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5
.gitignore
vendored
@@ -8,6 +8,11 @@ pnpm-debug.log*
|
||||
lerna-debug.log*
|
||||
|
||||
node_modules
|
||||
.history
|
||||
.github
|
||||
openspec
|
||||
CLAUDE.md
|
||||
dosc
|
||||
.DS_Store
|
||||
dist
|
||||
*.local
|
||||
|
||||
3
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"i18n-ally.localesPaths": []
|
||||
}
|
||||
269
AGENTS.md
Normal file
@@ -0,0 +1,269 @@
|
||||
# AI Agent 企业级行为策略(Ultimate Edition)
|
||||
|
||||
## 核心目标
|
||||
|
||||
AI 应:
|
||||
|
||||
* 像高级工程师一样思考
|
||||
* 保持智能
|
||||
* 保持上下文理解能力
|
||||
* 保持组件联动能力
|
||||
* 同时避免无意义 token 消耗
|
||||
|
||||
目标不是限制 AI。
|
||||
|
||||
目标是:
|
||||
|
||||
* 智能
|
||||
* 克制
|
||||
* 稳定
|
||||
* 高效
|
||||
|
||||
---
|
||||
|
||||
# AI 工作模式
|
||||
|
||||
默认采用:
|
||||
|
||||
Think First
|
||||
Explore Second
|
||||
Modify Last
|
||||
|
||||
即:
|
||||
|
||||
1. 先理解需求
|
||||
2. 再推理可能相关文件
|
||||
3. 再最小化读取
|
||||
4. 最后修改代码
|
||||
|
||||
禁止:
|
||||
|
||||
* 无脑全项目扫描
|
||||
* 不经思考直接 grep
|
||||
* 无限递归读取
|
||||
|
||||
---
|
||||
|
||||
# 智能按需扫描(核心规则)
|
||||
|
||||
允许 AI 自动:
|
||||
|
||||
* 分析当前任务
|
||||
* 分析 import
|
||||
* 分析组件依赖
|
||||
* 分析 store 依赖
|
||||
* 分析 api 依赖
|
||||
* 分析 types 依赖
|
||||
* 分析 utils 依赖
|
||||
|
||||
允许:
|
||||
|
||||
* 自动读取直接依赖文件
|
||||
* 自动修复 import
|
||||
* 自动修复类型引用
|
||||
* 自动分析运行链路
|
||||
|
||||
但必须:
|
||||
|
||||
* 最小化扫描范围
|
||||
* 最小化 token 消耗
|
||||
* 禁止无限递归探索
|
||||
|
||||
---
|
||||
|
||||
# 扫描深度限制
|
||||
|
||||
默认最大依赖深度:
|
||||
|
||||
2 层
|
||||
|
||||
例如:
|
||||
|
||||
index.vue
|
||||
-> ProductCard.vue
|
||||
-> product.ts
|
||||
|
||||
允许读取:
|
||||
|
||||
* ProductCard.vue
|
||||
* product.ts
|
||||
|
||||
禁止继续无限扫描。
|
||||
|
||||
如果任务复杂:
|
||||
|
||||
必须先输出分析计划,
|
||||
等待确认后再扩大扫描范围。
|
||||
|
||||
---
|
||||
|
||||
# AI 自由发挥边界
|
||||
|
||||
允许:
|
||||
|
||||
* 合理重构
|
||||
* 合理组件化
|
||||
* 合理优化结构
|
||||
* 合理优化样式
|
||||
* 合理优化复用
|
||||
* 合理修复低级问题
|
||||
* 合理修复 import
|
||||
* 合理修复类型错误
|
||||
|
||||
禁止:
|
||||
|
||||
* 为了炫技重构项目
|
||||
* 无意义抽象
|
||||
* 过度设计
|
||||
* 无意义拆分
|
||||
* 无意义新增依赖
|
||||
* 自动升级依赖
|
||||
|
||||
---
|
||||
|
||||
# Token 经济策略
|
||||
|
||||
Token 应优先用于:
|
||||
|
||||
* 推理
|
||||
* 架构理解
|
||||
* 业务逻辑
|
||||
* UI 结构优化
|
||||
* 类型安全
|
||||
* 组件联动
|
||||
|
||||
禁止浪费在:
|
||||
|
||||
* 全项目 grep
|
||||
* 重复读取
|
||||
* 重复输出
|
||||
* 重复解释
|
||||
* 输出完整项目
|
||||
* 输出未修改代码
|
||||
|
||||
---
|
||||
|
||||
# 页面生成规则(Figma / uni-app)
|
||||
|
||||
允许:
|
||||
|
||||
* 自动组件化
|
||||
* 自动布局优化
|
||||
* 自动结构优化
|
||||
* 自动提取公共组件
|
||||
|
||||
优先:
|
||||
|
||||
* flex 布局
|
||||
* 可维护性
|
||||
* uni-app 最佳实践
|
||||
* 低嵌套结构
|
||||
* 高复用结构
|
||||
|
||||
禁止:
|
||||
|
||||
* div 套 div
|
||||
* 全 absolute 页面
|
||||
* 垃圾 HTML
|
||||
* 无意义嵌套
|
||||
* 内联 style 泛滥
|
||||
|
||||
---
|
||||
|
||||
# uni-app 规则
|
||||
|
||||
必须:
|
||||
|
||||
* 使用 view/text/image
|
||||
* px 转 rpx
|
||||
* 使用 script setup
|
||||
* scoped scss
|
||||
* 兼容:
|
||||
|
||||
* H5
|
||||
* 微信小程序
|
||||
* App
|
||||
|
||||
---
|
||||
|
||||
# 大任务策略
|
||||
|
||||
复杂任务:
|
||||
|
||||
必须:
|
||||
|
||||
1. 先分析
|
||||
2. 先规划
|
||||
3. 先输出方案
|
||||
4. 等待确认
|
||||
|
||||
再:
|
||||
|
||||
5. 编码
|
||||
|
||||
禁止直接进入大规模代码生成。
|
||||
|
||||
---
|
||||
|
||||
# 修改策略
|
||||
|
||||
优先:
|
||||
|
||||
* diff 修改
|
||||
* 小范围 patch
|
||||
* 保持现有架构
|
||||
* 保持现有组件体系
|
||||
* 保持现有 API 结构
|
||||
|
||||
允许:
|
||||
|
||||
* 小范围智能优化
|
||||
|
||||
禁止:
|
||||
|
||||
* 全项目重构
|
||||
* 无关文件修改
|
||||
|
||||
---
|
||||
|
||||
# 高级工程师行为模式
|
||||
|
||||
AI 应像高级工程师:
|
||||
|
||||
* 先思考
|
||||
* 再探索
|
||||
* 再修改
|
||||
|
||||
而不是:
|
||||
|
||||
* 无脑扫描器
|
||||
* Token 消耗机器
|
||||
* 低级代码生成器
|
||||
|
||||
AI 应主动:
|
||||
|
||||
* 控制扫描范围
|
||||
* 控制输出长度
|
||||
* 控制修改范围
|
||||
* 控制复杂度
|
||||
|
||||
同时保持:
|
||||
|
||||
* 智能
|
||||
* 联动能力
|
||||
* 架构理解能力
|
||||
|
||||
---
|
||||
|
||||
# 默认输出规则
|
||||
|
||||
默认:
|
||||
|
||||
* 仅输出修改部分
|
||||
* 不重复未修改代码
|
||||
* 少解释
|
||||
* 优先 patch
|
||||
* 优先 diff
|
||||
|
||||
除非用户明确要求:
|
||||
否则不要输出完整项目。
|
||||
116
doc.md
Normal file
@@ -0,0 +1,116 @@
|
||||
# 微信小程序多人协作分支管理规范
|
||||
|
||||
## 一、分支结构
|
||||
|
||||
```
|
||||
main (主分支/生产环境)
|
||||
└── test (测试分支)
|
||||
└── feature/xxx (个人开发分支)
|
||||
```
|
||||
|
||||
| 分支 | 用途 | 稳定性 |
|
||||
|------|------|--------|
|
||||
| main | 生产环境代码 | 最高,仅接受测试通过的代码合并 |
|
||||
| test | 测试环境,用于体验版发布 | 中,需验证后合并到 main |
|
||||
| feature/xxx | 个人开发分支 | 低,按需命名,如 `feature/user-center` |
|
||||
|
||||
---
|
||||
|
||||
## 二、开发流程
|
||||
|
||||
### 1. 开始开发
|
||||
|
||||
```bash
|
||||
# 确保本地 main 最新
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
# 从 main 创建自己的开发分支
|
||||
git checkout -b feature/your-name-work
|
||||
```
|
||||
|
||||
### 2. 开发阶段
|
||||
|
||||
- 在个人分支上开发功能
|
||||
- 频繁提交,保持原子性提交
|
||||
- 定期 `git pull origin main` 同步主线变更,避免合并冲突累积
|
||||
|
||||
```bash
|
||||
git add .
|
||||
git commit -m "feat: 完成xxx功能"
|
||||
```
|
||||
|
||||
### 3. 合并到 test 分支
|
||||
|
||||
```bash
|
||||
# 切换到 test
|
||||
git checkout test
|
||||
git pull origin test
|
||||
|
||||
# 合并个人分支
|
||||
git merge feature/your-name-work
|
||||
|
||||
# 推送 test 分支
|
||||
git push origin test
|
||||
```
|
||||
|
||||
### 4. 打包上传体验版
|
||||
|
||||
```bash
|
||||
# 执行打包
|
||||
npm run build
|
||||
```
|
||||
|
||||
打包完成后:
|
||||
|
||||
1. 打开 **微信开发者工具**
|
||||
2. 导入项目,选择 `dist/build/mp-weixin` 目录
|
||||
3. 在开发者工具中点击 **上传**
|
||||
4. 登录 [微信公众平台](https://mp.weixin.qq.com)
|
||||
5. 进入 **管理->版本管理**
|
||||
6. 找到刚上传的版本,点击 **选为体验版**
|
||||
|
||||
---
|
||||
|
||||
## 三、合并到 main 分支
|
||||
|
||||
当 test 分支验证通过后,将其合并到 main:
|
||||
|
||||
```bash
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
git merge origin/test
|
||||
|
||||
git push origin main
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 四、冲突处理
|
||||
|
||||
合并时如有冲突,在个人分支解决后再合并:
|
||||
|
||||
```bash
|
||||
git checkout feature/your-name-work
|
||||
git merge main
|
||||
# 解决冲突后
|
||||
git add .
|
||||
git commit -m "merge: 解决与main的冲突"
|
||||
git push origin feature/your-name-work
|
||||
|
||||
# 重新合并到 test
|
||||
git checkout test
|
||||
git merge feature/your-name-work
|
||||
git push origin test
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 五、注意事项
|
||||
|
||||
1. **禁止直接向 main 和 test 分支提交代码**,必须通过合并
|
||||
2. **每次合并前先拉取最新代码**,避免覆盖他人改动
|
||||
3. **体验版发布前确认代码已提交**,避免遗漏
|
||||
4. **开发分支命名建议**:`feature/姓名-功能名`,如 `feature/zhangsan-login`
|
||||
5. **删除已合并的开发分支**:`git branch -d feature/your-name-work`
|
||||
492
src/App.vue
@@ -1,256 +1,292 @@
|
||||
<script setup>
|
||||
import { watch } from "vue";
|
||||
import { onShow, onHide } from "@dcloudio/uni-app";
|
||||
import websocket from "@/websocket";
|
||||
import { getDeviceBatteryAPI } from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { updateUser, updateOnline } = store;
|
||||
import {
|
||||
watch
|
||||
} from "vue";
|
||||
import {
|
||||
onShow,
|
||||
onHide
|
||||
} from "@dcloudio/uni-app";
|
||||
import websocket from "@/websocket";
|
||||
import {
|
||||
getDeviceBatteryAPI
|
||||
} from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import {
|
||||
storeToRefs
|
||||
} from "pinia";
|
||||
import audioManager from "./audioManager";
|
||||
const store = useStore();
|
||||
const {
|
||||
user
|
||||
} = storeToRefs(store);
|
||||
const {
|
||||
updateUser,
|
||||
updateOnline
|
||||
} = store;
|
||||
|
||||
watch(
|
||||
() => user.value.id,
|
||||
(newVal) => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (newVal && token) {
|
||||
websocket.createWebSocket(token, (content) => {
|
||||
uni.$emit("socket-inbox", content);
|
||||
});
|
||||
}
|
||||
if (!newVal) {
|
||||
websocket.closeWebSocket();
|
||||
}
|
||||
},
|
||||
{
|
||||
deep: false, // 如果 user 是一个对象或数组,建议开启
|
||||
immediate: false, // 若想在初始化时立即执行一次回调,可开启。
|
||||
}
|
||||
);
|
||||
watch(
|
||||
() => user.value.id,
|
||||
(newVal) => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (newVal && token) {
|
||||
websocket.createWebSocket(token, onShootWsMsg);
|
||||
}
|
||||
if (!newVal) {
|
||||
websocket.closeWebSocket();
|
||||
}
|
||||
}, {
|
||||
deep: false, // 如果 user 是一个对象或数组,建议开启
|
||||
immediate: false, // 若想在初始化时立即执行一次回调,可开启。
|
||||
}
|
||||
);
|
||||
|
||||
function emitUpdateUser(value) {
|
||||
updateUser(value);
|
||||
}
|
||||
function emitUpdateUser(value) {
|
||||
updateUser(value);
|
||||
}
|
||||
|
||||
async function emitUpdateOnline() {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
}
|
||||
async function emitUpdateOnline() {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
}
|
||||
|
||||
onShow(() => {
|
||||
uni.$on("update-user", emitUpdateUser);
|
||||
uni.$on("update-online", emitUpdateOnline);
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (user.value.id && token) {
|
||||
console.log("回到前台,重新连接 websocket");
|
||||
websocket.createWebSocket(token, (content) => {
|
||||
uni.$emit("socket-inbox", content);
|
||||
});
|
||||
}
|
||||
});
|
||||
function onDeviceShoot() {
|
||||
// audioManager.play("射箭声音")
|
||||
}
|
||||
|
||||
onHide(() => {
|
||||
uni.$off("update-user", emitUpdateUser);
|
||||
uni.$off("update-online", emitUpdateOnline);
|
||||
websocket.closeWebSocket();
|
||||
});
|
||||
function onShootWsMsg(content) {
|
||||
if(content.type === 'shoot-trigger'){
|
||||
onDeviceShoot()
|
||||
}
|
||||
uni.$emit("socket-inbox", content);
|
||||
}
|
||||
|
||||
onShow(() => {
|
||||
uni.$on("update-user", emitUpdateUser);
|
||||
uni.$on("update-online", emitUpdateOnline);
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (user.value.id && token) {
|
||||
console.log("回到前台,重新连接 websocket");
|
||||
websocket.createWebSocket(token, onShootWsMsg);
|
||||
}
|
||||
});
|
||||
|
||||
onHide(() => {
|
||||
uni.$off("update-user", emitUpdateUser);
|
||||
uni.$off("update-online", emitUpdateOnline);
|
||||
websocket.closeWebSocket();
|
||||
});
|
||||
</script>
|
||||
|
||||
<style>
|
||||
page {
|
||||
-webkit-touch-callout: none;
|
||||
-webkit-user-select: none;
|
||||
user-select: none;
|
||||
background-color: #000;
|
||||
}
|
||||
page {
|
||||
-webkit-touch-callout: none;
|
||||
-webkit-user-select: none;
|
||||
user-select: none;
|
||||
background-color: #000;
|
||||
}
|
||||
|
||||
button {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: none;
|
||||
background: none;
|
||||
line-height: 1;
|
||||
outline: none;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
button {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: none;
|
||||
background: none;
|
||||
line-height: 1;
|
||||
outline: none;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
view::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
view::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
|
||||
button::after {
|
||||
border: none;
|
||||
}
|
||||
button::after {
|
||||
border: none;
|
||||
}
|
||||
|
||||
.guide-tips {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-size: 28rpx;
|
||||
}
|
||||
.guide-tips > text:first-child {
|
||||
color: #fed847;
|
||||
}
|
||||
.guide-tips > text:nth-child(2) {
|
||||
font-size: 24rpx;
|
||||
}
|
||||
.guide-tips {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-size: 28rpx;
|
||||
}
|
||||
|
||||
@keyframes fadeInOut {
|
||||
0% {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
30% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
80% {
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
.guide-tips>text:first-child {
|
||||
color: #fed847;
|
||||
}
|
||||
|
||||
.fade-in-out {
|
||||
animation: fadeInOut 1.2s ease forwards;
|
||||
}
|
||||
.guide-tips>text:nth-child(2) {
|
||||
font-size: 24rpx;
|
||||
}
|
||||
|
||||
@keyframes fadeOut {
|
||||
from {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
to {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
@keyframes fadeInOut {
|
||||
0% {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.fade-out {
|
||||
animation: fadeOut 0.3s ease forwards;
|
||||
}
|
||||
30% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
@keyframes scaleIn {
|
||||
from {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
to {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
80% {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.scale-in {
|
||||
animation: scaleIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes scaleOut {
|
||||
from {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
to {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
.fade-in-out {
|
||||
animation: fadeInOut 1.2s ease forwards;
|
||||
}
|
||||
|
||||
.scale-out {
|
||||
animation: scaleOut 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
@keyframes fadeOut {
|
||||
from {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
@keyframes rotate {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
to {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pumpIn {
|
||||
from {
|
||||
transform: scale(2);
|
||||
}
|
||||
to {
|
||||
transform: scale(1);
|
||||
}
|
||||
}
|
||||
.fade-out {
|
||||
animation: fadeOut 0.3s ease forwards;
|
||||
}
|
||||
|
||||
.pump-in {
|
||||
animation: pumpIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
@keyframes scaleIn {
|
||||
from {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.share-canvas {
|
||||
width: 300px;
|
||||
height: 530px;
|
||||
position: absolute;
|
||||
top: -1000px;
|
||||
left: 0;
|
||||
}
|
||||
to {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.truncate {
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
.scale-in {
|
||||
animation: scaleIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
|
||||
.modal {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.user-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 0 15px;
|
||||
padding-top: 7px;
|
||||
position: relative;
|
||||
}
|
||||
.half-time-tip {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
.half-time-tip > text:last-child {
|
||||
margin-top: 20px;
|
||||
color: #fff9;
|
||||
}
|
||||
.see-more {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 20rpx;
|
||||
}
|
||||
.see-more > text {
|
||||
color: #39a8ff;
|
||||
font-size: 13px;
|
||||
}
|
||||
.see-more > image {
|
||||
width: 15px;
|
||||
}
|
||||
@keyframes scaleOut {
|
||||
from {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "DINCondensed";
|
||||
src: url("https://static.shelingxingqiu.com/font/DIN-Condensed-Bold-2.ttf")
|
||||
format("truetype");
|
||||
font-weight: 700;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
</style>
|
||||
to {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.scale-out {
|
||||
animation: scaleOut 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
|
||||
@keyframes rotate {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pumpIn {
|
||||
from {
|
||||
transform: scale(2);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: scale(1);
|
||||
}
|
||||
}
|
||||
|
||||
.pump-in {
|
||||
animation: pumpIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
|
||||
.share-canvas {
|
||||
width: 300px;
|
||||
height: 530px;
|
||||
position: absolute;
|
||||
top: -1000px;
|
||||
left: 0;
|
||||
}
|
||||
|
||||
.truncate {
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.modal {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.user-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 0 15px;
|
||||
padding-top: 7px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.half-time-tip {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.half-time-tip>text:last-child {
|
||||
margin-top: 20px;
|
||||
color: #fff9;
|
||||
}
|
||||
|
||||
.see-more {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 20rpx;
|
||||
}
|
||||
|
||||
.see-more>text {
|
||||
color: #39a8ff;
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.see-more>image {
|
||||
width: 15px;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "DINCondensed";
|
||||
src: url("https://static.shelingxingqiu.com/font/DIN-Condensed-Bold-2.ttf") format("truetype");
|
||||
font-weight: 700;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
</style>
|
||||
759
src/apis.js
@@ -1,567 +1,558 @@
|
||||
let BASE_URL = "https://api.shelingxingqiu.com/api/shoot"; // 默认正式版
|
||||
|
||||
try {
|
||||
const accountInfo = uni.getAccountInfoSync();
|
||||
const envVersion = accountInfo.miniProgram.envVersion;
|
||||
const accountInfo = uni.getAccountInfoSync();
|
||||
const envVersion = accountInfo.miniProgram.envVersion;
|
||||
|
||||
switch (envVersion) {
|
||||
case "develop": // 开发版
|
||||
// BASE_URL = "http://192.168.1.30:8000/api/shoot";
|
||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "trial": // 体验版
|
||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "release": // 正式版
|
||||
BASE_URL = "https://api.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
default:
|
||||
// 保持默认值
|
||||
break;
|
||||
}
|
||||
switch (envVersion) {
|
||||
case "develop": // 开发版
|
||||
BASE_URL = "http://192.168.1.30:8000/api/shoot";
|
||||
// BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "trial": // 体验版
|
||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "release": // 正式版
|
||||
BASE_URL = "https://api.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
default:
|
||||
// 保持默认值
|
||||
break;
|
||||
}
|
||||
} catch (e) {
|
||||
console.error("获取环境信息失败,使用默认正式环境", e);
|
||||
console.error("获取环境信息失败,使用默认正式环境", e);
|
||||
}
|
||||
|
||||
function request(method, url, data = {}) {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
const header = {};
|
||||
if (token) header.Authorization = `Bearer ${token || ""}`;
|
||||
return new Promise((resolve, reject) => {
|
||||
uni.request({
|
||||
url: `${BASE_URL}${url}`,
|
||||
method,
|
||||
header,
|
||||
data,
|
||||
timeout: 10000,
|
||||
success: (res) => {
|
||||
if (res.data) {
|
||||
const { code, data, message } = res.data;
|
||||
if (code === 0) resolve(data);
|
||||
else if (message) {
|
||||
if (message.indexOf("登录身份已失效") !== -1) {
|
||||
uni.removeStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
uni.$emit("update-user");
|
||||
}
|
||||
if (message === "ROOM_FULL") {
|
||||
resolve({ full: true });
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ROOM_GAME_START") {
|
||||
resolve({ started: true });
|
||||
return;
|
||||
}
|
||||
if (url.indexOf("/user/room") !== -1 && method === "GET") {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_BATTLE_GAMING") {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "BIND_DEVICE") {
|
||||
resolve({ binded: true });
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ORDER_UNPAY") {
|
||||
uni.showToast({
|
||||
title: "当前有未支付订单",
|
||||
icon: "none",
|
||||
});
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "ROOM_EMPTY") {
|
||||
return uni.showToast({
|
||||
title: "房间已过期",
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
uni.showToast({
|
||||
title: message,
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
reject("");
|
||||
}
|
||||
},
|
||||
fail: (err) => {
|
||||
handleRequestError(err, url);
|
||||
reject(err);
|
||||
},
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
const header = {};
|
||||
if (token) header.Authorization = `Bearer ${token || ""}`;
|
||||
return new Promise((resolve, reject) => {
|
||||
uni.request({
|
||||
url: `${BASE_URL}${url}`,
|
||||
method,
|
||||
header,
|
||||
data,
|
||||
timeout: 10000,
|
||||
success: (res) => {
|
||||
if (res.data) {
|
||||
const {code, data, message} = res.data;
|
||||
if (code === 0) resolve(data);
|
||||
else if (message) {
|
||||
if (message.indexOf("登录身份已失效") !== -1) {
|
||||
uni.removeStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
uni.$emit("update-user");
|
||||
}
|
||||
if (message === "ROOM_FULL") {
|
||||
resolve({full: true});
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ROOM_GAME_START") {
|
||||
resolve({started: true});
|
||||
return;
|
||||
}
|
||||
if (url.indexOf("/user/room") !== -1 && method === "GET") {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_BATTLE_GAMING") {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "BIND_DEVICE") {
|
||||
resolve({binded: true});
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ORDER_UNPAY") {
|
||||
uni.showToast({
|
||||
title: "当前有未支付订单",
|
||||
icon: "none",
|
||||
});
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (message === "ROOM_EMPTY") {
|
||||
return uni.showToast({
|
||||
title: "房间已过期",
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
uni.showToast({
|
||||
title: message,
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
reject("");
|
||||
}
|
||||
},
|
||||
fail: (err) => {
|
||||
handleRequestError(err, url);
|
||||
reject(err);
|
||||
},
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// 统一的错误处理函数
|
||||
function handleRequestError(err, url) {
|
||||
console.log("请求失败:", { err, url });
|
||||
console.log("请求失败:", {err, url});
|
||||
|
||||
// 根据错误类型显示不同提示
|
||||
if (err.errMsg) {
|
||||
if (err.errMsg.includes("timeout")) {
|
||||
showCustomToast("请求超时,请稍后重试", "timeout");
|
||||
} else if (err.errMsg.includes("fail")) {
|
||||
// 检查网络状态
|
||||
uni.getNetworkType({
|
||||
success: (res) => {
|
||||
if (res.networkType === "none") {
|
||||
showCustomToast("网络连接已断开,请检查网络设置", "network");
|
||||
} else {
|
||||
showCustomToast("服务器连接失败,请稍后重试", "server");
|
||||
}
|
||||
},
|
||||
fail: () => {
|
||||
showCustomToast("网络异常,请检查网络连接", "unknown");
|
||||
},
|
||||
});
|
||||
// 根据错误类型显示不同提示
|
||||
if (err.errMsg) {
|
||||
if (err.errMsg.includes("timeout")) {
|
||||
showCustomToast("请求超时,请稍后重试", "timeout");
|
||||
} else if (err.errMsg.includes("fail")) {
|
||||
// 检查网络状态
|
||||
uni.getNetworkType({
|
||||
success: (res) => {
|
||||
if (res.networkType === "none") {
|
||||
showCustomToast("网络连接已断开,请检查网络设置", "network");
|
||||
} else {
|
||||
showCustomToast("服务器连接失败,请稍后重试", "server");
|
||||
}
|
||||
},
|
||||
fail: () => {
|
||||
showCustomToast("网络异常,请检查网络连接", "unknown");
|
||||
},
|
||||
});
|
||||
} else {
|
||||
showCustomToast("请求失败,请稍后重试", "general");
|
||||
}
|
||||
} else {
|
||||
showCustomToast("请求失败,请稍后重试", "general");
|
||||
showCustomToast("网络异常,请稍后重试", "unknown");
|
||||
}
|
||||
} else {
|
||||
showCustomToast("网络异常,请稍后重试", "unknown");
|
||||
}
|
||||
}
|
||||
|
||||
// 自定义提示函数
|
||||
function showCustomToast(message, type) {
|
||||
const config = {
|
||||
title: message,
|
||||
icon: "none",
|
||||
duration: 3000,
|
||||
};
|
||||
const config = {
|
||||
title: message,
|
||||
icon: "none",
|
||||
duration: 3000,
|
||||
};
|
||||
|
||||
// 根据错误类型可以添加不同的处理逻辑
|
||||
switch (type) {
|
||||
case "timeout":
|
||||
config.duration = 4000; // 超时提示显示更久
|
||||
break;
|
||||
case "network":
|
||||
config.duration = 5000; // 网络问题提示显示更久
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// 根据错误类型可以添加不同的处理逻辑
|
||||
switch (type) {
|
||||
case "timeout":
|
||||
config.duration = 4000; // 超时提示显示更久
|
||||
break;
|
||||
case "network":
|
||||
config.duration = 5000; // 网络问题提示显示更久
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
uni.showToast(config);
|
||||
uni.showToast(config);
|
||||
}
|
||||
|
||||
// 获取全局配置
|
||||
export const getAppConfig = () => {
|
||||
return request("GET", "/index/appConfig");
|
||||
return request("GET", "/index/appConfig");
|
||||
};
|
||||
|
||||
export const getHomeData = (seasonId) => {
|
||||
return request("GET", `/user/myHome?seasonId=${seasonId}`);
|
||||
return request("GET", `/user/myHome?seasonId=${seasonId}`);
|
||||
};
|
||||
|
||||
export const getProvinceData = () => {
|
||||
return request("GET", "/index/provinces/list");
|
||||
return request("GET", "/index/provinces/list");
|
||||
};
|
||||
|
||||
export const loginAPI = async (phone, nickName, avatarData, code) => {
|
||||
const result = await request("POST", "/index/code", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
nickName,
|
||||
avatarData,
|
||||
code,
|
||||
phone,
|
||||
});
|
||||
uni.setStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`,
|
||||
result.token
|
||||
);
|
||||
return result;
|
||||
const result = await request("POST", "/index/code", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
nickName,
|
||||
avatarData,
|
||||
code,
|
||||
phone,
|
||||
});
|
||||
uni.setStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`,
|
||||
result.token
|
||||
);
|
||||
return result;
|
||||
};
|
||||
|
||||
export const silentLoginAPI = async (code) => {
|
||||
const result = await request("POST", "/index/code", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
code,
|
||||
});
|
||||
uni.setStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`,
|
||||
result.token
|
||||
);
|
||||
return result;
|
||||
};
|
||||
|
||||
export const checkUserBindAPI = async (code) => {
|
||||
return request("POST", "/index/checkBind", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
code,
|
||||
});
|
||||
};
|
||||
|
||||
export const bindDeviceAPI = (device) => {
|
||||
return request("POST", "/user/device/bindDevice", {
|
||||
device,
|
||||
});
|
||||
return request("POST", "/user/device/bindDevice", {
|
||||
device,
|
||||
});
|
||||
};
|
||||
|
||||
export const bindDeviceAPIV2 = (token) => {
|
||||
return request("POST", "/user/device/bindDevice/v2", {
|
||||
token: token,
|
||||
});
|
||||
};
|
||||
|
||||
export const unbindDeviceAPI = (deviceId) => {
|
||||
return request("POST", "/user/device/unbindDevice", {
|
||||
deviceId,
|
||||
});
|
||||
return request("POST", "/user/device/unbindDevice", {
|
||||
deviceId,
|
||||
});
|
||||
};
|
||||
|
||||
export const getMyDevicesAPI = () => {
|
||||
// "/user/device/getBinding?deviceId=9ZF9oVXs"
|
||||
return request("GET", "/user/device/getBindings");
|
||||
// "/user/device/getBinding?deviceId=9ZF9oVXs"
|
||||
return request("GET", "/user/device/getBindings");
|
||||
};
|
||||
|
||||
export const createPractiseAPI = (arrows, time) => {
|
||||
return request("POST", "/user/practice/create", {
|
||||
shootNumber: arrows,
|
||||
shootTime: time,
|
||||
});
|
||||
export const createPractiseAPI = (arrows, time, target) => {
|
||||
return request("POST", "/user/practice/create", {
|
||||
shootNumber: arrows,
|
||||
shootTime: time,
|
||||
targetType: target * 20,
|
||||
});
|
||||
};
|
||||
|
||||
export const startPractiseAPI = () => {
|
||||
return request("POST", "/user/practice/begin");
|
||||
return request("POST", "/user/practice/begin");
|
||||
};
|
||||
|
||||
export const endPractiseAPI = () => {
|
||||
return request("POST", "/user/practice/stop");
|
||||
return request("POST", "/user/practice/stop");
|
||||
};
|
||||
|
||||
export const getPractiseAPI = async (id) => {
|
||||
return request("GET", `/user/practice/get?id=${id}`);
|
||||
return request("GET", `/user/practice/get?id=${id}`);
|
||||
};
|
||||
|
||||
export const createRoomAPI = (gameType, teamSize) => {
|
||||
return request("POST", "/user/createroom", {
|
||||
gameType,
|
||||
teamSize,
|
||||
});
|
||||
export const createRoomAPI = (gameType, teamSize, targetType) => {
|
||||
return request("POST", "/user/createroom", {
|
||||
gameType,
|
||||
teamSize,
|
||||
targetType,
|
||||
});
|
||||
};
|
||||
|
||||
export const getRoomAPI = (number) => {
|
||||
return request("GET", `/user/room?number=${number}`);
|
||||
return request("GET", `/user/room?number=${number}`);
|
||||
};
|
||||
|
||||
export const joinRoomAPI = (number) => {
|
||||
return request("POST", `/user/room/join`, { number });
|
||||
return request("POST", `/user/room/join`, {number});
|
||||
};
|
||||
|
||||
export const destroyRoomAPI = (roomNumber) => {
|
||||
return request("POST", "/user/room/destroyRoom", {
|
||||
roomNumber,
|
||||
});
|
||||
return request("POST", "/user/room/destroyRoom", {
|
||||
roomNumber,
|
||||
});
|
||||
};
|
||||
|
||||
export const exitRoomAPI = (number, userId) => {
|
||||
return request("POST", "/user/room/exitRoom", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
return request("POST", "/user/room/exitRoom", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
};
|
||||
|
||||
export const startRoomAPI = (number) => {
|
||||
return request("POST", "/user/room/start", { number });
|
||||
return request("POST", "/user/room/start", {number});
|
||||
};
|
||||
|
||||
export const getPractiseResultListAPI = async (page = 1, page_size = 15) => {
|
||||
const reuslt = await request(
|
||||
"GET",
|
||||
`/user/practice/list?page=${page}&page_size=${page_size}`
|
||||
);
|
||||
return reuslt.list;
|
||||
const reuslt = await request(
|
||||
"GET",
|
||||
`/user/practice/list?page=${page}&page_size=${page_size}`
|
||||
);
|
||||
return reuslt.list;
|
||||
};
|
||||
|
||||
export const matchGameAPI = (match, gameType, teamSize) => {
|
||||
return request("POST", "/user/game/match", {
|
||||
match,
|
||||
gameType,
|
||||
teamSize,
|
||||
readyTime: 1.5,
|
||||
});
|
||||
return request("POST", "/user/game/match", {
|
||||
match,
|
||||
gameType,
|
||||
teamSize,
|
||||
readyTime: 15,
|
||||
targetType: 20,
|
||||
});
|
||||
};
|
||||
|
||||
export const readyGameAPI = (battleId) => {
|
||||
return request("POST", "/user/game/prepare", {
|
||||
battleId,
|
||||
});
|
||||
};
|
||||
|
||||
export const getGameAPI = async (battleId) => {
|
||||
const result = await request("POST", "/user/battle/detail", {
|
||||
id: battleId,
|
||||
});
|
||||
if (!result.battleStats) return {};
|
||||
const {
|
||||
battleStats = {},
|
||||
playerStats = {},
|
||||
goldenRoundRecords = [],
|
||||
} = result;
|
||||
const data = {
|
||||
id: battleId,
|
||||
mode: battleStats.mode, // 1.几V几 2.大乱斗
|
||||
gameMode: battleStats.gameMode, // 1.约战 2.排位
|
||||
teamSize: battleStats.teamSize,
|
||||
};
|
||||
if (battleStats && battleStats.mode === 1) {
|
||||
data.winner = battleStats.winner;
|
||||
data.roundsData = {};
|
||||
data.redPlayers = {};
|
||||
data.bluePlayers = {};
|
||||
data.mvps = [];
|
||||
data.goldenRounds =
|
||||
goldenRoundRecords && goldenRoundRecords.length ? goldenRoundRecords : [];
|
||||
playerStats.forEach((item) => {
|
||||
const { playerBattleStats = {}, roundRecords = [] } = item;
|
||||
if (playerBattleStats.team === 0) {
|
||||
data.redPlayers[playerBattleStats.playerId] = playerBattleStats;
|
||||
}
|
||||
if (playerBattleStats.team === 1) {
|
||||
data.bluePlayers[playerBattleStats.playerId] = playerBattleStats;
|
||||
}
|
||||
if (playerBattleStats.mvp) {
|
||||
data.mvps.push(playerBattleStats);
|
||||
}
|
||||
roundRecords.forEach((round) => {
|
||||
data.roundsData[round.roundNumber] = {
|
||||
...data.roundsData[round.roundNumber],
|
||||
[round.playerId]: round.arrowHistory,
|
||||
};
|
||||
});
|
||||
return request("POST", "/user/game/prepare", {
|
||||
battleId,
|
||||
});
|
||||
const totalRounds = Object.keys(data.roundsData).length;
|
||||
(goldenRoundRecords || []).forEach((item, index) => {
|
||||
item.arrowHistory.forEach((arrow) => {
|
||||
if (!data.roundsData[totalRounds + index + 1]) {
|
||||
data.roundsData[totalRounds + index + 1] = {};
|
||||
}
|
||||
if (!data.roundsData[totalRounds + index + 1][arrow.playerId]) {
|
||||
data.roundsData[totalRounds + index + 1][arrow.playerId] = [];
|
||||
}
|
||||
data.roundsData[totalRounds + index + 1][arrow.playerId].push(arrow);
|
||||
});
|
||||
});
|
||||
|
||||
data.mvps.sort((a, b) => b.totalRings - a.totalRings);
|
||||
}
|
||||
if (battleStats && battleStats.mode === 2) {
|
||||
data.players = [];
|
||||
playerStats.forEach((item) => {
|
||||
data.players.push({
|
||||
...item.playerBattleStats,
|
||||
arrowHistory: item.roundRecords[0].arrowHistory,
|
||||
});
|
||||
});
|
||||
data.players = data.players.sort((a, b) => b.totalScore - a.totalScore);
|
||||
}
|
||||
// console.log("game result:", result);
|
||||
// console.log("format data:", data);
|
||||
return data;
|
||||
};
|
||||
|
||||
export const simulShootAPI = (device_id, x, y) => {
|
||||
const data = {
|
||||
device_id,
|
||||
};
|
||||
if (x !== undefined && y !== undefined) {
|
||||
data.x = x;
|
||||
data.y = y;
|
||||
}
|
||||
return request("POST", "/index/arrow", data);
|
||||
const data = {
|
||||
device_id,
|
||||
};
|
||||
if (x !== undefined && y !== undefined) {
|
||||
data.x = x;
|
||||
data.y = y;
|
||||
}
|
||||
return request("POST", "/index/arrow", data);
|
||||
};
|
||||
|
||||
export const getBattleListAPI = async (page, battleType) => {
|
||||
const data = [];
|
||||
const result = await request("POST", "/user/battle/details/list", {
|
||||
page,
|
||||
battleType,
|
||||
modeType: 0,
|
||||
});
|
||||
(result.Battles || []).forEach((item) => {
|
||||
let name = "";
|
||||
if (item.battleStats.mode === 1) {
|
||||
name = `${item.playerStats.length / 2}V${item.playerStats.length / 2}`;
|
||||
}
|
||||
if (item.battleStats.mode === 2) {
|
||||
name = `${item.playerStats.length}人大乱斗`;
|
||||
}
|
||||
data.push({
|
||||
name,
|
||||
battleId: item.battleStats.battleId,
|
||||
mode: item.battleStats.mode,
|
||||
createdAt: item.battleStats.createdAt,
|
||||
gameEndAt: item.battleStats.gameEndAt,
|
||||
winner: item.battleStats.winner,
|
||||
players: item.playerStats
|
||||
.map((p) => p.playerBattleStats)
|
||||
.sort((a, b) => b.totalScore - a.totalScore),
|
||||
redPlayers: item.playerStats
|
||||
.filter((p) => p.playerBattleStats.team === 0)
|
||||
.map((p) => p.playerBattleStats),
|
||||
bluePlayers: item.playerStats
|
||||
.filter((p) => p.playerBattleStats.team === 1)
|
||||
.map((p) => p.playerBattleStats),
|
||||
const result = await request("POST", "/user/battle/details/list", {
|
||||
page,
|
||||
pageSize: 10,
|
||||
battleType,
|
||||
});
|
||||
});
|
||||
return data;
|
||||
return result.list;
|
||||
};
|
||||
|
||||
export const getRankListAPI = () => {
|
||||
return request("GET", "/index/ranklist");
|
||||
return request("GET", "/index/ranklist");
|
||||
};
|
||||
|
||||
export const createOrderAPI = (vipId) => {
|
||||
return request("POST", "/user/order/create", {
|
||||
vipId,
|
||||
quanity: 1,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
});
|
||||
return request("POST", "/user/order/create", {
|
||||
vipId,
|
||||
quanity: 1,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
});
|
||||
};
|
||||
|
||||
export const payOrderAPI = (id) => {
|
||||
return request("POST", "/user/order/pay", {
|
||||
id,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
});
|
||||
return request("POST", "/user/order/pay", {
|
||||
id,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
});
|
||||
};
|
||||
|
||||
export const getOrderListAPI = async (page) => {
|
||||
const reuslt = await request("GET", `/user/order/list?page=${page}`);
|
||||
return reuslt.items || [];
|
||||
const reuslt = await request("GET", `/user/order/list?page=${page}`);
|
||||
return reuslt.items || [];
|
||||
};
|
||||
|
||||
export const cancelOrderListAPI = async (id) => {
|
||||
return request("POST", "/user/order/cancelOrder", { id });
|
||||
return request("POST", "/user/order/cancelOrder", {id});
|
||||
};
|
||||
|
||||
export const getUserGameState = () => {
|
||||
return request("GET", "/user/state");
|
||||
return request("GET", "/user/state");
|
||||
};
|
||||
|
||||
export const getPointBookConfigAPI = async () => {
|
||||
return request("GET", "/user/score/sheet/option");
|
||||
return request("GET", "/user/score/sheet/option");
|
||||
};
|
||||
|
||||
export const savePointBookAPI = async (
|
||||
bowType,
|
||||
distance,
|
||||
targetType,
|
||||
groups,
|
||||
arrows,
|
||||
data = []
|
||||
) => {
|
||||
return request("POST", "/user/score/sheet/report", {
|
||||
bowType,
|
||||
distance,
|
||||
targetType,
|
||||
groups,
|
||||
arrows,
|
||||
group_data: data.map((item) =>
|
||||
item.map((i) => ({
|
||||
...i,
|
||||
ring: i.ring === "M" ? -1 : i.ring === "X" ? 0 : Number(i.ring),
|
||||
}))
|
||||
),
|
||||
});
|
||||
data = []
|
||||
) => {
|
||||
return request("POST", "/user/score/sheet/report", {
|
||||
bowType,
|
||||
distance,
|
||||
targetType,
|
||||
groups,
|
||||
arrows,
|
||||
group_data: data.map((item) =>
|
||||
item.map((i) => ({
|
||||
...i,
|
||||
ring: i.ring === "M" ? -1 : i.ring === "X" ? 0 : Number(i.ring),
|
||||
}))
|
||||
),
|
||||
});
|
||||
};
|
||||
|
||||
export const getPointBookListAPI = async (
|
||||
page = 1,
|
||||
bowType,
|
||||
distance,
|
||||
targetType
|
||||
page = 1,
|
||||
bowType,
|
||||
distance,
|
||||
targetType
|
||||
) => {
|
||||
let url = `/user/score/sheet/list?pageNum=${page}&pageSize=10`;
|
||||
if (bowType) url += `&bowType=${bowType}`;
|
||||
if (distance) url += `&distance=${distance}`;
|
||||
if (targetType) url += `&targetType=${targetType}`;
|
||||
const result = await request("GET", url);
|
||||
return result.list || [];
|
||||
let url = `/user/score/sheet/list?pageNum=${page}&pageSize=10`;
|
||||
if (bowType) url += `&bowType=${bowType}`;
|
||||
if (distance) url += `&distance=${distance}`;
|
||||
if (targetType) url += `&targetType=${targetType}`;
|
||||
const result = await request("GET", url);
|
||||
return result.list || [];
|
||||
};
|
||||
|
||||
export const getPointBookDetailAPI = async (id) => {
|
||||
return request("GET", `/user/score/sheet/detail?id=${id}`);
|
||||
return request("GET", `/user/score/sheet/detail?id=${id}`);
|
||||
};
|
||||
|
||||
export const getPointBookDataAPI = async () => {
|
||||
return request("GET", "/user/score/sheet/statistics");
|
||||
return request("GET", "/user/score/sheet/statistics");
|
||||
};
|
||||
|
||||
export const getPractiseDataAPI = async () => {
|
||||
return request("GET", "/user/practice/statistics");
|
||||
return request("GET", "/user/practice/statistics");
|
||||
};
|
||||
|
||||
export const getBattleDataAPI = async () => {
|
||||
return request("GET", "/user/fight/statistics");
|
||||
return request("GET", "/user/fight/statistics");
|
||||
};
|
||||
|
||||
export const chooseTeamAPI = async (number, group) => {
|
||||
return request("POST", "/user/room/group", { number, group });
|
||||
return request("POST", "/user/room/group", {number, group});
|
||||
};
|
||||
|
||||
export const getVIPDescAPI = async () => {
|
||||
return request("GET", "/index/memberVipDescribe");
|
||||
return request("GET", "/index/memberVipDescribe");
|
||||
};
|
||||
|
||||
export const getPointBookStatisticsAPI = async () => {
|
||||
return request("GET", `/v2/user/score/sheet/statistics`);
|
||||
return request("GET", `/v2/user/score/sheet/statistics`);
|
||||
};
|
||||
|
||||
export const donateAPI = async (amount, name, phone, organizer, advice) => {
|
||||
return request("POST", `/user/donate`, {
|
||||
amount,
|
||||
name,
|
||||
phone,
|
||||
organizer,
|
||||
advice,
|
||||
});
|
||||
return request("POST", `/user/donate`, {
|
||||
amount,
|
||||
name,
|
||||
phone,
|
||||
organizer,
|
||||
advice,
|
||||
});
|
||||
};
|
||||
|
||||
export const laserAimAPI = async () => {
|
||||
return request("POST", "/user/device/laserAim");
|
||||
return request("POST", "/user/device/laserAim");
|
||||
};
|
||||
|
||||
export const laserCloseAPI = async () => {
|
||||
return request("POST", "/user/device/closeAim");
|
||||
return request("POST", "/user/device/closeAim");
|
||||
};
|
||||
|
||||
export const getDeviceBatteryAPI = async () => {
|
||||
return request("GET", "/user/device/battery");
|
||||
return request("GET", "/user/device/battery");
|
||||
};
|
||||
|
||||
export const addNoteAPI = async (id, remark) => {
|
||||
return request("POST", "/user/score/sheet/remark", { id, remark });
|
||||
return request("POST", "/user/score/sheet/remark", {id, remark});
|
||||
};
|
||||
|
||||
export const removePointRecord = async (id) => {
|
||||
return request("DELETE", `/user/score/sheet/delete?id=${id}`);
|
||||
return request("DELETE", `/user/score/sheet/delete?id=${id}`);
|
||||
};
|
||||
|
||||
export const getPhoneNumberAPI = (data) => {
|
||||
return request("POST", "/index/getPhone", data);
|
||||
return request("POST", "/index/getPhone", data);
|
||||
};
|
||||
|
||||
export const getPointBookRankListAPI = (page = 1) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/list?pageNum=${page}&pageSize=100`
|
||||
);
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/list?pageNum=${page}&pageSize=100`
|
||||
);
|
||||
};
|
||||
|
||||
export const clickLikeAPI = (userId, ifLike) => {
|
||||
return request("POST", "/user/score/sheet/week/shoot/rank/like", {
|
||||
userId,
|
||||
ifLike,
|
||||
});
|
||||
return request("POST", "/user/score/sheet/week/shoot/rank/like", {
|
||||
userId,
|
||||
ifLike,
|
||||
});
|
||||
};
|
||||
|
||||
export const getMyLikeList = (page = 1, pageSize = 10) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/like/list?pageNum=${page}&pageSize=${pageSize}`
|
||||
);
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/like/list?pageNum=${page}&pageSize=${pageSize}`
|
||||
);
|
||||
};
|
||||
|
||||
export const getReadyAPI = (roomId) => {
|
||||
return request("POST", `/user/room/ready`, {
|
||||
roomId,
|
||||
});
|
||||
return request("POST", `/user/room/ready`, {
|
||||
roomId,
|
||||
});
|
||||
};
|
||||
|
||||
export const getBattleAPI = async (battleId) => {
|
||||
return request("POST", "/user/match/info", {
|
||||
id: battleId,
|
||||
});
|
||||
return request("POST", "/user/match/info", {
|
||||
id: battleId,
|
||||
});
|
||||
};
|
||||
|
||||
export const kickPlayerAPI = (number, userId) => {
|
||||
return request("POST", "/user/room/kicking", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
return request("POST", "/user/room/kicking", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
};
|
||||
|
||||
// 获取赛季列表
|
||||
export const getSeasonList = () => {
|
||||
return request("GET", "/index/season/list");
|
||||
};
|
||||
|
||||
// 获取赛季统计
|
||||
export const getSeasonStats = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/season/stats", data);
|
||||
};
|
||||
|
||||
//获取积分榜
|
||||
export const getScoreRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/score/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取10环排行榜
|
||||
export const getTenRingRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/tenRing/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取MVP排行榜
|
||||
export const getMvpRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/mvp/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取我的积分排名
|
||||
export const getMyScoreRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myScoreRank", data);
|
||||
};
|
||||
|
||||
// 获取我的MVP排名
|
||||
export const getMyMvpRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myMvpRank", data);
|
||||
};
|
||||
|
||||
// 获取我的10环排名
|
||||
export const getMyTenRingRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myTenRingRank", data);
|
||||
};
|
||||
|
||||
@@ -40,26 +40,26 @@ export const audioFils = {
|
||||
未上靶:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-11-12/de6n45o3tsm1v4unam.mp3",
|
||||
"1环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin1aq7gxjih5l.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/1.mp3",
|
||||
"2环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin64tdgx2s4at.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/2.mp3",
|
||||
"3环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinlmf87vt8z65.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/3.mp3",
|
||||
"4环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinniv97sx0q9u.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/4.mp3",
|
||||
"5环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin7j01kknpb7k.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/5.mp3",
|
||||
"6环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin4syy1015rtq.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/6.mp3",
|
||||
"7环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin3iz3dvmjdai.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/7.mp3",
|
||||
"8环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinnjd42lhpfiw.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/8.mp3",
|
||||
"9环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin69nj1xh7yfz.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/9.mp3",
|
||||
"10环":
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinnvsx0tt7ksa.mp3",
|
||||
X环: "https://static.shelingxingqiu.com/attachment/2026-02-09/dga8puwekpe2gmtbu4.mp3",
|
||||
"https://static.shelingxingqiu.com/shootaudio/v3/10.mp3",
|
||||
X环: "https://static.shelingxingqiu.com/shootaudio/v4/v4/X%E7%8E%AF.mp3",
|
||||
向上调整:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-11-12/de6ellf5pfvu3l8dhr.mp3",
|
||||
向右上调整:
|
||||
@@ -80,6 +80,10 @@ export const audioFils = {
|
||||
"https://static.shelingxingqiu.com/attachment/2025-11-13/de7kzzllq0futwynso.mp3",
|
||||
练习开始:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-11-14/de88w0lmmt43nnfmoi.mp3",
|
||||
射箭声音:
|
||||
"https://static.shelingxingqiu.com/shootaudio/v4/v4/%E7%AE%AD%E9%A3%9E%E8%A1%8C.mp3",
|
||||
命中:
|
||||
"https://static.shelingxingqiu.com/shootaudio/%E5%91%BD%E4%B8%AD.mp3"
|
||||
};
|
||||
|
||||
// 版本控制日志函数
|
||||
@@ -358,6 +362,7 @@ class AudioManager {
|
||||
}
|
||||
this.allowPlayMap.set(key, false);
|
||||
this.onAudioEnded(key);
|
||||
uni.$emit('audioEnded', key);
|
||||
});
|
||||
|
||||
audio.onStop(() => {
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
import { formatTimestamp } from "@/util";
|
||||
|
||||
const loadImage = (src) =>
|
||||
new Promise((resolve, reject) => {
|
||||
try {
|
||||
@@ -635,7 +637,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
|
||||
}
|
||||
renderText(
|
||||
ctx,
|
||||
item.ring,
|
||||
item.ringX ? "X" : item.ring,
|
||||
18,
|
||||
"#fed847",
|
||||
29.5 + (i % 9) * 30,
|
||||
@@ -657,7 +659,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
|
||||
}
|
||||
renderText(
|
||||
ctx,
|
||||
item.ring,
|
||||
item.ringX ? "X" : item.ring,
|
||||
23,
|
||||
"#fed847",
|
||||
43 + rowIndex * 42,
|
||||
@@ -737,9 +739,7 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
||||
|
||||
let subTitle = "正式开启弓箭手之路";
|
||||
if (type > 1) {
|
||||
subTitle = `今日弓箭练习打卡 ${data.createdAt
|
||||
.split(" ")[0]
|
||||
.replaceAll("-", ".")}`;
|
||||
subTitle = `今日弓箭练习打卡 ${formatTimestamp(data.startTime)}`;
|
||||
}
|
||||
|
||||
ctx.drawImage(titleImg, (width - 160) / 2, 160, 160, 40);
|
||||
@@ -748,14 +748,14 @@ export async function sharePractiseData(canvasId, type, user, data) {
|
||||
renderText(ctx, subTitle, 18, "#fff", width / 2, 224, "center");
|
||||
|
||||
renderText(ctx, "共", 14, "#fff", 122, 300);
|
||||
const totalRing = data.arrows.reduce((last, next) => last + next.ring, 0);
|
||||
const totalRing = data.details.reduce((last, next) => last + next.ring, 0);
|
||||
renderText(ctx, totalRing, 14, "#fed847", 148, 300, "center");
|
||||
renderText(ctx, "环", 14, "#fff", 161, 300);
|
||||
|
||||
renderLine(ctx, 77);
|
||||
renderLine(ctx, 185);
|
||||
|
||||
renderScores(ctx, data.arrows, scoreBgImg);
|
||||
renderScores(ctx, data.details, scoreBgImg);
|
||||
|
||||
ctx.drawImage(qrCodeImg, width * 0.06, height * 0.87, 52, 52);
|
||||
renderText(ctx, "射灵平台", 12, "#fff", width * 0.26, height * 0.9);
|
||||
|
||||
@@ -18,31 +18,31 @@ const props = defineProps({
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 0"
|
||||
src="../static/app-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 1"
|
||||
src="../static/app-bg2.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg2.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 2"
|
||||
src="../static/app-bg3.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg3.png"
|
||||
:style="{ height: capsuleHeight + 50 + 'px' }"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 3"
|
||||
src="../static/app-bg4.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg4.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 4"
|
||||
src="../static/app-bg5.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
@@ -51,6 +51,12 @@ const props = defineProps({
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-05/dfgf3b5kp459tfyn0f.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 6"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view class="bg-overlay" v-if="type === 0"></view>
|
||||
</view>
|
||||
</template>
|
||||
@@ -67,7 +73,7 @@ const props = defineProps({
|
||||
|
||||
.bg-image {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
/* height: 100%; */
|
||||
}
|
||||
|
||||
.bg-overlay {
|
||||
|
||||
@@ -73,35 +73,42 @@ defineProps({
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="winner === 0"
|
||||
v-if="winner === 2"
|
||||
src="../static/winner-badge.png"
|
||||
mode="widthFix"
|
||||
class="right-winner-badge"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
<view
|
||||
<!-- 大乱斗玩家列表:scroll-view 作为横向滚动容器 -->
|
||||
<!-- 小程序中 scroll-view 不支持直接 display:flex,需内部 wrapper view 承载 flex 布局 -->
|
||||
<!-- 仅当玩家 >5 人(内容溢出宽度)时才阻止冒泡,防止与外层 swiper 切换 tab 的手势冲突 -->
|
||||
<scroll-view
|
||||
v-if="players.length"
|
||||
class="players-melee"
|
||||
scroll-x
|
||||
@touchmove="(e) => players.length > 5 && e.stopPropagation()"
|
||||
:style="{ paddingTop: showHeader ? '15px' : '0' }"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:style="{
|
||||
backgroundColor: meleeAvatarColors[index],
|
||||
width: `${Math.max(100 / players.length, 18)}vw`,
|
||||
}"
|
||||
>
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:rankLvl="showRank ? undefined : player.rankLvl"
|
||||
:size="40"
|
||||
:rank="showRank ? index + 1 : 0"
|
||||
/>
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
<view class="players-melee-inner">
|
||||
<view
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:style="{
|
||||
backgroundColor: meleeAvatarColors[index],
|
||||
width: `${Math.max(100 / players.length, 18)}vw`,
|
||||
}"
|
||||
>
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:rankLvl="showRank ? undefined : player.rankLvl"
|
||||
:size="40"
|
||||
:rank="showRank ? index + 1 : 0"
|
||||
/>
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</scroll-view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -144,17 +151,21 @@ defineProps({
|
||||
justify-content: center;
|
||||
}
|
||||
.players-melee {
|
||||
display: flex;
|
||||
height: 80px;
|
||||
width: 100%;
|
||||
overflow-x: auto;
|
||||
}
|
||||
.players-melee::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
.players-melee > view {
|
||||
/* 小程序 scroll-view 不支持直接 flex,通过内层 wrapper 承载横向排列 */
|
||||
.players-melee-inner {
|
||||
display: flex;
|
||||
height: 100%;
|
||||
flex-wrap: nowrap;
|
||||
}
|
||||
.players-melee-inner > view {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
|
||||
@@ -49,16 +49,16 @@ const props = defineProps({
|
||||
<view class="desc">
|
||||
<text>{{ arrows.length }}</text>
|
||||
<text>支箭,共</text>
|
||||
<text>{{ arrows.reduce((a, b) => a + b.ring, 0) }}</text>
|
||||
<text>{{ arrows.reduce((a, b) => a + (b.ring || 0), 0) }}</text>
|
||||
<text>环</text>
|
||||
</view>
|
||||
<ScorePanel
|
||||
:completeEffect="false"
|
||||
:rowCount="arrows.length === 12 ? 6 : 9"
|
||||
:rowCount="total === 12 ? 6 : 9"
|
||||
:total="total"
|
||||
:arrows="arrows"
|
||||
:margin="arrows.length === 12 ? 4 : 1"
|
||||
:fontSize="arrows.length === 12 ? 25 : 22"
|
||||
:margin="total === 12 ? 4 : 1"
|
||||
:fontSize="total === 12 ? 25 : 22"
|
||||
/>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -5,7 +5,7 @@ import AppBackground from "@/components/AppBackground.vue";
|
||||
import Header from "@/components/Header.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import BackToGame from "@/components/BackToGame.vue";
|
||||
import { laserAimAPI, getBattleAPI } from "@/apis";
|
||||
import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
|
||||
import { capsuleHeight, debounce } from "@/util";
|
||||
import AudioManager from "@/audioManager";
|
||||
const props = defineProps({
|
||||
@@ -135,6 +135,10 @@ const goBack = () => {
|
||||
uni.navigateBack();
|
||||
};
|
||||
|
||||
const cancelMatching = async () => {
|
||||
uni.$emit("cancelMatching");
|
||||
}
|
||||
|
||||
const goCalibration = async () => {
|
||||
await laserAimAPI();
|
||||
uni.navigateTo({
|
||||
@@ -202,7 +206,7 @@ const goCalibration = async () => {
|
||||
<button hover-class="none" @click="() => (showHint = false)">
|
||||
取消
|
||||
</button>
|
||||
<button hover-class="none" @click="goBack">确认</button>
|
||||
<button hover-class="none" @click="cancelMatching">确认</button>
|
||||
</view>
|
||||
</view>
|
||||
<view v-if="hintType === 4" class="tip-content">
|
||||
|
||||
@@ -18,6 +18,7 @@ const props = defineProps({
|
||||
});
|
||||
|
||||
const battleMode = ref(1);
|
||||
const targetMode = ref(1);
|
||||
const loading = ref(false);
|
||||
const roomNumber = ref("");
|
||||
|
||||
@@ -35,13 +36,14 @@ const createRoom = debounce(async () => {
|
||||
try {
|
||||
const result = await createRoomAPI(
|
||||
battleMode.value === 2 ? 2 : 1,
|
||||
battleMode.value === 2 ? 10 : size
|
||||
battleMode.value === 2 ? 10 : size,
|
||||
targetMode.value*20,
|
||||
);
|
||||
if (result.number) {
|
||||
props.onConfirm();
|
||||
await joinRoomAPI(result.number);
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + result.number,
|
||||
url: "/pages/battle-room?roomNumber=" + result.number + "&target=" + targetMode.value,
|
||||
});
|
||||
}
|
||||
} catch (error) {
|
||||
@@ -53,7 +55,11 @@ const createRoom = debounce(async () => {
|
||||
</script>
|
||||
<template>
|
||||
<view class="container">
|
||||
<image src="../static/choose-battle-mode.png" mode="widthFix" />
|
||||
<view class="target-options-header">
|
||||
<view class="target-options-header-line-left"></view>
|
||||
<image class="target-options-header-title-img" src="../static/choose-battle-mode.png" mode="widthFix" />
|
||||
<view class="target-options-header-line-right"></view>
|
||||
</view>
|
||||
<view class="create-options">
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 1 }"
|
||||
@@ -80,6 +86,25 @@ const createRoom = debounce(async () => {
|
||||
<text>乱斗模式(3-10人)</text>
|
||||
</view>
|
||||
</view>
|
||||
<view class="target-options-header">
|
||||
<view class="target-options-header-line-left"></view>
|
||||
<view class="target-options-header-title">选择靶纸</view>
|
||||
<view class="target-options-header-line-right"></view>
|
||||
</view>
|
||||
<view class="target-options">
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 1 }"
|
||||
@click="() => (targetMode = 1)"
|
||||
>
|
||||
<text>20厘米全环靶</text>
|
||||
</view>
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 2 }"
|
||||
@click="() => (targetMode = 2)"
|
||||
>
|
||||
<text>40厘米全环靶</text>
|
||||
</view>
|
||||
</view>
|
||||
<SButton :onClick="createRoom">创建房间</SButton>
|
||||
</view>
|
||||
</template>
|
||||
@@ -91,6 +116,7 @@ const createRoom = debounce(async () => {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding-top: 44rpx;
|
||||
}
|
||||
.container > image:first-child {
|
||||
width: 45%;
|
||||
@@ -105,6 +131,50 @@ const createRoom = debounce(async () => {
|
||||
justify-content: center;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.target-options-header{
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-bottom: 24rpx;
|
||||
}
|
||||
.target-options-header-title-img{
|
||||
width: 196rpx;
|
||||
height: 40rpx;
|
||||
}
|
||||
.target-options-header-title{
|
||||
width: 112rpx;
|
||||
height: 40rpx;
|
||||
font-family: PingFang SC, PingFang SC;
|
||||
font-weight: 400;
|
||||
font-size: 28rpx;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
text-transform: none;
|
||||
color: #FFEFBA;
|
||||
margin: 0 18rpx;
|
||||
}
|
||||
.target-options-header-line-left{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 0), rgba(133, 119, 96, 1)) 1 1;
|
||||
}
|
||||
.target-options-header-line-right{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.target-options {
|
||||
width: 100%;
|
||||
padding: 0 10px;
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
justify-content: center;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.battle-btn {
|
||||
width: 45%;
|
||||
height: 55px;
|
||||
|
||||
55
src/components/GuideTwo.vue
Normal file
@@ -0,0 +1,55 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
noBg: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image class="shooter2" src="https://static.shelingxingqiu.com/shootmini/static/shooter2.png" mode="widthFix" />
|
||||
<view class="bg-box">
|
||||
<image
|
||||
class="bg"
|
||||
v-if="!noBg"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/long-bubble-border.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<slot />
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding: 0 26rpx 0 28rpx;
|
||||
margin-bottom: 14rpx;
|
||||
width: clac(100% - 54rpx);
|
||||
}
|
||||
.container .shooter2 {
|
||||
display: block;
|
||||
width: 133rpx;
|
||||
height: 144rpx;
|
||||
}
|
||||
.container .bg-box {
|
||||
color: #fff;
|
||||
font-size: 28rpx;
|
||||
position: relative;
|
||||
flex: 1;
|
||||
height: 128rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex-direction: column;
|
||||
}
|
||||
.container .bg-box .bg {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
width: 100%;
|
||||
}
|
||||
</style>
|
||||
@@ -6,7 +6,7 @@ import Avatar from "@/components/Avatar.vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { user, game } = storeToRefs(store);
|
||||
|
||||
const currentPage = computed(() => {
|
||||
const pages = getCurrentPages();
|
||||
@@ -57,8 +57,10 @@ const signin = () => {
|
||||
|
||||
const loading = ref(false);
|
||||
const pointBook = ref(null);
|
||||
const showProgress = ref(false);
|
||||
const heat = ref(0);
|
||||
/** 房间号按钮动态定位样式(position: fixed,根据胶囊真实位置计算,脱离 flex 流避免挤压标题) */
|
||||
const battleRoomBtnStyle = ref({});
|
||||
|
||||
const updateLoading = (value) => {
|
||||
loading.value = value;
|
||||
};
|
||||
@@ -79,8 +81,22 @@ onMounted(() => {
|
||||
pointBook.value = uni.getStorageSync("last-point-book");
|
||||
}
|
||||
}
|
||||
if (currentPage.route === "pages/team-battle") {
|
||||
showProgress.value = true;
|
||||
// 仅在对战房间页获取胶囊位置,按钮用 fixed 定位精确贴靠胶囊左侧(脱离 flex 流,不挤压标题)
|
||||
if (currentPage.route === "pages/battle-room") {
|
||||
try {
|
||||
const menuButtonRect = uni.getMenuButtonBoundingClientRect();
|
||||
const { windowWidth } = uni.getSystemInfoSync();
|
||||
battleRoomBtnStyle.value = {
|
||||
// 按钮右边缘距视口右侧 = 屏幕宽 - 胶囊左边缘 + 4px 安全间隙
|
||||
right: (windowWidth - menuButtonRect.left + 4) + "px",
|
||||
// 垂直位置与胶囊顶部对齐
|
||||
top: menuButtonRect.top + "px",
|
||||
// 高度与胶囊一致,视觉融合
|
||||
height: menuButtonRect.height + "px",
|
||||
};
|
||||
} catch (e) {
|
||||
// 获取失败时使用 CSS 兜底定位(28vw + 4px 作为 right,8px 作为 top)
|
||||
}
|
||||
}
|
||||
uni.$on("update-hot", updateHot);
|
||||
});
|
||||
@@ -169,9 +185,20 @@ onBeforeUnmount(() => {
|
||||
}}</text
|
||||
>
|
||||
</view>
|
||||
<view v-if="showProgress" class="battle-progress">
|
||||
<view v-if="currentPage === 'pages/team-battle'" class="battle-progress">
|
||||
<HeaderProgress />
|
||||
</view>
|
||||
<!-- 对战房间:整个胶囊为分享按钮,房号从 Store 读取;fixed 定位紧靠系统胶囊左侧 -->
|
||||
<button
|
||||
v-if="currentPage === 'pages/battle-room' && game.roomNumber"
|
||||
open-type="share"
|
||||
hover-class="none"
|
||||
class="battle-room-number"
|
||||
:style="battleRoomBtnStyle"
|
||||
>
|
||||
<text class="battle-room-number__text">房号: {{ game.roomNumber }}</text>
|
||||
<image src="../static/share2.png" mode="widthFix" class="battle-room-number__icon" />
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -259,4 +286,37 @@ onBeforeUnmount(() => {
|
||||
margin: 0 20rpx;
|
||||
max-width: 300rpx;
|
||||
}
|
||||
/* 对战房间:整个胶囊作为分享按钮,fixed 定位脱离 flex 流,紧贴系统胶囊左侧 */
|
||||
.battle-room-number {
|
||||
position: fixed;
|
||||
/* 兜底定位(JS 获取胶囊位置失败时生效):约 28vw 对应胶囊区域左边缘 */
|
||||
right: calc(28vw + 4px);
|
||||
top: 8px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 240rpx;
|
||||
height: 64rpx;
|
||||
background: rgba(0, 0, 0, 0.15);
|
||||
border-radius: 96rpx;
|
||||
border: 1rpx solid #5b5758;
|
||||
padding: 0;
|
||||
}
|
||||
/* 重置 button 默认边框 */
|
||||
.battle-room-number::after {
|
||||
border: none;
|
||||
}
|
||||
.battle-room-number__text {
|
||||
width: 156rpx;
|
||||
height: 28rpx;
|
||||
font-weight: 400;
|
||||
font-size: 20rpx;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
line-height: 28rpx;
|
||||
}
|
||||
.battle-room-number__icon {
|
||||
width: 25rpx;
|
||||
height: 26rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import { getDirectionText } from "@/util";
|
||||
|
||||
import useStore from "@/store";
|
||||
@@ -33,8 +33,8 @@ watch(
|
||||
newVal.includes("你")
|
||||
? "轮到你了"
|
||||
: newVal.includes("红队")
|
||||
? "请红方射箭"
|
||||
: "请蓝方射箭"
|
||||
? "请红方射箭"
|
||||
: "请蓝方射箭"
|
||||
);
|
||||
audioManager.play(key, false);
|
||||
currentRoundEnded.value = false;
|
||||
@@ -52,16 +52,16 @@ async function onReceiveMessage(message) {
|
||||
const { type, mode, current, shootData } = message;
|
||||
if (type === MESSAGETYPESV2.BattleStart) {
|
||||
melee.value = Boolean(mode > 3);
|
||||
totalShot.value = mode === 1 ? 3 : 2;
|
||||
// 优先使用后端返回的 shootNumber,降级则根据 mode 推算
|
||||
totalShot.value = message.shootNumber ?? (mode === 1 ? 3 : 2);
|
||||
currentRoundEnded.value = true;
|
||||
audioManager.play("比赛开始");
|
||||
}
|
||||
if (type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play("比赛结束");
|
||||
}
|
||||
if (type === MESSAGETYPESV2.ShootResult) {
|
||||
} else if (type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play("比赛结束", false);
|
||||
} else if (type === MESSAGETYPESV2.ShootResult) {
|
||||
if (melee.value && current.playerId !== user.value.id) return;
|
||||
if (current.playerId === user.value.id) currentShot.value++;
|
||||
// 从 indexMap 按当前用户 id 取已射箭数,由后端维护准确值,不在前端自增
|
||||
if (current.playerId === user.value.id) currentShot.value = current.indexMap?.[user.value.id] ?? currentShot.value;
|
||||
if (message.shootData) {
|
||||
let key = [];
|
||||
key.push(
|
||||
@@ -73,11 +73,16 @@ async function onReceiveMessage(message) {
|
||||
key.push(`向${getDirectionText(shootData.angle)}调整`);
|
||||
audioManager.play(key, false);
|
||||
}
|
||||
}
|
||||
if (type === MESSAGETYPESV2.NewRound) {
|
||||
} else if (type === MESSAGETYPESV2.NewRound) {
|
||||
currentShot.value = 0;
|
||||
currentRound.value = current.round;
|
||||
currentRoundEnded.value = true;
|
||||
} else if (type === MESSAGETYPESV2.InvalidShot) {
|
||||
uni.showToast({
|
||||
title: "距离不足,无效",
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play("射击无效");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -89,22 +94,35 @@ const onUpdateTips = (newVal) => {
|
||||
tips.value = newVal;
|
||||
};
|
||||
|
||||
const onUpdateTotalShot = (newVal) => {
|
||||
currentShot.value = newVal.currentShot;
|
||||
totalShot.value = newVal.totalShot;
|
||||
};
|
||||
// 监听 Pinia store 中 totalShot 变化,用于比赛恢复时同步箭数(替代 uni.$emit 避免时序问题)
|
||||
// 使用 immediate: true 确保组件创建时立即读取 store 当前值(解决重入时 totalShot 值不变 watch 不触发的问题)
|
||||
watch(() => store.game.totalShot, (newVal) => {
|
||||
if (newVal > 0) {
|
||||
totalShot.value = newVal;
|
||||
currentShot.value = store.game.currentShot;
|
||||
}
|
||||
}, { immediate: true });
|
||||
|
||||
// 监听 Pinia store 中 tips 变化,用于比赛恢复时同步提示文案(替代 uni.$emit 避免时序问题)
|
||||
// 使用 immediate: true 确保组件创建时立即读取 store 当前值(解决 onShow 早于 onMounted 导致 uni.$emit 事件丢失的问题)
|
||||
// 注意:使用 != null 而非 if(newVal),确保空字符串 "" 也能触发清空(避免重新开赛时旧文案残留)
|
||||
watch(() => store.game.tips, (newVal) => {
|
||||
if (newVal != null) {
|
||||
tips.value = newVal;
|
||||
}
|
||||
}, { immediate: true });
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("update-shot", onUpdateTotalShot);
|
||||
uni.$on("update-tips", onUpdateTips);
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("play-sound", playSound);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-shot", onUpdateTotalShot);
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("play-sound", playSound);
|
||||
// 补充取消 update-tips 监听,防止页面重建时监听器叠加
|
||||
uni.$off("update-tips", onUpdateTips);
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
@@ -114,10 +132,7 @@ onBeforeUnmount(() => {
|
||||
<text>{{ (tips || "").replace(/你/g, "").replace(/重回/g, "") }}</text>
|
||||
<text v-if="totalShot > 0"> ({{ currentShot }}/{{ totalShot }}) </text>
|
||||
<button v-if="!!tips" hover-class="none" @click="updateSound">
|
||||
<image
|
||||
:src="`../static/sound${sound ? '' : '-off'}-yellow.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image :src="`../static/sound${sound ? '' : '-off'}-yellow.png`" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
@@ -131,11 +146,13 @@ onBeforeUnmount(() => {
|
||||
justify-content: center;
|
||||
font-weight: 500;
|
||||
}
|
||||
.container > button:last-child {
|
||||
|
||||
.container>button:last-child {
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
}
|
||||
.container > button:last-child > image {
|
||||
|
||||
.container>button:last-child>image {
|
||||
width: 36px;
|
||||
min-height: 36px;
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@ const rowCount = new Array(6).fill(0);
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{
|
||||
scores[1] && scores[1][index] ? `${scores[0][index].ring}环` : "-"
|
||||
scores[1] && scores[1][index] ? `${scores[1][index].ring}环` : "-"
|
||||
}}</text>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
@@ -1,137 +0,0 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
avatar: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
blueTeam: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
redTeam: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
currentShooterId: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image v-if="avatar" class="avatar" :src="avatar" mode="widthFix" />
|
||||
<view
|
||||
v-if="blueTeam.length && redTeam.length"
|
||||
:style="{ height: 20 + blueTeam.length * 20 + 'px' }"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in blueTeam"
|
||||
:key="index"
|
||||
:style="{
|
||||
top: index * 20 + 'px',
|
||||
zIndex: blueTeam.length - index,
|
||||
left: 0,
|
||||
}"
|
||||
>
|
||||
<image
|
||||
class="avatar"
|
||||
:src="player.avatar || '../static/user-icon.png'"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
borderColor: currentShooterId === player.id ? '#5fadff' : '#fff',
|
||||
}"
|
||||
/>
|
||||
<text
|
||||
:style="{
|
||||
color: currentShooterId === player.id ? '#5fadff' : '#fff',
|
||||
fontSize: currentShooterId === player.id ? 16 : 12 + 'px',
|
||||
}"
|
||||
>
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
<view
|
||||
v-if="!avatar"
|
||||
:style="{
|
||||
height: 20 + redTeam.length * 20 + 'px',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in redTeam"
|
||||
:key="index"
|
||||
:style="{
|
||||
top: index * 20 + 'px',
|
||||
zIndex: redTeam.length - index,
|
||||
right: 0,
|
||||
}"
|
||||
>
|
||||
<text
|
||||
:style="{
|
||||
color: currentShooterId === player.id ? '#ff6060' : '#fff',
|
||||
fontSize: currentShooterId === player.id ? 16 : 12 + 'px',
|
||||
textAlign: 'right',
|
||||
}"
|
||||
>
|
||||
{{ player.name }}
|
||||
</text>
|
||||
<image
|
||||
class="avatar"
|
||||
:src="player.avatar || '../static/user-icon.png'"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
borderColor: currentShooterId === player.id ? '#ff6060' : '#fff',
|
||||
}"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
width: calc(100% - 30px);
|
||||
margin: 0 15px;
|
||||
margin-top: 5px;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-start;
|
||||
}
|
||||
.container > view {
|
||||
width: 50%;
|
||||
position: relative;
|
||||
}
|
||||
.container > view > view {
|
||||
position: absolute;
|
||||
top: -20px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transition: all 0.3s linear;
|
||||
}
|
||||
.container > view > view > text {
|
||||
margin: 0 10px;
|
||||
overflow: hidden;
|
||||
width: 120px;
|
||||
transition: all 0.3s linear;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
.avatar {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
min-width: 40px;
|
||||
min-height: 40px;
|
||||
border: 1px solid #fff;
|
||||
border-radius: 50%;
|
||||
}
|
||||
.red-avatar {
|
||||
border: 1px solid #ff6060;
|
||||
}
|
||||
.blue-avatar {
|
||||
border: 1px solid #5fadff;
|
||||
}
|
||||
</style>
|
||||
@@ -88,6 +88,7 @@ watch(
|
||||
transform: translateY(100%);
|
||||
transition: all 0.3s ease;
|
||||
position: relative;
|
||||
background-color: #372E1D;
|
||||
}
|
||||
.modal-content > image:first-child {
|
||||
width: 100%;
|
||||
|
||||
@@ -56,16 +56,20 @@ onMounted(() => {
|
||||
);
|
||||
});
|
||||
|
||||
const validArrows = computed(() => {
|
||||
return (props.result.details || []).filter(
|
||||
(arrow) => arrow.x !== -30 && arrow.y !== -30
|
||||
).length;
|
||||
});
|
||||
|
||||
const getRing = (arrow) => {
|
||||
if (arrow.ringX) return "X";
|
||||
return arrow.ring ? arrow.ring + "环" : "-";
|
||||
return arrow.ring ? arrow.ring : "-";
|
||||
};
|
||||
|
||||
const arrows = computed(() => {
|
||||
const data = new Array(props.total).fill({ ring: 0 });
|
||||
(props.result.details || []).forEach((arrow, index) => {
|
||||
data[index] = arrow;
|
||||
});
|
||||
return data;
|
||||
});
|
||||
|
||||
const validArrows = computed(() => arrows.value.filter((a) => !!a.ring).length);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -96,8 +100,8 @@ const getRing = (arrow) => {
|
||||
</view>
|
||||
<view :style="{ gridTemplateColumns: `repeat(${rowCount}, 1fr)` }">
|
||||
<view v-for="(_, index) in new Array(total).fill(0)" :key="index">
|
||||
{{ getRing(result.details[index])
|
||||
}}<text v-if="getRing(result.details[index]) !== '-'">环</text>
|
||||
{{ getRing(arrows[index])
|
||||
}}<text v-if="getRing(arrows[index]) !== '-'">环</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
@@ -160,7 +164,7 @@ const getRing = (arrow) => {
|
||||
</view>
|
||||
</ScreenHint>
|
||||
<BowData
|
||||
:total="result.details.length"
|
||||
:total="arrows.length"
|
||||
:arrows="result.details"
|
||||
:show="showBowData"
|
||||
:onClose="() => (showBowData = false)"
|
||||
|
||||
@@ -53,6 +53,7 @@ const currentRoundEnded = ref(false);
|
||||
const ended = ref(false);
|
||||
const halfTime = ref(false);
|
||||
const wait = ref(0);
|
||||
const transitionStyle = ref("all 1s linear");
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
@@ -81,7 +82,19 @@ watch(
|
||||
|
||||
const resetTimer = (count) => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = Math.round(count);
|
||||
const newVal = Math.round(count);
|
||||
|
||||
// 如果剩余时间增加(如重置),瞬间变化无动画
|
||||
if (newVal >= remain.value) {
|
||||
transitionStyle.value = "none";
|
||||
remain.value = newVal;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
} else {
|
||||
remain.value = newVal;
|
||||
}
|
||||
|
||||
if (remain.value > 0) {
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value === 0) {
|
||||
@@ -126,7 +139,7 @@ async function onReceiveMessage(msg) {
|
||||
halfTime.value = false;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play("比赛结束");
|
||||
audioManager.play("比赛结束", false);
|
||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
let arrow = {};
|
||||
if (msg.details && Array.isArray(msg.details)) {
|
||||
@@ -143,6 +156,12 @@ async function onReceiveMessage(msg) {
|
||||
} else if (msg.type === MESSAGETYPESV2.HalfRest) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息");
|
||||
} else if (msg.type === MESSAGETYPESV2.InvalidShot) {
|
||||
uni.showToast({
|
||||
title: "距离不足,无效",
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play("射击无效");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,6 +201,7 @@ onBeforeUnmount(() => {
|
||||
width: `${(remain / total) * 100}%`,
|
||||
backgroundColor: barColor,
|
||||
right: tips.includes('红队') ? 0 : 'unset',
|
||||
transition: transitionStyle,
|
||||
}"
|
||||
/>
|
||||
<text>剩余{{ remain }}秒</text>
|
||||
@@ -236,7 +256,6 @@ onBeforeUnmount(() => {
|
||||
height: 15px;
|
||||
border-radius: 15px;
|
||||
z-index: -1;
|
||||
transition: all 1s linear;
|
||||
}
|
||||
.container > view:last-child > text {
|
||||
font-size: 10px;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import { RoundGoldImages } from "@/constants";
|
||||
import {ref, watch, onMounted, onBeforeUnmount} from "vue";
|
||||
import {RoundGoldImages} from "@/constants";
|
||||
|
||||
const props = defineProps({
|
||||
tips: {
|
||||
type: String,
|
||||
@@ -19,34 +20,87 @@ const props = defineProps({
|
||||
const barColor = ref("");
|
||||
const remain = ref(15);
|
||||
const timer = ref(null);
|
||||
const laoding = ref(false);
|
||||
const loading = ref(false);
|
||||
const transitionStyle = ref("all 1s linear");
|
||||
const currentTeam = ref(null);
|
||||
|
||||
const updateRemain = (value) => {
|
||||
// if (Math.ceil(value) === remain.value || Math.floor(value) === remain.value)
|
||||
// return;
|
||||
if (value.stop) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
return
|
||||
}
|
||||
// zeroThenReset:ToSomeoneShoot 到达时,若进度条仍在倒计时则先瞬间清零(约 150ms 停留)再显示下一玩家满值
|
||||
// 若进度条已到 0(loading 状态),直接切换满值
|
||||
if (value.zeroThenReset) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
const wasNonZero = remain.value > 0;
|
||||
// 更新下一玩家颜色和方向(在清零和满值时均生效)
|
||||
currentTeam.value = value.team;
|
||||
if (value.team === 'red') barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (value.team === 'blue') barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
transitionStyle.value = "none";
|
||||
if (wasNonZero) {
|
||||
// 瞬间清零,停留约 150ms 后切换为满值
|
||||
remain.value = 0;
|
||||
loading.value = true;
|
||||
setTimeout(() => {
|
||||
remain.value = value.value;
|
||||
loading.value = false;
|
||||
setTimeout(() => { transitionStyle.value = "all 1s linear"; }, 50);
|
||||
}, 150);
|
||||
} else {
|
||||
// 已在底部,直接切换满值
|
||||
remain.value = value.value;
|
||||
loading.value = false;
|
||||
setTimeout(() => { transitionStyle.value = "all 1s linear"; }, 50);
|
||||
}
|
||||
return;
|
||||
}
|
||||
loading.value = false;
|
||||
currentTeam.value = value.team
|
||||
if (value.team === 'red')
|
||||
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (value.team === 'blue')
|
||||
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
if (value.reset) {
|
||||
// 重置前先清除旧计时器,防止超时未射箭时旧 interval 残留,导致进度条震荡
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
// 重置时瞬间跳满格,禁用 CSS 过渡避免从旧值「涨到满」的动画
|
||||
transitionStyle.value = "none";
|
||||
remain.value = value.value;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
return;
|
||||
}
|
||||
const newVal = Math.round(value.value);
|
||||
// 如果剩余时间增加(如轮次切换重置),瞬间变化无动画;否则保持动画
|
||||
if (newVal >= remain.value) {
|
||||
transitionStyle.value = "none";
|
||||
remain.value = newVal;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
} else {
|
||||
remain.value = newVal;
|
||||
}
|
||||
|
||||
// 启动前先清除旧计时器,防止多次 {stop:false} 事件叠加多个 interval
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = Math.round(value);
|
||||
timer.value = setInterval(() => {
|
||||
laoding.value = remain.value === 0;
|
||||
loading.value = remain.value === 0;
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
(newVal) => {
|
||||
if (newVal.includes("红队"))
|
||||
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (newVal.includes("蓝队"))
|
||||
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
if (newVal.includes("重回")) return;
|
||||
if (newVal.includes("红队") || newVal.includes("蓝队")) {
|
||||
updateRemain(props.total);
|
||||
() => props.tips,
|
||||
(newVal) => {
|
||||
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
|
||||
onMounted(() => {
|
||||
@@ -61,20 +115,21 @@ onBeforeUnmount(() => {
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix" />
|
||||
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix"/>
|
||||
<view
|
||||
:style="{
|
||||
justifyContent: tips.includes('红队') ? 'flex-end' : 'flex-start',
|
||||
:style="{
|
||||
justifyContent: currentTeam==='red' ? 'flex-end' : 'flex-start',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
:style="{
|
||||
:style="{
|
||||
width: `${(remain / total) * 100}%`,
|
||||
background: barColor,
|
||||
right: tips.includes('红队') ? 0 : 'unset',
|
||||
right: currentTeam==='red' ? 0 : 'unset',
|
||||
transition: transitionStyle,
|
||||
}"
|
||||
/>
|
||||
<text v-if="!laoding">剩余{{ remain }}秒</text>
|
||||
<text v-if="!loading">剩余{{ remain }}秒</text>
|
||||
<text v-else>···</text>
|
||||
</view>
|
||||
</view>
|
||||
@@ -87,11 +142,13 @@ onBeforeUnmount(() => {
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.container > image {
|
||||
width: 380rpx;
|
||||
height: 80rpx;
|
||||
transform: translateY(18rpx);
|
||||
}
|
||||
|
||||
.container > view:last-child {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
@@ -103,11 +160,12 @@ onBeforeUnmount(() => {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.container > view:last-child > view {
|
||||
height: 24rpx;
|
||||
border-radius: 15px;
|
||||
transition: all 1s linear;
|
||||
}
|
||||
|
||||
.container > view:last-child > text {
|
||||
font-size: 18rpx;
|
||||
color: #fff;
|
||||
|
||||
@@ -86,29 +86,34 @@ const handleLogin = async () => {
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
await doLogin();
|
||||
};
|
||||
|
||||
async function doLogin() {
|
||||
loading.value = true;
|
||||
const wxResult = await wxLogin();
|
||||
const fileManager = uni.getFileSystemManager();
|
||||
const avatarBase64 = fileManager.readFileSync(avatarUrl.value, "base64");
|
||||
const base64Url = `data:image/png;base64,${avatarBase64}`;
|
||||
const result = await loginAPI(
|
||||
phone.value,
|
||||
nickName.value,
|
||||
base64Url,
|
||||
wxResult.code
|
||||
);
|
||||
const data = await getHomeData();
|
||||
if (data.user) updateUser(data.user);
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (devices.bindings && devices.bindings.length) {
|
||||
updateDevice(devices.bindings[0].deviceId, devices.bindings[0].deviceName);
|
||||
try {
|
||||
try {
|
||||
const wxResult = await wxLogin();
|
||||
const fileManager = uni.getFileSystemManager();
|
||||
const avatarBase64 = fileManager.readFileSync(avatarUrl.value, "base64");
|
||||
const base64Url = `data:image/png;base64,${avatarBase64}`;
|
||||
await loginAPI(phone.value, nickName.value, base64Url, wxResult.code);
|
||||
const data = await getHomeData();
|
||||
if (data.user) updateUser(data.user);
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (devices.bindings && devices.bindings.length) {
|
||||
updateDevice(
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
);
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
} catch (error) {}
|
||||
}
|
||||
props.onClose();
|
||||
} catch (error) {
|
||||
console.log("login error", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
}
|
||||
loading.value = false;
|
||||
props.onClose();
|
||||
};
|
||||
|
||||
const openServiceLink = () => {
|
||||
@@ -133,6 +138,10 @@ const openPrivacyLink = () => {
|
||||
|
||||
onShow(() => {
|
||||
loading.value = false;
|
||||
agree.value = false;
|
||||
phone.value = "";
|
||||
avatarUrl.value = "";
|
||||
nickName.value = "";
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
197
src/components/TargetPicker.vue
Normal file
@@ -0,0 +1,197 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onClose: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
onConfirm: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
|
||||
const selectedTarget = ref(2);
|
||||
const showContainer = ref(false);
|
||||
const showContent = ref(false);
|
||||
|
||||
watch(
|
||||
() => props.show,
|
||||
(newValue) => {
|
||||
if (newValue) {
|
||||
showContainer.value = true;
|
||||
setTimeout(() => {
|
||||
showContent.value = true;
|
||||
}, 100);
|
||||
} else {
|
||||
showContent.value = false;
|
||||
setTimeout(() => {
|
||||
showContainer.value = false;
|
||||
}, 100);
|
||||
}
|
||||
},
|
||||
{}
|
||||
);
|
||||
|
||||
const handleConfirm = () => {
|
||||
props.onConfirm(selectedTarget.value);
|
||||
props.onClose();
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="container"
|
||||
v-if="showContainer"
|
||||
:class="{ 'container-show': showContent }"
|
||||
@click="onClose"
|
||||
>
|
||||
<view
|
||||
class="modal-content"
|
||||
:class="{ 'modal-show': showContent }"
|
||||
@click.stop=""
|
||||
>
|
||||
<view class="header">
|
||||
<view class="header-title">
|
||||
<view class="header-title-line-left"></view>
|
||||
<text>选择靶型</text>
|
||||
<view class="header-title-line-right"></view>
|
||||
</view>
|
||||
<view class="close-btn" @click="onClose">
|
||||
<image src="../static/close-yellow.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view class="target-options">
|
||||
<view
|
||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
|
||||
@click="() => (selectedTarget = 1)"
|
||||
>
|
||||
<text>20厘米全环靶</text>
|
||||
</view>
|
||||
<view style="width: 30rpx"></view>
|
||||
<view
|
||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
|
||||
@click="() => (selectedTarget = 2)"
|
||||
>
|
||||
<text>40厘米全环靶</text>
|
||||
</view>
|
||||
</view>
|
||||
<SButton width="694rpx" :onClick="handleConfirm">确定</SButton>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: #00000099;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: center;
|
||||
opacity: 0;
|
||||
transition: all 0.3s ease;
|
||||
z-index: 999;
|
||||
}
|
||||
.container-show {
|
||||
opacity: 1;
|
||||
}
|
||||
.modal-content {
|
||||
width: 100%;
|
||||
transform: translateY(100%);
|
||||
transition: all 0.3s ease;
|
||||
background: url("https://static.shelingxingqiu.com/attachment/2025-12-04/dep11770wzxg6o2alo.png")
|
||||
no-repeat center top;
|
||||
background-size: 100% auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
box-sizing: border-box;
|
||||
padding-bottom: 68rpx;
|
||||
padding-top: 44rpx;
|
||||
}
|
||||
.modal-show {
|
||||
transform: translateY(0%);
|
||||
}
|
||||
.header {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
position: relative;
|
||||
margin-bottom: 44rpx;
|
||||
}
|
||||
.header-title{
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.header-title text{
|
||||
width: 196rpx;
|
||||
height: 40rpx;
|
||||
font-family: PingFang SC, PingFang SC;
|
||||
font-weight: 400;
|
||||
font-size: 28rpx;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
text-transform: none;
|
||||
color: #FFEFBA;
|
||||
}
|
||||
.header-title-line-left{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.header-title-line-right{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.close-btn {
|
||||
position: absolute;
|
||||
right: 0;
|
||||
top: -10px;
|
||||
}
|
||||
.close-btn > image {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
}
|
||||
.target-options {
|
||||
width: 750rpx;
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
justify-content: center;
|
||||
margin-bottom: 38rpx;
|
||||
}
|
||||
.target-btn {
|
||||
width: 332rpx;
|
||||
height: 92rpx;
|
||||
text-align: center;
|
||||
border-radius: 10px;
|
||||
border: 2rpx solid #fff3;
|
||||
box-sizing: border-box;
|
||||
color: #fff;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
.target-choosen {
|
||||
color: #fed847;
|
||||
border: 4rpx solid #fed847;
|
||||
}
|
||||
</style>
|
||||
@@ -40,6 +40,7 @@ export const MESSAGETYPESV2 = {
|
||||
HalfRest: 7,
|
||||
TestDistance: 8,
|
||||
MatchSuccess: 9,
|
||||
InvalidShot: 10,
|
||||
};
|
||||
|
||||
export const topThreeColors = ["#FFD947", "#D2D2D2", "#FFA515"];
|
||||
|
||||
@@ -1,68 +1,70 @@
|
||||
{
|
||||
"name": "shoot-miniprograms",
|
||||
"appid": "",
|
||||
"description": "",
|
||||
"versionName": "1.0.0",
|
||||
"versionCode": "100",
|
||||
"transformPx": false,
|
||||
"uniStatistics": {
|
||||
"enable": false
|
||||
},
|
||||
"app-plus": {
|
||||
"bounce": "none",
|
||||
"usingComponents": true,
|
||||
"nvueStyleCompiler": "uni-app",
|
||||
"compilerVersion": 3,
|
||||
"splashscreen": {
|
||||
"alwaysShowBeforeRender": true,
|
||||
"waiting": true,
|
||||
"autoclose": true,
|
||||
"delay": 0
|
||||
"name" : "shoot-miniprograms",
|
||||
"appid" : "__UNI__B03E251",
|
||||
"description" : "",
|
||||
"versionName" : "1.0.0",
|
||||
"versionCode" : "100",
|
||||
"transformPx" : false,
|
||||
"uniStatistics" : {
|
||||
"enable" : false
|
||||
},
|
||||
"modules": {},
|
||||
"distribute": {
|
||||
"android": {
|
||||
"permissions": [
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.MOUNT_UNMOUNT_FILESYSTEMS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.VIBRATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_LOGS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_WIFI_STATE\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera.autofocus\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CAMERA\"/>",
|
||||
"<uses-permission android:name=\"android.permission.GET_ACCOUNTS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_PHONE_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_WIFI_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WAKE_LOCK\"/>",
|
||||
"<uses-permission android:name=\"android.permission.FLASHLIGHT\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WRITE_SETTINGS\"/>"
|
||||
]
|
||||
},
|
||||
"ios": {},
|
||||
"sdkConfigs": {}
|
||||
"app-plus" : {
|
||||
"bounce" : "none",
|
||||
"usingComponents" : true,
|
||||
"nvueStyleCompiler" : "uni-app",
|
||||
"compilerVersion" : 3,
|
||||
"splashscreen" : {
|
||||
"alwaysShowBeforeRender" : true,
|
||||
"waiting" : true,
|
||||
"autoclose" : true,
|
||||
"delay" : 0
|
||||
},
|
||||
"modules" : {},
|
||||
"distribute" : {
|
||||
"android" : {
|
||||
"permissions" : [
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.MOUNT_UNMOUNT_FILESYSTEMS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.VIBRATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_LOGS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_WIFI_STATE\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera.autofocus\"/>",
|
||||
"<uses-permission android:name=\"android.permission.ACCESS_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CAMERA\"/>",
|
||||
"<uses-permission android:name=\"android.permission.GET_ACCOUNTS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.READ_PHONE_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_WIFI_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WAKE_LOCK\"/>",
|
||||
"<uses-permission android:name=\"android.permission.FLASHLIGHT\"/>",
|
||||
"<uses-feature android:name=\"android.hardware.camera\"/>",
|
||||
"<uses-permission android:name=\"android.permission.WRITE_SETTINGS\"/>"
|
||||
]
|
||||
},
|
||||
"ios" : {
|
||||
"dSYMs" : false
|
||||
},
|
||||
"sdkConfigs" : {}
|
||||
}
|
||||
},
|
||||
"h5" : {
|
||||
"darkmode" : true,
|
||||
"themeLocation" : "theme.json"
|
||||
},
|
||||
"quickapp" : {},
|
||||
"mp-weixin" : {
|
||||
"appid" : "wxa8f5989dcd45cc23",
|
||||
"setting" : {
|
||||
"urlCheck" : false,
|
||||
"minified" : true,
|
||||
"uglifyFileName" : true,
|
||||
"useCompilerModule" : true,
|
||||
"useIsolateContext" : true
|
||||
},
|
||||
"lazyCodeLoading" : "requiredComponents",
|
||||
"usingComponents" : true,
|
||||
"darkmode" : true,
|
||||
"themeLocation" : "theme.json",
|
||||
"permission" : {},
|
||||
"requiredPrivateInfos" : [ "getLocation", "chooseLocation" ]
|
||||
}
|
||||
},
|
||||
"h5": {
|
||||
"darkmode": true,
|
||||
"themeLocation": "theme.json"
|
||||
},
|
||||
"quickapp": {},
|
||||
"mp-weixin": {
|
||||
"appid": "wxa8f5989dcd45cc23",
|
||||
"setting": {
|
||||
"urlCheck": false,
|
||||
"minified": true,
|
||||
"uglifyFileName": true,
|
||||
"useCompilerModule": true,
|
||||
"useIsolateContext": true
|
||||
},
|
||||
"lazyCodeLoading": "requiredComponents",
|
||||
"usingComponents": true,
|
||||
"darkmode": true,
|
||||
"themeLocation": "theme.json",
|
||||
"permission": {},
|
||||
"requiredPrivateInfos": ["getLocation", "chooseLocation"]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,6 +39,9 @@
|
||||
{
|
||||
"path": "pages/battle-result"
|
||||
},
|
||||
{
|
||||
"path": "pages/friend-battle-result"
|
||||
},
|
||||
{
|
||||
"path": "pages/point-book-edit"
|
||||
},
|
||||
|
||||
@@ -117,7 +117,7 @@ const checkBowData = () => {
|
||||
}deg)`,
|
||||
}"
|
||||
>
|
||||
<view v-if="data.mvp && data.mvp[0].totalRings">
|
||||
<view v-if="data.mvp && data.mvp.totalRings">
|
||||
<image src="../static/title-mvp.png" mode="widthFix" />
|
||||
<text
|
||||
>斩获<text
|
||||
@@ -127,7 +127,7 @@ const checkBowData = () => {
|
||||
margin: '0 3px',
|
||||
fontWeight: '600',
|
||||
}"
|
||||
>{{ data.mvp[0].totalRings }}</text
|
||||
>{{ data.mvp.totalRings }}</text
|
||||
>环</text
|
||||
>
|
||||
</view>
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { ref, onMounted, computed, onBeforeUnmount } from "vue";
|
||||
import { onShow, onLoad, onShareAppMessage } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import PlayerSeats from "@/components/PlayerSeats.vue";
|
||||
import Guide from "@/components/Guide.vue";
|
||||
import GuideTwo from "@/components/GuideTwo.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import {
|
||||
getRoomAPI,
|
||||
destroyRoomAPI,
|
||||
@@ -29,16 +30,52 @@ const players = ref([]);
|
||||
const blueTeam = ref([]);
|
||||
const redTeam = ref([]);
|
||||
|
||||
/**
|
||||
* 根据对战类型和房间人数动态生成页面标题
|
||||
* battleType=1: 组队对战;count 2/4/6 分别对应 1v1/2v2/3v3
|
||||
* battleType=2: 多人乱斗
|
||||
*/
|
||||
const battleTitle = computed(() => {
|
||||
if (!room.value.battleType) return "好友约战";
|
||||
if (room.value.battleType === 2) return "多人乱斗";
|
||||
const half = room.value.count / 2;
|
||||
return `${half}v${half}对抗赛`;
|
||||
});
|
||||
|
||||
/** 靶纸尺寸(cm),由 URL 参数或 API 返回的 targetType 字段填充 */
|
||||
const targetSize = ref(0);
|
||||
|
||||
/**
|
||||
* 根据 targetSize 动态生成靶纸尺寸文本,如"40cm"
|
||||
* 数据未就绪时显示 "--";数据来源:创建者取 URL 参数 target,加入者取 API 返回的 targetType
|
||||
*/
|
||||
const targetSizeLabel = computed(() =>
|
||||
targetSize.value ? `${targetSize.value}cm` : '--'
|
||||
);
|
||||
|
||||
const ready = ref(false);
|
||||
const allReady = ref(false);
|
||||
const timer = ref(null);
|
||||
const goBattle = ref(false);
|
||||
|
||||
/**
|
||||
* 从服务端刷新当前房间数据,更新成员列表、准备状态等信息
|
||||
* 仅在 roomNumber 有效且房间未开始时执行
|
||||
*/
|
||||
async function refreshRoomData() {
|
||||
if (!roomNumber.value) return;
|
||||
const result = await getRoomAPI(roomNumber.value);
|
||||
if (result.started) return;
|
||||
room.value = result;
|
||||
// 加入者通过 API 返回的 targetType 字段同步靶纸尺寸,并持久化到本地缓存
|
||||
if (result.targetType) {
|
||||
targetSize.value = result.targetType;
|
||||
uni.setStorageSync(`targetSize_${roomNumber.value}`, result.targetType);
|
||||
} else if (targetSize.value === 0) {
|
||||
// API 无该字段时,从本地缓存兜底(如"返回房间"场景)
|
||||
const stored = uni.getStorageSync(`targetSize_${roomNumber.value}`);
|
||||
if (stored) targetSize.value = stored;
|
||||
}
|
||||
owner.value = {};
|
||||
opponent.value = {};
|
||||
const members = result.members || [];
|
||||
@@ -184,27 +221,104 @@ const exitRoom = async () => {
|
||||
uni.navigateBack();
|
||||
};
|
||||
|
||||
const removePlayer = async (player) => {
|
||||
await kickPlayerAPI(roomNumber.value, player.id);
|
||||
/** 待确认踢出的玩家信息 */
|
||||
const playerToKick = ref(null);
|
||||
/** 控制踢出确认弹窗的显示状态 */
|
||||
const showKickConfirm = ref(false);
|
||||
|
||||
/**
|
||||
* 点击踢出按钮,弹出二次确认弹窗
|
||||
* @param {object} player - 被踢的玩家信息
|
||||
*/
|
||||
const removePlayer = (player) => {
|
||||
playerToKick.value = player;
|
||||
showKickConfirm.value = true;
|
||||
};
|
||||
|
||||
/** 确认踢出:调用 API 并关闭弹窗 */
|
||||
const confirmKick = async () => {
|
||||
if (!playerToKick.value) return;
|
||||
await kickPlayerAPI(roomNumber.value, playerToKick.value.id);
|
||||
showKickConfirm.value = false;
|
||||
playerToKick.value = null;
|
||||
};
|
||||
|
||||
/** 取消踢出:关闭弹窗 */
|
||||
const cancelKick = () => {
|
||||
showKickConfirm.value = false;
|
||||
playerToKick.value = null;
|
||||
};
|
||||
|
||||
const canClick = computed(() => {
|
||||
if (ready.value) return false;
|
||||
const { members = [] } = room.value;
|
||||
if (members.length < 2) return false;
|
||||
if (
|
||||
owner.value.id === user.value.id &&
|
||||
members.some((m) => !m.userInfo.state && m.userInfo.id !== owner.value.id)
|
||||
)
|
||||
return false;
|
||||
return true;
|
||||
});
|
||||
|
||||
/**
|
||||
* 根据对战类型和人数动态生成分享文案
|
||||
* 1v1 / 默认 → "星球论箭,来一决高下敢否?"
|
||||
* 2v2 → "2v2对抗赛,是兄弟来助我一把!"
|
||||
* 3v3 → "3v3对抗赛,来了马上发车!"
|
||||
* 乱斗 → "热血乱斗赛,敢来争锋?"
|
||||
*/
|
||||
const shareTitle = computed(() => {
|
||||
const { battleType, count } = room.value;
|
||||
if (battleType === 2) return '热血乱斗赛,敢来争锋?';
|
||||
if (battleType === 1 && count === 4) return '2v2对抗赛,是兄弟来助我一把!';
|
||||
if (battleType === 1 && count === 6) return '3v3对抗赛,来了马上发车!';
|
||||
return '星球论箭,来一决高下敢否?';
|
||||
});
|
||||
|
||||
onShareAppMessage(() => {
|
||||
return {
|
||||
title: "邀请您进入房间对战",
|
||||
title: shareTitle.value,
|
||||
path: "/pages/friend-battle?roomID=" + roomNumber.value,
|
||||
imageUrl: "",
|
||||
};
|
||||
});
|
||||
|
||||
/**
|
||||
* onShow 生命周期:页面显示时刷新房间数据
|
||||
* 注:uni-app 中 onShow 可能早于 onLoad 执行,此时 roomNumber 尚未赋值,
|
||||
* refreshRoomData 会提前 return。
|
||||
*/
|
||||
onShow(() => {
|
||||
goBattle.value = false;
|
||||
refreshRoomData();
|
||||
});
|
||||
|
||||
/**
|
||||
* 页面加载时解析路由参数,初始化房间号
|
||||
* - 存入本地 ref(供页面内部逻辑使用)
|
||||
* - 同步到 Pinia Store(供 Header 组件展示房号胶囊)
|
||||
*/
|
||||
onLoad(async (options) => {
|
||||
if (options.roomNumber) roomNumber.value = options.roomNumber;
|
||||
if (options.roomNumber) {
|
||||
roomNumber.value = options.roomNumber;
|
||||
store.updateRoomNumber(options.roomNumber);
|
||||
}
|
||||
// 创建者通过 URL 参数 target(1→20cm,2→40cm)初始化靶纸尺寸,并持久化到本地缓存
|
||||
if (options.target) {
|
||||
targetSize.value = parseInt(options.target) * 20;
|
||||
uni.setStorageSync(`targetSize_${roomNumber.value}`, targetSize.value);
|
||||
} else if (roomNumber.value) {
|
||||
// "返回房间"等无 target 参数的场景:从本地缓存恢复(待 refreshRoomData 进一步覆盖)
|
||||
const stored = uni.getStorageSync(`targetSize_${roomNumber.value}`);
|
||||
if (stored) targetSize.value = stored;
|
||||
}
|
||||
});
|
||||
|
||||
/**
|
||||
* 组件挂载后:保持屏幕常亮、注册 WebSocket 消息监听
|
||||
* 房间号已通过 onLoad 同步到 Store,Header 从 Store 直接读取,无需额外通知
|
||||
*/
|
||||
onMounted(() => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: true,
|
||||
@@ -224,59 +338,36 @@ onBeforeUnmount(() => {
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :title="`好友约战 - ${roomNumber}`">
|
||||
<Container :title="battleTitle">
|
||||
<view class="standby-phase">
|
||||
<Guide>
|
||||
<GuideTwo>
|
||||
<view class="battle-guide">
|
||||
<view class="guide-tips">
|
||||
<text>弓箭手们,人都到齐了吗?</text>
|
||||
<text v-if="room.battleType === 1">{{
|
||||
`${room.count / 2}v${room.count / 2}比赛即将开始!`
|
||||
}}</text>
|
||||
<text v-if="room.battleType === 2">大乱斗即将开始! </text>
|
||||
<text class="guide-tips__target">请使用{{ targetSizeLabel }}全环靶</text>
|
||||
<text class="guide-tips__warn">如果实际靶纸与选择靶纸不同,将导致射箭无效</text>
|
||||
</view>
|
||||
<button hover-class="none" open-type="share">邀请</button>
|
||||
</view>
|
||||
</Guide>
|
||||
</GuideTwo>
|
||||
<view v-if="room.battleType === 1 && room.count === 2" class="team-mode">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbua9nuf5fyeph7cxi.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbua9nuf5fyeph7cxi.png" mode="widthFix" />
|
||||
<view>
|
||||
<view
|
||||
v-if="owner.id"
|
||||
class="player"
|
||||
:style="{ transform: 'translateY(-60px)' }"
|
||||
>
|
||||
<view v-if="owner.id" class="player" :style="{ transform: 'translateY(-60px)' }">
|
||||
<Avatar :src="owner.avatar" :size="60" />
|
||||
<text>管理员</text>
|
||||
<text>{{ owner.name }}</text>
|
||||
</view>
|
||||
<view
|
||||
v-else
|
||||
class="no-player"
|
||||
:style="{ transform: 'translateY(-60px)' }"
|
||||
>
|
||||
<view v-else class="no-player" :style="{ transform: 'translateY(-60px)' }">
|
||||
<image src="../static/question-mark.png" mode="widthFix" />
|
||||
</view>
|
||||
<image src="../static/versus.png" mode="widthFix" />
|
||||
<view
|
||||
v-if="opponent.id"
|
||||
class="player"
|
||||
:style="{ transform: 'translateY(60px)' }"
|
||||
>
|
||||
<view v-if="opponent.id" class="player" :style="{ transform: 'translateY(60px)' }">
|
||||
<Avatar :src="opponent.avatar" :size="60" />
|
||||
<text class="ready" :style="{ opacity: opponent.ready ? 1 : 0 }">
|
||||
已准备
|
||||
</text>
|
||||
<text>{{ opponent.name }}</text>
|
||||
<button
|
||||
v-if="owner.id === user.id"
|
||||
hover-class="none"
|
||||
class="remove-player"
|
||||
@click="() => removePlayer(opponent)"
|
||||
>
|
||||
<button v-if="owner.id === user.id" hover-class="none" class="remove-player"
|
||||
@click="() => removePlayer(opponent)">
|
||||
<image src="../static/close-white.png" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
@@ -287,31 +378,15 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
<block v-if="room.battleType === 1 && room.count >= 4">
|
||||
<view class="all-players">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-08-13/dc0x1p59iab6cvbhqc.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-if="room.count === 4"
|
||||
src="../static/title-2v2.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-if="room.count === 6"
|
||||
src="../static/title-3v3.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image src="https://static.shelingxingqiu.com/attachment/2025-08-13/dc0x1p59iab6cvbhqc.png" mode="widthFix" />
|
||||
<image v-if="room.count === 4" src="../static/title-2v2.png" mode="widthFix" />
|
||||
<image v-if="room.count === 6" src="../static/title-3v3.png" mode="widthFix" />
|
||||
<view>
|
||||
<view v-for="(item, index) in players" :key="index">
|
||||
<Avatar v-if="item.id" :src="item.avatar" :size="36" />
|
||||
<text v-if="owner.id === item.id">管理员</text>
|
||||
<button
|
||||
v-if="owner.id !== item.id && item.id"
|
||||
hover-class="none"
|
||||
class="remove-player"
|
||||
@click="() => removePlayer(item)"
|
||||
:style="{ top: '-10rpx', right: '-10rpx' }"
|
||||
>
|
||||
<button v-if="owner.id !== item.id && item.id" hover-class="none" class="remove-player"
|
||||
@click="() => removePlayer(item)" :style="{ top: '-10rpx', right: '-10rpx' }">
|
||||
<image src="../static/close-white.png" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
@@ -319,16 +394,8 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
<view class="choose-side">
|
||||
<view>
|
||||
<view
|
||||
v-for="(item, index) in redTeam"
|
||||
:key="index"
|
||||
class="choose-side-left-item"
|
||||
>
|
||||
<button
|
||||
hover-class="none"
|
||||
v-if="item.id === user.id"
|
||||
@click="chooseTeam(0)"
|
||||
>
|
||||
<view v-for="(item, index) in redTeam" :key="index" class="choose-side-left-item">
|
||||
<button hover-class="none" v-if="item.id === user.id" @click="chooseTeam(0)">
|
||||
<image src="../static/close-grey.png" mode="widthFix" />
|
||||
</button>
|
||||
<text class="truncate">{{ item.name || "我要加入" }}</text>
|
||||
@@ -342,11 +409,7 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view
|
||||
v-for="(item, index) in blueTeam"
|
||||
:key="index"
|
||||
class="choose-side-right-item"
|
||||
>
|
||||
<view v-for="(item, index) in blueTeam" :key="index" class="choose-side-right-item">
|
||||
<view v-if="item.id">
|
||||
<Avatar :src="item.avatar" :size="36" />
|
||||
<text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text>
|
||||
@@ -355,35 +418,43 @@ onBeforeUnmount(() => {
|
||||
<image src="../static/add-grey.png" mode="widthFix" />
|
||||
</button>
|
||||
<text class="truncate">{{ item.name || "我要加入" }}</text>
|
||||
<button
|
||||
hover-class="none"
|
||||
v-if="item.id === user.id"
|
||||
@click="chooseTeam(0)"
|
||||
>
|
||||
<button hover-class="none" v-if="item.id === user.id" @click="chooseTeam(0)">
|
||||
<image src="../static/close-grey.png" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</block>
|
||||
<PlayerSeats
|
||||
v-if="room.battleType === 2"
|
||||
:total="room.count || 10"
|
||||
:players="players"
|
||||
:removePlayer="removePlayer"
|
||||
/>
|
||||
<PlayerSeats v-if="room.battleType === 2" :total="room.count || 10" :players="players"
|
||||
:removePlayer="removePlayer" />
|
||||
<view>
|
||||
<SButton :disabled="ready" :onClick="getReady">{{
|
||||
allReady.value
|
||||
? "即将进入对局..."
|
||||
: owner.id === user.id && (room.members || []).length > 2
|
||||
? "开始对局"
|
||||
: "我准备好了"
|
||||
}}</SButton>
|
||||
<text class="tips">所有人准备后自动开始游戏。</text>
|
||||
<SButton :disabled="!canClick" :onClick="getReady">
|
||||
{{
|
||||
allReady.value
|
||||
? "即将进入对局..."
|
||||
: owner.id === user.id
|
||||
? "开始对局"
|
||||
: "我准备好了"
|
||||
}}
|
||||
</SButton>
|
||||
<text class="tips">所有人准备好后由房主点击开始</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
<!-- 踢出玩家二次确认弹窗(不传 onClose,屏蔽 X 关闭按钮) -->
|
||||
<ScreenHint :show="showKickConfirm">
|
||||
<view class="kick-confirm">
|
||||
<!-- 弹窗标题,玩家名字高亮显示 -->
|
||||
<text class="kick-confirm__title">
|
||||
是否把「<text style="color: #F7D550">{{ playerToKick && playerToKick.name }}</text>」移出房间?
|
||||
</text>
|
||||
<!-- 按钮区:确认在左,取消在右 -->
|
||||
<view class="kick-confirm__btns">
|
||||
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--confirm" @click="confirmKick">确定</button>
|
||||
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--cancel" @click="cancelKick">取消</button>
|
||||
</view>
|
||||
</view>
|
||||
</ScreenHint>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
@@ -392,6 +463,7 @@ onBeforeUnmount(() => {
|
||||
height: calc(100% - 40px);
|
||||
overflow-x: hidden;
|
||||
}
|
||||
|
||||
.tips {
|
||||
color: #fff9;
|
||||
width: 100%;
|
||||
@@ -400,6 +472,7 @@ onBeforeUnmount(() => {
|
||||
margin-top: 10px;
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.player-unknow {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
@@ -411,25 +484,30 @@ onBeforeUnmount(() => {
|
||||
justify-content: center;
|
||||
background-color: #69686866;
|
||||
}
|
||||
.player-unknow > image {
|
||||
|
||||
.player-unknow>image {
|
||||
width: 40%;
|
||||
}
|
||||
|
||||
.team-mode {
|
||||
width: calc(100vw - 30px);
|
||||
height: 125vw;
|
||||
margin: 15px;
|
||||
margin: 0 15px 15px 15px;
|
||||
}
|
||||
.team-mode > image:first-child {
|
||||
|
||||
.team-mode>image:first-child {
|
||||
position: absolute;
|
||||
width: calc(100vw - 30px);
|
||||
z-index: -1;
|
||||
}
|
||||
.team-mode > view {
|
||||
|
||||
.team-mode>view {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
height: 95%;
|
||||
}
|
||||
|
||||
.player {
|
||||
width: 70px;
|
||||
display: flex;
|
||||
@@ -441,14 +519,16 @@ onBeforeUnmount(() => {
|
||||
font-size: 14px;
|
||||
position: relative;
|
||||
}
|
||||
.player > image {
|
||||
|
||||
.player>image {
|
||||
width: 70px;
|
||||
height: 70px;
|
||||
border-radius: 50%;
|
||||
background-color: #ccc;
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
.player > text:nth-child(2) {
|
||||
|
||||
.player>text:nth-child(2) {
|
||||
color: #000;
|
||||
background-color: #fed847;
|
||||
font-size: 16rpx;
|
||||
@@ -458,21 +538,85 @@ onBeforeUnmount(() => {
|
||||
margin-top: -16rpx;
|
||||
position: relative;
|
||||
}
|
||||
.player > text:nth-child(3) {
|
||||
|
||||
.player>text:nth-child(3) {
|
||||
margin-top: 6rpx;
|
||||
}
|
||||
.player > text {
|
||||
|
||||
.player>text {
|
||||
max-width: 100px;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.player .ready {
|
||||
background-color: #2c261fb3 !important;
|
||||
border: 1rpx solid #a3793f66 !important;
|
||||
color: #fed847 !important;
|
||||
}
|
||||
|
||||
/* 踢出确认弹窗内容 */
|
||||
.kick-confirm {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 20rpx 30rpx;
|
||||
color: #fff;
|
||||
}
|
||||
.kick-confirm__title {
|
||||
font-size: 30rpx;
|
||||
font-weight: 500;
|
||||
text-align: center;
|
||||
line-height: 1.5;
|
||||
/* 标题与按钮区间距 */
|
||||
margin-bottom: 58rpx;
|
||||
}
|
||||
.kick-confirm__btns {
|
||||
display: flex;
|
||||
/* 两个按钮间距 */
|
||||
gap: 16rpx;
|
||||
}
|
||||
/* 按钮公共基础样式:固定宽高与圆角 */
|
||||
.kick-confirm__btn {
|
||||
font-size: 28rpx;
|
||||
width: 232rpx;
|
||||
height: 70rpx;
|
||||
border-radius: 44rpx;
|
||||
line-height: 70rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
/* 取消按钮:白色半透明背景(用 rgba 避免 opacity 平铺到文字) */
|
||||
.kick-confirm__btn--cancel {
|
||||
background: rgba(255, 255, 255, 0.2);
|
||||
border: none;
|
||||
color: #FFFFFF;
|
||||
font-weight: 500;
|
||||
font-size: 28rpx;
|
||||
text-align: center;
|
||||
border-radius: 44rpx;
|
||||
}
|
||||
.kick-confirm__btn--cancel::after {
|
||||
border: none;
|
||||
}
|
||||
/* 确认按钮:黄色实心背景 */
|
||||
.kick-confirm__btn--confirm {
|
||||
background: #FED847;
|
||||
border: none;
|
||||
color: #000000;
|
||||
font-weight: 500;
|
||||
font-size: 28rpx;
|
||||
text-align: center;
|
||||
border-radius: 44rpx;
|
||||
}
|
||||
.kick-confirm__btn--confirm::after {
|
||||
border: none;
|
||||
}
|
||||
|
||||
.remove-player {
|
||||
width: 40rpx;
|
||||
height: 40rpx;
|
||||
@@ -485,13 +629,16 @@ onBeforeUnmount(() => {
|
||||
top: 0;
|
||||
right: 0;
|
||||
}
|
||||
.remove-player > image {
|
||||
|
||||
.remove-player>image {
|
||||
width: 90%;
|
||||
height: 90%;
|
||||
}
|
||||
.team-mode > view > image:nth-child(2) {
|
||||
|
||||
.team-mode>view>image:nth-child(2) {
|
||||
width: 120px;
|
||||
}
|
||||
|
||||
.no-player {
|
||||
width: 70px;
|
||||
height: 70px;
|
||||
@@ -502,10 +649,12 @@ onBeforeUnmount(() => {
|
||||
align-items: center;
|
||||
transform: translateY(60px);
|
||||
}
|
||||
.no-player > image {
|
||||
|
||||
.no-player>image {
|
||||
width: 20px;
|
||||
margin-right: 2px;
|
||||
}
|
||||
|
||||
.btns {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
@@ -513,12 +662,14 @@ onBeforeUnmount(() => {
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.battle-guide {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
}
|
||||
.battle-guide > button:last-child {
|
||||
|
||||
.battle-guide>button:last-child {
|
||||
color: #fed847;
|
||||
border: 1px solid #fed847;
|
||||
margin-right: 10px;
|
||||
@@ -527,6 +678,7 @@ onBeforeUnmount(() => {
|
||||
position: relative;
|
||||
font-size: 28rpx;
|
||||
}
|
||||
|
||||
.all-players {
|
||||
position: relative;
|
||||
display: flex;
|
||||
@@ -534,68 +686,73 @@ onBeforeUnmount(() => {
|
||||
align-items: center;
|
||||
height: 83vw;
|
||||
}
|
||||
.all-players > image:first-child {
|
||||
|
||||
.all-players>image:first-child {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
}
|
||||
.all-players > image:nth-child(2) {
|
||||
|
||||
.all-players>image:nth-child(2) {
|
||||
width: 25vw;
|
||||
position: relative;
|
||||
}
|
||||
.all-players > view {
|
||||
|
||||
.all-players>view {
|
||||
position: relative;
|
||||
width: 42vw;
|
||||
height: 42vw;
|
||||
margin-top: 7vw;
|
||||
}
|
||||
.all-players > view > view {
|
||||
|
||||
.all-players>view>view {
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
top: 50%;
|
||||
}
|
||||
|
||||
/* 4个头像 - 正方形排列 */
|
||||
.all-players > view > view:nth-child(1):nth-last-child(4) {
|
||||
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21.5vw)
|
||||
rotate(30deg);
|
||||
.all-players>view>view:nth-child(1):nth-last-child(4) {
|
||||
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21.5vw) rotate(30deg);
|
||||
}
|
||||
.all-players > view > view:nth-child(2):nth-last-child(3) {
|
||||
transform: translate(-50%, -50%) rotate(-120deg) translateY(-21.5vw)
|
||||
rotate(120deg);
|
||||
|
||||
.all-players>view>view:nth-child(2):nth-last-child(3) {
|
||||
transform: translate(-50%, -50%) rotate(-120deg) translateY(-21.5vw) rotate(120deg);
|
||||
}
|
||||
.all-players > view > view:nth-child(3):nth-last-child(2) {
|
||||
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21.5vw)
|
||||
rotate(210deg);
|
||||
|
||||
.all-players>view>view:nth-child(3):nth-last-child(2) {
|
||||
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21.5vw) rotate(210deg);
|
||||
}
|
||||
.all-players > view > view:nth-child(4):nth-last-child(1) {
|
||||
transform: translate(-50%, -50%) rotate(-300deg) translateY(-21.5vw)
|
||||
rotate(300deg);
|
||||
|
||||
.all-players>view>view:nth-child(4):nth-last-child(1) {
|
||||
transform: translate(-50%, -50%) rotate(-300deg) translateY(-21.5vw) rotate(300deg);
|
||||
}
|
||||
|
||||
/* 6个头像 - 六边形排列 */
|
||||
.all-players > view > view:nth-child(1):nth-last-child(6) {
|
||||
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21vw)
|
||||
rotate(30deg);
|
||||
.all-players>view>view:nth-child(1):nth-last-child(6) {
|
||||
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21vw) rotate(30deg);
|
||||
}
|
||||
.all-players > view > view:nth-child(2):nth-last-child(5) {
|
||||
transform: translate(-50%, -50%) rotate(-90deg) translateY(-21vw)
|
||||
rotate(90deg);
|
||||
|
||||
.all-players>view>view:nth-child(2):nth-last-child(5) {
|
||||
transform: translate(-50%, -50%) rotate(-90deg) translateY(-21vw) rotate(90deg);
|
||||
}
|
||||
.all-players > view > view:nth-child(3):nth-last-child(4) {
|
||||
transform: translate(-50%, -50%) rotate(-150deg) translateY(-21vw)
|
||||
rotate(150deg);
|
||||
|
||||
.all-players>view>view:nth-child(3):nth-last-child(4) {
|
||||
transform: translate(-50%, -50%) rotate(-150deg) translateY(-21vw) rotate(150deg);
|
||||
}
|
||||
.all-players > view > view:nth-child(4):nth-last-child(3) {
|
||||
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21vw)
|
||||
rotate(210deg);
|
||||
|
||||
.all-players>view>view:nth-child(4):nth-last-child(3) {
|
||||
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21vw) rotate(210deg);
|
||||
}
|
||||
.all-players > view > view:nth-child(5):nth-last-child(2) {
|
||||
transform: translate(-50%, -50%) rotate(-270deg) translateY(-21vw)
|
||||
rotate(270deg);
|
||||
|
||||
.all-players>view>view:nth-child(5):nth-last-child(2) {
|
||||
transform: translate(-50%, -50%) rotate(-270deg) translateY(-21vw) rotate(270deg);
|
||||
}
|
||||
.all-players > view > view:nth-child(6):nth-last-child(1) {
|
||||
transform: translate(-50%, -50%) rotate(-330deg) translateY(-21vw)
|
||||
rotate(330deg);
|
||||
|
||||
.all-players>view>view:nth-child(6):nth-last-child(1) {
|
||||
transform: translate(-50%, -50%) rotate(-330deg) translateY(-21vw) rotate(330deg);
|
||||
}
|
||||
.all-players > view > view > text {
|
||||
|
||||
.all-players>view>view>text {
|
||||
position: absolute;
|
||||
background-color: #fed847;
|
||||
font-size: 8px;
|
||||
@@ -607,18 +764,23 @@ onBeforeUnmount(() => {
|
||||
text-align: center;
|
||||
color: #333;
|
||||
}
|
||||
|
||||
.choose-side {
|
||||
display: flex;
|
||||
}
|
||||
.choose-side > view {
|
||||
|
||||
.choose-side>view {
|
||||
width: 50%;
|
||||
}
|
||||
.choose-side > view:first-child > view {
|
||||
|
||||
.choose-side>view:first-child>view {
|
||||
background: linear-gradient(270deg, #6a1212 0%, rgba(74, 0, 0, 0) 100%);
|
||||
}
|
||||
.choose-side > view:last-child > view {
|
||||
|
||||
.choose-side>view:last-child>view {
|
||||
background: linear-gradient(270deg, rgba(13, 0, 74, 0) 0%, #172a86 100%);
|
||||
}
|
||||
|
||||
.choose-side-left-item,
|
||||
.choose-side-right-item {
|
||||
display: flex;
|
||||
@@ -630,33 +792,39 @@ onBeforeUnmount(() => {
|
||||
margin: 10px 5px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.choose-side-left-item {
|
||||
justify-content: flex-end;
|
||||
}
|
||||
.choose-side-left-item > text,
|
||||
.choose-side-right-item > text {
|
||||
|
||||
.choose-side-left-item>text,
|
||||
.choose-side-right-item>text {
|
||||
margin: 10px;
|
||||
max-width: 100px;
|
||||
font-size: 14px;
|
||||
}
|
||||
.choose-side-left-item > button:first-child,
|
||||
.choose-side-right-item > button:last-child {
|
||||
|
||||
.choose-side-left-item>button:first-child,
|
||||
.choose-side-right-item>button:last-child {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
}
|
||||
.choose-side-left-item > button:first-child > image,
|
||||
.choose-side-right-item > button:last-child > image {
|
||||
|
||||
.choose-side-left-item>button:first-child>image,
|
||||
.choose-side-right-item>button:last-child>image {
|
||||
width: 28px;
|
||||
}
|
||||
.choose-side-left-item > button:first-child {
|
||||
|
||||
.choose-side-left-item>button:first-child {
|
||||
left: 0;
|
||||
}
|
||||
|
||||
.choose-side-right-item > button:last-child {
|
||||
.choose-side-right-item>button:last-child {
|
||||
right: 0;
|
||||
}
|
||||
.choose-side-left-item > button:last-child,
|
||||
.choose-side-right-item > button:first-child {
|
||||
|
||||
.choose-side-left-item>button:last-child,
|
||||
.choose-side-right-item>button:first-child {
|
||||
background-color: #fff;
|
||||
border-radius: 50%;
|
||||
width: 38px;
|
||||
@@ -666,18 +834,21 @@ onBeforeUnmount(() => {
|
||||
align-items: center;
|
||||
margin-bottom: 14rpx;
|
||||
}
|
||||
.choose-side-left-item > button:last-child > image,
|
||||
.choose-side-right-item > button:first-child > image {
|
||||
|
||||
.choose-side-left-item>button:last-child>image,
|
||||
.choose-side-right-item>button:first-child>image {
|
||||
width: 18px;
|
||||
}
|
||||
.choose-side-left-item > view,
|
||||
.choose-side-right-item > view {
|
||||
|
||||
.choose-side-left-item>view,
|
||||
.choose-side-right-item>view {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
.choose-side-left-item > view > text,
|
||||
.choose-side-right-item > view > text {
|
||||
|
||||
.choose-side-left-item>view>text,
|
||||
.choose-side-right-item>view>text {
|
||||
font-size: 16rpx;
|
||||
border-radius: 20rpx;
|
||||
line-height: 26rpx;
|
||||
@@ -688,4 +859,23 @@ onBeforeUnmount(() => {
|
||||
border: 1rpx solid #a3793f66;
|
||||
color: #fed847;
|
||||
}
|
||||
|
||||
.guide-tips__target {
|
||||
font-weight: 400;
|
||||
font-size: 26rpx;
|
||||
color: rgba(255, 217, 71, 0.8);
|
||||
}
|
||||
|
||||
.guide-tips__warn {
|
||||
font-weight: 400;
|
||||
font-size: 22rpx;
|
||||
color: rgba(255, 255, 255, 0.8);
|
||||
margin-top: 6rpx;
|
||||
}
|
||||
|
||||
.guide-tips {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
padding-left: 20rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -5,15 +5,15 @@ import SButton from "@/components/SButton.vue";
|
||||
import { capsuleHeight } from "@/util";
|
||||
|
||||
const images = [
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmf6yitekatwe.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmi475gqdtrvx.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmgy8ej5wuap5.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmg6y7nveaadv.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-12-04/depguhlqg9zxastyn3.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-12-04/depguhlfr041aedqmb.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-12-04/depguhlpnlyxndnor5.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmg68a8mezgzx.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-10-14/ddht51a3hiyw7ueli4.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_01.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_02.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_03.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_04.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_05.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_06.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_07.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_08.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_09.jpg",
|
||||
];
|
||||
|
||||
const addBg = ref(false);
|
||||
@@ -33,7 +33,7 @@ const onScrollView = (e) => {
|
||||
>
|
||||
<image
|
||||
:style="{ opacity: addBg ? 1 : 0 }"
|
||||
src="../static/app-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<navigator open-type="navigateBack">
|
||||
|
||||
@@ -129,7 +129,7 @@ const nextStep = async () => {
|
||||
btnDisabled.value = true;
|
||||
step.value = 2;
|
||||
title.value = "-感知距离";
|
||||
const result = await createPractiseAPI(total, 360);
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
if (result) practiseId.value = result.id;
|
||||
} else if (step.value === 2) {
|
||||
showGuide.value = false;
|
||||
@@ -166,7 +166,7 @@ const onClose = async () => {
|
||||
start.value = false;
|
||||
scores.value = [];
|
||||
step.value = 3;
|
||||
const result = await createPractiseAPI(total, 360);
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
if (result) practiseId.value = result.id;
|
||||
}
|
||||
};
|
||||
|
||||
1077
src/pages/friend-battle-result.vue
Normal file
@@ -2,7 +2,7 @@
|
||||
import { ref } from "vue";
|
||||
import { onLoad, onShow } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Guide from "@/components/Guide.vue";
|
||||
import GuideTwo from "@/components/GuideTwo.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import Signin from "@/components/Signin.vue";
|
||||
@@ -72,6 +72,13 @@ const onSignin = () => {
|
||||
if (roomID.value && user.value.id) enterRoom(roomID.value);
|
||||
showSignin.value = false;
|
||||
};
|
||||
|
||||
/** 跳转到我的战绩页面,默认展示「好友约战」tab */
|
||||
const goMyRecord = () => {
|
||||
uni.navigateTo({
|
||||
url: '/pages/my-growth?tab=1',
|
||||
});
|
||||
};
|
||||
onShow(async () => {
|
||||
if (user.value.id) {
|
||||
const result = await getBattleDataAPI();
|
||||
@@ -90,16 +97,15 @@ onLoad(async (options) => {
|
||||
<template>
|
||||
<Container title="好友约战" :showBackToGame="true">
|
||||
<view :style="{ width: '100%', height: '100%' }">
|
||||
<Guide>
|
||||
<view class="guide-tips">
|
||||
<text>约上朋友开几局,欢乐多,不寂寞</text>
|
||||
<text>一起练升级更快,早日加入全国排位赛!</text>
|
||||
</view>
|
||||
</Guide>
|
||||
<GuideTwo>
|
||||
<text :style="{color: 'rgba(255,217,71,0.8)'}">约上朋友开几局,欢乐多,不寂寞</text>
|
||||
<text>一起练升级更快,早日加入全国排位赛!</text>
|
||||
</GuideTwo>
|
||||
<view class="my-data">
|
||||
<view>
|
||||
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" />
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<text class="my-record-btn" @click="goMyRecord">我的战绩</text>
|
||||
</view>
|
||||
<view>
|
||||
<view>
|
||||
@@ -119,16 +125,9 @@ onLoad(async (options) => {
|
||||
<view>
|
||||
<view class="stars">
|
||||
<block v-for="i in 5" :key="i">
|
||||
<image
|
||||
v-if="data.totalWinningRate >= i * 0.2"
|
||||
src="../static/star-full.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1"
|
||||
src="../static/star-half.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image v-if="data.totalWinningRate >= i * 0.2" src="../static/star-full.png" mode="widthFix" />
|
||||
<image v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1" src="../static/star-half.png"
|
||||
mode="widthFix" />
|
||||
<image v-else src="../static/star-empty.png" mode="widthFix" />
|
||||
</block>
|
||||
</view>
|
||||
@@ -139,19 +138,12 @@ onLoad(async (options) => {
|
||||
<view class="founded-room">
|
||||
<image src="../static/founded-room.png" mode="widthFix" />
|
||||
<view>
|
||||
<input
|
||||
placeholder="输入房间号"
|
||||
v-model="roomNumber"
|
||||
placeholder-style="color: #ccc"
|
||||
/>
|
||||
<input placeholder="输入房间号" v-model="roomNumber" placeholder-style="color: #ccc" />
|
||||
<view @click="enterRoom(roomNumber)">进入房间</view>
|
||||
</view>
|
||||
</view>
|
||||
<view class="create-room">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png" mode="widthFix" />
|
||||
<image src="../static/room-notfound-title.png" mode="widthFix" />
|
||||
<view>
|
||||
<image :src="user.avatar" mode="widthFix" />
|
||||
@@ -166,11 +158,7 @@ onLoad(async (options) => {
|
||||
</SButton>
|
||||
</view>
|
||||
</view>
|
||||
<SModal
|
||||
:show="showModal"
|
||||
:onClose="() => (showModal = false)"
|
||||
height="520rpx"
|
||||
>
|
||||
<SModal :show="showModal" :onClose="() => (showModal = false)" height="716rpx">
|
||||
<view v-if="warnning" class="warnning">
|
||||
{{ warnning }}
|
||||
</view>
|
||||
@@ -192,10 +180,12 @@ onLoad(async (options) => {
|
||||
border-radius: 10px;
|
||||
padding: 15px;
|
||||
}
|
||||
.founded-room > image {
|
||||
|
||||
.founded-room>image {
|
||||
width: 16vw;
|
||||
}
|
||||
.founded-room > view {
|
||||
|
||||
.founded-room>view {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
@@ -205,14 +195,16 @@ onLoad(async (options) => {
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
}
|
||||
.founded-room > view > input {
|
||||
|
||||
.founded-room>view>input {
|
||||
width: 70%;
|
||||
text-align: center;
|
||||
font-size: 14px;
|
||||
height: 40px;
|
||||
color: #000;
|
||||
}
|
||||
.founded-room > view > view {
|
||||
|
||||
.founded-room>view>view {
|
||||
background-color: #fed847;
|
||||
width: 30%;
|
||||
line-height: 40px;
|
||||
@@ -223,38 +215,45 @@ onLoad(async (options) => {
|
||||
color: #000;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.create-room {
|
||||
position: relative;
|
||||
margin: 15px;
|
||||
height: 50vw;
|
||||
}
|
||||
.create-room > image:first-of-type {
|
||||
|
||||
.create-room>image:first-of-type {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
}
|
||||
.create-room > image:nth-of-type(2) {
|
||||
|
||||
.create-room>image:nth-of-type(2) {
|
||||
padding: 15px;
|
||||
width: 25vw;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view:nth-child(3) {
|
||||
|
||||
.create-room>view:nth-child(3) {
|
||||
margin: 12vw auto;
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.create-room > view > image:first-child {
|
||||
|
||||
.create-room>view>image:first-child {
|
||||
width: 19vw;
|
||||
transform: translateY(-60%);
|
||||
border-radius: 50%;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view > image:nth-child(2) {
|
||||
|
||||
.create-room>view>image:nth-child(2) {
|
||||
width: 37vw;
|
||||
position: relative;
|
||||
}
|
||||
.create-room > view > view:nth-child(3) {
|
||||
|
||||
.create-room>view>view:nth-child(3) {
|
||||
position: relative;
|
||||
width: 19vw;
|
||||
height: 19vw;
|
||||
@@ -265,10 +264,12 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
transform: translateY(60%);
|
||||
}
|
||||
.create-room > view > view:nth-child(3) > image {
|
||||
|
||||
.create-room>view>view:nth-child(3)>image {
|
||||
width: 20px;
|
||||
margin-right: 2px;
|
||||
}
|
||||
|
||||
.warnning {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
@@ -277,6 +278,7 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
color: #fff9;
|
||||
}
|
||||
|
||||
.my-data {
|
||||
width: calc(100% - 30px);
|
||||
margin: 15px;
|
||||
@@ -286,12 +288,14 @@ onLoad(async (options) => {
|
||||
overflow: hidden;
|
||||
background-color: #54431d33;
|
||||
}
|
||||
.my-data > view {
|
||||
|
||||
.my-data>view {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
color: #fff9;
|
||||
}
|
||||
.my-data > view:first-child {
|
||||
|
||||
.my-data>view:first-child {
|
||||
width: calc(100% - 30px);
|
||||
align-items: flex-end;
|
||||
padding-bottom: 15px;
|
||||
@@ -299,16 +303,29 @@ onLoad(async (options) => {
|
||||
margin: 15px;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
.my-data > view:first-child > text {
|
||||
|
||||
.my-data>view:first-child>.my-record-btn {
|
||||
font-weight: 400;
|
||||
font-size: 24rpx;
|
||||
color: #76D4FF;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
width: auto;
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
.my-data>view:first-child>text {
|
||||
color: #fff;
|
||||
font-size: 17px;
|
||||
margin-left: 10px;
|
||||
width: 120px;
|
||||
}
|
||||
.my-data > view:last-child {
|
||||
|
||||
.my-data>view:last-child {
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.my-data > view:last-child > view {
|
||||
|
||||
.my-data>view:last-child>view {
|
||||
width: 33%;
|
||||
margin-top: 15px;
|
||||
display: flex;
|
||||
@@ -316,25 +333,30 @@ onLoad(async (options) => {
|
||||
align-items: center;
|
||||
font-size: 12px;
|
||||
}
|
||||
.my-data > view:last-child > view > view {
|
||||
|
||||
.my-data>view:last-child>view>view {
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
.my-data > view:last-child > view > view > text:first-child {
|
||||
|
||||
.my-data>view:last-child>view>view>text:first-child {
|
||||
color: #fff;
|
||||
font-size: 20px;
|
||||
margin-right: 5px;
|
||||
transform: translateY(4px);
|
||||
}
|
||||
.my-data > view:last-child > view:nth-child(2) {
|
||||
|
||||
.my-data>view:last-child>view:nth-child(2) {
|
||||
border-left: 1px solid #48494e;
|
||||
border-right: 1px solid #48494e;
|
||||
}
|
||||
.my-data > view:last-child > view > view {
|
||||
|
||||
.my-data>view:last-child>view>view {
|
||||
display: flex;
|
||||
align-items: flex-end;
|
||||
height: 20px;
|
||||
}
|
||||
.stars > image {
|
||||
|
||||
.stars>image {
|
||||
width: 4vw;
|
||||
height: 4vw;
|
||||
margin: 0 1px;
|
||||
|
||||
@@ -1,50 +1,60 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
import { onShow, onShareAppMessage, onShareTimeline } from "@dcloudio/uni-app";
|
||||
import {onMounted, ref} from "vue";
|
||||
import {onShareAppMessage, onShareTimeline, onShow} from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import AppFooter from "@/components/AppFooter.vue";
|
||||
import AppBackground from "@/components/AppBackground.vue";
|
||||
import UserHeader from "@/components/UserHeader.vue";
|
||||
import Signin from "@/components/Signin.vue";
|
||||
import BubbleTip from "@/components/BubbleTip.vue";
|
||||
|
||||
import {
|
||||
checkUserBindAPI,
|
||||
getAppConfig,
|
||||
getRankListAPI,
|
||||
getDeviceBatteryAPI,
|
||||
getHomeData,
|
||||
getMyDevicesAPI,
|
||||
getDeviceBatteryAPI,
|
||||
getScoreRankList,
|
||||
silentLoginAPI,
|
||||
} from "@/apis";
|
||||
import { topThreeColors } from "@/constants";
|
||||
import { canEenter } from "@/util";
|
||||
import {topThreeColors} from "@/constants";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
import {storeToRefs} from "pinia";
|
||||
|
||||
const store = useStore();
|
||||
const {
|
||||
updateConfig,
|
||||
updateUser,
|
||||
updateDevice,
|
||||
updateRank,
|
||||
getLvlName,
|
||||
getLvlNameByScore,
|
||||
updateOnline,
|
||||
} = store;
|
||||
const { user, device, rankData, online, game } = storeToRefs(store);
|
||||
const {user, device, online, game} = storeToRefs(store);
|
||||
|
||||
const showModal = ref(false);
|
||||
const showGuide = ref(false);
|
||||
const scoreRankList = ref([]);
|
||||
|
||||
// 提取积分榜接口返回的榜单数组,兼容数组和对象两种返回格式。
|
||||
const getScoreRankData = (result) => {
|
||||
if (Array.isArray(result)) return result;
|
||||
if (Array.isArray(result?.list)) return result.list;
|
||||
if (Array.isArray(result?.items)) return result.items;
|
||||
return [];
|
||||
};
|
||||
|
||||
const toPage = async (path) => {
|
||||
if (!user.value.id) {
|
||||
showModal.value = true;
|
||||
return;
|
||||
}
|
||||
if (path === "/pages/first-try") {
|
||||
// if (canEenter(user.value, device.value, online.value, path)) {
|
||||
// await uni.$checkAudio();
|
||||
// }
|
||||
}
|
||||
uni.navigateTo({ url: path });
|
||||
// if (path === "/pages/first-try") {
|
||||
// if (canEenter(user.value, device.value, online.value, path)) {
|
||||
// await uni.$checkAudio();
|
||||
// }
|
||||
// }
|
||||
uni.navigateTo({url: path});
|
||||
};
|
||||
|
||||
const toRankListPage = () => {
|
||||
@@ -54,19 +64,43 @@ const toRankListPage = () => {
|
||||
};
|
||||
|
||||
onShow(async () => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
const env = uni.getAccountInfoSync().miniProgram.envVersion;
|
||||
const token = uni.getStorageSync(`${env}_token`);
|
||||
|
||||
const promises = [getRankListAPI()];
|
||||
if (token) {
|
||||
if (!user.value.id && !token) {
|
||||
try {
|
||||
const wxResult = await uni.login({provider: "weixin"});
|
||||
const bindResult = await checkUserBindAPI(wxResult.code);
|
||||
if (bindResult.binded) {
|
||||
const newResult = await uni.login({provider: "weixin"});
|
||||
const silentResult = await silentLoginAPI(newResult.code);
|
||||
if (silentResult.user) updateUser(silentResult.user);
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (devices.bindings && devices.bindings.length) {
|
||||
updateDevice(
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
);
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
}
|
||||
} else {
|
||||
showModal.value = true;
|
||||
}
|
||||
} catch (e) {
|
||||
console.log("检查绑定状态失败", e);
|
||||
}
|
||||
}
|
||||
|
||||
const promises = [getScoreRankList(undefined, 1, 10)];
|
||||
if (token || user.value.id) {
|
||||
promises.push(getHomeData());
|
||||
}
|
||||
|
||||
const [rankList, homeData] = await Promise.all(promises);
|
||||
|
||||
console.log("排行数据", rankList);
|
||||
updateRank(rankList);
|
||||
console.log("积分榜数据", rankList);
|
||||
scoreRankList.value = getScoreRankData(rankList).slice(0, 10);
|
||||
|
||||
if (homeData) {
|
||||
console.log("首页数据:", homeData);
|
||||
@@ -75,7 +109,6 @@ onShow(async () => {
|
||||
if ("823,209,293,257".indexOf(homeData.user.id) !== -1) {
|
||||
const show = uni.getStorageSync("show-the-user");
|
||||
if (!show) {
|
||||
showTheUser.value = true;
|
||||
uni.setStorageSync("show-the-user", true);
|
||||
}
|
||||
}
|
||||
@@ -88,8 +121,8 @@ onShow(async () => {
|
||||
const devices = await getMyDevicesAPI();
|
||||
if (devices.bindings && devices.bindings.length) {
|
||||
updateDevice(
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
);
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
@@ -109,7 +142,7 @@ onShareAppMessage(() => {
|
||||
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!", // 分享卡片的标题
|
||||
path: "/pages/index", // 用户点击分享卡片后跳转的页面路径
|
||||
imageUrl:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享卡片的配图,可以是本地或网络图片
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享卡片的配图,可以是本地或网络图片
|
||||
};
|
||||
});
|
||||
onShareTimeline(() => {
|
||||
@@ -117,7 +150,7 @@ onShareTimeline(() => {
|
||||
title: "智能真弓:实时捕捉+毫秒级同步,弓箭选手全球竞技!", // 分享到朋友圈的标题
|
||||
query: "from=timeline", // 用户通过朋友圈点击后,在页面 onShow 的 options 中可以获取到的参数
|
||||
imageUrl:
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享到朋友圈的配图
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-12/dcqoz26q0268wxmzjg.png", // 分享到朋友圈的配图
|
||||
};
|
||||
});
|
||||
</script>
|
||||
@@ -127,25 +160,25 @@ onShareTimeline(() => {
|
||||
<view class="container">
|
||||
<view class="top-theme">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-12-31/dfc9dxrq4xn7e6y2pp.png"
|
||||
mode="widthFix"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-12-31/dfc9dxrq4xn7e6y2pp.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<UserHeader showRank :onSignin="() => (showModal = true)" />
|
||||
<UserHeader showRank :onSignin="() => (showModal = true)"/>
|
||||
<view :style="{ padding: '12px 10px' }">
|
||||
<view class="feature-grid">
|
||||
<view class="bow-card">
|
||||
<image
|
||||
v-if="online"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-08-07/dbvt1o6dvhr2rop3kn.webp"
|
||||
mode="widthFix"
|
||||
@click="() => toPage('/pages/my-device')"
|
||||
v-if="online"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-08-07/dbvt1o6dvhr2rop3kn.webp"
|
||||
mode="widthFix"
|
||||
@click="() => toPage('/pages/my-device')"
|
||||
/>
|
||||
<image
|
||||
v-else
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-04/dffohwtk1gwh0xfa6h.png"
|
||||
mode="widthFix"
|
||||
@click="() => toPage('/pages/my-device')"
|
||||
v-else
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-04/dffohwtk1gwh0xfa6h.png"
|
||||
mode="widthFix"
|
||||
@click="() => toPage('/pages/my-device')"
|
||||
/>
|
||||
<block v-if="user.id">
|
||||
<text v-if="!device.deviceId">绑定我的智能弓</text>
|
||||
@@ -153,9 +186,9 @@ onShareTimeline(() => {
|
||||
<text v-else-if="online">设备在线</text>
|
||||
</block>
|
||||
<image
|
||||
src="../static/first-try.png"
|
||||
mode="widthFix"
|
||||
@click="() => toPage('/pages/first-try')"
|
||||
src="../static/first-try.png"
|
||||
mode="widthFix"
|
||||
@click="() => toPage('/pages/first-try')"
|
||||
/>
|
||||
<BubbleTip v-if="showGuide" :location="{ top: '60%', left: '47%' }">
|
||||
<text>新人必刷!</text>
|
||||
@@ -164,66 +197,67 @@ onShareTimeline(() => {
|
||||
</view>
|
||||
<view class="play-card">
|
||||
<view @click="() => toPage('/pages/practise')">
|
||||
<image src="../static/my-practise.png" mode="widthFix" />
|
||||
<image src="../static/my-practise.png" mode="widthFix"/>
|
||||
</view>
|
||||
<view @click="() => toPage('/pages/friend-battle')">
|
||||
<image src="../static/friend-battle.png" mode="widthFix" />
|
||||
<image src="../static/friend-battle.png" mode="widthFix"/>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<view class="ranking-section">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-09-25/dd1p9ci9v7frcrsxhj.png"
|
||||
mode="widthFix"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-09-25/dd1p9ci9v7frcrsxhj.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<button
|
||||
class="into-btn"
|
||||
@click="() => toPage('/pages/ranking')"
|
||||
hover-class="none"
|
||||
class="into-btn"
|
||||
@click="() => toPage('/pages/ranking')"
|
||||
hover-class="none"
|
||||
></button>
|
||||
<view class="ranking-players" @click="toRankListPage">
|
||||
<img src="../static/juezhanbang.png" mode="widthFix" />
|
||||
<img src="../static/juezhanbang.png" mode="widthFix"/>
|
||||
<view class="divide-line"></view>
|
||||
<view class="player-avatars">
|
||||
<view
|
||||
v-for="i in 6"
|
||||
:key="i"
|
||||
class="player-avatar"
|
||||
:style="{
|
||||
v-for="i in 6"
|
||||
:key="i"
|
||||
class="player-avatar"
|
||||
:style="{
|
||||
zIndex: 8 - i,
|
||||
borderColor: rankData.rank[i - 1]
|
||||
borderColor: scoreRankList[i - 1]
|
||||
? topThreeColors[i - 1] || '#000'
|
||||
: '#000',
|
||||
}"
|
||||
>
|
||||
<image v-if="i === 1" src="../static/champ1.png" />
|
||||
<image v-if="i === 2" src="../static/champ2.png" />
|
||||
<image v-if="i === 3" src="../static/champ3.png" />
|
||||
<image v-if="i === 1" src="../static/champ1.png"/>
|
||||
<image v-if="i === 2" src="../static/champ2.png"/>
|
||||
<image v-if="i === 3" src="../static/champ3.png"/>
|
||||
<view v-if="i > 3">{{ i }}</view>
|
||||
<image
|
||||
:src="
|
||||
rankData.rank[i - 1]
|
||||
? rankData.rank[i - 1].avatar
|
||||
:src="
|
||||
scoreRankList[i - 1]
|
||||
? (scoreRankList[i - 1].avatar || '../static/user-icon.png')
|
||||
: '../static/user-icon-dark.png'
|
||||
"
|
||||
mode="aspectFill"
|
||||
mode="aspectFill"
|
||||
/>
|
||||
</view>
|
||||
<view class="more-players">
|
||||
<text>{{ rankData.rank.length }}</text>
|
||||
<text>{{ scoreRankList.length }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<view class="my-data">
|
||||
<view @click="() => toPage('/pages/my-growth')">
|
||||
<image src="../static/my-growth.png" mode="widthFix" />
|
||||
<image src="../static/my-growth.png" mode="widthFix"/>
|
||||
</view>
|
||||
<view @click="() => toPage('/pages/ranking')">
|
||||
<view>
|
||||
<text>段位</text>
|
||||
<text>{{
|
||||
user.rankLvl ? getLvlName(user.rankLvl) : "暂无"
|
||||
}}</text>
|
||||
user.lvlName || "暂无"
|
||||
}}
|
||||
</text>
|
||||
</view>
|
||||
<view>
|
||||
<text>赛季平均环数</text>
|
||||
@@ -232,18 +266,19 @@ onShareTimeline(() => {
|
||||
<view>
|
||||
<text>赛季胜率</text>
|
||||
<text>{{
|
||||
user.avg_win
|
||||
? Number((user.avg_win * 100).toFixed(2)) + "%"
|
||||
: "暂无"
|
||||
}}</text>
|
||||
user.avg_win
|
||||
? Number((user.avg_win * 100).toFixed(2)) + "%"
|
||||
: "暂无"
|
||||
}}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<Signin :show="showModal" :onClose="() => (showModal = false)" />
|
||||
<Signin :show="showModal" :onClose="() => (showModal = false)"/>
|
||||
</view>
|
||||
<AppFooter />
|
||||
<AppFooter/>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
@@ -364,6 +399,7 @@ onShareTimeline(() => {
|
||||
width: 32rpx;
|
||||
height: 32rpx;
|
||||
}
|
||||
|
||||
.player-avatar > view:first-child {
|
||||
border-radius: 50%;
|
||||
background: #777777;
|
||||
@@ -374,6 +410,7 @@ onShareTimeline(() => {
|
||||
height: 18px;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.player-avatar > image:last-child {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
@@ -392,18 +429,22 @@ onShareTimeline(() => {
|
||||
margin-left: 2px;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.my-data {
|
||||
display: flex;
|
||||
margin-top: 20px;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.my-data > view:first-child {
|
||||
width: 28%;
|
||||
}
|
||||
|
||||
.my-data > view:first-child > image {
|
||||
width: 100%;
|
||||
transform: translateX(-8px);
|
||||
}
|
||||
|
||||
.my-data > view:nth-child(2) {
|
||||
width: 68%;
|
||||
font-size: 12px;
|
||||
@@ -411,9 +452,11 @@ onShareTimeline(() => {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.my-data > view:nth-child(2) > view:nth-child(2) {
|
||||
width: 38%;
|
||||
}
|
||||
|
||||
.my-data > view:nth-child(2) > view {
|
||||
width: 28%;
|
||||
border-radius: 10px;
|
||||
@@ -423,11 +466,13 @@ onShareTimeline(() => {
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.my-data > view:nth-child(2) > view > text:last-child {
|
||||
color: #fff;
|
||||
line-height: 25px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.top-theme {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
@@ -437,6 +482,7 @@ onShareTimeline(() => {
|
||||
height: 60px;
|
||||
z-index: -1;
|
||||
}
|
||||
|
||||
.top-theme > image {
|
||||
width: 300rpx;
|
||||
transform: translate(-4%, -14%);
|
||||
|
||||
@@ -16,29 +16,51 @@ const players = ref([]);
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (!options.battleId) return;
|
||||
battleId.value = options.battleId || "60143330377469952";
|
||||
battleId.value = options.battleId || "60510101693403136";
|
||||
const result = await getBattleAPI(battleId.value);
|
||||
data.value = result;
|
||||
if (result.mode > 3) {
|
||||
players.value = result.resultList.map((item, index) => {
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
const p = plist.find((p) => p.id === item.userId);
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
// 以 id 为 key 建立 teams 玩家快速查找表
|
||||
const teamPlayerMap = {};
|
||||
plist.forEach((p) => { teamPlayerMap[p.id] = p; });
|
||||
|
||||
// 处理有成绩的玩家(resultList 顺序即排名顺序)
|
||||
const rankedPlayers = (result.resultList || []).map((item, index) => {
|
||||
const playerId = item.userId || item.id;
|
||||
const p = teamPlayerMap[playerId] || item;
|
||||
const arrows = new Array(12);
|
||||
result.rounds.forEach((r, index) => {
|
||||
if (r.shoots[item.userId]) {
|
||||
r.shoots[item.userId].forEach((s, index2) => {
|
||||
arrows[index2 + index * 6] = s;
|
||||
result.rounds.forEach((r, rIndex) => {
|
||||
if (r.shoots[playerId]) {
|
||||
r.shoots[playerId].forEach((s, sIndex) => {
|
||||
arrows[sIndex + rIndex * 6] = s;
|
||||
});
|
||||
}
|
||||
});
|
||||
return {
|
||||
...item,
|
||||
id: playerId,
|
||||
rank: index + 1,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
name: (p && p.name) || item.name,
|
||||
avatar: (p && p.avatar) || item.avatar || "",
|
||||
arrows,
|
||||
};
|
||||
});
|
||||
|
||||
// 追加未出现在 resultList 中的玩家(未射箭),rank=0 隐藏角标
|
||||
const rankedIds = new Set(rankedPlayers.map((p) => p.id));
|
||||
const unrankedPlayers = plist
|
||||
.filter((p) => !rankedIds.has(p.id))
|
||||
.map((p) => ({
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
arrows: [],
|
||||
totalScore: 0,
|
||||
rank: 0,
|
||||
}));
|
||||
|
||||
players.value = [...rankedPlayers, ...unrankedPlayers];
|
||||
}
|
||||
});
|
||||
|
||||
@@ -59,13 +81,14 @@ const checkBowData = (selected) => {
|
||||
<Container title="详情">
|
||||
<view class="container">
|
||||
<BattleHeader
|
||||
v-if="data.mode <= 3"
|
||||
:winner="data.winTeam"
|
||||
:blueTeam="data.teams[1] ? data.teams[1].players : []"
|
||||
:redTeam="data.teams[2] ? data.teams[2].players : []"
|
||||
:players="players"
|
||||
/>
|
||||
<view
|
||||
v-if="data.mode >= 3"
|
||||
v-if="data.mode > 3"
|
||||
class="score-header"
|
||||
:style="{ border: 'none', padding: '5px 15px' }"
|
||||
>
|
||||
@@ -76,14 +99,14 @@ const checkBowData = (selected) => {
|
||||
</view>
|
||||
</view>
|
||||
<PlayerScore2
|
||||
v-if="data.mode >= 3"
|
||||
v-if="data.mode > 3"
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:name="player.name"
|
||||
:avatar="player.avatar"
|
||||
:arrows="player.arrows"
|
||||
:totalScore="player.totalScore"
|
||||
:rank="index + 1"
|
||||
:rank="player.rank"
|
||||
/>
|
||||
<view
|
||||
v-if="data.mode <= 3"
|
||||
@@ -128,7 +151,7 @@ const checkBowData = (selected) => {
|
||||
<text :style="{ color: team == 1 ? '#64BAFF' : '#FF6767' }">
|
||||
{{ round.shoots[team].reduce((acc, cur) => acc + cur.ring, 0) }}环
|
||||
</text>
|
||||
<text>得分 {{ round.scores[team].totalRing }}</text>
|
||||
<text>得分 {{ round.scores[team].score }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
@@ -3,34 +3,110 @@ import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Matching from "@/components/Matching.vue";
|
||||
import RoundEndTip from "@/components/RoundEndTip.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import { matchGameAPI } from "@/apis";
|
||||
import { matchGameAPI, getBattleAPI } from "@/apis";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
|
||||
const gameType = ref(0);
|
||||
const teamSize = ref(0);
|
||||
const onComplete = ref(null);
|
||||
const matchSuccess = ref(false);
|
||||
|
||||
/** 匹配超时计时器,用于检测 WS 消息丢失或真正超时 */
|
||||
const matchTimeoutTimer = ref(null);
|
||||
|
||||
/** 匹配超时阈值(ms),后端设置 15s 匹配,前端预留 5s 冗余 */
|
||||
const MATCH_TIMEOUT_MS = 20 * 1000;
|
||||
|
||||
/** 清除超时计时器 */
|
||||
const clearMatchTimeout = () => {
|
||||
if (matchTimeoutTimer.value) {
|
||||
clearTimeout(matchTimeoutTimer.value);
|
||||
matchTimeoutTimer.value = null;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* 超时处理:查询后端是否已分配对局
|
||||
* - 有对局 → WS 消息丢失场景,自动跳入
|
||||
* - 无对局 → 真正超时,提示用户并返回大厅
|
||||
*/
|
||||
const handleMatchTimeout = async () => {
|
||||
try {
|
||||
const battle = await getBattleAPI();
|
||||
if (battle && battle.matchId) {
|
||||
uni.showToast({ title: "匹配成功,正在进入...", icon: "none" });
|
||||
if (battle.mode <= 3) {
|
||||
uni.redirectTo({ url: `/pages/team-battle?battleId=${battle.matchId}` });
|
||||
} else {
|
||||
uni.redirectTo({ url: `/pages/melee-battle?battleId=${battle.matchId}` });
|
||||
}
|
||||
} else {
|
||||
uni.showToast({ title: "匹配超时,请重试", icon: "none" });
|
||||
try {
|
||||
if (gameType.value && teamSize.value) {
|
||||
await matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
} catch (_) { /* 取消失败忽略 */ }
|
||||
uni.navigateBack();
|
||||
}
|
||||
} catch (e) {
|
||||
uni.showToast({ title: "匹配超时,请重试", icon: "none" });
|
||||
uni.navigateBack();
|
||||
}
|
||||
};
|
||||
|
||||
async function stopMatch() {
|
||||
uni.$showHint(3);
|
||||
}
|
||||
|
||||
/**
|
||||
* 取消匹配,带容错处理:
|
||||
* - 取消成功 → 返回大厅
|
||||
* - 取消失败(后端已分配对局但 WS 未到达)→ 查询并跳入当前对局
|
||||
*/
|
||||
async function cancelMatch() {
|
||||
clearMatchTimeout();
|
||||
try {
|
||||
if (gameType.value && teamSize.value) {
|
||||
await matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
uni.navigateBack();
|
||||
} catch (e) {
|
||||
// 取消匹配接口失败,尝试查询是否已被分配对局
|
||||
try {
|
||||
const battle = await getBattleAPI();
|
||||
if (battle && battle.matchId) {
|
||||
if (battle.mode <= 3) {
|
||||
uni.redirectTo({ url: `/pages/team-battle?battleId=${battle.matchId}` });
|
||||
} else {
|
||||
uni.redirectTo({ url: `/pages/melee-battle?battleId=${battle.matchId}` });
|
||||
}
|
||||
} else {
|
||||
uni.navigateBack();
|
||||
}
|
||||
} catch (_) {
|
||||
uni.navigateBack();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (msg.type === MESSAGETYPESV2.MatchSuccess) {
|
||||
matchSuccess.value = true;
|
||||
onComplete.value = () => {
|
||||
if (gameType.value == 1) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/team-battle?battleId=${msg.id}&gameMode=2`,
|
||||
});
|
||||
} else if (gameType.value == 2) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/melee-battle?battleId=${msg.id}&gameMode=2`,
|
||||
});
|
||||
}
|
||||
};
|
||||
onComplete.value = () => {}
|
||||
}
|
||||
if (msg.type === MESSAGETYPESV2.AboutToStart) {
|
||||
// 收到开始消息,清除超时计时器
|
||||
clearMatchTimeout();
|
||||
// 使用后端下发的 mode 字段判断跳转目标,与好友约战(battle-room.vue)保持一致
|
||||
// mode <= 3 为团队对抗,mode > 3 为大乱斗,覆盖全部 gameType(1~5),不再遗漏
|
||||
if (msg.mode <= 3) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/team-battle?battleId=${msg.id}`,
|
||||
});
|
||||
} else {
|
||||
uni.redirectTo({
|
||||
url: `/pages/melee-battle?battleId=${msg.id}`,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,28 +122,29 @@ onMounted(() => {
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("cancelMatching", cancelMatch);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
clearMatchTimeout();
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: false,
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
if (gameType.value && teamSize.value && !matchSuccess.value) {
|
||||
matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
uni.$off("cancelMatching", cancelMatch);
|
||||
});
|
||||
|
||||
onShow(async () => {
|
||||
if (gameType.value && teamSize.value) {
|
||||
matchGameAPI(true, gameType.value, teamSize.value);
|
||||
// 启动超时计时器,防止 WS 消息丢失或长时间无对手导致用户卡死
|
||||
clearMatchTimeout();
|
||||
matchTimeoutTimer.value = setTimeout(handleMatchTimeout, MATCH_TIMEOUT_MS);
|
||||
}
|
||||
});
|
||||
|
||||
onHide(() => {
|
||||
if (gameType.value && teamSize.value && !matchSuccess.value) {
|
||||
matchGameAPI(false, gameType.value, teamSize.value);
|
||||
}
|
||||
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { ref, onMounted, onBeforeUnmount, watch } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
@@ -10,17 +10,19 @@ import SButton from "@/components/SButton.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { getBattleAPI, laserCloseAPI } from "@/apis";
|
||||
import { isGameEnded } from "@/util";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { user, online } = storeToRefs(store);
|
||||
const title = ref("");
|
||||
const start = ref(null);
|
||||
const battleId = ref("");
|
||||
/** 对战模式:1=好友约战 2=排位赛,用于结算页跳转判断 */
|
||||
const way = ref(0);
|
||||
const currentRound = ref(1);
|
||||
const tips = ref("即将开始...");
|
||||
const players = ref([]);
|
||||
@@ -28,55 +30,83 @@ const playersSorted = ref([]);
|
||||
const playersScores = ref([]);
|
||||
const halfTimeTip = ref(false);
|
||||
const halfRest = ref(false);
|
||||
/** 控制设备离线提示弹窗的显示状态 */
|
||||
const showOfflineModal = ref(false);
|
||||
|
||||
/**
|
||||
* 监听设备在线状态,大乱斗比赛进行中设备离线时弹窗提示用户
|
||||
*/
|
||||
watch(online, (newVal, oldVal) => {
|
||||
if (!newVal && oldVal && start.value === true) {
|
||||
showOfflineModal.value = true;
|
||||
}
|
||||
});
|
||||
|
||||
function recoverData(battleInfo, { force = false } = {}) {
|
||||
if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
|
||||
if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
|
||||
players.value = battleInfo.teams[0].players;
|
||||
start.value = battleInfo.status !== 0;
|
||||
if (battleInfo.status === 0) {
|
||||
const readyRemain = (Date.now() - battleInfo.createTime) / 1000;
|
||||
console.log(`对局已进行${readyRemain}秒`);
|
||||
if (readyRemain > 0 && readyRemain < 15) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-timer", 15 - readyRemain - 0.2);
|
||||
}, 200);
|
||||
if (!battleInfo) return;
|
||||
try {
|
||||
if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
|
||||
if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
|
||||
// 保存 way 供结算跳转时使用
|
||||
way.value = battleInfo.way ?? 0;
|
||||
|
||||
// 优先使用接口数据,否则使用缓存
|
||||
if (battleInfo.teams?.[0]?.players) {
|
||||
players.value = [...battleInfo.teams[0].players];
|
||||
} else {
|
||||
// 大乱斗可能存的是 players 列表
|
||||
// 这里的缓存逻辑根据 AboutToStart 消息结构可能不同,假设也是 teams[0]
|
||||
// 如果是从 match-page 过来的,match-page 只存了 teams[1] 和 [2] 给对抗模式
|
||||
// 大乱斗的匹配逻辑可能不同,暂时保持原样,只做安全保护
|
||||
players.value = [];
|
||||
}
|
||||
return;
|
||||
}
|
||||
tips.value =
|
||||
(battleInfo.rounds.length !== 2 ? "上" : "下") + "半场:请先射6箭";
|
||||
playersScores.value = battleInfo.rounds.map((r) => ({ ...r.shoots }));
|
||||
const totals = {};
|
||||
players.value.forEach((p) => {
|
||||
const total = playersScores.value.reduce((acc, round) => {
|
||||
const arr = round[p.id] || [];
|
||||
return acc + arr.length;
|
||||
}, 0);
|
||||
totals[p.id] = total;
|
||||
});
|
||||
playersSorted.value = players.value.slice().sort((a, b) => {
|
||||
return totals[b.id] - totals[a.id];
|
||||
});
|
||||
if (battleInfo.status === 3) {
|
||||
halfTimeTip.value = true;
|
||||
halfRest.value = true;
|
||||
tips.value = "准备下半场";
|
||||
// 剩余休息时间
|
||||
// const remain = (Date.now() - battleInfo.timeoutTime) / 1000;
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 0);
|
||||
}, 200);
|
||||
return;
|
||||
}
|
||||
if (force) {
|
||||
const remain = (Date.now() - battleInfo.current.startTime) / 1000;
|
||||
console.log(`当前轮已进行${remain}秒`);
|
||||
if (remain > 0 && remain < 90) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 90 - remain - 0.2);
|
||||
}, 200);
|
||||
|
||||
start.value = battleInfo.status !== 0;
|
||||
|
||||
if (battleInfo.status === 0) {
|
||||
const readyRemain = (Date.now() - (battleInfo.createTime || Date.now())) / 1000;
|
||||
if (readyRemain > 0 && readyRemain < 15) {
|
||||
setTimeout(() => uni.$emit("update-timer", 15 - readyRemain - 0.2), 200);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
tips.value =
|
||||
(battleInfo.rounds.length !== 2 ? "上" : "下") + "半场:请先射6箭";
|
||||
playersScores.value = battleInfo.rounds.map((r) => ({ ...r.shoots }));
|
||||
const totals = {};
|
||||
players.value.forEach((p) => {
|
||||
const total = playersScores.value.reduce((acc, round) => {
|
||||
const arr = round[p.id] || [];
|
||||
return acc + arr.length;
|
||||
}, 0);
|
||||
totals[p.id] = total;
|
||||
});
|
||||
playersSorted.value = players.value.slice().sort((a, b) => {
|
||||
return totals[b.id] - totals[a.id];
|
||||
});
|
||||
if (battleInfo.status === 3) {
|
||||
halfTimeTip.value = true;
|
||||
halfRest.value = true;
|
||||
tips.value = "准备下半场";
|
||||
// 剩余休息时间
|
||||
// const remain = (Date.now() - battleInfo.timeoutTime) / 1000;
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 0);
|
||||
}, 200);
|
||||
return;
|
||||
}
|
||||
if (force) {
|
||||
const remain = (Date.now() - (battleInfo.current?.startTime || Date.now())) / 1000;
|
||||
console.log(`当前轮已进行${remain}秒`);
|
||||
if (remain > 0 && remain < 90) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 90 - remain - 0.2);
|
||||
}, 200);
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error("recoverData error:", err);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -103,9 +133,12 @@ async function onReceiveMessage(msg) {
|
||||
halfRest.value = true;
|
||||
tips.value = "准备下半场";
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/battle-result?battleId=" + msg.matchId,
|
||||
});
|
||||
setTimeout(() => {
|
||||
// 全部跳转到新结算页
|
||||
uni.redirectTo({
|
||||
url: "/pages/friend-battle-result?battleId=" + msg.matchId,
|
||||
});
|
||||
}, 1000);
|
||||
}
|
||||
}
|
||||
onMounted(async () => {
|
||||
@@ -126,6 +159,7 @@ onBeforeUnmount(() => {
|
||||
onShow(async () => {
|
||||
if (battleId.value) {
|
||||
const result = await getBattleAPI(battleId.value);
|
||||
if (!result) return;
|
||||
if (result.status === 2) {
|
||||
uni.showToast({
|
||||
title: "比赛已结束",
|
||||
@@ -179,13 +213,25 @@ onShow(async () => {
|
||||
<ScreenHint
|
||||
:show="halfTimeTip"
|
||||
mode="small"
|
||||
:onClose="() => (halfTimeTip = false)"
|
||||
>
|
||||
<view class="half-time-tip">
|
||||
<text>上半场结束,休息一下吧:)</text>
|
||||
<text>20秒后开始下半场</text>
|
||||
</view>
|
||||
</ScreenHint>
|
||||
<!-- 设备离线提示弹窗 -->
|
||||
<SModal
|
||||
:show="showOfflineModal"
|
||||
:noBg="true"
|
||||
height="360rpx"
|
||||
:onClose="() => (showOfflineModal = false)"
|
||||
>
|
||||
<view class="offline-modal">
|
||||
<text class="offline-title">设备已离线</text>
|
||||
<text class="offline-desc">检测到设备已断开连接,请检查设备后继续比赛</text>
|
||||
<SButton @click="showOfflineModal = false">我知道了</SButton>
|
||||
</view>
|
||||
</SModal>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
@@ -195,4 +241,25 @@ onShow(async () => {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.offline-modal {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding: 60rpx 40rpx 40rpx;
|
||||
gap: 24rpx;
|
||||
}
|
||||
|
||||
.offline-title {
|
||||
font-size: 36rpx;
|
||||
font-weight: bold;
|
||||
color: #FED847;
|
||||
}
|
||||
|
||||
.offline-desc {
|
||||
font-size: 28rpx;
|
||||
color: #CCCCCC;
|
||||
text-align: center;
|
||||
line-height: 1.6;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -14,11 +14,10 @@ const arrows = ref([]);
|
||||
const total = ref(0);
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.id) {
|
||||
const result = await getPractiseAPI(options.id);
|
||||
arrows.value = result.arrows;
|
||||
total.value = result.completed_arrows;
|
||||
}
|
||||
if (!options.id) return;
|
||||
const result = await getPractiseAPI(options.id || 176);
|
||||
arrows.value = result.details;
|
||||
total.value = result.details.length;
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ import {
|
||||
bindDeviceAPI,
|
||||
getMyDevicesAPI,
|
||||
unbindDeviceAPI,
|
||||
laserAimAPI,
|
||||
laserAimAPI, bindDeviceAPIV2,
|
||||
} from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -20,6 +20,7 @@ const { updateDevice } = store;
|
||||
const { user, device } = storeToRefs(store);
|
||||
const justBind = ref(false);
|
||||
const calibration = ref(false);
|
||||
const token = ref(null);
|
||||
|
||||
// 扫描二维码方法
|
||||
const handleScan = () => {
|
||||
@@ -30,13 +31,14 @@ const handleScan = () => {
|
||||
scanType: ["qrCode"],
|
||||
success: async (res) => {
|
||||
try {
|
||||
const base64Decode = (str) => {
|
||||
// 将 base64 转换为 utf8 字符串
|
||||
const bytes = wx.base64ToArrayBuffer(str);
|
||||
return String.fromCharCode.apply(null, new Uint8Array(bytes));
|
||||
};
|
||||
|
||||
addDevice.value = JSON.parse(base64Decode(res.result));
|
||||
// const base64Decode = (str) => {
|
||||
// // 将 base64 转换为 utf8 字符串
|
||||
// const bytes = wx.base64ToArrayBuffer(str);
|
||||
// return String.fromCharCode.apply(null, new Uint8Array(bytes));
|
||||
// };
|
||||
//
|
||||
// addDevice.value = JSON.parse(base64Decode(res.result));
|
||||
token.value = res.result;
|
||||
confirmBindTip.value = true;
|
||||
} catch (err) {
|
||||
uni.showToast({
|
||||
@@ -57,8 +59,8 @@ const handleScan = () => {
|
||||
};
|
||||
|
||||
const confirmBind = async () => {
|
||||
if (!justBind.value && addDevice.value.id) {
|
||||
const result = await bindDeviceAPI(addDevice.value);
|
||||
if (!justBind.value && token.value) {
|
||||
const result = await bindDeviceAPIV2(token.value);
|
||||
confirmBindTip.value = false;
|
||||
if (result.binded) {
|
||||
return uni.showToast({
|
||||
@@ -66,7 +68,7 @@ const confirmBind = async () => {
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
updateDevice(addDevice.value.id, addDevice.value.name);
|
||||
updateDevice(result.deviceId, result.name);
|
||||
justBind.value = true;
|
||||
uni.showToast({
|
||||
title: "绑定成功",
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
<script setup>
|
||||
import { onMounted } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import BowData from "@/components/BowData.vue";
|
||||
@@ -17,7 +18,7 @@ const practiseList = ref([]);
|
||||
|
||||
const toMatchDetail = (id) => {
|
||||
uni.navigateTo({
|
||||
url: `/pages/match-detail?id=${id}`,
|
||||
url: `/pages/match-detail?battleId=${id}`,
|
||||
});
|
||||
};
|
||||
const getPractiseDetail = async (id) => {
|
||||
@@ -52,6 +53,28 @@ const onPractiseLoading = async (page) => {
|
||||
}
|
||||
return result.length;
|
||||
};
|
||||
const getName = (battle) => {
|
||||
if (battle.mode <= 3) return `${battle.mode}V${battle.mode}`;
|
||||
// 排位赛大乱斗:mode 数字与实际人数不一致,使用固定映射
|
||||
if (battle.way === 2) {
|
||||
if (battle.mode === 4) return "5人大乱斗";
|
||||
if (battle.mode === 5) return "10人大乱斗";
|
||||
}
|
||||
// 好友约战大乱斗:从 teams[0].players 取实际参与人数动态展示
|
||||
const count = battle.teams?.[0]?.players?.length;
|
||||
return count ? `${count}人大乱斗` : "大乱斗";
|
||||
};
|
||||
|
||||
/**
|
||||
* 支持通过 URL 参数指定初始 tab
|
||||
* @example /pages/my-growth?tab=1 跳转到「好友约战」tab
|
||||
*/
|
||||
onLoad((options) => {
|
||||
if (options && options.tab !== undefined) {
|
||||
const tabIndex = parseInt(options.tab, 10);
|
||||
if (!isNaN(tabIndex)) selectedIndex.value = tabIndex;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -80,19 +103,19 @@ const onPractiseLoading = async (page) => {
|
||||
<view
|
||||
v-for="(item, index) in matchList"
|
||||
:key="index"
|
||||
@click="() => toMatchDetail(item.battleId)"
|
||||
@click="() => toMatchDetail(item.id)"
|
||||
>
|
||||
<view class="contest-header">
|
||||
<text>{{ item.name }}</text>
|
||||
<text>{{ item.createdAt }}</text>
|
||||
<text>{{ getName(item) }}</text>
|
||||
<text>{{ item.createTime }}</text>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
<BattleHeader
|
||||
:players="item.mode === 1 ? [] : item.players"
|
||||
:blueTeam="item.bluePlayers"
|
||||
:redTeam="item.redPlayers"
|
||||
:winner="item.winner"
|
||||
:showRank="item.mode === 2"
|
||||
:players="item.teams[0] ? item.teams[0].players : []"
|
||||
:blueTeam="item.teams[1] ? item.teams[1].players : []"
|
||||
:redTeam="item.teams[2] ? item.teams[2].players : []"
|
||||
:winner="item.winTeam"
|
||||
:showRank="!!item.teams[0]"
|
||||
:showHeader="false"
|
||||
/>
|
||||
</view>
|
||||
@@ -103,19 +126,19 @@ const onPractiseLoading = async (page) => {
|
||||
<view
|
||||
v-for="(item, index) in battleList"
|
||||
:key="index"
|
||||
@click="() => toMatchDetail(item.battleId)"
|
||||
@click="() => toMatchDetail(item.id)"
|
||||
>
|
||||
<view class="contest-header">
|
||||
<text>{{ item.name }}</text>
|
||||
<text>{{ item.createdAt }}</text>
|
||||
<text>{{ getName(item) }}</text>
|
||||
<text>{{ item.createTime }}</text>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
<BattleHeader
|
||||
:players="item.mode === 1 ? [] : item.players"
|
||||
:blueTeam="item.bluePlayers"
|
||||
:redTeam="item.redPlayers"
|
||||
:winner="item.winner"
|
||||
:showRank="item.mode === 2"
|
||||
:players="item.teams[0] ? item.teams[0].players : []"
|
||||
:blueTeam="item.teams[1] ? item.teams[1].players : []"
|
||||
:redTeam="item.teams[2] ? item.teams[2].players : []"
|
||||
:winner="item.winTeam"
|
||||
:showRank="!!item.teams[0]"
|
||||
:showHeader="false"
|
||||
/>
|
||||
</view>
|
||||
@@ -131,7 +154,7 @@ const onPractiseLoading = async (page) => {
|
||||
>
|
||||
<text
|
||||
>{{ item.completed_arrows === 36 ? "耐力挑战" : "单组练习" }}
|
||||
{{ item.createdAt }}</text
|
||||
{{ item.createTime }}</text
|
||||
>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
|
||||
@@ -107,7 +107,7 @@ const targetTypeName = computed(() => {
|
||||
<template>
|
||||
<view class="container" :style="{ paddingTop: paddingTop + 'px' }">
|
||||
<image
|
||||
src="../static/app-bg5.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
|
||||
class="bg-image"
|
||||
mode="aspectFill"
|
||||
:style="{ height: paddingTop + 60 + 'px' }"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import ShootProgress from "@/components/ShootProgress.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
@@ -21,7 +21,7 @@ import {
|
||||
} from "@/apis";
|
||||
import { sharePractiseData } from "@/canvas";
|
||||
import { wxShare, debounce } from "@/util";
|
||||
import { MESSAGETYPESV2, MESSAGETYPES, roundsName } from "@/constants";
|
||||
import { MESSAGETYPESV2, roundsName } from "@/constants";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -31,15 +31,20 @@ const { user } = storeToRefs(store);
|
||||
const start = ref(false);
|
||||
const scores = ref([]);
|
||||
const total = 12;
|
||||
const currentRound = ref(0);
|
||||
const practiseResult = ref({});
|
||||
const practiseId = ref("");
|
||||
const showGuide = ref(false);
|
||||
const tips = ref("");
|
||||
const targetType = ref(1);
|
||||
|
||||
onLoad((options) => {
|
||||
if (options.target) {
|
||||
targetType.value = Number(options.target);
|
||||
}
|
||||
});
|
||||
|
||||
const onReady = async () => {
|
||||
await startPractiseAPI();
|
||||
currentRound.value = 0;
|
||||
scores.value = [];
|
||||
start.value = true;
|
||||
audioManager.play("练习开始");
|
||||
@@ -54,28 +59,8 @@ async function onReceiveMessage(msg) {
|
||||
if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
scores.value = msg.details;
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
setTimeout(onOver, 1500);
|
||||
// setTimeout(onOver, 1500);
|
||||
}
|
||||
// messages.forEach((msg) => {
|
||||
// if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
// if (scores.value.length < total) {
|
||||
// scores.value.push(msg.target);
|
||||
// currentRound.value += 1;
|
||||
// if (currentRound.value === 4) {
|
||||
// currentRound.value = 1;
|
||||
// }
|
||||
// if (practiseId && scores.value.length === total / 2) {
|
||||
// showGuide.value = true;
|
||||
// setTimeout(() => {
|
||||
// showGuide.value = false;
|
||||
// }, 3000);
|
||||
// }
|
||||
// if (scores.value.length === total) {
|
||||
// setTimeout(onOver, 1500);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
}
|
||||
|
||||
async function onComplete() {
|
||||
@@ -89,8 +74,7 @@ async function onComplete() {
|
||||
practiseResult.value = {};
|
||||
start.value = false;
|
||||
scores.value = [];
|
||||
currentRound.value = 0;
|
||||
const result = await createPractiseAPI(total, 360);
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
if (result) practiseId.value = result.id;
|
||||
}
|
||||
}
|
||||
@@ -100,6 +84,12 @@ const onClickShare = debounce(async () => {
|
||||
await wxShare("shareCanvas");
|
||||
});
|
||||
|
||||
function onAudioEnded(s) {
|
||||
if (s.indexOf("比赛结束") >= 0) {
|
||||
onOver()
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(async () => {
|
||||
// audioManager.play("第一轮");
|
||||
uni.setKeepScreenOn({
|
||||
@@ -107,7 +97,8 @@ onMounted(async () => {
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("share-image", onClickShare);
|
||||
const result = await createPractiseAPI(total, 120);
|
||||
uni.$on("audioEnded", onAudioEnded);
|
||||
const result = await createPractiseAPI(total, 120, targetType.value);
|
||||
if (result) practiseId.value = result.id;
|
||||
});
|
||||
|
||||
@@ -117,6 +108,7 @@ onBeforeUnmount(() => {
|
||||
});
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("share-image", onClickShare);
|
||||
uni.$off("audioEnded", onAudioEnded);
|
||||
audioManager.stopAll();
|
||||
endPractiseAPI();
|
||||
});
|
||||
@@ -152,7 +144,7 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
<BowTarget
|
||||
:totalRound="start ? total / 4 : 0"
|
||||
:currentRound="currentRound"
|
||||
:currentRound="scores.length % 3"
|
||||
:scores="scores"
|
||||
/>
|
||||
<ScorePanel2 :arrows="scores" />
|
||||
|
||||
@@ -24,6 +24,7 @@ import { MESSAGETYPESV2 } from "@/constants";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
import {onLoad} from "@dcloudio/uni-app";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
@@ -33,6 +34,13 @@ const total = 36;
|
||||
const practiseResult = ref({});
|
||||
const practiseId = ref("");
|
||||
const showGuide = ref(false);
|
||||
const targetType = ref(1);
|
||||
|
||||
onLoad((options) => {
|
||||
if (options.target) {
|
||||
targetType.value = Number(options.target);
|
||||
}
|
||||
});
|
||||
|
||||
const onReady = async () => {
|
||||
await startPractiseAPI();
|
||||
@@ -97,7 +105,7 @@ onMounted(async () => {
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("share-image", onClickShare);
|
||||
const result = await createPractiseAPI(total, 360);
|
||||
const result = await createPractiseAPI(total, 360, targetType.value);
|
||||
if (result) practiseId.value = result.id;
|
||||
});
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@ import { onShow } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Guide from "@/components/Guide.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import TargetPicker from "@/components/TargetPicker.vue";
|
||||
import { getPractiseDataAPI } from "@/apis";
|
||||
import { canEenter } from "@/util";
|
||||
|
||||
@@ -12,12 +13,20 @@ import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, device, online } = storeToRefs(store);
|
||||
const data = ref({});
|
||||
const showTargetPicker = ref(false);
|
||||
const pendingPractiseType = ref("");
|
||||
|
||||
const goPractise = async (type) => {
|
||||
if (!canEenter(user.value, device.value, online.value)) return;
|
||||
// await uni.$checkAudio();
|
||||
pendingPractiseType.value = type;
|
||||
showTargetPicker.value = true;
|
||||
};
|
||||
|
||||
const handleTargetConfirm = (target) => {
|
||||
showTargetPicker.value = false;
|
||||
const type = pendingPractiseType.value;
|
||||
uni.navigateTo({
|
||||
url: `/pages/practise-${type}`,
|
||||
url: `/pages/practise-${type}?target=${target}`,
|
||||
});
|
||||
};
|
||||
|
||||
@@ -88,6 +97,11 @@ onShow(async () => {
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
<TargetPicker
|
||||
:show="showTargetPicker"
|
||||
:onClose="() => (showTargetPicker = false)"
|
||||
:onConfirm="handleTargetConfirm"
|
||||
/>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
|
||||
@@ -1,58 +1,333 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
import { computed, nextTick, onMounted, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import {
|
||||
getMvpRankList,
|
||||
getMyMvpRank,
|
||||
getMyScoreRank,
|
||||
getMyTenRingRank,
|
||||
getScoreRankList,
|
||||
getTenRingRankList,
|
||||
} from "@/apis";
|
||||
import { capsuleHeight } from "@/util";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
|
||||
const PAGE_SIZE = 10;
|
||||
|
||||
const store = useStore();
|
||||
const { user, rankData } = storeToRefs(store);
|
||||
const { user } = storeToRefs(store);
|
||||
const { getLvlName } = store;
|
||||
|
||||
const selectedIndex = ref(0);
|
||||
const currentList = ref([]);
|
||||
const myData = ref({});
|
||||
const addBg = ref(false);
|
||||
|
||||
onMounted(async () => {
|
||||
handleSelect(0);
|
||||
const createRankState = () => ({
|
||||
list: [],
|
||||
page: 0,
|
||||
pageSize: PAGE_SIZE,
|
||||
loading: false,
|
||||
noMore: false,
|
||||
loaded: false,
|
||||
scrollTop: 0,
|
||||
myData: null,
|
||||
myDataLoaded: false,
|
||||
});
|
||||
|
||||
const handleSelect = (index) => {
|
||||
selectedIndex.value = index;
|
||||
myData.value = {};
|
||||
currentList.value = [];
|
||||
if (index === 0) {
|
||||
currentList.value = rankData.value.rank;
|
||||
} else if (index === 1) {
|
||||
currentList.value = rankData.value.mvpRank;
|
||||
} else if (index === 2) {
|
||||
currentList.value = rankData.value.ringRank;
|
||||
const rankTabs = [
|
||||
{
|
||||
key: "score",
|
||||
title: "积分榜",
|
||||
subTitle: "排位赛积分",
|
||||
listApi: getScoreRankList,
|
||||
myApi: getMyScoreRank,
|
||||
},
|
||||
{
|
||||
key: "mvp",
|
||||
title: "MVP榜",
|
||||
subTitle: "MVP次数",
|
||||
listApi: getMvpRankList,
|
||||
myApi: getMyMvpRank,
|
||||
},
|
||||
{
|
||||
key: "tenRing",
|
||||
title: "十环榜",
|
||||
subTitle: "十环次数",
|
||||
listApi: getTenRingRankList,
|
||||
myApi: getMyTenRingRank,
|
||||
},
|
||||
];
|
||||
|
||||
// 解析 ranking 页面传入的榜单参数,进入页面时默认选中对应 tab。
|
||||
const getTabIndexByRouteParam = (tab) => {
|
||||
if (tab === "mvp") return 1;
|
||||
if (tab === "tenRing") return 2;
|
||||
return 0;
|
||||
};
|
||||
|
||||
const rankStates = ref({
|
||||
score: createRankState(),
|
||||
mvp: createRankState(),
|
||||
tenRing: createRankState(),
|
||||
});
|
||||
|
||||
const selectedIndex = ref(0);
|
||||
const initialTabIndex = ref(0);
|
||||
const pageMounted = ref(false);
|
||||
const initializedFromRoute = ref(false);
|
||||
const addBg = ref(false);
|
||||
const currentScrollTop = ref(0);
|
||||
const restoreScrollTop = ref(0);
|
||||
const tabSwitchAnimating = ref(false);
|
||||
const suppressScrollSync = ref(false);
|
||||
const suppressLoadMore = ref(false);
|
||||
const stickyTabsTop = capsuleHeight + 50;
|
||||
const stickyTabsActive = ref(false);
|
||||
const tabsStickyThreshold = ref(0);
|
||||
const tabsStickyReady = ref(false);
|
||||
const tabsHeight = ref(0);
|
||||
|
||||
const getTabConfig = (index = selectedIndex.value) => rankTabs[index];
|
||||
const getTabKey = (index = selectedIndex.value) => getTabConfig(index).key;
|
||||
|
||||
// 统一提取榜单接口返回的列表数据,兼容数组和对象两种返回格式。
|
||||
const getRankListFromResponse = (result) => {
|
||||
if (Array.isArray(result)) return result;
|
||||
if (Array.isArray(result?.list)) return result.list;
|
||||
if (Array.isArray(result?.items)) return result.items;
|
||||
return [];
|
||||
};
|
||||
|
||||
// 为当前登录用户构造默认的个人榜单信息,避免接口未返回时底部区域缺数据。
|
||||
const buildDefaultMyData = () => ({
|
||||
rank: null,
|
||||
userId: user.value.id,
|
||||
name: user.value.nickName,
|
||||
avatar: user.value.avatar,
|
||||
totalScore: 0,
|
||||
mvpCount: 0,
|
||||
tenRings: 0,
|
||||
totalGames: 0,
|
||||
totalCount: 0,
|
||||
rankName: user.value.lvlName,
|
||||
rankLvl: user.value.rankLvl,
|
||||
});
|
||||
|
||||
const currentTabKey = computed(() => getTabKey(selectedIndex.value));
|
||||
const currentState = computed(() => rankStates.value[currentTabKey.value]);
|
||||
const currentList = computed(() => currentState.value.list);
|
||||
const currentSubTitle = computed(() => getTabConfig(selectedIndex.value).subTitle);
|
||||
const currentMyData = computed(() => {
|
||||
if (!user.value.id) return null;
|
||||
return currentState.value.myData || buildDefaultMyData();
|
||||
});
|
||||
|
||||
// 统一格式化段位和场次文案,兼容不同接口的字段命名。
|
||||
const formatLevelText = (item = {}) => {
|
||||
const levelName = item.rankName || getLvlName(item.rankLvl) || "暂无段位";
|
||||
const totalGames = item.totalGames ?? item.TotalGames ?? 0;
|
||||
return `${levelName},${totalGames}场`;
|
||||
};
|
||||
|
||||
// 统一读取榜单项的排名字段,没有后端 rank 时回退到前端序号。
|
||||
const getDisplayRank = (item = {}, index = 0) => {
|
||||
return item.rank ?? index + 1;
|
||||
};
|
||||
|
||||
// 底部个人排名在未上榜时展示占位符,而不是空白。
|
||||
const getDisplayMyRank = (item = {}) => {
|
||||
return item.rank ?? "-";
|
||||
};
|
||||
|
||||
const getScoreValue = (item = {}) => item.totalScore ?? 0;
|
||||
const getMvpValue = (item = {}) => item.mvpCount ?? item.totalScore ?? 0;
|
||||
const getTenRingValue = (item = {}) =>
|
||||
item.tenRings ?? item.TenRings ?? item.totalScore ?? 0;
|
||||
|
||||
// 根据当前选中的榜单类型,读取对应的展示值。
|
||||
const getRankValue = (item = {}, index = selectedIndex.value) => {
|
||||
if (index === 0) return getScoreValue(item);
|
||||
if (index === 1) return getMvpValue(item);
|
||||
return getTenRingValue(item);
|
||||
};
|
||||
|
||||
const getRankUnit = (index = selectedIndex.value) => {
|
||||
if (index === 0) return "分";
|
||||
return "次";
|
||||
};
|
||||
|
||||
// 统一设置页面当前的视觉滚动状态,避免吸顶和顶部背景不同步。
|
||||
const syncScrollVisualState = (scrollTop = 0) => {
|
||||
currentScrollTop.value = scrollTop;
|
||||
addBg.value = scrollTop > 100;
|
||||
if (!tabsStickyReady.value) {
|
||||
stickyTabsActive.value = false;
|
||||
return;
|
||||
}
|
||||
if (user.value.id) {
|
||||
currentList.value.some((item) => {
|
||||
if (item.userId === user.value.id) {
|
||||
myData.value = item;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
if (!myData.value.userId) {
|
||||
myData.value = {
|
||||
userId: user.value.id,
|
||||
TotalGames: 0,
|
||||
totalScore: 0,
|
||||
mvpCount: 0,
|
||||
TenRings: 0,
|
||||
};
|
||||
stickyTabsActive.value = scrollTop >= tabsStickyThreshold.value;
|
||||
};
|
||||
|
||||
// 只保留一条滚动恢复链路:从当前滚动位置平滑滚到目标位置,避免多套控制同时生效造成闪烁。
|
||||
const applyScrollPosition = async (
|
||||
fromScrollTop = currentScrollTop.value,
|
||||
toScrollTop = 0,
|
||||
withAnimation = false
|
||||
) => {
|
||||
tabSwitchAnimating.value = withAnimation;
|
||||
restoreScrollTop.value = fromScrollTop;
|
||||
await nextTick();
|
||||
restoreScrollTop.value = toScrollTop;
|
||||
syncScrollVisualState(toScrollTop);
|
||||
};
|
||||
|
||||
// 请求指定榜单的某一页数据,只有当前榜单会追加分页,不影响其他榜单的浏览状态。
|
||||
const loadRankPage = async (tabKey, { reset = false } = {}) => {
|
||||
const state = rankStates.value[tabKey];
|
||||
const config = rankTabs.find((item) => item.key === tabKey);
|
||||
if (!config || state.loading) return;
|
||||
if (!reset && state.noMore) return;
|
||||
|
||||
const nextPage = reset ? 1 : state.page + 1;
|
||||
state.loading = true;
|
||||
if (reset) state.noMore = false;
|
||||
|
||||
try {
|
||||
const result = await config.listApi(undefined, nextPage, PAGE_SIZE);
|
||||
const list = getRankListFromResponse(result);
|
||||
state.list = reset ? list : state.list.concat(list);
|
||||
state.page = nextPage;
|
||||
state.loaded = true;
|
||||
state.noMore = list.length < PAGE_SIZE;
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
state.list = [];
|
||||
state.page = 0;
|
||||
state.loaded = false;
|
||||
state.noMore = false;
|
||||
}
|
||||
uni.showToast({
|
||||
title: "排行榜加载失败",
|
||||
icon: "none",
|
||||
});
|
||||
console.error("load rank page error", error);
|
||||
} finally {
|
||||
state.loading = false;
|
||||
}
|
||||
};
|
||||
|
||||
const onScrollView = (e) => {
|
||||
addBg.value = e.detail.scrollTop > 100;
|
||||
// 每个榜单独立请求一次个人排名信息,切回该榜单时直接复用,避免打断浏览上下文。
|
||||
const loadMyRankData = async (tabKey) => {
|
||||
if (!user.value.id) return;
|
||||
|
||||
const state = rankStates.value[tabKey];
|
||||
const config = rankTabs.find((item) => item.key === tabKey);
|
||||
if (!config || state.myDataLoaded) return;
|
||||
|
||||
try {
|
||||
const result = await config.myApi();
|
||||
state.myData = {
|
||||
...buildDefaultMyData(),
|
||||
...(result || {}),
|
||||
};
|
||||
} catch (error) {
|
||||
state.myData = buildDefaultMyData();
|
||||
console.error("load my rank data error", error);
|
||||
} finally {
|
||||
state.myDataLoaded = true;
|
||||
}
|
||||
};
|
||||
|
||||
const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
// 首次进入或切换到未加载过的榜单时,初始化它的分页数据和个人横条数据。
|
||||
const ensureTabReady = async (index = selectedIndex.value) => {
|
||||
const tabKey = getTabKey(index);
|
||||
const state = rankStates.value[tabKey];
|
||||
|
||||
if (!state.loaded) {
|
||||
await loadRankPage(tabKey, { reset: true });
|
||||
}
|
||||
|
||||
if (user.value.id && !state.myDataLoaded) {
|
||||
await loadMyRankData(tabKey);
|
||||
}
|
||||
|
||||
await nextTick();
|
||||
return state.scrollTop || 0;
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
initialTabIndex.value = getTabIndexByRouteParam(options.tab);
|
||||
selectedIndex.value = initialTabIndex.value;
|
||||
if (pageMounted.value && !initializedFromRoute.value) {
|
||||
initializePage();
|
||||
}
|
||||
});
|
||||
|
||||
// 页面初始化同时兼容 onLoad 和 onMounted 的先后顺序,确保首屏一定落到路由指定的榜单。
|
||||
const initializePage = async () => {
|
||||
if (initializedFromRoute.value) return;
|
||||
initializedFromRoute.value = true;
|
||||
const nextScrollTop = await ensureTabReady(selectedIndex.value);
|
||||
await applyScrollPosition(0, nextScrollTop, false);
|
||||
setTimeout(() => {
|
||||
measureTabsMetrics();
|
||||
}, 0);
|
||||
};
|
||||
|
||||
onMounted(async () => {
|
||||
pageMounted.value = true;
|
||||
await initializePage();
|
||||
});
|
||||
|
||||
// 切换榜单时保留原榜单的列表和滚动位置,切回来后继续从之前的位置浏览。
|
||||
const handleSelect = async (index) => {
|
||||
if (index === selectedIndex.value) return;
|
||||
|
||||
const previousTabKey = currentTabKey.value;
|
||||
rankStates.value[previousTabKey].scrollTop = currentScrollTop.value;
|
||||
const previousScrollTop = currentScrollTop.value;
|
||||
|
||||
suppressScrollSync.value = true;
|
||||
suppressLoadMore.value = true;
|
||||
selectedIndex.value = index;
|
||||
const nextScrollTop = await ensureTabReady(index);
|
||||
await applyScrollPosition(previousScrollTop, nextScrollTop, false);
|
||||
setTimeout(() => {
|
||||
tabSwitchAnimating.value = false;
|
||||
suppressScrollSync.value = false;
|
||||
suppressLoadMore.value = false;
|
||||
}, 220);
|
||||
};
|
||||
|
||||
// 触底后只加载当前榜单的下一页数据,其他榜单的数据和页码保持不变。
|
||||
const loadMore = async () => {
|
||||
if (suppressLoadMore.value) return;
|
||||
await loadRankPage(currentTabKey.value);
|
||||
};
|
||||
|
||||
// 实时记录当前榜单的滚动位置,切换回来时恢复到上一次浏览位置。
|
||||
const onScrollView = (e) => {
|
||||
const scrollTop = e.detail.scrollTop || 0;
|
||||
if (suppressScrollSync.value) return;
|
||||
syncScrollVisualState(scrollTop);
|
||||
rankStates.value[currentTabKey.value].scrollTop = scrollTop;
|
||||
};
|
||||
|
||||
// 计算 tab 在滚动内容中的真实位置和高度,作为吸顶切换的唯一依据。
|
||||
const measureTabsMetrics = () => {
|
||||
const query = uni.createSelectorQuery();
|
||||
query
|
||||
.select("#rank-list-content-start")
|
||||
.boundingClientRect()
|
||||
.select(".rank-tabs-anchor")
|
||||
.boundingClientRect()
|
||||
.exec((res = []) => {
|
||||
const [startRect, rect] = res;
|
||||
if (!startRect || !rect) return;
|
||||
const tabOffset = rect.top - startRect.top;
|
||||
tabsStickyThreshold.value = Math.max(0, tabOffset - 92);
|
||||
tabsHeight.value = rect.height || 0;
|
||||
tabsStickyReady.value = true;
|
||||
syncScrollVisualState(currentScrollTop.value);
|
||||
});
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -65,7 +340,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
>
|
||||
<image
|
||||
:style="{ opacity: addBg ? 1 : 0 }"
|
||||
src="../static/app-bg.png"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<navigator open-type="navigateBack">
|
||||
@@ -75,18 +350,32 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
</view>
|
||||
<scroll-view
|
||||
scroll-y
|
||||
:scroll-with-animation="tabSwitchAnimating"
|
||||
:scroll-top="restoreScrollTop"
|
||||
@scroll="onScrollView"
|
||||
:style="{ height: myData.userId ? '90vh' : '100vh' }"
|
||||
@scrolltolower="loadMore"
|
||||
:style="{ height: user.id ? '90vh' : '100vh' }"
|
||||
>
|
||||
<view id="rank-list-content-start" class="content-start-anchor"></view>
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-09-25/dd1p9b3wcrwnlnghiq.png"
|
||||
mode="widthFix"
|
||||
class="header-bg"
|
||||
@load="measureTabsMetrics"
|
||||
/>
|
||||
<view class="rank-tabs">
|
||||
<view
|
||||
v-if="stickyTabsActive"
|
||||
class="rank-tabs-placeholder"
|
||||
:style="{ height: `${tabsHeight}px` }"
|
||||
/>
|
||||
<view
|
||||
class="rank-tabs rank-tabs-anchor"
|
||||
:class="{ 'rank-tabs-anchor-fixed': stickyTabsActive }"
|
||||
:style="stickyTabsActive ? { top: `${stickyTabsTop}px` } : {}"
|
||||
>
|
||||
<view
|
||||
v-for="(rankType, index) in ['积分榜', 'MVP榜', '十环榜']"
|
||||
:key="index"
|
||||
v-for="(rankType, index) in rankTabs"
|
||||
:key="rankType.key"
|
||||
:style="{
|
||||
fontSize: index === selectedIndex ? '16px' : '14px',
|
||||
color: index === selectedIndex ? '#000' : '#fff',
|
||||
@@ -94,18 +383,18 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
}"
|
||||
@tap="handleSelect(index)"
|
||||
>
|
||||
{{ rankType }}
|
||||
{{ rankType.title }}
|
||||
</view>
|
||||
</view>
|
||||
<view class="rank-list">
|
||||
<view class="rank-list-header">
|
||||
<text>排名</text>
|
||||
<text>用户ID</text>
|
||||
<text>{{ subTitles[selectedIndex] }}</text>
|
||||
<text>{{ currentSubTitle }}</text>
|
||||
</view>
|
||||
<view
|
||||
v-for="(item, index) in currentList"
|
||||
:key="index"
|
||||
:key="`${currentTabKey}-${index}-${item.userId || item.name}`"
|
||||
class="rank-list-item"
|
||||
:style="{
|
||||
backgroundColor: index % 2 === 0 ? '#9898981f' : 'transparent',
|
||||
@@ -147,65 +436,60 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
src="../static/champ3.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
|
||||
<view v-if="index > 2" class="view-crown">
|
||||
{{ getDisplayRank(item, index) }}
|
||||
</view>
|
||||
<Avatar :src="item.avatar" />
|
||||
<view class="rank-item-content">
|
||||
<text class="truncate">{{ item.name }}</text>
|
||||
<text>{{ getLvlName(item.rankLvl) }},{{ item.TotalGames }}场</text>
|
||||
<text>{{ formatLevelText(item) }}</text>
|
||||
</view>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 0">
|
||||
<text class="rank-item-integral">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ item.totalScore }} </text
|
||||
>分
|
||||
</text>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 1">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ item.mvpCount }} </text
|
||||
>次
|
||||
</text>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 2">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ item.TenRings }} </text
|
||||
>次
|
||||
>
|
||||
{{ getRankValue(item) }}
|
||||
</text>
|
||||
{{ getRankUnit() }}
|
||||
</text>
|
||||
</view>
|
||||
<view v-if="!currentList.length" class="no-data">
|
||||
<text>筹备中...</text>
|
||||
<view
|
||||
v-if="currentState.loading && !currentList.length"
|
||||
class="no-data"
|
||||
>
|
||||
<text>加载中...</text>
|
||||
</view>
|
||||
<view
|
||||
v-else-if="!currentState.loading && !currentList.length"
|
||||
class="no-data"
|
||||
>
|
||||
<text>暂无数据</text>
|
||||
</view>
|
||||
<view v-else class="list-tip">
|
||||
<text v-if="currentState.loading">加载中...</text>
|
||||
<text v-else-if="currentState.noMore">没有更多了</text>
|
||||
</view>
|
||||
</view>
|
||||
</scroll-view>
|
||||
<view class="my-rank-data" v-if="myData.userId">
|
||||
<view class="my-rank-data" v-if="currentMyData">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbuaf19pf7qd8ps0uh.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<text>{{ myData.rank }}</text>
|
||||
<Avatar :src="user.avatar" />
|
||||
<text>{{ getDisplayMyRank(currentMyData) }}</text>
|
||||
<Avatar :src="currentMyData.avatar || user.avatar" />
|
||||
<view class="rank-item-content">
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<text>{{ user.lvlName }},{{ myData.TotalGames }}场</text>
|
||||
<text class="truncate">{{ currentMyData.name || user.nickName }}</text>
|
||||
<text>{{ formatLevelText(currentMyData) }}</text>
|
||||
</view>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 0">
|
||||
<text class="rank-item-integral">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ myData.totalScore || 0 }}</text
|
||||
>分</text
|
||||
>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 1">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ myData.mvpCount || 0 }}</text
|
||||
>次</text
|
||||
>
|
||||
<text class="rank-item-integral" v-if="selectedIndex === 2">
|
||||
<text
|
||||
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
|
||||
>{{ myData.TenRings || 0 }}</text
|
||||
>次</text
|
||||
>
|
||||
>
|
||||
{{ getRankValue(currentMyData) }}
|
||||
</text>
|
||||
{{ getRankUnit() }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
@@ -214,9 +498,16 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
.container {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.content-start-anchor {
|
||||
width: 100%;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
.header-bg {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.header {
|
||||
width: 100%;
|
||||
height: 50px;
|
||||
@@ -227,6 +518,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
z-index: 10;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.header-back {
|
||||
width: 22px;
|
||||
height: 22px;
|
||||
@@ -234,6 +526,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
margin-top: 5px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.header > image:first-child {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
@@ -242,25 +535,40 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
left: 0;
|
||||
transition: all 0.5s ease;
|
||||
}
|
||||
|
||||
.header > text {
|
||||
color: #fff;
|
||||
font-weight: bold;
|
||||
transition: all 0.5s ease;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.rank-tabs {
|
||||
width: calc(100% - 20px);
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
padding: 0 10px;
|
||||
margin-top: -15px;
|
||||
padding: 20rpx 10px;
|
||||
}
|
||||
|
||||
.rank-tabs > view {
|
||||
width: 25%;
|
||||
padding: 10px;
|
||||
text-align: center;
|
||||
border-radius: 20px;
|
||||
}
|
||||
|
||||
.rank-tabs-placeholder {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.rank-tabs-anchor-fixed {
|
||||
position: fixed;
|
||||
left: 0;
|
||||
z-index: 11;
|
||||
background: #000000;
|
||||
backdrop-filter: blur(8px);
|
||||
}
|
||||
|
||||
.rank-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -268,11 +576,12 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
width: calc(100% - 20px);
|
||||
color: #fff9;
|
||||
font-size: 12px;
|
||||
margin: 10px;
|
||||
margin: 0 10px 10px 10px;
|
||||
border: 1px solid rgb(255 217 71 / 0.2);
|
||||
border-radius: 10px;
|
||||
background-color: #313131;
|
||||
}
|
||||
|
||||
.rank-list > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -281,20 +590,25 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.rank-list-header {
|
||||
width: calc(100% - 20px) !important;
|
||||
padding: 10px;
|
||||
}
|
||||
|
||||
.rank-list-header > text:nth-child(2) {
|
||||
width: 14%;
|
||||
}
|
||||
|
||||
.rank-list-header > text:last-child {
|
||||
width: 30%;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.rank-list-item {
|
||||
padding: 10px 0;
|
||||
}
|
||||
|
||||
.player-bg {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
@@ -302,12 +616,14 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
|
||||
.player-crown {
|
||||
position: relative;
|
||||
width: 27px;
|
||||
height: 27px;
|
||||
margin: 0 15px;
|
||||
}
|
||||
|
||||
.view-crown {
|
||||
width: 27px;
|
||||
height: 27px;
|
||||
@@ -319,6 +635,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
background-color: #676767;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.rank-item-content {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -328,17 +645,20 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
position: relative;
|
||||
padding-left: 10px;
|
||||
}
|
||||
|
||||
.rank-item-content > text:first-child {
|
||||
color: #fff;
|
||||
font-size: 14px;
|
||||
margin-bottom: 3px;
|
||||
width: 120px;
|
||||
}
|
||||
|
||||
.rank-list-item > text:last-child {
|
||||
margin-right: 10px;
|
||||
width: 56px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.my-rank-data {
|
||||
width: calc(100% - 30px);
|
||||
padding: 15px;
|
||||
@@ -352,12 +672,14 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
overflow: hidden;
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.my-rank-data > image:first-child {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
left: 0;
|
||||
top: -5px;
|
||||
}
|
||||
|
||||
.my-rank-data > text:nth-child(2) {
|
||||
background-color: #c1a434;
|
||||
position: relative;
|
||||
@@ -369,20 +691,24 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
min-width: 15px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.my-rank-data > text:last-child {
|
||||
position: relative;
|
||||
margin-right: 10px;
|
||||
width: 65px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.my-rank-data > .rank-item-content > text:first-child {
|
||||
color: #fed847;
|
||||
}
|
||||
|
||||
.my-rank-data > .rank-item-integral {
|
||||
color: #fff9;
|
||||
font-size: 12px;
|
||||
margin-right: 0 !important;
|
||||
}
|
||||
|
||||
.no-data {
|
||||
width: 100%;
|
||||
height: 400px;
|
||||
@@ -392,4 +718,11 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
|
||||
color: #fff9;
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.list-tip {
|
||||
justify-content: center !important;
|
||||
color: #fff9;
|
||||
font-size: 12px;
|
||||
min-height: 60rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount, nextTick } from "vue";
|
||||
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
||||
import {ref, onMounted, onBeforeUnmount, nextTick, watch} from "vue";
|
||||
import {onLoad, onShow, onHide} from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import BattleHeader from "@/components/BattleHeader.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
import PlayersRow from "@/components/PlayersRow.vue";
|
||||
import BattleFooter from "@/components/BattleFooter.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
@@ -12,18 +11,21 @@ import RoundEndTip from "@/components/RoundEndTip.vue";
|
||||
import TestDistance from "@/components/TestDistance.vue";
|
||||
import TeamAvatars from "@/components/TeamAvatars.vue";
|
||||
import ShootProgress2 from "@/components/ShootProgress2.vue";
|
||||
import { laserCloseAPI, getBattleAPI } from "@/apis";
|
||||
import { isGameEnded, formatTimestamp } from "@/util";
|
||||
import { MESSAGETYPES, MESSAGETYPESV2, roundsName } from "@/constants";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import {laserCloseAPI, getBattleAPI} from "@/apis";
|
||||
import {MESSAGETYPESV2} from "@/constants";
|
||||
import audioManager from "@/audioManager";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
import {storeToRefs} from "pinia";
|
||||
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const {user, online} = storeToRefs(store);
|
||||
const start = ref(null);
|
||||
const tips = ref("");
|
||||
const battleId = ref("");
|
||||
const currentRound = ref(0);
|
||||
/** 专用于 RoundEndTip 展示的轮次,与进度条的 currentRound 解耦,避免 ToSomeoneShoot 提前更新 currentRound 导致 Tip 显示错误轮次 */
|
||||
const roundTipRound = ref(0);
|
||||
const goldenRound = ref(0);
|
||||
const currentRedPoint = ref(0);
|
||||
const currentBluePoint = ref(0);
|
||||
@@ -37,16 +39,52 @@ const redPoints = ref(0);
|
||||
const bluePoints = ref(0);
|
||||
const showRoundTip = ref(false);
|
||||
const isFinalShoot = ref(false);
|
||||
const matchStatus = ref(undefined);
|
||||
const updateRemainSecond = ref(0);
|
||||
/** 当前对局每人射击时间(秒),从后端 shootTime 字段动态读取,默认 15 */
|
||||
const shootTimeTotal = ref(15);
|
||||
/** 对战来源类型(1=好友约战,2=匹配对战),用于结算页分流 */
|
||||
const battleWay = ref(0);
|
||||
/** 上一次处理的 ToSomeoneShoot 关键字段,用于去重过滤重复消息 */
|
||||
const lastToSomeoneShootKey = ref("");
|
||||
/** 控制设备离线提示弹窗的显示状态 */
|
||||
const showOfflineModal = ref(false);
|
||||
|
||||
const recoverData = (battleInfo, { force = false, arrowOnly = false } = {}) => {
|
||||
/**
|
||||
* 监听设备在线状态,比赛进行中设备离线时弹窗提示用户
|
||||
*/
|
||||
watch(online, (newVal, oldVal) => {
|
||||
if (!newVal && oldVal && start.value === true) {
|
||||
showOfflineModal.value = true;
|
||||
}
|
||||
});
|
||||
|
||||
const recoverData = (battleInfo, {force = false, arrowOnly = false} = {}) => {
|
||||
try {
|
||||
battleId.value = battleInfo.matchId;
|
||||
blueTeam.value = battleInfo.teams[1].players || [];
|
||||
redTeam.value = battleInfo.teams[2].players || [];
|
||||
// 存储对战来源,供结算跳转分流使用
|
||||
if (battleInfo.way !== undefined) battleWay.value = battleInfo.way;
|
||||
|
||||
// 优先使用接口返回的队伍数据,如果没有则尝试从缓存读取(应对匹配刚完成接口未就绪的情况)
|
||||
const t1 = battleInfo.teams?.[1] || {};
|
||||
const t2 = battleInfo.teams?.[2] || {};
|
||||
|
||||
if (t1.players) blueTeam.value = [...t1.players];
|
||||
else {
|
||||
const cached = uni.getStorageSync("blue-team");
|
||||
if (cached && cached.length) blueTeam.value = cached;
|
||||
}
|
||||
|
||||
if (t2.players) redTeam.value = [...t2.players];
|
||||
else {
|
||||
const cached = uni.getStorageSync("red-team");
|
||||
if (cached && cached.length) redTeam.value = cached;
|
||||
}
|
||||
|
||||
start.value = battleInfo.status !== 0;
|
||||
|
||||
if (battleInfo.status === 0) {
|
||||
const readyRemain = (Date.now() - battleInfo.createTime) / 1000;
|
||||
console.log(`对局已进行${readyRemain}秒`);
|
||||
const readyRemain = (Date.now() - (battleInfo.createTime || Date.now())) / 1000;
|
||||
if (readyRemain > 0 && readyRemain < 15) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-timer", 15 - readyRemain - 0.2);
|
||||
@@ -55,30 +93,64 @@ const recoverData = (battleInfo, { force = false, arrowOnly = false } = {}) => {
|
||||
return;
|
||||
}
|
||||
if (!arrowOnly) {
|
||||
// 在 ToSomeoneShoot 时同步更新当前轮次,使进度条轮次图片及时切换
|
||||
currentRound.value = battleInfo.current.round || 1;
|
||||
currentShooterId.value = battleInfo.current.playerId;
|
||||
const redPlayer = battleInfo.teams[2].players.find(
|
||||
(item) => item.id === battleInfo.current.playerId
|
||||
(item) => item.id === battleInfo.current.playerId
|
||||
);
|
||||
let nextTips = redPlayer ? "请红队射箭" : "请蓝队射箭";
|
||||
if (force) nextTips += "重回";
|
||||
if (
|
||||
battleInfo.current.playerId === user.value.id &&
|
||||
redTeam.value.length > 1
|
||||
battleInfo.current.playerId === user.value.id &&
|
||||
redTeam.value.length > 1
|
||||
) {
|
||||
nextTips += "你";
|
||||
}
|
||||
// 同队连续出手时 tips 值不变,HeaderProgress watch 不触发音频
|
||||
// 需在赋值前比较旧值,手动播放音频确保始终触发 onAudioEnded 启动计时器
|
||||
// 注意:使用 interrupt=false 避免打断上一支箭的环数播报音频
|
||||
if (tips.value === nextTips && !nextTips.includes("重回")) {
|
||||
const audioKey = redPlayer ? "请红方射箭" : "请蓝方射箭";
|
||||
audioManager.play(audioKey, false);
|
||||
}
|
||||
tips.value = nextTips;
|
||||
uni.$emit("update-tips", nextTips);
|
||||
// 同步写入 Pinia store,供 HeaderProgress 通过 immediate watch 在 onMounted 时立即读取
|
||||
// 规避 WeChat 小程序 onShow 在组件 onMounted 之前触发导致 uni.$emit 事件丢失的时序问题
|
||||
store.updateTips(nextTips);
|
||||
// force 模式下改为在 nextTick 内发送 update-tips,规避 WeChat 小程序
|
||||
// onShow 与 onMounted 时序问题导致 HeaderProgress 监听器尚未注册的边界情况
|
||||
if (!force) {
|
||||
uni.$emit("update-tips", nextTips);
|
||||
}
|
||||
// redPlayer 已在上方 find() 确认:不为 null 则当前射手在红队
|
||||
const targetTeam = redPlayer ? 'red' : 'blue';
|
||||
// 从后端消息读取本局射击时间,动态设置进度条满值与倒计时秒数(降级兜底 15s)
|
||||
shootTimeTotal.value = battleInfo.shootTime ?? 15;
|
||||
if (force) {
|
||||
const remain = (Date.now() - battleInfo.current.startTime) / 1000;
|
||||
console.log(`当前轮已进行${remain}秒`);
|
||||
if (remain > 0 && remain < 15) {
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", 15 - remain - 0.2);
|
||||
}, 200);
|
||||
// force 模式下 start.value 刚由 null 变 true,Vue 异步调度渲染,
|
||||
// ShootProgress2(v-if="start")尚未挂载,update-remain 事件会被丢弃。
|
||||
// 同时 HeaderProgress 对含"重回"的 tips 拦截音频,倒计时无法依赖
|
||||
// onAudioEnded 驱动,需在 nextTick 后直接启动。
|
||||
const elapsed = (Date.now() - battleInfo.current.startTime) / 1000;
|
||||
console.log(`当前轮已进行${elapsed}秒`);
|
||||
if (elapsed > 0 && elapsed < shootTimeTotal.value) {
|
||||
updateRemainSecond.value = shootTimeTotal.value - elapsed - 0.2;
|
||||
}
|
||||
const actualRemain = updateRemainSecond.value;
|
||||
nextTick(() => {
|
||||
// 在 nextTick 内统一发送,确保 ShootProgress2 和 HeaderProgress 均已挂载
|
||||
uni.$emit("update-tips", nextTips);
|
||||
uni.$emit("update-remain", {reset: true, value: shootTimeTotal.value, team: targetTeam});
|
||||
// 重置动画完成后,直接启动倒计时(无需依赖音频结束回调)
|
||||
setTimeout(() => {
|
||||
uni.$emit("update-remain", {stop: false, value: actualRemain, team: targetTeam});
|
||||
}, 100);
|
||||
});
|
||||
} else {
|
||||
uni.$emit("update-remain", battleInfo.readyTime);
|
||||
// ToSomeoneShoot 到达时:若进度条仍在倒计时则瞬间清零再切换满值,确保视觉连贯
|
||||
uni.$emit("update-remain", {zeroThenReset: true, value: shootTimeTotal.value, team: targetTeam});
|
||||
updateRemainSecond.value = shootTimeTotal.value;
|
||||
}
|
||||
} else {
|
||||
currentRound.value = battleInfo.current.round || 1;
|
||||
@@ -97,29 +169,78 @@ const recoverData = (battleInfo, { force = false, arrowOnly = false } = {}) => {
|
||||
}
|
||||
};
|
||||
|
||||
function onAudioEnded(s) {
|
||||
// "请红方射箭"/"请蓝方射箭":队友或对手轮次;"轮到你了":用户本人轮次(HeaderProgress特殊分支)
|
||||
// 三者音频结束后均需启动倒计时进度条
|
||||
if (s.indexOf('请红方射箭') >= 0 || s.indexOf('请蓝方射箭') >= 0 || s.indexOf('轮到你了') >= 0) {
|
||||
let team;
|
||||
if (s.indexOf('请红方射箭') >= 0) team = 'red';
|
||||
else if (s.indexOf('请蓝方射箭') >= 0) team = 'blue';
|
||||
else team = tips.value.includes('红队') ? 'red' : 'blue'; // 轮到你了:从当前tips判断用户所在队伍
|
||||
uni.$emit("update-remain", {stop: false, value: updateRemainSecond.value, team: team});
|
||||
}
|
||||
if (s.indexOf("比赛结束") >= 0) {
|
||||
console.log("比赛结束");
|
||||
onBattleEnd()
|
||||
}
|
||||
}
|
||||
|
||||
function onBattleEnd() {
|
||||
if (matchStatus.value === 2) {
|
||||
// 全部跳转到新结算页
|
||||
uni.redirectTo({
|
||||
url: `/pages/friend-battle-result?battleId=${battleId.value}`,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {object} msg - NewRound 消息
|
||||
* @param {number} prevRound - 在 NewRound 消息到达时即时捕获的旧轮次,用于 Tip 展示,避免异步延迟内 currentRound 已被更新
|
||||
*/
|
||||
function onNewRound(msg, prevRound) {
|
||||
showRoundTip.value = true;
|
||||
isFinalShoot.value = msg.current.goldRound;
|
||||
// 决金轮箭数不确定(平局后可能再加一箭),清零 totalShot 隐藏箭数显示
|
||||
if (msg.current.goldRound) {
|
||||
store.updateShotInfo(0, 0);
|
||||
}
|
||||
// 用传入的 prevRound(捕获时刻的旧轮次)展示结算 Tip,与进度条 currentRound 解耦
|
||||
roundTipRound.value = prevRound;
|
||||
const latestRound = msg.rounds[prevRound - 1];
|
||||
if (latestRound) {
|
||||
if (isFinalShoot.value) {
|
||||
currentBluePoint.value = msg.teams[1].score;
|
||||
currentRedPoint.value = msg.teams[2].score;
|
||||
} else {
|
||||
currentBluePoint.value = latestRound.scores[1].score;
|
||||
currentRedPoint.value = latestRound.scores[2].score;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||
start.value = true;
|
||||
} else if (msg.type === MESSAGETYPESV2.ToSomeoneShoot) {
|
||||
// 去重防护:如果 playerId + round 与上一次处理完全相同,则忽略重复推送的消息
|
||||
// (防止 onBeforeUnmount 未及时 off 和页面重创建导致同一事件被处理多次)
|
||||
const key = `${msg?.current?.playerId}-${msg?.current?.round}`;
|
||||
if (key === lastToSomeoneShootKey.value) return;
|
||||
lastToSomeoneShootKey.value = key;
|
||||
recoverData(msg);
|
||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
showRoundTip.value = false;
|
||||
recoverData(msg, { arrowOnly: true });
|
||||
recoverData(msg, {arrowOnly: true});
|
||||
} else if (msg.type === MESSAGETYPESV2.NewRound) {
|
||||
showRoundTip.value = true;
|
||||
isFinalShoot.value = msg.current.goldRound;
|
||||
const latestRound = msg.rounds[currentRound.value - 1];
|
||||
if (latestRound) {
|
||||
if (isFinalShoot.value) {
|
||||
currentBluePoint.value = msg.teams[1].score;
|
||||
currentRedPoint.value = msg.teams[2].score;
|
||||
} else {
|
||||
currentBluePoint.value = latestRound.scores[1].score;
|
||||
currentRedPoint.value = latestRound.scores[2].score;
|
||||
}
|
||||
}
|
||||
// 在进入延迟前先捕获当前轮次,供 onNewRound 使用,防止 800ms 内 ToSomeoneShoot 提前更新 currentRound 造成 Tip 展示错轮
|
||||
const prevRound = currentRound.value;
|
||||
setTimeout(() => {
|
||||
onNewRound(msg, prevRound)
|
||||
}, 800)
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
matchStatus.value = msg.status;
|
||||
if (msg.status === 4) {
|
||||
showRoundTip.value = true;
|
||||
currentBluePoint.value = 0;
|
||||
@@ -127,16 +248,15 @@ async function onReceiveMessage(msg) {
|
||||
setTimeout(() => {
|
||||
uni.navigateBack();
|
||||
}, 2000);
|
||||
return;
|
||||
}
|
||||
uni.redirectTo({
|
||||
url: "/pages/battle-result?battleId=" + msg.matchId,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (options.battleId) battleId.value = options.battleId;
|
||||
// 重置箭数和提示文案,防止因 Pinia 保留上一场比赛的旧值而错误展示
|
||||
store.updateShotInfo(0, 0);
|
||||
store.updateTips("");
|
||||
// uni.enableAlertBeforeUnload({
|
||||
// message: "离开比赛可能导致比赛失败,是否继续?",
|
||||
// success: (res) => {
|
||||
@@ -149,29 +269,43 @@ onMounted(async () => {
|
||||
keepScreenOn: true,
|
||||
});
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("audioEnded", onAudioEnded);
|
||||
await laserCloseAPI();
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
uni.setKeepScreenOn({
|
||||
keepScreenOn: false,
|
||||
});
|
||||
// 注销所有第三方事件盓听,防止页面重创建时监听叠加导致消息重复处理
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("audioEnded", onAudioEnded);
|
||||
audioManager.stopAll();
|
||||
});
|
||||
const refreshTimer = ref(null);
|
||||
onShow(async () => {
|
||||
if (battleId.value) {
|
||||
const result = await getBattleAPI(battleId.value);
|
||||
if (!result) return;
|
||||
if (result.status === 2) {
|
||||
uni.showToast({
|
||||
title: "比赛已结束",
|
||||
icon: "none",
|
||||
});
|
||||
uni.navigateBack({
|
||||
delta: 2,
|
||||
// 比赛已结束(如切后台再回来):跳新结算页
|
||||
uni.redirectTo({
|
||||
url: `/pages/friend-battle-result?battleId=${result.matchId}`,
|
||||
});
|
||||
} else {
|
||||
recoverData(result, { force: true });
|
||||
if (result.status !== 0) {
|
||||
// 比赛进行中,从后端恢复箭数(测距阶段不展示)
|
||||
// 决金轮不展示箭数;其余轮次从 indexMap 按用户 id 取已射箭数
|
||||
if (result.shootNumber && !result.current?.goldRound) {
|
||||
store.updateShotInfo(result.current?.indexMap?.[user.value.id] ?? 0, result.shootNumber);
|
||||
}
|
||||
} else {
|
||||
// 测距阶段重置箭数和提示文案,防止 ImmediateWatcher 读取 Pinia 保留的旧值
|
||||
store.updateShotInfo(0, 0);
|
||||
// 同步清空 Pinia tips 与本地 tips,避免重新开赛时 HeaderProgress 展示上一场旧文案
|
||||
store.updateTips("");
|
||||
tips.value = "";
|
||||
}
|
||||
recoverData(result, {force: true});
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -181,55 +315,68 @@ onShow(async () => {
|
||||
<Container :bgType="start ? 3 : 1">
|
||||
<view class="container">
|
||||
<BattleHeader
|
||||
v-if="start === false"
|
||||
:redTeam="redTeam"
|
||||
:blueTeam="blueTeam"
|
||||
v-if="start === false"
|
||||
:redTeam="redTeam"
|
||||
:blueTeam="blueTeam"
|
||||
/>
|
||||
<TestDistance v-if="start === false" :guide="false" :isBattle="true" />
|
||||
<TestDistance v-if="start === false" :guide="false" :isBattle="true"/>
|
||||
<view v-if="start" class="players-row">
|
||||
<TeamAvatars
|
||||
:team="blueTeam"
|
||||
:isRed="false"
|
||||
:currentShooterId="currentShooterId"
|
||||
:team="blueTeam"
|
||||
:isRed="false"
|
||||
:currentShooterId="currentShooterId"
|
||||
/>
|
||||
<ShootProgress2
|
||||
:tips="tips"
|
||||
:currentRound="
|
||||
:tips="tips"
|
||||
:total="shootTimeTotal"
|
||||
:currentRound="
|
||||
goldenRound > 0 ? 'gold' + goldenRound : 'round' + currentRound
|
||||
"
|
||||
/>
|
||||
<TeamAvatars :team="redTeam" :currentShooterId="currentShooterId" />
|
||||
<TeamAvatars :team="redTeam" :currentShooterId="currentShooterId"/>
|
||||
</view>
|
||||
<BowTarget
|
||||
v-if="start"
|
||||
mode="team"
|
||||
:scores="scores"
|
||||
:blueScores="blueScores"
|
||||
v-if="start"
|
||||
mode="team"
|
||||
:scores="scores"
|
||||
:blueScores="blueScores"
|
||||
/>
|
||||
<BattleFooter
|
||||
v-if="start"
|
||||
:roundResults="roundResults"
|
||||
:redPoints="redPoints"
|
||||
:bluePoints="bluePoints"
|
||||
:goldenRound="goldenRound"
|
||||
v-if="start"
|
||||
:roundResults="roundResults"
|
||||
:redPoints="redPoints"
|
||||
:bluePoints="bluePoints"
|
||||
:goldenRound="goldenRound"
|
||||
/>
|
||||
<ScreenHint
|
||||
:show="showRoundTip"
|
||||
:onClose="() => (showRoundTip = false)"
|
||||
:mode="isFinalShoot ? 'tall' : 'normal'"
|
||||
:show="showRoundTip"
|
||||
:mode="isFinalShoot ? 'tall' : 'normal'"
|
||||
>
|
||||
<RoundEndTip
|
||||
v-if="showRoundTip"
|
||||
:isFinal="isFinalShoot"
|
||||
:round="currentRound"
|
||||
:bluePoint="currentBluePoint"
|
||||
:redPoint="currentRedPoint"
|
||||
:roundData="
|
||||
roundResults[currentRound - 1] ? roundResults[currentRound - 1] : []
|
||||
v-if="showRoundTip"
|
||||
:isFinal="isFinalShoot"
|
||||
:round="roundTipRound"
|
||||
:bluePoint="currentBluePoint"
|
||||
:redPoint="currentRedPoint"
|
||||
:roundData="
|
||||
roundResults[roundTipRound - 1] ? roundResults[roundTipRound - 1] : []
|
||||
"
|
||||
:onAutoClose="() => (showRoundTip = false)"
|
||||
:onAutoClose="()=>{ showRoundTip = false}"
|
||||
/>
|
||||
</ScreenHint>
|
||||
<!-- 设备离线提示弹窗 -->
|
||||
<SModal
|
||||
:show="showOfflineModal"
|
||||
:noBg="true"
|
||||
height="360rpx"
|
||||
:onClose="() => (showOfflineModal = false)"
|
||||
>
|
||||
<view class="offline-modal">
|
||||
<text class="offline-title">设备已离线</text>
|
||||
<text class="offline-desc">检测到设备已断开连接,请检查设备后继续比赛</text>
|
||||
<SButton @click="showOfflineModal = false">我知道了</SButton>
|
||||
</view>
|
||||
</SModal>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
@@ -239,6 +386,7 @@ onShow(async () => {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.players-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -246,4 +394,25 @@ onShow(async () => {
|
||||
margin-top: -2%;
|
||||
margin-bottom: 6%;
|
||||
}
|
||||
|
||||
.offline-modal {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding: 60rpx 40rpx 40rpx;
|
||||
gap: 24rpx;
|
||||
}
|
||||
|
||||
.offline-title {
|
||||
font-size: 36rpx;
|
||||
font-weight: bold;
|
||||
color: #FED847;
|
||||
}
|
||||
|
||||
.offline-desc {
|
||||
font-size: 28rpx;
|
||||
color: #CCCCCC;
|
||||
text-align: center;
|
||||
line-height: 1.6;
|
||||
}
|
||||
</style>
|
||||
|
||||
|
Before Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 81 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 176 KiB |
|
Before Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 7.8 KiB |
|
Before Width: | Height: | Size: 6.1 KiB |
|
Before Width: | Height: | Size: 5.6 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 6.3 KiB |
11
src/static/friend-battle-result/rank-one.svg
Normal file
@@ -0,0 +1,11 @@
|
||||
<svg width="156" height="58" viewBox="0 0 156 58" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="编组 5">
|
||||
<rect id="矩形备份" width="156" height="58" fill="url(#paint0_linear_1394_738459)"/>
|
||||
</g>
|
||||
<defs>
|
||||
<linearGradient id="paint0_linear_1394_738459" x1="0" y1="87" x2="156" y2="87" gradientUnits="userSpaceOnUse">
|
||||
<stop stop-color="#7E3627"/>
|
||||
<stop offset="1" stop-color="#292826" stop-opacity="0.01"/>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 540 B |
11
src/static/friend-battle-result/rank-three.svg
Normal file
@@ -0,0 +1,11 @@
|
||||
<svg width="156" height="58" viewBox="0 0 156 58" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="编组 12">
|
||||
<rect id="矩形备份" width="156" height="58" fill="url(#paint0_linear_1394_738487)"/>
|
||||
</g>
|
||||
<defs>
|
||||
<linearGradient id="paint0_linear_1394_738487" x1="0" y1="87" x2="156" y2="87" gradientUnits="userSpaceOnUse">
|
||||
<stop stop-color="#573E25"/>
|
||||
<stop offset="1" stop-color="#292826" stop-opacity="0.01"/>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 541 B |
11
src/static/friend-battle-result/rank-two.svg
Normal file
@@ -0,0 +1,11 @@
|
||||
<svg width="156" height="58" viewBox="0 0 156 58" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<g id="编组 9">
|
||||
<rect id="矩形备份" width="156" height="58" fill="url(#paint0_linear_1394_738473)"/>
|
||||
</g>
|
||||
<defs>
|
||||
<linearGradient id="paint0_linear_1394_738473" x1="0.251953" y1="86.9532" x2="156" y2="86.9532" gradientUnits="userSpaceOnUse">
|
||||
<stop stop-color="#25476F"/>
|
||||
<stop offset="1" stop-color="#292826" stop-opacity="0.01"/>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 557 B |
BIN
src/static/mvp-blue.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
src/static/mvp-red.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
src/static/mvp-tip.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
src/static/rank/battle-choose.png
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
38
src/static/rank/battle10.svg
Normal file
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="110px" height="54px" viewBox="0 0 110 54" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>编组 5</title>
|
||||
<defs>
|
||||
<linearGradient x1="50%" y1="1.43983214%" x2="50%" y2="100%" id="linearGradient-1">
|
||||
<stop stop-color="#FF7EAF" offset="0%"></stop>
|
||||
<stop stop-color="#C36AFF" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
<rect id="path-2" x="0" y="0" width="110" height="54" rx="8"></rect>
|
||||
<radialGradient cx="50%" cy="50%" fx="50%" fy="50%" r="50%" id="radialGradient-4">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</radialGradient>
|
||||
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="linearGradient-5">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
<g id="训练功能改版" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<g id="排位赛" transform="translate(-251.000000, -155.000000)">
|
||||
<g id="编组-9" transform="translate(3.000000, 93.000000)">
|
||||
<g id="编组-5" transform="translate(248.000000, 62.000000)">
|
||||
<g id="编组-4">
|
||||
<mask id="mask-3" fill="white">
|
||||
<use xlink:href="#path-2"></use>
|
||||
</mask>
|
||||
<use id="矩形" fill="url(#linearGradient-1)" xlink:href="#path-2"></use>
|
||||
<circle id="椭圆形" fill="url(#radialGradient-4)" mask="url(#mask-3)" cx="52" cy="64.5" r="64"></circle>
|
||||
<rect id="矩形" fill="url(#linearGradient-5)" opacity="0.100000001" mask="url(#mask-3)" transform="translate(85.406727, 10.201587) rotate(51.000000) translate(-85.406727, -10.201587) " x="78.4067275" y="-14.2984126" width="14" height="49" rx="7"></rect>
|
||||
</g>
|
||||
<text id="10人大乱斗" font-family="DOUYINSANSBOLD-GB, Douyin Sans" font-size="16" font-weight="bold" fill="#FFFFFF">
|
||||
<tspan x="15" y="32">10人大乱斗</tspan>
|
||||
</text>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.3 KiB |
40
src/static/rank/battle1v1.svg
Normal file
@@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="111px" height="54px" viewBox="0 0 111 54" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>编组 5@2x</title>
|
||||
<defs>
|
||||
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="linearGradient-1">
|
||||
<stop stop-color="#896CFF" offset="0%"></stop>
|
||||
<stop stop-color="#9754FF" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
<rect id="path-2" x="0" y="0" width="110" height="54" rx="8"></rect>
|
||||
<radialGradient cx="50%" cy="50%" fx="50%" fy="50%" r="50%" id="radialGradient-4">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</radialGradient>
|
||||
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="linearGradient-5">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
<g id="训练功能改版" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<g id="排位赛" transform="translate(-132.000000, -93.000000)">
|
||||
<g id="编组-9" transform="translate(3.000000, 93.000000)">
|
||||
<g id="编组-5" transform="translate(129.500000, 0.000000)">
|
||||
<g id="编组-4">
|
||||
<mask id="mask-3" fill="white">
|
||||
<use xlink:href="#path-2"></use>
|
||||
</mask>
|
||||
<use id="矩形" fill="url(#linearGradient-1)" xlink:href="#path-2"></use>
|
||||
<circle id="椭圆形" fill="url(#radialGradient-4)" mask="url(#mask-3)" cx="55" cy="64.5" r="64"></circle>
|
||||
<rect id="矩形" fill="url(#linearGradient-5)" opacity="0.100000001" mask="url(#mask-3)" transform="translate(89.406727, 10.201587) rotate(51.000000) translate(-89.406727, -10.201587) " x="82.4067275" y="-14.2984126" width="14" height="49" rx="7"></rect>
|
||||
</g>
|
||||
<g id="1v1备份" transform="translate(43.000000, 21.000000)" fill="#FFFFFF" fill-rule="nonzero">
|
||||
<polygon id="路径" points="0 1.625 0 3.64722222 2.69090909 2.22083333 2.69090909 13 5 13 5 0 3.07272727 0"></polygon>
|
||||
<polygon id="路径" points="17 3 14.4705882 3 12.0196078 10.5384615 9.60784314 3 7 3 10.5490196 13 13.2941176 13"></polygon>
|
||||
<polygon id="路径" points="19 1.625 19 3.64722222 21.6909091 2.22083333 21.6909091 13 24 13 24 0 22.0727273 0"></polygon>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.7 KiB |
38
src/static/rank/battle2v2.svg
Normal file
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="110px" height="54px" viewBox="0 0 110 54" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>编组 5@2x</title>
|
||||
<defs>
|
||||
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="linearGradient-1">
|
||||
<stop stop-color="#4A8CFF" offset="0%"></stop>
|
||||
<stop stop-color="#669DFF" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
<rect id="path-2" x="0" y="0" width="110" height="54" rx="8"></rect>
|
||||
<radialGradient cx="50%" cy="50%" fx="50%" fy="50%" r="50%" id="radialGradient-4">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</radialGradient>
|
||||
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="linearGradient-5">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
<g id="训练功能改版" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<g id="排位赛" transform="translate(-251.000000, -93.000000)">
|
||||
<g id="编组-9" transform="translate(3.000000, 93.000000)">
|
||||
<g id="编组-5" transform="translate(248.000000, 0.000000)">
|
||||
<g id="编组-4">
|
||||
<mask id="mask-3" fill="white">
|
||||
<use xlink:href="#path-2"></use>
|
||||
</mask>
|
||||
<use id="矩形" fill="url(#linearGradient-1)" xlink:href="#path-2"></use>
|
||||
<circle id="椭圆形" fill="url(#radialGradient-4)" mask="url(#mask-3)" cx="56" cy="64.5" r="64"></circle>
|
||||
<rect id="矩形" fill="url(#linearGradient-5)" opacity="0.100000001" mask="url(#mask-3)" transform="translate(85.406727, 10.201587) rotate(51.000000) translate(-85.406727, -10.201587) " x="78.4067275" y="-14.2984126" width="14" height="49" rx="7"></rect>
|
||||
</g>
|
||||
<text id="2v2" font-family="DOUYINSANSBOLD-GB, Douyin Sans" font-size="18" font-weight="bold" fill="#FFFFFF">
|
||||
<tspan x="40.408" y="33">2v2</tspan>
|
||||
</text>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.3 KiB |
38
src/static/rank/battle3v3.svg
Normal file
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="110px" height="54px" viewBox="0 0 110 54" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>编组 5@2x</title>
|
||||
<defs>
|
||||
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="linearGradient-1">
|
||||
<stop stop-color="#FF8787" offset="0%"></stop>
|
||||
<stop stop-color="#FF9696" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
<rect id="path-2" x="0" y="0" width="110" height="54" rx="8"></rect>
|
||||
<radialGradient cx="50%" cy="50%" fx="50%" fy="50%" r="50%" id="radialGradient-4">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</radialGradient>
|
||||
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="linearGradient-5">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
<g id="训练功能改版" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<g id="排位赛" transform="translate(-14.000000, -155.000000)">
|
||||
<g id="编组-9" transform="translate(3.000000, 93.000000)">
|
||||
<g id="编组-5" transform="translate(11.000000, 62.000000)">
|
||||
<g id="编组-4">
|
||||
<mask id="mask-3" fill="white">
|
||||
<use xlink:href="#path-2"></use>
|
||||
</mask>
|
||||
<use id="矩形" fill="url(#linearGradient-1)" xlink:href="#path-2"></use>
|
||||
<circle id="椭圆形" fill="url(#radialGradient-4)" mask="url(#mask-3)" cx="56" cy="64.5" r="64"></circle>
|
||||
<rect id="矩形" fill="url(#linearGradient-5)" opacity="0.100000001" mask="url(#mask-3)" transform="translate(85.406727, 10.201587) rotate(51.000000) translate(-85.406727, -10.201587) " x="78.4067275" y="-14.2984126" width="14" height="49" rx="7"></rect>
|
||||
</g>
|
||||
<text id="3v3" font-family="DOUYINSANSBOLD-GB, Douyin Sans" font-size="18" font-weight="bold" fill="#FFFFFF">
|
||||
<tspan x="40.408" y="33">3v3</tspan>
|
||||
</text>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.3 KiB |
38
src/static/rank/battle5.svg
Normal file
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<svg width="111px" height="54px" viewBox="0 0 111 54" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
||||
<title>编组 5</title>
|
||||
<defs>
|
||||
<linearGradient x1="50%" y1="3.4527039%" x2="50%" y2="99.6818489%" id="linearGradient-1">
|
||||
<stop stop-color="#FFA052" offset="0%"></stop>
|
||||
<stop stop-color="#FFBC4E" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
<rect id="path-2" x="0" y="0" width="110" height="54" rx="8"></rect>
|
||||
<radialGradient cx="50%" cy="50%" fx="50%" fy="50%" r="50%" id="radialGradient-4">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</radialGradient>
|
||||
<linearGradient x1="50%" y1="0%" x2="50%" y2="100%" id="linearGradient-5">
|
||||
<stop stop-color="#FFFFFF" offset="0%"></stop>
|
||||
<stop stop-color="#FFFFFF" stop-opacity="0" offset="100%"></stop>
|
||||
</linearGradient>
|
||||
</defs>
|
||||
<g id="训练功能改版" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
|
||||
<g id="排位赛" transform="translate(-132.000000, -155.000000)">
|
||||
<g id="编组-9" transform="translate(3.000000, 93.000000)">
|
||||
<g id="编组-5" transform="translate(129.500000, 62.000000)">
|
||||
<g id="编组-4">
|
||||
<mask id="mask-3" fill="white">
|
||||
<use xlink:href="#path-2"></use>
|
||||
</mask>
|
||||
<use id="矩形" fill="url(#linearGradient-1)" xlink:href="#path-2"></use>
|
||||
<circle id="椭圆形" fill="url(#radialGradient-4)" mask="url(#mask-3)" cx="56" cy="64.5" r="64"></circle>
|
||||
<rect id="矩形" fill="url(#linearGradient-5)" opacity="0.100000001" mask="url(#mask-3)" transform="translate(85.406727, 10.201587) rotate(51.000000) translate(-85.406727, -10.201587) " x="78.4067275" y="-14.2984126" width="14" height="49" rx="7"></rect>
|
||||
</g>
|
||||
<text id="5人大乱斗" font-family="DOUYINSANSBOLD-GB, Douyin Sans" font-size="16" font-weight="bold" fill="#FFFFFF">
|
||||
<tspan x="18.976" y="32">5人大乱斗</tspan>
|
||||
</text>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.4 KiB |
BIN
src/static/rank/bubble-tip.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
src/static/rank/star.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
BIN
src/static/rank/triangle.png
Normal file
|
After Width: | Height: | Size: 208 B |
BIN
src/static/share2.png
Normal file
|
After Width: | Height: | Size: 585 B |
|
Before Width: | Height: | Size: 37 KiB |
|
Before Width: | Height: | Size: 52 KiB |
57
src/store.js
@@ -22,6 +22,19 @@ const getLvlName = (rankLvl, rankList = []) => {
|
||||
return lvlName;
|
||||
};
|
||||
|
||||
const getLvlNameByScore = (score, rankList = []) => {
|
||||
if (!rankList) return;
|
||||
let lvlName = "";
|
||||
rankList.some((r, index) => {
|
||||
if (r.upgrade_scores && r.upgrade_scores < score) {
|
||||
lvlName = rankList[index].name;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
return lvlName;
|
||||
};
|
||||
|
||||
const getLvlImage = (rankLvl, rankList = []) => {
|
||||
if (!rankList) return;
|
||||
let lvlImage = "";
|
||||
@@ -35,6 +48,19 @@ const getLvlImage = (rankLvl, rankList = []) => {
|
||||
return lvlImage;
|
||||
};
|
||||
|
||||
const getLvlImageByScore = (score, rankList = []) => {
|
||||
if (!rankList) return;
|
||||
let lvlImage = "";
|
||||
rankList.some((r, index) => {
|
||||
if (r.upgrade_scores && r.upgrade_scores < score) {
|
||||
lvlImage = rankList[index].icoin;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
return lvlImage;
|
||||
};
|
||||
|
||||
// 定义游戏相关的 store
|
||||
export default defineStore("store", {
|
||||
// 状态
|
||||
@@ -53,6 +79,10 @@ export default defineStore("store", {
|
||||
game: {
|
||||
roomID: "",
|
||||
inBattle: false,
|
||||
roomNumber: "", // 当前房间号,供 Header 展示房号胶囊
|
||||
currentShot: 0, // 当前已射箭数(用于 HeaderProgress 恢复状态)
|
||||
totalShot: 0, // 轮次总箭数(用于 HeaderProgress 恢复状态)
|
||||
tips: "", // 当前提示文案(用于 HeaderProgress 恢复状态,替代 uni.$emit 避免时序问题)
|
||||
},
|
||||
}),
|
||||
|
||||
@@ -65,6 +95,9 @@ export default defineStore("store", {
|
||||
|
||||
// 方法
|
||||
actions: {
|
||||
getLvlNameByScore(score) {
|
||||
return getLvlNameByScore(score, this.config.randInfos);
|
||||
},
|
||||
getLvlName(rankLvl) {
|
||||
return getLvlName(rankLvl, this.config.randInfos);
|
||||
},
|
||||
@@ -79,14 +112,9 @@ export default defineStore("store", {
|
||||
},
|
||||
async updateUser(user = {}) {
|
||||
this.user = { ...defaultUser, ...user };
|
||||
if (this.user.rankLvl !== undefined) {
|
||||
this.user.lvlName = getLvlName(
|
||||
this.user.rankLvl,
|
||||
this.config.randInfos
|
||||
);
|
||||
}
|
||||
this.user.lvlImage = getLvlImage(
|
||||
this.user.rankLvl,
|
||||
this.user.lvlName = getLvlNameByScore(this.user.scores, this.config.randInfos)
|
||||
this.user.lvlImage = getLvlImageByScore(
|
||||
this.user.scores,
|
||||
this.config.randInfos
|
||||
);
|
||||
},
|
||||
@@ -111,6 +139,19 @@ export default defineStore("store", {
|
||||
this.game.roomID = roomID;
|
||||
this.game.inBattle = inBattle;
|
||||
},
|
||||
/** 更新当前射箭进度(用于 HeaderProgress 恢复状态,替代 uni.$emit 避免时序问题) */
|
||||
updateShotInfo(currentShot = 0, totalShot = 0) {
|
||||
this.game.currentShot = currentShot;
|
||||
this.game.totalShot = totalShot;
|
||||
},
|
||||
/** 更新当前提示文案(用于 HeaderProgress 恢复状态,替代 uni.$emit 避免时序问题) */
|
||||
updateTips(tips = "") {
|
||||
this.game.tips = tips;
|
||||
},
|
||||
/** 更新当前房间号,供 Header 组件展示房号胶囊 */
|
||||
updateRoomNumber(number) {
|
||||
this.game.roomNumber = number;
|
||||
},
|
||||
},
|
||||
|
||||
// 开启数据持久化
|
||||
|
||||
23
src/util.js
@@ -1,5 +1,3 @@
|
||||
import { getUserGameState, getGameAPI } from "@/apis";
|
||||
|
||||
export const formatTimestamp = (timestamp) => {
|
||||
const date = new Date(timestamp * 1000);
|
||||
const year = date.getFullYear();
|
||||
@@ -89,27 +87,6 @@ export const wxShare = async (canvasId = "shareCanvas") => {
|
||||
}
|
||||
};
|
||||
|
||||
export const isGameEnded = async (battleId) => {
|
||||
const state = await getUserGameState();
|
||||
if (!state.gaming) {
|
||||
const result = await getGameAPI(battleId);
|
||||
if (result.mode) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/battle-result?battleId=${battleId}`,
|
||||
});
|
||||
} else {
|
||||
uni.showToast({
|
||||
title: "比赛已结束",
|
||||
icon: "none",
|
||||
});
|
||||
setTimeout(() => {
|
||||
uni.navigateBack();
|
||||
}, 1000);
|
||||
}
|
||||
}
|
||||
return !state.gaming;
|
||||
};
|
||||
|
||||
// 获取元素尺寸和位置信息
|
||||
export const getElementRect = (classname) => {
|
||||
return new Promise((resolve) => {
|
||||
|
||||
@@ -14,8 +14,8 @@ function createWebSocket(token, onMessage) {
|
||||
|
||||
switch (envVersion) {
|
||||
case "develop": // 开发版
|
||||
// url = "ws://192.168.1.30:8000/socket";
|
||||
url = "wss://apitest.shelingxingqiu.com/socket";
|
||||
url = "ws://192.168.1.30:8000/socket";
|
||||
// url = "wss://apitest.shelingxingqiu.com/socket";
|
||||
break;
|
||||
case "trial": // 体验版
|
||||
url = "wss://apitest.shelingxingqiu.com/socket";
|
||||
@@ -47,9 +47,9 @@ function createWebSocket(token, onMessage) {
|
||||
uni.onSocketMessage((res) => {
|
||||
const { data, event } = JSON.parse(res.data);
|
||||
if (event === "pong") return;
|
||||
if (data.type && data.data) {
|
||||
if (data.type) {
|
||||
console.log("收到消息:", getMessageTypeName(data.type), data.data);
|
||||
if (onMessage) onMessage({ ...data.data, type: data.type });
|
||||
if (onMessage) onMessage({ ...(data.data || {}), type: data.type });
|
||||
return;
|
||||
}
|
||||
if (onMessage && data.updates) onMessage(data.updates);
|
||||
|
||||