183 lines
5.0 KiB
Vue
183 lines
5.0 KiB
Vue
<script setup>
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import { ref, onMounted, onBeforeUnmount } from "vue";
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import Container from "@/components/Container.vue";
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import ShootProgress from "@/components/ShootProgress.vue";
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import BowTarget from "@/components/BowTarget.vue";
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import ScorePanel from "@/components/ScorePanel.vue";
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import ScoreResult from "@/components/ScoreResult.vue";
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import SButton from "@/components/SButton.vue";
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import Avatar from "@/components/Avatar.vue";
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import BowPower from "@/components/BowPower.vue";
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import TestDistance from "@/components/TestDistance.vue";
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import BubbleTip from "@/components/BubbleTip.vue";
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import audioManager from "@/audioManager";
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import {
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createPractiseAPI,
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startPractiseAPI,
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endPractiseAPI,
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getPractiseAPI,
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} from "@/apis";
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import { sharePractiseData } from "@/canvas";
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import { wxShare, debounce } from "@/util";
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import { MESSAGETYPESV2 } from "@/constants";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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import {onLoad} from "@dcloudio/uni-app";
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const store = useStore();
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const { user } = storeToRefs(store);
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const start = ref(false);
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const scores = ref([]);
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const total = 36;
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const practiseResult = ref({});
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const practiseId = ref("");
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const showGuide = ref(false);
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const targetType = ref(1);
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onLoad((options) => {
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if (options.target) {
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targetType.value = Number(options.target);
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}
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});
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const onReady = async () => {
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await startPractiseAPI();
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scores.value = [];
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start.value = true;
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audioManager.play("练习开始");
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};
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const onOver = async () => {
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practiseResult.value = await getPractiseAPI(practiseId.value);
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start.value = false;
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};
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async function onReceiveMessage(msg) {
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if (msg.type === MESSAGETYPESV2.ShootResult) {
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scores.value = msg.details;
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} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
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setTimeout(onOver, 1500);
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}
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// messages.forEach((msg) => {
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// if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
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// if (scores.value.length < total) {
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// scores.value.push(msg.target);
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// if (practiseId && scores.value.length === total / 2) {
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// showGuide.value = true;
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// setTimeout(() => {
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// showGuide.value = false;
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// }, 3000);
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// }
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// if (scores.value.length === total) {
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// setTimeout(onOver, 1500);
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// }
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// }
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// }
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// });
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}
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async function onComplete() {
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const validArrows = (practiseResult.value.details || []).filter(
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(a) => a.x !== -30 && a.y !== -30
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);
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if (validArrows.length === total) {
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uni.navigateBack();
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} else {
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practiseId.value = "";
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practiseResult.value = {};
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start.value = false;
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scores.value = [];
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const result = await createPractiseAPI(total, 360);
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if (result) practiseId.value = result.id;
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}
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}
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const onClickShare = debounce(async () => {
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await sharePractiseData("shareCanvas", 3, user.value, practiseResult.value);
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await wxShare("shareCanvas");
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});
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onMounted(async () => {
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uni.setKeepScreenOn({
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keepScreenOn: true,
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});
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uni.$on("socket-inbox", onReceiveMessage);
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uni.$on("share-image", onClickShare);
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const result = await createPractiseAPI(total, 360, targetType.value);
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if (result) practiseId.value = result.id;
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});
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onBeforeUnmount(() => {
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uni.setKeepScreenOn({
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keepScreenOn: false,
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});
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uni.$off("socket-inbox", onReceiveMessage);
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uni.$off("share-image", onClickShare);
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audioManager.stopAll();
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endPractiseAPI();
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});
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</script>
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<template>
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<Container
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:bgType="1"
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title="日常耐力挑战"
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:showBottom="!start && !scores.length"
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>
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<view>
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<TestDistance v-if="!start && !practiseResult.id" />
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<block v-else>
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<ShootProgress
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:tips="`请连续射${total}支箭`"
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:start="start"
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:total="360"
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:onStop="onOver"
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/>
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<view class="user-row">
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<Avatar :src="user.avatar" :size="35" />
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<BubbleTip v-if="showGuide" type="normal2">
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<text>完成过半,胜利</text>
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<text>在望!💪</text>
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</BubbleTip>
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<BowPower />
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</view>
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<BowTarget
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:currentRound="scores.length"
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:totalRound="start ? total : 0"
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:scores="scores"
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/>
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<ScorePanel
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v-if="start"
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:arrows="scores"
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:total="total"
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:rowCount="total / 4"
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:margin="1.5"
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:font-size="20"
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/>
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<ScoreResult
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v-if="practiseResult.details"
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:total="total"
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:rowCount="9"
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:onClose="onComplete"
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:result="practiseResult"
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:tipSrc="`../static/${
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practiseResult.details.filter(
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(arrow) => arrow.x !== -30 && arrow.y !== -30
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).length < total
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? '2un'
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: ''
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}finish-tip.png`"
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/>
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<canvas class="share-canvas" id="shareCanvas" type="2d"></canvas>
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</block>
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</view>
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<template #bottom>
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<SButton :onClick="onReady">准备好了,直接开始</SButton>
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</template>
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</Container>
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</template>
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<style scoped></style>
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