10 Commits
Author SHA1 Message Date
zhangyi 53ac4473f9 update:英文版代码备份 2026-11-05 14:49:42 +08:00
zhangyi 419cefd00e update:优化精准训练描边 2026-11-04 16:06:34 +08:00
zhangyi 14f9ccd1ef Merge branch 'feat-shebei' 2026-10-29 16:49:46 +08:00
zhangyi 899a222e3f update:优化 2026-10-29 16:49:08 +08:00
zhangyi ca727ec1f7 update:优化wifi反馈 2026-10-29 16:28:03 +08:00
zhangyi cc8f997600 Merge branch 'feat-shebei' 2026-10-29 16:12:55 +08:00
zhangyi bac84536c7 update:优化样式 2026-10-29 16:11:58 +08:00
zhangyi a81494973c Merge branch 'feat-shebei' 2026-10-29 15:08:27 +08:00
zhangyi 94c46bb7df update:隐藏新人礼 2026-10-29 15:07:47 +08:00
zhangyi f3fab17687 update:过滤图片 2026-10-29 14:54:00 +08:00
144 changed files with 1820 additions and 1609 deletions
+3
View File
@@ -3,6 +3,9 @@
"version": "0.1.0",
"private": true,
"scripts": {
"i18n:check": "node scripts/check-localization.cjs",
"rank:i18n:check": "node scripts/check-rank-i18n.cjs",
"battle:display:check": "node scripts/check-battle-display.cjs",
"proto:generate": "node scripts/generate-match-schema.mjs",
"proto:check": "node scripts/generate-match-schema.mjs --check",
"proto:update": "npm run proto:generate && npm run build",
+8
View File
@@ -243,6 +243,14 @@
{
"type": "folder",
"value": "static/training-difficulty-design"
},
{
"type": "folder",
"value": "static/coin"
},
{
"type": "folder",
"value": "static/home-device"
}
],
"include": []
+4 -2
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import {
watch
} from "vue";
@@ -62,8 +64,8 @@
uni.removeStorageSync(`${env}_token`);
clearSessionState();
uni.showModal({
title: "提示",
content: "账号已在其他设备登录",
title: t('notice'),
content: t('your_account_has_been_signed_in_on_another_device'),
showCancel: false,
});
}
+13 -11
View File
@@ -1,3 +1,4 @@
import { t } from "@/locales";
import { normalizeBattleApiResult } from "@/utils/matchAdapter";
let BASE_URL = "https://api.shelingxingqiu.com/api/shoot"; // 默认正式版
@@ -33,7 +34,8 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0],
const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
);
const header = {};
// 英文版全部后端 HTTP 请求统一声明语言,保留原有认证与响应处理。
const header = {"Accept-Language": "en-US"};
if (token) header.Authorization = `Bearer ${token || ""}`;
return new Promise((resolve, reject) => {
uni.request({
@@ -100,7 +102,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0],
if (message === "BIND_FAILD") {
uni.$emit("device-bind-invalid");
uni.showToast({
title: "设备绑定状态已失效,请重新绑定",
title: t('your_device_binding_has_expired_please_bind_it_again'),
icon: "none",
});
reject({type: "DEVICE_BIND_INVALID", message});
@@ -108,7 +110,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0],
}
if (message === "ERROR_ORDER_UNPAY") {
uni.showToast({
title: "当前有未支付订单",
title: t('you_have_an_unpaid_order'),
icon: "none",
});
resolve({});
@@ -116,7 +118,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0],
}
if (message === "ROOM_EMPTY") {
return uni.showToast({
title: "房间已过期",
title: t('this_room_has_expired'),
icon: "none",
});
}
@@ -147,26 +149,26 @@ function handleRequestError(err, url) {
// 根据错误类型显示不同提示
if (err.errMsg) {
if (err.errMsg.includes("timeout")) {
showCustomToast("请求超时,请稍后重试", "timeout");
showCustomToast(t('request_timed_out_please_try_again'), "timeout");
} else if (err.errMsg.includes("fail")) {
// 检查网络状态
uni.getNetworkType({
success: (res) => {
if (res.networkType === "none") {
showCustomToast("网络连接已断开,请检查网络设置", "network");
showCustomToast(t('network_disconnected_check_your_network_settings'), "network");
} else {
showCustomToast("服务器连接失败,请稍后重试", "server");
showCustomToast(t('cannot_connect_to_the_server_please_try_again'), "server");
}
},
fail: () => {
showCustomToast("网络异常,请检查网络连接", "unknown");
showCustomToast(t('network_error_check_your_connection'), "unknown");
},
});
} else {
showCustomToast("请求失败,请稍后重试", "general");
showCustomToast(t('request_failed_please_try_again'), "general");
}
} else {
showCustomToast("网络异常,请稍后重试", "unknown");
showCustomToast(t('network_error_please_try_again'), "unknown");
}
}
@@ -562,7 +564,7 @@ export const aimRenewAPI = () => {
const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
);
const header = {};
const header = {"Accept-Language": "en-US"};
if (token) header.Authorization = `Bearer ${token}`;
uni.request({
+27 -26
View File
@@ -1,3 +1,4 @@
import { t as translate } from "@/locales";
import { formatTimestamp } from "@/util";
const loadImage = (src) =>
@@ -277,7 +278,7 @@ export const generateShareImage = async (canvasId, data) => {
renderText(ctx, data.user.name, 18, "#000", 84, 36);
renderText(ctx, data.recordDate, 9, "#fff", 348, 23, "center", 39);
renderText(ctx, "今日打卡", 14, "#fff", 336, 38, "center", 39);
renderText(ctx, translate('today_s_check_in'), 9, "#fff", 336, 38, "center", 39);
// 文本标签
let cursorX = 84;
@@ -295,7 +296,7 @@ export const generateShareImage = async (canvasId, data) => {
);
cursorX = drawTextBoxesLine(
ctx,
String(pointBook.distance) + " 米",
String(pointBook.distance) + translate('m'),
cursorX + 6,
58,
9,
@@ -318,9 +319,9 @@ export const generateShareImage = async (canvasId, data) => {
2
);
renderText(ctx, "落点稳定性", 13, "#999", 25, 110);
renderText(ctx, "黄心率", 13, "#999", 145, 110);
renderText(ctx, "10环数", 13, "#999", 262, 110);
renderText(ctx, translate('shot_grouping'), 13, "#999", 25, 110);
renderText(ctx, translate('gold_hit_rate'), 13, "#999", 145, 110);
renderText(ctx, translate('10s'), 13, "#999", 262, 110);
renderText(
ctx,
@@ -340,8 +341,8 @@ export const generateShareImage = async (canvasId, data) => {
);
renderText(ctx, arrowData.tenRings, 15, "#000", 262, 133);
renderText(ctx, "平均环数", 13, "#999", 25, 175);
renderText(ctx, "总环数", 13, "#999", 145, 175);
renderText(ctx, translate('average_score'), 13, "#999", 25, 175);
renderText(ctx, translate('total_score'), 13, "#999", 145, 175);
renderText(
ctx,
Number(arrowData.averageRing.toFixed(2)),
@@ -361,7 +362,7 @@ export const generateShareImage = async (canvasId, data) => {
if (hasPoint) {
drawRoundedRect(ctx, 20, 230, 5, 15, 5, "#FED847");
renderText(ctx, "落点分布", 13, "#999", 32, 242);
renderText(ctx, translate('shot_distribution'), 13, "#999", 32, 242);
const bowSrc = await loadImage(pointBook.bowtargetType.iconPng);
const bowImg = await loadCanvasImage(canvas, bowSrc);
@@ -421,7 +422,7 @@ export const generateShareImage = async (canvasId, data) => {
);
});
renderText(ctx, "环值", 9, "#999", 15, ringBarHeight - 1);
renderText(ctx, translate('score'), 9, "#999", 15, ringBarHeight - 1);
ringNames.forEach((ring, index) => {
renderText(
ctx,
@@ -441,16 +442,16 @@ export const generateShareImage = async (canvasId, data) => {
const qrcodeImg = await loadCanvasImage(canvas, qrcodeSrc);
ctx.drawImage(qrcodeImg, 40, hasPoint ? 715 : 358, 68, 68);
renderText(ctx, "射灵星球", 18, "#333", 120, hasPoint ? 734 : 380);
renderText(ctx, translate('sheling_planet'), 18, "#333", 120, hasPoint ? 734 : 380);
renderText(
ctx,
"高效记录每一箭,快来一起打卡吧!",
translate('track_every_arrow_join_us'),
13,
"#999",
120,
hasPoint ? 756 : 402
);
renderText(ctx, "扫码打卡", 13, "#FFA118", 142, hasPoint ? 777 : 422);
renderText(ctx, translate('scan_to_check_in'), 13, "#FFA118", 142, hasPoint ? 777 : 422);
const pointImg = await loadCanvasImage(canvas, "https://static.shelingxingqiu.com/shootmini/static/point.png");
ctx.drawImage(pointImg, 120, hasPoint ? 765 : 410, 18, 14);
// 2D 即时绘制,无需 ctx.draw()
@@ -539,10 +540,10 @@ export const sharePointData = async (canvasId, data) => {
const bubble2Img = await loadCanvasImage(canvas, bubble2Src);
const bubble3Img = await loadCanvasImage(canvas, bubble3Src);
ctx.drawImage(bubble1Img, 10, 88, 143, 87);
renderText(ctx, "本周箭数", 14, "#FDA103", 84, 116, "center");
renderText(ctx, translate('arrows_this_week'), 14, "#FDA103", 84, 116, "center");
renderText(ctx, data.weekArrow, 36, "#FA2A2A", 84, 152, "center");
ctx.drawImage(bubble2Img, 65, 220, 143, 87);
renderText(ctx, "本周消耗", 14, "#FDA103", 139, 248, "center");
renderText(ctx, translate('calories_this_week'), 14, "#FDA103", 139, 248, "center");
renderText(
ctx,
Math.round(data.weekArrow * 1.6),
@@ -553,7 +554,7 @@ export const sharePointData = async (canvasId, data) => {
"center"
);
ctx.drawImage(bubble3Img, 255, 52, 114, 92);
renderText(ctx, "我的名次", 14, "#FDA103", 312, 80, "center");
renderText(ctx, translate('my_rank'), 14, "#FDA103", 312, 80, "center");
renderText(ctx, data.rank, 36, "#FA2A2A", 312, 116, "center");
const qrcodeSrc = await loadImage(
@@ -562,8 +563,8 @@ export const sharePointData = async (canvasId, data) => {
const qrcodeImg = await loadCanvasImage(canvas, qrcodeSrc);
ctx.drawImage(qrcodeImg, 40, 383, 68, 68);
renderText(ctx, "射灵星球", 18, "#333", 120, 412);
renderText(ctx, "高效记录每一箭,快来一起打卡吧!", 13, "#999", 120, 435);
renderText(ctx, translate('sheling_planet'), 18, "#333", 120, 412);
renderText(ctx, translate('track_every_arrow_join_us'), 13, "#999", 120, 435);
// 2D 即时绘制,无需 ctx.draw()
} catch (e) {
console.error("generateShareImage 绘制失败:", e);
@@ -758,9 +759,9 @@ export async function sharePractiseData(canvasId, type, user, data) {
renderText(ctx, user.nickName, 13, "#fff", 58, 34);
renderRankTitle(ctx, user.lvlName);
let subTitle = "正式开启弓箭手之路";
let subTitle = translate('your_archery_journey_starts_here');
if (type > 1) {
subTitle = `今日弓箭练习打卡 ${formatTimestamp(data.startTime)}`;
subTitle = translate('archery_check_in_value', { p0: formatTimestamp(data.startTime) });
}
ctx.drawImage(titleImg, (width - 160) / 2, 160, 160, 40);
@@ -768,10 +769,10 @@ export async function sharePractiseData(canvasId, type, user, data) {
ctx.font = "18px sans-serif";
renderText(ctx, subTitle, 18, "#fff", width / 2, 224, "center");
renderText(ctx, "共", 14, "#fff", 122, 300);
renderText(ctx, translate('total'), 14, "#fff", 102, 300);
const totalRing = data.details.reduce((last, next) => last + next.ring, 0);
renderText(ctx, totalRing, 14, "#fed847", 148, 300, "center");
renderText(ctx, "环", 14, "#fff", 161, 300);
renderText(ctx, translate('pts'), 14, "#fff", 161, 300);
renderLine(ctx, 77);
renderLine(ctx, 185);
@@ -779,10 +780,10 @@ export async function sharePractiseData(canvasId, type, user, data) {
renderScores(ctx, data.details, scoreBgImg);
ctx.drawImage(qrCodeImg, width * 0.06, height * 0.87, 52, 52);
renderText(ctx, "射灵平台", 12, "#fff", width * 0.26, height * 0.9);
renderText(ctx, translate('sheling'), 12, "#fff", width * 0.26, height * 0.9);
renderText(
ctx,
"快加入我们一起玩吧~",
translate('join_us_and_play'),
9,
"rgba(255, 255, 255, 0.5)",
width * 0.26,
@@ -790,7 +791,7 @@ export async function sharePractiseData(canvasId, type, user, data) {
);
renderText(
ctx,
"后羿就是这样练成的",
translate('practice_makes_a_great_archer'),
9,
"rgba(255, 255, 255, 0.5)",
width * 0.26,
@@ -902,7 +903,7 @@ export const generateShareCard = (canvasId, date, actual, total) => {
const totalWidth = ctx.measureText(`${t || ""}`).width || 0;
renderText(
ctx,
"环",
translate('pts'),
20,
"#FFFFFF",
centerX + totalWidth + 5,
@@ -994,7 +995,7 @@ export const generateShareCard = (canvasId, date, actual, total) => {
const totalWidth = ctx.measureText(`${t || ""}`).width || 0;
renderText(
ctx,
"环",
translate('pts'),
20,
"#FFFFFF",
centerX + totalWidth + 5,
+3 -1
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
const tabs = [
{ image: "https://static.shelingxingqiu.com/shootmini/static/tab-vip.png" },
{ image: "https://static.shelingxingqiu.com/shootmini/static/tab-point-book.png" },
@@ -8,7 +10,7 @@ const tabs = [
function handleTabClick(index) {
if (index === 0) {
uni.showToast({
title: "功能尚未开启",
title: t('coming_soon'),
icon: "none",
});
// uni.navigateTo({
+4 -2
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
import { onShow } from "@dcloudio/uni-app";
@@ -99,10 +101,10 @@ onBeforeUnmount(() => {
<image src="https://static.shelingxingqiu.com/shootmini/static/back-to-game-bg.png" mode="widthFix" />
<block v-if="game.inBattle">
<image src="https://static.shelingxingqiu.com/shootmini/static/pk-icon.png" mode="widthFix" />
<text>返回进行中的对局</text>
<text>{{ t('return_to_your_current_match') }}</text>
</block>
<block v-else-if="game.roomID">
<text>返回房间</text>
<text>{{ t('back_to_room') }}</text>
</block>
<image src="https://static.shelingxingqiu.com/shootmini/static/back.png" mode="widthFix" />
</view>
+12 -10
View File
@@ -1,5 +1,7 @@
=
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
import BowPower from "@/components/BowPower.vue";
import { RoundImages } from "@/constants";
@@ -43,8 +45,8 @@ const normalRounds = computed(() => {
</view>
<view>
<image src="https://static.shelingxingqiu.com/shootmini/static/battle-header-melee.png" mode="widthFix" />
<text>蓝队({{ bluePoints }})</text>
<text>红队({{ redPoints }})</text>
<text>{{ t('blue') }}{{ bluePoints }})</text>
<text>{{ t('red') }}{{ redPoints }})</text>
</view>
<view class="players">
<view>
@@ -66,18 +68,18 @@ const normalRounds = computed(() => {
.reduce((last, next) => last + next, 0)
: ""
}}</text>
<text>环</text>
<text>{{ t('pts') }}</text>
</view>
</view>
<block v-if="roundResults.length < 3">
<view v-for="i in 3 - roundResults.length" :key="i">
<view v-for="pendingRoundNumber in 3 - roundResults.length" :key="pendingRoundNumber">
<image
:src="RoundImages[`round${i + roundResults.length}`]"
:src="RoundImages[`round${pendingRoundNumber + roundResults.length}`]"
mode="widthFix"
/>
<view>
<text></text>
<text>环</text>
<text>{{ t('pts') }}</text>
</view>
</view>
</block>
@@ -101,18 +103,18 @@ const normalRounds = computed(() => {
.reduce((last, next) => last + next, 0)
: ""
}}</text>
<text>环</text>
<text>{{ t('pts') }}</text>
</view>
</view>
<block v-if="roundResults.length < 3">
<view v-for="i in 3 - roundResults.length" :key="i">
<view v-for="pendingRoundNumber in 3 - roundResults.length" :key="pendingRoundNumber">
<image
:src="RoundImages[`round${i + roundResults.length}`]"
:src="RoundImages[`round${pendingRoundNumber + roundResults.length}`]"
mode="widthFix"
/>
<view>
<text></text>
<text>环</text>
<text>{{ t('pts') }}</text>
</view>
</view>
</block>
+4 -2
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
import AppBackground from "@/components/AppBackground.vue";
import Avatar from "@/components/Avatar.vue";
@@ -66,9 +68,9 @@ const props = defineProps({
</view>
<view class="desc">
<text>{{ arrows.length }}</text>
<text>支箭,共</text>
<text>{{ t('arrows_total') }}</text>
<text>{{ arrows.reduce((a, b) => a + (b.ring || 0), 0) }}</text>
<text>环</text>
<text>{{ t('pts') }}</text>
</view>
<ScorePanel
:completeEffect="false"
+3 -1
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import useStore from "@/store";
import { storeToRefs } from "pinia";
@@ -9,7 +11,7 @@ const { deviceBattery: power } = storeToRefs(store);
<template>
<view class="container">
<image src="https://static.shelingxingqiu.com/shootmini/static/b-power.png" mode="widthFix" />
<view>{{ power === null ? "电量--" : `电量${power}%` }}</view>
<view>{{ power === null ? t('battery') : t('battery_value', { p0: power }) }}</view>
</view>
</template>
+12 -14
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import {
ref,
watch,
@@ -97,9 +99,9 @@ const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68;
function getRoundText(shot) {
if (shot?.ringX) return "X环";
if (shot?.ring) return `${shot.ring}环`;
return props.missAsZero ? "0环" : "未上靶";
if (shot?.ringX) return t('x');
if (shot?.ring) return t('value_pts', { p0: shot.ring });
return props.missAsZero ? t('0_pts') : t('miss');
}
function buildShotEffectKey(team, shot, index) {
@@ -530,14 +532,12 @@ onBeforeUnmount(() => {
<image src="https://static.shelingxingqiu.com/shootmini/static/dot-circle.png" mode="widthFix" />
</view>
</view>
<view v-if="stop" class="stop-sign">中场休息</view>
<view v-if="stop" class="stop-sign">{{ t('halftime') }}</view>
<view
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
class="e-value fade-in-out"
:style="getExperienceTipStyle(latestOne)"
>
经验 +1
</view>
>{{ t('xp_1') }}</view>
<view
v-if="latestOne"
class="round-tip fade-in-out"
@@ -552,9 +552,7 @@ onBeforeUnmount(() => {
"
class="e-value fade-in-out"
:style="getExperienceTipStyle(bluelatestOne)"
>
经验 +1
</view>
>{{ t('xp_1') }}</view>
<view
v-if="bluelatestOne"
class="round-tip fade-in-out"
@@ -638,10 +636,10 @@ onBeforeUnmount(() => {
/>
</view>
<view class="simul" v-if="env !== 'release'">
<button @click="simulShoot">模拟</button>
<button @click="simulShoot2">射箭</button>
<button @click="openAim">开瞄</button>
<button @click="closeAim">关瞄</button>
<button @click="simulShoot">{{ t('simulate') }}</button>
<button @click="simulShoot2">{{ t('shoot') }}</button>
<button @click="openAim">{{ t('sight_on') }}</button>
<button @click="closeAim">{{ t('sight_off') }}</button>
</view>
</view>
</template>
+3 -1
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import { getElementRect, calcRing, capsuleHeight } from "@/util";
@@ -258,7 +260,7 @@ onBeforeUnmount(() => {
fontSize: '16px',
marginLeft: '2px',
}"
>环</text
>{{ t('pts') }}</text
>
</view>
<view
+17 -23
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import AppBackground from "@/components/AppBackground.vue";
@@ -179,43 +181,35 @@ const goCalibration = async () => {
</view>
<ScreenHint :show="showHint">
<view v-if="hintType === 1" class="tip-content">
<text>完成进行中的对局才能开启新的。</text>
<text>您有正在进行中的对局,是否进入?</text>
<text>{{ t('finish_your_current_match_before_starting_a_new_one') }}</text>
<text>{{ t('you_have_a_match_in_progress_join_it') }}</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">
不进入
</button>
<button hover-class="none" @click="() => (showHint = false)">{{ t('stay_out') }}</button>
<button hover-class="none" @click="backToGame" :disabled="isLoading">
{{ isLoading ? "加载中..." : "进入" }}
{{ isLoading ? t('loading') : t('join') }}
</button>
</view>
</view>
<view v-if="hintType === 2" class="tip-content">
<text>离开比赛可能会导致比赛失败,</text>
<text>确认离开吗?</text>
<text>{{ t('leaving_may_result_in_a_loss') }}</text>
<text>{{ t('are_you_sure_you_want_to_leave') }}</text>
<view>
<button hover-class="none" @click="goBack">离开比赛</button>
<button hover-class="none" @click="() => (showHint = false)">
继续比赛
</button>
<button hover-class="none" @click="goBack">{{ t('leave_match') }}</button>
<button hover-class="none" @click="() => (showHint = false)">{{ t('continue_match') }}</button>
</view>
</view>
<view v-if="hintType === 3" class="tip-content">
<text>今天不玩了吗?</text>
<text>{{ t('done_playing_for_today') }}</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">
取消
</button>
<button hover-class="none" @click="$clickSound(cancelMatching)">确认</button>
<button hover-class="none" @click="() => (showHint = false)">{{ t('cancel') }}</button>
<button hover-class="none" @click="$clickSound(cancelMatching)">{{ t('confirm') }}</button>
</view>
</view>
<view v-if="hintType === 4" class="tip-content">
<text>完成智能弓校准,即可解锁全部功能</text>
<text>{{ t('calibrate_your_smart_bow_to_unlock_all_features') }}</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">
取消
</button>
<button hover-class="none" @click="goCalibration">去校准</button>
<button hover-class="none" @click="() => (showHint = false)">{{ t('cancel') }}</button>
<button hover-class="none" @click="goCalibration">{{ t('calibrate') }}</button>
</view>
</view>
</ScreenHint>
@@ -228,7 +222,7 @@ const goCalibration = async () => {
<view :style="{ width: '100%' }"></view>
</view>
<view>
<text>{{ loadingText || "加载中..." }}</text>
<text>{{ loadingText || t('loading') }}</text>
</view>
</view>
<DeviceChargingDialog />
+11 -9
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import SButton from "@/components/SButton.vue";
@@ -27,7 +29,7 @@ const roomNumber = ref("");
const createRoom = debounce(async () => {
// 校验必填项:对战模式与靶纸均必须选择
if (!battleMode.value || !targetMode.value) {
uni.showToast({ title: '请完善创建信息', icon: 'none' });
uni.showToast({ title: t('please_complete_the_room_settings'), icon: 'none' });
return;
}
if (game.value.inBattle) {
@@ -77,30 +79,30 @@ const createRoom = debounce(async () => {
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 1 }"
@click="() => (battleMode = 1)"
>
<text>对抗模式(1V1)</text>
<text>{{ t('versus_1v1') }}</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 3 }"
@click="() => (battleMode = 3)"
>
<text>对抗模式(2V2)</text>
<text>{{ t('versus_2v2') }}</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 4 }"
@click="() => (battleMode = 4)"
>
<text>对抗模式(3V3)</text>
<text>{{ t('versus_3v3') }}</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 2 }"
@click="() => (battleMode = 2)"
>
<text>乱斗模式(3-10人)</text>
<text>{{ t('free_for_all_3_10_players') }}</text>
</view>
</view>
<view class="target-options-header">
<view class="target-options-header-line-left"></view>
<view class="target-options-header-title">选择靶纸</view>
<view class="target-options-header-title">{{ t('select_target_face') }}</view>
<view class="target-options-header-line-right"></view>
</view>
<view class="target-options">
@@ -108,16 +110,16 @@ const createRoom = debounce(async () => {
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 1 }"
@click="() => (targetMode = 1)"
>
<text>20厘米全环靶</text>
<text>{{ t('20_cm_full_ring_target') }}</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 2 }"
@click="() => (targetMode = 2)"
>
<text>40厘米全环靶</text>
<text>{{ t('40_cm_full_ring_target') }}</text>
</view>
</view>
<SButton :disabled="loading" :onClick="() => { $clickSound(); return createRoom(); }">创建房间</SButton>
<SButton :disabled="loading" :onClick="() => { $clickSound(); return createRoom(); }">{{ t('create_room') }}</SButton>
</view>
</template>
+4 -2
View File
@@ -1,10 +1,12 @@
<script setup>
import { t } from "@/locales";
import { storeToRefs } from "pinia";
import ModalDialog from "@/components/ModalDialog.vue";
import useStore from "@/store";
const chargingNotice =
"检测到智能弓箭已开始充电,为保护电池,设备即将自动关机。\n(注意:此时拔出充电线将会重启设备。)";
t('your_smart_bow_is_charging_and_will_shut_down_automatically_to_p');
const store = useStore();
const { deviceChargingDialogVisible } = storeToRefs(store);
@@ -16,7 +18,7 @@ const { hideDeviceChargingDialog } = store;
:show="deviceChargingDialogVisible"
:content="chargingNotice"
:show-cancel="false"
confirm-text="我知道了"
:confirm-text="t('got_it')"
:on-confirm="hideDeviceChargingDialog"
/>
</template>
+15 -15
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, watch, onMounted, computed } from "vue";
import { getPointBookConfigAPI } from "@/apis";
const props = defineProps({
@@ -27,7 +29,7 @@ const props = defineProps({
default: "",
},
});
const itemTexts = ["选择弓种", "选择练习距离", "选择靶纸", "选择组/箭数"];
const itemTexts = [t('select_bow_type'), t('select_shooting_distance'), t('select_target_face'), t('select_ends_arrows')];
const distances = [5, 8, 10, 18, 25, 30, 50, 60, 70];
const groupArrows = [3, 6, 12, 18];
@@ -157,11 +159,9 @@ const formatSetAndAmount = computed(() => {
return itemTexts[props.itemIndex];
if (secondSelectIndex.value === 99 && !arrowAmount.value)
return itemTexts[props.itemIndex];
return `${selectedIndex.value === 99 ? sets.value : selectedIndex.value}组/${
secondSelectIndex.value === 99
return t('value_ends_value_arrows', { p0: selectedIndex.value === 99 ? sets.value : selectedIndex.value, p1: secondSelectIndex.value === 99
? arrowAmount.value
: groupArrows[secondSelectIndex.value]
}箭`;
: groupArrows[secondSelectIndex.value] });
});
onMounted(async () => {
const config = uni.getStorageSync("point-book-config");
@@ -187,13 +187,13 @@ onMounted(async () => {
<view></view>
<block>
<text v-if="expand" :style="{ color: '#999', fontWeight: 'normal' }">{{
itemIndex !== 3 ? itemTexts[itemIndex] : "选择组"
itemIndex !== 3 ? itemTexts[itemIndex] : t('select_ends')
}}</text>
<text v-if="!expand && itemIndex === 0">{{
value || itemTexts[itemIndex]
}}</text>
<text v-if="!expand && itemIndex === 1">{{
value && value > 0 ? value + "米" : itemTexts[itemIndex]
value && value > 0 ? value + t('m_92') : itemTexts[itemIndex]
}}</text>
<text v-if="!expand && itemIndex === 2">{{
value || itemTexts[itemIndex]
@@ -232,7 +232,7 @@ onMounted(async () => {
@click="onSelectItem(index)"
>
<text>{{ item }}</text>
<text>米</text>
<text>{{ t('m_92') }}</text>
</view>
<view
:style="{
@@ -242,12 +242,12 @@ onMounted(async () => {
<input
v-model="meter"
type="number"
placeholder="自定义"
:placeholder="t('custom')"
placeholder-style="color: #DDDDDD"
@focus="() => (selectedIndex = 9)"
@blur="onMeterChange"
/>
<text>米</text>
<text>{{ t('m_92') }}</text>
</view>
</view>
<view v-if="itemIndex === 2" class="bowtarget-items">
@@ -274,7 +274,7 @@ onMounted(async () => {
@click="onSelectItem(i)"
>
<text>{{ i }}</text>
<text>组</text>
<text>{{ t('ends') }}</text>
</view>
<view
:style="{
@@ -289,7 +289,7 @@ onMounted(async () => {
@focus="() => (selectedIndex = 99)"
@blur="onSetsChange"
/>
<text>组</text>
<text>{{ t('ends') }}</text>
</view>
</view>
<view
@@ -299,7 +299,7 @@ onMounted(async () => {
color: '#999999',
textAlign: 'center',
}"
>选择每组的箭数</view
>{{ t('select_arrows_per_end') }}</view
>
<view class="amount-items">
<view
@@ -311,7 +311,7 @@ onMounted(async () => {
@click="onSelectSecondItem(index)"
>
<text>{{ item }}</text>
<text>箭</text>
<text>{{ t('arrows') }}</text>
</view>
<view
:style="{
@@ -327,7 +327,7 @@ onMounted(async () => {
@focus="() => (secondSelectIndex = 99)"
@blur="onArrowAmountChange"
/>
<text>箭</text>
<text>{{ t('arrows') }}</text>
</view>
</view>
</view>
+9 -7
View File
@@ -1,4 +1,6 @@
<script setup>
import { t, translateStatic } from "@/locales";
import { ref, computed, onMounted, onBeforeUnmount } from "vue";
import HeaderProgress from "@/components/HeaderProgress.vue";
import Avatar from "@/components/Avatar.vue";
@@ -162,7 +164,7 @@ onBeforeUnmount(() => {
</block>
<block v-else>
<image src="https://static.shelingxingqiu.com/shootmini/static/user-icon.png" mode="widthFix" />
<text>新来的弓箭手你好呀~</text>
<text>{{ t('welcome_new_archer') }}</text>
</block>
</view>
<block
@@ -171,7 +173,7 @@ onBeforeUnmount(() => {
'-箭前准备-感知距离-小试牛刀'.indexOf(title) === 11
"
>
<text>{{ title }}</text>
<text>{{ ['-箭前准备', '-感知距离', '-小试牛刀', '小试牛刀'].includes(title) ? translateStatic(title) : title }}</text>
</block>
<block
v-if="
@@ -181,14 +183,14 @@ onBeforeUnmount(() => {
"
>
<view class="first-try-steps">
<text :class="title === '-箭前准备' ? 'current-step' : ''">箭前准备</text>
<text :class="title === '-箭前准备' ? 'current-step' : ''">{{ t('get_ready') }}</text>
<text>-</text>
<text :class="title === '-感知距离' ? 'current-step' : ''"
>感知距离</text
>{{ t('find_your_distance') }}</text
>
<text>-</text>
<text :class="title === '-小试牛刀' ? 'current-step' : ''"
>小试牛刀</text
>{{ t('first_challenge') }}</text
>
</view>
</block>
@@ -196,7 +198,7 @@ onBeforeUnmount(() => {
</view>
<view v-if="pointBook" class="point-book-info">
<text>{{ pointBook.bowType.name }}</text>
<text>{{ pointBook.distance }} 米</text>
<text>{{ pointBook.distance }}{{ t('m') }}</text>
<text
>{{
pointBook.bowtargetType.name.substring(
@@ -228,7 +230,7 @@ onBeforeUnmount(() => {
class="battle-room-number"
:style="battleRoomBtnStyle"
>
<text class="battle-room-number__text">房号: {{ game.roomNumber }}</text>
<text class="battle-room-number__text">{{ t('room') }}{{ game.roomNumber }}</text>
<image src="https://static.shelingxingqiu.com/shootmini/static/share2.png" mode="widthFix" class="battle-room-number__icon" />
</button>
</view>
+2 -1
View File
@@ -1,4 +1,5 @@
<script setup>
import { formatBattleTip } from "@/locales";
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
import audioManager from "@/audioManager";
import { MESSAGETYPESV2 } from "@/constants";
@@ -143,7 +144,7 @@ onBeforeUnmount(() => {
<template>
<view class="container">
<text>{{ (tips || "").replace(/你/g, "").replace(/重回/g, "") }}</text>
<text>{{ formatBattleTip(tips) }}</text>
<text v-if="totalShot > 0"> ({{ currentShot }}/{{ totalShot }}) </text>
<button v-if="!!tips" hover-class="none" @click="updateSound">
<image :src="`https://static.shelingxingqiu.com/shootmini/static/sound${sound ? '' : '-off'}-yellow.png`" mode="widthFix" />
+14 -12
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount, watch } from "vue";
const props = defineProps({
stopMatch: {
@@ -11,17 +13,17 @@ const props = defineProps({
},
});
const playerNames = [
"乐正青山",
"宇文玉兰",
"岑思宇",
"邬梓瑜",
"范子衿",
"旗鼓相当的对手",
"乐子睿",
"时春晓",
"柏孤鸿",
"东宫锦瑟",
"段干流云",
t('yuezheng_qingshan'),
t('yuwen_yulan'),
t('cen_siyu'),
t('wu_ziyu'),
t('fan_zijin'),
t('a_worthy_opponent'),
t('le_zirui'),
t('shi_chunxiao'),
t('bai_guhong'),
t('donggong_jinse'),
t('duangan_liuyun'),
];
const textStyles = [
{
@@ -123,7 +125,7 @@ onBeforeUnmount(() => {
</text>
</view>
</view>
<button hover-class="none" @click="$clickSound(stopMatch)">取消匹配</button>
<button hover-class="none" @click="$clickSound(stopMatch)">{{ t('cancel_matchmaking') }}</button>
</view>
</template>
+19 -5
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import IconButton from "./IconButton.vue";
const props = defineProps({
@@ -16,11 +18,11 @@ const props = defineProps({
},
cancelText: {
type: String,
default: "取消",
default: t('cancel_133'),
},
confirmText: {
type: String,
default: "确定",
default: t('confirm_134'),
},
showCancel: {
type: Boolean,
@@ -193,6 +195,9 @@ const handleClose = () => {
}
.dialog-content {
max-height: 45vh;
overflow-y: auto;
overflow-wrap: break-word;
position: relative;
z-index: 1;
display: flex;
@@ -216,6 +221,7 @@ const handleClose = () => {
}
.dialog-actions {
width: 100%;
position: relative;
z-index: 1;
display: flex;
@@ -229,11 +235,19 @@ const handleClose = () => {
justify-content: center;
}
.dialog-actions.single .dialog-button {
flex: 0 1 232rpx;
}
.dialog-button {
display: flex;
width: 232rpx;
height: 70rpx;
line-height: 70rpx;
flex: 1;
min-width: 0;
min-height: 70rpx;
padding: 12rpx 20rpx;
box-sizing: border-box;
line-height: 1.3;
text-align: center;
border-radius: 44rpx;
justify-content: center;
align-items: center;
+16 -14
View File
@@ -1,9 +1,11 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const OTA_OFFLINE_TEXT = "请先开启智能弓";
const OTA_OFFLINE_TEXT = t('please_turn_on_your_smart_bow_first');
const store = useStore();
const { deviceStatus } = storeToRefs(store);
@@ -54,11 +56,11 @@ const isFailure = computed(() => props.state === "update_failure");
const progressValue = computed(() => Math.min(100, Math.max(0, Number(props.progress) || 0)));
const progressPhaseText = computed(() => {
const phaseText = {
started: "正在准备固件更新",
downloading: "正在下载固件",
installing: "正在安装固件",
started: t('preparing_firmware_update'),
downloading: t('downloading_firmware'),
installing: t('installing_firmware'),
};
return phaseText[props.phase] || "正在进行固件更新";
return phaseText[props.phase] || t('updating_firmware');
});
// 点击立即更新前先校验设备在线状态。
@@ -130,19 +132,19 @@ const handleUpdateClick = () => {
<text v-if="changelog" class="changelog-text">{{ changelog }}</text>
<view class="btn-group">
<view class="primary-btn" @click="handleUpdateClick">
<text class="primary-btn-text">立即更新</text>
<text class="primary-btn-text">{{ t('update_now') }}</text>
</view>
<text v-if="!forceUpdate" class="skip-text" @click="emit('skip')">暂不更新</text>
<text v-if="!forceUpdate" class="skip-text" @click="emit('skip')">{{ t('later') }}</text>
</view>
</block>
<!-- 更新成功:图片左边距 34rpx,文案左边距 44rpx,按钮浮动底部居中 -->
<block v-else-if="isSuccess">
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update-ok.png" mode="aspectFit" class="result-title-img" style="width: 220rpx; height: 62rpx;" />
<text class="dialog-desc">固件更新已完成</text>
<text class="dialog-desc">{{ t('firmware_update_complete') }}</text>
<view class="btn-group-result">
<view class="primary-btn" @click="emit('done')">
<text class="primary-btn-text">关闭</text>
<text class="primary-btn-text">{{ t('close') }}</text>
</view>
</view>
</block>
@@ -158,19 +160,19 @@ const handleUpdateClick = () => {
<view class="progress-track">
<view class="progress-fill" :style="{ width: `${progressValue}%` }"></view>
</view>
<text class="progress-warning">请勿离开当前页面!</text>
<text class="progress-warning">{{ t('please_stay_on_this_page') }}</text>
</view>
</block>
<!-- 更新失败:图片左边距 34rpx,文案左对齐 44rpx,按钮浮动底部居中 -->
<block v-else-if="isFailure">
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update-fail.png" mode="aspectFit" class="result-title-img" style="width: 222rpx; height: 62rpx;" />
<text class="dialog-desc">请确保:</text>
<text class="dialog-desc">1、智能弓已开启</text>
<text class="dialog-desc">2、网路连接稳定</text>
<text class="dialog-desc">{{ t('please_make_sure') }}</text>
<text class="dialog-desc">{{ t('1_your_smart_bow_is_on') }}</text>
<text class="dialog-desc">{{ t('2_your_network_connection_is_stable') }}</text>
<view class="btn-group-result">
<view class="primary-btn" @click="emit('retry')">
<text class="primary-btn-text">重试</text>
<text class="primary-btn-text">{{ t('retry') }}</text>
</view>
</view>
</block>
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const { user } = storeToRefs(useStore());
@@ -18,8 +20,8 @@ const rowCount = new Array(6).fill(0);
const getRingText = (arrow) => {
if (!arrow) return "-";
if (arrow.ringX && arrow.ring) return "X环";
return `${Number(arrow.ring) || 0}环`;
if (arrow.ringX && arrow.ring) return t('x');
return t('value_pts', { p0: Number(arrow.ring) || 0 });
};
const isMember = (player = {}) => player.vip === true || player.sVip === true;
@@ -71,7 +73,7 @@ const getMemberNicknameClass = (player = {}) => [
scores
.map((s) => (s || []).reduce((last, next) => last + next.ring, 0))
.reduce((last, next) => last + next, 0)
}}环</text
}}{{ t('pts') }}</text
>
</view>
</template>
+6 -4
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { topThreeColors } from "@/constants";
defineProps({
avatar: {
@@ -56,20 +58,20 @@ const rowCount = new Array(6).fill(0);
<view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{ arrows[index] ? `${arrows[index].ring}环` : "-" }}</text>
<text>{{ arrows[index] ? t('value_pts', { p0: arrows[index].ring }) : "-" }}</text>
</view>
</view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{
arrows[index + 6] ? `${arrows[index + 6].ring}环` : "-"
arrows[index + 6] ? t('value_pts', { p0: arrows[index + 6].ring }) : "-"
}}</text>
</view>
</view>
</view>
<view>
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}环</text>
<text>积分{{ totalScore }}</text>
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}{{ t('pts') }}</text>
<text>{{ t('points') }}{{ totalScore }}</text>
</view>
</view>
</template>
+5 -5
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import Avatar from "@/components/Avatar.vue";
const props = defineProps({
@@ -43,7 +45,7 @@ const seats = new Array(props.total).fill(1);
/>
<text
:style="{ opacity: players[index] && !!players[index].state ? 1 : 0 }"
>已准备</text
>{{ t('ready') }}</text
>
</view>
<view v-else class="player-unknow">
@@ -67,10 +69,8 @@ const seats = new Array(props.total).fill(1);
>
{{ players[index].name }}
</text>
<text v-else class="player-seat-name" :style="{ color: '#fff9' }">
虚位以待
</text>
<view v-if="index === 0" class="founder">管理员</view>
<text v-else class="player-seat-name" :style="{ color: '#fff9' }">{{ t('waiting_for_a_player') }}</text>
<view v-if="index === 0" class="founder">{{ t('host') }}</view>
<!-- <image
:src="`https://static.shelingxingqiu.com/shootmini/static/player-${index + 1}.png`"
mode="widthFix"
+6 -4
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, watch } from "vue";
import Avatar from "@/components/Avatar.vue";
@@ -70,19 +72,19 @@ const onClick = async () => {
</view>
<text v-else class="truncate">{{ data.name }}</text>
<view>
<text>{{ data.totalDay }}天</text>
<text>{{ data.totalDay }}{{ t('days') }}</text>
<view />
<text>平均{{ Number(data.averageRing.toFixed(1)) }}环</text>
<text>{{ t('average') }}{{ Number(data.averageRing.toFixed(1)) }}{{ t('pts') }}</text>
</view>
</view>
</view>
<view class="item-info">
<text>{{ data.weekArrow }}</text>
<text>箭</text>
<text>{{ t('arrows') }}</text>
</view>
<view class="item-info">
<text>{{ Math.round(data.weekArrow * 1.6) }}</text>
<text>千卡</text>
<text>{{ t('kcal') }}</text>
</view>
<button hover-class="none" @click="onClick">
<text>{{ likeCount }}</text>
+6 -4
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, computed } from "vue";
const props = defineProps({
@@ -48,7 +50,7 @@ onMounted(() => {
<text>{{
bowOptions[data.bowType] ? bowOptions[data.bowType].name : ""
}}</text>
<text>{{ data.distance }} 米</text>
<text>{{ data.distance }}{{ t('m') }}</text>
<text>{{
targetOptions[data.targetType]
? targetOptions[data.targetType].name
@@ -59,9 +61,9 @@ onMounted(() => {
<text>{{ data.createAt }}</text>
</view>
<view>
<text>黄心率:{{ Number((data.yellowRate * 100).toFixed(2)) }}%</text>
<text>10环数:{{ data.tenRings }}</text>
<text>平均:{{ data.averageRing }}</text>
<text>{{ t('gold_hit_rate_156') }}{{ Number((data.yellowRate * 100).toFixed(2)) }}%</text>
<text>{{ t('10s_157') }}{{ data.tenRings }}</text>
<text>{{ t('average_158') }}{{ data.averageRing }}</text>
</view>
</view>
<view class="right-part">
+4 -2
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
const props = defineProps({
@@ -25,9 +27,9 @@ const onClick = () => {
@click="onClick"
:style="{ transform: 'translateX(' + (mode ? '-58' : '4') + 'rpx)' }"
>
<text>放大</text>
<text>{{ t('zoom') }}</text>
<view :style="{ background: mode ? '#D8D8D8' : '#53EF56' }"></view>
<text>真实</text>
<text>{{ t('actual_size') }}</text>
</view>
</view>
</template>
+10 -8
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, reactive, watch, onMounted } from "vue";
import { getAppConfig, donateAPI } from "@/apis";
import useStore from "@/store";
@@ -47,7 +49,7 @@ const onPay = async (index) => {
signType: "RSA",
async success(res) {
uni.showToast({
title: "感谢您的支持!",
title: t('thank_you_for_your_support'),
icon: "none",
});
props.onClose();
@@ -55,7 +57,7 @@ const onPay = async (index) => {
fail(res) {
console.log("pay error", res);
uni.showToast({
title: "取消支付",
title: t('payment_canceled'),
icon: "none",
});
props.onClose();
@@ -94,7 +96,7 @@ onMounted(async () => {
<template>
<view class="container">
<image src="https://static.shelingxingqiu.com/shootmini/static/donate.png" mode="widthFix" />
<text>感谢您对我们公益项目的支持!</text>
<text>{{ t('thank_you_for_supporting_our_community_project') }}</text>
<view class="amounts">
<button
v-for="(item, index) in amounts"
@@ -115,23 +117,23 @@ onMounted(async () => {
>
<image v-if="checked" src="https://static.shelingxingqiu.com/shootmini/static/checked.png" mode="widthFix" />
<view v-else></view>
<text>我想给建议(选填)</text>
<text>{{ t('i_have_a_suggestion_optional') }}</text>
</view>
<view v-if="checked">
<view>
<text>您的姓名</text>
<text>{{ t('your_name') }}</text>
<input v-model="formData.name" />
</view>
<view>
<text>手机/微信号</text>
<text>{{ t('phone_wechat_id') }}</text>
<input v-model="formData.account" />
</view>
<view>
<text>所在机构</text>
<text>{{ t('organization') }}</text>
<input v-model="formData.organization" />
</view>
<view>
<text>建议</text>
<text>{{ t('suggestion') }}</text>
<textarea v-model="formData.suggestion" />
</view>
</view>
+3 -1
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, onMounted } from "vue";
const props = defineProps({
@@ -56,7 +58,7 @@ const ringText = (ring) => {
{{ b && b.ring !== undefined ? b.ring : "" }}
</text>
</view>
<text>环值</text>
<text>{{ t('score') }}</text>
</view>
</template>
+20 -26
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
const props = defineProps({
isFinal: {
@@ -47,64 +49,56 @@ onBeforeUnmount(() => {
<template>
<view class="round-end-tip">
<text>第{{ round }}轮射箭结束</text>
<text>{{ t('round') }}{{ round }}{{ t('shooting_complete') }}</text>
<block v-if="!isFinal">
<view class="point-view1" v-if="bluePoint !== 0 || redPoint !== 0">
<text>本轮蓝队</text>
<text>{{ t('blue_team_this_round') }}</text>
<text>{{
(roundData.shoots[1] || []).reduce(
(last, next) => last + next.ring,
0
)
}}</text>
<text>环,红队</text>
<text>{{ t('pts_red_team') }}</text>
<text>{{
(roundData.shoots[2] || []).reduce(
(last, next) => last + next.ring,
0
)
}}</text>
<text>环</text>
<text>{{ t('pts') }}</text>
</view>
<text
v-if="bluePoint === 0 && redPoint === 0"
:style="{ marginTop: '20px' }"
>
连续3个来回双方均无人射箭,比赛取消。
</text>
<text v-if="bluePoint !== 0 && bluePoint === redPoint">
红队、蓝队各得<text :style="{ color: '#fed847', margin: '0 5px' }">{{
>{{ t('no_arrows_were_shot_by_either_team_for_3_consecutive_turns_match') }}</text>
<text v-if="bluePoint !== 0 && bluePoint === redPoint">{{ t('red_and_blue_teams_each_earn') }}<text :style="{ color: '#fed847', margin: '0 5px' }">{{
redPoint
}}</text
>分
</text>
<text v-if="bluePoint > redPoint">
蓝队获胜,得<text :style="{ color: '#fed847', margin: '0 5px' }">{{
>{{ t('pts_175') }}</text>
<text v-if="bluePoint > redPoint">{{ t('blue_team_wins_and_earns') }}<text :style="{ color: '#fed847', margin: '0 5px' }">{{
bluePoint
}}</text
>分
</text>
<text v-if="bluePoint < redPoint">
红队获胜,得<text :style="{ color: '#fed847', margin: '0 5px' }">{{
>{{ t('pts_175') }}</text>
<text v-if="bluePoint < redPoint">{{ t('red_team_wins_and_earns') }}<text :style="{ color: '#fed847', margin: '0 5px' }">{{
redPoint
}}</text
>分
</text>
>{{ t('pts_175') }}</text>
</block>
<block v-if="isFinal">
<view class="point-view2">
<text>蓝队</text>
<text>{{ t('blue_team') }}</text>
<text>{{ bluePoint }}</text>
<text>分,红队</text>
<text>{{ t('pts_red_team_179') }}</text>
<text>{{ redPoint }}</text>
<text>分</text>
<text>{{ t('pts_180') }}</text>
</view>
<text>同分僵局!最后一箭定江山</text>
<text>{{ t('a_tie_one_final_arrow_decides_the_winner') }}</text>
<view class="final-shoot">
<text>{{ count }}</text>
<text>秒后蓝红双方</text>
<text>决金箭</text>
<text>一箭决胜负</text>
<text>{{ t('s_until_both_teams_shoot') }}</text>
<text>{{ t('golden_arrow') }}</text>
<text>{{ t('one_arrow_decides_it_all') }}</text>
</view>
</block>
</view>
+7 -2
View File
@@ -77,8 +77,13 @@ const onBtnClick = debounce(async () => {
<style scoped>
.sbtn {
margin: 0 auto;
height: 44px;
line-height: 44px;
min-height: 88rpx;
height: auto;
line-height: 1.3;
padding: 20rpx 24rpx;
box-sizing: border-box;
white-space: normal;
overflow-wrap: break-word;
font-weight: bold;
font-size: 15px;
display: flex;
+7 -5
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
const props = defineProps({
arrows: {
type: Array,
@@ -12,19 +14,19 @@ const getSum = (...arrows) => {
(total, arrow) => total + (Number(arrow.ring) || 0),
0
);
return `${sum}环`;
return t('value_pts', { p0: sum });
};
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
const roundsName = [t('round_1'), t('round_2'), t('round_3'), t('round_4')];
const getShowText = (arrow) => {
if (!arrow) return "-";
return arrow.ringX ? "X" : `${Number(arrow.ring) || 0}环`;
return arrow.ringX ? "X" : t('value_pts', { p0: Number(arrow.ring) || 0 });
};
</script>
<template>
<view class="container">
<view>
<text :style="{ transform: 'translateX(-10%)' }">总成绩</text>
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}环</text>
<text :style="{ transform: 'translateX(-10%)' }">{{ t('final_score') }}</text>
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}{{ t('pts') }}</text>
</view>
<view
v-for="(_, index) in new Array(
+19 -20
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, computed } from "vue";
import IconButton from "@/components/IconButton.vue";
import SButton from "@/components/SButton.vue";
@@ -86,9 +88,9 @@ const openCoachComment = () => {
<image :src="tipSrc" mode="widthFix" />
<image src="https://static.shelingxingqiu.com/shootmini/static/finish-frame.png" mode="widthFix" />
<text
>完成<text class="gold-text">{{ validArrows }}</text
>箭,获得<text class="gold-text">{{ validArrows }}</text
>点经验</text
>{{ t('completed') }}<text class="gold-text">{{ validArrows }}</text
>{{ t('arrows_earned') }}<text class="gold-text">{{ validArrows }}</text
>{{ t('xp') }}</text
>
</view>
<view
@@ -96,9 +98,9 @@ const openCoachComment = () => {
:style="{ transform: `translateY(${showPanel ? '0%' : '100%'})` }"
>
<view>
<text>本局成绩(共{{ totalRing }}环):</text>
<text>{{ t('score_this_match_total') }}{{ totalRing }}{{ t('pts_194') }}</text>
<button @click="() => (showBowData = true)">
<text>查看靶纸</text>
<text>{{ t('view_target') }}</text>
<image
src="https://static.shelingxingqiu.com/shootmini/static/enter-arrow-blue.png"
mode="widthFix"
@@ -109,19 +111,19 @@ const openCoachComment = () => {
<view :style="{ gridTemplateColumns: `repeat(${rowCount}, 1fr)` }">
<view v-for="(_, index) in new Array(total).fill(0)" :key="index">
{{ getRing(arrows[index])
}}<text v-if="getRing(arrows[index]) !== '-'">环</text>
}}<text v-if="getRing(arrows[index]) !== '-'">{{ t('pts') }}</text>
</view>
</view>
<view>
<block v-if="validArrows === total">
<IconButton
name="分享"
:name="t('share')"
src="https://static.shelingxingqiu.com/shootmini/static/share.png"
:onClick="onClickShare"
/>
<IconButton
v-if="isMember"
name="教练点评"
:name="t('coach_feedback')"
src="https://static.shelingxingqiu.com/shootmini/static/review.png"
:onClick="openCoachComment"
/>
@@ -130,7 +132,7 @@ const openCoachComment = () => {
:width="validArrows === total ? '70vw' : 'calc(100vw - 20px)'"
:rounded="30"
:onClick="closePanel"
>{{ validArrows === total ? "完成" : "返回" }}</SButton
>{{ validArrows === total ? t('completed') : t('back') }}</SButton
>
</view>
</view>
@@ -140,17 +142,16 @@ const openCoachComment = () => {
mode="tall"
>
<view class="coach-comment">
<text>
您本次练习取得了<text :style="{ color: '#fed847' }">{{
<text>{{ t('your_score_for_this_session_is') }}<text :style="{ color: '#fed847' }">{{
totalRing
}}</text
>环的成绩,所有箭支上靶后的平均点间距为<text
>{{ t('pts_the_average_distance_between_your_arrow_impacts_is') }}<text
:style="{ color: '#fed847' }"
>{{ Number((result?.interpretation?.spreadStability || 0).toFixed(2)) }}</text
>,{{
result.spreadEvaluation === "Dispersed"
? "还需要持续改进哦~"
: "成绩优秀。"
? t('keep_practicing')
: t('excellent_performance')
}}
</text>
<view>
@@ -159,14 +160,12 @@ const openCoachComment = () => {
mode="widthFix"
/>
<text :style="{ marginTop: '12px' }"
>针对您本次的练习,{{
>{{ t('for_this_session') }}{{
result.spreadEvaluation === "Dispersed"
? "我们建议您充分练习推弓、靠位以及撒放动作一致性。"
? t('we_recommend_practicing_consistency_in_your_bow_arm_anchor_point')
: totalRing >= 100
? "我们建议您继续保持即可。"
: `我们建议您将设备的瞄准器${
directionAdjusts[result.adjustmentHint]
}调整。`
? t('we_recommend_keeping_up_the_good_work')
: t('we_recommend_adjusting_your_sight_value', { p0: directionAdjusts[result.adjustmentHint] })
}}</text
>
</view>
+7
View File
@@ -90,4 +90,11 @@ const getContentHeight = () => {
bottom: -8rpx;
z-index: -1;
}
/* 英文教练点评较长,保持弹窗按钮可见。 */
.container :deep(.coach-comment) {
max-height: 100%;
overflow-y: auto;
overflow-wrap: break-word;
}
</style>
+4 -2
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
const props = defineProps({
@@ -73,8 +75,8 @@ onShow(async () => {
>
<slot></slot>
<view class="tips">
<text v-if="loading">加载中...</text>
<text v-if="noMore">{{ count === 0 ? "暂无数据" : "没有更多了" }}</text>
<text v-if="loading">{{ t('loading') }}</text>
<text v-if="noMore">{{ count === 0 ? t('no_data_yet') : t('no_more_results') }}</text>
</view>
</scroll-view>
</template>
+6 -4
View File
@@ -1,4 +1,6 @@
<script setup>
import { t, formatBattleTip } from "@/locales";
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue";
import audioManager from "@/audioManager";
import { MESSAGETYPESV2 } from "@/constants";
@@ -135,9 +137,9 @@ watch(
const tipContent = computed(() => {
if (halfTime.value) {
return props.battleId ? "中场休息" : `中场休息(${wait.value}秒)`;
return props.battleId ? t('halftime') : t('halftime_values', { p0: wait.value });
}
return props.start && remain.value === 0 ? "时间到!" : props.tips;
return props.start && remain.value === 0 ? t('time_s_up') : props.tips;
});
const updateSound = () => {
@@ -204,7 +206,7 @@ onBeforeUnmount(() => {
<view class="container" :style="{ display: show ? 'block' : 'none' }">
<view>
<image src="https://static.shelingxingqiu.com/shootmini/static/shooter.png" mode="widthFix" />
<text>{{ tipContent }}</text>
<text>{{ formatBattleTip(tipContent) }}</text>
<button hover-class="none" @click="updateSound">
<image
:src="`https://static.shelingxingqiu.com/shootmini/static/sound${sound ? '' : '-off'}-yellow.png`"
@@ -221,7 +223,7 @@ onBeforeUnmount(() => {
transition: transitionStyle,
}"
/>
<text>剩余{{ remain }}秒</text>
<text>{{ t('remaining') }}{{ remain }}{{ t('s') }}</text>
</view>
</view>
</template>
+3 -1
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import {ref, watch, onMounted, onBeforeUnmount} from "vue";
import {RoundGoldImages} from "@/constants";
@@ -129,7 +131,7 @@ onBeforeUnmount(() => {
transition: transitionStyle,
}"
/>
<text v-if="!loading">剩余{{ remain }}秒</text>
<text v-if="!loading">{{ t('remaining') }}{{ remain }}{{ t('s') }}</text>
<text v-else>···</text>
</view>
</view>
+18 -16
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, watch } from "vue";
import { onShow } from "@dcloudio/uni-app";
import SModal from "@/components/SModal.vue";
@@ -83,25 +85,25 @@ const handleLogin = async () => {
if (loading.value) return;
if (!phone.value) {
return uni.showToast({
title: "请获取手机号",
title: t('please_authorize_your_phone_number'),
icon: "none",
});
}
if (!avatarUrl.value) {
return uni.showToast({
title: "请选择头像",
title: t('please_select_an_avatar'),
icon: "none",
});
}
if (!nickName.value) {
return uni.showToast({
title: "请输入昵称",
title: t('please_enter_a_nickname'),
icon: "none",
});
}
if (!agree.value) {
return uni.showToast({
title: "请先同意协议",
title: t('please_agree_to_the_agreements_first'),
icon: "none",
});
}
@@ -165,7 +167,7 @@ onShow(() => {
<SModal :show="show" :onClose="onClose" :noBg="noBg">
<view class="container" :style="{ background: noBg ? '#fff' : 'none' }">
<view class="avatar" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }">
<text :style="{ color: noBg ? '#666' : '#fff' }">手机:</text>
<text :style="{ color: noBg ? '#666' : '#fff' }">{{ t('phone') }}</text>
<button
:open-type="!phone ? 'getPhoneNumber' : ''"
@getphonenumber="getphonenumber"
@@ -176,13 +178,13 @@ onShow(() => {
phone
}}</text>
<text v-else :style="{ color: noBg ? '#666' : '#fff9' }"
>点击获取</text
>{{ t('authorize') }}</text
>
<image src="https://static.shelingxingqiu.com/shootmini/static/enter.png" mode="widthFix" />
</button>
</view>
<view class="avatar" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }">
<text :style="{ color: noBg ? '#666' : '#fff' }">头像:</text>
<text :style="{ color: noBg ? '#666' : '#fff' }">{{ t('avatar') }}</text>
<button
open-type="chooseAvatar"
@chooseavatar="onChooseAvatar"
@@ -191,7 +193,7 @@ onShow(() => {
>
<Avatar v-if="avatarUrl" :src="avatarUrl" :size="30" />
<text v-else :style="{ color: noBg ? '#666' : '#fff9' }"
>点击获取</text
>{{ t('authorize') }}</text
>
<image src="https://static.shelingxingqiu.com/shootmini/static/enter.png" mode="widthFix" />
</button>
@@ -200,11 +202,11 @@ onShow(() => {
class="nickname"
:style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }"
>
<text :style="{ color: noBg ? '#666' : '#fff' }">昵称:</text>
<text :style="{ color: noBg ? '#666' : '#fff' }">{{ t('nickname') }}</text>
<input
type="nickname"
:value="nickName"
placeholder="请输入昵称"
:placeholder="t('please_enter_a_nickname')"
:placeholder-style="`color: ${noBg ? '#666' : '#fff9'} `"
@input="onNicknameChange"
@change="onNicknameChange"
@@ -213,7 +215,7 @@ onShow(() => {
</view>
<SButton :rounded="20" width="80vw" :onClick="handleLogin">
<block v-if="!loading">
<text :style="{ color: '#000' }">手机号快捷登录</text>
<text :style="{ color: '#000' }">{{ t('sign_in_with_phone_number') }}</text>
</block>
<block v-else>
<image
@@ -230,19 +232,19 @@ onShow(() => {
/>
<image v-if="agree" src="https://static.shelingxingqiu.com/shootmini/static/checked.png" mode="widthFix" />
<view>
<text>已同意并阅读</text>
<text>{{ t('i_have_read_and_agree_to_the') }}</text>
<view
@click.stop="openServiceLink"
:style="{ color: noBg ? '#333' : '#ffffff99' }"
>《用户协议》</view
>{{ t('user_agreement') }}</view
>
<text>及</text>
<text>{{ t('and') }}</text>
<view
@click.stop="openPrivacyLink"
:style="{ color: noBg ? '#333' : '#ffffff99' }"
>《隐私协议》</view
>{{ t('privacy_policy') }}</view
>
<text>内容</text>
<text>{{ t('terms') }}</text>
</view>
</view>
</view>
+3 -1
View File
@@ -164,6 +164,8 @@ const defaultHighlightStyle = {
color: "rgba(255, 228, 0, 0.6)",
strokeColor: "rgba(254, 216, 71, 0.82)",
lineWidthRatio: 0.003,
// 在最小线宽计算后应用倍数,确保不同靶面尺寸下按比例加粗。
lineWidthScale: 1,
};
// 合并默认靶纸样式和外部传入样式,ringColors 单独深合并。
@@ -319,7 +321,7 @@ const drawSectorHighlight = (
(angles.endAngle - angles.startAngle) * safeRevealProgress,
style.color,
style.strokeColor,
Math.max(1, targetRadius * style.lineWidthRatio)
Math.max(1, targetRadius * style.lineWidthRatio) * style.lineWidthScale
);
});
};
+6 -4
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, watch } from "vue";
import SButton from "@/components/SButton.vue";
import audioManager from "@/audioManager";
@@ -77,7 +79,7 @@ const handleConfirm = () => {
<view class="header">
<view class="header-title">
<view class="header-title-line-left"></view>
<text>选择靶型</text>
<text>{{ t('select_target_type') }}</text>
<view class="header-title-line-right"></view>
</view>
<view class="close-btn" @click="onClose">
@@ -89,17 +91,17 @@ const handleConfirm = () => {
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
@click="handleSelectTarget(1)"
>
<text>20厘米全环靶</text>
<text>{{ t('20_cm_full_ring_target') }}</text>
</view>
<view style="width: 30rpx"></view>
<view
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
@click="handleSelectTarget(2)"
>
<text>40厘米全环靶</text>
<text>{{ t('40_cm_full_ring_target') }}</text>
</view>
</view>
<SButton width="694rpx" :onClick="handleConfirm">确定</SButton>
<SButton width="694rpx" :onClick="handleConfirm">{{ t('confirm_134') }}</SButton>
</view>
</view>
</template>
+3 -1
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, watch } from "vue";
const props = defineProps({
isRed: {
@@ -90,7 +92,7 @@ watch(
<text
v-if="isFirst(item.id)"
:style="{ backgroundColor: isRed ? '#ff6060' : '#5fadff' }"
>{{ isRed ? "红队" : "蓝队" }}</text
>{{ isRed ? t('red_team') : t('blue_team') }}</text
>
</view>
<text
+9 -9
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import Guide from "@/components/Guide.vue";
import BowPower from "@/components/BowPower.vue";
@@ -135,8 +137,8 @@ onBeforeUnmount(() => {
<view class="container">
<Guide v-show="guide">
<view class="guide-tips">
<text>请确保站距达到5米</text>
<text>低于5米的射箭无效</text>
<text>{{ t('stand_at_least_5_m_from_the_target') }}</text>
<text>{{ t('shots_from_under_5_m_do_not_count') }}</text>
</view>
</Guide>
<view class="test-area">
@@ -150,15 +152,13 @@ onBeforeUnmount(() => {
@click="simulShoot"
hover-class="none"
v-if="showsimul"
>
模拟射箭
</button>
>{{ t('simulate_shot') }}</button>
<view class="warnning-text">
<block v-if="statusText">
<text>{{ statusText }}</text>
</block>
<block v-else>
<text>请射箭,测试站距与靶纸</text>
<text>{{ t('shoot_to_check_distance_and_target_face') }}</text>
</block>
</view>
<view class="user-row">
@@ -169,11 +169,11 @@ onBeforeUnmount(() => {
<view v-if="isBattle" class="ready-timer">
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
<view v-if="count >= 0">
<text>距离正式比赛还有</text>
<text>{{ t('match_starts_in') }}</text>
<text>{{ count }}</text>
<text>秒</text>
<text>{{ t('s') }}</text>
</view>
<view v-else> 进入中... </view>
<view v-else>{{ t('joining') }}</view>
</view>
</view>
</template>
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
const props = defineProps({
countdown: {
@@ -42,11 +44,11 @@ onBeforeUnmount(() => {
class="container"
:style="{ transform: `translateX(${show ? '0' : '100'}%)` }"
>
<view>距离正式比赛</view>
<view>{{ t('match') }}</view>
<view>
<text>开始还有</text>
<text>{{ t('starts_in') }}</text>
<text>{{ count }}</text>
<text>秒</text>
<text>{{ t('s') }}</text>
</view>
</view>
</template>
+3 -4
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
const MAX_VISIBLE_SCORE_CARDS = 60;
@@ -59,10 +61,7 @@ const displayArrows = computed(() => {
<template>
<view v-if="displayArrows.length" class="score-panel">
<text v-if="hiddenScoreCount" class="score-window-tip">
已省略前 {{ hiddenScoreCount }} 支,仅显示最近
{{ MAX_VISIBLE_SCORE_CARDS }} 支
</text>
<text v-if="hiddenScoreCount" class="score-window-tip">{{ t('earlier') }}{{ hiddenScoreCount }}{{ t('arrows_hidden_showing_the_latest') }}{{ MAX_VISIBLE_SCORE_CARDS }}{{ t('arrows_241') }}</text>
<view class="score-grid">
<view
v-for="(arrow, index) in displayArrows"
+10 -8
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, watch } from "vue";
import Avatar from "@/components/Avatar.vue";
import useStore from "@/store";
@@ -100,7 +102,7 @@ watch(
/> -->
</view>
<view class="user-stats">
<text class="level-tag level-tag-first">段位积分</text>
<text class="level-tag level-tag-first">{{ t('rank_points') }}</text>
<view class="rank-tag">
<view
class="rank-tag-progress"
@@ -121,16 +123,16 @@ watch(
mode="widthFix"
/>
<block v-if="user.ranking > 0 && rankData.rank.length">
<text>本赛季全国</text>
<text>{{ t('national_rank_this_season') }}</text>
<text class="rank-number"
>第<text :style="{ color: '#ffd700' }"
>{{ t('round') }}<text :style="{ color: '#ffd700' }"
>{{ user.ranking }}/{{ rankData.rank.length }}</text
>名</text
>{{ t('empty') }}</text
>
</block>
<block v-else>
<text>本赛季</text>
<text>暂未上榜</text>
<text>{{ t('this_season') }}</text>
<text>{{ t('unranked') }}</text>
</block>
</view>
</block>
@@ -138,9 +140,9 @@ watch(
<view class="signin" @click="onSignin">
<image src="https://static.shelingxingqiu.com/shootmini/static/user-icon.png" mode="widthFix" />
<view>
<text>新来的弓箭手你好呀~</text>
<text>{{ t('welcome_new_archer') }}</text>
<view>
<text>登录</text>
<text>{{ t('sign_in') }}</text>
<image src="https://static.shelingxingqiu.com/shootmini/static/enter-arrow-blue.png" mode="widthFix" />
</view>
</view>
+4 -2
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
@@ -76,8 +78,8 @@ onBeforeUnmount(() => {
</view>
<view class="text-content">
<image src="https://static.shelingxingqiu.com/shootmini/static/update-text-bg.png" />
<text>恭喜你升级到</text>
<text>{{ showRank ? nextRankTitle : `射灵${lvl}级` }}</text>
<text>{{ t('congratulations_you_reached') }}</text>
<text>{{ showRank ? nextRankTitle : t('sheling_level_value', { p0: lvl }) }}</text>
<text>!</text>
</view>
<!-- <button @click="onClose" hover-class="none">关闭</button> -->
+13 -12
View File
@@ -1,3 +1,4 @@
import { t } from "@/locales";
import { computed, ref } from "vue";
import { sendHardwareBoxUpdateAPI } from "@/apis";
import useStore from "@/store";
@@ -8,9 +9,9 @@ const OTA_RESULT_EVENT = "/addons/shoot/otaResult";
const UPDATE_TIMEOUT = 10 * 60 * 1000;
const phaseTextMap = {
started: "正在准备固件更新",
downloading: "正在下载固件",
installing: "正在安装固件",
started: t('preparing_firmware_update'),
downloading: t('downloading_firmware'),
installing: t('installing_firmware'),
};
// 设备详情中的 latestVersion 是升级目标,version 是当前固件版本。
@@ -39,14 +40,14 @@ let successCallback = null;
let socketListening = false;
const phaseText = computed(
() => phaseTextMap[phase.value] || "正在进行固件更新"
() => phaseTextMap[phase.value] || t('updating_firmware')
);
const resultTitle = computed(() =>
resultStatus.value === "success" ? "固件更新完成" : "固件更新失败"
resultStatus.value === "success" ? t('firmware_update_complete_250') : t('firmware_update_failed')
);
const resultContent = computed(() => {
if (resultStatus.value === "success") return "固件更新已完成";
return resultReason.value || "更新失败,请检查设备及网络后重试";
if (resultStatus.value === "success") return t('firmware_update_complete');
return resultReason.value || t('update_failed_check_your_device_and_network_then_retry');
});
const clearTimers = () => {
@@ -101,7 +102,7 @@ const recoverUpdateFromMessage = (data) => {
updating.value = true;
clearTimers();
timeoutTimer = setTimeout(() => {
finishUpdate("failed", "固件更新超时,请稍后重试", runId);
finishUpdate("failed", t('firmware_update_timed_out_please_try_again'), runId);
}, UPDATE_TIMEOUT);
};
@@ -178,7 +179,7 @@ export const useOtaUpdate = () => {
if (updating.value) return false;
const nextVersion = String(versionNumber || "").trim();
if (!nextVersion) {
uni.showToast({ title: "缺少固件目标版本", icon: "none" });
uni.showToast({ title: t('target_firmware_version_is_missing'), icon: "none" });
return false;
}
@@ -195,7 +196,7 @@ export const useOtaUpdate = () => {
updating.value = true;
clearTimers();
timeoutTimer = setTimeout(() => {
finishUpdate("failed", "固件更新超时,请稍后重试", runId);
finishUpdate("failed", t('firmware_update_timed_out_please_try_again'), runId);
}, UPDATE_TIMEOUT);
try {
@@ -206,7 +207,7 @@ export const useOtaUpdate = () => {
});
if (runId !== updateRunId || !updating.value) return false;
if (!updateResult?.taskId) {
finishUpdate("failed", "固件更新任务创建失败,请稍后重试", runId);
finishUpdate("failed", t('could_not_create_the_firmware_update_task_please_retry'), runId);
return false;
}
return true;
@@ -214,7 +215,7 @@ export const useOtaUpdate = () => {
if (runId === updateRunId) {
finishUpdate(
"failed",
error?.message || "固件更新请求失败,请稍后重试",
error?.message || t('firmware_update_request_failed_please_retry'),
runId
);
}
+27 -26
View File
@@ -1,3 +1,4 @@
import { t } from "@/locales";
export const MESSAGETYPES = {
ShootSyncMeArrowID: parseInt("0x789b6b0d"), // 2023451405
ShootSyncMePracticeID: parseInt("0xD88AE05E"), // 3632980062
@@ -80,15 +81,15 @@ export const meleeAvatarColors = [
];
export const orderStatusNames = {
1: "待付款",
2: "已付款",
3: "已发货",
4: "已完成",
5: "已关闭",
6: "申请退款",
7: "退款中",
8: "已退款",
9: "拒绝退款",
1: t('awaiting_payment'),
2: t('paid'),
3: t('shipped'),
4: t('completed_260'),
5: t('closed'),
6: t('refund_requested'),
7: t('refund_in_progress'),
8: t('refunded'),
9: t('refund_declined'),
};
export const getStatusColor = (status) => {
@@ -103,14 +104,14 @@ export const getStatusColor = (status) => {
};
export const directionAdjusts = {
AdjustLowerRight: "向右下方调瞄",
AdjustDown: "向下方调瞄",
AdjustLowerLeft: "向左下方调瞄",
AdjustLeft: "向左侧调瞄",
AdjustUpperLeft: "向左上侧调瞄",
AdjustUp: "向上方调瞄",
AdjustUpperRight: "向右上方调瞄",
AdjustRight: "向右侧调瞄",
AdjustLowerRight: t('down_and_right'),
AdjustDown: t('down'),
AdjustLowerLeft: t('down_and_left'),
AdjustLeft: t('left'),
AdjustUpperLeft: t('up_and_left'),
AdjustUp: t('up'),
AdjustUpperRight: t('up_and_right'),
AdjustRight: t('right'),
};
export const getBattleResultTips = (
@@ -145,12 +146,12 @@ export const getBattleResultTips = (
} else {
if (rank <= 3) {
const tests = [
"好成绩!全国排位赛等着你!",
"持续练习,就会迎来更多高光时刻!",
t('great_score_the_national_ranked_matches_await'),
t('keep_practicing_for_more_moments_to_shine'),
];
return tests[getRandomIndex(2)];
} else {
return "每日练习打卡,争取下次脱颖而出!";
return t('practice_daily_and_stand_out_next_time');
}
}
} else if (gameMode === 2) {
@@ -179,16 +180,16 @@ export const getBattleResultTips = (
} else {
if (score > 0) {
const tests = [
"王者一定属于你!",
"高光时刻!继续保持!",
"射灵世界的佼佼者!",
t('the_top_rank_is_within_your_reach'),
t('a_moment_to_shine_keep_it_up'),
t('one_of_the_best_in_the_sheling_world'),
];
return tests[getRandomIndex(3)];
} else {
const tests = [
"再来一次,定能脱颖而出!",
"加强练习,争取越战越勇",
"人生走过的每一步都算数",
t('try_again_and_make_your_mark'),
t('practice_more_and_come_back_stronger'),
t('every_step_you_take_counts'),
];
return tests[getRandomIndex(3)];
}
+2
View File
@@ -2,6 +2,7 @@ import { createSSRApp } from 'vue'
import { createPinia } from 'pinia'
import piniaPluginPersistedstate from 'pinia-plugin-persistedstate'
import App from './App.vue'
import { i18n } from './locales'
import audioManager from './audioManager'
export function createApp() {
@@ -9,6 +10,7 @@ export function createApp() {
const pinia = createPinia()
pinia.use(piniaPluginPersistedstate)
app.use(pinia)
app.use(i18n)
/**
* 全局点击音效工具函数,用于在任意按钮/元素点击时自动播放音效。
+9 -1
View File
@@ -294,6 +294,14 @@
{
"type" : "folder",
"value" : "static/training-difficulty-design"
},
{
"type" : "folder",
"value" : "static/coin"
},
{
"type" : "folder",
"value" : "static/home-device"
}
]
},
@@ -313,7 +321,7 @@
"themeLocation" : "theme.json",
"permission" : {
"scope.userLocation": {
"desc": "用于扫描附近 WiFi,完成设备 OTA 升级网络连接"
"desc": "Find Wi-Fi for device updates"
}
},
"requiredPrivateInfos" : [ "getLocation", "chooseLocation" ]
-15
View File
@@ -21,9 +21,6 @@
{
"path": "pages/audio-test"
},
{
"path": "pages/calibration"
},
{
"path": "pages/about-us"
},
@@ -60,12 +57,6 @@
{
"path": "pages/match-page"
},
{
"path": "pages/my-device"
},
{
"path": "pages/device-intro"
},
{
"path": "pages/user"
},
@@ -107,12 +98,6 @@
},
{
"path": "pages/mine-bow-data"
},
{
"path": "pages/ota-wifi",
"style": {
"navigationStyle": "custom"
}
}
],
"globalStyle": {
+6 -8
View File
@@ -1,25 +1,23 @@
<script setup>
import { t } from "@/locales";
import Container from "@/components/Container.vue";
const isIOS = uni.getDeviceInfo().osName === "ios";
</script>
<template>
<Container title="关于我们">
<Container :title="t('about_us')">
<view class="container">
<view class="text">
《射灵星球》是以智能和物联网技术驱动的全球射箭专业选手及射箭爱好者互动交流平台,由广州光点飞舞网络有限公司研发并提供线上服务。
</view>
<view class="text">{{ t('sheling_planet_is_a_platform_for_professional_archers_and_archer') }}</view>
<view class="text">
我们专注于智能射箭技术的探索和应用,通过物联网技术、激光系统、人工智能、嵌入式AI及射箭在线互娱模式的创新与研发,提供专业的智能体育设备和有趣的在线物联游戏,以此推动射箭运动及更多专业体育运动走入大众家庭。
</view>
<view class="text">{{ t('we_explore_and_apply_smart_archery_technology_through_innovation') }}</view>
<view
class="copyright"
:style="{ paddingBottom: isIOS ? '40rpx' : '20rpx' }"
>
<text>粤ICP备2025421150号-2X</text>
<text>{{ t('guangdong_icp_no_2025421150_2x') }}</text>
</view>
</view>
</Container>
+9 -11
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import Container from "@/components/Container.vue";
import audioManager, { audioFils } from "@/audioManager";
@@ -30,25 +32,21 @@ onBeforeUnmount(() => {
</script>
<template>
<Container title="音频测试">
<Container :title="t('audio_test')">
<view class="container">
<view>
<text>连续播放1</text>
<button hover-class="none" @click="playAudio(['第一轮', '请蓝方射箭'])">
播放
</button>
<text>{{ t('continuous_playback_1') }}</text>
<button hover-class="none" @click="playAudio(['第一轮', '请蓝方射箭'])">{{ t('play') }}</button>
</view>
<view>
<text>连续播放2</text>
<button hover-class="none" @click="playAudio(['第二轮', '请红方射箭'])">
播放
</button>
<text>{{ t('continuous_playback_2') }}</text>
<button hover-class="none" @click="playAudio(['第二轮', '请红方射箭'])">{{ t('play') }}</button>
</view>
<view v-for="key in Object.keys(audioFils)" :key="key">
<text>{{ key }}</text>
<text>{{ loaded[key] ? "已加载" : "未加载" }}</text>
<text>{{ loaded[key] ? t('loaded') : t('not_loaded') }}</text>
<button hover-class="none" @click="playAudio(key)">
{{ loaded[key] ? "播放" : "加载并播放" }}
{{ loaded[key] ? t('play_301') : t('load_and_play') }}
</button>
</view>
</view>
+13 -14
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, onMounted } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Avatar from "@/components/Avatar.vue";
@@ -92,7 +94,7 @@ const checkBowData = () => {
? 'linear-gradient(270deg, #3597ff 0%, rgba(0,0,0,0) 100%);'
: 'linear-gradient(270deg, #fd4444 0%, rgba(0, 0, 0, 0) 100%)',
}"
>{{ data.winTeam === 1 ? "蓝队" : "红队" }}获胜</text
>{{ data.winTeam === 1 ? t('blue_team') : t('red_team') }}{{ t('win') }}</text
>
<Avatar
:size="32"
@@ -121,7 +123,7 @@ const checkBowData = () => {
<view v-if="data.mvp && data.mvp.player_match_result.total_ring">
<image src="https://static.shelingxingqiu.com/shootmini/static/title-mvp.png" mode="widthFix" />
<text
>斩获<text
>{{ t('scored') }}<text
:style="{
color: '#fed847',
fontSize: '18px',
@@ -129,7 +131,7 @@ const checkBowData = () => {
fontWeight: '600',
}"
>{{ data.mvp.player_match_result.total_ring }}</text
>环</text
>{{ t('pts') }}</text
>
</view>
<view v-if="data.mvp && data.mvp.length">
@@ -145,7 +147,7 @@ const checkBowData = () => {
:style="{
backgroundColor: myTeam === 1 ? '#5fadff' : '#ff6060',
}"
>自己</text
>{{ t('me') }}</text
>
</view>
<text class="truncate">{{ player.name }}</text>
@@ -239,8 +241,7 @@ const checkBowData = () => {
<text>{{ getLvlName(player.rank_lvl) }}</text>
</view>
<text
><text :style="{ color: '#fff' }">{{ player.totalRing }}</text>
环</text
><text :style="{ color: '#fff' }">{{ player.totalRing }}</text>{{ t('pts_308') }}</text
>
</view>
</view>
@@ -259,19 +260,17 @@ const checkBowData = () => {
<text
:style="{ backgroundColor: '#5fadff' }"
v-if="data.mode <= 3 && myTeam === 1"
>蓝队</text
>{{ t('blue_team') }}</text
>
<text
:style="{ backgroundColor: '#ff6060' }"
v-if="data.mode <= 3 && myTeam === 2"
>红队</text
>{{ t('red_team') }}</text
>
</view>
<text v-if="data.way === 1">
你的经验 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
<text v-if="data.way === 1">{{ t('your_xp') }}{{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
</text>
<text v-if="data.way === 2">
你的积分 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
<text v-if="data.way === 2">{{ t('your_points') }}{{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
</text>
</view>
<text v-if="data.mode > 3" class="description">
@@ -284,8 +283,8 @@ const checkBowData = () => {
}}
</text>
<view class="op-btn">
<view @click="checkBowData">查看成绩</view>
<view @click="exit">返回</view>
<view @click="checkBowData">{{ t('view_results') }}</view>
<view @click="exit">{{ t('back') }}</view>
</view>
<UserUpgrade />
<DeviceChargingDialog />
+35 -37
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, computed, onBeforeUnmount } from "vue";
import { onShow, onHide, onLoad, onShareAppMessage } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -53,10 +55,10 @@ const normalizeRoomPlayer = (member = {}) => ({
* battleType=2: 多人乱斗
*/
const battleTitle = computed(() => {
if (!room.value.battleType) return "好友约战";
if (room.value.battleType === 2) return "多人乱斗";
if (!room.value.battleType) return t('friend_challenge');
if (room.value.battleType === 2) return t('free_for_all');
const half = room.value.count / 2;
return `${half}v${half}对抗赛`;
return t('valuevvalue_versus', { p0: half, p1: half });
});
/** 靶纸尺寸(cm),由 URL 参数或 API 返回的 targetType 字段填充 */
@@ -146,7 +148,7 @@ async function reconcileBattleRoom(generation) {
if (!isCurrentForeground(generation)) return;
console.log("resume room match info error", error);
uni.showToast({
title: "比赛状态查询失败,请重试",
title: t('could_not_check_match_status_please_retry'),
icon: "none",
});
return;
@@ -159,7 +161,7 @@ async function reconcileBattleRoom(generation) {
} catch (error) {
console.log("return to room battle error", error);
uni.showToast({
title: "进入比赛失败,请重试",
title: t('could_not_join_the_match_please_retry'),
icon: "none",
});
}
@@ -187,7 +189,7 @@ async function reconcileBattleRoom(generation) {
if (!isCurrentForeground(generation)) return;
console.log("retry room match info error", error);
uni.showToast({
title: "比赛状态查询失败,请重试",
title: t('could_not_check_match_status_please_retry'),
icon: "none",
});
return;
@@ -200,7 +202,7 @@ async function reconcileBattleRoom(generation) {
} catch (error) {
console.log("return to room battle error", error);
uni.showToast({
title: "进入比赛失败,请重试",
title: t('could_not_join_the_match_please_retry'),
icon: "none",
});
}
@@ -208,7 +210,7 @@ async function reconcileBattleRoom(generation) {
}
uni.showToast({
title: "比赛正在创建,请稍候",
title: t('creating_match_please_wait'),
icon: "none",
});
}
@@ -352,7 +354,7 @@ async function onReceiveMessage(message) {
} else if (msg.constructor === MESSAGETYPES.UserExitRoom) {
if (msg.userId === user.value.id) {
uni.showToast({
title: "你被踢出房间",
title: t('you_have_been_removed_from_the_room'),
icon: "none",
});
setTimeout(() => {
@@ -367,7 +369,7 @@ async function onReceiveMessage(message) {
refreshRoomData();
} else if (msg.constructor === MESSAGETYPES.RoomDestroy) {
uni.showToast({
title: "房间已解散",
title: t('this_room_has_been_closed'),
icon: "none",
});
setTimeout(() => {
@@ -450,10 +452,10 @@ const canClick = computed(() => {
*/
const shareTitle = computed(() => {
const { battleType, count } = room.value;
if (battleType === 2) return '热血乱斗赛,敢来争锋?';
if (battleType === 1 && count === 4) return '2v2对抗赛,是兄弟来助我一把!';
if (battleType === 1 && count === 6) return '3v3对抗赛,来了马上发车!';
return '星球论箭,来一决高下敢否?';
if (battleType === 2) return t('ready_for_a_thrilling_free_for_all');
if (battleType === 1 && count === 4) return t('join_my_team_for_a_2v2_match');
if (battleType === 1 && count === 6) return t('join_our_3v3_match_we_re_ready_to_go');
return t('ready_to_see_who_is_the_better_archer');
});
/**
@@ -564,8 +566,8 @@ onBeforeUnmount(() => {
<GuideTwo>
<view class="battle-guide">
<view class="guide-tips">
<text class="guide-tips__target">请使用{{ targetSizeLabel }}全环靶</text>
<text class="guide-tips__warn">如果实际靶纸与选择靶纸不同,将导致射箭无效</text>
<text class="guide-tips__target">{{ t('please_use_a') }}{{ targetSizeLabel }}{{ t('full_ring_target') }}</text>
<text class="guide-tips__warn">{{ t('shots_will_not_count_if_the_target_face_differs_from_your_select') }}</text>
</view>
</view>
</GuideTwo>
@@ -574,7 +576,7 @@ onBeforeUnmount(() => {
<view>
<view v-if="owner.id" class="player" :style="{ transform: 'translateY(-60px)' }">
<Avatar :src="owner.avatar" :size="60" />
<text>管理员</text>
<text>{{ t('host') }}</text>
<view
v-if="isMember(owner)"
:class="['room-player-name', ...getMemberNicknameClass(owner)]"
@@ -592,9 +594,7 @@ onBeforeUnmount(() => {
<image src="https://static.shelingxingqiu.com/shootmini/static/versus.png" mode="widthFix" />
<view v-if="opponent.id" class="player" :style="{ transform: 'translateY(60px)' }">
<Avatar :src="opponent.avatar" :size="60" />
<text class="ready" :style="{ opacity: opponent.ready ? 1 : 0 }">
已准备
</text>
<text class="ready" :style="{ opacity: opponent.ready ? 1 : 0 }">{{ t('ready_329') }}</text>
<view
v-if="isMember(opponent)"
:class="['room-player-name', ...getMemberNicknameClass(opponent)]"
@@ -623,7 +623,7 @@ onBeforeUnmount(() => {
<view>
<view v-for="(item, index) in players" :key="index">
<Avatar v-if="item.id" :src="item.avatar" :size="36" />
<text v-if="owner.id === item.id">管理员</text>
<text v-if="owner.id === item.id">{{ t('host') }}</text>
<!-- 仅房主可见踢人按钮,且不能踢自己 -->
<button v-if="owner.id !== item.id && item.id && owner.id === user.id" hover-class="none" class="remove-player"
@click="() => removePlayer(item)" :style="{ top: '-10rpx', right: '-10rpx' }">
@@ -647,10 +647,10 @@ onBeforeUnmount(() => {
{{ item.name }}
</text>
</view>
<text v-else class="truncate">{{ item.name || "我要加入" }}</text>
<text v-else class="truncate">{{ item.name || t('join_330') }}</text>
<view v-if="item.id" class="team-player-avatar">
<Avatar :src="item.avatar" :size="36" />
<text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text>
<text :style="{ opacity: !!item.state ? 1 : 0 }">{{ t('ready') }}</text>
</view>
<button v-else hover-class="none" @click="chooseTeam(2)">
<image src="https://static.shelingxingqiu.com/shootmini/static/add-grey.png" mode="widthFix" />
@@ -661,7 +661,7 @@ onBeforeUnmount(() => {
<view v-for="(item, index) in blueTeam" :key="index" class="choose-side-right-item">
<view v-if="item.id" class="team-player-avatar">
<Avatar :src="item.avatar" :size="36" />
<text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text>
<text :style="{ opacity: !!item.state ? 1 : 0 }">{{ t('ready') }}</text>
</view>
<button v-else hover-class="none" @click="chooseTeam(1)">
<image src="https://static.shelingxingqiu.com/shootmini/static/add-grey.png" mode="widthFix" />
@@ -675,7 +675,7 @@ onBeforeUnmount(() => {
{{ item.name }}
</text>
</view>
<text v-else class="truncate">{{ item.name || "我要加入" }}</text>
<text v-else class="truncate">{{ item.name || t('join_330') }}</text>
<button hover-class="none" v-if="item.id === user.id" @click="chooseTeam(0)">
<image src="https://static.shelingxingqiu.com/shootmini/static/close-grey.png" mode="widthFix" />
</button>
@@ -693,21 +693,21 @@ onBeforeUnmount(() => {
>
{{
allReady.value
? "即将进入对局..."
? t('joining_match')
: owner.id === user.id
? "开始对局"
: "我准备好了"
? t('start_match')
: t('i_m_ready')
}}
</SButton>
<text class="tips">所有人准备好后由房主点击开始</text>
<text class="tips">{{ t('once_everyone_is_ready_the_host_can_start_the_match') }}</text>
</view>
</view>
</Container>
<ModalDialog
:show="showLimitModal"
:content="'今日约战次数已经用完\n开通会员可增加次数'"
cancelText="知道了"
confirmText="去开通"
:content="t('you_have_used_all_your_challenges_for_today_activate_membership_')"
:cancelText="t('got_it_335')"
:confirmText="t('activate')"
:onCancel="closeLimitModal"
:onConfirm="goVipPage"
/>
@@ -715,13 +715,11 @@ onBeforeUnmount(() => {
<ScreenHint :show="showKickConfirm">
<view class="kick-confirm">
<!-- 弹窗标题,玩家名字高亮显示 -->
<text class="kick-confirm__title">
是否把「<text style="color: #F7D550">{{ playerToKick && playerToKick.name }}</text>」移出房间?
</text>
<text class="kick-confirm__title">{{ t('remove') }}<text style="color: #F7D550">{{ playerToKick && playerToKick.name }}</text>{{ t('from_the_room') }}</text>
<!-- 按钮区:确认在左,取消在右 -->
<view class="kick-confirm__btns">
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--confirm" @click="confirmKick">确定</button>
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--cancel" @click="cancelKick">取消</button>
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--confirm" @click="confirmKick">{{ t('confirm_134') }}</button>
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--cancel" @click="cancelKick">{{ t('cancel_133') }}</button>
</view>
</view>
</ScreenHint>
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
defineProps({
cumulative: {
type: [Number, String],
@@ -15,12 +17,12 @@ defineProps({
<view class="balance-panel">
<view class="balance-list">
<view class="balance-item">
<text class="balance-item__label">累计金币:</text>
<text class="balance-item__label">{{ t('total_coins') }}</text>
<text class="balance-item__value">{{ cumulative }}</text>
</view>
<view class="balance-list__line" />
<view class="balance-item">
<text class="balance-item__label">可兑换金币:</text>
<text class="balance-item__label">{{ t('redeemable_coins') }}</text>
<text class="balance-item__value">{{ available }}</text>
</view>
</view>
+3 -1
View File
@@ -1,8 +1,10 @@
<script setup>
import { t } from "@/locales";
defineProps({
text: {
type: String,
default: "暂无金币获取记录。",
default: t('no_coin_earnings_yet'),
},
});
</script>
+9 -7
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
defineProps({
records: {
type: Array,
@@ -18,15 +20,15 @@ defineProps({
>
<view class="record-table__header">
<template v-if="mode === 'exchange'">
<text>兑换内容</text>
<text>兑换类型</text>
<text>时间</text>
<text>金币使用</text>
<text>{{ t('redeemed_item') }}</text>
<text>{{ t('redemption_type') }}</text>
<text>{{ t('time') }}</text>
<text>{{ t('coins_used') }}</text>
</template>
<template v-else>
<text>时间</text>
<text>类型</text>
<text>金币获取</text>
<text>{{ t('time') }}</text>
<text>{{ t('type') }}</text>
<text>{{ t('coins_earned') }}</text>
</template>
</view>
<view
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
const emit = defineEmits(["authorize"]);
</script>
@@ -8,8 +10,8 @@ const emit = defineEmits(["authorize"]);
src="https://static.shelingxingqiu.com/shootmini/static/coin/location-permission.png"
mode="aspectFit"
/>
<text>授权获取你的定位,以便推荐附近门店。</text>
<button hover-class="none" @click="emit('authorize')">立即授权</button>
<text>{{ t('allow_location_access_to_find_nearby_stores') }}</text>
<button hover-class="none" @click="emit('authorize')">{{ t('allow_access') }}</button>
</view>
</template>
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
defineProps({
variant: {
type: String,
@@ -13,7 +15,7 @@ defineProps({
src="https://static.shelingxingqiu.com/shootmini/static/coin/icon-notice.png"
mode="aspectFit"
/>
<text>暂不支持线上兑换,请前往线下门店进行兑换。</text>
<text>{{ t('online_redemption_is_not_available_please_redeem_at_a_store') }}</text>
</view>
</template>
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
const DEFAULT_PRODUCT_IMAGE =
@@ -26,9 +28,9 @@ const productImage = computed(() => {
</view>
<text class="product-card__name">{{ product.name }}</text>
<view class="product-card__footer">
<text>{{ product.cost }}金币</text>
<text>{{ product.cost }}{{ t('coins') }}</text>
<text class="product-card__divider">|</text>
<text>剩余{{ product.stock }}个</text>
<text>{{ t('remaining') }}{{ product.stock }}{{ t('empty_352') }}</text>
</view>
</view>
</template>
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
defineProps({
benefit: {
type: Object,
@@ -10,7 +12,7 @@ defineProps({
<template>
<!-- 与会员卡共用剩余次数,接口缺失时显示占位。 -->
<view class="benefit-card">
<text class="benefit-card__badge">{{ benefit.remaining }}次</text>
<text class="benefit-card__badge">{{ benefit.remaining }}{{ t('times') }}</text>
<image class="benefit-card__icon" :src="benefit.icon" mode="aspectFit" />
<view class="benefit-card__content">
<text class="benefit-card__title">{{ benefit.title }}</text>
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
const props = defineProps({
store: {
type: Object,
@@ -19,13 +21,13 @@ const selectStore = () => {
<text class="store-card__name">{{ store.name }}</text>
<view class="store-card__info">
<view class="store-card__row">
<text>地址:{{ store.address }}</text>
<text>{{ t('address') }}{{ store.address }}</text>
</view>
<view class="store-card__row">
<text>电话:{{ store.phone }}</text>
<text>{{ t('phone_355') }}{{ store.phone }}</text>
</view>
<view class="store-card__row">
<text>营业时间:{{ store.hours }}</text>
<text>{{ t('hours') }}{{ store.hours }}</text>
</view>
</view>
</view>
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
defineProps({
membership: {
type: Object,
@@ -22,15 +24,15 @@ const emit = defineEmits(["introduction"]);
<text class="vip-card__label">{{ benefit.title }}</text>
<view class="vip-card__count">
<text class="vip-card__number">{{ membership.remaining[benefit.key] }}</text>
<text class="vip-card__unit">次</text>
<text class="vip-card__unit">{{ t('times') }}</text>
</view>
</view>
</view>
<text class="vip-card__status">
{{ membership.active ? `有效期至${membership.expiresAt}` : "未开通" }}
{{ membership.active ? t('valid_until_value', { p0: membership.expiresAt }) : t('not_activated') }}
</text>
<view class="vip-card__introduction" @click="emit('introduction')">
<text>查看更多关于体验中心VIP的介绍 &gt;</text>
<text>{{ t('learn_more_about_experience_center_vip') }}</text>
</view>
</view>
</template>
+4 -2
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
const props = defineProps({
active: {
type: Boolean,
@@ -14,10 +16,10 @@ const handleOpen = () => {
<template>
<!-- 当前门店已开通时仅展示状态,未开通时提供线下开通提醒。 -->
<view class="vip-footer">
<text class="vip-footer__price">特惠价格:9.9元/90天</text>
<text class="vip-footer__price">{{ t('special_offer_cny_9_9_90_days') }}</text>
<view class="vip-footer__status" @click="handleOpen">
<image class="vip-footer__badge" src="https://static.shelingxingqiu.com/shootmini/static/coin/store-vip-badge.png" mode="aspectFit" />
<text>{{ active ? "您已开通VIP" : "开通方式:请前往线下门店联系工作人员开通" }}</text>
<text>{{ active ? t('your_vip_is_active') : t('to_activate_please_contact_staff_at_a_store') }}</text>
</view>
</view>
</template>
+13 -12
View File
@@ -1,50 +1,51 @@
import { t } from "@/locales";
// 金币快捷入口保持原有路由与图标配置。
export const quickMenus = [
{
key: "rules",
label: "金币规则",
label: t('coin_rules'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-rules.png",
},
{
key: "earningRecords",
label: "获取明细",
label: t('earnings'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-earning-records.png",
},
{
key: "exchangeRecords",
label: "兑换记录",
label: t('redemptions'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-exchange-records.png",
},
{
key: "nearbyStores",
label: "附近门店",
label: t('nearby_stores'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-nearby-store.png",
},
];
// 体验中心业务 Tab。
export const storeSections = [
{ key: "vip", label: "体验中心VIP" },
{ key: "coin", label: "我的金币" },
{ key: "vip", label: t('experience_center_vip') },
{ key: "coin", label: t('my_coins') },
];
export const storeVipBenefits = [
{
key: "trial",
title: "免费体验权益",
description: "使用该权益可免费体验智能弓箭30分钟1次,加入官方社群还可以额外获赠1次。",
title: t('free_trial'),
description: t('enjoy_one_free_30_minute_smart_archery_session_join_the_official'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/store-vip-benefit-trial.png",
},
{
key: "discount",
title: "特惠购买权益",
description: "使用该权益可以19.9元的特惠价格购买30分钟体验服务1次。",
title: t('special_offer'),
description: t('buy_one_30_minute_experience_session_at_the_special_price_of_cny'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/store-vip-benefit-discount.png",
},
{
key: "drink",
title: "到店赠饮权益",
description: "使用该权益每次到店后可获得免费赠送的指定饮品一支。",
title: t('complimentary_drink'),
description: t('receive_one_complimentary_designated_drink_each_time_you_visit'),
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/store-vip-benefit-drink.png",
},
];
+4 -2
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -99,7 +101,7 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true" @scrolltolower="loadRecords">
<template #header>
<CoinHeader title="金币获取明细" />
<CoinHeader :title="t('coin_earnings')" />
</template>
<view class="records-page">
<CoinEmptyState v-if="showEmpty" />
@@ -108,7 +110,7 @@ onLoad((options = {}) => {
v-if="loading || (noMore && earningRecords.length)"
class="records-page__status"
>
<text>{{ loading ? "加载中..." : "没有更多了" }}</text>
<text>{{ loading ? t('loading') : t('no_more_results') }}</text>
</view>
</view>
</Container>
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -99,16 +101,16 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true" @scrolltolower="loadRecords">
<template #header>
<CoinHeader title="金币兑换记录" />
<CoinHeader :title="t('coin_redemptions')" />
</template>
<view class="records-page">
<CoinEmptyState v-if="showEmpty" text="暂无金币兑换记录。" />
<CoinEmptyState v-if="showEmpty" :text="t('no_redemptions_yet')" />
<CoinRecordList v-else mode="exchange" :records="exchangeRecords" />
<view
v-if="loading || (noMore && exchangeRecords.length)"
class="records-page__status"
>
<text>{{ loading ? "加载中..." : "没有更多了" }}</text>
<text>{{ loading ? t('loading') : t('no_more_results') }}</text>
</view>
</view>
</Container>
+12 -12
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -34,7 +36,7 @@ const loadMembership = async () => {
if (result.name) selectedStoreName.value = result.name;
rememberExperienceStore(selectedStoreId.value, selectedStoreName.value);
} catch (error) {
vipError.value = "会员信息加载失败,请点击重试或切换门店";
vipError.value = t('could_not_load_membership_details_retry_or_select_another_store');
console.error("加载门店会员失败", error);
} finally {
vipLoading.value = false;
@@ -163,7 +165,7 @@ const onMenuSelect = (menu) => {
const url = menuRoutes[menu.key];
if (!url) {
uni.showToast({
title: "功能开发中",
title: t('coming_soon_385'),
icon: "none",
});
return;
@@ -210,7 +212,7 @@ onShow(() => {
<!-- 标题固定,门店切换复用原有附近门店页面。 -->
<Container :bgType="6" bgColor="#22222e" :isHome="true" @scrolltolower="activeTab === 'coin' && loadProducts()">
<template #header>
<CoinHeader title="线下体验中心" :subtitle="selectedStoreName || '选择门店'" switchable @select-store="selectStore" />
<CoinHeader :title="t('experience_center')" :subtitle="selectedStoreName || t('select_store')" switchable @select-store="selectStore" />
</template>
<view class="coin-page">
<StoreSectionTabs
@@ -221,7 +223,7 @@ onShow(() => {
<!-- 卡片与权益列表共用当前门店的会员数据。 -->
<view v-if="activeTab === 'vip'" class="vip-section">
<view v-if="vipLoading" class="page-status">会员信息加载中...</view>
<view v-if="vipLoading" class="page-status">{{ t('loading_membership') }}</view>
<view v-else-if="vipError" class="page-status" @click="loadMembership">{{ vipError }}</view>
<StoreVipCard
v-else-if="membership"
@@ -230,9 +232,7 @@ onShow(() => {
@introduction="showVipIntroduction"
/>
<view class="vip-section__content">
<text class="vip-section__description">
门店体验中心VIP是为热爱射箭运动的用户专属打造的VIP服务,开通后即可享受以下三大专属权益:
</text>
<text class="vip-section__description">{{ t('experience_center_vip_is_designed_for_archery_enthusiasts_activa') }}</text>
<view class="vip-section__benefits">
<StoreBenefitCard
v-for="benefit in displayedBenefits"
@@ -264,17 +264,17 @@ onShow(() => {
</view>
</view>
</view>
<view v-if="productLoading" class="page-status">加载中...</view>
<view v-else-if="productError" class="page-status" @click="loadProducts()">加载失败,点击重试</view>
<view v-else-if="productNoMore" class="page-status">{{ rewardProducts.length ? '没有更多商品了~' : '暂无兑换商品~' }}</view>
<view v-if="productLoading" class="page-status">{{ t('loading') }}</view>
<view v-else-if="productError" class="page-status" @click="loadProducts()">{{ t('could_not_load_tap_to_retry') }}</view>
<view v-else-if="productNoMore" class="page-status">{{ rewardProducts.length ? t('no_more_products') : t('no_items_available_for_redemption') }}</view>
</view>
</view>
</Container>
<ModalDialog
:show="vipOpeningVisible"
content="请前往线下门店体验中心,联系工作人员开通VIP。"
:content="t('please_visit_an_experience_center_and_contact_staff_to_activate_')"
:show-cancel="false"
confirm-text="我已知晓"
:confirm-text="t('got_it_394')"
:on-confirm="closeVipOpening"
/>
</template>
+6 -6
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -109,7 +111,7 @@ const selectStore = (store) => {
const storeId = String(store?.id || "");
if (!/^\d+$/.test(storeId) || Number(storeId) <= 0) {
uni.showToast({
title: "门店信息无效",
title: t('invalid_store_information'),
icon: "none",
});
return;
@@ -131,7 +133,7 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true" @scrolltolower="loadStores">
<template #header>
<CoinHeader title="附近门店" />
<CoinHeader :title="t('nearby_stores')" />
</template>
<view class="stores-page">
<LocationPermissionState
@@ -145,10 +147,8 @@ onLoad((options = {}) => {
:store="store"
@select="selectStore"
/>
<text v-if="loaded && !stores.length" class="stores-page__more">
附近暂无门店~
</text>
<text v-else-if="noMore" class="stores-page__more">没有更多门店了~</text>
<text v-if="loaded && !stores.length" class="stores-page__more">{{ t('no_nearby_stores') }}</text>
<text v-else-if="noMore" class="stores-page__more">{{ t('no_more_stores') }}</text>
</template>
</view>
</Container>
+6 -4
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -47,7 +49,7 @@ onLoad((options = {}) => {
const id = Number(options.id);
if (!Number.isInteger(id) || id <= 0) {
uni.showToast({
title: "商品参数无效",
title: t('invalid_product_parameters'),
icon: "none",
});
return;
@@ -60,7 +62,7 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true">
<template #header>
<CoinHeader title="商品详情" />
<CoinHeader :title="t('product_details')" />
</template>
<view class="product-detail">
<ProductHeroSwiper
@@ -69,9 +71,9 @@ onLoad((options = {}) => {
<view class="product-detail__summary">
<text class="product-detail__name">{{ productDetail.name }}</text>
<view class="product-detail__balance">
<text>金币:</text>
<text>{{ t('coins_403') }}</text>
<text class="product-detail__amount">{{ productDetail.coinPrice }}</text>
<text>(剩余{{ productDetail.stock }}个)</text>
<text>{{ t('empty_404') }}{{ productDetail.stock }}{{ t('remaining_405') }}</text>
</view>
</view>
<OfflineExchangeNotice variant="red" />
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -84,10 +86,10 @@ onLoad((options = {}) => {
<template>
<Container :bgType="6" :isHome="true" @scrolltolower="loadRules">
<template #header>
<CoinHeader title="金币规则" />
<CoinHeader :title="t('coin_rules')" />
</template>
<view class="rules-page">
<CoinEmptyState v-if="showEmpty" text="暂无金币规则。" />
<CoinEmptyState v-if="showEmpty" :text="t('no_coin_rules_yet')" />
<template v-else>
<view
v-for="rule in coinRules"
@@ -98,7 +100,7 @@ onLoad((options = {}) => {
</view>
</template>
<view v-if="loading" class="rules-page__status">
<text>加载中...</text>
<text>{{ t('loading') }}</text>
</view>
</view>
</Container>
+6 -4
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -33,12 +35,12 @@ onLoad(loadIntroduction);
<template>
<Container :bgType="6" bgColor="#22222e" :isHome="true">
<template #header><CoinHeader title="体验中心VIP介绍" /></template>
<template #header><CoinHeader :title="t('about_experience_center_vip')" /></template>
<view class="vip-intro">
<text v-if="loading">加载中...</text>
<text v-else-if="failed" @click="loadIntroduction">加载失败,点击重试</text>
<text v-if="loading">{{ t('loading') }}</text>
<text v-else-if="failed" @click="loadIntroduction">{{ t('could_not_load_tap_to_retry') }}</text>
<text v-else-if="content.trim()">{{ content }}</text>
<text v-else>暂无介绍内容</text>
<text v-else>{{ t('no_information_available') }}</text>
</view>
</Container>
</template>
+8 -8
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import { onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -10,15 +12,15 @@ import { MESSAGETYPES } from "@/constants";
const guides = [
{
title: "箭头面向靶子",
title: t('point_the_arrow_at_the_target'),
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5wscg7hrfo.png",
},
{
title: "摆出拉弓姿势",
title: t('take_your_shooting_stance'),
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5b7ljrhx3o.png",
},
{
title: "调整瞄准器",
title: t('adjust_the_sight'),
src: "https://static.shelingxingqiu.com/attachment/2025-10-29/dduexjgrcxf9wjaiv4.png",
},
];
@@ -112,7 +114,7 @@ onBeforeUnmount(() => {
</script>
<template>
<Container title="校准智能弓">
<Container :title="t('calibrate_smart_bow')">
<view class="container">
<view v-for="(guide, index) in guides" :key="guide.title" class="guide">
<view>
@@ -121,15 +123,13 @@ onBeforeUnmount(() => {
</view>
<image :src="guide.src" mode="widthFix" />
</view>
<text>请完成以上步骤校准智能弓</text>
<text>{{ t('complete_the_steps_above_to_calibrate_your_smart_bow') }}</text>
<SButton
:onClick="onComplete"
width="60vw"
:rounded="40"
:disabled="!done"
>
我已校准
</SButton>
>{{ t('i_ve_calibrated_it') }}</SButton>
</view>
</Container>
</template>
@@ -1,3 +1,4 @@
import { t } from "@/locales";
import { bindDeviceAPIV2 } from "@/apis";
export function useDeviceBinding({
@@ -13,7 +14,7 @@ export function useDeviceBinding({
url: "/pages/device/device-bind-failure",
fail: (error) => {
console.error("打开绑定失败页失败", error);
uni.showToast({ title: "二维码不正确,请重新扫码", icon: "none" });
uni.showToast({ title: t('invalid_qr_code_please_scan_again'), icon: "none" });
},
});
};
@@ -23,7 +24,7 @@ export function useDeviceBinding({
url: "/pages/device/device-already-bound",
fail: (error) => {
console.error("打开设备已绑定页失败", error);
uni.showToast({ title: "设备已绑定其他账号,请解绑后再绑定", icon: "none" });
uni.showToast({ title: t('this_device_is_bound_to_another_account_unbind_it_first'), icon: "none" });
},
});
};
@@ -77,7 +78,7 @@ export function useDeviceBinding({
fail: (navigationError) => {
applyBoundDevice();
console.error("打开绑定成功页失败", navigationError);
uni.showToast({ title: "绑定成功,请返回查看设备", icon: "none" });
uni.showToast({ title: t('bound_successfully_go_back_to_view_your_device'), icon: "none" });
},
});
} catch (error) {
+11 -10
View File
@@ -1,3 +1,4 @@
import { t, translateStatic } from "@/locales";
import { computed, ref } from "vue";
import {
getDeviceDetailAPI,
@@ -28,8 +29,8 @@ export function useDeviceStatus({
() => isDeviceOnline.value && deviceStatus.value.charging === true
);
const statusText = computed(() => {
if (!isDeviceOnline.value) return "未连接";
return isDeviceCharging.value ? "已连接(充电中)" : "已连接";
if (!isDeviceOnline.value) return t('disconnected');
return isDeviceCharging.value ? t('connected_charging') : t('connected');
});
const statusClass = computed(() =>
isDeviceOnline.value ? "device-status--online" : "device-status--offline"
@@ -68,7 +69,7 @@ export function useDeviceStatus({
const totalMinutes = Math.floor(seconds / 60);
const hours = Math.floor(totalMinutes / 60);
const minutes = totalMinutes % 60;
return hours > 0 ? `${hours}小时${minutes}分钟` : `${minutes}分钟`;
return hours > 0 ? t('valueh_valuemin', { p0: hours, p1: minutes }) : t('valuemin', { p0: minutes });
});
const networkType = computed(() =>
String(deviceStatus.value.netType ?? "").trim().toLowerCase()
@@ -77,18 +78,18 @@ export function useDeviceStatus({
const netType = networkType.value;
if (netType === "wifi") return "WiFi";
if (netType === "4g") return "4G";
return isDeviceOnline.value ? "在线" : "未连接";
return isDeviceOnline.value ? t('online') : t('disconnected');
});
const maskedDeviceId = computed(() => {
const id = String(device.value.deviceId || "");
if (!id) return "暂无设备编号";
if (!id) return t('no_device_number');
return "*****";
});
const deviceRows = computed(() => [
{ label: "设备型号", value: deviceDetails.value.model || "射灵智能弓" },
{ label: "当前电量", value: batteryText.value },
{ label: "连接方式", value: networkText.value },
{ label: "设备编号", value: maskedDeviceId.value },
{ label: t('model'), value: deviceDetails.value.model || t('sheling_smart_bow') },
{ label: t('battery_434'), value: translateStatic(batteryText.value) },
{ label: t('connection'), value: networkText.value },
{ label: t('device_number'), value: maskedDeviceId.value },
]);
const getDeviceNameOverrides = () => {
@@ -204,7 +205,7 @@ export function useDeviceStatus({
deviceDetailRequestVersion += 1;
deviceDetails.value = {};
unbindDialogVisible.value = false;
uni.showToast({ title: "解绑成功", icon: "success" });
uni.showToast({ title: t('device_unbound'), icon: "success" });
} catch (error) {
console.error("解绑设备失败", error);
if (error?.type === "DEVICE_BIND_INVALID") {
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import Container from "@/components/Container.vue";
// 结果页从设备页进入,返回时优先保留原页面状态。
@@ -46,11 +48,11 @@ const retryScan = () => {
/>
</view>
<view class="already-bound-message">
<text>该设备已经绑定了其他账号,</text>
<text>如需绑定本账号,请先解除绑定。</text>
<text>{{ t('this_device_is_already_bound_to_another_account') }}</text>
<text>{{ t('unbind_it_first_to_bind_it_to_this_account') }}</text>
</view>
<view class="already-bound-retry" @click="$clickSound(retryScan)">
<text>重新扫码</text>
<text>{{ t('scan_again') }}</text>
</view>
</view>
</view>
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import Container from "@/components/Container.vue";
// 失败页由设备页进入,返回时优先回到上一页;页面栈异常时兜底回到设备页。
@@ -46,11 +48,11 @@ const retryScan = () => {
/>
</view>
<view class="bind-failure-message">
<text>二维码不正确,</text>
<text>仅支持扫描射灵智能弓箭的设备二维码。</text>
<text>{{ t('invalid_qr_code') }}</text>
<text>{{ t('only_sheling_smart_bow_device_qr_codes_are_supported') }}</text>
</view>
<view class="bind-failure-retry" @click="$clickSound(retryScan)">
<text>重新扫码</text>
<text>{{ t('scan_again') }}</text>
</view>
</view>
</view>
+4 -5
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -108,14 +110,11 @@ onLoad((options = {}) => {
src="https://static.shelingxingqiu.com/shootmini/static/device-assets/device-bind-success-reward-gift.png"
mode="aspectFit"
/>
<text class="bind-reward-text">
新设备首次绑定礼包:
<text class="bind-reward-highlight">6个月射灵会员</text>
已自动发放至本账号<text v-if="bindRewardExpireDate">,有效期{{ bindRewardExpireDate }}</text>。
<text class="bind-reward-text">{{ t('first_time_device_binding_gift') }}<text class="bind-reward-highlight">{{ t('6_months_of_sheling_membership') }}</text>{{ t('added_to_this_account_automatically') }}<text v-if="bindRewardExpireDate">{{ t('valid_until') }}{{ bindRewardExpireDate }}</text>。
</text>
</view>
<view class="bind-success-tutorial" @click="$clickSound(toFirstTryPage)">
<text>立即查看新手教程</text>
<text>{{ t('view_beginner_tutorial') }}</text>
</view>
</view>
</view>
+10 -10
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -53,9 +55,9 @@ const saveQrCode = async () => {
uni.saveImageToPhotosAlbum({ success: resolve, fail: reject, filePath });
});
qrSaved.value = true;
uni.showToast({ title: "已保存至相册", icon: "success" });
uni.showToast({ title: t('saved_to_photos'), icon: "success" });
} catch (error) {
uni.showToast({ title: "请长按二维码保存", icon: "none" });
uni.showToast({ title: t('press_and_hold_the_qr_code_to_save_it'), icon: "none" });
}
};
@@ -75,19 +77,17 @@ onLoad((options = {}) => {
<view class="qr-corner qr-corner--top"></view>
<view class="qr-corner qr-corner--bottom"></view>
<view class="qr-canvas">
<text v-if="loading" class="qr-empty">二维码加载中...</text>
<text v-if="loading" class="qr-empty">{{ t('loading_qr_code') }}</text>
<template v-else-if="qrImageUrl">
<image class="qr-image" :src="qrImageUrl" mode="aspectFit" show-menu-by-longpress />
<text v-if="qrSaved" class="qr-device-id">设备ID:{{ deviceId }}</text>
<text v-if="qrSaved" class="qr-device-id">{{ t('device_id') }}{{ deviceId }}</text>
<view v-else class="qr-save-button" @click="saveQrCode">
<text>保存至相册</text>
<text>{{ t('save_to_photos') }}</text>
</view>
<text class="qr-description">
该二维码为当前绑定弓箭的二维码,你可以截图保存到相册,以便当二维码丢失或不在身边时,可以扫描二维码进行设备绑定。
</text>
<text class="qr-note">注:解除绑定后将无法查看该二维码。</text>
<text class="qr-description">{{ t('this_is_the_qr_code_for_your_bound_bow_save_a_screenshot_to_phot') }}</text>
<text class="qr-note">{{ t('note_this_qr_code_will_no_longer_be_available_after_unbinding') }}</text>
</template>
<text v-else class="qr-empty">暂无设备二维码</text>
<text v-else class="qr-empty">{{ t('no_device_qr_code_available') }}</text>
</view>
</view>
</Container>
+68 -66
View File
@@ -1,4 +1,6 @@
<script setup>
import { t, translateStatic } from "@/locales";
import { computed, onMounted, onUnmounted, ref, watch } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -127,9 +129,9 @@ const firmwareConfirmContent = computed(() => {
const currentVersion = formatFirmwareVersion(pendingOtaInfo.value?.currentVersion);
const latestVersion = formatFirmwareVersion(pendingOtaInfo.value?.versionNumber);
if (currentVersion && latestVersion) {
return `当前固件版本为 ${currentVersion},发现新固件版本 ${latestVersion},是否立即更新固件?`;
return t('current_firmware_value_new_firmware_value_update_now', { p0: currentVersion, p1: latestVersion });
}
return latestVersion ? `发现新固件版本 ${latestVersion},是否立即更新固件?` : "是否立即更新固件?";
return latestVersion ? t('new_firmware_value_is_available_update_now', { p0: latestVersion }) : t('update_firmware_now');
});
const deviceIdText = computed(() =>
@@ -141,23 +143,23 @@ const deviceIdText = computed(() =>
// 设备型号直接读取详情接口,缺失时显示占位符。
const designDeviceStats = computed(() => [
{
label: "设备型号",
label: t('model'),
value: deviceDetails.value.deviceModelName?.trim() || "--",
},
{
label: "剩余电量",
label: t('battery_468'),
value: !isDeviceOnline.value
? "设备离线"
? t('device_offline')
: batteryText.value === "暂无数据"
? "--"
: batteryText.value,
},
{
label: "累计使用",
label: t('total_usage'),
value: onlineDurationText.value,
},
{
label: "绑定时间",
label: t('bound_on'),
value: bindingDateText.value,
},
]);
@@ -208,16 +210,16 @@ const confirmName = async () => {
const name = String(editingName.value || "").trim();
if (!name) {
uni.showToast({ title: "请输入设备名", icon: "none" });
uni.showToast({ title: t('please_enter_a_device_name'), icon: "none" });
return;
}
if (Array.from(name).length > DEVICE_NAME_MAX_LENGTH) {
uni.showToast({ title: "设备名最多支持10个字符", icon: "none" });
uni.showToast({ title: t('device_names_can_contain_up_to_10_characters'), icon: "none" });
return;
}
if (!/^[\u4e00-\u9fa5A-Za-z0-9_-]+$/.test(name)) {
uni.showToast({
title: "仅支持中文、英文、数字、下划线和减号",
title: t('only_chinese_and_english_letters_numbers_underscores_and_hyphens'),
icon: "none",
});
return;
@@ -225,7 +227,7 @@ const confirmName = async () => {
const deviceId = device.value.deviceId;
if (!deviceId) {
uni.showToast({ title: "暂无绑定设备", icon: "none" });
uni.showToast({ title: t('no_device_bound'), icon: "none" });
return;
}
@@ -247,7 +249,7 @@ const confirmName = async () => {
uni.setStorageSync(DEVICE_NAME_STORAGE_KEY, nameOverrides);
nameEditorVisible.value = false;
uni.showToast({ title: "设备名已更新", icon: "success" });
uni.showToast({ title: t('device_name_updated'), icon: "success" });
void refreshDeviceDetails();
} catch (error) {
console.error("修改设备名失败", error);
@@ -262,7 +264,7 @@ const toDeviceIntroPage = () => {
const joinWifi = () => {
if (!isDeviceOnline.value) {
uni.showToast({ title: "请先开启智能弓", icon: "none" });
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
return;
}
uni.navigateTo({ url: "/pages/device/ota-wifi" });
@@ -288,7 +290,7 @@ const runFirmwareUpdate = () => {
const confirmFirmwareUpdate = () => {
firmwareConfirmVisible.value = false;
if (!isDeviceOnline.value) {
uni.showToast({ title: "请先开启智能弓", icon: "none" });
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
return;
}
if (String(networkType.value || "").toLowerCase() === "wifi") {
@@ -314,7 +316,7 @@ const handleOtaResultClose = () => {
const goFirmwareUpdate = async () => {
if (firmwareActionPending.value || otaUpdating.value) return;
if (!isDeviceOnline.value) {
uni.showToast({ title: "请先开启智能弓", icon: "none" });
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
return;
}
firmwareActionPending.value = true;
@@ -322,7 +324,7 @@ const goFirmwareUpdate = async () => {
try {
const detail = await refreshDeviceDetails();
if (!detail || device.value.deviceId !== deviceId) {
uni.showToast({ title: "获取设备详情失败,请重试", icon: "none" });
uni.showToast({ title: t('could_not_load_device_details_please_retry'), icon: "none" });
return;
}
const otaInfo = getOtaInfoFromDetail(detail);
@@ -331,7 +333,7 @@ const goFirmwareUpdate = async () => {
return;
}
if (!otaInfo.versionNumber) {
uni.showToast({ title: "缺少固件目标版本,请重试", icon: "none" });
uni.showToast({ title: t('target_firmware_version_is_missing_please_retry'), icon: "none" });
return;
}
pendingOtaInfo.value = { ...otaInfo, deviceId };
@@ -343,27 +345,27 @@ const goFirmwareUpdate = async () => {
const goCalibration = async () => {
if (!isDeviceOnline.value) {
uni.showToast({ title: "请先开启智能弓", icon: "none" });
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
return;
}
try {
await laserAimAPI();
uni.navigateTo({ url: "/pages/device/calibration" });
} catch (error) {
uni.showToast({ title: "设备未连接,暂时无法调瞄", icon: "none" });
uni.showToast({ title: t('device_disconnected_sight_adjustment_is_unavailable'), icon: "none" });
}
};
const copyEmail = () => {
uni.setClipboardData({
data: "shelingxingqiu@163.com",
success: () => uni.showToast({ title: "邮箱已复制", icon: "success" }),
success: () => uni.showToast({ title: t('email_address_copied'), icon: "success" }),
});
};
const openQr = () => {
if (!device.value.deviceId) {
uni.showToast({ title: "暂无绑定设备", icon: "none" });
uni.showToast({ title: t('no_device_bound'), icon: "none" });
return;
}
uni.navigateTo({
@@ -430,7 +432,7 @@ onShow(async () => {
<template #header>
<view class="device-nav">
<Header title="" />
<text class="device-nav-title">我的设备</text>
<text class="device-nav-title">{{ t('my_device') }}</text>
<view v-if="device.deviceId" class="device-status" :class="statusClass">
<view class="status-dot"></view>
<text>{{ statusText }}</text>
@@ -443,21 +445,21 @@ onShow(async () => {
<image src="https://static.shelingxingqiu.com/shootmini/static/device-assets/my-device-unbound-scan.png" mode="aspectFit" />
</button>
<view class="scan-title">
<text>请扫描</text>
<text class="highlight-text">射灵智能弓箭</text>
<text>设备上的二维码</text>
<text>{{ t('scan_the') }}</text>
<text class="highlight-text">{{ t('sheling_smart_bow_484') }}</text>
<text>{{ t('qr_code_on_your_device') }}</text>
</view>
<view class="benefit-copy">
<!-- <view class="benefit-copy">
<text>新设备首次绑定账号可获赠</text>
<text class="highlight-text">6个月射灵会员礼包</text>
<text>,</text>
<text>该礼包仅可使用一次,请确保当前登录账号为您本人账号。</text>
</view>
</view> -->
<button class="help-link" hover-class="none" @click="showTip = true">
<text>没找到二维码或遇到问题&gt;</text>
<text>{{ t('can_t_find_the_qr_code_or_need_help') }}</text>
</button>
<button class="product-link" hover-class="none" @click="toDeviceIntroPage">
<text>还没有射灵智能弓箭?点我获取&gt;</text>
<text>{{ t('don_t_have_a_sheling_smart_bow_yet_get_one') }}</text>
</button>
</view>
</view>
@@ -491,13 +493,13 @@ onShow(async () => {
:class="{ 'device-float-group': isDeviceOnline }"
>
<view class="device-title-row">
<text class="device-name">{{ device.deviceName || "打弓佬" }}</text>
<text class="device-name">{{ device.deviceName || t('archery_fan') }}</text>
<view class="edit-name" @click="openNameEditor">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-edit.png" mode="aspectFit" />
</view>
</view>
<view class="device-id-row">
<text>设备ID:{{ deviceIdText }}</text>
<text>{{ t('device_id') }}{{ deviceIdText }}</text>
<view class="device-id-toggle" @click="toggleDeviceId">
<image
class="device-id-eye"
@@ -530,20 +532,20 @@ onShow(async () => {
<view class="action-icon">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-intro.png" mode="aspectFit" />
</view>
<text>设备介绍</text>
<text>{{ t('about_the_device') }}</text>
</view>
<view class="action-item" @click="goCalibration">
<view class="action-icon">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-calibration.png" mode="aspectFit" />
</view>
<text>弓箭调瞄</text>
<text>{{ t('sight_adjustment') }}</text>
</view>
<view class="action-item" @click="goFirmwareUpdate">
<view class="action-icon">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-firmware.png" mode="aspectFit" />
</view>
<view class="action-label-wrap">
<text>固件更新</text>
<text>{{ t('firmware_update') }}</text>
<text v-if="otaNeedUpdate" class="action-badge action-badge--new">New</text>
</view>
</view>
@@ -552,7 +554,7 @@ onShow(async () => {
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-wifi.png" mode="aspectFit" />
</view>
<view class="action-label-wrap">
<text>WIFI设置</text>
<text>{{ t('wi_fi_settings') }}</text>
<text
:class="[
'action-badge',
@@ -563,7 +565,7 @@ onShow(async () => {
: '',
]"
>
{{ wifiStatusText }}
{{ translateStatic(wifiStatusText) }}
</text>
</view>
</view>
@@ -571,7 +573,7 @@ onShow(async () => {
<view class="action-icon">
<image src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-action-qrcode.png" mode="aspectFit" />
</view>
<text>设备二维码</text>
<text>{{ t('device_qr_code') }}</text>
</view>
</view>
@@ -581,12 +583,12 @@ onShow(async () => {
src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-unbind.png"
mode="aspectFit"
/>
<text>解除绑定</text>
<text>{{ t('unbind') }}</text>
</view>
<view v-if="calibration" class="calibration-tip">
<text>如有场地或距离变化,请重新校准以保证智能弓射箭精准度</text>
<view @click="goCalibration">重新校准</view>
<text>{{ t('recalibrate_when_your_location_or_distance_changes_to_keep_your_') }}</text>
<view @click="goCalibration">{{ t('recalibrate') }}</view>
</view>
</view>
@@ -598,16 +600,16 @@ onShow(async () => {
:onClose="closeTip"
>
<view class="scan-tips">
<text class="scan-tips-title">扫码绑定射灵弓箭</text>
<text class="scan-tips-subtitle">配套令牌样例</text>
<text class="scan-tips-title">{{ t('scan_to_bind_your_sheling_bow') }}</text>
<text class="scan-tips-subtitle">{{ t('sample_device_tag') }}</text>
<image
class="scan-tips-qr"
src="https://static.shelingxingqiu.com/shootmini/static/device-assets/my-device-unbound-qr-sample.png"
mode="widthFix"
/>
<text class="scan-tips-note">【注】已被绑定的弓箭无法再次绑定。</text>
<text class="scan-tips-note">{{ t('note_a_bow_that_is_already_bound_cannot_be_bound_again') }}</text>
<view class="scan-tips-contact">
<text>如有任何疑问,请随时联系:</text>
<text>{{ t('if_you_have_any_questions_please_contact') }}</text>
<button hover-class="none" @click="copyEmail">shelingxingqiu@163.com</button>
</view>
</view>
@@ -619,45 +621,45 @@ onShow(async () => {
contentHeight="360rpx"
>
<view class="confirm-bind">
<text>智能弓箭和系统账号需一一对应,你确定要将当前登录用户账号绑定这把弓箭吗?绑定后不可随意更换。</text>
<text>{{ t('each_smart_bow_must_be_paired_with_one_account_bind_this_bow_to_') }}</text>
<view class="confirm-actions">
<view
class="primary-action"
:class="{ 'primary-action--disabled': binding }"
@click="confirmBind"
>
{{ binding ? "绑定中..." : "确认绑定" }}
{{ binding ? t('binding') : t('confirm_binding') }}
</view>
<view class="secondary-action" @click="confirmBindTip = false">取消</view>
<view class="secondary-action" @click="confirmBindTip = false">{{ t('cancel_133') }}</view>
</view>
</view>
</ScreenHint>
<ModalDialog
:show="unbindDialogVisible"
title="解除设备绑定"
content="解除绑定后,将无法使用智能弓箭进行对战,确定继续吗?"
cancelText="取消"
confirmText="解除绑定"
:title="t('unbind_device')"
:content="t('after_unbinding_you_cannot_use_this_smart_bow_in_matches_continu')"
:cancelText="t('cancel_133')"
:confirmText="t('unbind')"
:onCancel="closeUnbindDialog"
:onConfirm="unbindDevice"
></ModalDialog>
<ModalDialog
:show="latestVersionDialogVisible"
title="固件更新"
content="已经是最新版本"
confirmText="确定"
:title="t('firmware_update')"
:content="t('already_up_to_date')"
:confirmText="t('confirm_134')"
:showCancel="false"
:onConfirm="closeLatestVersionDialog"
></ModalDialog>
<ModalDialog
:show="firmwareConfirmVisible"
title="固件更新"
:title="t('firmware_update')"
:content="firmwareConfirmContent"
cancelText="暂不更新"
confirmText="立即更新"
:cancelText="t('later')"
:confirmText="t('update_now')"
:showCancel="!pendingOtaInfo?.forceUpdate"
:onCancel="closeFirmwareConfirm"
:onConfirm="confirmFirmwareUpdate"
@@ -665,9 +667,9 @@ onShow(async () => {
<ModalDialog
:show="wifiRequiredVisible"
title="固件更新"
content="请在WiFi网络下更新"
confirmText="连接WiFi"
:title="t('firmware_update')"
:content="t('please_update_over_wi_fi')"
:confirmText="t('connect_to_wi_fi')"
:showCancel="false"
:onConfirm="goWifiForFirmwareUpdate"
></ModalDialog>
@@ -689,7 +691,7 @@ onShow(async () => {
:show="otaResultVisible && otaResultStatus === 'failed'"
:title="otaResultTitle"
:content="otaResultContent"
confirmText="关闭"
:confirmText="t('close')"
:showCancel="false"
:onConfirm="handleOtaResultClose"
></ModalDialog>
@@ -711,7 +713,7 @@ onShow(async () => {
:disabled="renaming"
:maxlength="-1"
confirm-type="done"
placeholder="请输入设备名"
:placeholder="t('please_enter_a_device_name')"
placeholder-class="name-placeholder"
@confirm="confirmName"
/>
@@ -728,7 +730,7 @@ onShow(async () => {
</view>
</view>
<view class="name-meta">
<text class="name-helper">仅支持中文、英文、数字、下划线、减号</text>
<text class="name-helper">{{ t('only_chinese_and_english_letters_numbers_underscores_and_hyphens_509') }}</text>
<text
class="name-count"
:class="{ 'name-count--exceeded': isEditingNameTooLong }"
@@ -866,7 +868,7 @@ onShow(async () => {
}
.help-link {
margin-top: 72rpx;
margin-top: 36rpx;
color: #ffd947;
font-size: 26rpx;
line-height: 36rpx;
@@ -874,8 +876,8 @@ onShow(async () => {
.product-link {
position: fixed;
bottom: 104rpx;
bottom: calc(env(safe-area-inset-bottom) + 104rpx);
bottom: 208rpx;
/* bottom: calc(env(safe-area-inset-bottom) + 104rpx); */
left: 0;
z-index: 2;
width: 100%;
+61 -40
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, watch, onMounted, onUnmounted } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app";
import { storeToRefs } from "pinia";
@@ -39,6 +41,7 @@ const connectMode = ref("secure"); // secure | open | manual
const connectError = ref("");
const connectStatusText = ref("");
const isSubmittingWifi = ref(false);
const wifiSuccessVisible = ref(false);
const keyboardHeight = ref(0);
// 控制密码输入框是否显示明文
const showPassword = ref(false);
@@ -53,7 +56,7 @@ const firmwareMessage = ref("");
let countdownTimer = null;
let wifiConnectRequestId = 0;
let wifiStatusRequestId = 0;
const WIFI_CONNECT_FAILED_TEXT = "连接失败,请检查WiFi密码或WiFi状态";
const WIFI_CONNECT_FAILED_TEXT = t('connection_failed_check_the_wi_fi_password_and_network_status');
// 与 Container 的可滚动区域保持一致,底部说明在长短屏上都能贴近安全区。
const windowInfo = uni.getWindowInfo();
const contentMinHeight = Math.max(
@@ -77,7 +80,7 @@ const {
} = useOtaUpdate();
const countdownButtonText = computed(
() => `${Math.max(1, countdownSeconds.value)}秒后开始`
() => t('starts_in_values', { p0: Math.max(1, countdownSeconds.value) })
);
// 判断 WiFi 列表失败是否由用户拒绝授权引起(兼容 errno:103 及各平台 errMsg 变体)。
@@ -96,7 +99,7 @@ const showLocationPermission = () => {
// 已拒绝授权时进入小程序设置;首次授权则重新扫描以触发系统权限流程。
const handleReauthorize = () => {
if (uni.getSystemSetting().locationEnabled === false) {
uni.showToast({ title: "请先开启手机定位服务", icon: "none" });
uni.showToast({ title: t('please_enable_location_services_on_your_phone_first'), icon: "none" });
return;
}
uni.getSetting({
@@ -280,7 +283,7 @@ const hasChinese = (str) => /[\u4e00-\u9fa5]/.test(str);
const ssidWarning = computed(() => {
if (connectMode.value === "manual" && hasChinese(connectInput.value.ssid)) {
return "网络名称仅支持英文字符及数字,请连接英文名网络或把网络改为英文";
return t('network_names_support_only_english_characters_and_numbers_use_or');
}
return "";
});
@@ -331,11 +334,11 @@ const cancelWifiConnectWaiting = () => {
// 把接口失败和传输异常转换为连接弹窗内的用户提示。
const getWifiConnectErrorText = (error) => {
const message = error?.message || "";
if (message.includes("请先开启智能弓")) return "请先开启智能弓";
if (message.includes("请先开启智能弓")) return t('please_turn_on_your_smart_bow_first');
if (message.includes("超时") || error?.errMsg?.includes("timeout")) {
return "等待设备响应超时,请重试";
return t('device_response_timed_out_please_retry');
}
if (error?.errMsg) return "网络异常,请检查网络后重试";
if (error?.errMsg) return t('network_error_check_your_connection_and_retry');
return message || WIFI_CONNECT_FAILED_TEXT;
};
@@ -345,9 +348,9 @@ const submitDeviceWifiConfig = async ({ ssid, password }) => {
wifiConnectRequestId += 1;
const requestId = wifiConnectRequestId;
isSubmittingWifi.value = true;
connectStatusText.value = "WiFi连接中...";
connectStatusText.value = t('connecting_to_wi_fi');
uni.showLoading({
title: "WiFi连接中",
title: t('connecting_to_wi_fi_518'),
mask: true,
});
try {
@@ -364,10 +367,13 @@ const submitDeviceWifiConfig = async ({ ssid, password }) => {
secure: connectMode.value === "secure" || !!password,
};
connectError.value = "";
currentState.value = STATES.CONNECTED;
void refreshConnectedWifiName();
if (fromFirmwareUpdate.value) {
currentState.value = STATES.CONNECTED;
openFirmwareCountdown();
} else {
// 保留配网输入界面,避免成功提示出现前先露出 WiFi 列表。
wifiSuccessVisible.value = true;
}
} catch (err) {
if (requestId === wifiConnectRequestId) {
@@ -382,6 +388,13 @@ const submitDeviceWifiConfig = async ({ ssid, password }) => {
}
};
// 普通配网成功后,确认并收起输入界面,停留在当前 WiFi 页面。
const confirmWifiSuccess = () => {
if (!wifiSuccessVisible.value) return;
wifiSuccessVisible.value = false;
currentState.value = STATES.CONNECTED;
};
// 校验用户输入并提交 WiFi 配置,不再把手机连接结果当作设备连接成功。
const joinNetwork = () => {
if (joinDisabled.value) return;
@@ -403,19 +416,19 @@ const startFirmwareUpdate = async () => {
if (!detail || device.value.deviceId !== deviceId) throw new Error("设备详情已失效");
const otaInfo = getOtaInfoFromDetail(detail);
if (!otaInfo.needUpdate) {
firmwareMessage.value = "当前已是最新版本";
firmwareMessage.value = t('already_up_to_date_520');
firmwareMessageVisible.value = true;
return;
}
if (!otaInfo.versionNumber) {
firmwareMessage.value = "缺少固件目标版本,请返回后重试";
firmwareMessage.value = t('target_firmware_version_is_missing_go_back_and_retry');
firmwareMessageVisible.value = true;
return;
}
// WiFi 连接可能耗时较长,以更新前的最新设备详情为准。
routeOtaVersionNumber.value = otaInfo.versionNumber;
} catch (error) {
firmwareMessage.value = "获取设备详情失败,请返回后重试";
firmwareMessage.value = t('could_not_load_device_details_go_back_and_retry');
firmwareMessageVisible.value = true;
return;
}
@@ -508,7 +521,7 @@ onUnmounted(() => {
<Container :scroll="false">
<!-- WiFi 不可用 Banner -->
<view v-if="showWifiBanner" class="wifi-banner">
<text class="wifi-banner-text">请先开启 WiFi 后刷新重试</text>
<text class="wifi-banner-text">{{ t('please_enable_wi_fi_then_refresh_and_retry') }}</text>
</view>
<!-- 扫描、候选网络与设备已连接网络共用页面主体 -->
@@ -524,13 +537,13 @@ onUnmounted(() => {
mode="aspectFit"
/>
</view>
<text class="page-title">智能弓箭连接无线网络</text>
<text class="page-subtitle">提醒:本操作将为智能弓箭连接WIFI网络,不会影响手机自身连接的WIFI网络。</text>
<text class="page-title">{{ t('connect_your_smart_bow_to_wi_fi') }}</text>
<text class="page-subtitle">{{ t('this_connects_your_smart_bow_to_wi_fi_it_will_not_change_the_wi_') }}</text>
<view class="network-sections">
<!-- 仅设备 WebSocket 状态为 WiFi 时显示;此卡片不触发密码输入。 -->
<view v-if="isDeviceOnWifi && connectedWifiName" class="network-section connected-section">
<text class="section-label">已连接</text>
<text class="section-label">{{ t('connected') }}</text>
<view class="connected-wifi-card">
<text class="wifi-ssid">{{ connectedWifiName }}</text>
<image
@@ -543,7 +556,7 @@ onUnmounted(() => {
<view class="network-section">
<view class="section-label-row">
<text class="section-label">选择网络</text>
<text class="section-label">{{ t('select_network') }}</text>
<image
class="refresh-icon"
src="https://static.shelingxingqiu.com/shootmini/static/sicon/refresh.png"
@@ -561,7 +574,7 @@ onUnmounted(() => {
>
<view class="network-copy">
<text class="wifi-ssid">{{ wifiList[0].SSID }}</text>
<text class="network-desc">手机当前连接的网络</text>
<text class="network-desc">{{ t('your_phone_s_current_network') }}</text>
</view>
<image
class="signal-icon"
@@ -571,8 +584,8 @@ onUnmounted(() => {
</view>
<view class="ios-network-card manual-network-card" @click="selectOther">
<view class="network-copy">
<text class="wifi-ssid">手动连接其他网络</text>
<text class="network-desc">由于权限限制,无法获取附近网络列表,如需连接其他网络请手动输入网络名称与密码进行连接。</text>
<text class="wifi-ssid">{{ t('connect_to_another_network_manually') }}</text>
<text class="network-desc">{{ t('permissions_prevent_nearby_networks_from_being_listed_to_connect') }}</text>
</view>
<image
class="signal-icon"
@@ -610,13 +623,13 @@ onUnmounted(() => {
</view>
</view>
<view class="android-network-item manual-network-item" @click="selectOther">
<text class="wifi-ssid">手动连接其他网络</text>
<text class="wifi-ssid">{{ t('connect_to_another_network_manually') }}</text>
</view>
</scroll-view>
</view>
</view>
<text class="wifi-footer">智能弓箭目前仅支持保存一条网络信息,若连接新的网络将删除上一条网络信息。</text>
<text class="wifi-footer">{{ t('your_smart_bow_can_save_only_one_network_connecting_to_a_new_net') }}</text>
</view>
<!-- Android 定位权限不足时的整页引导状态 -->
@@ -633,9 +646,9 @@ onUnmounted(() => {
/>
<view class="location-shadow"></view>
</view>
<text class="location-desc">请授权允许获取定位信息,并开启定位功能,以查找附近可用无线网络。</text>
<text class="location-desc">{{ t('allow_location_access_and_enable_location_services_to_find_nearb') }}</text>
<view class="location-button" @click="handleReauthorize">
<text>授权获取定位信息</text>
<text>{{ t('allow_location_access') }}</text>
</view>
</view>
@@ -651,7 +664,7 @@ onUnmounted(() => {
<view class="sheet-nav-btn" @click="closeConnectSheet">
<image src="https://static.shelingxingqiu.com/shootmini/static/sicon/arrow-left.png" mode="aspectFit" style="width: 40rpx; height: 40rpx;" />
</view>
<text class="sheet-title">加入"{{ connectInput.ssid }}"</text>
<text class="sheet-title">{{ t('join_533') }}{{ connectInput.ssid }}"</text>
<view
class="sheet-nav-btn"
:class="{ 'nav-disabled': joinDisabled }"
@@ -661,13 +674,13 @@ onUnmounted(() => {
</view>
</view>
<view class="input-row-card">
<text class="input-label">密码</text>
<text class="input-label">{{ t('password') }}</text>
<input
class="input-field"
:password="!showPassword"
:adjust-position="false"
v-model="connectInput.password"
placeholder="输入网络密码"
:placeholder="t('enter_network_password')"
placeholder-class="input-placeholder"
confirm-type="done"
@confirm="joinNetwork"
@@ -691,13 +704,13 @@ onUnmounted(() => {
<view class="sheet-nav-btn" @click="closeConnectSheet">
<image src="https://static.shelingxingqiu.com/shootmini/static/sicon/arrow-left.png" mode="aspectFit" style="width: 40rpx; height: 40rpx;" />
</view>
<text class="sheet-title">加入"{{ connectInput.ssid }}"</text>
<text class="sheet-title">{{ t('join_533') }}{{ connectInput.ssid }}"</text>
<view class="sheet-nav-btn" @click="joinNetwork">
<image src="https://static.shelingxingqiu.com/shootmini/static/sicon/check.png" mode="aspectFit" style="width: 28rpx; height: 24rpx;" />
</view>
</view>
<text v-if="connectStatusText" class="connect-status">{{ connectStatusText }}</text>
<text v-else class="sheet-hint">该网络为开放网络,点击 ✓ 加入</text>
<text v-else class="sheet-hint">{{ t('this_is_an_open_network_tap_to_join') }}</text>
<text v-if="connectError" class="connect-error">{{ connectError }}</text>
</block>
@@ -707,7 +720,7 @@ onUnmounted(() => {
<view class="sheet-nav-btn" @click="closeConnectSheet">
<image src="https://static.shelingxingqiu.com/shootmini/static/sicon/arrow-left.png" mode="aspectFit" style="width: 40rpx; height: 40rpx;" />
</view>
<text class="sheet-title">加入无线网络</text>
<text class="sheet-title">{{ t('join_wi_fi_network') }}</text>
<view
class="sheet-nav-btn"
:class="{ 'nav-disabled': joinDisabled }"
@@ -717,22 +730,22 @@ onUnmounted(() => {
</view>
</view>
<view class="input-row-card">
<text class="input-label">名称</text>
<text class="input-label">{{ t('name') }}</text>
<input
class="input-field"
v-model="connectInput.ssid"
placeholder="输入网络名称"
:placeholder="t('enter_network_name')"
placeholder-class="input-placeholder"
/>
</view>
<view class="input-row-card">
<text class="input-label">密码</text>
<text class="input-label">{{ t('password') }}</text>
<input
class="input-field"
:password="!showPassword"
:adjust-position="false"
v-model="connectInput.password"
placeholder="输入网络密码"
:placeholder="t('enter_network_password')"
placeholder-class="input-placeholder"
confirm-type="done"
@confirm="joinNetwork"
@@ -755,10 +768,18 @@ onUnmounted(() => {
</view>
</view>
<ModalDialog
:show="wifiSuccessVisible"
:content="t('wi_fi_connected')"
:confirmText="t('confirm_134')"
:showCancel="false"
:onConfirm="confirmWifiSuccess"
></ModalDialog>
<ModalDialog
:show="countdownVisible"
title="WiFi连接成功"
content="3秒后将自动开始更新"
:title="t('wi_fi_connected_541')"
:content="t('the_update_will_start_automatically_in_3_seconds')"
:confirmText="countdownButtonText"
:showCancel="false"
:confirmDisabled="true"
@@ -781,16 +802,16 @@ onUnmounted(() => {
:show="otaResultVisible && otaResultStatus === 'failed'"
:title="otaResultTitle"
:content="otaResultContent"
confirmText="关闭"
:confirmText="t('close')"
:showCancel="false"
:onConfirm="closeOtaResult"
></ModalDialog>
<ModalDialog
:show="firmwareMessageVisible"
title="固件更新"
:title="t('firmware_update')"
:content="firmwareMessage"
confirmText="关闭"
:confirmText="t('close')"
:showCancel="false"
:onConfirm="() => (firmwareMessageVisible = false)"
></ModalDialog>
+11 -9
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -31,7 +33,7 @@ const validateDeviceQrcodeId = () => {
if (!/^\d+$/.test(normalizedId) || !Number.isSafeInteger(numericId) || numericId <= 0) {
uni.showToast({
title: "请输入正确的设备编号",
title: t('please_enter_a_valid_device_number'),
icon: "none",
});
return null;
@@ -64,7 +66,7 @@ const confirmUnbind = async () => {
showConfirmDialog.value = false;
deviceQrcodeId.value = "";
uni.showToast({
title: "解绑成功",
title: t('device_unbound'),
icon: "success",
});
} catch (error) {
@@ -81,7 +83,7 @@ onLoad(() => {
}
uni.showToast({
title: "该功能仅用于测试环境",
title: t('this_feature_is_for_the_test_environment_only'),
icon: "none",
});
setTimeout(() => {
@@ -91,30 +93,30 @@ onLoad(() => {
</script>
<template>
<Container title="解绑设备" :scroll="false">
<Container :title="t('unbind_device_547')" :scroll="false">
<view v-if="isTestEnvironment" class="unbind-page">
<view class="unbind-form">
<input
v-model="deviceQrcodeId"
class="device-input"
type="number"
placeholder="请输入设备编号"
:placeholder="t('enter_device_number')"
placeholder-class="device-input-placeholder"
/>
<SButton
width="100%"
:rounded="40"
:onClick="openConfirmDialog"
>解绑</SButton>
>{{ t('unbind_549') }}</SButton>
</view>
</view>
</Container>
<ModalDialog
:show="showConfirmDialog"
content="是否解绑该设备(仅用于测试环境)"
cancelText="取消"
confirmText="解绑"
:content="t('unbind_this_device_test_environment_only')"
:cancelText="t('cancel_133')"
:confirmText="t('unbind_549')"
:onCancel="closeConfirmDialog"
:onConfirm="confirmUnbind"
/>
+27 -29
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref, onMounted, onBeforeUnmount } from "vue";
import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue";
@@ -38,15 +40,15 @@ const isSvip = ref(false);
const step = ref(0);
const total = 12;
const stepButtonTexts = [
"开始",
"进入下一个任务",
"我已校准",
"进入下一个任务",
"我准备好了,开始",
t('start'),
t('next_task'),
t('i_ve_calibrated_it_553'),
t('next_task'),
t('i_m_ready_start'),
"",
"退出新手试炼",
t('exit_beginner_challenge'),
];
const title = ref("新手试炼场");
const title = ref(t('beginner_challenge'));
const start = ref(false);
const practiseResult = ref({});
const btnDisabled = ref(false);
@@ -70,15 +72,15 @@ const guideImages = [
const calibrationGuides = [
{
title: "箭头面向靶子",
title: t('point_the_arrow_at_the_target'),
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5wscg7hrfo.png",
},
{
title: "摆出拉弓姿势",
title: t('take_your_shooting_stance'),
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5b7ljrhx3o.png",
},
{
title: "调整瞄准器",
title: t('adjust_the_sight'),
src: "https://static.shelingxingqiu.com/attachment/2025-10-29/dduexjgrcxf9wjaiv4.png",
},
];
@@ -93,7 +95,7 @@ const isGuideLastImage = computed(
);
const currentStepButtonText = computed(() => {
if (step.value === 1 && isGuideLastImage.value) return "去校准智能弓";
if (step.value === 1 && isGuideLastImage.value) return t('calibrate_smart_bow_557');
return stepButtonTexts[step.value];
});
@@ -120,7 +122,7 @@ const createPractise = async (arrows) => {
if (result) practiseId.value = result.id;
if (!result?.serverAddr) {
uni.showToast({
title: "练习连接信息异常,请重试",
title: t('invalid_practice_connection_please_retry'),
icon: "none",
});
return null;
@@ -143,7 +145,7 @@ const onOver = async (message) => {
const beginPractise = async () => {
if (!practiseId.value) {
uni.showToast({
title: "练习未创建,请重试",
title: t('practice_has_not_been_created_please_retry'),
icon: "none",
});
return false;
@@ -188,7 +190,7 @@ const onClickShare = debounce(async () => {
await wxShare("shareCanvas");
} catch (e) {
uni.showToast({
title: "海报生成失败,请稍后重试",
title: t('could_not_generate_the_poster_please_retry'),
icon: "none",
});
} finally {
@@ -312,35 +314,31 @@ const getResultTipSrc = (result = {}) => {
marginTop: user.nickName.length > 6 ? '-10rpx' : '0',
}"
>
hi,<text :style="{ color: '#fed847' }">{{ user.nickName }}</text>
,这是新人必刷小任务,0基础小白也能快速掌握弓箭技巧和游戏规则哦~:)
</text>
hi,<text :style="{ color: '#fed847' }">{{ user.nickName }}</text>{{ t('this_beginner_challenge_helps_you_learn_archery_techniques_and_g') }}</text>
<text v-if="step === 1" :style="{ fontSize: '28rpx' }"
>这位就是人帅技高的高教练!接下来请跟随教练指引,做好射箭前期准备。</text
>{{ t('meet_coach_gao_follow_his_instructions_to_prepare_for_shooting') }}</text
>
<text v-if="step === 2" :style="{ fontSize: '28rpx' }"
>请按下方步骤完成智能弓校准,让瞄准器和靶子保持对齐。</text
>{{ t('follow_the_steps_below_to_calibrate_your_smart_bow_and_align_the') }}</text
>
<view
class="guide-tips"
:style="{ marginTop: '8rpx' }"
v-if="step === 3"
>
<text>你知道5米射程有多远吗?</text>
<text>
在我们的排位赛中,射程小于5米的成绩无效、哦!建议平时练习距离至少5米。现在,来边射箭边调整你的站位点吧!
</text>
<text>{{ t('do_you_know_how_far_5_meters_is') }}</text>
<text>{{ t('shots_from_under_5_m_do_not_count_in_ranked_matches_we_recommend') }}</text>
</view>
<view class="guide-tips" v-if="step === 4">
<text>一切准备就绪</text>
<text>{{ t('you_re_all_set') }}</text>
<text :style="{ fontSize: '28rpx' }"
>试着完成一个真正的弓箭手任务吧!</text
>{{ t('try_a_real_archer_s_challenge') }}</text
>
</view>
<view class="guide-tips" v-if="step === 6">
<text>新手试炼场通关啦,优秀!</text>
<text>{{ t('beginner_challenge_complete_well_done') }}</text>
<text :style="{ fontSize: '28rpx' }"
>反曲弓运动基本知识和射灵世界系统规则你已Get,是不是挺容易呀:)</text
>{{ t('you_ve_learned_the_basics_of_recurve_archery_and_the_sheling_gam') }}</text
>
</view>
</Guide>
@@ -381,7 +379,7 @@ const getResultTipSrc = (result = {}) => {
</view>
<image :src="guide.src" mode="widthFix" />
</view>
<text>请完成以上步骤校准智能弓</text>
<text>{{ t('complete_the_steps_above_to_calibrate_your_smart_bow') }}</text>
</view>
<ShootProgress v-if="step === 5" tips="请开始连续射箭" :start="start" />
<TestDistance v-if="step === 3" :guide="false" :targetType="40" />
@@ -422,7 +420,7 @@ const getResultTipSrc = (result = {}) => {
<SButton :onClick="nextStep" :disabled="btnDisabled">
<BubbleTip v-if="showGuide" :type="step === 1 ? 'long' : 'short'">
<text :style="{ transform: 'translateY(-18rpx)' }">{{
step === 1 ? "学会了,我摆得比教练还帅" : "我找到合适的点位了"
step === 1 ? t('got_it_my_stance_is_even_better_than_the_coach_s') : t('i_ve_found_the_right_position')
}}</text>
</BubbleTip>
{{ currentStepButtonText }}
+11 -11
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, computed, onBeforeUnmount } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -270,7 +272,7 @@ function closeOverlay() {
/**
* 底部按钮文案:好友约战显示“返回房间”,排位赛等其他模式显示“返回”
*/
const exitBtnText = computed(() => data.value.way === 1 ? '再来一局' : '返回');
const exitBtnText = computed(() => data.value.way === 1 ? t('play_again') : t('back'));
/**
* 点击底部按钮跳转
@@ -290,7 +292,7 @@ async function exit() {
(m) => String(m.userInfo?.id) === myIdStr
);
if (!stillInRoom) {
uni.showToast({ title: '您已经不在当前房间', icon: 'none' });
uni.showToast({ title: t('you_are_no_longer_in_this_room'), icon: 'none' });
setTimeout(() => {
uni.reLaunch({ url: '/pages/index' });
}, 1500);
@@ -298,7 +300,7 @@ async function exit() {
}
} catch {
// 接口异常(如房间已解散)同样视为已不在房间
uni.showToast({ title: '您已经离开了房间', icon: 'none' });
uni.showToast({ title: t('you_have_left_the_room'), icon: 'none' });
setTimeout(() => {
uni.reLaunch({ url: '/pages/index' });
}, 1500);
@@ -404,13 +406,13 @@ function goBack() {
<!-- 得分行(蓝队得分 + 红队得分) -->
<view class="vs-scores-row">
<view class="score-tag-blue">
<text class="score-label">蓝方得分</text>
<text class="score-label">{{ t('blue_score') }}</text>
<text class="score-num score-num-blue">{{ blueScore }}</text>
</view>
<!-- 红队得分:分数在内侧(左),标签在外侧(右),配合 justify-content: flex-end 靠右对齐,与蓝队形成镜像对称 -->
<view class="score-tag-red">
<text class="score-num score-num-red">{{ redScore }}</text>
<text class="score-label">红方得分</text>
<text class="score-label">{{ t('red_score') }}</text>
</view>
</view>
</view>
@@ -430,9 +432,7 @@ function goBack() {
<!-- 左:MVP 标题图 + 斩获环数 -->
<view class="mvp-info">
<image class="mvp-badge" src="https://static.shelingxingqiu.com/shootmini/static/mvp-tip.png" mode="widthFix" />
<view class="mvp-rings">
斩获<text class="mvp-rings-num">{{ mvpTotalRing }}</text>环
</view>
<view class="mvp-rings">{{ t('scored_579') }}<text class="mvp-rings-num">{{ mvpTotalRing }}</text>{{ t('pts_580') }}</view>
</view>
<!-- 右:MVP 头像 + 名字,边框颜色跟随 MVP 所在队伍 -->
<view class="mvp-player">
@@ -514,7 +514,7 @@ function goBack() {
<!-- 总环数 -->
<view class="rank-score">
<text class="rank-score-num">{{ item.totalRing }}</text>
<text class="rank-score-unit">环</text>
<text class="rank-score-unit">{{ t('pts') }}</text>
</view>
</view>
</view>
@@ -522,11 +522,11 @@ function goBack() {
</view>
<!-- ----- 查看完整成绩链接 ----- -->
<text class="view-full-btn" @click="checkBowData">查看完整成绩</text>
<text class="view-full-btn" @click="checkBowData">{{ t('view_full_results') }}</text>
<!-- ----- 经验进度条区域 ----- -->
<view class="exp-section">
<text class="exp-gained">+{{ expGained }}经验</text>
<text class="exp-gained">+{{ expGained }}{{ t('xp_582') }}</text>
<view class="exp-bar-row">
<text class="exp-lv">LV.{{ userLvl }}</text>
<view class="exp-bar-bg">
+21 -21
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -31,7 +33,7 @@ const createRoomLoading = ref(false);
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && !isSVip.value);
const challengeLimitText = computed(() =>
getLimitCountText("约战", dailyCount.value.challenge)
getLimitCountText(t('challenge'), dailyCount.value.challenge)
);
const enterRoom = debounce(async (number) => {
@@ -42,7 +44,7 @@ const enterRoom = debounce(async (number) => {
return;
}
if (!number) {
warnning.value = "请输入房间号";
warnning.value = t('please_enter_a_room_number');
showModal.value = true;
return;
}
@@ -51,7 +53,7 @@ const enterRoom = debounce(async (number) => {
try {
const room = await getRoomAPI(number);
if (!room.number) {
warnning.value = room.started ? "该房间对战已开始,无法加入" : "查无此房";
warnning.value = room.started ? t('this_match_has_already_started_you_cannot_join') : t('room_not_found');
showModal.value = true;
return;
}
@@ -61,7 +63,7 @@ const enterRoom = debounce(async (number) => {
if (!alreadyIn) {
const result = await joinRoomAPI(number);
if (result.full) {
warnning.value = "房间已满员";
warnning.value = t('room_is_full');
showModal.value = true;
return;
}
@@ -147,12 +149,12 @@ onLoad(async (options) => {
</script>
<template>
<Container title="好友约战" :showBackToGame="true">
<Container :title="t('friend_challenge')" :showBackToGame="true">
<view :style="{ width: '100%', height: '100%' }">
<GuideTwo>
<view class="guide-tips">
<text class="guide-tips__main">约上朋友开几局,欢乐多,不寂寞</text>
<text class="guide-tips__sub">一起练升级更快,早日加入全国排位赛!</text>
<text class="guide-tips__main">{{ t('invite_friends_for_a_few_matches_and_have_fun_together') }}</text>
<text class="guide-tips__sub">{{ t('practice_together_level_up_faster_and_join_national_ranked_match') }}</text>
</view>
</GuideTwo>
<view class="my-data">
@@ -170,22 +172,22 @@ onLoad(async (options) => {
user.nickName
}}</text>
</view>
<text class="my-record-btn" @click="goMyRecord">我的战绩</text>
<text class="my-record-btn" @click="goMyRecord">{{ t('my_results') }}</text>
</view>
<view>
<view>
<view>
<text>{{ data.TotalBattle }}</text>
<text>局</text>
<text>{{ t('matches') }}</text>
</view>
<text>约战数量</text>
<text>{{ t('challenges') }}</text>
</view>
<view>
<view>
<text>{{ data.totalArrow }}</text>
<text>箭</text>
<text>{{ t('arrows') }}</text>
</view>
<text>射箭量</text>
<text>{{ t('arrows_shot') }}</text>
</view>
<view>
<view class="stars">
@@ -196,15 +198,15 @@ onLoad(async (options) => {
<image v-else src="https://static.shelingxingqiu.com/shootmini/static/star-empty.png" mode="widthFix" />
</block>
</view>
<text>挑战难度</text>
<text>{{ t('challenge_difficulty') }}</text>
</view>
</view>
</view>
<view class="founded-room">
<image src="https://static.shelingxingqiu.com/shootmini/static/founded-room.png" mode="widthFix" />
<view>
<input placeholder="输入房间号" v-model="roomNumber" placeholder-style="color: #ccc" />
<view @click="$clickSound(() => enterRoom(roomNumber))">进入房间</view>
<input :placeholder="t('enter_room_number')" v-model="roomNumber" placeholder-style="color: #ccc" />
<view @click="$clickSound(() => enterRoom(roomNumber))">{{ t('join_room') }}</view>
</view>
</view>
<view class="create-room">
@@ -226,9 +228,7 @@ onLoad(async (options) => {
:rounded="30"
:disabled="createRoomLoading"
:onClick="() => { $clickSound(); return onCreateRoom(); }"
>
创建约战房
</SButton>
>{{ t('create_challenge_room') }}</SButton>
</view>
</view>
<SModal :show="showModal" :onClose="() => (showModal = false)" height="716rpx">
@@ -243,9 +243,9 @@ onLoad(async (options) => {
</Container>
<ModalDialog
:show="showLimitModal"
:content="'今日约战次数已经用完\n开通会员可增加次数'"
cancelText="知道了"
confirmText="去开通"
:content="t('you_have_used_all_your_challenges_for_today_activate_membership_')"
:cancelText="t('got_it_335')"
:confirmText="t('activate')"
:onCancel="closeLimitModal"
:onConfirm="goVipPage"
/>
+12 -20
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed } from "vue";
import Container from "@/components/Container.vue";
import useStore from "@/store";
@@ -32,7 +34,7 @@ const currentLevelScrollLeft = computed(() => {
</script>
<template>
<Container title="等级介绍">
<Container :title="t('about_levels')">
<view class="container">
<!-- 等级进度条 -->
<scroll-view
@@ -64,28 +66,18 @@ const currentLevelScrollLeft = computed(() => {
<!-- 说明文本 -->
<view class="body">
<view class="intro-text">
在射灵世界中,等级是衡量您射箭技能的重要指标,而经验则是您提升等级的关键。具体的要求如下:
<view class="intro-text">{{ t('in_the_sheling_world_your_level_is_an_important_measure_of_your_') }}</view>
<view class="section">
<view class="title">{{ t('1_earning_xp') }}</view>
<view class="text">{{ t('every_arrow_you_shoot_earns_1_xp_regardless_of_whether_it_hits_t') }}</view>
</view>
<view class="section">
<view class="title">一、经验的获取规则</view>
<view class="text">
每射出一支箭,无论是否中靶、环数高低,您将获得1点经验。这是您提升射灵等级的基本方式,每一次射箭都是您向更高目标迈进的一步。
</view>
</view>
<view class="section">
<view class="title">二、解锁特权与玩法</view>
<view class="text">
当您等级达到9级时,将解锁“约战模式”。在这个模式中,您可以邀请您的好友进行切磋,与他们展开一场精彩的射箭对决。通过与好友的对抗,您不仅可以收获友谊和欢乐,还能在交流中学习到更多的技巧和经验。
</view>
<view class="text">
当您等级达到16级时,将解锁“对战模式”,每次对战都是一次难得的学习机会。您可以借此机会提升自己的水平,同时也为您的好友提供帮助和建议。此外,约战模式还为您提供了展示自己技艺的平台,让您在与好友的互动中感受到射箭的乐趣和成就感。
</view>
<view class="text">
未来我们将推出“押豆模式”,敬请期待!当您等级达到22级时,您可以与相同段位的玩家进行对抗,赢家将收获所有的灵豆。这不仅增加了游戏的趣味性和挑战性,还为您提供了赢取更多灵豆的机会。通过与更多玩家的对战,您可以不断提升自己的技术水平。
</view>
<view class="title">{{ t('2_unlocking_features_and_game_modes') }}</view>
<view class="text">{{ t('reach_level_9_to_unlock_challenge_mode_invite_friends_for_exciti') }}</view>
<view class="text">{{ t('reach_level_16_to_unlock_battle_mode_every_match_is_a_valuable_l') }}</view>
<view class="text">{{ t('bean_stakes_mode_is_coming_soon_at_level_22_you_will_be_able_to_') }}</view>
</view>
</view>
</view>
+24 -22
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import {computed, onMounted, ref, watch} from "vue";
import {onShareAppMessage, onShareTimeline, onShow} from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -162,32 +164,32 @@ const handleOtaUpdate = async () => {
const deviceId = String(device.value.deviceId || "");
try {
if (!deviceId || deviceStatus.value?.online !== true) {
uni.showToast({ title: "请先开启智能弓", icon: "none" });
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
return;
}
const response = await getDeviceDetailAPI(deviceId);
const detail = response?.detail || response?.data?.detail;
if (!detail || device.value.deviceId !== deviceId) {
uni.showToast({ title: "获取设备详情失败,请重试", icon: "none" });
uni.showToast({ title: t('could_not_load_device_details_please_retry'), icon: "none" });
return;
}
otaInfo.value = getOtaInfoFromDetail(detail);
if (!otaInfo.value.needUpdate) {
otaVisible.value = false;
uni.showToast({ title: "当前已是最新版本", icon: "none" });
uni.showToast({ title: t('already_up_to_date_520'), icon: "none" });
return;
}
if (!otaInfo.value.versionNumber) {
uni.showToast({ title: "缺少固件目标版本", icon: "none" });
uni.showToast({ title: t('target_firmware_version_is_missing'), icon: "none" });
return;
}
const currentDeviceStatus = deviceStatus.value;
if (currentDeviceStatus?.online !== true) {
uni.showToast({ title: "请先开启智能弓", icon: "none" });
uni.showToast({ title: t('please_turn_on_your_smart_bow_first'), icon: "none" });
return;
}
if (Date.now() - Number(currentDeviceStatus?.receivedAt || 0) > DEVICE_STATUS_STALE_TIME) {
uni.showToast({ title: "设备状态同步中,请稍后重试", icon: "none" });
uni.showToast({ title: t('syncing_device_status_please_try_again_shortly'), icon: "none" });
return;
}
otaVisible.value = false;
@@ -200,7 +202,7 @@ const handleOtaUpdate = async () => {
wifiRequiredVisible.value = true;
}
} catch (error) {
uni.showToast({ title: "获取设备详情失败,请重试", icon: "none" });
uni.showToast({ title: t('could_not_load_device_details_please_retry'), icon: "none" });
} finally {
isStartingOta.value = false;
}
@@ -360,7 +362,7 @@ onMounted(async () => {
onShareAppMessage(() => {
return {
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!", // 分享卡片的标题
title: t('real_smart_archery_live_tracking_and_millisecond_sync_compete_wi'), // 分享卡片的标题
path: "/pages/index", // 用户点击分享卡片后跳转的页面路径
imageUrl:
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享卡片的配图,可以是本地或网络图片
@@ -368,7 +370,7 @@ onShareAppMessage(() => {
});
onShareTimeline(() => {
return {
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!", // 分享到朋友圈的标题
title: t('real_smart_archery_live_tracking_and_millisecond_sync_compete_wi'), // 分享到朋友圈的标题
query: "from=timeline", // 用户通过朋友圈点击后,在页面 onShow 的 options 中可以获取到的参数
imageUrl:
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享到朋友圈的配图
@@ -407,9 +409,9 @@ onShareTimeline(() => {
/>
<ModalDialog
:show="wifiRequiredVisible"
title="固件更新"
content="请在WiFi网络下更新"
confirmText="连接WiFi"
:title="t('firmware_update')"
:content="t('please_update_over_wi_fi')"
:confirmText="t('connect_to_wi_fi')"
:showCancel="false"
:onConfirm="goWifiForOtaUpdate"
/>
@@ -469,7 +471,7 @@ onShareTimeline(() => {
src="https://static.shelingxingqiu.com/shootmini/static/home-device/device-state-dot--offline.png"
mode="scaleToFill"
/>
<text>未连接</text>
<text>{{ t('disconnected') }}</text>
</view>
<view
v-if="user.id && deviceCardState === 'online'"
@@ -524,7 +526,7 @@ onShareTimeline(() => {
'device-action-text--bound': deviceCardState !== 'unbound'
}"
>
{{ deviceCardState === "unbound" ? "绑定智能弓箭" : "我的设备" }}
{{ deviceCardState === "unbound" ? t('bind_smart_bow') : t('my_device') }}
</text>
</view>
</view>
@@ -535,8 +537,8 @@ onShareTimeline(() => {
@click="$clickSound(() => toPage('/pages/first-try'))"
/>
<BubbleTip v-if="showGuide" :location="{ top: '60%', left: '47%' }">
<text>新人必刷!</text>
<text>快来报到吧~</text>
<text>{{ t('a_must_for_beginners') }}</text>
<text>{{ t('come_say_hello') }}</text>
</BubbleTip>
</view>
<view class="play-card">
@@ -598,22 +600,22 @@ onShareTimeline(() => {
</view>
<view @click="() => toPage('/pages/ranking')">
<view>
<text>段位</text>
<text>{{ t('rank') }}</text>
<text>{{
user.lvlName || "暂无"
user.lvlName || t('none')
}}
</text>
</view>
<view>
<text>赛季平均环数</text>
<text>{{ user.avg_ring ? user.avg_ring + "环" : "暂无" }}</text>
<text>{{ t('season_average_score') }}</text>
<text>{{ user.avg_ring ? user.avg_ring + t('pts') : t('none') }}</text>
</view>
<view>
<text>赛季胜率</text>
<text>{{ t('season_win_rate') }}</text>
<text>{{
user.avg_win
? Number((user.avg_win * 100).toFixed(2)) + "%"
: "暂无"
: t('none')
}}
</text>
</view>
+14 -13
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -74,14 +76,14 @@ const requestBattle = () => {
loadError.value = "";
loadBattle().catch((error) => {
console.error("加载比赛详情失败:", error);
loadError.value = "赛况加载失败";
loadError.value = t('could_not_load_match_details');
isLoading.value = false;
});
};
onLoad((options) => {
if (!options.battleId) {
loadError.value = "缺少比赛信息";
loadError.value = t('match_information_is_missing');
isLoading.value = false;
return;
}
@@ -104,10 +106,10 @@ const checkBowData = (selected) => {
</script>
<template>
<Container title="详情">
<Container :title="t('details')">
<view class="container">
<view v-if="isLoading" class="page-state">
<text>赛况加载中...</text>
<text>{{ t('loading_match_details') }}</text>
</view>
<view
v-else-if="loadError"
@@ -115,7 +117,7 @@ const checkBowData = (selected) => {
@click="requestBattle"
>
<text>{{ loadError }}</text>
<text v-if="battleId" class="retry-text">点击重新加载</text>
<text v-if="battleId" class="retry-text">{{ t('tap_to_reload') }}</text>
</view>
<BattleHeader
v-if="data.mode <= 3"
@@ -129,9 +131,9 @@ const checkBowData = (selected) => {
class="score-header"
:style="{ border: 'none', padding: '5px 15px' }"
>
<text>大乱斗</text>
<text>{{ t('free_for_all_627') }}</text>
<view @click="checkBowData">
<text>查看靶纸</text>
<text>{{ t('view_target') }}</text>
<image src="https://static.shelingxingqiu.com/shootmini/static/back.png" mode="widthFix" />
</view>
</view>
@@ -152,9 +154,9 @@ const checkBowData = (selected) => {
:style="{ marginBottom: '5px' }"
>
<view class="score-header">
<text>{{ round.ifGold ? "决金箭" : `第${index + 1}轮` }}</text>
<text>{{ round.ifGold ? t('golden_arrow') : t('round_value', { p0: index + 1 }) }}</text>
<view @click="() => checkBowData(index)">
<text>查看靶纸</text>
<text>{{ t('view_target') }}</text>
<image src="https://static.shelingxingqiu.com/shootmini/static/back.png" mode="widthFix" />
</view>
</view>
@@ -181,14 +183,13 @@ const checkBowData = (selected) => {
:key="index2"
:style="{ color: arrow.ringX ? '#fed847' : '#ccc' }"
>
{{ arrow.ringX ? "X" : `${arrow.ring}环` }}
{{ arrow.ringX ? "X" : t('value_pts', { p0: arrow.ring }) }}
</text>
</view>
<view>
<text :style="{ color: team == 1 ? '#64BAFF' : '#FF6767' }">
{{ round.shoots[team].reduce((acc, cur) => acc + cur.ring, 0) }}环
</text>
<text>得分 {{ round.scores[team].score }}</text>
{{ round.shoots[team].reduce((acc, cur) => acc + cur.ring, 0) }}{{ t('pts_580') }}</text>
<text>{{ t('score_628') }}{{ round.scores[team].score }}</text>
</view>
</view>
</view>
+11 -9
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -89,7 +91,7 @@ async function reconcileMatchingPage(generation) {
if (!isCurrentForeground(generation)) return;
console.log("resume match info error", error);
uni.showToast({
title: "比赛状态查询失败,请重试",
title: t('could_not_check_match_status_please_retry'),
icon: "none",
});
return;
@@ -102,7 +104,7 @@ async function reconcileMatchingPage(generation) {
} catch (error) {
console.log("return to current match error", error);
uni.showToast({
title: "进入比赛失败,请重试",
title: t('could_not_join_the_match_please_retry'),
icon: "none",
});
}
@@ -136,10 +138,10 @@ const handleMatchTimeout = async () => {
try {
const battle = await getBattleAPI();
if (battle && battle.matchId) {
uni.showToast({ title: "匹配成功,正在进入...", icon: "none" });
uni.showToast({ title: t('match_found_joining'), icon: "none" });
await returnToCurrentBattle(battle);
} else {
uni.showToast({ title: "匹配超时,请重试", icon: "none" });
uni.showToast({ title: t('matchmaking_timed_out_please_retry'), icon: "none" });
try {
if (gameType.value && teamSize.value) {
await matchGameAPI(false, gameType.value, teamSize.value);
@@ -148,7 +150,7 @@ const handleMatchTimeout = async () => {
uni.navigateBack();
}
} catch (e) {
uni.showToast({ title: "匹配超时,请重试", icon: "none" });
uni.showToast({ title: t('matchmaking_timed_out_please_retry'), icon: "none" });
uni.navigateBack();
}
};
@@ -272,16 +274,16 @@ onHide(() => {
</script>
<template>
<Container title="搜索对手..." :bgType="1" :onBack="stopMatch">
<Container :title="t('finding_an_opponent')" :bgType="1" :onBack="stopMatch">
<view class="container">
<Matching :stopMatch="stopMatch" :onComplete="onComplete" />
</view>
</Container>
<ModalDialog
:show="showLimitModal"
:content="'今日排位赛次数已经用完\n开通会员可增加次数'"
cancelText="知道了"
confirmText="去开通"
:content="t('you_have_used_all_your_ranked_matches_for_today_activate_members')"
:cancelText="t('got_it_335')"
:confirmText="t('activate')"
:onCancel="closeLimitModal"
:onConfirm="goVipPage"
/>
+10 -8
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount, watch, nextTick, computed } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -261,8 +263,8 @@ function recoverData(battleInfo, { force = false } = {}) {
battleEnded = [2, 4].includes(Number(battleInfo.status));
}
try {
if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
if (battleInfo.way === 1) title.value = t('friend_challenge_free_for_all');
if (battleInfo.way === 2) title.value = t('ranked_match_free_for_all');
// 保存 way 供结算跳转时使用
way.value = battleInfo.way ?? 0;
@@ -351,7 +353,7 @@ async function restoreLatestBattle() {
if (result.status === 2) {
battleEnded = true;
uni.showToast({
title: "比赛已结束",
title: t('match_ended'),
icon: "none",
});
uni.navigateBack({
@@ -513,8 +515,8 @@ onShow(() => {
mode="small"
>
<view class="half-time-tip">
<text>上半场结束,休息一下吧:)</text>
<text>{{ halfRestRemain }}秒后开始下半场</text>
<text>{{ t('first_half_complete_take_a_break') }}</text>
<text>{{ halfRestRemain }}{{ t('s_until_the_second_half') }}</text>
</view>
</ScreenHint>
<!-- 设备离线提示弹窗 -->
@@ -525,9 +527,9 @@ onShow(() => {
:onClose="() => (showOfflineModal = false)"
>
<view class="offline-modal">
<text class="offline-title">设备已离线</text>
<text class="offline-desc">检测到设备已断开连接,请检查设备后继续比赛</text>
<SButton @click="showOfflineModal = false">我知道了</SButton>
<text class="offline-title">{{ t('device_is_offline') }}</text>
<text class="offline-desc">{{ t('your_device_has_disconnected_check_it_before_continuing_the_matc') }}</text>
<SButton @click="showOfflineModal = false">{{ t('got_it') }}</SButton>
</view>
</SModal>
</view>
+5 -3
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -62,7 +64,7 @@ onLoad(async (options) => {
</script>
<template>
<Container title="靶纸">
<Container :title="t('target_face')">
<view class="container">
<image
src="https://static.shelingxingqiu.com/shootmini/static/battle-header-melee.png"
@@ -107,10 +109,10 @@ onLoad(async (options) => {
><text :style="{ color: '#fed847' }">{{
currentUser.arrows.length
}}</text
>支箭,共<text :style="{ color: '#fed847' }">{{
>{{ t('arrows_total') }}<text :style="{ color: '#fed847' }">{{
getRingTotal(currentUser.arrows)
}}</text
>环</view
>{{ t('pts') }}</view
>
<view class="score-row" v-if="currentUser.arrows">
<view
+103 -102
View File
@@ -1,319 +1,320 @@
import { t } from "@/locales";
export const memberAgreements = {
renew: {
navTitle: "会员自动续费服务协议",
title: "射灵星球小程序会员自动续费服务协议",
navTitle: t('membership_auto_renewal_agreement'),
title: t('sheling_planet_mini_program_membership_auto_renewal_agreement'),
content: [
{
type: "paragraph",
text: "欢迎您使用射灵星球小程序付费会员服务(以下简称“本服务”)!",
text: t('welcome_to_the_sheling_planet_mini_program_paid_membership_servi'),
},
{
type: "paragraph",
text: "本服务是由广州光点飞舞网络有限公司(以下简称“公司”或“我们”)为您提供。本服务为付费服务。为了保障您的权益,请在使用本服务前详细阅读并遵守本《射灵星球小程序会员服务协议(含自动续费服务规则)》(以下简称“本协议”)以及公司已发布或将来可能发布的各项服务协议与规则。您在申请开通本服务并进入购买程序前,请务必审慎阅读、充分理解各服务协议及规则,特别是免除或限制责任条款、法律适用和争议解决条款。",
text: t('the_service_is_provided_by_guangzhou_guangdian_feiwu_network_co_'),
},
{
type: "paragraph",
text: "当您依照本服务开通页面提示进行阅读并同意本协议,完成全部服务开通程序后(包括但不限于点击“同意”、“下一步”或“确认支付”等确认按钮,或您开始使用本服务),即表示您已充分阅读、理解并接受本协议的全部内容,您已与本服务提供方达成一致,成为“射灵星球小程序”付费会员。本协议即在您与公司之间产生法律效力,成为对双方均具有约束力的法律文件。",
text: t('by_reading_and_agreeing_to_this_agreement_as_instructed_on_the_a'),
},
{ type: "heading", text: "一、定义及适用范围" },
{ type: "heading", text: t('1_definitions_and_scope') },
{
type: "paragraph",
text: "1.1 射灵星球小程序付费会员:指已按照服务协议及规则完成射灵星球小程序登录的用户,在签署本协议并根据本服务开通页面所展示的收费标准支付相应费用后获取的特殊资格,在本协议中简称为“会员”或“您”。公司根据业务发展可能会新增、调整会员类型或名称,实际以开通页面展示为准,这不影响您的实际权益。",
text: t('1_1_paid_member_of_the_sheling_planet_mini_program_a_user_who_ha'),
},
{
type: "paragraph",
text: "1.2 付费会员权益:指用户基于其付费会员资格所享有的特殊权益,具体权益内容应以本服务购买页面展示内容及相关权益说明为准。您理解并同意,公司可能会根据设备型号、系统版本、客户端等因素开发不同的版本,不同版本实际可使用的具体权益或服务内容可能有所差别,具体以购买页面展示为准。",
text: t('1_2_paid_membership_benefits_special_benefits_available_to_users'),
},
{
type: "paragraph",
text: "1.3 本协议内容同时包括公司已经发布及后续可能不断发布的关于本服务的相关协议、规则等内容。前述内容一经正式发布,并以适当的方式送达您(服务购买页面、网站公布、系统通知等),即为本协议不可分割的组成部分,您应同样遵守。",
text: t('1_3_this_agreement_also_includes_related_agreements_and_rules_fo'),
},
{
type: "paragraph",
text: "1.4 为了给会员用户提供更多选择,公司可能会与第三方合作推出联合会员服务,或为购买会员服务的用户赠送第三方会员服务。如果您选择购买或接受以上服务,则表示您理解并认可,我们仅提供射灵星球小程序付费会员服务,不对第三方的会员服务负责。第三方会员服务的权益、使用、收费规则等,将由第三方执行和向您解释。",
text: t('1_4_to_offer_more_choices_the_company_may_work_with_third_partie'),
},
{ type: "heading", text: "二、服务开通、权益内容、服务期限及收费标准" },
{ type: "heading", text: t('2_activation_benefits_term_and_fees') },
{
type: "paragraph",
text: "2.1 本服务仅支持射灵星球小程序登录用户开通。您在开通本服务时,应仔细核对已登录的账号名称、会员类型、付费类型、服务期限等具体信息。因您个人原因充错账号、开通错服务类型或服务时长的,公司不予退还已收取的费用。",
text: t('2_1_only_signed_in_sheling_planet_mini_program_users_may_activat'),
},
{
type: "paragraph",
text: "2.2 您可通过已有和未来新增的支付渠道或公司指定支付方式完成本服务的购买。当您根据本服务页面提示进行确认、并成功支付了会员服务费和/或完成了成为付费会员的所有程序,您将成为射灵星球小程序付费会员。",
text: t('2_2_you_may_purchase_the_service_through_existing_or_future_paym'),
},
{
type: "paragraph",
text: "2.3 本服务的期限(以下简称“服务期限”)以您选择并成功开通的期限为准。会员计费与服务时长采用自然时间(自然月/自然年)方式计算。具体截止时间为相应续费到期自然日的对应时间点。服务期限届满后,公司将停止继续向您提供本服务。如您同时开通了多种会员服务,其消耗及重叠规则以开通页面的官方具体规则为准。",
text: t('2_3_the_term_of_the_service_the_service_term_is_the_term_you_sel'),
},
{
type: "paragraph",
text: "2.4 本服务的收费标准及具体权益内容以本服务开通页面所展示的为准。基于市场与业务的发展及服务权益调整,公司可能会随时调整本服务开通所需费用及/或具体权益内容。费用或权益内容调整自公布之日起生效,您在调整生效前已开通的服务将不受影响,但该服务到期后的续费开通或自动续费扣款,则需按照调整后的标准执行。",
text: t('2_4_fees_and_specific_benefits_are_those_shown_on_the_activation'),
},
{
type: "paragraph",
text: "2.5 射灵星球小程序付费会员服务为虚拟内容消费,除因本服务存在重大瑕疵导致您完全无法使用等公司的违约情形、法律法规要求必须退款或公司同意退款等情形外,完成支付和购买后,不可进行退款或转让。您在会员到期前主动取消或终止会员资格的,已支付费用不予退还。",
text: t('2_5_paid_membership_is_a_purchase_of_virtual_content_once_paid_f'),
},
{
type: "paragraph",
text: "2.6 为了保护您的账号安全、防止账号被盗风险,我们会对您开通会员服务的账号登录设备及使用范围作出合理限制。您不得将账号提供给多名第三方同时使用,否则公司有权根据安全风控能力随时调整或限制您的登录及使用权限。",
text: t('2_6_to_protect_your_account_and_prevent_theft_we_may_reasonably_'),
},
{ type: "heading", text: "三、连续购买和自动续费服务" },
{ type: "paragraph", text: "3.1 自动续费服务类型/计费周期" },
{ type: "heading", text: t('3_recurring_purchases_and_auto_renewal') },
{ type: "paragraph", text: t('3_1_auto_renewal_types_and_billing_cycles') },
{
type: "paragraph",
text: "射灵星球小程序付费会员自动续费服务包含「连续包月」、「连续包年」等服务。本服务的自动续费及对应计费周期采用按自然时间(自然月/自然年)对日顺延的方式计算。即:若您在某月18日开通连续包月服务,则下一次自动扣费续费日期为次月18日;若开通当月无对应日期的(例如1月31日开通,2月无31日),则自动调整为该自然月最后一日进行扣费续费。公司可能会根据会员需求增加或调整自动续费服务类型,具体服务类型以服务开通页面展示为准。",
text: t('auto_renewal_includes_recurring_monthly_and_annual_plans_billing'),
},
{ type: "paragraph", text: "3.2 自动续费服务说明" },
{ type: "paragraph", text: t('3_2_how_auto_renewal_works') },
{
type: "paragraph",
text: "(1)本自动续费服务基于您对于自动续费的需求,在您已开通会员服务的前提下,为避免您因疏忽或其他原因导致未能及时续费而中断服务,您授权公司可在您的会员服务期限到期前,从您开通本自动续费服务时所绑定的Apple ID账户余额、或绑定的第三方支付账户(包括但不限于微信支付、支付宝支付等)余额中自动代扣下一个计费周期的费用,从而延长对应的会员服务期限。",
text: t('1_auto_renewal_is_offered_to_existing_members_to_prevent_service'),
},
{
type: "paragraph",
text: "(2)自动续费扣费日期以您开通本自动续费服务的支付渠道实际扣款时间为准:如您是通过苹果公司iOS渠道开通本服务,扣费日期通常为开通服务之日起每个计费周期的对应日期前24小时内;如您是通过安卓Android渠道或直接在小程序内通过微信支付等渠道开通本服务,扣费日期通常为每个计费周期到期前1至2日。如支付渠道根据实际情况或相关平台规则自行调整扣费时间的,以实际扣款时间为准。",
text: t('2_the_payment_channel_determines_the_actual_debit_date_for_apple'),
},
{
type: "paragraph",
text: "(3)请您关注上述账户及可扣款余额情况,保证上述账户扣款成功以确保会员服务顺利续期。如因上述账户中可扣款余额不足导致续费失败,公司有权中断或终止相应的会员权益及服务,由此导致的风险或损失将由您自行承担。",
text: t('3_monitor_your_linked_accounts_and_available_balance_to_ensure_s'),
},
{
type: "paragraph",
text: "(4)为了方便您知悉自动续费情况,公司将在扣费日期前5日以站内信、小程序系统消息推送或短信等方式提示您即将发生续期扣费的信息,第三方支付渠道也可能向您发送通知提醒即将扣费。",
text: t('4_the_company_will_remind_you_of_the_upcoming_renewal_payment_5_'),
},
{
type: "paragraph",
text: "(5)系统会在每个扣费日期自动从您开通服务时所绑定的支付账户扣费。如扣费日期因账户问题或余额不足导致续费失败,若您未主动明确取消本服务,将视为您同意公司在扣费日期后继续发出扣款尝试,一旦您的账户扣款成功,公司将继续为您提供相应会员服务权益。",
text: t('5_the_system_automatically_charges_the_linked_payment_account_on'),
},
{
type: "paragraph",
text: "(6)如您未在每个扣费日期前操作取消自动续费服务,则公司将根据此前与您达成的委托在扣费日期继续发出续费代扣指令,一旦扣款成功,公司将自动为您开通下一个计费周期的连续服务。对于已成功完成会员服务续费的费用,原则上不予退还。",
text: t('6_if_you_do_not_cancel_auto_renewal_before_each_debit_date_the_c'),
},
{
type: "paragraph",
text: "(7)您在自动续费服务期间可以额外购买或通过参与活动等方式获取付费会员服务,会员服务期限将在原服务期限基础上相应延长,但如您未主动取消自动续费服务,系统仍会按照您所开通的自动续费服务进行扣费及续期。",
text: t('7_during_auto_renewal_you_may_purchase_additional_membership_tim'),
},
{ type: "paragraph", text: "3.3 自动续费服务的退订" },
{ type: "paragraph", text: t('3_3_canceling_auto_renewal') },
{
type: "paragraph",
text: "(1)您有权决定是否取消自动续费服务,如果您希望取消自动续费服务,需在每个扣费日期前(至少提前24小时)操作取消,否则将视为您同意继续授权自动续费。",
text: t('1_you_may_choose_whether_to_cancel_auto_renewal_to_cancel_you_mu'),
},
{
type: "paragraph",
text: "(2)购买自动续费服务后,您可在小程序的会员管理页中关闭自动续费,或通过如下第三方支付渠道方式取消自动续费服务:",
text: t('2_after_purchasing_auto_renewal_you_may_turn_it_off_on_the_mini_'),
},
{
type: "list",
items: [
"iOS用户(Apple ID订阅):打开苹果手机“设置” -> 点击顶部的“Apple ID/机主姓名” -> 进入“订阅” -> 选择“射灵星球” -> 点击“取消订阅”;或打开“App Store” -> 点击右上角头像进入“账户” -> 点击“订阅”进行管理。",
"微信支付自动续费用户:打开微信APP -> 点击“我” -> “服务” -> “钱包” -> “支付设置” -> “自动续费” -> 选择“射灵星球小程序会员” -> 点击“关闭服务”。",
"支付宝自动续费用户:打开支付宝APP -> 点击“我的” -> “设置” -> “支付设置” -> “免密支付/自动扣款” -> 选择“射灵星球小程序会员” -> 点击“关闭服务”。",
t('ios_users_apple_id_subscriptions_open_settings_your_apple_id_nam'),
t('wechat_pay_users_open_wechat_me_services_wallet_payment_settings'),
t('alipay_users_open_alipay_me_settings_payment_settings_password_f'),
],
},
{
type: "paragraph",
text: "3.4 公司有权根据市场情况、业务规划、运营策略变化等原因单方面决定停止向您提供自动续费服务,并通过公告或站内信等方式通知您,您的付费会员服务期限自当前服务期限届满之日起终止。",
text: t('3_4_the_company_may_unilaterally_discontinue_auto_renewal_due_to'),
},
{ type: "heading", text: "四、服务使用规范与限制" },
{ type: "heading", text: t('4_usage_rules_and_restrictions') },
{
type: "paragraph",
text: "4.1 本服务及会员权益仅限您本人使用。未经公司书面同意,禁止以任何形式赠与、借用、出租、转让、售卖或以其他方式许可他人使用该账号及账号项下的会员服务与权益。如发生泄漏、遗失、被盗等行为,而该等行为并非公司过错导致,损失将由您自行承担。",
text: t('4_1_the_service_and_membership_benefits_are_for_your_personal_us'),
},
{
type: "paragraph",
text: "4.2 如您存在如下违法或不当使用本服务的情形,公司有权取消您的会员资格、作废会员权益且不予退还您所支付的会员服务费用,并有权向您追偿给公司造成的损失:",
text: t('4_2_if_you_use_the_service_unlawfully_or_improperly_in_any_of_th'),
},
{
type: "list",
items: [
"以盗窃、利用系统漏洞、通过任何非公司官方或授权渠道获得本服务的行为;",
"利用本服务进行盈利或非法获利,或以各种形式转让、借用您的会员权益;",
"通过非法手段对本服务会员账户的服务期限、交易状态进行修改或篡改;",
"主动对公司用于保护本服务会员权益的任何安全措施技术进行破解、更改、反操作或破坏;",
"其他违反法律法规、诚实信用原则、服务协议及相关小程序运营规则的行为。",
t('obtaining_the_service_through_theft_system_vulnerabilities_or_an'),
t('using_the_service_for_profit_or_unlawful_gain_or_transferring_or'),
t('illegally_modifying_or_tampering_with_a_membership_account_s_ser'),
t('cracking_modifying_reverse_operating_or_damaging_security_measur'),
t('other_conduct_that_violates_laws_good_faith_service_agreements_o'),
],
},
{ type: "heading", text: "五、服务中止、终止及变更" },
{ type: "heading", text: t('5_suspension_termination_and_changes') },
{
type: "paragraph",
text: "5.1 因国家或相关政府监管部门要求、发生不可抗力事件、或由于用户违反本协议约定,公司有权中止或终止向用户提供服务。",
text: t('5_1_the_company_may_suspend_or_terminate_services_when_required_'),
},
{
type: "paragraph",
text: "5.2 您知悉并确认,您开通本服务后,如您中途主动取消本服务、放弃会员权益或终止资格,您将无法退还部分或全部会员服务费用。本协议终止后,用户无权要求公司继续向其提供任何服务,且不影响终止前基于本协议已产生的权利义务。",
text: t('5_2_you_acknowledge_that_if_you_voluntarily_cancel_the_service_g'),
},
{
type: "paragraph",
text: "5.3 公司可根据国家法律法规变化、业务实际变更需求、保护用户权益的需要等,不时修改本协议,并按照法律法规规定的程序及方式进行公告。如用户不同意变更后的内容,则用户有权主动停止使用本服务;如用户在变更内容生效后仍继续使用本服务,即视为用户同意该等内容的变更。",
text: t('5_3_the_company_may_amend_this_agreement_as_laws_business_needs_'),
},
{ type: "heading", text: "六、责任限制与免责条款" },
{ type: "heading", text: t('6_limitation_of_liability_and_disclaimers') },
{
type: "paragraph",
text: "6.1 您理解并同意,本服务是按照现有技术和条件所能达到的现状提供的。公司将尽最大努力确保服务的连贯性和安全性,但不能随时预见和防范技术以及其他风险,包括但不限于不可抗力、网络原因、第三方服务瑕疵等原因可能导致的服务中断、数据丢失以及其他的损失和风险。",
text: t('6_1_you_understand_and_agree_that_the_service_is_provided_as_ava'),
},
{
type: "paragraph",
text: "6.2 基于收益与赔偿相一致及公平合理的原则,如因公司原因造成本服务不正常中断或服务不可用,您所可能获得的最高赔偿额不超过本协议项下公司就该计费周期已实际收取您的相关服务费用总额。",
text: t('6_2_under_the_principles_of_proportionality_and_fairness_if_the_'),
},
{ type: "heading", text: "七、法律适用与争议解决" },
{ type: "heading", text: t('7_governing_law_and_dispute_resolution') },
{
type: "paragraph",
text: "7.1 本协议的成立、生效、履行、解释及争议的解决均应适用中华人民共和国法律。",
text: t('7_1_the_formation_effectiveness_performance_interpretation_and_d'),
},
{
type: "paragraph",
text: "7.2 本协议的签订地为广东省广州市南沙区。若您因本协议与公司发生任何争议,双方应尽量友好协商解决;如协商不成的,任何一方均同意应将相关争议提交至本协议签订地有管辖权的人民法院诉讼解决。",
text: t('7_2_this_agreement_is_entered_into_in_nansha_district_guangzhou_'),
},
{
type: "paragraph",
text: "7.3 本协议任一条款被视为废止、无效或不可执行,该条应视为可分的且并不影响本协议其余条款的有效性及可执行性。",
text: t('7_3_if_any_provision_is_held_repealed_invalid_or_unenforceable_i'),
},
],
company: "广州光点飞舞网络有限公司",
company: t('guangzhou_guangdian_feiwu_network_co_ltd'),
},
deduct: {
navTitle: "扣款授权服务协议",
title: "扣费授权服务协议",
meta: "版本号:V1.0 生效日期:2026年6月22日",
navTitle: t('payment_authorization_agreement'),
title: t('payment_authorization_agreement_702'),
meta: t('version_v1_0_effective_date_june_22_2026'),
content: [
{ type: "heading", text: "一、授权声明" },
{ type: "heading", text: t('1_authorization_statement') },
{
type: "paragraph",
text: "本人(即授权人,以下简称“乙方”)作为射灵星球小程序的注册用户,在自愿、平等、知悉全部授权内容的基础上,同意向广州光点飞舞网络有限公司(以下简称“甲方”)及甲方委托的第三方支付机构(包含微信支付、支付宝、苹果支付等,以下简称“支付机构”)作出本扣费授权,双方就授权扣费相关事宜达成如下协议。",
text: t('as_a_registered_user_of_the_sheling_planet_mini_program_i_the_au'),
},
{ type: "heading", text: "二、授权主体" },
{ type: "heading", text: t('2_parties_to_the_authorization') },
{
type: "paragraph",
text: "授权人(乙方):射灵星球小程序注册用户,用户ID以平台系统记录为准。",
text: t('authorizing_party_party_b_a_registered_sheling_planet_mini_progr'),
},
{
type: "paragraph",
text: "被授权人(甲方):广州光点飞舞网络有限公司,作为会员服务提供方及扣费指令发起方。",
text: t('authorized_party_party_a_guangzhou_guangdian_feiwu_network_co_lt'),
},
{
type: "paragraph",
text: "支付执行方:乙方绑定的第三方支付机构,受甲方委托执行扣费操作。",
text: t('payment_processor_the_third_party_payment_provider_linked_by_par'),
},
{ type: "heading", text: "三、授权内容" },
{ type: "heading", text: t('3_scope_of_authorization') },
{
type: "paragraph",
text: "授权场景:乙方开通射灵星球会员自动续费服务后,授权甲方在每个会员周期届满前,向支付机构发起扣费指令,用于支付下一周期的会员服务费用。",
text: t('authorized_purpose_after_party_b_activates_sheling_planet_member'),
},
{
type: "paragraph",
text: "授权金额:扣费金额以乙方开通时选择的自动续费套餐对应价格为准,具体以会员购买页面公示价格为准;若价格调整,甲方将提前通过公示或通知形式告知乙方,乙方继续使用服务视为认可并接受调整后的金额。",
text: t('authorized_amount_the_amount_is_the_price_of_the_auto_renewal_pl'),
},
{
type: "paragraph",
text: "授权支付账户:乙方开通自动续费时绑定的微信支付、支付宝等第三方支付账户,账户信息以支付机构记录为准。",
text: t('authorized_account_the_third_party_payment_account_such_as_wecha'),
},
{
type: "paragraph",
text: "授权扣费次数:本授权为周期性授权。在授权有效期内,甲方可按会员周期重复发起扣费指令,直至乙方依法撤销授权为止。",
text: t('authorized_frequency_this_is_a_recurring_authorization_during_it'),
},
{ type: "heading", text: "四、授权有效期" },
{ type: "heading", text: t('4_authorization_period') },
{
type: "paragraph",
text: "1. 本授权自乙方点击确认开通自动续费服务之日起生效,至乙方成功取消自动续费服务之日终止。",
text: t('1_this_authorization_takes_effect_when_party_b_confirms_activati'),
},
{
type: "paragraph",
text: "2. 若乙方注销射灵星球小程序账号,本授权自账号注销完成之日自动终止。",
text: t('2_if_party_b_closes_their_sheling_planet_mini_program_account_th'),
},
{
type: "paragraph",
text: "3. 若因国家政策调整、支付机构规则变更、乙方支付账户注销/冻结等非甲方主观原因导致授权无法履行的,本授权自动终止。",
text: t('3_this_authorization_ends_automatically_if_changes_in_national_p'),
},
{ type: "heading", text: "五、扣费与提醒规则" },
{ type: "heading", text: t('5_payments_and_reminders') },
{
type: "paragraph",
text: "1. 扣费提醒:甲方将在每个自动续费扣费日期前5日,通过微信服务通知、小程序系统消息或短信等显著方式提示乙方即将发生续期扣费的信息,以保障乙方的知情权与选择权。",
text: t('1_reminder_party_a_will_prominently_notify_party_b_of_upcoming_r'),
},
{
type: "paragraph",
text: "2. 扣费时机:甲方将在乙方当前会员有效期届满前24小时内发起下一周期的扣费指令,支付机构根据指令从乙方授权账户中划扣对应费用。",
text: t('2_timing_party_a_will_issue_instructions_for_the_next_cycle_with'),
},
{
type: "paragraph",
text: "3. 扣费失败处理:若因账户余额不足等原因导致首次扣费失败的,甲方及支付机构可在合规范围内依法尝试补扣;若补扣仍失败或账户处于异常状态的,本期自动续费暂停,乙方会员到期后自动失效。",
text: t('3_failed_payments_if_the_first_attempt_fails_due_to_insufficient'),
},
{
type: "paragraph",
text: "4. 扣费凭证:支付机构的扣费记录作为扣费成功的有效凭证,乙方可在支付账户账单中查询明细;甲方同步为乙方提供电子扣费记录,可在会员中心查看。",
text: t('4_proof_the_payment_provider_s_debit_record_is_valid_proof_of_su'),
},
{ type: "heading", text: "六、授权的变更与撤销" },
{ type: "heading", text: t('6_changes_and_revocation') },
{
type: "paragraph",
text: "1. 授权变更:本授权内容如需变更(如更换支付账户、调整续费套餐),乙方需先取消原自动续费服务,再重新开通新套餐。新授权自重新开通成功之日起生效,原授权同步终止。",
text: t('1_changes_to_change_this_authorization_such_as_the_payment_accou'),
},
{
type: "paragraph",
text: "2. 授权撤销:乙方可随时退订本自动续费服务,解约后不影响乙方已生效周期的会员服务。根据乙方开通时选择的支付执行方,具体撤销路径如下:",
text: t('2_revocation_party_b_may_cancel_auto_renewal_at_any_time_without'),
},
{
type: "list",
items: [
"微信支付用户:可通过微信APP内(路径:我 -> 服务 -> 钱包 -> 支付设置 -> 自动续费)或在小程序会员中心页面撤销本授权。",
"支付宝用户:可通过支付宝APP内(路径:我的 -> 设置 -> 支付设置 -> 免密支付/自动扣款)或在小程序会员中心页面撤销本授权。",
"苹果支付(iOS/App Store订阅)用户:必须通过苹果系统自带的功能进行取消(路径:iOS设备“设置” -> 点击顶部的Apple ID -> 订阅 -> 选择“射灵星球” -> 取消订阅)。",
t('wechat_pay_revoke_authorization_in_wechat_me_services_wallet_pay'),
t('alipay_revoke_authorization_in_alipay_me_settings_payment_settin'),
t('apple_payments_ios_app_store_subscriptions_cancellation_must_be_'),
],
},
{
type: "paragraph",
text: "3. 退订生效时效:",
text: t('3_when_cancellation_takes_effect'),
},
{
type: "list",
items: [
"针对微信支付和支付宝:撤销操作成功后,本授权即时终止,甲方不得再发起新的扣费指令。因第三方支付平台系统结算延迟等客观原因,导致退订生效前系统已自动扣款成功的,该期会员权益将正常发放,已扣费用原则上不予退还。",
"针对苹果支付:根据苹果公司政策,乙方需在当前计费周期届满前至少24小时手动取消订阅,否则苹果系统可能会自动续订并扣款。苹果渠道的扣费与退款均由苹果公司独立处理,甲方无权干涉,因乙方未及时取消导致扣费的,由乙方自行承担或向苹果公司申诉。",
t('wechat_pay_and_alipay_authorization_ends_immediately_after_succe'),
t('apple_payments_under_apple_s_policies_party_b_must_manually_canc'),
],
},
{ type: "heading", text: "七、免责条款" },
{ type: "heading", text: t('7_disclaimers') },
{
type: "paragraph",
text: "1. 因乙方支付账户余额不足、账户冻结、挂失、注销、限额等非甲方原因导致扣费失败的,甲方不承担任何责任,由此造成的会员权益中断等后果由乙方自行承担。",
text: t('1_party_a_is_not_liable_for_failed_payments_caused_by_insufficie'),
},
{
type: "paragraph",
text: "2. 因支付机构系统故障、网络中断、政策调整等第三方不可抗力或外部原因导致扣费延迟、失败或错误的,甲方将协助乙方协调解决,但不承担相应的赔偿责任。",
text: t('2_for_delayed_failed_or_incorrect_payments_caused_by_payment_pro'),
},
{
type: "paragraph",
text: "3. 因乙方泄露支付账户密码、账号被盗用等自身保管不当原因导致的异常扣费,甲方不承担责任,乙方应自行向支付机构或公安机关主张权利。",
text: t('3_party_a_is_not_liable_for_abnormal_payments_caused_by_party_b_'),
},
{ type: "heading", text: "八、信息保密" },
{ type: "heading", text: t('8_confidentiality') },
{
type: "paragraph",
text: "1. 甲方及支付机构应对乙方的授权信息、支付信息、个人身份信息严格保密,不得用于本授权以外的任何用途。",
text: t('1_party_a_and_the_payment_providers_must_keep_party_b_s_authoriz'),
},
{
type: "paragraph",
text: "2. 除法律法规规定、司法机关或监管部门依法要求外,甲方不得向任何第三方泄露乙方的授权及支付相关信息。",
text: t('2_except_as_required_by_law_or_lawfully_requested_by_judicial_or'),
},
{ type: "heading", text: "九、争议解决" },
{ type: "heading", text: t('9_dispute_resolution') },
{
type: "paragraph",
text: "1. 本授权协议的订立、效力、履行及争议解决均适用中华人民共和国法律。",
text: t('1_the_formation_validity_performance_and_dispute_resolution_of_t'),
},
{
type: "paragraph",
text: "2. 因本协议产生的任何争议,双方应尽量友好协商解决;协商不成的,任何一方均可向甲方住所地(广东省广州市天河区)有管辖权的人民法院提起诉讼。",
text: t('2_disputes_should_first_be_resolved_through_friendly_negotiation'),
},
{ type: "heading", text: "十、其他" },
{ type: "heading", text: t('10_other_provisions') },
{
type: "paragraph",
text: "1. 本协议为《射灵星球小程序会员服务协议》的配套协议,与该协议具有同等法律效力;本协议未约定事项,参照主协议执行。",
text: t('1_this_agreement_supplements_the_sheling_planet_mini_program_mem'),
},
{
type: "paragraph",
text: "2. 甲方有权根据业务及监管要求调整本协议内容,调整后的协议将在平台公示,乙方继续使用自动续费服务视为接受调整后的内容。",
text: t('2_party_a_may_adjust_this_agreement_to_meet_business_and_regulat'),
},
{
type: "paragraph",
text: "3. 甲方客服联系方式:请通过射灵星球小程序内【在线客服】或发送邮件至官方客服邮箱进行反馈。",
text: t('3_customer_support_contact_online_support_in_the_sheling_planet_'),
},
],
company: "广州光点飞舞网络有限公司",
company: t('guangzhou_guangdian_feiwu_network_co_ltd'),
},
};
+42 -41
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -24,10 +26,10 @@ const memberTypes = [
{
key: "normal",
tab: "VIP",
title: "普通会员",
prefix: "成为射灵星球",
desc: "特享约战竞技次数包、专属会员标识",
benefitTitle: "普通会员专属权益",
title: t('vip_membership'),
prefix: t('join_sheling_planet'),
desc: t('enjoy_extra_challenges_ranked_matches_and_an_exclusive_member_ba'),
benefitTitle: t('exclusive_vip_benefits'),
themeClass: "vip-page--normal",
heroCard: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-title.png",
activeHeroCard: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-title2.png",
@@ -35,20 +37,20 @@ const memberTypes = [
heroBadge: "https://static.shelingxingqiu.com/shootmini/static/vip/normal-hero-badge.png",
buttonClass: "activate-btn--normal",
benefits: [
{ label: "黄金昵称", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-badge.png" },
{ label: "教练点评", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-comment.png" },
{ label: "专享VIP客服", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-service.png" },
{ label: "排位赛\n每日+20次", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-rank.png" },
{ label: "约战\n每日+20次", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-battle.png" },
{ label: t('gold_nickname'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-badge.png" },
{ label: t('coach_feedback'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-comment.png" },
{ label: t('vip_customer_support'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-service.png" },
{ label: t('ranked_matches_20_per_day'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-rank.png" },
{ label: t('challenges_20_per_day'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-battle.png" },
],
},
{
key: "super",
tab: "SVIP",
title: "超级会员",
prefix: "成为射灵星球",
desc: "尊享专属特效、无限制约战竞技、专属会员标识",
benefitTitle: "超级会员专属权益",
title: t('svip_membership'),
prefix: t('join_sheling_planet'),
desc: t('enjoy_exclusive_effects_unlimited_challenges_and_ranked_matches_'),
benefitTitle: t('exclusive_svip_benefits'),
themeClass: "vip-page--super",
heroCard: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-title.png",
activeHeroCard: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-title2.png",
@@ -56,14 +58,14 @@ const memberTypes = [
heroBadge: "https://static.shelingxingqiu.com/shootmini/static/vip/super-hero-badge.png",
buttonClass: "activate-btn--super",
benefits: [
{ label: "专属落点标识", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-point.png" },
{ label: "专属命中效果", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-hit.png" },
{ label: "专属射箭效果", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-arrow.png" },
{ label: "炫彩昵称", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-badge.png" },
{ label: "教练点评", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-comment.png" },
{ label: "约战无限制", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-battle.png" },
{ label: "排位赛无限制", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-rank.png" },
{ label: "专享SVIP客服", icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-service.png" },
{ label: t('exclusive_impact_markers'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-point.png" },
{ label: t('exclusive_hit_effects'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-hit.png" },
{ label: t('exclusive_shot_effects'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-arrow.png" },
{ label: t('colorful_nickname'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-badge.png" },
{ label: t('coach_feedback'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-comment.png" },
{ label: t('unlimited_challenges'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-battle.png" },
{ label: t('unlimited_ranked_matches'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-rank.png" },
{ label: t('svip_customer_support'), icon: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-service.png" },
],
},
];
@@ -289,14 +291,14 @@ const onPay = async () => {
const vipId = selectedPackage.value && selectedPackage.value.id;
if (!vipId) {
uni.showToast({
title: loadingConfig.value ? "套餐配置加载中" : "套餐暂不可购买",
title: loadingConfig.value ? t('loading_plans') : t('this_plan_is_currently_unavailable'),
icon: "none",
});
return;
}
if (typeof wx === "undefined" || !wx.requestVirtualPayment) {
uni.showToast({
title: "当前环境不支持微信虚拟支付",
title: t('wechat_virtual_payments_are_unavailable_in_this_environment'),
icon: "none",
});
return;
@@ -311,7 +313,7 @@ const onPay = async () => {
const finalSignData = getVirtualPaySignData(result);
if (!finalSignData || !result?.paySig || !result?.signature) {
uni.showToast({
title: "支付参数生成失败",
title: t('could_not_generate_payment_parameters'),
icon: "none",
});
refreshing.value = false;
@@ -324,7 +326,7 @@ const onPay = async () => {
mode: "short_series_goods",
async success() {
payToast = {
title: "支付成功",
title: t('payment_successful'),
icon: "success",
};
if (result?.outTradeNo) {
@@ -342,13 +344,13 @@ const onPay = async () => {
console.log("virtual pay error", res);
if (isVirtualPayCancel(res)) {
payToast = {
title: "支付已取消",
title: t('payment_canceled_771'),
icon: "none",
};
return;
}
payToast = {
title: res.message || "支付失败,请稍后重试",
title: res.message || t('payment_failed_please_try_again'),
icon: "none",
};
},
@@ -365,7 +367,7 @@ const onPay = async () => {
} catch (error) {
console.log("create virtual pay order error", error);
uni.showToast({
title: error.message || "下单失败",
title: error.message || t('could_not_create_order'),
icon: "none",
});
} finally {
@@ -408,15 +410,14 @@ onShow(loadVipConfig);
<image class="hero-card__bg" :src="getHeroCard(type)" mode="scaleToFill" />
<!-- 生效态卡片使用 title2 底图,补充有效期和订单入口叠层。 -->
<view v-if="isVipActive(type)" class="hero-card__content">
<text class="hero-card__date">
有效期至:{{ getActiveVipExpiredDate(type) }}
<text class="hero-card__date">{{ t('valid_until_774') }}{{ getActiveVipExpiredDate(type) }}
</text>
<!-- <text v-if="type.key === 'super'" class="hero-card__renew">
下期会员将于:{{ getActiveVipRenewDate(type) }}自动续费
</text> -->
<view class="hero-card__order" @click.stop="toOrderPage">
<image class="hero-card__order-icon" :src="type.orderIcon" mode="aspectFit" />
<text>订单管理</text>
<text>{{ t('manage_orders') }}</text>
</view>
</view>
</view>
@@ -441,9 +442,9 @@ onShow(loadVipConfig);
</view>
<view class="package-header">
<text class="package-header__title">选择套餐</text>
<text class="package-header__title">{{ t('select_plan') }}</text>
<view class="package-header__link" @click="toPackageDesc">
<text>套餐说明</text>
<text>{{ t('plan_details') }}</text>
<image
class="package-header__icon"
src="https://static.shelingxingqiu.com/shootmini/static/enter.png"
@@ -483,17 +484,17 @@ onShow(loadVipConfig);
:disabled="loadingConfig || paying || refreshing || !selectedPackage"
@click="onPay"
>
<text v-if="loadingConfig">加载套餐中</text>
<text v-else-if="paying">创建订单中</text>
<text v-else-if="refreshing">刷新会员状态中</text>
<text v-else-if="selectedPackage">¥ {{ selectedPackage.price }} 一键激活</text>
<text v-else>套餐暂不可购买</text>
<text v-if="loadingConfig">{{ t('loading_plans_778') }}</text>
<text v-else-if="paying">{{ t('creating_order') }}</text>
<text v-else-if="refreshing">{{ t('refreshing_membership_status') }}</text>
<text v-else-if="selectedPackage">¥ {{ selectedPackage.price }}{{ t('activate_781') }}</text>
<text v-else>{{ t('this_plan_is_currently_unavailable') }}</text>
</button>
<view class="agreement">
<text>支付即同意</text>
《&nbsp;<text class="agreement__link" @click.stop="toAgreement('renew')">会员自动续费服务协议</text>》
《&nbsp;<text class="agreement__link" @click.stop="toAgreement('deduct')">扣款授权服务协议</text>》
<text>{{ t('by_paying_you_agree_to_the') }}</text>
《&nbsp;<text class="agreement__link" @click.stop="toAgreement('renew')">{{ t('membership_auto_renewal_agreement') }}</text>》
《&nbsp;<text class="agreement__link" @click.stop="toAgreement('deduct')">{{ t('payment_authorization_agreement') }}</text>》
</view>
</view>
</scroll-view>
+13 -11
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted, onBeforeUnmount } from "vue";
import Container from "@/components/Container.vue";
import SButton from "@/components/SButton.vue";
@@ -49,7 +51,7 @@ const goPay = async () => {
const result = await getHomeData();
if (result.user) updateUser(result.user);
uni.showToast({
title: "支付成功",
title: t('payment_successful'),
icon: "none",
});
},
@@ -66,7 +68,7 @@ const copyOrderId = (orderId) => {
data: String(orderId),
success: () => {
uni.showToast({
title: "复制成功",
title: t('copied'),
icon: "success",
});
},
@@ -81,7 +83,7 @@ const cancelOrder = async () => {
</script>
<template>
<Container title="订单详情">
<Container :title="t('order_details')">
<view class="container">
<view
class="order-status"
@@ -92,22 +94,22 @@ const cancelOrder = async () => {
<view>
<text>{{ data.vipName }}</text>
<view class="order-number">
<text>订单号:{{ data.orderId }}</text>
<text>{{ t('order_no') }}{{ data.orderId }}</text>
<text class="copy-action" @click.stop="copyOrderId(data.orderId)"
>复制</text
>{{ t('copy') }}</text
>
</view>
<text>创建时间:{{ data.orderCreateAt }}</text>
<text v-if="data.orderStatus === 4">支付时间:{{
<text>{{ t('created') }}{{ data.orderCreateAt }}</text>
<text v-if="data.orderStatus === 4">{{ t('paid_788') }}{{
data.orderStatus === 4 ? data.paymentTime : ""
}}</text>
<text>金额:{{ data.total }} 元</text>
<text>支付方式:微信</text>
<text>{{ t('amount') }}{{ data.total }}{{ t('cny') }}</text>
<text>{{ t('payment_method_wechat_pay') }}</text>
</view>
<view v-if="data.orderStatus === 1">
<SButton :onClick="goPay">去支付</SButton>
<SButton :onClick="goPay">{{ t('pay_now') }}</SButton>
<view :style="{ height: '10px' }" />
<SButton :onClick="cancelOrder">取消订单</SButton>
<SButton :onClick="cancelOrder">{{ t('cancel_order') }}</SButton>
</view>
</view>
</view>
+10 -8
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref, onMounted } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -34,7 +36,7 @@ const closeAutoRenewDialog = () => {
const confirmAutoRenewDialog = () => {
autoRenewDialogVisible.value = false;
uni.showToast({
title: "功能实现中",
title: t('coming_soon_794'),
icon: "none",
});
}
@@ -66,7 +68,7 @@ onShow(() => {
</script>
<template>
<Container title="订单管理">
<Container :title="t('manage_orders')">
<view class="container">
<ScrollList :onLoading="onLoading">
<view
@@ -80,14 +82,14 @@ onShow(() => {
>{{ orderStatusNames[item.orderStatus] }}</view
>
<text>{{ item.vipName }}</text>
<text>订单号:{{ item.orderId }}</text>
<text>创建时间:{{ item.orderCreateAt }}</text>
<text>{{ t('order_no') }}{{ item.orderId }}</text>
<text>{{ t('created') }}{{ item.orderCreateAt }}</text>
<!-- <text
>支付时间:{{
item.orderStatus === 4 ? item.paymentTime : ""
}}</text
> -->
<text>金额:{{ item.total }} 元</text>
<text>{{ t('amount') }}{{ item.total }}{{ t('cny') }}</text>
<!-- <text>支付方式:微信</text> -->
<!-- <text class="renew-action" @click.stop="openAutoRenewDialog(item)">
自动续费
@@ -99,9 +101,9 @@ onShow(() => {
<ModalDialog
:show="autoRenewDialogVisible"
title=""
:content="'确定关闭自动续费吗?\n会员到期后你将失去7项特权哦!'"
cancel-text="一意孤行"
confirm-text="继续享受"
:content="t('turn_off_auto_renewal_you_will_lose_7_benefits_when_your_members')"
:cancel-text="t('cancel_anyway')"
:confirm-text="t('keep_benefits')"
:on-cancel="closeAutoRenewDialog"
:on-confirm="confirmAutoRenewDialog"
/>
+61 -67
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@@ -1,124 +1,116 @@
<script setup>
import { t } from "@/locales";
import Container from "@/components/Container.vue";
</script>
<template>
<Container title="会员权益说明">
<Container :title="t('membership_benefits')">
<scroll-view scroll-y class="vip-intro" :show-scrollbar="false">
<view class="content">
<view class="page-title">射灵星球会员权益</view>
<view class="page-title">{{ t('sheling_planet_membership_benefits') }}</view>
<view class="paragraph">
<text class="strong">核心特权:</text>
<text>解锁约战、段位评级、实时排位赛、AI智能教练点评四大核心功能。</text>
<text class="strong">{{ t('core_features') }}</text>
<text>{{ t('unlock_four_core_features_challenges_rank_ratings_live_ranked_ma') }}</text>
</view>
<view class="paragraph">
<text class="strong">专属服务:</text>
<text>享全年不同阶段VIP专属客服,快速解决技术故障、规则疑问等所有问题。</text>
<text class="strong">{{ t('exclusive_support') }}</text>
<text>{{ t('get_vip_customer_support_at_different_stages_throughout_the_year') }}</text>
</view>
<view class="paragraph">
<text class="strong">新用户福利:</text>
<text>所有初次绑定设备的用户,免费赠送6个月普通会员。</text>
<text class="strong">{{ t('new_user_gift') }}</text>
<text>{{ t('all_users_binding_a_device_for_the_first_time_receive_6_months_o') }}</text>
</view>
<view class="paragraph">
<text>
加入射灵星球,在真实射箭运动中体验在线竞技的乐趣,结识全球志同道合的弓友,持续享受新功能与系统升级,不断挑战自我,创造属于你的辉煌战绩!
</text>
<text>{{ t('join_sheling_planet_to_enjoy_online_competition_through_real_arc') }}</text>
</view>
<view class="table-wrap">
<view class="intro-toast">
<image class="intro-toast__bg" src="https://static.shelingxingqiu.com/shootmini/static/vip/intro-toast.png" mode="scaleToFill" />
<text class="intro-toast__text">初次绑定设备赠送6个月</text>
<text class="intro-toast__text">{{ t('6_months_free_with_first_device_binding') }}</text>
</view>
<view class="benefit-table">
<view class="table-row table-head">
<text class="table-cell table-cell--feature">特权</text>
<text class="table-cell">基础用户</text>
<text class="table-cell">普通会员</text>
<text class="table-cell">超级会员</text>
<text class="table-cell table-cell--feature">{{ t('benefit') }}</text>
<text class="table-cell">{{ t('basic_user') }}</text>
<text class="table-cell">{{ t('vip_membership') }}</text>
<text class="table-cell">{{ t('svip_membership') }}</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">专属落点标识</text>
<text class="table-cell">无</text>
<text class="table-cell">无</text>
<text class="table-cell">螺旋</text>
<text class="table-cell table-cell--feature">{{ t('exclusive_impact_markers') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('spiral') }}</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">专属命中效果</text>
<text class="table-cell">无</text>
<text class="table-cell">无</text>
<text class="table-cell">玻璃裂纹</text>
<text class="table-cell table-cell--feature">{{ t('exclusive_hit_effects') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('glass_cracks') }}</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">箭矢飞行特效</text>
<text class="table-cell">无</text>
<text class="table-cell">无</text>
<text class="table-cell">光箭</text>
<text class="table-cell table-cell--feature">{{ t('arrow_flight_effects') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('light_arrow') }}</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">每日约战次数</text>
<text class="table-cell">2次</text>
<text class="table-cell">22次</text>
<text class="table-cell">无限</text>
<text class="table-cell table-cell--feature">{{ t('daily_challenges') }}</text>
<text class="table-cell">{{ t('2') }}</text>
<text class="table-cell">{{ t('22') }}</text>
<text class="table-cell">{{ t('unlimited') }}</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">每日排位赛次数</text>
<text class="table-cell">2次</text>
<text class="table-cell">22次</text>
<text class="table-cell">无限</text>
<text class="table-cell table-cell--feature">{{ t('daily_ranked_matches') }}</text>
<text class="table-cell">{{ t('2') }}</text>
<text class="table-cell">{{ t('22') }}</text>
<text class="table-cell">{{ t('unlimited') }}</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">教练点评</text>
<text class="table-cell">无</text>
<text class="table-cell">专享</text>
<text class="table-cell">专享</text>
<text class="table-cell table-cell--feature">{{ t('coach_feedback') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('exclusive') }}</text>
<text class="table-cell">{{ t('exclusive') }}</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">昵称美化</text>
<text class="table-cell">无</text>
<text class="table-cell">黄金</text>
<text class="table-cell">炫彩</text>
<text class="table-cell table-cell--feature">{{ t('nickname_style') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('gold') }}</text>
<text class="table-cell">{{ t('colorful') }}</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">专属客服</text>
<text class="table-cell">无</text>
<text class="table-cell">专享</text>
<text class="table-cell">专享</text>
<text class="table-cell table-cell--feature">{{ t('exclusive_support_823') }}</text>
<text class="table-cell">{{ t('none_809') }}</text>
<text class="table-cell">{{ t('exclusive') }}</text>
<text class="table-cell">{{ t('exclusive') }}</text>
</view>
</view>
</view>
<view class="section-title">会员时长叠加与生效规则</view>
<view class="section-title">{{ t('membership_stacking_and_activation_rules') }}</view>
<view class="paragraph">
<text class="strong">等级优先级:</text>
<text>
同时拥有 超级会员 和 普通会员 时,优先使用超级会员权益,普通会员时长自动顺延,待 超级会员 到期后自动生效。
</text>
<text class="strong">{{ t('membership_priority') }}</text>
<text>{{ t('if_you_have_both_svip_and_vip_svip_benefits_take_priority_your_v') }}</text>
</view>
<view class="paragraph">
<text class="strong">连续套餐叠加:</text>
<text>
已有月 / 半年 / 年卡时再购买连续包月 / 包年,总有效期直接累加;连续套餐从下单日起算,下个周期正常自动扣费。
</text>
<text class="strong">{{ t('stacking_recurring_plans') }}</text>
<text>{{ t('if_you_buy_a_recurring_monthly_or_annual_plan_while_holding_a_mo') }}</text>
</view>
<view class="paragraph example">
<text>
示例:1 月 1 日买半年卡(7 月 1 日到期),1 月 10 日买连续包月,总有效期延至 8 月 1 日,8 月 1 日会发起首次自动扣款。
</text>
<text>{{ t('example_buy_a_half_year_pass_on_january_1_expires_july_1_then_a_') }}</text>
</view>
<view class="paragraph">
<text class="strong">升级超级会员规则:</text>
<text>
购买升级 超级会员 后立即生效,可升级时长以购买页面提示为准;未升级的剩余 普通会员 时长,将在 超级会员 到期后继续使用。
</text>
<text class="strong">{{ t('upgrading_to_svip') }}</text>
<text>{{ t('an_svip_upgrade_takes_effect_immediately_the_purchase_page_shows') }}</text>
</view>
</view>
</scroll-view>
@@ -198,10 +190,12 @@ import Container from "@/components/Container.vue";
position: relative;
z-index: 1;
color: #333333;
font-size: 18rpx;
line-height: 30rpx;
font-weight: 500;
white-space: nowrap;
max-width: 200rpx;
white-space: normal;
text-align: center;
font-size: 16rpx;
line-height: 20rpx;
margin-top: -6rpx;
}
+6 -4
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@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { computed, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -19,7 +21,7 @@ const trainingType = computed(() =>
);
const targetTypeText = computed(() => {
const targetType = Number(practiseDetail.value.targetType);
return targetType > 0 ? `${targetType}CM靶` : "";
return targetType > 0 ? t('value_cm_target', { p0: targetType }) : "";
});
const difficultyText = computed(() => {
const difficultyLevel = Number(practiseDetail.value.difficultyLevel);
@@ -60,7 +62,7 @@ onLoad(async (options) => {
</script>
<template>
<Container title="靶纸">
<Container :title="t('target_face')">
<view class="container">
<!-- <view class="header">
<view>
@@ -85,9 +87,9 @@ onLoad(async (options) => {
</view>
<view class="desc">
<text>{{ arrows.length }}</text>
<text>支箭,共</text>
<text>{{ t('arrows_total') }}</text>
<text>{{ totalRings }}</text>
<text>环</text>
<text>{{ t('pts') }}</text>
</view>
<ScorePanel2
:arrows="arrows"
+8 -6
View File
@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { onMounted } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -65,12 +67,12 @@ const getName = (battle) => {
if (battle.mode <= 3) return `${battle.mode}V${battle.mode}`;
// 排位赛大乱斗:mode 数字与实际人数不一致,使用固定映射
if (battle.way === 2) {
if (battle.mode === 4) return "5人大乱斗";
if (battle.mode === 5) return "10人大乱斗";
if (battle.mode === 4) return t('5_player_free_for_all');
if (battle.mode === 5) return t('10_player_free_for_all');
}
// 好友约战大乱斗:从 teams[0].players 取实际参与人数动态展示
const count = battle.teams?.[0]?.players?.length;
return count ? `${count}人大乱斗` : "大乱斗";
return count ? t('value_player_free_for_all', { p0: count }) : t('free_for_all_627');
};
/**
@@ -86,10 +88,10 @@ onLoad((options) => {
</script>
<template>
<Container title="我的成长脚印" :scroll="false">
<Container :title="t('my_progress')" :scroll="false">
<view class="tabs">
<view
v-for="(rankType, index) in ['排位赛', '好友约战', '个人训练']"
v-for="(rankType, index) in [t('ranked_matches'), t('friend_challenge'), t('solo_training')]"
:key="index"
:style="{
color: index === selectedIndex ? '#000' : '#fff',
@@ -181,7 +183,7 @@ onLoad((options) => {
width: calc(100% - 30px);
display: flex;
justify-content: space-around;
font-size: 15px;
font-size: 16px;
padding: 15px;
padding-top: 0;
}
+3 -1
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@@ -1,4 +1,6 @@
<script setup>
import { t } from "@/locales";
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
@@ -21,7 +23,7 @@ const onListLoading = async (page) => {
:bgType="2"
bgColor="#F5F5F5"
:whiteBackArrow="false"
title="赞我的朋友"
:title="t('friends_who_liked_me')"
>
<view class="container">
<ScrollList :onLoading="onListLoading">

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