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5
.gitignore
vendored
@@ -8,6 +8,11 @@ pnpm-debug.log*
|
||||
lerna-debug.log*
|
||||
|
||||
node_modules
|
||||
.history
|
||||
.github
|
||||
openspec
|
||||
CLAUDE.md
|
||||
dosc
|
||||
.DS_Store
|
||||
dist
|
||||
*.local
|
||||
|
||||
3
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"i18n-ally.localesPaths": []
|
||||
}
|
||||
269
AGENTS.md
Normal file
@@ -0,0 +1,269 @@
|
||||
# AI Agent 企业级行为策略(Ultimate Edition)
|
||||
|
||||
## 核心目标
|
||||
|
||||
AI 应:
|
||||
|
||||
* 像高级工程师一样思考
|
||||
* 保持智能
|
||||
* 保持上下文理解能力
|
||||
* 保持组件联动能力
|
||||
* 同时避免无意义 token 消耗
|
||||
|
||||
目标不是限制 AI。
|
||||
|
||||
目标是:
|
||||
|
||||
* 智能
|
||||
* 克制
|
||||
* 稳定
|
||||
* 高效
|
||||
|
||||
---
|
||||
|
||||
# AI 工作模式
|
||||
|
||||
默认采用:
|
||||
|
||||
Think First
|
||||
Explore Second
|
||||
Modify Last
|
||||
|
||||
即:
|
||||
|
||||
1. 先理解需求
|
||||
2. 再推理可能相关文件
|
||||
3. 再最小化读取
|
||||
4. 最后修改代码
|
||||
|
||||
禁止:
|
||||
|
||||
* 无脑全项目扫描
|
||||
* 不经思考直接 grep
|
||||
* 无限递归读取
|
||||
|
||||
---
|
||||
|
||||
# 智能按需扫描(核心规则)
|
||||
|
||||
允许 AI 自动:
|
||||
|
||||
* 分析当前任务
|
||||
* 分析 import
|
||||
* 分析组件依赖
|
||||
* 分析 store 依赖
|
||||
* 分析 api 依赖
|
||||
* 分析 types 依赖
|
||||
* 分析 utils 依赖
|
||||
|
||||
允许:
|
||||
|
||||
* 自动读取直接依赖文件
|
||||
* 自动修复 import
|
||||
* 自动修复类型引用
|
||||
* 自动分析运行链路
|
||||
|
||||
但必须:
|
||||
|
||||
* 最小化扫描范围
|
||||
* 最小化 token 消耗
|
||||
* 禁止无限递归探索
|
||||
|
||||
---
|
||||
|
||||
# 扫描深度限制
|
||||
|
||||
默认最大依赖深度:
|
||||
|
||||
2 层
|
||||
|
||||
例如:
|
||||
|
||||
index.vue
|
||||
-> ProductCard.vue
|
||||
-> product.ts
|
||||
|
||||
允许读取:
|
||||
|
||||
* ProductCard.vue
|
||||
* product.ts
|
||||
|
||||
禁止继续无限扫描。
|
||||
|
||||
如果任务复杂:
|
||||
|
||||
必须先输出分析计划,
|
||||
等待确认后再扩大扫描范围。
|
||||
|
||||
---
|
||||
|
||||
# AI 自由发挥边界
|
||||
|
||||
允许:
|
||||
|
||||
* 合理重构
|
||||
* 合理组件化
|
||||
* 合理优化结构
|
||||
* 合理优化样式
|
||||
* 合理优化复用
|
||||
* 合理修复低级问题
|
||||
* 合理修复 import
|
||||
* 合理修复类型错误
|
||||
|
||||
禁止:
|
||||
|
||||
* 为了炫技重构项目
|
||||
* 无意义抽象
|
||||
* 过度设计
|
||||
* 无意义拆分
|
||||
* 无意义新增依赖
|
||||
* 自动升级依赖
|
||||
|
||||
---
|
||||
|
||||
# Token 经济策略
|
||||
|
||||
Token 应优先用于:
|
||||
|
||||
* 推理
|
||||
* 架构理解
|
||||
* 业务逻辑
|
||||
* UI 结构优化
|
||||
* 类型安全
|
||||
* 组件联动
|
||||
|
||||
禁止浪费在:
|
||||
|
||||
* 全项目 grep
|
||||
* 重复读取
|
||||
* 重复输出
|
||||
* 重复解释
|
||||
* 输出完整项目
|
||||
* 输出未修改代码
|
||||
|
||||
---
|
||||
|
||||
# 页面生成规则(Figma / uni-app)
|
||||
|
||||
允许:
|
||||
|
||||
* 自动组件化
|
||||
* 自动布局优化
|
||||
* 自动结构优化
|
||||
* 自动提取公共组件
|
||||
|
||||
优先:
|
||||
|
||||
* flex 布局
|
||||
* 可维护性
|
||||
* uni-app 最佳实践
|
||||
* 低嵌套结构
|
||||
* 高复用结构
|
||||
|
||||
禁止:
|
||||
|
||||
* div 套 div
|
||||
* 全 absolute 页面
|
||||
* 垃圾 HTML
|
||||
* 无意义嵌套
|
||||
* 内联 style 泛滥
|
||||
|
||||
---
|
||||
|
||||
# uni-app 规则
|
||||
|
||||
必须:
|
||||
|
||||
* 使用 view/text/image
|
||||
* px 转 rpx
|
||||
* 使用 script setup
|
||||
* scoped scss
|
||||
* 兼容:
|
||||
|
||||
* H5
|
||||
* 微信小程序
|
||||
* App
|
||||
|
||||
---
|
||||
|
||||
# 大任务策略
|
||||
|
||||
复杂任务:
|
||||
|
||||
必须:
|
||||
|
||||
1. 先分析
|
||||
2. 先规划
|
||||
3. 先输出方案
|
||||
4. 等待确认
|
||||
|
||||
再:
|
||||
|
||||
5. 编码
|
||||
|
||||
禁止直接进入大规模代码生成。
|
||||
|
||||
---
|
||||
|
||||
# 修改策略
|
||||
|
||||
优先:
|
||||
|
||||
* diff 修改
|
||||
* 小范围 patch
|
||||
* 保持现有架构
|
||||
* 保持现有组件体系
|
||||
* 保持现有 API 结构
|
||||
|
||||
允许:
|
||||
|
||||
* 小范围智能优化
|
||||
|
||||
禁止:
|
||||
|
||||
* 全项目重构
|
||||
* 无关文件修改
|
||||
|
||||
---
|
||||
|
||||
# 高级工程师行为模式
|
||||
|
||||
AI 应像高级工程师:
|
||||
|
||||
* 先思考
|
||||
* 再探索
|
||||
* 再修改
|
||||
|
||||
而不是:
|
||||
|
||||
* 无脑扫描器
|
||||
* Token 消耗机器
|
||||
* 低级代码生成器
|
||||
|
||||
AI 应主动:
|
||||
|
||||
* 控制扫描范围
|
||||
* 控制输出长度
|
||||
* 控制修改范围
|
||||
* 控制复杂度
|
||||
|
||||
同时保持:
|
||||
|
||||
* 智能
|
||||
* 联动能力
|
||||
* 架构理解能力
|
||||
|
||||
---
|
||||
|
||||
# 默认输出规则
|
||||
|
||||
默认:
|
||||
|
||||
* 仅输出修改部分
|
||||
* 不重复未修改代码
|
||||
* 少解释
|
||||
* 优先 patch
|
||||
* 优先 diff
|
||||
|
||||
除非用户明确要求:
|
||||
否则不要输出完整项目。
|
||||
116
doc.md
Normal file
@@ -0,0 +1,116 @@
|
||||
# 微信小程序多人协作分支管理规范
|
||||
|
||||
## 一、分支结构
|
||||
|
||||
```
|
||||
main (主分支/生产环境)
|
||||
└── test (测试分支)
|
||||
└── feature/xxx (个人开发分支)
|
||||
```
|
||||
|
||||
| 分支 | 用途 | 稳定性 |
|
||||
|------|------|--------|
|
||||
| main | 生产环境代码 | 最高,仅接受测试通过的代码合并 |
|
||||
| test | 测试环境,用于体验版发布 | 中,需验证后合并到 main |
|
||||
| feature/xxx | 个人开发分支 | 低,按需命名,如 `feature/user-center` |
|
||||
|
||||
---
|
||||
|
||||
## 二、开发流程
|
||||
|
||||
### 1. 开始开发
|
||||
|
||||
```bash
|
||||
# 确保本地 main 最新
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
# 从 main 创建自己的开发分支
|
||||
git checkout -b feature/your-name-work
|
||||
```
|
||||
|
||||
### 2. 开发阶段
|
||||
|
||||
- 在个人分支上开发功能
|
||||
- 频繁提交,保持原子性提交
|
||||
- 定期 `git pull origin main` 同步主线变更,避免合并冲突累积
|
||||
|
||||
```bash
|
||||
git add .
|
||||
git commit -m "feat: 完成xxx功能"
|
||||
```
|
||||
|
||||
### 3. 合并到 test 分支
|
||||
|
||||
```bash
|
||||
# 切换到 test
|
||||
git checkout test
|
||||
git pull origin test
|
||||
|
||||
# 合并个人分支
|
||||
git merge feature/your-name-work
|
||||
|
||||
# 推送 test 分支
|
||||
git push origin test
|
||||
```
|
||||
|
||||
### 4. 打包上传体验版
|
||||
|
||||
```bash
|
||||
# 执行打包
|
||||
npm run build
|
||||
```
|
||||
|
||||
打包完成后:
|
||||
|
||||
1. 打开 **微信开发者工具**
|
||||
2. 导入项目,选择 `dist/build/mp-weixin` 目录
|
||||
3. 在开发者工具中点击 **上传**
|
||||
4. 登录 [微信公众平台](https://mp.weixin.qq.com)
|
||||
5. 进入 **管理->版本管理**
|
||||
6. 找到刚上传的版本,点击 **选为体验版**
|
||||
|
||||
---
|
||||
|
||||
## 三、合并到 main 分支
|
||||
|
||||
当 test 分支验证通过后,将其合并到 main:
|
||||
|
||||
```bash
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
git merge origin/test
|
||||
|
||||
git push origin main
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 四、冲突处理
|
||||
|
||||
合并时如有冲突,在个人分支解决后再合并:
|
||||
|
||||
```bash
|
||||
git checkout feature/your-name-work
|
||||
git merge main
|
||||
# 解决冲突后
|
||||
git add .
|
||||
git commit -m "merge: 解决与main的冲突"
|
||||
git push origin feature/your-name-work
|
||||
|
||||
# 重新合并到 test
|
||||
git checkout test
|
||||
git merge feature/your-name-work
|
||||
git push origin test
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 五、注意事项
|
||||
|
||||
1. **禁止直接向 main 和 test 分支提交代码**,必须通过合并
|
||||
2. **每次合并前先拉取最新代码**,避免覆盖他人改动
|
||||
3. **体验版发布前确认代码已提交**,避免遗漏
|
||||
4. **开发分支命名建议**:`feature/姓名-功能名`,如 `feature/zhangsan-login`
|
||||
5. **删除已合并的开发分支**:`git branch -d feature/your-name-work`
|
||||
490
src/App.vue
@@ -1,256 +1,292 @@
|
||||
<script setup>
|
||||
import { watch } from "vue";
|
||||
import { onShow, onHide } from "@dcloudio/uni-app";
|
||||
import websocket from "@/websocket";
|
||||
import { getDeviceBatteryAPI } from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { updateUser, updateOnline } = store;
|
||||
import {
|
||||
watch
|
||||
} from "vue";
|
||||
import {
|
||||
onShow,
|
||||
onHide
|
||||
} from "@dcloudio/uni-app";
|
||||
import websocket from "@/websocket";
|
||||
import {
|
||||
getDeviceBatteryAPI
|
||||
} from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import {
|
||||
storeToRefs
|
||||
} from "pinia";
|
||||
import audioManager from "./audioManager";
|
||||
const store = useStore();
|
||||
const {
|
||||
user
|
||||
} = storeToRefs(store);
|
||||
const {
|
||||
updateUser,
|
||||
updateOnline
|
||||
} = store;
|
||||
|
||||
watch(
|
||||
() => user.value.id,
|
||||
(newVal) => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (newVal && token) {
|
||||
websocket.createWebSocket(token, (content) => {
|
||||
uni.$emit("socket-inbox", content);
|
||||
});
|
||||
}
|
||||
if (!newVal) {
|
||||
websocket.closeWebSocket();
|
||||
}
|
||||
},
|
||||
{
|
||||
deep: false, // 如果 user 是一个对象或数组,建议开启
|
||||
immediate: false, // 若想在初始化时立即执行一次回调,可开启。
|
||||
}
|
||||
);
|
||||
watch(
|
||||
() => user.value.id,
|
||||
(newVal) => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (newVal && token) {
|
||||
websocket.createWebSocket(token, onShootWsMsg);
|
||||
}
|
||||
if (!newVal) {
|
||||
websocket.closeWebSocket();
|
||||
}
|
||||
}, {
|
||||
deep: false, // 如果 user 是一个对象或数组,建议开启
|
||||
immediate: false, // 若想在初始化时立即执行一次回调,可开启。
|
||||
}
|
||||
);
|
||||
|
||||
function emitUpdateUser(value) {
|
||||
updateUser(value);
|
||||
}
|
||||
function emitUpdateUser(value) {
|
||||
updateUser(value);
|
||||
}
|
||||
|
||||
async function emitUpdateOnline() {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
}
|
||||
async function emitUpdateOnline() {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
}
|
||||
|
||||
onShow(() => {
|
||||
uni.$on("update-user", emitUpdateUser);
|
||||
uni.$on("update-online", emitUpdateOnline);
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (user.value.id && token) {
|
||||
console.log("回到前台,重新连接 websocket");
|
||||
websocket.createWebSocket(token, (content) => {
|
||||
uni.$emit("socket-inbox", content);
|
||||
});
|
||||
}
|
||||
});
|
||||
function onDeviceShoot() {
|
||||
// audioManager.play("射箭声音")
|
||||
}
|
||||
|
||||
onHide(() => {
|
||||
uni.$off("update-user", emitUpdateUser);
|
||||
uni.$off("update-online", emitUpdateOnline);
|
||||
websocket.closeWebSocket();
|
||||
});
|
||||
function onShootWsMsg(content) {
|
||||
if(content.type === 'shoot-trigger'){
|
||||
onDeviceShoot()
|
||||
}
|
||||
uni.$emit("socket-inbox", content);
|
||||
}
|
||||
|
||||
onShow(() => {
|
||||
uni.$on("update-user", emitUpdateUser);
|
||||
uni.$on("update-online", emitUpdateOnline);
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (user.value.id && token) {
|
||||
console.log("回到前台,重新连接 websocket");
|
||||
websocket.createWebSocket(token, onShootWsMsg);
|
||||
}
|
||||
});
|
||||
|
||||
onHide(() => {
|
||||
uni.$off("update-user", emitUpdateUser);
|
||||
uni.$off("update-online", emitUpdateOnline);
|
||||
websocket.closeWebSocket();
|
||||
});
|
||||
</script>
|
||||
|
||||
<style>
|
||||
page {
|
||||
-webkit-touch-callout: none;
|
||||
-webkit-user-select: none;
|
||||
user-select: none;
|
||||
background-color: #000;
|
||||
}
|
||||
page {
|
||||
-webkit-touch-callout: none;
|
||||
-webkit-user-select: none;
|
||||
user-select: none;
|
||||
background-color: #000;
|
||||
}
|
||||
|
||||
button {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: none;
|
||||
background: none;
|
||||
line-height: 1;
|
||||
outline: none;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
button {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: none;
|
||||
background: none;
|
||||
line-height: 1;
|
||||
outline: none;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
view::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
view::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
|
||||
button::after {
|
||||
border: none;
|
||||
}
|
||||
button::after {
|
||||
border: none;
|
||||
}
|
||||
|
||||
.guide-tips {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-size: 28rpx;
|
||||
}
|
||||
.guide-tips > text:first-child {
|
||||
color: #fed847;
|
||||
}
|
||||
.guide-tips > text:nth-child(2) {
|
||||
font-size: 24rpx;
|
||||
}
|
||||
.guide-tips {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-size: 28rpx;
|
||||
}
|
||||
|
||||
@keyframes fadeInOut {
|
||||
0% {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
30% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
80% {
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
.guide-tips>text:first-child {
|
||||
color: #fed847;
|
||||
}
|
||||
|
||||
.fade-in-out {
|
||||
animation: fadeInOut 1.2s ease forwards;
|
||||
}
|
||||
.guide-tips>text:nth-child(2) {
|
||||
font-size: 24rpx;
|
||||
}
|
||||
|
||||
@keyframes fadeOut {
|
||||
from {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
to {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
@keyframes fadeInOut {
|
||||
0% {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.fade-out {
|
||||
animation: fadeOut 0.3s ease forwards;
|
||||
}
|
||||
30% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
@keyframes scaleIn {
|
||||
from {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
to {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
80% {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.scale-in {
|
||||
animation: scaleIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes scaleOut {
|
||||
from {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
to {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
.fade-in-out {
|
||||
animation: fadeInOut 1.2s ease forwards;
|
||||
}
|
||||
|
||||
.scale-out {
|
||||
animation: scaleOut 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
@keyframes fadeOut {
|
||||
from {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
@keyframes rotate {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
to {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pumpIn {
|
||||
from {
|
||||
transform: scale(2);
|
||||
}
|
||||
to {
|
||||
transform: scale(1);
|
||||
}
|
||||
}
|
||||
.fade-out {
|
||||
animation: fadeOut 0.3s ease forwards;
|
||||
}
|
||||
|
||||
.pump-in {
|
||||
animation: pumpIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
@keyframes scaleIn {
|
||||
from {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.share-canvas {
|
||||
width: 300px;
|
||||
height: 530px;
|
||||
position: absolute;
|
||||
top: -1000px;
|
||||
left: 0;
|
||||
}
|
||||
to {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.truncate {
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
.scale-in {
|
||||
animation: scaleIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
|
||||
.modal {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.user-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 0 15px;
|
||||
padding-top: 7px;
|
||||
position: relative;
|
||||
}
|
||||
.half-time-tip {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
.half-time-tip > text:last-child {
|
||||
margin-top: 20px;
|
||||
color: #fff9;
|
||||
}
|
||||
.see-more {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 20rpx;
|
||||
}
|
||||
.see-more > text {
|
||||
color: #39a8ff;
|
||||
font-size: 13px;
|
||||
}
|
||||
.see-more > image {
|
||||
width: 15px;
|
||||
}
|
||||
@keyframes scaleOut {
|
||||
from {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "DINCondensed";
|
||||
src: url("https://static.shelingxingqiu.com/font/DIN-Condensed-Bold-2.ttf")
|
||||
format("truetype");
|
||||
font-weight: 700;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
to {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.scale-out {
|
||||
animation: scaleOut 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
|
||||
@keyframes rotate {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pumpIn {
|
||||
from {
|
||||
transform: scale(2);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: scale(1);
|
||||
}
|
||||
}
|
||||
|
||||
.pump-in {
|
||||
animation: pumpIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
|
||||
.share-canvas {
|
||||
width: 300px;
|
||||
height: 530px;
|
||||
position: absolute;
|
||||
top: -1000px;
|
||||
left: 0;
|
||||
}
|
||||
|
||||
.truncate {
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.modal {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.user-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 0 15px;
|
||||
padding-top: 7px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.half-time-tip {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.half-time-tip>text:last-child {
|
||||
margin-top: 20px;
|
||||
color: #fff9;
|
||||
}
|
||||
|
||||
.see-more {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 20rpx;
|
||||
}
|
||||
|
||||
.see-more>text {
|
||||
color: #39a8ff;
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.see-more>image {
|
||||
width: 15px;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "DINCondensed";
|
||||
src: url("https://static.shelingxingqiu.com/font/DIN-Condensed-Bold-2.ttf") format("truetype");
|
||||
font-weight: 700;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
</style>
|
||||
770
src/apis.js
@@ -1,554 +1,558 @@
|
||||
let BASE_URL = "https://api.shelingxingqiu.com/api/shoot"; // 默认正式版
|
||||
|
||||
try {
|
||||
const accountInfo = uni.getAccountInfoSync();
|
||||
const envVersion = accountInfo.miniProgram.envVersion;
|
||||
const accountInfo = uni.getAccountInfoSync();
|
||||
const envVersion = accountInfo.miniProgram.envVersion;
|
||||
|
||||
switch (envVersion) {
|
||||
case "develop": // 开发版
|
||||
// BASE_URL = "http://192.168.1.242:8000/api/shoot";
|
||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "trial": // 体验版
|
||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "release": // 正式版
|
||||
BASE_URL = "https://api.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
default:
|
||||
// 保持默认值
|
||||
break;
|
||||
}
|
||||
switch (envVersion) {
|
||||
case "develop": // 开发版
|
||||
// BASE_URL = "http://localhost:8000/api/shoot";
|
||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "trial": // 体验版
|
||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "release": // 正式版
|
||||
BASE_URL = "https://api.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
default:
|
||||
// 保持默认值
|
||||
break;
|
||||
}
|
||||
} catch (e) {
|
||||
console.error("获取环境信息失败,使用默认正式环境", e);
|
||||
console.error("获取环境信息失败,使用默认正式环境", e);
|
||||
}
|
||||
|
||||
function request(method, url, data = {}) {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
const header = {};
|
||||
if (token) header.Authorization = `Bearer ${token || ""}`;
|
||||
return new Promise((resolve, reject) => {
|
||||
uni.request({
|
||||
url: `${BASE_URL}${url}`,
|
||||
method,
|
||||
header,
|
||||
data,
|
||||
timeout: 10000,
|
||||
success: (res) => {
|
||||
if (res.data) {
|
||||
const { code, data, message } = res.data;
|
||||
if (code === 0) resolve(data);
|
||||
else if (message) {
|
||||
if (message.indexOf("登录身份已失效") !== -1) {
|
||||
uni.removeStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
uni.$emit("update-user");
|
||||
}
|
||||
if (message === "ROOM_FULL") {
|
||||
resolve({ full: true });
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ROOM_GAME_START") {
|
||||
resolve({ started: true });
|
||||
return;
|
||||
}
|
||||
if (url.indexOf("/user/room") !== -1 && method === "GET") {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_BATTLE_GAMING") {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "BIND_DEVICE") {
|
||||
resolve({ binded: true });
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ORDER_UNPAY") {
|
||||
uni.showToast({
|
||||
title: "当前有未支付订单",
|
||||
icon: "none",
|
||||
});
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "ROOM_EMPTY") {
|
||||
return uni.showToast({
|
||||
title: "房间已过期",
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
uni.showToast({
|
||||
title: message,
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
reject("");
|
||||
}
|
||||
},
|
||||
fail: (err) => {
|
||||
handleRequestError(err, url);
|
||||
reject(err);
|
||||
},
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
const header = {};
|
||||
if (token) header.Authorization = `Bearer ${token || ""}`;
|
||||
return new Promise((resolve, reject) => {
|
||||
uni.request({
|
||||
url: `${BASE_URL}${url}`,
|
||||
method,
|
||||
header,
|
||||
data,
|
||||
timeout: 10000,
|
||||
success: (res) => {
|
||||
if (res.data) {
|
||||
const {code, data, message} = res.data;
|
||||
if (code === 0) resolve(data);
|
||||
else if (message) {
|
||||
if (message.indexOf("登录身份已失效") !== -1) {
|
||||
uni.removeStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
uni.$emit("update-user");
|
||||
}
|
||||
if (message === "ROOM_FULL") {
|
||||
resolve({full: true});
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ROOM_GAME_START") {
|
||||
resolve({started: true});
|
||||
return;
|
||||
}
|
||||
if (url.indexOf("/user/room") !== -1 && method === "GET") {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_BATTLE_GAMING") {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "BIND_DEVICE") {
|
||||
resolve({binded: true});
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ORDER_UNPAY") {
|
||||
uni.showToast({
|
||||
title: "当前有未支付订单",
|
||||
icon: "none",
|
||||
});
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "ROOM_EMPTY") {
|
||||
return uni.showToast({
|
||||
title: "房间已过期",
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
uni.showToast({
|
||||
title: message,
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
reject("");
|
||||
}
|
||||
},
|
||||
fail: (err) => {
|
||||
handleRequestError(err, url);
|
||||
reject(err);
|
||||
},
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// 统一的错误处理函数
|
||||
function handleRequestError(err, url) {
|
||||
console.log("请求失败:", { err, url });
|
||||
console.log("请求失败:", {err, url});
|
||||
|
||||
// 根据错误类型显示不同提示
|
||||
if (err.errMsg) {
|
||||
if (err.errMsg.includes("timeout")) {
|
||||
showCustomToast("请求超时,请稍后重试", "timeout");
|
||||
} else if (err.errMsg.includes("fail")) {
|
||||
// 检查网络状态
|
||||
uni.getNetworkType({
|
||||
success: (res) => {
|
||||
if (res.networkType === "none") {
|
||||
showCustomToast("网络连接已断开,请检查网络设置", "network");
|
||||
} else {
|
||||
showCustomToast("服务器连接失败,请稍后重试", "server");
|
||||
}
|
||||
},
|
||||
fail: () => {
|
||||
showCustomToast("网络异常,请检查网络连接", "unknown");
|
||||
},
|
||||
});
|
||||
// 根据错误类型显示不同提示
|
||||
if (err.errMsg) {
|
||||
if (err.errMsg.includes("timeout")) {
|
||||
showCustomToast("请求超时,请稍后重试", "timeout");
|
||||
} else if (err.errMsg.includes("fail")) {
|
||||
// 检查网络状态
|
||||
uni.getNetworkType({
|
||||
success: (res) => {
|
||||
if (res.networkType === "none") {
|
||||
showCustomToast("网络连接已断开,请检查网络设置", "network");
|
||||
} else {
|
||||
showCustomToast("服务器连接失败,请稍后重试", "server");
|
||||
}
|
||||
},
|
||||
fail: () => {
|
||||
showCustomToast("网络异常,请检查网络连接", "unknown");
|
||||
},
|
||||
});
|
||||
} else {
|
||||
showCustomToast("请求失败,请稍后重试", "general");
|
||||
}
|
||||
} else {
|
||||
showCustomToast("请求失败,请稍后重试", "general");
|
||||
showCustomToast("网络异常,请稍后重试", "unknown");
|
||||
}
|
||||
} else {
|
||||
showCustomToast("网络异常,请稍后重试", "unknown");
|
||||
}
|
||||
}
|
||||
|
||||
// 自定义提示函数
|
||||
function showCustomToast(message, type) {
|
||||
const config = {
|
||||
title: message,
|
||||
icon: "none",
|
||||
duration: 3000,
|
||||
};
|
||||
const config = {
|
||||
title: message,
|
||||
icon: "none",
|
||||
duration: 3000,
|
||||
};
|
||||
|
||||
// 根据错误类型可以添加不同的处理逻辑
|
||||
switch (type) {
|
||||
case "timeout":
|
||||
config.duration = 4000; // 超时提示显示更久
|
||||
break;
|
||||
case "network":
|
||||
config.duration = 5000; // 网络问题提示显示更久
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// 根据错误类型可以添加不同的处理逻辑
|
||||
switch (type) {
|
||||
case "timeout":
|
||||
config.duration = 4000; // 超时提示显示更久
|
||||
break;
|
||||
case "network":
|
||||
config.duration = 5000; // 网络问题提示显示更久
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
uni.showToast(config);
|
||||
uni.showToast(config);
|
||||
}
|
||||
|
||||
// 获取全局配置
|
||||
export const getAppConfig = () => {
|
||||
return request("GET", "/index/appConfig");
|
||||
return request("GET", "/index/appConfig");
|
||||
};
|
||||
|
||||
export const getHomeData = (seasonId) => {
|
||||
return request("GET", `/user/myHome?seasonId=${seasonId}`);
|
||||
return request("GET", `/user/myHome?seasonId=${seasonId}`);
|
||||
};
|
||||
|
||||
export const getProvinceData = () => {
|
||||
return request("GET", "/index/provinces/list");
|
||||
return request("GET", "/index/provinces/list");
|
||||
};
|
||||
|
||||
export const loginAPI = async (phone, nickName, avatarData, code) => {
|
||||
const result = await request("POST", "/index/code", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
nickName,
|
||||
avatarData,
|
||||
code,
|
||||
phone,
|
||||
});
|
||||
uni.setStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`,
|
||||
result.token
|
||||
);
|
||||
return result;
|
||||
const result = await request("POST", "/index/code", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
nickName,
|
||||
avatarData,
|
||||
code,
|
||||
phone,
|
||||
});
|
||||
uni.setStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`,
|
||||
result.token
|
||||
);
|
||||
return result;
|
||||
};
|
||||
|
||||
export const silentLoginAPI = async (code) => {
|
||||
const result = await request("POST", "/index/code", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
code,
|
||||
});
|
||||
uni.setStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`,
|
||||
result.token
|
||||
);
|
||||
return result;
|
||||
};
|
||||
|
||||
export const checkUserBindAPI = async (code) => {
|
||||
return request("POST", "/index/checkBind", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
code,
|
||||
});
|
||||
};
|
||||
|
||||
export const bindDeviceAPI = (device) => {
|
||||
return request("POST", "/user/device/bindDevice", {
|
||||
device,
|
||||
});
|
||||
return request("POST", "/user/device/bindDevice", {
|
||||
device,
|
||||
});
|
||||
};
|
||||
|
||||
export const bindDeviceAPIV2 = (token) => {
|
||||
return request("POST", "/user/device/bindDevice/v2", {
|
||||
token: token,
|
||||
});
|
||||
};
|
||||
|
||||
export const unbindDeviceAPI = (deviceId) => {
|
||||
return request("POST", "/user/device/unbindDevice", {
|
||||
deviceId,
|
||||
});
|
||||
return request("POST", "/user/device/unbindDevice", {
|
||||
deviceId,
|
||||
});
|
||||
};
|
||||
|
||||
export const getMyDevicesAPI = () => {
|
||||
// "/user/device/getBinding?deviceId=9ZF9oVXs"
|
||||
return request("GET", "/user/device/getBindings");
|
||||
// "/user/device/getBinding?deviceId=9ZF9oVXs"
|
||||
return request("GET", "/user/device/getBindings");
|
||||
};
|
||||
|
||||
export const createPractiseAPI = (arrows, mode) => {
|
||||
return request("POST", "/user/practice/create", {
|
||||
arrows,
|
||||
mode,
|
||||
});
|
||||
export const createPractiseAPI = (arrows, time, target) => {
|
||||
return request("POST", "/user/practice/create", {
|
||||
shootNumber: arrows,
|
||||
shootTime: time,
|
||||
targetType: target * 20,
|
||||
});
|
||||
};
|
||||
|
||||
export const startPractiseAPI = () => {
|
||||
return request("POST", "/user/practice/begin");
|
||||
};
|
||||
|
||||
export const endPractiseAPI = () => {
|
||||
return request("POST", "/user/practice/stop");
|
||||
};
|
||||
|
||||
export const getPractiseAPI = async (id) => {
|
||||
const result = await request("GET", `/user/practice/get?id=${id}`);
|
||||
const data = { ...(result.UserPracticeRound || {}) };
|
||||
if (data.arrows) data.arrows = JSON.parse(data.arrows);
|
||||
return data;
|
||||
return request("GET", `/user/practice/get?id=${id}`);
|
||||
};
|
||||
|
||||
export const createRoomAPI = (gameType, teamSize) => {
|
||||
return request("POST", "/user/createroom", {
|
||||
gameType,
|
||||
teamSize,
|
||||
});
|
||||
export const createRoomAPI = (gameType, teamSize, targetType) => {
|
||||
return request("POST", "/user/createroom", {
|
||||
gameType,
|
||||
teamSize,
|
||||
targetType,
|
||||
});
|
||||
};
|
||||
|
||||
export const getRoomAPI = (number) => {
|
||||
return request("GET", `/user/room?number=${number}`);
|
||||
return request("GET", `/user/room?number=${number}`);
|
||||
};
|
||||
|
||||
export const joinRoomAPI = (number) => {
|
||||
return request("POST", `/user/room/join`, { number });
|
||||
return request("POST", `/user/room/join`, {number});
|
||||
};
|
||||
|
||||
export const destroyRoomAPI = (roomNumber) => {
|
||||
return request("POST", "/user/room/destroyRoom", {
|
||||
roomNumber,
|
||||
});
|
||||
return request("POST", "/user/room/destroyRoom", {
|
||||
roomNumber,
|
||||
});
|
||||
};
|
||||
|
||||
export const exitRoomAPI = (number, userId) => {
|
||||
return request("POST", "/user/room/exitRoom", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
return request("POST", "/user/room/exitRoom", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
};
|
||||
|
||||
export const startRoomAPI = (number) => {
|
||||
return request("POST", "/user/room/start", { number });
|
||||
return request("POST", "/user/room/start", {number});
|
||||
};
|
||||
|
||||
export const getPractiseResultListAPI = async (page = 1, page_size = 15) => {
|
||||
const reuslt = await request(
|
||||
"GET",
|
||||
`/user/practice/list?page=${page}&page_size=${page_size}`
|
||||
);
|
||||
return reuslt.list;
|
||||
const reuslt = await request(
|
||||
"GET",
|
||||
`/user/practice/list?page=${page}&page_size=${page_size}`
|
||||
);
|
||||
return reuslt.list;
|
||||
};
|
||||
|
||||
export const matchGameAPI = (match, gameType, teamSize) => {
|
||||
return request("POST", "/user/game/match", {
|
||||
match,
|
||||
gameType,
|
||||
teamSize,
|
||||
});
|
||||
return request("POST", "/user/game/match", {
|
||||
match,
|
||||
gameType,
|
||||
teamSize,
|
||||
readyTime: 15,
|
||||
targetType: 20,
|
||||
});
|
||||
};
|
||||
|
||||
export const readyGameAPI = (battleId) => {
|
||||
return request("POST", "/user/game/prepare", {
|
||||
battleId,
|
||||
});
|
||||
};
|
||||
|
||||
export const getGameAPI = async (battleId) => {
|
||||
const result = await request("POST", "/user/battle/detail", {
|
||||
id: battleId,
|
||||
});
|
||||
if (!result.battleStats) return {};
|
||||
const {
|
||||
battleStats = {},
|
||||
playerStats = {},
|
||||
goldenRoundRecords = [],
|
||||
} = result;
|
||||
const data = {
|
||||
id: battleId,
|
||||
mode: battleStats.mode, // 1.几V几 2.大乱斗
|
||||
gameMode: battleStats.gameMode, // 1.约战 2.排位
|
||||
teamSize: battleStats.teamSize,
|
||||
};
|
||||
if (battleStats && battleStats.mode === 1) {
|
||||
data.winner = battleStats.winner;
|
||||
data.roundsData = {};
|
||||
data.redPlayers = {};
|
||||
data.bluePlayers = {};
|
||||
data.mvps = [];
|
||||
data.goldenRounds =
|
||||
goldenRoundRecords && goldenRoundRecords.length ? goldenRoundRecords : [];
|
||||
playerStats.forEach((item) => {
|
||||
const { playerBattleStats = {}, roundRecords = [] } = item;
|
||||
if (playerBattleStats.team === 0) {
|
||||
data.redPlayers[playerBattleStats.playerId] = playerBattleStats;
|
||||
}
|
||||
if (playerBattleStats.team === 1) {
|
||||
data.bluePlayers[playerBattleStats.playerId] = playerBattleStats;
|
||||
}
|
||||
if (playerBattleStats.mvp) {
|
||||
data.mvps.push(playerBattleStats);
|
||||
}
|
||||
roundRecords.forEach((round) => {
|
||||
data.roundsData[round.roundNumber] = {
|
||||
...data.roundsData[round.roundNumber],
|
||||
[round.playerId]: round.arrowHistory,
|
||||
};
|
||||
});
|
||||
return request("POST", "/user/game/prepare", {
|
||||
battleId,
|
||||
});
|
||||
const totalRounds = Object.keys(data.roundsData).length;
|
||||
(goldenRoundRecords || []).forEach((item, index) => {
|
||||
item.arrowHistory.forEach((arrow) => {
|
||||
if (!data.roundsData[totalRounds + index + 1]) {
|
||||
data.roundsData[totalRounds + index + 1] = {};
|
||||
}
|
||||
if (!data.roundsData[totalRounds + index + 1][arrow.playerId]) {
|
||||
data.roundsData[totalRounds + index + 1][arrow.playerId] = [];
|
||||
}
|
||||
data.roundsData[totalRounds + index + 1][arrow.playerId].push(arrow);
|
||||
});
|
||||
});
|
||||
|
||||
data.mvps.sort((a, b) => b.totalRings - a.totalRings);
|
||||
}
|
||||
if (battleStats && battleStats.mode === 2) {
|
||||
data.players = [];
|
||||
playerStats.forEach((item) => {
|
||||
data.players.push({
|
||||
...item.playerBattleStats,
|
||||
arrowHistory: item.roundRecords[0].arrowHistory,
|
||||
});
|
||||
});
|
||||
data.players = data.players.sort((a, b) => b.totalScore - a.totalScore);
|
||||
}
|
||||
// console.log("game result:", result);
|
||||
// console.log("format data:", data);
|
||||
return data;
|
||||
};
|
||||
|
||||
export const simulShootAPI = (device_id, x, y) => {
|
||||
const data = {
|
||||
device_id,
|
||||
};
|
||||
if (x !== undefined && y !== undefined) {
|
||||
data.x = x;
|
||||
data.y = y;
|
||||
}
|
||||
return request("POST", "/index/arrow", data);
|
||||
const data = {
|
||||
device_id,
|
||||
};
|
||||
if (x !== undefined && y !== undefined) {
|
||||
data.x = x;
|
||||
data.y = y;
|
||||
}
|
||||
return request("POST", "/index/arrow", data);
|
||||
};
|
||||
|
||||
export const getBattleListAPI = async (page, battleType) => {
|
||||
const data = [];
|
||||
const result = await request("POST", "/user/battle/details/list", {
|
||||
page,
|
||||
battleType,
|
||||
modeType: 0,
|
||||
});
|
||||
(result.Battles || []).forEach((item) => {
|
||||
let name = "";
|
||||
if (item.battleStats.mode === 1) {
|
||||
name = `${item.playerStats.length / 2}V${item.playerStats.length / 2}`;
|
||||
}
|
||||
if (item.battleStats.mode === 2) {
|
||||
name = `${item.playerStats.length}人大乱斗`;
|
||||
}
|
||||
data.push({
|
||||
name,
|
||||
battleId: item.battleStats.battleId,
|
||||
mode: item.battleStats.mode,
|
||||
createdAt: item.battleStats.createdAt,
|
||||
gameEndAt: item.battleStats.gameEndAt,
|
||||
winner: item.battleStats.winner,
|
||||
players: item.playerStats
|
||||
.map((p) => p.playerBattleStats)
|
||||
.sort((a, b) => b.totalScore - a.totalScore),
|
||||
redPlayers: item.playerStats
|
||||
.filter((p) => p.playerBattleStats.team === 0)
|
||||
.map((p) => p.playerBattleStats),
|
||||
bluePlayers: item.playerStats
|
||||
.filter((p) => p.playerBattleStats.team === 1)
|
||||
.map((p) => p.playerBattleStats),
|
||||
const result = await request("POST", "/user/battle/details/list", {
|
||||
page,
|
||||
pageSize: 10,
|
||||
battleType,
|
||||
});
|
||||
});
|
||||
return data;
|
||||
return result.list;
|
||||
};
|
||||
|
||||
export const getRankListAPI = () => {
|
||||
return request("GET", "/index/ranklist");
|
||||
return request("GET", "/index/ranklist");
|
||||
};
|
||||
|
||||
export const createOrderAPI = (vipId) => {
|
||||
return request("POST", "/user/order/create", {
|
||||
vipId,
|
||||
quanity: 1,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
});
|
||||
return request("POST", "/user/order/create", {
|
||||
vipId,
|
||||
quanity: 1,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
});
|
||||
};
|
||||
|
||||
export const payOrderAPI = (id) => {
|
||||
return request("POST", "/user/order/pay", {
|
||||
id,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
});
|
||||
return request("POST", "/user/order/pay", {
|
||||
id,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
});
|
||||
};
|
||||
|
||||
export const getOrderListAPI = async (page) => {
|
||||
const reuslt = await request("GET", `/user/order/list?page=${page}`);
|
||||
return reuslt.items || [];
|
||||
const reuslt = await request("GET", `/user/order/list?page=${page}`);
|
||||
return reuslt.items || [];
|
||||
};
|
||||
|
||||
export const cancelOrderListAPI = async (id) => {
|
||||
return request("POST", "/user/order/cancelOrder", { id });
|
||||
return request("POST", "/user/order/cancelOrder", {id});
|
||||
};
|
||||
|
||||
export const getUserGameState = () => {
|
||||
return request("GET", "/user/state");
|
||||
};
|
||||
|
||||
export const getCurrentGameAPI = async () => {
|
||||
uni.$emit("update-header-loading", true);
|
||||
const result = await request("GET", "/user/join/battle");
|
||||
return result.currentGame || {};
|
||||
return request("GET", "/user/state");
|
||||
};
|
||||
|
||||
export const getPointBookConfigAPI = async () => {
|
||||
return request("GET", "/user/score/sheet/option");
|
||||
return request("GET", "/user/score/sheet/option");
|
||||
};
|
||||
|
||||
export const savePointBookAPI = async (
|
||||
bowType,
|
||||
distance,
|
||||
targetType,
|
||||
groups,
|
||||
arrows,
|
||||
data = []
|
||||
) => {
|
||||
return request("POST", "/user/score/sheet/report", {
|
||||
bowType,
|
||||
distance,
|
||||
targetType,
|
||||
groups,
|
||||
arrows,
|
||||
group_data: data.map((item) =>
|
||||
item.map((i) => ({
|
||||
...i,
|
||||
ring: i.ring === "M" ? -1 : i.ring === "X" ? 0 : Number(i.ring),
|
||||
}))
|
||||
),
|
||||
});
|
||||
data = []
|
||||
) => {
|
||||
return request("POST", "/user/score/sheet/report", {
|
||||
bowType,
|
||||
distance,
|
||||
targetType,
|
||||
groups,
|
||||
arrows,
|
||||
group_data: data.map((item) =>
|
||||
item.map((i) => ({
|
||||
...i,
|
||||
ring: i.ring === "M" ? -1 : i.ring === "X" ? 0 : Number(i.ring),
|
||||
}))
|
||||
),
|
||||
});
|
||||
};
|
||||
|
||||
export const getPointBookListAPI = async (
|
||||
page = 1,
|
||||
bowType,
|
||||
distance,
|
||||
targetType
|
||||
page = 1,
|
||||
bowType,
|
||||
distance,
|
||||
targetType
|
||||
) => {
|
||||
let url = `/user/score/sheet/list?pageNum=${page}&pageSize=10`;
|
||||
if (bowType) url += `&bowType=${bowType}`;
|
||||
if (distance) url += `&distance=${distance}`;
|
||||
if (targetType) url += `&targetType=${targetType}`;
|
||||
const result = await request("GET", url);
|
||||
return result.list || [];
|
||||
let url = `/user/score/sheet/list?pageNum=${page}&pageSize=10`;
|
||||
if (bowType) url += `&bowType=${bowType}`;
|
||||
if (distance) url += `&distance=${distance}`;
|
||||
if (targetType) url += `&targetType=${targetType}`;
|
||||
const result = await request("GET", url);
|
||||
return result.list || [];
|
||||
};
|
||||
|
||||
export const getPointBookDetailAPI = async (id) => {
|
||||
return request("GET", `/user/score/sheet/detail?id=${id}`);
|
||||
return request("GET", `/user/score/sheet/detail?id=${id}`);
|
||||
};
|
||||
|
||||
export const getPointBookDataAPI = async () => {
|
||||
return request("GET", "/user/score/sheet/statistics");
|
||||
return request("GET", "/user/score/sheet/statistics");
|
||||
};
|
||||
|
||||
export const getPractiseDataAPI = async () => {
|
||||
return request("GET", "/user/practice/statistics");
|
||||
return request("GET", "/user/practice/statistics");
|
||||
};
|
||||
|
||||
export const getBattleDataAPI = async () => {
|
||||
return request("GET", "/user/fight/statistics");
|
||||
return request("GET", "/user/fight/statistics");
|
||||
};
|
||||
|
||||
export const chooseTeamAPI = async (number, group) => {
|
||||
return request("POST", "/user/room/group", { number, group });
|
||||
return request("POST", "/user/room/group", {number, group});
|
||||
};
|
||||
|
||||
export const getVIPDescAPI = async () => {
|
||||
return request("GET", "/index/memberVipDescribe");
|
||||
return request("GET", "/index/memberVipDescribe");
|
||||
};
|
||||
|
||||
export const getPointBookStatisticsAPI = async () => {
|
||||
return request("GET", `/v2/user/score/sheet/statistics`);
|
||||
return request("GET", `/v2/user/score/sheet/statistics`);
|
||||
};
|
||||
|
||||
export const donateAPI = async (amount, name, phone, organizer, advice) => {
|
||||
return request("POST", `/user/donate`, {
|
||||
amount,
|
||||
name,
|
||||
phone,
|
||||
organizer,
|
||||
advice,
|
||||
});
|
||||
return request("POST", `/user/donate`, {
|
||||
amount,
|
||||
name,
|
||||
phone,
|
||||
organizer,
|
||||
advice,
|
||||
});
|
||||
};
|
||||
|
||||
export const laserAimAPI = async () => {
|
||||
return request("POST", "/user/device/laserAim");
|
||||
return request("POST", "/user/device/laserAim");
|
||||
};
|
||||
|
||||
export const laserCloseAPI = async () => {
|
||||
return request("POST", "/user/device/closeAim");
|
||||
return request("POST", "/user/device/closeAim");
|
||||
};
|
||||
|
||||
export const getDeviceBatteryAPI = async () => {
|
||||
return request("GET", "/user/device/battery");
|
||||
return request("GET", "/user/device/battery");
|
||||
};
|
||||
|
||||
export const addNoteAPI = async (id, remark) => {
|
||||
return request("POST", "/user/score/sheet/remark", { id, remark });
|
||||
return request("POST", "/user/score/sheet/remark", {id, remark});
|
||||
};
|
||||
|
||||
export const removePointRecord = async (id) => {
|
||||
return request("DELETE", `/user/score/sheet/delete?id=${id}`);
|
||||
return request("DELETE", `/user/score/sheet/delete?id=${id}`);
|
||||
};
|
||||
|
||||
export const getPhoneNumberAPI = (data) => {
|
||||
return request("POST", "/index/getPhone", data);
|
||||
return request("POST", "/index/getPhone", data);
|
||||
};
|
||||
|
||||
export const getPointBookRankListAPI = (page = 1) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/list?pageNum=${page}&pageSize=100`
|
||||
);
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/list?pageNum=${page}&pageSize=100`
|
||||
);
|
||||
};
|
||||
|
||||
export const clickLikeAPI = (userId, ifLike) => {
|
||||
return request("POST", "/user/score/sheet/week/shoot/rank/like", {
|
||||
userId,
|
||||
ifLike,
|
||||
});
|
||||
return request("POST", "/user/score/sheet/week/shoot/rank/like", {
|
||||
userId,
|
||||
ifLike,
|
||||
});
|
||||
};
|
||||
|
||||
export const getMyLikeList = (page = 1, pageSize = 10) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/like/list?pageNum=${page}&pageSize=${pageSize}`
|
||||
);
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/like/list?pageNum=${page}&pageSize=${pageSize}`
|
||||
);
|
||||
};
|
||||
|
||||
export const getReadyAPI = (roomId) => {
|
||||
return request("POST", `/user/room/ready`, {
|
||||
roomId,
|
||||
});
|
||||
return request("POST", `/user/room/ready`, {
|
||||
roomId,
|
||||
});
|
||||
};
|
||||
|
||||
export const getBattleAPI = async (battleId) => {
|
||||
return request("POST", "/user/match/info", {
|
||||
id: battleId,
|
||||
});
|
||||
};
|
||||
|
||||
export const kickPlayerAPI = (number, userId) => {
|
||||
return request("POST", "/user/room/kicking", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
};
|
||||
|
||||
// 获取赛季列表
|
||||
export const getSeasonList = () => {
|
||||
return request("GET", "/index/season/list");
|
||||
};
|
||||
|
||||
// 获取赛季统计
|
||||
export const getSeasonStats = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/season/stats", data);
|
||||
};
|
||||
|
||||
//获取积分榜
|
||||
export const getScoreRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/score/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取10环排行榜
|
||||
export const getTenRingRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/tenRing/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取MVP排行榜
|
||||
export const getMvpRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/mvp/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取我的积分排名
|
||||
export const getMyScoreRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myScoreRank", data);
|
||||
};
|
||||
|
||||
// 获取我的MVP排名
|
||||
export const getMyMvpRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myMvpRank", data);
|
||||
};
|
||||
|
||||
// 获取我的10环排名
|
||||
export const getMyTenRingRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myTenRingRank", data);
|
||||
};
|
||||
|
||||
@@ -40,25 +40,26 @@ export const audioFils = {
|
||||
未上靶:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-11-12/de6n45o3tsm1v4unam.mp3",
|
||||
"1环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin1aq7gxjih5l.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/1.mp3",
|
||||
"2环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin64tdgx2s4at.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/2.mp3",
|
||||
"3环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinlmf87vt8z65.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/3.mp3",
|
||||
"4环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinniv97sx0q9u.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/4.mp3",
|
||||
"5环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin7j01kknpb7k.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/5.mp3",
|
||||
"6环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin4syy1015rtq.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/6.mp3",
|
||||
"7环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin3iz3dvmjdai.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/7.mp3",
|
||||
"8环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinnjd42lhpfiw.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/8.mp3",
|
||||
"9环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin69nj1xh7yfz.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/9.mp3",
|
||||
"10环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinnvsx0tt7ksa.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/10.mp3",
|
||||
X环: "https://static.shelingxingqiu.com/shootaudio/v4/v4/X%E7%8E%AF.mp3",
|
||||
向上调整:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-11-12/de6ellf5pfvu3l8dhr.mp3",
|
||||
向右上调整:
|
||||
@@ -79,6 +80,10 @@ export const audioFils = {
|
||||
"https://static.shelingxingqiu.com/attachment/2025-11-13/de7kzzllq0futwynso.mp3",
|
||||
练习开始:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-11-14/de88w0lmmt43nnfmoi.mp3",
|
||||
射箭声音:
|
||||
"https://static.shelingxingqiu.com/shootaudio/v4/v4/%E7%AE%AD%E9%A3%9E%E8%A1%8C.mp3",
|
||||
命中:
|
||||
"https://static.shelingxingqiu.com/shootaudio/%E5%91%BD%E4%B8%AD.mp3"
|
||||
};
|
||||
|
||||
// 版本控制日志函数
|
||||
@@ -357,6 +362,7 @@ class AudioManager {
|
||||
}
|
||||
this.allowPlayMap.set(key, false);
|
||||
this.onAudioEnded(key);
|
||||
uni.$emit('audioEnded', key);
|
||||
});
|
||||
|
||||
audio.onStop(() => {
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
import { formatTimestamp } from "@/util";
|
||||
|
||||
const loadImage = (src) =>
|
||||
new Promise((resolve, reject) => {
|
||||
try {
|
||||
@@ -635,7 +637,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
|
||||
}
|
||||
renderText(
|
||||
ctx,
|
||||
item.ring,
|
||||
item.ringX ? "X" : item.ring,
|
||||
18,
|
||||
"#fed847",
|
||||
29.5 + (i % 9) * 30,
|
||||
@@ -657,7 +659,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
|
||||
}
|
||||
renderText(
|
||||
ctx,
|
||||
item.ring,
|
||||
item.ringX ? "X" : item.ring,
|
||||
23,
|
||||
"#fed847",
|
||||
43 + rowIndex * 42,
|
||||
@@ -737,9 +739,7 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
||||
|
||||
let subTitle = "正式开启弓箭手之路";
|
||||
if (type > 1) {
|
||||
subTitle = `今日弓箭练习打卡 ${data.createdAt
|
||||
.split(" ")[0]
|
||||
.replaceAll("-", ".")}`;
|
||||
subTitle = `今日弓箭练习打卡 ${formatTimestamp(data.startTime)}`;
|
||||
}
|
||||
|
||||
ctx.drawImage(titleImg, (width - 160) / 2, 160, 160, 40);
|
||||
@@ -748,14 +748,14 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
||||
renderText(ctx, subTitle, 18, "#fff", width / 2, 224, "center");
|
||||
|
||||
renderText(ctx, "共", 14, "#fff", 122, 300);
|
||||
const totalRing = data.arrows.reduce((last, next) => last + next.ring, 0);
|
||||
const totalRing = data.details.reduce((last, next) => last + next.ring, 0);
|
||||
renderText(ctx, totalRing, 14, "#fed847", 148, 300, "center");
|
||||
renderText(ctx, "环", 14, "#fff", 161, 300);
|
||||
|
||||
renderLine(ctx, 77);
|
||||
renderLine(ctx, 185);
|
||||
|
||||
renderScores(ctx, data.arrows, scoreBgImg);
|
||||
renderScores(ctx, data.details, scoreBgImg);
|
||||
|
||||
ctx.drawImage(qrCodeImg, width * 0.06, height * 0.87, 52, 52);
|
||||
renderText(ctx, "射灵平台", 12, "#fff", width * 0.26, height * 0.9);
|
||||
|
||||
@@ -18,31 +18,31 @@ const props = defineProps({
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 0"
|
||||
src="../static/app-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 1"
|
||||
src="../static/app-bg2.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg2.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 2"
|
||||
src="../static/app-bg3.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg3.png"
|
||||
:style="{ height: capsuleHeight + 50 + 'px' }"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 3"
|
||||
src="../static/app-bg4.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg4.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 4"
|
||||
src="../static/app-bg5.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
@@ -51,6 +51,12 @@ const props = defineProps({
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-05/dfgf3b5kp459tfyn0f.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 6"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view class="bg-overlay" v-if="type === 0"></view>
|
||||
</view>
|
||||
</template>
|
||||
@@ -67,7 +73,7 @@ const props = defineProps({
|
||||
|
||||
.bg-image {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
/* height: 100%; */
|
||||
}
|
||||
|
||||
.bg-overlay {
|
||||
|
||||
@@ -1,122 +1,83 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
const tabs = [
|
||||
{ image: "../static/tab-vip.png" },
|
||||
{ image: "../static/tab-point-book.png" },
|
||||
{ image: "../static/tab-mall.png" },
|
||||
];
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const { user } = storeToRefs(useStore());
|
||||
|
||||
const props = defineProps({
|
||||
selected: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
onSignin: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
onChange: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
|
||||
const isIOS = uni.getDeviceInfo().osName === "ios";
|
||||
const tabs = {
|
||||
VIP: "vip",
|
||||
智能弓: "mall",
|
||||
计分本: "tab-point-book",
|
||||
勋章: "medal",
|
||||
个人中心: "user",
|
||||
};
|
||||
const onTabChange = (index) => {
|
||||
function handleTabClick(index) {
|
||||
if (index === 0) {
|
||||
return uni.navigateTo({
|
||||
uni.navigateTo({
|
||||
url: "/pages/be-vip",
|
||||
});
|
||||
}
|
||||
if (index === 1) {
|
||||
return uni.navigateTo({
|
||||
url: "/pages/device-intro",
|
||||
});
|
||||
}
|
||||
if (index === 2) {
|
||||
return uni.navigateTo({
|
||||
uni.navigateTo({
|
||||
url: "/pages/point-book",
|
||||
});
|
||||
}
|
||||
if (index === 4) {
|
||||
if (!user.value.id) {
|
||||
props.onSignin();
|
||||
return;
|
||||
}
|
||||
return uni.navigateTo({
|
||||
url: "/pages/user",
|
||||
if (index === 2) {
|
||||
uni.navigateTo({
|
||||
url: "/pages/device-intro",
|
||||
});
|
||||
}
|
||||
// props.onChange(index);
|
||||
};
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="footer" :style="{ paddingBottom: isIOS ? '30rpx' : '0' }">
|
||||
<button
|
||||
hover-class="none"
|
||||
v-for="(key, index) in Object.keys(tabs)"
|
||||
:key="key"
|
||||
@click="onTabChange(index)"
|
||||
:class="index === 2 ? 'point-book-tab' : ''"
|
||||
<view class="footer">
|
||||
<image class="footer-bg" src="../static/tab-bg.png" mode="widthFix" />
|
||||
<view
|
||||
v-for="(tab, index) in tabs"
|
||||
:key="index"
|
||||
class="tab-item"
|
||||
@click="handleTabClick(index)"
|
||||
:style="{
|
||||
width: index === 1 ? '36%' : '20%',
|
||||
}"
|
||||
>
|
||||
<image
|
||||
v-if="index !== 2"
|
||||
:src="`../static/tab-${tabs[key]}.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image v-else src="../static/tab-point-book.png" mode="widthFix" />
|
||||
<text v-if="index !== 2">{{ key }}</text>
|
||||
</button>
|
||||
<image :src="tab.image" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.footer {
|
||||
height: 140rpx;
|
||||
height: 120px;
|
||||
width: 100vw;
|
||||
position: relative;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
justify-content: space-around;
|
||||
align-items: center;
|
||||
background: linear-gradient(
|
||||
180deg,
|
||||
rgba(70, 55, 34, 0.75) 0%,
|
||||
rgba(5, 11, 25, 0.58) 77%
|
||||
),
|
||||
#000000;
|
||||
/* box-shadow: 0rpx 0rpx 20rpx 0rpx rgba(0, 0, 0, 0.06); */
|
||||
overflow: hidden;
|
||||
}
|
||||
.footer > button {
|
||||
.footer-bg {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
position: absolute;
|
||||
z-index: 0;
|
||||
}
|
||||
.tab-item {
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 19%;
|
||||
color: #8e7d5c;
|
||||
}
|
||||
.footer > button > image {
|
||||
width: 46rpx;
|
||||
height: 46rpx;
|
||||
.tab-item > image {
|
||||
width: 65rpx;
|
||||
}
|
||||
.footer > button > text {
|
||||
font-weight: 500;
|
||||
font-size: 20rpx;
|
||||
margin-top: 10rpx;
|
||||
.tab-item:last-child > image {
|
||||
width: 85rpx;
|
||||
}
|
||||
.point-book-tab {
|
||||
overflow: unset;
|
||||
margin: 0 1%;
|
||||
.tab-item:nth-child(2) {
|
||||
transform: translate(10%, 40%);
|
||||
}
|
||||
.point-book-tab > image {
|
||||
width: 144rpx !important;
|
||||
height: 144rpx !important;
|
||||
transform: translateY(-20rpx);
|
||||
.tab-item:nth-child(3) {
|
||||
margin-bottom: 25rpx;
|
||||
}
|
||||
.tab-item:nth-child(3) > image {
|
||||
width: 140rpx;
|
||||
}
|
||||
.tab-item:nth-child(4) {
|
||||
transform: translate(-10%, 44%);
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
|
||||
import { getCurrentGameAPI, getUserGameState } from "@/apis";
|
||||
import { getBattleAPI, getUserGameState } from "@/apis";
|
||||
import { debounce } from "@/util";
|
||||
|
||||
import useStore from "@/store";
|
||||
@@ -44,10 +44,21 @@ const onClick = debounce(async () => {
|
||||
if (loading.value) return;
|
||||
try {
|
||||
loading.value = true;
|
||||
if (game.value.inBattle) {
|
||||
const result = await getBattleAPI();
|
||||
if (result && result.matchId) {
|
||||
await uni.$checkAudio();
|
||||
const result = await getCurrentGameAPI();
|
||||
} else if (game.value.roomID) {
|
||||
if (result.mode <= 3) {
|
||||
uni.navigateTo({
|
||||
url: `/pages/team-battle?battleId=${result.matchId}`,
|
||||
});
|
||||
} else {
|
||||
uni.navigateTo({
|
||||
url: `/pages/melee-battle?battleId=${result.matchId}`,
|
||||
});
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (game.value.roomID) {
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + game.value.roomID,
|
||||
});
|
||||
|
||||
@@ -22,9 +22,10 @@ const props = defineProps({
|
||||
},
|
||||
});
|
||||
|
||||
const normalRounds = computed(
|
||||
() => props.roundResults.length - props.goldenRound
|
||||
);
|
||||
const normalRounds = computed(() => {
|
||||
const count = props.roundResults.findIndex((item) => !!item.ifGold);
|
||||
return count > 0 ? count : props.roundResults.length;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -59,8 +60,8 @@ const normalRounds = computed(
|
||||
</block>
|
||||
<view>
|
||||
<text>{{
|
||||
result.blueArrows.length
|
||||
? result.blueArrows
|
||||
result.shoots[1] && result.shoots[1].length
|
||||
? result.shoots[1]
|
||||
.map((item) => item.ring)
|
||||
.reduce((last, next) => last + next, 0)
|
||||
: ""
|
||||
@@ -94,8 +95,8 @@ const normalRounds = computed(
|
||||
</block>
|
||||
<view>
|
||||
<text>{{
|
||||
result.redArrows.length
|
||||
? result.redArrows
|
||||
result.shoots[2] && result.shoots[2].length
|
||||
? result.shoots[2]
|
||||
.map((item) => item.ring)
|
||||
.reduce((last, next) => last + next, 0)
|
||||
: ""
|
||||
|
||||
@@ -73,7 +73,7 @@ defineProps({
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="winner === 0"
|
||||
v-if="winner === 2"
|
||||
src="../static/winner-badge.png"
|
||||
mode="widthFix"
|
||||
class="right-winner-badge"
|
||||
|
||||
@@ -49,16 +49,16 @@ const props = defineProps({
|
||||
<view class="desc">
|
||||
<text>{{ arrows.length }}</text>
|
||||
<text>支箭,共</text>
|
||||
<text>{{ arrows.reduce((a, b) => a + b.ring, 0) }}</text>
|
||||
<text>{{ arrows.reduce((a, b) => a + (b.ring || 0), 0) }}</text>
|
||||
<text>环</text>
|
||||
</view>
|
||||
<ScorePanel
|
||||
:completeEffect="false"
|
||||
:rowCount="arrows.length === 12 ? 6 : 9"
|
||||
:rowCount="total === 12 ? 6 : 9"
|
||||
:total="total"
|
||||
:scores="arrows.map((a) => a.ring)"
|
||||
:margin="arrows.length === 12 ? 4 : 1"
|
||||
:fontSize="arrows.length === 12 ? 25 : 22"
|
||||
:arrows="arrows"
|
||||
:margin="total === 12 ? 4 : 1"
|
||||
:fontSize="total === 12 ? 25 : 22"
|
||||
/>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue";
|
||||
import PointSwitcher from "@/components/PointSwitcher.vue";
|
||||
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
||||
import { simulShootAPI } from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -92,7 +92,10 @@ const simulShoot = async () => {
|
||||
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
|
||||
};
|
||||
const simulShoot2 = async () => {
|
||||
if (device.value.deviceId) await simulShootAPI(device.value.deviceId, 1, 1);
|
||||
if (device.value.deviceId) {
|
||||
const r1 = Math.random() > 0.5 ? 0.01 : 0.02;
|
||||
await simulShootAPI(device.value.deviceId, r1, r1);
|
||||
}
|
||||
};
|
||||
|
||||
const env = computed(() => {
|
||||
@@ -108,28 +111,26 @@ const arrowStyle = computed(() => {
|
||||
};
|
||||
});
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
async function onReceiveMessage(message) {
|
||||
if (Array.isArray(message)) return;
|
||||
if (message.type === MESSAGETYPESV2.ShootResult && message.shootData) {
|
||||
if (
|
||||
msg.constructor === MESSAGETYPES.ShootSyncMeArrowID ||
|
||||
msg.constructor === MESSAGETYPES.ShootResult
|
||||
message.shootData.playerId === user.value.id &&
|
||||
!message.shootData.ring &&
|
||||
message.shootData.angle >= 0
|
||||
) {
|
||||
if (
|
||||
msg.userId === user.value.id &&
|
||||
!msg.target.ring &&
|
||||
msg.target.angle >= 0
|
||||
) {
|
||||
angle.value = null;
|
||||
setTimeout(() => {
|
||||
if (props.scores[0]) {
|
||||
circleColor.value =
|
||||
msg.userId === props.scores[0].playerId ? "#ff4444" : "#1840FF";
|
||||
}
|
||||
angle.value = msg.target.angle;
|
||||
}, 200);
|
||||
}
|
||||
angle.value = null;
|
||||
setTimeout(() => {
|
||||
if (props.scores[0]) {
|
||||
circleColor.value =
|
||||
message.shootData.playerId === props.scores[0].playerId
|
||||
? "#ff4444"
|
||||
: "#1840FF";
|
||||
}
|
||||
angle.value = message.shootData.angle;
|
||||
}, 200);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
@@ -182,7 +183,8 @@ onBeforeUnmount(() => {
|
||||
left: calcRealX(latestOne.ring ? latestOne.x : 0, 28),
|
||||
top: calcRealY(latestOne.ring ? latestOne.y : 0, 28),
|
||||
}"
|
||||
>{{ latestOne.ring || "未上靶" }}<text v-if="latestOne.ring">环</text>
|
||||
>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
|
||||
}}<text v-if="latestOne.ring">环</text>
|
||||
</view>
|
||||
<view
|
||||
v-if="
|
||||
@@ -205,7 +207,7 @@ onBeforeUnmount(() => {
|
||||
left: calcRealX(bluelatestOne.ring ? bluelatestOne.x : 0, 28),
|
||||
top: calcRealY(bluelatestOne.ring ? bluelatestOne.y : 0, 28),
|
||||
}"
|
||||
>{{ bluelatestOne.ring || "未上靶"
|
||||
>{{ bluelatestOne.ringX ? "X" : bluelatestOne.ring || "未上靶"
|
||||
}}<text v-if="bluelatestOne.ring">环</text></view
|
||||
>
|
||||
<block v-for="(bow, index) in scores" :key="index">
|
||||
|
||||
@@ -5,7 +5,7 @@ import AppBackground from "@/components/AppBackground.vue";
|
||||
import Header from "@/components/Header.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import BackToGame from "@/components/BackToGame.vue";
|
||||
import { getCurrentGameAPI, laserAimAPI } from "@/apis";
|
||||
import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
|
||||
import { capsuleHeight, debounce } from "@/util";
|
||||
import AudioManager from "@/audioManager";
|
||||
const props = defineProps({
|
||||
@@ -25,6 +25,10 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
isHome: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
showBackToGame: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
@@ -107,15 +111,19 @@ const backToGame = debounce(async () => {
|
||||
|
||||
try {
|
||||
isLoading.value = true;
|
||||
const game = await getCurrentGameAPI();
|
||||
if (!game || !game.gameId) {
|
||||
uni.showToast({
|
||||
title: "没有进行中的对局",
|
||||
icon: "none",
|
||||
});
|
||||
const result = await getBattleAPI();
|
||||
if (result && result.matchId) {
|
||||
await checkAudioProgress();
|
||||
if (result.mode <= 3) {
|
||||
uni.navigateTo({
|
||||
url: `/pages/team-battle?battleId=${result.matchId}`,
|
||||
});
|
||||
} else {
|
||||
uni.navigateTo({
|
||||
url: `/pages/melee-battle?battleId=${result.matchId}`,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
showHint.value = false;
|
||||
} catch (error) {
|
||||
console.error("获取当前游戏失败:", error);
|
||||
} finally {
|
||||
@@ -127,6 +135,10 @@ const goBack = () => {
|
||||
uni.navigateBack();
|
||||
};
|
||||
|
||||
const cancelMatching = async () => {
|
||||
uni.$emit("cancelMatching");
|
||||
}
|
||||
|
||||
const goCalibration = async () => {
|
||||
await laserAimAPI();
|
||||
uni.navigateTo({
|
||||
@@ -138,7 +150,12 @@ const goCalibration = async () => {
|
||||
<template>
|
||||
<view :style="{ paddingTop: capsuleHeight + 'px' }">
|
||||
<AppBackground :type="bgType" :bgColor="bgColor" />
|
||||
<Header :title="title" :onBack="onBack" :whiteBackArrow="whiteBackArrow" />
|
||||
<Header
|
||||
v-if="!isHome"
|
||||
:title="title"
|
||||
:onBack="onBack"
|
||||
:whiteBackArrow="whiteBackArrow"
|
||||
/>
|
||||
<BackToGame v-if="showBackToGame" />
|
||||
<scroll-view
|
||||
:scroll-y="scroll"
|
||||
@@ -146,7 +163,7 @@ const goCalibration = async () => {
|
||||
:bounces="false"
|
||||
:show-scrollbar="false"
|
||||
:style="{
|
||||
height: `calc(100vh - ${capsuleHeight + 50}px - ${
|
||||
height: `calc(100vh - ${capsuleHeight + (isHome ? 0 : 50)}px - ${
|
||||
$slots.bottom && showBottom ? (isIOS ? '75px' : '65px') : '0px'
|
||||
})`,
|
||||
}"
|
||||
@@ -189,7 +206,7 @@ const goCalibration = async () => {
|
||||
<button hover-class="none" @click="() => (showHint = false)">
|
||||
取消
|
||||
</button>
|
||||
<button hover-class="none" @click="goBack">确认</button>
|
||||
<button hover-class="none" @click="cancelMatching">确认</button>
|
||||
</view>
|
||||
</view>
|
||||
<view v-if="hintType === 4" class="tip-content">
|
||||
|
||||
@@ -18,6 +18,7 @@ const props = defineProps({
|
||||
});
|
||||
|
||||
const battleMode = ref(1);
|
||||
const targetMode = ref(1);
|
||||
const loading = ref(false);
|
||||
const roomNumber = ref("");
|
||||
|
||||
@@ -32,23 +33,33 @@ const createRoom = debounce(async () => {
|
||||
if (battleMode.value === 2) size = 10;
|
||||
if (battleMode.value === 3) size = 4;
|
||||
if (battleMode.value === 4) size = 6;
|
||||
const result = await createRoomAPI(
|
||||
battleMode.value === 2 ? 2 : 1,
|
||||
battleMode.value === 2 ? 10 : size
|
||||
);
|
||||
if (result.number) {
|
||||
props.onConfirm();
|
||||
await joinRoomAPI(result.number);
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + result.number,
|
||||
});
|
||||
try {
|
||||
const result = await createRoomAPI(
|
||||
battleMode.value === 2 ? 2 : 1,
|
||||
battleMode.value === 2 ? 10 : size,
|
||||
targetMode.value*20,
|
||||
);
|
||||
if (result.number) {
|
||||
props.onConfirm();
|
||||
await joinRoomAPI(result.number);
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + result.number + "&target=" + targetMode.value,
|
||||
});
|
||||
}
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
}
|
||||
loading.value = false;
|
||||
});
|
||||
</script>
|
||||
<template>
|
||||
<view class="container">
|
||||
<image src="../static/choose-battle-mode.png" mode="widthFix" />
|
||||
<view class="target-options-header">
|
||||
<view class="target-options-header-line-left"></view>
|
||||
<image class="target-options-header-title-img" src="../static/choose-battle-mode.png" mode="widthFix" />
|
||||
<view class="target-options-header-line-right"></view>
|
||||
</view>
|
||||
<view class="create-options">
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 1 }"
|
||||
@@ -75,6 +86,25 @@ const createRoom = debounce(async () => {
|
||||
<text>乱斗模式(3-10人)</text>
|
||||
</view>
|
||||
</view>
|
||||
<view class="target-options-header">
|
||||
<view class="target-options-header-line-left"></view>
|
||||
<view class="target-options-header-title">选择靶纸</view>
|
||||
<view class="target-options-header-line-right"></view>
|
||||
</view>
|
||||
<view class="target-options">
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 1 }"
|
||||
@click="() => (targetMode = 1)"
|
||||
>
|
||||
<text>20厘米全环靶</text>
|
||||
</view>
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 2 }"
|
||||
@click="() => (targetMode = 2)"
|
||||
>
|
||||
<text>40厘米全环靶</text>
|
||||
</view>
|
||||
</view>
|
||||
<SButton :onClick="createRoom">创建房间</SButton>
|
||||
</view>
|
||||
</template>
|
||||
@@ -86,6 +116,7 @@ const createRoom = debounce(async () => {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding-top: 44rpx;
|
||||
}
|
||||
.container > image:first-child {
|
||||
width: 45%;
|
||||
@@ -100,6 +131,50 @@ const createRoom = debounce(async () => {
|
||||
justify-content: center;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.target-options-header{
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-bottom: 24rpx;
|
||||
}
|
||||
.target-options-header-title-img{
|
||||
width: 196rpx;
|
||||
height: 40rpx;
|
||||
}
|
||||
.target-options-header-title{
|
||||
width: 112rpx;
|
||||
height: 40rpx;
|
||||
font-family: PingFang SC, PingFang SC;
|
||||
font-weight: 400;
|
||||
font-size: 28rpx;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
text-transform: none;
|
||||
color: #FFEFBA;
|
||||
margin: 0 18rpx;
|
||||
}
|
||||
.target-options-header-line-left{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 0), rgba(133, 119, 96, 1)) 1 1;
|
||||
}
|
||||
.target-options-header-line-right{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.target-options {
|
||||
width: 100%;
|
||||
padding: 0 10px;
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
justify-content: center;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.battle-btn {
|
||||
width: 45%;
|
||||
height: 55px;
|
||||
|
||||
55
src/components/GuideTwo.vue
Normal file
@@ -0,0 +1,55 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
noBg: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image class="shooter2" src="https://static.shelingxingqiu.com/shootmini/static/shooter2.png" mode="widthFix" />
|
||||
<view class="bg-box">
|
||||
<image
|
||||
class="bg"
|
||||
v-if="!noBg"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/long-bubble-border.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<slot />
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding: 0 26rpx 0 28rpx;
|
||||
margin-bottom: 14rpx;
|
||||
width: clac(100% - 54rpx);
|
||||
}
|
||||
.container .shooter2 {
|
||||
display: block;
|
||||
width: 133rpx;
|
||||
height: 144rpx;
|
||||
}
|
||||
.container .bg-box {
|
||||
color: #fff;
|
||||
font-size: 28rpx;
|
||||
position: relative;
|
||||
flex: 1;
|
||||
height: 128rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex-direction: column;
|
||||
}
|
||||
.container .bg-box .bg {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
width: 100%;
|
||||
}
|
||||
</style>
|
||||
@@ -6,7 +6,7 @@ import Avatar from "@/components/Avatar.vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { user, game } = storeToRefs(store);
|
||||
|
||||
const currentPage = computed(() => {
|
||||
const pages = getCurrentPages();
|
||||
@@ -56,10 +56,12 @@ const signin = () => {
|
||||
};
|
||||
|
||||
const loading = ref(false);
|
||||
const showLoader = ref(false);
|
||||
const pointBook = ref(null);
|
||||
const showProgress = ref(false);
|
||||
const heat = ref(0);
|
||||
/** 房间号按钮动态定位样式(position: fixed,根据胶囊真实位置计算,脱离 flex 流避免挤压标题) */
|
||||
const battleRoomBtnStyle = ref({});
|
||||
|
||||
const updateLoading = (value) => {
|
||||
loading.value = value;
|
||||
};
|
||||
@@ -80,20 +82,29 @@ onMounted(() => {
|
||||
pointBook.value = uni.getStorageSync("last-point-book");
|
||||
}
|
||||
}
|
||||
if (
|
||||
currentPage.route === "pages/team-battle" ||
|
||||
currentPage.route === "pages/melee-match"
|
||||
) {
|
||||
showLoader.value = true;
|
||||
}
|
||||
if (currentPage.route === "pages/team-battle") {
|
||||
showProgress.value = true;
|
||||
}
|
||||
uni.$on("update-header-loading", updateLoading);
|
||||
// 仅在对战房间页获取胶囊位置,按钮用 fixed 定位精确贴靠胶囊左侧(脱离 flex 流,不挤压标题)
|
||||
if (currentPage.route === "pages/battle-room") {
|
||||
try {
|
||||
const menuButtonRect = uni.getMenuButtonBoundingClientRect();
|
||||
const { windowWidth } = uni.getSystemInfoSync();
|
||||
battleRoomBtnStyle.value = {
|
||||
// 按钮右边缘距视口右侧 = 屏幕宽 - 胶囊左边缘 + 4px 安全间隙
|
||||
right: (windowWidth - menuButtonRect.left + 4) + "px",
|
||||
// 垂直位置与胶囊顶部对齐
|
||||
top: menuButtonRect.top + "px",
|
||||
// 高度与胶囊一致,视觉融合
|
||||
height: menuButtonRect.height + "px",
|
||||
};
|
||||
} catch (e) {
|
||||
// 获取失败时使用 CSS 兜底定位(28vw + 4px 作为 right,8px 作为 top)
|
||||
}
|
||||
}
|
||||
uni.$on("update-hot", updateHot);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-header-loading", updateLoading);
|
||||
uni.$off("update-hot", updateHot);
|
||||
});
|
||||
</script>
|
||||
@@ -161,12 +172,6 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
</block>
|
||||
</view>
|
||||
<image
|
||||
:style="{ opacity: showLoader && loading ? 0 : 0 }"
|
||||
src="../static/btn-loading.png"
|
||||
mode="widthFix"
|
||||
class="loading"
|
||||
/>
|
||||
<view v-if="pointBook" class="point-book-info">
|
||||
<text>{{ pointBook.bowType.name }}</text>
|
||||
<text>{{ pointBook.distance }} 米</text>
|
||||
@@ -187,6 +192,17 @@ onBeforeUnmount(() => {
|
||||
<view v-if="showProgress" class="battle-progress">
|
||||
<HeaderProgress />
|
||||
</view>
|
||||
<!-- 对战房间:整个胶囊为分享按钮,房号从 Store 读取;fixed 定位紧靠系统胶囊左侧 -->
|
||||
<button
|
||||
v-if="currentPage === 'pages/battle-room' && game.roomNumber"
|
||||
open-type="share"
|
||||
hover-class="none"
|
||||
class="battle-room-number"
|
||||
:style="battleRoomBtnStyle"
|
||||
>
|
||||
<text class="battle-room-number__text">房号: {{ game.roomNumber }}</text>
|
||||
<image src="../static/share2.png" mode="widthFix" class="battle-room-number__icon" />
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -230,14 +246,6 @@ onBeforeUnmount(() => {
|
||||
font-size: 16px;
|
||||
color: #fff;
|
||||
}
|
||||
.loading {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
margin-left: 10px;
|
||||
transition: all 0.3s ease;
|
||||
background-blend-mode: darken;
|
||||
animation: rotate 2s linear infinite;
|
||||
}
|
||||
.point-book-info {
|
||||
color: #333;
|
||||
position: fixed;
|
||||
@@ -282,4 +290,37 @@ onBeforeUnmount(() => {
|
||||
margin: 0 20rpx;
|
||||
max-width: 300rpx;
|
||||
}
|
||||
/* 对战房间:整个胶囊作为分享按钮,fixed 定位脱离 flex 流,紧贴系统胶囊左侧 */
|
||||
.battle-room-number {
|
||||
position: fixed;
|
||||
/* 兜底定位(JS 获取胶囊位置失败时生效):约 28vw 对应胶囊区域左边缘 */
|
||||
right: calc(28vw + 4px);
|
||||
top: 8px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 240rpx;
|
||||
height: 64rpx;
|
||||
background: rgba(0, 0, 0, 0.15);
|
||||
border-radius: 96rpx;
|
||||
border: 1rpx solid #5b5758;
|
||||
padding: 0;
|
||||
}
|
||||
/* 重置 button 默认边框 */
|
||||
.battle-room-number::after {
|
||||
border: none;
|
||||
}
|
||||
.battle-room-number__text {
|
||||
width: 156rpx;
|
||||
height: 28rpx;
|
||||
font-weight: 400;
|
||||
font-size: 20rpx;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
line-height: 28rpx;
|
||||
}
|
||||
.battle-room-number__icon {
|
||||
width: 25rpx;
|
||||
height: 26rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import { getDirectionText } from "@/util";
|
||||
|
||||
import useStore from "@/store";
|
||||
@@ -26,9 +26,8 @@ watch(
|
||||
let key = [];
|
||||
if (newVal.includes("重回")) return;
|
||||
if (currentRoundEnded.value) {
|
||||
currentRound.value += 1;
|
||||
// 播放当前轮次语音
|
||||
key.push(`第${["一", "二", "三", "四", "五"][currentRound.value - 1]}轮`);
|
||||
key.push(`第${["一", "二", "三", "四", "五"][currentRound.value]}轮`);
|
||||
}
|
||||
key.push(
|
||||
newVal.includes("你")
|
||||
@@ -47,80 +46,42 @@ const updateSound = () => {
|
||||
audioManager.setMuted(!sound.value);
|
||||
};
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
async function onReceiveMessage(message) {
|
||||
if (ended.value) return;
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.ShootResult) {
|
||||
if (melee.value && msg.userId !== user.value.id) return;
|
||||
if (msg.userId === user.value.id) currentShot.value++;
|
||||
if (msg.battleInfo && msg.userId === user.value.id) {
|
||||
const players = [
|
||||
...(msg.battleInfo.blueTeam || []),
|
||||
...(msg.battleInfo.redTeam || []),
|
||||
];
|
||||
const currentPlayer = players.find((p) => p.id === msg.userId);
|
||||
currentShot.value = 0;
|
||||
try {
|
||||
if (
|
||||
currentPlayer &&
|
||||
currentPlayer.shotHistory &&
|
||||
currentPlayer.shotHistory[msg.battleInfo.currentRound]
|
||||
) {
|
||||
currentShot.value =
|
||||
currentPlayer.shotHistory[msg.battleInfo.currentRound].length;
|
||||
}
|
||||
} catch (_) {}
|
||||
}
|
||||
if (!halfTime.value && msg.target) {
|
||||
let key = [];
|
||||
key.push(msg.target.ring ? `${msg.target.ring}环` : "未上靶");
|
||||
if (!msg.target.ring)
|
||||
key.push(`向${getDirectionText(msg.target.angle)}调整`);
|
||||
audioManager.play(key);
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.InvalidShot) {
|
||||
if (msg.userId === user.value.id) {
|
||||
uni.showToast({
|
||||
title: "距离不足,无效",
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play("射击无效");
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.AllReady) {
|
||||
const { config } = msg.groupUserStatus;
|
||||
if (config && config.mode === 1) {
|
||||
totalShot.value = config.teamSize === 2 ? 3 : 2;
|
||||
}
|
||||
currentRoundEnded.value = true;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
|
||||
melee.value = true;
|
||||
halfTime.value = false;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
|
||||
currentShot.value = 0;
|
||||
if (msg.preRoundResult && msg.preRoundResult.currentRound) {
|
||||
currentRound.value = msg.preRoundResult.currentRound;
|
||||
currentRoundEnded.value = true;
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息");
|
||||
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
audioManager.play("比赛结束");
|
||||
} else if (msg.constructor === MESSAGETYPES.FinalShoot) {
|
||||
totalShot.value = 0;
|
||||
audioManager.play("决金箭轮");
|
||||
tips.value = "即将开始...";
|
||||
currentRoundEnded.value = false;
|
||||
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
ended.value = true;
|
||||
} else if (msg.constructor === MESSAGETYPES.BackToGame) {
|
||||
if (msg.battleInfo) {
|
||||
melee.value = msg.battleInfo.config.mode === 2;
|
||||
}
|
||||
if (Array.isArray(message)) return;
|
||||
const { type, mode, current, shootData } = message;
|
||||
if (type === MESSAGETYPESV2.BattleStart) {
|
||||
melee.value = Boolean(mode > 3);
|
||||
totalShot.value = mode === 1 ? 3 : 2;
|
||||
currentRoundEnded.value = true;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play("比赛结束", false);
|
||||
} else if (type === MESSAGETYPESV2.ShootResult) {
|
||||
if (melee.value && current.playerId !== user.value.id) return;
|
||||
if (current.playerId === user.value.id) currentShot.value++;
|
||||
if (message.shootData) {
|
||||
let key = [];
|
||||
key.push(
|
||||
shootData.ring
|
||||
? `${shootData.ringX ? "X" : shootData.ring}环`
|
||||
: "未上靶"
|
||||
);
|
||||
if (shootData.angle !== null)
|
||||
key.push(`向${getDirectionText(shootData.angle)}调整`);
|
||||
audioManager.play(key, false);
|
||||
}
|
||||
});
|
||||
} else if (type === MESSAGETYPESV2.NewRound) {
|
||||
currentShot.value = 0;
|
||||
currentRound.value = current.round;
|
||||
currentRoundEnded.value = true;
|
||||
} else if (type === MESSAGETYPESV2.InvalidShot) {
|
||||
uni.showToast({
|
||||
title: "距离不足,无效",
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play("射击无效");
|
||||
}
|
||||
}
|
||||
|
||||
const playSound = (key) => {
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
|
||||
const props = defineProps({});
|
||||
|
||||
onMounted(async () => {});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="live-item">
|
||||
<view>
|
||||
<image src="../static/user-icon-dark.png" mode="widthFix" />
|
||||
</view>
|
||||
<view>
|
||||
<text>陈百强姓陈</text>
|
||||
<view>
|
||||
<text>节奏迅猛</text>
|
||||
<text>节奏迅猛</text>
|
||||
</view>
|
||||
<view class="live-item-avatars">
|
||||
<view :style="{ width: `${25 * 5 + 25}rpx` }">
|
||||
<image
|
||||
v-for="(avatar, i) in [1, 2, 3, 4, 5]"
|
||||
:key="avatar"
|
||||
:src="'../static/user-icon.png'"
|
||||
:style="{
|
||||
zIndex: i,
|
||||
transform: `translateX(-${10 * i}rpx)`,
|
||||
}"
|
||||
/>
|
||||
</view>
|
||||
<text>观战中...</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view>
|
||||
<image src="../static/race-title-bg.png" mode="widthFix" />
|
||||
<text>1v1对抗</text>
|
||||
</view>
|
||||
<view>
|
||||
<text>本轮环数</text>
|
||||
<text>62</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.live-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
background: #252831;
|
||||
padding: 25rpx;
|
||||
border-radius: 25rpx;
|
||||
}
|
||||
.live-item > view:nth-child(1) {
|
||||
width: 150rpx;
|
||||
height: 150rpx;
|
||||
}
|
||||
.live-item > view:nth-child(1) > image {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 25rpx;
|
||||
}
|
||||
.live-item > view:nth-child(2) {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
margin: 0 20rpx;
|
||||
}
|
||||
.live-item > view:nth-child(2) > text {
|
||||
font-weight: 500;
|
||||
font-size: 28rpx;
|
||||
color: #ffffff;
|
||||
}
|
||||
.live-item > view:nth-child(2) > view:nth-child(2) {
|
||||
font-weight: 500;
|
||||
font-size: 20rpx;
|
||||
color: #ffa61b;
|
||||
margin-top: 10rpx;
|
||||
margin-bottom: 20rpx;
|
||||
}
|
||||
.live-item > view:nth-child(2) > view:nth-child(2) > text {
|
||||
line-height: 28rpx;
|
||||
border-radius: 15rpx;
|
||||
border: 2rpx solid #ffc05d;
|
||||
padding: 0 10rpx;
|
||||
margin-right: 10rpx;
|
||||
}
|
||||
.live-item-avatars {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
font-size: 20rpx;
|
||||
color: #999999;
|
||||
}
|
||||
.live-item-avatars > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.live-item-avatars > view > image {
|
||||
width: 36rpx;
|
||||
height: 36rpx;
|
||||
border-radius: 50%;
|
||||
flex-shrink: 0;
|
||||
border: 1rpx solid #000;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.live-item > view:nth-child(3) {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-end;
|
||||
justify-content: space-around;
|
||||
height: 150rpx;
|
||||
}
|
||||
.live-item > view:nth-child(3) > view:first-child {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
font-size: 24rpx;
|
||||
color: #c46e36;
|
||||
transform: translateX(100rpx);
|
||||
}
|
||||
.live-item > view:nth-child(3) > view:first-child > text {
|
||||
transform: translateX(-90rpx);
|
||||
}
|
||||
.live-item > view:nth-child(3) > view:first-child > image {
|
||||
width: 160rpx;
|
||||
height: 50rpx;
|
||||
}
|
||||
.live-item > view:nth-child(3) > view:last-child {
|
||||
display: flex;
|
||||
align-items: flex-end;
|
||||
font-size: 20rpx;
|
||||
color: #999999;
|
||||
}
|
||||
.live-item > view:nth-child(3) > view:last-child > text:last-child {
|
||||
font-weight: 600;
|
||||
font-size: 48rpx;
|
||||
color: #ffd299;
|
||||
margin-left: 10rpx;
|
||||
line-height: 40rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -1,204 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { getLvlName } = store;
|
||||
const { config, user } = storeToRefs(store);
|
||||
|
||||
const props = defineProps({});
|
||||
|
||||
const nextLvlPoints = ref(0);
|
||||
|
||||
watch(
|
||||
() => [config.value, user.value],
|
||||
([n_config, n_user]) => {
|
||||
const rankInfos = n_config.randInfos || [];
|
||||
if (n_user.id && rankInfos.length) {
|
||||
rankInfos.some((r, index) => {
|
||||
if (r.upgrade_scores && r.upgrade_scores > n_user.scores) {
|
||||
nextLvlPoints.value = r.upgrade_scores;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
}
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
deep: true,
|
||||
}
|
||||
);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="my-rank">
|
||||
<view>
|
||||
<image :src="user.avatar || '../static/user-icon.png'" mode="widthFix" />
|
||||
<view>
|
||||
<text class="score color1">积分榜:分</text>
|
||||
<text class="score color2">Mvp榜:次</text>
|
||||
<text class="score color3">十环榜:次</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<image class="user-name-image" src="../static/vip1.png" mode="widthFix" />
|
||||
</view>
|
||||
<view>
|
||||
<text>lv{{ user.lvl }}</text>
|
||||
<view>
|
||||
<view
|
||||
:style="{
|
||||
width: `${(Math.max(user.scores, 0) / nextLvlPoints) * 100}%`,
|
||||
}"
|
||||
></view>
|
||||
<text>{{ Math.max(user.scores, 0) }}/{{ nextLvlPoints }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view>
|
||||
<text>段位</text>
|
||||
<text>{{ user.rankLvl ? getLvlName(user.rankLvl) : "暂无" }}</text>
|
||||
</view>
|
||||
<view>
|
||||
<text>平均环数</text>
|
||||
<text>{{ user.avg_ring ? user.avg_ring + "环" : "暂无" }}</text>
|
||||
</view>
|
||||
<view>
|
||||
<text>胜率</text>
|
||||
<text>{{
|
||||
user.avg_win ? Number((user.avg_win * 100).toFixed(2)) + "%" : "暂无"
|
||||
}}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.my-rank {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding-left: 40rpx;
|
||||
}
|
||||
.my-rank > view:first-child {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.my-rank > view:first-child > image {
|
||||
width: 120rpx;
|
||||
height: 120rpx;
|
||||
border-radius: 50%;
|
||||
margin-right: 30rpx;
|
||||
}
|
||||
.my-rank > view:first-child > view {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
}
|
||||
.score {
|
||||
line-height: 40rpx;
|
||||
font-size: 20rpx;
|
||||
color: #fff;
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
}
|
||||
.score::before {
|
||||
content: "";
|
||||
width: calc(100% + 20rpx);
|
||||
height: 10rpx;
|
||||
border-radius: 10rpx;
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
z-index: -1;
|
||||
}
|
||||
.color1::before {
|
||||
background-color: #c9ff7e;
|
||||
}
|
||||
.color2::before {
|
||||
background-color: #fff14b;
|
||||
}
|
||||
.color3::before {
|
||||
background-color: #7efff7;
|
||||
}
|
||||
.my-rank > view:nth-child(2) {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-start;
|
||||
margin-top: 10rpx;
|
||||
}
|
||||
.my-rank > view:nth-child(2) > text {
|
||||
font-weight: 500;
|
||||
font-size: 26rpx;
|
||||
color: #ffffff;
|
||||
margin-right: 20rpx;
|
||||
max-width: 80%;
|
||||
}
|
||||
.my-rank > view:nth-child(2) > image {
|
||||
width: 40rpx;
|
||||
height: 40rpx;
|
||||
}
|
||||
.my-rank > view:nth-child(3) {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
margin-top: 10rpx;
|
||||
font-weight: 500;
|
||||
font-size: 16rpx;
|
||||
color: #ffffff;
|
||||
}
|
||||
.my-rank > view:nth-child(3) > text:first-child {
|
||||
width: 80rpx;
|
||||
height: 20rpx;
|
||||
background: #978eff;
|
||||
border-radius: 16rpx;
|
||||
line-height: 22rpx;
|
||||
text-align: center;
|
||||
text-align: center;
|
||||
}
|
||||
.my-rank > view:nth-child(3) > view {
|
||||
position: relative;
|
||||
width: calc(100% - 100rpx);
|
||||
height: 20rpx;
|
||||
background: #c8c8c8;
|
||||
border-radius: 16rpx;
|
||||
}
|
||||
.my-rank > view:nth-child(3) > view > view {
|
||||
background-color: #c7a670;
|
||||
height: 20rpx;
|
||||
border-radius: 16rpx;
|
||||
}
|
||||
.my-rank > view:nth-child(3) > view > text {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
display: block;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
.my-rank > view:nth-child(4) {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
column-gap: 20rpx;
|
||||
margin-top: 20rpx;
|
||||
}
|
||||
.my-rank > view:nth-child(4) > view {
|
||||
height: 112rpx;
|
||||
background: #f6f6f61a;
|
||||
border-radius: 16rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 20rpx;
|
||||
color: #999999;
|
||||
line-height: 40rpx;
|
||||
}
|
||||
.my-rank > view:nth-child(4) > view > text:last-child {
|
||||
color: #fff;
|
||||
font-size: 22rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -1,98 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const { user } = storeToRefs(useStore());
|
||||
|
||||
const props = defineProps({});
|
||||
const list = [1, 2, 3, 4, 5];
|
||||
const timer = ref(null);
|
||||
const offset = ref(0);
|
||||
|
||||
onMounted(async () => {
|
||||
timer.value = setInterval(() => {
|
||||
if (offset.value <= -100 * list.length) {
|
||||
offset.value = 100;
|
||||
} else {
|
||||
offset.value -= 0.2;
|
||||
}
|
||||
}, 10);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="notice-bar">
|
||||
<image src="../static/announce.png" mode="heightFix" />
|
||||
<view>
|
||||
<view
|
||||
v-for="(item, index) in list"
|
||||
:key="item"
|
||||
:style="{
|
||||
transform: `translateX(${offset}%)`,
|
||||
}"
|
||||
>
|
||||
<image src="../static/user-icon.png" mode="widthFix" />
|
||||
<text class="truncate">{{ index + 1 }}毛毛丛</text>
|
||||
<text>成功晋升</text>
|
||||
<text>荣耀王者</text>
|
||||
<text>段位,从此横着走!</text>
|
||||
</view>
|
||||
</view>
|
||||
<image src="../static/enter.png" mode="widthFix" />
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.notice-bar {
|
||||
margin-top: 10rpx;
|
||||
background: linear-gradient(180deg, #2f2d2b 0%, #252831 100%);
|
||||
border-radius: 25rpx;
|
||||
height: 80rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.notice-bar > image:first-child {
|
||||
height: 100%;
|
||||
}
|
||||
.notice-bar > view {
|
||||
flex: 1;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.notice-bar > view > view {
|
||||
flex-shrink: 0;
|
||||
font-size: 24rpx;
|
||||
padding-left: 15rpx;
|
||||
color: #999;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.notice-bar > view > view > image {
|
||||
width: 48rpx;
|
||||
height: 48rpx;
|
||||
margin-right: 10rpx;
|
||||
border-radius: 50%;
|
||||
}
|
||||
.notice-bar > view > view > text {
|
||||
word-break: keep-all;
|
||||
display: inline-block;
|
||||
}
|
||||
.notice-bar > view > view > text:nth-child(2) {
|
||||
color: #fff;
|
||||
width: 100rpx;
|
||||
display: block;
|
||||
}
|
||||
.notice-bar > view > view > text:nth-child(4) {
|
||||
color: #e7ba80;
|
||||
}
|
||||
.notice-bar > image:last-child {
|
||||
width: 30rpx;
|
||||
height: 30rpx;
|
||||
margin: 0 20rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -3,7 +3,7 @@ import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const { user } = storeToRefs(useStore());
|
||||
|
||||
defineProps({
|
||||
const props = defineProps({
|
||||
player: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
@@ -23,7 +23,10 @@ const rowCount = new Array(6).fill(0);
|
||||
:style="{ borderColor: player.id === user.id ? '#FED847' : '#fff3' }"
|
||||
>
|
||||
<image
|
||||
:style="{ opacity: scores.length === 12 ? 1 : 0 }"
|
||||
:style="{
|
||||
opacity:
|
||||
(scores[0] || []).length + (scores[1] || []).length === 12 ? 1 : 0,
|
||||
}"
|
||||
src="../static/checked-green.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
@@ -32,20 +35,24 @@ const rowCount = new Array(6).fill(0);
|
||||
<view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{ scores[index] ? `${scores[index].ring}环` : "-" }}</text>
|
||||
<text>{{
|
||||
scores[0] && scores[0][index] ? `${scores[0][index].ring}环` : "-"
|
||||
}}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{
|
||||
scores[index + 6] ? `${scores[index + 6].ring}环` : "-"
|
||||
scores[1] && scores[1][index] ? `${scores[0][index].ring}环` : "-"
|
||||
}}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<text
|
||||
>{{
|
||||
scores.map((s) => s.ring).reduce((last, next) => last + next, 0)
|
||||
scores
|
||||
.map((s) => s.reduce((last, next) => last + next.ring, 0))
|
||||
.reduce((last, next) => last + next, 0)
|
||||
}}环</text
|
||||
>
|
||||
</view>
|
||||
|
||||
@@ -9,7 +9,7 @@ defineProps({
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
scores: {
|
||||
arrows: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
@@ -21,10 +21,6 @@ defineProps({
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
totalRing: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
const rowCount = new Array(6).fill(0);
|
||||
</script>
|
||||
@@ -60,19 +56,19 @@ const rowCount = new Array(6).fill(0);
|
||||
<view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{ scores[index] ? `${scores[index].ring}环` : "-" }}</text>
|
||||
<text>{{ arrows[index] ? `${arrows[index].ring}环` : "-" }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{
|
||||
scores[index + 6] ? `${scores[index + 6].ring}环` : "-"
|
||||
arrows[index + 6] ? `${arrows[index + 6].ring}环` : "-"
|
||||
}}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<text>{{ totalRing }}环</text>
|
||||
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}环</text>
|
||||
<text>积分{{ totalScore }}</text>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
<script setup>
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
|
||||
const props = defineProps({
|
||||
total: {
|
||||
type: Number,
|
||||
@@ -8,6 +10,10 @@ const props = defineProps({
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
removePlayer: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
const seats = new Array(props.total).fill(1);
|
||||
</script>
|
||||
@@ -16,11 +22,16 @@ const seats = new Array(props.total).fill(1);
|
||||
<view class="players">
|
||||
<view v-for="(_, index) in seats" :key="index">
|
||||
<image src="../static/player-bg.png" mode="widthFix" />
|
||||
<image
|
||||
v-if="players[index] && players[index].name"
|
||||
:src="players[index].avatar || '../static/user-icon.png'"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view v-if="players[index] && players[index].name" class="avatar">
|
||||
<Avatar
|
||||
:src="players[index].avatar || '../static/user-icon.png'"
|
||||
:size="40"
|
||||
/>
|
||||
<text
|
||||
:style="{ opacity: players[index] && !!players[index].state ? 1 : 0 }"
|
||||
>已准备</text
|
||||
>
|
||||
</view>
|
||||
<view v-else class="player-unknow">
|
||||
<image src="../static/question-mark.png" mode="widthFix" />
|
||||
</view>
|
||||
@@ -28,48 +39,68 @@ const seats = new Array(props.total).fill(1);
|
||||
players[index].name
|
||||
}}</text>
|
||||
<text v-else :style="{ color: '#fff9' }">虚位以待</text>
|
||||
<view v-if="index === 0" class="founder">创建者</view>
|
||||
<image
|
||||
<view v-if="index === 0" class="founder">管理员</view>
|
||||
<!-- <image
|
||||
:src="`../static/player-${index + 1}.png`"
|
||||
mode="widthFix"
|
||||
class="player-bg"
|
||||
/>
|
||||
/> -->
|
||||
<button
|
||||
v-if="index > 0 && players[index]"
|
||||
hover-class="none"
|
||||
class="remove-player"
|
||||
@click="() => removePlayer(players[index])"
|
||||
>
|
||||
<image src="../static/close-white.png" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.players {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
-moz-column-gap: 20px;
|
||||
column-gap: 14px;
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
row-gap: 20rpx;
|
||||
column-gap: 25rpx;
|
||||
margin-bottom: 20px;
|
||||
font-size: 14px;
|
||||
padding: 0 14px;
|
||||
}
|
||||
.players > view {
|
||||
width: calc(50% - 7px);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
position: relative;
|
||||
color: #fff;
|
||||
height: 100px;
|
||||
height: 176rpx;
|
||||
overflow: hidden;
|
||||
}
|
||||
.players > view > image:first-child {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
position: absolute;
|
||||
z-index: -1;
|
||||
top: 0;
|
||||
}
|
||||
.players > view > image:nth-child(2) {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
min-height: 40px;
|
||||
margin: 0 10px;
|
||||
border: 1px solid #fff;
|
||||
border-radius: 50%;
|
||||
.avatar {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding: 0 24rpx;
|
||||
margin-top: 16rpx;
|
||||
}
|
||||
.avatar > text {
|
||||
background-color: #2c261fb3;
|
||||
border: 1rpx solid #a3793f66;
|
||||
color: #fed847;
|
||||
font-size: 16rpx;
|
||||
border-radius: 20rpx;
|
||||
width: 70rpx;
|
||||
text-align: center;
|
||||
margin-top: -16rpx;
|
||||
position: relative;
|
||||
height: 28rpx;
|
||||
line-height: 28rpx;
|
||||
}
|
||||
.players > view > text:nth-child(3) {
|
||||
width: 20vw;
|
||||
@@ -80,30 +111,48 @@ const seats = new Array(props.total).fill(1);
|
||||
.founder {
|
||||
position: absolute;
|
||||
background-color: #fed847;
|
||||
top: 6px;
|
||||
top: 0;
|
||||
left: 0;
|
||||
color: #000;
|
||||
font-size: 10px;
|
||||
padding: 2px 5px;
|
||||
border-top-left-radius: 10px;
|
||||
border-bottom-right-radius: 10px;
|
||||
}
|
||||
.player-bg {
|
||||
/* .player-bg {
|
||||
position: absolute;
|
||||
width: 52px;
|
||||
right: 0;
|
||||
}
|
||||
} */
|
||||
.player-unknow {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
margin: 0 10px;
|
||||
border: 1px solid #fff3;
|
||||
width: 84rpx;
|
||||
height: 84rpx;
|
||||
margin: 0 24rpx;
|
||||
border: 1rpx solid #fff3;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background-color: #69686866;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.player-unknow > image {
|
||||
width: 40%;
|
||||
}
|
||||
.remove-player {
|
||||
width: 48rpx;
|
||||
height: 48rpx;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
position: absolute;
|
||||
top: 10rpx;
|
||||
right: 0;
|
||||
}
|
||||
.remove-player > image {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
opacity: 0.6;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,137 +0,0 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
avatar: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
blueTeam: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
redTeam: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
currentShooterId: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image v-if="avatar" class="avatar" :src="avatar" mode="widthFix" />
|
||||
<view
|
||||
v-if="blueTeam.length && redTeam.length"
|
||||
:style="{ height: 20 + blueTeam.length * 20 + 'px' }"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in blueTeam"
|
||||
:key="index"
|
||||
:style="{
|
||||
top: index * 20 + 'px',
|
||||
zIndex: blueTeam.length - index,
|
||||
left: 0,
|
||||
}"
|
||||
>
|
||||
<image
|
||||
class="avatar"
|
||||
:src="player.avatar || '../static/user-icon.png'"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
borderColor: currentShooterId === player.id ? '#5fadff' : '#fff',
|
||||
}"
|
||||
/>
|
||||
<text
|
||||
:style="{
|
||||
color: currentShooterId === player.id ? '#5fadff' : '#fff',
|
||||
fontSize: currentShooterId === player.id ? 16 : 12 + 'px',
|
||||
}"
|
||||
>
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
<view
|
||||
v-if="!avatar"
|
||||
:style="{
|
||||
height: 20 + redTeam.length * 20 + 'px',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in redTeam"
|
||||
:key="index"
|
||||
:style="{
|
||||
top: index * 20 + 'px',
|
||||
zIndex: redTeam.length - index,
|
||||
right: 0,
|
||||
}"
|
||||
>
|
||||
<text
|
||||
:style="{
|
||||
color: currentShooterId === player.id ? '#ff6060' : '#fff',
|
||||
fontSize: currentShooterId === player.id ? 16 : 12 + 'px',
|
||||
textAlign: 'right',
|
||||
}"
|
||||
>
|
||||
{{ player.name }}
|
||||
</text>
|
||||
<image
|
||||
class="avatar"
|
||||
:src="player.avatar || '../static/user-icon.png'"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
borderColor: currentShooterId === player.id ? '#ff6060' : '#fff',
|
||||
}"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
width: calc(100% - 30px);
|
||||
margin: 0 15px;
|
||||
margin-top: 5px;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-start;
|
||||
}
|
||||
.container > view {
|
||||
width: 50%;
|
||||
position: relative;
|
||||
}
|
||||
.container > view > view {
|
||||
position: absolute;
|
||||
top: -20px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transition: all 0.3s linear;
|
||||
}
|
||||
.container > view > view > text {
|
||||
margin: 0 10px;
|
||||
overflow: hidden;
|
||||
width: 120px;
|
||||
transition: all 0.3s linear;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
.avatar {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
min-width: 40px;
|
||||
min-height: 40px;
|
||||
border: 1px solid #fff;
|
||||
border-radius: 50%;
|
||||
}
|
||||
.red-avatar {
|
||||
border: 1px solid #ff6060;
|
||||
}
|
||||
.blue-avatar {
|
||||
border: 1px solid #5fadff;
|
||||
}
|
||||
</style>
|
||||
@@ -52,14 +52,14 @@ onBeforeUnmount(() => {
|
||||
<view class="point-view1" v-if="bluePoint !== 0 || redPoint !== 0">
|
||||
<text>本轮蓝队</text>
|
||||
<text>{{
|
||||
(roundData.blueArrows || []).reduce(
|
||||
(roundData.shoots[1] || []).reduce(
|
||||
(last, next) => last + next.ring,
|
||||
0
|
||||
)
|
||||
}}</text>
|
||||
<text>环,红队</text>
|
||||
<text>{{
|
||||
(roundData.redArrows || []).reduce(
|
||||
(roundData.shoots[2] || []).reduce(
|
||||
(last, next) => last + next.ring,
|
||||
0
|
||||
)
|
||||
|
||||
@@ -88,6 +88,7 @@ watch(
|
||||
transform: translateY(100%);
|
||||
transition: all 0.3s ease;
|
||||
position: relative;
|
||||
background-color: #372E1D;
|
||||
}
|
||||
.modal-content > image:first-child {
|
||||
width: 100%;
|
||||
|
||||
@@ -9,7 +9,7 @@ const props = defineProps({
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
scores: {
|
||||
arrows: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
@@ -51,7 +51,7 @@ onBeforeUnmount(() => {
|
||||
<template>
|
||||
<view class="container">
|
||||
<image
|
||||
v-if="total > 0 && scores.length === total && completeEffect"
|
||||
v-if="total > 0 && arrows.length === total && completeEffect"
|
||||
:src="bgImages[bgIndex]"
|
||||
class="complete-light"
|
||||
:style="{
|
||||
@@ -79,8 +79,10 @@ onBeforeUnmount(() => {
|
||||
>
|
||||
<image src="../static/score-bg.png" mode="widthFix" />
|
||||
<text
|
||||
:style="{ fontWeight: scores[index] !== undefined ? 'bold' : 'normal' }"
|
||||
>{{ scores[index] !== undefined ? scores[index] : "-" }}</text
|
||||
:style="{ fontWeight: arrows[index] !== undefined ? 'bold' : 'normal' }"
|
||||
>{{
|
||||
!arrows[index] ? "-" : arrows[index].ringX ? "X" : arrows[index].ring
|
||||
}}</text
|
||||
>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<script setup>
|
||||
const props = defineProps({
|
||||
scores: {
|
||||
arrows: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
@@ -10,37 +10,34 @@ const getSum = (a, b, c) => {
|
||||
return sum > 0 ? sum + "环" : "-";
|
||||
};
|
||||
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
|
||||
const getShowText = (arrow = {}) => {
|
||||
return arrow.ring ? (arrow.ringX ? "X" : arrow.ring + "环") : "-";
|
||||
};
|
||||
</script>
|
||||
<template>
|
||||
<view class="container">
|
||||
<view>
|
||||
<text :style="{ transform: 'translateX(-10%)' }">总成绩</text>
|
||||
<text>{{ scores.reduce((last, next) => last + next, 0) }}环</text>
|
||||
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}环</text>
|
||||
</view>
|
||||
<view
|
||||
v-for="(_, index) in new Array(
|
||||
Math.min(
|
||||
Math.ceil(scores.length / 3) + (scores.length % 3 === 0 ? 1 : 0),
|
||||
Math.ceil(arrows.length / 3) + (arrows.length % 3 === 0 ? 1 : 0),
|
||||
4
|
||||
)
|
||||
).fill(1)"
|
||||
:key="index"
|
||||
>
|
||||
<text>{{ roundsName[index] }}</text>
|
||||
<text>{{
|
||||
scores[index * 3 + 0] ? scores[index * 3 + 0] + "环" : "-"
|
||||
}}</text>
|
||||
<text>{{
|
||||
scores[index * 3 + 1] ? scores[index * 3 + 1] + "环" : "-"
|
||||
}}</text>
|
||||
<text>{{
|
||||
scores[index * 3 + 2] ? scores[index * 3 + 2] + "环" : "-"
|
||||
}}</text>
|
||||
<text>{{ getShowText(arrows[index * 3 + 0]) }}</text>
|
||||
<text>{{ getShowText(arrows[index * 3 + 1]) }}</text>
|
||||
<text>{{ getShowText(arrows[index * 3 + 2]) }}</text>
|
||||
<text :style="{ width: '40%', transform: 'translateX(20%)' }">{{
|
||||
getSum(
|
||||
scores[index * 3 + 0],
|
||||
scores[index * 3 + 1],
|
||||
scores[index * 3 + 2]
|
||||
arrows[index * 3 + 0],
|
||||
arrows[index * 3 + 1],
|
||||
arrows[index * 3 + 2]
|
||||
)
|
||||
}}</text>
|
||||
</view>
|
||||
|
||||
@@ -50,22 +50,26 @@ onMounted(() => {
|
||||
if (props.result.lvl > user.value.lvl) {
|
||||
showUpgrade.value = true;
|
||||
}
|
||||
totalRing.value = (props.result.arrows || []).reduce(
|
||||
totalRing.value = (props.result.details || []).reduce(
|
||||
(last, next) => last + next.ring,
|
||||
0
|
||||
);
|
||||
});
|
||||
|
||||
const validArrows = computed(() => {
|
||||
return (props.result.arrows || []).filter(
|
||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||
).length;
|
||||
const getRing = (arrow) => {
|
||||
if (arrow.ringX) return "X";
|
||||
return arrow.ring ? arrow.ring : "-";
|
||||
};
|
||||
|
||||
const arrows = computed(() => {
|
||||
const data = new Array(props.total).fill({ ring: 0 });
|
||||
(props.result.details || []).forEach((arrow, index) => {
|
||||
data[index] = arrow;
|
||||
});
|
||||
return data;
|
||||
});
|
||||
|
||||
const getRing = (arrow) => {
|
||||
if (arrow && arrow.x !== -30 && arrow.y !== -30) return arrow.ring;
|
||||
return "-";
|
||||
};
|
||||
const validArrows = computed(() => arrows.value.filter((a) => !!a.ring).length);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -96,8 +100,8 @@ const getRing = (arrow) => {
|
||||
</view>
|
||||
<view :style="{ gridTemplateColumns: `repeat(${rowCount}, 1fr)` }">
|
||||
<view v-for="(_, index) in new Array(total).fill(0)" :key="index">
|
||||
{{ getRing(result.arrows[index])
|
||||
}}<text v-if="getRing(result.arrows[index]) !== '-'">环</text>
|
||||
{{ getRing(arrows[index])
|
||||
}}<text v-if="getRing(arrows[index]) !== '-'">环</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
@@ -133,7 +137,7 @@ const getRing = (arrow) => {
|
||||
}}</text
|
||||
>环的成绩,所有箭支上靶后的平均点间距为<text
|
||||
:style="{ color: '#fed847' }"
|
||||
>{{ Number(result.average_distance.toFixed(2)) }}</text
|
||||
>{{ Number((result.average_distance || 0).toFixed(2)) }}</text
|
||||
>,{{
|
||||
result.spreadEvaluation === "Dispersed"
|
||||
? "还需要持续改进哦~"
|
||||
@@ -160,8 +164,8 @@ const getRing = (arrow) => {
|
||||
</view>
|
||||
</ScreenHint>
|
||||
<BowData
|
||||
:total="result.completed_arrows"
|
||||
:arrows="result.arrows"
|
||||
:total="arrows.length"
|
||||
:arrows="result.details"
|
||||
:show="showBowData"
|
||||
:onClose="() => (showBowData = false)"
|
||||
/>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import { getDirectionText } from "@/util";
|
||||
|
||||
import useStore from "@/store";
|
||||
@@ -53,6 +53,7 @@ const currentRoundEnded = ref(false);
|
||||
const ended = ref(false);
|
||||
const halfTime = ref(false);
|
||||
const wait = ref(0);
|
||||
const transitionStyle = ref("all 1s linear");
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
@@ -81,7 +82,19 @@ watch(
|
||||
|
||||
const resetTimer = (count) => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = Math.round(count);
|
||||
const newVal = Math.round(count);
|
||||
|
||||
// 如果剩余时间增加(如重置),瞬间变化无动画
|
||||
if (newVal >= remain.value) {
|
||||
transitionStyle.value = "none";
|
||||
remain.value = newVal;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
} else {
|
||||
remain.value = newVal;
|
||||
}
|
||||
|
||||
if (remain.value > 0) {
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value === 0) {
|
||||
@@ -96,8 +109,12 @@ const resetTimer = (count) => {
|
||||
watch(
|
||||
() => props.start,
|
||||
(newVal) => {
|
||||
if (newVal) resetTimer(props.total);
|
||||
else if (timer.value) clearInterval(timer.value);
|
||||
if (newVal) {
|
||||
resetTimer(props.total);
|
||||
} else {
|
||||
remain.value = 0;
|
||||
clearInterval(timer.value);
|
||||
}
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
@@ -116,62 +133,36 @@ const updateSound = () => {
|
||||
audioManager.setMuted(!sound.value);
|
||||
};
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
if (ended.value) return;
|
||||
messages.forEach((msg) => {
|
||||
if (
|
||||
(props.battleId && msg.constructor === MESSAGETYPES.ShootResult) ||
|
||||
(!props.battleId && msg.constructor === MESSAGETYPES.ShootSyncMeArrowID)
|
||||
) {
|
||||
if (props.melee && msg.userId !== user.value.id) return;
|
||||
if (!halfTime.value && msg.target) {
|
||||
let key = [];
|
||||
key.push(msg.target.ring ? `${msg.target.ring}环` : "未上靶");
|
||||
if (!msg.target.ring)
|
||||
key.push(`向${getDirectionText(msg.target.angle)}调整`);
|
||||
audioManager.play(key);
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.InvalidShot) {
|
||||
if (msg.userId === user.value.id) {
|
||||
uni.showToast({
|
||||
title: "距离不足,无效",
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play("射击无效");
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.AllReady) {
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
|
||||
halfTime.value = false;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
|
||||
currentRoundEnded.value = true;
|
||||
} else if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
|
||||
if (props.battleId) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息");
|
||||
return;
|
||||
}
|
||||
if (wait.value !== msg.wait) {
|
||||
setTimeout(() => {
|
||||
wait.value = msg.wait;
|
||||
if (msg.wait === 20) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息", false);
|
||||
}
|
||||
if (msg.wait === 0) {
|
||||
halfTime.value = false;
|
||||
}
|
||||
}, 200);
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
audioManager.play("比赛结束");
|
||||
} else if (msg.constructor === MESSAGETYPES.FinalShoot) {
|
||||
audioManager.play("决金箭轮");
|
||||
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
ended.value = true;
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||
halfTime.value = false;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play("比赛结束", false);
|
||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
let arrow = {};
|
||||
if (msg.details && Array.isArray(msg.details)) {
|
||||
arrow = msg.details[msg.details.length - 1];
|
||||
} else {
|
||||
if (msg.shootData.playerId !== user.value.id) return;
|
||||
if (msg.shootData) arrow = msg.shootData;
|
||||
}
|
||||
});
|
||||
let key = [];
|
||||
key.push(arrow.ring ? `${arrow.ringX ? "X" : arrow.ring}环` : "未上靶");
|
||||
if (arrow.angle !== null)
|
||||
key.push(`向${getDirectionText(arrow.angle)}调整`);
|
||||
audioManager.play(key, false);
|
||||
} else if (msg.type === MESSAGETYPESV2.HalfRest) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息");
|
||||
} else if (msg.type === MESSAGETYPESV2.InvalidShot) {
|
||||
uni.showToast({
|
||||
title: "距离不足,无效",
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play("射击无效");
|
||||
}
|
||||
}
|
||||
|
||||
const playSound = (key) => {
|
||||
@@ -179,13 +170,13 @@ const playSound = (key) => {
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("update-ramain", resetTimer);
|
||||
uni.$on("update-remain", resetTimer);
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("play-sound", playSound);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-ramain", resetTimer);
|
||||
uni.$off("update-remain", resetTimer);
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("play-sound", playSound);
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
@@ -210,6 +201,7 @@ onBeforeUnmount(() => {
|
||||
width: `${(remain / total) * 100}%`,
|
||||
backgroundColor: barColor,
|
||||
right: tips.includes('红队') ? 0 : 'unset',
|
||||
transition: transitionStyle,
|
||||
}"
|
||||
/>
|
||||
<text>剩余{{ remain }}秒</text>
|
||||
@@ -264,7 +256,6 @@ onBeforeUnmount(() => {
|
||||
height: 15px;
|
||||
border-radius: 15px;
|
||||
z-index: -1;
|
||||
transition: all 1s linear;
|
||||
}
|
||||
.container > view:last-child > text {
|
||||
font-size: 10px;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import { RoundGoldImages } from "@/constants";
|
||||
import {ref, watch, onMounted, onBeforeUnmount} from "vue";
|
||||
import {RoundGoldImages} from "@/constants";
|
||||
|
||||
const props = defineProps({
|
||||
tips: {
|
||||
type: String,
|
||||
@@ -19,64 +20,81 @@ const props = defineProps({
|
||||
const barColor = ref("");
|
||||
const remain = ref(15);
|
||||
const timer = ref(null);
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
(newVal) => {
|
||||
if (newVal.includes("红队"))
|
||||
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (newVal.includes("蓝队"))
|
||||
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
if (newVal.includes("重回")) return;
|
||||
if (newVal.includes("红队") || newVal.includes("蓝队")) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = props.total;
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
}
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
const loading = ref(false);
|
||||
const transitionStyle = ref("all 1s linear");
|
||||
const currentTeam = ref(null);
|
||||
|
||||
const updateRemain = (value) => {
|
||||
if (Math.ceil(value) === remain.value || Math.floor(value) === remain.value)
|
||||
if (value.stop) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
return
|
||||
}
|
||||
loading.value = false;
|
||||
currentTeam.value = value.team
|
||||
if (value.team === 'red')
|
||||
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (value.team === 'blue')
|
||||
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
if (value.reset) {
|
||||
remain.value = value.value;
|
||||
return;
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = Math.round(value);
|
||||
}
|
||||
const newVal = Math.round(value.value);
|
||||
// 如果剩余时间增加(如轮次切换重置),瞬间变化无动画;否则保持动画
|
||||
if (newVal >= remain.value) {
|
||||
transitionStyle.value = "none";
|
||||
remain.value = newVal;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
} else {
|
||||
remain.value = newVal;
|
||||
}
|
||||
|
||||
timer.value = setInterval(() => {
|
||||
loading.value = remain.value === 0;
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
(newVal) => {
|
||||
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("update-ramain", updateRemain);
|
||||
uni.$on("update-remain", updateRemain);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-ramain", updateRemain);
|
||||
uni.$off("update-remain", updateRemain);
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix" />
|
||||
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix"/>
|
||||
<view
|
||||
:style="{
|
||||
justifyContent: tips.includes('红队') ? 'flex-end' : 'flex-start',
|
||||
:style="{
|
||||
justifyContent: currentTeam==='red' ? 'flex-end' : 'flex-start',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
:style="{
|
||||
:style="{
|
||||
width: `${(remain / total) * 100}%`,
|
||||
background: barColor,
|
||||
right: tips.includes('红队') ? 0 : 'unset',
|
||||
right: currentTeam==='red' ? 0 : 'unset',
|
||||
transition: transitionStyle,
|
||||
}"
|
||||
/>
|
||||
<text>剩余{{ remain }}秒</text>
|
||||
<text v-if="!loading">剩余{{ remain }}秒</text>
|
||||
<text v-else>···</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
@@ -88,11 +106,13 @@ onBeforeUnmount(() => {
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.container > image {
|
||||
width: 380rpx;
|
||||
height: 80rpx;
|
||||
transform: translateY(18rpx);
|
||||
}
|
||||
|
||||
.container > view:last-child {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
@@ -104,11 +124,12 @@ onBeforeUnmount(() => {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.container > view:last-child > view {
|
||||
height: 24rpx;
|
||||
border-radius: 15px;
|
||||
transition: all 1s linear;
|
||||
}
|
||||
|
||||
.container > view:last-child > text {
|
||||
font-size: 18rpx;
|
||||
color: #fff;
|
||||
|
||||
@@ -86,29 +86,34 @@ const handleLogin = async () => {
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
await doLogin();
|
||||
};
|
||||
|
||||
async function doLogin() {
|
||||
loading.value = true;
|
||||
const wxResult = await wxLogin();
|
||||
const fileManager = uni.getFileSystemManager();
|
||||
const avatarBase64 = fileManager.readFileSync(avatarUrl.value, "base64");
|
||||
const base64Url = `data:image/png;base64,${avatarBase64}`;
|
||||
const result = await loginAPI(
|
||||
phone.value,
|
||||
nickName.value,
|
||||
base64Url,
|
||||
wxResult.code
|
||||
);
|
||||
const data = await getHomeData();
|
||||
if (data.user) updateUser(data.user);
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (devices.bindings && devices.bindings.length) {
|
||||
updateDevice(devices.bindings[0].deviceId, devices.bindings[0].deviceName);
|
||||
try {
|
||||
try {
|
||||
const wxResult = await wxLogin();
|
||||
const fileManager = uni.getFileSystemManager();
|
||||
const avatarBase64 = fileManager.readFileSync(avatarUrl.value, "base64");
|
||||
const base64Url = `data:image/png;base64,${avatarBase64}`;
|
||||
await loginAPI(phone.value, nickName.value, base64Url, wxResult.code);
|
||||
const data = await getHomeData();
|
||||
if (data.user) updateUser(data.user);
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (devices.bindings && devices.bindings.length) {
|
||||
updateDevice(
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
);
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
} catch (error) {}
|
||||
}
|
||||
props.onClose();
|
||||
} catch (error) {
|
||||
console.log("login error", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
}
|
||||
loading.value = false;
|
||||
props.onClose();
|
||||
};
|
||||
|
||||
const openServiceLink = () => {
|
||||
@@ -133,6 +138,10 @@ const openPrivacyLink = () => {
|
||||
|
||||
onShow(() => {
|
||||
loading.value = false;
|
||||
agree.value = false;
|
||||
phone.value = "";
|
||||
avatarUrl.value = "";
|
||||
nickName.value = "";
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -75,7 +75,7 @@ const handleChange = (e) => {
|
||||
|
||||
.dots {
|
||||
position: absolute;
|
||||
bottom: 15%;
|
||||
bottom: 5%;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
display: flex;
|
||||
@@ -90,6 +90,6 @@ const handleChange = (e) => {
|
||||
}
|
||||
|
||||
.dot.active {
|
||||
background-color: #000;
|
||||
background-color: #fed847;
|
||||
}
|
||||
</style>
|
||||
|
||||
197
src/components/TargetPicker.vue
Normal file
@@ -0,0 +1,197 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onClose: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
onConfirm: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
|
||||
const selectedTarget = ref(2);
|
||||
const showContainer = ref(false);
|
||||
const showContent = ref(false);
|
||||
|
||||
watch(
|
||||
() => props.show,
|
||||
(newValue) => {
|
||||
if (newValue) {
|
||||
showContainer.value = true;
|
||||
setTimeout(() => {
|
||||
showContent.value = true;
|
||||
}, 100);
|
||||
} else {
|
||||
showContent.value = false;
|
||||
setTimeout(() => {
|
||||
showContainer.value = false;
|
||||
}, 100);
|
||||
}
|
||||
},
|
||||
{}
|
||||
);
|
||||
|
||||
const handleConfirm = () => {
|
||||
props.onConfirm(selectedTarget.value);
|
||||
props.onClose();
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="container"
|
||||
v-if="showContainer"
|
||||
:class="{ 'container-show': showContent }"
|
||||
@click="onClose"
|
||||
>
|
||||
<view
|
||||
class="modal-content"
|
||||
:class="{ 'modal-show': showContent }"
|
||||
@click.stop=""
|
||||
>
|
||||
<view class="header">
|
||||
<view class="header-title">
|
||||
<view class="header-title-line-left"></view>
|
||||
<text>选择靶型</text>
|
||||
<view class="header-title-line-right"></view>
|
||||
</view>
|
||||
<view class="close-btn" @click="onClose">
|
||||
<image src="../static/close-yellow.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view class="target-options">
|
||||
<view
|
||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
|
||||
@click="() => (selectedTarget = 1)"
|
||||
>
|
||||
<text>20厘米全环靶</text>
|
||||
</view>
|
||||
<view style="width: 30rpx"></view>
|
||||
<view
|
||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
|
||||
@click="() => (selectedTarget = 2)"
|
||||
>
|
||||
<text>40厘米全环靶</text>
|
||||
</view>
|
||||
</view>
|
||||
<SButton width="694rpx" :onClick="handleConfirm">确定</SButton>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: #00000099;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: center;
|
||||
opacity: 0;
|
||||
transition: all 0.3s ease;
|
||||
z-index: 999;
|
||||
}
|
||||
.container-show {
|
||||
opacity: 1;
|
||||
}
|
||||
.modal-content {
|
||||
width: 100%;
|
||||
transform: translateY(100%);
|
||||
transition: all 0.3s ease;
|
||||
background: url("https://static.shelingxingqiu.com/attachment/2025-12-04/dep11770wzxg6o2alo.png")
|
||||
no-repeat center top;
|
||||
background-size: 100% auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
box-sizing: border-box;
|
||||
padding-bottom: 68rpx;
|
||||
padding-top: 44rpx;
|
||||
}
|
||||
.modal-show {
|
||||
transform: translateY(0%);
|
||||
}
|
||||
.header {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
position: relative;
|
||||
margin-bottom: 44rpx;
|
||||
}
|
||||
.header-title{
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.header-title text{
|
||||
width: 196rpx;
|
||||
height: 40rpx;
|
||||
font-family: PingFang SC, PingFang SC;
|
||||
font-weight: 400;
|
||||
font-size: 28rpx;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
text-transform: none;
|
||||
color: #FFEFBA;
|
||||
}
|
||||
.header-title-line-left{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.header-title-line-right{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.close-btn {
|
||||
position: absolute;
|
||||
right: 0;
|
||||
top: -10px;
|
||||
}
|
||||
.close-btn > image {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
}
|
||||
.target-options {
|
||||
width: 750rpx;
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
justify-content: center;
|
||||
margin-bottom: 38rpx;
|
||||
}
|
||||
.target-btn {
|
||||
width: 332rpx;
|
||||
height: 92rpx;
|
||||
text-align: center;
|
||||
border-radius: 10px;
|
||||
border: 2rpx solid #fff3;
|
||||
box-sizing: border-box;
|
||||
color: #fff;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
.target-choosen {
|
||||
color: #fed847;
|
||||
border: 4rpx solid #fed847;
|
||||
}
|
||||
</style>
|
||||
@@ -5,7 +5,7 @@ import BowPower from "@/components/BowPower.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { simulShootAPI } from "@/apis";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
@@ -19,12 +19,15 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
count: {
|
||||
type: Number,
|
||||
default: 15,
|
||||
},
|
||||
});
|
||||
const arrow = ref({});
|
||||
const distance = ref(0);
|
||||
const debugInfo = ref("");
|
||||
const showsimul = ref(false);
|
||||
const count = ref(15);
|
||||
const count = ref(props.count);
|
||||
const timer = ref(null);
|
||||
|
||||
const updateTimer = (value) => {
|
||||
@@ -32,10 +35,12 @@ const updateTimer = (value) => {
|
||||
};
|
||||
onMounted(() => {
|
||||
audioManager.play("请射箭测试距离");
|
||||
timer.value = setInterval(() => {
|
||||
if (count.value > 0) count.value -= 1;
|
||||
else clearInterval(timer.value);
|
||||
}, 1000);
|
||||
if (props.isBattle) {
|
||||
timer.value = setInterval(() => {
|
||||
count.value -= 1;
|
||||
if (count.value < 0) clearInterval(timer.value);
|
||||
}, 1000);
|
||||
}
|
||||
uni.$on("update-timer", updateTimer);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
@@ -43,18 +48,13 @@ onBeforeUnmount(() => {
|
||||
uni.$off("update-timer", updateTimer);
|
||||
});
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
arrow.value = msg.target;
|
||||
distance.value = Number((msg.target.dst / 100).toFixed(2));
|
||||
debugInfo.value = msg.target;
|
||||
audioManager.play("距离合格");
|
||||
} else if (msg.constructor === MESSAGETYPES.InvalidShot) {
|
||||
distance.value = Number((msg.target.dst / 100).toFixed(2));
|
||||
audioManager.play("距离不足");
|
||||
}
|
||||
});
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.TestDistance) {
|
||||
distance.value = Number((msg.shootData.distance / 100).toFixed(2));
|
||||
if (distance.value >= 5) audioManager.play("距离合格");
|
||||
else audioManager.play("距离不足");
|
||||
}
|
||||
}
|
||||
|
||||
const simulShoot = async () => {
|
||||
@@ -112,11 +112,12 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
<view v-if="isBattle" class="ready-timer">
|
||||
<image src="../static/test-tip.png" mode="widthFix" />
|
||||
<view>
|
||||
<view v-if="count >= 0">
|
||||
<text>具体正式比赛还有</text>
|
||||
<text>{{ count }}</text>
|
||||
<text>秒</text>
|
||||
</view>
|
||||
<view v-else> 进入中... </view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -1,162 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
data: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
});
|
||||
|
||||
const titles = ["积分榜", "MVP榜", "十环榜"];
|
||||
const selected = ref(0);
|
||||
const timer = ref(0);
|
||||
|
||||
const onClick = (index) => {
|
||||
selected.value = index;
|
||||
clearInterval(timer.value);
|
||||
timer.value = setInterval(() => {
|
||||
selected.value = (selected.value + 1) % titles.length;
|
||||
}, 3000);
|
||||
};
|
||||
onMounted(async () => {
|
||||
timer.value = setInterval(() => {
|
||||
selected.value = (selected.value + 1) % titles.length;
|
||||
}, 3000);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="top-rank">
|
||||
<view>
|
||||
<button
|
||||
hover-class="none"
|
||||
v-for="(name, index) in titles"
|
||||
:key="index"
|
||||
@click="onClick(index)"
|
||||
:style="{ color: selected === index ? '#E7BA80' : '#999' }"
|
||||
>
|
||||
{{ name }}
|
||||
</button>
|
||||
</view>
|
||||
<swiper
|
||||
:current="selected"
|
||||
@change="(e) => (selected = e.detail.current)"
|
||||
:style="{ width: '100%' }"
|
||||
>
|
||||
<swiper-item v-for="(list, index1) in data" :key="index1">
|
||||
<view v-for="(item, index2) in list" :key="index2" class="rank-item">
|
||||
<view>
|
||||
<text>{{ index2 + 1 }}</text>
|
||||
<image
|
||||
:src="item.avatar || '../static/user-icon-dark.png'"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<view>
|
||||
<text>{{ item.name }}</text>
|
||||
<text>积分:{{ item.totalScore }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</swiper-item>
|
||||
</swiper>
|
||||
<view>
|
||||
<view
|
||||
v-for="(item, index) in data"
|
||||
:key="index"
|
||||
:style="{
|
||||
width: selected === index ? '20rpx' : '6rpx',
|
||||
backgroundColor: selected === index ? '#656565;' : '#e4e4e4',
|
||||
}"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.top-rank {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
}
|
||||
.top-rank > view:first-child {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.top-rank > view:first-child > button {
|
||||
margin-right: 20rpx;
|
||||
font-weight: 600;
|
||||
font-size: 24rpx;
|
||||
}
|
||||
.rank-item {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
height: 80rpx;
|
||||
margin-top: 20rpx;
|
||||
margin-left: 1rpx;
|
||||
}
|
||||
.rank-item > view:first-child {
|
||||
position: relative;
|
||||
margin-right: 20rpx;
|
||||
}
|
||||
.rank-item > view:first-child > text {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 28rpx;
|
||||
height: 28rpx;
|
||||
line-height: 28rpx;
|
||||
text-align: center;
|
||||
background: #ffa711;
|
||||
border-radius: 14rpx 0rpx 14rpx 0rpx;
|
||||
color: #fff;
|
||||
font-weight: 600;
|
||||
font-size: 20rpx;
|
||||
}
|
||||
.rank-item > view:first-child > image {
|
||||
width: 80rpx;
|
||||
height: 80rpx;
|
||||
border-radius: 20rpx;
|
||||
}
|
||||
.rank-item > view:last-child {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-around;
|
||||
align-items: flex-start;
|
||||
height: 100%;
|
||||
}
|
||||
.rank-item > view:last-child > text:first-child {
|
||||
font-weight: 500;
|
||||
font-size: 24rpx;
|
||||
color: #ffffff;
|
||||
line-height: 34rpx;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
max-width: 180rpx;
|
||||
}
|
||||
.rank-item > view:last-child > text:last-child {
|
||||
background: rgb(255 250 234 / 0.1);
|
||||
border-radius: 16rpx;
|
||||
font-size: 20rpx;
|
||||
color: #e7ba80;
|
||||
line-height: 28rpx;
|
||||
padding: 5rpx 10rpx;
|
||||
}
|
||||
.top-rank > view:last-child {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
margin-top: 20rpx;
|
||||
}
|
||||
.top-rank > view:last-child > view {
|
||||
height: 6rpx;
|
||||
border-radius: 3rpx;
|
||||
background: #e4e4e4;
|
||||
margin: 0 5rpx;
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
</style>
|
||||
@@ -30,13 +30,29 @@ export const MESSAGETYPES = {
|
||||
SomeoneIsReady: 4168086628,
|
||||
};
|
||||
|
||||
export const MESSAGETYPESV2 = {
|
||||
AboutToStart: 1,
|
||||
BattleStart: 2,
|
||||
ToSomeoneShoot: 3,
|
||||
ShootResult: 4,
|
||||
NewRound: 5,
|
||||
BattleEnd: 6,
|
||||
HalfRest: 7,
|
||||
TestDistance: 8,
|
||||
MatchSuccess: 9,
|
||||
InvalidShot: 10,
|
||||
};
|
||||
|
||||
export const topThreeColors = ["#FFD947", "#D2D2D2", "#FFA515"];
|
||||
|
||||
export const getMessageTypeName = (id) => {
|
||||
for (let key in MESSAGETYPES) {
|
||||
if (MESSAGETYPES[key] === id) return key;
|
||||
}
|
||||
return null;
|
||||
for (let key in MESSAGETYPESV2) {
|
||||
if (MESSAGETYPESV2[key] === id) return key;
|
||||
}
|
||||
return id;
|
||||
};
|
||||
|
||||
export const roundsName = {
|
||||
@@ -102,7 +118,7 @@ export const getBattleResultTips = (
|
||||
) => {
|
||||
const getRandomIndex = (len) => Math.floor(Math.random() * len);
|
||||
if (gameMode === 1) {
|
||||
if (mode === 1) {
|
||||
if (mode <= 3) {
|
||||
if (win) {
|
||||
const tests = [
|
||||
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fglywucyoh9zn.png",
|
||||
@@ -124,7 +140,7 @@ export const getBattleResultTips = (
|
||||
];
|
||||
return tests[getRandomIndex(3)];
|
||||
}
|
||||
} else if (mode === 2) {
|
||||
} else {
|
||||
if (rank <= 3) {
|
||||
const tests = [
|
||||
"好成绩!全国排位赛等着你!",
|
||||
@@ -136,7 +152,7 @@ export const getBattleResultTips = (
|
||||
}
|
||||
}
|
||||
} else if (gameMode === 2) {
|
||||
if (mode === 1) {
|
||||
if (mode <= 3) {
|
||||
if (win) {
|
||||
const tests = [
|
||||
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fgtb29jbdus4g.png",
|
||||
@@ -158,7 +174,7 @@ export const getBattleResultTips = (
|
||||
];
|
||||
return tests[getRandomIndex(3)];
|
||||
}
|
||||
} else if (mode === 2) {
|
||||
} else {
|
||||
if (score > 0) {
|
||||
const tests = [
|
||||
"王者一定属于你!",
|
||||
|
||||
@@ -1,68 +1,70 @@
|
||||
{
|
||||
"name": "shoot-miniprograms",
|
||||
"appid": "",
|
||||
"description": "",
|
||||
"versionName": "1.0.0",
|
||||
"versionCode": "100",
|
||||
"transformPx": false,
|
||||
"uniStatistics": {
|
||||
"enable": false
|
||||
},
|
||||
"app-plus": {
|
||||
"bounce": "none",
|
||||
"usingComponents": true,
|
||||
"nvueStyleCompiler": "uni-app",
|
||||
"compilerVersion": 3,
|
||||
"splashscreen": {
|
||||
"alwaysShowBeforeRender": true,
|
||||
"waiting": true,
|
||||
"autoclose": true,
|
||||
"delay": 0
|
||||
"name" : "shoot-miniprograms",
|
||||
"appid" : "__UNI__B03E251",
|
||||
"description" : "",
|
||||
"versionName" : "1.0.0",
|
||||
"versionCode" : "100",
|
||||
"transformPx" : false,
|
||||
"uniStatistics" : {
|
||||
"enable" : false
|
||||
},
|
||||
"modules": {},
|
||||
"distribute": {
|
||||
"android": {
|
||||
"permissions": [
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.MOUNT_UNMOUNT_FILESYSTEMS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.VIBRATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_LOGS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_WIFI_STATE\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera.autofocus\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CAMERA\"/>",
|
||||
"<uses-permission android:name=\"android.permission.GET_ACCOUNTS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_PHONE_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_WIFI_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WAKE_LOCK\"/>",
|
||||
"<uses-permission android:name=\"android.permission.FLASHLIGHT\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WRITE_SETTINGS\"/>"
|
||||
]
|
||||
},
|
||||
"ios": {},
|
||||
"sdkConfigs": {}
|
||||
"app-plus" : {
|
||||
"bounce" : "none",
|
||||
"usingComponents" : true,
|
||||
"nvueStyleCompiler" : "uni-app",
|
||||
"compilerVersion" : 3,
|
||||
"splashscreen" : {
|
||||
"alwaysShowBeforeRender" : true,
|
||||
"waiting" : true,
|
||||
"autoclose" : true,
|
||||
"delay" : 0
|
||||
},
|
||||
"modules" : {},
|
||||
"distribute" : {
|
||||
"android" : {
|
||||
"permissions" : [
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.MOUNT_UNMOUNT_FILESYSTEMS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.VIBRATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_LOGS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_WIFI_STATE\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera.autofocus\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CAMERA\"/>",
|
||||
"<uses-permission android:name=\"android.permission.GET_ACCOUNTS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_PHONE_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_WIFI_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WAKE_LOCK\"/>",
|
||||
"<uses-permission android:name=\"android.permission.FLASHLIGHT\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WRITE_SETTINGS\"/>"
|
||||
]
|
||||
},
|
||||
"ios" : {
|
||||
"dSYMs" : false
|
||||
},
|
||||
"sdkConfigs" : {}
|
||||
}
|
||||
},
|
||||
"h5" : {
|
||||
"darkmode" : true,
|
||||
"themeLocation" : "theme.json"
|
||||
},
|
||||
"quickapp" : {},
|
||||
"mp-weixin" : {
|
||||
"appid" : "wxa8f5989dcd45cc23",
|
||||
"setting" : {
|
||||
"urlCheck" : false,
|
||||
"minified" : true,
|
||||
"uglifyFileName" : true,
|
||||
"useCompilerModule" : true,
|
||||
"useIsolateContext" : true
|
||||
},
|
||||
"lazyCodeLoading" : "requiredComponents",
|
||||
"usingComponents" : true,
|
||||
"darkmode" : true,
|
||||
"themeLocation" : "theme.json",
|
||||
"permission" : {},
|
||||
"requiredPrivateInfos" : [ "getLocation", "chooseLocation" ]
|
||||
}
|
||||
},
|
||||
"h5": {
|
||||
"darkmode": true,
|
||||
"themeLocation": "theme.json"
|
||||
},
|
||||
"quickapp": {},
|
||||
"mp-weixin": {
|
||||
"appid": "wxa8f5989dcd45cc23",
|
||||
"setting": {
|
||||
"urlCheck": false,
|
||||
"minified": true,
|
||||
"uglifyFileName": true,
|
||||
"useCompilerModule": true,
|
||||
"useIsolateContext": true
|
||||
},
|
||||
"lazyCodeLoading": "requiredComponents",
|
||||
"usingComponents": true,
|
||||
"darkmode": true,
|
||||
"themeLocation": "theme.json",
|
||||
"permission": {},
|
||||
"requiredPrivateInfos": ["getLocation", "chooseLocation"]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,11 +30,17 @@
|
||||
"navigationBarTitleText": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"path": "pages/team-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/melee-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/battle-result"
|
||||
},
|
||||
{
|
||||
"path": "pages/team-battle"
|
||||
"path": "pages/friend-battle-result"
|
||||
},
|
||||
{
|
||||
"path": "pages/point-book-edit"
|
||||
@@ -102,9 +108,6 @@
|
||||
{
|
||||
"path": "pages/rank-list"
|
||||
},
|
||||
{
|
||||
"path": "pages/melee-match"
|
||||
},
|
||||
{
|
||||
"path": "pages/match-detail"
|
||||
},
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
import { ref, computed, onMounted } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import UserUpgrade from "@/components/UserUpgrade.vue";
|
||||
import { getGameAPI } from "@/apis";
|
||||
import { getBattleAPI } from "@/apis";
|
||||
import { topThreeColors, getBattleResultTips } from "@/constants";
|
||||
import audioManager from "@/audioManager";
|
||||
import useStore from "@/store";
|
||||
@@ -16,14 +16,10 @@ const ifWin = ref(false);
|
||||
const data = ref({});
|
||||
const totalPoints = ref(0);
|
||||
const rank = ref(0);
|
||||
const players = ref([]);
|
||||
|
||||
function exit() {
|
||||
const battleInfo = uni.getStorageSync("last-battle");
|
||||
if (battleInfo && battleInfo.roomId) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/battle-room?roomNumber=${battleInfo.roomId}`,
|
||||
});
|
||||
} else if (data.value.roomId) {
|
||||
if (data.value.roomId) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/battle-room?roomNumber=${data.value.roomId}`,
|
||||
});
|
||||
@@ -33,128 +29,95 @@ function exit() {
|
||||
}
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (!options.battleId) return;
|
||||
const myId = user.value.id;
|
||||
if (options.battleId) {
|
||||
const result = await getGameAPI(
|
||||
options.battleId || "BATTLE-1758270367040321900-868"
|
||||
const result = await getBattleAPI(options.battleId || "60049406950510592");
|
||||
data.value = result;
|
||||
if (result.winTeam) {
|
||||
ifWin.value = result.teams[result.winTeam].players.some(
|
||||
(p) => p.id === myId
|
||||
);
|
||||
data.value = {
|
||||
...result,
|
||||
battleMode: result.gameMode,
|
||||
};
|
||||
if (result.mode === 1) {
|
||||
data.value.redPlayers = Object.values(result.redPlayers);
|
||||
data.value.bluePlayers = Object.values(result.bluePlayers);
|
||||
if (result.redPlayers[myId]) {
|
||||
totalPoints.value = result.redPlayers[myId].totalScore;
|
||||
data.value.myTeam = result.redPlayers[myId].team;
|
||||
ifWin.value = result.winner === 0;
|
||||
}
|
||||
if (result.bluePlayers[myId]) {
|
||||
totalPoints.value = result.bluePlayers[myId].totalScore;
|
||||
data.value.myTeam = result.bluePlayers[myId].team;
|
||||
ifWin.value = result.winner === 1;
|
||||
}
|
||||
}
|
||||
if (result.mode === 2) {
|
||||
data.value.playerStats = result.players.map((p) => ({
|
||||
...p,
|
||||
id: p.playerId,
|
||||
}));
|
||||
const mine = result.players.find((p) => p.playerId === myId);
|
||||
if (mine) totalPoints.value = mine.totalScore;
|
||||
rank.value = result.players.findIndex((p) => p.playerId === myId) + 1;
|
||||
}
|
||||
} else {
|
||||
const battleInfo = uni.getStorageSync("last-battle");
|
||||
if (!battleInfo) return;
|
||||
data.value = {
|
||||
mvps: [],
|
||||
...battleInfo,
|
||||
};
|
||||
if (battleInfo.mode === 1) {
|
||||
battleInfo.playerStats.forEach((p) => {
|
||||
if (p.team === 1) data.value.bluePlayers = [p];
|
||||
if (p.team === 0) data.value.redPlayers = [p];
|
||||
if (p.mvp) data.value.mvps.push(p);
|
||||
});
|
||||
data.value.mvps.sort((a, b) => b.totalRings - a.totalRings);
|
||||
}
|
||||
rank.value = 0;
|
||||
const mine = battleInfo.playerStats.find((p, index) => {
|
||||
rank.value = index + 1;
|
||||
return p.id === myId;
|
||||
});
|
||||
if (mine) {
|
||||
data.value.myTeam = mine.team;
|
||||
totalPoints.value = mine.totalScore;
|
||||
if (battleInfo.mode === 1) {
|
||||
ifWin.value = mine.team === battleInfo.winner;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (data.value.mode === 1) {
|
||||
if (result.mode <= 3) {
|
||||
audioManager.play(ifWin.value ? "胜利" : "失败");
|
||||
} else if (data.value.mode === 2) {
|
||||
if (data.value.battleMode === 1) {
|
||||
if (rank.value <= data.value.playerStats.length * 0.3) {
|
||||
audioManager.play("胜利");
|
||||
}
|
||||
} else if (data.value.battleMode === 2) {
|
||||
if (totalPoints.value > 0) {
|
||||
audioManager.play("胜利");
|
||||
} else if (totalPoints.value < 0) {
|
||||
audioManager.play("失败");
|
||||
} else {
|
||||
players.value = result.resultList.map((item, index) => {
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
const p = plist.find((p) => p.id === item.userId);
|
||||
if (p.id === user.value.id) {
|
||||
totalPoints.value = p.score;
|
||||
rank.value = index + 1;
|
||||
}
|
||||
return {
|
||||
...item,
|
||||
rank: index + 1,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
};
|
||||
});
|
||||
if (rank.value <= players.value * 0.3) {
|
||||
audioManager.play("胜利");
|
||||
} else {
|
||||
audioManager.play("胜利");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const myTeam = computed(() => {
|
||||
const teams = data.value.teams;
|
||||
if (teams && teams.length) {
|
||||
if (teams[1].players.some((p) => p.id === user.value.id)) return 1;
|
||||
}
|
||||
return 2;
|
||||
});
|
||||
|
||||
const checkBowData = () => {
|
||||
uni.navigateTo({
|
||||
url: `/pages/match-detail?id=${data.value.id}`,
|
||||
url: `/pages/match-detail?battleId=${data.value.matchId}`,
|
||||
});
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<block v-if="data.mode === 1">
|
||||
<block v-if="data.mode <= 3">
|
||||
<view class="header-team" :style="{ marginTop: '25%' }">
|
||||
<image src="../static/battle-result.png" mode="widthFix" />
|
||||
<view class="header-solo" v-if="data.teamSize === 2">
|
||||
<view class="header-solo" v-if="data.mode === 1">
|
||||
<text
|
||||
:style="{
|
||||
background:
|
||||
data.winner === 1
|
||||
data.winTeam === 1
|
||||
? 'linear-gradient(270deg, #3597ff 0%, rgba(0,0,0,0) 100%);'
|
||||
: 'linear-gradient(270deg, #fd4444 0%, rgba(0, 0, 0, 0) 100%)',
|
||||
}"
|
||||
>{{ data.winner === 1 ? "蓝队" : "红队" }}获胜</text
|
||||
>{{ data.winTeam === 1 ? "蓝队" : "红队" }}获胜</text
|
||||
>
|
||||
<Avatar
|
||||
:size="32"
|
||||
:src="
|
||||
data.winner === 1
|
||||
? data.bluePlayers[0].avatar
|
||||
: data.redPlayers[0].avatar
|
||||
data.winTeam === 1
|
||||
? data.teams[1].players[0].avatar
|
||||
: data.teams[2].players[0].avatar
|
||||
"
|
||||
:borderColor="data.winner === 1 ? '#5FADFF' : '#FF5656'"
|
||||
:borderColor="data.winTeam === 1 ? '#5FADFF' : '#FF5656'"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
<view class="header-mvp" v-if="data.teamSize !== 2">
|
||||
<view class="header-mvp" v-if="data.mode === 2 || data.mode === 3">
|
||||
<image
|
||||
:src="`../static/${data.winner === 1 ? 'blue' : 'red'}-team-win.png`"
|
||||
:src="`../static/${data.winTeam === 1 ? 'blue' : 'red'}-team-win.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view
|
||||
:style="{
|
||||
transform: `translateY(50px) rotate(-${5 + data.mvps.length}deg)`,
|
||||
transform: `translateY(50px) rotate(-${
|
||||
5 + (data.mvp || []).length
|
||||
}deg)`,
|
||||
}"
|
||||
>
|
||||
<view v-if="data.mvps && data.mvps[0].totalRings">
|
||||
<view v-if="data.mvp && data.mvp.totalRings">
|
||||
<image src="../static/title-mvp.png" mode="widthFix" />
|
||||
<text
|
||||
>斩获<text
|
||||
@@ -164,22 +127,22 @@ const checkBowData = () => {
|
||||
margin: '0 3px',
|
||||
fontWeight: '600',
|
||||
}"
|
||||
>{{ data.mvps[0].totalRings }}</text
|
||||
>{{ data.mvp.totalRings }}</text
|
||||
>环</text
|
||||
>
|
||||
</view>
|
||||
<view v-if="data.mvps && data.mvps.length">
|
||||
<view v-for="(player, index) in data.mvps" :key="index">
|
||||
<view v-if="data.mvp && data.mvp.length">
|
||||
<view v-for="(player, index) in data.mvp" :key="index">
|
||||
<view class="team-avatar">
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:size="40"
|
||||
:borderColor="data.myTeam === 1 ? '#5fadff' : '#ff6060'"
|
||||
:borderColor="myTeam === 1 ? '#5fadff' : '#ff6060'"
|
||||
/>
|
||||
<text
|
||||
v-if="player.id === user.id"
|
||||
:style="{
|
||||
backgroundColor: data.myTeam === 1 ? '#5fadff' : '#ff6060',
|
||||
backgroundColor: myTeam === 1 ? '#5fadff' : '#ff6060',
|
||||
}"
|
||||
>自己</text
|
||||
>
|
||||
@@ -198,7 +161,7 @@ const checkBowData = () => {
|
||||
/>
|
||||
<image
|
||||
:src="
|
||||
getBattleResultTips(data.battleMode, data.mode, {
|
||||
getBattleResultTips(data.way, data.mode, {
|
||||
win: ifWin,
|
||||
})
|
||||
"
|
||||
@@ -207,7 +170,7 @@ const checkBowData = () => {
|
||||
/>
|
||||
</view>
|
||||
</block>
|
||||
<block v-if="data.mode === 2">
|
||||
<block v-else>
|
||||
<view class="header-melee">
|
||||
<view />
|
||||
<image src="../static/battle-result.png" mode="widthFix" />
|
||||
@@ -216,11 +179,11 @@ const checkBowData = () => {
|
||||
<view
|
||||
class="players"
|
||||
:style="{
|
||||
height: `${Math.max(data.playerStats.length > 5 ? '330' : '300')}px`,
|
||||
height: `${Math.max(players.length > 5 ? '330' : '300')}px`,
|
||||
}"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in data.playerStats"
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:style="{
|
||||
border: player.id === user.id ? '1px solid #B04630' : 'none',
|
||||
@@ -275,7 +238,7 @@ const checkBowData = () => {
|
||||
<text>{{ getLvlName(player.rank_lvl) }}</text>
|
||||
</view>
|
||||
<text
|
||||
><text :style="{ color: '#fff' }">{{ player.totalRings }}</text>
|
||||
><text :style="{ color: '#fff' }">{{ player.totalRing }}</text>
|
||||
环</text
|
||||
>
|
||||
</view>
|
||||
@@ -283,36 +246,36 @@ const checkBowData = () => {
|
||||
</block>
|
||||
<view
|
||||
class="battle-e"
|
||||
:style="{ marginTop: data.mode === 2 ? '20px' : '20vw' }"
|
||||
:style="{ marginTop: data.mode > 3 ? '20px' : '20vw' }"
|
||||
>
|
||||
<image src="../static/row-yellow-bg.png" mode="widthFix" />
|
||||
<view class="team-avatar">
|
||||
<Avatar
|
||||
:src="user.avatar"
|
||||
:size="40"
|
||||
:borderColor="data.myTeam === 1 ? '#5fadff' : '#ff6060'"
|
||||
:borderColor="myTeam === 1 ? '#5fadff' : '#ff6060'"
|
||||
/>
|
||||
<text
|
||||
:style="{ backgroundColor: '#5fadff' }"
|
||||
v-if="data.mode === 1 && data.myTeam === 1"
|
||||
v-if="data.mode <= 3 && myTeam === 1"
|
||||
>蓝队</text
|
||||
>
|
||||
<text
|
||||
:style="{ backgroundColor: '#ff6060' }"
|
||||
v-if="data.mode === 1 && data.myTeam === 0"
|
||||
v-if="data.mode <= 3 && myTeam === 2"
|
||||
>红队</text
|
||||
>
|
||||
</view>
|
||||
<text v-if="data.battleMode === 1">
|
||||
<text v-if="data.way === 1">
|
||||
你的经验 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
|
||||
</text>
|
||||
<text v-if="data.battleMode === 2">
|
||||
<text v-if="data.way === 2">
|
||||
你的积分 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-if="data.mode === 2" class="description">
|
||||
<text v-if="data.mode > 3" class="description">
|
||||
{{
|
||||
getBattleResultTips(data.battleMode, data.mode, {
|
||||
getBattleResultTips(data.way, data.mode, {
|
||||
win: ifWin,
|
||||
score: totalPoints,
|
||||
rank,
|
||||
|
||||
@@ -5,15 +5,15 @@ import SButton from "@/components/SButton.vue";
|
||||
import { capsuleHeight } from "@/util";
|
||||
|
||||
const images = [
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmf6yitekatwe.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmi475gqdtrvx.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmgy8ej5wuap5.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmg6y7nveaadv.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-12-04/depguhlqg9zxastyn3.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-12-04/depguhlfr041aedqmb.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-12-04/depguhlpnlyxndnor5.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmg68a8mezgzx.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-10-14/ddht51a3hiyw7ueli4.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_01.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_02.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_03.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_04.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_05.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_06.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_07.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_08.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_09.jpg",
|
||||
];
|
||||
|
||||
const addBg = ref(false);
|
||||
@@ -33,7 +33,7 @@ const onScrollView = (e) => {
|
||||
>
|
||||
<image
|
||||
:style="{ opacity: addBg ? 1 : 0 }"
|
||||
src="../static/app-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<navigator open-type="navigateBack">
|
||||
|
||||
@@ -13,10 +13,15 @@ import BowPower from "@/components/BowPower.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import BubbleTip from "@/components/BubbleTip.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { createPractiseAPI, getPractiseAPI } from "@/apis";
|
||||
import {
|
||||
createPractiseAPI,
|
||||
startPractiseAPI,
|
||||
endPractiseAPI,
|
||||
getPractiseAPI,
|
||||
} from "@/apis";
|
||||
import { sharePractiseData } from "@/canvas";
|
||||
import { wxShare, debounce } from "@/util";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
@@ -40,14 +45,13 @@ const practiseId = ref("");
|
||||
const showGuide = ref(false);
|
||||
|
||||
const guideImages = [
|
||||
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68bs7z5elwvw7.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68qmi7grgreen.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68hgrw1ip4wae.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x684x8zmfrmbla.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x67sding7fodnk.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68mpug7cac4yt.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68my783mlmgxv.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68p48ylzirtb0.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wwdpgwt9e6du.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wvv9sw4zioqk.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0ww3khaycallu.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wtkcvaxxv0s8.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wry5tw7ltmxr.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wu3kcdrwzwpd.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wwr6hfjhyfn5.png",
|
||||
];
|
||||
|
||||
const onSwiperIndexChange = (index) => {
|
||||
@@ -62,24 +66,35 @@ const createPractise = async (arrows) => {
|
||||
};
|
||||
|
||||
const onOver = async () => {
|
||||
start.value = false;
|
||||
practiseResult.value = await getPractiseAPI(practiseId.value);
|
||||
start.value = false;
|
||||
};
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
if (step.value === 2 && msg.target.dst / 100 >= 5) {
|
||||
btnDisabled.value = false;
|
||||
showGuide.value = true;
|
||||
} else if (scores.value.length < total) {
|
||||
scores.value.push(msg.target);
|
||||
}
|
||||
if (scores.value.length === total) {
|
||||
setTimeout(onOver, 1500);
|
||||
}
|
||||
}
|
||||
});
|
||||
async function onReceiveMessage(msg) {
|
||||
if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
scores.value = msg.details;
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
setTimeout(onOver, 1500);
|
||||
} else if (msg.type === MESSAGETYPESV2.TestDistance) {
|
||||
if (msg.shootData.distance / 100 >= 5) {
|
||||
audioManager.play("距离合格");
|
||||
btnDisabled.value = false;
|
||||
showGuide.value = true;
|
||||
} else audioManager.play("距离不足");
|
||||
}
|
||||
// messages.forEach((msg) => {
|
||||
// if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
// if (step.value === 2 && msg.target.dst / 100 >= 5) {
|
||||
// btnDisabled.value = false;
|
||||
// showGuide.value = true;
|
||||
// } else if (scores.value.length < total) {
|
||||
// scores.value.push(msg.target);
|
||||
// }
|
||||
// if (scores.value.length === total) {
|
||||
// setTimeout(onOver, 1500);
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
}
|
||||
|
||||
const onClickShare = debounce(async () => {
|
||||
@@ -102,6 +117,7 @@ onBeforeUnmount(() => {
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("share-image", onClickShare);
|
||||
audioManager.stopAll();
|
||||
endPractiseAPI();
|
||||
});
|
||||
|
||||
const nextStep = async () => {
|
||||
@@ -113,13 +129,15 @@ const nextStep = async () => {
|
||||
btnDisabled.value = true;
|
||||
step.value = 2;
|
||||
title.value = "-感知距离";
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
if (result) practiseId.value = result.id;
|
||||
} else if (step.value === 2) {
|
||||
showGuide.value = false;
|
||||
step.value = 3;
|
||||
title.value = "-小试牛刀";
|
||||
} else if (step.value === 3) {
|
||||
title.value = "小试牛刀";
|
||||
await createPractise(total);
|
||||
await startPractiseAPI();
|
||||
scores.value = [];
|
||||
step.value = 4;
|
||||
start.value = true;
|
||||
@@ -133,8 +151,8 @@ const nextStep = async () => {
|
||||
}
|
||||
};
|
||||
|
||||
const onClose = () => {
|
||||
const validArrows = (practiseResult.value.arrows || []).filter(
|
||||
const onClose = async () => {
|
||||
const validArrows = (practiseResult.value.details || []).filter(
|
||||
(a) => a.x !== -30 && a.y !== -30
|
||||
);
|
||||
if (validArrows.length === total) {
|
||||
@@ -148,6 +166,8 @@ const onClose = () => {
|
||||
start.value = false;
|
||||
scores.value = [];
|
||||
step.value = 3;
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
if (result) practiseId.value = result.id;
|
||||
}
|
||||
};
|
||||
</script>
|
||||
@@ -242,16 +262,16 @@ const onClose = () => {
|
||||
v-if="step === 4"
|
||||
:total="total"
|
||||
:rowCount="6"
|
||||
:scores="scores.map((s) => s.ring)"
|
||||
:arrows="scores"
|
||||
/>
|
||||
<ScoreResult
|
||||
v-if="practiseResult.arrows"
|
||||
v-if="practiseResult.details"
|
||||
:rowCount="6"
|
||||
:total="total"
|
||||
:onClose="onClose"
|
||||
:result="practiseResult"
|
||||
:tipSrc="`../static/${
|
||||
practiseResult.arrows.filter(
|
||||
practiseResult.details.filter(
|
||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||
).length < total
|
||||
? 'un'
|
||||
|
||||
1077
src/pages/friend-battle-result.vue
Normal file
@@ -2,7 +2,7 @@
|
||||
import { ref } from "vue";
|
||||
import { onLoad, onShow } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Guide from "@/components/Guide.vue";
|
||||
import GuideTwo from "@/components/GuideTwo.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import Signin from "@/components/Signin.vue";
|
||||
@@ -23,8 +23,10 @@ const warnning = ref("");
|
||||
const roomNumber = ref("");
|
||||
const data = ref({});
|
||||
const roomID = ref("");
|
||||
const loading = ref(false);
|
||||
|
||||
const enterRoom = debounce(async (number) => {
|
||||
if (loading.value) return;
|
||||
if (!canEenter(user.value, device.value, online.value)) return;
|
||||
if (game.value.inBattle) {
|
||||
uni.$showHint(1);
|
||||
@@ -33,27 +35,32 @@ const enterRoom = debounce(async (number) => {
|
||||
if (!number) {
|
||||
warnning.value = "请输入房间号";
|
||||
showModal.value = true;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
try {
|
||||
const room = await getRoomAPI(number);
|
||||
if (room.number) {
|
||||
const alreadyIn = room.members.find(
|
||||
(item) => item.userInfo.id === user.value.id
|
||||
);
|
||||
if (!alreadyIn) {
|
||||
const result = await joinRoomAPI(number);
|
||||
if (result.full) {
|
||||
warnning.value = "房间已满员";
|
||||
showModal.value = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + number,
|
||||
});
|
||||
} else {
|
||||
if (!room.number) {
|
||||
warnning.value = room.started ? "该房间对战已开始,无法加入" : "查无此房";
|
||||
showModal.value = true;
|
||||
return;
|
||||
}
|
||||
const alreadyIn = room.members.find(
|
||||
(item) => item.userInfo.id === user.value.id
|
||||
);
|
||||
if (!alreadyIn) {
|
||||
const result = await joinRoomAPI(number);
|
||||
if (result.full) {
|
||||
warnning.value = "房间已满员";
|
||||
showModal.value = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
loading.value = true;
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + number,
|
||||
});
|
||||
} finally {
|
||||
loading.value = false;
|
||||
}
|
||||
});
|
||||
const onCreateRoom = async () => {
|
||||
@@ -65,6 +72,13 @@ const onSignin = () => {
|
||||
if (roomID.value && user.value.id) enterRoom(roomID.value);
|
||||
showSignin.value = false;
|
||||
};
|
||||
|
||||
/** 跳转到我的战绩页面,默认展示「好友约战」tab */
|
||||
const goMyRecord = () => {
|
||||
uni.navigateTo({
|
||||
url: '/pages/my-growth?tab=1',
|
||||
});
|
||||
};
|
||||
onShow(async () => {
|
||||
if (user.value.id) {
|
||||
const result = await getBattleDataAPI();
|
||||
@@ -83,16 +97,15 @@ onLoad(async (options) => {
|
||||
<template>
|
||||
<Container title="好友约战" :showBackToGame="true">
|
||||
<view :style="{ width: '100%', height: '100%' }">
|
||||
<Guide>
|
||||
<view class="guide-tips">
|
||||
<text>约上朋友开几局,欢乐多,不寂寞</text>
|
||||
<text>一起练升级更快,早日加入全国排位赛!</text>
|
||||
</view>
|
||||
</Guide>
|
||||
<GuideTwo>
|
||||
<text :style="{color: 'rgba(255,217,71,0.8)'}">约上朋友开几局,欢乐多,不寂寞</text>
|
||||
<text>一起练升级更快,早日加入全国排位赛!</text>
|
||||
</GuideTwo>
|
||||
<view class="my-data">
|
||||
<view>
|
||||
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" />
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<text class="my-record-btn" @click="goMyRecord">我的战绩</text>
|
||||
</view>
|
||||
<view>
|
||||
<view>
|
||||
@@ -112,16 +125,9 @@ onLoad(async (options) => {
|
||||
<view>
|
||||
<view class="stars">
|
||||
<block v-for="i in 5" :key="i">
|
||||
<image
|
||||
v-if="data.totalWinningRate >= i * 0.2"
|
||||
src="../static/star-full.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1"
|
||||
src="../static/star-half.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image v-if="data.totalWinningRate >= i * 0.2" src="../static/star-full.png" mode="widthFix" />
|
||||
<image v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1" src="../static/star-half.png"
|
||||
mode="widthFix" />
|
||||
<image v-else src="../static/star-empty.png" mode="widthFix" />
|
||||
</block>
|
||||
</view>
|
||||
@@ -132,19 +138,12 @@ onLoad(async (options) => {
|
||||
<view class="founded-room">
|
||||
<image src="../static/founded-room.png" mode="widthFix" />
|
||||
<view>
|
||||
<input
|
||||
placeholder="输入房间号"
|
||||
v-model="roomNumber"
|
||||
placeholder-style="color: #ccc"
|
||||
/>
|
||||
<input placeholder="输入房间号" v-model="roomNumber" placeholder-style="color: #ccc" />
|
||||
<view @click="enterRoom(roomNumber)">进入房间</view>
|
||||
</view>
|
||||
</view>
|
||||
<view class="create-room">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png" mode="widthFix" />
|
||||
<image src="../static/room-notfound-title.png" mode="widthFix" />
|
||||
<view>
|
||||
<image :src="user.avatar" mode="widthFix" />
|
||||
@@ -159,11 +158,7 @@ onLoad(async (options) => {
|
||||
</SButton>
|
||||
</view>
|
||||
</view>
|
||||
<SModal
|
||||
:show="showModal"
|
||||
:onClose="() => (showModal = false)"
|
||||
height="520rpx"
|
||||
>
|
||||
<SModal :show="showModal" :onClose="() => (showModal = false)" height="716rpx">
|
||||
<view v-if="warnning" class="warnning">
|
||||
{{ warnning }}
|
||||
</view>
|
||||
@@ -185,10 +180,12 @@ onLoad(async (options) => {
|
||||
border-radius: 10px;
|
||||
padding: 15px;
|
||||
}
|
||||
.founded-room > image {
|
||||
|
||||
.founded-room>image {
|
||||
width: 16vw;
|
||||
}
|
||||
.founded-room > view {
|
||||
|
||||
.founded-room>view {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
@@ -198,14 +195,16 @@ onLoad(async (options) => {
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
}
|
||||
.founded-room > view > input {
|
||||
|
||||
.founded-room>view>input {
|
||||
width: 70%;
|
||||
text-align: center;
|
||||
font-size: 14px;
|
||||
height: 40px;
|
||||
color: #000;
|
||||
}
|
||||
.founded-room > view > view {
|
||||
|
||||
.founded-room>view>view {
|
||||
background-color: #fed847;
|
||||
width: 30%;
|
||||
line-height: 40px;
|
||||
@@ -216,38 +215,45 @@ onLoad(async (options) => {
|
||||
color: #000;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.create-room {
|
||||
position: relative;
|
||||
margin: 15px;
|
||||
height: 50vw;
|
||||
}
|
||||
.create-room > image:first-of-type {
|
||||
|
||||
.create-room>image:first-of-type {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
}
|
||||
.create-room > image:nth-of-type(2) {
|
||||
|
||||
.create-room>image:nth-of-type(2) {
|
||||
padding: 15px;
|
||||
width: 25vw;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view:nth-child(3) {
|
||||
|
||||
.create-room>view:nth-child(3) {
|
||||
margin: 12vw auto;
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.create-room > view > image:first-child {
|
||||
|
||||
.create-room>view>image:first-child {
|
||||
width: 19vw;
|
||||
transform: translateY(-60%);
|
||||
border-radius: 50%;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view > image:nth-child(2) {
|
||||
|
||||
.create-room>view>image:nth-child(2) {
|
||||
width: 37vw;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view > view:nth-child(3) {
|
||||
|
||||
.create-room>view>view:nth-child(3) {
|
||||
position: relative;
|
||||
width: 19vw;
|
||||
height: 19vw;
|
||||
@@ -258,10 +264,12 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
transform: translateY(60%);
|
||||
}
|
||||
.create-room > view > view:nth-child(3) > image {
|
||||
|
||||
.create-room>view>view:nth-child(3)>image {
|
||||
width: 20px;
|
||||
margin-right: 2px;
|
||||
}
|
||||
|
||||
.warnning {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
@@ -270,6 +278,7 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
color: #fff9;
|
||||
}
|
||||
|
||||
.my-data {
|
||||
width: calc(100% - 30px);
|
||||
margin: 15px;
|
||||
@@ -279,12 +288,14 @@ onLoad(async (options) => {
|
||||
overflow: hidden;
|
||||
background-color: #54431d33;
|
||||
}
|
||||
.my-data > view {
|
||||
|
||||
.my-data>view {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
color: #fff9;
|
||||
}
|
||||
.my-data > view:first-child {
|
||||
|
||||
.my-data>view:first-child {
|
||||
width: calc(100% - 30px);
|
||||
align-items: flex-end;
|
||||
padding-bottom: 15px;
|
||||
@@ -292,16 +303,29 @@ onLoad(async (options) => {
|
||||
margin: 15px;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
.my-data > view:first-child > text {
|
||||
|
||||
.my-data>view:first-child>.my-record-btn {
|
||||
font-weight: 400;
|
||||
font-size: 24rpx;
|
||||
color: #76D4FF;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
width: auto;
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
.my-data>view:first-child>text {
|
||||
color: #fff;
|
||||
font-size: 17px;
|
||||
margin-left: 10px;
|
||||
width: 120px;
|
||||
}
|
||||
.my-data > view:last-child {
|
||||
|
||||
.my-data>view:last-child {
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.my-data > view:last-child > view {
|
||||
|
||||
.my-data>view:last-child>view {
|
||||
width: 33%;
|
||||
margin-top: 15px;
|
||||
display: flex;
|
||||
@@ -309,25 +333,30 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
font-size: 12px;
|
||||
}
|
||||
.my-data > view:last-child > view > view {
|
||||
|
||||
.my-data>view:last-child>view>view {
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
.my-data > view:last-child > view > view > text:first-child {
|
||||
|
||||
.my-data>view:last-child>view>view>text:first-child {
|
||||
color: #fff;
|
||||
font-size: 20px;
|
||||
margin-right: 5px;
|
||||
transform: translateY(4px);
|
||||
}
|
||||
.my-data > view:last-child > view:nth-child(2) {
|
||||
|
||||
.my-data>view:last-child>view:nth-child(2) {
|
||||
border-left: 1px solid #48494e;
|
||||
border-right: 1px solid #48494e;
|
||||
}
|
||||
.my-data > view:last-child > view > view {
|
||||
|
||||
.my-data>view:last-child>view>view {
|
||||
display: flex;
|
||||
align-items: flex-end;
|
||||
height: 20px;
|
||||
}
|
||||
.stars > image {
|
||||
|
||||
.stars>image {
|
||||
width: 4vw;
|
||||
height: 4vw;
|
||||
margin: 0 1px;
|
||||
|
||||
@@ -1,52 +1,60 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
import { onShow, onShareAppMessage, onShareTimeline } from "@dcloudio/uni-app";
|
||||
import {onMounted, ref} from "vue";
|
||||
import {onShareAppMessage, onShareTimeline, onShow} from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import AppFooter from "@/components/AppFooter.vue";
|
||||
import UserHeader from "@/components/UserHeader.vue";
|
||||
import Signin from "@/components/Signin.vue";
|
||||
import NoticeBar from "@/components/NoticeBar.vue";
|
||||
import TopRank from "@/components/TopRank.vue";
|
||||
import MyRank from "@/components/MyRank.vue";
|
||||
import LiveItem from "@/components/LiveItem.vue";
|
||||
import BubbleTip from "@/components/BubbleTip.vue";
|
||||
|
||||
import {
|
||||
checkUserBindAPI,
|
||||
getAppConfig,
|
||||
getRankListAPI,
|
||||
getDeviceBatteryAPI,
|
||||
getHomeData,
|
||||
getMyDevicesAPI,
|
||||
getDeviceBatteryAPI,
|
||||
getScoreRankList,
|
||||
silentLoginAPI,
|
||||
} from "@/apis";
|
||||
import { canEenter, capsuleHeight } from "@/util";
|
||||
import {topThreeColors} from "@/constants";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
import {storeToRefs} from "pinia";
|
||||
|
||||
const store = useStore();
|
||||
const { updateConfig, updateUser, updateDevice, updateRank, updateOnline } =
|
||||
store;
|
||||
const { user, device, rankData, online, game } = storeToRefs(store);
|
||||
const {
|
||||
updateConfig,
|
||||
updateUser,
|
||||
updateDevice,
|
||||
getLvlName,
|
||||
getLvlNameByScore,
|
||||
updateOnline,
|
||||
} = store;
|
||||
const {user, device, online, game} = storeToRefs(store);
|
||||
|
||||
const showModal = ref(false);
|
||||
const selected = ref(0);
|
||||
const liveType = ref(0);
|
||||
const liveTypes = {
|
||||
大神赛: "../static/dashen.png",
|
||||
新人王: "../static/xinren.png",
|
||||
女神赛: "../static/nvshen.png",
|
||||
const showGuide = ref(false);
|
||||
const scoreRankList = ref([]);
|
||||
|
||||
// 提取积分榜接口返回的榜单数组,兼容数组和对象两种返回格式。
|
||||
const getScoreRankData = (result) => {
|
||||
if (Array.isArray(result)) return result;
|
||||
if (Array.isArray(result?.list)) return result.list;
|
||||
if (Array.isArray(result?.items)) return result.items;
|
||||
return [];
|
||||
};
|
||||
const ranks = ref([]);
|
||||
|
||||
const toPage = async (path) => {
|
||||
if (!user.value.id) {
|
||||
showModal.value = true;
|
||||
return;
|
||||
}
|
||||
if (path === "/pages/first-try") {
|
||||
if (canEenter(user.value, device.value, online.value, path)) {
|
||||
await uni.$checkAudio();
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
uni.navigateTo({ url: path });
|
||||
// if (path === "/pages/first-try") {
|
||||
// if (canEenter(user.value, device.value, online.value, path)) {
|
||||
// await uni.$checkAudio();
|
||||
// }
|
||||
// }
|
||||
uni.navigateTo({url: path});
|
||||
};
|
||||
|
||||
const toRankListPage = () => {
|
||||
@@ -56,39 +64,65 @@ const toRankListPage = () => {
|
||||
};
|
||||
|
||||
onShow(async () => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
const env = uni.getAccountInfoSync().miniProgram.envVersion;
|
||||
const token = uni.getStorageSync(`${env}_token`);
|
||||
|
||||
const promises = [getRankListAPI()];
|
||||
if (token) {
|
||||
if (!user.value.id && !token) {
|
||||
try {
|
||||
const wxResult = await uni.login({provider: "weixin"});
|
||||
const bindResult = await checkUserBindAPI(wxResult.code);
|
||||
if (bindResult.binded) {
|
||||
const newResult = await uni.login({provider: "weixin"});
|
||||
const silentResult = await silentLoginAPI(newResult.code);
|
||||
if (silentResult.user) updateUser(silentResult.user);
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (devices.bindings && devices.bindings.length) {
|
||||
updateDevice(
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
);
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
}
|
||||
} else {
|
||||
showModal.value = true;
|
||||
}
|
||||
} catch (e) {
|
||||
console.log("检查绑定状态失败", e);
|
||||
}
|
||||
}
|
||||
|
||||
const promises = [getScoreRankList(undefined, 1, 10)];
|
||||
if (token || user.value.id) {
|
||||
promises.push(getHomeData());
|
||||
}
|
||||
|
||||
const [rankList, homeData] = await Promise.all(promises);
|
||||
|
||||
console.log("排行数据", rankList);
|
||||
ranks.value = [];
|
||||
ranks.value.push((rankList.rank || []).slice(0, 3));
|
||||
ranks.value.push((rankList.mvpRank || []).slice(0, 3));
|
||||
ranks.value.push((rankList.ringRank || []).slice(0, 3));
|
||||
updateRank(rankList);
|
||||
console.log("积分榜数据", rankList);
|
||||
scoreRankList.value = getScoreRankData(rankList).slice(0, 10);
|
||||
|
||||
if (homeData) {
|
||||
console.log("首页数据:", homeData);
|
||||
if (homeData.user) {
|
||||
updateUser(homeData.user);
|
||||
// if (homeData.user.trio <= 0) {
|
||||
// showGuide.value = true;
|
||||
// setTimeout(() => {
|
||||
// showGuide.value = false;
|
||||
// }, 3000);
|
||||
// }
|
||||
if ("823,209,293,257".indexOf(homeData.user.id) !== -1) {
|
||||
const show = uni.getStorageSync("show-the-user");
|
||||
if (!show) {
|
||||
uni.setStorageSync("show-the-user", true);
|
||||
}
|
||||
}
|
||||
if (homeData.user.trio <= 0) {
|
||||
showGuide.value = true;
|
||||
setTimeout(() => {
|
||||
showGuide.value = false;
|
||||
}, 3000);
|
||||
}
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (devices.bindings && devices.bindings.length) {
|
||||
updateDevice(
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
);
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
@@ -105,293 +139,352 @@ onMounted(async () => {
|
||||
|
||||
onShareAppMessage(() => {
|
||||
return {
|
||||
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!",
|
||||
path: "/pages/index",
|
||||
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!", // 分享卡片的标题
|
||||
path: "/pages/index", // 用户点击分享卡片后跳转的页面路径
|
||||
imageUrl:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享卡片的配图,可以是本地或网络图片
|
||||
};
|
||||
});
|
||||
onShareTimeline(() => {
|
||||
return {
|
||||
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!",
|
||||
query: "from=timeline",
|
||||
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!", // 分享到朋友圈的标题
|
||||
query: "from=timeline", // 用户通过朋友圈点击后,在页面 onShow 的 options 中可以获取到的参数
|
||||
imageUrl:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享到朋友圈的配图
|
||||
};
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="container"
|
||||
:style="{
|
||||
paddingTop: capsuleHeight + 'px',
|
||||
height: 'calc(100vh - ' + capsuleHeight + 'px)',
|
||||
}"
|
||||
>
|
||||
<view :style="{ flex: 1, overflow: 'hidden' }">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-12/dfmg11wd20o1bagd4k.png"
|
||||
mode="widthFix"
|
||||
class="top-bg"
|
||||
/>
|
||||
<view class="header">
|
||||
<Container :isHome="true" :showBackToGame="true">
|
||||
<view class="container">
|
||||
<view class="top-theme">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-12/dfmf4cjlds7oxd0tqd.png"
|
||||
mode="widthFix"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-12-31/dfc9dxrq4xn7e6y2pp.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<scroll-view
|
||||
class="body"
|
||||
scroll-y
|
||||
:show-scrollbar="false"
|
||||
:enhanced="true"
|
||||
:bounces="false"
|
||||
>
|
||||
<view class="main-btns" :style="{ marginBottom: '10rpx' }">
|
||||
<view @click="() => toPage('/pages/my-device')">
|
||||
<UserHeader showRank :onSignin="() => (showModal = true)"/>
|
||||
<view :style="{ padding: '12px 10px' }">
|
||||
<view class="feature-grid">
|
||||
<view class="bow-card">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-12/dfmgwjhsjc19tl0t7c.png"
|
||||
mode="widthFix"
|
||||
v-if="online"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-08-07/dbvt1o6dvhr2rop3kn.webp"
|
||||
mode="widthFix"
|
||||
@click="() => toPage('/pages/my-device')"
|
||||
/>
|
||||
<view v-if="user.id" class="device-info">
|
||||
<image
|
||||
v-else
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-04/dffohwtk1gwh0xfa6h.png"
|
||||
mode="widthFix"
|
||||
@click="() => toPage('/pages/my-device')"
|
||||
/>
|
||||
<block v-if="user.id">
|
||||
<text v-if="!device.deviceId">绑定我的智能弓</text>
|
||||
<text v-else-if="!online">设备离线</text>
|
||||
<text v-else-if="online">设备在线</text>
|
||||
</view>
|
||||
</view>
|
||||
<view class="main-sub-btns">
|
||||
<view @click="() => toPage('/pages/first-try')">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-12/dfmgwjhren1tfefi7k.png"
|
||||
</block>
|
||||
<image
|
||||
src="../static/first-try.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
@click="() => toPage('/pages/first-try')"
|
||||
/>
|
||||
<BubbleTip v-if="showGuide" :location="{ top: '60%', left: '47%' }">
|
||||
<text>新人必刷!</text>
|
||||
<text>快来报到吧~</text>
|
||||
</BubbleTip>
|
||||
</view>
|
||||
<view class="play-card">
|
||||
<view @click="() => toPage('/pages/practise')">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-12/dfmgwjht6q8l8zcduq.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image src="../static/my-practise.png" mode="widthFix"/>
|
||||
</view>
|
||||
<view @click="() => toPage('/pages/friend-battle')">
|
||||
<image src="../static/friend-battle.png" mode="widthFix"/>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<view class="main-btns">
|
||||
<view @click="() => toPage('/pages/ranking')">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-12/dfmgwjhsi4s5qa7hch.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<view @click="() => toPage('/pages/friend-battle')">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-12/dfmgwjht17th6vl9a6.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
<!-- <NoticeBar /> -->
|
||||
<view class="rank-info">
|
||||
<view class="ranking-section">
|
||||
<image
|
||||
src="../static/trophy-bg.png"
|
||||
mode="widthFix"
|
||||
class="trophy-bg"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-09-25/dd1p9ci9v7frcrsxhj.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view class="rank-info-header">
|
||||
<view>
|
||||
<image src="../static/rank-title.png" mode="widthFix" />
|
||||
<text>星球榜</text>
|
||||
</view>
|
||||
<button hover-class="none" @click="toRankListPage">
|
||||
<text>更多榜单</text>
|
||||
<image src="../static/enter.png" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
<view class="rank-info-body">
|
||||
<view :style="{ width: '45%' }">
|
||||
<TopRank :data="ranks" />
|
||||
</view>
|
||||
<view :style="{ width: '55%' }">
|
||||
<MyRank />
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<!-- <view class="live-bar">
|
||||
<button
|
||||
hover-class="none"
|
||||
v-for="(item, index) in Object.keys(liveTypes)"
|
||||
:key="index"
|
||||
@click="liveType = index"
|
||||
:style="{
|
||||
color: liveType === index ? '#fff' : '#fff9',
|
||||
background:
|
||||
liveType === index
|
||||
? 'linear-gradient( 133deg, #FFD19A 0%, #A17636 100%)'
|
||||
: '#252831',
|
||||
}"
|
||||
>
|
||||
<image :src="liveTypes[item]" mode="widthFix" />
|
||||
<text>{{ item }}</text>
|
||||
</button>
|
||||
class="into-btn"
|
||||
@click="() => toPage('/pages/ranking')"
|
||||
hover-class="none"
|
||||
></button>
|
||||
<view class="ranking-players" @click="toRankListPage">
|
||||
<img src="../static/juezhanbang.png" mode="widthFix"/>
|
||||
<view class="divide-line"></view>
|
||||
<view class="player-avatars">
|
||||
<view
|
||||
v-for="i in 6"
|
||||
:key="i"
|
||||
class="player-avatar"
|
||||
:style="{
|
||||
zIndex: 8 - i,
|
||||
borderColor: scoreRankList[i - 1]
|
||||
? topThreeColors[i - 1] || '#000'
|
||||
: '#000',
|
||||
}"
|
||||
>
|
||||
<image v-if="i === 1" src="../static/champ1.png"/>
|
||||
<image v-if="i === 2" src="../static/champ2.png"/>
|
||||
<image v-if="i === 3" src="../static/champ3.png"/>
|
||||
<view v-if="i > 3">{{ i }}</view>
|
||||
<image
|
||||
:src="
|
||||
scoreRankList[i - 1]
|
||||
? (scoreRankList[i - 1].avatar || '../static/user-icon.png')
|
||||
: '../static/user-icon-dark.png'
|
||||
"
|
||||
mode="aspectFill"
|
||||
/>
|
||||
</view>
|
||||
<view class="more-players">
|
||||
<text>{{ scoreRankList.length }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<view class="my-data">
|
||||
<view @click="() => toPage('/pages/my-growth')">
|
||||
<image src="../static/my-growth.png" mode="widthFix"/>
|
||||
</view>
|
||||
<view @click="() => toPage('/pages/ranking')">
|
||||
<view>
|
||||
<text>段位</text>
|
||||
<text>{{
|
||||
user.lvlName || "暂无"
|
||||
}}
|
||||
</text>
|
||||
</view>
|
||||
<view>
|
||||
<text>赛季平均环数</text>
|
||||
<text>{{ user.avg_ring ? user.avg_ring + "环" : "暂无" }}</text>
|
||||
</view>
|
||||
<view>
|
||||
<text>赛季胜率</text>
|
||||
<text>{{
|
||||
user.avg_win
|
||||
? Number((user.avg_win * 100).toFixed(2)) + "%"
|
||||
: "暂无"
|
||||
}}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<swiper
|
||||
:current="liveType"
|
||||
@change="(e) => (liveType = e.detail.current)"
|
||||
>
|
||||
<swiper-item>
|
||||
<LiveItem />
|
||||
</swiper-item>
|
||||
<swiper-item>
|
||||
<LiveItem />
|
||||
</swiper-item>
|
||||
<swiper-item>
|
||||
<LiveItem />
|
||||
</swiper-item>
|
||||
</swiper> -->
|
||||
</scroll-view>
|
||||
<Signin :show="showModal" :onClose="() => (showModal = false)" />
|
||||
</view>
|
||||
<Signin :show="showModal" :onClose="() => (showModal = false)"/>
|
||||
</view>
|
||||
<AppFooter
|
||||
:selected="selected"
|
||||
:onChange="(index) => (selected = index)"
|
||||
:onSignin="() => (showModal = true)"
|
||||
/>
|
||||
</view>
|
||||
<AppFooter/>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
<style scoped>
|
||||
.container {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
width: 100%;
|
||||
height: calc(100% - 120px);
|
||||
}
|
||||
|
||||
.feature-grid {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.feature-grid > view {
|
||||
position: relative;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-between;
|
||||
background-color: #000;
|
||||
}
|
||||
.top-bg {
|
||||
|
||||
.bow-card {
|
||||
width: 50%;
|
||||
border-radius: 25rpx;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.feature-grid > view > image {
|
||||
width: 100%;
|
||||
position: fixed;
|
||||
}
|
||||
|
||||
.bow-card > text {
|
||||
position: absolute;
|
||||
top: 66%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
white-space: nowrap;
|
||||
font-size: 13px;
|
||||
color: #b3b3b3;
|
||||
}
|
||||
|
||||
.bow-card > image:nth-child(3) {
|
||||
transform: translateY(-1px);
|
||||
}
|
||||
|
||||
.play-card {
|
||||
width: 48%;
|
||||
margin-left: 2%;
|
||||
}
|
||||
|
||||
.play-card > view > image {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.ranking-section {
|
||||
border-radius: 15px;
|
||||
padding: 15px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.ranking-section > image {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
.header {
|
||||
height: 50px;
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding-left: 30rpx;
|
||||
}
|
||||
.header > image {
|
||||
width: 200rpx;
|
||||
height: 50rpx;
|
||||
}
|
||||
.body {
|
||||
width: calc(100vw - 50rpx);
|
||||
height: calc(100% - 25rpx);
|
||||
padding: 0 25rpx;
|
||||
position: relative;
|
||||
margin-bottom: 25rpx;
|
||||
}
|
||||
.main-btns {
|
||||
width: 100%;
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 20rpx;
|
||||
z-index: -1;
|
||||
}
|
||||
.main-btns > view {
|
||||
position: relative;
|
||||
}
|
||||
.main-btns image {
|
||||
width: 100%;
|
||||
}
|
||||
.main-sub-btns {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-between;
|
||||
}
|
||||
.device-info {
|
||||
|
||||
.into-btn {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
bottom: 50rpx;
|
||||
font-size: 24rpx;
|
||||
color: #fff9;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
top: 40px;
|
||||
left: calc(50% - 100px);
|
||||
width: 200px;
|
||||
height: 100px;
|
||||
}
|
||||
.rank-info {
|
||||
margin-top: 10rpx;
|
||||
background: linear-gradient(180deg, #2f2d2b 0%, #252831 100%);
|
||||
border-radius: 20rpx;
|
||||
|
||||
.ranking-players {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding-bottom: 20px;
|
||||
margin-top: 42%;
|
||||
border-bottom: 1rpx solid rgba(255, 255, 255, 0.2);
|
||||
}
|
||||
|
||||
.ranking-players > image:first-child {
|
||||
width: 28%;
|
||||
transform: translateX(-10px) translateY(-8px);
|
||||
}
|
||||
|
||||
.player-avatars {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.divide-line {
|
||||
width: 1px;
|
||||
height: 35px;
|
||||
background-color: #80808033;
|
||||
margin-right: 8px;
|
||||
}
|
||||
|
||||
.player-avatar,
|
||||
.more-players {
|
||||
width: 82rpx;
|
||||
height: 82rpx;
|
||||
border-radius: 50%;
|
||||
margin-right: -20rpx;
|
||||
border: 1rpx solid #312f35;
|
||||
position: relative;
|
||||
padding: 20rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
margin-top: 20rpx;
|
||||
}
|
||||
.trophy-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
width: 188rpx;
|
||||
height: 192rpx;
|
||||
}
|
||||
.rank-info-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
margin-bottom: 30rpx;
|
||||
}
|
||||
.rank-info-header > view {
|
||||
width: 186rpx;
|
||||
height: 56rpx;
|
||||
font-weight: 500;
|
||||
font-size: 28rpx;
|
||||
color: #ffffff;
|
||||
}
|
||||
.rank-info-header > view > image {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.rank-info-header > view > text {
|
||||
line-height: 56rpx;
|
||||
display: block;
|
||||
transform: translate(75rpx, -65rpx);
|
||||
}
|
||||
.rank-info-header > button {
|
||||
font-size: 20rpx;
|
||||
color: #999999;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.rank-info-header > button > image {
|
||||
width: 30rpx;
|
||||
height: 30rpx;
|
||||
}
|
||||
.rank-info-body {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.rank-info-body > view:first-child {
|
||||
border-right: 1rpx solid #e8e8e81a;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.live-bar {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 20rpx;
|
||||
margin: 20rpx 0;
|
||||
|
||||
.player-avatar > image:first-child,
|
||||
.player-avatar > view:first-child {
|
||||
position: absolute;
|
||||
top: -24rpx;
|
||||
left: 22rpx;
|
||||
width: 32rpx;
|
||||
height: 32rpx;
|
||||
}
|
||||
.live-bar > button {
|
||||
|
||||
.player-avatar > view:first-child {
|
||||
border-radius: 50%;
|
||||
background: #777777;
|
||||
text-align: center;
|
||||
font-size: 10px;
|
||||
line-height: 18px;
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.player-avatar > image:last-child {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
.more-players {
|
||||
background: #3c445a;
|
||||
font-size: 9px;
|
||||
line-height: 80rpx;
|
||||
text-align: center;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.more-players > text {
|
||||
margin-left: 2px;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.my-data {
|
||||
display: flex;
|
||||
margin-top: 20px;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.my-data > view:first-child {
|
||||
width: 28%;
|
||||
}
|
||||
|
||||
.my-data > view:first-child > image {
|
||||
width: 100%;
|
||||
transform: translateX(-8px);
|
||||
}
|
||||
|
||||
.my-data > view:nth-child(2) {
|
||||
width: 68%;
|
||||
font-size: 12px;
|
||||
color: #fff6;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.my-data > view:nth-child(2) > view:nth-child(2) {
|
||||
width: 38%;
|
||||
}
|
||||
|
||||
.my-data > view:nth-child(2) > view {
|
||||
width: 28%;
|
||||
border-radius: 10px;
|
||||
background: linear-gradient(180deg, #303b4c 30%, #2c384a 100%);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.my-data > view:nth-child(2) > view > text:last-child {
|
||||
color: #fff;
|
||||
line-height: 25px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.top-theme {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
height: 68rpx;
|
||||
border-radius: 34rpx;
|
||||
font-weight: 600;
|
||||
font-size: 28rpx;
|
||||
width: 100%;
|
||||
height: 60px;
|
||||
z-index: -1;
|
||||
}
|
||||
.live-bar > button > image {
|
||||
width: 46rpx;
|
||||
height: 40rpx;
|
||||
margin-right: 15rpx;
|
||||
|
||||
.top-theme > image {
|
||||
width: 300rpx;
|
||||
transform: translate(-4%, -14%);
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -5,87 +5,49 @@ import Container from "@/components/Container.vue";
|
||||
import BattleHeader from "@/components/BattleHeader.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import PlayerScore2 from "@/components/PlayerScore2.vue";
|
||||
import { getGameAPI } from "@/apis";
|
||||
import { getBattleAPI } from "@/apis";
|
||||
|
||||
const blueTeam = ref([]);
|
||||
const redTeam = ref([]);
|
||||
const roundsData = ref([]);
|
||||
const goldenRoundsData = ref([]);
|
||||
const battleId = ref("");
|
||||
const data = ref({
|
||||
players: [],
|
||||
teams: [],
|
||||
rounds: [],
|
||||
});
|
||||
const players = ref([]);
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.id) {
|
||||
battleId.value = options.id || "BATTLE-1755484626207409508-955";
|
||||
const result = await getGameAPI(battleId.value);
|
||||
data.value = result;
|
||||
if (result.mode === 1) {
|
||||
blueTeam.value = Object.values(result.bluePlayers || {});
|
||||
redTeam.value = Object.values(result.redPlayers || {});
|
||||
Object.values(result.roundsData).forEach((item) => {
|
||||
let bluePoint = 1;
|
||||
let redPoint = 1;
|
||||
let blueTotalRings = 0;
|
||||
let redTotalRings = 0;
|
||||
let blueArrows = [];
|
||||
let redArrows = [];
|
||||
blueTeam.value.forEach((p) => {
|
||||
if (!item[p.playerId]) return;
|
||||
blueTotalRings += item[p.playerId].reduce((a, b) => a + b.ring, 0);
|
||||
blueArrows = [...blueArrows, ...item[p.playerId]];
|
||||
});
|
||||
redTeam.value.forEach((p) => {
|
||||
if (!item[p.playerId]) return;
|
||||
redTotalRings += item[p.playerId].reduce((a, b) => a + b.ring, 0);
|
||||
redArrows = [...redArrows, ...item[p.playerId]];
|
||||
});
|
||||
if (blueTotalRings > redTotalRings) {
|
||||
bluePoint = 2;
|
||||
redPoint = 0;
|
||||
} else if (blueTotalRings < redTotalRings) {
|
||||
bluePoint = 0;
|
||||
redPoint = 2;
|
||||
if (!options.battleId) return;
|
||||
battleId.value = options.battleId || "60510101693403136";
|
||||
const result = await getBattleAPI(battleId.value);
|
||||
data.value = result;
|
||||
if (result.mode > 3) {
|
||||
players.value = result.resultList.map((item, index) => {
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
const p = plist.find((p) => p.id === item.userId);
|
||||
const arrows = new Array(12);
|
||||
result.rounds.forEach((r, index) => {
|
||||
if (r.shoots[item.userId]) {
|
||||
r.shoots[item.userId].forEach((s, index2) => {
|
||||
arrows[index2 + index * 6] = s;
|
||||
});
|
||||
}
|
||||
roundsData.value.push({
|
||||
blue: {
|
||||
avatars: blueTeam.value.map((p) => p.avatar),
|
||||
arrows: blueArrows,
|
||||
totalRing: blueTotalRings,
|
||||
totalScore: bluePoint,
|
||||
},
|
||||
red: {
|
||||
avatars: redTeam.value.map((p) => p.avatar),
|
||||
arrows: redArrows,
|
||||
totalRing: redTotalRings,
|
||||
totalScore: redPoint,
|
||||
},
|
||||
});
|
||||
});
|
||||
result.goldenRounds.forEach((round) => {
|
||||
goldenRoundsData.value.push({
|
||||
blue: {
|
||||
avatars: blueTeam.value.map((p) => p.avatar),
|
||||
arrows: round.arrowHistory.filter((a) => a.team === 1),
|
||||
},
|
||||
red: {
|
||||
avatars: redTeam.value.map((p) => p.avatar),
|
||||
arrows: round.arrowHistory.filter((a) => a.team === 0),
|
||||
},
|
||||
winner: round.winner,
|
||||
});
|
||||
});
|
||||
}
|
||||
return {
|
||||
...item,
|
||||
rank: index + 1,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
arrows,
|
||||
};
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
const checkBowData = () => {
|
||||
if (data.value.mode === 1) {
|
||||
const checkBowData = (selected) => {
|
||||
if (data.value.mode <= 3) {
|
||||
uni.navigateTo({
|
||||
url: `/pages/team-bow-data?battleId=${battleId.value}`,
|
||||
url: `/pages/team-bow-data?battleId=${battleId.value}&selected=${selected}`,
|
||||
});
|
||||
} else if (data.value.mode === 2) {
|
||||
} else {
|
||||
uni.navigateTo({
|
||||
url: `/pages/melee-bow-data?battleId=${battleId.value}`,
|
||||
});
|
||||
@@ -97,13 +59,13 @@ const checkBowData = () => {
|
||||
<Container title="详情">
|
||||
<view class="container">
|
||||
<BattleHeader
|
||||
:winner="data.winner"
|
||||
:blueTeam="blueTeam"
|
||||
:redTeam="redTeam"
|
||||
:players="data.players"
|
||||
:winner="data.winTeam"
|
||||
:blueTeam="data.teams[1] ? data.teams[1].players : []"
|
||||
:redTeam="data.teams[2] ? data.teams[2].players : []"
|
||||
:players="players"
|
||||
/>
|
||||
<view
|
||||
v-if="data.players && data.players.length"
|
||||
v-if="data.mode >= 3"
|
||||
class="score-header"
|
||||
:style="{ border: 'none', padding: '5px 15px' }"
|
||||
>
|
||||
@@ -114,141 +76,61 @@ const checkBowData = () => {
|
||||
</view>
|
||||
</view>
|
||||
<PlayerScore2
|
||||
v-if="data.players && data.players.length"
|
||||
v-for="(player, index) in data.players"
|
||||
v-if="data.mode >= 3"
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:name="player.name"
|
||||
:avatar="player.avatar"
|
||||
:scores="player.arrowHistory"
|
||||
:arrows="player.arrows"
|
||||
:totalScore="player.totalScore"
|
||||
:totalRing="player.totalRings"
|
||||
:rank="index + 1"
|
||||
/>
|
||||
<block v-for="(round, index) in goldenRoundsData" :key="index">
|
||||
<view
|
||||
v-if="data.mode <= 3"
|
||||
v-for="(round, index) in data.rounds"
|
||||
:key="index"
|
||||
:style="{ marginBottom: '5px' }"
|
||||
>
|
||||
<view class="score-header">
|
||||
<text>决金箭轮(环数)</text>
|
||||
<view @click="checkBowData">
|
||||
<text>{{ round.ifGold ? "决金箭" : `第${index + 1}轮` }}</text>
|
||||
<view @click="() => checkBowData(index)">
|
||||
<text>查看靶纸</text>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view class="score-row">
|
||||
<view
|
||||
class="score-row"
|
||||
v-for="team in Object.keys(round.shoots)"
|
||||
:key="team"
|
||||
>
|
||||
<view>
|
||||
<view>
|
||||
<image
|
||||
v-for="(src, index) in round.blue.avatars"
|
||||
v-for="(p, index) in data.teams[team].players"
|
||||
:style="{
|
||||
borderColor: '#64BAFF',
|
||||
transform: `translateX(-${index * 15}px)`,
|
||||
}"
|
||||
:src="src"
|
||||
:src="p.avatar || '../static/user-icon.png'"
|
||||
:key="index"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<text v-for="(arrow, index) in round.blue.arrows" :key="index">
|
||||
{{ arrow.ring }}环
|
||||
<text
|
||||
v-for="(arrow, index2) in round.shoots[team]"
|
||||
:key="index2"
|
||||
:style="{ color: arrow.ringX ? '#fed847' : '#ccc' }"
|
||||
>
|
||||
{{ arrow.ringX ? "X" : `${arrow.ring}环` }}
|
||||
</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="round.winner === 1"
|
||||
src="../static/winner-badge.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<view class="score-row" :style="{ marginBottom: '5px' }">
|
||||
<view>
|
||||
<view>
|
||||
<image
|
||||
v-for="(src, index) in round.red.avatars"
|
||||
:style="{
|
||||
borderColor: '#FF6767',
|
||||
transform: `translateX(-${index * 15}px)`,
|
||||
}"
|
||||
:src="src || '../static/user-icon.png'"
|
||||
:key="index"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<text v-for="(arrow, index) in round.red.arrows" :key="index">
|
||||
{{ arrow.ring }}环
|
||||
<text :style="{ color: team == 1 ? '#64BAFF' : '#FF6767' }">
|
||||
{{ round.shoots[team].reduce((acc, cur) => acc + cur.ring, 0) }}环
|
||||
</text>
|
||||
<text>得分 {{ round.scores[team].score }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="round.winner === 0"
|
||||
src="../static/winner-badge.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
</block>
|
||||
<view
|
||||
v-for="(round, index) in roundsData"
|
||||
:key="index"
|
||||
:style="{ marginBottom: '5px' }"
|
||||
>
|
||||
<block
|
||||
v-if="
|
||||
index < Object.keys(roundsData).length - goldenRoundsData.length
|
||||
"
|
||||
>
|
||||
<view class="score-header">
|
||||
<text>第{{ index + 1 }}轮</text>
|
||||
<view @click="checkBowData">
|
||||
<text>查看靶纸</text>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view class="score-row">
|
||||
<view>
|
||||
<view>
|
||||
<image
|
||||
v-for="(src, index) in round.blue.avatars"
|
||||
:style="{
|
||||
borderColor: '#64BAFF',
|
||||
transform: `translateX(-${index * 15}px)`,
|
||||
}"
|
||||
:src="src || '../static/user-icon.png'"
|
||||
:key="index"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<text v-for="(arrow, index2) in round.blue.arrows" :key="index2">
|
||||
{{ arrow.ring }}环
|
||||
</text>
|
||||
</view>
|
||||
<view>
|
||||
<text :style="{ color: '#64BAFF' }">
|
||||
{{ round.blue.totalRing }}环
|
||||
</text>
|
||||
<text>得分 {{ round.blue.totalScore }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view class="score-row">
|
||||
<view>
|
||||
<view>
|
||||
<image
|
||||
v-for="(src, index) in round.red.avatars"
|
||||
:style="{
|
||||
borderColor: '#FF6767',
|
||||
transform: `translateX(-${index * 15}px)`,
|
||||
}"
|
||||
:src="src || '../static/user-icon.png'"
|
||||
:key="index"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<text v-for="(arrow, index2) in round.red.arrows" :key="index2">
|
||||
{{ arrow.ring }}环
|
||||
</text>
|
||||
</view>
|
||||
<view>
|
||||
<text :style="{ color: '#FF6767' }">
|
||||
{{ round.red.totalRing }}环
|
||||
</text>
|
||||
<text>得分 {{ round.red.totalScore }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</block>
|
||||
</view>
|
||||
<view :style="{ height: '20px' }"></view>
|
||||
</view>
|
||||
|
||||
@@ -3,10 +3,8 @@ import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Matching from "@/components/Matching.vue";
|
||||
import RoundEndTip from "@/components/RoundEndTip.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import { matchGameAPI } from "@/apis";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
|
||||
const gameType = ref(0);
|
||||
const teamSize = ref(0);
|
||||
@@ -16,33 +14,28 @@ async function stopMatch() {
|
||||
uni.$showHint(3);
|
||||
}
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.WaitForAllReady) {
|
||||
if (!onComplete.value) {
|
||||
onComplete.value = () => {
|
||||
if (msg.groupUserStatus) {
|
||||
uni.setStorageSync("red-team", msg.groupUserStatus.redTeam);
|
||||
uni.setStorageSync("blue-team", msg.groupUserStatus.blueTeam);
|
||||
uni.setStorageSync("melee-players", [
|
||||
...msg.groupUserStatus.redTeam,
|
||||
...msg.groupUserStatus.blueTeam,
|
||||
]);
|
||||
}
|
||||
uni.removeStorageSync("current-battle");
|
||||
if (gameType.value == 1) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/team-battle?battleId=${msg.id}&gameMode=2`,
|
||||
});
|
||||
} else if (gameType.value == 2) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/melee-match?battleId=${msg.id}&gameMode=2`,
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
async function cancelMatch() {
|
||||
if (gameType.value && teamSize.value) {
|
||||
await matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
uni.navigateBack()
|
||||
}
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (msg.type === MESSAGETYPESV2.MatchSuccess) {
|
||||
onComplete.value = () => {}
|
||||
}
|
||||
if (msg.type === MESSAGETYPESV2.AboutToStart) {
|
||||
if (gameType.value == 1) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/team-battle?battleId=${msg.id}&gameMode=2`,
|
||||
});
|
||||
} else if (gameType.value == 2) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/melee-battle?battleId=${msg.id}&gameMode=2`,
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
onLoad(async (options) => {
|
||||
@@ -57,6 +50,7 @@ onMounted(() => {
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("cancelMatching", cancelMatch);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
@@ -64,9 +58,7 @@ onBeforeUnmount(() => {
|
||||
keepScreenOn: false,
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
if (gameType.value && teamSize.value) {
|
||||
matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
uni.$off("cancelMatching", cancelMatch);
|
||||
});
|
||||
|
||||
onShow(async () => {
|
||||
@@ -76,9 +68,7 @@ onShow(async () => {
|
||||
});
|
||||
|
||||
onHide(() => {
|
||||
if (gameType.value && teamSize.value) {
|
||||
matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
220
src/pages/melee-battle.vue
Normal file
@@ -0,0 +1,220 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
import ShootProgress from "@/components/ShootProgress.vue";
|
||||
import BattleHeader from "@/components/BattleHeader.vue";
|
||||
import PlayerScore from "@/components/PlayerScore.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { getBattleAPI, laserCloseAPI } from "@/apis";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const title = ref("");
|
||||
const start = ref(null);
|
||||
const battleId = ref("");
|
||||
/** 对战模式:1=好友约战 2=排位赛,用于结算页跳转判断 */
|
||||
const way = ref(0);
|
||||
const currentRound = ref(1);
|
||||
const tips = ref("即将开始...");
|
||||
const players = ref([]);
|
||||
const playersSorted = ref([]);
|
||||
const playersScores = ref([]);
|
||||
const halfTimeTip = ref(false);
|
||||
const halfRest = ref(false);
|
||||
|
||||
function recoverData(battleInfo, { force = false } = {}) {
|
||||
if (!battleInfo) return;
|
||||
try {
|
||||
if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
|
||||
if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
|
||||
// 保存 way 供结算跳转时使用
|
||||
way.value = battleInfo.way ?? 0;
|
||||
|
||||
// 优先使用接口数据,否则使用缓存
|
||||
if (battleInfo.teams?.[0]?.players) {
|
||||
players.value = [...battleInfo.teams[0].players];
|
||||
} else {
|
||||
// 大乱斗可能存的是 players 列表
|
||||
// 这里的缓存逻辑根据 AboutToStart 消息结构可能不同,假设也是 teams[0]
|
||||
// 如果是从 match-page 过来的,match-page 只存了 teams[1] 和 [2] 给对抗模式
|
||||
// 大乱斗的匹配逻辑可能不同,暂时保持原样,只做安全保护
|
||||
players.value = [];
|
||||
}
|
||||
|
||||
start.value = battleInfo.status !== 0;
|
||||
|
||||
if (battleInfo.status === 0) {
|
||||
const readyRemain = (Date.now() - (battleInfo.createTime || Date.now())) / 1000;
|
||||
if (readyRemain > 0 && readyRemain < 15) {
|
||||
setTimeout(() => uni.$emit("update-timer", 15 - readyRemain - 0.2), 200);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
tips.value =
|
||||
(battleInfo.rounds.length !== 2 ? "上" : "下") + "半场:请先射6箭";
|
||||
playersScores.value = battleInfo.rounds.map((r) => ({ ...r.shoots }));
|
||||
const totals = {};
|
||||
players.value.forEach((p) => {
|
||||
const total = playersScores.value.reduce((acc, round) => {
|
||||
const arr = round[p.id] || [];
|
||||
return acc + arr.length;
|
||||
}, 0);
|
||||
totals[p.id] = total;
|
||||
});
|
||||
playersSorted.value = players.value.slice().sort((a, b) => {
|
||||
return totals[b.id] - totals[a.id];
|
||||
});
|
||||
if (battleInfo.status === 3) {
|
||||
halfTimeTip.value = true;
|
||||
halfRest.value = true;
|
||||
tips.value = "准备下半场";
|
||||
// 剩余休息时间
|
||||
// const remain = (Date.now() - battleInfo.timeoutTime) / 1000;
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 0);
|
||||
}, 200);
|
||||
return;
|
||||
}
|
||||
if (force) {
|
||||
const remain = (Date.now() - (battleInfo.current?.startTime || Date.now())) / 1000;
|
||||
console.log(`当前轮已进行${remain}秒`);
|
||||
if (remain > 0 && remain < 90) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 90 - remain - 0.2);
|
||||
}, 200);
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error("recoverData error:", err);
|
||||
}
|
||||
}
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.battleId) battleId.value = options.battleId;
|
||||
// uni.enableAlertBeforeUnload({
|
||||
// message: "离开比赛可能导致比赛失败,是否继续?",
|
||||
// success: (res) => {
|
||||
// console.log("已启用离开提示");
|
||||
// },
|
||||
// });
|
||||
});
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||
halfTimeTip.value = false;
|
||||
halfRest.value = false;
|
||||
recoverData(msg);
|
||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
recoverData(msg);
|
||||
} else if (msg.type === MESSAGETYPESV2.HalfRest) {
|
||||
halfTimeTip.value = true;
|
||||
halfRest.value = true;
|
||||
tips.value = "准备下半场";
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
setTimeout(() => {
|
||||
// 全部跳转到新结算页
|
||||
uni.redirectTo({
|
||||
url: "/pages/friend-battle-result?battleId=" + msg.matchId,
|
||||
});
|
||||
}, 1000);
|
||||
}
|
||||
}
|
||||
onMounted(async () => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
await laserCloseAPI();
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: false,
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
audioManager.stopAll();
|
||||
});
|
||||
|
||||
onShow(async () => {
|
||||
if (battleId.value) {
|
||||
const result = await getBattleAPI(battleId.value);
|
||||
if (!result) return;
|
||||
if (result.status === 2) {
|
||||
uni.showToast({
|
||||
title: "比赛已结束",
|
||||
icon: "none",
|
||||
});
|
||||
uni.navigateBack({
|
||||
delta: 2,
|
||||
});
|
||||
} else {
|
||||
recoverData(result, { force: true });
|
||||
}
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :title="title" :bgType="1">
|
||||
<view class="container">
|
||||
<BattleHeader v-if="!start" :players="players" />
|
||||
<TestDistance v-if="start === false" :guide="false" :isBattle="true" />
|
||||
<ShootProgress
|
||||
:show="start"
|
||||
:start="start && !halfRest"
|
||||
:tips="tips"
|
||||
:total="90"
|
||||
:melee="true"
|
||||
:battleId="battleId"
|
||||
/>
|
||||
<view v-if="start" class="user-row">
|
||||
<Avatar :src="user.avatar" :size="35" />
|
||||
<BowPower />
|
||||
</view>
|
||||
<BowTarget
|
||||
v-if="start"
|
||||
:currentRound="
|
||||
playersScores.map((s) => s[user.id].length).reduce((a, b) => a + b, 0)
|
||||
"
|
||||
:totalRound="12"
|
||||
:scores="playersScores.map((r) => r[user.id]).flat()"
|
||||
:stop="halfRest"
|
||||
/>
|
||||
<view :style="{ paddingBottom: '20px' }">
|
||||
<PlayerScore
|
||||
v-if="start"
|
||||
v-for="(player, index) in playersSorted"
|
||||
:key="index"
|
||||
:player="player"
|
||||
:scores="playersScores.map((s) => s[player.id])"
|
||||
/>
|
||||
</view>
|
||||
<ScreenHint
|
||||
:show="halfTimeTip"
|
||||
mode="small"
|
||||
:onClose="() => (halfTimeTip = false)"
|
||||
>
|
||||
<view class="half-time-tip">
|
||||
<text>上半场结束,休息一下吧:)</text>
|
||||
<text>20秒后开始下半场</text>
|
||||
</view>
|
||||
</ScreenHint>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
</style>
|
||||
@@ -4,28 +4,39 @@ import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import { getGameAPI } from "@/apis";
|
||||
import { getBattleAPI } from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const scores = ref([]);
|
||||
const currentUser = ref({});
|
||||
const data = ref({});
|
||||
const onSelect = (userId) => {
|
||||
const user = data.value.players.find((p) => p.playerId === userId);
|
||||
currentUser.value = user;
|
||||
if (user && user.arrowHistory) {
|
||||
scores.value = user.arrowHistory;
|
||||
}
|
||||
};
|
||||
const { user } = storeToRefs(useStore());
|
||||
const currentUser = ref({
|
||||
arrows: [],
|
||||
});
|
||||
const players = ref([]);
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.battleId) {
|
||||
const result = await getGameAPI(options.battleId);
|
||||
data.value = result;
|
||||
if (result.players && result.players[0]) {
|
||||
onSelect(result.players[0].playerId);
|
||||
}
|
||||
if (!options.battleId) return;
|
||||
const result = await getBattleAPI(options.battleId || "59348111700660224");
|
||||
players.value = result.resultList.map((item, index) => {
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
const p = plist.find((p) => p.id === item.userId);
|
||||
const arrows = new Array(12);
|
||||
result.rounds.forEach((r, index) => {
|
||||
if (r.shoots[item.userId]) {
|
||||
r.shoots[item.userId].forEach((s, index2) => {
|
||||
arrows[index2 + index * 6] = s;
|
||||
});
|
||||
}
|
||||
});
|
||||
return {
|
||||
...item,
|
||||
rank: index + 1,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
arrows,
|
||||
};
|
||||
});
|
||||
if (players.value[0]) {
|
||||
currentUser.value = players.value[0];
|
||||
}
|
||||
});
|
||||
</script>
|
||||
@@ -33,22 +44,26 @@ onLoad(async (options) => {
|
||||
<template>
|
||||
<Container title="靶纸">
|
||||
<view class="container">
|
||||
<image src="../static/battle-header-melee.png" mode="widthFix" />
|
||||
<view class="players" v-if="data.players">
|
||||
<image
|
||||
src="../static/battle-header-melee.png"
|
||||
mode="widthFix"
|
||||
:style="{ top: '-50rpx' }"
|
||||
/>
|
||||
<view class="players">
|
||||
<view
|
||||
v-for="(player, index) in data.players"
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:style="{
|
||||
width: `${Math.max(100 / data.players.length, 18)}vw`,
|
||||
color: player.playerId === currentUser.playerId ? '#000' : '#fff9',
|
||||
width: `${Math.max(100 / players.length, 18)}vw`,
|
||||
color: player.userId === currentUser.userId ? '#000' : '#fff9',
|
||||
}"
|
||||
@click="() => onSelect(player.playerId)"
|
||||
@click="currentUser = player"
|
||||
>
|
||||
<image
|
||||
v-if="player.playerId === currentUser.playerId"
|
||||
v-if="player.userId === currentUser.userId"
|
||||
src="../static/player-bg2.png"
|
||||
:style="{
|
||||
width: `${Math.max(100 / data.players.length, 18)}vw`,
|
||||
width: `${Math.max(100 / players.length, 18)}vw`,
|
||||
}"
|
||||
class="player-bg"
|
||||
/>
|
||||
@@ -57,23 +72,25 @@ onLoad(async (options) => {
|
||||
</view>
|
||||
</view>
|
||||
<view :style="{ marginTop: '10px' }">
|
||||
<BowTarget :scores="scores" />
|
||||
<BowTarget :scores="currentUser.arrows" />
|
||||
</view>
|
||||
<view class="score-text"
|
||||
><text :style="{ color: '#fed847' }">{{ scores.length }}</text
|
||||
><text :style="{ color: '#fed847' }">{{
|
||||
currentUser.arrows.length
|
||||
}}</text
|
||||
>支箭,共<text :style="{ color: '#fed847' }">{{
|
||||
scores.reduce((last, next) => last + next.ring, 0)
|
||||
currentUser.arrows.reduce((last, next) => last + next.ring, 0)
|
||||
}}</text
|
||||
>环</view
|
||||
>
|
||||
<view class="score-row">
|
||||
<view class="score-row" v-if="currentUser.arrows">
|
||||
<view
|
||||
v-for="(score, index) in scores"
|
||||
v-for="(score, index) in currentUser.arrows"
|
||||
:key="index"
|
||||
class="score-item"
|
||||
:style="{ width: '13vw', height: '13vw' }"
|
||||
>
|
||||
{{ score.ring }}
|
||||
{{ score.ringX ? "X" : score.ring }}
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
@@ -97,7 +114,7 @@ onLoad(async (options) => {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
overflow-x: auto;
|
||||
margin-top: 25px;
|
||||
margin-top: 50rpx;
|
||||
}
|
||||
.players::-webkit-scrollbar {
|
||||
width: 0;
|
||||
|
||||
@@ -1,248 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
import ShootProgress from "@/components/ShootProgress.vue";
|
||||
import BattleHeader from "@/components/BattleHeader.vue";
|
||||
import PlayerScore from "@/components/PlayerScore.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { getCurrentGameAPI, laserCloseAPI } from "@/apis";
|
||||
import { isGameEnded } from "@/util";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const title = ref("大乱斗");
|
||||
const start = ref(false);
|
||||
const startCount = ref(true);
|
||||
const battleId = ref("");
|
||||
const currentRound = ref(1);
|
||||
const scores = ref([]);
|
||||
const tips = ref("即将开始...");
|
||||
const players = ref([]);
|
||||
const playersSorted = ref([]);
|
||||
const playersScores = ref({});
|
||||
const halfTimeTip = ref(false);
|
||||
const isEnded = ref(false);
|
||||
|
||||
watch(
|
||||
() => [players.value, playersScores.value],
|
||||
([n_players, n_scores]) => {
|
||||
if (n_players.length) {
|
||||
playersSorted.value = Object.keys(n_scores)
|
||||
.sort((a, b) => n_scores[b].length - n_scores[a].length)
|
||||
.map((pid) => n_players.find((p) => p.id == pid));
|
||||
}
|
||||
},
|
||||
{
|
||||
deep: true, // 添加深度监听
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
|
||||
function recoverData(battleInfo) {
|
||||
uni.removeStorageSync("last-awake-time");
|
||||
// 注释用于测试
|
||||
battleId.value = battleInfo.id;
|
||||
players.value = [...battleInfo.blueTeam, ...battleInfo.redTeam];
|
||||
players.value.forEach((p) => {
|
||||
playersScores.value[p.id] = [...p.arrows];
|
||||
if (p.id === user.value.id) scores.value = [...p.arrows];
|
||||
});
|
||||
const remain = Date.now() / 1000 - battleInfo.startTime;
|
||||
console.log(`当前局已进行${remain}秒`);
|
||||
if (battleInfo.status === 0) {
|
||||
if (remain > 0) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-timer", 15 - remain);
|
||||
}, 200);
|
||||
}
|
||||
} else {
|
||||
start.value = true;
|
||||
}
|
||||
if (battleInfo.status === 2) {
|
||||
const elapsedTime = (Date.now() - Date.parse(battleInfo.createdAt)) / 1000;
|
||||
console.log("elapsedTime:", elapsedTime);
|
||||
startCount.value = true;
|
||||
// 这里的开始时间不是游戏开始时间,而是上半场或者下半场或者中场的开始时间,还要根据状态来判断
|
||||
tips.value = battleInfo.halfGame
|
||||
? "下半场:请再射6箭"
|
||||
: "上半场:请先射6箭";
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-ramain", 90 - remain);
|
||||
}, 200);
|
||||
} else if (battleInfo.status === 9) {
|
||||
startCount.value = false;
|
||||
tips.value = "准备下半场";
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-ramain", 0);
|
||||
}, 200);
|
||||
}
|
||||
}
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.gameMode == 1) title.value = "好友约战 - 大乱斗";
|
||||
if (options.gameMode == 2) title.value = "排位赛 - 大乱斗";
|
||||
if (options.battleId) {
|
||||
battleId.value = options.battleId;
|
||||
const players = uni.getStorageSync("melee-players");
|
||||
if (players) {
|
||||
players.value = players;
|
||||
players.value.forEach((p) => {
|
||||
playersScores.value[p.id] = [];
|
||||
});
|
||||
}
|
||||
const battleInfo = uni.getStorageSync("current-battle");
|
||||
if (battleInfo) {
|
||||
recoverData(battleInfo);
|
||||
setTimeout(getCurrentGameAPI, 2000);
|
||||
}
|
||||
}
|
||||
uni.enableAlertBeforeUnload({
|
||||
message: "离开比赛可能导致比赛失败,是否继续?",
|
||||
success: (res) => {
|
||||
console.log("已启用离开提示");
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.id !== battleId.value) return;
|
||||
if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
|
||||
start.value = true;
|
||||
startCount.value = true;
|
||||
tips.value = scores.value.length
|
||||
? "下半场:请再射6箭"
|
||||
: "上半场:请先射6箭";
|
||||
halfTimeTip.value = false;
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.ShootResult) {
|
||||
if (!start.value) getCurrentGameAPI();
|
||||
if (msg.userId === user.value.id) {
|
||||
scores.value.push({ ...msg.target });
|
||||
}
|
||||
playersScores.value[msg.userId].push({ ...msg.target });
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
|
||||
uni.$emit("update-ramain", 0);
|
||||
[...msg.groupUserStatus.redTeam, ...msg.groupUserStatus.blueTeam].forEach(
|
||||
(player) => {
|
||||
playersScores.value[player.id] = [...player.arrows];
|
||||
if (player.id === user.value.id) scores.value = [...player.arrows];
|
||||
}
|
||||
);
|
||||
startCount.value = false;
|
||||
halfTimeTip.value = true;
|
||||
tips.value = "准备下半场";
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
isEnded.value = true;
|
||||
uni.setStorageSync("last-battle", msg.endStatus);
|
||||
setTimeout(() => {
|
||||
uni.redirectTo({
|
||||
url: "/pages/battle-result",
|
||||
});
|
||||
}, 1000);
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.BackToGame) {
|
||||
uni.$emit("update-header-loading", false);
|
||||
if (msg.battleInfo) recoverData(msg.battleInfo);
|
||||
}
|
||||
});
|
||||
}
|
||||
onMounted(async () => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
await laserCloseAPI();
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: false,
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
audioManager.stopAll();
|
||||
});
|
||||
const refreshTimer = ref(null);
|
||||
onShow(async () => {
|
||||
if (battleId.value) {
|
||||
if (!isEnded.value && (await isGameEnded(battleId.value))) return;
|
||||
getCurrentGameAPI();
|
||||
const refreshData = () => {
|
||||
const lastAwakeTime = uni.getStorageSync("last-awake-time");
|
||||
if (lastAwakeTime) {
|
||||
getCurrentGameAPI();
|
||||
} else {
|
||||
clearInterval(refreshTimer.value);
|
||||
}
|
||||
};
|
||||
refreshTimer.value = setInterval(refreshData, 2000);
|
||||
}
|
||||
});
|
||||
onHide(() => {
|
||||
if (refreshTimer.value) clearInterval(refreshTimer.value);
|
||||
uni.setStorageSync("last-awake-time", Date.now());
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :title="title" :bgType="1">
|
||||
<view class="container">
|
||||
<BattleHeader v-if="!start" :players="players" />
|
||||
<TestDistance v-if="!start" :guide="false" :isBattle="true" />
|
||||
<ShootProgress
|
||||
:show="start"
|
||||
:start="start && startCount"
|
||||
:tips="tips"
|
||||
:total="90"
|
||||
:melee="true"
|
||||
:battleId="battleId"
|
||||
/>
|
||||
<view v-if="start" class="user-row">
|
||||
<Avatar :src="user.avatar" :size="35" />
|
||||
<BowPower />
|
||||
</view>
|
||||
<BowTarget
|
||||
v-if="start"
|
||||
:currentRound="scores.length"
|
||||
:totalRound="12"
|
||||
:scores="scores"
|
||||
:stop="!startCount"
|
||||
/>
|
||||
<view :style="{ paddingBottom: '20px' }">
|
||||
<PlayerScore
|
||||
v-if="start"
|
||||
v-for="(player, index) in playersSorted"
|
||||
:key="index"
|
||||
:player="player"
|
||||
:scores="playersScores[player.id] || []"
|
||||
/>
|
||||
</view>
|
||||
<ScreenHint
|
||||
:show="halfTimeTip"
|
||||
mode="small"
|
||||
:onClose="() => (halfTimeTip = false)"
|
||||
>
|
||||
<view class="half-time-tip">
|
||||
<text>上半场结束,休息一下吧:)</text>
|
||||
<text>20秒后开始下半场</text>
|
||||
</view>
|
||||
</ScreenHint>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
</style>
|
||||
@@ -14,11 +14,10 @@ const arrows = ref([]);
|
||||
const total = ref(0);
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.id) {
|
||||
const result = await getPractiseAPI(options.id);
|
||||
arrows.value = result.arrows;
|
||||
total.value = result.completed_arrows;
|
||||
}
|
||||
if (!options.id) return;
|
||||
const result = await getPractiseAPI(options.id || 176);
|
||||
arrows.value = result.details;
|
||||
total.value = result.details.length;
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -47,7 +46,7 @@ onLoad(async (options) => {
|
||||
:completeEffect="false"
|
||||
:rowCount="total === 12 ? 6 : 9"
|
||||
:total="total"
|
||||
:scores="arrows.map((a) => a.ring)"
|
||||
:arrows="arrows"
|
||||
:margin="arrows.length === 12 ? 4 : 1"
|
||||
:fontSize="arrows.length === 12 ? 25 : 22"
|
||||
/>
|
||||
|
||||
@@ -8,7 +8,7 @@ import {
|
||||
bindDeviceAPI,
|
||||
getMyDevicesAPI,
|
||||
unbindDeviceAPI,
|
||||
laserAimAPI,
|
||||
laserAimAPI, bindDeviceAPIV2,
|
||||
} from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -20,6 +20,7 @@ const { updateDevice } = store;
|
||||
const { user, device } = storeToRefs(store);
|
||||
const justBind = ref(false);
|
||||
const calibration = ref(false);
|
||||
const token = ref(null);
|
||||
|
||||
// 扫描二维码方法
|
||||
const handleScan = () => {
|
||||
@@ -30,13 +31,14 @@ const handleScan = () => {
|
||||
scanType: ["qrCode"],
|
||||
success: async (res) => {
|
||||
try {
|
||||
const base64Decode = (str) => {
|
||||
// 将 base64 转换为 utf8 字符串
|
||||
const bytes = wx.base64ToArrayBuffer(str);
|
||||
return String.fromCharCode.apply(null, new Uint8Array(bytes));
|
||||
};
|
||||
|
||||
addDevice.value = JSON.parse(base64Decode(res.result));
|
||||
// const base64Decode = (str) => {
|
||||
// // 将 base64 转换为 utf8 字符串
|
||||
// const bytes = wx.base64ToArrayBuffer(str);
|
||||
// return String.fromCharCode.apply(null, new Uint8Array(bytes));
|
||||
// };
|
||||
//
|
||||
// addDevice.value = JSON.parse(base64Decode(res.result));
|
||||
token.value = res.result;
|
||||
confirmBindTip.value = true;
|
||||
} catch (err) {
|
||||
uni.showToast({
|
||||
@@ -57,8 +59,8 @@ const handleScan = () => {
|
||||
};
|
||||
|
||||
const confirmBind = async () => {
|
||||
if (!justBind.value && addDevice.value.id) {
|
||||
const result = await bindDeviceAPI(addDevice.value);
|
||||
if (!justBind.value && token.value) {
|
||||
const result = await bindDeviceAPIV2(token.value);
|
||||
confirmBindTip.value = false;
|
||||
if (result.binded) {
|
||||
return uni.showToast({
|
||||
@@ -66,7 +68,7 @@ const confirmBind = async () => {
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
updateDevice(addDevice.value.id, addDevice.value.name);
|
||||
updateDevice(result.deviceId, result.name);
|
||||
justBind.value = true;
|
||||
uni.showToast({
|
||||
title: "绑定成功",
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
<script setup>
|
||||
import { onMounted } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import BowData from "@/components/BowData.vue";
|
||||
@@ -17,7 +18,7 @@ const practiseList = ref([]);
|
||||
|
||||
const toMatchDetail = (id) => {
|
||||
uni.navigateTo({
|
||||
url: `/pages/match-detail?id=${id}`,
|
||||
url: `/pages/match-detail?battleId=${id}`,
|
||||
});
|
||||
};
|
||||
const getPractiseDetail = async (id) => {
|
||||
@@ -52,6 +53,21 @@ const onPractiseLoading = async (page) => {
|
||||
}
|
||||
return result.length;
|
||||
};
|
||||
const getName = (battle) => {
|
||||
if (battle.mode <= 3) return `${battle.mode}V${battle.mode}`;
|
||||
return battle.mode + "人大乱斗";
|
||||
};
|
||||
|
||||
/**
|
||||
* 支持通过 URL 参数指定初始 tab
|
||||
* @example /pages/my-growth?tab=1 跳转到「好友约战」tab
|
||||
*/
|
||||
onLoad((options) => {
|
||||
if (options && options.tab !== undefined) {
|
||||
const tabIndex = parseInt(options.tab, 10);
|
||||
if (!isNaN(tabIndex)) selectedIndex.value = tabIndex;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -80,19 +96,19 @@ const onPractiseLoading = async (page) => {
|
||||
<view
|
||||
v-for="(item, index) in matchList"
|
||||
:key="index"
|
||||
@click="() => toMatchDetail(item.battleId)"
|
||||
@click="() => toMatchDetail(item.id)"
|
||||
>
|
||||
<view class="contest-header">
|
||||
<text>{{ item.name }}</text>
|
||||
<text>{{ item.createdAt }}</text>
|
||||
<text>{{ getName(item) }}</text>
|
||||
<text>{{ item.createTime }}</text>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
<BattleHeader
|
||||
:players="item.mode === 1 ? [] : item.players"
|
||||
:blueTeam="item.bluePlayers"
|
||||
:redTeam="item.redPlayers"
|
||||
:winner="item.winner"
|
||||
:showRank="item.mode === 2"
|
||||
:players="item.teams[0] ? item.teams[0].players : []"
|
||||
:blueTeam="item.teams[1] ? item.teams[1].players : []"
|
||||
:redTeam="item.teams[2] ? item.teams[2].players : []"
|
||||
:winner="item.winTeam"
|
||||
:showRank="item.teams[0]"
|
||||
:showHeader="false"
|
||||
/>
|
||||
</view>
|
||||
@@ -103,19 +119,19 @@ const onPractiseLoading = async (page) => {
|
||||
<view
|
||||
v-for="(item, index) in battleList"
|
||||
:key="index"
|
||||
@click="() => toMatchDetail(item.battleId)"
|
||||
@click="() => toMatchDetail(item.id)"
|
||||
>
|
||||
<view class="contest-header">
|
||||
<text>{{ item.name }}</text>
|
||||
<text>{{ item.createdAt }}</text>
|
||||
<text>{{ getName(item) }}</text>
|
||||
<text>{{ item.createTime }}</text>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
<BattleHeader
|
||||
:players="item.mode === 1 ? [] : item.players"
|
||||
:blueTeam="item.bluePlayers"
|
||||
:redTeam="item.redPlayers"
|
||||
:winner="item.winner"
|
||||
:showRank="item.mode === 2"
|
||||
:players="item.teams[0] ? item.teams[0].players : []"
|
||||
:blueTeam="item.teams[1] ? item.teams[1].players : []"
|
||||
:redTeam="item.teams[2] ? item.teams[2].players : []"
|
||||
:winner="item.winTeam"
|
||||
:showRank="item.teams[0]"
|
||||
:showHeader="false"
|
||||
/>
|
||||
</view>
|
||||
@@ -131,7 +147,7 @@ const onPractiseLoading = async (page) => {
|
||||
>
|
||||
<text
|
||||
>{{ item.completed_arrows === 36 ? "耐力挑战" : "单组练习" }}
|
||||
{{ item.createdAt }}</text
|
||||
{{ item.createTime }}</text
|
||||
>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
|
||||
@@ -107,7 +107,7 @@ const targetTypeName = computed(() => {
|
||||
<template>
|
||||
<view class="container" :style="{ paddingTop: paddingTop + 'px' }">
|
||||
<image
|
||||
src="../static/app-bg5.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
|
||||
class="bg-image"
|
||||
mode="aspectFill"
|
||||
:style="{ height: paddingTop + 60 + 'px' }"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import ShootProgress from "@/components/ShootProgress.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
@@ -13,10 +13,15 @@ import TestDistance from "@/components/TestDistance.vue";
|
||||
import BubbleTip from "@/components/BubbleTip.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
|
||||
import { createPractiseAPI, getPractiseAPI } from "@/apis";
|
||||
import {
|
||||
createPractiseAPI,
|
||||
startPractiseAPI,
|
||||
endPractiseAPI,
|
||||
getPractiseAPI,
|
||||
} from "@/apis";
|
||||
import { sharePractiseData } from "@/canvas";
|
||||
import { wxShare, debounce } from "@/util";
|
||||
import { MESSAGETYPES, roundsName } from "@/constants";
|
||||
import { MESSAGETYPESV2, roundsName } from "@/constants";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -26,51 +31,40 @@ const { user } = storeToRefs(store);
|
||||
const start = ref(false);
|
||||
const scores = ref([]);
|
||||
const total = 12;
|
||||
const currentRound = ref(0);
|
||||
const practiseResult = ref({});
|
||||
const practiseId = ref("");
|
||||
const showGuide = ref(false);
|
||||
const tips = ref("");
|
||||
const targetType = ref(1);
|
||||
|
||||
onLoad((options) => {
|
||||
if (options.target) {
|
||||
targetType.value = Number(options.target);
|
||||
}
|
||||
});
|
||||
|
||||
const onReady = async () => {
|
||||
const result = await createPractiseAPI(total, 2);
|
||||
if (result) practiseId.value = result.id;
|
||||
currentRound.value = 0;
|
||||
await startPractiseAPI();
|
||||
scores.value = [];
|
||||
start.value = true;
|
||||
audioManager.play("练习开始");
|
||||
};
|
||||
|
||||
const onOver = async () => {
|
||||
start.value = false;
|
||||
practiseResult.value = await getPractiseAPI(practiseId.value);
|
||||
start.value = false;
|
||||
};
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
if (scores.value.length < total) {
|
||||
scores.value.push(msg.target);
|
||||
currentRound.value += 1;
|
||||
if (currentRound.value === 4) {
|
||||
currentRound.value = 1;
|
||||
}
|
||||
if (practiseId && scores.value.length === total / 2) {
|
||||
showGuide.value = true;
|
||||
setTimeout(() => {
|
||||
showGuide.value = false;
|
||||
}, 3000);
|
||||
}
|
||||
if (scores.value.length === total) {
|
||||
setTimeout(onOver, 1500);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
async function onReceiveMessage(msg) {
|
||||
if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
scores.value = msg.details;
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
// setTimeout(onOver, 1500);
|
||||
}
|
||||
}
|
||||
|
||||
async function onComplete() {
|
||||
const validArrows = (practiseResult.value.arrows || []).filter(
|
||||
const validArrows = (practiseResult.value.details || []).filter(
|
||||
(a) => a.x !== -30 && a.y !== -30
|
||||
);
|
||||
if (validArrows.length === total) {
|
||||
@@ -80,7 +74,8 @@ async function onComplete() {
|
||||
practiseResult.value = {};
|
||||
start.value = false;
|
||||
scores.value = [];
|
||||
currentRound.value = 0;
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
if (result) practiseId.value = result.id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -89,13 +84,22 @@ const onClickShare = debounce(async () => {
|
||||
await wxShare("shareCanvas");
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
audioManager.play("第一轮");
|
||||
function onAudioEnded(s) {
|
||||
if (s.indexOf("比赛结束") >= 0) {
|
||||
onOver()
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(async () => {
|
||||
// audioManager.play("第一轮");
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("share-image", onClickShare);
|
||||
uni.$on("audioEnded", onAudioEnded);
|
||||
const result = await createPractiseAPI(total, 120, targetType.value);
|
||||
if (result) practiseId.value = result.id;
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
@@ -104,15 +108,21 @@ onBeforeUnmount(() => {
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("share-image", onClickShare);
|
||||
uni.$off("audioEnded", onAudioEnded);
|
||||
audioManager.stopAll();
|
||||
endPractiseAPI();
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="1" title="个人单组练习" :showBottom="!start && !scores.length">
|
||||
<Container
|
||||
:bgType="1"
|
||||
title="个人单组练习"
|
||||
:showBottom="!start && !scores.length"
|
||||
>
|
||||
<view>
|
||||
<TestDistance v-if="!practiseId" />
|
||||
<block v-if="practiseId">
|
||||
<TestDistance v-if="!start && !practiseResult.id" />
|
||||
<block v-else>
|
||||
<ShootProgress
|
||||
:tips="`${
|
||||
!start || scores.length === 12
|
||||
@@ -134,18 +144,18 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
<BowTarget
|
||||
:totalRound="start ? total / 4 : 0"
|
||||
:currentRound="currentRound"
|
||||
:currentRound="scores.length % 3"
|
||||
:scores="scores"
|
||||
/>
|
||||
<ScorePanel2 :scores="scores.map((s) => s.ring)" />
|
||||
<ScorePanel2 :arrows="scores" />
|
||||
<ScoreResult
|
||||
v-if="practiseResult.arrows"
|
||||
v-if="practiseResult.details"
|
||||
:rowCount="6"
|
||||
:total="total"
|
||||
:onClose="onComplete"
|
||||
:result="practiseResult"
|
||||
:tipSrc="`../static/${
|
||||
practiseResult.arrows.filter(
|
||||
practiseResult.details.filter(
|
||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||
).length < total
|
||||
? 'un'
|
||||
|
||||
@@ -12,13 +12,19 @@ import TestDistance from "@/components/TestDistance.vue";
|
||||
import BubbleTip from "@/components/BubbleTip.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
|
||||
import { createPractiseAPI, getPractiseAPI } from "@/apis";
|
||||
import {
|
||||
createPractiseAPI,
|
||||
startPractiseAPI,
|
||||
endPractiseAPI,
|
||||
getPractiseAPI,
|
||||
} from "@/apis";
|
||||
import { sharePractiseData } from "@/canvas";
|
||||
import { wxShare, debounce } from "@/util";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
import {onLoad} from "@dcloudio/uni-app";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
@@ -28,43 +34,52 @@ const total = 36;
|
||||
const practiseResult = ref({});
|
||||
const practiseId = ref("");
|
||||
const showGuide = ref(false);
|
||||
const targetType = ref(1);
|
||||
|
||||
onLoad((options) => {
|
||||
if (options.target) {
|
||||
targetType.value = Number(options.target);
|
||||
}
|
||||
});
|
||||
|
||||
const onReady = async () => {
|
||||
const result = await createPractiseAPI(total, 3);
|
||||
if (result) practiseId.value = result.id;
|
||||
await startPractiseAPI();
|
||||
scores.value = [];
|
||||
start.value = true;
|
||||
setTimeout(() => {
|
||||
audioManager.play("练习开始");
|
||||
}, 300);
|
||||
audioManager.play("练习开始");
|
||||
};
|
||||
|
||||
const onOver = async () => {
|
||||
start.value = false;
|
||||
practiseResult.value = await getPractiseAPI(practiseId.value);
|
||||
start.value = false;
|
||||
};
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
if (scores.value.length < total) {
|
||||
scores.value.push(msg.target);
|
||||
if (practiseId && scores.value.length === total / 2) {
|
||||
showGuide.value = true;
|
||||
setTimeout(() => {
|
||||
showGuide.value = false;
|
||||
}, 3000);
|
||||
}
|
||||
if (scores.value.length === total) {
|
||||
setTimeout(onOver, 1500);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
async function onReceiveMessage(msg) {
|
||||
if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
scores.value = msg.details;
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
setTimeout(onOver, 1500);
|
||||
}
|
||||
// messages.forEach((msg) => {
|
||||
// if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
// if (scores.value.length < total) {
|
||||
// scores.value.push(msg.target);
|
||||
// if (practiseId && scores.value.length === total / 2) {
|
||||
// showGuide.value = true;
|
||||
// setTimeout(() => {
|
||||
// showGuide.value = false;
|
||||
// }, 3000);
|
||||
// }
|
||||
// if (scores.value.length === total) {
|
||||
// setTimeout(onOver, 1500);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
}
|
||||
|
||||
async function onComplete() {
|
||||
const validArrows = (practiseResult.value.arrows || []).filter(
|
||||
const validArrows = (practiseResult.value.details || []).filter(
|
||||
(a) => a.x !== -30 && a.y !== -30
|
||||
);
|
||||
if (validArrows.length === total) {
|
||||
@@ -74,7 +89,8 @@ async function onComplete() {
|
||||
practiseResult.value = {};
|
||||
start.value = false;
|
||||
scores.value = [];
|
||||
currentRound.value = 0;
|
||||
const result = await createPractiseAPI(total, 3600);
|
||||
if (result) practiseId.value = result.id;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -83,12 +99,14 @@ const onClickShare = debounce(async () => {
|
||||
await wxShare("shareCanvas");
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
onMounted(async () => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("share-image", onClickShare);
|
||||
const result = await createPractiseAPI(total, 3600, targetType.value);
|
||||
if (result) practiseId.value = result.id;
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
@@ -98,18 +116,23 @@ onBeforeUnmount(() => {
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("share-image", onClickShare);
|
||||
audioManager.stopAll();
|
||||
endPractiseAPI();
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="1" title="日常耐力挑战" :showBottom="!start && !scores.length">
|
||||
<Container
|
||||
:bgType="1"
|
||||
title="日常耐力挑战"
|
||||
:showBottom="!start && !scores.length"
|
||||
>
|
||||
<view>
|
||||
<TestDistance v-if="!practiseId" />
|
||||
<block v-if="practiseId">
|
||||
<TestDistance v-if="!start && !practiseResult.id" />
|
||||
<block v-else>
|
||||
<ShootProgress
|
||||
:tips="`请连续射${total}支箭`"
|
||||
:start="start"
|
||||
:total="360"
|
||||
:total="3600"
|
||||
:onStop="onOver"
|
||||
/>
|
||||
<view class="user-row">
|
||||
@@ -127,20 +150,20 @@ onBeforeUnmount(() => {
|
||||
/>
|
||||
<ScorePanel
|
||||
v-if="start"
|
||||
:scores="scores.map((s) => s.ring)"
|
||||
:arrows="scores"
|
||||
:total="total"
|
||||
:rowCount="total / 4"
|
||||
:margin="1.5"
|
||||
:font-size="20"
|
||||
/>
|
||||
<ScoreResult
|
||||
v-if="practiseResult.arrows"
|
||||
v-if="practiseResult.details"
|
||||
:total="total"
|
||||
:rowCount="9"
|
||||
:onClose="onComplete"
|
||||
:result="practiseResult"
|
||||
:tipSrc="`../static/${
|
||||
practiseResult.arrows.filter(
|
||||
practiseResult.details.filter(
|
||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||
).length < total
|
||||
? '2un'
|
||||
|
||||
@@ -4,6 +4,7 @@ import { onShow } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Guide from "@/components/Guide.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import TargetPicker from "@/components/TargetPicker.vue";
|
||||
import { getPractiseDataAPI } from "@/apis";
|
||||
import { canEenter } from "@/util";
|
||||
|
||||
@@ -12,12 +13,20 @@ import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, device, online } = storeToRefs(store);
|
||||
const data = ref({});
|
||||
const showTargetPicker = ref(false);
|
||||
const pendingPractiseType = ref("");
|
||||
|
||||
const goPractise = async (type) => {
|
||||
if (!canEenter(user.value, device.value, online.value)) return;
|
||||
await uni.$checkAudio();
|
||||
pendingPractiseType.value = type;
|
||||
showTargetPicker.value = true;
|
||||
};
|
||||
|
||||
const handleTargetConfirm = (target) => {
|
||||
showTargetPicker.value = false;
|
||||
const type = pendingPractiseType.value;
|
||||
uni.navigateTo({
|
||||
url: `/pages/practise-${type}`,
|
||||
url: `/pages/practise-${type}?target=${target}`,
|
||||
});
|
||||
};
|
||||
|
||||
@@ -88,6 +97,11 @@ onShow(async () => {
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
<TargetPicker
|
||||
:show="showTargetPicker"
|
||||
:onClose="() => (showTargetPicker = false)"
|
||||
:onConfirm="handleTargetConfirm"
|
||||
/>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
|
||||
@@ -1,58 +1,333 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
import { computed, nextTick, onMounted, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import {
|
||||
getMvpRankList,
|
||||
getMyMvpRank,
|
||||
getMyScoreRank,
|
||||
getMyTenRingRank,
|
||||
getScoreRankList,
|
||||
getTenRingRankList,
|
||||
} from "@/apis";
|
||||
import { capsuleHeight } from "@/util";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
|
||||
const PAGE_SIZE = 10;
|
||||
|
||||
const store = useStore();
|
||||
const { user, rankData } = storeToRefs(store);
|
||||
const { user } = storeToRefs(store);
|
||||
const { getLvlName } = store;
|
||||
|
||||
const selectedIndex = ref(0);
|
||||
const currentList = ref([]);
|
||||
const myData = ref({});
|
||||
const addBg = ref(false);
|
||||
|
||||
onMounted(async () => {
|
||||
handleSelect(0);
|
||||
const createRankState = () => ({
|
||||
list: [],
|
||||
page: 0,
|
||||
pageSize: PAGE_SIZE,
|
||||
loading: false,
|
||||
noMore: false,
|
||||
loaded: false,
|
||||
scrollTop: 0,
|
||||
myData: null,
|
||||
myDataLoaded: false,
|
||||
});
|
||||
|
||||
const handleSelect = (index) => {
|
||||
selectedIndex.value = index;
|
||||
myData.value = {};
|
||||
currentList.value = [];
|
||||
if (index === 0) {
|
||||
currentList.value = rankData.value.rank;
|
||||
} else if (index === 1) {
|
||||
currentList.value = rankData.value.mvpRank;
|
||||
} else if (index === 2) {
|
||||
currentList.value = rankData.value.ringRank;
|
||||
const rankTabs = [
|
||||
{
|
||||
key: "score",
|
||||
title: "积分榜",
|
||||
subTitle: "排位赛积分",
|
||||
listApi: getScoreRankList,
|
||||
myApi: getMyScoreRank,
|
||||
},
|
||||
{
|
||||
key: "mvp",
|
||||
title: "MVP榜",
|
||||
subTitle: "MVP次数",
|
||||
listApi: getMvpRankList,
|
||||
myApi: getMyMvpRank,
|
||||
},
|
||||
{
|
||||
key: "tenRing",
|
||||
title: "十环榜",
|
||||
subTitle: "十环次数",
|
||||
listApi: getTenRingRankList,
|
||||
myApi: getMyTenRingRank,
|
||||
},
|
||||
];
|
||||
|
||||
// 解析 ranking 页面传入的榜单参数,进入页面时默认选中对应 tab。
|
||||
const getTabIndexByRouteParam = (tab) => {
|
||||
if (tab === "mvp") return 1;
|
||||
if (tab === "tenRing") return 2;
|
||||
return 0;
|
||||
};
|
||||
|
||||
const rankStates = ref({
|
||||
score: createRankState(),
|
||||
mvp: createRankState(),
|
||||
tenRing: createRankState(),
|
||||
});
|
||||
|
||||
const selectedIndex = ref(0);
|
||||
const initialTabIndex = ref(0);
|
||||
const pageMounted = ref(false);
|
||||
const initializedFromRoute = ref(false);
|
||||
const addBg = ref(false);
|
||||
const currentScrollTop = ref(0);
|
||||
const restoreScrollTop = ref(0);
|
||||
const tabSwitchAnimating = ref(false);
|
||||
const suppressScrollSync = ref(false);
|
||||
const suppressLoadMore = ref(false);
|
||||
const stickyTabsTop = capsuleHeight + 50;
|
||||
const stickyTabsActive = ref(false);
|
||||
const tabsStickyThreshold = ref(0);
|
||||
const tabsStickyReady = ref(false);
|
||||
const tabsHeight = ref(0);
|
||||
|
||||
const getTabConfig = (index = selectedIndex.value) => rankTabs[index];
|
||||
const getTabKey = (index = selectedIndex.value) => getTabConfig(index).key;
|
||||
|
||||
// 统一提取榜单接口返回的列表数据,兼容数组和对象两种返回格式。
|
||||
const getRankListFromResponse = (result) => {
|
||||
if (Array.isArray(result)) return result;
|
||||
if (Array.isArray(result?.list)) return result.list;
|
||||
if (Array.isArray(result?.items)) return result.items;
|
||||
return [];
|
||||
};
|
||||
|
||||
// 为当前登录用户构造默认的个人榜单信息,避免接口未返回时底部区域缺数据。
|
||||
const buildDefaultMyData = () => ({
|
||||
rank: null,
|
||||
userId: user.value.id,
|
||||
name: user.value.nickName,
|
||||
avatar: user.value.avatar,
|
||||
totalScore: 0,
|
||||
mvpCount: 0,
|
||||
tenRings: 0,
|
||||
totalGames: 0,
|
||||
totalCount: 0,
|
||||
rankName: user.value.lvlName,
|
||||
rankLvl: user.value.rankLvl,
|
||||
});
|
||||
|
||||
const currentTabKey = computed(() => getTabKey(selectedIndex.value));
|
||||
const currentState = computed(() => rankStates.value[currentTabKey.value]);
|
||||
const currentList = computed(() => currentState.value.list);
|
||||
const currentSubTitle = computed(() => getTabConfig(selectedIndex.value).subTitle);
|
||||
const currentMyData = computed(() => {
|
||||
if (!user.value.id) return null;
|
||||
return currentState.value.myData || buildDefaultMyData();
|
||||
});
|
||||
|
||||
// 统一格式化段位和场次文案,兼容不同接口的字段命名。
|
||||
const formatLevelText = (item = {}) => {
|
||||
const levelName = item.rankName || getLvlName(item.rankLvl) || "暂无段位";
|
||||
const totalGames = item.totalGames ?? item.TotalGames ?? 0;
|
||||
return `${levelName},${totalGames}场`;
|
||||
};
|
||||
|
||||
// 统一读取榜单项的排名字段,没有后端 rank 时回退到前端序号。
|
||||
const getDisplayRank = (item = {}, index = 0) => {
|
||||
return item.rank ?? index + 1;
|
||||
};
|
||||
|
||||
// 底部个人排名在未上榜时展示占位符,而不是空白。
|
||||
const getDisplayMyRank = (item = {}) => {
|
||||
return item.rank ?? "-";
|
||||
};
|
||||
|
||||
const getScoreValue = (item = {}) => item.totalScore ?? 0;
|
||||
const getMvpValue = (item = {}) => item.mvpCount ?? item.totalScore ?? 0;
|
||||
const getTenRingValue = (item = {}) =>
|
||||
item.tenRings ?? item.TenRings ?? item.totalScore ?? 0;
|
||||
|
||||
// 根据当前选中的榜单类型,读取对应的展示值。
|
||||
const getRankValue = (item = {}, index = selectedIndex.value) => {
|
||||
if (index === 0) return getScoreValue(item);
|
||||
if (index === 1) return getMvpValue(item);
|
||||
return getTenRingValue(item);
|
||||
};
|
||||
|
||||
const getRankUnit = (index = selectedIndex.value) => {
|
||||
if (index === 0) return "分";
|
||||
return "次";
|
||||
};
|
||||
|
||||
// 统一设置页面当前的视觉滚动状态,避免吸顶和顶部背景不同步。
|
||||
const syncScrollVisualState = (scrollTop = 0) => {
|
||||
currentScrollTop.value = scrollTop;
|
||||
addBg.value = scrollTop > 100;
|
||||
if (!tabsStickyReady.value) {
|
||||
stickyTabsActive.value = false;
|
||||
return;
|
||||
}
|
||||
if (user.value.id) {
|
||||
currentList.value.some((item) => {
|
||||
if (item.userId === user.value.id) {
|
||||
myData.value = item;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
if (!myData.value.userId) {
|
||||
myData.value = {
|
||||
userId: user.value.id,
|
||||
TotalGames: 0,
|
||||
totalScore: 0,
|
||||
mvpCount: 0,
|
||||
TenRings: 0,
|
||||
};
|
||||
stickyTabsActive.value = scrollTop >= tabsStickyThreshold.value;
|
||||
};
|
||||
|
||||
// 只保留一条滚动恢复链路:从当前滚动位置平滑滚到目标位置,避免多套控制同时生效造成闪烁。
|
||||
const applyScrollPosition = async (
|
||||
fromScrollTop = currentScrollTop.value,
|
||||
toScrollTop = 0,
|
||||
withAnimation = false
|
||||
) => {
|
||||
tabSwitchAnimating.value = withAnimation;
|
||||
restoreScrollTop.value = fromScrollTop;
|
||||
await nextTick();
|
||||
restoreScrollTop.value = toScrollTop;
|
||||
syncScrollVisualState(toScrollTop);
|
||||
};
|
||||
|
||||
// 请求指定榜单的某一页数据,只有当前榜单会追加分页,不影响其他榜单的浏览状态。
|
||||
const loadRankPage = async (tabKey, { reset = false } = {}) => {
|
||||
const state = rankStates.value[tabKey];
|
||||
const config = rankTabs.find((item) => item.key === tabKey);
|
||||
if (!config || state.loading) return;
|
||||
if (!reset && state.noMore) return;
|
||||
|
||||
const nextPage = reset ? 1 : state.page + 1;
|
||||
state.loading = true;
|
||||
if (reset) state.noMore = false;
|
||||
|
||||
try {
|
||||
const result = await config.listApi(undefined, nextPage, PAGE_SIZE);
|
||||
const list = getRankListFromResponse(result);
|
||||
state.list = reset ? list : state.list.concat(list);
|
||||
state.page = nextPage;
|
||||
state.loaded = true;
|
||||
state.noMore = list.length < PAGE_SIZE;
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
state.list = [];
|
||||
state.page = 0;
|
||||
state.loaded = false;
|
||||
state.noMore = false;
|
||||
}
|
||||
uni.showToast({
|
||||
title: "排行榜加载失败",
|
||||
icon: "none",
|
||||
});
|
||||
console.error("load rank page error", error);
|
||||
} finally {
|
||||
state.loading = false;
|
||||
}
|
||||
};
|
||||
|
||||
const onScrollView = (e) => {
|
||||
addBg.value = e.detail.scrollTop > 100;
|
||||
// 每个榜单独立请求一次个人排名信息,切回该榜单时直接复用,避免打断浏览上下文。
|
||||
const loadMyRankData = async (tabKey) => {
|
||||
if (!user.value.id) return;
|
||||
|
||||
const state = rankStates.value[tabKey];
|
||||
const config = rankTabs.find((item) => item.key === tabKey);
|
||||
if (!config || state.myDataLoaded) return;
|
||||
|
||||
try {
|
||||
const result = await config.myApi();
|
||||
state.myData = {
|
||||
...buildDefaultMyData(),
|
||||
...(result || {}),
|
||||
};
|
||||
} catch (error) {
|
||||
state.myData = buildDefaultMyData();
|
||||
console.error("load my rank data error", error);
|
||||
} finally {
|
||||
state.myDataLoaded = true;
|
||||
}
|
||||
};
|
||||
|
||||
const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
// 首次进入或切换到未加载过的榜单时,初始化它的分页数据和个人横条数据。
|
||||
const ensureTabReady = async (index = selectedIndex.value) => {
|
||||
const tabKey = getTabKey(index);
|
||||
const state = rankStates.value[tabKey];
|
||||
|
||||
if (!state.loaded) {
|
||||
await loadRankPage(tabKey, { reset: true });
|
||||
}
|
||||
|
||||
if (user.value.id && !state.myDataLoaded) {
|
||||
await loadMyRankData(tabKey);
|
||||
}
|
||||
|
||||
await nextTick();
|
||||
return state.scrollTop || 0;
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
initialTabIndex.value = getTabIndexByRouteParam(options.tab);
|
||||
selectedIndex.value = initialTabIndex.value;
|
||||
if (pageMounted.value && !initializedFromRoute.value) {
|
||||
initializePage();
|
||||
}
|
||||
});
|
||||
|
||||
// 页面初始化同时兼容 onLoad 和 onMounted 的先后顺序,确保首屏一定落到路由指定的榜单。
|
||||
const initializePage = async () => {
|
||||
if (initializedFromRoute.value) return;
|
||||
initializedFromRoute.value = true;
|
||||
const nextScrollTop = await ensureTabReady(selectedIndex.value);
|
||||
await applyScrollPosition(0, nextScrollTop, false);
|
||||
setTimeout(() => {
|
||||
measureTabsMetrics();
|
||||
}, 0);
|
||||
};
|
||||
|
||||
onMounted(async () => {
|
||||
pageMounted.value = true;
|
||||
await initializePage();
|
||||
});
|
||||
|
||||
// 切换榜单时保留原榜单的列表和滚动位置,切回来后继续从之前的位置浏览。
|
||||
const handleSelect = async (index) => {
|
||||
if (index === selectedIndex.value) return;
|
||||
|
||||
const previousTabKey = currentTabKey.value;
|
||||
rankStates.value[previousTabKey].scrollTop = currentScrollTop.value;
|
||||
const previousScrollTop = currentScrollTop.value;
|
||||
|
||||
suppressScrollSync.value = true;
|
||||
suppressLoadMore.value = true;
|
||||
selectedIndex.value = index;
|
||||
const nextScrollTop = await ensureTabReady(index);
|
||||
await applyScrollPosition(previousScrollTop, nextScrollTop, false);
|
||||
setTimeout(() => {
|
||||
tabSwitchAnimating.value = false;
|
||||
suppressScrollSync.value = false;
|
||||
suppressLoadMore.value = false;
|
||||
}, 220);
|
||||
};
|
||||
|
||||
// 触底后只加载当前榜单的下一页数据,其他榜单的数据和页码保持不变。
|
||||
const loadMore = async () => {
|
||||
if (suppressLoadMore.value) return;
|
||||
await loadRankPage(currentTabKey.value);
|
||||
};
|
||||
|
||||
// 实时记录当前榜单的滚动位置,切换回来时恢复到上一次浏览位置。
|
||||
const onScrollView = (e) => {
|
||||
const scrollTop = e.detail.scrollTop || 0;
|
||||
if (suppressScrollSync.value) return;
|
||||
syncScrollVisualState(scrollTop);
|
||||
rankStates.value[currentTabKey.value].scrollTop = scrollTop;
|
||||
};
|
||||
|
||||
// 计算 tab 在滚动内容中的真实位置和高度,作为吸顶切换的唯一依据。
|
||||
const measureTabsMetrics = () => {
|
||||
const query = uni.createSelectorQuery();
|
||||
query
|
||||
.select("#rank-list-content-start")
|
||||
.boundingClientRect()
|
||||
.select(".rank-tabs-anchor")
|
||||
.boundingClientRect()
|
||||
.exec((res = []) => {
|
||||
const [startRect, rect] = res;
|
||||
if (!startRect || !rect) return;
|
||||
const tabOffset = rect.top - startRect.top;
|
||||
tabsStickyThreshold.value = Math.max(0, tabOffset - 92);
|
||||
tabsHeight.value = rect.height || 0;
|
||||
tabsStickyReady.value = true;
|
||||
syncScrollVisualState(currentScrollTop.value);
|
||||
});
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -65,7 +340,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
>
|
||||
<image
|
||||
:style="{ opacity: addBg ? 1 : 0 }"
|
||||
src="../static/app-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<navigator open-type="navigateBack">
|
||||
@@ -75,18 +350,32 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
</view>
|
||||
<scroll-view
|
||||
scroll-y
|
||||
:scroll-with-animation="tabSwitchAnimating"
|
||||
:scroll-top="restoreScrollTop"
|
||||
@scroll="onScrollView"
|
||||
:style="{ height: myData.userId ? '90vh' : '100vh' }"
|
||||
@scrolltolower="loadMore"
|
||||
:style="{ height: user.id ? '90vh' : '100vh' }"
|
||||
>
|
||||
<view id="rank-list-content-start" class="content-start-anchor"></view>
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-09-25/dd1p9b3wcrwnlnghiq.png"
|
||||
mode="widthFix"
|
||||
class="header-bg"
|
||||
@load="measureTabsMetrics"
|
||||
/>
|
||||
<view class="rank-tabs">
|
||||
<view
|
||||
v-if="stickyTabsActive"
|
||||
class="rank-tabs-placeholder"
|
||||
:style="{ height: `${tabsHeight}px` }"
|
||||
/>
|
||||
<view
|
||||
class="rank-tabs rank-tabs-anchor"
|
||||
:class="{ 'rank-tabs-anchor-fixed': stickyTabsActive }"
|
||||
:style="stickyTabsActive ? { top: `${stickyTabsTop}px` } : {}"
|
||||
>
|
||||
<view
|
||||
v-for="(rankType, index) in ['积分榜', 'MVP榜', '十环榜']"
|
||||
:key="index"
|
||||
v-for="(rankType, index) in rankTabs"
|
||||
:key="rankType.key"
|
||||
:style="{
|
||||
fontSize: index === selectedIndex ? '16px' : '14px',
|
||||
color: index === selectedIndex ? '#000' : '#fff',
|
||||
@@ -94,18 +383,18 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
}"
|
||||
@tap="handleSelect(index)"
|
||||
>
|
||||
{{ rankType }}
|
||||
{{ rankType.title }}
|
||||
</view>
|
||||
</view>
|
||||
<view class="rank-list">
|
||||
<view class="rank-list-header">
|
||||
<text>排名</text>
|
||||
<text>用户ID</text>
|
||||
<text>{{ subTitles[selectedIndex] }}</text>
|
||||
<text>{{ currentSubTitle }}</text>
|
||||
</view>
|
||||
<view
|
||||
v-for="(item, index) in currentList"
|
||||
:key="index"
|
||||
:key="`${currentTabKey}-${index}-${item.userId || item.name}`"
|
||||
class="rank-list-item"
|
||||
:style="{
|
||||
backgroundColor: index % 2 === 0 ? '#9898981f' : 'transparent',
|
||||
@@ -147,65 +436,60 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
src="../static/champ3.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
|
||||
<view v-if="index > 2" class="view-crown">
|
||||
{{ getDisplayRank(item, index) }}
|
||||
</view>
|
||||
<Avatar :src="item.avatar" />
|
||||
<view class="rank-item-content">
|
||||
<text class="truncate">{{ item.name }}</text>
|
||||
<text>{{ getLvlName(item.rankLvl) }},{{ item.TotalGames }}场</text>
|
||||
<text>{{ formatLevelText(item) }}</text>
|
||||
</view>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 0">
|
||||
<text class="rank-item-integral">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ item.totalScore }} </text
|
||||
>分
|
||||
</text>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 1">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ item.mvpCount }} </text
|
||||
>次
|
||||
</text>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 2">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ item.TenRings }} </text
|
||||
>次
|
||||
>
|
||||
{{ getRankValue(item) }}
|
||||
</text>
|
||||
{{ getRankUnit() }}
|
||||
</text>
|
||||
</view>
|
||||
<view v-if="!currentList.length" class="no-data">
|
||||
<text>筹备中...</text>
|
||||
<view
|
||||
v-if="currentState.loading && !currentList.length"
|
||||
class="no-data"
|
||||
>
|
||||
<text>加载中...</text>
|
||||
</view>
|
||||
<view
|
||||
v-else-if="!currentState.loading && !currentList.length"
|
||||
class="no-data"
|
||||
>
|
||||
<text>暂无数据</text>
|
||||
</view>
|
||||
<view v-else class="list-tip">
|
||||
<text v-if="currentState.loading">加载中...</text>
|
||||
<text v-else-if="currentState.noMore">没有更多了</text>
|
||||
</view>
|
||||
</view>
|
||||
</scroll-view>
|
||||
<view class="my-rank-data" v-if="myData.userId">
|
||||
<view class="my-rank-data" v-if="currentMyData">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbuaf19pf7qd8ps0uh.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<text>{{ myData.rank }}</text>
|
||||
<Avatar :src="user.avatar" />
|
||||
<text>{{ getDisplayMyRank(currentMyData) }}</text>
|
||||
<Avatar :src="currentMyData.avatar || user.avatar" />
|
||||
<view class="rank-item-content">
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<text>{{ user.lvlName }},{{ myData.TotalGames }}场</text>
|
||||
<text class="truncate">{{ currentMyData.name || user.nickName }}</text>
|
||||
<text>{{ formatLevelText(currentMyData) }}</text>
|
||||
</view>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 0">
|
||||
<text class="rank-item-integral">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ myData.totalScore || 0 }}</text
|
||||
>分</text
|
||||
>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 1">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ myData.mvpCount || 0 }}</text
|
||||
>次</text
|
||||
>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 2">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ myData.TenRings || 0 }}</text
|
||||
>次</text
|
||||
>
|
||||
>
|
||||
{{ getRankValue(currentMyData) }}
|
||||
</text>
|
||||
{{ getRankUnit() }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
@@ -214,9 +498,16 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
.container {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.content-start-anchor {
|
||||
width: 100%;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
.header-bg {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.header {
|
||||
width: 100%;
|
||||
height: 50px;
|
||||
@@ -227,6 +518,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
z-index: 10;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.header-back {
|
||||
width: 22px;
|
||||
height: 22px;
|
||||
@@ -234,6 +526,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
margin-top: 5px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.header > image:first-child {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
@@ -242,25 +535,40 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
left: 0;
|
||||
transition: all 0.5s ease;
|
||||
}
|
||||
|
||||
.header > text {
|
||||
color: #fff;
|
||||
font-weight: bold;
|
||||
transition: all 0.5s ease;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.rank-tabs {
|
||||
width: calc(100% - 20px);
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
padding: 0 10px;
|
||||
margin-top: -15px;
|
||||
padding: 20rpx 10px;
|
||||
}
|
||||
|
||||
.rank-tabs > view {
|
||||
width: 25%;
|
||||
padding: 10px;
|
||||
text-align: center;
|
||||
border-radius: 20px;
|
||||
}
|
||||
|
||||
.rank-tabs-placeholder {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.rank-tabs-anchor-fixed {
|
||||
position: fixed;
|
||||
left: 0;
|
||||
z-index: 11;
|
||||
background: #000000;
|
||||
backdrop-filter: blur(8px);
|
||||
}
|
||||
|
||||
.rank-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -268,11 +576,12 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
width: calc(100% - 20px);
|
||||
color: #fff9;
|
||||
font-size: 12px;
|
||||
margin: 10px;
|
||||
margin: 0 10px 10px 10px;
|
||||
border: 1px solid rgb(255 217 71 / 0.2);
|
||||
border-radius: 10px;
|
||||
background-color: #313131;
|
||||
}
|
||||
|
||||
.rank-list > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -281,20 +590,25 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.rank-list-header {
|
||||
width: calc(100% - 20px) !important;
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
.rank-list-header > text:nth-child(2) {
|
||||
width: 14%;
|
||||
}
|
||||
|
||||
.rank-list-header > text:last-child {
|
||||
width: 30%;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.rank-list-item {
|
||||
padding: 10px 0;
|
||||
}
|
||||
|
||||
.player-bg {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
@@ -302,12 +616,14 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
|
||||
.player-crown {
|
||||
position: relative;
|
||||
width: 27px;
|
||||
height: 27px;
|
||||
margin: 0 15px;
|
||||
}
|
||||
|
||||
.view-crown {
|
||||
width: 27px;
|
||||
height: 27px;
|
||||
@@ -319,6 +635,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
background-color: #676767;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.rank-item-content {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -328,17 +645,20 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
position: relative;
|
||||
padding-left: 10px;
|
||||
}
|
||||
|
||||
.rank-item-content > text:first-child {
|
||||
color: #fff;
|
||||
font-size: 14px;
|
||||
margin-bottom: 3px;
|
||||
width: 120px;
|
||||
}
|
||||
|
||||
.rank-list-item > text:last-child {
|
||||
margin-right: 10px;
|
||||
width: 56px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.my-rank-data {
|
||||
width: calc(100% - 30px);
|
||||
padding: 15px;
|
||||
@@ -352,12 +672,14 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
overflow: hidden;
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.my-rank-data > image:first-child {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
left: 0;
|
||||
top: -5px;
|
||||
}
|
||||
|
||||
.my-rank-data > text:nth-child(2) {
|
||||
background-color: #c1a434;
|
||||
position: relative;
|
||||
@@ -369,20 +691,24 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
min-width: 15px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.my-rank-data > text:last-child {
|
||||
position: relative;
|
||||
margin-right: 10px;
|
||||
width: 65px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.my-rank-data > .rank-item-content > text:first-child {
|
||||
color: #fed847;
|
||||
}
|
||||
|
||||
.my-rank-data > .rank-item-integral {
|
||||
color: #fff9;
|
||||
font-size: 12px;
|
||||
margin-right: 0 !important;
|
||||
}
|
||||
|
||||
.no-data {
|
||||
width: 100%;
|
||||
height: 400px;
|
||||
@@ -392,4 +718,11 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
color: #fff9;
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.list-tip {
|
||||
justify-content: center !important;
|
||||
color: #fff9;
|
||||
font-size: 12px;
|
||||
min-height: 60rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount, nextTick } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import {ref, onMounted, onBeforeUnmount, nextTick} from "vue";
|
||||
import {onLoad, onShow, onHide} from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import BattleHeader from "@/components/BattleHeader.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
import PlayersRow from "@/components/PlayersRow.vue";
|
||||
import BattleFooter from "@/components/BattleFooter.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
@@ -12,18 +11,18 @@ import RoundEndTip from "@/components/RoundEndTip.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import TeamAvatars from "@/components/TeamAvatars.vue";
|
||||
import ShootProgress2 from "@/components/ShootProgress2.vue";
|
||||
import { getCurrentGameAPI, laserCloseAPI } from "@/apis";
|
||||
import { isGameEnded } from "@/util";
|
||||
import { MESSAGETYPES, roundsName } from "@/constants";
|
||||
import {laserCloseAPI, getBattleAPI} from "@/apis";
|
||||
import {MESSAGETYPESV2} from "@/constants";
|
||||
import audioManager from "@/audioManager";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
import {storeToRefs} from "pinia";
|
||||
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const start = ref(false);
|
||||
const {user} = storeToRefs(store);
|
||||
const start = ref(null);
|
||||
const tips = ref("");
|
||||
const battleId = ref("");
|
||||
const currentRound = ref(1);
|
||||
const currentRound = ref(0);
|
||||
const goldenRound = ref(0);
|
||||
const currentRedPoint = ref(0);
|
||||
const currentBluePoint = ref(0);
|
||||
@@ -37,336 +36,240 @@ const redPoints = ref(0);
|
||||
const bluePoints = ref(0);
|
||||
const showRoundTip = ref(false);
|
||||
const isFinalShoot = ref(false);
|
||||
const isEnded = ref(false);
|
||||
const matchStatus = ref(undefined);
|
||||
const updateRemainSecond = ref(0);
|
||||
/** 对战来源类型(1=好友约战,2=匹配对战),用于结算页分流 */
|
||||
const battleWay = ref(0);
|
||||
|
||||
function recoverData(battleInfo) {
|
||||
uni.removeStorageSync("last-awake-time");
|
||||
battleId.value = battleInfo.id;
|
||||
redTeam.value = battleInfo.redTeam;
|
||||
blueTeam.value = battleInfo.blueTeam;
|
||||
if (battleInfo.status === 0) {
|
||||
const readyRemain = Date.now() / 1000 - battleInfo.startTime;
|
||||
console.log(`当前局已进行${readyRemain}秒`);
|
||||
if (readyRemain > 0) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-timer", 15 - readyRemain);
|
||||
}, 200);
|
||||
const recoverData = (battleInfo, {force = false, arrowOnly = false} = {}) => {
|
||||
try {
|
||||
battleId.value = battleInfo.matchId;
|
||||
// 存储对战来源,供结算跳转分流使用
|
||||
if (battleInfo.way !== undefined) battleWay.value = battleInfo.way;
|
||||
|
||||
// 优先使用接口返回的队伍数据,如果没有则尝试从缓存读取(应对匹配刚完成接口未就绪的情况)
|
||||
const t1 = battleInfo.teams?.[1] || {};
|
||||
const t2 = battleInfo.teams?.[2] || {};
|
||||
|
||||
if (t1.players) blueTeam.value = [...t1.players];
|
||||
else {
|
||||
const cached = uni.getStorageSync("blue-team");
|
||||
if (cached && cached.length) blueTeam.value = cached;
|
||||
}
|
||||
} else {
|
||||
start.value = true;
|
||||
bluePoints.value = 0;
|
||||
redPoints.value = 0;
|
||||
currentRound.value = battleInfo.currentRound;
|
||||
roundResults.value = [...battleInfo.roundResults];
|
||||
// 算得分
|
||||
battleInfo.roundResults.forEach((round) => {
|
||||
const blueTotal = round.blueArrows.reduce(
|
||||
(last, next) => last + next.ring,
|
||||
0
|
||||
);
|
||||
const redTotal = round.redArrows.reduce(
|
||||
(last, next) => last + next.ring,
|
||||
0
|
||||
);
|
||||
if (blueTotal === redTotal) {
|
||||
bluePoints.value += 1;
|
||||
redPoints.value += 1;
|
||||
} else if (blueTotal > redTotal) {
|
||||
bluePoints.value += 2;
|
||||
} else {
|
||||
redPoints.value += 2;
|
||||
}
|
||||
});
|
||||
if (battleInfo.goldenRoundNumber) {
|
||||
currentRound.value += battleInfo.goldenRoundNumber;
|
||||
goldenRound.value = battleInfo.goldenRoundNumber;
|
||||
isFinalShoot.value = true;
|
||||
for (let i = 1; i <= battleInfo.goldenRoundNumber; i++) {
|
||||
const redArrows = [];
|
||||
battleInfo.redTeam.forEach((item) => {
|
||||
if (item.shotHistory[roundResults.value.length + 1]) {
|
||||
item.shotHistory[roundResults.value.length + 1]
|
||||
.filter((item) => !!item.playerId)
|
||||
.forEach((item) => redArrows.push(item));
|
||||
}
|
||||
});
|
||||
const blueArrows = [];
|
||||
battleInfo.blueTeam.forEach((item) => {
|
||||
if (item.shotHistory[roundResults.value.length + 1]) {
|
||||
item.shotHistory[roundResults.value.length + 1]
|
||||
.filter((item) => !!item.playerId)
|
||||
.forEach((item) => blueArrows.push(item));
|
||||
}
|
||||
});
|
||||
roundResults.value.push({
|
||||
number: roundResults.value.length + 1,
|
||||
blueArrows,
|
||||
redArrows,
|
||||
blueTotal: blueArrows.reduce((last, next) => last + next.ring, 0),
|
||||
redTotal: redArrows.reduce((last, next) => last + next.ring, 0),
|
||||
});
|
||||
}
|
||||
} else {
|
||||
const hasCurrentRoundData =
|
||||
battleInfo.redTeam.some(
|
||||
(item) => !!item.shotHistory[battleInfo.currentRound]
|
||||
) ||
|
||||
battleInfo.blueTeam.some(
|
||||
(item) => !!item.shotHistory[battleInfo.currentRound]
|
||||
);
|
||||
if (
|
||||
battleInfo.currentRound > battleInfo.roundResults.length &&
|
||||
hasCurrentRoundData
|
||||
) {
|
||||
const blueArrows = [];
|
||||
const redArrows = [];
|
||||
battleInfo.redTeam.forEach((item) =>
|
||||
item.shotHistory[battleInfo.currentRound]
|
||||
.filter((item) => !!item.playerId)
|
||||
.forEach((item) => redArrows.push(item))
|
||||
);
|
||||
battleInfo.blueTeam.forEach((item) =>
|
||||
item.shotHistory[battleInfo.currentRound]
|
||||
.filter((item) => !!item.playerId)
|
||||
.forEach((item) => blueArrows.push(item))
|
||||
);
|
||||
roundResults.value.push({
|
||||
redArrows,
|
||||
blueArrows,
|
||||
});
|
||||
}
|
||||
[...battleInfo.redTeam, ...battleInfo.blueTeam].some((p) => {
|
||||
if (p.id === user.value.id) {
|
||||
const roundArrows = Object.values(p.shotHistory);
|
||||
if (roundArrows.length) {
|
||||
uni.$emit("update-shot", {
|
||||
currentShot: roundArrows[roundArrows.length - 1].length,
|
||||
totalShot: battleInfo.config.teamSize === 2 ? 3 : 2,
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
if (t2.players) redTeam.value = [...t2.players];
|
||||
else {
|
||||
const cached = uni.getStorageSync("red-team");
|
||||
if (cached && cached.length) redTeam.value = cached;
|
||||
}
|
||||
const lastIndex = roundResults.value.length - 1;
|
||||
if (roundResults.value[lastIndex]) {
|
||||
const redArrows = roundResults.value[lastIndex].redArrows;
|
||||
scores.value = [...redArrows]
|
||||
.filter((item) => !!item.playerId)
|
||||
.sort((a, b) => a.shotTimeUnix - b.shotTimeUnix);
|
||||
const blueArrows = roundResults.value[lastIndex].blueArrows;
|
||||
blueScores.value = [...blueArrows]
|
||||
.filter((item) => !!item.playerId)
|
||||
.sort((a, b) => a.shotTimeUnix - b.shotTimeUnix);
|
||||
|
||||
start.value = battleInfo.status !== 0;
|
||||
|
||||
if (battleInfo.status === 0) {
|
||||
const readyRemain = (Date.now() - (battleInfo.createTime || Date.now())) / 1000;
|
||||
if (readyRemain > 0 && readyRemain < 15) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-timer", 15 - readyRemain - 0.2);
|
||||
}, 200);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (battleInfo.firePlayerIndex) {
|
||||
currentShooterId.value = battleInfo.firePlayerIndex;
|
||||
const redPlayer = redTeam.value.find(
|
||||
(item) => item.id === currentShooterId.value
|
||||
if (!arrowOnly) {
|
||||
currentShooterId.value = battleInfo.current.playerId;
|
||||
const redPlayer = battleInfo.teams[2].players.find(
|
||||
(item) => item.id === battleInfo.current.playerId
|
||||
);
|
||||
let nextTips = redPlayer ? "请红队射箭" : "请蓝队射箭";
|
||||
nextTips += "重回";
|
||||
// if (battleInfo.firePlayerIndex === user.value.id) nextTips += "你";
|
||||
if (force) nextTips += "重回";
|
||||
if (
|
||||
battleInfo.current.playerId === user.value.id &&
|
||||
redTeam.value.length > 1
|
||||
) {
|
||||
nextTips += "你";
|
||||
}
|
||||
tips.value = nextTips;
|
||||
uni.$emit("update-tips", nextTips);
|
||||
}
|
||||
if (battleInfo.fireTime > 0) {
|
||||
const remain = Date.now() / 1000 - battleInfo.fireTime;
|
||||
console.log(`当前箭已过${remain}秒`);
|
||||
if (remain > 0 && remain <= 15) {
|
||||
// 等渲染好再通知
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-ramain", 15 - remain);
|
||||
}, 300);
|
||||
uni.$emit("update-remain", {reset: true, value: 15, team: redTeam?'red':'blue'});
|
||||
if (force) {
|
||||
const remain = (Date.now() - battleInfo.current.startTime) / 1000;
|
||||
console.log(`当前轮已进行${remain}秒`);
|
||||
if (remain > 0 && remain < 15) {
|
||||
updateRemainSecond.value = 15 - remain - 0.2
|
||||
}
|
||||
} else {
|
||||
updateRemainSecond.value = battleInfo.readyTime
|
||||
}
|
||||
} else {
|
||||
currentRound.value = battleInfo.current.round || 1;
|
||||
const latestRound = battleInfo.rounds[currentRound.value - 1];
|
||||
if (latestRound) {
|
||||
blueScores.value = latestRound.shoots[1];
|
||||
scores.value = latestRound.shoots[2];
|
||||
}
|
||||
}
|
||||
roundResults.value = battleInfo.rounds || [];
|
||||
isFinalShoot.value = battleInfo.current.goldRound;
|
||||
bluePoints.value = battleInfo.teams[1].score;
|
||||
redPoints.value = battleInfo.teams[2].score;
|
||||
} catch (err) {
|
||||
console.log(err);
|
||||
}
|
||||
};
|
||||
|
||||
function onAudioEnded(s) {
|
||||
if (s.indexOf('请红方射箭') >= 0 || s.indexOf('请蓝方射箭') >= 0) {
|
||||
let team = s.indexOf('请红方射箭') >= 0 ? 'red' : 'blue';
|
||||
uni.$emit("update-remain", {stop: false, value: updateRemainSecond.value, team: team});
|
||||
}
|
||||
if (s.indexOf("比赛结束") >= 0) {
|
||||
console.log("比赛结束");
|
||||
onBattleEnd()
|
||||
}
|
||||
}
|
||||
|
||||
function onBattleEnd() {
|
||||
if (matchStatus.value === 2) {
|
||||
// 全部跳转到新结算页
|
||||
uni.redirectTo({
|
||||
url: `/pages/friend-battle-result?battleId=${battleId.value}`,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function onNewRound(msg) {
|
||||
showRoundTip.value = true;
|
||||
isFinalShoot.value = msg.current.goldRound;
|
||||
const latestRound = msg.rounds[currentRound.value - 1];
|
||||
if (latestRound) {
|
||||
if (isFinalShoot.value) {
|
||||
currentBluePoint.value = msg.teams[1].score;
|
||||
currentRedPoint.value = msg.teams[2].score;
|
||||
} else {
|
||||
currentBluePoint.value = latestRound.scores[1].score;
|
||||
currentRedPoint.value = latestRound.scores[2].score;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.WaitForAllReady) {
|
||||
redTeam.value = msg.groupUserStatus.redTeam;
|
||||
blueTeam.value = msg.groupUserStatus.blueTeam;
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||
start.value = true;
|
||||
} else if (msg.type === MESSAGETYPESV2.ToSomeoneShoot) {
|
||||
recoverData(msg);
|
||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
uni.$emit("update-remain", {stop: true})
|
||||
showRoundTip.value = false;
|
||||
recoverData(msg, {arrowOnly: true});
|
||||
} else if (msg.type === MESSAGETYPESV2.NewRound) {
|
||||
setTimeout(() => {
|
||||
onNewRound(msg)
|
||||
}, 800)
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
matchStatus.value = msg.status;
|
||||
if (msg.status === 4) {
|
||||
showRoundTip.value = true;
|
||||
currentBluePoint.value = 0;
|
||||
currentRedPoint.value = 0;
|
||||
setTimeout(() => {
|
||||
uni.navigateBack();
|
||||
}, 2000);
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.AllReady) {
|
||||
start.value = true;
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.ToSomeoneShoot) {
|
||||
if (currentShooterId.value !== msg.userId) {
|
||||
currentShooterId.value = msg.userId;
|
||||
const redPlayer = redTeam.value.find(
|
||||
(item) => item.id === currentShooterId.value
|
||||
);
|
||||
|
||||
let nextTips = redPlayer ? "请红队射箭" : "请蓝队射箭";
|
||||
if (msg.userId === user.value.id && redTeam.value.length > 1) {
|
||||
nextTips += "你";
|
||||
}
|
||||
if (nextTips !== tips.value) {
|
||||
tips.value = nextTips;
|
||||
uni.$emit("update-tips", tips.value);
|
||||
} else {
|
||||
uni.$emit("update-ramain", 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.ShootResult) {
|
||||
if (msg.battleInfo) recoverData(msg.battleInfo);
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
|
||||
const result = msg.preRoundResult;
|
||||
scores.value = [];
|
||||
blueScores.value = [];
|
||||
currentShooterId.value = 0;
|
||||
currentBluePoint.value = result.blueScore;
|
||||
currentRedPoint.value = result.redScore;
|
||||
bluePoints.value += result.blueScore;
|
||||
redPoints.value += result.redScore;
|
||||
if (!result.goldenRound) {
|
||||
showRoundTip.value = true;
|
||||
}
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.FinalShoot) {
|
||||
currentShooterId.value = 0;
|
||||
currentBluePoint.value = bluePoints.value;
|
||||
currentRedPoint.value = redPoints.value;
|
||||
if (!isFinalShoot.value) {
|
||||
isFinalShoot.value = true;
|
||||
showRoundTip.value = true;
|
||||
tips.value = "准备开始决金箭";
|
||||
}
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
if (msg.endStatus.noSaved) {
|
||||
currentBluePoint.value = 0;
|
||||
currentRedPoint.value = 0;
|
||||
showRoundTip.value = true;
|
||||
isFinalShoot.value = false;
|
||||
setTimeout(() => {
|
||||
uni.navigateBack();
|
||||
}, 3000);
|
||||
} else {
|
||||
isEnded.value = true;
|
||||
uni.setStorageSync("last-battle", msg.endStatus);
|
||||
setTimeout(() => {
|
||||
uni.redirectTo({
|
||||
url: "/pages/battle-result",
|
||||
});
|
||||
}, 1000);
|
||||
}
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.BackToGame) {
|
||||
uni.$emit("update-header-loading", false);
|
||||
if (msg.battleInfo) recoverData(msg.battleInfo);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.battleId) {
|
||||
battleId.value = options.battleId;
|
||||
redTeam.value = uni.getStorageSync("red-team");
|
||||
blueTeam.value = uni.getStorageSync("blue-team");
|
||||
const battleInfo = uni.getStorageSync("current-battle");
|
||||
if (battleInfo) {
|
||||
await nextTick(() => {
|
||||
recoverData(battleInfo);
|
||||
});
|
||||
setTimeout(getCurrentGameAPI, 2000);
|
||||
}
|
||||
}
|
||||
uni.enableAlertBeforeUnload({
|
||||
message: "离开比赛可能导致比赛失败,是否继续?",
|
||||
success: (res) => {
|
||||
console.log("已启用离开提示");
|
||||
},
|
||||
});
|
||||
if (options.battleId) battleId.value = options.battleId;
|
||||
// uni.enableAlertBeforeUnload({
|
||||
// message: "离开比赛可能导致比赛失败,是否继续?",
|
||||
// success: (res) => {
|
||||
// console.log("已启用离开提示");
|
||||
// },
|
||||
// });
|
||||
});
|
||||
onMounted(async () => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("audioEnded", onAudioEnded);
|
||||
await laserCloseAPI();
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: false,
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("audioEnded", onAudioEnded);
|
||||
audioManager.stopAll();
|
||||
});
|
||||
const refreshTimer = ref(null);
|
||||
onShow(async () => {
|
||||
if (battleId.value) {
|
||||
if (!isEnded.value && (await isGameEnded(battleId.value))) return;
|
||||
getCurrentGameAPI();
|
||||
const refreshData = () => {
|
||||
const lastAwakeTime = uni.getStorageSync("last-awake-time");
|
||||
if (lastAwakeTime) {
|
||||
getCurrentGameAPI();
|
||||
} else {
|
||||
clearInterval(refreshTimer.value);
|
||||
}
|
||||
};
|
||||
refreshTimer.value = setInterval(refreshData, 2000);
|
||||
const result = await getBattleAPI(battleId.value);
|
||||
if (!result) return;
|
||||
if (result.status === 2) {
|
||||
// 比赛已结束(如切后台再回来):跳新结算页
|
||||
uni.redirectTo({
|
||||
url: `/pages/friend-battle-result?battleId=${result.matchId}`,
|
||||
});
|
||||
} else {
|
||||
recoverData(result, {force: true});
|
||||
}
|
||||
}
|
||||
});
|
||||
onHide(() => {
|
||||
if (refreshTimer.value) clearInterval(refreshTimer.value);
|
||||
uni.setStorageSync("last-awake-time", Date.now());
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="start ? 3 : 1">
|
||||
<view class="container">
|
||||
<BattleHeader v-if="!start" :redTeam="redTeam" :blueTeam="blueTeam" />
|
||||
<TestDistance v-if="!start" :guide="false" :isBattle="true" />
|
||||
<BattleHeader
|
||||
v-if="start === false"
|
||||
:redTeam="redTeam"
|
||||
:blueTeam="blueTeam"
|
||||
/>
|
||||
<TestDistance v-if="start === false" :guide="false" :isBattle="true"/>
|
||||
<view v-if="start" class="players-row">
|
||||
<TeamAvatars
|
||||
:team="blueTeam"
|
||||
:isRed="false"
|
||||
:currentShooterId="currentShooterId"
|
||||
:team="blueTeam"
|
||||
:isRed="false"
|
||||
:currentShooterId="currentShooterId"
|
||||
/>
|
||||
<ShootProgress2
|
||||
:tips="tips"
|
||||
:currentRound="
|
||||
:tips="tips"
|
||||
:currentRound="
|
||||
goldenRound > 0 ? 'gold' + goldenRound : 'round' + currentRound
|
||||
"
|
||||
/>
|
||||
<TeamAvatars :team="redTeam" :currentShooterId="currentShooterId" />
|
||||
<TeamAvatars :team="redTeam" :currentShooterId="currentShooterId"/>
|
||||
</view>
|
||||
<BowTarget
|
||||
v-if="start"
|
||||
mode="team"
|
||||
:scores="scores"
|
||||
:blueScores="blueScores"
|
||||
v-if="start"
|
||||
mode="team"
|
||||
:scores="scores"
|
||||
:blueScores="blueScores"
|
||||
/>
|
||||
<BattleFooter
|
||||
v-if="start"
|
||||
:roundResults="roundResults"
|
||||
:redPoints="redPoints"
|
||||
:bluePoints="bluePoints"
|
||||
:goldenRound="goldenRound"
|
||||
v-if="start"
|
||||
:roundResults="roundResults"
|
||||
:redPoints="redPoints"
|
||||
:bluePoints="bluePoints"
|
||||
:goldenRound="goldenRound"
|
||||
/>
|
||||
<ScreenHint
|
||||
:show="showRoundTip"
|
||||
:onClose="() => (showRoundTip = false)"
|
||||
:mode="isFinalShoot ? 'tall' : 'normal'"
|
||||
:show="showRoundTip"
|
||||
:onClose="() => (showRoundTip = false)"
|
||||
:mode="isFinalShoot ? 'tall' : 'normal'"
|
||||
>
|
||||
<RoundEndTip
|
||||
v-if="showRoundTip"
|
||||
:isFinal="isFinalShoot"
|
||||
:round="currentRound"
|
||||
:bluePoint="currentBluePoint"
|
||||
:redPoint="currentRedPoint"
|
||||
:roundData="
|
||||
v-if="showRoundTip"
|
||||
:isFinal="isFinalShoot"
|
||||
:round="currentRound"
|
||||
:bluePoint="currentBluePoint"
|
||||
:redPoint="currentRedPoint"
|
||||
:roundData="
|
||||
roundResults[currentRound - 1] ? roundResults[currentRound - 1] : []
|
||||
"
|
||||
:onAutoClose="() => (showRoundTip = false)"
|
||||
:onAutoClose="()=>{ showRoundTip = false}"
|
||||
/>
|
||||
</ScreenHint>
|
||||
</view>
|
||||
@@ -378,6 +281,7 @@ onHide(() => {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.players-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
@@ -5,105 +5,42 @@ import Container from "@/components/Container.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import { roundsName } from "@/constants";
|
||||
import { getGameAPI } from "@/apis";
|
||||
import { getBattleAPI } from "@/apis";
|
||||
const selected = ref(0);
|
||||
const redScores = ref([]);
|
||||
const blueScores = ref([]);
|
||||
const tabs = ref(["所有轮次"]);
|
||||
const tabs = ref([]);
|
||||
const players = ref([]);
|
||||
const allRoundsScore = ref({});
|
||||
const data = ref({
|
||||
goldenRounds: [],
|
||||
});
|
||||
const data = ref({});
|
||||
|
||||
const loadArrows = (round) => {
|
||||
round.shoots[1].forEach((arrow) => {
|
||||
blueScores.value.push(arrow);
|
||||
});
|
||||
round.shoots[2].forEach((arrow) => {
|
||||
redScores.value.push(arrow);
|
||||
});
|
||||
};
|
||||
onLoad(async (options) => {
|
||||
if (options.battleId) {
|
||||
const result = await getGameAPI(
|
||||
options.battleId || "BATTLE-1756453741433684760-512"
|
||||
);
|
||||
data.value = result;
|
||||
Object.values(result.bluePlayers).forEach((p, index) => {
|
||||
players.value.push(p);
|
||||
if (
|
||||
Object.values(result.redPlayers) &&
|
||||
Object.values(result.redPlayers)[index]
|
||||
) {
|
||||
players.value.push(Object.values(result.redPlayers)[index]);
|
||||
}
|
||||
});
|
||||
if (result.goldenRounds) {
|
||||
result.goldenRounds.forEach(() => {
|
||||
tabs.value.push("决金箭");
|
||||
});
|
||||
}
|
||||
Object.keys(result.roundsData).forEach((key, index) => {
|
||||
if (
|
||||
index <
|
||||
Object.keys(result.roundsData).length - result.goldenRounds.length
|
||||
) {
|
||||
tabs.value.push(`第${roundsName[key]}轮`);
|
||||
}
|
||||
});
|
||||
onClickTab(0);
|
||||
}
|
||||
if (!options.battleId) return;
|
||||
const result = await getBattleAPI(options.battleId || "57943107462893568");
|
||||
data.value = result;
|
||||
data.value.teams[1].players.forEach((p, index) => {
|
||||
players.value.push(p);
|
||||
players.value.push(data.value.teams[2].players[index]);
|
||||
});
|
||||
Object.values(data.value.rounds).forEach((round, index) => {
|
||||
if (round.ifGold) tabs.value.push(`决金箭`);
|
||||
else tabs.value.push(`第${roundsName[index + 1]}轮`);
|
||||
});
|
||||
selected.value = Number(options.selected || 0);
|
||||
onClickTab(selected.value);
|
||||
});
|
||||
const onClickTab = (index) => {
|
||||
selected.value = index;
|
||||
redScores.value = [];
|
||||
blueScores.value = [];
|
||||
const { bluePlayers, redPlayers, roundsData, goldenRounds } = data.value;
|
||||
let maxArrowLength = 0;
|
||||
if (index === 0) {
|
||||
Object.keys(bluePlayers).forEach((p) => {
|
||||
allRoundsScore.value[p] = [];
|
||||
Object.values(roundsData).forEach((round) => {
|
||||
if (!round[p]) return;
|
||||
allRoundsScore.value[p].push(
|
||||
round[p].reduce((last, next) => last + next.ring, 0)
|
||||
);
|
||||
round[p].forEach((arrow) => {
|
||||
blueScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
});
|
||||
Object.keys(redPlayers).forEach((p) => {
|
||||
allRoundsScore.value[p] = [];
|
||||
Object.values(roundsData).forEach((round) => {
|
||||
if (!round[p]) return;
|
||||
allRoundsScore.value[p].push(
|
||||
round[p].reduce((last, next) => last + next.ring, 0)
|
||||
);
|
||||
round[p].forEach((arrow) => {
|
||||
redScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
});
|
||||
} else if (index <= goldenRounds.length) {
|
||||
const dataIndex =
|
||||
Object.keys(roundsData).length - goldenRounds.length + index;
|
||||
Object.keys(bluePlayers).forEach((p) => {
|
||||
if (!roundsData[dataIndex][p]) return;
|
||||
roundsData[dataIndex][p].forEach((arrow) => {
|
||||
blueScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
Object.keys(redPlayers).forEach((p) => {
|
||||
if (!roundsData[dataIndex][p]) return;
|
||||
roundsData[dataIndex][p].forEach((arrow) => {
|
||||
redScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
} else {
|
||||
Object.keys(bluePlayers).forEach((p) => {
|
||||
roundsData[index - goldenRounds.length][p].forEach((arrow) => {
|
||||
blueScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
Object.keys(redPlayers).forEach((p) => {
|
||||
roundsData[index - goldenRounds.length][p].forEach((arrow) => {
|
||||
redScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
}
|
||||
loadArrows(data.value.rounds[index]);
|
||||
};
|
||||
</script>
|
||||
|
||||
@@ -134,45 +71,18 @@ const onClickTab = (index) => {
|
||||
>
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:borderColor="
|
||||
data.bluePlayers[player.playerId] ? '#64BAFF' : '#FF6767'
|
||||
"
|
||||
:borderColor="index % 2 === 0 ? '#64BAFF' : '#FF6767'"
|
||||
:size="36"
|
||||
/>
|
||||
<view>
|
||||
<view
|
||||
v-if="selected === 0"
|
||||
v-for="(ring, index) in allRoundsScore[player.playerId]"
|
||||
v-for="(score, index) in data.rounds[selected].shoots[
|
||||
index % 2 === 0 ? 1 : 2
|
||||
]"
|
||||
:key="index"
|
||||
class="score-item"
|
||||
>
|
||||
{{ ring }}
|
||||
</view>
|
||||
<view
|
||||
v-if="
|
||||
selected > 0 &&
|
||||
selected >= data.goldenRounds.length &&
|
||||
selected <= data.goldenRounds.length
|
||||
"
|
||||
v-for="(score, index) in data.roundsData[
|
||||
Object.keys(data.roundsData).length -
|
||||
data.goldenRounds.length +
|
||||
selected
|
||||
][player.playerId]"
|
||||
:key="index"
|
||||
class="score-item"
|
||||
>
|
||||
{{ score.ring }}
|
||||
</view>
|
||||
<view
|
||||
v-if="selected > data.goldenRounds.length"
|
||||
v-for="(score, index) in data.roundsData[
|
||||
selected - data.goldenRounds.length
|
||||
][player.playerId]"
|
||||
:key="index"
|
||||
class="score-item"
|
||||
>
|
||||
{{ score.ring }}
|
||||
{{ score.ringX ? "X" : score.ring }}
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
|
Before Width: | Height: | Size: 4.2 KiB |
|
Before Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 176 KiB |
|
Before Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 7.8 KiB |
|
Before Width: | Height: | Size: 6.1 KiB |
|
Before Width: | Height: | Size: 5.6 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 6.3 KiB |
|
Before Width: | Height: | Size: 655 B |
BIN
src/static/first-try.png
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
11
src/static/friend-battle-result/rank-one.svg
Normal file
@@ -0,0 +1,11 @@
|
||||
<svg width="156" height="58" viewBox="0 0 156 58" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="编组 5">
|
||||
<rect id="矩形备份" width="156" height="58" fill="url(#paint0_linear_1394_738459)"/>
|
||||
</g>
|
||||
<defs>
|
||||
<linearGradient id="paint0_linear_1394_738459" x1="0" y1="87" x2="156" y2="87" gradientUnits="userSpaceOnUse">
|
||||
<stop stop-color="#7E3627"/>
|
||||
<stop offset="1" stop-color="#292826" stop-opacity="0.01"/>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 540 B |
11
src/static/friend-battle-result/rank-three.svg
Normal file
@@ -0,0 +1,11 @@
|
||||
<svg width="156" height="58" viewBox="0 0 156 58" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="编组 12">
|
||||
<rect id="矩形备份" width="156" height="58" fill="url(#paint0_linear_1394_738487)"/>
|
||||
</g>
|
||||
<defs>
|
||||
<linearGradient id="paint0_linear_1394_738487" x1="0" y1="87" x2="156" y2="87" gradientUnits="userSpaceOnUse">
|
||||
<stop stop-color="#573E25"/>
|
||||
<stop offset="1" stop-color="#292826" stop-opacity="0.01"/>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 541 B |
11
src/static/friend-battle-result/rank-two.svg
Normal file
@@ -0,0 +1,11 @@
|
||||
<svg width="156" height="58" viewBox="0 0 156 58" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="编组 9">
|
||||
<rect id="矩形备份" width="156" height="58" fill="url(#paint0_linear_1394_738473)"/>
|
||||
</g>
|
||||
<defs>
|
||||
<linearGradient id="paint0_linear_1394_738473" x1="0.251953" y1="86.9532" x2="156" y2="86.9532" gradientUnits="userSpaceOnUse">
|
||||
<stop stop-color="#25476F"/>
|
||||
<stop offset="1" stop-color="#292826" stop-opacity="0.01"/>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 557 B |
BIN
src/static/friend-battle.png
Normal file
|
After Width: | Height: | Size: 19 KiB |
BIN
src/static/juezhanbang.png
Normal file
|
After Width: | Height: | Size: 6.7 KiB |
BIN
src/static/mvp-blue.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
src/static/mvp-red.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
src/static/mvp-tip.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
src/static/my-growth.png
Normal file
|
After Width: | Height: | Size: 6.8 KiB |
BIN
src/static/my-practise.png
Normal file
|
After Width: | Height: | Size: 21 KiB |
|
Before Width: | Height: | Size: 691 B |
|
Before Width: | Height: | Size: 594 B |
|
Before Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 869 B |
|
Before Width: | Height: | Size: 723 B |
|
Before Width: | Height: | Size: 815 B |
|
Before Width: | Height: | Size: 704 B |
|
Before Width: | Height: | Size: 895 B |
|
Before Width: | Height: | Size: 641 B |
|
Before Width: | Height: | Size: 915 B |
|
Before Width: | Height: | Size: 893 B |