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# 小程序英文静态文案交付记录
## 实现范围
- 固定英文,使用现有 `vue-i18n`;没有新增或升级依赖,没有增加语言切换入口或在线翻译请求。
- `src/locales/en.json` 为英文词条,`zh-CN.json` 为中文校对基线,`source-keys.json` 为原文到文案键的索引。
- 已整理 1,108 条词条,覆盖主包、会员/设备/金币/团队对战/训练分包,以及保留在源码中的历史页面和公共组件。
- 页面文本、输入提示、弹窗默认文案、前端固定错误提示、静态说明、协议、状态显示、分享标题及 Canvas 绘制文字均纳入翻译;`manifest.json` 中的小程序定位权限用途说明使用对应英文常量。
- 公共按钮支持英文换行,弹窗和教练点评支持长文案滚动;会员提示和分享 Canvas 的文字做了局部排版调整。
## 业务隔离
- API 地址、请求结构、路由、状态码、缓存键、WebSocket/Protobuf 字段、计分、射距及靶纸判断保持原样。
- `audioManager.js` 完全未修改,中文音频键、语音结束事件与播放顺序继续使用原值。
- 比赛提示继续以原值参与状态与语音判断,由 `formatBattleTip` 在明确的渲染位置显示英文。
- 新手引导步骤标题保留原值;Header 只对四个已知的静态步骤值转换显示,不对任意动态标题做翻译。
- Wi-Fi 样式判断继续使用原始状态;段位图片的 `picNames` 和名称保持中文,仅在文本节点展示英文。
- 训练雷达的兜底数据增加仅用于显示的 `staticLabel`,原始 `name` 及其映射保持原样。服务端返回的维度名称直接显示原文。
- `translateStatic` 只用于明确来自前端配置或前端计算结果的展示,不应用于接口响应、用户输入或 store 的整体数据。
## 保留内容及后续交接
| 内容 | 当前处理 | 后续负责人/事项 |
| --- | --- | --- |
| 底部导航图片 `tab-vip.png`、`tab-point-book.png`、`tab-mall.png` | 地址与资源不变 | UI 提供英文图 |
| 首页、引导、设备介绍、VIP/SVIP、训练标题及比赛结果等图片 | 地址与资源不变,图片内中文保留 | UI 按原尺寸与资源位交付英文图 |
| 分享卡片底图、二维码、徽章等 | 保留;只翻译代码绘制的文字 | UI 后续提供需要替换的英文底图 |
| 音频、视频 | 保留 | 如需英语语音,另行准备资源与实施方案 |
| 商品、门店、套餐、公告、固件说明、服务端规则与协议、接口错误消息 | 保留接口原文 | 后端/运营提供英文内容 |
| 接口段位名称及介绍 | 所有后端 HTTP 请求统一携带 `Accept-Language: en-US`,直接展示后端响应 | 后端部署并维护英文段位配置;图标仍按接口原地址展示 |
| 昵称、组织名、设备别名、Wi-Fi 名称、记分备注等用户内容 | 原样展示及提交 | 不机翻 |
| WebView 外部页面、微信授权和支付系统界面 | 保持原有行为 | 对应内容方/系统管理 |
| 调试日志、音频测试页中的原始音频标识、中文正则与判断字符串 | 保留技术原值 | 无需作为页面文案替换 |
币种、金额、距离、时区与日期计算不作转换。品牌名暂译为 **Sheling Planet**;段位和射箭术语已统一机翻用词,正式品牌译名及协议可由业务方继续校对。
## 验证记录
- 比赛界面修复:独立及公共 `BattleFooter` 的空回合循环改用明确的变量名,避免编译后的文案字段与 `wx:for-item="i"` 同名,导致文本节点输出 `[object Object]`。不修改回合数据、得分求和或回合图片。
- 独立比赛顶部进度组件接入 `formatBattleTip`,仅在渲染时转换英文,保留原始中文提示和语音队列;英文顶部文字与调试按钮做局部排版调整,调试按钮保留非正式环境才显示的原条件。
- `npm run battle:display:check`:先在旧微信编译产物复现行对象输出,再在修复后的 JS + WXML 中验证 0–3 个正常回合、加赛回合、空成绩/零分、红蓝方英文提示和中文状态不变。调试按钮改为紧凑两列,最终真机视觉效果仍需预览验收。
- 全局英文请求头:统一请求封装的所有 HTTP 请求均携带 `Accept-Language: en-US`,移除段位接口白名单;独立的 `aimRenewAPI` 同样携带英文头,保留不等待响应和忽略响应结果的行为。认证、请求参数、接口地址及响应处理不变。首页继续使用现有 `/user/myHome`,未按文档示例替换成 `/index/myHome`。
- 固定英文版缓存兼容:恢复用户缓存时仅清空 `lvlName`、`rankName`、`nextRankName` 中的旧中文显示名,等待原有接口回填;保留英文缓存、昵称、身份、设备、段位编号、成绩与图标。配置和榜单维持现有不持久化方式,不新增语言切换或整体清缓存。
- `npm run rank:i18n:check`:验证所有已覆盖 HTTP 请求的英文头(包括 GET、POST、PUT、DELETE 和独立调瞄续期),有/无登录凭证、分页/赛季参数及原始错误消息保持原行为,并通过真实 Pinia 持久化插件验证旧中文缓存恢复和英文缓存再次恢复。
- 2026-11-05 只读联调 `/index/appConfig`:测试环境 `apitest.shelingxingqiu.com` 返回 74 条段位,中文请求为 `倔强青铜I / 倔强青铜`,英文请求为 `Bronze I / Bronze`;正式环境 `api.shelingxingqiu.com` 的英文请求仍返回中文,需要后端确认正式环境的多语言支持。两边的中英文请求中,段位编号、升级积分及图标地址均一致。未使用用户凭证调用首页或个人榜单,登录态接口仍需真机联调。
- 同日只读联调积分榜、十环榜、MVP 榜(各取 1 条、携带 `en-US`):测试环境三榜均返回英文 `Bronze I`;正式环境三榜仍返回中文段位。这是后端响应差异,前端未额外机翻或覆盖这些动态字段。
- 参数占位符修复:统一 `t` 入口直接读取固定英文词条并执行一次参数替换,兼容 uni-app 小程序运行库直接返回原文的情况。31 条参数文案对照完整版翻译库及当前 uni-app 消息编译器检查,包含数字 0、空字符串、布尔值及参数中含花括号的场景。页面调用和业务数据不作修改。
- 上传限制修复:定位权限用途说明缩短为 `Find Wi-Fi for device updates`(29 个字符),并在 `i18n:check` 中检查权限说明为 1–30 个字符。上传校验与本地编译是不同步骤,本地构建通过不代表微信上传校验通过。
- `npm run i18n:check`:通过。核查中英文键、占位符与插值、翻译函数遮蔽、163 个 Vue 文件的 SFC 编译,以及未翻译的模板直接文字与展示属性。
- 专项用例通过:中文方向音效键、测距/无效射箭语音键、英文测距/无效射箭提示、499/500 cm 边界、次数上限消息、设备/新手试炼进入条件。
- 使用本次修改前的 Git 基线完成附加对照:所有受影响源码中的资源 URL 一致,音频源码未改变;脚本语法树去除文案调用和明确的显示层调整后与基线一致。
- `npm run build`:微信小程序构建通过;构建前的协议检查通过(12 个消息、164 个字段)。
- 已清理四条不存在的旧主包路由:`pages/calibration`、`pages/my-device`、`pages/device-intro`、`pages/ota-wifi`。保留 `pages/device/` 下对应分包页面及现有跳转,剩余 58 条路由均有源文件。
- 未执行真机视觉验收、实物智能弓/OTA 联调或真实支付。代码与构建检查不能替代这些验收。
建议在微信开发者工具及真机重点检查首页、首次引导、设备三态、训练规则、比赛提示、结果页、会员协议、订单、记分本与分享图的英文排版;验证登录、绑定/解绑、OTA、训练/比赛、支付/取消与分享仍按原流程工作。
## 日常维护
新增固定文案时同步维护三份词条文件,模板和脚本通过 `t(key, params)` 取值;整句使用参数,避免重新引入中文语序拼接。业务枚举、接口数据与媒体标识不要作为翻译目标。
运行 `npm run i18n:check` 做本地检查;构建后运行 `npm run i18n:check -- --built`,对真实微信产物模块执行参数插值回归。`npm run battle:display:check` 检查比赛组件真实 JS + WXML 的渲染作用域及英文提示。`node scripts/localization-inventory.cjs` 可只读输出保留中文候选。候选包含日志、语音及判断字符串,不能作为全文替换清单。
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"version": "0.1.0",
"private": true,
"scripts": {
"i18n:check": "node scripts/check-localization.cjs",
"rank:i18n:check": "node scripts/check-rank-i18n.cjs",
"battle:display:check": "node scripts/check-battle-display.cjs",
"proto:generate": "node scripts/generate-match-schema.mjs",
"proto:check": "node scripts/generate-match-schema.mjs --check",
"proto:update": "npm run proto:generate && npm run build",
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{
"type": "folder",
"value": "static/training-difficulty-design"
},
{
"type": "folder",
"value": "static/coin"
},
{
"type": "folder",
"value": "static/home-device"
}
],
"include": []
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// 回归截图中的小程序循环作用域问题:执行真实 render,再按 WXML 作用域取文本。
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
const {baseParse} = require('@vue/compiler-dom');
const root = path.resolve(__dirname, '..');
const read = file => fs.readFileSync(path.join(root, file), 'utf8');
const en = JSON.parse(read('src/locales/en.json'));
const sourceKeys = JSON.parse(read('src/locales/source-keys.json'));
const localeCode = read('src/locales/index.js').replace(/^import .*;\r?\n/gm, '').replace(/export /g, '');
const locale = new Function('createI18n','en','sourceKeys',localeCode+'\nreturn {t,formatBattleTip};')(
() => ({global: {t: key => key}}), en, sourceKeys);
const computed = getter => ({get value() {return getter();}});
const vendor = {
computed, unref: value => value,
e: (...parts) => Object.assign({}, ...parts),
f: (items, render) => (typeof items === 'number' ? Array.from({length: items}, (_,i) => i+1) : items)
.map((item,index) => render(item,index,index)),
t: value => value == null ? '' : String(value),
_export_sfc: component => component,
};
function loadComponent(file, dependencies) {
let component;
vm.runInNewContext(read(file), {
exports: {}, wx: {createComponent: value => {component = value;}},
require: id => {
for (const [suffix,value] of Object.entries(dependencies)) if (id.endsWith(suffix)) return value;
throw Error('Unexpected component dependency: '+id);
},
}, {filename: file});
assert(component, 'No compiled component: '+file);
return component;
}
const prefix = 'dist/build/mp-weixin/pages/team-battle/components/';
const footer = loadComponent(prefix+'BattleFooter.js', {
'common/vendor.js': vendor,
'locales/index.js': locale,
'constants.js': {RoundImages: {round1:'round1',round2:'round2',round3:'round3',gold1:'gold1'}},
});
const wxml = baseParse(read(prefix+'BattleFooter.wxml'));
function evaluate(expression, scope) {
return new Function('scope', 'with(scope){return ('+expression+');}')(scope);
}
function renderedTexts(node,scope) {
const attr = name => (node.props || []).find(p => p.name === name)?.value?.content;
const forValue = attr('wx:for');
if (forValue) {
const rows = evaluate(forValue.slice(2,-2),scope);
return rows.flatMap((item,index) => renderedTexts({...node,props:node.props.filter(p=>p.name!=='wx:for')},
{...scope,[attr('wx:for-item') || 'item']:item,[attr('wx:for-index') || 'index']:index}));
}
const ifValue = attr('wx:if');
if (ifValue && !evaluate(ifValue.slice(2,-2),scope)) return [];
if (node.tag === 'text') {
return [(node.children || []).map(child => {
const value = child.type === 5 ? evaluate(child.content.content,scope) : child.content || '';
assert(value === null || typeof value !== 'object', 'WXML rendered a loop object in a text node');
return value == null ? '' : String(value);
}).join('')];
}
return (node.children || []).flatMap(child => renderedTexts(child,scope));
}
for (const count of [0,1,2,3,4]) {
const roundResults = Array.from({length:count},(_,index)=>({
ifGold:index===3, goldRound:index===3 ? 1 : 0,
shoots:{1:[{ring:index===0 ? 10 : 0}],2:[{ring:8}]},
}));
const props = {roundResults,bluePoints:0,redPoints:0,goldenRound:count===4 ? 1 : 0};
const data = footer.setup(props)(props,{});
const texts = renderedTexts(wxml,data);
assert.equal(texts.filter(text=>text===en.pts).length, Math.max(3,count)*2);
assert(!texts.join('').includes('[object Object]'));
if (count) assert(texts.includes('10'), 'Completed round score lost');
if (count>1) assert(texts.includes('0'), 'Zero score lost');
}
// 顶部只转换显示值,监听器仍接收原始中文提示,语音控制不增加播放调用。
for (const tip of ['请蓝队射箭','请红队射箭你重回']) {
const store = {game:{currentShot:1,totalShot:3,tips:tip}};
const header = loadComponent(prefix+'HeaderProgress.js', {
'common/vendor.js': {...vendor,
ref:value=>({value}), watch:(source,callback)=>callback(source()),
onMounted:()=>{},onBeforeUnmount:()=>{},o:handler=>handler,
},
'locales/index.js':locale,
'store.js':{useStore:()=>store},
'audioManager.js':{audioManager:{setMuted:()=>{}}},
});
const data = header.setup({})({},{});
assert.equal(data.a,locale.formatBattleTip(tip));
assert(!/[\u3400-\u9fff]/.test(data.a));
assert.equal(store.game.tips,tip);
assert.equal(data.c,'1');
assert.equal(data.d,'3');
}
console.log('Battle display checks passed: compiled JS + WXML, 0–3 rounds and golden round, blank/zero scores, English tips and original Chinese state preserved.');
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// 英文文案与业务边界检查:不调用网络、设备或支付接口。
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
const parser = require('@babel/parser');
const traverse = require('@babel/traverse').default;
const { parse, compileScript } = require('@vue/compiler-sfc');
const { baseParse } = require('@vue/compiler-dom');
const { createI18n } = require('vue-i18n');
const root = path.resolve(__dirname, '..');
const read = file => fs.readFileSync(path.join(root, file), 'utf8');
const en = JSON.parse(read('src/locales/en.json'));
const zh = JSON.parse(read('src/locales/zh-CN.json'));
const sourceKeys = JSON.parse(read('src/locales/source-keys.json'));
const han = /[\p{Script=Han}]/u;
const manifest=JSON.parse(read('src/manifest.json'));
assert.equal(manifest['mp-weixin'].permission['scope.userLocation'].desc,en.wifi_location_permission);
// 微信上传会校验权限用途说明,英文也最多允许 30 个字符。
for (const [scope, permission] of Object.entries(manifest['mp-weixin'].permission || {})) {
assert.equal(typeof permission.desc, 'string', `${scope}: permission description must be a string`);
assert(permission.desc.length > 0 && permission.desc.length <= 30,
`${scope}: permission description must contain 1–30 characters (got ${permission.desc.length})`);
}
const params = value => [...value.matchAll(/\{(p\d+)\}/g)].map(m=>m[1]).sort();
assert.deepEqual(Object.keys(en).sort(), Object.keys(zh).sort());
const localeCode = read('src/locales/index.js').replace(/^import .*;\r?\n/gm, '').replace(/export /g, '');
const api = new Function('createI18n','en','sourceKeys', localeCode+'\nreturn {t,translateStatic,formatBattleTip};')(createI18n,en,sourceKeys);
// 使用当前 uni-app 实际打包的消息编译器复现问题,避免只测 Node 完整版。
const miniRuntimePath = path.join(path.dirname(require.resolve('@dcloudio/uni-cli-shared/package.json')),
'lib/vue-i18n/dist/vue-i18n.runtime.esm-bundler.js');
const miniRuntimeCode = fs.readFileSync(miniRuntimePath, 'utf8');
let miniCompilerCode;
traverse(parser.parse(miniRuntimeCode, {sourceType: 'module'}), {
ObjectProperty(p) {
if (p.node.key.name === 'messageCompiler' && p.node.value.type === 'FunctionExpression') {
miniCompilerCode = miniRuntimeCode.slice(p.node.value.start, p.node.value.end);
}
},
});
assert(miniCompilerCode, 'Cannot locate uni-app message compiler; review runtime compatibility test');
const miniCompiler = new Function('return (' + miniCompilerCode + ');')();
const createMiniI18n = ({locale, messages}) => ({global: {t: (key, args = {}) => {
const message = messages[locale][key];
return message === undefined ? key : miniCompiler(message)({
normalize: values => values.join(''),
interpolate: value => String(value),
named: name => args[name],
});
}}});
const miniApi = new Function('createI18n','en','sourceKeys', localeCode+'\nreturn {t,translateStatic,formatBattleTip};')(createMiniI18n,en,sourceKeys);
const referenceI18n = createI18n({legacy: false, locale: 'en', fallbackLocale: 'en', messages: {en}});
const parameterized = Object.entries(en).filter(([,value]) => params(value).length);
for (const [key,value] of parameterized) {
for (const example of [0, 7, -2, '', false, 'Bronze', '$& {p1}']) {
const args = Object.fromEntries(params(value).map(name => [name, example]));
const expected = referenceI18n.global.t(key, args);
assert.equal(api.t(key, args), expected, key + ': full runtime interpolation');
assert.equal(miniApi.t(key, args), expected, key + ': mini runtime interpolation');
}
}
assert.equal(miniApi.t('value_value_matches', {p0: 'Bronze', p1: 0}), 'Bronze, 0 matches');
assert.equal(miniApi.t('value_value_matches', {p0: 'Bronze', p1: 12}), 'Bronze, 12 matches');
assert.equal(miniApi.t('value_value_matches', {p0: '{p1}', p1: 12}), '{p1}, 12 matches');
assert.equal(miniApi.t('value_value_matches', {p0: '', p1: 0}), ', 0 matches');
assert.equal(miniApi.t('value_value_matches', {p0: null, p1: 0}), ', 0 matches');
assert.equal(miniApi.t('value_value_matches', {p0: 'Bronze'}), 'Bronze, {p1} matches');
assert.equal(miniApi.t('value_value_matches', Object.create({p0: 'Inherited', p1: 12})), en.value_value_matches);
assert.equal(miniApi.formatBattleTip('请开始射箭第三轮'), 'Start shooting round 3');
console.log(`Interpolation compatibility passed: ${parameterized.length} messages, full and uni-app mini compilers, zero/empty/boolean/literal-brace values.`);
// 构建后检查真实产物模块;只替换平台启动依赖,沿用上方实际小程序编译器。
if (process.argv.includes('--built')) {
const builtExports = {};
vm.runInNewContext(read('dist/build/mp-weixin/locales/index.js'), {
exports: builtExports,
require: id => {
assert(/common\/vendor\.js$/.test(id), 'Unexpected built locale dependency: ' + id);
return {createI18n: createMiniI18n};
},
}, {filename: 'dist/build/mp-weixin/locales/index.js'});
for (const [key,value] of parameterized) {
for (const example of [0, 12, '', false, 'Bronze', '$& {p1}']) {
const args = Object.fromEntries(params(value).map(name => [name, example]));
assert.equal(builtExports.t(key, args), referenceI18n.global.t(key, args), key + ': built module interpolation');
}
}
console.log(`Built WeChat locale module passed: ${parameterized.length} parameterized messages.`);
}
for (const [key,value] of Object.entries(en)) {
assert(!han.test(value), 'English contains Chinese: '+key);
assert.deepEqual(params(value), params(zh[key]), 'Placeholder mismatch: '+key);
const args=Object.fromEntries(params(value).map(name=>[name, name.toUpperCase()]));
const output=api.t(key,args);
for (const name of params(value)) assert(output.includes(args[name]),'Interpolation failed: '+key);
}
for (const [source,key] of Object.entries(sourceKeys)) assert.equal(zh[key],source);
assert.equal(api.formatBattleTip('请红队射箭你重回'),'Red team, shoot');
assert.equal(api.formatBattleTip('上半场:请先射6箭'),'First half: shoot 6 arrows first');
assert.equal(api.formatBattleTip('请开始射箭第三轮'),'Start shooting round 3');
assert.equal(api.translateStatic('An unknown server value'),'An unknown server value');
let vueCount=0, references=0;
const files=[];
function walk(dir) {
for (const item of fs.readdirSync(path.join(root,dir),{withFileTypes:true})) {
const file=dir+'/'+item.name;
if (item.isDirectory()) {if (!['static','locales'].includes(item.name)) walk(file);}
else if (/\.(vue|js)$/.test(file) && !/match\.min\.js/.test(file)) files.push(file);
}
}
walk('src');
function checkJs(code,file,expression=false) {
let ast;
try {ast=parser.parse(expression?'('+code+')':code,{sourceType:'module'});} catch(error) {if (expression) return;throw error;}
traverse(ast,{CallExpression(p) {
const n=p.node;
if (!['t','translate'].includes(n.callee.name) || n.arguments[0]?.type!=='StringLiteral') return;
const binding=p.scope.getBinding(n.callee.name);
if (!expression) assert(binding && binding.path.node.type==='ImportSpecifier' && /locales/.test(binding.path.parent.source.value),file+': translation function shadowed');
const key=n.arguments[0].value;
assert(Object.hasOwn(en,key),file+': missing key '+key);references++;
const supplied=n.arguments[1]?.properties?.map(prop=>prop.key.name)||[];
assert.deepEqual(supplied.sort(),params(en[key]),file+': wrong parameters for '+key);
}});
}
for (const file of files) {
const code=read(file);
if (!file.endsWith('.vue')) {checkJs(code,file);continue;}
const {descriptor,errors}=parse(code,{filename:file});
assert.equal(errors.length,0,file+': SFC parse failed');vueCount++;
if (descriptor.script || descriptor.scriptSetup) {
compileScript(descriptor,{id:file});
for (const b of [descriptor.script,descriptor.scriptSetup]) if (b) checkJs(b.content,file);
}
if (!descriptor.template) continue;
function visit(n) {
if (n.type===2) assert(!han.test(n.content),file+': untranslated template text '+n.content);
if (n.type===5) checkJs(n.content.content,file,true);
for (const prop of n.props||[]) {
if (prop.exp) checkJs(prop.exp.content,file,true);
if (prop.type===6 && prop.value && !/^(src|class|id|style|key|name|value|tips|end-audio-key|practice-end-audio-key)$/.test(prop.name)) assert(!han.test(prop.value.content),file+': untranslated attribute '+prop.name);
}
for (const c of n.children||[]) visit(c);
}
visit(baseParse(descriptor.template.content));
}
// 固件与比赛继续使用中文语音键,英文仅用于展示。
const utilCode=read('src/util.js').replace(/^import .*;\r?\n/gm,'').replace(/export /g,'');
const uni={getMenuButtonBoundingClientRect:()=>({top:20}),getAccountInfoSync:()=>({miniProgram:{envVersion:'release'}}),showToast:()=>{}};
const util=new Function('t','translateStatic','uni',utilCode+'\nreturn {getDirectionText,getShootValidation,getDistanceCheckAudioKey,getDistanceCheckText,getInvalidShotAudioKey,getInvalidShotText,isLimitError,canEenter};')(api.t,api.translateStatic,uni);
for (const [angle,expected] of [[0,'下'],[45,'左下'],[90,'左'],[135,'左上'],[180,'上'],[225,'右上'],[270,'右'],[315,'右下']]) assert.equal(util.getDirectionText(angle),expected);
for (const shot of [null,{}, {distance:0}, {distance:-1}, {distance:499,targetOk:true}, {distance:500,targetOk:true}, {distance:600,targetOk:false}]) {
assert(han.test(util.getInvalidShotAudioKey(shot)));
assert(han.test(util.getDistanceCheckAudioKey(shot)));
assert(!han.test(util.getInvalidShotText(shot)));
assert(!han.test(util.getDistanceCheckText(shot)));
}
assert.equal(util.getShootValidation({distance:499,targetOk:true}).distanceOk,false);
assert.equal(util.getShootValidation({distance:500,targetOk:true}).distanceOk,true);
assert(util.isLimitError({message:'今日次数已达上限'}));
assert(!util.isLimitError({message:'other error'}));
assert.equal(util.canEenter({}, {}, true),false);
assert.equal(util.canEenter({trio:1},{deviceId:'test'},true),true);
assert.equal(util.canEenter({trio:1},{deviceId:'test'},false),false);
assert.equal(util.canEenter({trio:0},{deviceId:'test'},true),false);
// 对照 Git 基线检查协议资源未改动,只检查当前变更涉及的源码文件。
const urls=code=>[...code.matchAll(/https?:\/\/[^\s"'`<>]+/g)].map(m=>m[0]).sort();
function scriptShapes(code,file) {
const blocks=file.endsWith('.vue') ? ((d)=>[d.script,d.scriptSetup].filter(Boolean).map(b=>b.content))(parse(code).descriptor) : [code];
return blocks.map(block=>{
const ast=parser.parse(block,{sourceType:'module'});
function clean(value) {
if (Array.isArray(value)) return value.map(clean).filter(v=>v!==undefined);
if (!value || typeof value!=='object') return value;
if (value.type==='ImportDeclaration' && /locales/.test(value.source.value)) return undefined;
if (file==='src/pages/training/index.vue' && value.type==='ObjectProperty' && value.key.name==='staticLabel') return undefined;
if (file==='src/canvas.js' && value.type==='CallExpression' && value.callee.name==='renderText') {
const key=value.arguments[1]?.arguments?.[0]?.value;
if (key==='today_s_check_in') { assert.equal(value.arguments[2].value,9); value.arguments[2].value=14; }
if (key==='total') { assert.equal(value.arguments[4].value,102); value.arguments[4].value=122; }
}
if (value.type==='ExpressionStatement' && value.expression.callee?.property?.name==='use' && value.expression.arguments?.[0]?.name==='i18n') return undefined;
if (value.type==='CallExpression') {
if (value.callee.name==='translateStatic') return clean(value.arguments[0]);
if (['t','translate'].includes(value.callee.name) && value.arguments[0]?.type==='StringLiteral') {
const source=zh[value.arguments[0].value];
assert.notEqual(source,undefined,file+': unknown source');
const matches=[...source.matchAll(/\{(p\d+)\}/g)];
if (!matches.length) return {type:'StringLiteral',value:source};
const argumentsMap=Object.fromEntries((value.arguments[1]?.properties||[]).map(p=>[p.key.name,p.value]));
let cursor=0;
const quasis=matches.map(m=>{const text=source.slice(cursor,m.index);cursor=m.index+m[0].length;return {type:'TemplateElement',value:{cooked:text},tail:false};});
quasis.push({type:'TemplateElement',value:{cooked:source.slice(cursor)},tail:true});
return clean({type:'TemplateLiteral',quasis,expressions:matches.map(m=>argumentsMap[m[1]])});
}
}
if (value.type==='TemplateLiteral' && !value.expressions.length) return {type:'StringLiteral',value:value.quasis[0].value.cooked};
const result={};
for (const [key,item] of Object.entries(value)) {
if (['start','end','loc','extra','leadingComments','innerComments','trailingComments','comments','tokens','errors','raw'].includes(key)) continue;
const next=clean(item);
if (next!==undefined) result[key]=next;
}
// 唯一调整的脚本标点位于测距展示文本,不参与判断。
if (result.type==='TemplateElement' && result.value.cooked===',') result.value.cooked='; ';
return result;
}
return clean(ast.program);
});
}
const baselinePath=process.argv.slice(2).find(arg => arg !== '--built');
if (baselinePath) {
const baseline=JSON.parse(fs.readFileSync(baselinePath,'utf8').replace(/^\uFEFF/,''));
for (const [file,original] of Object.entries(baseline)) {
assert.deepEqual(urls(read(file)),urls(original),file+': URL changed');
assert.deepEqual(scriptShapes(read(file),file),scriptShapes(original,file),file+': non-localization script change');
if (file==='src/audioManager.js') assert.equal(read(file).replace(/\r\n/g,'\n'),original.replace(/\r\n/g,'\n'),'Audio resources or keys changed');
}
console.log('Git baseline media URLs and audio resources verified.');
}
console.log(`Localization checks passed: ${Object.keys(en).length} entries, ${references} references, ${vueCount} Vue files; placeholders, static templates, audio keys, shooting validation and entry conditions verified.`);
-136
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@@ -1,136 +0,0 @@
// 段位多语言集成回归:请求使用本地桩,缓存通过真实 Pinia 持久化插件恢复。
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const { createPinia, defineStore } = require('pinia');
const { createSSRApp } = require('vue');
const persist = require('pinia-plugin-persistedstate').default;
const root = path.resolve(__dirname, '..');
const read = file => fs.readFileSync(path.join(root, file), 'utf8');
const requests = [];
let hasToken = true;
let nextFailure;
const rank = {rankLvl: 1, rankName: 'Bronze I', rankIcon: 'https://example.test/青铜1.png'};
const apiUni = {
getAccountInfoSync: () => ({miniProgram: {envVersion: 'trial'}}),
getStorageSync: key => hasToken && key === 'trial_token' ? 'existing-token' : '',
request(options) {
requests.push(options);
if (options.url.endsWith('/user/device/aimRenew')) return {};
if (nextFailure) {
const error = nextFailure;
nextFailure = undefined;
options.success({statusCode: 200, data: error});
return;
}
const data = options.url.includes('/myHome')
? {...rank, user: {id: 42, scores: 150, rankLvl: 1, nickName: '原昵称'}}
: {list: [{...rank}], randInfos: [{rank_id: 1, upgrade_scores: 100, name: 'Bronze I', icoin: rank.rankIcon}]};
options.success({statusCode: 200, data: {code: 0, data}});
},
};
const apiCode = read('src/apis.js').replace(/^import .*;\r?\n/gm, '').replace(/^export /gm, '');
const api = new Function('uni', 't', 'normalizeBattleApiResult', apiCode + `
return {request, getAppConfig, getHomeData, getScoreRankList, getTenRingRankList, getMvpRankList,
getMyScoreRank, getMyTenRingRank, getMyMvpRank, getSeasonStats, getProvinceData, getDailyCountAPI, aimRenewAPI};
`)(apiUni, key => key, data => data);
const storeCode = read('src/store.js').replace(/^import .*;\r?\n/gm, '').replace('export default defineStore', 'return defineStore');
function restore(cached) {
const storage = new Map([
['store', JSON.stringify(cached)],
['trial_token', 'existing-token'],
['point-book', JSON.stringify({draft: true})],
]);
const uni = {getStorageSync: key => storage.get(key), setStorageSync: (key, value) => storage.set(key, value)};
const useStore = new Function('defineStore', 'uni', storeCode)(defineStore, uni);
const pinia = createPinia();
pinia.use(persist);
createSSRApp({}).use(pinia);
return {store: useStore(pinia), storage};
}
async function main() {
const config = await api.getAppConfig();
const home = await api.getHomeData(42);
await api.getScoreRankList(42, 2, 20);
await api.getTenRingRankList(42, 2, 20);
await api.getMvpRankList(42, 2, 20);
await api.getMyScoreRank(42);
await api.getMyTenRingRank(42);
await api.getMyMvpRank(42);
await api.getSeasonStats(0);
await api.request('GET', '/index/myHome?seasonId=42');
for (const request of requests) {
assert.equal(request.header['Accept-Language'], 'en-US');
assert.equal(request.header.Authorization, 'Bearer existing-token');
assert.equal(request.method, 'GET');
assert(request.url.startsWith('https://apitest.shelingxingqiu.com/api/shoot/'));
}
assert(requests[1].url.endsWith('/user/myHome?seasonId=42'), 'Existing home route must remain unchanged');
assert.deepEqual(requests[2].data, {seasonId: 42, page: 2, perPage: 20});
assert.deepEqual(requests[8].data, {seasonId: 0});
assert.equal(home.user.rankName, rank.rankName);
assert.equal(home.user.rankIcon, rank.rankIcon);
assert.equal(home.user.nickName, '原昵称');
await api.getProvinceData();
await api.getDailyCountAPI();
await api.request('GET', '/index/appConfig/other');
await api.request('POST', '/index/appConfig');
await api.request('PUT', '/test/update', {value: 0});
await api.request('DELETE', '/test/delete', {id: 42});
for (const request of requests.slice(10)) {
assert.equal(request.header['Accept-Language'], 'en-US', 'All HTTP requests must declare English');
assert.equal(request.header.Authorization, 'Bearer existing-token');
}
assert.deepEqual(requests.at(-2).data, {value: 0});
assert.deepEqual(requests.at(-1).data, {id: 42});
// 续期请求即使未收到响应,也必须保持同步返回且不弹失败提示。
assert.equal(api.aimRenewAPI(), undefined);
assert.equal(requests.at(-1).header['Accept-Language'], 'en-US');
assert.equal(requests.at(-1).header.Authorization, 'Bearer existing-token');
assert.equal(requests.at(-1).method, 'POST');
assert.deepEqual(requests.at(-1).data, {});
assert.equal(requests.at(-1).timeout, 10000);
assert.equal(requests.at(-1).fail({errMsg: 'timeout'}), undefined);
hasToken = false;
await api.getAppConfig();
assert.deepEqual(requests.at(-1).header, {'Accept-Language': 'en-US'});
assert.equal(api.aimRenewAPI(), undefined);
assert.deepEqual(requests.at(-1).header, {'Accept-Language': 'en-US'});
hasToken = true;
nextFailure = {code: 400, message: '设备未连接', data: {reason: 'offline'}};
await assert.rejects(api.request('POST', '/test/error', {}, undefined, undefined, {showErrorToast: false}),
error => error.code === 400 && error.message === '设备未连接' && error.data.reason === 'offline');
assert.equal(requests.at(-1).header['Accept-Language'], 'en-US');
const legacy = {
user: {id: 42, nickName: '原昵称', avatar: 'avatar.png', trio: 1, scores: 150, rankLvl: 1,
lvlName: '倔强青铜I', rankName: '倔强青铜I', nextRankName: '倔强青铜II',
rankIcon: rank.rankIcon, nextRankIcon: 'next.png', lvlImage: 'level.png', vip: true},
device: {deviceId: 'unchanged-device', deviceName: '我的弓'},
};
const {store, storage} = restore(legacy);
for (const [field, value] of Object.entries(legacy.user)) {
assert.deepEqual(store.user[field], ['lvlName','rankName','nextRankName'].includes(field) ? '' : value);
}
assert.deepEqual({...store.device}, legacy.device);
assert.equal(storage.get('trial_token'), 'existing-token');
assert.equal(storage.get('point-book'), JSON.stringify({draft: true}));
assert.deepEqual([...storage.keys()].sort(), ['store', 'trial_token', 'point-book'].sort());
await store.updateConfig(config);
await store.updateUser(home.user);
assert.equal(store.user.rankName, 'Bronze I');
assert.equal(store.user.lvlName, 'Bronze I');
assert.equal(store.user.scores, 150);
assert.equal(store.user.rankLvl, 1);
store.$persist();
const next = restore(JSON.parse(storage.get('store'))).store;
assert.equal(next.user.rankName, 'Bronze I', 'English cached labels must survive cold start');
assert.equal(next.user.lvlName, 'Bronze I');
assert.equal(next.user.nickName, '原昵称');
assert.deepEqual({...next.device}, legacy.device);
assert.equal(restore({user: {id: 7, rankName: '', lvlName: null}, device: {}}).store.user.lvlName, null);
console.log('Rank i18n checks passed: global HTTP English headers (GET/POST/PUT/DELETE + aim renewal), auth/query/pagination and original errors preserved; non-blocking renewal and real Pinia cache hydration verified.');
}
main().catch(error => {console.error(error); process.exitCode = 1;});
-63
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@@ -1,63 +0,0 @@
// 只读提取源码中的中文候选;不扫描图片、生成物或第三方依赖。
const fs = require('node:fs');
const path = require('node:path');
const parser = require('@babel/parser');
const traverse = require('@babel/traverse').default;
const sfc = require('@vue/compiler-sfc');
const dom = require('@vue/compiler-dom');
const han = /[\p{Script=Han}]/u;
const root = path.resolve(__dirname, '../src');
const entries = [];
function scripts(code, file, offset = 0, context = 'script') {
if (context === 'expression') { code = '(' + code + ')'; offset -= 1; }
const ast = parser.parse(code, {sourceType: 'module', plugins: ['typescript'], errorRecovery: true});
traverse(ast, {
StringLiteral(p) { add(p, p.node.value, 'string'); },
TemplateLiteral(p) {
if (!p.node.quasis.some(q => han.test(q.value.cooked || q.value.raw))) return;
const text = p.node.quasis.map((q, i) => (q.value.cooked ?? q.value.raw) + (i < p.node.expressions.length ? `{p${i}}` : '')).join('');
add(p, text, 'template');
},
});
function add(p, text, kind) {
if (!han.test(text) || /^https?:/.test(text)) return;
const ancestors = [];
let q = p;
for (let i = 0; q && i < 5; i++, q = q.parentPath) {
const n = q.node;
ancestors.push(n.type + (n.key?.name ? ':' + n.key.name : '') + (n.type === 'CallExpression' ? ':' + code.slice(n.callee.start, n.callee.end) : ''));
}
entries.push({file, start: offset + p.node.start, end: offset + p.node.end, kind, text, context, ancestors: ancestors.join(' > '), snippet: code.slice(Math.max(0, p.node.start - 65), Math.min(code.length, p.node.end + 65))});
}
}
function inspect(file) {
const code = fs.readFileSync(path.join(root, file), 'utf8');
if (file.endsWith('.js')) return scripts(code, file);
const {descriptor} = sfc.parse(code);
for (const block of [descriptor.script, descriptor.scriptSetup]) if (block) scripts(block.content, file, block.loc.start.offset);
const block = descriptor.template;
if (!block) return;
const ast = dom.baseParse(block.content);
function walk(n) {
if (n.type === 2 && han.test(n.content)) entries.push({file, start: block.loc.start.offset + n.loc.start.offset, end: block.loc.start.offset + n.loc.end.offset, kind:'text', text:n.content, context:'template'});
if (n.type === 5 && han.test(n.content.content)) scripts(n.content.content, file, block.loc.start.offset + n.content.loc.start.offset, 'expression');
for (const prop of n.props || []) {
if (prop.type === 6 && prop.value && han.test(prop.value.content) && !/^(src|class|id|style|key|name|value)$/.test(prop.name)) entries.push({file, start:block.loc.start.offset + prop.loc.start.offset, end:block.loc.start.offset + prop.loc.end.offset, kind:'attribute', text:prop.value.content, attribute:prop.name, context:'template'});
if (prop.type === 7 && prop.exp && han.test(prop.exp.content)) {
try { scripts(prop.exp.content, file, block.loc.start.offset + prop.exp.loc.start.offset, 'expression'); } catch (e) { /* v-for 等非独立表达式保留人工检查 */ }
}
}
for (const child of n.children || []) walk(child);
}
walk(ast);
}
function walk(dir) {
for (const item of fs.readdirSync(path.join(root, dir), {withFileTypes:true})) {
const file = path.posix.join(dir, item.name);
if (item.isDirectory()) { if (item.name !== 'static' && item.name !== 'locales') walk(file); }
else if (/\.(vue|js)$/.test(file) && !/match\.min\.js|audioManager\.js/.test(file)) inspect(file);
}
}
walk('');
if (require.main === module) process.stdout.write(JSON.stringify(entries, null, 2));
module.exports = entries;
+2 -4
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import {
watch
} from "vue";
@@ -64,8 +62,8 @@ import { t } from "@/locales";
uni.removeStorageSync(`${env}_token`);
clearSessionState();
uni.showModal({
title: t('notice'),
content: t('your_account_has_been_signed_in_on_another_device'),
title: "提示",
content: "账号已在其他设备登录",
showCancel: false,
});
}
+11 -13
View File
@@ -1,4 +1,3 @@
import { t } from "@/locales";
import { normalizeBattleApiResult } from "@/utils/matchAdapter";
let BASE_URL = "https://api.shelingxingqiu.com/api/shoot"; // 默认正式版
@@ -34,8 +33,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0],
const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
);
// 英文版全部后端 HTTP 请求统一声明语言,保留原有认证与响应处理。
const header = {"Accept-Language": "en-US"};
const header = {};
if (token) header.Authorization = `Bearer ${token || ""}`;
return new Promise((resolve, reject) => {
uni.request({
@@ -102,7 +100,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0],
if (message === "BIND_FAILD") {
uni.$emit("device-bind-invalid");
uni.showToast({
title: t('your_device_binding_has_expired_please_bind_it_again'),
title: "设备绑定状态已失效,请重新绑定",
icon: "none",
});
reject({type: "DEVICE_BIND_INVALID", message});
@@ -110,7 +108,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0],
}
if (message === "ERROR_ORDER_UNPAY") {
uni.showToast({
title: t('you_have_an_unpaid_order'),
title: "当前有未支付订单",
icon: "none",
});
resolve({});
@@ -118,7 +116,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0],
}
if (message === "ROOM_EMPTY") {
return uni.showToast({
title: t('this_room_has_expired'),
title: "房间已过期",
icon: "none",
});
}
@@ -149,26 +147,26 @@ function handleRequestError(err, url) {
// 根据错误类型显示不同提示
if (err.errMsg) {
if (err.errMsg.includes("timeout")) {
showCustomToast(t('request_timed_out_please_try_again'), "timeout");
showCustomToast("请求超时,请稍后重试", "timeout");
} else if (err.errMsg.includes("fail")) {
// 检查网络状态
uni.getNetworkType({
success: (res) => {
if (res.networkType === "none") {
showCustomToast(t('network_disconnected_check_your_network_settings'), "network");
showCustomToast("网络连接已断开,请检查网络设置", "network");
} else {
showCustomToast(t('cannot_connect_to_the_server_please_try_again'), "server");
showCustomToast("服务器连接失败,请稍后重试", "server");
}
},
fail: () => {
showCustomToast(t('network_error_check_your_connection'), "unknown");
showCustomToast("网络异常,请检查网络连接", "unknown");
},
});
} else {
showCustomToast(t('request_failed_please_try_again'), "general");
showCustomToast("请求失败,请稍后重试", "general");
}
} else {
showCustomToast(t('network_error_please_try_again'), "unknown");
showCustomToast("网络异常,请稍后重试", "unknown");
}
}
@@ -564,7 +562,7 @@ export const aimRenewAPI = () => {
const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
);
const header = {"Accept-Language": "en-US"};
const header = {};
if (token) header.Authorization = `Bearer ${token}`;
uni.request({
-8
View File
@@ -18,10 +18,6 @@ const TRAINING_START_AUDIO_KEY_MAP = Object.freeze({
export const getTrainingStartAudioKey = (trainingType, fallback = "") =>
TRAINING_START_AUDIO_KEY_MAP[trainingType] || fallback;
// 与服务端通关判定保持一致,proto3 省略的 false 同样按失败处理。
export const getTrainingEndAudioKey = (completed) =>
completed === true ? "通关成功" : "通关失败";
export const getPrecisionShotAudioKeys = (shootData, directionText = "") => {
if (!shootData || typeof shootData !== "object") return [];
const ring = Number(shootData.ring);
@@ -205,10 +201,6 @@ export const audioFils = {
"https://static.shelingxingqiu.com/shootmini/static/audio0820/%E6%9C%AA%E5%91%BD%E4%B8%AD.MP3",
练习结束:
"https://static.shelingxingqiu.com/shootmini/static/audio/%E7%BB%83%E4%B9%A0%E7%BB%93%E6%9D%9F.mp3",
通关成功:
"https://static.shelingxingqiu.com/shootaudio/%E9%80%9A%E5%85%B3%E6%88%90%E5%8A%9F.mp3",
通关失败:
"https://static.shelingxingqiu.com/shootaudio/%E9%80%9A%E5%85%B3%E5%A4%B1%E8%B4%A5.mp3",
射箭声音:
"https://static.shelingxingqiu.com/shootaudio/v4/v4/%E7%AE%AD%E9%A3%9E%E8%A1%8C.mp3",
命中:
+26 -27
View File
@@ -1,4 +1,3 @@
import { t as translate } from "@/locales";
import { formatTimestamp } from "@/util";
const loadImage = (src) =>
@@ -278,7 +277,7 @@ export const generateShareImage = async (canvasId, data) => {
renderText(ctx, data.user.name, 18, "#000", 84, 36);
renderText(ctx, data.recordDate, 9, "#fff", 348, 23, "center", 39);
renderText(ctx, translate('today_s_check_in'), 9, "#fff", 336, 38, "center", 39);
renderText(ctx, "今日打卡", 14, "#fff", 336, 38, "center", 39);
// 文本标签
let cursorX = 84;
@@ -296,7 +295,7 @@ export const generateShareImage = async (canvasId, data) => {
);
cursorX = drawTextBoxesLine(
ctx,
String(pointBook.distance) + translate('m'),
String(pointBook.distance) + " 米",
cursorX + 6,
58,
9,
@@ -319,9 +318,9 @@ export const generateShareImage = async (canvasId, data) => {
2
);
renderText(ctx, translate('shot_grouping'), 13, "#999", 25, 110);
renderText(ctx, translate('gold_hit_rate'), 13, "#999", 145, 110);
renderText(ctx, translate('10s'), 13, "#999", 262, 110);
renderText(ctx, "落点稳定性", 13, "#999", 25, 110);
renderText(ctx, "黄心率", 13, "#999", 145, 110);
renderText(ctx, "10环数", 13, "#999", 262, 110);
renderText(
ctx,
@@ -341,8 +340,8 @@ export const generateShareImage = async (canvasId, data) => {
);
renderText(ctx, arrowData.tenRings, 15, "#000", 262, 133);
renderText(ctx, translate('average_score'), 13, "#999", 25, 175);
renderText(ctx, translate('total_score'), 13, "#999", 145, 175);
renderText(ctx, "平均环数", 13, "#999", 25, 175);
renderText(ctx, "总环数", 13, "#999", 145, 175);
renderText(
ctx,
Number(arrowData.averageRing.toFixed(2)),
@@ -362,7 +361,7 @@ export const generateShareImage = async (canvasId, data) => {
if (hasPoint) {
drawRoundedRect(ctx, 20, 230, 5, 15, 5, "#FED847");
renderText(ctx, translate('shot_distribution'), 13, "#999", 32, 242);
renderText(ctx, "落点分布", 13, "#999", 32, 242);
const bowSrc = await loadImage(pointBook.bowtargetType.iconPng);
const bowImg = await loadCanvasImage(canvas, bowSrc);
@@ -422,7 +421,7 @@ export const generateShareImage = async (canvasId, data) => {
);
});
renderText(ctx, translate('score'), 9, "#999", 15, ringBarHeight - 1);
renderText(ctx, "环值", 9, "#999", 15, ringBarHeight - 1);
ringNames.forEach((ring, index) => {
renderText(
ctx,
@@ -442,16 +441,16 @@ export const generateShareImage = async (canvasId, data) => {
const qrcodeImg = await loadCanvasImage(canvas, qrcodeSrc);
ctx.drawImage(qrcodeImg, 40, hasPoint ? 715 : 358, 68, 68);
renderText(ctx, translate('sheling_planet'), 18, "#333", 120, hasPoint ? 734 : 380);
renderText(ctx, "射灵星球", 18, "#333", 120, hasPoint ? 734 : 380);
renderText(
ctx,
translate('track_every_arrow_join_us'),
"高效记录每一箭,快来一起打卡吧!",
13,
"#999",
120,
hasPoint ? 756 : 402
);
renderText(ctx, translate('scan_to_check_in'), 13, "#FFA118", 142, hasPoint ? 777 : 422);
renderText(ctx, "扫码打卡", 13, "#FFA118", 142, hasPoint ? 777 : 422);
const pointImg = await loadCanvasImage(canvas, "https://static.shelingxingqiu.com/shootmini/static/point.png");
ctx.drawImage(pointImg, 120, hasPoint ? 765 : 410, 18, 14);
// 2D 即时绘制,无需 ctx.draw()
@@ -540,10 +539,10 @@ export const sharePointData = async (canvasId, data) => {
const bubble2Img = await loadCanvasImage(canvas, bubble2Src);
const bubble3Img = await loadCanvasImage(canvas, bubble3Src);
ctx.drawImage(bubble1Img, 10, 88, 143, 87);
renderText(ctx, translate('arrows_this_week'), 14, "#FDA103", 84, 116, "center");
renderText(ctx, "本周箭数", 14, "#FDA103", 84, 116, "center");
renderText(ctx, data.weekArrow, 36, "#FA2A2A", 84, 152, "center");
ctx.drawImage(bubble2Img, 65, 220, 143, 87);
renderText(ctx, translate('calories_this_week'), 14, "#FDA103", 139, 248, "center");
renderText(ctx, "本周消耗", 14, "#FDA103", 139, 248, "center");
renderText(
ctx,
Math.round(data.weekArrow * 1.6),
@@ -554,7 +553,7 @@ export const sharePointData = async (canvasId, data) => {
"center"
);
ctx.drawImage(bubble3Img, 255, 52, 114, 92);
renderText(ctx, translate('my_rank'), 14, "#FDA103", 312, 80, "center");
renderText(ctx, "我的名次", 14, "#FDA103", 312, 80, "center");
renderText(ctx, data.rank, 36, "#FA2A2A", 312, 116, "center");
const qrcodeSrc = await loadImage(
@@ -563,8 +562,8 @@ export const sharePointData = async (canvasId, data) => {
const qrcodeImg = await loadCanvasImage(canvas, qrcodeSrc);
ctx.drawImage(qrcodeImg, 40, 383, 68, 68);
renderText(ctx, translate('sheling_planet'), 18, "#333", 120, 412);
renderText(ctx, translate('track_every_arrow_join_us'), 13, "#999", 120, 435);
renderText(ctx, "射灵星球", 18, "#333", 120, 412);
renderText(ctx, "高效记录每一箭,快来一起打卡吧!", 13, "#999", 120, 435);
// 2D 即时绘制,无需 ctx.draw()
} catch (e) {
console.error("generateShareImage 绘制失败:", e);
@@ -759,9 +758,9 @@ export async function sharePractiseData(canvasId, type, user, data) {
renderText(ctx, user.nickName, 13, "#fff", 58, 34);
renderRankTitle(ctx, user.lvlName);
let subTitle = translate('your_archery_journey_starts_here');
let subTitle = "正式开启弓箭手之路";
if (type > 1) {
subTitle = translate('archery_check_in_value', { p0: formatTimestamp(data.startTime) });
subTitle = `今日弓箭练习打卡 ${formatTimestamp(data.startTime)}`;
}
ctx.drawImage(titleImg, (width - 160) / 2, 160, 160, 40);
@@ -769,10 +768,10 @@ export async function sharePractiseData(canvasId, type, user, data) {
ctx.font = "18px sans-serif";
renderText(ctx, subTitle, 18, "#fff", width / 2, 224, "center");
renderText(ctx, translate('total'), 14, "#fff", 102, 300);
renderText(ctx, "共", 14, "#fff", 122, 300);
const totalRing = data.details.reduce((last, next) => last + next.ring, 0);
renderText(ctx, totalRing, 14, "#fed847", 148, 300, "center");
renderText(ctx, translate('pts'), 14, "#fff", 161, 300);
renderText(ctx, "环", 14, "#fff", 161, 300);
renderLine(ctx, 77);
renderLine(ctx, 185);
@@ -780,10 +779,10 @@ export async function sharePractiseData(canvasId, type, user, data) {
renderScores(ctx, data.details, scoreBgImg);
ctx.drawImage(qrCodeImg, width * 0.06, height * 0.87, 52, 52);
renderText(ctx, translate('sheling'), 12, "#fff", width * 0.26, height * 0.9);
renderText(ctx, "射灵平台", 12, "#fff", width * 0.26, height * 0.9);
renderText(
ctx,
translate('join_us_and_play'),
"快加入我们一起玩吧~",
9,
"rgba(255, 255, 255, 0.5)",
width * 0.26,
@@ -791,7 +790,7 @@ export async function sharePractiseData(canvasId, type, user, data) {
);
renderText(
ctx,
translate('practice_makes_a_great_archer'),
"后羿就是这样练成的",
9,
"rgba(255, 255, 255, 0.5)",
width * 0.26,
@@ -903,7 +902,7 @@ export const generateShareCard = (canvasId, date, actual, total) => {
const totalWidth = ctx.measureText(`${t || ""}`).width || 0;
renderText(
ctx,
translate('pts'),
"环",
20,
"#FFFFFF",
centerX + totalWidth + 5,
@@ -995,7 +994,7 @@ export const generateShareCard = (canvasId, date, actual, total) => {
const totalWidth = ctx.measureText(`${t || ""}`).width || 0;
renderText(
ctx,
translate('pts'),
"环",
20,
"#FFFFFF",
centerX + totalWidth + 5,
+1 -3
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
const tabs = [
{ image: "https://static.shelingxingqiu.com/shootmini/static/tab-vip.png" },
{ image: "https://static.shelingxingqiu.com/shootmini/static/tab-point-book.png" },
@@ -10,7 +8,7 @@ const tabs = [
function handleTabClick(index) {
if (index === 0) {
uni.showToast({
title: t('coming_soon'),
title: "功能尚未开启",
icon: "none",
});
// uni.navigateTo({
+2 -4
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
import { onShow } from "@dcloudio/uni-app";
@@ -101,10 +99,10 @@ onBeforeUnmount(() => {
<image src="https://static.shelingxingqiu.com/shootmini/static/back-to-game-bg.png" mode="widthFix" />
<block v-if="game.inBattle">
<image src="https://static.shelingxingqiu.com/shootmini/static/pk-icon.png" mode="widthFix" />
<text>{{ t('return_to_your_current_match') }}</text>
<text>返回进行中的对局</text>
</block>
<block v-else-if="game.roomID">
<text>{{ t('back_to_room') }}</text>
<text>返回房间</text>
</block>
<image src="https://static.shelingxingqiu.com/shootmini/static/back.png" mode="widthFix" />
</view>
+10 -12
View File
@@ -1,7 +1,5 @@
=
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
import BowPower from "@/components/BowPower.vue";
import { RoundImages } from "@/constants";
@@ -45,8 +43,8 @@ const normalRounds = computed(() => {
</view>
<view>
<image src="https://static.shelingxingqiu.com/shootmini/static/battle-header-melee.png" mode="widthFix" />
<text>{{ t('blue') }}{{ bluePoints }})</text>
<text>{{ t('red') }}{{ redPoints }})</text>
<text>蓝队({{ bluePoints }})</text>
<text>红队({{ redPoints }})</text>
</view>
<view class="players">
<view>
@@ -68,18 +66,18 @@ const normalRounds = computed(() => {
.reduce((last, next) => last + next, 0)
: ""
}}</text>
<text>{{ t('pts') }}</text>
<text>环</text>
</view>
</view>
<block v-if="roundResults.length < 3">
<view v-for="pendingRoundNumber in 3 - roundResults.length" :key="pendingRoundNumber">
<view v-for="i in 3 - roundResults.length" :key="i">
<image
:src="RoundImages[`round${pendingRoundNumber + roundResults.length}`]"
:src="RoundImages[`round${i + roundResults.length}`]"
mode="widthFix"
/>
<view>
<text></text>
<text>{{ t('pts') }}</text>
<text>环</text>
</view>
</view>
</block>
@@ -103,18 +101,18 @@ const normalRounds = computed(() => {
.reduce((last, next) => last + next, 0)
: ""
}}</text>
<text>{{ t('pts') }}</text>
<text>环</text>
</view>
</view>
<block v-if="roundResults.length < 3">
<view v-for="pendingRoundNumber in 3 - roundResults.length" :key="pendingRoundNumber">
<view v-for="i in 3 - roundResults.length" :key="i">
<image
:src="RoundImages[`round${pendingRoundNumber + roundResults.length}`]"
:src="RoundImages[`round${i + roundResults.length}`]"
mode="widthFix"
/>
<view>
<text></text>
<text>{{ t('pts') }}</text>
<text>环</text>
</view>
</view>
</block>
+2 -4
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
import AppBackground from "@/components/AppBackground.vue";
import Avatar from "@/components/Avatar.vue";
@@ -68,9 +66,9 @@ const props = defineProps({
</view>
<view class="desc">
<text>{{ arrows.length }}</text>
<text>{{ t('arrows_total') }}</text>
<text>支箭,共</text>
<text>{{ arrows.reduce((a, b) => a + (b.ring || 0), 0) }}</text>
<text>{{ t('pts') }}</text>
<text>环</text>
</view>
<ScorePanel
:completeEffect="false"
+1 -3
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import useStore from "@/store";
import { storeToRefs } from "pinia";
@@ -11,7 +9,7 @@ const { deviceBattery: power } = storeToRefs(store);
<template>
<view class="container">
<image src="https://static.shelingxingqiu.com/shootmini/static/b-power.png" mode="widthFix" />
<view>{{ power === null ? t('battery') : t('battery_value', { p0: power }) }}</view>
<view>{{ power === null ? "电量--" : `电量${power}%` }}</view>
</view>
</template>
+14 -12
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import {
ref,
watch,
@@ -99,9 +97,9 @@ const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68;
function getRoundText(shot) {
if (shot?.ringX) return t('x');
if (shot?.ring) return t('value_pts', { p0: shot.ring });
return props.missAsZero ? t('0_pts') : t('miss');
if (shot?.ringX) return "X环";
if (shot?.ring) return `${shot.ring}环`;
return props.missAsZero ? "0环" : "未上靶";
}
function buildShotEffectKey(team, shot, index) {
@@ -532,12 +530,14 @@ onBeforeUnmount(() => {
<image src="https://static.shelingxingqiu.com/shootmini/static/dot-circle.png" mode="widthFix" />
</view>
</view>
<view v-if="stop" class="stop-sign">{{ t('halftime') }}</view>
<view v-if="stop" class="stop-sign">中场休息</view>
<view
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
class="e-value fade-in-out"
:style="getExperienceTipStyle(latestOne)"
>{{ t('xp_1') }}</view>
>
经验 +1
</view>
<view
v-if="latestOne"
class="round-tip fade-in-out"
@@ -552,7 +552,9 @@ onBeforeUnmount(() => {
"
class="e-value fade-in-out"
:style="getExperienceTipStyle(bluelatestOne)"
>{{ t('xp_1') }}</view>
>
经验 +1
</view>
<view
v-if="bluelatestOne"
class="round-tip fade-in-out"
@@ -636,10 +638,10 @@ onBeforeUnmount(() => {
/>
</view>
<view class="simul" v-if="env !== 'release'">
<button @click="simulShoot">{{ t('simulate') }}</button>
<button @click="simulShoot2">{{ t('shoot') }}</button>
<button @click="openAim">{{ t('sight_on') }}</button>
<button @click="closeAim">{{ t('sight_off') }}</button>
<button @click="simulShoot">模拟</button>
<button @click="simulShoot2">射箭</button>
<button @click="openAim">开瞄</button>
<button @click="closeAim">关瞄</button>
</view>
</view>
</template>
+1 -3
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import { getElementRect, calcRing, capsuleHeight } from "@/util";
@@ -260,7 +258,7 @@ onBeforeUnmount(() => {
fontSize: '16px',
marginLeft: '2px',
}"
>{{ t('pts') }}</text
>环</text
>
</view>
<view
+23 -17
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import AppBackground from "@/components/AppBackground.vue";
@@ -181,35 +179,43 @@ const goCalibration = async () => {
</view>
<ScreenHint :show="showHint">
<view v-if="hintType === 1" class="tip-content">
<text>{{ t('finish_your_current_match_before_starting_a_new_one') }}</text>
<text>{{ t('you_have_a_match_in_progress_join_it') }}</text>
<text>完成进行中的对局才能开启新的。</text>
<text>您有正在进行中的对局,是否进入?</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">{{ t('stay_out') }}</button>
<button hover-class="none" @click="() => (showHint = false)">
不进入
</button>
<button hover-class="none" @click="backToGame" :disabled="isLoading">
{{ isLoading ? t('loading') : t('join') }}
{{ isLoading ? "加载中..." : "进入" }}
</button>
</view>
</view>
<view v-if="hintType === 2" class="tip-content">
<text>{{ t('leaving_may_result_in_a_loss') }}</text>
<text>{{ t('are_you_sure_you_want_to_leave') }}</text>
<text>离开比赛可能会导致比赛失败,</text>
<text>确认离开吗?</text>
<view>
<button hover-class="none" @click="goBack">{{ t('leave_match') }}</button>
<button hover-class="none" @click="() => (showHint = false)">{{ t('continue_match') }}</button>
<button hover-class="none" @click="goBack">离开比赛</button>
<button hover-class="none" @click="() => (showHint = false)">
继续比赛
</button>
</view>
</view>
<view v-if="hintType === 3" class="tip-content">
<text>{{ t('done_playing_for_today') }}</text>
<text>今天不玩了吗?</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">{{ t('cancel') }}</button>
<button hover-class="none" @click="$clickSound(cancelMatching)">{{ t('confirm') }}</button>
<button hover-class="none" @click="() => (showHint = false)">
取消
</button>
<button hover-class="none" @click="$clickSound(cancelMatching)">确认</button>
</view>
</view>
<view v-if="hintType === 4" class="tip-content">
<text>{{ t('calibrate_your_smart_bow_to_unlock_all_features') }}</text>
<text>完成智能弓校准,即可解锁全部功能</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">{{ t('cancel') }}</button>
<button hover-class="none" @click="goCalibration">{{ t('calibrate') }}</button>
<button hover-class="none" @click="() => (showHint = false)">
取消
</button>
<button hover-class="none" @click="goCalibration">去校准</button>
</view>
</view>
</ScreenHint>
@@ -222,7 +228,7 @@ const goCalibration = async () => {
<view :style="{ width: '100%' }"></view>
</view>
<view>
<text>{{ loadingText || t('loading') }}</text>
<text>{{ loadingText || "加载中..." }}</text>
</view>
</view>
<DeviceChargingDialog />
+9 -11
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import SButton from "@/components/SButton.vue";
@@ -29,7 +27,7 @@ const roomNumber = ref("");
const createRoom = debounce(async () => {
// 校验必填项:对战模式与靶纸均必须选择
if (!battleMode.value || !targetMode.value) {
uni.showToast({ title: t('please_complete_the_room_settings'), icon: 'none' });
uni.showToast({ title: '请完善创建信息', icon: 'none' });
return;
}
if (game.value.inBattle) {
@@ -79,30 +77,30 @@ const createRoom = debounce(async () => {
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 1 }"
@click="() => (battleMode = 1)"
>
<text>{{ t('versus_1v1') }}</text>
<text>对抗模式(1V1)</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 3 }"
@click="() => (battleMode = 3)"
>
<text>{{ t('versus_2v2') }}</text>
<text>对抗模式(2V2)</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 4 }"
@click="() => (battleMode = 4)"
>
<text>{{ t('versus_3v3') }}</text>
<text>对抗模式(3V3)</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 2 }"
@click="() => (battleMode = 2)"
>
<text>{{ t('free_for_all_3_10_players') }}</text>
<text>乱斗模式(3-10人)</text>
</view>
</view>
<view class="target-options-header">
<view class="target-options-header-line-left"></view>
<view class="target-options-header-title">{{ t('select_target_face') }}</view>
<view class="target-options-header-title">选择靶纸</view>
<view class="target-options-header-line-right"></view>
</view>
<view class="target-options">
@@ -110,16 +108,16 @@ const createRoom = debounce(async () => {
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 1 }"
@click="() => (targetMode = 1)"
>
<text>{{ t('20_cm_full_ring_target') }}</text>
<text>20厘米全环靶</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 2 }"
@click="() => (targetMode = 2)"
>
<text>{{ t('40_cm_full_ring_target') }}</text>
<text>40厘米全环靶</text>
</view>
</view>
<SButton :disabled="loading" :onClick="() => { $clickSound(); return createRoom(); }">{{ t('create_room') }}</SButton>
<SButton :disabled="loading" :onClick="() => { $clickSound(); return createRoom(); }">创建房间</SButton>
</view>
</template>
+2 -4
View File
@@ -1,12 +1,10 @@
<script setup>
import { t } from "@/locales";
import { storeToRefs } from "pinia";
import ModalDialog from "@/components/ModalDialog.vue";
import useStore from "@/store";
const chargingNotice =
t('your_smart_bow_is_charging_and_will_shut_down_automatically_to_p');
"检测到智能弓箭已开始充电,为保护电池,设备即将自动关机。\n(注意:此时拔出充电线将会重启设备。)";
const store = useStore();
const { deviceChargingDialogVisible } = storeToRefs(store);
@@ -18,7 +16,7 @@ const { hideDeviceChargingDialog } = store;
:show="deviceChargingDialogVisible"
:content="chargingNotice"
:show-cancel="false"
:confirm-text="t('got_it')"
confirm-text="我知道了"
:on-confirm="hideDeviceChargingDialog"
/>
</template>
+15 -15
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, watch, onMounted, computed } from "vue";
import { getPointBookConfigAPI } from "@/apis";
const props = defineProps({
@@ -29,7 +27,7 @@ const props = defineProps({
default: "",
},
});
const itemTexts = [t('select_bow_type'), t('select_shooting_distance'), t('select_target_face'), t('select_ends_arrows')];
const itemTexts = ["选择弓种", "选择练习距离", "选择靶纸", "选择组/箭数"];
const distances = [5, 8, 10, 18, 25, 30, 50, 60, 70];
const groupArrows = [3, 6, 12, 18];
@@ -159,9 +157,11 @@ const formatSetAndAmount = computed(() => {
return itemTexts[props.itemIndex];
if (secondSelectIndex.value === 99 && !arrowAmount.value)
return itemTexts[props.itemIndex];
return t('value_ends_value_arrows', { p0: selectedIndex.value === 99 ? sets.value : selectedIndex.value, p1: secondSelectIndex.value === 99
return `${selectedIndex.value === 99 ? sets.value : selectedIndex.value}组/${
secondSelectIndex.value === 99
? arrowAmount.value
: groupArrows[secondSelectIndex.value] });
: groupArrows[secondSelectIndex.value]
}箭`;
});
onMounted(async () => {
const config = uni.getStorageSync("point-book-config");
@@ -187,13 +187,13 @@ onMounted(async () => {
<view></view>
<block>
<text v-if="expand" :style="{ color: '#999', fontWeight: 'normal' }">{{
itemIndex !== 3 ? itemTexts[itemIndex] : t('select_ends')
itemIndex !== 3 ? itemTexts[itemIndex] : "选择组"
}}</text>
<text v-if="!expand && itemIndex === 0">{{
value || itemTexts[itemIndex]
}}</text>
<text v-if="!expand && itemIndex === 1">{{
value && value > 0 ? value + t('m_92') : itemTexts[itemIndex]
value && value > 0 ? value + "米" : itemTexts[itemIndex]
}}</text>
<text v-if="!expand && itemIndex === 2">{{
value || itemTexts[itemIndex]
@@ -232,7 +232,7 @@ onMounted(async () => {
@click="onSelectItem(index)"
>
<text>{{ item }}</text>
<text>{{ t('m_92') }}</text>
<text>米</text>
</view>
<view
:style="{
@@ -242,12 +242,12 @@ onMounted(async () => {
<input
v-model="meter"
type="number"
:placeholder="t('custom')"
placeholder="自定义"
placeholder-style="color: #DDDDDD"
@focus="() => (selectedIndex = 9)"
@blur="onMeterChange"
/>
<text>{{ t('m_92') }}</text>
<text>米</text>
</view>
</view>
<view v-if="itemIndex === 2" class="bowtarget-items">
@@ -274,7 +274,7 @@ onMounted(async () => {
@click="onSelectItem(i)"
>
<text>{{ i }}</text>
<text>{{ t('ends') }}</text>
<text>组</text>
</view>
<view
:style="{
@@ -289,7 +289,7 @@ onMounted(async () => {
@focus="() => (selectedIndex = 99)"
@blur="onSetsChange"
/>
<text>{{ t('ends') }}</text>
<text>组</text>
</view>
</view>
<view
@@ -299,7 +299,7 @@ onMounted(async () => {
color: '#999999',
textAlign: 'center',
}"
>{{ t('select_arrows_per_end') }}</view
>选择每组的箭数</view
>
<view class="amount-items">
<view
@@ -311,7 +311,7 @@ onMounted(async () => {
@click="onSelectSecondItem(index)"
>
<text>{{ item }}</text>
<text>{{ t('arrows') }}</text>
<text>箭</text>
</view>
<view
:style="{
@@ -327,7 +327,7 @@ onMounted(async () => {
@focus="() => (secondSelectIndex = 99)"
@blur="onArrowAmountChange"
/>
<text>{{ t('arrows') }}</text>
<text>箭</text>
</view>
</view>
</view>
+7 -9
View File
@@ -1,6 +1,4 @@
<script setup>
import { t, translateStatic } from "@/locales";
import { ref, computed, onMounted, onBeforeUnmount } from "vue";
import HeaderProgress from "@/components/HeaderProgress.vue";
import Avatar from "@/components/Avatar.vue";
@@ -164,7 +162,7 @@ onBeforeUnmount(() => {
</block>
<block v-else>
<image src="https://static.shelingxingqiu.com/shootmini/static/user-icon.png" mode="widthFix" />
<text>{{ t('welcome_new_archer') }}</text>
<text>新来的弓箭手你好呀~</text>
</block>
</view>
<block
@@ -173,7 +171,7 @@ onBeforeUnmount(() => {
'-箭前准备-感知距离-小试牛刀'.indexOf(title) === 11
"
>
<text>{{ ['-箭前准备', '-感知距离', '-小试牛刀', '小试牛刀'].includes(title) ? translateStatic(title) : title }}</text>
<text>{{ title }}</text>
</block>
<block
v-if="
@@ -183,14 +181,14 @@ onBeforeUnmount(() => {
"
>
<view class="first-try-steps">
<text :class="title === '-箭前准备' ? 'current-step' : ''">{{ t('get_ready') }}</text>
<text :class="title === '-箭前准备' ? 'current-step' : ''">箭前准备</text>
<text>-</text>
<text :class="title === '-感知距离' ? 'current-step' : ''"
>{{ t('find_your_distance') }}</text
>感知距离</text
>
<text>-</text>
<text :class="title === '-小试牛刀' ? 'current-step' : ''"
>{{ t('first_challenge') }}</text
>小试牛刀</text
>
</view>
</block>
@@ -198,7 +196,7 @@ onBeforeUnmount(() => {
</view>
<view v-if="pointBook" class="point-book-info">
<text>{{ pointBook.bowType.name }}</text>
<text>{{ pointBook.distance }}{{ t('m') }}</text>
<text>{{ pointBook.distance }} 米</text>
<text
>{{
pointBook.bowtargetType.name.substring(
@@ -230,7 +228,7 @@ onBeforeUnmount(() => {
class="battle-room-number"
:style="battleRoomBtnStyle"
>
<text class="battle-room-number__text">{{ t('room') }}{{ game.roomNumber }}</text>
<text class="battle-room-number__text">房号: {{ game.roomNumber }}</text>
<image src="https://static.shelingxingqiu.com/shootmini/static/share2.png" mode="widthFix" class="battle-room-number__icon" />
</button>
</view>
+1 -2
View File
@@ -1,5 +1,4 @@
<script setup>
import { formatBattleTip } from "@/locales";
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
import audioManager from "@/audioManager";
import { MESSAGETYPESV2 } from "@/constants";
@@ -144,7 +143,7 @@ onBeforeUnmount(() => {
<template>
<view class="container">
<text>{{ formatBattleTip(tips) }}</text>
<text>{{ (tips || "").replace(/你/g, "").replace(/重回/g, "") }}</text>
<text v-if="totalShot > 0"> ({{ currentShot }}/{{ totalShot }}) </text>
<button v-if="!!tips" hover-class="none" @click="updateSound">
<image :src="`https://static.shelingxingqiu.com/shootmini/static/sound${sound ? '' : '-off'}-yellow.png`" mode="widthFix" />
+12 -14
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount, watch } from "vue";
const props = defineProps({
stopMatch: {
@@ -13,17 +11,17 @@ const props = defineProps({
},
});
const playerNames = [
t('yuezheng_qingshan'),
t('yuwen_yulan'),
t('cen_siyu'),
t('wu_ziyu'),
t('fan_zijin'),
t('a_worthy_opponent'),
t('le_zirui'),
t('shi_chunxiao'),
t('bai_guhong'),
t('donggong_jinse'),
t('duangan_liuyun'),
"乐正青山",
"宇文玉兰",
"岑思宇",
"邬梓瑜",
"范子衿",
"旗鼓相当的对手",
"乐子睿",
"时春晓",
"柏孤鸿",
"东宫锦瑟",
"段干流云",
];
const textStyles = [
{
@@ -125,7 +123,7 @@ onBeforeUnmount(() => {
</text>
</view>
</view>
<button hover-class="none" @click="$clickSound(stopMatch)">{{ t('cancel_matchmaking') }}</button>
<button hover-class="none" @click="$clickSound(stopMatch)">取消匹配</button>
</view>
</template>
+5 -19
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import IconButton from "./IconButton.vue";
const props = defineProps({
@@ -18,11 +16,11 @@ const props = defineProps({
},
cancelText: {
type: String,
default: t('cancel_133'),
default: "取消",
},
confirmText: {
type: String,
default: t('confirm_134'),
default: "确定",
},
showCancel: {
type: Boolean,
@@ -195,9 +193,6 @@ const handleClose = () => {
}
.dialog-content {
max-height: 45vh;
overflow-y: auto;
overflow-wrap: break-word;
position: relative;
z-index: 1;
display: flex;
@@ -221,7 +216,6 @@ const handleClose = () => {
}
.dialog-actions {
width: 100%;
position: relative;
z-index: 1;
display: flex;
@@ -235,19 +229,11 @@ const handleClose = () => {
justify-content: center;
}
.dialog-actions.single .dialog-button {
flex: 0 1 232rpx;
}
.dialog-button {
display: flex;
flex: 1;
min-width: 0;
min-height: 70rpx;
padding: 12rpx 20rpx;
box-sizing: border-box;
line-height: 1.3;
text-align: center;
width: 232rpx;
height: 70rpx;
line-height: 70rpx;
border-radius: 44rpx;
justify-content: center;
align-items: center;
+14 -16
View File
@@ -1,11 +1,9 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const OTA_OFFLINE_TEXT = t('please_turn_on_your_smart_bow_first');
const OTA_OFFLINE_TEXT = "请先开启智能弓";
const store = useStore();
const { deviceStatus } = storeToRefs(store);
@@ -56,11 +54,11 @@ const isFailure = computed(() => props.state === "update_failure");
const progressValue = computed(() => Math.min(100, Math.max(0, Number(props.progress) || 0)));
const progressPhaseText = computed(() => {
const phaseText = {
started: t('preparing_firmware_update'),
downloading: t('downloading_firmware'),
installing: t('installing_firmware'),
started: "正在准备固件更新",
downloading: "正在下载固件",
installing: "正在安装固件",
};
return phaseText[props.phase] || t('updating_firmware');
return phaseText[props.phase] || "正在进行固件更新";
});
// 点击立即更新前先校验设备在线状态。
@@ -132,19 +130,19 @@ const handleUpdateClick = () => {
<text v-if="changelog" class="changelog-text">{{ changelog }}</text>
<view class="btn-group">
<view class="primary-btn" @click="handleUpdateClick">
<text class="primary-btn-text">{{ t('update_now') }}</text>
<text class="primary-btn-text">立即更新</text>
</view>
<text v-if="!forceUpdate" class="skip-text" @click="emit('skip')">{{ t('later') }}</text>
<text v-if="!forceUpdate" class="skip-text" @click="emit('skip')">暂不更新</text>
</view>
</block>
<!-- 更新成功:图片左边距 34rpx,文案左边距 44rpx,按钮浮动底部居中 -->
<block v-else-if="isSuccess">
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update-ok.png" mode="aspectFit" class="result-title-img" style="width: 220rpx; height: 62rpx;" />
<text class="dialog-desc">{{ t('firmware_update_complete') }}</text>
<text class="dialog-desc">固件更新已完成</text>
<view class="btn-group-result">
<view class="primary-btn" @click="emit('done')">
<text class="primary-btn-text">{{ t('close') }}</text>
<text class="primary-btn-text">关闭</text>
</view>
</view>
</block>
@@ -160,19 +158,19 @@ const handleUpdateClick = () => {
<view class="progress-track">
<view class="progress-fill" :style="{ width: `${progressValue}%` }"></view>
</view>
<text class="progress-warning">{{ t('please_stay_on_this_page') }}</text>
<text class="progress-warning">请勿离开当前页面!</text>
</view>
</block>
<!-- 更新失败:图片左边距 34rpx,文案左对齐 44rpx,按钮浮动底部居中 -->
<block v-else-if="isFailure">
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update-fail.png" mode="aspectFit" class="result-title-img" style="width: 222rpx; height: 62rpx;" />
<text class="dialog-desc">{{ t('please_make_sure') }}</text>
<text class="dialog-desc">{{ t('1_your_smart_bow_is_on') }}</text>
<text class="dialog-desc">{{ t('2_your_network_connection_is_stable') }}</text>
<text class="dialog-desc">请确保:</text>
<text class="dialog-desc">1、智能弓已开启</text>
<text class="dialog-desc">2、网路连接稳定</text>
<view class="btn-group-result">
<view class="primary-btn" @click="emit('retry')">
<text class="primary-btn-text">{{ t('retry') }}</text>
<text class="primary-btn-text">重试</text>
</view>
</view>
</block>
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const { user } = storeToRefs(useStore());
@@ -20,8 +18,8 @@ const rowCount = new Array(6).fill(0);
const getRingText = (arrow) => {
if (!arrow) return "-";
if (arrow.ringX && arrow.ring) return t('x');
return t('value_pts', { p0: Number(arrow.ring) || 0 });
if (arrow.ringX && arrow.ring) return "X环";
return `${Number(arrow.ring) || 0}环`;
};
const isMember = (player = {}) => player.vip === true || player.sVip === true;
@@ -73,7 +71,7 @@ const getMemberNicknameClass = (player = {}) => [
scores
.map((s) => (s || []).reduce((last, next) => last + next.ring, 0))
.reduce((last, next) => last + next, 0)
}}{{ t('pts') }}</text
}}环</text
>
</view>
</template>
+4 -6
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { topThreeColors } from "@/constants";
defineProps({
avatar: {
@@ -58,20 +56,20 @@ const rowCount = new Array(6).fill(0);
<view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{ arrows[index] ? t('value_pts', { p0: arrows[index].ring }) : "-" }}</text>
<text>{{ arrows[index] ? `${arrows[index].ring}环` : "-" }}</text>
</view>
</view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{
arrows[index + 6] ? t('value_pts', { p0: arrows[index + 6].ring }) : "-"
arrows[index + 6] ? `${arrows[index + 6].ring}环` : "-"
}}</text>
</view>
</view>
</view>
<view>
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}{{ t('pts') }}</text>
<text>{{ t('points') }}{{ totalScore }}</text>
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}环</text>
<text>积分{{ totalScore }}</text>
</view>
</view>
</template>
+5 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import Avatar from "@/components/Avatar.vue";
const props = defineProps({
@@ -45,7 +43,7 @@ const seats = new Array(props.total).fill(1);
/>
<text
:style="{ opacity: players[index] && !!players[index].state ? 1 : 0 }"
>{{ t('ready') }}</text
>已准备</text
>
</view>
<view v-else class="player-unknow">
@@ -69,8 +67,10 @@ const seats = new Array(props.total).fill(1);
>
{{ players[index].name }}
</text>
<text v-else class="player-seat-name" :style="{ color: '#fff9' }">{{ t('waiting_for_a_player') }}</text>
<view v-if="index === 0" class="founder">{{ t('host') }}</view>
<text v-else class="player-seat-name" :style="{ color: '#fff9' }">
虚位以待
</text>
<view v-if="index === 0" class="founder">管理员</view>
<!-- <image
:src="`https://static.shelingxingqiu.com/shootmini/static/player-${index + 1}.png`"
mode="widthFix"
+4 -6
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, watch } from "vue";
import Avatar from "@/components/Avatar.vue";
@@ -72,19 +70,19 @@ const onClick = async () => {
</view>
<text v-else class="truncate">{{ data.name }}</text>
<view>
<text>{{ data.totalDay }}{{ t('days') }}</text>
<text>{{ data.totalDay }}天</text>
<view />
<text>{{ t('average') }}{{ Number(data.averageRing.toFixed(1)) }}{{ t('pts') }}</text>
<text>平均{{ Number(data.averageRing.toFixed(1)) }}环</text>
</view>
</view>
</view>
<view class="item-info">
<text>{{ data.weekArrow }}</text>
<text>{{ t('arrows') }}</text>
<text>箭</text>
</view>
<view class="item-info">
<text>{{ Math.round(data.weekArrow * 1.6) }}</text>
<text>{{ t('kcal') }}</text>
<text>千卡</text>
</view>
<button hover-class="none" @click="onClick">
<text>{{ likeCount }}</text>
+4 -6
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, computed } from "vue";
const props = defineProps({
@@ -50,7 +48,7 @@ onMounted(() => {
<text>{{
bowOptions[data.bowType] ? bowOptions[data.bowType].name : ""
}}</text>
<text>{{ data.distance }}{{ t('m') }}</text>
<text>{{ data.distance }} 米</text>
<text>{{
targetOptions[data.targetType]
? targetOptions[data.targetType].name
@@ -61,9 +59,9 @@ onMounted(() => {
<text>{{ data.createAt }}</text>
</view>
<view>
<text>{{ t('gold_hit_rate_156') }}{{ Number((data.yellowRate * 100).toFixed(2)) }}%</text>
<text>{{ t('10s_157') }}{{ data.tenRings }}</text>
<text>{{ t('average_158') }}{{ data.averageRing }}</text>
<text>黄心率:{{ Number((data.yellowRate * 100).toFixed(2)) }}%</text>
<text>10环数:{{ data.tenRings }}</text>
<text>平均:{{ data.averageRing }}</text>
</view>
</view>
<view class="right-part">
+2 -4
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
const props = defineProps({
@@ -27,9 +25,9 @@ const onClick = () => {
@click="onClick"
:style="{ transform: 'translateX(' + (mode ? '-58' : '4') + 'rpx)' }"
>
<text>{{ t('zoom') }}</text>
<text>放大</text>
<view :style="{ background: mode ? '#D8D8D8' : '#53EF56' }"></view>
<text>{{ t('actual_size') }}</text>
<text>真实</text>
</view>
</view>
</template>
+8 -10
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, reactive, watch, onMounted } from "vue";
import { getAppConfig, donateAPI } from "@/apis";
import useStore from "@/store";
@@ -49,7 +47,7 @@ const onPay = async (index) => {
signType: "RSA",
async success(res) {
uni.showToast({
title: t('thank_you_for_your_support'),
title: "感谢您的支持!",
icon: "none",
});
props.onClose();
@@ -57,7 +55,7 @@ const onPay = async (index) => {
fail(res) {
console.log("pay error", res);
uni.showToast({
title: t('payment_canceled'),
title: "取消支付",
icon: "none",
});
props.onClose();
@@ -96,7 +94,7 @@ onMounted(async () => {
<template>
<view class="container">
<image src="https://static.shelingxingqiu.com/shootmini/static/donate.png" mode="widthFix" />
<text>{{ t('thank_you_for_supporting_our_community_project') }}</text>
<text>感谢您对我们公益项目的支持!</text>
<view class="amounts">
<button
v-for="(item, index) in amounts"
@@ -117,23 +115,23 @@ onMounted(async () => {
>
<image v-if="checked" src="https://static.shelingxingqiu.com/shootmini/static/checked.png" mode="widthFix" />
<view v-else></view>
<text>{{ t('i_have_a_suggestion_optional') }}</text>
<text>我想给建议(选填)</text>
</view>
<view v-if="checked">
<view>
<text>{{ t('your_name') }}</text>
<text>您的姓名</text>
<input v-model="formData.name" />
</view>
<view>
<text>{{ t('phone_wechat_id') }}</text>
<text>手机/微信号</text>
<input v-model="formData.account" />
</view>
<view>
<text>{{ t('organization') }}</text>
<text>所在机构</text>
<input v-model="formData.organization" />
</view>
<view>
<text>{{ t('suggestion') }}</text>
<text>建议</text>
<textarea v-model="formData.suggestion" />
</view>
</view>
+1 -3
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, onMounted } from "vue";
const props = defineProps({
@@ -58,7 +56,7 @@ const ringText = (ring) => {
{{ b && b.ring !== undefined ? b.ring : "" }}
</text>
</view>
<text>{{ t('score') }}</text>
<text>环值</text>
</view>
</template>
+26 -20
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
const props = defineProps({
isFinal: {
@@ -49,56 +47,64 @@ onBeforeUnmount(() => {
<template>
<view class="round-end-tip">
<text>{{ t('round') }}{{ round }}{{ t('shooting_complete') }}</text>
<text>第{{ round }}轮射箭结束</text>
<block v-if="!isFinal">
<view class="point-view1" v-if="bluePoint !== 0 || redPoint !== 0">
<text>{{ t('blue_team_this_round') }}</text>
<text>本轮蓝队</text>
<text>{{
(roundData.shoots[1] || []).reduce(
(last, next) => last + next.ring,
0
)
}}</text>
<text>{{ t('pts_red_team') }}</text>
<text>环,红队</text>
<text>{{
(roundData.shoots[2] || []).reduce(
(last, next) => last + next.ring,
0
)
}}</text>
<text>{{ t('pts') }}</text>
<text>环</text>
</view>
<text
v-if="bluePoint === 0 && redPoint === 0"
:style="{ marginTop: '20px' }"
>{{ t('no_arrows_were_shot_by_either_team_for_3_consecutive_turns_match') }}</text>
<text v-if="bluePoint !== 0 && bluePoint === redPoint">{{ t('red_and_blue_teams_each_earn') }}<text :style="{ color: '#fed847', margin: '0 5px' }">{{
>
连续3个来回双方均无人射箭,比赛取消。
</text>
<text v-if="bluePoint !== 0 && bluePoint === redPoint">
红队、蓝队各得<text :style="{ color: '#fed847', margin: '0 5px' }">{{
redPoint
}}</text
>{{ t('pts_175') }}</text>
<text v-if="bluePoint > redPoint">{{ t('blue_team_wins_and_earns') }}<text :style="{ color: '#fed847', margin: '0 5px' }">{{
>分
</text>
<text v-if="bluePoint > redPoint">
蓝队获胜,得<text :style="{ color: '#fed847', margin: '0 5px' }">{{
bluePoint
}}</text
>{{ t('pts_175') }}</text>
<text v-if="bluePoint < redPoint">{{ t('red_team_wins_and_earns') }}<text :style="{ color: '#fed847', margin: '0 5px' }">{{
>分
</text>
<text v-if="bluePoint < redPoint">
红队获胜,得<text :style="{ color: '#fed847', margin: '0 5px' }">{{
redPoint
}}</text
>{{ t('pts_175') }}</text>
>分
</text>
</block>
<block v-if="isFinal">
<view class="point-view2">
<text>{{ t('blue_team') }}</text>
<text>蓝队</text>
<text>{{ bluePoint }}</text>
<text>{{ t('pts_red_team_179') }}</text>
<text>分,红队</text>
<text>{{ redPoint }}</text>
<text>{{ t('pts_180') }}</text>
<text>分</text>
</view>
<text>{{ t('a_tie_one_final_arrow_decides_the_winner') }}</text>
<text>同分僵局!最后一箭定江山</text>
<view class="final-shoot">
<text>{{ count }}</text>
<text>{{ t('s_until_both_teams_shoot') }}</text>
<text>{{ t('golden_arrow') }}</text>
<text>{{ t('one_arrow_decides_it_all') }}</text>
<text>秒后蓝红双方</text>
<text>决金箭</text>
<text>一箭决胜负</text>
</view>
</block>
</view>
+2 -7
View File
@@ -77,13 +77,8 @@ const onBtnClick = debounce(async () => {
<style scoped>
.sbtn {
margin: 0 auto;
min-height: 88rpx;
height: auto;
line-height: 1.3;
padding: 20rpx 24rpx;
box-sizing: border-box;
white-space: normal;
overflow-wrap: break-word;
height: 44px;
line-height: 44px;
font-weight: bold;
font-size: 15px;
display: flex;
+5 -7
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
const props = defineProps({
arrows: {
type: Array,
@@ -14,19 +12,19 @@ const getSum = (...arrows) => {
(total, arrow) => total + (Number(arrow.ring) || 0),
0
);
return t('value_pts', { p0: sum });
return `${sum}环`;
};
const roundsName = [t('round_1'), t('round_2'), t('round_3'), t('round_4')];
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
const getShowText = (arrow) => {
if (!arrow) return "-";
return arrow.ringX ? "X" : t('value_pts', { p0: Number(arrow.ring) || 0 });
return arrow.ringX ? "X" : `${Number(arrow.ring) || 0}环`;
};
</script>
<template>
<view class="container">
<view>
<text :style="{ transform: 'translateX(-10%)' }">{{ t('final_score') }}</text>
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}{{ t('pts') }}</text>
<text :style="{ transform: 'translateX(-10%)' }">总成绩</text>
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}环</text>
</view>
<view
v-for="(_, index) in new Array(
+20 -19
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, computed } from "vue";
import IconButton from "@/components/IconButton.vue";
import SButton from "@/components/SButton.vue";
@@ -88,9 +86,9 @@ const openCoachComment = () => {
<image :src="tipSrc" mode="widthFix" />
<image src="https://static.shelingxingqiu.com/shootmini/static/finish-frame.png" mode="widthFix" />
<text
>{{ t('completed') }}<text class="gold-text">{{ validArrows }}</text
>{{ t('arrows_earned') }}<text class="gold-text">{{ validArrows }}</text
>{{ t('xp') }}</text
>完成<text class="gold-text">{{ validArrows }}</text
>箭,获得<text class="gold-text">{{ validArrows }}</text
>点经验</text
>
</view>
<view
@@ -98,9 +96,9 @@ const openCoachComment = () => {
:style="{ transform: `translateY(${showPanel ? '0%' : '100%'})` }"
>
<view>
<text>{{ t('score_this_match_total') }}{{ totalRing }}{{ t('pts_194') }}</text>
<text>本局成绩(共{{ totalRing }}环):</text>
<button @click="() => (showBowData = true)">
<text>{{ t('view_target') }}</text>
<text>查看靶纸</text>
<image
src="https://static.shelingxingqiu.com/shootmini/static/enter-arrow-blue.png"
mode="widthFix"
@@ -111,19 +109,19 @@ const openCoachComment = () => {
<view :style="{ gridTemplateColumns: `repeat(${rowCount}, 1fr)` }">
<view v-for="(_, index) in new Array(total).fill(0)" :key="index">
{{ getRing(arrows[index])
}}<text v-if="getRing(arrows[index]) !== '-'">{{ t('pts') }}</text>
}}<text v-if="getRing(arrows[index]) !== '-'">环</text>
</view>
</view>
<view>
<block v-if="validArrows === total">
<IconButton
:name="t('share')"
name="分享"
src="https://static.shelingxingqiu.com/shootmini/static/share.png"
:onClick="onClickShare"
/>
<IconButton
v-if="isMember"
:name="t('coach_feedback')"
name="教练点评"
src="https://static.shelingxingqiu.com/shootmini/static/review.png"
:onClick="openCoachComment"
/>
@@ -132,7 +130,7 @@ const openCoachComment = () => {
:width="validArrows === total ? '70vw' : 'calc(100vw - 20px)'"
:rounded="30"
:onClick="closePanel"
>{{ validArrows === total ? t('completed') : t('back') }}</SButton
>{{ validArrows === total ? "完成" : "返回" }}</SButton
>
</view>
</view>
@@ -142,16 +140,17 @@ const openCoachComment = () => {
mode="tall"
>
<view class="coach-comment">
<text>{{ t('your_score_for_this_session_is') }}<text :style="{ color: '#fed847' }">{{
<text>
您本次练习取得了<text :style="{ color: '#fed847' }">{{
totalRing
}}</text
>{{ t('pts_the_average_distance_between_your_arrow_impacts_is') }}<text
>环的成绩,所有箭支上靶后的平均点间距为<text
:style="{ color: '#fed847' }"
>{{ Number((result?.interpretation?.spreadStability || 0).toFixed(2)) }}</text
>,{{
result.spreadEvaluation === "Dispersed"
? t('keep_practicing')
: t('excellent_performance')
? "还需要持续改进哦~"
: "成绩优秀。"
}}
</text>
<view>
@@ -160,12 +159,14 @@ const openCoachComment = () => {
mode="widthFix"
/>
<text :style="{ marginTop: '12px' }"
>{{ t('for_this_session') }}{{
>针对您本次的练习,{{
result.spreadEvaluation === "Dispersed"
? t('we_recommend_practicing_consistency_in_your_bow_arm_anchor_point')
? "我们建议您充分练习推弓、靠位以及撒放动作一致性。"
: totalRing >= 100
? t('we_recommend_keeping_up_the_good_work')
: t('we_recommend_adjusting_your_sight_value', { p0: directionAdjusts[result.adjustmentHint] })
? "我们建议您继续保持即可。"
: `我们建议您将设备的瞄准器${
directionAdjusts[result.adjustmentHint]
}调整。`
}}</text
>
</view>
-7
View File
@@ -90,11 +90,4 @@ const getContentHeight = () => {
bottom: -8rpx;
z-index: -1;
}
/* 英文教练点评较长,保持弹窗按钮可见。 */
.container :deep(.coach-comment) {
max-height: 100%;
overflow-y: auto;
overflow-wrap: break-word;
}
</style>
+2 -4
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
const props = defineProps({
@@ -75,8 +73,8 @@ onShow(async () => {
>
<slot></slot>
<view class="tips">
<text v-if="loading">{{ t('loading') }}</text>
<text v-if="noMore">{{ count === 0 ? t('no_data_yet') : t('no_more_results') }}</text>
<text v-if="loading">加载中...</text>
<text v-if="noMore">{{ count === 0 ? "暂无数据" : "没有更多了" }}</text>
</view>
</scroll-view>
</template>
+4 -6
View File
@@ -1,6 +1,4 @@
<script setup>
import { t, formatBattleTip } from "@/locales";
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue";
import audioManager from "@/audioManager";
import { MESSAGETYPESV2 } from "@/constants";
@@ -137,9 +135,9 @@ watch(
const tipContent = computed(() => {
if (halfTime.value) {
return props.battleId ? t('halftime') : t('halftime_values', { p0: wait.value });
return props.battleId ? "中场休息" : `中场休息(${wait.value}秒)`;
}
return props.start && remain.value === 0 ? t('time_s_up') : props.tips;
return props.start && remain.value === 0 ? "时间到!" : props.tips;
});
const updateSound = () => {
@@ -206,7 +204,7 @@ onBeforeUnmount(() => {
<view class="container" :style="{ display: show ? 'block' : 'none' }">
<view>
<image src="https://static.shelingxingqiu.com/shootmini/static/shooter.png" mode="widthFix" />
<text>{{ formatBattleTip(tipContent) }}</text>
<text>{{ tipContent }}</text>
<button hover-class="none" @click="updateSound">
<image
:src="`https://static.shelingxingqiu.com/shootmini/static/sound${sound ? '' : '-off'}-yellow.png`"
@@ -223,7 +221,7 @@ onBeforeUnmount(() => {
transition: transitionStyle,
}"
/>
<text>{{ t('remaining') }}{{ remain }}{{ t('s') }}</text>
<text>剩余{{ remain }}秒</text>
</view>
</view>
</template>
+1 -3
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import {ref, watch, onMounted, onBeforeUnmount} from "vue";
import {RoundGoldImages} from "@/constants";
@@ -131,7 +129,7 @@ onBeforeUnmount(() => {
transition: transitionStyle,
}"
/>
<text v-if="!loading">{{ t('remaining') }}{{ remain }}{{ t('s') }}</text>
<text v-if="!loading">剩余{{ remain }}秒</text>
<text v-else>···</text>
</view>
</view>
+16 -18
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, watch } from "vue";
import { onShow } from "@dcloudio/uni-app";
import SModal from "@/components/SModal.vue";
@@ -85,25 +83,25 @@ const handleLogin = async () => {
if (loading.value) return;
if (!phone.value) {
return uni.showToast({
title: t('please_authorize_your_phone_number'),
title: "请获取手机号",
icon: "none",
});
}
if (!avatarUrl.value) {
return uni.showToast({
title: t('please_select_an_avatar'),
title: "请选择头像",
icon: "none",
});
}
if (!nickName.value) {
return uni.showToast({
title: t('please_enter_a_nickname'),
title: "请输入昵称",
icon: "none",
});
}
if (!agree.value) {
return uni.showToast({
title: t('please_agree_to_the_agreements_first'),
title: "请先同意协议",
icon: "none",
});
}
@@ -167,7 +165,7 @@ onShow(() => {
<SModal :show="show" :onClose="onClose" :noBg="noBg">
<view class="container" :style="{ background: noBg ? '#fff' : 'none' }">
<view class="avatar" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }">
<text :style="{ color: noBg ? '#666' : '#fff' }">{{ t('phone') }}</text>
<text :style="{ color: noBg ? '#666' : '#fff' }">手机:</text>
<button
:open-type="!phone ? 'getPhoneNumber' : ''"
@getphonenumber="getphonenumber"
@@ -178,13 +176,13 @@ onShow(() => {
phone
}}</text>
<text v-else :style="{ color: noBg ? '#666' : '#fff9' }"
>{{ t('authorize') }}</text
>点击获取</text
>
<image src="https://static.shelingxingqiu.com/shootmini/static/enter.png" mode="widthFix" />
</button>
</view>
<view class="avatar" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }">
<text :style="{ color: noBg ? '#666' : '#fff' }">{{ t('avatar') }}</text>
<text :style="{ color: noBg ? '#666' : '#fff' }">头像:</text>
<button
open-type="chooseAvatar"
@chooseavatar="onChooseAvatar"
@@ -193,7 +191,7 @@ onShow(() => {
>
<Avatar v-if="avatarUrl" :src="avatarUrl" :size="30" />
<text v-else :style="{ color: noBg ? '#666' : '#fff9' }"
>{{ t('authorize') }}</text
>点击获取</text
>
<image src="https://static.shelingxingqiu.com/shootmini/static/enter.png" mode="widthFix" />
</button>
@@ -202,11 +200,11 @@ onShow(() => {
class="nickname"
:style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }"
>
<text :style="{ color: noBg ? '#666' : '#fff' }">{{ t('nickname') }}</text>
<text :style="{ color: noBg ? '#666' : '#fff' }">昵称:</text>
<input
type="nickname"
:value="nickName"
:placeholder="t('please_enter_a_nickname')"
placeholder="请输入昵称"
:placeholder-style="`color: ${noBg ? '#666' : '#fff9'} `"
@input="onNicknameChange"
@change="onNicknameChange"
@@ -215,7 +213,7 @@ onShow(() => {
</view>
<SButton :rounded="20" width="80vw" :onClick="handleLogin">
<block v-if="!loading">
<text :style="{ color: '#000' }">{{ t('sign_in_with_phone_number') }}</text>
<text :style="{ color: '#000' }">手机号快捷登录</text>
</block>
<block v-else>
<image
@@ -232,19 +230,19 @@ onShow(() => {
/>
<image v-if="agree" src="https://static.shelingxingqiu.com/shootmini/static/checked.png" mode="widthFix" />
<view>
<text>{{ t('i_have_read_and_agree_to_the') }}</text>
<text>已同意并阅读</text>
<view
@click.stop="openServiceLink"
:style="{ color: noBg ? '#333' : '#ffffff99' }"
>{{ t('user_agreement') }}</view
>《用户协议》</view
>
<text>{{ t('and') }}</text>
<text>及</text>
<view
@click.stop="openPrivacyLink"
:style="{ color: noBg ? '#333' : '#ffffff99' }"
>{{ t('privacy_policy') }}</view
>《隐私协议》</view
>
<text>{{ t('terms') }}</text>
<text>内容</text>
</view>
</view>
</view>
+1 -3
View File
@@ -164,8 +164,6 @@ const defaultHighlightStyle = {
color: "rgba(255, 228, 0, 0.6)",
strokeColor: "rgba(254, 216, 71, 0.82)",
lineWidthRatio: 0.003,
// 在最小线宽计算后应用倍数,确保不同靶面尺寸下按比例加粗。
lineWidthScale: 1,
};
// 合并默认靶纸样式和外部传入样式,ringColors 单独深合并。
@@ -321,7 +319,7 @@ const drawSectorHighlight = (
(angles.endAngle - angles.startAngle) * safeRevealProgress,
style.color,
style.strokeColor,
Math.max(1, targetRadius * style.lineWidthRatio) * style.lineWidthScale
Math.max(1, targetRadius * style.lineWidthRatio)
);
});
};
+4 -6
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, watch } from "vue";
import SButton from "@/components/SButton.vue";
import audioManager from "@/audioManager";
@@ -79,7 +77,7 @@ const handleConfirm = () => {
<view class="header">
<view class="header-title">
<view class="header-title-line-left"></view>
<text>{{ t('select_target_type') }}</text>
<text>选择靶型</text>
<view class="header-title-line-right"></view>
</view>
<view class="close-btn" @click="onClose">
@@ -91,17 +89,17 @@ const handleConfirm = () => {
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
@click="handleSelectTarget(1)"
>
<text>{{ t('20_cm_full_ring_target') }}</text>
<text>20厘米全环靶</text>
</view>
<view style="width: 30rpx"></view>
<view
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
@click="handleSelectTarget(2)"
>
<text>{{ t('40_cm_full_ring_target') }}</text>
<text>40厘米全环靶</text>
</view>
</view>
<SButton width="694rpx" :onClick="handleConfirm">{{ t('confirm_134') }}</SButton>
<SButton width="694rpx" :onClick="handleConfirm">确定</SButton>
</view>
</view>
</template>
+1 -3
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, watch } from "vue";
const props = defineProps({
isRed: {
@@ -92,7 +90,7 @@ watch(
<text
v-if="isFirst(item.id)"
:style="{ backgroundColor: isRed ? '#ff6060' : '#5fadff' }"
>{{ isRed ? t('red_team') : t('blue_team') }}</text
>{{ isRed ? "红队" : "蓝队" }}</text
>
</view>
<text
+9 -9
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import Guide from "@/components/Guide.vue";
import BowPower from "@/components/BowPower.vue";
@@ -137,8 +135,8 @@ onBeforeUnmount(() => {
<view class="container">
<Guide v-show="guide">
<view class="guide-tips">
<text>{{ t('stand_at_least_5_m_from_the_target') }}</text>
<text>{{ t('shots_from_under_5_m_do_not_count') }}</text>
<text>请确保站距达到5米</text>
<text>低于5米的射箭无效</text>
</view>
</Guide>
<view class="test-area">
@@ -152,13 +150,15 @@ onBeforeUnmount(() => {
@click="simulShoot"
hover-class="none"
v-if="showsimul"
>{{ t('simulate_shot') }}</button>
>
模拟射箭
</button>
<view class="warnning-text">
<block v-if="statusText">
<text>{{ statusText }}</text>
</block>
<block v-else>
<text>{{ t('shoot_to_check_distance_and_target_face') }}</text>
<text>请射箭,测试站距与靶纸</text>
</block>
</view>
<view class="user-row">
@@ -169,11 +169,11 @@ onBeforeUnmount(() => {
<view v-if="isBattle" class="ready-timer">
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
<view v-if="count >= 0">
<text>{{ t('match_starts_in') }}</text>
<text>距离正式比赛还有</text>
<text>{{ count }}</text>
<text>{{ t('s') }}</text>
<text>秒</text>
</view>
<view v-else>{{ t('joining') }}</view>
<view v-else> 进入中... </view>
</view>
</view>
</template>
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
const props = defineProps({
countdown: {
@@ -44,11 +42,11 @@ onBeforeUnmount(() => {
class="container"
:style="{ transform: `translateX(${show ? '0' : '100'}%)` }"
>
<view>{{ t('match') }}</view>
<view>距离正式比赛</view>
<view>
<text>{{ t('starts_in') }}</text>
<text>开始还有</text>
<text>{{ count }}</text>
<text>{{ t('s') }}</text>
<text>秒</text>
</view>
</view>
</template>
+4 -3
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
const MAX_VISIBLE_SCORE_CARDS = 60;
@@ -61,7 +59,10 @@ const displayArrows = computed(() => {
<template>
<view v-if="displayArrows.length" class="score-panel">
<text v-if="hiddenScoreCount" class="score-window-tip">{{ t('earlier') }}{{ hiddenScoreCount }}{{ t('arrows_hidden_showing_the_latest') }}{{ MAX_VISIBLE_SCORE_CARDS }}{{ t('arrows_241') }}</text>
<text v-if="hiddenScoreCount" class="score-window-tip">
已省略前 {{ hiddenScoreCount }} 支,仅显示最近
{{ MAX_VISIBLE_SCORE_CARDS }} 支
</text>
<view class="score-grid">
<view
v-for="(arrow, index) in displayArrows"
+8 -10
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, watch } from "vue";
import Avatar from "@/components/Avatar.vue";
import useStore from "@/store";
@@ -102,7 +100,7 @@ watch(
/> -->
</view>
<view class="user-stats">
<text class="level-tag level-tag-first">{{ t('rank_points') }}</text>
<text class="level-tag level-tag-first">段位积分</text>
<view class="rank-tag">
<view
class="rank-tag-progress"
@@ -123,16 +121,16 @@ watch(
mode="widthFix"
/>
<block v-if="user.ranking > 0 && rankData.rank.length">
<text>{{ t('national_rank_this_season') }}</text>
<text>本赛季全国</text>
<text class="rank-number"
>{{ t('round') }}<text :style="{ color: '#ffd700' }"
>第<text :style="{ color: '#ffd700' }"
>{{ user.ranking }}/{{ rankData.rank.length }}</text
>{{ t('empty') }}</text
>名</text
>
</block>
<block v-else>
<text>{{ t('this_season') }}</text>
<text>{{ t('unranked') }}</text>
<text>本赛季</text>
<text>暂未上榜</text>
</block>
</view>
</block>
@@ -140,9 +138,9 @@ watch(
<view class="signin" @click="onSignin">
<image src="https://static.shelingxingqiu.com/shootmini/static/user-icon.png" mode="widthFix" />
<view>
<text>{{ t('welcome_new_archer') }}</text>
<text>新来的弓箭手你好呀~</text>
<view>
<text>{{ t('sign_in') }}</text>
<text>登录</text>
<image src="https://static.shelingxingqiu.com/shootmini/static/enter-arrow-blue.png" mode="widthFix" />
</view>
</view>
+2 -4
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
@@ -78,8 +76,8 @@ onBeforeUnmount(() => {
</view>
<view class="text-content">
<image src="https://static.shelingxingqiu.com/shootmini/static/update-text-bg.png" />
<text>{{ t('congratulations_you_reached') }}</text>
<text>{{ showRank ? nextRankTitle : t('sheling_level_value', { p0: lvl }) }}</text>
<text>恭喜你升级到</text>
<text>{{ showRank ? nextRankTitle : `射灵${lvl}级` }}</text>
<text>!</text>
</view>
<!-- <button @click="onClose" hover-class="none">关闭</button> -->
+12 -13
View File
@@ -1,4 +1,3 @@
import { t } from "@/locales";
import { computed, ref } from "vue";
import { sendHardwareBoxUpdateAPI } from "@/apis";
import useStore from "@/store";
@@ -9,9 +8,9 @@ const OTA_RESULT_EVENT = "/addons/shoot/otaResult";
const UPDATE_TIMEOUT = 10 * 60 * 1000;
const phaseTextMap = {
started: t('preparing_firmware_update'),
downloading: t('downloading_firmware'),
installing: t('installing_firmware'),
started: "正在准备固件更新",
downloading: "正在下载固件",
installing: "正在安装固件",
};
// 设备详情中的 latestVersion 是升级目标,version 是当前固件版本。
@@ -40,14 +39,14 @@ let successCallback = null;
let socketListening = false;
const phaseText = computed(
() => phaseTextMap[phase.value] || t('updating_firmware')
() => phaseTextMap[phase.value] || "正在进行固件更新"
);
const resultTitle = computed(() =>
resultStatus.value === "success" ? t('firmware_update_complete_250') : t('firmware_update_failed')
resultStatus.value === "success" ? "固件更新完成" : "固件更新失败"
);
const resultContent = computed(() => {
if (resultStatus.value === "success") return t('firmware_update_complete');
return resultReason.value || t('update_failed_check_your_device_and_network_then_retry');
if (resultStatus.value === "success") return "固件更新已完成";
return resultReason.value || "更新失败,请检查设备及网络后重试";
});
const clearTimers = () => {
@@ -102,7 +101,7 @@ const recoverUpdateFromMessage = (data) => {
updating.value = true;
clearTimers();
timeoutTimer = setTimeout(() => {
finishUpdate("failed", t('firmware_update_timed_out_please_try_again'), runId);
finishUpdate("failed", "固件更新超时,请稍后重试", runId);
}, UPDATE_TIMEOUT);
};
@@ -179,7 +178,7 @@ export const useOtaUpdate = () => {
if (updating.value) return false;
const nextVersion = String(versionNumber || "").trim();
if (!nextVersion) {
uni.showToast({ title: t('target_firmware_version_is_missing'), icon: "none" });
uni.showToast({ title: "缺少固件目标版本", icon: "none" });
return false;
}
@@ -196,7 +195,7 @@ export const useOtaUpdate = () => {
updating.value = true;
clearTimers();
timeoutTimer = setTimeout(() => {
finishUpdate("failed", t('firmware_update_timed_out_please_try_again'), runId);
finishUpdate("failed", "固件更新超时,请稍后重试", runId);
}, UPDATE_TIMEOUT);
try {
@@ -207,7 +206,7 @@ export const useOtaUpdate = () => {
});
if (runId !== updateRunId || !updating.value) return false;
if (!updateResult?.taskId) {
finishUpdate("failed", t('could_not_create_the_firmware_update_task_please_retry'), runId);
finishUpdate("failed", "固件更新任务创建失败,请稍后重试", runId);
return false;
}
return true;
@@ -215,7 +214,7 @@ export const useOtaUpdate = () => {
if (runId === updateRunId) {
finishUpdate(
"failed",
error?.message || t('firmware_update_request_failed_please_retry'),
error?.message || "固件更新请求失败,请稍后重试",
runId
);
}
+26 -27
View File
@@ -1,4 +1,3 @@
import { t } from "@/locales";
export const MESSAGETYPES = {
ShootSyncMeArrowID: parseInt("0x789b6b0d"), // 2023451405
ShootSyncMePracticeID: parseInt("0xD88AE05E"), // 3632980062
@@ -81,15 +80,15 @@ export const meleeAvatarColors = [
];
export const orderStatusNames = {
1: t('awaiting_payment'),
2: t('paid'),
3: t('shipped'),
4: t('completed_260'),
5: t('closed'),
6: t('refund_requested'),
7: t('refund_in_progress'),
8: t('refunded'),
9: t('refund_declined'),
1: "待付款",
2: "已付款",
3: "已发货",
4: "已完成",
5: "已关闭",
6: "申请退款",
7: "退款中",
8: "已退款",
9: "拒绝退款",
};
export const getStatusColor = (status) => {
@@ -104,14 +103,14 @@ export const getStatusColor = (status) => {
};
export const directionAdjusts = {
AdjustLowerRight: t('down_and_right'),
AdjustDown: t('down'),
AdjustLowerLeft: t('down_and_left'),
AdjustLeft: t('left'),
AdjustUpperLeft: t('up_and_left'),
AdjustUp: t('up'),
AdjustUpperRight: t('up_and_right'),
AdjustRight: t('right'),
AdjustLowerRight: "向右下方调瞄",
AdjustDown: "向下方调瞄",
AdjustLowerLeft: "向左下方调瞄",
AdjustLeft: "向左侧调瞄",
AdjustUpperLeft: "向左上侧调瞄",
AdjustUp: "向上方调瞄",
AdjustUpperRight: "向右上方调瞄",
AdjustRight: "向右侧调瞄",
};
export const getBattleResultTips = (
@@ -146,12 +145,12 @@ export const getBattleResultTips = (
} else {
if (rank <= 3) {
const tests = [
t('great_score_the_national_ranked_matches_await'),
t('keep_practicing_for_more_moments_to_shine'),
"好成绩!全国排位赛等着你!",
"持续练习,就会迎来更多高光时刻!",
];
return tests[getRandomIndex(2)];
} else {
return t('practice_daily_and_stand_out_next_time');
return "每日练习打卡,争取下次脱颖而出!";
}
}
} else if (gameMode === 2) {
@@ -180,16 +179,16 @@ export const getBattleResultTips = (
} else {
if (score > 0) {
const tests = [
t('the_top_rank_is_within_your_reach'),
t('a_moment_to_shine_keep_it_up'),
t('one_of_the_best_in_the_sheling_world'),
"王者一定属于你!",
"高光时刻!继续保持!",
"射灵世界的佼佼者!",
];
return tests[getRandomIndex(3)];
} else {
const tests = [
t('try_again_and_make_your_mark'),
t('practice_more_and_come_back_stronger'),
t('every_step_you_take_counts'),
"再来一次,定能脱颖而出!",
"加强练习,争取越战越勇",
"人生走过的每一步都算数",
];
return tests[getRandomIndex(3)];
}
-1110
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-40
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@@ -1,40 +0,0 @@
import { createI18n } from "vue-i18n";
import en from "./en.json";
import sourceKeys from "./source-keys.json";
// 英文构建固定使用英文,不读取或写入用户语言与业务缓存。
export const i18n = createI18n({
legacy: false,
locale: "en",
fallbackLocale: "en",
messages: { en },
});
// uni-app 的小程序运行库可能直接返回原始文案,参数在此统一替换一次。
// 从固定英文词条读取,避免完整版运行库先插值后再次处理参数值里的花括号。
export const t = (key, params = {}) => {
const message = Object.prototype.hasOwnProperty.call(en, key)
? en[key]
: i18n.global.t(key);
return message.replace(/\{(p\d+)\}/g, (placeholder, name) =>
params != null && Object.prototype.hasOwnProperty.call(params, name)
? String(params[name] ?? "")
: placeholder
);
};
// 仅用于明确来自前端静态配置的双用途原值;禁止用于接口响应或用户输入。
export const translateStatic = (value) => {
const key = Object.prototype.hasOwnProperty.call(sourceKeys, value) ? sourceKeys[value] : null;
return key ? t(key) : value;
};
// 比赛提示保留中文原值供语音与状态判断使用,只在渲染时转换。
export const formatBattleTip = (value) => {
const text = String(value || "").replace(/你/g, "").replace(/重回/g, "");
const half = text.match(/^(上|下)半场:请先射6箭$/);
if (half) return `${half[1] === "上" ? "First" : "Second"} half: shoot 6 arrows first`;
const round = text.match(/^请开始射箭第(.+)轮$/);
if (round) return t(sourceKeys["请开始射箭第{p0}轮"], { p0: translateStatic(round[1]) });
return translateStatic(text);
};
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-2
View File
@@ -2,7 +2,6 @@ import { createSSRApp } from 'vue'
import { createPinia } from 'pinia'
import piniaPluginPersistedstate from 'pinia-plugin-persistedstate'
import App from './App.vue'
import { i18n } from './locales'
import audioManager from './audioManager'
export function createApp() {
@@ -10,7 +9,6 @@ export function createApp() {
const pinia = createPinia()
pinia.use(piniaPluginPersistedstate)
app.use(pinia)
app.use(i18n)
/**
* 全局点击音效工具函数,用于在任意按钮/元素点击时自动播放音效。
+1 -9
View File
@@ -294,14 +294,6 @@
{
"type" : "folder",
"value" : "static/training-difficulty-design"
},
{
"type" : "folder",
"value" : "static/coin"
},
{
"type" : "folder",
"value" : "static/home-device"
}
]
},
@@ -321,7 +313,7 @@
"themeLocation" : "theme.json",
"permission" : {
"scope.userLocation": {
"desc": "Find Wi-Fi for device updates"
"desc": "用于扫描附近 WiFi,完成设备 OTA 升级网络连接"
}
},
"requiredPrivateInfos" : [ "getLocation", "chooseLocation" ]
-5
View File
@@ -18,7 +18,6 @@ import {
getPrecisionShotAudioKeys,
getRhythmShotAudioKeys,
getStabilityShotAudioKeys,
getTrainingEndAudioKey,
getTrainingStartAudioKey,
STABILITY_ENERGY_50_AUDIO_KEY,
STABILITY_ENERGY_70_AUDIO_KEY,
@@ -604,10 +603,6 @@ function getAckAudioKeys(message, businessMessage) {
if (businessMessage?.type === MESSAGETYPESV2.HalfRest) return ["中场休息"];
return ["比赛结束"];
case ServerMessageType.SERVER_MSG_PRACTICE_END:
// 个人训练的 ACK 等待实际播放的通关语音,其他练习保留原有配置。
if (currentContext?.practiceEndAudioKey === "练习结束") {
return [getTrainingEndAudioKey(businessMessage?.completed)];
}
return [currentContext?.practiceEndAudioKey || "比赛结束"];
case ServerMessageType.SERVER_MSG_CHECK:
return getTestDistanceAudioKeys(businessMessage?.shootData);
+15
View File
@@ -21,6 +21,9 @@
{
"path": "pages/audio-test"
},
{
"path": "pages/calibration"
},
{
"path": "pages/about-us"
},
@@ -57,6 +60,12 @@
{
"path": "pages/match-page"
},
{
"path": "pages/my-device"
},
{
"path": "pages/device-intro"
},
{
"path": "pages/user"
},
@@ -98,6 +107,12 @@
},
{
"path": "pages/mine-bow-data"
},
{
"path": "pages/ota-wifi",
"style": {
"navigationStyle": "custom"
}
}
],
"globalStyle": {
+8 -6
View File
@@ -1,23 +1,25 @@
<script setup>
import { t } from "@/locales";
import Container from "@/components/Container.vue";
const isIOS = uni.getDeviceInfo().osName === "ios";
</script>
<template>
<Container :title="t('about_us')">
<Container title="关于我们">
<view class="container">
<view class="text">{{ t('sheling_planet_is_a_platform_for_professional_archers_and_archer') }}</view>
<view class="text">
《射灵星球》是以智能和物联网技术驱动的全球射箭专业选手及射箭爱好者互动交流平台,由广州光点飞舞网络有限公司研发并提供线上服务。
</view>
<view class="text">{{ t('we_explore_and_apply_smart_archery_technology_through_innovation') }}</view>
<view class="text">
我们专注于智能射箭技术的探索和应用,通过物联网技术、激光系统、人工智能、嵌入式AI及射箭在线互娱模式的创新与研发,提供专业的智能体育设备和有趣的在线物联游戏,以此推动射箭运动及更多专业体育运动走入大众家庭。
</view>
<view
class="copyright"
:style="{ paddingBottom: isIOS ? '40rpx' : '20rpx' }"
>
<text>{{ t('guangdong_icp_no_2025421150_2x') }}</text>
<text>粤ICP备2025421150号-2X</text>
</view>
</view>
</Container>
+11 -9
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import Container from "@/components/Container.vue";
import audioManager, { audioFils } from "@/audioManager";
@@ -32,21 +30,25 @@ onBeforeUnmount(() => {
</script>
<template>
<Container :title="t('audio_test')">
<Container title="音频测试">
<view class="container">
<view>
<text>{{ t('continuous_playback_1') }}</text>
<button hover-class="none" @click="playAudio(['第一轮', '请蓝方射箭'])">{{ t('play') }}</button>
<text>连续播放1</text>
<button hover-class="none" @click="playAudio(['第一轮', '请蓝方射箭'])">
播放
</button>
</view>
<view>
<text>{{ t('continuous_playback_2') }}</text>
<button hover-class="none" @click="playAudio(['第二轮', '请红方射箭'])">{{ t('play') }}</button>
<text>连续播放2</text>
<button hover-class="none" @click="playAudio(['第二轮', '请红方射箭'])">
播放
</button>
</view>
<view v-for="key in Object.keys(audioFils)" :key="key">
<text>{{ key }}</text>
<text>{{ loaded[key] ? t('loaded') : t('not_loaded') }}</text>
<text>{{ loaded[key] ? "已加载" : "未加载" }}</text>
<button hover-class="none" @click="playAudio(key)">
{{ loaded[key] ? t('play_301') : t('load_and_play') }}
{{ loaded[key] ? "播放" : "加载并播放" }}
</button>
</view>
</view>
+14 -13
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, onMounted } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Avatar from "@/components/Avatar.vue";
@@ -94,7 +92,7 @@ const checkBowData = () => {
? 'linear-gradient(270deg, #3597ff 0%, rgba(0,0,0,0) 100%);'
: 'linear-gradient(270deg, #fd4444 0%, rgba(0, 0, 0, 0) 100%)',
}"
>{{ data.winTeam === 1 ? t('blue_team') : t('red_team') }}{{ t('win') }}</text
>{{ data.winTeam === 1 ? "蓝队" : "红队" }}获胜</text
>
<Avatar
:size="32"
@@ -123,7 +121,7 @@ const checkBowData = () => {
<view v-if="data.mvp && data.mvp.player_match_result.total_ring">
<image src="https://static.shelingxingqiu.com/shootmini/static/title-mvp.png" mode="widthFix" />
<text
>{{ t('scored') }}<text
>斩获<text
:style="{
color: '#fed847',
fontSize: '18px',
@@ -131,7 +129,7 @@ const checkBowData = () => {
fontWeight: '600',
}"
>{{ data.mvp.player_match_result.total_ring }}</text
>{{ t('pts') }}</text
>环</text
>
</view>
<view v-if="data.mvp && data.mvp.length">
@@ -147,7 +145,7 @@ const checkBowData = () => {
:style="{
backgroundColor: myTeam === 1 ? '#5fadff' : '#ff6060',
}"
>{{ t('me') }}</text
>自己</text
>
</view>
<text class="truncate">{{ player.name }}</text>
@@ -241,7 +239,8 @@ const checkBowData = () => {
<text>{{ getLvlName(player.rank_lvl) }}</text>
</view>
<text
><text :style="{ color: '#fff' }">{{ player.totalRing }}</text>{{ t('pts_308') }}</text
><text :style="{ color: '#fff' }">{{ player.totalRing }}</text>
环</text
>
</view>
</view>
@@ -260,17 +259,19 @@ const checkBowData = () => {
<text
:style="{ backgroundColor: '#5fadff' }"
v-if="data.mode <= 3 && myTeam === 1"
>{{ t('blue_team') }}</text
>蓝队</text
>
<text
:style="{ backgroundColor: '#ff6060' }"
v-if="data.mode <= 3 && myTeam === 2"
>{{ t('red_team') }}</text
>红队</text
>
</view>
<text v-if="data.way === 1">{{ t('your_xp') }}{{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
<text v-if="data.way === 1">
你的经验 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
</text>
<text v-if="data.way === 2">{{ t('your_points') }}{{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
<text v-if="data.way === 2">
你的积分 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
</text>
</view>
<text v-if="data.mode > 3" class="description">
@@ -283,8 +284,8 @@ const checkBowData = () => {
}}
</text>
<view class="op-btn">
<view @click="checkBowData">{{ t('view_results') }}</view>
<view @click="exit">{{ t('back') }}</view>
<view @click="checkBowData">查看成绩</view>
<view @click="exit">返回</view>
</view>
<UserUpgrade />
<DeviceChargingDialog />
+37 -35
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, computed, onBeforeUnmount } from "vue";
import { onShow, onHide, onLoad, onShareAppMessage } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -55,10 +53,10 @@ const normalizeRoomPlayer = (member = {}) => ({
* battleType=2: 多人乱斗
*/
const battleTitle = computed(() => {
if (!room.value.battleType) return t('friend_challenge');
if (room.value.battleType === 2) return t('free_for_all');
if (!room.value.battleType) return "好友约战";
if (room.value.battleType === 2) return "多人乱斗";
const half = room.value.count / 2;
return t('valuevvalue_versus', { p0: half, p1: half });
return `${half}v${half}对抗赛`;
});
/** 靶纸尺寸(cm),由 URL 参数或 API 返回的 targetType 字段填充 */
@@ -148,7 +146,7 @@ async function reconcileBattleRoom(generation) {
if (!isCurrentForeground(generation)) return;
console.log("resume room match info error", error);
uni.showToast({
title: t('could_not_check_match_status_please_retry'),
title: "比赛状态查询失败,请重试",
icon: "none",
});
return;
@@ -161,7 +159,7 @@ async function reconcileBattleRoom(generation) {
} catch (error) {
console.log("return to room battle error", error);
uni.showToast({
title: t('could_not_join_the_match_please_retry'),
title: "进入比赛失败,请重试",
icon: "none",
});
}
@@ -189,7 +187,7 @@ async function reconcileBattleRoom(generation) {
if (!isCurrentForeground(generation)) return;
console.log("retry room match info error", error);
uni.showToast({
title: t('could_not_check_match_status_please_retry'),
title: "比赛状态查询失败,请重试",
icon: "none",
});
return;
@@ -202,7 +200,7 @@ async function reconcileBattleRoom(generation) {
} catch (error) {
console.log("return to room battle error", error);
uni.showToast({
title: t('could_not_join_the_match_please_retry'),
title: "进入比赛失败,请重试",
icon: "none",
});
}
@@ -210,7 +208,7 @@ async function reconcileBattleRoom(generation) {
}
uni.showToast({
title: t('creating_match_please_wait'),
title: "比赛正在创建,请稍候",
icon: "none",
});
}
@@ -354,7 +352,7 @@ async function onReceiveMessage(message) {
} else if (msg.constructor === MESSAGETYPES.UserExitRoom) {
if (msg.userId === user.value.id) {
uni.showToast({
title: t('you_have_been_removed_from_the_room'),
title: "你被踢出房间",
icon: "none",
});
setTimeout(() => {
@@ -369,7 +367,7 @@ async function onReceiveMessage(message) {
refreshRoomData();
} else if (msg.constructor === MESSAGETYPES.RoomDestroy) {
uni.showToast({
title: t('this_room_has_been_closed'),
title: "房间已解散",
icon: "none",
});
setTimeout(() => {
@@ -452,10 +450,10 @@ const canClick = computed(() => {
*/
const shareTitle = computed(() => {
const { battleType, count } = room.value;
if (battleType === 2) return t('ready_for_a_thrilling_free_for_all');
if (battleType === 1 && count === 4) return t('join_my_team_for_a_2v2_match');
if (battleType === 1 && count === 6) return t('join_our_3v3_match_we_re_ready_to_go');
return t('ready_to_see_who_is_the_better_archer');
if (battleType === 2) return '热血乱斗赛,敢来争锋?';
if (battleType === 1 && count === 4) return '2v2对抗赛,是兄弟来助我一把!';
if (battleType === 1 && count === 6) return '3v3对抗赛,来了马上发车!';
return '星球论箭,来一决高下敢否?';
});
/**
@@ -566,8 +564,8 @@ onBeforeUnmount(() => {
<GuideTwo>
<view class="battle-guide">
<view class="guide-tips">
<text class="guide-tips__target">{{ t('please_use_a') }}{{ targetSizeLabel }}{{ t('full_ring_target') }}</text>
<text class="guide-tips__warn">{{ t('shots_will_not_count_if_the_target_face_differs_from_your_select') }}</text>
<text class="guide-tips__target">请使用{{ targetSizeLabel }}全环靶</text>
<text class="guide-tips__warn">如果实际靶纸与选择靶纸不同,将导致射箭无效</text>
</view>
</view>
</GuideTwo>
@@ -576,7 +574,7 @@ onBeforeUnmount(() => {
<view>
<view v-if="owner.id" class="player" :style="{ transform: 'translateY(-60px)' }">
<Avatar :src="owner.avatar" :size="60" />
<text>{{ t('host') }}</text>
<text>管理员</text>
<view
v-if="isMember(owner)"
:class="['room-player-name', ...getMemberNicknameClass(owner)]"
@@ -594,7 +592,9 @@ onBeforeUnmount(() => {
<image src="https://static.shelingxingqiu.com/shootmini/static/versus.png" mode="widthFix" />
<view v-if="opponent.id" class="player" :style="{ transform: 'translateY(60px)' }">
<Avatar :src="opponent.avatar" :size="60" />
<text class="ready" :style="{ opacity: opponent.ready ? 1 : 0 }">{{ t('ready_329') }}</text>
<text class="ready" :style="{ opacity: opponent.ready ? 1 : 0 }">
已准备
</text>
<view
v-if="isMember(opponent)"
:class="['room-player-name', ...getMemberNicknameClass(opponent)]"
@@ -623,7 +623,7 @@ onBeforeUnmount(() => {
<view>
<view v-for="(item, index) in players" :key="index">
<Avatar v-if="item.id" :src="item.avatar" :size="36" />
<text v-if="owner.id === item.id">{{ t('host') }}</text>
<text v-if="owner.id === item.id">管理员</text>
<!-- 仅房主可见踢人按钮,且不能踢自己 -->
<button v-if="owner.id !== item.id && item.id && owner.id === user.id" hover-class="none" class="remove-player"
@click="() => removePlayer(item)" :style="{ top: '-10rpx', right: '-10rpx' }">
@@ -647,10 +647,10 @@ onBeforeUnmount(() => {
{{ item.name }}
</text>
</view>
<text v-else class="truncate">{{ item.name || t('join_330') }}</text>
<text v-else class="truncate">{{ item.name || "我要加入" }}</text>
<view v-if="item.id" class="team-player-avatar">
<Avatar :src="item.avatar" :size="36" />
<text :style="{ opacity: !!item.state ? 1 : 0 }">{{ t('ready') }}</text>
<text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text>
</view>
<button v-else hover-class="none" @click="chooseTeam(2)">
<image src="https://static.shelingxingqiu.com/shootmini/static/add-grey.png" mode="widthFix" />
@@ -661,7 +661,7 @@ onBeforeUnmount(() => {
<view v-for="(item, index) in blueTeam" :key="index" class="choose-side-right-item">
<view v-if="item.id" class="team-player-avatar">
<Avatar :src="item.avatar" :size="36" />
<text :style="{ opacity: !!item.state ? 1 : 0 }">{{ t('ready') }}</text>
<text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text>
</view>
<button v-else hover-class="none" @click="chooseTeam(1)">
<image src="https://static.shelingxingqiu.com/shootmini/static/add-grey.png" mode="widthFix" />
@@ -675,7 +675,7 @@ onBeforeUnmount(() => {
{{ item.name }}
</text>
</view>
<text v-else class="truncate">{{ item.name || t('join_330') }}</text>
<text v-else class="truncate">{{ item.name || "我要加入" }}</text>
<button hover-class="none" v-if="item.id === user.id" @click="chooseTeam(0)">
<image src="https://static.shelingxingqiu.com/shootmini/static/close-grey.png" mode="widthFix" />
</button>
@@ -693,21 +693,21 @@ onBeforeUnmount(() => {
>
{{
allReady.value
? t('joining_match')
? "即将进入对局..."
: owner.id === user.id
? t('start_match')
: t('i_m_ready')
? "开始对局"
: "我准备好了"
}}
</SButton>
<text class="tips">{{ t('once_everyone_is_ready_the_host_can_start_the_match') }}</text>
<text class="tips">所有人准备好后由房主点击开始</text>
</view>
</view>
</Container>
<ModalDialog
:show="showLimitModal"
:content="t('you_have_used_all_your_challenges_for_today_activate_membership_')"
:cancelText="t('got_it_335')"
:confirmText="t('activate')"
:content="'今日约战次数已经用完\n开通会员可增加次数'"
cancelText="知道了"
confirmText="去开通"
:onCancel="closeLimitModal"
:onConfirm="goVipPage"
/>
@@ -715,11 +715,13 @@ onBeforeUnmount(() => {
<ScreenHint :show="showKickConfirm">
<view class="kick-confirm">
<!-- 弹窗标题,玩家名字高亮显示 -->
<text class="kick-confirm__title">{{ t('remove') }}<text style="color: #F7D550">{{ playerToKick && playerToKick.name }}</text>{{ t('from_the_room') }}</text>
<text class="kick-confirm__title">
是否把「<text style="color: #F7D550">{{ playerToKick && playerToKick.name }}</text>」移出房间?
</text>
<!-- 按钮区:确认在左,取消在右 -->
<view class="kick-confirm__btns">
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--confirm" @click="confirmKick">{{ t('confirm_134') }}</button>
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--cancel" @click="cancelKick">{{ t('cancel_133') }}</button>
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--confirm" @click="confirmKick">确定</button>
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--cancel" @click="cancelKick">取消</button>
</view>
</view>
</ScreenHint>
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
defineProps({
cumulative: {
type: [Number, String],
@@ -17,12 +15,12 @@ defineProps({
<view class="balance-panel">
<view class="balance-list">
<view class="balance-item">
<text class="balance-item__label">{{ t('total_coins') }}</text>
<text class="balance-item__label">累计金币:</text>
<text class="balance-item__value">{{ cumulative }}</text>
</view>
<view class="balance-list__line" />
<view class="balance-item">
<text class="balance-item__label">{{ t('redeemable_coins') }}</text>
<text class="balance-item__label">可兑换金币:</text>
<text class="balance-item__value">{{ available }}</text>
</view>
</view>
+1 -3
View File
@@ -1,10 +1,8 @@
<script setup>
import { t } from "@/locales";
defineProps({
text: {
type: String,
default: t('no_coin_earnings_yet'),
default: "暂无金币获取记录。",
},
});
</script>
+1 -1
View File
@@ -34,7 +34,7 @@ const emit = defineEmits(["select-store"]);
</text>
<view v-if="subtitle" class="coin-header__store" @click="switchable && emit('select-store')">
<text class="coin-header__subtitle">{{ subtitle }}</text>
<image v-if="switchable" class="coin-header__switch" src="https://static.shelingxingqiu.com/shootmini/static/coin/store-switch.png" mode="aspectFit" />
<image v-if="switchable" class="coin-header__switch" src="/static/coin/store-switch.png" mode="aspectFit" />
</view>
</view>
</template>
+7 -9
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
defineProps({
records: {
type: Array,
@@ -20,15 +18,15 @@ defineProps({
>
<view class="record-table__header">
<template v-if="mode === 'exchange'">
<text>{{ t('redeemed_item') }}</text>
<text>{{ t('redemption_type') }}</text>
<text>{{ t('time') }}</text>
<text>{{ t('coins_used') }}</text>
<text>兑换内容</text>
<text>兑换类型</text>
<text>时间</text>
<text>金币使用</text>
</template>
<template v-else>
<text>{{ t('time') }}</text>
<text>{{ t('type') }}</text>
<text>{{ t('coins_earned') }}</text>
<text>时间</text>
<text>类型</text>
<text>金币获取</text>
</template>
</view>
<view
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
const emit = defineEmits(["authorize"]);
</script>
@@ -10,8 +8,8 @@ const emit = defineEmits(["authorize"]);
src="https://static.shelingxingqiu.com/shootmini/static/coin/location-permission.png"
mode="aspectFit"
/>
<text>{{ t('allow_location_access_to_find_nearby_stores') }}</text>
<button hover-class="none" @click="emit('authorize')">{{ t('allow_access') }}</button>
<text>授权获取你的定位,以便推荐附近门店。</text>
<button hover-class="none" @click="emit('authorize')">立即授权</button>
</view>
</template>
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
defineProps({
variant: {
type: String,
@@ -15,7 +13,7 @@ defineProps({
src="https://static.shelingxingqiu.com/shootmini/static/coin/icon-notice.png"
mode="aspectFit"
/>
<text>{{ t('online_redemption_is_not_available_please_redeem_at_a_store') }}</text>
<text>暂不支持线上兑换,请前往线下门店进行兑换。</text>
</view>
</template>
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
const DEFAULT_PRODUCT_IMAGE =
@@ -28,9 +26,9 @@ const productImage = computed(() => {
</view>
<text class="product-card__name">{{ product.name }}</text>
<view class="product-card__footer">
<text>{{ product.cost }}{{ t('coins') }}</text>
<text>{{ product.cost }}金币</text>
<text class="product-card__divider">|</text>
<text>{{ t('remaining') }}{{ product.stock }}{{ t('empty_352') }}</text>
<text>剩余{{ product.stock }}个</text>
</view>
</view>
</template>
@@ -53,7 +51,7 @@ const productImage = computed(() => {
height: 312rpx;
overflow: hidden;
border-radius: 12rpx;
background-image: url("https://static.shelingxingqiu.com/shootmini/static/coin/product-card-bg.png");
background-image: url("/static/coin/product-card-bg.png");
background-size: 100% 100%;
background-repeat: no-repeat;
}
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
defineProps({
benefit: {
type: Object,
@@ -12,7 +10,7 @@ defineProps({
<template>
<!-- 与会员卡共用剩余次数,接口缺失时显示占位。 -->
<view class="benefit-card">
<text class="benefit-card__badge">{{ benefit.remaining }}{{ t('times') }}</text>
<text class="benefit-card__badge">{{ benefit.remaining }}次</text>
<image class="benefit-card__icon" :src="benefit.icon" mode="aspectFit" />
<view class="benefit-card__content">
<text class="benefit-card__title">{{ benefit.title }}</text>
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
const props = defineProps({
store: {
type: Object,
@@ -21,13 +19,13 @@ const selectStore = () => {
<text class="store-card__name">{{ store.name }}</text>
<view class="store-card__info">
<view class="store-card__row">
<text>{{ t('address') }}{{ store.address }}</text>
<text>地址:{{ store.address }}</text>
</view>
<view class="store-card__row">
<text>{{ t('phone_355') }}{{ store.phone }}</text>
<text>电话:{{ store.phone }}</text>
</view>
<view class="store-card__row">
<text>{{ t('hours') }}{{ store.hours }}</text>
<text>营业时间:{{ store.hours }}</text>
</view>
</view>
</view>
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
defineProps({
membership: {
type: Object,
@@ -24,15 +22,15 @@ const emit = defineEmits(["introduction"]);
<text class="vip-card__label">{{ benefit.title }}</text>
<view class="vip-card__count">
<text class="vip-card__number">{{ membership.remaining[benefit.key] }}</text>
<text class="vip-card__unit">{{ t('times') }}</text>
<text class="vip-card__unit">次</text>
</view>
</view>
</view>
<text class="vip-card__status">
{{ membership.active ? t('valid_until_value', { p0: membership.expiresAt }) : t('not_activated') }}
{{ membership.active ? `有效期至${membership.expiresAt}` : "未开通" }}
</text>
<view class="vip-card__introduction" @click="emit('introduction')">
<text>{{ t('learn_more_about_experience_center_vip') }}</text>
<text>查看更多关于体验中心VIP的介绍 &gt;</text>
</view>
</view>
</template>
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
const props = defineProps({
active: {
type: Boolean,
@@ -16,10 +14,10 @@ const handleOpen = () => {
<template>
<!-- 当前门店已开通时仅展示状态,未开通时提供线下开通提醒。 -->
<view class="vip-footer">
<text class="vip-footer__price">{{ t('special_offer_cny_9_9_90_days') }}</text>
<text class="vip-footer__price">特惠价格:9.9元/90天</text>
<view class="vip-footer__status" @click="handleOpen">
<image class="vip-footer__badge" src="https://static.shelingxingqiu.com/shootmini/static/coin/store-vip-badge.png" mode="aspectFit" />
<text>{{ active ? t('your_vip_is_active') : t('to_activate_please_contact_staff_at_a_store') }}</text>
<image class="vip-footer__badge" src="/static/coin/store-vip-badge.png" mode="aspectFit" />
<text>{{ active ? "您已开通VIP" : "开通方式:请前往线下门店联系工作人员开通" }}</text>
</view>
</view>
</template>
+15 -16
View File
@@ -1,51 +1,50 @@
import { t } from "@/locales";
// 金币快捷入口保持原有路由与图标配置。
export const quickMenus = [
{
key: "rules",
label: t('coin_rules'),
label: "金币规则",
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-rules.png",
},
{
key: "earningRecords",
label: t('earnings'),
label: "获取明细",
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-earning-records.png",
},
{
key: "exchangeRecords",
label: t('redemptions'),
label: "兑换记录",
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-exchange-records.png",
},
{
key: "nearbyStores",
label: t('nearby_stores'),
label: "附近门店",
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-nearby-store.png",
},
];
// 体验中心业务 Tab。
export const storeSections = [
{ key: "vip", label: t('experience_center_vip') },
{ key: "coin", label: t('my_coins') },
{ key: "vip", label: "体验中心VIP" },
{ key: "coin", label: "我的金币" },
];
export const storeVipBenefits = [
{
key: "trial",
title: t('free_trial'),
description: t('enjoy_one_free_30_minute_smart_archery_session_join_the_official'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/store-vip-benefit-trial.png",
title: "免费体验权益",
description: "使用该权益可免费体验智能弓箭30分钟1次,加入官方社群还可以额外获赠1次。",
icon: "/static/coin/store-vip-benefit-trial.png",
},
{
key: "discount",
title: t('special_offer'),
description: t('buy_one_30_minute_experience_session_at_the_special_price_of_cny'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/store-vip-benefit-discount.png",
title: "特惠购买权益",
description: "使用该权益可以19.9元的特惠价格购买30分钟体验服务1次。",
icon: "/static/coin/store-vip-benefit-discount.png",
},
{
key: "drink",
title: t('complimentary_drink'),
description: t('receive_one_complimentary_designated_drink_each_time_you_visit'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/store-vip-benefit-drink.png",
title: "到店赠饮权益",
description: "使用该权益每次到店后可获得免费赠送的指定饮品一支。",
icon: "/static/coin/store-vip-benefit-drink.png",
},
];
+2 -4
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -101,7 +99,7 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true" @scrolltolower="loadRecords">
<template #header>
<CoinHeader :title="t('coin_earnings')" />
<CoinHeader title="金币获取明细" />
</template>
<view class="records-page">
<CoinEmptyState v-if="showEmpty" />
@@ -110,7 +108,7 @@ onLoad((options = {}) => {
v-if="loading || (noMore && earningRecords.length)"
class="records-page__status"
>
<text>{{ loading ? t('loading') : t('no_more_results') }}</text>
<text>{{ loading ? "加载中..." : "没有更多了" }}</text>
</view>
</view>
</Container>
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -101,16 +99,16 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true" @scrolltolower="loadRecords">
<template #header>
<CoinHeader :title="t('coin_redemptions')" />
<CoinHeader title="金币兑换记录" />
</template>
<view class="records-page">
<CoinEmptyState v-if="showEmpty" :text="t('no_redemptions_yet')" />
<CoinEmptyState v-if="showEmpty" text="暂无金币兑换记录。" />
<CoinRecordList v-else mode="exchange" :records="exchangeRecords" />
<view
v-if="loading || (noMore && exchangeRecords.length)"
class="records-page__status"
>
<text>{{ loading ? t('loading') : t('no_more_results') }}</text>
<text>{{ loading ? "加载中..." : "没有更多了" }}</text>
</view>
</view>
</Container>
+12 -12
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -36,7 +34,7 @@ const loadMembership = async () => {
if (result.name) selectedStoreName.value = result.name;
rememberExperienceStore(selectedStoreId.value, selectedStoreName.value);
} catch (error) {
vipError.value = t('could_not_load_membership_details_retry_or_select_another_store');
vipError.value = "会员信息加载失败,请点击重试或切换门店";
console.error("加载门店会员失败", error);
} finally {
vipLoading.value = false;
@@ -165,7 +163,7 @@ const onMenuSelect = (menu) => {
const url = menuRoutes[menu.key];
if (!url) {
uni.showToast({
title: t('coming_soon_385'),
title: "功能开发中",
icon: "none",
});
return;
@@ -212,7 +210,7 @@ onShow(() => {
<!-- 标题固定,门店切换复用原有附近门店页面。 -->
<Container :bgType="6" bgColor="#22222e" :isHome="true" @scrolltolower="activeTab === 'coin' && loadProducts()">
<template #header>
<CoinHeader :title="t('experience_center')" :subtitle="selectedStoreName || t('select_store')" switchable @select-store="selectStore" />
<CoinHeader title="线下体验中心" :subtitle="selectedStoreName || '选择门店'" switchable @select-store="selectStore" />
</template>
<view class="coin-page">
<StoreSectionTabs
@@ -223,7 +221,7 @@ onShow(() => {
<!-- 卡片与权益列表共用当前门店的会员数据。 -->
<view v-if="activeTab === 'vip'" class="vip-section">
<view v-if="vipLoading" class="page-status">{{ t('loading_membership') }}</view>
<view v-if="vipLoading" class="page-status">会员信息加载中...</view>
<view v-else-if="vipError" class="page-status" @click="loadMembership">{{ vipError }}</view>
<StoreVipCard
v-else-if="membership"
@@ -232,7 +230,9 @@ onShow(() => {
@introduction="showVipIntroduction"
/>
<view class="vip-section__content">
<text class="vip-section__description">{{ t('experience_center_vip_is_designed_for_archery_enthusiasts_activa') }}</text>
<text class="vip-section__description">
门店体验中心VIP是为热爱射箭运动的用户专属打造的VIP服务,开通后即可享受以下三大专属权益:
</text>
<view class="vip-section__benefits">
<StoreBenefitCard
v-for="benefit in displayedBenefits"
@@ -264,17 +264,17 @@ onShow(() => {
</view>
</view>
</view>
<view v-if="productLoading" class="page-status">{{ t('loading') }}</view>
<view v-else-if="productError" class="page-status" @click="loadProducts()">{{ t('could_not_load_tap_to_retry') }}</view>
<view v-else-if="productNoMore" class="page-status">{{ rewardProducts.length ? t('no_more_products') : t('no_items_available_for_redemption') }}</view>
<view v-if="productLoading" class="page-status">加载中...</view>
<view v-else-if="productError" class="page-status" @click="loadProducts()">加载失败,点击重试</view>
<view v-else-if="productNoMore" class="page-status">{{ rewardProducts.length ? '没有更多商品了~' : '暂无兑换商品~' }}</view>
</view>
</view>
</Container>
<ModalDialog
:show="vipOpeningVisible"
:content="t('please_visit_an_experience_center_and_contact_staff_to_activate_')"
content="请前往线下门店体验中心,联系工作人员开通VIP。"
:show-cancel="false"
:confirm-text="t('got_it_394')"
confirm-text="我已知晓"
:on-confirm="closeVipOpening"
/>
</template>
+6 -6
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -111,7 +109,7 @@ const selectStore = (store) => {
const storeId = String(store?.id || "");
if (!/^\d+$/.test(storeId) || Number(storeId) <= 0) {
uni.showToast({
title: t('invalid_store_information'),
title: "门店信息无效",
icon: "none",
});
return;
@@ -133,7 +131,7 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true" @scrolltolower="loadStores">
<template #header>
<CoinHeader :title="t('nearby_stores')" />
<CoinHeader title="附近门店" />
</template>
<view class="stores-page">
<LocationPermissionState
@@ -147,8 +145,10 @@ onLoad((options = {}) => {
:store="store"
@select="selectStore"
/>
<text v-if="loaded && !stores.length" class="stores-page__more">{{ t('no_nearby_stores') }}</text>
<text v-else-if="noMore" class="stores-page__more">{{ t('no_more_stores') }}</text>
<text v-if="loaded && !stores.length" class="stores-page__more">
附近暂无门店~
</text>
<text v-else-if="noMore" class="stores-page__more">没有更多门店了~</text>
</template>
</view>
</Container>
+4 -6
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -49,7 +47,7 @@ onLoad((options = {}) => {
const id = Number(options.id);
if (!Number.isInteger(id) || id <= 0) {
uni.showToast({
title: t('invalid_product_parameters'),
title: "商品参数无效",
icon: "none",
});
return;
@@ -62,7 +60,7 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true">
<template #header>
<CoinHeader :title="t('product_details')" />
<CoinHeader title="商品详情" />
</template>
<view class="product-detail">
<ProductHeroSwiper
@@ -71,9 +69,9 @@ onLoad((options = {}) => {
<view class="product-detail__summary">
<text class="product-detail__name">{{ productDetail.name }}</text>
<view class="product-detail__balance">
<text>{{ t('coins_403') }}</text>
<text>金币:</text>
<text class="product-detail__amount">{{ productDetail.coinPrice }}</text>
<text>{{ t('empty_404') }}{{ productDetail.stock }}{{ t('remaining_405') }}</text>
<text>(剩余{{ productDetail.stock }}个)</text>
</view>
</view>
<OfflineExchangeNotice variant="red" />
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -86,10 +84,10 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true" @scrolltolower="loadRules">
<template #header>
<CoinHeader :title="t('coin_rules')" />
<CoinHeader title="金币规则" />
</template>
<view class="rules-page">
<CoinEmptyState v-if="showEmpty" :text="t('no_coin_rules_yet')" />
<CoinEmptyState v-if="showEmpty" text="暂无金币规则。" />
<template v-else>
<view
v-for="rule in coinRules"
@@ -100,7 +98,7 @@ onLoad((options = {}) => {
</view>
</template>
<view v-if="loading" class="rules-page__status">
<text>{{ t('loading') }}</text>
<text>加载中...</text>
</view>
</view>
</Container>
+4 -6
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -35,12 +33,12 @@ onLoad(loadIntroduction);
<template>
<Container :bgType="6" bgColor="#22222e" :isHome="true">
<template #header><CoinHeader :title="t('about_experience_center_vip')" /></template>
<template #header><CoinHeader title="体验中心VIP介绍" /></template>
<view class="vip-intro">
<text v-if="loading">{{ t('loading') }}</text>
<text v-else-if="failed" @click="loadIntroduction">{{ t('could_not_load_tap_to_retry') }}</text>
<text v-if="loading">加载中...</text>
<text v-else-if="failed" @click="loadIntroduction">加载失败,点击重试</text>
<text v-else-if="content.trim()">{{ content }}</text>
<text v-else>{{ t('no_information_available') }}</text>
<text v-else>暂无介绍内容</text>
</view>
</Container>
</template>
+8 -8
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import { onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -12,15 +10,15 @@ import { MESSAGETYPES } from "@/constants";
const guides = [
{
title: t('point_the_arrow_at_the_target'),
title: "箭头面向靶子",
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5wscg7hrfo.png",
},
{
title: t('take_your_shooting_stance'),
title: "摆出拉弓姿势",
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5b7ljrhx3o.png",
},
{
title: t('adjust_the_sight'),
title: "调整瞄准器",
src: "https://static.shelingxingqiu.com/attachment/2025-10-29/dduexjgrcxf9wjaiv4.png",
},
];
@@ -114,7 +112,7 @@ onBeforeUnmount(() => {
</script>
<template>
<Container :title="t('calibrate_smart_bow')">
<Container title="校准智能弓">
<view class="container">
<view v-for="(guide, index) in guides" :key="guide.title" class="guide">
<view>
@@ -123,13 +121,15 @@ onBeforeUnmount(() => {
</view>
<image :src="guide.src" mode="widthFix" />
</view>
<text>{{ t('complete_the_steps_above_to_calibrate_your_smart_bow') }}</text>
<text>请完成以上步骤校准智能弓</text>
<SButton
:onClick="onComplete"
width="60vw"
:rounded="40"
:disabled="!done"
>{{ t('i_ve_calibrated_it') }}</SButton>
>
我已校准
</SButton>
</view>
</Container>
</template>
@@ -1,4 +1,3 @@
import { t } from "@/locales";
import { bindDeviceAPIV2 } from "@/apis";
export function useDeviceBinding({
@@ -14,7 +13,7 @@ export function useDeviceBinding({
url: "/pages/device/device-bind-failure",
fail: (error) => {
console.error("打开绑定失败页失败", error);
uni.showToast({ title: t('invalid_qr_code_please_scan_again'), icon: "none" });
uni.showToast({ title: "二维码不正确,请重新扫码", icon: "none" });
},
});
};
@@ -24,7 +23,7 @@ export function useDeviceBinding({
url: "/pages/device/device-already-bound",
fail: (error) => {
console.error("打开设备已绑定页失败", error);
uni.showToast({ title: t('this_device_is_bound_to_another_account_unbind_it_first'), icon: "none" });
uni.showToast({ title: "设备已绑定其他账号,请解绑后再绑定", icon: "none" });
},
});
};
@@ -78,7 +77,7 @@ export function useDeviceBinding({
fail: (navigationError) => {
applyBoundDevice();
console.error("打开绑定成功页失败", navigationError);
uni.showToast({ title: t('bound_successfully_go_back_to_view_your_device'), icon: "none" });
uni.showToast({ title: "绑定成功,请返回查看设备", icon: "none" });
},
});
} catch (error) {
+10 -11
View File
@@ -1,4 +1,3 @@
import { t, translateStatic } from "@/locales";
import { computed, ref } from "vue";
import {
getDeviceDetailAPI,
@@ -29,8 +28,8 @@ export function useDeviceStatus({
() => isDeviceOnline.value && deviceStatus.value.charging === true
);
const statusText = computed(() => {
if (!isDeviceOnline.value) return t('disconnected');
return isDeviceCharging.value ? t('connected_charging') : t('connected');
if (!isDeviceOnline.value) return "未连接";
return isDeviceCharging.value ? "已连接(充电中)" : "已连接";
});
const statusClass = computed(() =>
isDeviceOnline.value ? "device-status--online" : "device-status--offline"
@@ -69,7 +68,7 @@ export function useDeviceStatus({
const totalMinutes = Math.floor(seconds / 60);
const hours = Math.floor(totalMinutes / 60);
const minutes = totalMinutes % 60;
return hours > 0 ? t('valueh_valuemin', { p0: hours, p1: minutes }) : t('valuemin', { p0: minutes });
return hours > 0 ? `${hours}小时${minutes}分钟` : `${minutes}分钟`;
});
const networkType = computed(() =>
String(deviceStatus.value.netType ?? "").trim().toLowerCase()
@@ -78,18 +77,18 @@ export function useDeviceStatus({
const netType = networkType.value;
if (netType === "wifi") return "WiFi";
if (netType === "4g") return "4G";
return isDeviceOnline.value ? t('online') : t('disconnected');
return isDeviceOnline.value ? "在线" : "未连接";
});
const maskedDeviceId = computed(() => {
const id = String(device.value.deviceId || "");
if (!id) return t('no_device_number');
if (!id) return "暂无设备编号";
return "*****";
});
const deviceRows = computed(() => [
{ label: t('model'), value: deviceDetails.value.model || t('sheling_smart_bow') },
{ label: t('battery_434'), value: translateStatic(batteryText.value) },
{ label: t('connection'), value: networkText.value },
{ label: t('device_number'), value: maskedDeviceId.value },
{ label: "设备型号", value: deviceDetails.value.model || "射灵智能弓" },
{ label: "当前电量", value: batteryText.value },
{ label: "连接方式", value: networkText.value },
{ label: "设备编号", value: maskedDeviceId.value },
]);
const getDeviceNameOverrides = () => {
@@ -205,7 +204,7 @@ export function useDeviceStatus({
deviceDetailRequestVersion += 1;
deviceDetails.value = {};
unbindDialogVisible.value = false;
uni.showToast({ title: t('device_unbound'), icon: "success" });
uni.showToast({ title: "解绑成功", icon: "success" });
} catch (error) {
console.error("解绑设备失败", error);
if (error?.type === "DEVICE_BIND_INVALID") {
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import Container from "@/components/Container.vue";
// 结果页从设备页进入,返回时优先保留原页面状态。
@@ -48,11 +46,11 @@ const retryScan = () => {
/>
</view>
<view class="already-bound-message">
<text>{{ t('this_device_is_already_bound_to_another_account') }}</text>
<text>{{ t('unbind_it_first_to_bind_it_to_this_account') }}</text>
<text>该设备已经绑定了其他账号,</text>
<text>如需绑定本账号,请先解除绑定。</text>
</view>
<view class="already-bound-retry" @click="$clickSound(retryScan)">
<text>{{ t('scan_again') }}</text>
<text>重新扫码</text>
</view>
</view>
</view>
+3 -5
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import Container from "@/components/Container.vue";
// 失败页由设备页进入,返回时优先回到上一页;页面栈异常时兜底回到设备页。
@@ -48,11 +46,11 @@ const retryScan = () => {
/>
</view>
<view class="bind-failure-message">
<text>{{ t('invalid_qr_code') }}</text>
<text>{{ t('only_sheling_smart_bow_device_qr_codes_are_supported') }}</text>
<text>二维码不正确,</text>
<text>仅支持扫描射灵智能弓箭的设备二维码。</text>
</view>
<view class="bind-failure-retry" @click="$clickSound(retryScan)">
<text>{{ t('scan_again') }}</text>
<text>重新扫码</text>
</view>
</view>
</view>
+5 -4
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -110,11 +108,14 @@ onLoad((options = {}) => {
src="https://static.shelingxingqiu.com/shootmini/static/device-assets/device-bind-success-reward-gift.png"
mode="aspectFit"
/>
<text class="bind-reward-text">{{ t('first_time_device_binding_gift') }}<text class="bind-reward-highlight">{{ t('6_months_of_sheling_membership') }}</text>{{ t('added_to_this_account_automatically') }}<text v-if="bindRewardExpireDate">{{ t('valid_until') }}{{ bindRewardExpireDate }}</text>。
<text class="bind-reward-text">
新设备首次绑定礼包:
<text class="bind-reward-highlight">6个月射灵会员</text>
已自动发放至本账号<text v-if="bindRewardExpireDate">,有效期{{ bindRewardExpireDate }}</text>。
</text>
</view>
<view class="bind-success-tutorial" @click="$clickSound(toFirstTryPage)">
<text>{{ t('view_beginner_tutorial') }}</text>
<text>立即查看新手教程</text>
</view>
</view>
</view>
+10 -10
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -55,9 +53,9 @@ const saveQrCode = async () => {
uni.saveImageToPhotosAlbum({ success: resolve, fail: reject, filePath });
});
qrSaved.value = true;
uni.showToast({ title: t('saved_to_photos'), icon: "success" });
uni.showToast({ title: "已保存至相册", icon: "success" });
} catch (error) {
uni.showToast({ title: t('press_and_hold_the_qr_code_to_save_it'), icon: "none" });
uni.showToast({ title: "请长按二维码保存", icon: "none" });
}
};
@@ -77,17 +75,19 @@ onLoad((options = {}) => {
<view class="qr-corner qr-corner--top"></view>
<view class="qr-corner qr-corner--bottom"></view>
<view class="qr-canvas">
<text v-if="loading" class="qr-empty">{{ t('loading_qr_code') }}</text>
<text v-if="loading" class="qr-empty">二维码加载中...</text>
<template v-else-if="qrImageUrl">
<image class="qr-image" :src="qrImageUrl" mode="aspectFit" show-menu-by-longpress />
<text v-if="qrSaved" class="qr-device-id">{{ t('device_id') }}{{ deviceId }}</text>
<text v-if="qrSaved" class="qr-device-id">设备ID:{{ deviceId }}</text>
<view v-else class="qr-save-button" @click="saveQrCode">
<text>{{ t('save_to_photos') }}</text>
<text>保存至相册</text>
</view>
<text class="qr-description">{{ t('this_is_the_qr_code_for_your_bound_bow_save_a_screenshot_to_phot') }}</text>
<text class="qr-note">{{ t('note_this_qr_code_will_no_longer_be_available_after_unbinding') }}</text>
<text class="qr-description">
该二维码为当前绑定弓箭的二维码,你可以截图保存到相册,以便当二维码丢失或不在身边时,可以扫描二维码进行设备绑定。
</text>
<text class="qr-note">注:解除绑定后将无法查看该二维码。</text>
</template>
<text v-else class="qr-empty">{{ t('no_device_qr_code_available') }}</text>
<text v-else class="qr-empty">暂无设备二维码</text>
</view>
</view>
</Container>
+66 -68
View File
@@ -1,6 +1,4 @@
<script setup>
import { t, translateStatic } from "@/locales";
import { computed, onMounted, onUnmounted, ref, watch } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -129,9 +127,9 @@ const firmwareConfirmContent = computed(() => {
const currentVersion = formatFirmwareVersion(pendingOtaInfo.value?.currentVersion);
const latestVersion = formatFirmwareVersion(pendingOtaInfo.value?.versionNumber);
if (currentVersion && latestVersion) {
return t('current_firmware_value_new_firmware_value_update_now', { p0: currentVersion, p1: latestVersion });
return `当前固件版本为 ${currentVersion},发现新固件版本 ${latestVersion},是否立即更新固件?`;
}
return latestVersion ? t('new_firmware_value_is_available_update_now', { p0: latestVersion }) : t('update_firmware_now');
return latestVersion ? `发现新固件版本 ${latestVersion},是否立即更新固件?` : "是否立即更新固件?";
});
const deviceIdText = computed(() =>
@@ -143,23 +141,23 @@ const deviceIdText = computed(() =>
// 设备型号直接读取详情接口,缺失时显示占位符。
const designDeviceStats = computed(() => [
{
label: t('model'),
label: "设备型号",
value: deviceDetails.value.deviceModelName?.trim() || "--",
},
{
label: t('battery_468'),
label: "剩余电量",
value: !isDeviceOnline.value
? t('device_offline')
? "设备离线"
: batteryText.value === "暂无数据"
? "--"
: batteryText.value,
},
{
label: t('total_usage'),
label: "累计使用",
value: onlineDurationText.value,
},
{
label: t('bound_on'),
label: "绑定时间",
value: bindingDateText.value,
},
]);
@@ -210,16 +208,16 @@ const confirmName = async () => {
const name = String(editingName.value || "").trim();
if (!name) {
uni.showToast({ title: t('please_enter_a_device_name'), icon: "none" });
uni.showToast({ title: "请输入设备名", icon: "none" });
return;
}
if (Array.from(name).length > DEVICE_NAME_MAX_LENGTH) {
uni.showToast({ title: t('device_names_can_contain_up_to_10_characters'), icon: "none" });
uni.showToast({ title: "设备名最多支持10个字符", icon: "none" });
return;
}
if (!/^[\u4e00-\u9fa5A-Za-z0-9_-]+$/.test(name)) {
uni.showToast({
title: t('only_chinese_and_english_letters_numbers_underscores_and_hyphens'),
title: "仅支持中文、英文、数字、下划线和减号",
icon: "none",
});
return;
@@ -227,7 +225,7 @@ const confirmName = async () => {
const deviceId = device.value.deviceId;
if (!deviceId) {
uni.showToast({ title: t('no_device_bound'), icon: "none" });
uni.showToast({ title: "暂无绑定设备", icon: "none" });
return;
}
@@ -249,7 +247,7 @@ const confirmName = async () => {
uni.setStorageSync(DEVICE_NAME_STORAGE_KEY, nameOverrides);
nameEditorVisible.value = false;
uni.showToast({ title: t('device_name_updated'), icon: "success" });
uni.showToast({ title: "设备名已更新", icon: "success" });
void refreshDeviceDetails();
} catch (error) {
console.error("修改设备名失败", error);
@@ -264,7 +262,7 @@ const toDeviceIntroPage = () => {
const joinWifi = () => {
if (!isDeviceOnline.value) {
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
uni.showToast({ title: "请先开启智能弓", icon: "none" });
return;
}
uni.navigateTo({ url: "/pages/device/ota-wifi" });
@@ -290,7 +288,7 @@ const runFirmwareUpdate = () => {
const confirmFirmwareUpdate = () => {
firmwareConfirmVisible.value = false;
if (!isDeviceOnline.value) {
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
uni.showToast({ title: "请先开启智能弓", icon: "none" });
return;
}
if (String(networkType.value || "").toLowerCase() === "wifi") {
@@ -316,7 +314,7 @@ const handleOtaResultClose = () => {
const goFirmwareUpdate = async () => {
if (firmwareActionPending.value || otaUpdating.value) return;
if (!isDeviceOnline.value) {
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
uni.showToast({ title: "请先开启智能弓", icon: "none" });
return;
}
firmwareActionPending.value = true;
@@ -324,7 +322,7 @@ const goFirmwareUpdate = async () => {
try {
const detail = await refreshDeviceDetails();
if (!detail || device.value.deviceId !== deviceId) {
uni.showToast({ title: t('could_not_load_device_details_please_retry'), icon: "none" });
uni.showToast({ title: "获取设备详情失败,请重试", icon: "none" });
return;
}
const otaInfo = getOtaInfoFromDetail(detail);
@@ -333,7 +331,7 @@ const goFirmwareUpdate = async () => {
return;
}
if (!otaInfo.versionNumber) {
uni.showToast({ title: t('target_firmware_version_is_missing_please_retry'), icon: "none" });
uni.showToast({ title: "缺少固件目标版本,请重试", icon: "none" });
return;
}
pendingOtaInfo.value = { ...otaInfo, deviceId };
@@ -345,27 +343,27 @@ const goFirmwareUpdate = async () => {
const goCalibration = async () => {
if (!isDeviceOnline.value) {
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
uni.showToast({ title: "请先开启智能弓", icon: "none" });
return;
}
try {
await laserAimAPI();
uni.navigateTo({ url: "/pages/device/calibration" });
} catch (error) {
uni.showToast({ title: t('device_disconnected_sight_adjustment_is_unavailable'), icon: "none" });
uni.showToast({ title: "设备未连接,暂时无法调瞄", icon: "none" });
}
};
const copyEmail = () => {
uni.setClipboardData({
data: "shelingxingqiu@163.com",
success: () => uni.showToast({ title: t('email_address_copied'), icon: "success" }),
success: () => uni.showToast({ title: "邮箱已复制", icon: "success" }),
});
};
const openQr = () => {
if (!device.value.deviceId) {
uni.showToast({ title: t('no_device_bound'), icon: "none" });
uni.showToast({ title: "暂无绑定设备", icon: "none" });
return;
}
uni.navigateTo({
@@ -432,7 +430,7 @@ onShow(async () => {
<template #header>
<view class="device-nav">
<Header title="" />
<text class="device-nav-title">{{ t('my_device') }}</text>
<text class="device-nav-title">我的设备</text>
<view v-if="device.deviceId" class="device-status" :class="statusClass">
<view class="status-dot"></view>
<text>{{ statusText }}</text>
@@ -445,21 +443,21 @@ onShow(async () => {
<image src="https://static.shelingxingqiu.com/shootmini/static/device-assets/my-device-unbound-scan.png" mode="aspectFit" />
</button>
<view class="scan-title">
<text>{{ t('scan_the') }}</text>
<text class="highlight-text">{{ t('sheling_smart_bow_484') }}</text>
<text>{{ t('qr_code_on_your_device') }}</text>
<text>请扫描</text>
<text class="highlight-text">射灵智能弓箭</text>
<text>设备上的二维码</text>
</view>
<!-- <view class="benefit-copy">
<view class="benefit-copy">
<text>新设备首次绑定账号可获赠</text>
<text class="highlight-text">6个月射灵会员礼包</text>
<text>,</text>
<text>该礼包仅可使用一次,请确保当前登录账号为您本人账号。</text>
</view> -->
</view>
<button class="help-link" hover-class="none" @click="showTip = true">
<text>{{ t('can_t_find_the_qr_code_or_need_help') }}</text>
<text>没找到二维码或遇到问题&gt;</text>
</button>
<button class="product-link" hover-class="none" @click="toDeviceIntroPage">
<text>{{ t('don_t_have_a_sheling_smart_bow_yet_get_one') }}</text>
<text>还没有射灵智能弓箭?点我获取&gt;</text>
</button>
</view>
</view>
@@ -493,13 +491,13 @@ onShow(async () => {
:class="{ 'device-float-group': isDeviceOnline }"
>
<view class="device-title-row">
<text class="device-name">{{ device.deviceName || t('archery_fan') }}</text>
<text class="device-name">{{ device.deviceName || "打弓佬" }}</text>
<view class="edit-name" @click="openNameEditor">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-edit.png" mode="aspectFit" />
</view>
</view>
<view class="device-id-row">
<text>{{ t('device_id') }}{{ deviceIdText }}</text>
<text>设备ID:{{ deviceIdText }}</text>
<view class="device-id-toggle" @click="toggleDeviceId">
<image
class="device-id-eye"
@@ -532,20 +530,20 @@ onShow(async () => {
<view class="action-icon">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-intro.png" mode="aspectFit" />
</view>
<text>{{ t('about_the_device') }}</text>
<text>设备介绍</text>
</view>
<view class="action-item" @click="goCalibration">
<view class="action-icon">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-calibration.png" mode="aspectFit" />
</view>
<text>{{ t('sight_adjustment') }}</text>
<text>弓箭调瞄</text>
</view>
<view class="action-item" @click="goFirmwareUpdate">
<view class="action-icon">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-firmware.png" mode="aspectFit" />
</view>
<view class="action-label-wrap">
<text>{{ t('firmware_update') }}</text>
<text>固件更新</text>
<text v-if="otaNeedUpdate" class="action-badge action-badge--new">New</text>
</view>
</view>
@@ -554,7 +552,7 @@ onShow(async () => {
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-wifi.png" mode="aspectFit" />
</view>
<view class="action-label-wrap">
<text>{{ t('wi_fi_settings') }}</text>
<text>WIFI设置</text>
<text
:class="[
'action-badge',
@@ -565,7 +563,7 @@ onShow(async () => {
: '',
]"
>
{{ translateStatic(wifiStatusText) }}
{{ wifiStatusText }}
</text>
</view>
</view>
@@ -573,7 +571,7 @@ onShow(async () => {
<view class="action-icon">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-qrcode.png" mode="aspectFit" />
</view>
<text>{{ t('device_qr_code') }}</text>
<text>设备二维码</text>
</view>
</view>
@@ -583,12 +581,12 @@ onShow(async () => {
src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-unbind.png"
mode="aspectFit"
/>
<text>{{ t('unbind') }}</text>
<text>解除绑定</text>
</view>
<view v-if="calibration" class="calibration-tip">
<text>{{ t('recalibrate_when_your_location_or_distance_changes_to_keep_your_') }}</text>
<view @click="goCalibration">{{ t('recalibrate') }}</view>
<text>如有场地或距离变化,请重新校准以保证智能弓射箭精准度</text>
<view @click="goCalibration">重新校准</view>
</view>
</view>
@@ -600,16 +598,16 @@ onShow(async () => {
:onClose="closeTip"
>
<view class="scan-tips">
<text class="scan-tips-title">{{ t('scan_to_bind_your_sheling_bow') }}</text>
<text class="scan-tips-subtitle">{{ t('sample_device_tag') }}</text>
<text class="scan-tips-title">扫码绑定射灵弓箭</text>
<text class="scan-tips-subtitle">配套令牌样例</text>
<image
class="scan-tips-qr"
src="https://static.shelingxingqiu.com/shootmini/static/device-assets/my-device-unbound-qr-sample.png"
mode="widthFix"
/>
<text class="scan-tips-note">{{ t('note_a_bow_that_is_already_bound_cannot_be_bound_again') }}</text>
<text class="scan-tips-note">【注】已被绑定的弓箭无法再次绑定。</text>
<view class="scan-tips-contact">
<text>{{ t('if_you_have_any_questions_please_contact') }}</text>
<text>如有任何疑问,请随时联系:</text>
<button hover-class="none" @click="copyEmail">shelingxingqiu@163.com</button>
</view>
</view>
@@ -621,45 +619,45 @@ onShow(async () => {
contentHeight="360rpx"
>
<view class="confirm-bind">
<text>{{ t('each_smart_bow_must_be_paired_with_one_account_bind_this_bow_to_') }}</text>
<text>智能弓箭和系统账号需一一对应,你确定要将当前登录用户账号绑定这把弓箭吗?绑定后不可随意更换。</text>
<view class="confirm-actions">
<view
class="primary-action"
:class="{ 'primary-action--disabled': binding }"
@click="confirmBind"
>
{{ binding ? t('binding') : t('confirm_binding') }}
{{ binding ? "绑定中..." : "确认绑定" }}
</view>
<view class="secondary-action" @click="confirmBindTip = false">{{ t('cancel_133') }}</view>
<view class="secondary-action" @click="confirmBindTip = false">取消</view>
</view>
</view>
</ScreenHint>
<ModalDialog
:show="unbindDialogVisible"
:title="t('unbind_device')"
:content="t('after_unbinding_you_cannot_use_this_smart_bow_in_matches_continu')"
:cancelText="t('cancel_133')"
:confirmText="t('unbind')"
title="解除设备绑定"
content="解除绑定后,将无法使用智能弓箭进行对战,确定继续吗?"
cancelText="取消"
confirmText="解除绑定"
:onCancel="closeUnbindDialog"
:onConfirm="unbindDevice"
></ModalDialog>
<ModalDialog
:show="latestVersionDialogVisible"
:title="t('firmware_update')"
:content="t('already_up_to_date')"
:confirmText="t('confirm_134')"
title="固件更新"
content="已经是最新版本"
confirmText="确定"
:showCancel="false"
:onConfirm="closeLatestVersionDialog"
></ModalDialog>
<ModalDialog
:show="firmwareConfirmVisible"
:title="t('firmware_update')"
title="固件更新"
:content="firmwareConfirmContent"
:cancelText="t('later')"
:confirmText="t('update_now')"
cancelText="暂不更新"
confirmText="立即更新"
:showCancel="!pendingOtaInfo?.forceUpdate"
:onCancel="closeFirmwareConfirm"
:onConfirm="confirmFirmwareUpdate"
@@ -667,9 +665,9 @@ onShow(async () => {
<ModalDialog
:show="wifiRequiredVisible"
:title="t('firmware_update')"
:content="t('please_update_over_wi_fi')"
:confirmText="t('connect_to_wi_fi')"
title="固件更新"
content="请在WiFi网络下更新"
confirmText="连接WiFi"
:showCancel="false"
:onConfirm="goWifiForFirmwareUpdate"
></ModalDialog>
@@ -691,7 +689,7 @@ onShow(async () => {
:show="otaResultVisible && otaResultStatus === 'failed'"
:title="otaResultTitle"
:content="otaResultContent"
:confirmText="t('close')"
confirmText="关闭"
:showCancel="false"
:onConfirm="handleOtaResultClose"
></ModalDialog>
@@ -713,7 +711,7 @@ onShow(async () => {
:disabled="renaming"
:maxlength="-1"
confirm-type="done"
:placeholder="t('please_enter_a_device_name')"
placeholder="请输入设备名"
placeholder-class="name-placeholder"
@confirm="confirmName"
/>
@@ -730,7 +728,7 @@ onShow(async () => {
</view>
</view>
<view class="name-meta">
<text class="name-helper">{{ t('only_chinese_and_english_letters_numbers_underscores_and_hyphens_509') }}</text>
<text class="name-helper">仅支持中文、英文、数字、下划线、减号</text>
<text
class="name-count"
:class="{ 'name-count--exceeded': isEditingNameTooLong }"
@@ -868,7 +866,7 @@ onShow(async () => {
}
.help-link {
margin-top: 36rpx;
margin-top: 72rpx;
color: #ffd947;
font-size: 26rpx;
line-height: 36rpx;
@@ -876,8 +874,8 @@ onShow(async () => {
.product-link {
position: fixed;
bottom: 208rpx;
/* bottom: calc(env(safe-area-inset-bottom) + 104rpx); */
bottom: 104rpx;
bottom: calc(env(safe-area-inset-bottom) + 104rpx);
left: 0;
z-index: 2;
width: 100%;
+40 -61
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, watch, onMounted, onUnmounted } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app";
import { storeToRefs } from "pinia";
@@ -41,7 +39,6 @@ const connectMode = ref("secure"); // secure | open | manual
const connectError = ref("");
const connectStatusText = ref("");
const isSubmittingWifi = ref(false);
const wifiSuccessVisible = ref(false);
const keyboardHeight = ref(0);
// 控制密码输入框是否显示明文
const showPassword = ref(false);
@@ -56,7 +53,7 @@ const firmwareMessage = ref("");
let countdownTimer = null;
let wifiConnectRequestId = 0;
let wifiStatusRequestId = 0;
const WIFI_CONNECT_FAILED_TEXT = t('connection_failed_check_the_wi_fi_password_and_network_status');
const WIFI_CONNECT_FAILED_TEXT = "连接失败,请检查WiFi密码或WiFi状态";
// 与 Container 的可滚动区域保持一致,底部说明在长短屏上都能贴近安全区。
const windowInfo = uni.getWindowInfo();
const contentMinHeight = Math.max(
@@ -80,7 +77,7 @@ const {
} = useOtaUpdate();
const countdownButtonText = computed(
() => t('starts_in_values', { p0: Math.max(1, countdownSeconds.value) })
() => `${Math.max(1, countdownSeconds.value)}秒后开始`
);
// 判断 WiFi 列表失败是否由用户拒绝授权引起(兼容 errno:103 及各平台 errMsg 变体)。
@@ -99,7 +96,7 @@ const showLocationPermission = () => {
// 已拒绝授权时进入小程序设置;首次授权则重新扫描以触发系统权限流程。
const handleReauthorize = () => {
if (uni.getSystemSetting().locationEnabled === false) {
uni.showToast({ title: t('please_enable_location_services_on_your_phone_first'), icon: "none" });
uni.showToast({ title: "请先开启手机定位服务", icon: "none" });
return;
}
uni.getSetting({
@@ -283,7 +280,7 @@ const hasChinese = (str) => /[\u4e00-\u9fa5]/.test(str);
const ssidWarning = computed(() => {
if (connectMode.value === "manual" && hasChinese(connectInput.value.ssid)) {
return t('network_names_support_only_english_characters_and_numbers_use_or');
return "网络名称仅支持英文字符及数字,请连接英文名网络或把网络改为英文";
}
return "";
});
@@ -334,11 +331,11 @@ const cancelWifiConnectWaiting = () => {
// 把接口失败和传输异常转换为连接弹窗内的用户提示。
const getWifiConnectErrorText = (error) => {
const message = error?.message || "";
if (message.includes("请先开启智能弓")) return t('please_turn_on_your_smart_bow_first');
if (message.includes("请先开启智能弓")) return "请先开启智能弓";
if (message.includes("超时") || error?.errMsg?.includes("timeout")) {
return t('device_response_timed_out_please_retry');
return "等待设备响应超时,请重试";
}
if (error?.errMsg) return t('network_error_check_your_connection_and_retry');
if (error?.errMsg) return "网络异常,请检查网络后重试";
return message || WIFI_CONNECT_FAILED_TEXT;
};
@@ -348,9 +345,9 @@ const submitDeviceWifiConfig = async ({ ssid, password }) => {
wifiConnectRequestId += 1;
const requestId = wifiConnectRequestId;
isSubmittingWifi.value = true;
connectStatusText.value = t('connecting_to_wi_fi');
connectStatusText.value = "WiFi连接中...";
uni.showLoading({
title: t('connecting_to_wi_fi_518'),
title: "WiFi连接中",
mask: true,
});
try {
@@ -367,13 +364,10 @@ const submitDeviceWifiConfig = async ({ ssid, password }) => {
secure: connectMode.value === "secure" || !!password,
};
connectError.value = "";
currentState.value = STATES.CONNECTED;
void refreshConnectedWifiName();
if (fromFirmwareUpdate.value) {
currentState.value = STATES.CONNECTED;
openFirmwareCountdown();
} else {
// 保留配网输入界面,避免成功提示出现前先露出 WiFi 列表。
wifiSuccessVisible.value = true;
}
} catch (err) {
if (requestId === wifiConnectRequestId) {
@@ -388,13 +382,6 @@ const submitDeviceWifiConfig = async ({ ssid, password }) => {
}
};
// 普通配网成功后,确认并收起输入界面,停留在当前 WiFi 页面。
const confirmWifiSuccess = () => {
if (!wifiSuccessVisible.value) return;
wifiSuccessVisible.value = false;
currentState.value = STATES.CONNECTED;
};
// 校验用户输入并提交 WiFi 配置,不再把手机连接结果当作设备连接成功。
const joinNetwork = () => {
if (joinDisabled.value) return;
@@ -416,19 +403,19 @@ const startFirmwareUpdate = async () => {
if (!detail || device.value.deviceId !== deviceId) throw new Error("设备详情已失效");
const otaInfo = getOtaInfoFromDetail(detail);
if (!otaInfo.needUpdate) {
firmwareMessage.value = t('already_up_to_date_520');
firmwareMessage.value = "当前已是最新版本";
firmwareMessageVisible.value = true;
return;
}
if (!otaInfo.versionNumber) {
firmwareMessage.value = t('target_firmware_version_is_missing_go_back_and_retry');
firmwareMessage.value = "缺少固件目标版本,请返回后重试";
firmwareMessageVisible.value = true;
return;
}
// WiFi 连接可能耗时较长,以更新前的最新设备详情为准。
routeOtaVersionNumber.value = otaInfo.versionNumber;
} catch (error) {
firmwareMessage.value = t('could_not_load_device_details_go_back_and_retry');
firmwareMessage.value = "获取设备详情失败,请返回后重试";
firmwareMessageVisible.value = true;
return;
}
@@ -521,7 +508,7 @@ onUnmounted(() => {
<Container :scroll="false">
<!-- WiFi 不可用 Banner -->
<view v-if="showWifiBanner" class="wifi-banner">
<text class="wifi-banner-text">{{ t('please_enable_wi_fi_then_refresh_and_retry') }}</text>
<text class="wifi-banner-text">请先开启 WiFi 后刷新重试</text>
</view>
<!-- 扫描、候选网络与设备已连接网络共用页面主体 -->
@@ -537,13 +524,13 @@ onUnmounted(() => {
mode="aspectFit"
/>
</view>
<text class="page-title">{{ t('connect_your_smart_bow_to_wi_fi') }}</text>
<text class="page-subtitle">{{ t('this_connects_your_smart_bow_to_wi_fi_it_will_not_change_the_wi_') }}</text>
<text class="page-title">智能弓箭连接无线网络</text>
<text class="page-subtitle">提醒:本操作将为智能弓箭连接WIFI网络,不会影响手机自身连接的WIFI网络。</text>
<view class="network-sections">
<!-- 仅设备 WebSocket 状态为 WiFi 时显示;此卡片不触发密码输入。 -->
<view v-if="isDeviceOnWifi && connectedWifiName" class="network-section connected-section">
<text class="section-label">{{ t('connected') }}</text>
<text class="section-label">已连接</text>
<view class="connected-wifi-card">
<text class="wifi-ssid">{{ connectedWifiName }}</text>
<image
@@ -556,7 +543,7 @@ onUnmounted(() => {
<view class="network-section">
<view class="section-label-row">
<text class="section-label">{{ t('select_network') }}</text>
<text class="section-label">选择网络</text>
<image
class="refresh-icon"
src="https://static.shelingxingqiu.com/shootmini/static/sicon/refresh.png"
@@ -574,7 +561,7 @@ onUnmounted(() => {
>
<view class="network-copy">
<text class="wifi-ssid">{{ wifiList[0].SSID }}</text>
<text class="network-desc">{{ t('your_phone_s_current_network') }}</text>
<text class="network-desc">手机当前连接的网络</text>
</view>
<image
class="signal-icon"
@@ -584,8 +571,8 @@ onUnmounted(() => {
</view>
<view class="ios-network-card manual-network-card" @click="selectOther">
<view class="network-copy">
<text class="wifi-ssid">{{ t('connect_to_another_network_manually') }}</text>
<text class="network-desc">{{ t('permissions_prevent_nearby_networks_from_being_listed_to_connect') }}</text>
<text class="wifi-ssid">手动连接其他网络</text>
<text class="network-desc">由于权限限制,无法获取附近网络列表,如需连接其他网络请手动输入网络名称与密码进行连接。</text>
</view>
<image
class="signal-icon"
@@ -623,13 +610,13 @@ onUnmounted(() => {
</view>
</view>
<view class="android-network-item manual-network-item" @click="selectOther">
<text class="wifi-ssid">{{ t('connect_to_another_network_manually') }}</text>
<text class="wifi-ssid">手动连接其他网络</text>
</view>
</scroll-view>
</view>
</view>
<text class="wifi-footer">{{ t('your_smart_bow_can_save_only_one_network_connecting_to_a_new_net') }}</text>
<text class="wifi-footer">智能弓箭目前仅支持保存一条网络信息,若连接新的网络将删除上一条网络信息。</text>
</view>
<!-- Android 定位权限不足时的整页引导状态 -->
@@ -646,9 +633,9 @@ onUnmounted(() => {
/>
<view class="location-shadow"></view>
</view>
<text class="location-desc">{{ t('allow_location_access_and_enable_location_services_to_find_nearb') }}</text>
<text class="location-desc">请授权允许获取定位信息,并开启定位功能,以查找附近可用无线网络。</text>
<view class="location-button" @click="handleReauthorize">
<text>{{ t('allow_location_access') }}</text>
<text>授权获取定位信息</text>
</view>
</view>
@@ -664,7 +651,7 @@ onUnmounted(() => {
<view class="sheet-nav-btn" @click="closeConnectSheet">
<image src="https://static.shelingxingqiu.com/shootmini/static/sicon/arrow-left.png" mode="aspectFit" style="width: 40rpx; height: 40rpx;" />
</view>
<text class="sheet-title">{{ t('join_533') }}{{ connectInput.ssid }}"</text>
<text class="sheet-title">加入"{{ connectInput.ssid }}"</text>
<view
class="sheet-nav-btn"
:class="{ 'nav-disabled': joinDisabled }"
@@ -674,13 +661,13 @@ onUnmounted(() => {
</view>
</view>
<view class="input-row-card">
<text class="input-label">{{ t('password') }}</text>
<text class="input-label">密码</text>
<input
class="input-field"
:password="!showPassword"
:adjust-position="false"
v-model="connectInput.password"
:placeholder="t('enter_network_password')"
placeholder="输入网络密码"
placeholder-class="input-placeholder"
confirm-type="done"
@confirm="joinNetwork"
@@ -704,13 +691,13 @@ onUnmounted(() => {
<view class="sheet-nav-btn" @click="closeConnectSheet">
<image src="https://static.shelingxingqiu.com/shootmini/static/sicon/arrow-left.png" mode="aspectFit" style="width: 40rpx; height: 40rpx;" />
</view>
<text class="sheet-title">{{ t('join_533') }}{{ connectInput.ssid }}"</text>
<text class="sheet-title">加入"{{ connectInput.ssid }}"</text>
<view class="sheet-nav-btn" @click="joinNetwork">
<image src="https://static.shelingxingqiu.com/shootmini/static/sicon/check.png" mode="aspectFit" style="width: 28rpx; height: 24rpx;" />
</view>
</view>
<text v-if="connectStatusText" class="connect-status">{{ connectStatusText }}</text>
<text v-else class="sheet-hint">{{ t('this_is_an_open_network_tap_to_join') }}</text>
<text v-else class="sheet-hint">该网络为开放网络,点击 ✓ 加入</text>
<text v-if="connectError" class="connect-error">{{ connectError }}</text>
</block>
@@ -720,7 +707,7 @@ onUnmounted(() => {
<view class="sheet-nav-btn" @click="closeConnectSheet">
<image src="https://static.shelingxingqiu.com/shootmini/static/sicon/arrow-left.png" mode="aspectFit" style="width: 40rpx; height: 40rpx;" />
</view>
<text class="sheet-title">{{ t('join_wi_fi_network') }}</text>
<text class="sheet-title">加入无线网络</text>
<view
class="sheet-nav-btn"
:class="{ 'nav-disabled': joinDisabled }"
@@ -730,22 +717,22 @@ onUnmounted(() => {
</view>
</view>
<view class="input-row-card">
<text class="input-label">{{ t('name') }}</text>
<text class="input-label">名称</text>
<input
class="input-field"
v-model="connectInput.ssid"
:placeholder="t('enter_network_name')"
placeholder="输入网络名称"
placeholder-class="input-placeholder"
/>
</view>
<view class="input-row-card">
<text class="input-label">{{ t('password') }}</text>
<text class="input-label">密码</text>
<input
class="input-field"
:password="!showPassword"
:adjust-position="false"
v-model="connectInput.password"
:placeholder="t('enter_network_password')"
placeholder="输入网络密码"
placeholder-class="input-placeholder"
confirm-type="done"
@confirm="joinNetwork"
@@ -768,18 +755,10 @@ onUnmounted(() => {
</view>
</view>
<ModalDialog
:show="wifiSuccessVisible"
:content="t('wi_fi_connected')"
:confirmText="t('confirm_134')"
:showCancel="false"
:onConfirm="confirmWifiSuccess"
></ModalDialog>
<ModalDialog
:show="countdownVisible"
:title="t('wi_fi_connected_541')"
:content="t('the_update_will_start_automatically_in_3_seconds')"
title="WiFi连接成功"
content="3秒后将自动开始更新"
:confirmText="countdownButtonText"
:showCancel="false"
:confirmDisabled="true"
@@ -802,16 +781,16 @@ onUnmounted(() => {
:show="otaResultVisible && otaResultStatus === 'failed'"
:title="otaResultTitle"
:content="otaResultContent"
:confirmText="t('close')"
confirmText="关闭"
:showCancel="false"
:onConfirm="closeOtaResult"
></ModalDialog>
<ModalDialog
:show="firmwareMessageVisible"
:title="t('firmware_update')"
title="固件更新"
:content="firmwareMessage"
:confirmText="t('close')"
confirmText="关闭"
:showCancel="false"
:onConfirm="() => (firmwareMessageVisible = false)"
></ModalDialog>
+9 -11
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -33,7 +31,7 @@ const validateDeviceQrcodeId = () => {
if (!/^\d+$/.test(normalizedId) || !Number.isSafeInteger(numericId) || numericId <= 0) {
uni.showToast({
title: t('please_enter_a_valid_device_number'),
title: "请输入正确的设备编号",
icon: "none",
});
return null;
@@ -66,7 +64,7 @@ const confirmUnbind = async () => {
showConfirmDialog.value = false;
deviceQrcodeId.value = "";
uni.showToast({
title: t('device_unbound'),
title: "解绑成功",
icon: "success",
});
} catch (error) {
@@ -83,7 +81,7 @@ onLoad(() => {
}
uni.showToast({
title: t('this_feature_is_for_the_test_environment_only'),
title: "该功能仅用于测试环境",
icon: "none",
});
setTimeout(() => {
@@ -93,30 +91,30 @@ onLoad(() => {
</script>
<template>
<Container :title="t('unbind_device_547')" :scroll="false">
<Container title="解绑设备" :scroll="false">
<view v-if="isTestEnvironment" class="unbind-page">
<view class="unbind-form">
<input
v-model="deviceQrcodeId"
class="device-input"
type="number"
:placeholder="t('enter_device_number')"
placeholder="请输入设备编号"
placeholder-class="device-input-placeholder"
/>
<SButton
width="100%"
:rounded="40"
:onClick="openConfirmDialog"
>{{ t('unbind_549') }}</SButton>
>解绑</SButton>
</view>
</view>
</Container>
<ModalDialog
:show="showConfirmDialog"
:content="t('unbind_this_device_test_environment_only')"
:cancelText="t('cancel_133')"
:confirmText="t('unbind_549')"
content="是否解绑该设备(仅用于测试环境)"
cancelText="取消"
confirmText="解绑"
:onCancel="closeConfirmDialog"
:onConfirm="confirmUnbind"
/>
+29 -27
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed, ref, onMounted, onBeforeUnmount } from "vue";
import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue";
@@ -40,15 +38,15 @@ const isSvip = ref(false);
const step = ref(0);
const total = 12;
const stepButtonTexts = [
t('start'),
t('next_task'),
t('i_ve_calibrated_it_553'),
t('next_task'),
t('i_m_ready_start'),
"开始",
"进入下一个任务",
"我已校准",
"进入下一个任务",
"我准备好了,开始",
"",
t('exit_beginner_challenge'),
"退出新手试炼",
];
const title = ref(t('beginner_challenge'));
const title = ref("新手试炼场");
const start = ref(false);
const practiseResult = ref({});
const btnDisabled = ref(false);
@@ -72,15 +70,15 @@ const guideImages = [
const calibrationGuides = [
{
title: t('point_the_arrow_at_the_target'),
title: "箭头面向靶子",
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5wscg7hrfo.png",
},
{
title: t('take_your_shooting_stance'),
title: "摆出拉弓姿势",
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5b7ljrhx3o.png",
},
{
title: t('adjust_the_sight'),
title: "调整瞄准器",
src: "https://static.shelingxingqiu.com/attachment/2025-10-29/dduexjgrcxf9wjaiv4.png",
},
];
@@ -95,7 +93,7 @@ const isGuideLastImage = computed(
);
const currentStepButtonText = computed(() => {
if (step.value === 1 && isGuideLastImage.value) return t('calibrate_smart_bow_557');
if (step.value === 1 && isGuideLastImage.value) return "去校准智能弓";
return stepButtonTexts[step.value];
});
@@ -122,7 +120,7 @@ const createPractise = async (arrows) => {
if (result) practiseId.value = result.id;
if (!result?.serverAddr) {
uni.showToast({
title: t('invalid_practice_connection_please_retry'),
title: "练习连接信息异常,请重试",
icon: "none",
});
return null;
@@ -145,7 +143,7 @@ const onOver = async (message) => {
const beginPractise = async () => {
if (!practiseId.value) {
uni.showToast({
title: t('practice_has_not_been_created_please_retry'),
title: "练习未创建,请重试",
icon: "none",
});
return false;
@@ -190,7 +188,7 @@ const onClickShare = debounce(async () => {
await wxShare("shareCanvas");
} catch (e) {
uni.showToast({
title: t('could_not_generate_the_poster_please_retry'),
title: "海报生成失败,请稍后重试",
icon: "none",
});
} finally {
@@ -314,31 +312,35 @@ const getResultTipSrc = (result = {}) => {
marginTop: user.nickName.length > 6 ? '-10rpx' : '0',
}"
>
hi,<text :style="{ color: '#fed847' }">{{ user.nickName }}</text>{{ t('this_beginner_challenge_helps_you_learn_archery_techniques_and_g') }}</text>
hi,<text :style="{ color: '#fed847' }">{{ user.nickName }}</text>
,这是新人必刷小任务,0基础小白也能快速掌握弓箭技巧和游戏规则哦~:)
</text>
<text v-if="step === 1" :style="{ fontSize: '28rpx' }"
>{{ t('meet_coach_gao_follow_his_instructions_to_prepare_for_shooting') }}</text
>这位就是人帅技高的高教练!接下来请跟随教练指引,做好射箭前期准备。</text
>
<text v-if="step === 2" :style="{ fontSize: '28rpx' }"
>{{ t('follow_the_steps_below_to_calibrate_your_smart_bow_and_align_the') }}</text
>请按下方步骤完成智能弓校准,让瞄准器和靶子保持对齐。</text
>
<view
class="guide-tips"
:style="{ marginTop: '8rpx' }"
v-if="step === 3"
>
<text>{{ t('do_you_know_how_far_5_meters_is') }}</text>
<text>{{ t('shots_from_under_5_m_do_not_count_in_ranked_matches_we_recommend') }}</text>
<text>你知道5米射程有多远吗?</text>
<text>
在我们的排位赛中,射程小于5米的成绩无效、哦!建议平时练习距离至少5米。现在,来边射箭边调整你的站位点吧!
</text>
</view>
<view class="guide-tips" v-if="step === 4">
<text>{{ t('you_re_all_set') }}</text>
<text>一切准备就绪</text>
<text :style="{ fontSize: '28rpx' }"
>{{ t('try_a_real_archer_s_challenge') }}</text
>试着完成一个真正的弓箭手任务吧!</text
>
</view>
<view class="guide-tips" v-if="step === 6">
<text>{{ t('beginner_challenge_complete_well_done') }}</text>
<text>新手试炼场通关啦,优秀!</text>
<text :style="{ fontSize: '28rpx' }"
>{{ t('you_ve_learned_the_basics_of_recurve_archery_and_the_sheling_gam') }}</text
>反曲弓运动基本知识和射灵世界系统规则你已Get,是不是挺容易呀:)</text
>
</view>
</Guide>
@@ -379,7 +381,7 @@ const getResultTipSrc = (result = {}) => {
</view>
<image :src="guide.src" mode="widthFix" />
</view>
<text>{{ t('complete_the_steps_above_to_calibrate_your_smart_bow') }}</text>
<text>请完成以上步骤校准智能弓</text>
</view>
<ShootProgress v-if="step === 5" tips="请开始连续射箭" :start="start" />
<TestDistance v-if="step === 3" :guide="false" :targetType="40" />
@@ -420,7 +422,7 @@ const getResultTipSrc = (result = {}) => {
<SButton :onClick="nextStep" :disabled="btnDisabled">
<BubbleTip v-if="showGuide" :type="step === 1 ? 'long' : 'short'">
<text :style="{ transform: 'translateY(-18rpx)' }">{{
step === 1 ? t('got_it_my_stance_is_even_better_than_the_coach_s') : t('i_ve_found_the_right_position')
step === 1 ? "学会了,我摆得比教练还帅" : "我找到合适的点位了"
}}</text>
</BubbleTip>
{{ currentStepButtonText }}
+11 -11
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, onBeforeUnmount } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -272,7 +270,7 @@ function closeOverlay() {
/**
* 底部按钮文案:好友约战显示“返回房间”,排位赛等其他模式显示“返回”
*/
const exitBtnText = computed(() => data.value.way === 1 ? t('play_again') : t('back'));
const exitBtnText = computed(() => data.value.way === 1 ? '再来一局' : '返回');
/**
* 点击底部按钮跳转
@@ -292,7 +290,7 @@ async function exit() {
(m) => String(m.userInfo?.id) === myIdStr
);
if (!stillInRoom) {
uni.showToast({ title: t('you_are_no_longer_in_this_room'), icon: 'none' });
uni.showToast({ title: '您已经不在当前房间', icon: 'none' });
setTimeout(() => {
uni.reLaunch({ url: '/pages/index' });
}, 1500);
@@ -300,7 +298,7 @@ async function exit() {
}
} catch {
// 接口异常(如房间已解散)同样视为已不在房间
uni.showToast({ title: t('you_have_left_the_room'), icon: 'none' });
uni.showToast({ title: '您已经离开了房间', icon: 'none' });
setTimeout(() => {
uni.reLaunch({ url: '/pages/index' });
}, 1500);
@@ -406,13 +404,13 @@ function goBack() {
<!-- 得分行(蓝队得分 + 红队得分) -->
<view class="vs-scores-row">
<view class="score-tag-blue">
<text class="score-label">{{ t('blue_score') }}</text>
<text class="score-label">蓝方得分</text>
<text class="score-num score-num-blue">{{ blueScore }}</text>
</view>
<!-- 红队得分:分数在内侧(左),标签在外侧(右),配合 justify-content: flex-end 靠右对齐,与蓝队形成镜像对称 -->
<view class="score-tag-red">
<text class="score-num score-num-red">{{ redScore }}</text>
<text class="score-label">{{ t('red_score') }}</text>
<text class="score-label">红方得分</text>
</view>
</view>
</view>
@@ -432,7 +430,9 @@ function goBack() {
<!-- 左:MVP 标题图 + 斩获环数 -->
<view class="mvp-info">
<image class="mvp-badge" src="https://static.shelingxingqiu.com/shootmini/static/mvp-tip.png" mode="widthFix" />
<view class="mvp-rings">{{ t('scored_579') }}<text class="mvp-rings-num">{{ mvpTotalRing }}</text>{{ t('pts_580') }}</view>
<view class="mvp-rings">
斩获<text class="mvp-rings-num">{{ mvpTotalRing }}</text>环
</view>
</view>
<!-- 右:MVP 头像 + 名字,边框颜色跟随 MVP 所在队伍 -->
<view class="mvp-player">
@@ -514,7 +514,7 @@ function goBack() {
<!-- 总环数 -->
<view class="rank-score">
<text class="rank-score-num">{{ item.totalRing }}</text>
<text class="rank-score-unit">{{ t('pts') }}</text>
<text class="rank-score-unit">环</text>
</view>
</view>
</view>
@@ -522,11 +522,11 @@ function goBack() {
</view>
<!-- ----- 查看完整成绩链接 ----- -->
<text class="view-full-btn" @click="checkBowData">{{ t('view_full_results') }}</text>
<text class="view-full-btn" @click="checkBowData">查看完整成绩</text>
<!-- ----- 经验进度条区域 ----- -->
<view class="exp-section">
<text class="exp-gained">+{{ expGained }}{{ t('xp_582') }}</text>
<text class="exp-gained">+{{ expGained }}经验</text>
<view class="exp-bar-row">
<text class="exp-lv">LV.{{ userLvl }}</text>
<view class="exp-bar-bg">
+21 -21
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -33,7 +31,7 @@ const createRoomLoading = ref(false);
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && !isSVip.value);
const challengeLimitText = computed(() =>
getLimitCountText(t('challenge'), dailyCount.value.challenge)
getLimitCountText("约战", dailyCount.value.challenge)
);
const enterRoom = debounce(async (number) => {
@@ -44,7 +42,7 @@ const enterRoom = debounce(async (number) => {
return;
}
if (!number) {
warnning.value = t('please_enter_a_room_number');
warnning.value = "请输入房间号";
showModal.value = true;
return;
}
@@ -53,7 +51,7 @@ const enterRoom = debounce(async (number) => {
try {
const room = await getRoomAPI(number);
if (!room.number) {
warnning.value = room.started ? t('this_match_has_already_started_you_cannot_join') : t('room_not_found');
warnning.value = room.started ? "该房间对战已开始,无法加入" : "查无此房";
showModal.value = true;
return;
}
@@ -63,7 +61,7 @@ const enterRoom = debounce(async (number) => {
if (!alreadyIn) {
const result = await joinRoomAPI(number);
if (result.full) {
warnning.value = t('room_is_full');
warnning.value = "房间已满员";
showModal.value = true;
return;
}
@@ -149,12 +147,12 @@ onLoad(async (options) => {
</script>
<template>
<Container :title="t('friend_challenge')" :showBackToGame="true">
<Container title="好友约战" :showBackToGame="true">
<view :style="{ width: '100%', height: '100%' }">
<GuideTwo>
<view class="guide-tips">
<text class="guide-tips__main">{{ t('invite_friends_for_a_few_matches_and_have_fun_together') }}</text>
<text class="guide-tips__sub">{{ t('practice_together_level_up_faster_and_join_national_ranked_match') }}</text>
<text class="guide-tips__main">约上朋友开几局,欢乐多,不寂寞</text>
<text class="guide-tips__sub">一起练升级更快,早日加入全国排位赛!</text>
</view>
</GuideTwo>
<view class="my-data">
@@ -172,22 +170,22 @@ onLoad(async (options) => {
user.nickName
}}</text>
</view>
<text class="my-record-btn" @click="goMyRecord">{{ t('my_results') }}</text>
<text class="my-record-btn" @click="goMyRecord">我的战绩</text>
</view>
<view>
<view>
<view>
<text>{{ data.TotalBattle }}</text>
<text>{{ t('matches') }}</text>
<text>局</text>
</view>
<text>{{ t('challenges') }}</text>
<text>约战数量</text>
</view>
<view>
<view>
<text>{{ data.totalArrow }}</text>
<text>{{ t('arrows') }}</text>
<text>箭</text>
</view>
<text>{{ t('arrows_shot') }}</text>
<text>射箭量</text>
</view>
<view>
<view class="stars">
@@ -198,15 +196,15 @@ onLoad(async (options) => {
<image v-else src="https://static.shelingxingqiu.com/shootmini/static/star-empty.png" mode="widthFix" />
</block>
</view>
<text>{{ t('challenge_difficulty') }}</text>
<text>挑战难度</text>
</view>
</view>
</view>
<view class="founded-room">
<image src="https://static.shelingxingqiu.com/shootmini/static/founded-room.png" mode="widthFix" />
<view>
<input :placeholder="t('enter_room_number')" v-model="roomNumber" placeholder-style="color: #ccc" />
<view @click="$clickSound(() => enterRoom(roomNumber))">{{ t('join_room') }}</view>
<input placeholder="输入房间号" v-model="roomNumber" placeholder-style="color: #ccc" />
<view @click="$clickSound(() => enterRoom(roomNumber))">进入房间</view>
</view>
</view>
<view class="create-room">
@@ -228,7 +226,9 @@ onLoad(async (options) => {
:rounded="30"
:disabled="createRoomLoading"
:onClick="() => { $clickSound(); return onCreateRoom(); }"
>{{ t('create_challenge_room') }}</SButton>
>
创建约战房
</SButton>
</view>
</view>
<SModal :show="showModal" :onClose="() => (showModal = false)" height="716rpx">
@@ -243,9 +243,9 @@ onLoad(async (options) => {
</Container>
<ModalDialog
:show="showLimitModal"
:content="t('you_have_used_all_your_challenges_for_today_activate_membership_')"
:cancelText="t('got_it_335')"
:confirmText="t('activate')"
:content="'今日约战次数已经用完\n开通会员可增加次数'"
cancelText="知道了"
confirmText="去开通"
:onCancel="closeLimitModal"
:onConfirm="goVipPage"
/>
+20 -12
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
import Container from "@/components/Container.vue";
import useStore from "@/store";
@@ -34,7 +32,7 @@ const currentLevelScrollLeft = computed(() => {
</script>
<template>
<Container :title="t('about_levels')">
<Container title="等级介绍">
<view class="container">
<!-- 等级进度条 -->
<scroll-view
@@ -66,18 +64,28 @@ const currentLevelScrollLeft = computed(() => {
<!-- 说明文本 -->
<view class="body">
<view class="intro-text">{{ t('in_the_sheling_world_your_level_is_an_important_measure_of_your_') }}</view>
<view class="section">
<view class="title">{{ t('1_earning_xp') }}</view>
<view class="text">{{ t('every_arrow_you_shoot_earns_1_xp_regardless_of_whether_it_hits_t') }}</view>
<view class="intro-text">
在射灵世界中,等级是衡量您射箭技能的重要指标,而经验则是您提升等级的关键。具体的要求如下:
</view>
<view class="section">
<view class="title">{{ t('2_unlocking_features_and_game_modes') }}</view>
<view class="text">{{ t('reach_level_9_to_unlock_challenge_mode_invite_friends_for_exciti') }}</view>
<view class="text">{{ t('reach_level_16_to_unlock_battle_mode_every_match_is_a_valuable_l') }}</view>
<view class="text">{{ t('bean_stakes_mode_is_coming_soon_at_level_22_you_will_be_able_to_') }}</view>
<view class="title">一、经验的获取规则</view>
<view class="text">
每射出一支箭,无论是否中靶、环数高低,您将获得1点经验。这是您提升射灵等级的基本方式,每一次射箭都是您向更高目标迈进的一步。
</view>
</view>
<view class="section">
<view class="title">二、解锁特权与玩法</view>
<view class="text">
当您等级达到9级时,将解锁“约战模式”。在这个模式中,您可以邀请您的好友进行切磋,与他们展开一场精彩的射箭对决。通过与好友的对抗,您不仅可以收获友谊和欢乐,还能在交流中学习到更多的技巧和经验。
</view>
<view class="text">
当您等级达到16级时,将解锁“对战模式”,每次对战都是一次难得的学习机会。您可以借此机会提升自己的水平,同时也为您的好友提供帮助和建议。此外,约战模式还为您提供了展示自己技艺的平台,让您在与好友的互动中感受到射箭的乐趣和成就感。
</view>
<view class="text">
未来我们将推出“押豆模式”,敬请期待!当您等级达到22级时,您可以与相同段位的玩家进行对抗,赢家将收获所有的灵豆。这不仅增加了游戏的趣味性和挑战性,还为您提供了赢取更多灵豆的机会。通过与更多玩家的对战,您可以不断提升自己的技术水平。
</view>
</view>
</view>
</view>
+22 -24
View File
@@ -1,6 +1,4 @@
<script setup>
import { t } from "@/locales";
import {computed, onMounted, ref, watch} from "vue";
import {onShareAppMessage, onShareTimeline, onShow} from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -164,32 +162,32 @@ const handleOtaUpdate = async () => {
const deviceId = String(device.value.deviceId || "");
try {
if (!deviceId || deviceStatus.value?.online !== true) {
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
uni.showToast({ title: "请先开启智能弓", icon: "none" });
return;
}
const response = await getDeviceDetailAPI(deviceId);
const detail = response?.detail || response?.data?.detail;
if (!detail || device.value.deviceId !== deviceId) {
uni.showToast({ title: t('could_not_load_device_details_please_retry'), icon: "none" });
uni.showToast({ title: "获取设备详情失败,请重试", icon: "none" });
return;
}
otaInfo.value = getOtaInfoFromDetail(detail);
if (!otaInfo.value.needUpdate) {
otaVisible.value = false;
uni.showToast({ title: t('already_up_to_date_520'), icon: "none" });
uni.showToast({ title: "当前已是最新版本", icon: "none" });
return;
}
if (!otaInfo.value.versionNumber) {
uni.showToast({ title: t('target_firmware_version_is_missing'), icon: "none" });
uni.showToast({ title: "缺少固件目标版本", icon: "none" });
return;
}
const currentDeviceStatus = deviceStatus.value;
if (currentDeviceStatus?.online !== true) {
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
uni.showToast({ title: "请先开启智能弓", icon: "none" });
return;
}
if (Date.now() - Number(currentDeviceStatus?.receivedAt || 0) > DEVICE_STATUS_STALE_TIME) {
uni.showToast({ title: t('syncing_device_status_please_try_again_shortly'), icon: "none" });
uni.showToast({ title: "设备状态同步中,请稍后重试", icon: "none" });
return;
}
otaVisible.value = false;
@@ -202,7 +200,7 @@ const handleOtaUpdate = async () => {
wifiRequiredVisible.value = true;
}
} catch (error) {
uni.showToast({ title: t('could_not_load_device_details_please_retry'), icon: "none" });
uni.showToast({ title: "获取设备详情失败,请重试", icon: "none" });
} finally {
isStartingOta.value = false;
}
@@ -362,7 +360,7 @@ onMounted(async () => {
onShareAppMessage(() => {
return {
title: t('real_smart_archery_live_tracking_and_millisecond_sync_compete_wi'), // 分享卡片的标题
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!", // 分享卡片的标题
path: "/pages/index", // 用户点击分享卡片后跳转的页面路径
imageUrl:
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享卡片的配图,可以是本地或网络图片
@@ -370,7 +368,7 @@ onShareAppMessage(() => {
});
onShareTimeline(() => {
return {
title: t('real_smart_archery_live_tracking_and_millisecond_sync_compete_wi'), // 分享到朋友圈的标题
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!", // 分享到朋友圈的标题
query: "from=timeline", // 用户通过朋友圈点击后,在页面 onShow 的 options 中可以获取到的参数
imageUrl:
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享到朋友圈的配图
@@ -409,9 +407,9 @@ onShareTimeline(() => {
/>
<ModalDialog
:show="wifiRequiredVisible"
:title="t('firmware_update')"
:content="t('please_update_over_wi_fi')"
:confirmText="t('connect_to_wi_fi')"
title="固件更新"
content="请在WiFi网络下更新"
confirmText="连接WiFi"
:showCancel="false"
:onConfirm="goWifiForOtaUpdate"
/>
@@ -471,7 +469,7 @@ onShareTimeline(() => {
src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-state-dot--offline.png"
mode="scaleToFill"
/>
<text>{{ t('disconnected') }}</text>
<text>未连接</text>
</view>
<view
v-if="user.id && deviceCardState === 'online'"
@@ -526,7 +524,7 @@ onShareTimeline(() => {
'device-action-text--bound': deviceCardState !== 'unbound'
}"
>
{{ deviceCardState === "unbound" ? t('bind_smart_bow') : t('my_device') }}
{{ deviceCardState === "unbound" ? "绑定智能弓箭" : "我的设备" }}
</text>
</view>
</view>
@@ -537,8 +535,8 @@ onShareTimeline(() => {
@click="$clickSound(() => toPage('/pages/first-try'))"
/>
<BubbleTip v-if="showGuide" :location="{ top: '60%', left: '47%' }">
<text>{{ t('a_must_for_beginners') }}</text>
<text>{{ t('come_say_hello') }}</text>
<text>新人必刷!</text>
<text>快来报到吧~</text>
</BubbleTip>
</view>
<view class="play-card">
@@ -600,22 +598,22 @@ onShareTimeline(() => {
</view>
<view @click="() => toPage('/pages/ranking')">
<view>
<text>{{ t('rank') }}</text>
<text>段位</text>
<text>{{
user.lvlName || t('none')
user.lvlName || "暂无"
}}
</text>
</view>
<view>
<text>{{ t('season_average_score') }}</text>
<text>{{ user.avg_ring ? user.avg_ring + t('pts') : t('none') }}</text>
<text>赛季平均环数</text>
<text>{{ user.avg_ring ? user.avg_ring + "环" : "暂无" }}</text>
</view>
<view>
<text>{{ t('season_win_rate') }}</text>
<text>赛季胜率</text>
<text>{{
user.avg_win
? Number((user.avg_win * 100).toFixed(2)) + "%"
: t('none')
: "暂无"
}}
</text>
</view>

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