Files
shoot-miniprograms/src/websocket.js
2026-05-14 10:07:26 +08:00

218 lines
5.5 KiB
JavaScript

import { MESSAGETYPES, getMessageTypeName } from "@/constants";
import { getUserGameState } from "@/apis";
let socket = null;
let heartbeatInterval = null;
let reconnectTimer = null;
let manualClose = false;
let checkingSession = false;
let kickedOut = false;
let isConnecting = false;
function createWebSocket(token, onMessage) {
if (!token) return;
if (kickedOut) kickedOut = false;
if (socket || isConnecting) return;
manualClose = false;
isConnecting = true;
let url = "wss://api.shelingxingqiu.com/socket";
try {
const accountInfo = uni.getAccountInfoSync();
const envVersion = accountInfo.miniProgram.envVersion;
switch (envVersion) {
case "develop": // 开发版
// url = "ws://192.168.1.30:8000/socket";
url = "wss://apitest.shelingxingqiu.com/socket";
break;
case "trial": // 体验版
url = "wss://apitest.shelingxingqiu.com/socket";
break;
case "trial":
url = "wss://apitest.shelingxingqiu.com/socket";
break;
case "release":
url = "wss://api.shelingxingqiu.com/socket";
break;
default:
break;
}
} catch (e) {
console.error("获取 WebSocket 环境信息失败,使用默认正式环境", e);
}
url += `?authorization=${token}`;
const socketTask = uni.connectSocket({
url,
success: () => {
console.log("WebSocket 已发起连接");
},
fail: (err) => {
if (socket !== socketTask) return;
console.error("WebSocket 连接失败", err);
socket = null;
isConnecting = false;
reconnect(onMessage);
},
});
socket = socketTask;
socketTask.onOpen(() => {
if (socket !== socketTask) return;
console.log("WebSocket 连接成功");
isConnecting = false;
startHeartbeat(onMessage);
});
socketTask.onMessage((res) => {
if (socket !== socketTask) return;
const { data, event } = JSON.parse(res.data);
if (event === "pong") return;
if (data.type) {
console.log(
"收到 WebSocket 消息",
getMessageTypeName(data.type),
data.data
);
if (onMessage) onMessage({ ...(data.data || {}), type: data.type });
return;
}
if (onMessage && data.updates) onMessage(data.updates);
const msg = data.updates[0];
if (msg) {
console.log(
"收到 WebSocket 更新",
getMessageTypeName(msg.constructor),
msg
);
if (msg.constructor === MESSAGETYPES.RankUpdate) {
uni.setStorageSync("latestRank", msg.lvl);
} else if (msg.constructor === MESSAGETYPES.LvlUpdate) {
uni.setStorageSync("latestLvl", msg.lvl);
} else if (msg.constructor === MESSAGETYPES.DeviceOnline) {
uni.$emit("update-online");
} else if (msg.constructor === MESSAGETYPES.DeviceOffline) {
uni.$emit("update-online");
}
}
});
socketTask.onError((err) => {
if (socket !== socketTask) return;
console.error("WebSocket 错误", err);
});
socketTask.onClose(async (result) => {
if (socket !== socketTask) return;
console.log("WebSocket 已关闭", result);
stopHeartbeat();
socket = null;
isConnecting = false;
if (manualClose || kickedOut) return;
await handleUnexpectedClose(onMessage);
});
}
async function handleUnexpectedClose(onMessage) {
if (checkingSession || manualClose || kickedOut) return;
const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
);
if (!token) return;
checkingSession = true;
try {
await getUserGameState();
if (!manualClose && !kickedOut) reconnect(onMessage);
} catch (err) {
if (err?.type === "AUTH_INVALID") {
kickedOut = true;
manualClose = true;
reconnectTimer && clearTimeout(reconnectTimer);
uni.$emit("session-kicked-out");
return;
}
if (!manualClose && !kickedOut) reconnect(onMessage);
} finally {
checkingSession = false;
}
}
function reconnect(onMessage) {
reconnectTimer && clearTimeout(reconnectTimer);
const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
);
if (!token || manualClose || kickedOut || socket || isConnecting) return;
reconnectTimer = setTimeout(() => {
if (manualClose || kickedOut || socket || isConnecting) return;
console.log("WebSocket 正在重连...");
createWebSocket(token, onMessage);
}, 1000);
}
function closeWebSocket(isManual = true) {
manualClose = isManual;
reconnectTimer && clearTimeout(reconnectTimer);
stopHeartbeat();
isConnecting = false;
if (socket) {
const currentSocket = socket;
socket = null;
try {
currentSocket.close();
} catch (err) {
console.error("关闭 WebSocket 失败", err);
}
}
}
function sendHeartbeat(onMessage) {
if (!socket) return;
const currentSocket = socket;
currentSocket.send({
data: JSON.stringify({ event: "ping", data: {} }),
success: () => {},
fail: (err) => {
if (socket !== currentSocket) return;
console.error("心跳发送失败", err);
stopHeartbeat();
closeWebSocket(false);
reconnect(onMessage);
},
});
}
function startHeartbeat(onMessage) {
stopHeartbeat();
heartbeatInterval = setInterval(() => {
if (socket) {
sendHeartbeat(onMessage);
}
}, 10000);
}
function stopHeartbeat() {
if (heartbeatInterval) {
clearInterval(heartbeatInterval);
heartbeatInterval = null;
}
}
export default {
createWebSocket,
closeWebSocket,
};