update:优化比赛

This commit is contained in:
2026-07-09 11:43:06 +08:00
parent af07d09ab6
commit f8efe4c4a4
9 changed files with 130 additions and 86 deletions
+27 -2
View File
@@ -13,9 +13,14 @@ import TeamAvatars from "./components/TeamAvatars.vue";
import ShootProgress2 from "./components/ShootProgress2.vue";
import SModal from "./components/SModal.vue";
import { laserCloseAPI, getBattleAPI } from "@/apis";
import { connectMatchWebSocket, MATCH_WS_AUDIO_ACK_EVENT } from "@/matchWebsocket";
import {
closeMatchWebSocket,
connectMatchWebSocket,
MATCH_WS_AUDIO_ACK_EVENT,
} from "@/matchWebsocket";
import { MESSAGETYPESV2 } from "@/constants";
import { getDirectionText } from "@/util";
import { takeMatchReturnSnapshot } from "@/utils/matchReturn";
import audioManager, {
AUDIO_INTERRUPTION_BEGIN_EVENT,
AUDIO_INTERRUPTION_END_EVENT,
@@ -98,6 +103,7 @@ let restoreLoadingTimer = null;
let pendingRoundAudio = false;
// 一旦收到 BattleEnd,后续普通消息就不再进入队列。
let battleEnded = false;
let skipNextRestoreOnShow = false;
const handledMessageKeys = new Set();
const handledMessageKeyOrder = [];
const queuedMessageKeys = new Set();
@@ -557,6 +563,11 @@ function handleBattleRecovered() {
scheduleRestoreLatestBattle();
}
function closeBattleServer(reason) {
if (battleEnded) return;
closeMatchWebSocket({ reason });
}
// 队伍信息优先用接口返回值;接口缺失时使用本地缓存,避免重进页面时头像为空。
function loadTeamPlayers(teamInfo, storageKey) {
if (Array.isArray(teamInfo?.players)) return [...teamInfo.players];
@@ -1205,10 +1216,12 @@ function onReceiveMessage(message) {
// 新对局入口:彻底清空上一局残留的状态、队列和缓存。
onLoad((options) => {
console.log('重新进入了')
const returnSnapshot = options.fromReturn ? takeMatchReturnSnapshot() : null;
skipNextRestoreOnShow = false;
// 新对局入口:把所有会串场的状态、队列、时间戳和缓存一次性清空。
start.value = null;
tips.value = "";
battleId.value = options.battleId || "";
battleId.value = returnSnapshot?.matchId || options.battleId || "";
currentRound.value = 0;
roundTipRound.value = 0;
goldenRound.value = 0;
@@ -1246,6 +1259,12 @@ onLoad((options) => {
store.updateShotInfo(0, 0);
store.updateTips("");
latestShotFlash.value = null;
if (returnSnapshot) {
skipNextRestoreOnShow = true;
applyBattleSnapshot(returnSnapshot, { restore: true });
reconnectMatchServer(returnSnapshot);
return;
}
const readySnapshot = takeReadySnapshot(battleId.value);
if (readySnapshot?.status === 0) {
applyBattleSnapshot(readySnapshot, { restore: true });
@@ -1282,6 +1301,7 @@ onBeforeUnmount(() => {
}
hideRestoreLoading();
invalidateBattleQueue({ stopAudio: true, stopProgress: true });
closeBattleServer("team-battle-unmount");
console.log('onBeforeUnmount', '页面卸载前')
audioManager.stopAll();
uni.$off(AUDIO_INTERRUPTION_BEGIN_EVENT, handleBattleCovered);
@@ -1291,11 +1311,16 @@ onBeforeUnmount(() => {
onHide(()=>{
console.log('onHide', '页面大退')
handleBattleCovered();
closeBattleServer("team-battle-hide");
})
// 每次回到前台都重新拉最新比赛快照,确保画面与后端一致。
onShow(() => {
console.log('onshow')
if (skipNextRestoreOnShow) {
skipNextRestoreOnShow = false;
return;
}
scheduleRestoreLatestBattle();
});
</script>