30 Commits

Author SHA1 Message Date
76efe5a207 fix:结算页面经验进度条后端对接完成 2026-05-09 17:41:41 +08:00
3bfd8b2328 fix:房间号模块跟胶囊margin距离根据机型动态写入 2026-05-09 16:41:06 +08:00
3cf2470ffc fix:本地图片改为网络图片并删除本地图片 2026-05-09 15:58:55 +08:00
834841a3d5 fix:全部对战页面对接新结算页面 2026-05-09 15:51:51 +08:00
eaa1950a18 fix:大乱斗成绩块样式调整 2026-05-09 15:28:55 +08:00
45cb785ba4 fix:大乱斗比赛页面结束跳转到新结算页面 2026-05-09 15:23:58 +08:00
c4ad44b02a fix:大乱斗结算页面接口对接完成 2026-05-09 14:24:28 +08:00
df4f8d8fd5 fix:合并代码并解决冲突 2026-05-09 14:00:20 +08:00
6e62ec4348 fix:大乱斗结算页面结构样式完成 2026-05-09 13:57:36 +08:00
cf22fe566d Merge branch 'feat-zhangyi' into test 2026-05-09 13:51:10 +08:00
31361cff1e update: 替换背景图片地址 2026-05-09 13:50:55 +08:00
235556e703 Merge branch 'feat-zhangyi' into test 2026-05-09 13:44:33 +08:00
0a8c6e7477 update: 优化图片 2026-05-09 13:44:07 +08:00
183a1a8385 Merge branch 'feat-zhangyi' into test 2026-05-09 10:05:55 +08:00
0e936b8e20 update:排位赛界面、排行榜界面改版,新增agents描述文档 2026-05-09 10:04:15 +08:00
d8a94c8ff6 fix:修复mvp接口字段报错问题 2026-05-08 11:04:21 +08:00
29c6b174d8 fix:对战房间分享文案动态写入完成 2026-05-08 09:28:30 +08:00
3ea1a6734a feat: 添加分支管理说明 2026-05-07 21:03:31 +08:00
d1bd036351 fix: 个人练习报环完成之后再弹练习结果弹窗
(cherry picked from commit a6becf67ff)
2026-05-07 18:31:55 +08:00
bb43de3a62 fix:修改env配置 2026-05-07 18:29:04 +08:00
d2dc6c51cf fix:更新约战头部tip模块样式 2026-05-07 18:26:52 +08:00
8c66ef78c6 fix:房间号更新改为pinia 2026-05-07 17:15:28 +08:00
29a6f46a0d Merge remote-tracking branch 'origin/new-race-mode' into new-race-mode 2026-05-07 16:54:32 +08:00
895be17f7c pref: 进度条倒计时 2026-05-07 16:49:09 +08:00
7c8fd9395b fix:踢出功能二次确认弹窗完成 2026-05-07 14:31:17 +08:00
972d817629 bug:修复房间号模块显示问题 2026-05-07 14:03:53 +08:00
31140c7ae2 fix:好友约战,我的战绩按钮跳转完成 2026-05-07 13:53:51 +08:00
542ee5f031 fix:好友约战首页调整完成 2026-05-07 11:13:18 +08:00
e28424456f Merge branch 'new-race-mode' of https://git.shelingxingqiu.com/laoma/shoot-miniprograms into new-race-mode 2026-05-06 18:11:02 +08:00
e037c02888 fix:好友约战新头部完成 2026-05-06 18:10:49 +08:00
54 changed files with 3373 additions and 661 deletions

269
AGENTS.md Normal file
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@@ -0,0 +1,269 @@
# AI Agent 企业级行为策略Ultimate Edition
## 核心目标
AI 应:
* 像高级工程师一样思考
* 保持智能
* 保持上下文理解能力
* 保持组件联动能力
* 同时避免无意义 token 消耗
目标不是限制 AI。
目标是:
* 智能
* 克制
* 稳定
* 高效
---
# AI 工作模式
默认采用:
Think First
Explore Second
Modify Last
即:
1. 先理解需求
2. 再推理可能相关文件
3. 再最小化读取
4. 最后修改代码
禁止:
* 无脑全项目扫描
* 不经思考直接 grep
* 无限递归读取
---
# 智能按需扫描(核心规则)
允许 AI 自动:
* 分析当前任务
* 分析 import
* 分析组件依赖
* 分析 store 依赖
* 分析 api 依赖
* 分析 types 依赖
* 分析 utils 依赖
允许:
* 自动读取直接依赖文件
* 自动修复 import
* 自动修复类型引用
* 自动分析运行链路
但必须:
* 最小化扫描范围
* 最小化 token 消耗
* 禁止无限递归探索
---
# 扫描深度限制
默认最大依赖深度:
2 层
例如:
index.vue
-> ProductCard.vue
-> product.ts
允许读取:
* ProductCard.vue
* product.ts
禁止继续无限扫描。
如果任务复杂:
必须先输出分析计划,
等待确认后再扩大扫描范围。
---
# AI 自由发挥边界
允许:
* 合理重构
* 合理组件化
* 合理优化结构
* 合理优化样式
* 合理优化复用
* 合理修复低级问题
* 合理修复 import
* 合理修复类型错误
禁止:
* 为了炫技重构项目
* 无意义抽象
* 过度设计
* 无意义拆分
* 无意义新增依赖
* 自动升级依赖
---
# Token 经济策略
Token 应优先用于:
* 推理
* 架构理解
* 业务逻辑
* UI 结构优化
* 类型安全
* 组件联动
禁止浪费在:
* 全项目 grep
* 重复读取
* 重复输出
* 重复解释
* 输出完整项目
* 输出未修改代码
---
# 页面生成规则Figma / uni-app
允许:
* 自动组件化
* 自动布局优化
* 自动结构优化
* 自动提取公共组件
优先:
* flex 布局
* 可维护性
* uni-app 最佳实践
* 低嵌套结构
* 高复用结构
禁止:
* div 套 div
* 全 absolute 页面
* 垃圾 HTML
* 无意义嵌套
* 内联 style 泛滥
---
# uni-app 规则
必须:
* 使用 view/text/image
* px 转 rpx
* 使用 script setup
* scoped scss
* 兼容:
* H5
* 微信小程序
* App
---
# 大任务策略
复杂任务:
必须:
1. 先分析
2. 先规划
3. 先输出方案
4. 等待确认
再:
5. 编码
禁止直接进入大规模代码生成。
---
# 修改策略
优先:
* diff 修改
* 小范围 patch
* 保持现有架构
* 保持现有组件体系
* 保持现有 API 结构
允许:
* 小范围智能优化
禁止:
* 全项目重构
* 无关文件修改
---
# 高级工程师行为模式
AI 应像高级工程师:
* 先思考
* 再探索
* 再修改
而不是:
* 无脑扫描器
* Token 消耗机器
* 低级代码生成器
AI 应主动:
* 控制扫描范围
* 控制输出长度
* 控制修改范围
* 控制复杂度
同时保持:
* 智能
* 联动能力
* 架构理解能力
---
# 默认输出规则
默认:
* 仅输出修改部分
* 不重复未修改代码
* 少解释
* 优先 patch
* 优先 diff
除非用户明确要求:
否则不要输出完整项目。

116
doc.md Normal file
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@@ -0,0 +1,116 @@
# 微信小程序多人协作分支管理规范
## 一、分支结构
```
main (主分支/生产环境)
└── test (测试分支)
└── feature/xxx (个人开发分支)
```
| 分支 | 用途 | 稳定性 |
|------|------|--------|
| main | 生产环境代码 | 最高,仅接受测试通过的代码合并 |
| test | 测试环境,用于体验版发布 | 中,需验证后合并到 main |
| feature/xxx | 个人开发分支 | 低,按需命名,如 `feature/user-center` |
---
## 二、开发流程
### 1. 开始开发
```bash
# 确保本地 main 最新
git checkout main
git pull origin main
# 从 main 创建自己的开发分支
git checkout -b feature/your-name-work
```
### 2. 开发阶段
- 在个人分支上开发功能
- 频繁提交,保持原子性提交
- 定期 `git pull origin main` 同步主线变更,避免合并冲突累积
```bash
git add .
git commit -m "feat: 完成xxx功能"
```
### 3. 合并到 test 分支
```bash
# 切换到 test
git checkout test
git pull origin test
# 合并个人分支
git merge feature/your-name-work
# 推送 test 分支
git push origin test
```
### 4. 打包上传体验版
```bash
# 执行打包
npm run build
```
打包完成后:
1. 打开 **微信开发者工具**
2. 导入项目,选择 `dist/build/mp-weixin` 目录
3. 在开发者工具中点击 **上传**
4. 登录 [微信公众平台](https://mp.weixin.qq.com)
5. 进入 **管理->版本管理**
6. 找到刚上传的版本,点击 **选为体验版**
---
## 三、合并到 main 分支
当 test 分支验证通过后,将其合并到 main
```bash
git checkout main
git pull origin main
git merge origin/test
git push origin main
```
---
## 四、冲突处理
合并时如有冲突,在个人分支解决后再合并:
```bash
git checkout feature/your-name-work
git merge main
# 解决冲突后
git add .
git commit -m "merge: 解决与main的冲突"
git push origin feature/your-name-work
# 重新合并到 test
git checkout test
git merge feature/your-name-work
git push origin test
```
---
## 五、注意事项
1. **禁止直接向 main 和 test 分支提交代码**,必须通过合并
2. **每次合并前先拉取最新代码**,避免覆盖他人改动
3. **体验版发布前确认代码已提交**,避免遗漏
4. **开发分支命名建议**`feature/姓名-功能名`,如 `feature/zhangsan-login`
5. **删除已合并的开发分支**`git branch -d feature/your-name-work`

View File

@@ -6,8 +6,8 @@ try {
switch (envVersion) { switch (envVersion) {
case "develop": // 开发版 case "develop": // 开发版
BASE_URL = "http://localhost:8000/api/shoot"; // BASE_URL = "http://localhost:8000/api/shoot";
// BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot"; BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
break; break;
case "trial": // 体验版 case "trial": // 体验版
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot"; BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
@@ -496,3 +496,63 @@ export const kickPlayerAPI = (number, userId) => {
userId, userId,
}); });
}; };
// 获取赛季列表
export const getSeasonList = () => {
return request("GET", "/index/season/list");
};
// 获取赛季统计
export const getSeasonStats = (seasonId) => {
const data = {};
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
return request("GET", "/index/season/stats", data);
};
//获取积分榜
export const getScoreRankList = (seasonId, page, perPage) => {
return request("GET", "/index/score/rank/list", {
seasonId,
page,
perPage
});
};
// 获取10环排行榜
export const getTenRingRankList = (seasonId, page, perPage) => {
return request("GET", "/index/tenRing/rank/list", {
seasonId,
page,
perPage
});
};
// 获取MVP排行榜
export const getMvpRankList = (seasonId, page, perPage) => {
return request("GET", "/index/mvp/rank/list", {
seasonId,
page,
perPage
});
};
// 获取我的积分排名
export const getMyScoreRank = (seasonId) => {
const data = {};
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
return request("GET", "/index/myScoreRank", data);
};
// 获取我的MVP排名
export const getMyMvpRank = (seasonId) => {
const data = {};
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
return request("GET", "/index/myMvpRank", data);
};
// 获取我的10环排名
export const getMyTenRingRank = (seasonId) => {
const data = {};
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
return request("GET", "/index/myTenRingRank", data);
};

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@@ -362,6 +362,7 @@ class AudioManager {
} }
this.allowPlayMap.set(key, false); this.allowPlayMap.set(key, false);
this.onAudioEnded(key); this.onAudioEnded(key);
uni.$emit('audioEnded', key);
}); });
audio.onStop(() => { audio.onStop(() => {

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@@ -18,31 +18,31 @@ const props = defineProps({
<image <image
class="bg-image" class="bg-image"
v-if="type === 0" v-if="type === 0"
src="../static/app-bg.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
mode="widthFix" mode="widthFix"
/> />
<image <image
class="bg-image" class="bg-image"
v-if="type === 1" v-if="type === 1"
src="../static/app-bg2.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg2.png"
mode="widthFix" mode="widthFix"
/> />
<image <image
class="bg-image" class="bg-image"
v-if="type === 2" v-if="type === 2"
src="../static/app-bg3.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg3.png"
:style="{ height: capsuleHeight + 50 + 'px' }" :style="{ height: capsuleHeight + 50 + 'px' }"
/> />
<image <image
class="bg-image" class="bg-image"
v-if="type === 3" v-if="type === 3"
src="../static/app-bg4.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg4.png"
mode="widthFix" mode="widthFix"
/> />
<image <image
class="bg-image" class="bg-image"
v-if="type === 4" v-if="type === 4"
src="../static/app-bg5.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
mode="widthFix" mode="widthFix"
/> />
<image <image
@@ -51,6 +51,12 @@ const props = defineProps({
src="https://static.shelingxingqiu.com/attachment/2026-01-05/dfgf3b5kp459tfyn0f.png" src="https://static.shelingxingqiu.com/attachment/2026-01-05/dfgf3b5kp459tfyn0f.png"
mode="widthFix" mode="widthFix"
/> />
<image
class="bg-image"
v-if="type === 6"
src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png"
mode="widthFix"
/>
<view class="bg-overlay" v-if="type === 0"></view> <view class="bg-overlay" v-if="type === 0"></view>
</view> </view>
</template> </template>
@@ -67,7 +73,7 @@ const props = defineProps({
.bg-image { .bg-image {
width: 100%; width: 100%;
height: 100%; /* height: 100%; */
} }
.bg-overlay { .bg-overlay {

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@@ -0,0 +1,55 @@
<script setup>
defineProps({
noBg: {
type: Boolean,
default: false,
}
});
</script>
<template>
<view class="container">
<image class="shooter2" src="https://static.shelingxingqiu.com/shootmini/static/shooter2.png" mode="widthFix" />
<view class="bg-box">
<image
class="bg"
v-if="!noBg"
src="https://static.shelingxingqiu.com/shootmini/static/long-bubble-border.png"
mode="widthFix"
/>
<slot />
</view>
</view>
</template>
<style scoped>
.container {
display: flex;
align-items: center;
padding: 0 26rpx 0 28rpx;
margin-bottom: 14rpx;
width: clac(100% - 54rpx);
}
.container .shooter2 {
display: block;
width: 133rpx;
height: 144rpx;
}
.container .bg-box {
color: #fff;
font-size: 28rpx;
position: relative;
flex: 1;
height: 128rpx;
display: flex;
align-items: center;
justify-content: center;
flex-direction: column;
}
.container .bg-box .bg {
position: absolute;
left: 0;
right: 0;
width: 100%;
}
</style>

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@@ -6,7 +6,7 @@ import Avatar from "@/components/Avatar.vue";
import useStore from "@/store"; import useStore from "@/store";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
const { user } = storeToRefs(store); const { user, game } = storeToRefs(store);
const currentPage = computed(() => { const currentPage = computed(() => {
const pages = getCurrentPages(); const pages = getCurrentPages();
@@ -59,6 +59,9 @@ const loading = ref(false);
const pointBook = ref(null); const pointBook = ref(null);
const showProgress = ref(false); const showProgress = ref(false);
const heat = ref(0); const heat = ref(0);
/** 房间号按钮动态定位样式position: fixed根据胶囊真实位置计算脱离 flex 流避免挤压标题) */
const battleRoomBtnStyle = ref({});
const updateLoading = (value) => { const updateLoading = (value) => {
loading.value = value; loading.value = value;
}; };
@@ -82,6 +85,23 @@ onMounted(() => {
if (currentPage.route === "pages/team-battle") { if (currentPage.route === "pages/team-battle") {
showProgress.value = true; showProgress.value = true;
} }
// 仅在对战房间页获取胶囊位置,按钮用 fixed 定位精确贴靠胶囊左侧(脱离 flex 流,不挤压标题)
if (currentPage.route === "pages/battle-room") {
try {
const menuButtonRect = uni.getMenuButtonBoundingClientRect();
const { windowWidth } = uni.getSystemInfoSync();
battleRoomBtnStyle.value = {
// 按钮右边缘距视口右侧 = 屏幕宽 - 胶囊左边缘 + 4px 安全间隙
right: (windowWidth - menuButtonRect.left + 4) + "px",
// 垂直位置与胶囊顶部对齐
top: menuButtonRect.top + "px",
// 高度与胶囊一致,视觉融合
height: menuButtonRect.height + "px",
};
} catch (e) {
// 获取失败时使用 CSS 兜底定位28vw + 4px 作为 right8px 作为 top
}
}
uni.$on("update-hot", updateHot); uni.$on("update-hot", updateHot);
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
@@ -172,6 +192,17 @@ onBeforeUnmount(() => {
<view v-if="showProgress" class="battle-progress"> <view v-if="showProgress" class="battle-progress">
<HeaderProgress /> <HeaderProgress />
</view> </view>
<!-- 对战房间:整个胶囊为分享按钮,房号从 Store 读取fixed 定位紧靠系统胶囊左侧 -->
<button
v-if="currentPage === 'pages/battle-room' && game.roomNumber"
open-type="share"
hover-class="none"
class="battle-room-number"
:style="battleRoomBtnStyle"
>
<text class="battle-room-number__text">房号: {{ game.roomNumber }}</text>
<image src="../static/share2.png" mode="widthFix" class="battle-room-number__icon" />
</button>
</view> </view>
</template> </template>
@@ -259,4 +290,37 @@ onBeforeUnmount(() => {
margin: 0 20rpx; margin: 0 20rpx;
max-width: 300rpx; max-width: 300rpx;
} }
/* 对战房间整个胶囊作为分享按钮fixed 定位脱离 flex 流,紧贴系统胶囊左侧 */
.battle-room-number {
position: fixed;
/* 兜底定位JS 获取胶囊位置失败时生效):约 28vw 对应胶囊区域左边缘 */
right: calc(28vw + 4px);
top: 8px;
display: flex;
align-items: center;
justify-content: center;
width: 240rpx;
height: 64rpx;
background: rgba(0, 0, 0, 0.15);
border-radius: 96rpx;
border: 1rpx solid #5b5758;
padding: 0;
}
/* 重置 button 默认边框 */
.battle-room-number::after {
border: none;
}
.battle-room-number__text {
width: 156rpx;
height: 28rpx;
font-weight: 400;
font-size: 20rpx;
color: #ffffff;
text-align: center;
line-height: 28rpx;
}
.battle-room-number__icon {
width: 25rpx;
height: 26rpx;
}
</style> </style>

View File

@@ -139,7 +139,7 @@ async function onReceiveMessage(msg) {
halfTime.value = false; halfTime.value = false;
audioManager.play("比赛开始"); audioManager.play("比赛开始");
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
audioManager.play("比赛结束"); audioManager.play("比赛结束", false);
} else if (msg.type === MESSAGETYPESV2.ShootResult) { } else if (msg.type === MESSAGETYPESV2.ShootResult) {
let arrow = {}; let arrow = {};
if (msg.details && Array.isArray(msg.details)) { if (msg.details && Array.isArray(msg.details)) {

View File

@@ -1,6 +1,7 @@
<script setup> <script setup>
import { ref, watch, onMounted, onBeforeUnmount } from "vue"; import {ref, watch, onMounted, onBeforeUnmount} from "vue";
import { RoundGoldImages } from "@/constants"; import {RoundGoldImages} from "@/constants";
const props = defineProps({ const props = defineProps({
tips: { tips: {
type: String, type: String,
@@ -19,13 +20,26 @@ const props = defineProps({
const barColor = ref(""); const barColor = ref("");
const remain = ref(15); const remain = ref(15);
const timer = ref(null); const timer = ref(null);
const laoding = ref(false); const loading = ref(false);
const transitionStyle = ref("all 1s linear"); const transitionStyle = ref("all 1s linear");
const currentTeam = ref(null);
const updateRemain = (value) => { const updateRemain = (value) => {
if (timer.value) clearInterval(timer.value); if (value.stop) {
const newVal = Math.round(value); if (timer.value) clearInterval(timer.value);
return
}
loading.value = false;
currentTeam.value = value.team
if (value.team === 'red')
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
if (value.team === 'blue')
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
if (value.reset) {
remain.value = value.value;
return;
}
const newVal = Math.round(value.value);
// 如果剩余时间增加(如轮次切换重置),瞬间变化无动画;否则保持动画 // 如果剩余时间增加(如轮次切换重置),瞬间变化无动画;否则保持动画
if (newVal >= remain.value) { if (newVal >= remain.value) {
transitionStyle.value = "none"; transitionStyle.value = "none";
@@ -36,28 +50,21 @@ const updateRemain = (value) => {
} else { } else {
remain.value = newVal; remain.value = newVal;
} }
timer.value = setInterval(() => { timer.value = setInterval(() => {
laoding.value = remain.value === 0; loading.value = remain.value === 0;
if (remain.value > 0) remain.value--; if (remain.value > 0) remain.value--;
}, 1000); }, 1000);
}; };
watch( watch(
() => props.tips, () => props.tips,
(newVal) => { (newVal) => {
if (newVal.includes("红队"))
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)"; },
if (newVal.includes("蓝队")) {
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)"; immediate: true,
if (newVal.includes("重回")) return;
if (newVal.includes("红队") || newVal.includes("蓝队")) {
updateRemain(props.total);
} }
},
{
immediate: true,
}
); );
onMounted(() => { onMounted(() => {
@@ -72,21 +79,21 @@ onBeforeUnmount(() => {
<template> <template>
<view class="container"> <view class="container">
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix" /> <image :src="RoundGoldImages[props.currentRound]" mode="widthFix"/>
<view <view
:style="{ :style="{
justifyContent: tips.includes('红队') ? 'flex-end' : 'flex-start', justifyContent: currentTeam==='red' ? 'flex-end' : 'flex-start',
}" }"
> >
<view <view
:style="{ :style="{
width: `${(remain / total) * 100}%`, width: `${(remain / total) * 100}%`,
background: barColor, background: barColor,
right: tips.includes('红队') ? 0 : 'unset', right: currentTeam==='red' ? 0 : 'unset',
transition: transitionStyle, transition: transitionStyle,
}" }"
/> />
<text v-if="!laoding">剩余{{ remain }}</text> <text v-if="!loading">剩余{{ remain }}</text>
<text v-else>···</text> <text v-else>···</text>
</view> </view>
</view> </view>
@@ -99,11 +106,13 @@ onBeforeUnmount(() => {
flex-direction: column; flex-direction: column;
align-items: center; align-items: center;
} }
.container > image { .container > image {
width: 380rpx; width: 380rpx;
height: 80rpx; height: 80rpx;
transform: translateY(18rpx); transform: translateY(18rpx);
} }
.container > view:last-child { .container > view:last-child {
width: 100%; width: 100%;
text-align: center; text-align: center;
@@ -115,10 +124,12 @@ onBeforeUnmount(() => {
display: flex; display: flex;
align-items: center; align-items: center;
} }
.container > view:last-child > view { .container > view:last-child > view {
height: 24rpx; height: 24rpx;
border-radius: 15px; border-radius: 15px;
} }
.container > view:last-child > text { .container > view:last-child > text {
font-size: 18rpx; font-size: 18rpx;
color: #fff; color: #fff;

View File

@@ -39,6 +39,9 @@
{ {
"path": "pages/battle-result" "path": "pages/battle-result"
}, },
{
"path": "pages/friend-battle-result"
},
{ {
"path": "pages/point-book-edit" "path": "pages/point-book-edit"
}, },

View File

@@ -117,7 +117,7 @@ const checkBowData = () => {
}deg)`, }deg)`,
}" }"
> >
<view v-if="data.mvp && data.mvp[0].totalRings"> <view v-if="data.mvp && data.mvp.totalRings">
<image src="../static/title-mvp.png" mode="widthFix" /> <image src="../static/title-mvp.png" mode="widthFix" />
<text <text
>斩获<text >斩获<text
@@ -127,7 +127,7 @@ const checkBowData = () => {
margin: '0 3px', margin: '0 3px',
fontWeight: '600', fontWeight: '600',
}" }"
>{{ data.mvp[0].totalRings }}</text >{{ data.mvp.totalRings }}</text
></text ></text
> >
</view> </view>

View File

@@ -3,9 +3,10 @@ import { ref, onMounted, computed, onBeforeUnmount } from "vue";
import { onShow, onLoad, onShareAppMessage } from "@dcloudio/uni-app"; import { onShow, onLoad, onShareAppMessage } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import PlayerSeats from "@/components/PlayerSeats.vue"; import PlayerSeats from "@/components/PlayerSeats.vue";
import Guide from "@/components/Guide.vue"; import GuideTwo from "@/components/GuideTwo.vue";
import SButton from "@/components/SButton.vue"; import SButton from "@/components/SButton.vue";
import Avatar from "@/components/Avatar.vue"; import Avatar from "@/components/Avatar.vue";
import ScreenHint from "@/components/ScreenHint.vue";
import { import {
getRoomAPI, getRoomAPI,
destroyRoomAPI, destroyRoomAPI,
@@ -29,16 +30,52 @@ const players = ref([]);
const blueTeam = ref([]); const blueTeam = ref([]);
const redTeam = ref([]); const redTeam = ref([]);
/**
* 根据对战类型和房间人数动态生成页面标题
* battleType=1: 组队对战count 2/4/6 分别对应 1v1/2v2/3v3
* battleType=2: 多人乱斗
*/
const battleTitle = computed(() => {
if (!room.value.battleType) return "好友约战";
if (room.value.battleType === 2) return "多人乱斗";
const half = room.value.count / 2;
return `${half}v${half}对抗赛`;
});
/** 靶纸尺寸cm由 URL 参数或 API 返回的 targetType 字段填充 */
const targetSize = ref(0);
/**
* 根据 targetSize 动态生成靶纸尺寸文本,如"40cm"
* 数据未就绪时显示 "--";数据来源:创建者取 URL 参数 target加入者取 API 返回的 targetType
*/
const targetSizeLabel = computed(() =>
targetSize.value ? `${targetSize.value}cm` : '--'
);
const ready = ref(false); const ready = ref(false);
const allReady = ref(false); const allReady = ref(false);
const timer = ref(null); const timer = ref(null);
const goBattle = ref(false); const goBattle = ref(false);
/**
* 从服务端刷新当前房间数据,更新成员列表、准备状态等信息
* 仅在 roomNumber 有效且房间未开始时执行
*/
async function refreshRoomData() { async function refreshRoomData() {
if (!roomNumber.value) return; if (!roomNumber.value) return;
const result = await getRoomAPI(roomNumber.value); const result = await getRoomAPI(roomNumber.value);
if (result.started) return; if (result.started) return;
room.value = result; room.value = result;
// 加入者通过 API 返回的 targetType 字段同步靶纸尺寸,并持久化到本地缓存
if (result.targetType) {
targetSize.value = result.targetType;
uni.setStorageSync(`targetSize_${roomNumber.value}`, result.targetType);
} else if (targetSize.value === 0) {
// API 无该字段时,从本地缓存兜底(如"返回房间"场景)
const stored = uni.getStorageSync(`targetSize_${roomNumber.value}`);
if (stored) targetSize.value = stored;
}
owner.value = {}; owner.value = {};
opponent.value = {}; opponent.value = {};
const members = result.members || []; const members = result.members || [];
@@ -184,8 +221,32 @@ const exitRoom = async () => {
uni.navigateBack(); uni.navigateBack();
}; };
const removePlayer = async (player) => { /** 待确认踢出的玩家信息 */
await kickPlayerAPI(roomNumber.value, player.id); const playerToKick = ref(null);
/** 控制踢出确认弹窗的显示状态 */
const showKickConfirm = ref(false);
/**
* 点击踢出按钮,弹出二次确认弹窗
* @param {object} player - 被踢的玩家信息
*/
const removePlayer = (player) => {
playerToKick.value = player;
showKickConfirm.value = true;
};
/** 确认踢出:调用 API 并关闭弹窗 */
const confirmKick = async () => {
if (!playerToKick.value) return;
await kickPlayerAPI(roomNumber.value, playerToKick.value.id);
showKickConfirm.value = false;
playerToKick.value = null;
};
/** 取消踢出:关闭弹窗 */
const cancelKick = () => {
showKickConfirm.value = false;
playerToKick.value = null;
}; };
const canClick = computed(() => { const canClick = computed(() => {
@@ -200,23 +261,64 @@ const canClick = computed(() => {
return true; return true;
}); });
/**
* 根据对战类型和人数动态生成分享文案
* 1v1 / 默认 → "星球论箭,来一决高下敢否?"
* 2v2 → "2v2对抗赛是兄弟来助我一把!"
* 3v3 → "3v3对抗赛来了马上发车!"
* 乱斗 → "热血乱斗赛,敢来争锋?"
*/
const shareTitle = computed(() => {
const { battleType, count } = room.value;
if (battleType === 2) return '热血乱斗赛,敢来争锋?';
if (battleType === 1 && count === 4) return '2v2对抗赛是兄弟来助我一把!';
if (battleType === 1 && count === 6) return '3v3对抗赛来了马上发车!';
return '星球论箭,来一决高下敢否?';
});
onShareAppMessage(() => { onShareAppMessage(() => {
return { return {
title: "邀请您进入房间对战", title: shareTitle.value,
path: "/pages/friend-battle?roomID=" + roomNumber.value, path: "/pages/friend-battle?roomID=" + roomNumber.value,
imageUrl: "", imageUrl: "",
}; };
}); });
/**
* onShow 生命周期:页面显示时刷新房间数据
* 注uni-app 中 onShow 可能早于 onLoad 执行,此时 roomNumber 尚未赋值,
* refreshRoomData 会提前 return。
*/
onShow(() => { onShow(() => {
goBattle.value = false; goBattle.value = false;
refreshRoomData(); refreshRoomData();
}); });
/**
* 页面加载时解析路由参数,初始化房间号
* - 存入本地 ref供页面内部逻辑使用
* - 同步到 Pinia Store供 Header 组件展示房号胶囊)
*/
onLoad(async (options) => { onLoad(async (options) => {
if (options.roomNumber) roomNumber.value = options.roomNumber; if (options.roomNumber) {
roomNumber.value = options.roomNumber;
store.updateRoomNumber(options.roomNumber);
}
// 创建者通过 URL 参数 target1→20cm2→40cm初始化靶纸尺寸并持久化到本地缓存
if (options.target) {
targetSize.value = parseInt(options.target) * 20;
uni.setStorageSync(`targetSize_${roomNumber.value}`, targetSize.value);
} else if (roomNumber.value) {
// "返回房间"等无 target 参数的场景:从本地缓存恢复(待 refreshRoomData 进一步覆盖)
const stored = uni.getStorageSync(`targetSize_${roomNumber.value}`);
if (stored) targetSize.value = stored;
}
}); });
/**
* 组件挂载后:保持屏幕常亮、注册 WebSocket 消息监听
* 房间号已通过 onLoad 同步到 StoreHeader 从 Store 直接读取,无需额外通知
*/
onMounted(() => { onMounted(() => {
uni.setKeepScreenOn({ uni.setKeepScreenOn({
keepScreenOn: true, keepScreenOn: true,
@@ -236,59 +338,36 @@ onBeforeUnmount(() => {
</script> </script>
<template> <template>
<Container :title="`好友约战 - ${roomNumber}`"> <Container :title="battleTitle">
<view class="standby-phase"> <view class="standby-phase">
<Guide> <GuideTwo>
<view class="battle-guide"> <view class="battle-guide">
<view class="guide-tips"> <view class="guide-tips">
<text>弓箭手们人都到齐了吗?</text> <text class="guide-tips__target">请使用{{ targetSizeLabel }}全环靶</text>
<text v-if="room.battleType === 1">{{ <text class="guide-tips__warn">如果实际靶纸与选择靶纸不同将导致射箭无效</text>
`${room.count / 2}v${room.count / 2}比赛即将开始!`
}}</text>
<text v-if="room.battleType === 2">大乱斗即将开始! </text>
</view> </view>
<button hover-class="none" open-type="share">邀请</button>
</view> </view>
</Guide> </GuideTwo>
<view v-if="room.battleType === 1 && room.count === 2" class="team-mode"> <view v-if="room.battleType === 1 && room.count === 2" class="team-mode">
<image <image src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbua9nuf5fyeph7cxi.png" mode="widthFix" />
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbua9nuf5fyeph7cxi.png"
mode="widthFix"
/>
<view> <view>
<view <view v-if="owner.id" class="player" :style="{ transform: 'translateY(-60px)' }">
v-if="owner.id"
class="player"
:style="{ transform: 'translateY(-60px)' }"
>
<Avatar :src="owner.avatar" :size="60" /> <Avatar :src="owner.avatar" :size="60" />
<text>管理员</text> <text>管理员</text>
<text>{{ owner.name }}</text> <text>{{ owner.name }}</text>
</view> </view>
<view <view v-else class="no-player" :style="{ transform: 'translateY(-60px)' }">
v-else
class="no-player"
:style="{ transform: 'translateY(-60px)' }"
>
<image src="../static/question-mark.png" mode="widthFix" /> <image src="../static/question-mark.png" mode="widthFix" />
</view> </view>
<image src="../static/versus.png" mode="widthFix" /> <image src="../static/versus.png" mode="widthFix" />
<view <view v-if="opponent.id" class="player" :style="{ transform: 'translateY(60px)' }">
v-if="opponent.id"
class="player"
:style="{ transform: 'translateY(60px)' }"
>
<Avatar :src="opponent.avatar" :size="60" /> <Avatar :src="opponent.avatar" :size="60" />
<text class="ready" :style="{ opacity: opponent.ready ? 1 : 0 }"> <text class="ready" :style="{ opacity: opponent.ready ? 1 : 0 }">
已准备 已准备
</text> </text>
<text>{{ opponent.name }}</text> <text>{{ opponent.name }}</text>
<button <button v-if="owner.id === user.id" hover-class="none" class="remove-player"
v-if="owner.id === user.id" @click="() => removePlayer(opponent)">
hover-class="none"
class="remove-player"
@click="() => removePlayer(opponent)"
>
<image src="../static/close-white.png" mode="widthFix" /> <image src="../static/close-white.png" mode="widthFix" />
</button> </button>
</view> </view>
@@ -299,31 +378,15 @@ onBeforeUnmount(() => {
</view> </view>
<block v-if="room.battleType === 1 && room.count >= 4"> <block v-if="room.battleType === 1 && room.count >= 4">
<view class="all-players"> <view class="all-players">
<image <image src="https://static.shelingxingqiu.com/attachment/2025-08-13/dc0x1p59iab6cvbhqc.png" mode="widthFix" />
src="https://static.shelingxingqiu.com/attachment/2025-08-13/dc0x1p59iab6cvbhqc.png" <image v-if="room.count === 4" src="../static/title-2v2.png" mode="widthFix" />
mode="widthFix" <image v-if="room.count === 6" src="../static/title-3v3.png" mode="widthFix" />
/>
<image
v-if="room.count === 4"
src="../static/title-2v2.png"
mode="widthFix"
/>
<image
v-if="room.count === 6"
src="../static/title-3v3.png"
mode="widthFix"
/>
<view> <view>
<view v-for="(item, index) in players" :key="index"> <view v-for="(item, index) in players" :key="index">
<Avatar v-if="item.id" :src="item.avatar" :size="36" /> <Avatar v-if="item.id" :src="item.avatar" :size="36" />
<text v-if="owner.id === item.id">管理员</text> <text v-if="owner.id === item.id">管理员</text>
<button <button v-if="owner.id !== item.id && item.id" hover-class="none" class="remove-player"
v-if="owner.id !== item.id && item.id" @click="() => removePlayer(item)" :style="{ top: '-10rpx', right: '-10rpx' }">
hover-class="none"
class="remove-player"
@click="() => removePlayer(item)"
:style="{ top: '-10rpx', right: '-10rpx' }"
>
<image src="../static/close-white.png" mode="widthFix" /> <image src="../static/close-white.png" mode="widthFix" />
</button> </button>
</view> </view>
@@ -331,16 +394,8 @@ onBeforeUnmount(() => {
</view> </view>
<view class="choose-side"> <view class="choose-side">
<view> <view>
<view <view v-for="(item, index) in redTeam" :key="index" class="choose-side-left-item">
v-for="(item, index) in redTeam" <button hover-class="none" v-if="item.id === user.id" @click="chooseTeam(0)">
:key="index"
class="choose-side-left-item"
>
<button
hover-class="none"
v-if="item.id === user.id"
@click="chooseTeam(0)"
>
<image src="../static/close-grey.png" mode="widthFix" /> <image src="../static/close-grey.png" mode="widthFix" />
</button> </button>
<text class="truncate">{{ item.name || "我要加入" }}</text> <text class="truncate">{{ item.name || "我要加入" }}</text>
@@ -354,11 +409,7 @@ onBeforeUnmount(() => {
</view> </view>
</view> </view>
<view> <view>
<view <view v-for="(item, index) in blueTeam" :key="index" class="choose-side-right-item">
v-for="(item, index) in blueTeam"
:key="index"
class="choose-side-right-item"
>
<view v-if="item.id"> <view v-if="item.id">
<Avatar :src="item.avatar" :size="36" /> <Avatar :src="item.avatar" :size="36" />
<text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text> <text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text>
@@ -367,37 +418,43 @@ onBeforeUnmount(() => {
<image src="../static/add-grey.png" mode="widthFix" /> <image src="../static/add-grey.png" mode="widthFix" />
</button> </button>
<text class="truncate">{{ item.name || "我要加入" }}</text> <text class="truncate">{{ item.name || "我要加入" }}</text>
<button <button hover-class="none" v-if="item.id === user.id" @click="chooseTeam(0)">
hover-class="none"
v-if="item.id === user.id"
@click="chooseTeam(0)"
>
<image src="../static/close-grey.png" mode="widthFix" /> <image src="../static/close-grey.png" mode="widthFix" />
</button> </button>
</view> </view>
</view> </view>
</view> </view>
</block> </block>
<PlayerSeats <PlayerSeats v-if="room.battleType === 2" :total="room.count || 10" :players="players"
v-if="room.battleType === 2" :removePlayer="removePlayer" />
:total="room.count || 10"
:players="players"
:removePlayer="removePlayer"
/>
<view> <view>
<SButton :disabled="!canClick" :onClick="getReady"> <SButton :disabled="!canClick" :onClick="getReady">
{{ {{
allReady.value allReady.value
? "即将进入对局..." ? "即将进入对局..."
: owner.id === user.id : owner.id === user.id
? "开始对局" ? "开始对局"
: "我准备好了" : "我准备好了"
}} }}
</SButton> </SButton>
<text class="tips">所有人准备好后由房主点击开始</text> <text class="tips">所有人准备好后由房主点击开始</text>
</view> </view>
</view> </view>
</Container> </Container>
<!-- 踢出玩家二次确认弹窗不传 onClose屏蔽 X 关闭按钮 -->
<ScreenHint :show="showKickConfirm">
<view class="kick-confirm">
<!-- 弹窗标题玩家名字高亮显示 -->
<text class="kick-confirm__title">
是否把<text style="color: #F7D550">{{ playerToKick && playerToKick.name }}</text>移出房间
</text>
<!-- 按钮区确认在左取消在右 -->
<view class="kick-confirm__btns">
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--confirm" @click="confirmKick">确定</button>
<button hover-class="none" class="kick-confirm__btn kick-confirm__btn--cancel" @click="cancelKick">取消</button>
</view>
</view>
</ScreenHint>
</template> </template>
<style scoped> <style scoped>
@@ -406,6 +463,7 @@ onBeforeUnmount(() => {
height: calc(100% - 40px); height: calc(100% - 40px);
overflow-x: hidden; overflow-x: hidden;
} }
.tips { .tips {
color: #fff9; color: #fff9;
width: 100%; width: 100%;
@@ -414,6 +472,7 @@ onBeforeUnmount(() => {
margin-top: 10px; margin-top: 10px;
font-size: 12px; font-size: 12px;
} }
.player-unknow { .player-unknow {
width: 40px; width: 40px;
height: 40px; height: 40px;
@@ -425,25 +484,30 @@ onBeforeUnmount(() => {
justify-content: center; justify-content: center;
background-color: #69686866; background-color: #69686866;
} }
.player-unknow > image {
.player-unknow>image {
width: 40%; width: 40%;
} }
.team-mode { .team-mode {
width: calc(100vw - 30px); width: calc(100vw - 30px);
height: 125vw; height: 125vw;
margin: 15px; margin: 0 15px 15px 15px;
} }
.team-mode > image:first-child {
.team-mode>image:first-child {
position: absolute; position: absolute;
width: calc(100vw - 30px); width: calc(100vw - 30px);
z-index: -1; z-index: -1;
} }
.team-mode > view {
.team-mode>view {
display: flex; display: flex;
justify-content: center; justify-content: center;
align-items: center; align-items: center;
height: 95%; height: 95%;
} }
.player { .player {
width: 70px; width: 70px;
display: flex; display: flex;
@@ -455,14 +519,16 @@ onBeforeUnmount(() => {
font-size: 14px; font-size: 14px;
position: relative; position: relative;
} }
.player > image {
.player>image {
width: 70px; width: 70px;
height: 70px; height: 70px;
border-radius: 50%; border-radius: 50%;
background-color: #ccc; background-color: #ccc;
margin-bottom: 5px; margin-bottom: 5px;
} }
.player > text:nth-child(2) {
.player>text:nth-child(2) {
color: #000; color: #000;
background-color: #fed847; background-color: #fed847;
font-size: 16rpx; font-size: 16rpx;
@@ -472,21 +538,85 @@ onBeforeUnmount(() => {
margin-top: -16rpx; margin-top: -16rpx;
position: relative; position: relative;
} }
.player > text:nth-child(3) {
.player>text:nth-child(3) {
margin-top: 6rpx; margin-top: 6rpx;
} }
.player > text {
.player>text {
max-width: 100px; max-width: 100px;
white-space: nowrap; white-space: nowrap;
overflow: hidden; overflow: hidden;
text-overflow: ellipsis; text-overflow: ellipsis;
text-align: center; text-align: center;
} }
.player .ready { .player .ready {
background-color: #2c261fb3 !important; background-color: #2c261fb3 !important;
border: 1rpx solid #a3793f66 !important; border: 1rpx solid #a3793f66 !important;
color: #fed847 !important; color: #fed847 !important;
} }
/* 踢出确认弹窗内容 */
.kick-confirm {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: 20rpx 30rpx;
color: #fff;
}
.kick-confirm__title {
font-size: 30rpx;
font-weight: 500;
text-align: center;
line-height: 1.5;
/* 标题与按钮区间距 */
margin-bottom: 58rpx;
}
.kick-confirm__btns {
display: flex;
/* 两个按钮间距 */
gap: 16rpx;
}
/* 按钮公共基础样式:固定宽高与圆角 */
.kick-confirm__btn {
font-size: 28rpx;
width: 232rpx;
height: 70rpx;
border-radius: 44rpx;
line-height: 70rpx;
display: flex;
align-items: center;
justify-content: center;
}
/* 取消按钮:白色半透明背景(用 rgba 避免 opacity 平铺到文字) */
.kick-confirm__btn--cancel {
background: rgba(255, 255, 255, 0.2);
border: none;
color: #FFFFFF;
font-weight: 500;
font-size: 28rpx;
text-align: center;
border-radius: 44rpx;
}
.kick-confirm__btn--cancel::after {
border: none;
}
/* 确认按钮:黄色实心背景 */
.kick-confirm__btn--confirm {
background: #FED847;
border: none;
color: #000000;
font-weight: 500;
font-size: 28rpx;
text-align: center;
border-radius: 44rpx;
}
.kick-confirm__btn--confirm::after {
border: none;
}
.remove-player { .remove-player {
width: 40rpx; width: 40rpx;
height: 40rpx; height: 40rpx;
@@ -499,13 +629,16 @@ onBeforeUnmount(() => {
top: 0; top: 0;
right: 0; right: 0;
} }
.remove-player > image {
.remove-player>image {
width: 90%; width: 90%;
height: 90%; height: 90%;
} }
.team-mode > view > image:nth-child(2) {
.team-mode>view>image:nth-child(2) {
width: 120px; width: 120px;
} }
.no-player { .no-player {
width: 70px; width: 70px;
height: 70px; height: 70px;
@@ -516,10 +649,12 @@ onBeforeUnmount(() => {
align-items: center; align-items: center;
transform: translateY(60px); transform: translateY(60px);
} }
.no-player > image {
.no-player>image {
width: 20px; width: 20px;
margin-right: 2px; margin-right: 2px;
} }
.btns { .btns {
height: 100%; height: 100%;
display: flex; display: flex;
@@ -527,12 +662,14 @@ onBeforeUnmount(() => {
align-items: center; align-items: center;
justify-content: center; justify-content: center;
} }
.battle-guide { .battle-guide {
display: flex; display: flex;
align-items: center; align-items: center;
justify-content: space-between; justify-content: space-between;
} }
.battle-guide > button:last-child {
.battle-guide>button:last-child {
color: #fed847; color: #fed847;
border: 1px solid #fed847; border: 1px solid #fed847;
margin-right: 10px; margin-right: 10px;
@@ -541,6 +678,7 @@ onBeforeUnmount(() => {
position: relative; position: relative;
font-size: 28rpx; font-size: 28rpx;
} }
.all-players { .all-players {
position: relative; position: relative;
display: flex; display: flex;
@@ -548,68 +686,73 @@ onBeforeUnmount(() => {
align-items: center; align-items: center;
height: 83vw; height: 83vw;
} }
.all-players > image:first-child {
.all-players>image:first-child {
position: absolute; position: absolute;
width: 100%; width: 100%;
} }
.all-players > image:nth-child(2) {
.all-players>image:nth-child(2) {
width: 25vw; width: 25vw;
position: relative; position: relative;
} }
.all-players > view {
.all-players>view {
position: relative; position: relative;
width: 42vw; width: 42vw;
height: 42vw; height: 42vw;
margin-top: 7vw; margin-top: 7vw;
} }
.all-players > view > view {
.all-players>view>view {
position: absolute; position: absolute;
left: 50%; left: 50%;
top: 50%; top: 50%;
} }
/* 4个头像 - 正方形排列 */ /* 4个头像 - 正方形排列 */
.all-players > view > view:nth-child(1):nth-last-child(4) { .all-players>view>view:nth-child(1):nth-last-child(4) {
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21.5vw) transform: translate(-50%, -50%) rotate(-30deg) translateY(-21.5vw) rotate(30deg);
rotate(30deg);
} }
.all-players > view > view:nth-child(2):nth-last-child(3) {
transform: translate(-50%, -50%) rotate(-120deg) translateY(-21.5vw) .all-players>view>view:nth-child(2):nth-last-child(3) {
rotate(120deg); transform: translate(-50%, -50%) rotate(-120deg) translateY(-21.5vw) rotate(120deg);
} }
.all-players > view > view:nth-child(3):nth-last-child(2) {
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21.5vw) .all-players>view>view:nth-child(3):nth-last-child(2) {
rotate(210deg); transform: translate(-50%, -50%) rotate(-210deg) translateY(-21.5vw) rotate(210deg);
} }
.all-players > view > view:nth-child(4):nth-last-child(1) {
transform: translate(-50%, -50%) rotate(-300deg) translateY(-21.5vw) .all-players>view>view:nth-child(4):nth-last-child(1) {
rotate(300deg); transform: translate(-50%, -50%) rotate(-300deg) translateY(-21.5vw) rotate(300deg);
} }
/* 6个头像 - 六边形排列 */ /* 6个头像 - 六边形排列 */
.all-players > view > view:nth-child(1):nth-last-child(6) { .all-players>view>view:nth-child(1):nth-last-child(6) {
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21vw) transform: translate(-50%, -50%) rotate(-30deg) translateY(-21vw) rotate(30deg);
rotate(30deg);
} }
.all-players > view > view:nth-child(2):nth-last-child(5) {
transform: translate(-50%, -50%) rotate(-90deg) translateY(-21vw) .all-players>view>view:nth-child(2):nth-last-child(5) {
rotate(90deg); transform: translate(-50%, -50%) rotate(-90deg) translateY(-21vw) rotate(90deg);
} }
.all-players > view > view:nth-child(3):nth-last-child(4) {
transform: translate(-50%, -50%) rotate(-150deg) translateY(-21vw) .all-players>view>view:nth-child(3):nth-last-child(4) {
rotate(150deg); transform: translate(-50%, -50%) rotate(-150deg) translateY(-21vw) rotate(150deg);
} }
.all-players > view > view:nth-child(4):nth-last-child(3) {
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21vw) .all-players>view>view:nth-child(4):nth-last-child(3) {
rotate(210deg); transform: translate(-50%, -50%) rotate(-210deg) translateY(-21vw) rotate(210deg);
} }
.all-players > view > view:nth-child(5):nth-last-child(2) {
transform: translate(-50%, -50%) rotate(-270deg) translateY(-21vw) .all-players>view>view:nth-child(5):nth-last-child(2) {
rotate(270deg); transform: translate(-50%, -50%) rotate(-270deg) translateY(-21vw) rotate(270deg);
} }
.all-players > view > view:nth-child(6):nth-last-child(1) {
transform: translate(-50%, -50%) rotate(-330deg) translateY(-21vw) .all-players>view>view:nth-child(6):nth-last-child(1) {
rotate(330deg); transform: translate(-50%, -50%) rotate(-330deg) translateY(-21vw) rotate(330deg);
} }
.all-players > view > view > text {
.all-players>view>view>text {
position: absolute; position: absolute;
background-color: #fed847; background-color: #fed847;
font-size: 8px; font-size: 8px;
@@ -621,18 +764,23 @@ onBeforeUnmount(() => {
text-align: center; text-align: center;
color: #333; color: #333;
} }
.choose-side { .choose-side {
display: flex; display: flex;
} }
.choose-side > view {
.choose-side>view {
width: 50%; width: 50%;
} }
.choose-side > view:first-child > view {
.choose-side>view:first-child>view {
background: linear-gradient(270deg, #6a1212 0%, rgba(74, 0, 0, 0) 100%); background: linear-gradient(270deg, #6a1212 0%, rgba(74, 0, 0, 0) 100%);
} }
.choose-side > view:last-child > view {
.choose-side>view:last-child>view {
background: linear-gradient(270deg, rgba(13, 0, 74, 0) 0%, #172a86 100%); background: linear-gradient(270deg, rgba(13, 0, 74, 0) 0%, #172a86 100%);
} }
.choose-side-left-item, .choose-side-left-item,
.choose-side-right-item { .choose-side-right-item {
display: flex; display: flex;
@@ -644,33 +792,39 @@ onBeforeUnmount(() => {
margin: 10px 5px; margin: 10px 5px;
position: relative; position: relative;
} }
.choose-side-left-item { .choose-side-left-item {
justify-content: flex-end; justify-content: flex-end;
} }
.choose-side-left-item > text,
.choose-side-right-item > text { .choose-side-left-item>text,
.choose-side-right-item>text {
margin: 10px; margin: 10px;
max-width: 100px; max-width: 100px;
font-size: 14px; font-size: 14px;
} }
.choose-side-left-item > button:first-child,
.choose-side-right-item > button:last-child { .choose-side-left-item>button:first-child,
.choose-side-right-item>button:last-child {
position: absolute; position: absolute;
top: 0; top: 0;
} }
.choose-side-left-item > button:first-child > image,
.choose-side-right-item > button:last-child > image { .choose-side-left-item>button:first-child>image,
.choose-side-right-item>button:last-child>image {
width: 28px; width: 28px;
} }
.choose-side-left-item > button:first-child {
.choose-side-left-item>button:first-child {
left: 0; left: 0;
} }
.choose-side-right-item > button:last-child { .choose-side-right-item>button:last-child {
right: 0; right: 0;
} }
.choose-side-left-item > button:last-child,
.choose-side-right-item > button:first-child { .choose-side-left-item>button:last-child,
.choose-side-right-item>button:first-child {
background-color: #fff; background-color: #fff;
border-radius: 50%; border-radius: 50%;
width: 38px; width: 38px;
@@ -680,18 +834,21 @@ onBeforeUnmount(() => {
align-items: center; align-items: center;
margin-bottom: 14rpx; margin-bottom: 14rpx;
} }
.choose-side-left-item > button:last-child > image,
.choose-side-right-item > button:first-child > image { .choose-side-left-item>button:last-child>image,
.choose-side-right-item>button:first-child>image {
width: 18px; width: 18px;
} }
.choose-side-left-item > view,
.choose-side-right-item > view { .choose-side-left-item>view,
.choose-side-right-item>view {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
align-items: center; align-items: center;
} }
.choose-side-left-item > view > text,
.choose-side-right-item > view > text { .choose-side-left-item>view>text,
.choose-side-right-item>view>text {
font-size: 16rpx; font-size: 16rpx;
border-radius: 20rpx; border-radius: 20rpx;
line-height: 26rpx; line-height: 26rpx;
@@ -702,4 +859,23 @@ onBeforeUnmount(() => {
border: 1rpx solid #a3793f66; border: 1rpx solid #a3793f66;
color: #fed847; color: #fed847;
} }
.guide-tips__target {
font-weight: 400;
font-size: 26rpx;
color: rgba(255, 217, 71, 0.8);
}
.guide-tips__warn {
font-weight: 400;
font-size: 22rpx;
color: rgba(255, 255, 255, 0.8);
margin-top: 6rpx;
}
.guide-tips {
display: flex;
flex-direction: column;
padding-left: 20rpx;
}
</style> </style>

View File

@@ -33,7 +33,7 @@ const onScrollView = (e) => {
> >
<image <image
:style="{ opacity: addBg ? 1 : 0 }" :style="{ opacity: addBg ? 1 : 0 }"
src="../static/app-bg.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
mode="widthFix" mode="widthFix"
/> />
<navigator open-type="navigateBack"> <navigator open-type="navigateBack">

File diff suppressed because it is too large Load Diff

View File

@@ -2,7 +2,7 @@
import { ref } from "vue"; import { ref } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app"; import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import Guide from "@/components/Guide.vue"; import GuideTwo from "@/components/GuideTwo.vue";
import SButton from "@/components/SButton.vue"; import SButton from "@/components/SButton.vue";
import SModal from "@/components/SModal.vue"; import SModal from "@/components/SModal.vue";
import Signin from "@/components/Signin.vue"; import Signin from "@/components/Signin.vue";
@@ -72,6 +72,13 @@ const onSignin = () => {
if (roomID.value && user.value.id) enterRoom(roomID.value); if (roomID.value && user.value.id) enterRoom(roomID.value);
showSignin.value = false; showSignin.value = false;
}; };
/** 跳转到我的战绩页面默认展示「好友约战」tab */
const goMyRecord = () => {
uni.navigateTo({
url: '/pages/my-growth?tab=1',
});
};
onShow(async () => { onShow(async () => {
if (user.value.id) { if (user.value.id) {
const result = await getBattleDataAPI(); const result = await getBattleDataAPI();
@@ -90,16 +97,15 @@ onLoad(async (options) => {
<template> <template>
<Container title="好友约战" :showBackToGame="true"> <Container title="好友约战" :showBackToGame="true">
<view :style="{ width: '100%', height: '100%' }"> <view :style="{ width: '100%', height: '100%' }">
<Guide> <GuideTwo>
<view class="guide-tips"> <text :style="{color: 'rgba(255,217,71,0.8)'}">约上朋友开几局欢乐多不寂寞</text>
<text>约上朋友开几局欢乐多不寂寞</text> <text>一起练升级更快早日加入全国排位赛</text>
<text>一起练升级更快早日加入全国排位赛</text> </GuideTwo>
</view>
</Guide>
<view class="my-data"> <view class="my-data">
<view> <view>
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" /> <Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" />
<text class="truncate">{{ user.nickName }}</text> <text class="truncate">{{ user.nickName }}</text>
<text class="my-record-btn" @click="goMyRecord">我的战绩</text>
</view> </view>
<view> <view>
<view> <view>
@@ -119,16 +125,9 @@ onLoad(async (options) => {
<view> <view>
<view class="stars"> <view class="stars">
<block v-for="i in 5" :key="i"> <block v-for="i in 5" :key="i">
<image <image v-if="data.totalWinningRate >= i * 0.2" src="../static/star-full.png" mode="widthFix" />
v-if="data.totalWinningRate >= i * 0.2" <image v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1" src="../static/star-half.png"
src="../static/star-full.png" mode="widthFix" />
mode="widthFix"
/>
<image
v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1"
src="../static/star-half.png"
mode="widthFix"
/>
<image v-else src="../static/star-empty.png" mode="widthFix" /> <image v-else src="../static/star-empty.png" mode="widthFix" />
</block> </block>
</view> </view>
@@ -139,19 +138,12 @@ onLoad(async (options) => {
<view class="founded-room"> <view class="founded-room">
<image src="../static/founded-room.png" mode="widthFix" /> <image src="../static/founded-room.png" mode="widthFix" />
<view> <view>
<input <input placeholder="输入房间号" v-model="roomNumber" placeholder-style="color: #ccc" />
placeholder="输入房间号"
v-model="roomNumber"
placeholder-style="color: #ccc"
/>
<view @click="enterRoom(roomNumber)">进入房间</view> <view @click="enterRoom(roomNumber)">进入房间</view>
</view> </view>
</view> </view>
<view class="create-room"> <view class="create-room">
<image <image src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png" mode="widthFix" />
src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png"
mode="widthFix"
/>
<image src="../static/room-notfound-title.png" mode="widthFix" /> <image src="../static/room-notfound-title.png" mode="widthFix" />
<view> <view>
<image :src="user.avatar" mode="widthFix" /> <image :src="user.avatar" mode="widthFix" />
@@ -166,11 +158,7 @@ onLoad(async (options) => {
</SButton> </SButton>
</view> </view>
</view> </view>
<SModal <SModal :show="showModal" :onClose="() => (showModal = false)" height="716rpx">
:show="showModal"
:onClose="() => (showModal = false)"
height="716rpx"
>
<view v-if="warnning" class="warnning"> <view v-if="warnning" class="warnning">
{{ warnning }} {{ warnning }}
</view> </view>
@@ -192,10 +180,12 @@ onLoad(async (options) => {
border-radius: 10px; border-radius: 10px;
padding: 15px; padding: 15px;
} }
.founded-room > image {
.founded-room>image {
width: 16vw; width: 16vw;
} }
.founded-room > view {
.founded-room>view {
display: flex; display: flex;
justify-content: space-between; justify-content: space-between;
align-items: center; align-items: center;
@@ -205,14 +195,16 @@ onLoad(async (options) => {
width: 100%; width: 100%;
overflow: hidden; overflow: hidden;
} }
.founded-room > view > input {
.founded-room>view>input {
width: 70%; width: 70%;
text-align: center; text-align: center;
font-size: 14px; font-size: 14px;
height: 40px; height: 40px;
color: #000; color: #000;
} }
.founded-room > view > view {
.founded-room>view>view {
background-color: #fed847; background-color: #fed847;
width: 30%; width: 30%;
line-height: 40px; line-height: 40px;
@@ -223,38 +215,45 @@ onLoad(async (options) => {
color: #000; color: #000;
text-align: center; text-align: center;
} }
.create-room { .create-room {
position: relative; position: relative;
margin: 15px; margin: 15px;
height: 50vw; height: 50vw;
} }
.create-room > image:first-of-type {
.create-room>image:first-of-type {
position: absolute; position: absolute;
width: 100%; width: 100%;
} }
.create-room > image:nth-of-type(2) {
.create-room>image:nth-of-type(2) {
padding: 15px; padding: 15px;
width: 25vw; width: 25vw;
position: relative; position: relative;
} }
.create-room > view:nth-child(3) {
.create-room>view:nth-child(3) {
margin: 12vw auto; margin: 12vw auto;
position: relative; position: relative;
display: flex; display: flex;
align-items: center; align-items: center;
justify-content: center; justify-content: center;
} }
.create-room > view > image:first-child {
.create-room>view>image:first-child {
width: 19vw; width: 19vw;
transform: translateY(-60%); transform: translateY(-60%);
border-radius: 50%; border-radius: 50%;
position: relative; position: relative;
} }
.create-room > view > image:nth-child(2) {
.create-room>view>image:nth-child(2) {
width: 37vw; width: 37vw;
position: relative; position: relative;
} }
.create-room > view > view:nth-child(3) {
.create-room>view>view:nth-child(3) {
position: relative; position: relative;
width: 19vw; width: 19vw;
height: 19vw; height: 19vw;
@@ -265,10 +264,12 @@ onLoad(async (options) => {
align-items: center; align-items: center;
transform: translateY(60%); transform: translateY(60%);
} }
.create-room > view > view:nth-child(3) > image {
.create-room>view>view:nth-child(3)>image {
width: 20px; width: 20px;
margin-right: 2px; margin-right: 2px;
} }
.warnning { .warnning {
width: 100%; width: 100%;
height: 100%; height: 100%;
@@ -277,6 +278,7 @@ onLoad(async (options) => {
align-items: center; align-items: center;
color: #fff9; color: #fff9;
} }
.my-data { .my-data {
width: calc(100% - 30px); width: calc(100% - 30px);
margin: 15px; margin: 15px;
@@ -286,12 +288,14 @@ onLoad(async (options) => {
overflow: hidden; overflow: hidden;
background-color: #54431d33; background-color: #54431d33;
} }
.my-data > view {
.my-data>view {
width: 100%; width: 100%;
display: flex; display: flex;
color: #fff9; color: #fff9;
} }
.my-data > view:first-child {
.my-data>view:first-child {
width: calc(100% - 30px); width: calc(100% - 30px);
align-items: flex-end; align-items: flex-end;
padding-bottom: 15px; padding-bottom: 15px;
@@ -299,16 +303,29 @@ onLoad(async (options) => {
margin: 15px; margin: 15px;
margin-bottom: 0; margin-bottom: 0;
} }
.my-data > view:first-child > text {
.my-data>view:first-child>.my-record-btn {
font-weight: 400;
font-size: 24rpx;
color: #76D4FF;
text-align: center;
font-style: normal;
width: auto;
margin-left: auto;
}
.my-data>view:first-child>text {
color: #fff; color: #fff;
font-size: 17px; font-size: 17px;
margin-left: 10px; margin-left: 10px;
width: 120px; width: 120px;
} }
.my-data > view:last-child {
.my-data>view:last-child {
margin-bottom: 15px; margin-bottom: 15px;
} }
.my-data > view:last-child > view {
.my-data>view:last-child>view {
width: 33%; width: 33%;
margin-top: 15px; margin-top: 15px;
display: flex; display: flex;
@@ -316,25 +333,30 @@ onLoad(async (options) => {
align-items: center; align-items: center;
font-size: 12px; font-size: 12px;
} }
.my-data > view:last-child > view > view {
.my-data>view:last-child>view>view {
margin-bottom: 5px; margin-bottom: 5px;
} }
.my-data > view:last-child > view > view > text:first-child {
.my-data>view:last-child>view>view>text:first-child {
color: #fff; color: #fff;
font-size: 20px; font-size: 20px;
margin-right: 5px; margin-right: 5px;
transform: translateY(4px); transform: translateY(4px);
} }
.my-data > view:last-child > view:nth-child(2) {
.my-data>view:last-child>view:nth-child(2) {
border-left: 1px solid #48494e; border-left: 1px solid #48494e;
border-right: 1px solid #48494e; border-right: 1px solid #48494e;
} }
.my-data > view:last-child > view > view {
.my-data>view:last-child>view>view {
display: flex; display: flex;
align-items: flex-end; align-items: flex-end;
height: 20px; height: 20px;
} }
.stars > image {
.stars>image {
width: 4vw; width: 4vw;
height: 4vw; height: 4vw;
margin: 0 1px; margin: 0 1px;

View File

@@ -13,7 +13,7 @@ import {
getDeviceBatteryAPI, getDeviceBatteryAPI,
getHomeData, getHomeData,
getMyDevicesAPI, getMyDevicesAPI,
getRankListAPI, getScoreRankList,
silentLoginAPI, silentLoginAPI,
} from "@/apis"; } from "@/apis";
import {topThreeColors} from "@/constants"; import {topThreeColors} from "@/constants";
@@ -26,15 +26,23 @@ const {
updateConfig, updateConfig,
updateUser, updateUser,
updateDevice, updateDevice,
updateRank,
getLvlName, getLvlName,
getLvlNameByScore, getLvlNameByScore,
updateOnline, updateOnline,
} = store; } = store;
const {user, device, rankData, online, game} = storeToRefs(store); const {user, device, online, game} = storeToRefs(store);
const showModal = ref(false); const showModal = ref(false);
const showGuide = ref(false); const showGuide = ref(false);
const scoreRankList = ref([]);
// 提取积分榜接口返回的榜单数组,兼容数组和对象两种返回格式。
const getScoreRankData = (result) => {
if (Array.isArray(result)) return result;
if (Array.isArray(result?.list)) return result.list;
if (Array.isArray(result?.items)) return result.items;
return [];
};
const toPage = async (path) => { const toPage = async (path) => {
if (!user.value.id) { if (!user.value.id) {
@@ -84,15 +92,15 @@ onShow(async () => {
} }
} }
const promises = [getRankListAPI()]; const promises = [getScoreRankList(undefined, 1, 10)];
if (token || user.value.id) { if (token || user.value.id) {
promises.push(getHomeData()); promises.push(getHomeData());
} }
const [rankList, homeData] = await Promise.all(promises); const [rankList, homeData] = await Promise.all(promises);
console.log("排行数据", rankList); console.log("积分榜数据", rankList);
updateRank(rankList); scoreRankList.value = getScoreRankData(rankList).slice(0, 10);
if (homeData) { if (homeData) {
console.log("首页数据:", homeData); console.log("首页数据:", homeData);
@@ -216,7 +224,7 @@ onShareTimeline(() => {
class="player-avatar" class="player-avatar"
:style="{ :style="{
zIndex: 8 - i, zIndex: 8 - i,
borderColor: rankData.rank[i - 1] borderColor: scoreRankList[i - 1]
? topThreeColors[i - 1] || '#000' ? topThreeColors[i - 1] || '#000'
: '#000', : '#000',
}" }"
@@ -227,15 +235,15 @@ onShareTimeline(() => {
<view v-if="i > 3">{{ i }}</view> <view v-if="i > 3">{{ i }}</view>
<image <image
:src=" :src="
rankData.rank[i - 1] scoreRankList[i - 1]
? rankData.rank[i - 1].avatar ? (scoreRankList[i - 1].avatar || '../static/user-icon.png')
: '../static/user-icon-dark.png' : '../static/user-icon-dark.png'
" "
mode="aspectFill" mode="aspectFill"
/> />
</view> </view>
<view class="more-players"> <view class="more-players">
<text>{{ rankData.rank.length }}</text> <text>{{ scoreRankList.length }}</text>
</view> </view>
</view> </view>
</view> </view>

View File

@@ -20,6 +20,8 @@ const { user } = storeToRefs(store);
const title = ref(""); const title = ref("");
const start = ref(null); const start = ref(null);
const battleId = ref(""); const battleId = ref("");
/** 对战模式1=好友约战 2=排位赛,用于结算页跳转判断 */
const way = ref(0);
const currentRound = ref(1); const currentRound = ref(1);
const tips = ref("即将开始..."); const tips = ref("即将开始...");
const players = ref([]); const players = ref([]);
@@ -28,15 +30,13 @@ const playersScores = ref([]);
const halfTimeTip = ref(false); const halfTimeTip = ref(false);
const halfRest = ref(false); const halfRest = ref(false);
const navigateToResult = () => {
uni.redirectTo({ url: `/pages/battle-result?battleId=${battleId.value}` });
};
function recoverData(battleInfo, { force = false } = {}) { function recoverData(battleInfo, { force = false } = {}) {
if (!battleInfo) return; if (!battleInfo) return;
try { try {
if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗"; if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗"; if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
// 保存 way 供结算跳转时使用
way.value = battleInfo.way ?? 0;
// 优先使用接口数据,否则使用缓存 // 优先使用接口数据,否则使用缓存
if (battleInfo.teams?.[0]?.players) { if (battleInfo.teams?.[0]?.players) {
@@ -122,8 +122,9 @@ async function onReceiveMessage(msg) {
tips.value = "准备下半场"; tips.value = "准备下半场";
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
setTimeout(() => { setTimeout(() => {
// 全部跳转到新结算页
uni.redirectTo({ uni.redirectTo({
url: "/pages/battle-result?battleId=" + msg.matchId, url: "/pages/friend-battle-result?battleId=" + msg.matchId,
}); });
}, 1000); }, 1000);
} }

View File

@@ -1,5 +1,6 @@
<script setup> <script setup>
import { onMounted } from "vue"; import { onMounted } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import Avatar from "@/components/Avatar.vue"; import Avatar from "@/components/Avatar.vue";
import BowData from "@/components/BowData.vue"; import BowData from "@/components/BowData.vue";
@@ -56,6 +57,17 @@ const getName = (battle) => {
if (battle.mode <= 3) return `${battle.mode}V${battle.mode}`; if (battle.mode <= 3) return `${battle.mode}V${battle.mode}`;
return battle.mode + "人大乱斗"; return battle.mode + "人大乱斗";
}; };
/**
* 支持通过 URL 参数指定初始 tab
* @example /pages/my-growth?tab=1 跳转到「好友约战」tab
*/
onLoad((options) => {
if (options && options.tab !== undefined) {
const tabIndex = parseInt(options.tab, 10);
if (!isNaN(tabIndex)) selectedIndex.value = tabIndex;
}
});
</script> </script>
<template> <template>

View File

@@ -107,7 +107,7 @@ const targetTypeName = computed(() => {
<template> <template>
<view class="container" :style="{ paddingTop: paddingTop + 'px' }"> <view class="container" :style="{ paddingTop: paddingTop + 'px' }">
<image <image
src="../static/app-bg5.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
class="bg-image" class="bg-image"
mode="aspectFill" mode="aspectFill"
:style="{ height: paddingTop + 60 + 'px' }" :style="{ height: paddingTop + 60 + 'px' }"

View File

@@ -59,7 +59,7 @@ async function onReceiveMessage(msg) {
if (msg.type === MESSAGETYPESV2.ShootResult) { if (msg.type === MESSAGETYPESV2.ShootResult) {
scores.value = msg.details; scores.value = msg.details;
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
setTimeout(onOver, 1500); // setTimeout(onOver, 1500);
} }
} }
@@ -84,6 +84,12 @@ const onClickShare = debounce(async () => {
await wxShare("shareCanvas"); await wxShare("shareCanvas");
}); });
function onAudioEnded(s) {
if (s.indexOf("比赛结束") >= 0) {
onOver()
}
}
onMounted(async () => { onMounted(async () => {
// audioManager.play("第一轮"); // audioManager.play("第一轮");
uni.setKeepScreenOn({ uni.setKeepScreenOn({
@@ -91,6 +97,7 @@ onMounted(async () => {
}); });
uni.$on("socket-inbox", onReceiveMessage); uni.$on("socket-inbox", onReceiveMessage);
uni.$on("share-image", onClickShare); uni.$on("share-image", onClickShare);
uni.$on("audioEnded", onAudioEnded);
const result = await createPractiseAPI(total, 120, targetType.value); const result = await createPractiseAPI(total, 120, targetType.value);
if (result) practiseId.value = result.id; if (result) practiseId.value = result.id;
}); });
@@ -101,6 +108,7 @@ onBeforeUnmount(() => {
}); });
uni.$off("socket-inbox", onReceiveMessage); uni.$off("socket-inbox", onReceiveMessage);
uni.$off("share-image", onClickShare); uni.$off("share-image", onClickShare);
uni.$off("audioEnded", onAudioEnded);
audioManager.stopAll(); audioManager.stopAll();
endPractiseAPI(); endPractiseAPI();
}); });

View File

@@ -1,58 +1,333 @@
<script setup> <script setup>
import { ref, onMounted } from "vue"; import { computed, nextTick, onMounted, ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Avatar from "@/components/Avatar.vue"; import Avatar from "@/components/Avatar.vue";
import {
getMvpRankList,
getMyMvpRank,
getMyScoreRank,
getMyTenRingRank,
getScoreRankList,
getTenRingRankList,
} from "@/apis";
import { capsuleHeight } from "@/util"; import { capsuleHeight } from "@/util";
import useStore from "@/store"; import useStore from "@/store";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
const PAGE_SIZE = 10;
const store = useStore(); const store = useStore();
const { user, rankData } = storeToRefs(store); const { user } = storeToRefs(store);
const { getLvlName } = store; const { getLvlName } = store;
const selectedIndex = ref(0); const createRankState = () => ({
const currentList = ref([]); list: [],
const myData = ref({}); page: 0,
const addBg = ref(false); pageSize: PAGE_SIZE,
loading: false,
onMounted(async () => { noMore: false,
handleSelect(0); loaded: false,
scrollTop: 0,
myData: null,
myDataLoaded: false,
}); });
const handleSelect = (index) => { const rankTabs = [
selectedIndex.value = index; {
myData.value = {}; key: "score",
currentList.value = []; title: "积分榜",
if (index === 0) { subTitle: "排位赛积分",
currentList.value = rankData.value.rank; listApi: getScoreRankList,
} else if (index === 1) { myApi: getMyScoreRank,
currentList.value = rankData.value.mvpRank; },
} else if (index === 2) { {
currentList.value = rankData.value.ringRank; key: "mvp",
title: "MVP榜",
subTitle: "MVP次数",
listApi: getMvpRankList,
myApi: getMyMvpRank,
},
{
key: "tenRing",
title: "十环榜",
subTitle: "十环次数",
listApi: getTenRingRankList,
myApi: getMyTenRingRank,
},
];
// 解析 ranking 页面传入的榜单参数,进入页面时默认选中对应 tab。
const getTabIndexByRouteParam = (tab) => {
if (tab === "mvp") return 1;
if (tab === "tenRing") return 2;
return 0;
};
const rankStates = ref({
score: createRankState(),
mvp: createRankState(),
tenRing: createRankState(),
});
const selectedIndex = ref(0);
const initialTabIndex = ref(0);
const pageMounted = ref(false);
const initializedFromRoute = ref(false);
const addBg = ref(false);
const currentScrollTop = ref(0);
const restoreScrollTop = ref(0);
const tabSwitchAnimating = ref(false);
const suppressScrollSync = ref(false);
const suppressLoadMore = ref(false);
const stickyTabsTop = capsuleHeight + 50;
const stickyTabsActive = ref(false);
const tabsStickyThreshold = ref(0);
const tabsStickyReady = ref(false);
const tabsHeight = ref(0);
const getTabConfig = (index = selectedIndex.value) => rankTabs[index];
const getTabKey = (index = selectedIndex.value) => getTabConfig(index).key;
// 统一提取榜单接口返回的列表数据,兼容数组和对象两种返回格式。
const getRankListFromResponse = (result) => {
if (Array.isArray(result)) return result;
if (Array.isArray(result?.list)) return result.list;
if (Array.isArray(result?.items)) return result.items;
return [];
};
// 为当前登录用户构造默认的个人榜单信息,避免接口未返回时底部区域缺数据。
const buildDefaultMyData = () => ({
rank: null,
userId: user.value.id,
name: user.value.nickName,
avatar: user.value.avatar,
totalScore: 0,
mvpCount: 0,
tenRings: 0,
totalGames: 0,
totalCount: 0,
rankName: user.value.lvlName,
rankLvl: user.value.rankLvl,
});
const currentTabKey = computed(() => getTabKey(selectedIndex.value));
const currentState = computed(() => rankStates.value[currentTabKey.value]);
const currentList = computed(() => currentState.value.list);
const currentSubTitle = computed(() => getTabConfig(selectedIndex.value).subTitle);
const currentMyData = computed(() => {
if (!user.value.id) return null;
return currentState.value.myData || buildDefaultMyData();
});
// 统一格式化段位和场次文案,兼容不同接口的字段命名。
const formatLevelText = (item = {}) => {
const levelName = item.rankName || getLvlName(item.rankLvl) || "暂无段位";
const totalGames = item.totalGames ?? item.TotalGames ?? 0;
return `${levelName}${totalGames}`;
};
// 统一读取榜单项的排名字段,没有后端 rank 时回退到前端序号。
const getDisplayRank = (item = {}, index = 0) => {
return item.rank ?? index + 1;
};
// 底部个人排名在未上榜时展示占位符,而不是空白。
const getDisplayMyRank = (item = {}) => {
return item.rank ?? "-";
};
const getScoreValue = (item = {}) => item.totalScore ?? 0;
const getMvpValue = (item = {}) => item.mvpCount ?? item.totalScore ?? 0;
const getTenRingValue = (item = {}) =>
item.tenRings ?? item.TenRings ?? item.totalScore ?? 0;
// 根据当前选中的榜单类型,读取对应的展示值。
const getRankValue = (item = {}, index = selectedIndex.value) => {
if (index === 0) return getScoreValue(item);
if (index === 1) return getMvpValue(item);
return getTenRingValue(item);
};
const getRankUnit = (index = selectedIndex.value) => {
if (index === 0) return "分";
return "次";
};
// 统一设置页面当前的视觉滚动状态,避免吸顶和顶部背景不同步。
const syncScrollVisualState = (scrollTop = 0) => {
currentScrollTop.value = scrollTop;
addBg.value = scrollTop > 100;
if (!tabsStickyReady.value) {
stickyTabsActive.value = false;
return;
} }
if (user.value.id) { stickyTabsActive.value = scrollTop >= tabsStickyThreshold.value;
currentList.value.some((item) => { };
if (item.userId === user.value.id) {
myData.value = item; // 只保留一条滚动恢复链路:从当前滚动位置平滑滚到目标位置,避免多套控制同时生效造成闪烁。
return true; const applyScrollPosition = async (
} fromScrollTop = currentScrollTop.value,
return false; toScrollTop = 0,
}); withAnimation = false
if (!myData.value.userId) { ) => {
myData.value = { tabSwitchAnimating.value = withAnimation;
userId: user.value.id, restoreScrollTop.value = fromScrollTop;
TotalGames: 0, await nextTick();
totalScore: 0, restoreScrollTop.value = toScrollTop;
mvpCount: 0, syncScrollVisualState(toScrollTop);
TenRings: 0, };
};
// 请求指定榜单的某一页数据,只有当前榜单会追加分页,不影响其他榜单的浏览状态。
const loadRankPage = async (tabKey, { reset = false } = {}) => {
const state = rankStates.value[tabKey];
const config = rankTabs.find((item) => item.key === tabKey);
if (!config || state.loading) return;
if (!reset && state.noMore) return;
const nextPage = reset ? 1 : state.page + 1;
state.loading = true;
if (reset) state.noMore = false;
try {
const result = await config.listApi(undefined, nextPage, PAGE_SIZE);
const list = getRankListFromResponse(result);
state.list = reset ? list : state.list.concat(list);
state.page = nextPage;
state.loaded = true;
state.noMore = list.length < PAGE_SIZE;
} catch (error) {
if (reset) {
state.list = [];
state.page = 0;
state.loaded = false;
state.noMore = false;
} }
uni.showToast({
title: "排行榜加载失败",
icon: "none",
});
console.error("load rank page error", error);
} finally {
state.loading = false;
} }
}; };
const onScrollView = (e) => { // 每个榜单独立请求一次个人排名信息,切回该榜单时直接复用,避免打断浏览上下文。
addBg.value = e.detail.scrollTop > 100; const loadMyRankData = async (tabKey) => {
if (!user.value.id) return;
const state = rankStates.value[tabKey];
const config = rankTabs.find((item) => item.key === tabKey);
if (!config || state.myDataLoaded) return;
try {
const result = await config.myApi();
state.myData = {
...buildDefaultMyData(),
...(result || {}),
};
} catch (error) {
state.myData = buildDefaultMyData();
console.error("load my rank data error", error);
} finally {
state.myDataLoaded = true;
}
}; };
const subTitles = ["排位赛积分", "MVP次数", "十环次数"]; // 首次进入或切换到未加载过的榜单时,初始化它的分页数据和个人横条数据。
const ensureTabReady = async (index = selectedIndex.value) => {
const tabKey = getTabKey(index);
const state = rankStates.value[tabKey];
if (!state.loaded) {
await loadRankPage(tabKey, { reset: true });
}
if (user.value.id && !state.myDataLoaded) {
await loadMyRankData(tabKey);
}
await nextTick();
return state.scrollTop || 0;
};
onLoad((options = {}) => {
initialTabIndex.value = getTabIndexByRouteParam(options.tab);
selectedIndex.value = initialTabIndex.value;
if (pageMounted.value && !initializedFromRoute.value) {
initializePage();
}
});
// 页面初始化同时兼容 onLoad 和 onMounted 的先后顺序,确保首屏一定落到路由指定的榜单。
const initializePage = async () => {
if (initializedFromRoute.value) return;
initializedFromRoute.value = true;
const nextScrollTop = await ensureTabReady(selectedIndex.value);
await applyScrollPosition(0, nextScrollTop, false);
setTimeout(() => {
measureTabsMetrics();
}, 0);
};
onMounted(async () => {
pageMounted.value = true;
await initializePage();
});
// 切换榜单时保留原榜单的列表和滚动位置,切回来后继续从之前的位置浏览。
const handleSelect = async (index) => {
if (index === selectedIndex.value) return;
const previousTabKey = currentTabKey.value;
rankStates.value[previousTabKey].scrollTop = currentScrollTop.value;
const previousScrollTop = currentScrollTop.value;
suppressScrollSync.value = true;
suppressLoadMore.value = true;
selectedIndex.value = index;
const nextScrollTop = await ensureTabReady(index);
await applyScrollPosition(previousScrollTop, nextScrollTop, false);
setTimeout(() => {
tabSwitchAnimating.value = false;
suppressScrollSync.value = false;
suppressLoadMore.value = false;
}, 220);
};
// 触底后只加载当前榜单的下一页数据,其他榜单的数据和页码保持不变。
const loadMore = async () => {
if (suppressLoadMore.value) return;
await loadRankPage(currentTabKey.value);
};
// 实时记录当前榜单的滚动位置,切换回来时恢复到上一次浏览位置。
const onScrollView = (e) => {
const scrollTop = e.detail.scrollTop || 0;
if (suppressScrollSync.value) return;
syncScrollVisualState(scrollTop);
rankStates.value[currentTabKey.value].scrollTop = scrollTop;
};
// 计算 tab 在滚动内容中的真实位置和高度,作为吸顶切换的唯一依据。
const measureTabsMetrics = () => {
const query = uni.createSelectorQuery();
query
.select("#rank-list-content-start")
.boundingClientRect()
.select(".rank-tabs-anchor")
.boundingClientRect()
.exec((res = []) => {
const [startRect, rect] = res;
if (!startRect || !rect) return;
const tabOffset = rect.top - startRect.top;
tabsStickyThreshold.value = Math.max(0, tabOffset - 92);
tabsHeight.value = rect.height || 0;
tabsStickyReady.value = true;
syncScrollVisualState(currentScrollTop.value);
});
};
</script> </script>
<template> <template>
@@ -65,7 +340,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
> >
<image <image
:style="{ opacity: addBg ? 1 : 0 }" :style="{ opacity: addBg ? 1 : 0 }"
src="../static/app-bg.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
mode="widthFix" mode="widthFix"
/> />
<navigator open-type="navigateBack"> <navigator open-type="navigateBack">
@@ -75,18 +350,32 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
</view> </view>
<scroll-view <scroll-view
scroll-y scroll-y
:scroll-with-animation="tabSwitchAnimating"
:scroll-top="restoreScrollTop"
@scroll="onScrollView" @scroll="onScrollView"
:style="{ height: myData.userId ? '90vh' : '100vh' }" @scrolltolower="loadMore"
:style="{ height: user.id ? '90vh' : '100vh' }"
> >
<view id="rank-list-content-start" class="content-start-anchor"></view>
<image <image
src="https://static.shelingxingqiu.com/attachment/2025-09-25/dd1p9b3wcrwnlnghiq.png" src="https://static.shelingxingqiu.com/attachment/2025-09-25/dd1p9b3wcrwnlnghiq.png"
mode="widthFix" mode="widthFix"
class="header-bg" class="header-bg"
@load="measureTabsMetrics"
/> />
<view class="rank-tabs"> <view
v-if="stickyTabsActive"
class="rank-tabs-placeholder"
:style="{ height: `${tabsHeight}px` }"
/>
<view
class="rank-tabs rank-tabs-anchor"
:class="{ 'rank-tabs-anchor-fixed': stickyTabsActive }"
:style="stickyTabsActive ? { top: `${stickyTabsTop}px` } : {}"
>
<view <view
v-for="(rankType, index) in ['积分榜', 'MVP榜', '十环榜']" v-for="(rankType, index) in rankTabs"
:key="index" :key="rankType.key"
:style="{ :style="{
fontSize: index === selectedIndex ? '16px' : '14px', fontSize: index === selectedIndex ? '16px' : '14px',
color: index === selectedIndex ? '#000' : '#fff', color: index === selectedIndex ? '#000' : '#fff',
@@ -94,18 +383,18 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
}" }"
@tap="handleSelect(index)" @tap="handleSelect(index)"
> >
{{ rankType }} {{ rankType.title }}
</view> </view>
</view> </view>
<view class="rank-list"> <view class="rank-list">
<view class="rank-list-header"> <view class="rank-list-header">
<text>排名</text> <text>排名</text>
<text>用户ID</text> <text>用户ID</text>
<text>{{ subTitles[selectedIndex] }}</text> <text>{{ currentSubTitle }}</text>
</view> </view>
<view <view
v-for="(item, index) in currentList" v-for="(item, index) in currentList"
:key="index" :key="`${currentTabKey}-${index}-${item.userId || item.name}`"
class="rank-list-item" class="rank-list-item"
:style="{ :style="{
backgroundColor: index % 2 === 0 ? '#9898981f' : 'transparent', backgroundColor: index % 2 === 0 ? '#9898981f' : 'transparent',
@@ -147,65 +436,60 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
src="../static/champ3.png" src="../static/champ3.png"
mode="widthFix" mode="widthFix"
/> />
<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view> <view v-if="index > 2" class="view-crown">
{{ getDisplayRank(item, index) }}
</view>
<Avatar :src="item.avatar" /> <Avatar :src="item.avatar" />
<view class="rank-item-content"> <view class="rank-item-content">
<text class="truncate">{{ item.name }}</text> <text class="truncate">{{ item.name }}</text>
<text>{{ getLvlName(item.rankLvl) }}{{ item.TotalGames }}</text> <text>{{ formatLevelText(item) }}</text>
</view> </view>
<text class="rank-item-integral" v-if="selectedIndex === 0"> <text class="rank-item-integral">
<text <text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }" :style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ item.totalScore }} </text >
> {{ getRankValue(item) }}
</text> </text>
<text class="rank-item-integral" v-if="selectedIndex === 1"> {{ getRankUnit() }}
<text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ item.mvpCount }} </text
>
</text>
<text class="rank-item-integral" v-if="selectedIndex === 2">
<text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ item.TenRings }} </text
>
</text> </text>
</view> </view>
<view v-if="!currentList.length" class="no-data"> <view
<text>筹备中...</text> v-if="currentState.loading && !currentList.length"
class="no-data"
>
<text>加载中...</text>
</view>
<view
v-else-if="!currentState.loading && !currentList.length"
class="no-data"
>
<text>暂无数据</text>
</view>
<view v-else class="list-tip">
<text v-if="currentState.loading">加载中...</text>
<text v-else-if="currentState.noMore">没有更多了</text>
</view> </view>
</view> </view>
</scroll-view> </scroll-view>
<view class="my-rank-data" v-if="myData.userId"> <view class="my-rank-data" v-if="currentMyData">
<image <image
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbuaf19pf7qd8ps0uh.png" src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbuaf19pf7qd8ps0uh.png"
mode="widthFix" mode="widthFix"
/> />
<text>{{ myData.rank }}</text> <text>{{ getDisplayMyRank(currentMyData) }}</text>
<Avatar :src="user.avatar" /> <Avatar :src="currentMyData.avatar || user.avatar" />
<view class="rank-item-content"> <view class="rank-item-content">
<text class="truncate">{{ user.nickName }}</text> <text class="truncate">{{ currentMyData.name || user.nickName }}</text>
<text>{{ user.lvlName }}{{ myData.TotalGames }}</text> <text>{{ formatLevelText(currentMyData) }}</text>
</view> </view>
<text class="rank-item-integral" v-if="selectedIndex === 0"> <text class="rank-item-integral">
<text <text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }" :style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ myData.totalScore || 0 }}</text >
></text {{ getRankValue(currentMyData) }}
> </text>
<text class="rank-item-integral" v-if="selectedIndex === 1"> {{ getRankUnit() }}
<text </text>
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ myData.mvpCount || 0 }}</text
></text
>
<text class="rank-item-integral" v-if="selectedIndex === 2">
<text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ myData.TenRings || 0 }}</text
></text
>
</view> </view>
</view> </view>
</template> </template>
@@ -214,9 +498,16 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
.container { .container {
width: 100%; width: 100%;
} }
.content-start-anchor {
width: 100%;
height: 0;
}
.header-bg { .header-bg {
width: 100%; width: 100%;
} }
.header { .header {
width: 100%; width: 100%;
height: 50px; height: 50px;
@@ -227,6 +518,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
z-index: 10; z-index: 10;
overflow: hidden; overflow: hidden;
} }
.header-back { .header-back {
width: 22px; width: 22px;
height: 22px; height: 22px;
@@ -234,6 +526,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
margin-top: 5px; margin-top: 5px;
position: relative; position: relative;
} }
.header > image:first-child { .header > image:first-child {
width: 100vw; width: 100vw;
height: 100vh; height: 100vh;
@@ -242,25 +535,40 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
left: 0; left: 0;
transition: all 0.5s ease; transition: all 0.5s ease;
} }
.header > text { .header > text {
color: #fff; color: #fff;
font-weight: bold; font-weight: bold;
transition: all 0.5s ease; transition: all 0.5s ease;
position: relative; position: relative;
} }
.rank-tabs { .rank-tabs {
width: calc(100% - 20px); width: calc(100% - 20px);
display: flex; display: flex;
justify-content: space-around; justify-content: space-around;
padding: 0 10px; padding: 20rpx 10px;
margin-top: -15px;
} }
.rank-tabs > view { .rank-tabs > view {
width: 25%; width: 25%;
padding: 10px; padding: 10px;
text-align: center; text-align: center;
border-radius: 20px; border-radius: 20px;
} }
.rank-tabs-placeholder {
width: 100%;
}
.rank-tabs-anchor-fixed {
position: fixed;
left: 0;
z-index: 11;
background: #000000;
backdrop-filter: blur(8px);
}
.rank-list { .rank-list {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
@@ -268,11 +576,12 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
width: calc(100% - 20px); width: calc(100% - 20px);
color: #fff9; color: #fff9;
font-size: 12px; font-size: 12px;
margin: 10px; margin: 0 10px 10px 10px;
border: 1px solid rgb(255 217 71 / 0.2); border: 1px solid rgb(255 217 71 / 0.2);
border-radius: 10px; border-radius: 10px;
background-color: #313131; background-color: #313131;
} }
.rank-list > view { .rank-list > view {
display: flex; display: flex;
align-items: center; align-items: center;
@@ -281,20 +590,25 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
overflow: hidden; overflow: hidden;
position: relative; position: relative;
} }
.rank-list-header { .rank-list-header {
width: calc(100% - 20px) !important; width: calc(100% - 20px) !important;
padding: 10px; padding: 10px;
} }
.rank-list-header > text:nth-child(2) { .rank-list-header > text:nth-child(2) {
width: 14%; width: 14%;
} }
.rank-list-header > text:last-child { .rank-list-header > text:last-child {
width: 30%; width: 30%;
text-align: right; text-align: right;
} }
.rank-list-item { .rank-list-item {
padding: 10px 0; padding: 10px 0;
} }
.player-bg { .player-bg {
position: absolute; position: absolute;
width: 100%; width: 100%;
@@ -302,12 +616,14 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
top: 0; top: 0;
left: 0; left: 0;
} }
.player-crown { .player-crown {
position: relative; position: relative;
width: 27px; width: 27px;
height: 27px; height: 27px;
margin: 0 15px; margin: 0 15px;
} }
.view-crown { .view-crown {
width: 27px; width: 27px;
height: 27px; height: 27px;
@@ -319,6 +635,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
background-color: #676767; background-color: #676767;
position: relative; position: relative;
} }
.rank-item-content { .rank-item-content {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
@@ -328,17 +645,20 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
position: relative; position: relative;
padding-left: 10px; padding-left: 10px;
} }
.rank-item-content > text:first-child { .rank-item-content > text:first-child {
color: #fff; color: #fff;
font-size: 14px; font-size: 14px;
margin-bottom: 3px; margin-bottom: 3px;
width: 120px; width: 120px;
} }
.rank-list-item > text:last-child { .rank-list-item > text:last-child {
margin-right: 10px; margin-right: 10px;
width: 56px; width: 56px;
text-align: right; text-align: right;
} }
.my-rank-data { .my-rank-data {
width: calc(100% - 30px); width: calc(100% - 30px);
padding: 15px; padding: 15px;
@@ -352,12 +672,14 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
overflow: hidden; overflow: hidden;
border-radius: 10px; border-radius: 10px;
} }
.my-rank-data > image:first-child { .my-rank-data > image:first-child {
position: absolute; position: absolute;
width: 100%; width: 100%;
left: 0; left: 0;
top: -5px; top: -5px;
} }
.my-rank-data > text:nth-child(2) { .my-rank-data > text:nth-child(2) {
background-color: #c1a434; background-color: #c1a434;
position: relative; position: relative;
@@ -369,20 +691,24 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
min-width: 15px; min-width: 15px;
text-align: center; text-align: center;
} }
.my-rank-data > text:last-child { .my-rank-data > text:last-child {
position: relative; position: relative;
margin-right: 10px; margin-right: 10px;
width: 65px; width: 65px;
text-align: right; text-align: right;
} }
.my-rank-data > .rank-item-content > text:first-child { .my-rank-data > .rank-item-content > text:first-child {
color: #fed847; color: #fed847;
} }
.my-rank-data > .rank-item-integral { .my-rank-data > .rank-item-integral {
color: #fff9; color: #fff9;
font-size: 12px; font-size: 12px;
margin-right: 0 !important; margin-right: 0 !important;
} }
.no-data { .no-data {
width: 100%; width: 100%;
height: 400px; height: 400px;
@@ -392,4 +718,11 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
color: #fff9; color: #fff9;
font-size: 14px; font-size: 14px;
} }
.list-tip {
justify-content: center !important;
color: #fff9;
font-size: 12px;
min-height: 60rpx;
}
</style> </style>

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
<script setup> <script setup>
import { ref, onMounted, onBeforeUnmount, nextTick } from "vue"; import {ref, onMounted, onBeforeUnmount, nextTick} from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app"; import {onLoad, onShow, onHide} from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import BattleHeader from "@/components/BattleHeader.vue"; import BattleHeader from "@/components/BattleHeader.vue";
import BowTarget from "@/components/BowTarget.vue"; import BowTarget from "@/components/BowTarget.vue";
@@ -11,13 +11,14 @@ import RoundEndTip from "@/components/RoundEndTip.vue";
import TestDistance from "@/components/TestDistance.vue"; import TestDistance from "@/components/TestDistance.vue";
import TeamAvatars from "@/components/TeamAvatars.vue"; import TeamAvatars from "@/components/TeamAvatars.vue";
import ShootProgress2 from "@/components/ShootProgress2.vue"; import ShootProgress2 from "@/components/ShootProgress2.vue";
import { laserCloseAPI, getBattleAPI } from "@/apis"; import {laserCloseAPI, getBattleAPI} from "@/apis";
import { MESSAGETYPESV2 } from "@/constants"; import {MESSAGETYPESV2} from "@/constants";
import audioManager from "@/audioManager"; import audioManager from "@/audioManager";
import useStore from "@/store"; import useStore from "@/store";
import { storeToRefs } from "pinia"; import {storeToRefs} from "pinia";
const store = useStore(); const store = useStore();
const { user } = storeToRefs(store); const {user} = storeToRefs(store);
const start = ref(null); const start = ref(null);
const tips = ref(""); const tips = ref("");
const battleId = ref(""); const battleId = ref("");
@@ -36,15 +37,20 @@ const bluePoints = ref(0);
const showRoundTip = ref(false); const showRoundTip = ref(false);
const isFinalShoot = ref(false); const isFinalShoot = ref(false);
const matchStatus = ref(undefined); const matchStatus = ref(undefined);
const updateRemainSecond = ref(0);
/** 对战来源类型1=好友约战2=匹配对战),用于结算页分流 */
const battleWay = ref(0);
const recoverData = (battleInfo, { force = false, arrowOnly = false } = {}) => { const recoverData = (battleInfo, {force = false, arrowOnly = false} = {}) => {
try { try {
battleId.value = battleInfo.matchId; battleId.value = battleInfo.matchId;
// 存储对战来源,供结算跳转分流使用
if (battleInfo.way !== undefined) battleWay.value = battleInfo.way;
// 优先使用接口返回的队伍数据,如果没有则尝试从缓存读取(应对匹配刚完成接口未就绪的情况) // 优先使用接口返回的队伍数据,如果没有则尝试从缓存读取(应对匹配刚完成接口未就绪的情况)
const t1 = battleInfo.teams?.[1] || {}; const t1 = battleInfo.teams?.[1] || {};
const t2 = battleInfo.teams?.[2] || {}; const t2 = battleInfo.teams?.[2] || {};
if (t1.players) blueTeam.value = [...t1.players]; if (t1.players) blueTeam.value = [...t1.players];
else { else {
const cached = uni.getStorageSync("blue-team"); const cached = uni.getStorageSync("blue-team");
@@ -56,7 +62,7 @@ const recoverData = (battleInfo, { force = false, arrowOnly = false } = {}) => {
const cached = uni.getStorageSync("red-team"); const cached = uni.getStorageSync("red-team");
if (cached && cached.length) redTeam.value = cached; if (cached && cached.length) redTeam.value = cached;
} }
start.value = battleInfo.status !== 0; start.value = battleInfo.status !== 0;
if (battleInfo.status === 0) { if (battleInfo.status === 0) {
@@ -71,28 +77,27 @@ const recoverData = (battleInfo, { force = false, arrowOnly = false } = {}) => {
if (!arrowOnly) { if (!arrowOnly) {
currentShooterId.value = battleInfo.current.playerId; currentShooterId.value = battleInfo.current.playerId;
const redPlayer = battleInfo.teams[2].players.find( const redPlayer = battleInfo.teams[2].players.find(
(item) => item.id === battleInfo.current.playerId (item) => item.id === battleInfo.current.playerId
); );
let nextTips = redPlayer ? "请红队射箭" : "请蓝队射箭"; let nextTips = redPlayer ? "请红队射箭" : "请蓝队射箭";
if (force) nextTips += "重回"; if (force) nextTips += "重回";
if ( if (
battleInfo.current.playerId === user.value.id && battleInfo.current.playerId === user.value.id &&
redTeam.value.length > 1 redTeam.value.length > 1
) { ) {
nextTips += "你"; nextTips += "你";
} }
tips.value = nextTips; tips.value = nextTips;
uni.$emit("update-tips", nextTips); uni.$emit("update-tips", nextTips);
uni.$emit("update-remain", {reset: true, value: 15, team: redTeam?'red':'blue'});
if (force) { if (force) {
const remain = (Date.now() - battleInfo.current.startTime) / 1000; const remain = (Date.now() - battleInfo.current.startTime) / 1000;
console.log(`当前轮已进行${remain}`); console.log(`当前轮已进行${remain}`);
if (remain > 0 && remain < 15) { if (remain > 0 && remain < 15) {
setTimeout(() => { updateRemainSecond.value = 15 - remain - 0.2
uni.$emit("update-remain", 15 - remain - 0.2);
}, 200);
} }
} else { } else {
uni.$emit("update-remain", battleInfo.readyTime); updateRemainSecond.value = battleInfo.readyTime
} }
} else { } else {
currentRound.value = battleInfo.current.round || 1; currentRound.value = battleInfo.current.round || 1;
@@ -111,15 +116,41 @@ const recoverData = (battleInfo, { force = false, arrowOnly = false } = {}) => {
} }
}; };
function onBattleEnd(){ function onAudioEnded(s) {
showRoundTip.value = false if (s.indexOf('请红方射箭') >= 0 || s.indexOf('请蓝方射箭') >= 0) {
console.log("onBattleEnd ended...") let team = s.indexOf('请红方射箭') >= 0 ? 'red' : 'blue';
uni.$emit("update-remain", {stop: false, value: updateRemainSecond.value, team: team});
}
if (s.indexOf("比赛结束") >= 0) {
console.log("比赛结束");
onBattleEnd()
}
}
function onBattleEnd() {
if (matchStatus.value === 2) { if (matchStatus.value === 2) {
// 全部跳转到新结算页
uni.redirectTo({ uni.redirectTo({
url: `/pages/battle-result?battleId=${battleId.value}`, url: `/pages/friend-battle-result?battleId=${battleId.value}`,
}); });
} }
} }
function onNewRound(msg) {
showRoundTip.value = true;
isFinalShoot.value = msg.current.goldRound;
const latestRound = msg.rounds[currentRound.value - 1];
if (latestRound) {
if (isFinalShoot.value) {
currentBluePoint.value = msg.teams[1].score;
currentRedPoint.value = msg.teams[2].score;
} else {
currentBluePoint.value = latestRound.scores[1].score;
currentRedPoint.value = latestRound.scores[2].score;
}
}
}
async function onReceiveMessage(msg) { async function onReceiveMessage(msg) {
if (Array.isArray(msg)) return; if (Array.isArray(msg)) return;
if (msg.type === MESSAGETYPESV2.BattleStart) { if (msg.type === MESSAGETYPESV2.BattleStart) {
@@ -127,21 +158,13 @@ async function onReceiveMessage(msg) {
} else if (msg.type === MESSAGETYPESV2.ToSomeoneShoot) { } else if (msg.type === MESSAGETYPESV2.ToSomeoneShoot) {
recoverData(msg); recoverData(msg);
} else if (msg.type === MESSAGETYPESV2.ShootResult) { } else if (msg.type === MESSAGETYPESV2.ShootResult) {
uni.$emit("update-remain", {stop: true})
showRoundTip.value = false; showRoundTip.value = false;
recoverData(msg, { arrowOnly: true }); recoverData(msg, {arrowOnly: true});
} else if (msg.type === MESSAGETYPESV2.NewRound) { } else if (msg.type === MESSAGETYPESV2.NewRound) {
showRoundTip.value = true; setTimeout(() => {
isFinalShoot.value = msg.current.goldRound; onNewRound(msg)
const latestRound = msg.rounds[currentRound.value - 1]; }, 800)
if (latestRound) {
if (isFinalShoot.value) {
currentBluePoint.value = msg.teams[1].score;
currentRedPoint.value = msg.teams[2].score;
} else {
currentBluePoint.value = latestRound.scores[1].score;
currentRedPoint.value = latestRound.scores[2].score;
}
}
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
matchStatus.value = msg.status; matchStatus.value = msg.status;
if (msg.status === 4) { if (msg.status === 4) {
@@ -169,13 +192,14 @@ onMounted(async () => {
keepScreenOn: true, keepScreenOn: true,
}); });
uni.$on("socket-inbox", onReceiveMessage); uni.$on("socket-inbox", onReceiveMessage);
uni.$on("audioEnded", onAudioEnded);
await laserCloseAPI(); await laserCloseAPI();
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
uni.setKeepScreenOn({ uni.setKeepScreenOn({
keepScreenOn: false, keepScreenOn: false,
}); });
uni.$off("socket-inbox", onReceiveMessage); uni.$off("audioEnded", onAudioEnded);
audioManager.stopAll(); audioManager.stopAll();
}); });
const refreshTimer = ref(null); const refreshTimer = ref(null);
@@ -184,15 +208,12 @@ onShow(async () => {
const result = await getBattleAPI(battleId.value); const result = await getBattleAPI(battleId.value);
if (!result) return; if (!result) return;
if (result.status === 2) { if (result.status === 2) {
uni.showToast({ // 比赛已结束(如切后台再回来):跳新结算页
title: "比赛已结束", uni.redirectTo({
icon: "none", url: `/pages/friend-battle-result?battleId=${result.matchId}`,
});
uni.navigateBack({
delta: 2,
}); });
} else { } else {
recoverData(result, { force: true }); recoverData(result, {force: true});
} }
} }
}); });
@@ -202,53 +223,53 @@ onShow(async () => {
<Container :bgType="start ? 3 : 1"> <Container :bgType="start ? 3 : 1">
<view class="container"> <view class="container">
<BattleHeader <BattleHeader
v-if="start === false" v-if="start === false"
:redTeam="redTeam" :redTeam="redTeam"
:blueTeam="blueTeam" :blueTeam="blueTeam"
/> />
<TestDistance v-if="start === false" :guide="false" :isBattle="true" /> <TestDistance v-if="start === false" :guide="false" :isBattle="true"/>
<view v-if="start" class="players-row"> <view v-if="start" class="players-row">
<TeamAvatars <TeamAvatars
:team="blueTeam" :team="blueTeam"
:isRed="false" :isRed="false"
:currentShooterId="currentShooterId" :currentShooterId="currentShooterId"
/> />
<ShootProgress2 <ShootProgress2
:tips="tips" :tips="tips"
:currentRound=" :currentRound="
goldenRound > 0 ? 'gold' + goldenRound : 'round' + currentRound goldenRound > 0 ? 'gold' + goldenRound : 'round' + currentRound
" "
/> />
<TeamAvatars :team="redTeam" :currentShooterId="currentShooterId" /> <TeamAvatars :team="redTeam" :currentShooterId="currentShooterId"/>
</view> </view>
<BowTarget <BowTarget
v-if="start" v-if="start"
mode="team" mode="team"
:scores="scores" :scores="scores"
:blueScores="blueScores" :blueScores="blueScores"
/> />
<BattleFooter <BattleFooter
v-if="start" v-if="start"
:roundResults="roundResults" :roundResults="roundResults"
:redPoints="redPoints" :redPoints="redPoints"
:bluePoints="bluePoints" :bluePoints="bluePoints"
:goldenRound="goldenRound" :goldenRound="goldenRound"
/> />
<ScreenHint <ScreenHint
:show="showRoundTip" :show="showRoundTip"
:onClose="() => (showRoundTip = false)" :onClose="() => (showRoundTip = false)"
:mode="isFinalShoot ? 'tall' : 'normal'" :mode="isFinalShoot ? 'tall' : 'normal'"
> >
<RoundEndTip <RoundEndTip
v-if="showRoundTip" v-if="showRoundTip"
:isFinal="isFinalShoot" :isFinal="isFinalShoot"
:round="currentRound" :round="currentRound"
:bluePoint="currentBluePoint" :bluePoint="currentBluePoint"
:redPoint="currentRedPoint" :redPoint="currentRedPoint"
:roundData=" :roundData="
roundResults[currentRound - 1] ? roundResults[currentRound - 1] : [] roundResults[currentRound - 1] ? roundResults[currentRound - 1] : []
" "
:onAutoClose="onBattleEnd" :onAutoClose="()=>{ showRoundTip = false}"
/> />
</ScreenHint> </ScreenHint>
</view> </view>
@@ -260,6 +281,7 @@ onShow(async () => {
width: 100%; width: 100%;
height: 100%; height: 100%;
} }
.players-row { .players-row {
display: flex; display: flex;
align-items: center; align-items: center;

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<tspan x="15" y="32">10人大乱斗</tspan>
</text>
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<tspan x="40.408" y="33">2v2</tspan>
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@@ -79,6 +79,7 @@ export default defineStore("store", {
game: { game: {
roomID: "", roomID: "",
inBattle: false, inBattle: false,
roomNumber: "", // 当前房间号,供 Header 展示房号胶囊
}, },
}), }),
@@ -135,6 +136,10 @@ export default defineStore("store", {
this.game.roomID = roomID; this.game.roomID = roomID;
this.game.inBattle = inBattle; this.game.inBattle = inBattle;
}, },
/** 更新当前房间号,供 Header 组件展示房号胶囊 */
updateRoomNumber(number) {
this.game.roomNumber = number;
},
}, },
// 开启数据持久化 // 开启数据持久化

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@@ -14,8 +14,8 @@ function createWebSocket(token, onMessage) {
switch (envVersion) { switch (envVersion) {
case "develop": // 开发版 case "develop": // 开发版
url = "ws://localhost:8000/socket"; // url = "ws://localhost:8000/socket";
// url = "wss://apitest.shelingxingqiu.com/socket"; url = "wss://apitest.shelingxingqiu.com/socket";
break; break;
case "trial": // 体验版 case "trial": // 体验版
url = "wss://apitest.shelingxingqiu.com/socket"; url = "wss://apitest.shelingxingqiu.com/socket";