update:优化比赛
This commit is contained in:
@@ -4,6 +4,7 @@ import { onShow } from "@dcloudio/uni-app";
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import { getBattleAPI, getUserGameState } from "@/apis";
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import { getBattleAPI, getUserGameState } from "@/apis";
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import { debounce } from "@/util";
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import { debounce } from "@/util";
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import { returnToBattle } from "@/utils/matchReturn";
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import useStore from "@/store";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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import { storeToRefs } from "pinia";
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@@ -67,11 +68,7 @@ const onClick = debounce(async () => {
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const result = await getBattleAPI();
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const result = await getBattleAPI();
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if (result && result.matchId) {
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if (result && result.matchId) {
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await uni.$checkAudio();
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await uni.$checkAudio();
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if (result.mode <= 3) {
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await returnToBattle(result, navigateOnce);
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await navigateOnce(`/pages/team-battle/index?battleId=${result.matchId}`);
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} else {
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await navigateOnce(`/pages/melee-battle?battleId=${result.matchId}`);
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}
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return;
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return;
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}
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}
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if (game.value.roomID) {
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if (game.value.roomID) {
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@@ -7,6 +7,7 @@ import ScreenHint from "@/components/ScreenHint.vue";
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import BackToGame from "@/components/BackToGame.vue";
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import BackToGame from "@/components/BackToGame.vue";
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import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
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import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
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import { capsuleHeight, debounce } from "@/util";
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import { capsuleHeight, debounce } from "@/util";
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import { returnToBattle } from "@/utils/matchReturn";
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import AudioManager from "@/audioManager";
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import AudioManager from "@/audioManager";
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const props = defineProps({
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const props = defineProps({
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title: {
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title: {
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@@ -110,6 +111,15 @@ onShow(() => {
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showHint.value = false;
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showHint.value = false;
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});
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});
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const navigateTo = (url) =>
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new Promise((resolve, reject) => {
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uni.navigateTo({
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url,
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success: resolve,
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fail: reject,
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});
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});
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const backToGame = debounce(async () => {
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const backToGame = debounce(async () => {
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if (isLoading.value) return; // 防止重复点击
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if (isLoading.value) return; // 防止重复点击
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@@ -118,15 +128,7 @@ const backToGame = debounce(async () => {
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const result = await getBattleAPI();
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const result = await getBattleAPI();
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if (result && result.matchId) {
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if (result && result.matchId) {
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await checkAudioProgress();
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await checkAudioProgress();
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if (result.mode <= 3) {
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await returnToBattle(result, navigateTo);
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uni.navigateTo({
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url: `/pages/team-battle/index?battleId=${result.matchId}`,
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});
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} else {
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uni.navigateTo({
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url: `/pages/melee-battle?battleId=${result.matchId}`,
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});
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}
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}
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}
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} catch (error) {
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} catch (error) {
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console.error("获取当前游戏失败:", error);
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console.error("获取当前游戏失败:", error);
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@@ -258,7 +258,8 @@ function sendBuffer(buffer, label) {
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currentSocket.send({
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currentSocket.send({
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data: buffer,
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data: buffer,
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success: () => {
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success: () => {
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console.log(`[match-ws] ${label} sent`);
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if (label === "heartbeat ack") return;
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console.log(`[match-ws] ${label} sent`, new Date());
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},
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},
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fail: (err) => {
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fail: (err) => {
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if (socket !== currentSocket) return;
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if (socket !== currentSocket) return;
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@@ -13,8 +13,9 @@ import TestDistance from "@/components/TestDistance.vue";
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import SModal from "@/components/SModal.vue";
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import SModal from "@/components/SModal.vue";
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import audioManager from "@/audioManager";
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import audioManager from "@/audioManager";
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import { getBattleAPI, laserCloseAPI } from "@/apis";
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import { getBattleAPI, laserCloseAPI } from "@/apis";
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import { connectMatchWebSocket } from "@/matchWebsocket";
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import { closeMatchWebSocket, connectMatchWebSocket } from "@/matchWebsocket";
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import { MESSAGETYPESV2 } from "@/constants";
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import { MESSAGETYPESV2 } from "@/constants";
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import { takeMatchReturnSnapshot } from "@/utils/matchReturn";
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import useStore from "@/store";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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import { storeToRefs } from "pinia";
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const store = useStore();
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const store = useStore();
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@@ -46,6 +47,8 @@ let halfRestTimer = null;
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const showOfflineModal = ref(false);
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const showOfflineModal = ref(false);
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/** 记录每位玩家当前半场连续 10 环及以上次数,key 为 playerId,用于触发 tententen 音效 */
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/** 记录每位玩家当前半场连续 10 环及以上次数,key 为 playerId,用于触发 tententen 音效 */
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const xRingStreaks = ref({});
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const xRingStreaks = ref({});
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let battleEnded = false;
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let skipNextRestoreOnShow = false;
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function clearHalfRestCountdown() {
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function clearHalfRestCountdown() {
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if (halfRestTimer) {
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if (halfRestTimer) {
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@@ -164,6 +167,11 @@ function reconnectMatchServer(battleInfo) {
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});
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});
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}
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}
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function closeBattleServer(reason) {
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if (battleEnded) return;
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closeMatchWebSocket({ reason });
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}
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/**
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/**
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* 监听设备在线状态,大乱斗比赛进行中设备离线时弹窗提示用户
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* 监听设备在线状态,大乱斗比赛进行中设备离线时弹窗提示用户
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*/
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*/
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@@ -176,6 +184,9 @@ watch(online, (newVal, oldVal) => {
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function recoverData(battleInfo, { force = false } = {}) {
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function recoverData(battleInfo, { force = false } = {}) {
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battleInfo = normalizeBattleInfo(battleInfo);
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battleInfo = normalizeBattleInfo(battleInfo);
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if (!battleInfo) return;
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if (!battleInfo) return;
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if (battleInfo.status !== undefined) {
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battleEnded = [2, 4].includes(Number(battleInfo.status));
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}
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try {
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try {
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if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
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if (battleInfo.way === 1) title.value = "好友约战 - 大乱斗";
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if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
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if (battleInfo.way === 2) title.value = "排位赛 - 大乱斗";
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@@ -250,7 +261,16 @@ function recoverData(battleInfo, { force = false } = {}) {
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}
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}
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onLoad(async (options) => {
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onLoad(async (options) => {
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if (options.battleId) battleId.value = options.battleId;
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const returnSnapshot = options.fromReturn ? takeMatchReturnSnapshot() : null;
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skipNextRestoreOnShow = false;
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if (returnSnapshot?.matchId) battleId.value = returnSnapshot.matchId;
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else if (options.battleId) battleId.value = options.battleId;
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if (returnSnapshot) {
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skipNextRestoreOnShow = true;
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reconnectMatchServer(returnSnapshot);
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recoverData(returnSnapshot, { force: true });
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return;
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}
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const readySnapshot = takeReadySnapshot(battleId.value);
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const readySnapshot = takeReadySnapshot(battleId.value);
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if (readySnapshot?.status === 0) recoverData(readySnapshot);
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if (readySnapshot?.status === 0) recoverData(readySnapshot);
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// uni.enableAlertBeforeUnload({
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// uni.enableAlertBeforeUnload({
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@@ -325,6 +345,7 @@ async function onReceiveMessage(msg) {
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tips.value = "准备下半场";
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tips.value = "准备下半场";
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startHalfRestCountdown();
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startHalfRestCountdown();
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} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
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} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
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battleEnded = true;
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setTimeout(() => {
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setTimeout(() => {
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// 全部跳转到新结算页
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// 全部跳转到新结算页
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uni.redirectTo({
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uni.redirectTo({
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@@ -346,14 +367,24 @@ onBeforeUnmount(() => {
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});
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});
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clearHalfRestCountdown();
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clearHalfRestCountdown();
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uni.$off("socket-inbox", onReceiveMessage);
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uni.$off("socket-inbox", onReceiveMessage);
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closeBattleServer("melee-battle-unmount");
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audioManager.stopAll();
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audioManager.stopAll();
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});
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});
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onHide(() => {
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closeBattleServer("melee-battle-hide");
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});
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onShow(async () => {
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onShow(async () => {
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if (skipNextRestoreOnShow) {
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skipNextRestoreOnShow = false;
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return;
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}
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if (battleId.value) {
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if (battleId.value) {
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const result = normalizeBattleInfo(await getBattleAPI(battleId.value));
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const result = normalizeBattleInfo(await getBattleAPI(battleId.value));
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if (!result) return;
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if (!result) return;
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if (result.status === 2) {
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if (result.status === 2) {
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battleEnded = true;
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uni.showToast({
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uni.showToast({
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title: "比赛已结束",
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title: "比赛已结束",
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icon: "none",
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icon: "none",
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@@ -4,6 +4,7 @@ import { onShow } from "@dcloudio/uni-app";
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import { getBattleAPI, getUserGameState } from "@/apis";
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import { getBattleAPI, getUserGameState } from "@/apis";
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import { debounce } from "@/util";
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import { debounce } from "@/util";
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import { returnToBattle } from "@/utils/matchReturn";
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import useStore from "@/store";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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import { storeToRefs } from "pinia";
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@@ -67,11 +68,7 @@ const onClick = debounce(async () => {
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const result = await getBattleAPI();
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const result = await getBattleAPI();
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if (result && result.matchId) {
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if (result && result.matchId) {
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await uni.$checkAudio();
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await uni.$checkAudio();
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if (result.mode <= 3) {
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await returnToBattle(result, navigateOnce);
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await navigateOnce(`/pages/team-battle/index?battleId=${result.matchId}`);
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} else {
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await navigateOnce(`/pages/melee-battle?battleId=${result.matchId}`);
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}
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return;
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return;
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}
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}
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if (game.value.roomID) {
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if (game.value.roomID) {
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@@ -7,6 +7,7 @@ import ScreenHint from "./ScreenHint.vue";
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import BackToGame from "./BackToGame.vue";
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import BackToGame from "./BackToGame.vue";
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import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
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import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
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import { capsuleHeight, debounce } from "@/util";
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import { capsuleHeight, debounce } from "@/util";
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import { returnToBattle } from "@/utils/matchReturn";
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import AudioManager from "@/audioManager";
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import AudioManager from "@/audioManager";
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const props = defineProps({
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const props = defineProps({
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title: {
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title: {
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@@ -120,6 +121,15 @@ onShow(() => {
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showHint.value = false;
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showHint.value = false;
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});
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});
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const navigateTo = (url) =>
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new Promise((resolve, reject) => {
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uni.navigateTo({
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url,
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success: resolve,
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fail: reject,
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});
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});
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const backToGame = debounce(async () => {
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const backToGame = debounce(async () => {
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if (isLoading.value) return; // 防止重复点击
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if (isLoading.value) return; // 防止重复点击
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@@ -128,15 +138,7 @@ const backToGame = debounce(async () => {
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const result = await getBattleAPI();
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const result = await getBattleAPI();
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if (result && result.matchId) {
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if (result && result.matchId) {
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await checkAudioProgress();
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await checkAudioProgress();
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if (result.mode <= 3) {
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await returnToBattle(result, navigateTo);
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uni.navigateTo({
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url: `/pages/team-battle/index?battleId=${result.matchId}`,
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});
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} else {
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uni.navigateTo({
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url: `/pages/melee-battle?battleId=${result.matchId}`,
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});
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}
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}
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}
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} catch (error) {
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} catch (error) {
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console.error("获取当前游戏失败:", error);
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console.error("获取当前游戏失败:", error);
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@@ -13,9 +13,14 @@ import TeamAvatars from "./components/TeamAvatars.vue";
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import ShootProgress2 from "./components/ShootProgress2.vue";
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import ShootProgress2 from "./components/ShootProgress2.vue";
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import SModal from "./components/SModal.vue";
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import SModal from "./components/SModal.vue";
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import { laserCloseAPI, getBattleAPI } from "@/apis";
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import { laserCloseAPI, getBattleAPI } from "@/apis";
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import { connectMatchWebSocket, MATCH_WS_AUDIO_ACK_EVENT } from "@/matchWebsocket";
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import {
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closeMatchWebSocket,
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connectMatchWebSocket,
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MATCH_WS_AUDIO_ACK_EVENT,
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} from "@/matchWebsocket";
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import { MESSAGETYPESV2 } from "@/constants";
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import { MESSAGETYPESV2 } from "@/constants";
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import { getDirectionText } from "@/util";
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import { getDirectionText } from "@/util";
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import { takeMatchReturnSnapshot } from "@/utils/matchReturn";
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import audioManager, {
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import audioManager, {
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AUDIO_INTERRUPTION_BEGIN_EVENT,
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AUDIO_INTERRUPTION_BEGIN_EVENT,
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AUDIO_INTERRUPTION_END_EVENT,
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AUDIO_INTERRUPTION_END_EVENT,
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@@ -98,6 +103,7 @@ let restoreLoadingTimer = null;
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let pendingRoundAudio = false;
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let pendingRoundAudio = false;
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// 一旦收到 BattleEnd,后续普通消息就不再进入队列。
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// 一旦收到 BattleEnd,后续普通消息就不再进入队列。
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let battleEnded = false;
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let battleEnded = false;
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let skipNextRestoreOnShow = false;
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const handledMessageKeys = new Set();
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const handledMessageKeys = new Set();
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const handledMessageKeyOrder = [];
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const handledMessageKeyOrder = [];
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const queuedMessageKeys = new Set();
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const queuedMessageKeys = new Set();
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@@ -557,6 +563,11 @@ function handleBattleRecovered() {
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scheduleRestoreLatestBattle();
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scheduleRestoreLatestBattle();
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}
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}
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function closeBattleServer(reason) {
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if (battleEnded) return;
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closeMatchWebSocket({ reason });
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}
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// 队伍信息优先用接口返回值;接口缺失时使用本地缓存,避免重进页面时头像为空。
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// 队伍信息优先用接口返回值;接口缺失时使用本地缓存,避免重进页面时头像为空。
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function loadTeamPlayers(teamInfo, storageKey) {
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function loadTeamPlayers(teamInfo, storageKey) {
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if (Array.isArray(teamInfo?.players)) return [...teamInfo.players];
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if (Array.isArray(teamInfo?.players)) return [...teamInfo.players];
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@@ -1205,10 +1216,12 @@ function onReceiveMessage(message) {
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// 新对局入口:彻底清空上一局残留的状态、队列和缓存。
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// 新对局入口:彻底清空上一局残留的状态、队列和缓存。
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onLoad((options) => {
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onLoad((options) => {
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console.log('重新进入了')
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console.log('重新进入了')
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const returnSnapshot = options.fromReturn ? takeMatchReturnSnapshot() : null;
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skipNextRestoreOnShow = false;
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// 新对局入口:把所有会串场的状态、队列、时间戳和缓存一次性清空。
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// 新对局入口:把所有会串场的状态、队列、时间戳和缓存一次性清空。
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start.value = null;
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start.value = null;
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tips.value = "";
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tips.value = "";
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battleId.value = options.battleId || "";
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battleId.value = returnSnapshot?.matchId || options.battleId || "";
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currentRound.value = 0;
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currentRound.value = 0;
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roundTipRound.value = 0;
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roundTipRound.value = 0;
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goldenRound.value = 0;
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goldenRound.value = 0;
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@@ -1246,6 +1259,12 @@ onLoad((options) => {
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store.updateShotInfo(0, 0);
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store.updateShotInfo(0, 0);
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store.updateTips("");
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store.updateTips("");
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latestShotFlash.value = null;
|
latestShotFlash.value = null;
|
||||||
|
if (returnSnapshot) {
|
||||||
|
skipNextRestoreOnShow = true;
|
||||||
|
applyBattleSnapshot(returnSnapshot, { restore: true });
|
||||||
|
reconnectMatchServer(returnSnapshot);
|
||||||
|
return;
|
||||||
|
}
|
||||||
const readySnapshot = takeReadySnapshot(battleId.value);
|
const readySnapshot = takeReadySnapshot(battleId.value);
|
||||||
if (readySnapshot?.status === 0) {
|
if (readySnapshot?.status === 0) {
|
||||||
applyBattleSnapshot(readySnapshot, { restore: true });
|
applyBattleSnapshot(readySnapshot, { restore: true });
|
||||||
@@ -1282,6 +1301,7 @@ onBeforeUnmount(() => {
|
|||||||
}
|
}
|
||||||
hideRestoreLoading();
|
hideRestoreLoading();
|
||||||
invalidateBattleQueue({ stopAudio: true, stopProgress: true });
|
invalidateBattleQueue({ stopAudio: true, stopProgress: true });
|
||||||
|
closeBattleServer("team-battle-unmount");
|
||||||
console.log('onBeforeUnmount', '页面卸载前')
|
console.log('onBeforeUnmount', '页面卸载前')
|
||||||
audioManager.stopAll();
|
audioManager.stopAll();
|
||||||
uni.$off(AUDIO_INTERRUPTION_BEGIN_EVENT, handleBattleCovered);
|
uni.$off(AUDIO_INTERRUPTION_BEGIN_EVENT, handleBattleCovered);
|
||||||
@@ -1291,11 +1311,16 @@ onBeforeUnmount(() => {
|
|||||||
onHide(()=>{
|
onHide(()=>{
|
||||||
console.log('onHide', '页面大退')
|
console.log('onHide', '页面大退')
|
||||||
handleBattleCovered();
|
handleBattleCovered();
|
||||||
|
closeBattleServer("team-battle-hide");
|
||||||
})
|
})
|
||||||
|
|
||||||
// 每次回到前台都重新拉最新比赛快照,确保画面与后端一致。
|
// 每次回到前台都重新拉最新比赛快照,确保画面与后端一致。
|
||||||
onShow(() => {
|
onShow(() => {
|
||||||
console.log('onshow')
|
console.log('onshow')
|
||||||
|
if (skipNextRestoreOnShow) {
|
||||||
|
skipNextRestoreOnShow = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
scheduleRestoreLatestBattle();
|
scheduleRestoreLatestBattle();
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
|
|||||||
Vendored
-53
@@ -1,57 +1,4 @@
|
|||||||
/* eslint-disable */
|
/* eslint-disable */
|
||||||
import * as $protobuf from "protobufjs";
|
import * as $protobuf from "protobufjs";
|
||||||
|
|
||||||
if (typeof $protobuf.Root.create !== "function") {
|
|
||||||
const isObject = (value) => value && typeof value === "object" && !Array.isArray(value);
|
|
||||||
|
|
||||||
const normalizeField = (field) => {
|
|
||||||
if (!isObject(field)) return field;
|
|
||||||
const next = { ...field };
|
|
||||||
if (next.keytype && !next.keyType) {
|
|
||||||
next.keyType = next.keytype;
|
|
||||||
delete next.keytype;
|
|
||||||
}
|
|
||||||
delete next.oneof;
|
|
||||||
return next;
|
|
||||||
};
|
|
||||||
|
|
||||||
const normalizeType = (json) => {
|
|
||||||
const next = { ...json };
|
|
||||||
if (next.fields) {
|
|
||||||
const oneofs = { ...(next.oneofs || {}) };
|
|
||||||
next.fields = Object.keys(next.fields).reduce((fields, name) => {
|
|
||||||
const field = next.fields[name];
|
|
||||||
fields[name] = normalizeField(field);
|
|
||||||
if (field && field.oneof) {
|
|
||||||
if (!oneofs[field.oneof]) oneofs[field.oneof] = { oneof: [] };
|
|
||||||
oneofs[field.oneof].oneof.push(name);
|
|
||||||
}
|
|
||||||
return fields;
|
|
||||||
}, {});
|
|
||||||
if (Object.keys(oneofs).length) next.oneofs = oneofs;
|
|
||||||
}
|
|
||||||
if (next.nested) next.nested = normalizeNested(next.nested);
|
|
||||||
return next;
|
|
||||||
};
|
|
||||||
|
|
||||||
const normalizeDescriptor = (json) => {
|
|
||||||
if (!isObject(json)) return json;
|
|
||||||
if (json.fields) return normalizeType(json);
|
|
||||||
if (json.values || json.methods || json.id !== undefined) return json;
|
|
||||||
if (Object.keys(json).every((key) => typeof json[key] === "number")) {
|
|
||||||
return { values: json };
|
|
||||||
}
|
|
||||||
if (json.nested) return { ...json, nested: normalizeNested(json.nested) };
|
|
||||||
return { nested: normalizeNested(json) };
|
|
||||||
};
|
|
||||||
|
|
||||||
const normalizeNested = (nested) =>
|
|
||||||
Object.keys(nested || {}).reduce((result, name) => {
|
|
||||||
result[name] = normalizeDescriptor(nested[name]);
|
|
||||||
return result;
|
|
||||||
}, {});
|
|
||||||
|
|
||||||
$protobuf.Root.create = (json) => $protobuf.Root.fromJSON(normalizeDescriptor(json));
|
|
||||||
}
|
|
||||||
const $root=$protobuf.Root.create({nested:{rpc:{ServerMessageType:{SERVER_MSG_UNKNOWN:0,SERVER_MSG_MATCH_READY:1,SERVER_MSG_MATCH_START:2,SERVER_MSG_NOW_YOU:3,SERVER_MSG_SHOT:4,SERVER_MSG_NEW_ROUND:5,SERVER_MSG_MATCH_END:6,SERVER_MSG_TIMEOUT:7,SERVER_MSG_CHECK:8,SERVER_MSG_RAND:9,SERVER_MSG_NOT_ENOUGH_DISTANCE:10,SERVER_MSG_PLAYER_LEFT:11,SERVER_MSG_HEARTBEAT:12,SERVER_MSG_PRACTICE_END:13},ClientMessageType:{CLIENT_MSG_UNKNOWN:0,CLIENT_MSG_HEARTBEAT_ACK:1,CLIENT_MSG_SHOOT_DATA:2,CLIENT_MSG_ACK:3,CLIENT_MSG_LEAVE:4},MatchStatus:{MATCH_STATUS_READY:0,MATCH_STATUS_STARTED:1,MATCH_STATUS_END:2,MATCH_STATUS_TIMEOUT:3,MATCH_STATUS_UNEXPECTEDLY:4},MatchPlayerStatus:{MATCH_PLAYER_STATUS_READY:0,MATCH_PLAYER_STATUS_STARTED:1,MATCH_PLAYER_STATUS_END:2},MatchShoot:{fields:{player_id:{type:"int64",id:1},status:{type:"int32",id:2},x:{type:"float",id:3},y:{type:"float",id:4},ring:{type:"int32",id:5},ring_x:{type:"bool",id:6},angle:{type:"float",id:7},distance:{type:"float",id:8}}},MatchShootList:{fields:{items:{rule:"repeated",type:"MatchShoot",id:1}}},RoundScore:{fields:{total_ring:{type:"int32",id:1},score:{type:"int32",id:2},if_win:{type:"bool",id:3}}},MatchRound:{fields:{shoots:{rule:"map",type:"MatchShootList",id:1,keytype:"int64"},scores:{rule:"map",type:"RoundScore",id:2,keytype:"int32"},round:{type:"int32",id:3},if_gold:{type:"bool",id:4},status:{type:"int32",id:5},gold_round:{type:"int32",id:6}}},PlayerMatchResult:{fields:{total_ring:{type:"int32",id:1},user_id:{type:"int64",id:2},ten_ring_count:{type:"int32",id:3},average_ring:{type:"float",id:4}}},PlayerFull:{fields:{id:{type:"int64",id:1},name:{type:"string",id:2},avatar:{type:"string",id:3},exp:{type:"int32",id:4},score:{type:"int32",id:5},level:{type:"int32",id:6},before_level:{type:"int32",id:7},before_exp:{type:"int32",id:8},current_exp:{type:"int32",id:9},upgrade_exp:{type:"int32",id:10},active:{type:"int32",id:11},device_id:{type:"string",id:12},s_vip:{type:"bool",id:13},vip:{type:"bool",id:14},player_match_result:{type:"PlayerMatchResult",id:15}}},TeamInfo:{fields:{players:{rule:"repeated",type:"PlayerFull",id:1},id:{type:"int32",id:2},name:{type:"string",id:3},score:{type:"int32",id:4}}},CurrentShoot:{fields:{round:{type:"int32",id:1},round_id:{type:"int64",id:2},index:{type:"int32",id:3},start_time:{type:"int64",id:4},player_id:{type:"int64",id:5},gold_round:{type:"bool",id:6},start_time_text:{type:"string",id:7},my_index:{type:"int32",id:8},index_map:{rule:"map",type:"int32",id:9,keytype:"int64"}}},ShootData:{fields:{x:{type:"float",id:1},y:{type:"float",id:2},r:{type:"float",id:3},dst:{type:"float",id:4},m:{type:"string",id:5},adc:{type:"float",id:6},device_id:{type:"string",id:7},shoot_id:{type:"string",id:8}}},PracticeInfo:{fields:{id:{type:"int64",id:1},user_id:{type:"int64",id:2},status:{type:"int32",id:3},status_text:{type:"string",id:4},start_time:{type:"int64",id:5},target_type:{type:"int32",id:6},vip:{type:"bool",id:7},s_vip:{type:"bool",id:8},device_id:{type:"string",id:9},shoot_data:{type:"MatchShoot",id:10},details:{rule:"repeated",type:"MatchShoot",id:11}}},MatchInfo:{fields:{match_id:{type:"int64",id:1},create_time:{type:"int64",id:2},start_time:{type:"int64",id:3},server_time:{type:"int64",id:4},shoot_time:{type:"int32",id:5},shoot_number:{type:"int32",id:6},ready_time:{type:"int32",id:7},way:{type:"int32",id:8},mode:{type:"int32",id:9},status:{type:"MatchStatus",id:10},status_text:{type:"string",id:11},rounds:{rule:"repeated",type:"MatchRound",id:12},teams:{rule:"map",type:"TeamInfo",id:13,keytype:"int32"},current:{type:"CurrentShoot",id:14},next:{type:"CurrentShoot",id:15},shoot_data:{type:"MatchShoot",id:16},win_team:{type:"int32",id:17},mvp:{type:"PlayerFull",id:18},room_id:{type:"string",id:19},result_list:{rule:"repeated",type:"PlayerMatchResult",id:20},timeout_time:{type:"int64",id:21},target_type:{type:"int32",id:22},event_type:{type:"int32",id:23},timeout:{type:"int32",id:24},server_addr:{type:"string",id:25}}},ServerMessage:{fields:{type:{type:"ServerMessageType",id:1},match_id:{type:"int64",id:2},timestamp:{type:"int64",id:3},match_info:{type:"MatchInfo",id:4,oneof:"payload"},shoot_data:{type:"ShootData",id:5,oneof:"payload"},practice_info:{type:"PracticeInfo",id:6,oneof:"payload"},sequence:{type:"int64",id:7}}},ClientMessage:{fields:{type:{type:"ClientMessageType",id:1},match_id:{type:"int64",id:2},user_id:{type:"int64",id:3},sequence:{type:"int64",id:4},data:{type:"bytes",id:5}}}}}});
|
const $root=$protobuf.Root.create({nested:{rpc:{ServerMessageType:{SERVER_MSG_UNKNOWN:0,SERVER_MSG_MATCH_READY:1,SERVER_MSG_MATCH_START:2,SERVER_MSG_NOW_YOU:3,SERVER_MSG_SHOT:4,SERVER_MSG_NEW_ROUND:5,SERVER_MSG_MATCH_END:6,SERVER_MSG_TIMEOUT:7,SERVER_MSG_CHECK:8,SERVER_MSG_RAND:9,SERVER_MSG_NOT_ENOUGH_DISTANCE:10,SERVER_MSG_PLAYER_LEFT:11,SERVER_MSG_HEARTBEAT:12,SERVER_MSG_PRACTICE_END:13},ClientMessageType:{CLIENT_MSG_UNKNOWN:0,CLIENT_MSG_HEARTBEAT_ACK:1,CLIENT_MSG_SHOOT_DATA:2,CLIENT_MSG_ACK:3,CLIENT_MSG_LEAVE:4},MatchStatus:{MATCH_STATUS_READY:0,MATCH_STATUS_STARTED:1,MATCH_STATUS_END:2,MATCH_STATUS_TIMEOUT:3,MATCH_STATUS_UNEXPECTEDLY:4},MatchPlayerStatus:{MATCH_PLAYER_STATUS_READY:0,MATCH_PLAYER_STATUS_STARTED:1,MATCH_PLAYER_STATUS_END:2},MatchShoot:{fields:{player_id:{type:"int64",id:1},status:{type:"int32",id:2},x:{type:"float",id:3},y:{type:"float",id:4},ring:{type:"int32",id:5},ring_x:{type:"bool",id:6},angle:{type:"float",id:7},distance:{type:"float",id:8}}},MatchShootList:{fields:{items:{rule:"repeated",type:"MatchShoot",id:1}}},RoundScore:{fields:{total_ring:{type:"int32",id:1},score:{type:"int32",id:2},if_win:{type:"bool",id:3}}},MatchRound:{fields:{shoots:{rule:"map",type:"MatchShootList",id:1,keytype:"int64"},scores:{rule:"map",type:"RoundScore",id:2,keytype:"int32"},round:{type:"int32",id:3},if_gold:{type:"bool",id:4},status:{type:"int32",id:5},gold_round:{type:"int32",id:6}}},PlayerMatchResult:{fields:{total_ring:{type:"int32",id:1},user_id:{type:"int64",id:2},ten_ring_count:{type:"int32",id:3},average_ring:{type:"float",id:4}}},PlayerFull:{fields:{id:{type:"int64",id:1},name:{type:"string",id:2},avatar:{type:"string",id:3},exp:{type:"int32",id:4},score:{type:"int32",id:5},level:{type:"int32",id:6},before_level:{type:"int32",id:7},before_exp:{type:"int32",id:8},current_exp:{type:"int32",id:9},upgrade_exp:{type:"int32",id:10},active:{type:"int32",id:11},device_id:{type:"string",id:12},s_vip:{type:"bool",id:13},vip:{type:"bool",id:14},player_match_result:{type:"PlayerMatchResult",id:15}}},TeamInfo:{fields:{players:{rule:"repeated",type:"PlayerFull",id:1},id:{type:"int32",id:2},name:{type:"string",id:3},score:{type:"int32",id:4}}},CurrentShoot:{fields:{round:{type:"int32",id:1},round_id:{type:"int64",id:2},index:{type:"int32",id:3},start_time:{type:"int64",id:4},player_id:{type:"int64",id:5},gold_round:{type:"bool",id:6},start_time_text:{type:"string",id:7},my_index:{type:"int32",id:8},index_map:{rule:"map",type:"int32",id:9,keytype:"int64"}}},ShootData:{fields:{x:{type:"float",id:1},y:{type:"float",id:2},r:{type:"float",id:3},dst:{type:"float",id:4},m:{type:"string",id:5},adc:{type:"float",id:6},device_id:{type:"string",id:7},shoot_id:{type:"string",id:8}}},PracticeInfo:{fields:{id:{type:"int64",id:1},user_id:{type:"int64",id:2},status:{type:"int32",id:3},status_text:{type:"string",id:4},start_time:{type:"int64",id:5},target_type:{type:"int32",id:6},vip:{type:"bool",id:7},s_vip:{type:"bool",id:8},device_id:{type:"string",id:9},shoot_data:{type:"MatchShoot",id:10},details:{rule:"repeated",type:"MatchShoot",id:11}}},MatchInfo:{fields:{match_id:{type:"int64",id:1},create_time:{type:"int64",id:2},start_time:{type:"int64",id:3},server_time:{type:"int64",id:4},shoot_time:{type:"int32",id:5},shoot_number:{type:"int32",id:6},ready_time:{type:"int32",id:7},way:{type:"int32",id:8},mode:{type:"int32",id:9},status:{type:"MatchStatus",id:10},status_text:{type:"string",id:11},rounds:{rule:"repeated",type:"MatchRound",id:12},teams:{rule:"map",type:"TeamInfo",id:13,keytype:"int32"},current:{type:"CurrentShoot",id:14},next:{type:"CurrentShoot",id:15},shoot_data:{type:"MatchShoot",id:16},win_team:{type:"int32",id:17},mvp:{type:"PlayerFull",id:18},room_id:{type:"string",id:19},result_list:{rule:"repeated",type:"PlayerMatchResult",id:20},timeout_time:{type:"int64",id:21},target_type:{type:"int32",id:22},event_type:{type:"int32",id:23},timeout:{type:"int32",id:24},server_addr:{type:"string",id:25}}},ServerMessage:{fields:{type:{type:"ServerMessageType",id:1},match_id:{type:"int64",id:2},timestamp:{type:"int64",id:3},match_info:{type:"MatchInfo",id:4,oneof:"payload"},shoot_data:{type:"ShootData",id:5,oneof:"payload"},practice_info:{type:"PracticeInfo",id:6,oneof:"payload"},sequence:{type:"int64",id:7}}},ClientMessage:{fields:{type:{type:"ClientMessageType",id:1},match_id:{type:"int64",id:2},user_id:{type:"int64",id:3},sequence:{type:"int64",id:4},data:{type:"bytes",id:5}}}}}});
|
||||||
export default $root;
|
export default $root;
|
||||||
|
|||||||
@@ -0,0 +1,42 @@
|
|||||||
|
import { connectMatchWebSocket } from "@/matchWebsocket";
|
||||||
|
import useStore from "@/store";
|
||||||
|
|
||||||
|
export const MATCH_RETURN_SNAPSHOT_KEY = "match-return-snapshot";
|
||||||
|
|
||||||
|
function getMatchId(battleInfo) {
|
||||||
|
return battleInfo?.matchId || battleInfo?.id || "";
|
||||||
|
}
|
||||||
|
|
||||||
|
function getBattlePageUrl(battleInfo) {
|
||||||
|
return Number(battleInfo?.mode) <= 3
|
||||||
|
? "/pages/team-battle/index?fromReturn=1"
|
||||||
|
: "/pages/melee-battle?fromReturn=1";
|
||||||
|
}
|
||||||
|
|
||||||
|
export function takeMatchReturnSnapshot() {
|
||||||
|
const snapshot = uni.getStorageSync(MATCH_RETURN_SNAPSHOT_KEY);
|
||||||
|
if (snapshot) uni.removeStorageSync(MATCH_RETURN_SNAPSHOT_KEY);
|
||||||
|
return snapshot && typeof snapshot === "object" ? snapshot : null;
|
||||||
|
}
|
||||||
|
|
||||||
|
export async function returnToBattle(battleInfo, navigate) {
|
||||||
|
const matchId = getMatchId(battleInfo);
|
||||||
|
if (!battleInfo || !matchId || !battleInfo.serverAddr) {
|
||||||
|
uni.showToast({
|
||||||
|
title: "比赛连接信息异常",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const store = useStore();
|
||||||
|
uni.setStorageSync(MATCH_RETURN_SNAPSHOT_KEY, battleInfo);
|
||||||
|
connectMatchWebSocket({
|
||||||
|
serverAddr: battleInfo.serverAddr,
|
||||||
|
matchId,
|
||||||
|
userId: store.user?.id,
|
||||||
|
});
|
||||||
|
|
||||||
|
await navigate(getBattlePageUrl(battleInfo));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user