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@@ -113,4 +113,134 @@ git push origin test
|
|||||||
2. **每次合并前先拉取最新代码**,避免覆盖他人改动
|
2. **每次合并前先拉取最新代码**,避免覆盖他人改动
|
||||||
3. **体验版发布前确认代码已提交**,避免遗漏
|
3. **体验版发布前确认代码已提交**,避免遗漏
|
||||||
4. **开发分支命名建议**:`feature/姓名-功能名`,如 `feature/zhangsan-login`
|
4. **开发分支命名建议**:`feature/姓名-功能名`,如 `feature/zhangsan-login`
|
||||||
5. **删除已合并的开发分支**:`git branch -d feature/your-name-work`
|
5. **删除已合并的开发分支**:`git branch -d feature/your-name-work`
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 六、比赛服 Proto 更新流程
|
||||||
|
|
||||||
|
### 1. 新开发人员快速接手
|
||||||
|
|
||||||
|
首次拉取项目后,先安装依赖并确认当前协议与运行时解码器一致:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
npm install
|
||||||
|
npm run proto:check
|
||||||
|
npm run build
|
||||||
|
```
|
||||||
|
|
||||||
|
如果 `proto:check` 提示协议不同步,先执行 `npm run proto:generate`,不要直接修改生成区块。
|
||||||
|
|
||||||
|
### 2. 相关文件职责
|
||||||
|
|
||||||
|
| 文件 | 职责 | 修改规则 |
|
||||||
|
|------|------|----------|
|
||||||
|
| `src/utils/match.min.js` | 后端比赛服协议描述,是生成字段表的输入文件 | 后端协议更新时整体替换;禁止在小程序运行时代码中导入 |
|
||||||
|
| `scripts/generate-match-schema.mjs` | 解析协议、校验字段并生成运行时字段表 | 只有新增通用协议能力时才修改 |
|
||||||
|
| `src/utils/matchProtocol.js` | 小程序实际使用的 protobuf 编解码器 | `<match-schema-generated>` 标记区间内禁止手动修改 |
|
||||||
|
| `src/matchWebsocket.js` | 服务端消息路由、ACK 和业务事件分发 | 新增消息业务行为时人工接入 |
|
||||||
|
| `src/utils/matchAdapter.js` | 将解码结果从 snake_case 统一转换为 camelCase | 页面继续使用适配后的字段名 |
|
||||||
|
|
||||||
|
`match.min.js` 不是小程序运行时解码器。运行时仍使用 `protobufjs/minimal.js` 的 `Reader/Writer`,`int64` 字段统一保留为字符串,避免大整数精度丢失。
|
||||||
|
|
||||||
|
### 3. 日常协议更新步骤
|
||||||
|
|
||||||
|
```text
|
||||||
|
替换 src/utils/match.min.js
|
||||||
|
↓
|
||||||
|
执行 npm run proto:update
|
||||||
|
↓
|
||||||
|
检查生成差异和业务接入范围
|
||||||
|
↓
|
||||||
|
执行 git diff --check
|
||||||
|
↓
|
||||||
|
微信开发者工具检查包体并上传
|
||||||
|
```
|
||||||
|
|
||||||
|
具体操作:
|
||||||
|
|
||||||
|
1. 从后端获取最新的 `match.min.js`,整体覆盖 `src/utils/match.min.js`。
|
||||||
|
2. 执行推荐命令:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
npm run proto:update
|
||||||
|
```
|
||||||
|
|
||||||
|
3. 该命令会依次完成:
|
||||||
|
- 解析 `match.min.js`
|
||||||
|
- 更新 `matchProtocol.js` 内的生成区块
|
||||||
|
- 校验生成区块与协议源文件一致
|
||||||
|
- 执行微信小程序正式构建
|
||||||
|
4. 检查 Git 差异。普通字段更新通常只应涉及:
|
||||||
|
- `src/utils/match.min.js`
|
||||||
|
- `src/utils/matchProtocol.js` 的生成区块
|
||||||
|
5. 如果新增了消息业务行为,再单独检查 `src/matchWebsocket.js`、页面或组件的接入改动。
|
||||||
|
6. 执行空白和换行检查:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
git diff --check
|
||||||
|
```
|
||||||
|
|
||||||
|
7. 打开微信开发者工具,导入 `dist/build/mp-weixin`,检查代码依赖分析和主包体积后再上传。
|
||||||
|
|
||||||
|
### 4. Proto 命令说明
|
||||||
|
|
||||||
|
| 命令 | 用途 | 是否修改文件 |
|
||||||
|
|------|------|--------------|
|
||||||
|
| `npm run proto:generate` | 根据 `match.min.js` 更新生成区块 | 是 |
|
||||||
|
| `npm run proto:check` | 检查生成区块是否与协议同步 | 否 |
|
||||||
|
| `npm run proto:update` | 执行生成,然后运行正式构建 | 是,日常更新推荐使用 |
|
||||||
|
| `npm run dev` | 启动开发构建,启动前自动执行 `proto:check` | 协议不同步时直接中止 |
|
||||||
|
| `npm run build` | 执行正式构建,构建前自动执行 `proto:check` | 协议不同步时直接中止 |
|
||||||
|
|
||||||
|
`npm run dev` 和 `npm run build` 只负责检查,不会自动改写协议;发现不同步时应执行 `npm run proto:generate` 或 `npm run proto:update`。
|
||||||
|
|
||||||
|
### 5. 自动生成与人工接入边界
|
||||||
|
|
||||||
|
以下内容由生成器自动处理:
|
||||||
|
|
||||||
|
- 服务端和客户端消息枚举
|
||||||
|
- 普通 scalar 字段
|
||||||
|
- 嵌套 message
|
||||||
|
- repeated message
|
||||||
|
- 当前解码器支持的 map
|
||||||
|
- snake_case 字段名和 oneof 兼容信息
|
||||||
|
|
||||||
|
以下情况仍需人工处理:
|
||||||
|
|
||||||
|
- **新增服务端消息类型**:枚举会自动生成,但 `matchWebsocket.js` 的路由、ACK、音频或页面事件仍需接入。
|
||||||
|
- **新增客户端指令**:枚举会自动生成,但发送函数、字段编码和业务调用入口仍需接入。
|
||||||
|
- **修改既有字段编号或类型**:属于协议兼容性变更,必须先与后端确认,不能只看构建是否通过。
|
||||||
|
- **新增解码器不支持的类型**:生成器会直接报错,需要同时扩展生成器和 `matchProtocol.js` 的通用解码能力。
|
||||||
|
|
||||||
|
当前生成器会拒绝不支持的 scalar、map key、字段规则以及 packed scalar repeated,避免继续构建后静默丢字段。
|
||||||
|
|
||||||
|
### 6. 常见报错处理
|
||||||
|
|
||||||
|
| 报错或现象 | 原因 | 处理方式 |
|
||||||
|
|------------|------|----------|
|
||||||
|
| 生成区块与 `match.min.js` 不同步 | 替换协议后没有重新生成 | 执行 `npm run proto:update` |
|
||||||
|
| 找不到 `Root.create(...)` | 后端提供的文件格式发生变化或文件不完整 | 停止更新,确认协议文件来源和生成格式 |
|
||||||
|
| 使用了不支持的类型、规则或 map key | 新协议超出当前通用解码器能力 | 不要手补生成区块,先扩展生成器和解码器并补充验证 |
|
||||||
|
| packed scalar repeated 不支持 | protobuf 默认可能使用 packed 编码,当前通用解码器未覆盖 | 增加 packed 解码能力后再重新生成 |
|
||||||
|
| `matchProtocol.js` 缺少生成区块标记 | 标记被误删或生成区块被手改 | 恢复 `<match-schema-generated>` 标记,重新执行生成 |
|
||||||
|
| 协议生成成功但构建失败 | 问题位于项目构建或业务代码,不是字段表同步 | 保留生成结果,按构建错误继续定位 |
|
||||||
|
|
||||||
|
### 7. 禁止事项与验收清单
|
||||||
|
|
||||||
|
禁止:
|
||||||
|
|
||||||
|
- 禁止在运行时代码中导入 `match.min.js`。
|
||||||
|
- 禁止手动修改 `<match-schema-generated>` 与 `</match-schema-generated>` 之间的内容。
|
||||||
|
- 禁止绕过 `proto:check` 后直接上传。
|
||||||
|
- 禁止把 `int64` 字段直接转换为普通 `Number`。
|
||||||
|
- 禁止把“枚举已经生成”等同于“业务消息已经完成接入”。
|
||||||
|
|
||||||
|
每次协议更新至少确认:
|
||||||
|
|
||||||
|
1. `npm run proto:check` 通过。
|
||||||
|
2. `npm run build` 通过,或直接确认 `npm run proto:update` 已完整通过。
|
||||||
|
3. `git diff --check` 通过。
|
||||||
|
4. 生成区块之外没有意外改动。
|
||||||
|
5. 新消息已完成必要的 WebSocket 路由和页面验证。
|
||||||
|
6. 微信开发者工具中的主包、分包体积符合上传限制。
|
||||||
|
|||||||
@@ -3,7 +3,12 @@
|
|||||||
"version": "0.1.0",
|
"version": "0.1.0",
|
||||||
"private": true,
|
"private": true,
|
||||||
"scripts": {
|
"scripts": {
|
||||||
|
"proto:generate": "node scripts/generate-match-schema.mjs",
|
||||||
|
"proto:check": "node scripts/generate-match-schema.mjs --check",
|
||||||
|
"proto:update": "npm run proto:generate && npm run build",
|
||||||
|
"predev": "npm run proto:check",
|
||||||
"dev": "uni -p mp-weixin",
|
"dev": "uni -p mp-weixin",
|
||||||
|
"prebuild": "npm run proto:check",
|
||||||
"build": "uni build -p mp-weixin"
|
"build": "uni build -p mp-weixin"
|
||||||
},
|
},
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
|||||||
@@ -235,6 +235,14 @@
|
|||||||
{
|
{
|
||||||
"type": "file",
|
"type": "file",
|
||||||
"value": "static/tab-mall.png"
|
"value": "static/tab-mall.png"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "folder",
|
||||||
|
"value": "static/training-home"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "folder",
|
||||||
|
"value": "static/training-difficulty-design"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"include": []
|
"include": []
|
||||||
|
|||||||
@@ -0,0 +1,441 @@
|
|||||||
|
import { createHash } from "node:crypto";
|
||||||
|
import { readFileSync, writeFileSync } from "node:fs";
|
||||||
|
import { dirname, resolve } from "node:path";
|
||||||
|
import { fileURLToPath } from "node:url";
|
||||||
|
import vm from "node:vm";
|
||||||
|
|
||||||
|
const scriptDirectory = dirname(fileURLToPath(import.meta.url));
|
||||||
|
const projectRoot = resolve(scriptDirectory, "..");
|
||||||
|
const sourcePath = resolve(projectRoot, "src/utils/match.min.js");
|
||||||
|
const runtimePath = resolve(projectRoot, "src/utils/matchProtocol.js");
|
||||||
|
const generatedStartMarker = "// <match-schema-generated>";
|
||||||
|
const generatedEndMarker = "// </match-schema-generated>";
|
||||||
|
|
||||||
|
const supportedScalarKinds = new Set([
|
||||||
|
"int32",
|
||||||
|
"int64",
|
||||||
|
"float",
|
||||||
|
"double",
|
||||||
|
"bool",
|
||||||
|
"string",
|
||||||
|
"bytes",
|
||||||
|
]);
|
||||||
|
const supportedMapKeyKinds = new Set(["int32", "int64", "bool", "string"]);
|
||||||
|
// 新版描述文件未携带旧协议的 oneof 元数据,保留现有解码结果中的 payload 标识。
|
||||||
|
const compatibilityOneofs = {
|
||||||
|
ServerMessage: {
|
||||||
|
match_info: "payload",
|
||||||
|
shoot_data: "payload",
|
||||||
|
practice_info: "payload",
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
function isRecord(value) {
|
||||||
|
return value !== null && typeof value === "object" && !Array.isArray(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
function extractRootCreateArgument(source) {
|
||||||
|
const match = /(?:\$protobuf\.)?Root\.create\s*\(/.exec(source);
|
||||||
|
if (!match) {
|
||||||
|
throw new Error("match.min.js 中未找到 Root.create(...) 协议描述");
|
||||||
|
}
|
||||||
|
|
||||||
|
const openIndex = source.indexOf("(", match.index);
|
||||||
|
let depth = 0;
|
||||||
|
let quote = "";
|
||||||
|
let escaped = false;
|
||||||
|
let lineComment = false;
|
||||||
|
let blockComment = false;
|
||||||
|
|
||||||
|
for (let index = openIndex; index < source.length; index += 1) {
|
||||||
|
const char = source[index];
|
||||||
|
const next = source[index + 1];
|
||||||
|
|
||||||
|
if (lineComment) {
|
||||||
|
if (char === "\n") lineComment = false;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (blockComment) {
|
||||||
|
if (char === "*" && next === "/") {
|
||||||
|
blockComment = false;
|
||||||
|
index += 1;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (quote) {
|
||||||
|
if (escaped) {
|
||||||
|
escaped = false;
|
||||||
|
} else if (char === "\\") {
|
||||||
|
escaped = true;
|
||||||
|
} else if (char === quote) {
|
||||||
|
quote = "";
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (char === '"' || char === "'" || char === "`") {
|
||||||
|
quote = char;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (char === "/" && next === "/") {
|
||||||
|
lineComment = true;
|
||||||
|
index += 1;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (char === "/" && next === "*") {
|
||||||
|
blockComment = true;
|
||||||
|
index += 1;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (char === "(") {
|
||||||
|
depth += 1;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (char === ")") {
|
||||||
|
depth -= 1;
|
||||||
|
if (depth === 0) {
|
||||||
|
return source.slice(openIndex + 1, index).trim();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
throw new Error("match.min.js 中的 Root.create(...) 括号不完整");
|
||||||
|
}
|
||||||
|
|
||||||
|
function stripQuotedText(source) {
|
||||||
|
let output = "";
|
||||||
|
let quote = "";
|
||||||
|
let escaped = false;
|
||||||
|
|
||||||
|
for (const char of source) {
|
||||||
|
if (quote) {
|
||||||
|
output += " ";
|
||||||
|
if (escaped) {
|
||||||
|
escaped = false;
|
||||||
|
} else if (char === "\\") {
|
||||||
|
escaped = true;
|
||||||
|
} else if (char === quote) {
|
||||||
|
quote = "";
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (char === '"' || char === "'") {
|
||||||
|
quote = char;
|
||||||
|
output += " ";
|
||||||
|
} else {
|
||||||
|
output += char;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
|
function parseDescriptor(argumentSource) {
|
||||||
|
if (!argumentSource.startsWith("{") || !argumentSource.endsWith("}")) {
|
||||||
|
throw new Error("Root.create(...) 参数不是静态对象字面量");
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
return JSON.parse(argumentSource);
|
||||||
|
} catch {
|
||||||
|
// 兼容旧版 pbjs 生成的未加引号对象键;只允许静态对象语法。
|
||||||
|
const syntaxOnly = stripQuotedText(argumentSource);
|
||||||
|
if (/[();`=]/.test(syntaxOnly)) {
|
||||||
|
throw new Error("旧版协议描述包含非静态表达式,已拒绝执行");
|
||||||
|
}
|
||||||
|
const descriptor = vm.runInNewContext(
|
||||||
|
`(${argumentSource})`,
|
||||||
|
Object.create(null),
|
||||||
|
{ timeout: 1000 }
|
||||||
|
);
|
||||||
|
return JSON.parse(JSON.stringify(descriptor));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function findProtocolNamespace(node, path = []) {
|
||||||
|
if (!isRecord(node)) return null;
|
||||||
|
const entries = isRecord(node.nested) ? node.nested : node;
|
||||||
|
|
||||||
|
if (isRecord(entries.ServerMessage?.fields) && isRecord(entries.ClientMessage?.fields)) {
|
||||||
|
return { entries, path };
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const [name, child] of Object.entries(entries)) {
|
||||||
|
if (!isRecord(child) || isRecord(child.fields)) continue;
|
||||||
|
const found = findProtocolNamespace(child, [...path, name]);
|
||||||
|
if (found) return found;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
function getEnumValues(definition) {
|
||||||
|
if (!isRecord(definition)) return null;
|
||||||
|
const candidate = isRecord(definition.values) ? definition.values : definition;
|
||||||
|
const entries = Object.entries(candidate);
|
||||||
|
if (entries.length === 0 || entries.some(([, value]) => !Number.isInteger(value))) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return Object.fromEntries(entries.sort((left, right) => left[1] - right[1]));
|
||||||
|
}
|
||||||
|
|
||||||
|
function normalizeTypeName(type) {
|
||||||
|
return String(type || "")
|
||||||
|
.replace(/^\./, "")
|
||||||
|
.split(".")
|
||||||
|
.pop();
|
||||||
|
}
|
||||||
|
|
||||||
|
function getOneofByField(definition) {
|
||||||
|
const result = new Map();
|
||||||
|
if (!isRecord(definition.oneofs)) return result;
|
||||||
|
|
||||||
|
for (const [groupName, groupDefinition] of Object.entries(definition.oneofs)) {
|
||||||
|
const fieldNames = Array.isArray(groupDefinition)
|
||||||
|
? groupDefinition
|
||||||
|
: groupDefinition?.oneof;
|
||||||
|
if (!Array.isArray(fieldNames)) continue;
|
||||||
|
for (const fieldName of fieldNames) result.set(fieldName, groupName);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
function buildSchema({ messageName, definition, messages, enumNames }) {
|
||||||
|
const schema = {};
|
||||||
|
const usedIds = new Set();
|
||||||
|
const oneofByField = getOneofByField(definition);
|
||||||
|
|
||||||
|
for (const [fieldKey, fieldDefinition] of Object.entries(definition.fields)) {
|
||||||
|
const id = Number(fieldDefinition.id);
|
||||||
|
if (!Number.isInteger(id) || id <= 0) {
|
||||||
|
throw new Error(`${messageName}.${fieldKey} 的字段编号无效`);
|
||||||
|
}
|
||||||
|
if (usedIds.has(id)) {
|
||||||
|
throw new Error(`${messageName} 存在重复字段编号 ${id}`);
|
||||||
|
}
|
||||||
|
usedIds.add(id);
|
||||||
|
|
||||||
|
const rule = fieldDefinition.rule;
|
||||||
|
if (rule && !["optional", "required", "repeated", "map"].includes(rule)) {
|
||||||
|
throw new Error(`${messageName}.${fieldKey} 使用了不支持的规则 ${rule}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
const fieldName = fieldDefinition.protoName || fieldKey;
|
||||||
|
const typeName = normalizeTypeName(fieldDefinition.type);
|
||||||
|
const keyTypeName = normalizeTypeName(
|
||||||
|
fieldDefinition.keyType ?? fieldDefinition.keytype
|
||||||
|
);
|
||||||
|
const isMap = rule === "map" || Boolean(keyTypeName);
|
||||||
|
|
||||||
|
if (isMap) {
|
||||||
|
if (!supportedMapKeyKinds.has(keyTypeName)) {
|
||||||
|
throw new Error(
|
||||||
|
`${messageName}.${fieldKey} 使用了不支持的 map key 类型 ${keyTypeName}`
|
||||||
|
);
|
||||||
|
}
|
||||||
|
const valueIsMessage = messages.has(typeName);
|
||||||
|
const valueKind = enumNames.has(typeName) ? "int32" : typeName;
|
||||||
|
if (!valueIsMessage && !supportedScalarKinds.has(valueKind)) {
|
||||||
|
throw new Error(
|
||||||
|
`${messageName}.${fieldKey} 使用了不支持的 map value 类型 ${typeName}`
|
||||||
|
);
|
||||||
|
}
|
||||||
|
schema[id] = valueIsMessage
|
||||||
|
? {
|
||||||
|
name: fieldName,
|
||||||
|
kind: "map",
|
||||||
|
keyKind: keyTypeName,
|
||||||
|
valueKind: "message",
|
||||||
|
valueType: typeName,
|
||||||
|
}
|
||||||
|
: {
|
||||||
|
name: fieldName,
|
||||||
|
kind: "map",
|
||||||
|
keyKind: keyTypeName,
|
||||||
|
valueKind,
|
||||||
|
};
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const isMessage = messages.has(typeName);
|
||||||
|
const kind = enumNames.has(typeName) ? "int32" : typeName;
|
||||||
|
if (!isMessage && !supportedScalarKinds.has(kind)) {
|
||||||
|
throw new Error(`${messageName}.${fieldKey} 使用了不支持的类型 ${typeName}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
const repeated = rule === "repeated";
|
||||||
|
if (repeated && !isMessage && !["string", "bytes"].includes(kind)) {
|
||||||
|
throw new Error(
|
||||||
|
`${messageName}.${fieldKey} 是 packed scalar repeated,当前通用解码器尚不支持`
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const field = isMessage
|
||||||
|
? { name: fieldName, kind: "message", type: typeName }
|
||||||
|
: { name: fieldName, kind };
|
||||||
|
if (repeated) field.repeated = true;
|
||||||
|
|
||||||
|
const oneof =
|
||||||
|
fieldDefinition.oneof ||
|
||||||
|
oneofByField.get(fieldKey) ||
|
||||||
|
compatibilityOneofs[messageName]?.[fieldName];
|
||||||
|
if (oneof) field.oneof = oneof;
|
||||||
|
schema[id] = field;
|
||||||
|
}
|
||||||
|
|
||||||
|
return schema;
|
||||||
|
}
|
||||||
|
|
||||||
|
function formatPropertyKey(key) {
|
||||||
|
return /^(?:[A-Za-z_$][\w$]*|\d+)$/.test(key) ? key : JSON.stringify(key);
|
||||||
|
}
|
||||||
|
|
||||||
|
function formatJsValue(value, depth = 0) {
|
||||||
|
if (!isRecord(value)) return JSON.stringify(value);
|
||||||
|
|
||||||
|
const entries = Object.entries(value);
|
||||||
|
if (entries.length === 0) return "{}";
|
||||||
|
|
||||||
|
const indent = " ".repeat(depth);
|
||||||
|
const primitiveEntries = entries.every(([, child]) => !isRecord(child));
|
||||||
|
if (primitiveEntries && value.kind !== "map") {
|
||||||
|
const singleLine = `{ ${entries
|
||||||
|
.map(([key, child]) => `${formatPropertyKey(key)}: ${JSON.stringify(child)}`)
|
||||||
|
.join(", ")} }`;
|
||||||
|
if (indent.length + singleLine.length <= 100) return singleLine;
|
||||||
|
}
|
||||||
|
|
||||||
|
const childIndent = " ".repeat(depth + 1);
|
||||||
|
const lines = entries.map(
|
||||||
|
([key, child]) =>
|
||||||
|
`${childIndent}${formatPropertyKey(key)}: ${formatJsValue(child, depth + 1)},`
|
||||||
|
);
|
||||||
|
return `{\n${lines.join("\n")}\n${indent}}`;
|
||||||
|
}
|
||||||
|
|
||||||
|
function createGeneratedSource(source) {
|
||||||
|
const descriptor = parseDescriptor(extractRootCreateArgument(source));
|
||||||
|
const namespace = findProtocolNamespace(descriptor);
|
||||||
|
if (!namespace) {
|
||||||
|
throw new Error("协议描述中未找到 ServerMessage 和 ClientMessage");
|
||||||
|
}
|
||||||
|
|
||||||
|
const messages = new Map();
|
||||||
|
const enums = new Map();
|
||||||
|
for (const [name, definition] of Object.entries(namespace.entries)) {
|
||||||
|
if (isRecord(definition?.fields)) {
|
||||||
|
messages.set(name, definition);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const values = getEnumValues(definition);
|
||||||
|
if (values) enums.set(name, values);
|
||||||
|
}
|
||||||
|
|
||||||
|
const serverMessageType = enums.get("ServerMessageType");
|
||||||
|
const clientMessageType = enums.get("ClientMessageType");
|
||||||
|
if (!serverMessageType || !clientMessageType) {
|
||||||
|
throw new Error("协议描述缺少 ServerMessageType 或 ClientMessageType");
|
||||||
|
}
|
||||||
|
|
||||||
|
const enumNames = new Set(enums.keys());
|
||||||
|
const schemaByName = new Map();
|
||||||
|
for (const [messageName, definition] of messages) {
|
||||||
|
schemaByName.set(
|
||||||
|
messageName,
|
||||||
|
buildSchema({ messageName, definition, messages, enumNames })
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const reachable = new Set();
|
||||||
|
function collectReachable(messageName) {
|
||||||
|
if (reachable.has(messageName)) return;
|
||||||
|
const schema = schemaByName.get(messageName);
|
||||||
|
if (!schema) throw new Error(`找不到消息定义 ${messageName}`);
|
||||||
|
reachable.add(messageName);
|
||||||
|
for (const field of Object.values(schema)) {
|
||||||
|
if (field.kind === "message") collectReachable(field.type);
|
||||||
|
if (field.kind === "map" && field.valueKind === "message") {
|
||||||
|
collectReachable(field.valueType);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
collectReachable("ServerMessage");
|
||||||
|
|
||||||
|
const schemas = {};
|
||||||
|
for (const messageName of messages.keys()) {
|
||||||
|
if (reachable.has(messageName)) schemas[messageName] = schemaByName.get(messageName);
|
||||||
|
}
|
||||||
|
|
||||||
|
const sourceHash = createHash("sha256").update(source).digest("hex").slice(0, 16);
|
||||||
|
const namespaceName = namespace.path.join(".") || "root";
|
||||||
|
const fieldCount = Object.values(schemas).reduce(
|
||||||
|
(total, schema) => total + Object.keys(schema).length,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
const generatedBlock = [
|
||||||
|
generatedStartMarker,
|
||||||
|
"// 此区块由 scripts/generate-match-schema.mjs 自动生成,请勿手动修改。",
|
||||||
|
`// 来源:src/utils/match.min.js(sha256: ${sourceHash})`,
|
||||||
|
`// 协议命名空间:${namespaceName};消息数:${Object.keys(schemas).length};字段数:${fieldCount}`,
|
||||||
|
"",
|
||||||
|
`export const ServerMessageType = ${formatJsValue(serverMessageType)};`,
|
||||||
|
"",
|
||||||
|
`export const ClientMessageType = ${formatJsValue(clientMessageType)};`,
|
||||||
|
"",
|
||||||
|
`const SCHEMAS = ${formatJsValue(schemas)};`,
|
||||||
|
generatedEndMarker,
|
||||||
|
].join("\n");
|
||||||
|
|
||||||
|
return {
|
||||||
|
generatedBlock,
|
||||||
|
messageCount: Object.keys(schemas).length,
|
||||||
|
fieldCount,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
function main() {
|
||||||
|
const args = process.argv.slice(2);
|
||||||
|
const unknownArgs = args.filter((arg) => arg !== "--check");
|
||||||
|
if (unknownArgs.length > 0) {
|
||||||
|
throw new Error(`未知参数:${unknownArgs.join(", ")}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 统一换行符,避免 Windows 的 CRLF 让未变更的协议产生不同哈希。
|
||||||
|
const source = readFileSync(sourcePath, "utf8").replace(/\r\n?/g, "\n");
|
||||||
|
const { generatedBlock, messageCount, fieldCount } = createGeneratedSource(source);
|
||||||
|
const runtimeSource = readFileSync(runtimePath, "utf8");
|
||||||
|
const startIndex = runtimeSource.indexOf(generatedStartMarker);
|
||||||
|
const endMarkerIndex = runtimeSource.indexOf(generatedEndMarker);
|
||||||
|
if (startIndex < 0 || endMarkerIndex < startIndex) {
|
||||||
|
throw new Error("matchProtocol.js 缺少协议生成区块标记");
|
||||||
|
}
|
||||||
|
const endIndex = endMarkerIndex + generatedEndMarker.length;
|
||||||
|
const currentBlock = runtimeSource.slice(startIndex, endIndex);
|
||||||
|
|
||||||
|
if (args.includes("--check")) {
|
||||||
|
if (currentBlock !== generatedBlock) {
|
||||||
|
throw new Error(
|
||||||
|
"matchProtocol.js 的生成区块与 match.min.js 不同步,请运行 npm run proto:generate"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
console.log(`[match-schema] 同步校验通过:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentBlock === generatedBlock) {
|
||||||
|
console.log(`[match-schema] 无需更新:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const nextRuntimeSource =
|
||||||
|
runtimeSource.slice(0, startIndex) + generatedBlock + runtimeSource.slice(endIndex);
|
||||||
|
writeFileSync(runtimePath, nextRuntimeSource, "utf8");
|
||||||
|
console.log(`[match-schema] 已生成:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
main();
|
||||||
|
} catch (error) {
|
||||||
|
console.error(`[match-schema] ${error.message}`);
|
||||||
|
process.exitCode = 1;
|
||||||
|
}
|
||||||
@@ -21,7 +21,9 @@
|
|||||||
import audioManager from "./audioManager";
|
import audioManager from "./audioManager";
|
||||||
const store = useStore();
|
const store = useStore();
|
||||||
const {
|
const {
|
||||||
user
|
user,
|
||||||
|
device,
|
||||||
|
online
|
||||||
} = storeToRefs(store);
|
} = storeToRefs(store);
|
||||||
const {
|
const {
|
||||||
updateUser,
|
updateUser,
|
||||||
@@ -68,7 +70,11 @@
|
|||||||
|
|
||||||
async function emitUpdateOnline() {
|
async function emitUpdateOnline() {
|
||||||
const data = await getDeviceBatteryAPI();
|
const data = await getDeviceBatteryAPI();
|
||||||
updateOnline(data.online);
|
const wasOnline = Boolean(online.value);
|
||||||
|
const nextOnline = Boolean(data.online);
|
||||||
|
updateOnline(nextOnline);
|
||||||
|
if (!device.value.deviceId || wasOnline === nextOnline) return;
|
||||||
|
audioManager.play(nextOnline ? "设备已连接" : "设备连接已断开");
|
||||||
}
|
}
|
||||||
|
|
||||||
function onDeviceBindInvalid() {
|
function onDeviceBindInvalid() {
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ try {
|
|||||||
|
|
||||||
switch (envVersion) {
|
switch (envVersion) {
|
||||||
case "develop": // 开发版
|
case "develop": // 开发版
|
||||||
// BASE_URL = "http://192.168.1.2:8000/api/shoot";
|
// BASE_URL = "http://192.168.1.30:8000/api/shoot";
|
||||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||||
break;
|
break;
|
||||||
case "trial": // 体验版
|
case "trial": // 体验版
|
||||||
@@ -26,8 +26,6 @@ try {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const ADDONS_BASE_URL = BASE_URL.replace(/\/api\/shoot$/, "/api/shoot");
|
const ADDONS_BASE_URL = BASE_URL.replace(/\/api\/shoot$/, "/api/shoot");
|
||||||
const PRACTICE_BASE_URL = BASE_URL.replace(/\/api\/shoot$/, "/api");
|
|
||||||
|
|
||||||
// 统一处理业务接口请求,包含登录态、业务错误和 WiFi 连接空响应兼容。
|
// 统一处理业务接口请求,包含登录态、业务错误和 WiFi 连接空响应兼容。
|
||||||
function request(method, url, data = {}, baseUrl = BASE_URL) {
|
function request(method, url, data = {}, baseUrl = BASE_URL) {
|
||||||
const token = uni.getStorageSync(
|
const token = uni.getStorageSync(
|
||||||
@@ -188,8 +186,19 @@ export const getDailyCountAPI = () => {
|
|||||||
return request("GET", "/index/dailyCount", {}, ADDONS_BASE_URL);
|
return request("GET", "/index/dailyCount", {}, ADDONS_BASE_URL);
|
||||||
};
|
};
|
||||||
|
|
||||||
export const getHomeData = (seasonId) => {
|
export const getHomeData = async (seasonId) => {
|
||||||
return request("GET", `/user/myHome?seasonId=${seasonId}`);
|
const data = await request("GET", `/user/myHome?seasonId=${seasonId}`);
|
||||||
|
if (!data?.user) return data;
|
||||||
|
|
||||||
|
// 段位信息由 myHome 接口直接返回,统一并入用户数据供各页面展示。
|
||||||
|
return {
|
||||||
|
...data,
|
||||||
|
user: {
|
||||||
|
...data.user,
|
||||||
|
rankIcon: data.rankIcon,
|
||||||
|
rankName: data.rankName,
|
||||||
|
},
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
export const getProvinceData = () => {
|
export const getProvinceData = () => {
|
||||||
@@ -264,13 +273,15 @@ export const createPractiseAPI = (arrows, time, target) => {
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
export const createPractiseV2API = (arrows, time, target, deviceId) => {
|
export const createPractiseV2API = (trainingType, difficultyLevel) => {
|
||||||
return request("POST", "/practice/create-v2", {
|
return request("POST", "/user/practice/create/v2", {
|
||||||
shootNumber: arrows,
|
trainingType,
|
||||||
shootTime: time,
|
difficultyLevel,
|
||||||
targetType: Number(target || 1) * 20,
|
});
|
||||||
deviceId,
|
};
|
||||||
}, PRACTICE_BASE_URL);
|
|
||||||
|
export const getCurrentPractiseAPI = () => {
|
||||||
|
return request("GET", "/user/practice/current");
|
||||||
};
|
};
|
||||||
|
|
||||||
export const startPractiseAPI = (id) => {
|
export const startPractiseAPI = (id) => {
|
||||||
@@ -502,6 +513,25 @@ export const laserAimAPI = async () => {
|
|||||||
return request("POST", "/user/device/laserAim");
|
return request("POST", "/user/device/laserAim");
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// 调瞄续期只负责发送请求,不等待或处理响应,避免阻塞下一次续期。
|
||||||
|
export const aimRenewAPI = () => {
|
||||||
|
const token = uni.getStorageSync(
|
||||||
|
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||||
|
);
|
||||||
|
const header = {};
|
||||||
|
if (token) header.Authorization = `Bearer ${token}`;
|
||||||
|
|
||||||
|
uni.request({
|
||||||
|
url: `${BASE_URL}/user/device/aimRenew`,
|
||||||
|
method: "POST",
|
||||||
|
header,
|
||||||
|
data: {},
|
||||||
|
timeout: 10000,
|
||||||
|
success: () => {},
|
||||||
|
fail: () => {},
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
export const laserCloseAPI = async () => {
|
export const laserCloseAPI = async () => {
|
||||||
return request("POST", "/user/device/closeAim");
|
return request("POST", "/user/device/closeAim");
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -4,6 +4,10 @@ export const AUDIO_INTERRUPTION_END_EVENT = "audio-interruption-end";
|
|||||||
export const audioFils = {
|
export const audioFils = {
|
||||||
tententen: "https://static.shelingxingqiu.com/shootmini/static/audio/tententen.mp3",
|
tententen: "https://static.shelingxingqiu.com/shootmini/static/audio/tententen.mp3",
|
||||||
点击按钮: "https://static.shelingxingqiu.com/shootmini/static/audio/%E7%82%B9%E5%87%BB%E6%8C%89%E9%92%AE.mp3",
|
点击按钮: "https://static.shelingxingqiu.com/shootmini/static/audio/%E7%82%B9%E5%87%BB%E6%8C%89%E9%92%AE.mp3",
|
||||||
|
设备连接已断开:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/audio/%E8%AE%BE%E5%A4%87%E8%BF%9E%E6%8E%A5%E5%B7%B2%E6%96%AD%E5%BC%80.MP3",
|
||||||
|
设备已连接:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/audio/%E8%AE%BE%E5%A4%87%E5%B7%B2%E8%BF%9E%E6%8E%A5.MP3",
|
||||||
"20CM全环靶": "https://static.shelingxingqiu.com/shootmini/static/audio/20CM%E5%85%A8%E7%8E%AF%E9%9D%B6-%E6%97%A0%E6%95%88.mp3",
|
"20CM全环靶": "https://static.shelingxingqiu.com/shootmini/static/audio/20CM%E5%85%A8%E7%8E%AF%E9%9D%B6-%E6%97%A0%E6%95%88.mp3",
|
||||||
"40CM全环靶": "https://static.shelingxingqiu.com/shootmini/static/audio/40CM%E5%85%A8%E7%8E%AF%E9%9D%B6-%E6%97%A0%E6%95%88.mp3",
|
"40CM全环靶": "https://static.shelingxingqiu.com/shootmini/static/audio/40CM%E5%85%A8%E7%8E%AF%E9%9D%B6-%E6%97%A0%E6%95%88.mp3",
|
||||||
// 激光已校准:
|
// 激光已校准:
|
||||||
@@ -16,6 +20,8 @@ export const audioFils = {
|
|||||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutwrda0amn5kqr4j.mp3",
|
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutwrda0amn5kqr4j.mp3",
|
||||||
距离不足:
|
距离不足:
|
||||||
"https://static.shelingxingqiu.com/attachment/2025-11-12/de6hr2faw28t0ianh0.mp3",
|
"https://static.shelingxingqiu.com/attachment/2025-11-12/de6hr2faw28t0ianh0.mp3",
|
||||||
|
"未发现靶纸,请瞄准靶纸射箭":
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/audio/%E6%9C%AA%E5%8F%91%E7%8E%B0%E9%9D%B6%E7%BA%B8%EF%BC%8C%E8%AF%B7%E7%9E%84%E5%87%86%E9%9D%B6%E7%BA%B8%E5%B0%84%E7%AE%AD.MP3",
|
||||||
轮到你了:
|
轮到你了:
|
||||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutzdrn4lxcpv8aqr.mp3",
|
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutzdrn4lxcpv8aqr.mp3",
|
||||||
第一轮:
|
第一轮:
|
||||||
@@ -89,6 +95,8 @@ export const audioFils = {
|
|||||||
"https://static.shelingxingqiu.com/attachment/2025-11-13/de7kzzllq0futwynso.mp3",
|
"https://static.shelingxingqiu.com/attachment/2025-11-13/de7kzzllq0futwynso.mp3",
|
||||||
练习开始:
|
练习开始:
|
||||||
"https://static.shelingxingqiu.com/attachment/2025-11-14/de88w0lmmt43nnfmoi.mp3",
|
"https://static.shelingxingqiu.com/attachment/2025-11-14/de88w0lmmt43nnfmoi.mp3",
|
||||||
|
练习结束:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/audio/%E7%BB%83%E4%B9%A0%E7%BB%93%E6%9D%9F.mp3",
|
||||||
射箭声音:
|
射箭声音:
|
||||||
"https://static.shelingxingqiu.com/shootaudio/v4/v4/%E7%AE%AD%E9%A3%9E%E8%A1%8C.mp3",
|
"https://static.shelingxingqiu.com/shootaudio/v4/v4/%E7%AE%AD%E9%A3%9E%E8%A1%8C.mp3",
|
||||||
命中:
|
命中:
|
||||||
@@ -100,8 +108,11 @@ const AUDIO_WARM_CONCURRENCY = 3;
|
|||||||
const AUDIO_WARM_RETRIES = 1;
|
const AUDIO_WARM_RETRIES = 1;
|
||||||
const AUDIO_WARM_PRIORITY_KEYS = [
|
const AUDIO_WARM_PRIORITY_KEYS = [
|
||||||
"点击按钮",
|
"点击按钮",
|
||||||
|
"设备连接已断开",
|
||||||
|
"设备已连接",
|
||||||
"比赛开始",
|
"比赛开始",
|
||||||
"练习开始",
|
"练习开始",
|
||||||
|
"练习结束",
|
||||||
"请开始射击",
|
"请开始射击",
|
||||||
"轮到你了",
|
"轮到你了",
|
||||||
"比赛结束",
|
"比赛结束",
|
||||||
@@ -113,6 +124,7 @@ const AUDIO_WARM_PRIORITY_KEYS = [
|
|||||||
"请红方射箭",
|
"请红方射箭",
|
||||||
"距离合格",
|
"距离合格",
|
||||||
"距离不足",
|
"距离不足",
|
||||||
|
"未发现靶纸,请瞄准靶纸射箭",
|
||||||
"未上靶",
|
"未上靶",
|
||||||
"X环",
|
"X环",
|
||||||
];
|
];
|
||||||
|
|||||||
@@ -635,7 +635,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
|
|||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
ctx.drawImage(
|
ctx.drawImage(
|
||||||
"../static/score-bg.png",
|
"/static/score-bg.png",
|
||||||
16 + (i % 9) * 30,
|
16 + (i % 9) * 30,
|
||||||
290 + Math.ceil((i + 1) / 9) * 30,
|
290 + Math.ceil((i + 1) / 9) * 30,
|
||||||
27,
|
27,
|
||||||
@@ -657,7 +657,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
|
|||||||
ctx.drawImage(bgImg, 24 + rowIndex * 42, i > 5 ? 362 : 320, 38, 38);
|
ctx.drawImage(bgImg, 24 + rowIndex * 42, i > 5 ? 362 : 320, 38, 38);
|
||||||
} else {
|
} else {
|
||||||
ctx.drawImage(
|
ctx.drawImage(
|
||||||
"../static/score-bg.png",
|
"/static/score-bg.png",
|
||||||
24 + rowIndex * 42,
|
24 + rowIndex * 42,
|
||||||
i > 5 ? 362 : 320,
|
i > 5 ? 362 : 320,
|
||||||
38,
|
38,
|
||||||
@@ -706,22 +706,39 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
|||||||
);
|
);
|
||||||
const bgImg = await loadCanvasImage(canvas, bgImgSrc);
|
const bgImg = await loadCanvasImage(canvas, bgImgSrc);
|
||||||
|
|
||||||
const avatarImgPromise = loadImage(user.avatar).then((path) =>
|
// 头像与段位框属于装饰图片,缺失时使用兜底或跳过,避免阻断分享。
|
||||||
loadCanvasImage(canvas, path)
|
const loadProfileImage = async (src, fallbackSrc = "", label = "") => {
|
||||||
);
|
const normalizedSrc =
|
||||||
const lvlImgPromise = loadImage(user.lvlImage).then((path) =>
|
typeof src === "string" && src.startsWith("../static/")
|
||||||
loadCanvasImage(canvas, path)
|
? src.slice(2)
|
||||||
);
|
: src;
|
||||||
|
if (normalizedSrc) {
|
||||||
|
try {
|
||||||
|
const path = await loadImage(normalizedSrc);
|
||||||
|
return await loadCanvasImage(canvas, path);
|
||||||
|
} catch (error) {
|
||||||
|
console.warn(`share ${label} image load failed`, error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return fallbackSrc ? loadCanvasImage(canvas, fallbackSrc) : null;
|
||||||
|
};
|
||||||
|
|
||||||
let titleImageSrc = "../static/first-try-title.png";
|
const avatarImgPromise = loadProfileImage(
|
||||||
|
user?.avatar,
|
||||||
|
"/static/user-icon.png",
|
||||||
|
"avatar"
|
||||||
|
);
|
||||||
|
const lvlImgPromise = loadProfileImage(user?.lvlImage, "", "level");
|
||||||
|
|
||||||
|
let titleImageSrc = "/static/first-try-title.png";
|
||||||
if (type == 2) {
|
if (type == 2) {
|
||||||
titleImageSrc = "../static/practise-one-title.png";
|
titleImageSrc = "/static/practise-one-title.png";
|
||||||
} else if (type == 3) {
|
} else if (type == 3) {
|
||||||
titleImageSrc = "../static/practise-two-title.png";
|
titleImageSrc = "/static/practise-two-title.png";
|
||||||
}
|
}
|
||||||
const titleImgPromise = loadCanvasImage(canvas, titleImageSrc);
|
const titleImgPromise = loadCanvasImage(canvas, titleImageSrc);
|
||||||
const scoreBgImgPromise = loadCanvasImage(canvas, "../static/score-bg.png");
|
const scoreBgImgPromise = loadCanvasImage(canvas, "/static/score-bg.png");
|
||||||
const qrCodeImgPromise = loadCanvasImage(canvas, "../static/qr-code.png");
|
const qrCodeImgPromise = loadCanvasImage(canvas, "/static/qr-code.png");
|
||||||
|
|
||||||
const [avatarImg, lvlImg, titleImg, scoreBgImg, qrCodeImg] =
|
const [avatarImg, lvlImg, titleImg, scoreBgImg, qrCodeImg] =
|
||||||
await Promise.all([
|
await Promise.all([
|
||||||
@@ -738,8 +755,8 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
|||||||
|
|
||||||
ctx.drawImage(bgImg, 0, 0, width, height);
|
ctx.drawImage(bgImg, 0, 0, width, height);
|
||||||
|
|
||||||
drawRoundImage(ctx, avatarImg, 17, 20, 32, 32, 20);
|
if (avatarImg) drawRoundImage(ctx, avatarImg, 17, 20, 32, 32, 20);
|
||||||
ctx.drawImage(lvlImg, 12, 15, 42, 42);
|
if (lvlImg) ctx.drawImage(lvlImg, 12, 15, 42, 42);
|
||||||
|
|
||||||
renderText(ctx, user.nickName, 13, "#fff", 58, 34);
|
renderText(ctx, user.nickName, 13, "#fff", 58, 34);
|
||||||
renderRankTitle(ctx, user.lvlName);
|
renderRankTitle(ctx, user.lvlName);
|
||||||
|
|||||||
@@ -60,25 +60,25 @@ const props = defineProps({
|
|||||||
<image
|
<image
|
||||||
class="bg-image"
|
class="bg-image"
|
||||||
v-if="type === 7"
|
v-if="type === 7"
|
||||||
src="@/static/app-bg6.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/app-bg6.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
class="bg-image"
|
class="bg-image"
|
||||||
v-if="type === 8"
|
v-if="type === 8"
|
||||||
src="@/static/app-bg7.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/app-bg7.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
class="bg-image"
|
class="bg-image"
|
||||||
v-if="type === 9"
|
v-if="type === 9"
|
||||||
src="@/static/app-bg8.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/app-bg8.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
class="bg-image"
|
class="bg-image"
|
||||||
v-if="type === 11"
|
v-if="type === 11"
|
||||||
src="@/static/app-bg9.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/app-bg9.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
|
|||||||
@@ -43,9 +43,13 @@ function handleTabClick(index) {
|
|||||||
|
|
||||||
<style scoped>
|
<style scoped>
|
||||||
.footer {
|
.footer {
|
||||||
height: 120px;
|
/* height: 120px; */
|
||||||
|
height: 190rpx;
|
||||||
width: 100vw;
|
width: 100vw;
|
||||||
position: relative;
|
/* position: relative; */
|
||||||
|
position: fixed;
|
||||||
|
bottom: 0;
|
||||||
|
left: 0;
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: space-around;
|
justify-content: space-around;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
|||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
<view class="container" :style="{ paddingTop: showHeader ? '5px' : '0' }">
|
<view class="container">
|
||||||
<image
|
<image
|
||||||
v-if="showHeader"
|
v-if="showHeader"
|
||||||
:src="`https://static.shelingxingqiu.com/shootmini/static/battle-header${players.length ? '-melee' : ''}.png`"
|
:src="`https://static.shelingxingqiu.com/shootmini/static/battle-header${players.length ? '-melee' : ''}.png`"
|
||||||
@@ -47,7 +47,7 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
|||||||
<view
|
<view
|
||||||
v-if="!players.length && blueTeam.length && redTeam.length"
|
v-if="!players.length && blueTeam.length && redTeam.length"
|
||||||
class="players"
|
class="players"
|
||||||
:style="{ paddingTop: showHeader ? '15px' : '0' }"
|
:style="{ paddingTop: showHeader ? '48rpx' : '0' }"
|
||||||
>
|
>
|
||||||
<view>
|
<view>
|
||||||
<view
|
<view
|
||||||
@@ -158,7 +158,7 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
|||||||
.container > image:first-child {
|
.container > image:first-child {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
top: -5px;
|
/* top: -5px; */
|
||||||
z-index: 1;
|
z-index: 1;
|
||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,10 +22,22 @@ const props = defineProps({
|
|||||||
type: Number,
|
type: Number,
|
||||||
default: 0,
|
default: 0,
|
||||||
},
|
},
|
||||||
|
targetLeft: {
|
||||||
|
type: Number,
|
||||||
|
default: 0,
|
||||||
|
},
|
||||||
|
targetTop: {
|
||||||
|
type: Number,
|
||||||
|
default: 0,
|
||||||
|
},
|
||||||
hitOffsetPx: {
|
hitOffsetPx: {
|
||||||
type: Number,
|
type: Number,
|
||||||
default: 0,
|
default: 0,
|
||||||
},
|
},
|
||||||
|
viewportMode: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
const emit = defineEmits(["complete", "impact"]);
|
const emit = defineEmits(["complete", "impact"]);
|
||||||
@@ -35,11 +47,14 @@ const activePlayKey = ref("");
|
|||||||
const animationKey = ref("");
|
const animationKey = ref("");
|
||||||
const impactEmitted = ref(false);
|
const impactEmitted = ref(false);
|
||||||
const activeShot = ref(null);
|
const activeShot = ref(null);
|
||||||
|
const activeLayout = ref(null);
|
||||||
let timers = [];
|
let timers = [];
|
||||||
|
|
||||||
const isActive = computed(() => phase.value !== "idle");
|
const isActive = computed(() => phase.value !== "idle");
|
||||||
const ARROW_IMPACT_MS = 340;
|
const ARROW_IMPACT_MS = 340;
|
||||||
const COMPLETE_FALLBACK_MS = 980;
|
const COMPLETE_FALLBACK_MS = 980;
|
||||||
|
// 箭头尖端统一从屏幕中下区域出发,箭身自然延伸到屏幕底部之外。
|
||||||
|
const SHOT_START_VIEWPORT_Y_RATIO = 0.82;
|
||||||
|
|
||||||
const safeTargetRadius = computed(() => {
|
const safeTargetRadius = computed(() => {
|
||||||
const radius = Number(props.targetRadius);
|
const radius = Number(props.targetRadius);
|
||||||
@@ -49,12 +64,33 @@ const safeTargetRadius = computed(() => {
|
|||||||
const safeTargetSize = computed(() => {
|
const safeTargetSize = computed(() => {
|
||||||
const width = Number(props.targetWidth);
|
const width = Number(props.targetWidth);
|
||||||
const height = Number(props.targetHeight);
|
const height = Number(props.targetHeight);
|
||||||
|
const left = Number(props.targetLeft);
|
||||||
|
const top = Number(props.targetTop);
|
||||||
return {
|
return {
|
||||||
width: Number.isFinite(width) && width > 0 ? width : 0,
|
width: Number.isFinite(width) && width > 0 ? width : 0,
|
||||||
height: Number.isFinite(height) && height > 0 ? height : 0,
|
height: Number.isFinite(height) && height > 0 ? height : 0,
|
||||||
|
left: Number.isFinite(left) ? left : 0,
|
||||||
|
top: Number.isFinite(top) ? top : 0,
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
|
function getWindowSize() {
|
||||||
|
try {
|
||||||
|
const info =
|
||||||
|
typeof uni.getWindowInfo === "function"
|
||||||
|
? uni.getWindowInfo()
|
||||||
|
: uni.getSystemInfoSync();
|
||||||
|
const width = Number(info?.windowWidth);
|
||||||
|
const height = Number(info?.windowHeight);
|
||||||
|
return {
|
||||||
|
width: Number.isFinite(width) && width > 0 ? width : 0,
|
||||||
|
height: Number.isFinite(height) && height > 0 ? height : 0,
|
||||||
|
};
|
||||||
|
} catch {
|
||||||
|
return { width: 0, height: 0 };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
function hasShotPoint(shot) {
|
function hasShotPoint(shot) {
|
||||||
const x = Number(shot?.x);
|
const x = Number(shot?.x);
|
||||||
const y = Number(shot?.y);
|
const y = Number(shot?.y);
|
||||||
@@ -62,6 +98,17 @@ function hasShotPoint(shot) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const effectiveShot = computed(() => activeShot.value || props.shot);
|
const effectiveShot = computed(() => activeShot.value || props.shot);
|
||||||
|
const effectiveTargetSize = computed(
|
||||||
|
() => activeLayout.value?.target || safeTargetSize.value
|
||||||
|
);
|
||||||
|
const effectiveWindowSize = computed(
|
||||||
|
() => activeLayout.value?.window || getWindowSize()
|
||||||
|
);
|
||||||
|
const isViewportMode = computed(() =>
|
||||||
|
activeLayout.value
|
||||||
|
? activeLayout.value.viewportMode
|
||||||
|
: props.viewportMode === true
|
||||||
|
);
|
||||||
|
|
||||||
const shotPoint = computed(() => {
|
const shotPoint = computed(() => {
|
||||||
const x = Number(effectiveShot.value?.x);
|
const x = Number(effectiveShot.value?.x);
|
||||||
@@ -105,23 +152,69 @@ const hitPercent = computed(() => {
|
|||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
const arrowAngle = computed(() => {
|
const flightPath = computed(() => {
|
||||||
const size = safeTargetSize.value;
|
const size = effectiveTargetSize.value;
|
||||||
if (!size.width || !size.height) {
|
const windowSize = effectiveWindowSize.value;
|
||||||
const dx = hitPercent.value.left - 50;
|
|
||||||
const dy = 114 - hitPercent.value.top;
|
if (
|
||||||
const fallbackAngle = Math.atan2(dx, dy || 1) * (180 / Math.PI);
|
isViewportMode.value &&
|
||||||
return Math.max(-18, Math.min(18, fallbackAngle));
|
size.width > 0 &&
|
||||||
|
size.height > 0 &&
|
||||||
|
windowSize.width > 0 &&
|
||||||
|
windowSize.height > 0
|
||||||
|
) {
|
||||||
|
const startX = windowSize.width * 0.5;
|
||||||
|
const endX =
|
||||||
|
size.left +
|
||||||
|
size.width * (hitPercent.value.left / 100) +
|
||||||
|
hitOffset.value.x;
|
||||||
|
const endY =
|
||||||
|
size.top +
|
||||||
|
size.height * (hitPercent.value.top / 100) +
|
||||||
|
hitOffset.value.y;
|
||||||
|
// 常规情况下从视口底部进入;靶面局部超出视口时仍保证起点在命中点下方。
|
||||||
|
const startY = Math.max(windowSize.height + 16, endY + 80);
|
||||||
|
const dx = endX - startX;
|
||||||
|
const dy = endY - startY;
|
||||||
|
|
||||||
|
return {
|
||||||
|
startX,
|
||||||
|
startY,
|
||||||
|
endX,
|
||||||
|
endY,
|
||||||
|
translateX: dx,
|
||||||
|
translateY: dy,
|
||||||
|
angle: Math.atan2(dx, -dy) * (180 / Math.PI),
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
const startX = size.width * 0.5;
|
const hasScreenCoordinates =
|
||||||
const startY = size.height * 1.14;
|
size.width > 0 &&
|
||||||
const endX = size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
|
size.height > 0 &&
|
||||||
const endY = size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
|
windowSize.width > 0 &&
|
||||||
|
windowSize.height > 0;
|
||||||
|
const startX = hasScreenCoordinates
|
||||||
|
? windowSize.width * 0.5 - size.left
|
||||||
|
: size.width * 0.5;
|
||||||
|
const startY = hasScreenCoordinates
|
||||||
|
? windowSize.height * SHOT_START_VIEWPORT_Y_RATIO - size.top
|
||||||
|
: size.height * 1.14;
|
||||||
|
const endX =
|
||||||
|
size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
|
||||||
|
const endY =
|
||||||
|
size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
|
||||||
const dx = endX - startX;
|
const dx = endX - startX;
|
||||||
const dy = startY - endY;
|
const dy = endY - startY;
|
||||||
const angle = Math.atan2(dx, dy || 1) * (180 / Math.PI);
|
|
||||||
return Math.max(-18, Math.min(18, angle));
|
return {
|
||||||
|
startX,
|
||||||
|
startY,
|
||||||
|
endX,
|
||||||
|
endY,
|
||||||
|
translateX: dx,
|
||||||
|
translateY: dy,
|
||||||
|
angle: Math.atan2(dx, -dy) * (180 / Math.PI),
|
||||||
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
function formatPxOffset(value) {
|
function formatPxOffset(value) {
|
||||||
@@ -135,10 +228,19 @@ function formatTargetPosition(percent, offset) {
|
|||||||
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
|
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
|
||||||
}
|
}
|
||||||
|
|
||||||
const crackStyle = computed(() => ({
|
const crackStyle = computed(() => {
|
||||||
left: formatTargetPosition(hitPercent.value.left, hitOffset.value.x),
|
if (isViewportMode.value) {
|
||||||
top: formatTargetPosition(hitPercent.value.top, hitOffset.value.y),
|
return {
|
||||||
}));
|
left: `${flightPath.value.endX}px`,
|
||||||
|
top: `${flightPath.value.endY}px`,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
left: formatTargetPosition(hitPercent.value.left, hitOffset.value.x),
|
||||||
|
top: formatTargetPosition(hitPercent.value.top, hitOffset.value.y),
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
function getTargetTranslate(percent) {
|
function getTargetTranslate(percent) {
|
||||||
const absPercent = Math.abs(percent);
|
const absPercent = Math.abs(percent);
|
||||||
@@ -147,23 +249,24 @@ function getTargetTranslate(percent) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const arrowMoveStyle = computed(() => {
|
const arrowMoveStyle = computed(() => {
|
||||||
const size = safeTargetSize.value;
|
const size = effectiveTargetSize.value;
|
||||||
|
const path = flightPath.value;
|
||||||
let x = getTargetTranslate(hitPercent.value.left - 50);
|
let x = getTargetTranslate(hitPercent.value.left - 50);
|
||||||
let y = getTargetTranslate(hitPercent.value.top - 114);
|
let y = getTargetTranslate(hitPercent.value.top - 114);
|
||||||
|
|
||||||
if (size.width && size.height) {
|
if (isViewportMode.value || (size.width && size.height)) {
|
||||||
const startX = size.width * 0.5;
|
x = `${path.translateX}px`;
|
||||||
const startY = size.height * 1.14;
|
y = `${path.translateY}px`;
|
||||||
const endX = size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
|
|
||||||
const endY = size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
|
|
||||||
x = `${endX - startX}px`;
|
|
||||||
y = `${endY - startY}px`;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {
|
||||||
|
"--shot-start-x":
|
||||||
|
isViewportMode.value || size.width ? `${path.startX}px` : "50%",
|
||||||
|
"--shot-start-y":
|
||||||
|
isViewportMode.value || size.height ? `${path.startY}px` : "114%",
|
||||||
"--shot-tx": x,
|
"--shot-tx": x,
|
||||||
"--shot-ty": y,
|
"--shot-ty": y,
|
||||||
"--shot-angle": `${arrowAngle.value}deg`,
|
"--shot-angle": `${path.angle}deg`,
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -189,6 +292,7 @@ function finish(playKey) {
|
|||||||
phase.value = "idle";
|
phase.value = "idle";
|
||||||
activePlayKey.value = "";
|
activePlayKey.value = "";
|
||||||
activeShot.value = null;
|
activeShot.value = null;
|
||||||
|
activeLayout.value = null;
|
||||||
emit("complete", playKey);
|
emit("complete", playKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -202,6 +306,11 @@ function play() {
|
|||||||
animationKey.value = `${props.playKey}`;
|
animationKey.value = `${props.playKey}`;
|
||||||
impactEmitted.value = false;
|
impactEmitted.value = false;
|
||||||
activeShot.value = { ...props.shot };
|
activeShot.value = { ...props.shot };
|
||||||
|
activeLayout.value = {
|
||||||
|
target: { ...safeTargetSize.value },
|
||||||
|
window: getWindowSize(),
|
||||||
|
viewportMode: props.viewportMode === true,
|
||||||
|
};
|
||||||
phase.value = "playing";
|
phase.value = "playing";
|
||||||
|
|
||||||
queueTimer(() => {
|
queueTimer(() => {
|
||||||
@@ -236,7 +345,11 @@ onBeforeUnmount(() => {
|
|||||||
<template>
|
<template>
|
||||||
<view
|
<view
|
||||||
v-show="isActive"
|
v-show="isActive"
|
||||||
:class="['shot-effect', `shot-effect--${phase}`]"
|
:class="[
|
||||||
|
'shot-effect',
|
||||||
|
`shot-effect--${phase}`,
|
||||||
|
{ 'shot-effect--viewport': isViewportMode },
|
||||||
|
]"
|
||||||
:style="arrowMoveStyle"
|
:style="arrowMoveStyle"
|
||||||
>
|
>
|
||||||
<view
|
<view
|
||||||
@@ -284,10 +397,16 @@ onBeforeUnmount(() => {
|
|||||||
transform: translateZ(0);
|
transform: translateZ(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.shot-effect--viewport {
|
||||||
|
position: fixed;
|
||||||
|
width: 100vw;
|
||||||
|
height: 100vh;
|
||||||
|
}
|
||||||
|
|
||||||
.shot-arrow-track {
|
.shot-arrow-track {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
left: 50%;
|
left: var(--shot-start-x);
|
||||||
top: 114%;
|
top: var(--shot-start-y);
|
||||||
width: 0;
|
width: 0;
|
||||||
height: 0;
|
height: 0;
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ import PointSwitcher from "@/components/PointSwitcher.vue";
|
|||||||
import BowShotEffect from "@/components/BowShotEffect.vue";
|
import BowShotEffect from "@/components/BowShotEffect.vue";
|
||||||
|
|
||||||
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
||||||
import { simulShootAPI } from "@/apis";
|
import { simulShootAPI, laserAimAPI, laserCloseAPI } from "@/apis";
|
||||||
import useStore from "@/store";
|
import useStore from "@/store";
|
||||||
import { storeToRefs } from "pinia";
|
import { storeToRefs } from "pinia";
|
||||||
const store = useStore();
|
const store = useStore();
|
||||||
@@ -63,6 +63,10 @@ const props = defineProps({
|
|||||||
type: Number,
|
type: Number,
|
||||||
default: 5,
|
default: 5,
|
||||||
},
|
},
|
||||||
|
stableShotEffect: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
const pMode = ref(true);
|
const pMode = ref(true);
|
||||||
@@ -73,12 +77,14 @@ const dirTimer = ref(null);
|
|||||||
const angle = ref(null);
|
const angle = ref(null);
|
||||||
const circleColor = ref("");
|
const circleColor = ref("");
|
||||||
const shotEffect = ref(null);
|
const shotEffect = ref(null);
|
||||||
|
const pendingShotEffect = ref(null);
|
||||||
const hiddenRedLatestKey = ref("");
|
const hiddenRedLatestKey = ref("");
|
||||||
const hiddenBlueLatestKey = ref("");
|
const hiddenBlueLatestKey = ref("");
|
||||||
const targetShaking = ref(false);
|
const targetShaking = ref(false);
|
||||||
const targetSize = ref({ width: 0, height: 0 });
|
const targetRect = ref({ left: 0, top: 0, width: 0, height: 0 });
|
||||||
const shakeTimer = ref(null);
|
const shakeTimer = ref(null);
|
||||||
const instance = getCurrentInstance();
|
const instance = getCurrentInstance();
|
||||||
|
let shotEffectRequestGeneration = 0;
|
||||||
const ROUND_TIP_OFFSET_Y = -32;
|
const ROUND_TIP_OFFSET_Y = -32;
|
||||||
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
||||||
|
|
||||||
@@ -135,7 +141,7 @@ function showShotTip(team, shot) {
|
|||||||
}, 1000);
|
}, 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
function triggerShotEffect(team, shot, index) {
|
function triggerShotEffect(team, shot, index, viewportMode = false) {
|
||||||
const key = buildShotEffectKey(team, shot, index);
|
const key = buildShotEffectKey(team, shot, index);
|
||||||
|
|
||||||
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
|
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
|
||||||
@@ -149,7 +155,29 @@ function triggerShotEffect(team, shot, index) {
|
|||||||
hiddenBlueLatestKey.value = key;
|
hiddenBlueLatestKey.value = key;
|
||||||
}
|
}
|
||||||
|
|
||||||
shotEffect.value = { key, team, shot };
|
shotEffect.value = { key, team, shot, viewportMode };
|
||||||
|
}
|
||||||
|
|
||||||
|
async function prepareShotEffect(team, shot, index) {
|
||||||
|
const requestGeneration = ++shotEffectRequestGeneration;
|
||||||
|
const key = buildShotEffectKey(team, shot, index);
|
||||||
|
pendingShotEffect.value = { generation: requestGeneration, team, key };
|
||||||
|
clearTipTimer();
|
||||||
|
if (team === "red") latestOne.value = null;
|
||||||
|
if (team === "blue") bluelatestOne.value = null;
|
||||||
|
|
||||||
|
const viewportMode = props.stableShotEffect
|
||||||
|
? await updateTargetRect()
|
||||||
|
: false;
|
||||||
|
|
||||||
|
if (requestGeneration !== shotEffectRequestGeneration) {
|
||||||
|
if (pendingShotEffect.value?.generation === requestGeneration) {
|
||||||
|
pendingShotEffect.value = null;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pendingShotEffect.value = null;
|
||||||
|
triggerShotEffect(team, shot, index, viewportMode);
|
||||||
}
|
}
|
||||||
|
|
||||||
function completeShotEffect(key) {
|
function completeShotEffect(key) {
|
||||||
@@ -178,35 +206,67 @@ function shakeTarget() {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function updateTargetSize() {
|
function hasValidTargetRect(rect = targetRect.value) {
|
||||||
nextTick(() => {
|
return (
|
||||||
const query = instance?.proxy
|
Number.isFinite(Number(rect?.left)) &&
|
||||||
? uni.createSelectorQuery().in(instance.proxy)
|
Number.isFinite(Number(rect?.top)) &&
|
||||||
: uni.createSelectorQuery();
|
Number(rect?.width) > 0 &&
|
||||||
|
Number(rect?.height) > 0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
query
|
async function updateTargetRect() {
|
||||||
.select(".target")
|
await nextTick();
|
||||||
.boundingClientRect((rect) => {
|
|
||||||
const width = Number(rect?.width);
|
return new Promise((resolve) => {
|
||||||
const height = Number(rect?.height);
|
let settled = false;
|
||||||
if (!Number.isFinite(width) || !Number.isFinite(height)) return;
|
const finish = (rect) => {
|
||||||
if (width <= 0 || height <= 0) return;
|
if (settled) return;
|
||||||
targetSize.value = { width, height };
|
settled = true;
|
||||||
})
|
|
||||||
.exec();
|
const isValid = hasValidTargetRect(rect);
|
||||||
|
if (isValid) {
|
||||||
|
targetRect.value = {
|
||||||
|
left: Number(rect.left),
|
||||||
|
top: Number(rect.top),
|
||||||
|
width: Number(rect.width),
|
||||||
|
height: Number(rect.height),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
resolve(isValid);
|
||||||
|
};
|
||||||
|
|
||||||
|
try {
|
||||||
|
const query = instance?.proxy
|
||||||
|
? uni.createSelectorQuery().in(instance.proxy)
|
||||||
|
: uni.createSelectorQuery();
|
||||||
|
|
||||||
|
query
|
||||||
|
.select(".target")
|
||||||
|
.boundingClientRect()
|
||||||
|
.exec((result) => finish(Array.isArray(result) ? result[0] : null));
|
||||||
|
} catch {
|
||||||
|
finish(null);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleWindowResize() {
|
function handleWindowResize() {
|
||||||
updateTargetSize();
|
void updateTargetRect();
|
||||||
}
|
}
|
||||||
|
|
||||||
function shouldHideRedHit(index) {
|
function shouldHideRedHit(index) {
|
||||||
return !!hiddenRedLatestKey.value && index === props.scores.length - 1;
|
return (
|
||||||
|
(!!hiddenRedLatestKey.value || pendingShotEffect.value?.team === "red") &&
|
||||||
|
index === props.scores.length - 1
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
function shouldHideBlueHit(index) {
|
function shouldHideBlueHit(index) {
|
||||||
return !!hiddenBlueLatestKey.value && index === props.blueScores.length - 1;
|
return (
|
||||||
|
(!!hiddenBlueLatestKey.value || pendingShotEffect.value?.team === "blue") &&
|
||||||
|
index === props.blueScores.length - 1
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
watch(
|
watch(
|
||||||
@@ -215,14 +275,18 @@ watch(
|
|||||||
if (newLen === oldLen + 1) {
|
if (newLen === oldLen + 1) {
|
||||||
const latestShot = props.scores[newLen - 1];
|
const latestShot = props.scores[newLen - 1];
|
||||||
if (shouldPlayShotEffect(latestShot)) {
|
if (shouldPlayShotEffect(latestShot)) {
|
||||||
triggerShotEffect("red", latestShot, newLen - 1);
|
void prepareShotEffect("red", latestShot, newLen - 1);
|
||||||
} else {
|
} else {
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
showShotTip("red", latestShot);
|
showShotTip("red", latestShot);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (newLen < oldLen) {
|
if (newLen < oldLen) {
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
latestOne.value = null;
|
latestOne.value = null;
|
||||||
hiddenRedLatestKey.value = "";
|
hiddenRedLatestKey.value = "";
|
||||||
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
||||||
@@ -236,14 +300,18 @@ watch(
|
|||||||
if (newLen === oldLen + 1) {
|
if (newLen === oldLen + 1) {
|
||||||
const latestShot = props.blueScores[newLen - 1];
|
const latestShot = props.blueScores[newLen - 1];
|
||||||
if (shouldPlayShotEffect(latestShot)) {
|
if (shouldPlayShotEffect(latestShot)) {
|
||||||
triggerShotEffect("blue", latestShot, newLen - 1);
|
void prepareShotEffect("blue", latestShot, newLen - 1);
|
||||||
} else {
|
} else {
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
showShotTip("blue", latestShot);
|
showShotTip("blue", latestShot);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (newLen < oldLen) {
|
if (newLen < oldLen) {
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
bluelatestOne.value = null;
|
bluelatestOne.value = null;
|
||||||
hiddenBlueLatestKey.value = "";
|
hiddenBlueLatestKey.value = "";
|
||||||
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
||||||
@@ -357,6 +425,14 @@ const simulShoot2 = async () => {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const openAim = async () => {
|
||||||
|
await laserAimAPI();
|
||||||
|
};
|
||||||
|
|
||||||
|
const closeAim = async () => {
|
||||||
|
await laserCloseAPI();
|
||||||
|
};
|
||||||
|
|
||||||
const env = computed(() => {
|
const env = computed(() => {
|
||||||
const accountInfo = uni.getAccountInfoSync();
|
const accountInfo = uni.getAccountInfoSync();
|
||||||
return accountInfo.miniProgram.envVersion;
|
return accountInfo.miniProgram.envVersion;
|
||||||
@@ -394,11 +470,13 @@ async function onReceiveMessage(message) {
|
|||||||
|
|
||||||
onMounted(() => {
|
onMounted(() => {
|
||||||
uni.$on("socket-inbox", onReceiveMessage);
|
uni.$on("socket-inbox", onReceiveMessage);
|
||||||
updateTargetSize();
|
void updateTargetRect();
|
||||||
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
|
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
|
||||||
});
|
});
|
||||||
|
|
||||||
onBeforeUnmount(() => {
|
onBeforeUnmount(() => {
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
if (timer.value) {
|
if (timer.value) {
|
||||||
clearTimeout(timer.value);
|
clearTimeout(timer.value);
|
||||||
timer.value = null;
|
timer.value = null;
|
||||||
@@ -504,17 +582,34 @@ onBeforeUnmount(() => {
|
|||||||
</view>
|
</view>
|
||||||
</block>
|
</block>
|
||||||
<BowShotEffect
|
<BowShotEffect
|
||||||
|
v-if="!shotEffect || !shotEffect.viewportMode"
|
||||||
:shot="shotEffect && shotEffect.shot"
|
:shot="shotEffect && shotEffect.shot"
|
||||||
:playKey="shotEffect ? shotEffect.key : ''"
|
:playKey="shotEffect ? shotEffect.key : ''"
|
||||||
:targetRadius="safeTargetRadius"
|
:targetRadius="safeTargetRadius"
|
||||||
:targetWidth="targetSize.width"
|
:targetLeft="targetRect.left"
|
||||||
:targetHeight="targetSize.height"
|
:targetTop="targetRect.top"
|
||||||
|
:targetWidth="targetRect.width"
|
||||||
|
:targetHeight="targetRect.height"
|
||||||
:hitOffsetPx="currentHitRadiusPx"
|
:hitOffsetPx="currentHitRadiusPx"
|
||||||
@impact="shakeTarget"
|
@impact="shakeTarget"
|
||||||
@complete="completeShotEffect"
|
@complete="completeShotEffect"
|
||||||
/>
|
/>
|
||||||
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
|
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
|
||||||
</view>
|
</view>
|
||||||
|
<BowShotEffect
|
||||||
|
v-if="shotEffect && shotEffect.viewportMode"
|
||||||
|
:shot="shotEffect.shot"
|
||||||
|
:playKey="shotEffect.key"
|
||||||
|
:targetRadius="safeTargetRadius"
|
||||||
|
:targetLeft="targetRect.left"
|
||||||
|
:targetTop="targetRect.top"
|
||||||
|
:targetWidth="targetRect.width"
|
||||||
|
:targetHeight="targetRect.height"
|
||||||
|
:hitOffsetPx="currentHitRadiusPx"
|
||||||
|
:viewportMode="true"
|
||||||
|
@impact="shakeTarget"
|
||||||
|
@complete="completeShotEffect"
|
||||||
|
/>
|
||||||
<view class="footer">
|
<view class="footer">
|
||||||
<PointSwitcher
|
<PointSwitcher
|
||||||
:onChange="(val) => (pMode = val)"
|
:onChange="(val) => (pMode = val)"
|
||||||
@@ -524,6 +619,8 @@ onBeforeUnmount(() => {
|
|||||||
<view class="simul" v-if="env !== 'release'">
|
<view class="simul" v-if="env !== 'release'">
|
||||||
<button @click="simulShoot">模拟</button>
|
<button @click="simulShoot">模拟</button>
|
||||||
<button @click="simulShoot2">射箭</button>
|
<button @click="simulShoot2">射箭</button>
|
||||||
|
<button @click="openAim">开瞄</button>
|
||||||
|
<button @click="closeAim">关瞄</button>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</template>
|
</template>
|
||||||
|
|||||||
@@ -25,6 +25,10 @@ const props = defineProps({
|
|||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: true,
|
default: true,
|
||||||
},
|
},
|
||||||
|
usePageScroll: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
isHome: {
|
isHome: {
|
||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: false,
|
default: false,
|
||||||
@@ -53,6 +57,14 @@ const props = defineProps({
|
|||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: true,
|
default: true,
|
||||||
},
|
},
|
||||||
|
loading: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
|
loadingText: {
|
||||||
|
type: String,
|
||||||
|
default: "",
|
||||||
|
},
|
||||||
});
|
});
|
||||||
const isIOS = uni.getDeviceInfo().osName === "ios";
|
const isIOS = uni.getDeviceInfo().osName === "ios";
|
||||||
const showHint = ref(false);
|
const showHint = ref(false);
|
||||||
@@ -125,9 +137,22 @@ const goCalibration = async () => {
|
|||||||
:onBack="onBack"
|
:onBack="onBack"
|
||||||
:whiteBackArrow="whiteBackArrow"
|
:whiteBackArrow="whiteBackArrow"
|
||||||
:titleStyle="titleStyle"
|
:titleStyle="titleStyle"
|
||||||
|
:style="
|
||||||
|
usePageScroll
|
||||||
|
? {
|
||||||
|
position: 'sticky',
|
||||||
|
top: capsuleHeight + 'px',
|
||||||
|
zIndex: 10,
|
||||||
|
}
|
||||||
|
: undefined
|
||||||
|
"
|
||||||
/>
|
/>
|
||||||
<BackToGame v-if="showBackToGame" />
|
<BackToGame v-if="showBackToGame" />
|
||||||
|
<view v-if="usePageScroll">
|
||||||
|
<slot></slot>
|
||||||
|
</view>
|
||||||
<scroll-view
|
<scroll-view
|
||||||
|
v-else
|
||||||
:scroll-y="scroll"
|
:scroll-y="scroll"
|
||||||
:enhanced="true"
|
:enhanced="true"
|
||||||
:bounces="false"
|
:bounces="false"
|
||||||
@@ -189,6 +214,18 @@ const goCalibration = async () => {
|
|||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</ScreenHint>
|
</ScreenHint>
|
||||||
|
<view v-if="loading" class="audio-progress">
|
||||||
|
<image
|
||||||
|
src="https://static.shelingxingqiu.com/attachment/2025-11-26/deihtj15xjwcz3c1tx.png"
|
||||||
|
mode="widthFix"
|
||||||
|
/>
|
||||||
|
<view>
|
||||||
|
<view :style="{ width: '100%' }"></view>
|
||||||
|
</view>
|
||||||
|
<view>
|
||||||
|
<text>{{ loadingText || "加载中..." }}</text>
|
||||||
|
</view>
|
||||||
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
@@ -230,4 +267,55 @@ const goCalibration = async () => {
|
|||||||
color: #666;
|
color: #666;
|
||||||
opacity: 0.6;
|
opacity: 0.6;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.audio-progress {
|
||||||
|
z-index: 999;
|
||||||
|
width: 100vw;
|
||||||
|
height: 100vh;
|
||||||
|
position: fixed;
|
||||||
|
top: 0;
|
||||||
|
left: 0;
|
||||||
|
background: rgb(0 0 0 / 0.8);
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.audio-progress > image:nth-child(1) {
|
||||||
|
width: 140rpx;
|
||||||
|
height: 150rpx;
|
||||||
|
margin-bottom: 20rpx;
|
||||||
|
}
|
||||||
|
|
||||||
|
.audio-progress > view:nth-child(2) {
|
||||||
|
width: 380rpx;
|
||||||
|
height: 6rpx;
|
||||||
|
background: #595959;
|
||||||
|
border-radius: 4rpx;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: flex-start;
|
||||||
|
justify-content: flex-start;
|
||||||
|
}
|
||||||
|
|
||||||
|
.audio-progress > view:nth-child(2) > view {
|
||||||
|
width: 100%;
|
||||||
|
min-height: 6rpx;
|
||||||
|
background: #ffe431;
|
||||||
|
border-radius: 4rpx;
|
||||||
|
}
|
||||||
|
|
||||||
|
.audio-progress > view:nth-child(3) {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.audio-progress > view:nth-child(3) > text {
|
||||||
|
font-size: 22rpx;
|
||||||
|
color: #a2a2a2;
|
||||||
|
text-align: center;
|
||||||
|
line-height: 32rpx;
|
||||||
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|||||||
@@ -5,13 +5,19 @@ const props = defineProps({
|
|||||||
default: () => [],
|
default: () => [],
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
const getSum = (a, b, c) => {
|
const getSum = (...arrows) => {
|
||||||
const sum = (Number(a) || 0) + (Number(b) || 0) + (Number(c) || 0);
|
const recordedArrows = arrows.filter(Boolean);
|
||||||
return sum > 0 ? sum + "环" : "-";
|
if (!recordedArrows.length) return "-";
|
||||||
|
const sum = recordedArrows.reduce(
|
||||||
|
(total, arrow) => total + (Number(arrow.ring) || 0),
|
||||||
|
0
|
||||||
|
);
|
||||||
|
return `${sum}环`;
|
||||||
};
|
};
|
||||||
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
|
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
|
||||||
const getShowText = (arrow = {}) => {
|
const getShowText = (arrow) => {
|
||||||
return arrow.ring ? (arrow.ringX ? "X" : arrow.ring + "环") : "-";
|
if (!arrow) return "-";
|
||||||
|
return arrow.ringX ? "X" : `${Number(arrow.ring) || 0}环`;
|
||||||
};
|
};
|
||||||
</script>
|
</script>
|
||||||
<template>
|
<template>
|
||||||
|
|||||||
@@ -57,19 +57,22 @@ onMounted(() => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
const getRing = (arrow) => {
|
const getRing = (arrow) => {
|
||||||
|
if (!arrow) return "-";
|
||||||
if (arrow.ringX) return "X";
|
if (arrow.ringX) return "X";
|
||||||
return arrow.ring ? arrow.ring : "-";
|
return Number(arrow.ring) || 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
const arrows = computed(() => {
|
const arrows = computed(() => {
|
||||||
const data = new Array(props.total).fill({ ring: 0 });
|
const data = new Array(props.total).fill(null);
|
||||||
(props.result.details || []).forEach((arrow, index) => {
|
(props.result.details || []).forEach((arrow, index) => {
|
||||||
data[index] = arrow;
|
data[index] = arrow;
|
||||||
});
|
});
|
||||||
return data;
|
return data;
|
||||||
});
|
});
|
||||||
|
|
||||||
const validArrows = computed(() => arrows.value.filter((a) => !!a.ring).length);
|
const validArrows = computed(
|
||||||
|
() => arrows.value.filter((a) => Number(a?.ring) > 0).length
|
||||||
|
);
|
||||||
const isMember = computed(() => user.value.vip === true || user.value.sVip === true);
|
const isMember = computed(() => user.value.vip === true || user.value.sVip === true);
|
||||||
const openCoachComment = () => {
|
const openCoachComment = () => {
|
||||||
if (!isMember.value) return;
|
if (!isMember.value) return;
|
||||||
|
|||||||
@@ -46,6 +46,10 @@ const props = defineProps({
|
|||||||
type: Function,
|
type: Function,
|
||||||
default: () => {},
|
default: () => {},
|
||||||
},
|
},
|
||||||
|
endAudioKey: {
|
||||||
|
type: String,
|
||||||
|
default: "比赛结束",
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
const barColor = ref("#fed847");
|
const barColor = ref("#fed847");
|
||||||
@@ -144,7 +148,7 @@ async function onReceiveMessage(msg) {
|
|||||||
halfTime.value = false;
|
halfTime.value = false;
|
||||||
audioManager.play(audioKey);
|
audioManager.play(audioKey);
|
||||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||||
audioManager.play("比赛结束", false);
|
audioManager.play(props.endAudioKey, false);
|
||||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||||
let arrow = {};
|
let arrow = {};
|
||||||
if (msg.details && Array.isArray(msg.details)) {
|
if (msg.details && Array.isArray(msg.details)) {
|
||||||
|
|||||||
@@ -21,34 +21,29 @@ const props = defineProps({
|
|||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: false,
|
default: false,
|
||||||
},
|
},
|
||||||
// 是否显示象限文字。
|
|
||||||
showQuadrantLabels: {
|
|
||||||
type: Boolean,
|
|
||||||
default: false,
|
|
||||||
},
|
|
||||||
// 是否显示环数文字。
|
// 是否显示环数文字。
|
||||||
showRingLabels: {
|
showRingLabels: {
|
||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: true,
|
default: true,
|
||||||
},
|
},
|
||||||
// 象限文字配置,key 为 1/2/3/4。
|
// 从正上方开始顺时针等分的区域数量。
|
||||||
quadrantLabels: {
|
sectorCount: {
|
||||||
type: Object,
|
type: Number,
|
||||||
default: () => ({
|
default: 0,
|
||||||
1: "1",
|
|
||||||
2: "2",
|
|
||||||
3: "3",
|
|
||||||
4: "4",
|
|
||||||
}),
|
|
||||||
},
|
},
|
||||||
// 高亮区域数组。
|
// 当前高亮区域,范围为 1 到 sectorCount。
|
||||||
// quadrant: 1/2/3/4,表示第几个象限。
|
activeSector: {
|
||||||
// rings: "all" 或环数数组,例如 [7, 8, 9, 10]。
|
type: Number,
|
||||||
// scope: "box" 表示整象限矩形,"sector" 表示环形扇区。
|
default: 0,
|
||||||
// style: 可覆盖高亮填充色、描边色、线宽比例。
|
},
|
||||||
highlightAreas: {
|
// 指定环数,1 到 10;无效值表示高亮整个区域。
|
||||||
type: Array,
|
activeRing: {
|
||||||
default: () => [],
|
type: Number,
|
||||||
|
default: 0,
|
||||||
|
},
|
||||||
|
showSectorLabels: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
},
|
},
|
||||||
// 只绘制透明高亮层,不绘制完整靶纸;用于叠加在靶纸图片上。
|
// 只绘制透明高亮层,不绘制完整靶纸;用于叠加在靶纸图片上。
|
||||||
highlightOnly: {
|
highlightOnly: {
|
||||||
@@ -74,8 +69,18 @@ const props = defineProps({
|
|||||||
type: Object,
|
type: Object,
|
||||||
default: () => ({}),
|
default: () => ({}),
|
||||||
},
|
},
|
||||||
// 象限文字样式覆盖配置。
|
// 区域分割线样式覆盖配置。
|
||||||
quadrantLabelStyle: {
|
sectorStyle: {
|
||||||
|
type: Object,
|
||||||
|
default: () => ({}),
|
||||||
|
},
|
||||||
|
// 区域数字样式覆盖配置。
|
||||||
|
sectorLabelStyle: {
|
||||||
|
type: Object,
|
||||||
|
default: () => ({}),
|
||||||
|
},
|
||||||
|
// 高亮样式覆盖配置。
|
||||||
|
highlightStyle: {
|
||||||
type: Object,
|
type: Object,
|
||||||
default: () => ({}),
|
default: () => ({}),
|
||||||
},
|
},
|
||||||
@@ -120,16 +125,24 @@ const defaultCrosshairStyle = {
|
|||||||
lineWidthRatio: 0.0025,
|
lineWidthRatio: 0.0025,
|
||||||
};
|
};
|
||||||
|
|
||||||
// 象限文字默认样式。
|
// 顺时针等分线默认样式。
|
||||||
const defaultQuadrantLabelStyle = {
|
const defaultSectorStyle = {
|
||||||
|
color: "rgba(255, 255, 255, 0.82)",
|
||||||
|
lineWidthRatio: 0.004,
|
||||||
|
};
|
||||||
|
|
||||||
|
// 区域数字默认样式。
|
||||||
|
const defaultSectorLabelStyle = {
|
||||||
color: "#ffffff",
|
color: "#ffffff",
|
||||||
fontSizeRatio: 0.045,
|
backgroundColor: "rgba(0, 0, 0, 0.62)",
|
||||||
offsetRatio: 0.78,
|
fontSizeRatio: 0.075,
|
||||||
|
radiusRatio: 0.76,
|
||||||
|
badgeRadiusRatio: 0.07,
|
||||||
};
|
};
|
||||||
|
|
||||||
// 高亮区域默认样式。
|
// 高亮区域默认样式。
|
||||||
const defaultHighlightStyle = {
|
const defaultHighlightStyle = {
|
||||||
color: "rgba(254, 216, 71, 0.34)",
|
color: "rgba(255, 228, 0, 0.6)",
|
||||||
strokeColor: "rgba(254, 216, 71, 0.82)",
|
strokeColor: "rgba(254, 216, 71, 0.82)",
|
||||||
lineWidthRatio: 0.003,
|
lineWidthRatio: 0.003,
|
||||||
};
|
};
|
||||||
@@ -155,40 +168,24 @@ const getRingColor = (ring, config) => {
|
|||||||
return config.ringColors?.[ring] || config.ringColors?.[String(ring)] || "#ffffff";
|
return config.ringColors?.[ring] || config.ringColors?.[String(ring)] || "#ffffff";
|
||||||
};
|
};
|
||||||
|
|
||||||
// 规范化高亮环数配置;"all" 表示全部环,数组或单值会过滤非法环数。
|
const getPositiveInteger = (value) => {
|
||||||
const normalizeRings = (rings, ringCount) => {
|
const numberValue = Number(value);
|
||||||
if (rings === "all") {
|
return Number.isInteger(numberValue) && numberValue > 0 ? numberValue : 0;
|
||||||
return "all";
|
|
||||||
}
|
|
||||||
|
|
||||||
const rawRings = Array.isArray(rings) ? rings : [rings];
|
|
||||||
return rawRings
|
|
||||||
.map((ring) => Number(ring))
|
|
||||||
.filter((ring) => Number.isInteger(ring) && ring >= 1 && ring <= ringCount);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// 获取象限对应的扇形弧度范围。
|
// 正上方作为第一区起始边界,Canvas 角度递增方向即为顺时针。
|
||||||
const getQuadrantAngles = (quadrant) => {
|
const getSectorAngles = (sector, sectorCount) => {
|
||||||
const angleMap = {
|
const count = getPositiveInteger(sectorCount);
|
||||||
1: [Math.PI, Math.PI * 1.5],
|
const index = getPositiveInteger(sector);
|
||||||
2: [Math.PI * 1.5, Math.PI * 2],
|
if (!count || !index || index > count) return null;
|
||||||
3: [Math.PI * 0.5, Math.PI],
|
|
||||||
4: [0, Math.PI * 0.5],
|
const step = (Math.PI * 2) / count;
|
||||||
|
const startAngle = -Math.PI / 2 + (index - 1) * step;
|
||||||
|
return {
|
||||||
|
startAngle,
|
||||||
|
endAngle: startAngle + step,
|
||||||
|
middleAngle: startAngle + step / 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
return angleMap[Number(quadrant)] || null;
|
|
||||||
};
|
|
||||||
|
|
||||||
// 获取象限对应的矩形区域,用于整象限高亮。
|
|
||||||
const getQuadrantBox = (quadrant, centerX, centerY, radius) => {
|
|
||||||
const boxMap = {
|
|
||||||
1: [centerX - radius, centerY - radius, radius, radius],
|
|
||||||
2: [centerX, centerY - radius, radius, radius],
|
|
||||||
3: [centerX - radius, centerY, radius, radius],
|
|
||||||
4: [centerX, centerY, radius, radius],
|
|
||||||
};
|
|
||||||
|
|
||||||
return boxMap[Number(quadrant)] || null;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// 绘制实心圆,靶纸环区和中心点都会用到。
|
// 绘制实心圆,靶纸环区和中心点都会用到。
|
||||||
@@ -240,58 +237,61 @@ const drawTargetRings = (ctx, centerX, centerY, targetRadius, config) => {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// 绘制所有高亮区域,支持整象限矩形高亮和指定环数扇区高亮。
|
// 高亮后端指定区域;activeRing 有效时只高亮该区域内的单个环。
|
||||||
const drawHighlights = (ctx, centerX, centerY, targetRadius, config) => {
|
const drawSectorHighlight = (ctx, centerX, centerY, targetRadius, config) => {
|
||||||
props.highlightAreas.forEach((area = {}) => {
|
const angles = getSectorAngles(props.activeSector, props.sectorCount);
|
||||||
const angles = getQuadrantAngles(area.quadrant);
|
if (!angles) return;
|
||||||
|
|
||||||
if (!angles) {
|
const ring = getPositiveInteger(props.activeRing);
|
||||||
return;
|
const hasActiveRing = ring >= 1 && ring <= config.ringCount;
|
||||||
}
|
const innerRadius = hasActiveRing
|
||||||
|
? targetRadius * ((config.ringCount - ring) / config.ringCount)
|
||||||
|
: 0;
|
||||||
|
const outerRadius = hasActiveRing
|
||||||
|
? targetRadius * ((config.ringCount + 1 - ring) / config.ringCount)
|
||||||
|
: targetRadius;
|
||||||
|
const style = {
|
||||||
|
...defaultHighlightStyle,
|
||||||
|
...props.highlightStyle,
|
||||||
|
};
|
||||||
|
|
||||||
const highlightStyle = {
|
drawAnnularSector(
|
||||||
...defaultHighlightStyle,
|
ctx,
|
||||||
...(area.style || {}),
|
centerX,
|
||||||
};
|
centerY,
|
||||||
const highlightLineWidth = Math.max(1, targetRadius * highlightStyle.lineWidthRatio);
|
innerRadius,
|
||||||
const rings = normalizeRings(area.rings || "all", config.ringCount);
|
outerRadius,
|
||||||
const scope = area.scope || (rings === "all" ? "box" : "sector");
|
angles.startAngle,
|
||||||
|
angles.endAngle,
|
||||||
|
style.color,
|
||||||
|
style.strokeColor,
|
||||||
|
Math.max(1, targetRadius * style.lineWidthRatio)
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
// 整象限默认画成矩形高亮,便于对应 1/2/3/4 号框训练提示。
|
// 从正上方开始顺时针绘制所有区域边界。
|
||||||
if (rings === "all" && scope === "box") {
|
const drawSectorLines = (ctx, centerX, centerY, targetRadius) => {
|
||||||
const box = getQuadrantBox(area.quadrant, centerX, centerY, targetRadius);
|
const count = getPositiveInteger(props.sectorCount);
|
||||||
if (!box) return;
|
if (!count) return;
|
||||||
ctx.beginPath();
|
|
||||||
ctx.rect(...box);
|
|
||||||
ctx.setFillStyle(highlightStyle.color);
|
|
||||||
ctx.fill();
|
|
||||||
ctx.setStrokeStyle(highlightStyle.strokeColor);
|
|
||||||
ctx.setLineWidth(highlightLineWidth);
|
|
||||||
ctx.stroke();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const targetRings = rings === "all"
|
const style = {
|
||||||
? Array.from({ length: config.ringCount }, (_, index) => index + 1)
|
...defaultSectorStyle,
|
||||||
: rings;
|
...props.sectorStyle,
|
||||||
|
};
|
||||||
|
const step = (Math.PI * 2) / count;
|
||||||
|
|
||||||
targetRings.forEach((ring) => {
|
ctx.beginPath();
|
||||||
const innerRadius = targetRadius * ((config.ringCount - ring) / config.ringCount);
|
for (let index = 0; index < count; index += 1) {
|
||||||
const outerRadius = targetRadius * ((config.ringCount + 1 - ring) / config.ringCount);
|
const angle = -Math.PI / 2 + index * step;
|
||||||
drawAnnularSector(
|
ctx.moveTo(centerX, centerY);
|
||||||
ctx,
|
ctx.lineTo(
|
||||||
centerX,
|
centerX + Math.cos(angle) * targetRadius,
|
||||||
centerY,
|
centerY + Math.sin(angle) * targetRadius
|
||||||
innerRadius,
|
);
|
||||||
outerRadius,
|
}
|
||||||
angles[0],
|
ctx.setStrokeStyle(style.color);
|
||||||
angles[1],
|
ctx.setLineWidth(Math.max(1, targetRadius * style.lineWidthRatio));
|
||||||
highlightStyle.color,
|
ctx.stroke();
|
||||||
highlightStyle.strokeColor,
|
|
||||||
highlightLineWidth
|
|
||||||
);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// 绘制各环之间的分割线。
|
// 绘制各环之间的分割线。
|
||||||
@@ -351,44 +351,30 @@ const drawRingLabels = (ctx, centerX, centerY, targetRadius, config) => {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// 绘制象限文字。
|
// 在每个区域中线位置绘制编号,编号层始终位于高亮和分割线之上。
|
||||||
const drawQuadrantLabels = (ctx, centerX, centerY, targetRadius) => {
|
const drawSectorLabels = (ctx, centerX, centerY, targetRadius) => {
|
||||||
if (!props.showQuadrantLabels) {
|
const count = getPositiveInteger(props.sectorCount);
|
||||||
return;
|
if (!props.showSectorLabels || !count) return;
|
||||||
}
|
|
||||||
|
|
||||||
const style = {
|
const style = {
|
||||||
...defaultQuadrantLabelStyle,
|
...defaultSectorLabelStyle,
|
||||||
...props.quadrantLabelStyle,
|
...props.sectorLabelStyle,
|
||||||
};
|
|
||||||
const offset = targetRadius * style.offsetRatio;
|
|
||||||
const positions = {
|
|
||||||
1: [centerX - offset, centerY - offset],
|
|
||||||
2: [centerX + offset, centerY - offset],
|
|
||||||
3: [centerX - offset, centerY + offset],
|
|
||||||
4: [centerX + offset, centerY + offset],
|
|
||||||
};
|
};
|
||||||
|
const labelRadius = targetRadius * style.radiusRatio;
|
||||||
|
const badgeRadius = Math.max(10, targetRadius * style.badgeRadiusRatio);
|
||||||
|
|
||||||
ctx.setFontSize(Math.max(12, targetRadius * style.fontSizeRatio));
|
ctx.setFontSize(Math.max(11, targetRadius * style.fontSizeRatio));
|
||||||
ctx.setTextAlign("center");
|
ctx.setTextAlign("center");
|
||||||
ctx.setTextBaseline("middle");
|
ctx.setTextBaseline("middle");
|
||||||
ctx.setFillStyle(style.color);
|
|
||||||
|
|
||||||
Object.entries(positions).forEach(([key, position]) => {
|
for (let sector = 1; sector <= count; sector += 1) {
|
||||||
const label = props.quadrantLabels?.[key] || props.quadrantLabels?.[Number(key)];
|
const angles = getSectorAngles(sector, count);
|
||||||
if (label === undefined || label === null || label === "") return;
|
const x = centerX + Math.cos(angles.middleAngle) * labelRadius;
|
||||||
ctx.fillText(String(label), position[0], position[1]);
|
const y = centerY + Math.sin(angles.middleAngle) * labelRadius;
|
||||||
});
|
drawCircle(ctx, x, y, badgeRadius, style.backgroundColor);
|
||||||
};
|
ctx.setFillStyle(style.color);
|
||||||
|
ctx.fillText(String(sector), x, y);
|
||||||
// 生成高亮区域的绘制 key,只保留真正影响画面的字段。
|
}
|
||||||
const getHighlightDrawKeyAreas = () => {
|
|
||||||
return props.highlightAreas.map((area = {}) => ({
|
|
||||||
quadrant: area.quadrant,
|
|
||||||
rings: area.rings,
|
|
||||||
scope: area.scope,
|
|
||||||
style: area.style,
|
|
||||||
}));
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// 生成本次绘制状态的唯一 key,用于避免相同内容重复 draw。
|
// 生成本次绘制状态的唯一 key,用于避免相同内容重复 draw。
|
||||||
@@ -398,12 +384,16 @@ const getDrawKey = (width, height) => {
|
|||||||
height,
|
height,
|
||||||
coordinateRadius: props.coordinateRadius,
|
coordinateRadius: props.coordinateRadius,
|
||||||
showCrosshair: props.showCrosshair,
|
showCrosshair: props.showCrosshair,
|
||||||
showQuadrantLabels: props.showQuadrantLabels,
|
|
||||||
showRingLabels: props.showRingLabels,
|
showRingLabels: props.showRingLabels,
|
||||||
highlightAreas: getHighlightDrawKeyAreas(),
|
sectorCount: props.sectorCount,
|
||||||
|
activeSector: props.activeSector,
|
||||||
|
activeRing: props.activeRing,
|
||||||
|
showSectorLabels: props.showSectorLabels,
|
||||||
targetStyleConfig: props.targetStyleConfig,
|
targetStyleConfig: props.targetStyleConfig,
|
||||||
crosshairStyle: props.crosshairStyle,
|
crosshairStyle: props.crosshairStyle,
|
||||||
quadrantLabelStyle: props.quadrantLabelStyle,
|
sectorStyle: props.sectorStyle,
|
||||||
|
sectorLabelStyle: props.sectorLabelStyle,
|
||||||
|
highlightStyle: props.highlightStyle,
|
||||||
highlightOnly: props.highlightOnly,
|
highlightOnly: props.highlightOnly,
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
@@ -431,7 +421,7 @@ const drawTarget = () => {
|
|||||||
drawTargetRings(ctx, centerX, centerY, targetRadius, config);
|
drawTargetRings(ctx, centerX, centerY, targetRadius, config);
|
||||||
}
|
}
|
||||||
|
|
||||||
drawHighlights(ctx, centerX, centerY, targetRadius, config);
|
drawSectorHighlight(ctx, centerX, centerY, targetRadius, config);
|
||||||
|
|
||||||
if (!props.highlightOnly) {
|
if (!props.highlightOnly) {
|
||||||
drawRingLines(ctx, centerX, centerY, targetRadius, config);
|
drawRingLines(ctx, centerX, centerY, targetRadius, config);
|
||||||
@@ -444,9 +434,12 @@ const drawTarget = () => {
|
|||||||
);
|
);
|
||||||
drawCrosshair(ctx, centerX, centerY, targetRadius);
|
drawCrosshair(ctx, centerX, centerY, targetRadius);
|
||||||
drawRingLabels(ctx, centerX, centerY, targetRadius, config);
|
drawRingLabels(ctx, centerX, centerY, targetRadius, config);
|
||||||
drawQuadrantLabels(ctx, centerX, centerY, targetRadius);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 高亮先画,等分线和编号后画,避免高亮覆盖区域边界。
|
||||||
|
drawSectorLines(ctx, centerX, centerY, targetRadius);
|
||||||
|
drawSectorLabels(ctx, centerX, centerY, targetRadius);
|
||||||
|
|
||||||
ctx.draw();
|
ctx.draw();
|
||||||
lastDrawKey.value = drawKey;
|
lastDrawKey.value = drawKey;
|
||||||
};
|
};
|
||||||
@@ -494,16 +487,19 @@ watch(
|
|||||||
() => [
|
() => [
|
||||||
props.coordinateRadius,
|
props.coordinateRadius,
|
||||||
props.showCrosshair,
|
props.showCrosshair,
|
||||||
props.showQuadrantLabels,
|
|
||||||
props.showRingLabels,
|
props.showRingLabels,
|
||||||
props.highlightAreas,
|
props.sectorCount,
|
||||||
|
props.activeSector,
|
||||||
|
props.activeRing,
|
||||||
|
props.showSectorLabels,
|
||||||
props.highlightOnly,
|
props.highlightOnly,
|
||||||
props.canvasWidth,
|
props.canvasWidth,
|
||||||
props.canvasHeight,
|
props.canvasHeight,
|
||||||
props.quadrantLabels,
|
|
||||||
props.targetStyleConfig,
|
props.targetStyleConfig,
|
||||||
props.crosshairStyle,
|
props.crosshairStyle,
|
||||||
props.quadrantLabelStyle,
|
props.sectorStyle,
|
||||||
|
props.sectorLabelStyle,
|
||||||
|
props.highlightStyle,
|
||||||
],
|
],
|
||||||
scheduleDraw,
|
scheduleDraw,
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,12 +1,17 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import { ref, watch } from "vue";
|
import { ref, watch } from "vue";
|
||||||
import SButton from "@/components/SButton.vue";
|
import SButton from "@/components/SButton.vue";
|
||||||
|
import audioManager from "@/audioManager";
|
||||||
|
|
||||||
const props = defineProps({
|
const props = defineProps({
|
||||||
show: {
|
show: {
|
||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: false,
|
default: false,
|
||||||
},
|
},
|
||||||
|
clickSound: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
onClose: {
|
onClose: {
|
||||||
type: Function,
|
type: Function,
|
||||||
default: () => {},
|
default: () => {},
|
||||||
@@ -39,7 +44,19 @@ watch(
|
|||||||
{}
|
{}
|
||||||
);
|
);
|
||||||
|
|
||||||
|
const playClickSound = () => {
|
||||||
|
if (props.clickSound) {
|
||||||
|
audioManager.play("点击按钮");
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleSelectTarget = (target) => {
|
||||||
|
playClickSound();
|
||||||
|
selectedTarget.value = target;
|
||||||
|
};
|
||||||
|
|
||||||
const handleConfirm = () => {
|
const handleConfirm = () => {
|
||||||
|
playClickSound();
|
||||||
props.onConfirm(selectedTarget.value);
|
props.onConfirm(selectedTarget.value);
|
||||||
props.onClose();
|
props.onClose();
|
||||||
};
|
};
|
||||||
@@ -70,14 +87,14 @@ const handleConfirm = () => {
|
|||||||
<view class="target-options">
|
<view class="target-options">
|
||||||
<view
|
<view
|
||||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
|
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
|
||||||
@click="() => (selectedTarget = 1)"
|
@click="handleSelectTarget(1)"
|
||||||
>
|
>
|
||||||
<text>20厘米全环靶</text>
|
<text>20厘米全环靶</text>
|
||||||
</view>
|
</view>
|
||||||
<view style="width: 30rpx"></view>
|
<view style="width: 30rpx"></view>
|
||||||
<view
|
<view
|
||||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
|
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
|
||||||
@click="() => (selectedTarget = 2)"
|
@click="handleSelectTarget(2)"
|
||||||
>
|
>
|
||||||
<text>40厘米全环靶</text>
|
<text>40厘米全环靶</text>
|
||||||
</view>
|
</view>
|
||||||
@@ -194,4 +211,4 @@ const handleConfirm = () => {
|
|||||||
color: #fed847;
|
color: #fed847;
|
||||||
border: 4rpx solid #fed847;
|
border: 4rpx solid #fed847;
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|||||||
@@ -51,8 +51,13 @@ onBeforeUnmount(() => {
|
|||||||
async function onReceiveMessage(msg) {
|
async function onReceiveMessage(msg) {
|
||||||
if (Array.isArray(msg)) return;
|
if (Array.isArray(msg)) return;
|
||||||
if (msg.type === MESSAGETYPESV2.TestDistance) {
|
if (msg.type === MESSAGETYPESV2.TestDistance) {
|
||||||
distance.value = Number((msg.shootData.distance / 100).toFixed(2));
|
const rawDistance = Number(msg.shootData?.distance);
|
||||||
if (distance.value >= 5) audioManager.play("距离合格");
|
distance.value = Number.isFinite(rawDistance)
|
||||||
|
? Number((rawDistance / 100).toFixed(2))
|
||||||
|
: 0;
|
||||||
|
if (rawDistance === 0) {
|
||||||
|
audioManager.play("未发现靶纸,请瞄准靶纸射箭");
|
||||||
|
} else if (distance.value >= 5) audioManager.play("距离合格");
|
||||||
else audioManager.play("距离不足");
|
else audioManager.play("距离不足");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -113,7 +118,7 @@ onBeforeUnmount(() => {
|
|||||||
<view v-if="isBattle" class="ready-timer">
|
<view v-if="isBattle" class="ready-timer">
|
||||||
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
|
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
|
||||||
<view v-if="count >= 0">
|
<view v-if="count >= 0">
|
||||||
<text>具体正式比赛还有</text>
|
<text>距离正式比赛还有</text>
|
||||||
<text>{{ count }}</text>
|
<text>{{ count }}</text>
|
||||||
<text>秒</text>
|
<text>秒</text>
|
||||||
</view>
|
</view>
|
||||||
|
|||||||
@@ -10,6 +10,10 @@ const props = defineProps({
|
|||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: false,
|
default: false,
|
||||||
},
|
},
|
||||||
|
fullNickname: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
onSignin: {
|
onSignin: {
|
||||||
type: Function,
|
type: Function,
|
||||||
default: () => {},
|
default: () => {},
|
||||||
@@ -61,7 +65,13 @@ watch(
|
|||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
<view class="container" :style="{ width: containerWidth }">
|
<view
|
||||||
|
:class="[
|
||||||
|
'container',
|
||||||
|
fullNickname ? 'container--full-nickname' : '',
|
||||||
|
]"
|
||||||
|
:style="{ width: containerWidth }"
|
||||||
|
>
|
||||||
<block v-if="user.id">
|
<block v-if="user.id">
|
||||||
<Avatar
|
<Avatar
|
||||||
:rankLvl="user.rankLvl"
|
:rankLvl="user.rankLvl"
|
||||||
@@ -83,11 +93,11 @@ watch(
|
|||||||
user.nickName
|
user.nickName
|
||||||
}}</text>
|
}}</text>
|
||||||
</view>
|
</view>
|
||||||
<image
|
<!-- <image
|
||||||
class="user-name-image"
|
class="user-name-image"
|
||||||
src="../static/vip1.png"
|
src="../static/vip1.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/> -->
|
||||||
</view>
|
</view>
|
||||||
<view class="user-stats">
|
<view class="user-stats">
|
||||||
<text class="level-tag level-tag-first">段位积分</text>
|
<text class="level-tag level-tag-first">段位积分</text>
|
||||||
@@ -165,6 +175,19 @@ watch(
|
|||||||
max-width: 180rpx;
|
max-width: 180rpx;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.container--full-nickname .user-details {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.container--full-nickname .user-name {
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
|
||||||
|
.container--full-nickname .user-name .member-nickname {
|
||||||
|
max-width: 80%;
|
||||||
|
}
|
||||||
|
|
||||||
.user-name .member-nickname__text,
|
.user-name .member-nickname__text,
|
||||||
.user-name .member-nickname__shine {
|
.user-name .member-nickname__shine {
|
||||||
font-size: 13px;
|
font-size: 13px;
|
||||||
|
|||||||
@@ -286,9 +286,20 @@
|
|||||||
{
|
{
|
||||||
"type" : "file",
|
"type" : "file",
|
||||||
"value" : "static/tab-mall.png"
|
"value" : "static/tab-mall.png"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type" : "folder",
|
||||||
|
"value" : "static/training-home"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type" : "folder",
|
||||||
|
"value" : "static/training-difficulty-design"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
"optimization" : {
|
||||||
|
"subPackages" : true
|
||||||
|
},
|
||||||
"setting" : {
|
"setting" : {
|
||||||
"urlCheck" : false,
|
"urlCheck" : false,
|
||||||
"minified" : true,
|
"minified" : true,
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import {
|
|||||||
createAckMessage,
|
createAckMessage,
|
||||||
createHeartbeatAckMessage,
|
createHeartbeatAckMessage,
|
||||||
createLeaveMessage,
|
createLeaveMessage,
|
||||||
|
createSyncPracticeInfoMessage,
|
||||||
decodeServerMessage,
|
decodeServerMessage,
|
||||||
getServerMessageTypeName,
|
getServerMessageTypeName,
|
||||||
} from "@/utils/matchProtocol";
|
} from "@/utils/matchProtocol";
|
||||||
@@ -57,6 +58,7 @@ const BUSINESS_TYPE_BY_SERVER_TYPE = {
|
|||||||
const MATCH_READY_SNAPSHOT_PREFIX = "match-ready-snapshot:";
|
const MATCH_READY_SNAPSHOT_PREFIX = "match-ready-snapshot:";
|
||||||
export const MATCH_WS_AUDIO_ACK_EVENT = "match-ws-audio-ack";
|
export const MATCH_WS_AUDIO_ACK_EVENT = "match-ws-audio-ack";
|
||||||
export const MATCH_WS_STATE_EVENT = "match-ws-state";
|
export const MATCH_WS_STATE_EVENT = "match-ws-state";
|
||||||
|
export const MATCH_WS_PRACTICE_SYNC_EVENT = "match-ws-practice-sync";
|
||||||
|
|
||||||
function normalizeShootData(shootData) {
|
function normalizeShootData(shootData) {
|
||||||
if (!shootData || typeof shootData !== "object") return shootData;
|
if (!shootData || typeof shootData !== "object") return shootData;
|
||||||
@@ -184,6 +186,22 @@ function buildBusinessMessage(message) {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function buildPracticeSyncMessage(message) {
|
||||||
|
const practiceInfo = normalizePracticeInfo(message.practice_info);
|
||||||
|
const matchId = normalizeId(
|
||||||
|
pickField(message, "matchId", "match_id") ||
|
||||||
|
practiceInfo.id ||
|
||||||
|
currentContext?.matchId
|
||||||
|
);
|
||||||
|
|
||||||
|
return {
|
||||||
|
matchId,
|
||||||
|
timestamp: message.timestamp,
|
||||||
|
sequence: message.sequence,
|
||||||
|
practiceInfo,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
function getReadySnapshotKey(matchId) {
|
function getReadySnapshotKey(matchId) {
|
||||||
return `${MATCH_READY_SNAPSHOT_PREFIX}${normalizeId(matchId)}`;
|
return `${MATCH_READY_SNAPSHOT_PREFIX}${normalizeId(matchId)}`;
|
||||||
}
|
}
|
||||||
@@ -331,6 +349,7 @@ function getShootResultAudioKeys(shootData) {
|
|||||||
function getTestDistanceAudioKeys(shootData) {
|
function getTestDistanceAudioKeys(shootData) {
|
||||||
const distance = Number(shootData?.distance ?? shootData?.dst);
|
const distance = Number(shootData?.distance ?? shootData?.dst);
|
||||||
if (Number.isNaN(distance)) return [];
|
if (Number.isNaN(distance)) return [];
|
||||||
|
if (distance === 0) return ["未发现靶纸,请瞄准靶纸射箭"];
|
||||||
return [distance / 100 >= 5 ? "\u8ddd\u79bb\u5408\u683c" : "\u8ddd\u79bb\u4e0d\u8db3"];
|
return [distance / 100 >= 5 ? "\u8ddd\u79bb\u5408\u683c" : "\u8ddd\u79bb\u4e0d\u8db3"];
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -355,7 +374,7 @@ function getAckAudioKeys(message, businessMessage) {
|
|||||||
if (businessMessage?.type === MESSAGETYPESV2.HalfRest) return ["中场休息"];
|
if (businessMessage?.type === MESSAGETYPESV2.HalfRest) return ["中场休息"];
|
||||||
return ["比赛结束"];
|
return ["比赛结束"];
|
||||||
case ServerMessageType.SERVER_MSG_PRACTICE_END:
|
case ServerMessageType.SERVER_MSG_PRACTICE_END:
|
||||||
return ["比赛结束"];
|
return [currentContext?.practiceEndAudioKey || "比赛结束"];
|
||||||
case ServerMessageType.SERVER_MSG_CHECK:
|
case ServerMessageType.SERVER_MSG_CHECK:
|
||||||
return getTestDistanceAudioKeys(businessMessage?.shootData);
|
return getTestDistanceAudioKeys(businessMessage?.shootData);
|
||||||
case ServerMessageType.SERVER_MSG_NOT_ENOUGH_DISTANCE:
|
case ServerMessageType.SERVER_MSG_NOT_ENOUGH_DISTANCE:
|
||||||
@@ -611,6 +630,24 @@ function sendHeartbeatAck() {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function sendPracticeInfoSync() {
|
||||||
|
if (!socket || !currentContext?.matchId || !currentContext?.userId) return;
|
||||||
|
|
||||||
|
const clientMessage = {
|
||||||
|
type: ClientMessageType.CLIENT_MSG_SYNC_PRACTICE_INFO,
|
||||||
|
match_id: currentContext.matchId,
|
||||||
|
user_id: currentContext.userId,
|
||||||
|
};
|
||||||
|
sendBuffer(
|
||||||
|
createSyncPracticeInfoMessage({
|
||||||
|
matchId: clientMessage.match_id,
|
||||||
|
userId: clientMessage.user_id,
|
||||||
|
}),
|
||||||
|
"CLIENT_MSG_SYNC_PRACTICE_INFO",
|
||||||
|
clientMessage
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
function sendAck({ matchId, sequence }) {
|
function sendAck({ matchId, sequence }) {
|
||||||
// sequence 由后端处理,前端只原样带回,不做重排和断线补发。
|
// sequence 由后端处理,前端只原样带回,不做重排和断线补发。
|
||||||
if (sequence === undefined || sequence === null || sequence === "") return;
|
if (sequence === undefined || sequence === null || sequence === "") return;
|
||||||
@@ -682,26 +719,27 @@ function removeAudioAckListener() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function queueAckAfterAudio(message, businessMessage) {
|
function queueAckAfterAudio(message, businessMessage) {
|
||||||
// 除心跳外,只要服务端带了 sequence,都需要走 ACK;没有语音的消息立即 ACK。
|
// 终止消息即使没有 sequence,也要等结束语音完成后主动关闭连接。
|
||||||
if (
|
const leaveAfterAck = shouldCloseAfterAck(message, businessMessage);
|
||||||
message.sequence === undefined ||
|
const hasSequence =
|
||||||
message.sequence === null ||
|
message.sequence !== undefined &&
|
||||||
message.sequence === ""
|
message.sequence !== null &&
|
||||||
) {
|
message.sequence !== "";
|
||||||
return;
|
if (!hasSequence && !leaveAfterAck) return;
|
||||||
}
|
|
||||||
const task = {
|
const task = {
|
||||||
matchId: normalizeId(
|
matchId: normalizeId(
|
||||||
pickField(message, "matchId", "match_id") || currentContext?.matchId
|
pickField(message, "matchId", "match_id") || currentContext?.matchId
|
||||||
),
|
),
|
||||||
sequence: message.sequence,
|
sequence: message.sequence,
|
||||||
leaveAfterAck: shouldCloseAfterAck(message, businessMessage),
|
leaveAfterAck,
|
||||||
};
|
};
|
||||||
|
const actionLabel = hasSequence ? "ack" : "terminal close";
|
||||||
|
|
||||||
const audioKeys = getAckAudioKeys(message, businessMessage).filter(Boolean);
|
const audioKeys = getAckAudioKeys(message, businessMessage).filter(Boolean);
|
||||||
if (!audioKeys.length) {
|
if (!audioKeys.length) {
|
||||||
console.log(
|
console.log(
|
||||||
"[match-ws] ack immediately without audio",
|
`[match-ws] ${actionLabel} immediately without audio`,
|
||||||
getServerMessageTypeName(message.type),
|
getServerMessageTypeName(message.type),
|
||||||
message.sequence
|
message.sequence
|
||||||
);
|
);
|
||||||
@@ -715,7 +753,7 @@ function queueAckAfterAudio(message, businessMessage) {
|
|||||||
if (index === -1) return;
|
if (index === -1) return;
|
||||||
pendingAcks.splice(index, 1);
|
pendingAcks.splice(index, 1);
|
||||||
console.log(
|
console.log(
|
||||||
"[match-ws] ack audio wait timeout",
|
`[match-ws] ${actionLabel} audio wait timeout`,
|
||||||
getServerMessageTypeName(message.type),
|
getServerMessageTypeName(message.type),
|
||||||
message.sequence,
|
message.sequence,
|
||||||
task.expectedAudioKey
|
task.expectedAudioKey
|
||||||
@@ -724,7 +762,7 @@ function queueAckAfterAudio(message, businessMessage) {
|
|||||||
}, ACK_AUDIO_TIMEOUT_MS);
|
}, ACK_AUDIO_TIMEOUT_MS);
|
||||||
pendingAcks.push(task);
|
pendingAcks.push(task);
|
||||||
console.log(
|
console.log(
|
||||||
"[match-ws] ack queued until audioEnded",
|
`[match-ws] ${actionLabel} queued until audioEnded`,
|
||||||
getServerMessageTypeName(message.type),
|
getServerMessageTypeName(message.type),
|
||||||
message.sequence,
|
message.sequence,
|
||||||
task.expectedAudioKey
|
task.expectedAudioKey
|
||||||
@@ -741,11 +779,6 @@ function handleMessage(data) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const decodedMatchId = normalizeId(pickField(message, "matchId", "match_id"));
|
|
||||||
if (decodedMatchId && currentContext) {
|
|
||||||
currentContext.matchId = decodedMatchId;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (message.type === ServerMessageType.SERVER_MSG_HEARTBEAT) {
|
if (message.type === ServerMessageType.SERVER_MSG_HEARTBEAT) {
|
||||||
sendHeartbeatAck();
|
sendHeartbeatAck();
|
||||||
return;
|
return;
|
||||||
@@ -754,6 +787,34 @@ function handleMessage(data) {
|
|||||||
const typeName = getServerMessageTypeName(message.type);
|
const typeName = getServerMessageTypeName(message.type);
|
||||||
console.log("收到比赛服 WebSocket 消息", typeName, message);
|
console.log("收到比赛服 WebSocket 消息", typeName, message);
|
||||||
|
|
||||||
|
const decodedMatchId = normalizeId(pickField(message, "matchId", "match_id"));
|
||||||
|
if (message.type === ServerMessageType.SERVER_MSG_SYNC_PRACTICE_INFO) {
|
||||||
|
// 同步响应是完整快照,不映射成开始/报靶等实时事件,避免重放页面副作用。
|
||||||
|
queueAckAfterAudio(message, null);
|
||||||
|
if (
|
||||||
|
decodedMatchId &&
|
||||||
|
currentContext?.matchId &&
|
||||||
|
decodedMatchId !== currentContext.matchId
|
||||||
|
) {
|
||||||
|
console.log("[match-ws] ignore mismatched practice sync", {
|
||||||
|
expectedMatchId: currentContext.matchId,
|
||||||
|
receivedMatchId: decodedMatchId,
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const syncMessage = buildPracticeSyncMessage(message);
|
||||||
|
if (syncMessage.matchId && currentContext) {
|
||||||
|
currentContext.matchId = syncMessage.matchId;
|
||||||
|
}
|
||||||
|
uni.$emit(MATCH_WS_PRACTICE_SYNC_EVENT, syncMessage);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (decodedMatchId && currentContext) {
|
||||||
|
currentContext.matchId = decodedMatchId;
|
||||||
|
}
|
||||||
|
|
||||||
const businessMessage = buildBusinessMessage(message);
|
const businessMessage = buildBusinessMessage(message);
|
||||||
if (businessMessage?.matchId && currentContext) {
|
if (businessMessage?.matchId && currentContext) {
|
||||||
currentContext.matchId = businessMessage.matchId;
|
currentContext.matchId = businessMessage.matchId;
|
||||||
@@ -788,6 +849,9 @@ export function connectMatchWebSocket(options = {}) {
|
|||||||
userId,
|
userId,
|
||||||
token,
|
token,
|
||||||
mode,
|
mode,
|
||||||
|
requestPracticeInfoOnOpen = false,
|
||||||
|
appHideResumable = false,
|
||||||
|
practiceEndAudioKey = "",
|
||||||
force = false,
|
force = false,
|
||||||
reconnecting = false,
|
reconnecting = false,
|
||||||
reconnectReason = "",
|
reconnectReason = "",
|
||||||
@@ -858,6 +922,9 @@ export function connectMatchWebSocket(options = {}) {
|
|||||||
mode: Number.isFinite(normalizedMode) ? normalizedMode : undefined,
|
mode: Number.isFinite(normalizedMode) ? normalizedMode : undefined,
|
||||||
isMelee:
|
isMelee:
|
||||||
Number.isFinite(normalizedMode) ? normalizedMode > 3 : undefined,
|
Number.isFinite(normalizedMode) ? normalizedMode > 3 : undefined,
|
||||||
|
requestPracticeInfoOnOpen: requestPracticeInfoOnOpen === true,
|
||||||
|
appHideResumable: appHideResumable === true,
|
||||||
|
practiceEndAudioKey: String(practiceEndAudioKey || "").trim(),
|
||||||
meleeHalfRest: isSameContext
|
meleeHalfRest: isSameContext
|
||||||
? currentContext?.meleeHalfRest === true
|
? currentContext?.meleeHalfRest === true
|
||||||
: false,
|
: false,
|
||||||
@@ -911,6 +978,9 @@ export function connectMatchWebSocket(options = {}) {
|
|||||||
reason: reconnectReason,
|
reason: reconnectReason,
|
||||||
reconnected: wasReconnected,
|
reconnected: wasReconnected,
|
||||||
});
|
});
|
||||||
|
if (currentContext?.requestPracticeInfoOnOpen) {
|
||||||
|
sendPracticeInfoSync();
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
socketTask.onMessage((res) => {
|
socketTask.onMessage((res) => {
|
||||||
@@ -951,9 +1021,22 @@ export function connectMatchWebSocketFromNotice(notice, fallbackUserId) {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export function setMatchAppHideResumable(enabled) {
|
||||||
|
if (!currentContext) return;
|
||||||
|
currentContext.appHideResumable = enabled === true;
|
||||||
|
}
|
||||||
|
|
||||||
export function closeMatchWebSocket(options = {}) {
|
export function closeMatchWebSocket(options = {}) {
|
||||||
// 默认关闭时会发送 LEAVE;内部切换连接可通过 sendLeave:false 跳过。
|
// 默认关闭时会发送 LEAVE;内部切换连接可通过 sendLeave:false 跳过。
|
||||||
const { sendLeave: shouldSendLeave = true, reason = "manual" } = options;
|
const { reason = "manual" } = options;
|
||||||
|
// 可恢复训练切后台只断开传输层,不能把它上报成主动离场。
|
||||||
|
const shouldSendLeave =
|
||||||
|
options.sendLeave === undefined
|
||||||
|
? !(
|
||||||
|
reason === "app-hide" &&
|
||||||
|
currentContext?.appHideResumable === true
|
||||||
|
)
|
||||||
|
: options.sendLeave === true;
|
||||||
|
|
||||||
manualClose = true;
|
manualClose = true;
|
||||||
clearReconnectTimer();
|
clearReconnectTimer();
|
||||||
@@ -986,6 +1069,7 @@ export default {
|
|||||||
ServerMessageType,
|
ServerMessageType,
|
||||||
connectMatchWebSocket,
|
connectMatchWebSocket,
|
||||||
connectMatchWebSocketFromNotice,
|
connectMatchWebSocketFromNotice,
|
||||||
|
setMatchAppHideResumable,
|
||||||
closeMatchWebSocket,
|
closeMatchWebSocket,
|
||||||
forceReconnectMatchWebSocket,
|
forceReconnectMatchWebSocket,
|
||||||
handleMatchNetworkStatusChange,
|
handleMatchNetworkStatusChange,
|
||||||
|
|||||||
@@ -4,43 +4,43 @@ export const trainingHomeWeekSchedule = [
|
|||||||
key: "mon",
|
key: "mon",
|
||||||
label: "周一",
|
label: "周一",
|
||||||
status: "done",
|
status: "done",
|
||||||
icon: "../../static/training-home/done.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/done.png",
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
key: "tue",
|
key: "tue",
|
||||||
label: "周二",
|
label: "周二",
|
||||||
status: "done",
|
status: "done",
|
||||||
icon: "../../static/training-home/done.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/done.png",
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
key: "wed",
|
key: "wed",
|
||||||
label: "周三",
|
label: "周三",
|
||||||
status: "missed",
|
status: "missed",
|
||||||
icon: "../../static/training-home/missed.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/missed.png",
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
key: "thu",
|
key: "thu",
|
||||||
label: "周四",
|
label: "周四",
|
||||||
status: "missed",
|
status: "missed",
|
||||||
icon: "../../static/training-home/missed.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/missed.png",
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
key: "fri",
|
key: "fri",
|
||||||
label: "周五",
|
label: "周五",
|
||||||
status: "done",
|
status: "done",
|
||||||
icon: "../../static/training-home/done.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/done.png",
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
key: "sat",
|
key: "sat",
|
||||||
label: "周六",
|
label: "周六",
|
||||||
status: "done",
|
status: "done",
|
||||||
icon: "../../static/training-home/done.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/done.png",
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
key: "sun",
|
key: "sun",
|
||||||
label: "周日",
|
label: "周日",
|
||||||
status: "missed",
|
status: "missed",
|
||||||
icon: "../../static/training-home/missed.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/missed.png",
|
||||||
},
|
},
|
||||||
];
|
];
|
||||||
|
|
||||||
@@ -73,7 +73,7 @@ export const trainingHomeModes = [
|
|||||||
key: "endurance",
|
key: "endurance",
|
||||||
title: "耐力训练",
|
title: "耐力训练",
|
||||||
progressText: "当前进度 LV5 >",
|
progressText: "当前进度 LV5 >",
|
||||||
icon: "../../static/training-home/img_3.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_3.png",
|
||||||
recommended: true,
|
recommended: true,
|
||||||
disabled: false,
|
disabled: false,
|
||||||
},
|
},
|
||||||
@@ -81,7 +81,7 @@ export const trainingHomeModes = [
|
|||||||
key: "precision",
|
key: "precision",
|
||||||
title: "精准训练",
|
title: "精准训练",
|
||||||
progressText: "当前进度 LV3 >",
|
progressText: "当前进度 LV3 >",
|
||||||
icon: "../../static/training-home/img_4.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_4.png",
|
||||||
recommended: false,
|
recommended: false,
|
||||||
disabled: false,
|
disabled: false,
|
||||||
},
|
},
|
||||||
@@ -89,7 +89,7 @@ export const trainingHomeModes = [
|
|||||||
key: "rhythm",
|
key: "rhythm",
|
||||||
title: "节奏训练",
|
title: "节奏训练",
|
||||||
progressText: "当前进度 LV6 >",
|
progressText: "当前进度 LV6 >",
|
||||||
icon: "../../static/training-home/img_5.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_5.png",
|
||||||
recommended: false,
|
recommended: false,
|
||||||
disabled: false,
|
disabled: false,
|
||||||
},
|
},
|
||||||
@@ -97,7 +97,7 @@ export const trainingHomeModes = [
|
|||||||
key: "power",
|
key: "power",
|
||||||
title: "力量训练",
|
title: "力量训练",
|
||||||
progressText: "Coming! LV10",
|
progressText: "Coming! LV10",
|
||||||
icon: "../../static/training-home/img_6.png",
|
icon: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_6.png",
|
||||||
recommended: false,
|
recommended: false,
|
||||||
disabled: true,
|
disabled: true,
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -105,15 +105,6 @@
|
|||||||
{
|
{
|
||||||
"path": "pages/mine-bow-data"
|
"path": "pages/mine-bow-data"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"path": "pages/training/difficulty"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"path": "pages/training/index"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"path": "pages/training/practise-one"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"path": "pages/ota-wifi",
|
"path": "pages/ota-wifi",
|
||||||
"style": {
|
"style": {
|
||||||
@@ -169,6 +160,20 @@
|
|||||||
"path": "team-bow-data"
|
"path": "team-bow-data"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"root": "pages/training",
|
||||||
|
"pages": [
|
||||||
|
{
|
||||||
|
"path": "index"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"path": "difficulty"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"path": "practise-one"
|
||||||
|
}
|
||||||
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,10 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||||
|
import { onShow, onHide } from "@dcloudio/uni-app";
|
||||||
import Container from "@/components/Container.vue";
|
import Container from "@/components/Container.vue";
|
||||||
import SButton from "@/components/SButton.vue";
|
import SButton from "@/components/SButton.vue";
|
||||||
|
|
||||||
import { laserAimAPI, laserCloseAPI } from "@/apis";
|
import { aimRenewAPI, laserAimAPI, laserCloseAPI } from "@/apis";
|
||||||
import { MESSAGETYPES } from "@/constants";
|
import { MESSAGETYPES } from "@/constants";
|
||||||
// import audioManager from "@/audioManager";
|
// import audioManager from "@/audioManager";
|
||||||
|
|
||||||
@@ -23,8 +24,56 @@ const guides = [
|
|||||||
];
|
];
|
||||||
|
|
||||||
const done = ref(true);
|
const done = ref(true);
|
||||||
|
let aimRenewTimer = null;
|
||||||
|
let pageMounted = false;
|
||||||
|
let pageVisible = false;
|
||||||
|
let aimSessionVersion = 0;
|
||||||
|
|
||||||
|
const stopAimRenew = () => {
|
||||||
|
if (!aimRenewTimer) return;
|
||||||
|
clearInterval(aimRenewTimer);
|
||||||
|
aimRenewTimer = null;
|
||||||
|
};
|
||||||
|
|
||||||
|
const startAimRenew = () => {
|
||||||
|
stopAimRenew();
|
||||||
|
aimRenewTimer = setInterval(() => {
|
||||||
|
aimRenewAPI();
|
||||||
|
}, 1000);
|
||||||
|
};
|
||||||
|
|
||||||
|
const openAimSession = async (sessionVersion) => {
|
||||||
|
try {
|
||||||
|
await laserAimAPI();
|
||||||
|
} catch (error) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (
|
||||||
|
!pageMounted ||
|
||||||
|
!pageVisible ||
|
||||||
|
sessionVersion !== aimSessionVersion
|
||||||
|
) {
|
||||||
|
void laserCloseAPI().catch(() => {});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
startAimRenew();
|
||||||
|
};
|
||||||
|
|
||||||
|
const stopAimSession = (closeLaser = true) => {
|
||||||
|
const wasVisible = pageVisible;
|
||||||
|
pageVisible = false;
|
||||||
|
aimSessionVersion += 1;
|
||||||
|
stopAimRenew();
|
||||||
|
|
||||||
|
if (closeLaser && wasVisible) {
|
||||||
|
void laserCloseAPI().catch(() => {});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const onComplete = async () => {
|
const onComplete = async () => {
|
||||||
|
stopAimSession(false);
|
||||||
await laserCloseAPI();
|
await laserCloseAPI();
|
||||||
uni.navigateBack();
|
uni.navigateBack();
|
||||||
};
|
};
|
||||||
@@ -39,14 +88,26 @@ function onReceiveMessage(messages = []) {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
onMounted(async () => {
|
onShow(() => {
|
||||||
uni.$on("socket-inbox", onReceiveMessage);
|
pageVisible = true;
|
||||||
await laserAimAPI();
|
const sessionVersion = ++aimSessionVersion;
|
||||||
|
if (pageMounted) void openAimSession(sessionVersion);
|
||||||
});
|
});
|
||||||
|
|
||||||
onBeforeUnmount(async () => {
|
onHide(() => {
|
||||||
|
stopAimSession();
|
||||||
|
});
|
||||||
|
|
||||||
|
onMounted(() => {
|
||||||
|
uni.$on("socket-inbox", onReceiveMessage);
|
||||||
|
pageMounted = true;
|
||||||
|
if (pageVisible) void openAimSession(aimSessionVersion);
|
||||||
|
});
|
||||||
|
|
||||||
|
onBeforeUnmount(() => {
|
||||||
|
pageMounted = false;
|
||||||
|
stopAimSession();
|
||||||
uni.$off("socket-inbox", onReceiveMessage);
|
uni.$off("socket-inbox", onReceiveMessage);
|
||||||
await laserCloseAPI();
|
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
|
|||||||
@@ -154,7 +154,10 @@ async function onReceiveMessage(msg) {
|
|||||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||||
setTimeout(() => onOver(msg), 1500);
|
setTimeout(() => onOver(msg), 1500);
|
||||||
} else if (msg.type === MESSAGETYPESV2.TestDistance && step.value === 3) {
|
} else if (msg.type === MESSAGETYPESV2.TestDistance && step.value === 3) {
|
||||||
if (msg.shootData.distance / 100 >= 5) {
|
const rawDistance = Number(msg.shootData?.distance);
|
||||||
|
if (rawDistance === 0) {
|
||||||
|
audioManager.play("未发现靶纸,请瞄准靶纸射箭");
|
||||||
|
} else if (rawDistance / 100 >= 5) {
|
||||||
audioManager.play("距离合格");
|
audioManager.play("距离合格");
|
||||||
btnDisabled.value = false;
|
btnDisabled.value = false;
|
||||||
showGuide.value = true;
|
showGuide.value = true;
|
||||||
|
|||||||
@@ -511,6 +511,7 @@ onShareTimeline(() => {
|
|||||||
</view>
|
</view>
|
||||||
<Signin :show="showModal" :onClose="() => (showModal = false)"/>
|
<Signin :show="showModal" :onClose="() => (showModal = false)"/>
|
||||||
</view>
|
</view>
|
||||||
|
<view class="foot-space"></view>
|
||||||
<AppFooter/>
|
<AppFooter/>
|
||||||
</Container>
|
</Container>
|
||||||
</template>
|
</template>
|
||||||
@@ -518,9 +519,12 @@ onShareTimeline(() => {
|
|||||||
<style scoped>
|
<style scoped>
|
||||||
.container {
|
.container {
|
||||||
width: 100%;
|
width: 100%;
|
||||||
height: calc(100% - 120px);
|
/* height: calc(100% + 240rpx); */
|
||||||
|
}
|
||||||
|
.foot-space{
|
||||||
|
width: 100%;
|
||||||
|
height: 200rpx;
|
||||||
}
|
}
|
||||||
|
|
||||||
.feature-grid {
|
.feature-grid {
|
||||||
width: 100%;
|
width: 100%;
|
||||||
display: flex;
|
display: flex;
|
||||||
@@ -680,7 +684,7 @@ onShareTimeline(() => {
|
|||||||
|
|
||||||
.my-data > view:nth-child(2) {
|
.my-data > view:nth-child(2) {
|
||||||
width: 68%;
|
width: 68%;
|
||||||
font-size: 12px;
|
font-size: 24rpx;
|
||||||
color: #fff6;
|
color: #fff6;
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: space-between;
|
justify-content: space-between;
|
||||||
|
|||||||
@@ -13,10 +13,10 @@ const data = ref({
|
|||||||
rounds: [],
|
rounds: [],
|
||||||
});
|
});
|
||||||
const players = ref([]);
|
const players = ref([]);
|
||||||
|
const isLoading = ref(true);
|
||||||
|
const loadError = ref("");
|
||||||
|
|
||||||
onLoad(async (options) => {
|
const loadBattle = async () => {
|
||||||
if (!options.battleId) return;
|
|
||||||
battleId.value = options.battleId || "60510101693403136";
|
|
||||||
const result = await getBattleAPI(battleId.value);
|
const result = await getBattleAPI(battleId.value);
|
||||||
data.value = result;
|
data.value = result;
|
||||||
if (result.mode > 3) {
|
if (result.mode > 3) {
|
||||||
@@ -62,6 +62,32 @@ onLoad(async (options) => {
|
|||||||
|
|
||||||
players.value = [...rankedPlayers, ...unrankedPlayers];
|
players.value = [...rankedPlayers, ...unrankedPlayers];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 数据和派生列表均已就绪后再关闭占位,避免空壳闪烁。
|
||||||
|
isLoading.value = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
const requestBattle = () => {
|
||||||
|
if (!battleId.value) return;
|
||||||
|
|
||||||
|
isLoading.value = true;
|
||||||
|
loadError.value = "";
|
||||||
|
loadBattle().catch((error) => {
|
||||||
|
console.error("加载比赛详情失败:", error);
|
||||||
|
loadError.value = "赛况加载失败";
|
||||||
|
isLoading.value = false;
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
onLoad((options) => {
|
||||||
|
if (!options.battleId) {
|
||||||
|
loadError.value = "缺少比赛信息";
|
||||||
|
isLoading.value = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
battleId.value = options.battleId;
|
||||||
|
requestBattle();
|
||||||
});
|
});
|
||||||
|
|
||||||
const checkBowData = (selected) => {
|
const checkBowData = (selected) => {
|
||||||
@@ -80,6 +106,17 @@ const checkBowData = (selected) => {
|
|||||||
<template>
|
<template>
|
||||||
<Container title="详情">
|
<Container title="详情">
|
||||||
<view class="container">
|
<view class="container">
|
||||||
|
<view v-if="isLoading" class="page-state">
|
||||||
|
<text>赛况加载中...</text>
|
||||||
|
</view>
|
||||||
|
<view
|
||||||
|
v-else-if="loadError"
|
||||||
|
class="page-state page-state--error"
|
||||||
|
@click="requestBattle"
|
||||||
|
>
|
||||||
|
<text>{{ loadError }}</text>
|
||||||
|
<text v-if="battleId" class="retry-text">点击重新加载</text>
|
||||||
|
</view>
|
||||||
<BattleHeader
|
<BattleHeader
|
||||||
v-if="data.mode <= 3"
|
v-if="data.mode <= 3"
|
||||||
:winner="data.winTeam"
|
:winner="data.winTeam"
|
||||||
@@ -165,6 +202,22 @@ const checkBowData = (selected) => {
|
|||||||
width: 100%;
|
width: 100%;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
|
.page-state {
|
||||||
|
min-height: 60vh;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
color: rgba(255, 255, 255, 0.6);
|
||||||
|
font-size: 26rpx;
|
||||||
|
}
|
||||||
|
.page-state--error {
|
||||||
|
color: rgba(255, 255, 255, 0.72);
|
||||||
|
}
|
||||||
|
.retry-text {
|
||||||
|
margin-top: 16rpx;
|
||||||
|
color: #fed847;
|
||||||
|
}
|
||||||
.score-header,
|
.score-header,
|
||||||
.score-row {
|
.score-row {
|
||||||
display: flex;
|
display: flex;
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ import BattleHeader from "@/components/BattleHeader.vue";
|
|||||||
import PlayerScore from "@/components/PlayerScore.vue";
|
import PlayerScore from "@/components/PlayerScore.vue";
|
||||||
import SButton from "@/components/SButton.vue";
|
import SButton from "@/components/SButton.vue";
|
||||||
import Avatar from "@/components/Avatar.vue";
|
import Avatar from "@/components/Avatar.vue";
|
||||||
|
import BowPower from "@/components/BowPower.vue";
|
||||||
import ScreenHint from "@/components/ScreenHint.vue";
|
import ScreenHint from "@/components/ScreenHint.vue";
|
||||||
import TestDistance from "@/components/TestDistance.vue";
|
import TestDistance from "@/components/TestDistance.vue";
|
||||||
import SModal from "@/components/SModal.vue";
|
import SModal from "@/components/SModal.vue";
|
||||||
@@ -489,8 +490,8 @@ onShow(() => {
|
|||||||
:totalRound="12"
|
:totalRound="12"
|
||||||
:scores="playersScores.map((r) => r[user.id]).flat()"
|
:scores="playersScores.map((r) => r[user.id]).flat()"
|
||||||
:isSvip="isCurrentUserSvip"
|
:isSvip="isCurrentUserSvip"
|
||||||
:missAsZero="true"
|
|
||||||
:stop="halfRest"
|
:stop="halfRest"
|
||||||
|
stable-shot-effect
|
||||||
/>
|
/>
|
||||||
<view :style="{ paddingBottom: '20px' }">
|
<view :style="{ paddingBottom: '20px' }">
|
||||||
<PlayerScore
|
<PlayerScore
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ const memberTypes = [
|
|||||||
heroBadge: "../../static/vip/normal-hero-badge.png",
|
heroBadge: "../../static/vip/normal-hero-badge.png",
|
||||||
buttonClass: "activate-btn--normal",
|
buttonClass: "activate-btn--normal",
|
||||||
benefits: [
|
benefits: [
|
||||||
{ label: "专属会员标识", icon: "../../static/vip/vip-badge.png" },
|
{ label: "黄金昵称", icon: "../../static/vip/vip-badge.png" },
|
||||||
{ label: "教练点评", icon: "../../static/vip/vip-comment.png" },
|
{ label: "教练点评", icon: "../../static/vip/vip-comment.png" },
|
||||||
{ label: "专享VIP客服", icon: "../../static/vip/vip-service.png" },
|
{ label: "专享VIP客服", icon: "../../static/vip/vip-service.png" },
|
||||||
{ label: "排位赛\n每日+20次", icon: "../../static/vip/vip-rank.png" },
|
{ label: "排位赛\n每日+20次", icon: "../../static/vip/vip-rank.png" },
|
||||||
@@ -59,7 +59,7 @@ const memberTypes = [
|
|||||||
{ label: "专属落点标识", icon: "../../static/vip/svip-point.png" },
|
{ label: "专属落点标识", icon: "../../static/vip/svip-point.png" },
|
||||||
{ label: "专属命中效果", icon: "../../static/vip/svip-hit.png" },
|
{ label: "专属命中效果", icon: "../../static/vip/svip-hit.png" },
|
||||||
{ label: "专属射箭效果", icon: "../../static/vip/svip-arrow.png" },
|
{ label: "专属射箭效果", icon: "../../static/vip/svip-arrow.png" },
|
||||||
{ label: "专属会员标识", icon: "../../static/vip/svip-badge.png" },
|
{ label: "炫彩昵称", icon: "../../static/vip/svip-badge.png" },
|
||||||
{ label: "教练点评", icon: "../../static/vip/svip-comment.png" },
|
{ label: "教练点评", icon: "../../static/vip/svip-comment.png" },
|
||||||
{ label: "约战无限制", icon: "../../static/vip/svip-battle.png" },
|
{ label: "约战无限制", icon: "../../static/vip/svip-battle.png" },
|
||||||
{ label: "排位赛无限制", icon: "../../static/vip/svip-rank.png" },
|
{ label: "排位赛无限制", icon: "../../static/vip/svip-rank.png" },
|
||||||
|
|||||||
@@ -80,8 +80,8 @@ import Container from "@/components/Container.vue";
|
|||||||
<view class="table-row">
|
<view class="table-row">
|
||||||
<text class="table-cell table-cell--feature">昵称美化</text>
|
<text class="table-cell table-cell--feature">昵称美化</text>
|
||||||
<text class="table-cell">无</text>
|
<text class="table-cell">无</text>
|
||||||
<text class="table-cell">专享</text>
|
<text class="table-cell">黄金</text>
|
||||||
<text class="table-cell">专享</text>
|
<text class="table-cell">炫彩</text>
|
||||||
</view>
|
</view>
|
||||||
<view class="table-row">
|
<view class="table-row">
|
||||||
<text class="table-cell table-cell--feature">专属客服</text>
|
<text class="table-cell table-cell--feature">专属客服</text>
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
import { ref, nextTick, onMounted, onBeforeUnmount } from "vue";
|
||||||
import { onLoad } from "@dcloudio/uni-app";
|
import { onHide, onLoad, onShow } from "@dcloudio/uni-app";
|
||||||
import Container from "@/components/Container.vue";
|
import Container from "@/components/Container.vue";
|
||||||
import ShootProgress from "@/components/ShootProgress.vue";
|
import ShootProgress from "@/components/ShootProgress.vue";
|
||||||
import BowTarget from "@/components/BowTarget.vue";
|
import BowTarget from "@/components/BowTarget.vue";
|
||||||
@@ -16,10 +16,17 @@ import audioManager from "@/audioManager";
|
|||||||
import {
|
import {
|
||||||
createPractiseAPI,
|
createPractiseAPI,
|
||||||
endPractiseAPI,
|
endPractiseAPI,
|
||||||
|
getCurrentPractiseAPI,
|
||||||
getPractiseAPI,
|
getPractiseAPI,
|
||||||
startPractiseAPI,
|
startPractiseAPI,
|
||||||
} from "@/apis";
|
} from "@/apis";
|
||||||
import { connectMatchWebSocket, closeMatchWebSocket } from "@/matchWebsocket";
|
import {
|
||||||
|
connectMatchWebSocket,
|
||||||
|
closeMatchWebSocket,
|
||||||
|
setMatchAppHideResumable,
|
||||||
|
MATCH_WS_PRACTICE_SYNC_EVENT,
|
||||||
|
MATCH_WS_STATE_EVENT,
|
||||||
|
} from "@/matchWebsocket";
|
||||||
import { sharePractiseData } from "@/canvas";
|
import { sharePractiseData } from "@/canvas";
|
||||||
import { wxShare, debounce } from "@/util";
|
import { wxShare, debounce } from "@/util";
|
||||||
import { MESSAGETYPESV2, roundsName } from "@/constants";
|
import { MESSAGETYPESV2, roundsName } from "@/constants";
|
||||||
@@ -35,11 +42,21 @@ const isSvip = ref(false);
|
|||||||
const total = 12;
|
const total = 12;
|
||||||
const practiseResult = ref({});
|
const practiseResult = ref({});
|
||||||
const practiseId = ref("");
|
const practiseId = ref("");
|
||||||
|
const serverAddr = ref("");
|
||||||
const showGuide = ref(false);
|
const showGuide = ref(false);
|
||||||
const tips = ref("");
|
const tips = ref("");
|
||||||
const targetType = ref(1);
|
const targetType = ref(1);
|
||||||
const sharing = ref(false);
|
const sharing = ref(false);
|
||||||
const exiting = ref(false);
|
const exiting = ref(false);
|
||||||
|
const hiddenWhileActive = ref(false);
|
||||||
|
const resumeInFlight = ref(false);
|
||||||
|
const foregroundResumeSyncPending = ref(false);
|
||||||
|
const pageVisible = ref(true);
|
||||||
|
const appHideResumable = ref(false);
|
||||||
|
const restoringSnapshot = ref(false);
|
||||||
|
let practiceSyncTimer = null;
|
||||||
|
let waitingPracticeSync = false;
|
||||||
|
const PRACTICE_SYNC_TIMEOUT_MS = 5000;
|
||||||
const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static";
|
const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static";
|
||||||
|
|
||||||
onLoad((options) => {
|
onLoad((options) => {
|
||||||
@@ -48,6 +65,63 @@ onLoad((options) => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
const setPracticeAppHideResumable = (enabled) => {
|
||||||
|
appHideResumable.value = enabled === true;
|
||||||
|
setMatchAppHideResumable(appHideResumable.value);
|
||||||
|
};
|
||||||
|
|
||||||
|
const clearPracticeSyncTimer = () => {
|
||||||
|
if (!practiceSyncTimer) return;
|
||||||
|
clearTimeout(practiceSyncTimer);
|
||||||
|
practiceSyncTimer = null;
|
||||||
|
};
|
||||||
|
|
||||||
|
const cancelPracticeSyncWait = () => {
|
||||||
|
waitingPracticeSync = false;
|
||||||
|
clearPracticeSyncTimer();
|
||||||
|
};
|
||||||
|
|
||||||
|
const startPracticeSyncTimer = () => {
|
||||||
|
clearPracticeSyncTimer();
|
||||||
|
waitingPracticeSync = true;
|
||||||
|
practiceSyncTimer = setTimeout(() => {
|
||||||
|
practiceSyncTimer = null;
|
||||||
|
if (!waitingPracticeSync) return;
|
||||||
|
|
||||||
|
waitingPracticeSync = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
closeMatchWebSocket({
|
||||||
|
reason: "legacy-practice-resume-timeout",
|
||||||
|
sendLeave: false,
|
||||||
|
});
|
||||||
|
uni.showToast({
|
||||||
|
title: "训练重连失败,请重试",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
}, PRACTICE_SYNC_TIMEOUT_MS);
|
||||||
|
};
|
||||||
|
|
||||||
|
const connectPracticeServer = () => {
|
||||||
|
const latestServerAddr = String(serverAddr.value || "").trim();
|
||||||
|
if (!practiseId.value || !latestServerAddr) return false;
|
||||||
|
|
||||||
|
cancelPracticeSyncWait();
|
||||||
|
closeMatchWebSocket({
|
||||||
|
reason: "legacy-practice-switch",
|
||||||
|
sendLeave: false,
|
||||||
|
});
|
||||||
|
connectMatchWebSocket({
|
||||||
|
serverAddr: latestServerAddr,
|
||||||
|
matchId: practiseId.value,
|
||||||
|
userId: user.value.id,
|
||||||
|
requestPracticeInfoOnOpen: true,
|
||||||
|
appHideResumable: true,
|
||||||
|
});
|
||||||
|
setPracticeAppHideResumable(true);
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
const createPractise = async () => {
|
const createPractise = async () => {
|
||||||
closeMatchWebSocket({ reason: "practice-recreate" });
|
closeMatchWebSocket({ reason: "practice-recreate" });
|
||||||
const result = await createPractiseAPI(
|
const result = await createPractiseAPI(
|
||||||
@@ -64,11 +138,8 @@ const createPractise = async () => {
|
|||||||
});
|
});
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
connectMatchWebSocket({
|
serverAddr.value = result.serverAddr;
|
||||||
serverAddr: result.serverAddr,
|
connectPracticeServer();
|
||||||
matchId: result.id,
|
|
||||||
userId: user.value.id,
|
|
||||||
});
|
|
||||||
return result;
|
return result;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -94,6 +165,10 @@ const onReady = async () => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const onOver = async (message) => {
|
const onOver = async (message) => {
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
cancelPracticeSyncWait();
|
||||||
practiseResult.value = Array.isArray(message?.details)
|
practiseResult.value = Array.isArray(message?.details)
|
||||||
? message
|
? message
|
||||||
: await getPractiseAPI(practiseId.value);
|
: await getPractiseAPI(practiseId.value);
|
||||||
@@ -105,11 +180,16 @@ async function onReceiveMessage(msg) {
|
|||||||
isSvip.value = msg.sVip === true;
|
isSvip.value = msg.sVip === true;
|
||||||
scores.value = Array.isArray(msg.details) ? msg.details : scores.value;
|
scores.value = Array.isArray(msg.details) ? msg.details : scores.value;
|
||||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
cancelPracticeSyncWait();
|
||||||
setTimeout(() => onOver(msg), 1500);
|
setTimeout(() => onOver(msg), 1500);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async function onComplete() {
|
async function onComplete() {
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
const validArrows = (practiseResult.value.details || []).filter(
|
const validArrows = (practiseResult.value.details || []).filter(
|
||||||
(a) => a.x !== -30 && a.y !== -30
|
(a) => a.x !== -30 && a.y !== -30
|
||||||
);
|
);
|
||||||
@@ -117,6 +197,7 @@ async function onComplete() {
|
|||||||
uni.navigateBack();
|
uni.navigateBack();
|
||||||
} else {
|
} else {
|
||||||
practiseId.value = "";
|
practiseId.value = "";
|
||||||
|
serverAddr.value = "";
|
||||||
practiseResult.value = {};
|
practiseResult.value = {};
|
||||||
start.value = false;
|
start.value = false;
|
||||||
scores.value = [];
|
scores.value = [];
|
||||||
@@ -128,6 +209,10 @@ async function onComplete() {
|
|||||||
async function exitPractise() {
|
async function exitPractise() {
|
||||||
if (exiting.value) return;
|
if (exiting.value) return;
|
||||||
exiting.value = true;
|
exiting.value = true;
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
cancelPracticeSyncWait();
|
||||||
|
|
||||||
try {
|
try {
|
||||||
if (practiseId.value && !practiseResult.value?.details) {
|
if (practiseId.value && !practiseResult.value?.details) {
|
||||||
@@ -140,6 +225,141 @@ async function exitPractise() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const stopMissingCurrentPracticeAndExit = async () => {
|
||||||
|
if (exiting.value) return;
|
||||||
|
|
||||||
|
const localPractiseId = practiseId.value;
|
||||||
|
exiting.value = true;
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
cancelPracticeSyncWait();
|
||||||
|
|
||||||
|
try {
|
||||||
|
if (localPractiseId) {
|
||||||
|
await endPractiseAPI(localPractiseId);
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error("Failed to stop missing current practice", error);
|
||||||
|
} finally {
|
||||||
|
closeMatchWebSocket({ reason: "legacy-practice-current-missing" });
|
||||||
|
practiseId.value = "";
|
||||||
|
serverAddr.value = "";
|
||||||
|
practiseResult.value = {};
|
||||||
|
start.value = false;
|
||||||
|
scores.value = [];
|
||||||
|
isSvip.value = false;
|
||||||
|
uni.showToast({
|
||||||
|
title: "训练已结束,请重新进入",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
uni.navigateBack();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const resumeCurrentPractice = async () => {
|
||||||
|
if (
|
||||||
|
resumeInFlight.value ||
|
||||||
|
!hiddenWhileActive.value ||
|
||||||
|
!appHideResumable.value ||
|
||||||
|
exiting.value
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
resumeInFlight.value = true;
|
||||||
|
try {
|
||||||
|
let currentPractice;
|
||||||
|
try {
|
||||||
|
currentPractice = await getCurrentPractiseAPI();
|
||||||
|
} catch (error) {
|
||||||
|
if (!pageVisible.value || exiting.value) return;
|
||||||
|
console.error("Failed to get current practice", error);
|
||||||
|
await stopMissingCurrentPracticeAndExit();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pageVisible.value || !hiddenWhileActive.value || exiting.value) return;
|
||||||
|
|
||||||
|
const latestPractiseId = currentPractice?.id;
|
||||||
|
const latestServerAddr = String(currentPractice?.serverAddr || "").trim();
|
||||||
|
if (
|
||||||
|
currentPractice === null ||
|
||||||
|
!latestPractiseId ||
|
||||||
|
!latestServerAddr
|
||||||
|
) {
|
||||||
|
await stopMissingCurrentPracticeAndExit();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
practiseId.value = latestPractiseId;
|
||||||
|
serverAddr.value = latestServerAddr;
|
||||||
|
foregroundResumeSyncPending.value = true;
|
||||||
|
if (!connectPracticeServer()) {
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
await stopMissingCurrentPracticeAndExit();
|
||||||
|
}
|
||||||
|
} finally {
|
||||||
|
resumeInFlight.value = false;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const onMatchSocketState = (event = {}) => {
|
||||||
|
if (event.state !== "open") return;
|
||||||
|
if (
|
||||||
|
event.matchId &&
|
||||||
|
String(event.matchId) !== String(practiseId.value)
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
startPracticeSyncTimer();
|
||||||
|
};
|
||||||
|
|
||||||
|
const onPracticeInfoSync = async (payload = {}) => {
|
||||||
|
const responsePractiseId = String(
|
||||||
|
payload.matchId || payload.practiceInfo?.id || ""
|
||||||
|
);
|
||||||
|
if (
|
||||||
|
!responsePractiseId ||
|
||||||
|
responsePractiseId !== String(practiseId.value)
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const snapshot = payload.practiceInfo;
|
||||||
|
if (!snapshot || typeof snapshot !== "object") return;
|
||||||
|
|
||||||
|
cancelPracticeSyncWait();
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
|
||||||
|
restoringSnapshot.value = true;
|
||||||
|
await nextTick();
|
||||||
|
try {
|
||||||
|
scores.value = Array.isArray(snapshot.details) ? snapshot.details : [];
|
||||||
|
isSvip.value = snapshot.sVip === true;
|
||||||
|
|
||||||
|
const status = Number(snapshot.status);
|
||||||
|
if (status === 1) {
|
||||||
|
start.value = false;
|
||||||
|
} else if (status === 2) {
|
||||||
|
start.value = true;
|
||||||
|
}
|
||||||
|
} finally {
|
||||||
|
restoringSnapshot.value = false;
|
||||||
|
await nextTick();
|
||||||
|
}
|
||||||
|
|
||||||
|
const timeLimit = Number(snapshot.timeLimit);
|
||||||
|
const duration = Number(snapshot.duration);
|
||||||
|
if (Number(snapshot.status) === 2 && Number.isFinite(timeLimit) && timeLimit > 0) {
|
||||||
|
uni.$emit(
|
||||||
|
"update-remain",
|
||||||
|
Math.max(0, timeLimit - (Number.isFinite(duration) ? duration : 0))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const getResultTipSrc = (result = {}) => {
|
const getResultTipSrc = (result = {}) => {
|
||||||
const validCount = (result.details || []).filter(
|
const validCount = (result.details || []).filter(
|
||||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||||
@@ -163,6 +383,25 @@ const onClickShare = debounce(async () => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
onHide(() => {
|
||||||
|
pageVisible.value = false;
|
||||||
|
if (
|
||||||
|
!appHideResumable.value ||
|
||||||
|
exiting.value ||
|
||||||
|
!practiseId.value ||
|
||||||
|
practiseResult.value?.details
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
hiddenWhileActive.value = true;
|
||||||
|
});
|
||||||
|
|
||||||
|
onShow(async () => {
|
||||||
|
pageVisible.value = true;
|
||||||
|
await resumeCurrentPractice();
|
||||||
|
});
|
||||||
|
|
||||||
onMounted(async () => {
|
onMounted(async () => {
|
||||||
void audioManager.warmAll();
|
void audioManager.warmAll();
|
||||||
// audioManager.play("第一轮");
|
// audioManager.play("第一轮");
|
||||||
@@ -170,15 +409,21 @@ onMounted(async () => {
|
|||||||
keepScreenOn: true,
|
keepScreenOn: true,
|
||||||
});
|
});
|
||||||
uni.$on("socket-inbox", onReceiveMessage);
|
uni.$on("socket-inbox", onReceiveMessage);
|
||||||
|
uni.$on(MATCH_WS_PRACTICE_SYNC_EVENT, onPracticeInfoSync);
|
||||||
|
uni.$on(MATCH_WS_STATE_EVENT, onMatchSocketState);
|
||||||
uni.$on("share-image", onClickShare);
|
uni.$on("share-image", onClickShare);
|
||||||
await createPractise();
|
await createPractise();
|
||||||
});
|
});
|
||||||
|
|
||||||
onBeforeUnmount(() => {
|
onBeforeUnmount(() => {
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
cancelPracticeSyncWait();
|
||||||
uni.setKeepScreenOn({
|
uni.setKeepScreenOn({
|
||||||
keepScreenOn: false,
|
keepScreenOn: false,
|
||||||
});
|
});
|
||||||
uni.$off("socket-inbox", onReceiveMessage);
|
uni.$off("socket-inbox", onReceiveMessage);
|
||||||
|
uni.$off(MATCH_WS_PRACTICE_SYNC_EVENT, onPracticeInfoSync);
|
||||||
|
uni.$off(MATCH_WS_STATE_EVENT, onMatchSocketState);
|
||||||
uni.$off("share-image", onClickShare);
|
uni.$off("share-image", onClickShare);
|
||||||
audioManager.stopAll();
|
audioManager.stopAll();
|
||||||
closeMatchWebSocket({ reason: "practice-leave" });
|
closeMatchWebSocket({ reason: "practice-leave" });
|
||||||
@@ -205,6 +450,7 @@ onBeforeUnmount(() => {
|
|||||||
}`"
|
}`"
|
||||||
:start="start"
|
:start="start"
|
||||||
:onStop="onOver"
|
:onStop="onOver"
|
||||||
|
end-audio-key="练习结束"
|
||||||
/>
|
/>
|
||||||
<view class="user-row">
|
<view class="user-row">
|
||||||
<Avatar :src="user.avatar" :size="35" />
|
<Avatar :src="user.avatar" :size="35" />
|
||||||
@@ -215,10 +461,12 @@ onBeforeUnmount(() => {
|
|||||||
<BowPower />
|
<BowPower />
|
||||||
</view>
|
</view>
|
||||||
<BowTarget
|
<BowTarget
|
||||||
|
v-if="!restoringSnapshot"
|
||||||
:totalRound="start ? total / 4 : 0"
|
:totalRound="start ? total / 4 : 0"
|
||||||
:currentRound="scores.length % 3"
|
:currentRound="scores.length % 3"
|
||||||
:scores="scores"
|
:scores="scores"
|
||||||
:isSvip="isSvip"
|
:isSvip="isSvip"
|
||||||
|
stable-shot-effect
|
||||||
/>
|
/>
|
||||||
<ScorePanel2 :arrows="scores" />
|
<ScorePanel2 :arrows="scores" />
|
||||||
<ScoreResult
|
<ScoreResult
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
import { ref, nextTick, onMounted, onBeforeUnmount } from "vue";
|
||||||
|
import { onHide, onLoad, onShow } from "@dcloudio/uni-app";
|
||||||
import Container from "@/components/Container.vue";
|
import Container from "@/components/Container.vue";
|
||||||
import ShootProgress from "@/components/ShootProgress.vue";
|
import ShootProgress from "@/components/ShootProgress.vue";
|
||||||
import BowTarget from "@/components/BowTarget.vue";
|
import BowTarget from "@/components/BowTarget.vue";
|
||||||
@@ -15,17 +16,23 @@ import audioManager from "@/audioManager";
|
|||||||
import {
|
import {
|
||||||
createPractiseAPI,
|
createPractiseAPI,
|
||||||
endPractiseAPI,
|
endPractiseAPI,
|
||||||
|
getCurrentPractiseAPI,
|
||||||
getPractiseAPI,
|
getPractiseAPI,
|
||||||
startPractiseAPI,
|
startPractiseAPI,
|
||||||
} from "@/apis";
|
} from "@/apis";
|
||||||
import { connectMatchWebSocket, closeMatchWebSocket } from "@/matchWebsocket";
|
import {
|
||||||
|
connectMatchWebSocket,
|
||||||
|
closeMatchWebSocket,
|
||||||
|
setMatchAppHideResumable,
|
||||||
|
MATCH_WS_PRACTICE_SYNC_EVENT,
|
||||||
|
MATCH_WS_STATE_EVENT,
|
||||||
|
} from "@/matchWebsocket";
|
||||||
import { sharePractiseData } from "@/canvas";
|
import { sharePractiseData } from "@/canvas";
|
||||||
import { wxShare, debounce } from "@/util";
|
import { wxShare, debounce } from "@/util";
|
||||||
import { MESSAGETYPESV2 } from "@/constants";
|
import { MESSAGETYPESV2 } from "@/constants";
|
||||||
|
|
||||||
import useStore from "@/store";
|
import useStore from "@/store";
|
||||||
import { storeToRefs } from "pinia";
|
import { storeToRefs } from "pinia";
|
||||||
import {onLoad} from "@dcloudio/uni-app";
|
|
||||||
const store = useStore();
|
const store = useStore();
|
||||||
const { user, device } = storeToRefs(store);
|
const { user, device } = storeToRefs(store);
|
||||||
|
|
||||||
@@ -35,10 +42,20 @@ const isSvip = ref(false);
|
|||||||
const total = 36;
|
const total = 36;
|
||||||
const practiseResult = ref({});
|
const practiseResult = ref({});
|
||||||
const practiseId = ref("");
|
const practiseId = ref("");
|
||||||
|
const serverAddr = ref("");
|
||||||
const showGuide = ref(false);
|
const showGuide = ref(false);
|
||||||
const targetType = ref(1);
|
const targetType = ref(1);
|
||||||
const sharing = ref(false);
|
const sharing = ref(false);
|
||||||
const exiting = ref(false);
|
const exiting = ref(false);
|
||||||
|
const hiddenWhileActive = ref(false);
|
||||||
|
const resumeInFlight = ref(false);
|
||||||
|
const foregroundResumeSyncPending = ref(false);
|
||||||
|
const pageVisible = ref(true);
|
||||||
|
const appHideResumable = ref(false);
|
||||||
|
const restoringSnapshot = ref(false);
|
||||||
|
let practiceSyncTimer = null;
|
||||||
|
let waitingPracticeSync = false;
|
||||||
|
const PRACTICE_SYNC_TIMEOUT_MS = 5000;
|
||||||
const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static";
|
const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static";
|
||||||
|
|
||||||
onLoad((options) => {
|
onLoad((options) => {
|
||||||
@@ -47,6 +64,63 @@ onLoad((options) => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
const setPracticeAppHideResumable = (enabled) => {
|
||||||
|
appHideResumable.value = enabled === true;
|
||||||
|
setMatchAppHideResumable(appHideResumable.value);
|
||||||
|
};
|
||||||
|
|
||||||
|
const clearPracticeSyncTimer = () => {
|
||||||
|
if (!practiceSyncTimer) return;
|
||||||
|
clearTimeout(practiceSyncTimer);
|
||||||
|
practiceSyncTimer = null;
|
||||||
|
};
|
||||||
|
|
||||||
|
const cancelPracticeSyncWait = () => {
|
||||||
|
waitingPracticeSync = false;
|
||||||
|
clearPracticeSyncTimer();
|
||||||
|
};
|
||||||
|
|
||||||
|
const startPracticeSyncTimer = () => {
|
||||||
|
clearPracticeSyncTimer();
|
||||||
|
waitingPracticeSync = true;
|
||||||
|
practiceSyncTimer = setTimeout(() => {
|
||||||
|
practiceSyncTimer = null;
|
||||||
|
if (!waitingPracticeSync) return;
|
||||||
|
|
||||||
|
waitingPracticeSync = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
closeMatchWebSocket({
|
||||||
|
reason: "legacy-practice-resume-timeout",
|
||||||
|
sendLeave: false,
|
||||||
|
});
|
||||||
|
uni.showToast({
|
||||||
|
title: "训练重连失败,请重试",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
}, PRACTICE_SYNC_TIMEOUT_MS);
|
||||||
|
};
|
||||||
|
|
||||||
|
const connectPracticeServer = () => {
|
||||||
|
const latestServerAddr = String(serverAddr.value || "").trim();
|
||||||
|
if (!practiseId.value || !latestServerAddr) return false;
|
||||||
|
|
||||||
|
cancelPracticeSyncWait();
|
||||||
|
closeMatchWebSocket({
|
||||||
|
reason: "legacy-practice-switch",
|
||||||
|
sendLeave: false,
|
||||||
|
});
|
||||||
|
connectMatchWebSocket({
|
||||||
|
serverAddr: latestServerAddr,
|
||||||
|
matchId: practiseId.value,
|
||||||
|
userId: user.value.id,
|
||||||
|
requestPracticeInfoOnOpen: true,
|
||||||
|
appHideResumable: true,
|
||||||
|
});
|
||||||
|
setPracticeAppHideResumable(true);
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
const createPractise = async () => {
|
const createPractise = async () => {
|
||||||
closeMatchWebSocket({ reason: "practice-recreate" });
|
closeMatchWebSocket({ reason: "practice-recreate" });
|
||||||
const result = await createPractiseAPI(
|
const result = await createPractiseAPI(
|
||||||
@@ -63,11 +137,8 @@ const createPractise = async () => {
|
|||||||
});
|
});
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
connectMatchWebSocket({
|
serverAddr.value = result.serverAddr;
|
||||||
serverAddr: result.serverAddr,
|
connectPracticeServer();
|
||||||
matchId: result.id,
|
|
||||||
userId: user.value.id,
|
|
||||||
});
|
|
||||||
return result;
|
return result;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -93,6 +164,10 @@ const onReady = async () => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const onOver = async (message) => {
|
const onOver = async (message) => {
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
cancelPracticeSyncWait();
|
||||||
practiseResult.value = Array.isArray(message?.details)
|
practiseResult.value = Array.isArray(message?.details)
|
||||||
? message
|
? message
|
||||||
: await getPractiseAPI(practiseId.value);
|
: await getPractiseAPI(practiseId.value);
|
||||||
@@ -104,6 +179,10 @@ async function onReceiveMessage(msg) {
|
|||||||
isSvip.value = msg.sVip === true;
|
isSvip.value = msg.sVip === true;
|
||||||
scores.value = Array.isArray(msg.details) ? msg.details : scores.value;
|
scores.value = Array.isArray(msg.details) ? msg.details : scores.value;
|
||||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
cancelPracticeSyncWait();
|
||||||
setTimeout(() => onOver(msg), 1500);
|
setTimeout(() => onOver(msg), 1500);
|
||||||
}
|
}
|
||||||
// messages.forEach((msg) => {
|
// messages.forEach((msg) => {
|
||||||
@@ -125,6 +204,7 @@ async function onReceiveMessage(msg) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
async function onComplete() {
|
async function onComplete() {
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
const validArrows = (practiseResult.value.details || []).filter(
|
const validArrows = (practiseResult.value.details || []).filter(
|
||||||
(a) => a.x !== -30 && a.y !== -30
|
(a) => a.x !== -30 && a.y !== -30
|
||||||
);
|
);
|
||||||
@@ -132,6 +212,7 @@ async function onComplete() {
|
|||||||
uni.navigateBack();
|
uni.navigateBack();
|
||||||
} else {
|
} else {
|
||||||
practiseId.value = "";
|
practiseId.value = "";
|
||||||
|
serverAddr.value = "";
|
||||||
practiseResult.value = {};
|
practiseResult.value = {};
|
||||||
start.value = false;
|
start.value = false;
|
||||||
scores.value = [];
|
scores.value = [];
|
||||||
@@ -143,6 +224,10 @@ async function onComplete() {
|
|||||||
async function exitPractise() {
|
async function exitPractise() {
|
||||||
if (exiting.value) return;
|
if (exiting.value) return;
|
||||||
exiting.value = true;
|
exiting.value = true;
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
cancelPracticeSyncWait();
|
||||||
|
|
||||||
try {
|
try {
|
||||||
if (practiseId.value && !practiseResult.value?.details) {
|
if (practiseId.value && !practiseResult.value?.details) {
|
||||||
@@ -155,6 +240,141 @@ async function exitPractise() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const stopMissingCurrentPracticeAndExit = async () => {
|
||||||
|
if (exiting.value) return;
|
||||||
|
|
||||||
|
const localPractiseId = practiseId.value;
|
||||||
|
exiting.value = true;
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
cancelPracticeSyncWait();
|
||||||
|
|
||||||
|
try {
|
||||||
|
if (localPractiseId) {
|
||||||
|
await endPractiseAPI(localPractiseId);
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error("Failed to stop missing current practice", error);
|
||||||
|
} finally {
|
||||||
|
closeMatchWebSocket({ reason: "legacy-practice-current-missing" });
|
||||||
|
practiseId.value = "";
|
||||||
|
serverAddr.value = "";
|
||||||
|
practiseResult.value = {};
|
||||||
|
start.value = false;
|
||||||
|
scores.value = [];
|
||||||
|
isSvip.value = false;
|
||||||
|
uni.showToast({
|
||||||
|
title: "训练已结束,请重新进入",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
uni.navigateBack();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const resumeCurrentPractice = async () => {
|
||||||
|
if (
|
||||||
|
resumeInFlight.value ||
|
||||||
|
!hiddenWhileActive.value ||
|
||||||
|
!appHideResumable.value ||
|
||||||
|
exiting.value
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
resumeInFlight.value = true;
|
||||||
|
try {
|
||||||
|
let currentPractice;
|
||||||
|
try {
|
||||||
|
currentPractice = await getCurrentPractiseAPI();
|
||||||
|
} catch (error) {
|
||||||
|
if (!pageVisible.value || exiting.value) return;
|
||||||
|
console.error("Failed to get current practice", error);
|
||||||
|
await stopMissingCurrentPracticeAndExit();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pageVisible.value || !hiddenWhileActive.value || exiting.value) return;
|
||||||
|
|
||||||
|
const latestPractiseId = currentPractice?.id;
|
||||||
|
const latestServerAddr = String(currentPractice?.serverAddr || "").trim();
|
||||||
|
if (
|
||||||
|
currentPractice === null ||
|
||||||
|
!latestPractiseId ||
|
||||||
|
!latestServerAddr
|
||||||
|
) {
|
||||||
|
await stopMissingCurrentPracticeAndExit();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
practiseId.value = latestPractiseId;
|
||||||
|
serverAddr.value = latestServerAddr;
|
||||||
|
foregroundResumeSyncPending.value = true;
|
||||||
|
if (!connectPracticeServer()) {
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
await stopMissingCurrentPracticeAndExit();
|
||||||
|
}
|
||||||
|
} finally {
|
||||||
|
resumeInFlight.value = false;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const onMatchSocketState = (event = {}) => {
|
||||||
|
if (event.state !== "open") return;
|
||||||
|
if (
|
||||||
|
event.matchId &&
|
||||||
|
String(event.matchId) !== String(practiseId.value)
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
startPracticeSyncTimer();
|
||||||
|
};
|
||||||
|
|
||||||
|
const onPracticeInfoSync = async (payload = {}) => {
|
||||||
|
const responsePractiseId = String(
|
||||||
|
payload.matchId || payload.practiceInfo?.id || ""
|
||||||
|
);
|
||||||
|
if (
|
||||||
|
!responsePractiseId ||
|
||||||
|
responsePractiseId !== String(practiseId.value)
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const snapshot = payload.practiceInfo;
|
||||||
|
if (!snapshot || typeof snapshot !== "object") return;
|
||||||
|
|
||||||
|
cancelPracticeSyncWait();
|
||||||
|
foregroundResumeSyncPending.value = false;
|
||||||
|
hiddenWhileActive.value = false;
|
||||||
|
|
||||||
|
restoringSnapshot.value = true;
|
||||||
|
await nextTick();
|
||||||
|
try {
|
||||||
|
scores.value = Array.isArray(snapshot.details) ? snapshot.details : [];
|
||||||
|
isSvip.value = snapshot.sVip === true;
|
||||||
|
|
||||||
|
const status = Number(snapshot.status);
|
||||||
|
if (status === 1) {
|
||||||
|
start.value = false;
|
||||||
|
} else if (status === 2) {
|
||||||
|
start.value = true;
|
||||||
|
}
|
||||||
|
} finally {
|
||||||
|
restoringSnapshot.value = false;
|
||||||
|
await nextTick();
|
||||||
|
}
|
||||||
|
|
||||||
|
const timeLimit = Number(snapshot.timeLimit);
|
||||||
|
const duration = Number(snapshot.duration);
|
||||||
|
if (Number(snapshot.status) === 2 && Number.isFinite(timeLimit) && timeLimit > 0) {
|
||||||
|
uni.$emit(
|
||||||
|
"update-remain",
|
||||||
|
Math.max(0, timeLimit - (Number.isFinite(duration) ? duration : 0))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const getResultTipSrc = (result = {}) => {
|
const getResultTipSrc = (result = {}) => {
|
||||||
const validCount = (result.details || []).filter(
|
const validCount = (result.details || []).filter(
|
||||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||||
@@ -178,21 +398,46 @@ const onClickShare = debounce(async () => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
onHide(() => {
|
||||||
|
pageVisible.value = false;
|
||||||
|
if (
|
||||||
|
!appHideResumable.value ||
|
||||||
|
exiting.value ||
|
||||||
|
!practiseId.value ||
|
||||||
|
practiseResult.value?.details
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
hiddenWhileActive.value = true;
|
||||||
|
});
|
||||||
|
|
||||||
|
onShow(async () => {
|
||||||
|
pageVisible.value = true;
|
||||||
|
await resumeCurrentPractice();
|
||||||
|
});
|
||||||
|
|
||||||
onMounted(async () => {
|
onMounted(async () => {
|
||||||
void audioManager.warmAll();
|
void audioManager.warmAll();
|
||||||
uni.setKeepScreenOn({
|
uni.setKeepScreenOn({
|
||||||
keepScreenOn: true,
|
keepScreenOn: true,
|
||||||
});
|
});
|
||||||
uni.$on("socket-inbox", onReceiveMessage);
|
uni.$on("socket-inbox", onReceiveMessage);
|
||||||
|
uni.$on(MATCH_WS_PRACTICE_SYNC_EVENT, onPracticeInfoSync);
|
||||||
|
uni.$on(MATCH_WS_STATE_EVENT, onMatchSocketState);
|
||||||
uni.$on("share-image", onClickShare);
|
uni.$on("share-image", onClickShare);
|
||||||
await createPractise();
|
await createPractise();
|
||||||
});
|
});
|
||||||
|
|
||||||
onBeforeUnmount(() => {
|
onBeforeUnmount(() => {
|
||||||
|
setPracticeAppHideResumable(false);
|
||||||
|
cancelPracticeSyncWait();
|
||||||
uni.setKeepScreenOn({
|
uni.setKeepScreenOn({
|
||||||
keepScreenOn: false,
|
keepScreenOn: false,
|
||||||
});
|
});
|
||||||
uni.$off("socket-inbox", onReceiveMessage);
|
uni.$off("socket-inbox", onReceiveMessage);
|
||||||
|
uni.$off(MATCH_WS_PRACTICE_SYNC_EVENT, onPracticeInfoSync);
|
||||||
|
uni.$off(MATCH_WS_STATE_EVENT, onMatchSocketState);
|
||||||
uni.$off("share-image", onClickShare);
|
uni.$off("share-image", onClickShare);
|
||||||
audioManager.stopAll();
|
audioManager.stopAll();
|
||||||
closeMatchWebSocket({ reason: "practice-leave" });
|
closeMatchWebSocket({ reason: "practice-leave" });
|
||||||
@@ -214,6 +459,7 @@ onBeforeUnmount(() => {
|
|||||||
:start="start"
|
:start="start"
|
||||||
:total="3600"
|
:total="3600"
|
||||||
:onStop="onOver"
|
:onStop="onOver"
|
||||||
|
end-audio-key="练习结束"
|
||||||
/>
|
/>
|
||||||
<view class="user-row">
|
<view class="user-row">
|
||||||
<Avatar :src="user.avatar" :size="35" />
|
<Avatar :src="user.avatar" :size="35" />
|
||||||
@@ -224,6 +470,7 @@ onBeforeUnmount(() => {
|
|||||||
<BowPower />
|
<BowPower />
|
||||||
</view>
|
</view>
|
||||||
<BowTarget
|
<BowTarget
|
||||||
|
v-if="!restoringSnapshot"
|
||||||
:currentRound="scores.length"
|
:currentRound="scores.length"
|
||||||
:totalRound="start ? total : 0"
|
:totalRound="start ? total : 0"
|
||||||
:scores="scores"
|
:scores="scores"
|
||||||
|
|||||||
@@ -1,5 +1,61 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import Container from "@/components/Container.vue";
|
import Container from "@/components/Container.vue";
|
||||||
|
|
||||||
|
const LEVEL_ICON_BASE_URL = "https://static.shelingxingqiu.com/levelicon";
|
||||||
|
|
||||||
|
const rankRows = [
|
||||||
|
{
|
||||||
|
name: "倔强青铜",
|
||||||
|
levels: ["倔强青铜1", "倔强青铜2", "倔强青铜3"],
|
||||||
|
picNames: ["青铜1", "青铜2", "青铜3"],
|
||||||
|
score: "每个小段位需要满3颗星才能晋升到下一个段位,共9颗星。",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "秩序白银",
|
||||||
|
levels: ["秩序白银1", "秩序白银2", "秩序白银3"],
|
||||||
|
picNames: ["白银1", "白银2", "白银3"],
|
||||||
|
score: "每个小段位需要满3颗星才能晋升到下一个段位,共9颗星。",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "荣耀黄金",
|
||||||
|
levels: ["荣耀黄金1", "荣耀黄金2", "荣耀黄金3", "荣耀黄金4"],
|
||||||
|
picNames: ["黄金1", "黄金2", "黄金3", "黄金4"],
|
||||||
|
score: "每个小段位需要满4颗星才能晋升到下一个段位,共16颗星。",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "永恒钻石",
|
||||||
|
levels: ["永恒钻石1", "永恒钻石2", "永恒钻石3", "永恒钻石4", "永恒钻石5"],
|
||||||
|
picNames: ["钻石1", "钻石2", "钻石3", "钻石4", "钻石5"],
|
||||||
|
score: "每个小段位需要满5颗星才能晋升到下一个段位,共25颗星。",
|
||||||
|
},
|
||||||
|
];
|
||||||
|
|
||||||
|
const kingRankRows = [
|
||||||
|
{ name: "最强王者", score: "0-9" },
|
||||||
|
{ name: "非凡王者", score: "10-19" },
|
||||||
|
{ name: "无双王者", score: "20-29" },
|
||||||
|
{ name: "绝世王者", score: "30-39" },
|
||||||
|
{ name: "至圣王者", score: "40-49" },
|
||||||
|
{ name: "荣耀王者", score: "50-99" },
|
||||||
|
{ name: "传奇王者", score: "100+" },
|
||||||
|
];
|
||||||
|
|
||||||
|
const meleeScoreTables = [
|
||||||
|
{
|
||||||
|
title: "5人大乱斗",
|
||||||
|
rankings: [1, 2, 3, 4, 5],
|
||||||
|
scores: [150, 75, 0, -100, -100],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
title: "10人大乱斗",
|
||||||
|
rankings: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
|
||||||
|
scores: [200, 125, 75, 0, 0, 0, -50, -100, -100, -100],
|
||||||
|
},
|
||||||
|
];
|
||||||
|
|
||||||
|
// 图片文件名与段位名称一致,统一在这里拼接远程地址。
|
||||||
|
const getLevelIcon = (levelName) =>
|
||||||
|
`${LEVEL_ICON_BASE_URL}/${levelName}.png`;
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
@@ -22,25 +78,89 @@ import Container from "@/components/Container.vue";
|
|||||||
|
|
||||||
<view class="sub-section">
|
<view class="sub-section">
|
||||||
<view class="sub-title">(一)基本规则</view>
|
<view class="sub-title">(一)基本规则</view>
|
||||||
<view class="rule-item">
|
<view class="rule-mode">
|
||||||
<text class="rule-label">重一局:</text>
|
<view class="rule-mode-title">1V1、2V2、3V3对抗模式:</view>
|
||||||
<text class="rule-value">+100积分</text>
|
<view class="rule-item">
|
||||||
|
<text class="rule-bullet">●</text>
|
||||||
|
<text class="rule-content"
|
||||||
|
>每胜一局,胜方每人+100积分;每负一局,负方每人-100积分</text
|
||||||
|
>
|
||||||
|
</view>
|
||||||
|
<view class="rule-item">
|
||||||
|
<text class="rule-bullet">●</text>
|
||||||
|
<text class="rule-content"
|
||||||
|
>2V2模式:胜方队伍中,总成绩最高且箭均成绩≥7环者,为本局MVP,额外获得40积分。</text
|
||||||
|
>
|
||||||
|
</view>
|
||||||
|
<view class="rule-item">
|
||||||
|
<text class="rule-bullet">●</text>
|
||||||
|
<text class="rule-content"
|
||||||
|
>3V3模式:胜方队伍中,总成绩最高且箭均成绩≥7环者,为本局MVP,额外获得60积分。</text
|
||||||
|
>
|
||||||
|
</view>
|
||||||
|
<view class="rule-item">
|
||||||
|
<text class="rule-bullet">●</text>
|
||||||
|
<text class="rule-content"
|
||||||
|
>在1V1/2V2/3V3三种模式中,连续获得五连胜(三类模式一起算),则从第五场开始,每场胜利可额外再加15分,直至结束连胜。(仅限对抗模式,不含大乱斗模式。)</text
|
||||||
|
>
|
||||||
|
</view>
|
||||||
</view>
|
</view>
|
||||||
<view class="rule-item">
|
|
||||||
<text class="rule-label">输一局:</text>
|
<view class="rule-mode">
|
||||||
<text class="rule-value">-100积分</text>
|
<view class="rule-mode-title">5人、10人大乱斗模式:</view>
|
||||||
</view>
|
<view class="rule-paragraph">
|
||||||
<view class="rule-item">
|
5人大乱斗和10人大乱斗按个人总环数成绩排序,排名从高到低依次设置系统默认奖励/扣除积分,默认初始排名和积分规则具体如下:
|
||||||
<text class="rule-label">全场MVP(2v2):</text>
|
</view>
|
||||||
<text class="rule-value">额外+40积分</text>
|
|
||||||
</view>
|
<view class="melee-score-table">
|
||||||
<view class="rule-item">
|
<view
|
||||||
<text class="rule-label">全场MVP(3v3):</text>
|
v-for="table in meleeScoreTables"
|
||||||
<text class="rule-value">额外+60积分</text>
|
:key="table.title"
|
||||||
</view>
|
class="melee-table-section"
|
||||||
<view class="rule-item">
|
>
|
||||||
<text class="rule-label">五连胜:</text>
|
<view class="melee-table-title">{{ table.title }}</view>
|
||||||
<text class="rule-value">每局额外+15积分</text>
|
<scroll-view
|
||||||
|
class="melee-table-scroll"
|
||||||
|
scroll-x
|
||||||
|
:enhanced="true"
|
||||||
|
:show-scrollbar="false"
|
||||||
|
>
|
||||||
|
<view
|
||||||
|
:class="[
|
||||||
|
'melee-table-body',
|
||||||
|
table.rankings.length > 5
|
||||||
|
? 'melee-table-body--wide'
|
||||||
|
: '',
|
||||||
|
]"
|
||||||
|
>
|
||||||
|
<view class="melee-table-row">
|
||||||
|
<text class="melee-table-cell melee-table-label"
|
||||||
|
>排名</text
|
||||||
|
>
|
||||||
|
<text
|
||||||
|
v-for="ranking in table.rankings"
|
||||||
|
:key="ranking"
|
||||||
|
class="melee-table-cell"
|
||||||
|
>
|
||||||
|
{{ ranking }}
|
||||||
|
</text>
|
||||||
|
</view>
|
||||||
|
<view class="melee-table-row">
|
||||||
|
<text class="melee-table-cell melee-table-label"
|
||||||
|
>积分</text
|
||||||
|
>
|
||||||
|
<text
|
||||||
|
v-for="(score, index) in table.scores"
|
||||||
|
:key="index"
|
||||||
|
class="melee-table-cell"
|
||||||
|
>
|
||||||
|
{{ score }}
|
||||||
|
</text>
|
||||||
|
</view>
|
||||||
|
</view>
|
||||||
|
</scroll-view>
|
||||||
|
</view>
|
||||||
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
|
|
||||||
@@ -55,77 +175,57 @@ import Container from "@/components/Container.vue";
|
|||||||
<view class="section">
|
<view class="section">
|
||||||
<view class="title">三、(表格)</view>
|
<view class="title">三、(表格)</view>
|
||||||
<view class="rank-table">
|
<view class="rank-table">
|
||||||
<view class="table-row">
|
<view class="table-row table-header">
|
||||||
<text>大段位</text>
|
<text class="table-cell major-column">大段位</text>
|
||||||
<text>小段位</text>
|
<text class="table-cell minor-column">小段位</text>
|
||||||
<text>积分(100积分=1星)</text>
|
<text class="table-cell score-column">积分(100积分=1星)</text>
|
||||||
</view>
|
</view>
|
||||||
<view class="table-row">
|
|
||||||
<text>倔强青铜</text>
|
<view
|
||||||
<view>
|
v-for="rank in rankRows"
|
||||||
<text>青铜1</text>
|
:key="rank.name"
|
||||||
<text>青铜2</text>
|
class="table-row rank-group-row"
|
||||||
<text>青铜3</text>
|
>
|
||||||
|
<view class="table-cell major-column major-rank-cell">
|
||||||
|
<image
|
||||||
|
class="rank-icon"
|
||||||
|
:src="getLevelIcon(rank.picNames[0])"
|
||||||
|
mode="aspectFit"
|
||||||
|
lazy-load
|
||||||
|
/>
|
||||||
|
<text class="major-rank-name">{{ rank.name }}</text>
|
||||||
</view>
|
</view>
|
||||||
<text>每个小段位需要满 3星才能晋升到下一个段位,共9颗星。</text>
|
|
||||||
</view>
|
<view class="minor-column minor-rank-cell">
|
||||||
<view class="table-row">
|
<text
|
||||||
<text>秩序白银</text>
|
v-for="level in rank.levels"
|
||||||
<view>
|
:key="level"
|
||||||
<text>白铜1</text>
|
class="table-cell minor-rank-item"
|
||||||
<text>白铜2</text>
|
>
|
||||||
<text>白铜3</text>
|
{{ level }}
|
||||||
|
</text>
|
||||||
</view>
|
</view>
|
||||||
<text>每个小段位需要满 3颗星才能晋升到下一个段位,共9颗星。</text>
|
|
||||||
|
<text class="table-cell score-column score-text">
|
||||||
|
{{ rank.score }}
|
||||||
|
</text>
|
||||||
</view>
|
</view>
|
||||||
<view class="table-row">
|
|
||||||
<text>荣耀黄金</text>
|
<view
|
||||||
<view>
|
v-for="rank in kingRankRows"
|
||||||
<text>黄金1</text>
|
:key="rank.name"
|
||||||
<text>黄金2</text>
|
class="table-row king-rank-row"
|
||||||
<text>黄金3</text>
|
>
|
||||||
<text>黄金4</text>
|
<view class="table-cell king-rank-cell">
|
||||||
|
<image
|
||||||
|
class="rank-icon"
|
||||||
|
:src="getLevelIcon(rank.name)"
|
||||||
|
mode="aspectFit"
|
||||||
|
lazy-load
|
||||||
|
/>
|
||||||
|
<text class="major-rank-name">{{ rank.name }}</text>
|
||||||
</view>
|
</view>
|
||||||
<text>每个小段位需要满4颗星才能晋升到下一个段位,共16颗星。</text>
|
<text class="table-cell king-score-cell">{{ rank.score }}</text>
|
||||||
</view>
|
|
||||||
<view class="table-row">
|
|
||||||
<text>永恒钻石</text>
|
|
||||||
<view>
|
|
||||||
<text>钻石1</text>
|
|
||||||
<text>钻石2</text>
|
|
||||||
<text>钻石3</text>
|
|
||||||
<text>钻石4</text>
|
|
||||||
<text>钻石5</text>
|
|
||||||
</view>
|
|
||||||
<text>每个小段位需要满5颗星才能晋升到下一个段位,共25颗星。</text>
|
|
||||||
</view>
|
|
||||||
<view class="table-row2">
|
|
||||||
<text>最强王者</text>
|
|
||||||
<text>0-9</text>
|
|
||||||
</view>
|
|
||||||
<view class="table-row2">
|
|
||||||
<text>非凡王者</text>
|
|
||||||
<text>10-19</text>
|
|
||||||
</view>
|
|
||||||
<view class="table-row2">
|
|
||||||
<text>无双王者</text>
|
|
||||||
<text>20-29</text>
|
|
||||||
</view>
|
|
||||||
<view class="table-row2">
|
|
||||||
<text>绝世王者</text>
|
|
||||||
<text>30-39</text>
|
|
||||||
</view>
|
|
||||||
<view class="table-row2">
|
|
||||||
<text>至圣王者</text>
|
|
||||||
<text>40-49</text>
|
|
||||||
</view>
|
|
||||||
<view class="table-row2">
|
|
||||||
<text>荣耀王者</text>
|
|
||||||
<text>50-99</text>
|
|
||||||
</view>
|
|
||||||
<view class="table-row2">
|
|
||||||
<text>传奇王者</text>
|
|
||||||
<text>100+</text>
|
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
@@ -181,17 +281,103 @@ import Container from "@/components/Container.vue";
|
|||||||
|
|
||||||
.rule-item {
|
.rule-item {
|
||||||
display: flex;
|
display: flex;
|
||||||
margin-bottom: 8px;
|
align-items: flex-start;
|
||||||
}
|
margin-bottom: 16rpx;
|
||||||
|
font-size: 28rpx;
|
||||||
.rule-label {
|
|
||||||
font-size: 14px;
|
|
||||||
color: #666666;
|
color: #666666;
|
||||||
|
line-height: 1.7;
|
||||||
}
|
}
|
||||||
|
|
||||||
.rule-value {
|
.rule-mode {
|
||||||
font-size: 14px;
|
margin-bottom: 24rpx;
|
||||||
|
}
|
||||||
|
|
||||||
|
.rule-mode:last-child {
|
||||||
|
margin-bottom: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.rule-mode-title {
|
||||||
|
margin-bottom: 12rpx;
|
||||||
|
font-size: 28rpx;
|
||||||
color: #333333;
|
color: #333333;
|
||||||
|
font-weight: 600;
|
||||||
|
line-height: 1.6;
|
||||||
|
}
|
||||||
|
|
||||||
|
.rule-bullet {
|
||||||
|
flex-shrink: 0;
|
||||||
|
margin-right: 10rpx;
|
||||||
|
font-size: 20rpx;
|
||||||
|
line-height: 2.38;
|
||||||
|
}
|
||||||
|
|
||||||
|
.rule-content {
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.rule-paragraph {
|
||||||
|
font-size: 28rpx;
|
||||||
|
color: #666666;
|
||||||
|
line-height: 1.7;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-score-table {
|
||||||
|
margin-top: 20rpx;
|
||||||
|
border: $uni-border;
|
||||||
|
color: #333333;
|
||||||
|
font-size: 26rpx;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-section + .melee-table-section {
|
||||||
|
border-top: $uni-border;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-title {
|
||||||
|
padding: 14rpx 16rpx;
|
||||||
|
background-color: #f5f6f7;
|
||||||
|
color: #e53935;
|
||||||
|
font-weight: 600;
|
||||||
|
border-bottom: $uni-border;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-scroll {
|
||||||
|
width: 100%;
|
||||||
|
white-space: nowrap;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-body {
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-body--wide {
|
||||||
|
width: 900rpx;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-row {
|
||||||
|
display: flex;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-row + .melee-table-row {
|
||||||
|
border-top: $uni-border;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-cell {
|
||||||
|
display: flex;
|
||||||
|
flex: 1;
|
||||||
|
align-items: center;
|
||||||
|
min-width: 0;
|
||||||
|
min-height: 72rpx;
|
||||||
|
padding: 10rpx 12rpx;
|
||||||
|
box-sizing: border-box;
|
||||||
|
border-left: $uni-border;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-cell:first-child {
|
||||||
|
border-left: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.melee-table-label {
|
||||||
|
flex: 0 0 86rpx;
|
||||||
}
|
}
|
||||||
|
|
||||||
.rank-table {
|
.rank-table {
|
||||||
@@ -201,41 +387,94 @@ import Container from "@/components/Container.vue";
|
|||||||
width: calc(100vw - 20px);
|
width: calc(100vw - 20px);
|
||||||
}
|
}
|
||||||
|
|
||||||
.rank-table > view {
|
.table-row {
|
||||||
display: flex;
|
display: flex;
|
||||||
}
|
}
|
||||||
|
|
||||||
.rank-table > view > text:last-child {
|
.table-cell {
|
||||||
margin-left: -1rpx;
|
|
||||||
}
|
|
||||||
|
|
||||||
.rank-table text {
|
|
||||||
padding: 10rpx 20rpx;
|
padding: 10rpx 20rpx;
|
||||||
border: $uni-border;
|
border: $uni-border;
|
||||||
box-sizing: border-box;
|
box-sizing: border-box;
|
||||||
display: inline-block;
|
|
||||||
margin-top: -1rpx;
|
margin-top: -1rpx;
|
||||||
|
margin-left: -1rpx;
|
||||||
}
|
}
|
||||||
|
|
||||||
.table-row text {
|
.major-column,
|
||||||
|
.minor-column {
|
||||||
width: 25%;
|
width: 25%;
|
||||||
}
|
}
|
||||||
|
|
||||||
.table-row > view {
|
.score-column {
|
||||||
|
width: 50%;
|
||||||
|
}
|
||||||
|
|
||||||
|
.table-header .table-cell {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.major-rank-cell,
|
||||||
|
.minor-rank-cell {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
width: 25%;
|
padding: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
.table-row > view > text {
|
.minor-rank-item {
|
||||||
|
min-height: 70rpx;
|
||||||
|
box-sizing: border-box;
|
||||||
|
}
|
||||||
|
|
||||||
|
.major-rank-cell {
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
padding: 12rpx 8rpx;
|
||||||
|
}
|
||||||
|
|
||||||
|
.rank-icon {
|
||||||
|
width: 120rpx;
|
||||||
|
height: 120rpx;
|
||||||
|
flex-shrink: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.major-rank-name {
|
||||||
|
margin-top: 8rpx;
|
||||||
|
font-size: 24rpx;
|
||||||
|
line-height: 1.4;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.minor-rank-item {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
|
margin-left: 0;
|
||||||
|
padding: 10rpx;
|
||||||
|
border-right: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
.table-row > text:nth-child(3) {
|
.score-text {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
line-height: 1.6;
|
||||||
|
}
|
||||||
|
|
||||||
|
.king-rank-cell,
|
||||||
|
.king-score-cell {
|
||||||
width: 50%;
|
width: 50%;
|
||||||
}
|
}
|
||||||
|
|
||||||
.table-row2 > text {
|
.king-rank-cell {
|
||||||
width: 50%;
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
min-height: 210rpx;
|
||||||
|
}
|
||||||
|
|
||||||
|
.king-score-cell {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ import PointSwitcher from "./PointSwitcher.vue";
|
|||||||
import BowShotEffect from "@/components/BowShotEffect.vue";
|
import BowShotEffect from "@/components/BowShotEffect.vue";
|
||||||
|
|
||||||
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
||||||
import { simulShootAPI } from "@/apis";
|
import { simulShootAPI, laserAimAPI, laserCloseAPI } from "@/apis";
|
||||||
import useStore from "@/store";
|
import useStore from "@/store";
|
||||||
import { storeToRefs } from "pinia";
|
import { storeToRefs } from "pinia";
|
||||||
const store = useStore();
|
const store = useStore();
|
||||||
@@ -67,6 +67,10 @@ const props = defineProps({
|
|||||||
type: Number,
|
type: Number,
|
||||||
default: 5,
|
default: 5,
|
||||||
},
|
},
|
||||||
|
stableShotEffect: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
const pMode = ref(true);
|
const pMode = ref(true);
|
||||||
@@ -77,12 +81,14 @@ const dirTimer = ref(null);
|
|||||||
const angle = ref(null);
|
const angle = ref(null);
|
||||||
const circleColor = ref("");
|
const circleColor = ref("");
|
||||||
const shotEffect = ref(null);
|
const shotEffect = ref(null);
|
||||||
|
const pendingShotEffect = ref(null);
|
||||||
const hiddenRedLatestKey = ref("");
|
const hiddenRedLatestKey = ref("");
|
||||||
const hiddenBlueLatestKey = ref("");
|
const hiddenBlueLatestKey = ref("");
|
||||||
const targetShaking = ref(false);
|
const targetShaking = ref(false);
|
||||||
const targetSize = ref({ width: 0, height: 0 });
|
const targetRect = ref({ left: 0, top: 0, width: 0, height: 0 });
|
||||||
const shakeTimer = ref(null);
|
const shakeTimer = ref(null);
|
||||||
const instance = getCurrentInstance();
|
const instance = getCurrentInstance();
|
||||||
|
let shotEffectRequestGeneration = 0;
|
||||||
const ROUND_TIP_OFFSET_Y = -32;
|
const ROUND_TIP_OFFSET_Y = -32;
|
||||||
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
||||||
|
|
||||||
@@ -137,7 +143,7 @@ function showShotTip(team, shootData) {
|
|||||||
}, 1000);
|
}, 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
function triggerShotEffect(team, shot, fallbackKey = "") {
|
function triggerShotEffect(team, shot, fallbackKey = "", viewportMode = false) {
|
||||||
const key = buildShotEffectKey(team, shot, fallbackKey);
|
const key = buildShotEffectKey(team, shot, fallbackKey);
|
||||||
|
|
||||||
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
|
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
|
||||||
@@ -151,7 +157,29 @@ function triggerShotEffect(team, shot, fallbackKey = "") {
|
|||||||
hiddenBlueLatestKey.value = key;
|
hiddenBlueLatestKey.value = key;
|
||||||
}
|
}
|
||||||
|
|
||||||
shotEffect.value = { key, team, shot };
|
shotEffect.value = { key, team, shot, viewportMode };
|
||||||
|
}
|
||||||
|
|
||||||
|
async function prepareShotEffect(team, shot, fallbackKey = "") {
|
||||||
|
const requestGeneration = ++shotEffectRequestGeneration;
|
||||||
|
const key = buildShotEffectKey(team, shot, fallbackKey);
|
||||||
|
pendingShotEffect.value = { generation: requestGeneration, team, key };
|
||||||
|
clearTipTimer();
|
||||||
|
if (team === "red") latestOne.value = null;
|
||||||
|
if (team === "blue") bluelatestOne.value = null;
|
||||||
|
|
||||||
|
const viewportMode = props.stableShotEffect
|
||||||
|
? await updateTargetRect()
|
||||||
|
: false;
|
||||||
|
|
||||||
|
if (requestGeneration !== shotEffectRequestGeneration) {
|
||||||
|
if (pendingShotEffect.value?.generation === requestGeneration) {
|
||||||
|
pendingShotEffect.value = null;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pendingShotEffect.value = null;
|
||||||
|
triggerShotEffect(team, shot, fallbackKey, viewportMode);
|
||||||
}
|
}
|
||||||
|
|
||||||
function completeShotEffect(key) {
|
function completeShotEffect(key) {
|
||||||
@@ -180,40 +208,74 @@ function shakeTarget() {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function updateTargetSize() {
|
function hasValidTargetRect(rect = targetRect.value) {
|
||||||
nextTick(() => {
|
return (
|
||||||
const query = instance?.proxy
|
Number.isFinite(Number(rect?.left)) &&
|
||||||
? uni.createSelectorQuery().in(instance.proxy)
|
Number.isFinite(Number(rect?.top)) &&
|
||||||
: uni.createSelectorQuery();
|
Number(rect?.width) > 0 &&
|
||||||
|
Number(rect?.height) > 0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
query
|
async function updateTargetRect() {
|
||||||
.select(".target")
|
await nextTick();
|
||||||
.boundingClientRect((rect) => {
|
|
||||||
const width = Number(rect?.width);
|
return new Promise((resolve) => {
|
||||||
const height = Number(rect?.height);
|
let settled = false;
|
||||||
if (!Number.isFinite(width) || !Number.isFinite(height)) return;
|
const finish = (rect) => {
|
||||||
if (width <= 0 || height <= 0) return;
|
if (settled) return;
|
||||||
targetSize.value = { width, height };
|
settled = true;
|
||||||
})
|
|
||||||
.exec();
|
const isValid = hasValidTargetRect(rect);
|
||||||
|
if (isValid) {
|
||||||
|
targetRect.value = {
|
||||||
|
left: Number(rect.left),
|
||||||
|
top: Number(rect.top),
|
||||||
|
width: Number(rect.width),
|
||||||
|
height: Number(rect.height),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
resolve(isValid);
|
||||||
|
};
|
||||||
|
|
||||||
|
try {
|
||||||
|
const query = instance?.proxy
|
||||||
|
? uni.createSelectorQuery().in(instance.proxy)
|
||||||
|
: uni.createSelectorQuery();
|
||||||
|
|
||||||
|
query
|
||||||
|
.select(".target")
|
||||||
|
.boundingClientRect()
|
||||||
|
.exec((result) => finish(Array.isArray(result) ? result[0] : null));
|
||||||
|
} catch {
|
||||||
|
finish(null);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
function handleWindowResize() {
|
function handleWindowResize() {
|
||||||
updateTargetSize();
|
void updateTargetRect();
|
||||||
}
|
}
|
||||||
|
|
||||||
function shouldHideRedHit(index) {
|
function shouldHideRedHit(index) {
|
||||||
return !!hiddenRedLatestKey.value && index === props.scores.length - 1;
|
return (
|
||||||
|
(!!hiddenRedLatestKey.value || pendingShotEffect.value?.team === "red") &&
|
||||||
|
index === props.scores.length - 1
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
function shouldHideBlueHit(index) {
|
function shouldHideBlueHit(index) {
|
||||||
return !!hiddenBlueLatestKey.value && index === props.blueScores.length - 1;
|
return (
|
||||||
|
(!!hiddenBlueLatestKey.value || pendingShotEffect.value?.team === "blue") &&
|
||||||
|
index === props.blueScores.length - 1
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
function showShotFlash(flash) {
|
function showShotFlash(flash) {
|
||||||
const shootData = flash?.shootData;
|
const shootData = flash?.shootData;
|
||||||
if (!shootData) {
|
if (!shootData) {
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
hiddenRedLatestKey.value = "";
|
hiddenRedLatestKey.value = "";
|
||||||
hiddenBlueLatestKey.value = "";
|
hiddenBlueLatestKey.value = "";
|
||||||
shotEffect.value = null;
|
shotEffect.value = null;
|
||||||
@@ -222,10 +284,12 @@ function showShotFlash(flash) {
|
|||||||
|
|
||||||
const team = flash.team === "red" ? "red" : "blue";
|
const team = flash.team === "red" ? "red" : "blue";
|
||||||
if (shouldPlayShotEffect(shootData, team)) {
|
if (shouldPlayShotEffect(shootData, team)) {
|
||||||
triggerShotEffect(team, shootData, flash.key);
|
void prepareShotEffect(team, shootData, flash.key);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
showShotTip(team, shootData);
|
showShotTip(team, shootData);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -241,6 +305,8 @@ watch(
|
|||||||
() => props.scores.length,
|
() => props.scores.length,
|
||||||
(newLen, oldLen) => {
|
(newLen, oldLen) => {
|
||||||
if (newLen > oldLen) return;
|
if (newLen > oldLen) return;
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
latestOne.value = null;
|
latestOne.value = null;
|
||||||
hiddenRedLatestKey.value = "";
|
hiddenRedLatestKey.value = "";
|
||||||
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
||||||
@@ -251,6 +317,8 @@ watch(
|
|||||||
() => props.blueScores.length,
|
() => props.blueScores.length,
|
||||||
(newLen, oldLen) => {
|
(newLen, oldLen) => {
|
||||||
if (newLen > oldLen) return;
|
if (newLen > oldLen) return;
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
bluelatestOne.value = null;
|
bluelatestOne.value = null;
|
||||||
hiddenBlueLatestKey.value = "";
|
hiddenBlueLatestKey.value = "";
|
||||||
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
||||||
@@ -363,6 +431,14 @@ const simulShoot2 = async () => {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const openAim = async () => {
|
||||||
|
await laserAimAPI();
|
||||||
|
};
|
||||||
|
|
||||||
|
const closeAim = async () => {
|
||||||
|
await laserCloseAPI();
|
||||||
|
};
|
||||||
|
|
||||||
const env = computed(() => {
|
const env = computed(() => {
|
||||||
const accountInfo = uni.getAccountInfoSync();
|
const accountInfo = uni.getAccountInfoSync();
|
||||||
return accountInfo.miniProgram.envVersion;
|
return accountInfo.miniProgram.envVersion;
|
||||||
@@ -400,11 +476,13 @@ async function onReceiveMessage(message) {
|
|||||||
|
|
||||||
onMounted(() => {
|
onMounted(() => {
|
||||||
uni.$on("socket-inbox", onReceiveMessage);
|
uni.$on("socket-inbox", onReceiveMessage);
|
||||||
updateTargetSize();
|
void updateTargetRect();
|
||||||
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
|
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
|
||||||
});
|
});
|
||||||
|
|
||||||
onBeforeUnmount(() => {
|
onBeforeUnmount(() => {
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
if (timer.value) {
|
if (timer.value) {
|
||||||
clearTimeout(timer.value);
|
clearTimeout(timer.value);
|
||||||
timer.value = null;
|
timer.value = null;
|
||||||
@@ -522,17 +600,34 @@ onBeforeUnmount(() => {
|
|||||||
</view>
|
</view>
|
||||||
</block>
|
</block>
|
||||||
<BowShotEffect
|
<BowShotEffect
|
||||||
|
v-if="!shotEffect || !shotEffect.viewportMode"
|
||||||
:shot="shotEffect && shotEffect.shot"
|
:shot="shotEffect && shotEffect.shot"
|
||||||
:playKey="shotEffect ? shotEffect.key : ''"
|
:playKey="shotEffect ? shotEffect.key : ''"
|
||||||
:targetRadius="safeTargetRadius"
|
:targetRadius="safeTargetRadius"
|
||||||
:targetWidth="targetSize.width"
|
:targetLeft="targetRect.left"
|
||||||
:targetHeight="targetSize.height"
|
:targetTop="targetRect.top"
|
||||||
|
:targetWidth="targetRect.width"
|
||||||
|
:targetHeight="targetRect.height"
|
||||||
:hitOffsetPx="currentHitRadiusPx"
|
:hitOffsetPx="currentHitRadiusPx"
|
||||||
@impact="shakeTarget"
|
@impact="shakeTarget"
|
||||||
@complete="completeShotEffect"
|
@complete="completeShotEffect"
|
||||||
/>
|
/>
|
||||||
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
|
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
|
||||||
</view>
|
</view>
|
||||||
|
<BowShotEffect
|
||||||
|
v-if="shotEffect && shotEffect.viewportMode"
|
||||||
|
:shot="shotEffect.shot"
|
||||||
|
:playKey="shotEffect.key"
|
||||||
|
:targetRadius="safeTargetRadius"
|
||||||
|
:targetLeft="targetRect.left"
|
||||||
|
:targetTop="targetRect.top"
|
||||||
|
:targetWidth="targetRect.width"
|
||||||
|
:targetHeight="targetRect.height"
|
||||||
|
:hitOffsetPx="currentHitRadiusPx"
|
||||||
|
:viewportMode="true"
|
||||||
|
@impact="shakeTarget"
|
||||||
|
@complete="completeShotEffect"
|
||||||
|
/>
|
||||||
<view class="footer">
|
<view class="footer">
|
||||||
<PointSwitcher
|
<PointSwitcher
|
||||||
:onChange="(val) => (pMode = val)"
|
:onChange="(val) => (pMode = val)"
|
||||||
@@ -542,6 +637,8 @@ onBeforeUnmount(() => {
|
|||||||
<view class="simul" v-if="env !== 'release'">
|
<view class="simul" v-if="env !== 'release'">
|
||||||
<button @click="simulShoot">模拟</button>
|
<button @click="simulShoot">模拟</button>
|
||||||
<button @click="simulShoot2">射箭</button>
|
<button @click="simulShoot2">射箭</button>
|
||||||
|
<button @click="openAim">开瞄</button>
|
||||||
|
<button @click="closeAim">关瞄</button>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</template>
|
</template>
|
||||||
|
|||||||
@@ -51,8 +51,13 @@ onBeforeUnmount(() => {
|
|||||||
async function onReceiveMessage(msg) {
|
async function onReceiveMessage(msg) {
|
||||||
if (Array.isArray(msg)) return;
|
if (Array.isArray(msg)) return;
|
||||||
if (msg.type === MESSAGETYPESV2.TestDistance) {
|
if (msg.type === MESSAGETYPESV2.TestDistance) {
|
||||||
distance.value = Number((msg.shootData.distance / 100).toFixed(2));
|
const rawDistance = Number(msg.shootData?.distance);
|
||||||
if (distance.value >= 5) audioManager.play("距离合格");
|
distance.value = Number.isFinite(rawDistance)
|
||||||
|
? Number((rawDistance / 100).toFixed(2))
|
||||||
|
: 0;
|
||||||
|
if (rawDistance === 0) {
|
||||||
|
audioManager.play("未发现靶纸,请瞄准靶纸射箭");
|
||||||
|
} else if (distance.value >= 5) audioManager.play("距离合格");
|
||||||
else audioManager.play("距离不足");
|
else audioManager.play("距离不足");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -113,7 +118,7 @@ onBeforeUnmount(() => {
|
|||||||
<view v-if="isBattle" class="ready-timer">
|
<view v-if="isBattle" class="ready-timer">
|
||||||
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
|
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
|
||||||
<view v-if="count >= 0">
|
<view v-if="count >= 0">
|
||||||
<text>具体正式比赛还有</text>
|
<text>距离正式比赛还有</text>
|
||||||
<text>{{ count }}</text>
|
<text>{{ count }}</text>
|
||||||
<text>秒</text>
|
<text>秒</text>
|
||||||
</view>
|
</view>
|
||||||
|
|||||||
@@ -1417,6 +1417,7 @@ onShow(() => {
|
|||||||
:latestShotFlash="latestShotFlash"
|
:latestShotFlash="latestShotFlash"
|
||||||
:redTeam="redTeam"
|
:redTeam="redTeam"
|
||||||
:blueTeam="blueTeam"
|
:blueTeam="blueTeam"
|
||||||
|
stable-shot-effect
|
||||||
/>
|
/>
|
||||||
<BattleFooter
|
<BattleFooter
|
||||||
v-if="start"
|
v-if="start"
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
|
import { computed } from "vue";
|
||||||
import AppBackground from "@/components/AppBackground.vue";
|
import AppBackground from "@/components/AppBackground.vue";
|
||||||
import Avatar from "@/components/Avatar.vue";
|
import Avatar from "@/components/Avatar.vue";
|
||||||
import BowTarget from "./BowTarget.vue";
|
import BowTarget from "./BowTarget.vue";
|
||||||
@@ -7,6 +8,8 @@ import useStore from "@/store";
|
|||||||
import { storeToRefs } from "pinia";
|
import { storeToRefs } from "pinia";
|
||||||
const store = useStore();
|
const store = useStore();
|
||||||
const { user } = storeToRefs(store);
|
const { user } = storeToRefs(store);
|
||||||
|
const isSvip = computed(() => user.value.sVip === true);
|
||||||
|
const isVip = computed(() => user.value.vip === true && !isSvip.value);
|
||||||
|
|
||||||
const props = defineProps({
|
const props = defineProps({
|
||||||
show: {
|
show: {
|
||||||
@@ -35,7 +38,19 @@ const props = defineProps({
|
|||||||
<view>
|
<view>
|
||||||
<Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" />
|
<Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" />
|
||||||
<view>
|
<view>
|
||||||
<text>{{ user.nickName }}</text>
|
<view
|
||||||
|
:class="[
|
||||||
|
'header-nickname',
|
||||||
|
'member-nickname',
|
||||||
|
isVip ? 'member-nickname--vip' : '',
|
||||||
|
isSvip ? 'member-nickname--svip' : '',
|
||||||
|
]"
|
||||||
|
>
|
||||||
|
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||||
|
<text v-if="isSvip" class="member-nickname__shine">
|
||||||
|
{{ user.nickName }}
|
||||||
|
</text>
|
||||||
|
</view>
|
||||||
<text>{{ user.lvlName }}</text>
|
<text>{{ user.lvlName }}</text>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
@@ -44,7 +59,7 @@ const props = defineProps({
|
|||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
<view :style="{ width: '100%', marginBottom: '20px' }">
|
<view :style="{ width: '100%', marginBottom: '20px' }">
|
||||||
<BowTarget :scores="arrows" />
|
<BowTarget :scores="arrows" :isSvip="isSvip" />
|
||||||
</view>
|
</view>
|
||||||
<view class="desc">
|
<view class="desc">
|
||||||
<text>{{ arrows.length }}</text>
|
<text>{{ arrows.length }}</text>
|
||||||
@@ -95,6 +110,9 @@ const props = defineProps({
|
|||||||
margin-left: 10px;
|
margin-left: 10px;
|
||||||
color: #fff;
|
color: #fff;
|
||||||
}
|
}
|
||||||
|
.header-nickname {
|
||||||
|
max-width: 240rpx;
|
||||||
|
}
|
||||||
.header > view:first-child > view:last-child > text:last-child {
|
.header > view:first-child > view:last-child > text:last-child {
|
||||||
font-size: 10px;
|
font-size: 10px;
|
||||||
background-color: #5f51ff;
|
background-color: #5f51ff;
|
||||||
|
|||||||
@@ -1,16 +1,19 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import {
|
import {
|
||||||
computed,
|
computed,
|
||||||
|
getCurrentInstance,
|
||||||
|
nextTick,
|
||||||
onBeforeUnmount,
|
onBeforeUnmount,
|
||||||
onMounted,
|
onMounted,
|
||||||
ref,
|
ref,
|
||||||
watch,
|
watch,
|
||||||
} from "vue";
|
} from "vue";
|
||||||
|
import BowShotEffect from "@/components/BowShotEffect.vue";
|
||||||
import PointSwitcher from "@/components/PointSwitcher.vue";
|
import PointSwitcher from "@/components/PointSwitcher.vue";
|
||||||
import TargetCanvas from "@/components/TargetCanvas.vue";
|
import TargetCanvas from "@/components/TargetCanvas.vue";
|
||||||
|
|
||||||
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
||||||
import { simulShootAPI } from "@/apis";
|
import { simulShootAPI, laserAimAPI, laserCloseAPI } from "@/apis";
|
||||||
import useStore from "@/store";
|
import useStore from "@/store";
|
||||||
import { storeToRefs } from "pinia";
|
import { storeToRefs } from "pinia";
|
||||||
const store = useStore();
|
const store = useStore();
|
||||||
@@ -33,6 +36,14 @@ const props = defineProps({
|
|||||||
type: Array,
|
type: Array,
|
||||||
default: () => [],
|
default: () => [],
|
||||||
},
|
},
|
||||||
|
isSvip: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
|
shotEffectToken: {
|
||||||
|
type: Number,
|
||||||
|
default: 0,
|
||||||
|
},
|
||||||
mode: {
|
mode: {
|
||||||
type: String,
|
type: String,
|
||||||
default: "solo", // solo 单排,team 双排
|
default: "solo", // solo 单排,team 双排
|
||||||
@@ -57,25 +68,30 @@ const props = defineProps({
|
|||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: false,
|
default: false,
|
||||||
},
|
},
|
||||||
showQuadrantLabels: {
|
sectorCount: {
|
||||||
|
type: Number,
|
||||||
|
default: 0,
|
||||||
|
},
|
||||||
|
activeSector: {
|
||||||
|
type: Number,
|
||||||
|
default: 0,
|
||||||
|
},
|
||||||
|
activeRing: {
|
||||||
|
type: Number,
|
||||||
|
default: 0,
|
||||||
|
},
|
||||||
|
showSectorLabels: {
|
||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: false,
|
default: false,
|
||||||
},
|
},
|
||||||
quadrantLabels: {
|
stableShotEffect: {
|
||||||
type: Object,
|
type: Boolean,
|
||||||
default: () => ({
|
default: false,
|
||||||
1: "1",
|
|
||||||
2: "2",
|
|
||||||
3: "3",
|
|
||||||
4: "4",
|
|
||||||
}),
|
|
||||||
},
|
|
||||||
highlightAreas: {
|
|
||||||
type: Array,
|
|
||||||
default: () => [],
|
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
|
const emit = defineEmits(["shot-effect-complete"]);
|
||||||
|
|
||||||
const pMode = ref(true);
|
const pMode = ref(true);
|
||||||
const latestOne = ref(null);
|
const latestOne = ref(null);
|
||||||
const bluelatestOne = ref(null);
|
const bluelatestOne = ref(null);
|
||||||
@@ -85,6 +101,14 @@ const timer = ref(null);
|
|||||||
const dirTimer = ref(null);
|
const dirTimer = ref(null);
|
||||||
const angle = ref(null);
|
const angle = ref(null);
|
||||||
const circleColor = ref("");
|
const circleColor = ref("");
|
||||||
|
const shotEffect = ref(null);
|
||||||
|
const pendingShotEffect = ref(null);
|
||||||
|
const hiddenLatestKey = ref("");
|
||||||
|
const targetShaking = ref(false);
|
||||||
|
const targetRect = ref({ left: 0, top: 0, width: 0, height: 0 });
|
||||||
|
const shakeTimer = ref(null);
|
||||||
|
const instance = getCurrentInstance();
|
||||||
|
let shotEffectRequestGeneration = 0;
|
||||||
const ROUND_TIP_OFFSET_Y = -32;
|
const ROUND_TIP_OFFSET_Y = -32;
|
||||||
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
||||||
|
|
||||||
@@ -162,6 +186,13 @@ function getHitStyle(shot) {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function getSvipHitBgStyle(shot) {
|
||||||
|
const radius = currentHitRadiusPx.value;
|
||||||
|
const point = getShotPoint(shot);
|
||||||
|
|
||||||
|
return getTargetPositionStyle(point, radius);
|
||||||
|
}
|
||||||
|
|
||||||
function getRoundTipStyle(shot) {
|
function getRoundTipStyle(shot) {
|
||||||
const point = getShotPoint(shot, true);
|
const point = getShotPoint(shot, true);
|
||||||
return getTargetPositionStyle(
|
return getTargetPositionStyle(
|
||||||
@@ -180,15 +211,178 @@ function getExperienceTipStyle(shot) {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function clearTipTimer() {
|
||||||
|
if (!timer.value) return;
|
||||||
|
clearTimeout(timer.value);
|
||||||
|
timer.value = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
function showShotTip(shot) {
|
||||||
|
clearTipTimer();
|
||||||
|
latestOne.value = shot;
|
||||||
|
timer.value = setTimeout(() => {
|
||||||
|
latestOne.value = null;
|
||||||
|
timer.value = null;
|
||||||
|
}, 1000);
|
||||||
|
}
|
||||||
|
|
||||||
|
function hasShotPoint(shot) {
|
||||||
|
return !!getShotPoint(shot);
|
||||||
|
}
|
||||||
|
|
||||||
|
function shouldPlayShotEffect(shot) {
|
||||||
|
return (
|
||||||
|
props.isSvip &&
|
||||||
|
!!shot &&
|
||||||
|
Number(shot.ring) > 0 &&
|
||||||
|
hasShotPoint(shot)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
function buildShotEffectKey(shot, index) {
|
||||||
|
return [
|
||||||
|
props.shotEffectToken,
|
||||||
|
index,
|
||||||
|
shot?.playerId ?? "",
|
||||||
|
shot?.x ?? "",
|
||||||
|
shot?.y ?? "",
|
||||||
|
shot?.ring ?? "",
|
||||||
|
shot?.ringX ? 1 : 0,
|
||||||
|
].join("-");
|
||||||
|
}
|
||||||
|
|
||||||
|
function triggerShotEffect(shot, index, viewportMode = false) {
|
||||||
|
const key = buildShotEffectKey(shot, index);
|
||||||
|
clearTipTimer();
|
||||||
|
latestOne.value = null;
|
||||||
|
hiddenLatestKey.value = key;
|
||||||
|
shotEffect.value = {
|
||||||
|
key,
|
||||||
|
shot,
|
||||||
|
token: props.shotEffectToken,
|
||||||
|
viewportMode,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
async function prepareShotEffect(shot, index) {
|
||||||
|
const requestGeneration = ++shotEffectRequestGeneration;
|
||||||
|
const key = buildShotEffectKey(shot, index);
|
||||||
|
pendingShotEffect.value = { generation: requestGeneration, key };
|
||||||
|
clearTipTimer();
|
||||||
|
latestOne.value = null;
|
||||||
|
|
||||||
|
const viewportMode = props.stableShotEffect
|
||||||
|
? await updateTargetRect()
|
||||||
|
: false;
|
||||||
|
|
||||||
|
if (requestGeneration !== shotEffectRequestGeneration) {
|
||||||
|
if (pendingShotEffect.value?.generation === requestGeneration) {
|
||||||
|
pendingShotEffect.value = null;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pendingShotEffect.value = null;
|
||||||
|
triggerShotEffect(shot, index, viewportMode);
|
||||||
|
}
|
||||||
|
|
||||||
|
function completeShotEffect(key) {
|
||||||
|
if (!shotEffect.value || shotEffect.value.key !== key) return;
|
||||||
|
|
||||||
|
const completedEffect = shotEffect.value;
|
||||||
|
const shot = completedEffect.shot;
|
||||||
|
hiddenLatestKey.value = "";
|
||||||
|
shotEffect.value = null;
|
||||||
|
showShotTip(shot);
|
||||||
|
emit("shot-effect-complete", {
|
||||||
|
key,
|
||||||
|
token: completedEffect.token,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function shouldHideLatestHit(index) {
|
||||||
|
return (
|
||||||
|
(!!hiddenLatestKey.value || !!pendingShotEffect.value) &&
|
||||||
|
index === props.scores.length - 1
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
function shakeTarget() {
|
||||||
|
targetShaking.value = false;
|
||||||
|
if (shakeTimer.value) {
|
||||||
|
clearTimeout(shakeTimer.value);
|
||||||
|
shakeTimer.value = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
nextTick(() => {
|
||||||
|
targetShaking.value = true;
|
||||||
|
shakeTimer.value = setTimeout(() => {
|
||||||
|
targetShaking.value = false;
|
||||||
|
shakeTimer.value = null;
|
||||||
|
}, 260);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function hasValidTargetRect(rect = targetRect.value) {
|
||||||
|
return (
|
||||||
|
Number.isFinite(Number(rect?.left)) &&
|
||||||
|
Number.isFinite(Number(rect?.top)) &&
|
||||||
|
Number(rect?.width) > 0 &&
|
||||||
|
Number(rect?.height) > 0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
async function updateTargetRect() {
|
||||||
|
await nextTick();
|
||||||
|
|
||||||
|
return new Promise((resolve) => {
|
||||||
|
let settled = false;
|
||||||
|
const finish = (rect) => {
|
||||||
|
if (settled) return;
|
||||||
|
settled = true;
|
||||||
|
|
||||||
|
const isValid = hasValidTargetRect(rect);
|
||||||
|
if (isValid) {
|
||||||
|
targetRect.value = {
|
||||||
|
left: Number(rect.left),
|
||||||
|
top: Number(rect.top),
|
||||||
|
width: Number(rect.width),
|
||||||
|
height: Number(rect.height),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
resolve(isValid);
|
||||||
|
};
|
||||||
|
|
||||||
|
try {
|
||||||
|
const query = instance?.proxy
|
||||||
|
? uni.createSelectorQuery().in(instance.proxy)
|
||||||
|
: uni.createSelectorQuery();
|
||||||
|
|
||||||
|
query
|
||||||
|
.select(".target")
|
||||||
|
.boundingClientRect()
|
||||||
|
.exec((result) => finish(Array.isArray(result) ? result[0] : null));
|
||||||
|
} catch {
|
||||||
|
finish(null);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function handleWindowResize() {
|
||||||
|
void updateTargetRect();
|
||||||
|
}
|
||||||
|
|
||||||
watch(
|
watch(
|
||||||
() => props.scores,
|
() => props.scores,
|
||||||
(newVal) => {
|
(newVal) => {
|
||||||
if (newVal.length - prevScores.value.length === 1) {
|
if (newVal.length - prevScores.value.length === 1) {
|
||||||
latestOne.value = newVal[newVal.length - 1];
|
showShotTip(newVal[newVal.length - 1]);
|
||||||
if (timer.value) clearTimeout(timer.value);
|
} else if (newVal.length < prevScores.value.length) {
|
||||||
timer.value = setTimeout(() => {
|
shotEffectRequestGeneration += 1;
|
||||||
latestOne.value = null;
|
pendingShotEffect.value = null;
|
||||||
}, 1000);
|
clearTipTimer();
|
||||||
|
latestOne.value = null;
|
||||||
|
hiddenLatestKey.value = "";
|
||||||
|
shotEffect.value = null;
|
||||||
}
|
}
|
||||||
prevScores.value = [...newVal];
|
prevScores.value = [...newVal];
|
||||||
},
|
},
|
||||||
@@ -197,6 +391,22 @@ watch(
|
|||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
|
watch(
|
||||||
|
() => props.shotEffectToken,
|
||||||
|
(token) => {
|
||||||
|
// token 只由实时 ShootResult 推进,同步快照不会重播飞箭。
|
||||||
|
if (!token || props.scores.length === 0) return;
|
||||||
|
const latestIndex = props.scores.length - 1;
|
||||||
|
const latestShot = props.scores[latestIndex];
|
||||||
|
if (shouldPlayShotEffect(latestShot)) {
|
||||||
|
void prepareShotEffect(latestShot, latestIndex);
|
||||||
|
} else {
|
||||||
|
shotEffectRequestGeneration += 1;
|
||||||
|
pendingShotEffect.value = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
watch(
|
watch(
|
||||||
() => props.blueScores,
|
() => props.blueScores,
|
||||||
(newVal) => {
|
(newVal) => {
|
||||||
@@ -224,6 +434,14 @@ const simulShoot2 = async () => {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const openAim = async () => {
|
||||||
|
await laserAimAPI();
|
||||||
|
};
|
||||||
|
|
||||||
|
const closeAim = async () => {
|
||||||
|
await laserCloseAPI();
|
||||||
|
};
|
||||||
|
|
||||||
const env = computed(() => {
|
const env = computed(() => {
|
||||||
const accountInfo = uni.getAccountInfoSync();
|
const accountInfo = uni.getAccountInfoSync();
|
||||||
return accountInfo.miniProgram.envVersion;
|
return accountInfo.miniProgram.envVersion;
|
||||||
@@ -237,42 +455,9 @@ const arrowStyle = computed(() => {
|
|||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
const currentArrowIndex = computed(() => {
|
const showSectorCanvas = computed(() => {
|
||||||
return props.scores.length + props.blueScores.length + 1;
|
const count = Number(props.sectorCount);
|
||||||
});
|
return props.totalRound > 0 && Number.isInteger(count) && count > 0;
|
||||||
|
|
||||||
const getHighlightArrowIndex = (area = {}) => {
|
|
||||||
const arrowIndex = Number(area.arrowIndex ?? area.arrowNo ?? area.arrow);
|
|
||||||
return Number.isInteger(arrowIndex) && arrowIndex > 0 ? arrowIndex : null;
|
|
||||||
};
|
|
||||||
|
|
||||||
const currentHighlightAreas = computed(() => {
|
|
||||||
if (!Array.isArray(props.highlightAreas) || props.highlightAreas.length === 0) {
|
|
||||||
return [];
|
|
||||||
}
|
|
||||||
|
|
||||||
const hasExplicitArrowIndex = props.highlightAreas.some((area = {}) => {
|
|
||||||
return getHighlightArrowIndex(area) !== null;
|
|
||||||
});
|
|
||||||
|
|
||||||
const matchedAreas = props.highlightAreas.filter((area = {}) => {
|
|
||||||
return getHighlightArrowIndex(area) === currentArrowIndex.value;
|
|
||||||
});
|
|
||||||
|
|
||||||
if (hasExplicitArrowIndex) {
|
|
||||||
return matchedAreas;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (props.highlightAreas.length === 1) {
|
|
||||||
return props.highlightAreas.slice(0, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
const currentArea = props.highlightAreas[currentArrowIndex.value - 1];
|
|
||||||
return currentArea ? [currentArea] : [];
|
|
||||||
});
|
|
||||||
|
|
||||||
const showHighlightCanvas = computed(() => {
|
|
||||||
return props.totalRound > 0 && currentHighlightAreas.value.length > 0;
|
|
||||||
});
|
});
|
||||||
|
|
||||||
async function onReceiveMessage(message) {
|
async function onReceiveMessage(message) {
|
||||||
@@ -299,23 +484,29 @@ async function onReceiveMessage(message) {
|
|||||||
|
|
||||||
onMounted(() => {
|
onMounted(() => {
|
||||||
uni.$on("socket-inbox", onReceiveMessage);
|
uni.$on("socket-inbox", onReceiveMessage);
|
||||||
|
void updateTargetRect();
|
||||||
|
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
|
||||||
});
|
});
|
||||||
|
|
||||||
onBeforeUnmount(() => {
|
onBeforeUnmount(() => {
|
||||||
if (timer.value) {
|
shotEffectRequestGeneration += 1;
|
||||||
clearTimeout(timer.value);
|
pendingShotEffect.value = null;
|
||||||
timer.value = null;
|
clearTipTimer();
|
||||||
}
|
|
||||||
if (dirTimer.value) {
|
if (dirTimer.value) {
|
||||||
clearTimeout(dirTimer.value);
|
clearTimeout(dirTimer.value);
|
||||||
dirTimer.value = null;
|
dirTimer.value = null;
|
||||||
}
|
}
|
||||||
|
if (shakeTimer.value) {
|
||||||
|
clearTimeout(shakeTimer.value);
|
||||||
|
shakeTimer.value = null;
|
||||||
|
}
|
||||||
uni.$off("socket-inbox", onReceiveMessage);
|
uni.$off("socket-inbox", onReceiveMessage);
|
||||||
|
if (uni.offWindowResize) uni.offWindowResize(handleWindowResize);
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
<view class="container">
|
<view :class="['container', { 'container--effecting': shotEffect }]">
|
||||||
<!-- <view class="header" v-if="totalRound > 0">
|
<!-- <view class="header" v-if="totalRound > 0">
|
||||||
<text v-if="totalRound > 0" class="round-count">{{
|
<text v-if="totalRound > 0" class="round-count">{{
|
||||||
(currentRound > totalRound ? totalRound : currentRound) +
|
(currentRound > totalRound ? totalRound : currentRound) +
|
||||||
@@ -323,37 +514,44 @@ onBeforeUnmount(() => {
|
|||||||
totalRound
|
totalRound
|
||||||
}}</text>
|
}}</text>
|
||||||
</view> -->
|
</view> -->
|
||||||
<view class="target">
|
<view :class="['target', { 'target--shake': targetShaking }]">
|
||||||
<image
|
<image
|
||||||
class="target-image"
|
class="target-image"
|
||||||
src="../../../static/bow-target.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png"
|
||||||
mode="aspectFit"
|
mode="aspectFit"
|
||||||
/>
|
/>
|
||||||
<TargetCanvas
|
<TargetCanvas
|
||||||
v-if="showHighlightCanvas"
|
v-if="showSectorCanvas"
|
||||||
class="target-highlight-layer"
|
class="target-highlight-layer"
|
||||||
:coordinateRadius="coordinateRadius"
|
:coordinateRadius="coordinateRadius"
|
||||||
:showCrosshair="false"
|
:showCrosshair="false"
|
||||||
:showQuadrantLabels="false"
|
|
||||||
:showRingLabels="false"
|
:showRingLabels="false"
|
||||||
:highlightOnly="true"
|
:highlightOnly="true"
|
||||||
:highlightAreas="currentHighlightAreas"
|
:sectorCount="sectorCount"
|
||||||
|
:activeSector="activeSector"
|
||||||
|
:activeRing="activeRing"
|
||||||
|
:showSectorLabels="showSectorLabels"
|
||||||
/>
|
/>
|
||||||
<view v-if="angle !== null" class="arrow-dir" :style="arrowStyle">
|
<view v-if="angle !== null" class="arrow-dir" :style="arrowStyle">
|
||||||
<view :style="{ background: circleColor }">
|
<view :style="{ background: circleColor }">
|
||||||
<image src="../../../static/dot-circle.png" mode="widthFix" />
|
<image src="https://static.shelingxingqiu.com/shootmini/static/dot-circle.png" mode="widthFix" />
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
<view v-if="stop" class="stop-sign">中场休息</view>
|
<view v-if="stop" class="stop-sign">中场休息</view>
|
||||||
<view
|
<view
|
||||||
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
|
v-if="
|
||||||
|
!shotEffect &&
|
||||||
|
latestOne &&
|
||||||
|
latestOne.ring &&
|
||||||
|
user.id === latestOne.playerId
|
||||||
|
"
|
||||||
class="e-value fade-in-out"
|
class="e-value fade-in-out"
|
||||||
:style="getExperienceTipStyle(latestOne)"
|
:style="getExperienceTipStyle(latestOne)"
|
||||||
>
|
>
|
||||||
经验 +1
|
经验 +1
|
||||||
</view>
|
</view>
|
||||||
<view
|
<view
|
||||||
v-if="latestOne"
|
v-if="!shotEffect && latestOne"
|
||||||
class="round-tip fade-in-out"
|
class="round-tip fade-in-out"
|
||||||
:style="getRoundTipStyle(latestOne)"
|
:style="getRoundTipStyle(latestOne)"
|
||||||
>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
|
>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
|
||||||
@@ -378,8 +576,15 @@ onBeforeUnmount(() => {
|
|||||||
}}<text v-if="bluelatestOne.ring">环</text></view
|
}}<text v-if="bluelatestOne.ring">环</text></view
|
||||||
>
|
>
|
||||||
<block v-for="(bow, index) in scores" :key="index">
|
<block v-for="(bow, index) in scores" :key="index">
|
||||||
|
<image
|
||||||
|
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideLatestHit(index)"
|
||||||
|
class="svip-hit-bg"
|
||||||
|
src="../../../static/vip/svip-xuan.png"
|
||||||
|
:style="getSvipHitBgStyle(bow)"
|
||||||
|
mode="aspectFit"
|
||||||
|
/>
|
||||||
<view
|
<view
|
||||||
v-if="bow.ring > 0"
|
v-if="bow.ring > 0 && !shouldHideLatestHit(index)"
|
||||||
:class="`hit ${pMode ? 'b' : 's'}-point ${
|
:class="`hit ${pMode ? 'b' : 's'}-point ${
|
||||||
index === scores.length - 1 && latestOne ? 'pump-in' : ''
|
index === scores.length - 1 && latestOne ? 'pump-in' : ''
|
||||||
}`"
|
}`"
|
||||||
@@ -404,7 +609,34 @@ onBeforeUnmount(() => {
|
|||||||
<text v-if="pMode">{{ index + 1 }}</text>
|
<text v-if="pMode">{{ index + 1 }}</text>
|
||||||
</view>
|
</view>
|
||||||
</block>
|
</block>
|
||||||
|
<BowShotEffect
|
||||||
|
v-if="!shotEffect || !shotEffect.viewportMode"
|
||||||
|
:shot="shotEffect && shotEffect.shot"
|
||||||
|
:playKey="shotEffect ? shotEffect.key : ''"
|
||||||
|
:targetRadius="safeTargetRadius"
|
||||||
|
:targetLeft="targetRect.left"
|
||||||
|
:targetTop="targetRect.top"
|
||||||
|
:targetWidth="targetRect.width"
|
||||||
|
:targetHeight="targetRect.height"
|
||||||
|
:hitOffsetPx="currentHitRadiusPx"
|
||||||
|
@impact="shakeTarget"
|
||||||
|
@complete="completeShotEffect"
|
||||||
|
/>
|
||||||
</view>
|
</view>
|
||||||
|
<BowShotEffect
|
||||||
|
v-if="shotEffect && shotEffect.viewportMode"
|
||||||
|
:shot="shotEffect.shot"
|
||||||
|
:playKey="shotEffect.key"
|
||||||
|
:targetRadius="safeTargetRadius"
|
||||||
|
:targetLeft="targetRect.left"
|
||||||
|
:targetTop="targetRect.top"
|
||||||
|
:targetWidth="targetRect.width"
|
||||||
|
:targetHeight="targetRect.height"
|
||||||
|
:hitOffsetPx="currentHitRadiusPx"
|
||||||
|
:viewportMode="true"
|
||||||
|
@impact="shakeTarget"
|
||||||
|
@complete="completeShotEffect"
|
||||||
|
/>
|
||||||
<view class="footer">
|
<view class="footer">
|
||||||
<PointSwitcher
|
<PointSwitcher
|
||||||
:onChange="(val) => (pMode = val)"
|
:onChange="(val) => (pMode = val)"
|
||||||
@@ -414,6 +646,8 @@ onBeforeUnmount(() => {
|
|||||||
<view class="simul" v-if="env !== 'release'">
|
<view class="simul" v-if="env !== 'release'">
|
||||||
<button @click="simulShoot">模拟</button>
|
<button @click="simulShoot">模拟</button>
|
||||||
<button @click="simulShoot2">射箭</button>
|
<button @click="simulShoot2">射箭</button>
|
||||||
|
<button @click="openAim">开瞄</button>
|
||||||
|
<button @click="closeAim">关瞄</button>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</template>
|
</template>
|
||||||
@@ -424,13 +658,22 @@ onBeforeUnmount(() => {
|
|||||||
height: calc(100vw - 30px);
|
height: calc(100vw - 30px);
|
||||||
padding: 0px 15px;
|
padding: 0px 15px;
|
||||||
position: relative;
|
position: relative;
|
||||||
|
z-index: 3;
|
||||||
|
}
|
||||||
|
.container--effecting {
|
||||||
|
z-index: 10000;
|
||||||
}
|
}
|
||||||
.target {
|
.target {
|
||||||
position: relative;
|
position: relative;
|
||||||
margin: 10px;
|
margin: 10px;
|
||||||
width: calc(100% - 20px);
|
width: calc(100% - 20px);
|
||||||
height: calc(100% - 20px);
|
height: calc(100% - 20px);
|
||||||
z-index: 0;
|
z-index: 1;
|
||||||
|
pointer-events: none;
|
||||||
|
transform-origin: center center;
|
||||||
|
}
|
||||||
|
.target--shake {
|
||||||
|
animation: target-shake 0.26s ease-out;
|
||||||
}
|
}
|
||||||
.target-image {
|
.target-image {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
@@ -499,6 +742,15 @@ onBeforeUnmount(() => {
|
|||||||
.e-value.fade-in-out {
|
.e-value.fade-in-out {
|
||||||
animation: target-tip-fade-in-out 1.2s ease forwards;
|
animation: target-tip-fade-in-out 1.2s ease forwards;
|
||||||
}
|
}
|
||||||
|
.svip-hit-bg {
|
||||||
|
position: absolute;
|
||||||
|
width: 48rpx;
|
||||||
|
height: 48rpx;
|
||||||
|
z-index: 2;
|
||||||
|
pointer-events: none;
|
||||||
|
transform-origin: center center;
|
||||||
|
animation: svip-hit-xuan 1.2s linear infinite;
|
||||||
|
}
|
||||||
.hit {
|
.hit {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
border-radius: 50%;
|
border-radius: 50%;
|
||||||
@@ -527,6 +779,20 @@ onBeforeUnmount(() => {
|
|||||||
transform: translate(-50%, -50%);*/
|
transform: translate(-50%, -50%);*/
|
||||||
margin-top: 2rpx;
|
margin-top: 2rpx;
|
||||||
}
|
}
|
||||||
|
@keyframes svip-hit-xuan {
|
||||||
|
0% {
|
||||||
|
opacity: 0.9;
|
||||||
|
transform: translate(-50%, -50%) rotate(0deg) scale(0.92);
|
||||||
|
}
|
||||||
|
50% {
|
||||||
|
opacity: 1;
|
||||||
|
transform: translate(-50%, -50%) rotate(180deg) scale(1.08);
|
||||||
|
}
|
||||||
|
100% {
|
||||||
|
opacity: 0.9;
|
||||||
|
transform: translate(-50%, -50%) rotate(360deg) scale(0.92);
|
||||||
|
}
|
||||||
|
}
|
||||||
@keyframes target-pump-in {
|
@keyframes target-pump-in {
|
||||||
from {
|
from {
|
||||||
transform: translate(-50%, -50%) scale(2);
|
transform: translate(-50%, -50%) scale(2);
|
||||||
@@ -536,6 +802,29 @@ onBeforeUnmount(() => {
|
|||||||
transform: translate(-50%, -50%) scale(1);
|
transform: translate(-50%, -50%) scale(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@keyframes target-shake {
|
||||||
|
0% {
|
||||||
|
transform: translate(0, 0);
|
||||||
|
}
|
||||||
|
14% {
|
||||||
|
transform: translate(-20rpx, 8rpx);
|
||||||
|
}
|
||||||
|
28% {
|
||||||
|
transform: translate(16rpx, -8rpx);
|
||||||
|
}
|
||||||
|
44% {
|
||||||
|
transform: translate(-12rpx, 6rpx);
|
||||||
|
}
|
||||||
|
64% {
|
||||||
|
transform: translate(8rpx, -4rpx);
|
||||||
|
}
|
||||||
|
82% {
|
||||||
|
transform: translate(-4rpx, 2rpx);
|
||||||
|
}
|
||||||
|
100% {
|
||||||
|
transform: translate(0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
.hit.pump-in {
|
.hit.pump-in {
|
||||||
animation: target-pump-in 0.3s ease-out forwards;
|
animation: target-pump-in 0.3s ease-out forwards;
|
||||||
transform-origin: center center;
|
transform-origin: center center;
|
||||||
|
|||||||
@@ -85,8 +85,8 @@ onBeforeUnmount(() => {
|
|||||||
class="score-item-bg"
|
class="score-item-bg"
|
||||||
:src="
|
:src="
|
||||||
isLowScore(arrows[index])
|
isLowScore(arrows[index])
|
||||||
? '/static/training-difficulty-design/block-gray.png'
|
? 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/block-gray.png'
|
||||||
: '/static/training-difficulty-design/block-gold.png'
|
: 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/block-gold.png'
|
||||||
"
|
"
|
||||||
/>
|
/>
|
||||||
<text
|
<text
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ const props = defineProps({
|
|||||||
|
|
||||||
const getDisplayText = (arrow = {}) => {
|
const getDisplayText = (arrow = {}) => {
|
||||||
if (!arrow) return "";
|
if (!arrow) return "";
|
||||||
if (!arrow.ring) return "-";
|
if (!arrow.ring) return "0";
|
||||||
return arrow.ringX ? "X" : String(arrow.ring);
|
return arrow.ringX ? "X" : String(arrow.ring);
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -25,9 +25,8 @@ const isLowScore = (arrow = {}) => {
|
|||||||
|
|
||||||
const displayArrows = computed(() => {
|
const displayArrows = computed(() => {
|
||||||
const list = [...props.arrows];
|
const list = [...props.arrows];
|
||||||
if (props.total > 0 && list.length < props.total) {
|
// total 是达标箭数,不是实际射箭上限;训练中始终预留下一箭空框。
|
||||||
list.push(null);
|
list.push(null);
|
||||||
}
|
|
||||||
return list;
|
return list;
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
@@ -40,7 +39,7 @@ const displayArrows = computed(() => {
|
|||||||
:key="index"
|
:key="index"
|
||||||
class="score-card"
|
class="score-card"
|
||||||
>
|
>
|
||||||
<image class="score-card-bg" :src="isLowScore(arrow)?'/static/training-difficulty-design/block-gray.png':'/static/training-difficulty-design/block-gold.png'"></image>
|
<image class="score-card-bg" :src="isLowScore(arrow)?'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/block-gray.png':'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/block-gold.png'"></image>
|
||||||
<text
|
<text
|
||||||
class="score-value"
|
class="score-value"
|
||||||
:class="{ 'score-value--low': isLowScore(arrow) }"
|
:class="{ 'score-value--low': isLowScore(arrow) }"
|
||||||
|
|||||||
@@ -27,6 +27,18 @@ const props = defineProps({
|
|||||||
type: Number,
|
type: Number,
|
||||||
default: 0,
|
default: 0,
|
||||||
},
|
},
|
||||||
|
trainingType: {
|
||||||
|
type: String,
|
||||||
|
default: "",
|
||||||
|
},
|
||||||
|
difficultyLevel: {
|
||||||
|
type: Number,
|
||||||
|
default: 0,
|
||||||
|
},
|
||||||
|
hasNextDifficulty: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
result: {
|
result: {
|
||||||
type: Object,
|
type: Object,
|
||||||
default: () => ({}),
|
default: () => ({}),
|
||||||
@@ -60,12 +72,6 @@ function onClickShare() {
|
|||||||
uni.$emit("share-image");
|
uni.$emit("share-image");
|
||||||
}
|
}
|
||||||
|
|
||||||
onMounted(() => {
|
|
||||||
if (props.result.lvl > user.value.lvl) {
|
|
||||||
showUpgrade.value = true;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
const details = computed(() => props.result.details || []);
|
const details = computed(() => props.result.details || []);
|
||||||
|
|
||||||
const arrows = computed(() => {
|
const arrows = computed(() => {
|
||||||
@@ -81,25 +87,89 @@ const totalRing = computed(() =>
|
|||||||
details.value.reduce((last, next) => last + (Number(next.ring) || 0), 0)
|
details.value.reduce((last, next) => last + (Number(next.ring) || 0), 0)
|
||||||
);
|
);
|
||||||
|
|
||||||
const gainedExp = computed(
|
const hasResultValue = (...keys) =>
|
||||||
() => props.result.exp || props.result.experience || validArrows.value
|
keys.some((key) => {
|
||||||
|
const value = props.result[key];
|
||||||
|
return value !== undefined && value !== null && value !== "";
|
||||||
|
});
|
||||||
|
|
||||||
|
const readResultNumber = (keys, fallback = 0) => {
|
||||||
|
for (const key of keys) {
|
||||||
|
const value = props.result[key];
|
||||||
|
if (value === undefined || value === null || value === "") continue;
|
||||||
|
const numberValue = Number(value);
|
||||||
|
if (Number.isFinite(numberValue)) return numberValue;
|
||||||
|
}
|
||||||
|
return fallback;
|
||||||
|
};
|
||||||
|
|
||||||
|
const beforeExp = computed(() =>
|
||||||
|
readResultNumber(["beforeExp", "before_exp"])
|
||||||
);
|
);
|
||||||
|
|
||||||
const currentLevel = computed(
|
const currentExp = computed(() => {
|
||||||
() => props.result.lvl || user.value.lvl || user.value.rankLvl || 1
|
const userScores = Number(user.value.scores);
|
||||||
);
|
return readResultNumber(
|
||||||
|
["currentExp", "current_exp", "score"],
|
||||||
|
Number.isFinite(userScores) ? userScores : 0
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
const currentExp = computed(
|
// 新版练习结算返回练习前后累计经验,本局经验由两者相减得到。
|
||||||
() => props.result.currentExp || props.result.score || user.value.scores || 0
|
const gainedExp = computed(() => {
|
||||||
);
|
if (
|
||||||
|
hasResultValue("beforeExp", "before_exp") &&
|
||||||
|
hasResultValue("currentExp", "current_exp")
|
||||||
|
) {
|
||||||
|
return Math.max(0, currentExp.value - beforeExp.value);
|
||||||
|
}
|
||||||
|
return Math.max(0, readResultNumber(["exp", "experience"]));
|
||||||
|
});
|
||||||
|
|
||||||
const nextExp = computed(
|
const beforeLevel = computed(() => {
|
||||||
() => props.result.nextExp || props.result.upgradeScore || 100
|
const currentUserLevel = Number(user.value.lvl);
|
||||||
|
return readResultNumber(
|
||||||
|
["beforeLevel", "before_level"],
|
||||||
|
Number.isFinite(currentUserLevel) ? currentUserLevel : 0
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
const userLevel = computed(() => {
|
||||||
|
const fallbackLevel = Number(user.value.lvl ?? user.value.rankLvl ?? 1);
|
||||||
|
const level = readResultNumber(
|
||||||
|
["level", "lvl"],
|
||||||
|
Number.isFinite(fallbackLevel) ? fallbackLevel : 1
|
||||||
|
);
|
||||||
|
return Math.max(1, Math.trunc(level));
|
||||||
|
});
|
||||||
|
|
||||||
|
const resultDifficultyLevel = computed(() => {
|
||||||
|
const level = Number(props.difficultyLevel);
|
||||||
|
return Number.isInteger(level) && level > 0 ? level : "--";
|
||||||
|
});
|
||||||
|
|
||||||
|
const upgradeExp = computed(() =>
|
||||||
|
Math.max(
|
||||||
|
0,
|
||||||
|
readResultNumber(
|
||||||
|
["upgradeExp", "upgrade_exp", "nextExp", "upgradeScore"],
|
||||||
|
100
|
||||||
|
)
|
||||||
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
const expPercent = computed(() => {
|
const expPercent = computed(() => {
|
||||||
if (!nextExp.value) return 0;
|
if (!upgradeExp.value) return 0;
|
||||||
return Math.min(100, Math.max(0, (currentExp.value / nextExp.value) * 100));
|
return Math.min(
|
||||||
|
100,
|
||||||
|
Math.max(0, (currentExp.value / upgradeExp.value) * 100)
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
onMounted(() => {
|
||||||
|
if (userLevel.value > beforeLevel.value) {
|
||||||
|
showUpgrade.value = true;
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
const findValue = (...keys) => {
|
const findValue = (...keys) => {
|
||||||
@@ -108,83 +178,182 @@ const findValue = (...keys) => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const formatDuration = (value) => {
|
const formatDuration = (value) => {
|
||||||
const seconds = Number(value || 0);
|
const valueNumber = Number(value);
|
||||||
if (!seconds) return "--";
|
const seconds = Number.isFinite(valueNumber)
|
||||||
|
? Math.max(0, Math.round(valueNumber))
|
||||||
|
: 0;
|
||||||
const minutes = Math.floor(seconds / 60);
|
const minutes = Math.floor(seconds / 60);
|
||||||
const rest = seconds % 60;
|
const rest = seconds % 60;
|
||||||
return minutes ? `${minutes}分${rest}秒` : `${rest}秒`;
|
return minutes ? `${minutes}分${rest}秒` : `${rest}秒`;
|
||||||
};
|
};
|
||||||
|
|
||||||
const usedTime = computed(() =>
|
const formatMetricNumber = (value) => {
|
||||||
findValue("duration", "usedTime", "shootTime", "time")
|
const valueNumber = Number(value);
|
||||||
|
if (!Number.isFinite(valueNumber)) return "0";
|
||||||
|
return String(Number(valueNumber.toFixed(2)));
|
||||||
|
};
|
||||||
|
|
||||||
|
const readMetricNumber = (keys, fallback = 0) => {
|
||||||
|
const value = findValue(...keys);
|
||||||
|
const valueNumber = Number(value);
|
||||||
|
return Number.isFinite(valueNumber) ? valueNumber : fallback;
|
||||||
|
};
|
||||||
|
|
||||||
|
const resultTrainingType = computed(
|
||||||
|
() => props.result.trainingType || props.trainingType || "precision"
|
||||||
);
|
);
|
||||||
|
|
||||||
const hitCompare = computed(
|
const metricConfigs = {
|
||||||
() => Number(findValue("hitCompare", "hitDiff", "hitDelta") || 0)
|
base: [
|
||||||
|
{
|
||||||
|
label: "平均环数",
|
||||||
|
valueKeys: ["averageRing", "average_ring"],
|
||||||
|
unit: "环",
|
||||||
|
deltaKeys: ["deltaAverageRing", "delta_average_ring"],
|
||||||
|
deltaUnit: "环",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "稳定性",
|
||||||
|
valueKeys: ["stability"],
|
||||||
|
unit: "",
|
||||||
|
deltaKeys: ["deltaStability", "delta_stability"],
|
||||||
|
deltaUnit: "",
|
||||||
|
},
|
||||||
|
],
|
||||||
|
rhythm: [
|
||||||
|
{
|
||||||
|
label: "最高连击次数",
|
||||||
|
valueKeys: ["maxCombo", "max_combo"],
|
||||||
|
unit: "连",
|
||||||
|
deltaKeys: ["deltaMaxCombo", "delta_max_combo"],
|
||||||
|
deltaUnit: "连",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "共命中环数",
|
||||||
|
valueKeys: ["currentRings", "current_rings"],
|
||||||
|
unit: "环",
|
||||||
|
deltaKeys: ["deltaTotalRings", "delta_total_rings"],
|
||||||
|
deltaUnit: "环",
|
||||||
|
},
|
||||||
|
],
|
||||||
|
endurance: [
|
||||||
|
{
|
||||||
|
label: "完成箭数",
|
||||||
|
valueKeys: ["totalArrows", "total_arrows"],
|
||||||
|
unit: "支",
|
||||||
|
deltaKeys: ["deltaTotalArrows", "delta_total_arrows"],
|
||||||
|
deltaUnit: "支",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "命中环数",
|
||||||
|
valueKeys: ["currentRings", "current_rings"],
|
||||||
|
unit: "环",
|
||||||
|
deltaKeys: ["deltaTotalRings", "delta_total_rings"],
|
||||||
|
deltaUnit: "环",
|
||||||
|
},
|
||||||
|
],
|
||||||
|
precision: [
|
||||||
|
{
|
||||||
|
label: "共命中目标",
|
||||||
|
valueKeys: ["totalHits", "total_hits"],
|
||||||
|
fallback: () => 0,
|
||||||
|
unit: "次",
|
||||||
|
deltaKeys: [
|
||||||
|
"deltaTotalHits",
|
||||||
|
"delta_total_hits",
|
||||||
|
"hitCompare",
|
||||||
|
"hitDiff",
|
||||||
|
"hitDelta",
|
||||||
|
],
|
||||||
|
deltaUnit: "次",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
label: "用时",
|
||||||
|
valueKeys: ["duration", "usedTime", "shootTime", "time"],
|
||||||
|
unit: "",
|
||||||
|
deltaKeys: [
|
||||||
|
"deltaDuration",
|
||||||
|
"delta_duration",
|
||||||
|
"timeCompare",
|
||||||
|
"timeDiff",
|
||||||
|
"durationDiff",
|
||||||
|
],
|
||||||
|
deltaUnit: "",
|
||||||
|
duration: true,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
};
|
||||||
|
|
||||||
|
const resultRows = computed(() => {
|
||||||
|
const configs = metricConfigs[resultTrainingType.value] || metricConfigs.precision;
|
||||||
|
return configs.map((config) => {
|
||||||
|
const fallback = config.fallback ? config.fallback() : 0;
|
||||||
|
const value = readMetricNumber(config.valueKeys, fallback);
|
||||||
|
const delta = readMetricNumber(config.deltaKeys);
|
||||||
|
const formatter = config.duration ? formatDuration : formatMetricNumber;
|
||||||
|
|
||||||
|
return {
|
||||||
|
...config,
|
||||||
|
valueText: formatter(value),
|
||||||
|
delta,
|
||||||
|
deltaText: formatter(Math.abs(delta)),
|
||||||
|
};
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
const advancesDifficulty = computed(() => props.hasNextDifficulty);
|
||||||
|
const primaryText = computed(() =>
|
||||||
|
advancesDifficulty.value ? "下一难度" : "再来一次"
|
||||||
);
|
);
|
||||||
|
|
||||||
const timeCompare = computed(
|
const handlePrimary = () => {
|
||||||
() => Number(findValue("timeCompare", "timeDiff", "durationDiff") || 0)
|
if (advancesDifficulty.value) {
|
||||||
);
|
closePanel();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
retryPractice();
|
||||||
|
};
|
||||||
|
|
||||||
const calories = computed(
|
const calories = computed(
|
||||||
() => Number(findValue("calories", "calorie", "kcal") || 0)
|
() => formatMetricNumber(readMetricNumber(["calories", "calorie", "kcal"]))
|
||||||
);
|
);
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
<view :class="['result-mask', showPanel ? 'result-mask--show' : 'result-mask--hide']">
|
<view :class="['result-mask', showPanel ? 'result-mask--show' : 'result-mask--hide']">
|
||||||
<image class="hero-glow" src="/static/training-difficulty-design/result-bg.png" mode="widthFix" />
|
<image class="hero-glow" src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-bg.png" mode="widthFix" />
|
||||||
<view class="result-title">
|
<view class="result-title">
|
||||||
<image class="result-title-bg" src="/static/training-difficulty-design/result-t-bg.png" mode="widthFix" />
|
<image class="result-title-bg" src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-t-bg.png" mode="widthFix" />
|
||||||
<view class="result-title-text">Lv{{ currentLevel }}</view>
|
<view class="result-title-text">Lv{{ resultDifficultyLevel }}</view>
|
||||||
</view>
|
</view>
|
||||||
|
|
||||||
<view class="result-panel">
|
<view class="result-panel">
|
||||||
<view class="line-top"></view>
|
<view class="line-top"></view>
|
||||||
<view class="line-bottom"></view>
|
<view class="line-bottom"></view>
|
||||||
<view class="stats">
|
<view class="stats">
|
||||||
<view class="stat-row">
|
<view v-for="row in resultRows" :key="row.label" class="stat-row">
|
||||||
<image class="stat-bg" src="/static/training-difficulty-design/result-c-bg.png" mode="scaleToFill" />
|
<image class="stat-bg" src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-c-bg.png" mode="scaleToFill" />
|
||||||
<view class="stat-cell">
|
<view class="stat-cell">
|
||||||
<text class="stat-label">共命中目标</text>
|
<text class="stat-label">{{ row.label }}</text>
|
||||||
<view class="stat-value">
|
<view class="stat-value">
|
||||||
<text>{{ validArrows }}</text>
|
<text>{{ row.valueText }}</text>
|
||||||
<text class="stat-unit">次</text>
|
<text v-if="row.unit" class="stat-unit">{{ row.unit }}</text>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
<view class="stat-divider"></view>
|
<view class="stat-divider"></view>
|
||||||
<view class="stat-cell stat-cell--compare">
|
<view class="stat-cell stat-cell--compare">
|
||||||
<text class="stat-label">对比上次</text>
|
<text class="stat-label">对比上次</text>
|
||||||
<view class="stat-value">
|
<view v-if="row.delta !== 0" class="stat-value">
|
||||||
<text>{{ Math.abs(hitCompare) }}</text>
|
<text>{{ row.delta > 0 ? "+" : "-" }}{{ row.deltaText }}</text>
|
||||||
<text class="stat-unit">次</text>
|
<text v-if="row.deltaUnit" class="stat-unit">{{ row.deltaUnit }}</text>
|
||||||
<image class="trend-icon" :class="{ 'trend-icon--down': hitCompare < 0 }"
|
<image class="trend-icon" :class="{ 'trend-icon--down': row.delta < 0 }"
|
||||||
src="/static/training-difficulty-design/result-up.png" mode="widthFix" />
|
src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-up.png" mode="widthFix" />
|
||||||
</view>
|
|
||||||
</view>
|
|
||||||
</view>
|
|
||||||
|
|
||||||
<view class="stat-row">
|
|
||||||
<image class="stat-bg" src="/static/training-difficulty-design/result-c-bg.png" mode="scaleToFill" />
|
|
||||||
<view class="stat-cell">
|
|
||||||
<text class="stat-label">用时</text>
|
|
||||||
<view class="stat-value">
|
|
||||||
<text>{{ formatDuration(usedTime) }}</text>
|
|
||||||
</view>
|
|
||||||
</view>
|
|
||||||
<view class="stat-divider"></view>
|
|
||||||
<view class="stat-cell stat-cell--compare">
|
|
||||||
<text class="stat-label">对比上次</text>
|
|
||||||
<view class="stat-value">
|
|
||||||
<text>{{ formatDuration(Math.abs(timeCompare)) }}</text>
|
|
||||||
<image class="trend-icon" :class="{ 'trend-icon--down': timeCompare <= 0 }"
|
|
||||||
src="/static/training-difficulty-design/result-up.png" mode="widthFix" />
|
|
||||||
</view>
|
</view>
|
||||||
|
<view v-else class="stat-value">--</view>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
<view class="stat-row">
|
<view class="stat-row">
|
||||||
<image class="stat-bg" src="/static/training-difficulty-design/result-c-bg.png" mode="scaleToFill" />
|
<image class="stat-bg" src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-c-bg.png" mode="scaleToFill" />
|
||||||
<view class="stat-cell">
|
<view class="stat-cell">
|
||||||
<text class="stat-label">消耗卡路里</text>
|
<text class="stat-label">消耗卡路里</text>
|
||||||
<view class="stat-value">
|
<view class="stat-value">
|
||||||
@@ -196,7 +365,7 @@ const calories = computed(
|
|||||||
<view class="stat-cell stat-cell--compare">
|
<view class="stat-cell stat-cell--compare">
|
||||||
<view class="stat-value">
|
<view class="stat-value">
|
||||||
<image v-for="index in 3" :key="index" class="rice-icon"
|
<image v-for="index in 3" :key="index" class="rice-icon"
|
||||||
src="/static/training-difficulty-design/result-rice.png" mode="widthFix" />
|
src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-rice.png" mode="widthFix" />
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
@@ -204,15 +373,15 @@ const calories = computed(
|
|||||||
|
|
||||||
<view class="actions">
|
<view class="actions">
|
||||||
<view class="action-item" @click="() => (showBowData = true)">
|
<view class="action-item" @click="() => (showBowData = true)">
|
||||||
<image class="action-icon" src="/static/training-difficulty-design/result-icon-1.png" mode="widthFix" />
|
<image class="action-icon" src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-icon-1.png" mode="widthFix" />
|
||||||
<text>查看靶纸</text>
|
<text>查看靶纸</text>
|
||||||
</view>
|
</view>
|
||||||
<view v-if="validArrows === total" class="action-item" @click="() => (showComment = true)">
|
<view class="action-item" @click="() => (showComment = true)">
|
||||||
<image class="action-icon" src="/static/training-difficulty-design/result-icon-2.png" mode="widthFix" />
|
<image class="action-icon" src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-icon-2.png" mode="widthFix" />
|
||||||
<text>教练点评</text>
|
<text>教练点评</text>
|
||||||
</view>
|
</view>
|
||||||
<view v-if="validArrows === total" class="action-item" @click="onClickShare">
|
<view class="action-item" @click="onClickShare">
|
||||||
<image class="action-icon" src="/static/training-difficulty-design/result-icon-3.png" mode="widthFix" />
|
<image class="action-icon" src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/result-icon-3.png" mode="widthFix" />
|
||||||
<text>分享成绩</text>
|
<text>分享成绩</text>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
@@ -222,20 +391,20 @@ const calories = computed(
|
|||||||
<view class="exp-area">
|
<view class="exp-area">
|
||||||
<text class="exp-gain">+{{ gainedExp }}经验</text>
|
<text class="exp-gain">+{{ gainedExp }}经验</text>
|
||||||
<view class="level-progress">
|
<view class="level-progress">
|
||||||
<text class="level-text">LV.{{ currentLevel }}</text>
|
<text class="level-text">LV.{{ userLevel }}</text>
|
||||||
<view class="progress-track">
|
<view class="progress-track">
|
||||||
<view class="progress-fill" :style="{ width: `${expPercent}%` }"></view>
|
<view class="progress-fill" :style="{ width: `${expPercent}%` }"></view>
|
||||||
</view>
|
</view>
|
||||||
<text class="progress-text">{{ currentExp }} / {{ nextExp }}</text>
|
<text class="progress-text">{{ currentExp }} / {{ upgradeExp }}</text>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
|
|
||||||
<view class="footer-actions">
|
<view class="footer-actions">
|
||||||
<view class="result-btn result-btn--muted" @click="closePanel">
|
<view class="result-btn result-btn--muted" @click="closePanel">
|
||||||
<text>{{ validArrows === total ? "完成" : "返回" }}</text>
|
<text>完成</text>
|
||||||
</view>
|
</view>
|
||||||
<view class="result-btn result-btn--primary" @click="retryPractice">
|
<view class="result-btn result-btn--primary" @click="handlePrimary">
|
||||||
<text>再来一次</text>
|
<text>{{ primaryText }}</text>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
@@ -268,7 +437,7 @@ const calories = computed(
|
|||||||
</ScreenHint>
|
</ScreenHint>
|
||||||
<BowData :total="arrows.length" :arrows="result.details" :show="showBowData"
|
<BowData :total="arrows.length" :arrows="result.details" :show="showBowData"
|
||||||
:onClose="() => (showBowData = false)" />
|
:onClose="() => (showBowData = false)" />
|
||||||
<UserUpgrade :show="showUpgrade" :onClose="() => (showUpgrade = false)" :lvl="result.lvl" />
|
<UserUpgrade :show="showUpgrade" :onClose="() => (showUpgrade = false)" :lvl="userLevel" />
|
||||||
</view>
|
</view>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
|
|||||||
@@ -27,29 +27,29 @@ const getContentHeight = () => {
|
|||||||
<view class="scale-in" :style="{ height: getContentHeight() }">
|
<view class="scale-in" :style="{ height: getContentHeight() }">
|
||||||
<image
|
<image
|
||||||
v-if="mode === 'normal'"
|
v-if="mode === 'normal'"
|
||||||
src="/static/screen-hint-bg.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/screen-hint-bg.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
v-if="mode === 'tall'"
|
v-if="mode === 'tall'"
|
||||||
src="/static/coach-comment.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/coach-comment.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
v-if="mode === 'square'"
|
v-if="mode === 'square'"
|
||||||
src="/static/prompt-bg-square.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/prompt-bg-square.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
v-if="mode === 'small'"
|
v-if="mode === 'small'"
|
||||||
src="/static/finish-frame.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/finish-frame.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<slot />
|
<slot />
|
||||||
</view>
|
</view>
|
||||||
<IconButton
|
<IconButton
|
||||||
v-if="!!onClose"
|
v-if="!!onClose"
|
||||||
src="/static/close-gold-outline.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/close-gold-outline.png"
|
||||||
:width="30"
|
:width="30"
|
||||||
:onClick="onClose"
|
:onClick="onClose"
|
||||||
/>
|
/>
|
||||||
|
|||||||
@@ -27,6 +27,26 @@ const props = defineProps({
|
|||||||
type: Number,
|
type: Number,
|
||||||
default: 120,
|
default: 120,
|
||||||
},
|
},
|
||||||
|
countdownEnabled: {
|
||||||
|
type: Boolean,
|
||||||
|
default: true,
|
||||||
|
},
|
||||||
|
trainingType: {
|
||||||
|
type: String,
|
||||||
|
default: "precision",
|
||||||
|
},
|
||||||
|
isVip: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
|
isSvip: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
|
externalShootResultAudio: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
currentRound: {
|
currentRound: {
|
||||||
type: Number,
|
type: Number,
|
||||||
default: 0,
|
default: 0,
|
||||||
@@ -45,8 +65,23 @@ const props = defineProps({
|
|||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
|
const trainingTitleIconMap = Object.freeze({
|
||||||
|
base:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/text-icon-jcxl.png",
|
||||||
|
precision:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/text-icon-jingzxl.png",
|
||||||
|
rhythm:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/text-icon-jzxl.png",
|
||||||
|
endurance:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/text-icon-nlxl.png",
|
||||||
|
});
|
||||||
|
const trainingTitleIcon = computed(
|
||||||
|
() =>
|
||||||
|
trainingTitleIconMap[props.trainingType] || trainingTitleIconMap.precision
|
||||||
|
);
|
||||||
|
|
||||||
const barColor = ref("#fed847");
|
const barColor = ref("#fed847");
|
||||||
const remain = ref(props.total);
|
const remain = ref(props.countdownEnabled ? props.total : 0);
|
||||||
const timer = ref(null);
|
const timer = ref(null);
|
||||||
const sound = ref(true);
|
const sound = ref(true);
|
||||||
const currentRound = ref(props.currentRound);
|
const currentRound = ref(props.currentRound);
|
||||||
@@ -56,7 +91,7 @@ const wait = ref(0);
|
|||||||
const transitionStyle = ref("all 1s linear");
|
const transitionStyle = ref("all 1s linear");
|
||||||
|
|
||||||
const progressPercent = computed(() => {
|
const progressPercent = computed(() => {
|
||||||
if (!props.total) return 0;
|
if (!props.countdownEnabled || !props.total) return 0;
|
||||||
return Math.max(0, Math.min(100, (remain.value / props.total) * 100));
|
return Math.max(0, Math.min(100, (remain.value / props.total) * 100));
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -98,9 +133,23 @@ watch(
|
|||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
|
const clearTimer = () => {
|
||||||
|
if (!timer.value) return;
|
||||||
|
clearInterval(timer.value);
|
||||||
|
timer.value = null;
|
||||||
|
};
|
||||||
|
|
||||||
const resetTimer = (count) => {
|
const resetTimer = (count) => {
|
||||||
if (timer.value) clearInterval(timer.value);
|
clearTimer();
|
||||||
const newVal = Math.round(count);
|
if (!props.countdownEnabled) {
|
||||||
|
remain.value = 0;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const countValue = Number(count);
|
||||||
|
const newVal = Number.isFinite(countValue)
|
||||||
|
? Math.max(0, Math.round(countValue))
|
||||||
|
: 0;
|
||||||
|
|
||||||
if (newVal >= remain.value) {
|
if (newVal >= remain.value) {
|
||||||
transitionStyle.value = "none";
|
transitionStyle.value = "none";
|
||||||
@@ -115,7 +164,7 @@ const resetTimer = (count) => {
|
|||||||
if (remain.value > 0) {
|
if (remain.value > 0) {
|
||||||
timer.value = setInterval(() => {
|
timer.value = setInterval(() => {
|
||||||
if (remain.value === 0) {
|
if (remain.value === 0) {
|
||||||
clearInterval(timer.value);
|
clearTimer();
|
||||||
props.onStop();
|
props.onStop();
|
||||||
}
|
}
|
||||||
if (remain.value > 0) remain.value--;
|
if (remain.value > 0) remain.value--;
|
||||||
@@ -124,13 +173,13 @@ const resetTimer = (count) => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
watch(
|
watch(
|
||||||
() => props.start,
|
() => [props.start, props.countdownEnabled],
|
||||||
(newVal) => {
|
([started, countdownEnabled]) => {
|
||||||
if (newVal) {
|
if (started && countdownEnabled) {
|
||||||
resetTimer(props.total);
|
resetTimer(props.total);
|
||||||
} else {
|
} else {
|
||||||
|
clearTimer();
|
||||||
remain.value = 0;
|
remain.value = 0;
|
||||||
clearInterval(timer.value);
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@@ -156,20 +205,33 @@ async function onReceiveMessage(msg) {
|
|||||||
halfTime.value = false;
|
halfTime.value = false;
|
||||||
audioManager.play("比赛开始");
|
audioManager.play("比赛开始");
|
||||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||||
audioManager.play("比赛结束", false);
|
audioManager.play("练习结束", false);
|
||||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||||
let arrow = {};
|
// 精准训练由页面统一等待语音和飞箭结束,其他训练保持原播放链路。
|
||||||
if (msg.details && Array.isArray(msg.details)) {
|
if (props.externalShootResultAudio) return;
|
||||||
arrow = msg.details[msg.details.length - 1];
|
const latestDetail =
|
||||||
} else {
|
Array.isArray(msg.details) && msg.details.length > 0
|
||||||
if (msg.shootData.playerId !== user.value.id) return;
|
? msg.details[msg.details.length - 1]
|
||||||
if (msg.shootData) arrow = msg.shootData;
|
: null;
|
||||||
|
// 语音和 ACK 优先使用同一份当前箭数据,details 仅作为兼容兜底。
|
||||||
|
const arrow = msg.shootData || latestDetail;
|
||||||
|
if (!arrow) return;
|
||||||
|
if (
|
||||||
|
arrow.playerId !== undefined &&
|
||||||
|
arrow.playerId !== null &&
|
||||||
|
String(arrow.playerId) !== String(user.value?.id)
|
||||||
|
) {
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
let key = [];
|
|
||||||
|
const key = [];
|
||||||
key.push(arrow.ring ? `${arrow.ringX ? "X" : arrow.ring}环` : "未上靶");
|
key.push(arrow.ring ? `${arrow.ringX ? "X" : arrow.ring}环` : "未上靶");
|
||||||
if (arrow.angle !== null) {
|
if (arrow.angle !== null && arrow.angle !== undefined) {
|
||||||
key.push(`向${getDirectionText(arrow.angle)}调整`);
|
key.push(`向${getDirectionText(arrow.angle)}调整`);
|
||||||
}
|
}
|
||||||
|
if (arrow.threeConsecutive10Rings === true) {
|
||||||
|
key.push("tententen");
|
||||||
|
}
|
||||||
audioManager.play(key, false);
|
audioManager.play(key, false);
|
||||||
} else if (msg.type === MESSAGETYPESV2.HalfRest) {
|
} else if (msg.type === MESSAGETYPESV2.HalfRest) {
|
||||||
halfTime.value = true;
|
halfTime.value = true;
|
||||||
@@ -197,7 +259,7 @@ onBeforeUnmount(() => {
|
|||||||
uni.$off("update-remain", resetTimer);
|
uni.$off("update-remain", resetTimer);
|
||||||
uni.$off("socket-inbox", onReceiveMessage);
|
uni.$off("socket-inbox", onReceiveMessage);
|
||||||
uni.$off("play-sound", playSound);
|
uni.$off("play-sound", playSound);
|
||||||
if (timer.value) clearInterval(timer.value);
|
clearTimer();
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
@@ -213,7 +275,19 @@ onBeforeUnmount(() => {
|
|||||||
image-mode="aspectFill"
|
image-mode="aspectFill"
|
||||||
/>
|
/>
|
||||||
</view>
|
</view>
|
||||||
<text class="progress-card__name">{{ displayName }}</text>
|
<view
|
||||||
|
:class="[
|
||||||
|
'progress-card__name',
|
||||||
|
'member-nickname',
|
||||||
|
isVip && !isSvip ? 'member-nickname--vip' : '',
|
||||||
|
isSvip ? 'member-nickname--svip' : '',
|
||||||
|
]"
|
||||||
|
>
|
||||||
|
<text class="member-nickname__text">{{ displayName }}</text>
|
||||||
|
<text v-if="isSvip" class="member-nickname__shine">
|
||||||
|
{{ displayName }}
|
||||||
|
</text>
|
||||||
|
</view>
|
||||||
</view>
|
</view>
|
||||||
|
|
||||||
<!-- <button class="progress-card__sound" hover-class="none" @click="updateSound">
|
<!-- <button class="progress-card__sound" hover-class="none" @click="updateSound">
|
||||||
@@ -228,10 +302,10 @@ onBeforeUnmount(() => {
|
|||||||
<view class="progress-card__track-wrap">
|
<view class="progress-card__track-wrap">
|
||||||
<image
|
<image
|
||||||
class="progress-card__titile"
|
class="progress-card__titile"
|
||||||
src="../../../static/training-difficulty-design/text-icon-cgxl.png"
|
:src="trainingTitleIcon"
|
||||||
mode="aspectFit"
|
mode="aspectFit"
|
||||||
/>
|
/>
|
||||||
<view class="progress-card__track">
|
<view v-if="countdownEnabled" class="progress-card__track">
|
||||||
<view
|
<view
|
||||||
class="progress-card__fill"
|
class="progress-card__fill"
|
||||||
:style="{
|
:style="{
|
||||||
@@ -290,9 +364,10 @@ onBeforeUnmount(() => {
|
|||||||
|
|
||||||
.progress-card__name {
|
.progress-card__name {
|
||||||
width: 86rpx;
|
width: 86rpx;
|
||||||
color: #E7BA80;
|
color: #fff;
|
||||||
font-size: 18rpx;
|
font-size: 18rpx;
|
||||||
line-height: 1;
|
line-height: 1;
|
||||||
|
justify-content: center;
|
||||||
white-space: nowrap;
|
white-space: nowrap;
|
||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
text-overflow: ellipsis;
|
text-overflow: ellipsis;
|
||||||
|
|||||||
@@ -23,6 +23,10 @@ const props = defineProps({
|
|||||||
type: Number,
|
type: Number,
|
||||||
default: 15,
|
default: 15,
|
||||||
},
|
},
|
||||||
|
targetType: {
|
||||||
|
type: [Number, String],
|
||||||
|
default: "",
|
||||||
|
},
|
||||||
});
|
});
|
||||||
const arrow = ref({});
|
const arrow = ref({});
|
||||||
const distance = ref(0);
|
const distance = ref(0);
|
||||||
@@ -78,7 +82,7 @@ onBeforeUnmount(() => {
|
|||||||
<view class="test-area">
|
<view class="test-area">
|
||||||
<image
|
<image
|
||||||
class="text-bg"
|
class="text-bg"
|
||||||
src="../../../static/training-difficulty-design/par-bg.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/par-bg.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<button
|
<button
|
||||||
@@ -90,7 +94,7 @@ onBeforeUnmount(() => {
|
|||||||
模拟射箭
|
模拟射箭
|
||||||
</button>
|
</button>
|
||||||
<view class="warnning-text">
|
<view class="warnning-text">
|
||||||
<view class="target-tip">当前靶子为<text class="text-yellow">20cm</text>全环靶,请更换靶子</view>
|
<view class="target-tip">当前靶子为<text class="text-yellow">{{ targetType }}cm</text>全环靶,请更换靶子</view>
|
||||||
<block v-if="distance > 0">
|
<block v-if="distance > 0">
|
||||||
<text>当前距离<text class="text-yellow">{{ distance }}</text>米</text>
|
<text>当前距离<text class="text-yellow">{{ distance }}</text>米</text>
|
||||||
<text v-if="distance >= 5">已达到距离要求</text>
|
<text v-if="distance >= 5">已达到距离要求</text>
|
||||||
@@ -108,7 +112,7 @@ onBeforeUnmount(() => {
|
|||||||
<view v-if="isBattle" class="ready-timer">
|
<view v-if="isBattle" class="ready-timer">
|
||||||
<image src="../../../static/test-tip.png" mode="widthFix" />
|
<image src="../../../static/test-tip.png" mode="widthFix" />
|
||||||
<view v-if="count >= 0">
|
<view v-if="count >= 0">
|
||||||
<text>具体正式比赛还有</text>
|
<text>距离正式比赛还有</text>
|
||||||
<text>{{ count }}</text>
|
<text>{{ count }}</text>
|
||||||
<text>秒</text>
|
<text>秒</text>
|
||||||
</view>
|
</view>
|
||||||
|
|||||||
@@ -2,9 +2,9 @@
|
|||||||
import { computed } from "vue";
|
import { computed } from "vue";
|
||||||
|
|
||||||
const lockedBadgeBackground =
|
const lockedBadgeBackground =
|
||||||
"/static/training-difficulty-design/unlock.svg";
|
"https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/unlock.svg";
|
||||||
const unlockedBadgeBackground =
|
const unlockedBadgeBackground =
|
||||||
"/static/training-difficulty-design/lock.svg";
|
"https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/lock.svg";
|
||||||
|
|
||||||
const props = defineProps({
|
const props = defineProps({
|
||||||
node: {
|
node: {
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ const previewLines = computed(() => {
|
|||||||
<view class="difficulty-preview">
|
<view class="difficulty-preview">
|
||||||
<image
|
<image
|
||||||
class="difficulty-preview__bg"
|
class="difficulty-preview__bg"
|
||||||
src="/static/training-difficulty-design/text.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/text.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<view class="difficulty-preview__content">
|
<view class="difficulty-preview__content">
|
||||||
@@ -52,10 +52,15 @@ const previewLines = computed(() => {
|
|||||||
|
|
||||||
.difficulty-preview__content {
|
.difficulty-preview__content {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
top: 28rpx;
|
top: 0;
|
||||||
left: 30rpx;
|
left: 40rpx;
|
||||||
box-sizing: border-box;
|
box-sizing: border-box;
|
||||||
width: 486rpx;
|
width: 486rpx;
|
||||||
|
height: 93%;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
align-content: center;
|
||||||
|
justify-content: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
.difficulty-preview__title {
|
.difficulty-preview__title {
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ const handleClick = () => {
|
|||||||
>
|
>
|
||||||
<image
|
<image
|
||||||
class="difficulty-start__button"
|
class="difficulty-start__button"
|
||||||
src="/static/training-difficulty-design/btn.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/btn.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
</button>
|
</button>
|
||||||
|
|||||||
@@ -1,17 +1,21 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import { computed, nextTick, ref } from "vue";
|
import { computed, nextTick, ref } from "vue";
|
||||||
import { onLoad, onShow, onUnload } from "@dcloudio/uni-app";
|
import { onHide, onLoad, onShow } from "@dcloudio/uni-app";
|
||||||
import Container from "@/components/Container.vue";
|
import Container from "@/components/Container.vue";
|
||||||
import TrainingDifficultyBadge from "./components/TrainingDifficultyBadge.vue";
|
import TrainingDifficultyBadge from "./components/TrainingDifficultyBadge.vue";
|
||||||
import TrainingDifficultyPreviewCard from "./components/TrainingDifficultyPreviewCard.vue";
|
import TrainingDifficultyPreviewCard from "./components/TrainingDifficultyPreviewCard.vue";
|
||||||
import TrainingDifficultyStartButton from "./components/TrainingDifficultyStartButton.vue";
|
import TrainingDifficultyStartButton from "./components/TrainingDifficultyStartButton.vue";
|
||||||
import { getTrainingDifficultyListAPI } from "@/apis";
|
import audioManager from "@/audioManager";
|
||||||
|
import {
|
||||||
|
createPractiseV2API,
|
||||||
|
endPractiseAPI,
|
||||||
|
getTrainingDifficultyListAPI,
|
||||||
|
} from "@/apis";
|
||||||
|
|
||||||
// 难度页接口数据源:
|
// 难度页接口数据源:
|
||||||
// 1. 接口:GET /training/difficulty/list?type=base/endurance/precision/rhythm
|
// 1. 接口:GET /training/difficulty/list?type=base/endurance/precision/rhythm
|
||||||
// 2. 当前进度:接口 user_levels / list.completed,路由参数可覆盖选中难度
|
// 2. 当前进度:接口 user_levels / list.completed,路由参数可覆盖选中难度
|
||||||
const trainingDifficultyStorageKey = "training-selection";
|
const trainingDifficultyStorageKey = "training-selection";
|
||||||
const trainingDifficultyRefreshEvent = "training-difficulty-refresh";
|
|
||||||
const defaultTrainingType = "precision";
|
const defaultTrainingType = "precision";
|
||||||
const defaultUnlockedDifficultyId = "lv1";
|
const defaultUnlockedDifficultyId = "lv1";
|
||||||
const trainingTypeMetaMap = {
|
const trainingTypeMetaMap = {
|
||||||
@@ -235,7 +239,9 @@ const selectedDifficultyId = ref(defaultUnlockedDifficultyId);
|
|||||||
const nodesScrollTop = ref(0);
|
const nodesScrollTop = ref(0);
|
||||||
const nodesScrollWithAnimation = ref(false);
|
const nodesScrollWithAnimation = ref(false);
|
||||||
const routeOptions = ref({});
|
const routeOptions = ref({});
|
||||||
const needRefreshProgress = ref(false);
|
const shouldRefreshOnShow = ref(false);
|
||||||
|
const creatingPractice = ref(false);
|
||||||
|
let pageStateRequestGeneration = 0;
|
||||||
|
|
||||||
const difficultyProgressMap = computed(() => {
|
const difficultyProgressMap = computed(() => {
|
||||||
return pageConfig.value?.progressMap || {};
|
return pageConfig.value?.progressMap || {};
|
||||||
@@ -439,6 +445,16 @@ const selectedDifficulty = computed(() => {
|
|||||||
);
|
);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
const targetTypeImageMap = {
|
||||||
|
20: "https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/20cm.png",
|
||||||
|
40: "https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/40cm.png",
|
||||||
|
};
|
||||||
|
|
||||||
|
// 根据接口返回的 target_type 展示当前难度使用的靶纸类型。
|
||||||
|
const selectedTargetTypeImage = computed(() => {
|
||||||
|
return targetTypeImageMap[toNumber(selectedDifficulty.value?.target_type)] || "";
|
||||||
|
});
|
||||||
|
|
||||||
// 优先显示配置中的难度进度;没有配置时,再按已解锁等级推导完成态。
|
// 优先显示配置中的难度进度;没有配置时,再按已解锁等级推导完成态。
|
||||||
const getCompletedDifficultyProgress = (node) => {
|
const getCompletedDifficultyProgress = (node) => {
|
||||||
const configuredProgress = Number(difficultyProgressMap.value[node?.id]);
|
const configuredProgress = Number(difficultyProgressMap.value[node?.id]);
|
||||||
@@ -528,6 +544,7 @@ const applyPageState = (options = {}, config) => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const initPageState = async (options = {}, refreshOptions = {}) => {
|
const initPageState = async (options = {}, refreshOptions = {}) => {
|
||||||
|
const requestGeneration = ++pageStateRequestGeneration;
|
||||||
const { keepCurrent = false } = refreshOptions;
|
const { keepCurrent = false } = refreshOptions;
|
||||||
const trainingType = resolveTrainingType(options.mode);
|
const trainingType = resolveTrainingType(options.mode);
|
||||||
const fallbackConfig = createEmptyModeConfig(trainingType);
|
const fallbackConfig = createEmptyModeConfig(trainingType);
|
||||||
@@ -538,11 +555,19 @@ const initPageState = async (options = {}, refreshOptions = {}) => {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
const result = await getTrainingDifficultyListAPI(trainingType);
|
const result = await getTrainingDifficultyListAPI(trainingType);
|
||||||
|
if (requestGeneration !== pageStateRequestGeneration) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
applyPageState(
|
applyPageState(
|
||||||
options,
|
options,
|
||||||
normalizeTrainingDifficultyConfig(result, trainingType)
|
normalizeTrainingDifficultyConfig(result, trainingType)
|
||||||
);
|
);
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
|
if (requestGeneration !== pageStateRequestGeneration) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
console.log("training difficulty load failed", error);
|
console.log("training difficulty load failed", error);
|
||||||
if (!keepCurrent) {
|
if (!keepCurrent) {
|
||||||
applyPageState(options, fallbackConfig);
|
applyPageState(options, fallbackConfig);
|
||||||
@@ -574,7 +599,6 @@ const createPracticeQuery = (difficulty) => {
|
|||||||
difficulty: difficulty.level,
|
difficulty: difficulty.level,
|
||||||
recordId: difficulty.recordId,
|
recordId: difficulty.recordId,
|
||||||
arrows: toNumber(difficulty.arrows, 12),
|
arrows: toNumber(difficulty.arrows, 12),
|
||||||
time: toNumber(difficulty.time_limit, 120) || 120,
|
|
||||||
target: defaultTargetType,
|
target: defaultTargetType,
|
||||||
};
|
};
|
||||||
const typedQueryMap = {
|
const typedQueryMap = {
|
||||||
@@ -610,7 +634,7 @@ const createPracticeUrl = (difficulty) => {
|
|||||||
return `/pages/training/practise-one${query ? `?${query}` : ""}`;
|
return `/pages/training/practise-one${query ? `?${query}` : ""}`;
|
||||||
};
|
};
|
||||||
|
|
||||||
const saveTrainingContext = () => {
|
const saveTrainingContext = (practice = {}) => {
|
||||||
const difficulty = selectedDifficulty.value;
|
const difficulty = selectedDifficulty.value;
|
||||||
|
|
||||||
if (!difficulty.id) {
|
if (!difficulty.id) {
|
||||||
@@ -624,9 +648,32 @@ const saveTrainingContext = () => {
|
|||||||
difficultyLabel: difficulty.label,
|
difficultyLabel: difficulty.label,
|
||||||
targetType: defaultTargetType,
|
targetType: defaultTargetType,
|
||||||
targetPaperType: difficulty.targetPaperType,
|
targetPaperType: difficulty.targetPaperType,
|
||||||
|
practiceId: practice.id || "",
|
||||||
|
serverAddr: practice.serverAddr || "",
|
||||||
|
createdAt: practice.id ? Date.now() : 0,
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const navigateToPractice = (url) => {
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
uni.navigateTo({
|
||||||
|
url,
|
||||||
|
success: resolve,
|
||||||
|
fail: reject,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
const stopCreatedPractice = async (id) => {
|
||||||
|
if (!id) return;
|
||||||
|
|
||||||
|
try {
|
||||||
|
await endPractiseAPI(id);
|
||||||
|
} catch (error) {
|
||||||
|
console.error("training practice cleanup failed", error);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const handleSelectDifficulty = (node) => {
|
const handleSelectDifficulty = (node) => {
|
||||||
if (!node?.id) {
|
if (!node?.id) {
|
||||||
return;
|
return;
|
||||||
@@ -640,6 +687,8 @@ const handleSelectDifficulty = (node) => {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
audioManager.play("点击按钮");
|
||||||
|
|
||||||
if (node.id === selectedDifficultyId.value) {
|
if (node.id === selectedDifficultyId.value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -650,41 +699,77 @@ const handleSelectDifficulty = (node) => {
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleStart = () => {
|
const handleStart = async () => {
|
||||||
if (!selectedDifficulty.value.id) {
|
if (!selectedDifficulty.value.id || creatingPractice.value) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
saveTrainingContext();
|
const trainingType = pageConfig.value.key || defaultTrainingType;
|
||||||
uni.navigateTo({
|
const difficultyLevel = selectedDifficulty.value.level;
|
||||||
url: createPracticeUrl(selectedDifficulty.value),
|
let createdPracticeId = "";
|
||||||
});
|
|
||||||
};
|
|
||||||
|
|
||||||
const markProgressRefresh = () => {
|
creatingPractice.value = true;
|
||||||
needRefreshProgress.value = true;
|
|
||||||
|
try {
|
||||||
|
// 先由业务接口创建训练和比赛服,再把连接上下文交给目标页。
|
||||||
|
const result = await createPractiseV2API(trainingType, difficultyLevel);
|
||||||
|
createdPracticeId = result?.id || "";
|
||||||
|
|
||||||
|
if (!createdPracticeId) {
|
||||||
|
saveTrainingContext();
|
||||||
|
uni.showToast({
|
||||||
|
title: "训练创建失败,请重试",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!String(result?.serverAddr || "").trim()) {
|
||||||
|
await stopCreatedPractice(createdPracticeId);
|
||||||
|
saveTrainingContext();
|
||||||
|
uni.showToast({
|
||||||
|
title: "练习连接信息异常,请重试",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
saveTrainingContext(result);
|
||||||
|
await navigateToPractice(createPracticeUrl(selectedDifficulty.value));
|
||||||
|
createdPracticeId = "";
|
||||||
|
} catch (error) {
|
||||||
|
await stopCreatedPractice(createdPracticeId);
|
||||||
|
saveTrainingContext();
|
||||||
|
console.error("training practice create failed", error);
|
||||||
|
|
||||||
|
if (String(error?.errMsg || "").includes("navigateTo")) {
|
||||||
|
uni.showToast({
|
||||||
|
title: "进入训练失败,请重试",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
}
|
||||||
|
} finally {
|
||||||
|
creatingPractice.value = false;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
onLoad((options = {}) => {
|
onLoad((options = {}) => {
|
||||||
routeOptions.value = { ...options };
|
routeOptions.value = { ...options };
|
||||||
uni.$on(trainingDifficultyRefreshEvent, markProgressRefresh);
|
void initPageState(options);
|
||||||
initPageState(options);
|
});
|
||||||
|
|
||||||
|
onHide(() => {
|
||||||
|
shouldRefreshOnShow.value = true;
|
||||||
});
|
});
|
||||||
|
|
||||||
onShow(() => {
|
onShow(() => {
|
||||||
if (!needRefreshProgress.value) {
|
if (!shouldRefreshOnShow.value) return;
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
needRefreshProgress.value = false;
|
shouldRefreshOnShow.value = false;
|
||||||
initPageState(routeOptions.value, {
|
void initPageState(routeOptions.value, {
|
||||||
keepCurrent: true,
|
keepCurrent: true,
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
onUnload(() => {
|
|
||||||
uni.$off(trainingDifficultyRefreshEvent, markProgressRefresh);
|
|
||||||
});
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
@@ -693,6 +778,8 @@ onUnload(() => {
|
|||||||
:bgType="8"
|
:bgType="8"
|
||||||
bgColor="#1c1c23"
|
bgColor="#1c1c23"
|
||||||
:scroll="false"
|
:scroll="false"
|
||||||
|
:loading="creatingPractice"
|
||||||
|
loadingText="训练创建中..."
|
||||||
>
|
>
|
||||||
<view class="difficulty-page">
|
<view class="difficulty-page">
|
||||||
<view class="difficulty-page__nodes">
|
<view class="difficulty-page__nodes">
|
||||||
@@ -709,7 +796,7 @@ onUnload(() => {
|
|||||||
v-for="connector in difficultyConnectors"
|
v-for="connector in difficultyConnectors"
|
||||||
:key="connector.id"
|
:key="connector.id"
|
||||||
class="difficulty-page__connector"
|
class="difficulty-page__connector"
|
||||||
src="../../static/training-difficulty-design/jiantou.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/jiantou.png"
|
||||||
mode="aspectFit"
|
mode="aspectFit"
|
||||||
:style="connector"
|
:style="connector"
|
||||||
/>
|
/>
|
||||||
@@ -731,12 +818,18 @@ onUnload(() => {
|
|||||||
:title="selectedDifficulty.title"
|
:title="selectedDifficulty.title"
|
||||||
:lines="selectedDifficulty.summary"
|
:lines="selectedDifficulty.summary"
|
||||||
/>
|
/>
|
||||||
|
<image
|
||||||
|
v-if="selectedTargetTypeImage"
|
||||||
|
class="difficulty-page__target-type"
|
||||||
|
:src="selectedTargetTypeImage"
|
||||||
|
mode="aspectFit"
|
||||||
|
/>
|
||||||
</view>
|
</view>
|
||||||
|
|
||||||
<view class="difficulty-page__start">
|
<view class="difficulty-page__start">
|
||||||
<TrainingDifficultyStartButton
|
<TrainingDifficultyStartButton
|
||||||
:text="selectedDifficulty.startText"
|
:text="selectedDifficulty.startText"
|
||||||
@click="handleStart"
|
@click="$clickSound(handleStart)"
|
||||||
/>
|
/>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
@@ -789,6 +882,16 @@ onUnload(() => {
|
|||||||
margin: 0 auto;
|
margin: 0 auto;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.difficulty-page__target-type {
|
||||||
|
position: absolute;
|
||||||
|
top: 10rpx;
|
||||||
|
left: 2rpx;
|
||||||
|
z-index: 2;
|
||||||
|
width: 100rpx;
|
||||||
|
height: 74rpx;
|
||||||
|
pointer-events: none;
|
||||||
|
}
|
||||||
|
|
||||||
.difficulty-page__start {
|
.difficulty-page__start {
|
||||||
position: relative;
|
position: relative;
|
||||||
flex: none;
|
flex: none;
|
||||||
|
|||||||
@@ -1,12 +1,14 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import { nextTick, onMounted, ref } from "vue";
|
import { computed, nextTick, onMounted, ref } from "vue";
|
||||||
import { onShow } from "@dcloudio/uni-app";
|
import { onShow } from "@dcloudio/uni-app";
|
||||||
import Container from "@/components/Container.vue";
|
import Container from "@/components/Container.vue";
|
||||||
import TargetPicker from "@/components/TargetPicker.vue";
|
import TargetPicker from "@/components/TargetPicker.vue";
|
||||||
import { getPersonalTrainingAPI } from "@/apis";
|
import { getPersonalTrainingAPI } from "@/apis";
|
||||||
|
|
||||||
const checkedIcon = "../../static/training-home/done.png";
|
const checkedIcon =
|
||||||
const missedIcon = "../../static/training-home/missed.png";
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/done.png";
|
||||||
|
const missedIcon =
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/missed.png";
|
||||||
// 后端训练项目 id 与难度页 mode 参数的映射关系。
|
// 后端训练项目 id 与难度页 mode 参数的映射关系。
|
||||||
const trainingModeRouteMap = {
|
const trainingModeRouteMap = {
|
||||||
base: "basic",
|
base: "basic",
|
||||||
@@ -15,20 +17,30 @@ const trainingModeRouteMap = {
|
|||||||
rhythm: "rhythm",
|
rhythm: "rhythm",
|
||||||
strength: "power",
|
strength: "power",
|
||||||
};
|
};
|
||||||
|
const unavailableTrainingIds = new Set(["rhythm", "strength"]);
|
||||||
// 训练项目卡片右侧主图标。
|
// 训练项目卡片右侧主图标。
|
||||||
const trainingModeIconMap = {
|
const trainingModeIconMap = {
|
||||||
base_bow: "../../static/training-home/img_22.png",
|
base_bow:
|
||||||
bow: "../../static/training-home/img_3.png",
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/img_3.png",
|
||||||
target: "../../static/training-home/img_4.png",
|
bow: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_4.png",
|
||||||
wave: "../../static/training-home/img_5.png",
|
target:
|
||||||
muscle: "../../static/training-home/img_6.png",
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/img_5.png",
|
||||||
|
wave: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_6.png",
|
||||||
|
muscle:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/img_6.png",
|
||||||
};
|
};
|
||||||
// 训练项目卡片标题图,按接口 id 映射本地资源。
|
// 训练项目卡片标题图,按接口 id 映射 CDN 资源。
|
||||||
const trainingModeTitleImageMap = {
|
const trainingModeTitleImageMap = {
|
||||||
endurance: "../../static/training-home/nailixunlian.png",
|
base:
|
||||||
precision: "../../static/training-home/jingzhunxunlian.png",
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/jichuxunlian.png",
|
||||||
rhythm: "../../static/training-home/jiezouxunlian.png",
|
endurance:
|
||||||
strength: "../../static/training-home/liliangxulian.png",
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/nailixunlian.png",
|
||||||
|
precision:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/jingzhunxunlian.png",
|
||||||
|
rhythm:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/jiezouxunlian.png",
|
||||||
|
strength:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/training-home/liliangxulian.png",
|
||||||
};
|
};
|
||||||
const defaultWeekDays = ["周一", "周二", "周三", "周四", "周五", "周六", "周日"];
|
const defaultWeekDays = ["周一", "周二", "周三", "周四", "周五", "周六", "周日"];
|
||||||
const defaultRadarDimensions = [
|
const defaultRadarDimensions = [
|
||||||
@@ -38,6 +50,13 @@ const defaultRadarDimensions = [
|
|||||||
{ name: "节奏", score: 0 },
|
{ name: "节奏", score: 0 },
|
||||||
{ name: "耐力", score: 0 },
|
{ name: "耐力", score: 0 },
|
||||||
];
|
];
|
||||||
|
const radarDimensionTrainingIdMap = Object.freeze({
|
||||||
|
基础: "base",
|
||||||
|
精准: "precision",
|
||||||
|
力量: "strength",
|
||||||
|
节奏: "rhythm",
|
||||||
|
耐力: "endurance",
|
||||||
|
});
|
||||||
|
|
||||||
// 页面始终直接消费接口字段,这里只保留一份兜底结构,避免模板访问空值。
|
// 页面始终直接消费接口字段,这里只保留一份兜底结构,避免模板访问空值。
|
||||||
const createDefaultTrainingData = () => ({
|
const createDefaultTrainingData = () => ({
|
||||||
@@ -48,8 +67,9 @@ const createDefaultTrainingData = () => ({
|
|||||||
hit_rate: 0,
|
hit_rate: 0,
|
||||||
endurance_shoot_speed: 0,
|
endurance_shoot_speed: 0,
|
||||||
total_calories: 0,
|
total_calories: 0,
|
||||||
overtake_rate: 0,
|
|
||||||
},
|
},
|
||||||
|
beat_percent: 0,
|
||||||
|
radar_max: 0,
|
||||||
radar: {
|
radar: {
|
||||||
dimensions: defaultRadarDimensions,
|
dimensions: defaultRadarDimensions,
|
||||||
},
|
},
|
||||||
@@ -57,6 +77,12 @@ const createDefaultTrainingData = () => ({
|
|||||||
});
|
});
|
||||||
|
|
||||||
const trainingData = ref(createDefaultTrainingData());
|
const trainingData = ref(createDefaultTrainingData());
|
||||||
|
const recommendedTrainingId = ref("");
|
||||||
|
const visibleTrainingItems = computed(() =>
|
||||||
|
Array.isArray(trainingData.value.training_items)
|
||||||
|
? trainingData.value.training_items
|
||||||
|
: []
|
||||||
|
);
|
||||||
const pageMounted = ref(false);
|
const pageMounted = ref(false);
|
||||||
const showRoutineTargetPicker = ref(false);
|
const showRoutineTargetPicker = ref(false);
|
||||||
const trainingRadarCanvasId = "training-home-radar";
|
const trainingRadarCanvasId = "training-home-radar";
|
||||||
@@ -66,8 +92,17 @@ const radarFigureWidthRpx = 448;
|
|||||||
const radarFigureHeightRpx = Math.round(
|
const radarFigureHeightRpx = Math.round(
|
||||||
(radarFigureWidthRpx * radarImageHeight) / radarImageWidth
|
(radarFigureWidthRpx * radarImageHeight) / radarImageWidth
|
||||||
);
|
);
|
||||||
const radarCanvasWidth = Math.round(uni.upx2px(radarFigureWidthRpx));
|
const radarCanvasPixelRatio = Math.max(
|
||||||
const radarCanvasHeight = Math.round(uni.upx2px(radarFigureHeightRpx));
|
1,
|
||||||
|
Number(uni.getDeviceInfo().pixelRatio) || 1
|
||||||
|
);
|
||||||
|
const radarTargetWidth = uni.upx2px(radarFigureWidthRpx);
|
||||||
|
const radarTargetHeight = uni.upx2px(radarFigureHeightRpx);
|
||||||
|
// 画布按设备像素比直接绘制,并让显示尺寸与物理像素严格对应,避免图片二次缩放。
|
||||||
|
const radarCanvasWidth = Math.round(radarTargetWidth * radarCanvasPixelRatio);
|
||||||
|
const radarCanvasHeight = Math.round(radarTargetHeight * radarCanvasPixelRatio);
|
||||||
|
const radarDisplayWidth = radarCanvasWidth / radarCanvasPixelRatio;
|
||||||
|
const radarDisplayHeight = radarCanvasHeight / radarCanvasPixelRatio;
|
||||||
const radarScaleX = radarCanvasWidth / radarImageWidth;
|
const radarScaleX = radarCanvasWidth / radarImageWidth;
|
||||||
const radarScaleY = radarCanvasHeight / radarImageHeight;
|
const radarScaleY = radarCanvasHeight / radarImageHeight;
|
||||||
const radarScale = Math.min(radarScaleX, radarScaleY);
|
const radarScale = Math.min(radarScaleX, radarScaleY);
|
||||||
@@ -77,11 +112,11 @@ const radarStrokeWidth = Math.max(1, 2 * radarScale);
|
|||||||
const radarPointRadius = Math.max(2.5, 3.5 * radarScale);
|
const radarPointRadius = Math.max(2.5, 3.5 * radarScale);
|
||||||
const radarOuterRadiusX = 110.7089 * radarScaleX;
|
const radarOuterRadiusX = 110.7089 * radarScaleX;
|
||||||
const radarOuterRadiusY = 110.7089 * radarScaleY;
|
const radarOuterRadiusY = 110.7089 * radarScaleY;
|
||||||
const radarMaxValue = 100;
|
|
||||||
const radarFigureStyle = {
|
const radarFigureStyle = {
|
||||||
width: `${radarFigureWidthRpx}rpx`,
|
width: `${radarDisplayWidth}px`,
|
||||||
height: `${radarFigureHeightRpx}rpx`,
|
height: `${radarDisplayHeight}px`,
|
||||||
};
|
};
|
||||||
|
let radarRenderGeneration = 0;
|
||||||
|
|
||||||
const formatValue = (value, digits = 1) => {
|
const formatValue = (value, digits = 1) => {
|
||||||
const numberValue = Number(value);
|
const numberValue = Number(value);
|
||||||
@@ -92,7 +127,7 @@ const formatValue = (value, digits = 1) => {
|
|||||||
const getLevelText = (item) => {
|
const getLevelText = (item) => {
|
||||||
if (!item) return "";
|
if (!item) return "";
|
||||||
const level = Number(item.current_level) || 0;
|
const level = Number(item.current_level) || 0;
|
||||||
return item.is_locked ? `Coming! LV${level}` : `当前进度 LV${level} >`;
|
return `当前进度 LV${level} >`;
|
||||||
};
|
};
|
||||||
|
|
||||||
// 卡路里字段按需求做 K / W 缩写展示。
|
// 卡路里字段按需求做 K / W 缩写展示。
|
||||||
@@ -113,26 +148,80 @@ const getTrainingTitleImage = (item = {}) =>
|
|||||||
const getTrainingMode = (item = {}) =>
|
const getTrainingMode = (item = {}) =>
|
||||||
trainingModeRouteMap[item.id] || item.id || "";
|
trainingModeRouteMap[item.id] || item.id || "";
|
||||||
|
|
||||||
|
const updateRecommendedTraining = () => {
|
||||||
|
recommendedTrainingId.value = "";
|
||||||
|
|
||||||
|
const radarMaxValue = Number(trainingData.value.radar_max);
|
||||||
|
const dimensions = trainingData.value.radar?.dimensions;
|
||||||
|
if (
|
||||||
|
!Number.isFinite(radarMaxValue) ||
|
||||||
|
radarMaxValue <= 0 ||
|
||||||
|
!Array.isArray(dimensions) ||
|
||||||
|
dimensions.length !== 5
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const visibleTrainingIds = visibleTrainingItems.value.map((item) => item.id);
|
||||||
|
const candidates = dimensions.reduce((result, item) => {
|
||||||
|
const trainingId = radarDimensionTrainingIdMap[item?.name];
|
||||||
|
const rawScore = item?.score;
|
||||||
|
if (
|
||||||
|
unavailableTrainingIds.has(trainingId) ||
|
||||||
|
!visibleTrainingIds.includes(trainingId) ||
|
||||||
|
rawScore === undefined ||
|
||||||
|
rawScore === null ||
|
||||||
|
rawScore === ""
|
||||||
|
) {
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
const score = Number(rawScore);
|
||||||
|
if (!Number.isFinite(score) || score < 0) return result;
|
||||||
|
|
||||||
|
result.push({ trainingId, score });
|
||||||
|
return result;
|
||||||
|
}, []);
|
||||||
|
if (!candidates.length) return;
|
||||||
|
|
||||||
|
const lowestScore = Math.min(...candidates.map((item) => item.score));
|
||||||
|
const lowestCandidates = candidates.filter(
|
||||||
|
(item) => item.score === lowestScore
|
||||||
|
);
|
||||||
|
const selectedIndex = Math.floor(Math.random() * lowestCandidates.length); //暂时先不随机,默认使用第一个
|
||||||
|
console.log(candidates, selectedIndex, lowestCandidates)
|
||||||
|
recommendedTrainingId.value =
|
||||||
|
lowestCandidates[0]?.trainingId || "";
|
||||||
|
};
|
||||||
|
|
||||||
const getRadarPoint = (centerX, centerY, radiusX, radiusY, angle) => ({
|
const getRadarPoint = (centerX, centerY, radiusX, radiusY, angle) => ({
|
||||||
x: centerX + radiusX * Math.cos(angle),
|
x: centerX + radiusX * Math.cos(angle),
|
||||||
y: centerY + radiusY * Math.sin(angle),
|
y: centerY + radiusY * Math.sin(angle),
|
||||||
});
|
});
|
||||||
|
|
||||||
// 雷达图直接使用接口的 5 维 score,按 0-100 等比映射到顶点位置。
|
// 雷达图直接使用接口的 5 维 score,按后端 radar_max 等比映射到顶点位置。
|
||||||
const drawRadar = () => {
|
const drawRadar = () => {
|
||||||
const dimensions = Array.isArray(trainingData.value.radar?.dimensions)
|
const dimensions = Array.isArray(trainingData.value.radar?.dimensions)
|
||||||
? trainingData.value.radar.dimensions.slice(0, 5)
|
? trainingData.value.radar.dimensions.slice(0, 5)
|
||||||
: [];
|
: [];
|
||||||
|
const radarMaxValue = Number(trainingData.value.radar_max);
|
||||||
if (dimensions.length !== 5) return;
|
|
||||||
|
|
||||||
const ctx = uni.createCanvasContext(trainingRadarCanvasId);
|
const ctx = uni.createCanvasContext(trainingRadarCanvasId);
|
||||||
|
ctx.clearRect(0, 0, radarCanvasWidth, radarCanvasHeight);
|
||||||
|
|
||||||
|
if (
|
||||||
|
dimensions.length !== 5 ||
|
||||||
|
!Number.isFinite(radarMaxValue) ||
|
||||||
|
radarMaxValue <= 0
|
||||||
|
) {
|
||||||
|
ctx.draw();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
const angles = dimensions.map(
|
const angles = dimensions.map(
|
||||||
(_, index) => (-90 + index * 72) * (Math.PI / 180)
|
(_, index) => (-90 + index * 72) * (Math.PI / 180)
|
||||||
);
|
);
|
||||||
|
|
||||||
ctx.clearRect(0, 0, radarCanvasWidth, radarCanvasHeight);
|
|
||||||
|
|
||||||
const points = dimensions.map((item, index) => {
|
const points = dimensions.map((item, index) => {
|
||||||
const normalized = Math.max(
|
const normalized = Math.max(
|
||||||
0,
|
0,
|
||||||
@@ -175,11 +264,14 @@ const drawRadar = () => {
|
|||||||
ctx.draw();
|
ctx.draw();
|
||||||
};
|
};
|
||||||
|
|
||||||
// 小程序 canvas 首次渲染时机不稳定,延后一帧再绘制更稳。
|
// 小程序 Canvas 首次渲染时机不稳定,延后一帧再绘制更稳。
|
||||||
const refreshRadar = async () => {
|
const refreshRadar = async () => {
|
||||||
|
const generation = ++radarRenderGeneration;
|
||||||
await nextTick();
|
await nextTick();
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
drawRadar();
|
if (generation === radarRenderGeneration) {
|
||||||
|
drawRadar();
|
||||||
|
}
|
||||||
}, 30);
|
}, 30);
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -197,8 +289,9 @@ const loadPersonalTrainingData = async () => {
|
|||||||
hit_rate: result?.stats?.hit_rate ?? 0,
|
hit_rate: result?.stats?.hit_rate ?? 0,
|
||||||
endurance_shoot_speed: result?.stats?.endurance_shoot_speed ?? 0,
|
endurance_shoot_speed: result?.stats?.endurance_shoot_speed ?? 0,
|
||||||
total_calories: result?.stats?.total_calories ?? 0,
|
total_calories: result?.stats?.total_calories ?? 0,
|
||||||
overtake_rate: result?.stats?.overtake_rate ?? 0,
|
|
||||||
},
|
},
|
||||||
|
beat_percent: result?.beat_percent ?? 0,
|
||||||
|
radar_max: result?.radar_max ?? 0,
|
||||||
radar: {
|
radar: {
|
||||||
dimensions:
|
dimensions:
|
||||||
Array.isArray(result?.radar?.dimensions) &&
|
Array.isArray(result?.radar?.dimensions) &&
|
||||||
@@ -214,6 +307,7 @@ const loadPersonalTrainingData = async () => {
|
|||||||
console.log("personal training load failed", error);
|
console.log("personal training load failed", error);
|
||||||
trainingData.value = createDefaultTrainingData();
|
trainingData.value = createDefaultTrainingData();
|
||||||
} finally {
|
} finally {
|
||||||
|
updateRecommendedTraining();
|
||||||
await refreshRadar();
|
await refreshRadar();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@@ -225,17 +319,17 @@ const openTrainingRecord = () => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const openTrainingItem = (item = {}) => {
|
const openTrainingItem = (item = {}) => {
|
||||||
const mode = getTrainingMode(item);
|
if (unavailableTrainingIds.has(item.id)) {
|
||||||
if (!mode) return;
|
|
||||||
|
|
||||||
if (item.is_locked) {
|
|
||||||
uni.showToast({
|
uni.showToast({
|
||||||
title: `${item.name || "训练"} 暂未开放`,
|
title: "功能开发中...",
|
||||||
icon: "none",
|
icon: "none",
|
||||||
});
|
});
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const mode = getTrainingMode(item);
|
||||||
|
if (!mode) return;
|
||||||
|
|
||||||
uni.navigateTo({
|
uni.navigateTo({
|
||||||
url: `/pages/training/difficulty?mode=${mode}`,
|
url: `/pages/training/difficulty?mode=${mode}`,
|
||||||
});
|
});
|
||||||
@@ -266,7 +360,12 @@ onShow(async () => {
|
|||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
<Container :showBackToGame="true" :bgType="7" bgColor="#050b19">
|
<Container
|
||||||
|
:showBackToGame="true"
|
||||||
|
:bgType="7"
|
||||||
|
bgColor="#050b19"
|
||||||
|
:usePageScroll="true"
|
||||||
|
>
|
||||||
<view class="training-home">
|
<view class="training-home">
|
||||||
<view class="week-grid">
|
<view class="week-grid">
|
||||||
<view
|
<view
|
||||||
@@ -293,12 +392,12 @@ onShow(async () => {
|
|||||||
<view class="stats-card-bg"></view>
|
<view class="stats-card-bg"></view>
|
||||||
<image
|
<image
|
||||||
class="stats-quote stats-quote-left"
|
class="stats-quote stats-quote-left"
|
||||||
src="../../static/training-home/img_17.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_17.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
class="stats-quote stats-quote-right"
|
class="stats-quote stats-quote-right"
|
||||||
src="../../static/training-home/img_16.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_16.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<view class="stats-grid">
|
<view class="stats-grid">
|
||||||
@@ -370,21 +469,21 @@ onShow(async () => {
|
|||||||
</view>
|
</view>
|
||||||
|
|
||||||
<view class="radar-section">
|
<view class="radar-section">
|
||||||
<view class="record-bubble" @click="openTrainingRecord">
|
<view class="record-bubble" @click="$clickSound(openTrainingRecord)">
|
||||||
<image
|
<image
|
||||||
class="record-bubble-bg"
|
class="record-bubble-bg"
|
||||||
src="../../static/training-home/img_28.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_28.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<view class="record-bubble-copy">
|
<view class="record-bubble-copy">
|
||||||
<view class="record-main">
|
<view class="record-main">
|
||||||
已超越<text class="record-main-highlight">{{ formatValue(trainingData.stats.overtake_rate) }}%</text>对手
|
已超越<text class="record-main-highlight">{{ formatValue(trainingData.beat_percent) }}%</text>对手
|
||||||
</view>
|
</view>
|
||||||
<view class="record-sub-row">
|
<view class="record-sub-row">
|
||||||
<text class="record-sub-text">我的训练记录</text>
|
<text class="record-sub-text">我的训练记录</text>
|
||||||
<image
|
<image
|
||||||
class="record-arrow"
|
class="record-arrow"
|
||||||
src="../../static/training-home/img_7.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_7.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
</view>
|
</view>
|
||||||
@@ -412,7 +511,7 @@ onShow(async () => {
|
|||||||
<image
|
<image
|
||||||
class="radar-grid-image"
|
class="radar-grid-image"
|
||||||
:style="radarFigureStyle"
|
:style="radarFigureStyle"
|
||||||
src="../../static/training-home/img_19.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_19.png"
|
||||||
/>
|
/>
|
||||||
<canvas
|
<canvas
|
||||||
:canvas-id="trainingRadarCanvasId"
|
:canvas-id="trainingRadarCanvasId"
|
||||||
@@ -424,34 +523,35 @@ onShow(async () => {
|
|||||||
/>
|
/>
|
||||||
<image
|
<image
|
||||||
class="radar-mascot"
|
class="radar-mascot"
|
||||||
src="../../static/training-home/img_21.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_21.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
|
|
||||||
<view class="featured-card" @click="openRoutineTraining">
|
<view class="featured-card" @click="$clickSound(openRoutineTraining)">
|
||||||
<image
|
<image
|
||||||
class="featured-card-bg"
|
class="featured-card-bg"
|
||||||
src="../../static/training-home/img_22.png"
|
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_22.png"
|
||||||
mode="widthFix"
|
mode="widthFix"
|
||||||
/>
|
/>
|
||||||
<view class="featured-card-mask"></view>
|
<view class="featured-card-mask"></view>
|
||||||
<view class="featured-card-copy">
|
<view class="featured-card-copy">
|
||||||
<text class="featured-card-title">常规训练</text>
|
|
||||||
<text class="featured-card-subtitle">12箭练习</text>
|
<text class="featured-card-subtitle">12箭练习</text>
|
||||||
</view>
|
</view>
|
||||||
</view>
|
</view>
|
||||||
|
|
||||||
<view class="mode-grid">
|
<view class="mode-grid">
|
||||||
<view
|
<view
|
||||||
v-for="item in trainingData.training_items.filter((item) => item.id !== 'strength')"
|
v-for="item in visibleTrainingItems"
|
||||||
:key="item.id"
|
:key="item.id"
|
||||||
class="mode-card"
|
class="mode-card"
|
||||||
@click="openTrainingItem(item)"
|
@click="$clickSound(() => openTrainingItem(item))"
|
||||||
>
|
>
|
||||||
<view v-if="item.is_recommended" class="mode-tag">推荐</view>
|
<view v-if="item.id === recommendedTrainingId" class="mode-tag">
|
||||||
|
推荐
|
||||||
|
</view>
|
||||||
<view class="mode-card-copy">
|
<view class="mode-card-copy">
|
||||||
<image
|
<image
|
||||||
v-if="getTrainingTitleImage(item)"
|
v-if="getTrainingTitleImage(item)"
|
||||||
@@ -472,6 +572,7 @@ onShow(async () => {
|
|||||||
</view>
|
</view>
|
||||||
<TargetPicker
|
<TargetPicker
|
||||||
:show="showRoutineTargetPicker"
|
:show="showRoutineTargetPicker"
|
||||||
|
:clickSound="true"
|
||||||
:onClose="() => (showRoutineTargetPicker = false)"
|
:onClose="() => (showRoutineTargetPicker = false)"
|
||||||
:onConfirm="handleRoutineTargetConfirm"
|
:onConfirm="handleRoutineTargetConfirm"
|
||||||
/>
|
/>
|
||||||
@@ -739,10 +840,9 @@ onShow(async () => {
|
|||||||
}
|
}
|
||||||
|
|
||||||
.radar-figure {
|
.radar-figure {
|
||||||
position: absolute;
|
position: relative;
|
||||||
left: 50%;
|
|
||||||
top: 54rpx;
|
top: 54rpx;
|
||||||
transform: translateX(-50%);
|
margin: 0 auto;
|
||||||
overflow: visible;
|
overflow: visible;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -779,13 +879,12 @@ onShow(async () => {
|
|||||||
top: 0;
|
top: 0;
|
||||||
width: 278rpx;
|
width: 278rpx;
|
||||||
height: 150rpx;
|
height: 150rpx;
|
||||||
background: linear-gradient(90deg, #ffdaa0 0%, #f5c580 74%, rgba(245, 197, 128, 0) 100%);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.featured-card-copy {
|
.featured-card-copy {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
left: 30rpx;
|
left: 174rpx;
|
||||||
top: 34rpx;
|
top: 58rpx;
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
}
|
}
|
||||||
@@ -805,7 +904,6 @@ onShow(async () => {
|
|||||||
color: #895409;
|
color: #895409;
|
||||||
font-size: 22rpx;
|
font-size: 22rpx;
|
||||||
line-height: 32rpx;
|
line-height: 32rpx;
|
||||||
opacity: 0.72;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.mode-grid {
|
.mode-grid {
|
||||||
|
|||||||
@@ -77,7 +77,7 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
|
|||||||
<template>
|
<template>
|
||||||
<Container title="用户信息">
|
<Container title="用户信息">
|
||||||
<view :style="{ width: '100%', height: '100%' }">
|
<view :style="{ width: '100%', height: '100%' }">
|
||||||
<UserHeader />
|
<UserHeader fullNickname />
|
||||||
<scroll-view
|
<scroll-view
|
||||||
scroll-y
|
scroll-y
|
||||||
:show-scrollbar="false"
|
:show-scrollbar="false"
|
||||||
@@ -104,7 +104,20 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
|
|||||||
<text v-else :style="{ color: '#CC311F' }">未完成</text>
|
<text v-else :style="{ color: '#CC311F' }">未完成</text>
|
||||||
</UserItem>
|
</UserItem>
|
||||||
<UserItem title="会员" :onClick="toBeVipPage">
|
<UserItem title="会员" :onClick="toBeVipPage">
|
||||||
已赠送6个月会员
|
<view
|
||||||
|
v-if="user.sVip === true"
|
||||||
|
class="member-nickname member-nickname--svip"
|
||||||
|
>
|
||||||
|
<text class="member-nickname__text">已开通SVIP</text>
|
||||||
|
<text class="member-nickname__shine">已开通SVIP</text>
|
||||||
|
</view>
|
||||||
|
<view
|
||||||
|
v-else-if="user.vip === true"
|
||||||
|
class="member-nickname member-nickname--vip"
|
||||||
|
>
|
||||||
|
<text class="member-nickname__text">已开通VIP</text>
|
||||||
|
</view>
|
||||||
|
<text v-else>未开通</text>
|
||||||
</UserItem>
|
</UserItem>
|
||||||
<UserItem title="等级介绍" :onClick="toGradeIntroPage">
|
<UserItem title="等级介绍" :onClick="toGradeIntroPage">
|
||||||
<text :style="{ color: '#4C76FF' }">Lv{{ user.lvl }}</text>
|
<text :style="{ color: '#4C76FF' }">Lv{{ user.lvl }}</text>
|
||||||
@@ -115,7 +128,7 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
|
|||||||
}"
|
}"
|
||||||
>{{ user.lvlPoints }}</text
|
>{{ user.lvlPoints }}</text
|
||||||
>
|
>
|
||||||
<text>点</text>
|
<text>经验</text>
|
||||||
</UserItem>
|
</UserItem>
|
||||||
<UserItem
|
<UserItem
|
||||||
title="段位介绍"
|
title="段位介绍"
|
||||||
@@ -124,15 +137,16 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
|
|||||||
}"
|
}"
|
||||||
:onClick="toRankIntroPage"
|
:onClick="toRankIntroPage"
|
||||||
>
|
>
|
||||||
<text :style="{ color: '#8E53EA' }">{{ user.lvlName }}</text>
|
<view v-if="user.rankIcon || user.rankName" class="rank-info">
|
||||||
<text
|
<image
|
||||||
:style="{
|
v-if="user.rankIcon"
|
||||||
color: '#FF7900',
|
class="rank-info__frame"
|
||||||
marginLeft: '5px',
|
:src="user.rankIcon"
|
||||||
}"
|
mode="aspectFit"
|
||||||
>{{ user.scores }}</text
|
/>
|
||||||
>
|
<text>{{ user.rankName || "暂无段位" }}</text>
|
||||||
<text>点</text>
|
</view>
|
||||||
|
<text v-else>暂无段位</text>
|
||||||
</UserItem>
|
</UserItem>
|
||||||
<view class="my-grow" @click="toMyGrowthPage">
|
<view class="my-grow" @click="toMyGrowthPage">
|
||||||
<image src="https://static.shelingxingqiu.com/shootmini/static/my-grow.png" mode="widthFix" />
|
<image src="https://static.shelingxingqiu.com/shootmini/static/my-grow.png" mode="widthFix" />
|
||||||
@@ -170,4 +184,13 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
|
|||||||
.my-grow > image {
|
.my-grow > image {
|
||||||
width: 100%;
|
width: 100%;
|
||||||
}
|
}
|
||||||
|
.rank-info {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
}
|
||||||
|
.rank-info__frame {
|
||||||
|
width: 64rpx;
|
||||||
|
height: 64rpx;
|
||||||
|
margin-right: 8rpx;
|
||||||
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 321 KiB |
|
Before Width: | Height: | Size: 252 KiB |
|
Before Width: | Height: | Size: 376 KiB |
|
Before Width: | Height: | Size: 188 KiB |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 338 KiB After Width: | Height: | Size: 295 KiB |
|
Before Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 2.2 KiB |
@@ -38,17 +38,15 @@ const getDefaultDailyCount = () => ({
|
|||||||
});
|
});
|
||||||
|
|
||||||
const getLvlName = (rankLvl, rankList = []) => {
|
const getLvlName = (rankLvl, rankList = []) => {
|
||||||
if (!rankList) return;
|
if (!Array.isArray(rankList) || rankLvl === undefined || rankLvl === null) {
|
||||||
let lvlName = "";
|
return "";
|
||||||
rankList.some((r, index) => {
|
}
|
||||||
lvlName = rankList[index].name;
|
|
||||||
if (r.rank_id === rankLvl) {
|
// 仅返回真正匹配的段位,避免未加载时误取列表最后一项。
|
||||||
lvlName = rankList[index].name;
|
const rankInfo = rankList.find(
|
||||||
return true;
|
(item) => String(item.rank_id) === String(rankLvl)
|
||||||
}
|
);
|
||||||
return false;
|
return rankInfo?.name || "";
|
||||||
});
|
|
||||||
return lvlName;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
const getLvlNameByScore = (score, rankList = []) => {
|
const getLvlNameByScore = (score, rankList = []) => {
|
||||||
|
|||||||
@@ -5,6 +5,11 @@ const { Reader, Writer } = protobuf;
|
|||||||
// 比赛服 protobuf 协议适配层:
|
// 比赛服 protobuf 协议适配层:
|
||||||
// 小程序环境不支持 protobufjs 反射模式里的动态 Function codegen,
|
// 小程序环境不支持 protobufjs 反射模式里的动态 Function codegen,
|
||||||
// 所以这里使用 minimal Reader/Writer 做静态字段解码和客户端消息编码。
|
// 所以这里使用 minimal Reader/Writer 做静态字段解码和客户端消息编码。
|
||||||
|
// <match-schema-generated>
|
||||||
|
// 此区块由 scripts/generate-match-schema.mjs 自动生成,请勿手动修改。
|
||||||
|
// 来源:src/utils/match.min.js(sha256: b4f272aad40fb951)
|
||||||
|
// 协议命名空间:rpc;消息数:12;字段数:137
|
||||||
|
|
||||||
export const ServerMessageType = {
|
export const ServerMessageType = {
|
||||||
SERVER_MSG_UNKNOWN: 0,
|
SERVER_MSG_UNKNOWN: 0,
|
||||||
SERVER_MSG_MATCH_READY: 1,
|
SERVER_MSG_MATCH_READY: 1,
|
||||||
@@ -20,6 +25,8 @@ export const ServerMessageType = {
|
|||||||
SERVER_MSG_PLAYER_LEFT: 11,
|
SERVER_MSG_PLAYER_LEFT: 11,
|
||||||
SERVER_MSG_HEARTBEAT: 12,
|
SERVER_MSG_HEARTBEAT: 12,
|
||||||
SERVER_MSG_PRACTICE_END: 13,
|
SERVER_MSG_PRACTICE_END: 13,
|
||||||
|
SERVER_MSG_SYNC_PRACTICE_INFO: 14,
|
||||||
|
SERVER_MSG_SYNC_MATCH_INFO: 15,
|
||||||
};
|
};
|
||||||
|
|
||||||
export const ClientMessageType = {
|
export const ClientMessageType = {
|
||||||
@@ -28,18 +35,10 @@ export const ClientMessageType = {
|
|||||||
CLIENT_MSG_SHOOT_DATA: 2,
|
CLIENT_MSG_SHOOT_DATA: 2,
|
||||||
CLIENT_MSG_ACK: 3,
|
CLIENT_MSG_ACK: 3,
|
||||||
CLIENT_MSG_LEAVE: 4,
|
CLIENT_MSG_LEAVE: 4,
|
||||||
|
CLIENT_MSG_SYNC_PRACTICE_INFO: 5,
|
||||||
|
CLIENT_MSG_SYNC_MATCH_INFO: 6,
|
||||||
};
|
};
|
||||||
|
|
||||||
// protobufjs 的 enum 默认是 name -> value,这里反转成 value -> name 用于日志打印。
|
|
||||||
const ServerMessageTypeNameByValue = Object.keys(ServerMessageType).reduce(
|
|
||||||
(result, name) => {
|
|
||||||
result[ServerMessageType[name]] = name;
|
|
||||||
return result;
|
|
||||||
},
|
|
||||||
{}
|
|
||||||
);
|
|
||||||
|
|
||||||
// 当前只需要解码比赛服下发的字段并打印,字段表按后端 proto 定义维护。
|
|
||||||
const SCHEMAS = {
|
const SCHEMAS = {
|
||||||
MatchShoot: {
|
MatchShoot: {
|
||||||
1: { name: "player_id", kind: "int64" },
|
1: { name: "player_id", kind: "int64" },
|
||||||
@@ -149,6 +148,38 @@ const SCHEMAS = {
|
|||||||
9: { name: "device_id", kind: "string" },
|
9: { name: "device_id", kind: "string" },
|
||||||
10: { name: "shoot_data", kind: "message", type: "MatchShoot" },
|
10: { name: "shoot_data", kind: "message", type: "MatchShoot" },
|
||||||
11: { name: "details", kind: "message", type: "MatchShoot", repeated: true },
|
11: { name: "details", kind: "message", type: "MatchShoot", repeated: true },
|
||||||
|
12: { name: "training_type", kind: "string" },
|
||||||
|
13: { name: "difficulty_level", kind: "int32" },
|
||||||
|
14: { name: "hit_req", kind: "int32" },
|
||||||
|
15: { name: "arrows_left", kind: "int32" },
|
||||||
|
16: { name: "target_arrows", kind: "int32" },
|
||||||
|
17: { name: "target_rings", kind: "int32" },
|
||||||
|
18: { name: "current_arrows", kind: "int32" },
|
||||||
|
19: { name: "current_rings", kind: "int32" },
|
||||||
|
20: { name: "blocks", kind: "int32" },
|
||||||
|
21: { name: "random_block", kind: "int32" },
|
||||||
|
22: { name: "random_ring_area", kind: "int32" },
|
||||||
|
23: { name: "time_limit", kind: "int32" },
|
||||||
|
24: { name: "completed", kind: "bool" },
|
||||||
|
25: { name: "total_arrows", kind: "int32" },
|
||||||
|
26: { name: "duration", kind: "int32" },
|
||||||
|
27: { name: "average_ring", kind: "float" },
|
||||||
|
28: { name: "stability", kind: "float" },
|
||||||
|
29: { name: "max_combo", kind: "int32" },
|
||||||
|
30: { name: "total_hits", kind: "int32" },
|
||||||
|
31: { name: "delta_total_hits", kind: "int32" },
|
||||||
|
32: { name: "delta_duration", kind: "int32" },
|
||||||
|
33: { name: "delta_max_combo", kind: "int32" },
|
||||||
|
34: { name: "delta_total_rings", kind: "int32" },
|
||||||
|
35: { name: "delta_total_arrows", kind: "int32" },
|
||||||
|
36: { name: "delta_average_ring", kind: "float" },
|
||||||
|
37: { name: "delta_stability", kind: "float" },
|
||||||
|
38: { name: "before_exp", kind: "int32" },
|
||||||
|
39: { name: "before_level", kind: "int32" },
|
||||||
|
40: { name: "current_exp", kind: "int32" },
|
||||||
|
41: { name: "level", kind: "int32" },
|
||||||
|
42: { name: "upgrade_exp", kind: "int32" },
|
||||||
|
43: { name: "calories", kind: "double" },
|
||||||
},
|
},
|
||||||
MatchInfo: {
|
MatchInfo: {
|
||||||
1: { name: "match_id", kind: "string" },
|
1: { name: "match_id", kind: "string" },
|
||||||
@@ -176,12 +207,7 @@ const SCHEMAS = {
|
|||||||
17: { name: "win_team", kind: "int32" },
|
17: { name: "win_team", kind: "int32" },
|
||||||
18: { name: "mvp", kind: "message", type: "PlayerFull" },
|
18: { name: "mvp", kind: "message", type: "PlayerFull" },
|
||||||
19: { name: "room_id", kind: "string" },
|
19: { name: "room_id", kind: "string" },
|
||||||
20: {
|
20: { name: "result_list", kind: "message", type: "PlayerMatchResult", repeated: true },
|
||||||
name: "result_list",
|
|
||||||
kind: "message",
|
|
||||||
type: "PlayerMatchResult",
|
|
||||||
repeated: true,
|
|
||||||
},
|
|
||||||
21: { name: "timeout_time", kind: "int64" },
|
21: { name: "timeout_time", kind: "int64" },
|
||||||
22: { name: "target_type", kind: "int32" },
|
22: { name: "target_type", kind: "int32" },
|
||||||
23: { name: "event_type", kind: "int32" },
|
23: { name: "event_type", kind: "int32" },
|
||||||
@@ -199,6 +225,16 @@ const SCHEMAS = {
|
|||||||
7: { name: "sequence", kind: "int64" },
|
7: { name: "sequence", kind: "int64" },
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
// </match-schema-generated>
|
||||||
|
|
||||||
|
// protobufjs 的 enum 默认是 name -> value,这里反转成 value -> name 用于日志打印。
|
||||||
|
const ServerMessageTypeNameByValue = Object.keys(ServerMessageType).reduce(
|
||||||
|
(result, name) => {
|
||||||
|
result[ServerMessageType[name]] = name;
|
||||||
|
return result;
|
||||||
|
},
|
||||||
|
{}
|
||||||
|
);
|
||||||
|
|
||||||
// 小程序 websocket 收到的 data 可能是 ArrayBuffer、TypedArray 或字符串,这里统一成 Uint8Array。
|
// 小程序 websocket 收到的 data 可能是 ArrayBuffer、TypedArray 或字符串,这里统一成 Uint8Array。
|
||||||
function toUint8Array(data) {
|
function toUint8Array(data) {
|
||||||
@@ -233,6 +269,8 @@ function readScalar(reader, kind) {
|
|||||||
return reader.int64().toString();
|
return reader.int64().toString();
|
||||||
case "float":
|
case "float":
|
||||||
return reader.float();
|
return reader.float();
|
||||||
|
case "double":
|
||||||
|
return reader.double();
|
||||||
case "bool":
|
case "bool":
|
||||||
return reader.bool();
|
return reader.bool();
|
||||||
case "string":
|
case "string":
|
||||||
@@ -355,6 +393,15 @@ export function createHeartbeatAckMessage() {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export function createSyncPracticeInfoMessage({ matchId, userId }) {
|
||||||
|
// 新版个人训练页连接成功后主动请求完整练习信息。
|
||||||
|
return encodeClientMessage({
|
||||||
|
type: ClientMessageType.CLIENT_MSG_SYNC_PRACTICE_INFO,
|
||||||
|
match_id: matchId,
|
||||||
|
user_id: userId,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
export function createAckMessage({ matchId, sequence }) {
|
export function createAckMessage({ matchId, sequence }) {
|
||||||
// 普通消息 ACK 仍携带 sequence,但前端不做 sequence 补发或排序。
|
// 普通消息 ACK 仍携带 sequence,但前端不做 sequence 补发或排序。
|
||||||
return encodeClientMessage({
|
return encodeClientMessage({
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ function createWebSocket(token, onMessage) {
|
|||||||
|
|
||||||
switch (envVersion) {
|
switch (envVersion) {
|
||||||
case "develop": // 开发版
|
case "develop": // 开发版
|
||||||
// url = "ws://192.168.1.2:8000/socket";
|
// url = "ws://192.168.1.30:8000/socket";
|
||||||
url = "wss://apitest.shelingxingqiu.com/socket";
|
url = "wss://apitest.shelingxingqiu.com/socket";
|
||||||
break;
|
break;
|
||||||
case "trial": // 体验版
|
case "trial": // 体验版
|
||||||
|
|||||||