
|
||||
}
|
||||
|
||||
async function returnToCurrentBattle(battle) {
|
||||
if (!battle?.matchId || navigationPending.value) return false;
|
||||
return returnToBattle(battle, redirectOnce);
|
||||
}
|
||||
|
||||
async function reconcileMatchingPage(generation) {
|
||||
clearMatchTimeout();
|
||||
|
||||
let battle = null;
|
||||
try {
|
||||
battle = await queryCurrentBattle(generation);
|
||||
} catch (error) {
|
||||
if (!isCurrentForeground(generation)) return;
|
||||
console.log("resume match info error", error);
|
||||
uni.showToast({
|
||||
title: "比赛状态查询失败,请重试",
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
if (!isCurrentForeground(generation)) return;
|
||||
if (battle?.matchId) {
|
||||
try {
|
||||
await returnToCurrentBattle(battle);
|
||||
} catch (error) {
|
||||
console.log("return to current match error", error);
|
||||
uni.showToast({
|
||||
title: "进入比赛失败,请重试",
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!gameType.value || !teamSize.value) return;
|
||||
|
||||
try {
|
||||
await matchGameAPI(true, gameType.value, teamSize.value);
|
||||
if (!isCurrentForeground(generation)) return;
|
||||
matchTimeoutTimer.value = setTimeout(handleMatchTimeout, MATCH_TIMEOUT_MS);
|
||||
} catch (error) {
|
||||
if (!isCurrentForeground(generation)) return;
|
||||
clearMatchTimeout();
|
||||
if (isLimitError(error)) {
|
||||
showLimitModal.value = true;
|
||||
return;
|
||||
}
|
||||
uni.navigateBack();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 超时处理:查询后端是否已分配对局
|
||||
* - 有对局 → WS 消息丢失场景,自动跳入
|
||||
* - 无对局 → 真正超时,提示用户并返回大厅
|
||||
*/
|
||||
const handleMatchTimeout = async () => {
|
||||
if (!pageVisible || navigationPending.value) return;
|
||||
try {
|
||||
const battle = await getBattleAPI();
|
||||
if (battle && battle.matchId) {
|
||||
uni.showToast({ title: "匹配成功,正在进入...", icon: "none" });
|
||||
await returnToCurrentBattle(battle);
|
||||
} else {
|
||||
uni.showToast({ title: "匹配超时,请重试", icon: "none" });
|
||||
try {
|
||||
if (gameType.value && teamSize.value) {
|
||||
await matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
} catch (_) { /* 取消失败忽略 */ }
|
||||
uni.navigateBack();
|
||||
}
|
||||
} catch (e) {
|
||||
uni.showToast({ title: "匹配超时,请重试", icon: "none" });
|
||||
uni.navigateBack();
|
||||
}
|
||||
};
|
||||
|
||||
async function stopMatch() {
|
||||
uni.$showHint(3);
|
||||
}
|
||||
|
||||
const closeLimitModal = () => {
|
||||
showLimitModal.value = false;
|
||||
uni.navigateBack();
|
||||
};
|
||||
|
||||
const goVipPage = () => {
|
||||
showLimitModal.value = false;
|
||||
uni.redirectTo({
|
||||
url: "/pages/member/be-vip",
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* 取消匹配,带容错处理:
|
||||
* - 取消成功 → 返回大厅
|
||||
* - 取消失败(后端已分配对局但 WS 未到达)→ 查询并跳入当前对局
|
||||
*/
|
||||
async function cancelMatch() {
|
||||
if (navigationPending.value) return;
|
||||
foregroundGeneration += 1;
|
||||
clearMatchTimeout();
|
||||
try {
|
||||
if (gameType.value && teamSize.value) {
|
||||
await matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
uni.navigateBack();
|
||||
} catch (e) {
|
||||
// 取消匹配接口失败,尝试查询是否已被分配对局
|
||||
try {
|
||||
const battle = await getBattleAPI();
|
||||
if (battle && battle.matchId) {
|
||||
await returnToCurrentBattle(battle);
|
||||
} else {
|
||||
uni.navigateBack();
|
||||
}
|
||||
} catch (_) {
|
||||
uni.navigateBack();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (msg.type === MESSAGETYPESV2.MatchSuccess) {
|
||||
matchSuccess.value = true;
|
||||
onComplete.value = () => {
|
||||
if (gameType.value == 1) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/team-battle?battleId=${msg.id}&gameMode=2`,
|
||||
});
|
||||
} else if (gameType.value == 2) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/melee-battle?battleId=${msg.id}&gameMode=2`,
|
||||
});
|
||||
}
|
||||
};
|
||||
onComplete.value = () => {}
|
||||
}
|
||||
if (msg.type === MESSAGETYPESV2.AboutToStart) {
|
||||
if (navigationPending.value) return;
|
||||
// 收到开始消息,清除超时计时器
|
||||
clearMatchTimeout();
|
||||
// 使用后端下发的 mode 字段判断跳转目标,与好友约战(battle-room.vue)保持一致
|
||||
// mode <= 3 为团队对抗,mode > 3 为大乱斗,覆盖全部 gameType(1~5),不再遗漏
|
||||
const matchId = msg.matchId || msg.id;
|
||||
if (!matchId) return;
|
||||
const url =
|
||||
msg.mode <= 3
|
||||
? `/pages/team-battle/index?battleId=${matchId}`
|
||||
: `/pages/melee-battle?battleId=${matchId}`;
|
||||
try {
|
||||
await redirectOnce(url);
|
||||
} catch (error) {
|
||||
console.log("redirect to matched battle error", error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,35 +227,47 @@ onLoad(async (options) => {
|
||||
gameType.value = options.gameType;
|
||||
teamSize.value = options.teamSize;
|
||||
}
|
||||
if (pageMounted && pageVisible) {
|
||||
const generation = ++foregroundGeneration;
|
||||
void reconcileMatchingPage(generation);
|
||||
}
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
void audioManager.warmCommon();
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("cancelMatching", cancelMatch);
|
||||
pageMounted = true;
|
||||
if (pageVisible) void reconcileMatchingPage(foregroundGeneration);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
pageMounted = false;
|
||||
pageVisible = false;
|
||||
foregroundGeneration += 1;
|
||||
clearMatchTimeout();
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: false,
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
if (gameType.value && teamSize.value && !matchSuccess.value) {
|
||||
matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
uni.$off("cancelMatching", cancelMatch);
|
||||
});
|
||||
|
||||
onShow(async () => {
|
||||
if (gameType.value && teamSize.value) {
|
||||
matchGameAPI(true, gameType.value, teamSize.value);
|
||||
}
|
||||
onShow(() => {
|
||||
pageVisible = true;
|
||||
navigationPending.value = false;
|
||||
const generation = ++foregroundGeneration;
|
||||
clearMatchTimeout();
|
||||
if (pageMounted) void reconcileMatchingPage(generation);
|
||||
});
|
||||
|
||||
onHide(() => {
|
||||
if (gameType.value && teamSize.value && !matchSuccess.value) {
|
||||
matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
pageVisible = false;
|
||||
foregroundGeneration += 1;
|
||||
clearMatchTimeout();
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -77,6 +277,14 @@ onHide(() => {
|
||||
<Matching :stopMatch="stopMatch" :onComplete="onComplete" />
|
||||
</view>
|
||||
</Container>
|
||||
<ModalDialog
|
||||
:show="showLimitModal"
|
||||
:content="'今日排位赛次数已经用完\n开通会员可增加次数'"
|
||||
cancelText="知道了"
|
||||
confirmText="去开通"
|
||||
:onCancel="closeLimitModal"
|
||||
:onConfirm="goVipPage"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
|
||||
+436
-72
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { ref, onMounted, onBeforeUnmount, watch, nextTick, computed } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
@@ -8,18 +8,30 @@ import BattleHeader from "@/components/BattleHeader.vue";
|
||||
import PlayerScore from "@/components/PlayerScore.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import BowPower from "@/components/BowPower.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { getBattleAPI, laserCloseAPI } from "@/apis";
|
||||
import {
|
||||
closeMatchWebSocket,
|
||||
connectMatchWebSocket,
|
||||
MATCH_WS_AUDIO_ACK_EVENT,
|
||||
MATCH_WS_STATE_EVENT,
|
||||
} from "@/matchWebsocket";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import { takeMatchReturnSnapshot } from "@/utils/matchReturn";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { user, online } = storeToRefs(store);
|
||||
const title = ref("");
|
||||
const start = ref(null);
|
||||
const battleId = ref("");
|
||||
const targetType = ref(20);
|
||||
/** 对战模式:1=好友约战 2=排位赛,用于结算页跳转判断 */
|
||||
const way = ref(0);
|
||||
const currentRound = ref(1);
|
||||
const tips = ref("即将开始...");
|
||||
const players = ref([]);
|
||||
@@ -27,60 +39,361 @@ const playersSorted = ref([]);
|
||||
const playersScores = ref([]);
|
||||
const halfTimeTip = ref(false);
|
||||
const halfRest = ref(false);
|
||||
const DEFAULT_READY_TIME = 15;
|
||||
const HALF_REST_SECONDS = 20;
|
||||
const MATCH_READY_SNAPSHOT_PREFIX = "match-ready-snapshot:";
|
||||
const MATCH_STATUS_BY_TEXT = {
|
||||
MATCH_STATUS_READY: 0,
|
||||
MATCH_STATUS_STARTED: 1,
|
||||
MATCH_STATUS_END: 2,
|
||||
MATCH_STATUS_TIMEOUT: 3,
|
||||
MATCH_STATUS_UNEXPECTEDLY: 4,
|
||||
};
|
||||
const halfRestRemain = ref(HALF_REST_SECONDS);
|
||||
const readyTime = ref(DEFAULT_READY_TIME);
|
||||
let halfRestTimer = null;
|
||||
/** 控制设备离线提示弹窗的显示状态 */
|
||||
const showOfflineModal = ref(false);
|
||||
let battleEnded = false;
|
||||
let skipNextRestoreOnShow = false;
|
||||
let restoreGeneration = 0;
|
||||
|
||||
function recoverData(battleInfo, { force = false } = {}) {
|
||||
if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
|
||||
if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
|
||||
players.value = battleInfo.teams[0].players;
|
||||
start.value = battleInfo.status !== 0;
|
||||
if (battleInfo.status === 0) {
|
||||
const readyRemain = (Date.now() - battleInfo.createTime) / 1000;
|
||||
console.log(`对局已进行${readyRemain}秒`);
|
||||
if (readyRemain > 0 && readyRemain < 15) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-timer", 15 - readyRemain - 0.2);
|
||||
}, 200);
|
||||
}
|
||||
return;
|
||||
}
|
||||
tips.value =
|
||||
(battleInfo.rounds.length !== 2 ? "上" : "下") + "半场:请先射6箭";
|
||||
playersScores.value = battleInfo.rounds.map((r) => ({ ...r.shoots }));
|
||||
const totals = {};
|
||||
players.value.forEach((p) => {
|
||||
const total = playersScores.value.reduce((acc, round) => {
|
||||
const arr = round[p.id] || [];
|
||||
return acc + arr.length;
|
||||
}, 0);
|
||||
totals[p.id] = total;
|
||||
});
|
||||
playersSorted.value = players.value.slice().sort((a, b) => {
|
||||
return totals[b.id] - totals[a.id];
|
||||
});
|
||||
if (battleInfo.status === 3) {
|
||||
halfTimeTip.value = true;
|
||||
halfRest.value = true;
|
||||
tips.value = "准备下半场";
|
||||
// 剩余休息时间
|
||||
// const remain = (Date.now() - battleInfo.timeoutTime) / 1000;
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 0);
|
||||
}, 200);
|
||||
return;
|
||||
}
|
||||
if (force) {
|
||||
const remain = (Date.now() - battleInfo.current.startTime) / 1000;
|
||||
console.log(`当前轮已进行${remain}秒`);
|
||||
if (remain > 0 && remain < 90) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 90 - remain - 0.2);
|
||||
}, 200);
|
||||
}
|
||||
function clearHalfRestCountdown() {
|
||||
if (halfRestTimer) {
|
||||
clearInterval(halfRestTimer);
|
||||
halfRestTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
function leaveHalfRest() {
|
||||
clearHalfRestCountdown();
|
||||
halfTimeTip.value = false;
|
||||
halfRest.value = false;
|
||||
}
|
||||
|
||||
function getHalfRestSeconds(battleInfo) {
|
||||
const remainCandidates = [
|
||||
battleInfo?.halfRestRemain,
|
||||
battleInfo?.halfRestRemainSeconds,
|
||||
battleInfo?.restRemain,
|
||||
battleInfo?.restRemainSeconds,
|
||||
];
|
||||
|
||||
for (const item of remainCandidates) {
|
||||
const remain = Number(item);
|
||||
if (Number.isFinite(remain) && remain > 0 && remain <= HALF_REST_SECONDS) {
|
||||
return Math.ceil(remain);
|
||||
}
|
||||
}
|
||||
|
||||
const timeoutTime = normalizeTimestamp(battleInfo?.timeoutTime);
|
||||
if (timeoutTime) {
|
||||
const elapsedSeconds = Math.max(0, (Date.now() - timeoutTime) / 1000);
|
||||
return Math.max(
|
||||
0,
|
||||
Math.min(HALF_REST_SECONDS, Math.ceil(HALF_REST_SECONDS - elapsedSeconds))
|
||||
);
|
||||
}
|
||||
|
||||
const endTime = normalizeTimestamp(
|
||||
battleInfo?.halfRestEndTime ?? battleInfo?.restEndTime
|
||||
);
|
||||
if (endTime) {
|
||||
const diffSeconds = (endTime - Date.now()) / 1000;
|
||||
return Math.max(
|
||||
0,
|
||||
Math.min(HALF_REST_SECONDS, Math.ceil(diffSeconds))
|
||||
);
|
||||
}
|
||||
|
||||
return HALF_REST_SECONDS;
|
||||
}
|
||||
|
||||
function startHalfRestCountdown(seconds = HALF_REST_SECONDS) {
|
||||
clearHalfRestCountdown();
|
||||
const secondsValue = Number(seconds);
|
||||
const normalizedSeconds = Number.isFinite(secondsValue)
|
||||
? secondsValue
|
||||
: HALF_REST_SECONDS;
|
||||
halfRestRemain.value = Math.max(
|
||||
0,
|
||||
Math.min(HALF_REST_SECONDS, Math.ceil(normalizedSeconds))
|
||||
);
|
||||
|
||||
if (halfRestRemain.value <= 0) return;
|
||||
|
||||
halfRestTimer = setInterval(() => {
|
||||
if (halfRestRemain.value <= 1) {
|
||||
halfRestRemain.value = 0;
|
||||
clearHalfRestCountdown();
|
||||
return;
|
||||
}
|
||||
|
||||
halfRestRemain.value -= 1;
|
||||
}, 1000);
|
||||
}
|
||||
const currentPlayer = computed(() =>
|
||||
players.value.find((player) => String(player?.id) === String(user.value.id))
|
||||
);
|
||||
const isCurrentUserSvip = computed(() => currentPlayer.value?.sVip === true);
|
||||
|
||||
function getReadySnapshotKey(matchId) {
|
||||
return `${MATCH_READY_SNAPSHOT_PREFIX}${String(matchId || "")}`;
|
||||
}
|
||||
|
||||
function normalizeBattleInfo(battleInfo) {
|
||||
if (!battleInfo || typeof battleInfo !== "object") return battleInfo;
|
||||
|
||||
const statusText = battleInfo.statusText || battleInfo.status_text;
|
||||
if (
|
||||
(battleInfo.status === undefined ||
|
||||
battleInfo.status === null ||
|
||||
battleInfo.status === "") &&
|
||||
MATCH_STATUS_BY_TEXT[statusText] !== undefined
|
||||
) {
|
||||
return {
|
||||
...battleInfo,
|
||||
status: MATCH_STATUS_BY_TEXT[statusText],
|
||||
};
|
||||
}
|
||||
|
||||
return battleInfo;
|
||||
}
|
||||
|
||||
function normalizeTimestamp(value) {
|
||||
const numberValue = Number(value || 0);
|
||||
if (!numberValue) return 0;
|
||||
return numberValue < 1000000000000 ? numberValue * 1000 : numberValue;
|
||||
}
|
||||
|
||||
function getReadyTime(battleInfo) {
|
||||
const value = Number(battleInfo?.readyTime);
|
||||
return Number.isFinite(value) && value > 0 ? value : DEFAULT_READY_TIME;
|
||||
}
|
||||
|
||||
function getReadyRemainingSeconds(battleInfo) {
|
||||
const total = getReadyTime(battleInfo);
|
||||
const countdownStartTime = normalizeTimestamp(battleInfo?.countdownStartTime);
|
||||
if (!countdownStartTime) return total;
|
||||
|
||||
const elapsed = Math.max(0, (Date.now() - countdownStartTime) / 1000);
|
||||
console.log('11111111111111111111111111111', total, countdownStartTime, Math.max(0, (Date.now() - countdownStartTime) / 1000))
|
||||
return Math.max(0, total - elapsed);
|
||||
}
|
||||
|
||||
function hasKnownStatus(battleInfo) {
|
||||
return !(
|
||||
battleInfo?.status === undefined ||
|
||||
battleInfo?.status === null ||
|
||||
battleInfo?.status === ""
|
||||
);
|
||||
}
|
||||
|
||||
function hasStartedSnapshot(battleInfo) {
|
||||
if (hasKnownStatus(battleInfo)) return Number(battleInfo.status) !== 0;
|
||||
|
||||
const current = battleInfo?.current || {};
|
||||
return !!(
|
||||
current.playerId ||
|
||||
current.startTime ||
|
||||
current.round ||
|
||||
(Array.isArray(battleInfo?.rounds) && battleInfo.rounds.length)
|
||||
);
|
||||
}
|
||||
|
||||
function takeReadySnapshot(matchId) {
|
||||
const key = getReadySnapshotKey(matchId);
|
||||
const snapshot = uni.getStorageSync(key);
|
||||
if (snapshot) uni.removeStorageSync(key);
|
||||
return normalizeBattleInfo(snapshot);
|
||||
}
|
||||
|
||||
function reconnectMatchServer(battleInfo) {
|
||||
const status = Number(battleInfo?.status);
|
||||
if ([2, 4].includes(status)) return;
|
||||
if (!battleInfo?.serverAddr) return;
|
||||
|
||||
connectMatchWebSocket({
|
||||
serverAddr: battleInfo.serverAddr,
|
||||
matchId: battleInfo.matchId || battleId.value,
|
||||
userId: user.value.id,
|
||||
mode: battleInfo.mode,
|
||||
});
|
||||
}
|
||||
|
||||
function closeBattleServer(reason) {
|
||||
if (battleEnded) return;
|
||||
closeMatchWebSocket({ reason });
|
||||
}
|
||||
|
||||
function notifyMatchAudioAck(message) {
|
||||
if (
|
||||
message?.sequence === undefined ||
|
||||
message?.sequence === null ||
|
||||
message?.sequence === ""
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
uni.$emit(MATCH_WS_AUDIO_ACK_EVENT, {
|
||||
matchId: message.matchId || battleId.value,
|
||||
sequence: message.sequence,
|
||||
matchWsType: message.matchWsType,
|
||||
matchWsTypeName: message.matchWsTypeName,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 监听设备在线状态,大乱斗比赛进行中设备离线时弹窗提示用户
|
||||
*/
|
||||
watch(online, (newVal, oldVal) => {
|
||||
if (!newVal && oldVal && start.value === true) {
|
||||
showOfflineModal.value = true;
|
||||
}
|
||||
});
|
||||
|
||||
function recoverData(battleInfo, { force = false } = {}) {
|
||||
battleInfo = normalizeBattleInfo(battleInfo);
|
||||
if (!battleInfo) return;
|
||||
const nextTargetType = Number(battleInfo.targetType ?? battleInfo.target_type);
|
||||
if ([20, 40].includes(nextTargetType)) targetType.value = nextTargetType;
|
||||
if (battleInfo.status !== undefined) {
|
||||
battleEnded = [2, 4].includes(Number(battleInfo.status));
|
||||
}
|
||||
try {
|
||||
if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
|
||||
if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
|
||||
// 保存 way 供结算跳转时使用
|
||||
way.value = battleInfo.way ?? 0;
|
||||
|
||||
// 优先使用接口数据,否则使用缓存
|
||||
if (battleInfo.teams?.[0]?.players) {
|
||||
players.value = [...battleInfo.teams[0].players];
|
||||
} else {
|
||||
// 大乱斗可能存的是 players 列表
|
||||
// 这里的缓存逻辑根据 AboutToStart 消息结构可能不同,假设也是 teams[0]
|
||||
// 如果是从 match-page 过来的,match-page 只存了 teams[1] 和 [2] 给对抗模式
|
||||
// 大乱斗的匹配逻辑可能不同,暂时保持原样,只做安全保护
|
||||
players.value = [];
|
||||
}
|
||||
|
||||
if (hasKnownStatus(battleInfo)) {
|
||||
start.value = battleInfo.status !== 0;
|
||||
} else if (!hasStartedSnapshot(battleInfo)) {
|
||||
if (start.value !== true) start.value = false;
|
||||
return;
|
||||
} else {
|
||||
start.value = true;
|
||||
}
|
||||
|
||||
if (battleInfo.status === 0) {
|
||||
readyTime.value = getReadyTime(battleInfo);
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-timer", getReadyRemainingSeconds(battleInfo));
|
||||
}, 200);
|
||||
return;
|
||||
}
|
||||
|
||||
const rounds = Array.isArray(battleInfo.rounds) ? battleInfo.rounds : [];
|
||||
tips.value =
|
||||
(rounds.length !== 2 ? "上" : "下") + "半场:请先射6箭";
|
||||
playersScores.value = rounds.map((r) => ({ ...r.shoots }));
|
||||
const totals = {};
|
||||
players.value.forEach((p) => {
|
||||
const total = playersScores.value.reduce((acc, round) => {
|
||||
const arr = round[p.id] || [];
|
||||
return acc + arr.length;
|
||||
}, 0);
|
||||
totals[p.id] = total;
|
||||
});
|
||||
playersSorted.value = players.value.slice().sort((a, b) => {
|
||||
return totals[b.id] - totals[a.id];
|
||||
});
|
||||
if (battleInfo.status === 3) {
|
||||
halfTimeTip.value = true;
|
||||
halfRest.value = true;
|
||||
tips.value = "准备下半场";
|
||||
startHalfRestCountdown(getHalfRestSeconds(battleInfo));
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 0);
|
||||
}, 200);
|
||||
return;
|
||||
}
|
||||
leaveHalfRest();
|
||||
if (force) {
|
||||
const ackTime = normalizeTimestamp(battleInfo.current?.ackTime);
|
||||
const remain = ackTime ? Math.max(0, (Date.now() - ackTime) / 1000) : 0;
|
||||
console.log(`当前轮已进行${remain}秒`);
|
||||
if (remain > 0 && remain < 90) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 90 - remain - 0.2);
|
||||
}, 200);
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error("recoverData error:", err);
|
||||
}
|
||||
}
|
||||
|
||||
async function restoreLatestBattle() {
|
||||
if (!battleId.value) return;
|
||||
|
||||
const currentRestoreId = ++restoreGeneration;
|
||||
let result = null;
|
||||
try {
|
||||
result = normalizeBattleInfo(await getBattleAPI(battleId.value));
|
||||
} catch (err) {
|
||||
console.log("restore latest melee battle failed:", err);
|
||||
return;
|
||||
}
|
||||
if (currentRestoreId !== restoreGeneration || !result) return;
|
||||
|
||||
if (result.status === 2) {
|
||||
battleEnded = true;
|
||||
uni.showToast({
|
||||
title: "比赛已结束",
|
||||
icon: "none",
|
||||
});
|
||||
uni.navigateBack({
|
||||
delta: 2,
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
reconnectMatchServer(result);
|
||||
recoverData(result, { force: true });
|
||||
}
|
||||
|
||||
function onMatchSocketState(event) {
|
||||
if (event?.state !== "open" || event?.reconnected !== true) return;
|
||||
if (
|
||||
event.matchId &&
|
||||
battleId.value &&
|
||||
String(event.matchId) !== String(battleId.value)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
restoreLatestBattle();
|
||||
}
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.battleId) battleId.value = options.battleId;
|
||||
targetType.value = 20;
|
||||
const returnSnapshot = options.fromReturn ? takeMatchReturnSnapshot() : null;
|
||||
skipNextRestoreOnShow = false;
|
||||
if (returnSnapshot?.matchId) battleId.value = returnSnapshot.matchId;
|
||||
else if (options.battleId) battleId.value = options.battleId;
|
||||
if (returnSnapshot) {
|
||||
skipNextRestoreOnShow = true;
|
||||
reconnectMatchServer(returnSnapshot);
|
||||
recoverData(returnSnapshot, { force: true });
|
||||
return;
|
||||
}
|
||||
const readySnapshot = takeReadySnapshot(battleId.value);
|
||||
if (readySnapshot?.status === 0) {
|
||||
skipNextRestoreOnShow = true;
|
||||
reconnectMatchServer(readySnapshot);
|
||||
recoverData(readySnapshot);
|
||||
}
|
||||
// uni.enableAlertBeforeUnload({
|
||||
// message: "离开比赛可能导致比赛失败,是否继续?",
|
||||
// success: (res) => {
|
||||
@@ -91,20 +404,28 @@ onLoad(async (options) => {
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||
halfTimeTip.value = false;
|
||||
halfRest.value = false;
|
||||
if (msg.type === MESSAGETYPESV2.AboutToStart) {
|
||||
recoverData(msg);
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||
leaveHalfRest();
|
||||
recoverData(msg);
|
||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
recoverData(msg);
|
||||
if (msg.shootData?.threeConsecutive10Rings === true) {
|
||||
nextTick(() => audioManager.play("tententen", false));
|
||||
}
|
||||
} else if (msg.type === MESSAGETYPESV2.HalfRest) {
|
||||
halfTimeTip.value = true;
|
||||
halfRest.value = true;
|
||||
tips.value = "准备下半场";
|
||||
startHalfRestCountdown(getHalfRestSeconds(msg));
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
battleEnded = true;
|
||||
notifyMatchAudioAck(msg);
|
||||
setTimeout(() => {
|
||||
// 全部跳转到新结算页
|
||||
uni.redirectTo({
|
||||
url: "/pages/battle-result?battleId=" + msg.matchId,
|
||||
url: "/pages/friend-battle-result?battleId=" + msg.matchId,
|
||||
});
|
||||
}, 1000);
|
||||
}
|
||||
@@ -114,31 +435,31 @@ onMounted(async () => {
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on(MATCH_WS_STATE_EVENT, onMatchSocketState);
|
||||
await laserCloseAPI();
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: false,
|
||||
});
|
||||
restoreGeneration += 1;
|
||||
clearHalfRestCountdown();
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off(MATCH_WS_STATE_EVENT, onMatchSocketState);
|
||||
closeBattleServer("melee-battle-unmount");
|
||||
audioManager.stopAll();
|
||||
});
|
||||
|
||||
onShow(async () => {
|
||||
if (battleId.value) {
|
||||
const result = await getBattleAPI(battleId.value);
|
||||
if (result.status === 2) {
|
||||
uni.showToast({
|
||||
title: "比赛已结束",
|
||||
icon: "none",
|
||||
});
|
||||
uni.navigateBack({
|
||||
delta: 2,
|
||||
});
|
||||
} else {
|
||||
recoverData(result, { force: true });
|
||||
}
|
||||
onHide(() => {
|
||||
closeBattleServer("melee-battle-hide");
|
||||
});
|
||||
|
||||
onShow(() => {
|
||||
if (skipNextRestoreOnShow) {
|
||||
skipNextRestoreOnShow = false;
|
||||
return;
|
||||
}
|
||||
restoreLatestBattle();
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -146,13 +467,20 @@ onShow(async () => {
|
||||
<Container :title="title" :bgType="1">
|
||||
<view class="container">
|
||||
<BattleHeader v-if="!start" :players="players" />
|
||||
<TestDistance v-if="start === false" :guide="false" :isBattle="true" />
|
||||
<TestDistance
|
||||
v-if="start === false"
|
||||
:guide="false"
|
||||
:isBattle="true"
|
||||
:count="readyTime"
|
||||
:targetType="targetType"
|
||||
/>
|
||||
<ShootProgress
|
||||
:show="start"
|
||||
:start="start && !halfRest"
|
||||
:tips="tips"
|
||||
:total="90"
|
||||
:melee="true"
|
||||
:halfRest="halfRest"
|
||||
:battleId="battleId"
|
||||
/>
|
||||
<view v-if="start" class="user-row">
|
||||
@@ -166,7 +494,10 @@ onShow(async () => {
|
||||
"
|
||||
:totalRound="12"
|
||||
:scores="playersScores.map((r) => r[user.id]).flat()"
|
||||
:isSvip="isCurrentUserSvip"
|
||||
:targetType="targetType"
|
||||
:stop="halfRest"
|
||||
stable-shot-effect
|
||||
/>
|
||||
<view :style="{ paddingBottom: '20px' }">
|
||||
<PlayerScore
|
||||
@@ -180,13 +511,25 @@ onShow(async () => {
|
||||
<ScreenHint
|
||||
:show="halfTimeTip"
|
||||
mode="small"
|
||||
:onClose="() => (halfTimeTip = false)"
|
||||
>
|
||||
<view class="half-time-tip">
|
||||
<text>上半场结束,休息一下吧:)</text>
|
||||
<text>20秒后开始下半场</text>
|
||||
<text>{{ halfRestRemain }}秒后开始下半场</text>
|
||||
</view>
|
||||
</ScreenHint>
|
||||
<!-- 设备离线提示弹窗 -->
|
||||
<SModal
|
||||
:show="showOfflineModal"
|
||||
:noBg="true"
|
||||
height="360rpx"
|
||||
:onClose="() => (showOfflineModal = false)"
|
||||
>
|
||||
<view class="offline-modal">
|
||||
<text class="offline-title">设备已离线</text>
|
||||
<text class="offline-desc">检测到设备已断开连接,请检查设备后继续比赛</text>
|
||||
<SButton @click="showOfflineModal = false">我知道了</SButton>
|
||||
</view>
|
||||
</SModal>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
@@ -196,4 +539,25 @@ onShow(async () => {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.offline-modal {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding: 60rpx 40rpx 40rpx;
|
||||
gap: 24rpx;
|
||||
}
|
||||
|
||||
.offline-title {
|
||||
font-size: 36rpx;
|
||||
font-weight: bold;
|
||||
color: #FED847;
|
||||
}
|
||||
|
||||
.offline-desc {
|
||||
font-size: 28rpx;
|
||||
color: #CCCCCC;
|
||||
text-align: center;
|
||||
line-height: 1.6;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -13,13 +13,31 @@ const currentUser = ref({
|
||||
});
|
||||
const players = ref([]);
|
||||
|
||||
function getRingTotal(arrows = []) {
|
||||
return arrows.reduce((last, next) => last + (Number(next?.ring) || 0), 0);
|
||||
}
|
||||
|
||||
function getScoreLabel(score) {
|
||||
if (!score) return "";
|
||||
return score.ringX ? "X" : score.ring || "";
|
||||
}
|
||||
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
|
||||
"player-name",
|
||||
"member-nickname",
|
||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
|
||||
player.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (!options.battleId) return;
|
||||
const result = await getBattleAPI(options.battleId || "59348111700660224");
|
||||
const plist = result.teams?.[0]?.players || [];
|
||||
players.value = result.resultList.map((item, index) => {
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
const p = plist.find((p) => p.id === item.userId);
|
||||
const arrows = new Array(12);
|
||||
const p = plist.find((p) => String(p.id) === String(item.userId));
|
||||
const arrows = Array.from({ length: 12 }, () => ({}));
|
||||
result.rounds.forEach((r, index) => {
|
||||
if (r.shoots[item.userId]) {
|
||||
r.shoots[item.userId].forEach((s, index2) => {
|
||||
@@ -29,9 +47,11 @@ onLoad(async (options) => {
|
||||
});
|
||||
return {
|
||||
...item,
|
||||
...p,
|
||||
userId: item.userId,
|
||||
rank: index + 1,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
name: p?.name || item.name,
|
||||
avatar: p?.avatar || item.avatar || "",
|
||||
arrows,
|
||||
};
|
||||
});
|
||||
@@ -45,7 +65,7 @@ onLoad(async (options) => {
|
||||
<Container title="靶纸">
|
||||
<view class="container">
|
||||
<image
|
||||
src="../static/battle-header-melee.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/battle-header-melee.png"
|
||||
mode="widthFix"
|
||||
:style="{ top: '-50rpx' }"
|
||||
/>
|
||||
@@ -68,18 +88,27 @@ onLoad(async (options) => {
|
||||
class="player-bg"
|
||||
/>
|
||||
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
|
||||
<text>{{ player.name }}</text>
|
||||
<view v-if="isMember(player)" :class="getMemberNicknameClass(player)">
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else>{{ player.name }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view :style="{ marginTop: '10px' }">
|
||||
<BowTarget :scores="currentUser.arrows" />
|
||||
<BowTarget
|
||||
:scores="currentUser.arrows"
|
||||
:isSvip="currentUser.sVip === true"
|
||||
/>
|
||||
</view>
|
||||
<view class="score-text"
|
||||
><text :style="{ color: '#fed847' }">{{
|
||||
currentUser.arrows.length
|
||||
}}</text
|
||||
>支箭,共<text :style="{ color: '#fed847' }">{{
|
||||
currentUser.arrows.reduce((last, next) => last + next.ring, 0)
|
||||
getRingTotal(currentUser.arrows)
|
||||
}}</text
|
||||
>环</view
|
||||
>
|
||||
@@ -90,7 +119,7 @@ onLoad(async (options) => {
|
||||
class="score-item"
|
||||
:style="{ width: '13vw', height: '13vw' }"
|
||||
>
|
||||
{{ score.ringX ? "X" : score.ring }}
|
||||
{{ getScoreLabel(score) }}
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
@@ -149,6 +178,16 @@ onLoad(async (options) => {
|
||||
text-align: center;
|
||||
position: relative;
|
||||
}
|
||||
.players > view > .player-name {
|
||||
margin: 5px 0;
|
||||
width: 80%;
|
||||
position: relative;
|
||||
justify-content: center;
|
||||
}
|
||||
.player-name .member-nickname__text,
|
||||
.player-name .member-nickname__shine {
|
||||
font-size: 12px;
|
||||
}
|
||||
.score-text {
|
||||
width: 100%;
|
||||
color: #fff;
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import { getMemberAgreement } from "./agreementData";
|
||||
|
||||
const agreementType = ref("renew");
|
||||
|
||||
onLoad((options) => {
|
||||
agreementType.value = options.type || "renew";
|
||||
});
|
||||
|
||||
const agreement = computed(() => getMemberAgreement(agreementType.value));
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :title="agreement.navTitle">
|
||||
<scroll-view scroll-y class="agreement-page" :show-scrollbar="false">
|
||||
<view class="content">
|
||||
<view class="page-title">{{ agreement.title }}</view>
|
||||
<view v-if="agreement.meta" class="meta">{{ agreement.meta }}</view>
|
||||
|
||||
<block v-for="(item, index) in agreement.content" :key="index">
|
||||
<view v-if="item.type === 'heading'" class="section-title">
|
||||
{{ item.text }}
|
||||
</view>
|
||||
<view v-else-if="item.type === 'list'" class="list">
|
||||
<view v-for="(listItem, listIndex) in item.items" :key="listIndex" class="list-item">
|
||||
<text class="list-dot">•</text>
|
||||
<text class="list-text">{{ listItem }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view v-else class="paragraph">
|
||||
<text>{{ item.text }}</text>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
<view class="company">{{ agreement.company }}</view>
|
||||
</view>
|
||||
</scroll-view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.agreement-page {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: #ffffff;
|
||||
}
|
||||
|
||||
.content {
|
||||
padding: 30rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.page-title,
|
||||
.section-title {
|
||||
color: #333333;
|
||||
font-size: 28rpx;
|
||||
line-height: 40rpx;
|
||||
font-weight: 700;
|
||||
}
|
||||
|
||||
.page-title {
|
||||
margin-bottom: 20rpx;
|
||||
}
|
||||
|
||||
.meta {
|
||||
margin-bottom: 26rpx;
|
||||
color: #666666;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.section-title {
|
||||
margin: 42rpx 0 22rpx;
|
||||
}
|
||||
|
||||
.paragraph,
|
||||
.list-item,
|
||||
.company {
|
||||
color: #333333;
|
||||
font-size: 26rpx;
|
||||
line-height: 38rpx;
|
||||
}
|
||||
|
||||
.paragraph {
|
||||
margin-bottom: 22rpx;
|
||||
}
|
||||
|
||||
.list {
|
||||
margin-bottom: 22rpx;
|
||||
}
|
||||
|
||||
.list-item {
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
margin-bottom: 14rpx;
|
||||
}
|
||||
|
||||
.list-dot {
|
||||
width: 28rpx;
|
||||
flex-shrink: 0;
|
||||
color: #333333;
|
||||
line-height: 38rpx;
|
||||
}
|
||||
|
||||
.list-text {
|
||||
flex: 1;
|
||||
color: #333333;
|
||||
line-height: 38rpx;
|
||||
}
|
||||
|
||||
.company {
|
||||
margin-top: 42rpx;
|
||||
padding-bottom: 30rpx;
|
||||
text-align: right;
|
||||
font-weight: 700;
|
||||
}
|
||||
</style>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user