65 Commits

Author SHA1 Message Date
5fe998adf2 update:修改会员页默认值 2026-06-18 18:09:26 +08:00
8d8ede5397 update:vip完成 2026-06-18 16:18:55 +08:00
68f13910a3 update:会员特效 2026-06-11 16:09:20 +08:00
5581c117e2 Merge branch 'test' into feat-vip 2026-06-10 11:49:38 +08:00
996754be7f Merge branch 'fix-bug' into test 2026-06-10 11:44:51 +08:00
50a2829519 update:修复射箭无效只触发一次的问题 2026-06-10 11:44:19 +08:00
5e95e01c71 update:代码备份 2026-06-10 11:07:09 +08:00
0d5866b82a update:更换靶纸,新增X环标识 2026-06-02 15:51:41 +08:00
2a5394155a update:更新弓箭绑定设别图 2026-05-29 09:26:58 +08:00
ef5b97530a update:优化文字靶浮层 2026-05-28 11:15:11 +08:00
d932ce3dea update:新手教程流程优化 2026-05-27 17:42:43 +08:00
b8d1654476 feat:修复靶纸贴边问题 2026-05-26 18:00:43 +08:00
c5a8100c38 update:修复靶纸贴边问题 2026-05-26 17:58:54 +08:00
8ef64f8f42 feat:比赛优化 2026-05-26 11:43:35 +08:00
1e568db861 update:优化 2026-05-25 14:28:42 +08:00
fe8b38bc6f fix:修复语音,射箭数字,第一轮提前报靶问题 2026-05-22 17:57:20 +08:00
ef2a71f793 update:重构排位赛 2026-05-22 15:40:55 +08:00
8664ae9fe4 Merge branch 'fix-bug' 2026-05-21 09:24:38 +08:00
8830650560 update:修复黑屏下挤号问题 2026-05-20 18:29:57 +08:00
52b26fdcfb 合并代码并解决冲突 2026-05-19 18:30:44 +08:00
60a0740c31 Merge branch 'new-race-mode' into test 2026-05-19 18:16:54 +08:00
c4a3512f30 Merge branch 'new-race-mode' into test 2026-05-19 17:24:09 +08:00
5228519c4f Merge branch 'new-race-mode' into test 2026-05-19 16:02:44 +08:00
e830a63deb Merge branch 'new-race-mode' into test 2026-05-19 15:16:07 +08:00
a885ce0dce Merge branch 'new-race-mode' into test 2026-05-19 14:51:13 +08:00
de7b44aa34 Merge branch 'new-race-mode' into test 2026-05-19 13:36:18 +08:00
7cbdfdceab Merge branch 'new-race-mode' into test 2026-05-19 10:03:18 +08:00
20113fc4bf pref: 删除新年主题 2026-05-19 09:46:57 +08:00
1ade861aae pref: 删除新年主题 2026-05-19 09:45:33 +08:00
3293356668 pref: 删除静默登录 2026-05-18 11:14:54 +08:00
fefdb3527d Merge branch 'new-race-mode' into test 2026-05-18 09:37:00 +08:00
076769c4d8 Merge branch 'feat-zhangyi' into test 2026-05-15 09:58:52 +08:00
7d503c09e0 update:优化赛季切换 2026-05-15 09:58:25 +08:00
15a3e4120d Merge branch 'new-race-mode' into test 2026-05-14 18:22:19 +08:00
192db06ac5 Merge branch 'new-race-mode' into test 2026-05-14 17:58:17 +08:00
162a6820e9 Merge branch 'new-race-mode' into test 2026-05-14 17:15:07 +08:00
852b2ce799 Merge branch 'new-race-mode' into test 2026-05-14 16:26:49 +08:00
2b14274453 Merge branch 'new-race-mode' into test 2026-05-14 15:43:50 +08:00
33d28c6a45 Merge branch 'new-race-mode' into test 2026-05-14 14:34:10 +08:00
301fc4ee42 Merge branch 'new-race-mode' into test 2026-05-14 14:23:25 +08:00
6596ea977d Merge branch 'new-race-mode' into test 2026-05-14 13:34:41 +08:00
f272df912b Merge branch 'new-race-mode' into test 2026-05-14 11:00:36 +08:00
cbb7bce746 Merge branch 'new-race-mode' into test 2026-05-14 10:28:59 +08:00
a5c6afe647 合并代码并解决冲突 2026-05-14 10:07:26 +08:00
0b93d99688 合并解决冲突 2026-05-13 18:32:56 +08:00
3bc2e6c14b Merge branch 'new-race-mode' into test 2026-05-13 17:19:04 +08:00
ff64fab323 Merge branch 'new-race-mode' into test 2026-05-13 16:34:07 +08:00
43123df18f Merge branch 'new-race-mode' into test 2026-05-13 15:15:04 +08:00
860b01d5eb Merge branch 'new-race-mode' into test 2026-05-13 14:58:45 +08:00
9c554a9366 Merge branch 'new-race-mode' into test 2026-05-13 13:42:51 +08:00
8d918b008e fix:解决合并冲突 2026-05-12 17:40:03 +08:00
a66d8a03c6 Merge branch 'new-race-mode' into test 2026-05-12 17:36:57 +08:00
b168fd54a4 fix:比赛页面新增设备已离线弹窗提示 2026-05-12 17:00:47 +08:00
da023c60f5 Merge branch 'new-race-mode' into test 2026-05-12 16:11:46 +08:00
cb4027418d Merge branch 'new-race-mode' into test 2026-05-12 09:20:55 +08:00
96cc69f041 Merge branch 'new-race-mode' into test 2026-05-11 15:17:06 +08:00
860cdbe332 update:优化多端登录 2026-05-11 14:11:52 +08:00
8b9c862b96 update:优化多端登录 2026-05-11 14:11:25 +08:00
19391808ef Merge branch 'feat-zhangyi' 2026-05-11 09:23:19 +08:00
9cc6ef4b88 Merge branch 'new-race-mode' into test 2026-05-09 17:41:54 +08:00
fc14489ab3 Merge branch 'new-race-mode' into test 2026-05-09 16:01:21 +08:00
aba2da56d7 Merge branch 'feat-zhangyi' into test 2026-05-09 15:25:52 +08:00
24314e5ec8 update:36箭倒计时优化 2026-05-09 15:25:37 +08:00
4dcfdeda68 feat: 添加分支管理说明 2026-05-07 21:04:10 +08:00
a6becf67ff fix: 个人练习报环完成之后再弹练习结果弹窗 2026-05-07 18:30:46 +08:00
95 changed files with 8448 additions and 601 deletions

View File

@@ -21,7 +21,8 @@
} = storeToRefs(store); } = storeToRefs(store);
const { const {
updateUser, updateUser,
updateOnline updateOnline,
clearSessionState
} = store; } = store;
watch( watch(
@@ -46,6 +47,17 @@
updateUser(value); updateUser(value);
} }
function onSessionKickedOut() {
const env = uni.getAccountInfoSync().miniProgram.envVersion;
uni.removeStorageSync(`${env}_token`);
clearSessionState();
uni.showModal({
title: "提示",
content: "账号已在其他设备登录",
showCancel: false,
});
}
async function emitUpdateOnline() { async function emitUpdateOnline() {
const data = await getDeviceBatteryAPI(); const data = await getDeviceBatteryAPI();
updateOnline(data.online); updateOnline(data.online);
@@ -65,6 +77,7 @@
onShow(() => { onShow(() => {
uni.$on("update-user", emitUpdateUser); uni.$on("update-user", emitUpdateUser);
uni.$on("update-online", emitUpdateOnline); uni.$on("update-online", emitUpdateOnline);
uni.$on("session-kicked-out", onSessionKickedOut);
const token = uni.getStorageSync( const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token` `${uni.getAccountInfoSync().miniProgram.envVersion}_token`
); );
@@ -77,6 +90,7 @@
onHide(() => { onHide(() => {
uni.$off("update-user", emitUpdateUser); uni.$off("update-user", emitUpdateUser);
uni.$off("update-online", emitUpdateOnline); uni.$off("update-online", emitUpdateOnline);
uni.$off("session-kicked-out", onSessionKickedOut);
websocket.closeWebSocket(); websocket.closeWebSocket();
}); });
</script> </script>
@@ -236,6 +250,69 @@
text-overflow: ellipsis; text-overflow: ellipsis;
} }
.member-nickname {
position: relative;
display: inline-flex;
max-width: 100%;
overflow: hidden;
}
.member-nickname__text,
.member-nickname__shine {
display: block;
max-width: 100%;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.member-nickname--vip .member-nickname__text {
color: #E7BA80;
}
.member-nickname--svip .member-nickname__text {
background: linear-gradient(90deg, #ffb86c, #ff4fd8, #7c5cff, #35d6ff);
-webkit-background-clip: text;
background-clip: text;
color: transparent;
}
.member-nickname__shine {
position: absolute;
left: 0;
top: 0;
width: 100%;
height: 100%;
background: linear-gradient(
110deg,
transparent 0%,
transparent 38%,
rgba(255, 255, 255, 0.15) 45%,
rgba(255, 255, 255, 1) 50%,
rgba(255, 255, 255, 0.15) 55%,
transparent 62%,
transparent 100%
);
background-size: 220% 100%;
background-position: 120% 0;
-webkit-background-clip: text;
background-clip: text;
color: transparent;
pointer-events: none;
animation: memberNicknameShine 3.5s infinite ease-in-out;
}
@keyframes memberNicknameShine {
0%,
50% {
background-position: 120% 0;
}
100% {
background-position: -200% 0;
}
}
.modal { .modal {
height: 100%; height: 100%;
display: flex; display: flex;
@@ -289,4 +366,4 @@
font-style: normal; font-style: normal;
font-display: swap; font-display: swap;
} }
</style> </style>

View File

@@ -42,10 +42,13 @@ function request(method, url, data = {}) {
if (code === 0) resolve(data); if (code === 0) resolve(data);
else if (message) { else if (message) {
if (message.indexOf("登录身份已失效") !== -1) { if (message.indexOf("登录身份已失效") !== -1) {
console.log('1111111111111111111,token失效')
uni.removeStorageSync( uni.removeStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token` `${uni.getAccountInfoSync().miniProgram.envVersion}_token`
); );
uni.$emit("update-user"); uni.$emit("update-user");
reject({ type: "AUTH_INVALID", message });
return;
} }
if (message === "ROOM_FULL") { if (message === "ROOM_FULL") {
resolve({full: true}); resolve({full: true});
@@ -330,6 +333,9 @@ export const createOrderAPI = (vipId) => {
quanity: 1, quanity: 1,
tradeType: "mini", tradeType: "mini",
payType: "wxpay", payType: "wxpay",
returnUrl: "",
remark: "",
mockTest: false,
}); });
}; };

View File

@@ -1,3 +1,6 @@
export const AUDIO_INTERRUPTION_BEGIN_EVENT = "audio-interruption-begin";
export const AUDIO_INTERRUPTION_END_EVENT = "audio-interruption-end";
export const audioFils = { export const audioFils = {
tententen: "https://static.shelingxingqiu.com/shootmini/static/audio/tententen.mp3", tententen: "https://static.shelingxingqiu.com/shootmini/static/audio/tententen.mp3",
点击按钮: "https://static.shelingxingqiu.com/shootmini/static/audio/%E7%82%B9%E5%87%BB%E6%8C%89%E9%92%AE.mp3", 点击按钮: "https://static.shelingxingqiu.com/shootmini/static/audio/%E7%82%B9%E5%87%BB%E6%8C%89%E9%92%AE.mp3",
@@ -97,7 +100,7 @@ function debugLog(...args) {
const envVersion = accountInfo.miniProgram.envVersion; const envVersion = accountInfo.miniProgram.envVersion;
// 只在体验版打印日志,正式版(release)和开发版(develop)不打印 // 只在体验版打印日志,正式版(release)和开发版(develop)不打印
if (envVersion === "trial") { if (envVersion === "trial" || envVersion === "develop") {
console.log(...args); console.log(...args);
} }
} }
@@ -127,6 +130,7 @@ class AudioManager {
// 防重复播放保护 // 防重复播放保护
this.lastPlayKey = null; this.lastPlayKey = null;
this.lastPlayAt = 0; this.lastPlayAt = 0;
this.isInterrupted = false;
// 静音开关 // 静音开关
this.isMuted = false; this.isMuted = false;
@@ -141,10 +145,41 @@ class AudioManager {
this.localFileCache = uni.getStorageSync("audio_local_files") || {}; this.localFileCache = uni.getStorageSync("audio_local_files") || {};
// 启动时自动清理过期的缓存文件URL 已不在 audioFils 中的文件) // 启动时自动清理过期的缓存文件URL 已不在 audioFils 中的文件)
this.cleanObsoleteCache(); this.cleanObsoleteCache();
this.bindAudioInterruptionEvents();
this.initAudios(); this.initAudios();
} }
bindAudioInterruptionEvents() {
if (this._audioInterruptionBound) return;
this._audioInterruptionBound = true;
const begin = () => {
if (this.isInterrupted) return;
this.isInterrupted = true;
this.stopAll();
this.isSequenceRunning = false;
this.sequenceQueue = [];
this.sequenceIndex = 0;
this.pendingPlayKey = null;
uni.$emit(AUDIO_INTERRUPTION_BEGIN_EVENT);
};
const end = () => {
if (!this.isInterrupted) return;
this.isInterrupted = false;
uni.$emit(AUDIO_INTERRUPTION_END_EVENT);
void this.reloadAll();
};
if (typeof uni?.onAudioInterruptionBegin === "function") {
uni.onAudioInterruptionBegin(begin);
}
if (typeof uni?.onAudioInterruptionEnd === "function") {
uni.onAudioInterruptionEnd(end);
}
}
// 清理不再使用的缓存文件 // 清理不再使用的缓存文件
cleanObsoleteCache() { cleanObsoleteCache() {
const activeUrls = new Set(Object.values(audioFils)); const activeUrls = new Set(Object.values(audioFils));
@@ -461,6 +496,10 @@ class AudioManager {
// 播放指定音频或音频数组(数组则按顺序连续播放) // 播放指定音频或音频数组(数组则按顺序连续播放)
play(input, interrupt = true) { play(input, interrupt = true) {
if (this.isInterrupted) {
debugLog("音频处理中断状态,忽略播放请求");
return;
}
// 统一规范化为队列 // 统一规范化为队列
let queue = []; let queue = [];
if (Array.isArray(input)) { if (Array.isArray(input)) {
@@ -514,6 +553,10 @@ class AudioManager {
// 内部方法:播放单个 key // 内部方法:播放单个 key
_playSingle(key, forceStopAll = false) { _playSingle(key, forceStopAll = false) {
if (this.isInterrupted) {
debugLog(`音频处理中断状态,跳过播放: ${key}`);
return;
}
// 200ms 内的同 key 重复播放直接忽略,避免“比比赛开始”这类重复首音 // 200ms 内的同 key 重复播放直接忽略,避免“比比赛开始”这类重复首音
const now = Date.now(); const now = Date.now();
if (this.lastPlayKey === key && now - this.lastPlayAt < 250) { if (this.lastPlayKey === key && now - this.lastPlayAt < 250) {
@@ -557,7 +600,13 @@ class AudioManager {
// 显式授权播放并立即播放 // 显式授权播放并立即播放
this.allowPlayMap.set(key, true); this.allowPlayMap.set(key, true);
audio.play(); try {
audio.play();
} catch (err) {
this.allowPlayMap.set(key, false);
debugLog(`音频 ${key} 播放调用失败`, err?.errMsg || err);
return;
}
this.currentPlayingKey = key; this.currentPlayingKey = key;
this.lastPlayKey = key; this.lastPlayKey = key;
this.lastPlayAt = Date.now(); this.lastPlayAt = Date.now();

View File

@@ -57,6 +57,12 @@ const props = defineProps({
src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png" src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png"
mode="widthFix" mode="widthFix"
/> />
<image
class="bg-image"
v-if="type === 10"
src="https://static.shelingxingqiu.com/shootmini/static/vip/vip-bg.png"
mode="widthFix"
/>
<view class="bg-overlay" v-if="type === 0"></view> <view class="bg-overlay" v-if="type === 0"></view>
</view> </view>
</template> </template>

View File

@@ -8,7 +8,7 @@ const tabs = [
function handleTabClick(index) { function handleTabClick(index) {
if (index === 0) { if (index === 0) {
uni.navigateTo({ uni.navigateTo({
url: "/pages/be-vip", url: "/pages/member/be-vip",
}); });
} }
if (index === 1) { if (index === 1) {

View File

@@ -18,12 +18,14 @@ const props = defineProps({
}, },
}); });
const loading = ref(false); const loading = ref(false);
const navigating = ref(false);
/** 统一获取当前环境 token用于守卫无有效 token 时不发起接口请求 */ /** 统一获取当前环境 token用于守卫无有效 token 时不发起接口请求 */
const getToken = () => const getToken = () =>
uni.getStorageSync(`${uni.getAccountInfoSync().miniProgram.envVersion}_token`); uni.getStorageSync(`${uni.getAccountInfoSync().miniProgram.envVersion}_token`);
onShow(async () => { onShow(async () => {
navigating.value = false;
if (user.value.id && getToken()) { if (user.value.id && getToken()) {
setTimeout(async () => { setTimeout(async () => {
const state = await getUserGameState(); const state = await getUserGameState();
@@ -45,28 +47,35 @@ watch(
} }
); );
const navigateOnce = (url) =>
new Promise((resolve, reject) => {
navigating.value = true;
uni.navigateTo({
url,
success: resolve,
fail: (error) => {
navigating.value = false;
reject(error);
},
});
});
const onClick = debounce(async () => { const onClick = debounce(async () => {
if (loading.value) return; if (loading.value || navigating.value) return;
try { try {
loading.value = true; loading.value = true;
const result = await getBattleAPI(); const result = await getBattleAPI();
if (result && result.matchId) { if (result && result.matchId) {
await uni.$checkAudio(); await uni.$checkAudio();
if (result.mode <= 3) { if (result.mode <= 3) {
uni.navigateTo({ await navigateOnce(`/pages/team-battle/index?battleId=${result.matchId}`);
url: `/pages/team-battle?battleId=${result.matchId}`,
});
} else { } else {
uni.navigateTo({ await navigateOnce(`/pages/melee-battle?battleId=${result.matchId}`);
url: `/pages/melee-battle?battleId=${result.matchId}`,
});
} }
return; return;
} }
if (game.value.roomID) { if (game.value.roomID) {
uni.navigateTo({ await navigateOnce("/pages/battle-room?roomNumber=" + game.value.roomID);
url: "/pages/battle-room?roomNumber=" + game.value.roomID,
});
} else { } else {
updateGame(false, ""); updateGame(false, "");
} }

View File

@@ -27,6 +27,14 @@ defineProps({
default: true, default: true,
}, },
}); });
const getMemberNicknameClass = (player = {}) => [
"member-nickname",
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
player.sVip === true ? "member-nickname--svip" : "",
];
const isMember = (player = {}) => player.vip === true || player.sVip === true;
</script> </script>
<template> <template>
@@ -51,7 +59,16 @@ defineProps({
}" }"
> >
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" /> <Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
<text class="player-name">{{ player.name }}</text> <view
v-if="isMember(player)"
:class="['player-name', ...getMemberNicknameClass(player)]"
>
<text class="member-nickname__text">{{ player.name }}</text>
<text v-if="player.sVip === true" class="member-nickname__shine">
{{ player.name }}
</text>
</view>
<text v-else class="player-name">{{ player.name }}</text>
</view> </view>
<image <image
v-if="winner === 1" v-if="winner === 1"
@@ -70,7 +87,16 @@ defineProps({
}" }"
> >
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" /> <Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
<text class="player-name">{{ player.name }}</text> <view
v-if="isMember(player)"
:class="['player-name', ...getMemberNicknameClass(player)]"
>
<text class="member-nickname__text">{{ player.name }}</text>
<text v-if="player.sVip === true" class="member-nickname__shine">
{{ player.name }}
</text>
</view>
<text v-else class="player-name">{{ player.name }}</text>
</view> </view>
<image <image
v-if="winner === 2" v-if="winner === 2"
@@ -105,7 +131,16 @@ defineProps({
:size="40" :size="40"
:rank="showRank ? index + 1 : 0" :rank="showRank ? index + 1 : 0"
/> />
<text class="player-name">{{ player.name }}</text> <view
v-if="isMember(player)"
:class="['player-name', ...getMemberNicknameClass(player)]"
>
<text class="member-nickname__text">{{ player.name }}</text>
<text v-if="player.sVip === true" class="member-nickname__shine">
{{ player.name }}
</text>
</view>
<text v-else class="player-name">{{ player.name }}</text>
</view> </view>
</view> </view>
</scroll-view> </scroll-view>
@@ -183,6 +218,13 @@ defineProps({
text-overflow: ellipsis; text-overflow: ellipsis;
text-align: center; text-align: center;
} }
view.player-name {
justify-content: center;
}
.player-name .member-nickname__text,
.player-name .member-nickname__shine {
font-size: 12px;
}
.left-winner-badge { .left-winner-badge {
position: absolute; position: absolute;
width: 50px; width: 50px;

View File

@@ -1,4 +1,5 @@
<script setup> <script setup>
import { computed } from "vue";
import AppBackground from "@/components/AppBackground.vue"; import AppBackground from "@/components/AppBackground.vue";
import Avatar from "@/components/Avatar.vue"; import Avatar from "@/components/Avatar.vue";
import BowTarget from "@/components/BowTarget.vue"; import BowTarget from "@/components/BowTarget.vue";
@@ -8,6 +9,9 @@ import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
const { user } = storeToRefs(store); const { user } = storeToRefs(store);
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && user.value.sVip !== true);
const props = defineProps({ const props = defineProps({
show: { show: {
type: Boolean, type: Boolean,
@@ -35,7 +39,21 @@ const props = defineProps({
<view> <view>
<Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" /> <Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" />
<view> <view>
<text>{{ user.nickName }}</text> <view
v-if="isVip || isSVip"
:class="[
'bow-data-user-name',
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSVip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ user.nickName }}</text>
<text v-if="isSVip" class="member-nickname__shine">
{{ user.nickName }}
</text>
</view>
<text v-else>{{ user.nickName }}</text>
<text>{{ user.lvlName }}</text> <text>{{ user.lvlName }}</text>
</view> </view>
</view> </view>
@@ -44,7 +62,7 @@ const props = defineProps({
</view> </view>
</view> </view>
<view :style="{ width: '100%', marginBottom: '20px' }"> <view :style="{ width: '100%', marginBottom: '20px' }">
<BowTarget :scores="arrows" /> <BowTarget :scores="arrows" :isSvip="isSVip" />
</view> </view>
<view class="desc"> <view class="desc">
<text>{{ arrows.length }}</text> <text>{{ arrows.length }}</text>
@@ -95,6 +113,13 @@ const props = defineProps({
margin-left: 10px; margin-left: 10px;
color: #fff; color: #fff;
} }
.bow-data-user-name {
max-width: 300rpx;
}
.bow-data-user-name .member-nickname__text,
.bow-data-user-name .member-nickname__shine {
max-width: 300rpx;
}
.header > view:first-child > view:last-child > text:last-child { .header > view:first-child > view:last-child > text:last-child {
font-size: 10px; font-size: 10px;
background-color: #5f51ff; background-color: #5f51ff;

View File

@@ -0,0 +1,387 @@
<script setup>
import { computed, onBeforeUnmount, ref, watch } from "vue";
const props = defineProps({
shot: {
type: Object,
default: null,
},
playKey: {
type: [String, Number],
default: "",
},
targetRadius: {
type: Number,
default: 20,
},
targetWidth: {
type: Number,
default: 0,
},
targetHeight: {
type: Number,
default: 0,
},
hitOffsetPx: {
type: Number,
default: 0,
},
});
const emit = defineEmits(["complete", "impact"]);
const phase = ref("idle");
const activePlayKey = ref("");
const animationKey = ref("");
const impactEmitted = ref(false);
let timers = [];
const isActive = computed(() => phase.value !== "idle");
const ARROW_IMPACT_MS = 340;
const COMPLETE_FALLBACK_MS = 980;
const safeTargetRadius = computed(() => {
const radius = Number(props.targetRadius);
return Number.isFinite(radius) && radius > 0 ? radius : 20;
});
const safeTargetSize = computed(() => {
const width = Number(props.targetWidth);
const height = Number(props.targetHeight);
return {
width: Number.isFinite(width) && width > 0 ? width : 0,
height: Number.isFinite(height) && height > 0 ? height : 0,
};
});
const shotPoint = computed(() => {
const x = Number(props.shot?.x);
const y = Number(props.shot?.y);
return {
x: Number.isFinite(x) ? x : 0,
y: Number.isFinite(y) ? y : 0,
};
});
const pointDirection = computed(() => {
const point = shotPoint.value;
const distance = Math.sqrt(point.x * point.x + point.y * point.y);
if (distance === 0) return null;
return {
x: point.x / distance,
y: point.y / distance,
};
});
const hitOffset = computed(() => {
const offset = Number(props.hitOffsetPx);
const safeOffset = Number.isFinite(offset) && offset > 0 ? offset : 0;
const direction = pointDirection.value;
return {
x: direction ? direction.x * safeOffset : 0,
y: direction ? -direction.y * safeOffset : 0,
};
});
const hitPercent = computed(() => {
const point = shotPoint.value;
const radius = safeTargetRadius.value;
const diameter = radius * 2;
return {
left: ((point.x + radius) / diameter) * 100,
top: ((radius - point.y) / diameter) * 100,
};
});
const arrowAngle = computed(() => {
const size = safeTargetSize.value;
if (!size.width || !size.height) {
const dx = hitPercent.value.left - 50;
const dy = 114 - hitPercent.value.top;
const fallbackAngle = Math.atan2(dx, dy || 1) * (180 / Math.PI);
return Math.max(-18, Math.min(18, fallbackAngle));
}
const startX = size.width * 0.5;
const startY = size.height * 1.14;
const endX = size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
const endY = size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
const dx = endX - startX;
const dy = startY - endY;
const angle = Math.atan2(dx, dy || 1) * (180 / Math.PI);
return Math.max(-18, Math.min(18, angle));
});
function formatPxOffset(value) {
if (!value) return "";
const operator = value > 0 ? "+" : "-";
return ` ${operator} ${Math.abs(value)}px`;
}
function formatTargetPosition(percent, offset) {
const pxOffset = formatPxOffset(offset);
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
}
const crackStyle = computed(() => ({
left: formatTargetPosition(hitPercent.value.left, hitOffset.value.x),
top: formatTargetPosition(hitPercent.value.top, hitOffset.value.y),
}));
function getTargetTranslate(percent) {
const absPercent = Math.abs(percent);
const operator = percent >= 0 ? "-" : "+";
return `calc(${percent}vw ${operator} ${absPercent * 0.5}px)`;
}
const arrowMoveStyle = computed(() => {
const size = safeTargetSize.value;
let x = getTargetTranslate(hitPercent.value.left - 50);
let y = getTargetTranslate(hitPercent.value.top - 114);
if (size.width && size.height) {
const startX = size.width * 0.5;
const startY = size.height * 1.14;
const endX = size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
const endY = size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
x = `${endX - startX}px`;
y = `${endY - startY}px`;
}
return {
"--shot-tx": x,
"--shot-ty": y,
"--shot-angle": `${arrowAngle.value}deg`,
};
});
function clearTimers() {
timers.forEach((timer) => clearTimeout(timer));
timers = [];
}
function queueTimer(callback, delay) {
const timer = setTimeout(callback, delay);
timers.push(timer);
}
function emitImpactOnce(playKey) {
if (phase.value === "idle" || activePlayKey.value !== playKey || impactEmitted.value) return;
impactEmitted.value = true;
emit("impact");
}
function finish(playKey) {
if (phase.value === "idle" || activePlayKey.value !== playKey) return;
clearTimers();
phase.value = "idle";
activePlayKey.value = "";
emit("complete", playKey);
}
function play() {
if (!props.playKey || !props.shot || !props.shot.ring) return;
clearTimers();
activePlayKey.value = props.playKey;
animationKey.value = `${props.playKey}`;
impactEmitted.value = false;
phase.value = "playing";
queueTimer(() => {
emitImpactOnce(activePlayKey.value);
}, ARROW_IMPACT_MS);
queueTimer(() => {
finish(activePlayKey.value);
}, COMPLETE_FALLBACK_MS);
}
function handleArrowAnimationEnd() {
emitImpactOnce(activePlayKey.value);
}
function handleCrackAnimationEnd() {
finish(activePlayKey.value);
}
watch(
() => props.playKey,
() => {
play();
},
{ immediate: true }
);
onBeforeUnmount(() => {
clearTimers();
});
</script>
<template>
<view
v-show="isActive"
:class="['shot-effect', `shot-effect--${phase}`]"
:style="arrowMoveStyle"
>
<view
:key="`arrow-${animationKey}`"
class="shot-arrow-track"
@animationend="handleArrowAnimationEnd"
>
<image
class="shot-arrow"
src="../static/vip/svip-jian.png"
mode="heightFix"
/>
</view>
<view
:key="`flash-${animationKey}`"
class="shot-flash"
:style="crackStyle"
></view>
<view
:key="`crack-anchor-${animationKey}`"
class="shot-crack-anchor"
:style="crackStyle"
>
<image
:key="`crack-${animationKey}`"
class="shot-crack"
src="../static/vip/svip-lie.png"
mode="aspectFit"
@animationend="handleCrackAnimationEnd"
/>
</view>
</view>
</template>
<style scoped lang="scss">
.shot-effect {
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
z-index: 9999;
pointer-events: none;
overflow: visible;
transform: translateZ(0);
}
.shot-arrow-track {
position: absolute;
left: 50%;
top: 114%;
width: 0;
height: 0;
opacity: 0;
transform: translate3d(0, 0, 0);
animation: none;
backface-visibility: hidden;
will-change: transform, opacity;
}
.shot-arrow {
position: absolute;
width: 248rpx;
height: 1186rpx;
left: 0;
top: 0;
opacity: 1;
transform-origin: 44.35% 3.04%;
transform: translate(-44.35%, -3.04%) rotate(var(--shot-angle));
backface-visibility: hidden;
will-change: transform;
}
.shot-effect--playing .shot-arrow-track {
animation: shot-arrow-fly 0.38s cubic-bezier(0.68, 0, 0.9, 0.62) forwards;
}
.shot-flash,
.shot-crack-anchor {
position: absolute;
transform: translate(-50%, -50%);
backface-visibility: hidden;
will-change: transform, opacity;
}
.shot-flash {
width: 86rpx;
height: 86rpx;
border-radius: 50%;
border: 3rpx solid rgba(255, 236, 166, 0.9);
opacity: 0;
animation: none;
}
.shot-crack-anchor {
width: 750rpx;
height: 750rpx;
}
.shot-crack {
width: 100%;
height: 100%;
opacity: 0;
transform-origin: center center;
animation: none;
will-change: transform, opacity;
}
.shot-effect--playing .shot-flash {
animation: shot-flash 0.42s ease-out 0.32s forwards;
}
.shot-effect--playing .shot-crack {
animation: shot-crack-hit 0.52s ease-out 0.34s forwards;
}
@keyframes shot-arrow-fly {
0% {
opacity: 1;
transform: translate3d(0, 0, 0);
}
86% {
opacity: 1;
transform: translate3d(var(--shot-tx), var(--shot-ty), 0);
}
100% {
opacity: 0;
transform: translate3d(var(--shot-tx), var(--shot-ty), 0);
}
}
@keyframes shot-flash {
0% {
opacity: 0.95;
transform: translate(-50%, -50%) scale(0.2);
}
100% {
opacity: 0;
transform: translate(-50%, -50%) scale(1.9);
}
}
@keyframes shot-crack-hit {
0% {
opacity: 0;
transform: scale(0.55);
}
28% {
opacity: 1;
transform: scale(1.08);
}
56% {
opacity: 1;
transform: scale(1);
}
100% {
opacity: 0;
transform: scale(1.18);
}
}
</style>

View File

@@ -1,6 +1,7 @@
<script setup> <script setup>
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue"; import { ref, watch, onMounted, onBeforeUnmount, computed, nextTick } from "vue";
import PointSwitcher from "@/components/PointSwitcher.vue"; import PointSwitcher from "@/components/PointSwitcher.vue";
import BowShotEffect from "@/components/BowShotEffect.vue";
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants"; import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
import { simulShootAPI } from "@/apis"; import { simulShootAPI } from "@/apis";
@@ -26,6 +27,10 @@ const props = defineProps({
type: Array, type: Array,
default: () => [], default: () => [],
}, },
isSvip: {
type: Boolean,
default: false,
},
mode: { mode: {
type: String, type: String,
default: "solo", // solo 单排team 双排 default: "solo", // solo 单排team 双排
@@ -34,6 +39,18 @@ const props = defineProps({
type: Boolean, type: Boolean,
default: false, default: false,
}, },
targetRadius: {
type: Number,
default: 20,
},
hitRadiusPx: {
type: Number,
default: 2,
},
zoomHitRadiusPx: {
type: Number,
default: 5,
},
}); });
const pMode = ref(true); const pMode = ref(true);
@@ -45,16 +62,120 @@ const timer = ref(null);
const dirTimer = ref(null); const dirTimer = ref(null);
const angle = ref(null); const angle = ref(null);
const circleColor = ref(""); const circleColor = ref("");
const shotEffect = ref(null);
const hiddenRedLatestKey = ref("");
const hiddenBlueLatestKey = ref("");
const targetShaking = ref(false);
const shakeTimer = ref(null);
const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68;
function buildShotEffectKey(team, shot, index) {
return [
team,
index,
shot?.playerId ?? "",
shot?.x ?? "",
shot?.y ?? "",
shot?.ring ?? "",
shot?.ringX ? 1 : 0,
].join("-");
}
function shouldPlayShotEffect(shot) {
return props.isSvip && !!shot && Number(shot.ring) > 0;
}
function clearTipTimer() {
if (timer.value) {
clearTimeout(timer.value);
timer.value = null;
}
}
function showShotTip(team, shot) {
clearTipTimer();
if (team === "red") {
latestOne.value = shot;
timer.value = setTimeout(() => {
latestOne.value = null;
timer.value = null;
}, 1000);
return;
}
bluelatestOne.value = shot;
timer.value = setTimeout(() => {
bluelatestOne.value = null;
timer.value = null;
}, 1000);
}
function triggerShotEffect(team, shot, index) {
const key = buildShotEffectKey(team, shot, index);
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
if (shotEffect.value?.team === "blue") hiddenBlueLatestKey.value = "";
if (team === "red") {
latestOne.value = null;
hiddenRedLatestKey.value = key;
} else {
bluelatestOne.value = null;
hiddenBlueLatestKey.value = key;
}
shotEffect.value = { key, team, shot };
}
function completeShotEffect(key) {
if (!shotEffect.value || shotEffect.value.key !== key) return;
const { team, shot } = shotEffect.value;
if (team === "red") hiddenRedLatestKey.value = "";
if (team === "blue") hiddenBlueLatestKey.value = "";
shotEffect.value = null;
showShotTip(team, shot);
}
function shakeTarget() {
targetShaking.value = false;
if (shakeTimer.value) {
clearTimeout(shakeTimer.value);
shakeTimer.value = null;
}
nextTick(() => {
targetShaking.value = true;
shakeTimer.value = setTimeout(() => {
targetShaking.value = false;
shakeTimer.value = null;
}, 260);
});
}
function shouldHideRedHit(index) {
return !!hiddenRedLatestKey.value && index === props.scores.length - 1;
}
function shouldHideBlueHit(index) {
return !!hiddenBlueLatestKey.value && index === props.blueScores.length - 1;
}
watch( watch(
() => props.scores, () => props.scores,
(newVal) => { (newVal) => {
if (newVal.length - prevScores.value.length === 1) { if (newVal.length - prevScores.value.length === 1) {
latestOne.value = newVal[newVal.length - 1]; const latestShot = newVal[newVal.length - 1];
if (timer.value) clearTimeout(timer.value); if (shouldPlayShotEffect(latestShot)) {
timer.value = setTimeout(() => { triggerShotEffect("red", latestShot, newVal.length - 1);
latestOne.value = null; } else {
}, 1000); showShotTip("red", latestShot);
}
} else if (newVal.length <= prevScores.value.length) {
latestOne.value = null;
hiddenRedLatestKey.value = "";
if (shotEffect.value?.team === "red") shotEffect.value = null;
} }
prevScores.value = [...newVal]; prevScores.value = [...newVal];
}, },
@@ -67,11 +188,16 @@ watch(
() => props.blueScores, () => props.blueScores,
(newVal) => { (newVal) => {
if (newVal.length - prevBlueScores.value.length === 1) { if (newVal.length - prevBlueScores.value.length === 1) {
bluelatestOne.value = newVal[newVal.length - 1]; const latestShot = newVal[newVal.length - 1];
if (timer.value) clearTimeout(timer.value); if (shouldPlayShotEffect(latestShot)) {
timer.value = setTimeout(() => { triggerShotEffect("blue", latestShot, newVal.length - 1);
bluelatestOne.value = null; } else {
}, 1000); showShotTip("blue", latestShot);
}
} else if (newVal.length <= prevBlueScores.value.length) {
bluelatestOne.value = null;
hiddenBlueLatestKey.value = "";
if (shotEffect.value?.team === "blue") shotEffect.value = null;
} }
prevBlueScores.value = [...newVal]; prevBlueScores.value = [...newVal];
}, },
@@ -80,13 +206,101 @@ watch(
} }
); );
function calcRealX(num, offset = 3.4) { const safeTargetRadius = computed(() => {
const len = 20.4 + num; const radius = Number(props.targetRadius);
return `calc(${(len / 40.8) * 100 - offset / 2}%)`; return Number.isFinite(radius) && radius > 0 ? radius : 20;
});
const currentHitRadiusPx = computed(() => {
const radius = Number(
pMode.value ? props.zoomHitRadiusPx : props.hitRadiusPx
);
return Number.isFinite(radius) && radius >= 0 ? radius : 0;
});
function getShotPoint(shot, fallbackCenter = false) {
const x = Number(shot?.x);
const y = Number(shot?.y);
if (Number.isFinite(x) && Number.isFinite(y)) return { x, y };
return fallbackCenter ? { x: 0, y: 0 } : null;
} }
function calcRealY(num, offset = 3.4) {
const len = num < 0 ? Math.abs(num) + 20.4 : 20.4 - num; function getPointDirection(point) {
return `calc(${(len / 40.8) * 100 - offset / 2}%)`; if (!point) return null;
const distance = Math.sqrt(point.x * point.x + point.y * point.y);
if (distance === 0) return null;
return {
x: point.x / distance,
y: point.y / distance,
};
}
function formatPxOffset(value) {
if (!value) return "";
const operator = value > 0 ? "+" : "-";
return ` ${operator} ${Math.abs(value)}px`;
}
function formatTargetPosition(percent, offset) {
const pxOffset = formatPxOffset(offset);
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
}
function getTargetPositionStyle(point, offsetPx = 0, extraOffset = {}) {
if (!point) return { display: "none" };
const radius = safeTargetRadius.value;
const diameter = radius * 2;
const direction = getPointDirection(point);
const xOffset = (direction ? direction.x * offsetPx : 0) + (extraOffset.x || 0);
const yOffset = (direction ? -direction.y * offsetPx : 0) + (extraOffset.y || 0);
const leftPercent = ((point.x + radius) / diameter) * 100;
const topPercent = ((radius - point.y) / diameter) * 100;
return {
left: formatTargetPosition(leftPercent, xOffset),
top: formatTargetPosition(topPercent, yOffset),
transform: "translate(-50%, -50%)",
};
}
function getHitStyle(shot) {
const radius = currentHitRadiusPx.value;
const point = getShotPoint(shot);
return {
...getTargetPositionStyle(point, radius),
width: `${radius * 2}px`,
height: `${radius * 2}px`,
};
}
function getSvipHitBgStyle(shot) {
const radius = currentHitRadiusPx.value;
const point = getShotPoint(shot);
return {
...getTargetPositionStyle(point, radius),
};
}
function getRoundTipStyle(shot) {
const point = getShotPoint(shot, true);
return getTargetPositionStyle(
point,
shot?.ring ? currentHitRadiusPx.value : 0,
{ y: ROUND_TIP_OFFSET_Y }
);
}
function getExperienceTipStyle(shot) {
const point = getShotPoint(shot, true);
return getTargetPositionStyle(
point,
shot?.ring ? currentHitRadiusPx.value : 0,
{ y: EXPERIENCE_TIP_OFFSET_Y }
);
} }
const simulShoot = async () => { const simulShoot = async () => {
if (device.value.deviceId) await simulShootAPI(device.value.deviceId); if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
@@ -146,12 +360,16 @@ onBeforeUnmount(() => {
clearTimeout(dirTimer.value); clearTimeout(dirTimer.value);
dirTimer.value = null; dirTimer.value = null;
} }
if (shakeTimer.value) {
clearTimeout(shakeTimer.value);
shakeTimer.value = null;
}
uni.$off("socket-inbox", onReceiveMessage); uni.$off("socket-inbox", onReceiveMessage);
}); });
</script> </script>
<template> <template>
<view class="container"> <view :class="['container', { 'container--effecting': shotEffect }]">
<view class="header" v-if="totalRound > 0"> <view class="header" v-if="totalRound > 0">
<text v-if="totalRound > 0" class="round-count">{{ <text v-if="totalRound > 0" class="round-count">{{
(currentRound > totalRound ? totalRound : currentRound) + (currentRound > totalRound ? totalRound : currentRound) +
@@ -159,7 +377,7 @@ onBeforeUnmount(() => {
totalRound totalRound
}}</text> }}</text>
</view> </view>
<view class="target"> <view :class="['target', { 'target--shake': targetShaking }]">
<view v-if="angle !== null" class="arrow-dir" :style="arrowStyle"> <view v-if="angle !== null" class="arrow-dir" :style="arrowStyle">
<view :style="{ background: circleColor }"> <view :style="{ background: circleColor }">
<image src="../static/dot-circle.png" mode="widthFix" /> <image src="../static/dot-circle.png" mode="widthFix" />
@@ -169,20 +387,14 @@ onBeforeUnmount(() => {
<view <view
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId" v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
class="e-value fade-in-out" class="e-value fade-in-out"
:style="{ :style="getExperienceTipStyle(latestOne)"
left: calcRealX(latestOne.ring ? latestOne.x : 0, 20),
top: calcRealY(latestOne.ring ? latestOne.y : 0, 40),
}"
> >
经验 +1 经验 +1
</view> </view>
<view <view
v-if="latestOne" v-if="latestOne"
class="round-tip fade-in-out" class="round-tip fade-in-out"
:style="{ :style="getRoundTipStyle(latestOne)"
left: calcRealX(latestOne.ring ? latestOne.x : 0, 28),
top: calcRealY(latestOne.ring ? latestOne.y : 0, 28),
}"
>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶" >{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
}}<text v-if="latestOne.ring"></text> }}<text v-if="latestOne.ring"></text>
</view> </view>
@@ -193,52 +405,65 @@ onBeforeUnmount(() => {
user.id === bluelatestOne.playerId user.id === bluelatestOne.playerId
" "
class="e-value fade-in-out" class="e-value fade-in-out"
:style="{ :style="getExperienceTipStyle(bluelatestOne)"
left: calcRealX(bluelatestOne.ring ? bluelatestOne.x : 0, 20),
top: calcRealY(bluelatestOne.ring ? bluelatestOne.y : 0, 40),
}"
> >
经验 +1 经验 +1
</view> </view>
<view <view
v-if="bluelatestOne" v-if="bluelatestOne"
class="round-tip fade-in-out" class="round-tip fade-in-out"
:style="{ :style="getRoundTipStyle(bluelatestOne)"
left: calcRealX(bluelatestOne.ring ? bluelatestOne.x : 0, 28),
top: calcRealY(bluelatestOne.ring ? bluelatestOne.y : 0, 28),
}"
>{{ bluelatestOne.ringX ? "X" : bluelatestOne.ring || "未上靶" >{{ bluelatestOne.ringX ? "X" : bluelatestOne.ring || "未上靶"
}}<text v-if="bluelatestOne.ring">环</text></view }}<text v-if="bluelatestOne.ring">环</text></view
> >
<block v-for="(bow, index) in scores" :key="index"> <block v-for="(bow, index) in scores" :key="index">
<image
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideRedHit(index)"
class="svip-hit-bg"
src="../static/vip/svip-xuan.png"
:style="getSvipHitBgStyle(bow)"
mode="aspectFit"
/>
<view <view
v-if="bow.ring > 0" v-if="bow.ring > 0 && !shouldHideRedHit(index)"
:class="`hit ${pMode ? 'b' : 's'}-point ${ :class="`hit ${pMode ? 'b' : 's'}-point ${
index === scores.length - 1 && latestOne ? 'pump-in' : '' index === scores.length - 1 && latestOne ? 'pump-in' : ''
}`" }`"
:style="{ :style="{
left: calcRealX(bow.x, pMode ? '3.4' : '2'), ...getHitStyle(bow),
top: calcRealY(bow.y, pMode ? '3.4' : '2'),
backgroundColor: mode === 'solo' ? '#00bf04' : '#FF0000', backgroundColor: mode === 'solo' ? '#00bf04' : '#FF0000',
}" }"
><text v-if="pMode">{{ index + 1 }}</text></view ><text v-if="pMode">{{ index + 1 }}</text></view
> >
</block> </block>
<block v-for="(bow, index) in blueScores" :key="index"> <block v-for="(bow, index) in blueScores" :key="index">
<image
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideBlueHit(index)"
class="svip-hit-bg"
src="../static/vip/svip-xuan.png"
:style="getSvipHitBgStyle(bow)"
mode="aspectFit"
/>
<view <view
v-if="bow.ring > 0" v-if="bow.ring > 0 && !shouldHideBlueHit(index)"
:class="`hit ${pMode ? 'b' : 's'}-point ${ :class="`hit ${pMode ? 'b' : 's'}-point ${
index === blueScores.length - 1 && bluelatestOne ? 'pump-in' : '' index === blueScores.length - 1 && bluelatestOne ? 'pump-in' : ''
}`" }`"
:style="{ :style="{
left: calcRealX(bow.x, pMode ? '3.4' : '2'), ...getHitStyle(bow),
top: calcRealY(bow.y, pMode ? '3.4' : '2'),
backgroundColor: '#1840FF', backgroundColor: '#1840FF',
}" }"
> >
<text v-if="pMode">{{ index + 1 }}</text> <text v-if="pMode">{{ index + 1 }}</text>
</view> </view>
</block> </block>
<BowShotEffect
:shot="shotEffect && shotEffect.shot"
:playKey="shotEffect ? shotEffect.key : ''"
:targetRadius="safeTargetRadius"
@impact="shakeTarget"
@complete="completeShotEffect"
/>
<image src="../static/bow-target.png" mode="widthFix" /> <image src="../static/bow-target.png" mode="widthFix" />
</view> </view>
<view class="footer"> <view class="footer">
@@ -260,13 +485,22 @@ onBeforeUnmount(() => {
height: calc(100vw - 30px); height: calc(100vw - 30px);
padding: 0px 15px; padding: 0px 15px;
position: relative; position: relative;
z-index: 3;
}
.container--effecting {
z-index: 10000;
} }
.target { .target {
position: relative; position: relative;
margin: 10px; margin: 10px;
width: calc(100% - 20px); width: calc(100% - 20px);
height: calc(100% - 20px); height: calc(100% - 20px);
z-index: -1; z-index: 1;
pointer-events: none;
transform-origin: center center;
}
.target--shake {
animation: target-shake 0.26s ease-out;
} }
.e-value { .e-value {
position: absolute; position: absolute;
@@ -292,31 +526,55 @@ onBeforeUnmount(() => {
font-size: 24px; font-size: 24px;
margin-left: 5px; margin-left: 5px;
} }
@keyframes target-tip-fade-in-out {
0% {
transform: translate(-50%, -50%) translateY(20px);
opacity: 0;
}
30% {
transform: translate(-50%, -50%);
opacity: 1;
}
80% {
transform: translate(-50%, -50%);
opacity: 1;
}
100% {
transform: translate(-50%, -50%);
opacity: 0;
}
}
.round-tip.fade-in-out,
.e-value.fade-in-out {
animation: target-tip-fade-in-out 1.2s ease forwards;
}
.target > image:last-child { .target > image:last-child {
width: 100%; width: 100%;
height: 100%; height: 100%;
} }
.svip-hit-bg {
position: absolute;
width: 48rpx;
height: 48rpx;
z-index: 1;
pointer-events: none;
transform-origin: center center;
animation: svip-hit-xuan 1.2s linear infinite;
}
.hit { .hit {
position: absolute; position: absolute;
border-radius: 50%; border-radius: 50%;
z-index: 1; z-index: 2;
color: #fff; color: #fff;
transition: all 0.3s ease; transition: transform 0.2s ease, opacity 0.2s ease;
} box-sizing: border-box;
.s-point {
width: 4px;
height: 4px;
min-width: 4px;
min-height: 4px;
} }
.b-point { .b-point {
width: 10px;
height: 10px;
min-width: 10px;
min-height: 10px;
border: 1px solid #fff; border: 1px solid #fff;
z-index: 1; z-index: 2;
box-sizing: border-box;
display: flex; display: flex;
justify-content: center; justify-content: center;
align-items: center; align-items: center;
@@ -332,6 +590,56 @@ onBeforeUnmount(() => {
transform: translate(-50%, -50%);*/ transform: translate(-50%, -50%);*/
margin-top: 2rpx; margin-top: 2rpx;
} }
@keyframes svip-hit-xuan {
0% {
opacity: 0.9;
transform: translate(-50%, -50%) rotate(0deg) scale(0.92);
}
50% {
opacity: 1;
transform: translate(-50%, -50%) rotate(180deg) scale(1.08);
}
100% {
opacity: 0.9;
transform: translate(-50%, -50%) rotate(360deg) scale(0.92);
}
}
@keyframes target-pump-in {
from {
transform: translate(-50%, -50%) scale(2);
}
to {
transform: translate(-50%, -50%) scale(1);
}
}
@keyframes target-shake {
0% {
transform: translate(0, 0);
}
14% {
transform: translate(-20rpx, 8rpx);
}
28% {
transform: translate(16rpx, -8rpx);
}
44% {
transform: translate(-12rpx, 6rpx);
}
64% {
transform: translate(8rpx, -4rpx);
}
82% {
transform: translate(-4rpx, 2rpx);
}
100% {
transform: translate(0, 0);
}
}
.hit.pump-in {
animation: target-pump-in 0.3s ease-out forwards;
transform-origin: center center;
}
.header { .header {
width: 100%; width: 100%;
display: flex; display: flex;

View File

@@ -116,7 +116,7 @@ const backToGame = debounce(async () => {
await checkAudioProgress(); await checkAudioProgress();
if (result.mode <= 3) { if (result.mode <= 3) {
uni.navigateTo({ uni.navigateTo({
url: `/pages/team-battle?battleId=${result.matchId}`, url: `/pages/team-battle/index?battleId=${result.matchId}`,
}); });
} else { } else {
uni.navigateTo({ uni.navigateTo({

View File

@@ -55,6 +55,9 @@ const signin = () => {
} }
}; };
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && user.value.sVip !== true);
const loading = ref(false); const loading = ref(false);
const pointBook = ref(null); const pointBook = ref(null);
const heat = ref(0); const heat = ref(0);
@@ -128,7 +131,21 @@ onBeforeUnmount(() => {
:size="40" :size="40"
borderColor="#333" borderColor="#333"
/> />
<text class="truncate">{{ user.nickName }}</text> <view
v-if="isVip || isSVip"
:class="[
'point-book-user-name',
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSVip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ user.nickName }}</text>
<text v-if="isSVip" class="member-nickname__shine">
{{ user.nickName }}
</text>
</view>
<text v-else class="truncate">{{ user.nickName }}</text>
<image <image
v-if="heat" v-if="heat"
:src="`../static/hot${heat}.png`" :src="`../static/hot${heat}.png`"
@@ -142,8 +159,8 @@ onBeforeUnmount(() => {
</view> </view>
<block <block
v-if=" v-if="
'-凹造型-感知距离-小试牛刀'.indexOf(title) === -1 || '-箭前准备-感知距离-小试牛刀'.indexOf(title) === -1 ||
'-凹造型-感知距离-小试牛刀'.indexOf(title) === 10 '-箭前准备-感知距离-小试牛刀'.indexOf(title) === 11
" "
> >
<text>{{ title }}</text> <text>{{ title }}</text>
@@ -151,12 +168,12 @@ onBeforeUnmount(() => {
<block <block
v-if=" v-if="
title && title &&
'-凹造型-感知距离-小试牛刀'.indexOf(title) !== -1 && '-箭前准备-感知距离-小试牛刀'.indexOf(title) !== -1 &&
'-凹造型-感知距离-小试牛刀'.indexOf(title) !== 10 '-箭前准备-感知距离-小试牛刀'.indexOf(title) !== 11
" "
> >
<view class="first-try-steps"> <view class="first-try-steps">
<text :class="title === '-凹造型' ? 'current-step' : ''">凹造型</text> <text :class="title === '-箭前准备' ? 'current-step' : ''">箭前准备</text>
<text>-</text> <text>-</text>
<text :class="title === '-感知距离' ? 'current-step' : ''" <text :class="title === '-感知距离' ? 'current-step' : ''"
>感知距离</text >感知距离</text
@@ -185,7 +202,13 @@ onBeforeUnmount(() => {
}}</text }}</text
> >
</view> </view>
<view v-if="currentPage === 'pages/team-battle'" class="battle-progress"> <view
v-if="
currentPage === 'pages/team-battle' ||
currentPage === 'pages/team-battle/index'
"
class="battle-progress"
>
<HeaderProgress /> <HeaderProgress />
</view> </view>
<!-- 对战房间:整个胶囊为分享按钮,房号从 Store 读取fixed 定位紧靠系统胶囊左侧 --> <!-- 对战房间:整个胶囊为分享按钮,房号从 Store 读取fixed 定位紧靠系统胶囊左侧 -->
@@ -279,7 +302,8 @@ onBeforeUnmount(() => {
width: 36rpx; width: 36rpx;
height: 36rpx; height: 36rpx;
} }
.user-header > text:nth-child(2) { .user-header > text:nth-child(2),
.user-header > .point-book-user-name {
font-weight: 500; font-weight: 500;
font-size: 30rpx; font-size: 30rpx;
color: #333333; color: #333333;
@@ -310,7 +334,7 @@ onBeforeUnmount(() => {
width: 156rpx; width: 156rpx;
height: 28rpx; height: 28rpx;
font-weight: 400; font-weight: 400;
font-size: 20rpx; font-size: 24rpx;
color: #ffffff; color: #ffffff;
text-align: center; text-align: center;
line-height: 28rpx; line-height: 28rpx;

View File

@@ -0,0 +1,234 @@
<script setup>
const props = defineProps({
show: {
type: Boolean,
default: false,
},
title: {
type: String,
default: "",
},
content: {
type: String,
default: "",
},
cancelText: {
type: String,
default: "取消",
},
confirmText: {
type: String,
default: "确定",
},
showCancel: {
type: Boolean,
default: true,
},
showConfirm: {
type: Boolean,
default: true,
},
onCancel: {
type: Function,
default: null,
},
onConfirm: {
type: Function,
default: null,
},
});
const handleCancel = () => {
props.onCancel?.();
};
const handleConfirm = () => {
props.onConfirm?.();
};
</script>
<template>
<view class="modal-mask" :style="{ display: show ? 'flex' : 'none' }">
<view class="modal-wrap scale-in">
<image
class="dialog-light"
src="../static/common/dialog-light.png"
mode="widthFix"
/>
<image
class="dialog-icon"
src="../static/common/dialog-icon.png"
mode="widthFix"
/>
<view class="dialog-panel">
<image
class="dialog-bg"
src="../static/common/dialog-bg.png"
mode="scaleToFill"
/>
<view class="dialog-content">
<slot>
<text v-if="title" class="dialog-title">{{ title }}</text>
<text v-if="content" class="dialog-text">{{ content }}</text>
</slot>
</view>
<view
v-if="showCancel || showConfirm"
class="dialog-actions"
:class="{ single: !(showCancel && showConfirm) }"
>
<view
v-if="showCancel"
class="dialog-button cancel"
@click="handleCancel"
>
<text>{{ cancelText }}</text>
</view>
<view
v-if="showConfirm"
class="dialog-button confirm"
@click="handleConfirm"
>
<text>{{ confirmText }}</text>
</view>
</view>
</view>
</view>
</view>
</template>
<style scoped lang="scss">
.modal-mask {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: rgba(0, 0, 0, 0.62);
justify-content: center;
align-items: center;
z-index: 999;
}
.modal-wrap {
position: relative;
display: flex;
width: 549rpx;
min-height: 318rpx;;
padding-top: 168rpx;
justify-content: flex-start;
align-items: center;
}
.dialog-light {
position: absolute;
top: 0;
left: 50%;
width: 520rpx;
z-index: 1;
transform-origin: center center;
animation: rotateLight 8s linear infinite;
}
.dialog-icon {
position: absolute;
top: 70rpx;
left: 50%;
width: 250rpx;
z-index: 5;
transform: translateX(-50%);
}
.dialog-panel {
position: relative;
width: 100%;
min-height: 318rpx;
padding: 98rpx 36rpx 40rpx 36rpx;
box-sizing: border-box;
z-index: 3;
border-radius: 24rpx;
border: 2rpx solid rgba(249, 213, 161, 0.5);
overflow: hidden;
}
.dialog-bg {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
border-radius: 24rpx;
}
.dialog-content {
position: relative;
z-index: 1;
display: flex;
flex-direction: column;
align-items: center;
color: #fff;
text-align: center;
}
.dialog-title {
font-size: 28rpx;
font-weight: 700;
line-height: 40rpx;
}
.dialog-text {
margin-top: 10rpx;
font-size: 26rpx;
line-height: 36rpx;
white-space: pre-wrap;
}
.dialog-actions {
position: relative;
z-index: 1;
display: flex;
margin-top: 50rpx;
justify-content: space-between;
align-items: center;
gap: 20rpx;
}
.dialog-actions.single {
justify-content: center;
}
.dialog-button {
display: flex;
width: 232rpx;
height: 70rpx;
line-height: 70rpx;
border-radius: 44rpx;
justify-content: center;
align-items: center;
font-size: 26rpx;
font-weight: 500;
}
.dialog-button.cancel {
color: #fff;
background-color: rgba(255,255,255,0.2);
}
.dialog-button.confirm {
color: #000000;
background-color: #ffda3f;
}
@keyframes rotateLight {
from {
transform: translateX(-50%) rotate(0deg);
}
to {
transform: translateX(-50%) rotate(360deg);
}
}
</style>

View File

@@ -15,6 +15,14 @@ const props = defineProps({
}); });
const rowCount = new Array(6).fill(0); const rowCount = new Array(6).fill(0);
const isMember = (player = {}) => player.vip === true || player.sVip === true;
const getMemberNicknameClass = (player = {}) => [
"member-nickname",
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
player.sVip === true ? "member-nickname--svip" : "",
];
</script> </script>
<template> <template>
@@ -31,7 +39,16 @@ const rowCount = new Array(6).fill(0);
mode="widthFix" mode="widthFix"
/> />
<image :src="player.avatar || '../static/user-icon.png'" mode="widthFix" /> <image :src="player.avatar || '../static/user-icon.png'" mode="widthFix" />
<text>{{ player.name }}</text> <view
v-if="isMember(player)"
:class="['player-score-name', ...getMemberNicknameClass(player)]"
>
<text class="member-nickname__text">{{ player.name }}</text>
<text v-if="player.sVip === true" class="member-nickname__shine">
{{ player.name }}
</text>
</view>
<text v-else>{{ player.name }}</text>
<view> <view>
<view> <view>
<view v-for="(_, index) in rowCount" :key="index"> <view v-for="(_, index) in rowCount" :key="index">
@@ -96,6 +113,13 @@ const rowCount = new Array(6).fill(0);
text-overflow: ellipsis; text-overflow: ellipsis;
width: 20%; width: 20%;
} }
.player-score-name {
width: 20%;
}
.player-score-name .member-nickname__text,
.player-score-name .member-nickname__shine {
font-size: 14px;
}
.container > view:nth-child(4) { .container > view:nth-child(4) {
display: flex; display: flex;
flex-direction: column; flex-direction: column;

View File

@@ -22,6 +22,15 @@ const props = defineProps({
const like = ref(props.data.ifLike); const like = ref(props.data.ifLike);
const likeCount = ref(props.data.likeTotal || 0); const likeCount = ref(props.data.likeTotal || 0);
const isMember = (data = {}) => data.vip === true || data.sVip === true;
const getMemberNicknameClass = (data = {}) => [
"point-rank-name",
"member-nickname",
data.vip === true && data.sVip !== true ? "member-nickname--vip" : "",
data.sVip === true ? "member-nickname--svip" : "",
];
watch( watch(
() => props.data, () => props.data,
(newVal) => { (newVal) => {
@@ -53,7 +62,13 @@ const onClick = async () => {
<view> <view>
<Avatar :src="data.avatar || '../static/user-icon.png'" :size="36" /> <Avatar :src="data.avatar || '../static/user-icon.png'" :size="36" />
<view> <view>
<text class="truncate">{{ data.name }}</text> <view v-if="isMember(data)" :class="getMemberNicknameClass(data)">
<text class="member-nickname__text">{{ data.name }}</text>
<text v-if="data.sVip === true" class="member-nickname__shine">
{{ data.name }}
</text>
</view>
<text v-else class="truncate">{{ data.name }}</text>
<view> <view>
<text>{{ data.totalDay }}</text> <text>{{ data.totalDay }}</text>
<view /> <view />
@@ -118,6 +133,14 @@ const onClick = async () => {
color: #333333; color: #333333;
margin-bottom: 5rpx; margin-bottom: 5rpx;
} }
.rank-item > view:nth-child(2) > view:last-child > .point-rank-name {
width: 200rpx;
margin-bottom: 5rpx;
}
.point-rank-name .member-nickname__text,
.point-rank-name .member-nickname__shine {
font-size: 28rpx;
}
.rank-item > view:nth-child(2) > view:last-child > view { .rank-item > view:nth-child(2) > view:last-child > view {
display: flex; display: flex;
align-items: center; align-items: center;

View File

@@ -1,5 +1,5 @@
<script setup> <script setup>
import { ref } from "vue"; import { ref, watch } from "vue";
import { onShow } from "@dcloudio/uni-app"; import { onShow } from "@dcloudio/uni-app";
import SModal from "@/components/SModal.vue"; import SModal from "@/components/SModal.vue";
import Avatar from "@/components/Avatar.vue"; import Avatar from "@/components/Avatar.vue";
@@ -60,6 +60,21 @@ function onNicknameChange(e) {
nickName.value = e.detail.value; nickName.value = e.detail.value;
} }
const resetForm = () => {
loading.value = false;
agree.value = false;
phone.value = "";
avatarUrl.value = "";
nickName.value = "";
};
watch(
() => props.show,
(show) => {
if (show) resetForm();
}
);
const handleLogin = async () => { const handleLogin = async () => {
if (loading.value) return; if (loading.value) return;
if (!phone.value) { if (!phone.value) {
@@ -137,11 +152,7 @@ const openPrivacyLink = () => {
}; };
onShow(() => { onShow(() => {
loading.value = false; resetForm();
agree.value = false;
phone.value = "";
avatarUrl.value = "";
nickName.value = "";
}); });
</script> </script>
@@ -187,10 +198,11 @@ onShow(() => {
<text :style="{ color: noBg ? '#666' : '#fff' }">昵称:</text> <text :style="{ color: noBg ? '#666' : '#fff' }">昵称:</text>
<input <input
type="nickname" type="nickname"
:value="nickName"
placeholder="请输入昵称" placeholder="请输入昵称"
:placeholder-style="`color: ${noBg ? '#666' : '#fff9'} `" :placeholder-style="`color: ${noBg ? '#666' : '#fff9'} `"
@input="onNicknameChange"
@change="onNicknameChange" @change="onNicknameChange"
@blur="onNicknameBlur"
:style="{ color: noBg ? '#333' : '#fff' }" :style="{ color: noBg ? '#333' : '#fff' }"
/> />
</view> </view>

View File

@@ -1,5 +1,5 @@
<script setup> <script setup>
import { ref } from "vue"; import { ref, watch } from "vue";
const props = defineProps({ const props = defineProps({
interval: { interval: {
@@ -14,13 +14,24 @@ const props = defineProps({
type: Array, type: Array,
default: () => [], default: () => [],
}, },
current: {
type: Number,
default: 0,
},
onChange: { onChange: {
type: Function, type: Function,
default: (index) => {}, default: (index) => {},
}, },
}); });
const currentIndex = ref(0); const currentIndex = ref(props.current);
watch(
() => props.current,
(index) => {
currentIndex.value = index;
}
);
const handleChange = (e) => { const handleChange = (e) => {
currentIndex.value = e.detail.current; currentIndex.value = e.detail.current;
@@ -75,7 +86,7 @@ const handleChange = (e) => {
.dots { .dots {
position: absolute; position: absolute;
bottom: 5%; bottom: 2%;
left: 50%; left: 50%;
transform: translateX(-50%); transform: translateX(-50%);
display: flex; display: flex;

View File

@@ -1,5 +1,5 @@
<script setup> <script setup>
import { ref, watch, onMounted, computed } from "vue"; import { ref, watch } from "vue";
const props = defineProps({ const props = defineProps({
isRed: { isRed: {
type: Boolean, type: Boolean,
@@ -10,7 +10,7 @@ const props = defineProps({
default: () => [], default: () => [],
}, },
currentShooterId: { currentShooterId: {
type: Number, type: [Number, String],
default: "", default: "",
}, },
}); });
@@ -30,31 +30,35 @@ const getPos = (id) => {
return sort * 40; return sort * 40;
}; };
onMounted(() => { const syncPlayers = () => {
props.team.forEach((p, index) => { const nextPlayers = {};
players.value[p.id] = { sort: index, ...p }; const shooterId = props.currentShooterId;
const shooterIndex = props.team.findIndex(
(p) => String(p?.id) === String(shooterId)
);
const nextTeam = [...props.team];
currentTeam.value = !!shooterId && shooterIndex >= 0;
firstName.value = "";
if (currentTeam.value) {
const target = nextTeam.splice(shooterIndex, 1)[0];
if (target) {
nextTeam.unshift(target);
firstName.value = target.name || "";
}
}
nextTeam.forEach((p, index) => {
if (p?.id) nextPlayers[p.id] = { sort: index, ...p };
}); });
}); players.value = nextPlayers;
};
watch( watch(
() => props.currentShooterId, [() => props.team, () => props.currentShooterId],
(newVal) => { syncPlayers,
if (!newVal) return; { immediate: true, deep: true }
const index = props.team.findIndex((p) => p.id === newVal);
currentTeam.value = index >= 0;
if (index >= 0) {
const newPlayers = [...props.team];
const target = newPlayers.splice(index, 1)[0];
if (target) {
newPlayers.unshift(target);
firstName.value = target.name;
newPlayers.forEach((p, index) => {
players.value[p.id] = { sort: index, ...p };
});
}
}
},
{ immediate: true }
); );
</script> </script>
@@ -70,7 +74,7 @@ watch(
/> />
<view <view
v-for="(item, index) in team" v-for="(item, index) in team"
:key="index" :key="item.id || index"
class="player" class="player"
:style="{ :style="{
width: (isFirst(item.id) ? 80 : 60) + 'rpx', width: (isFirst(item.id) ? 80 : 60) + 'rpx',

View File

@@ -19,6 +19,8 @@ const nextLvlPoints = ref(0);
const containerWidth = computed(() => const containerWidth = computed(() =>
props.showRank ? "72%" : "calc(100% - 15px)" props.showRank ? "72%" : "calc(100% - 15px)"
); );
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && !isSVip.value);
const toUserPage = () => { const toUserPage = () => {
// 获取当前页面路径 // 获取当前页面路径
const pages = getCurrentPages(); const pages = getCurrentPages();
@@ -69,7 +71,18 @@ watch(
/> />
<view class="user-details" @click="toUserPage"> <view class="user-details" @click="toUserPage">
<view class="user-name"> <view class="user-name">
<text>{{ user.nickName }}</text> <view
:class="[
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSVip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ user.nickName }}</text>
<text v-if="isSVip" class="member-nickname__shine">{{
user.nickName
}}</text>
</view>
<image <image
class="user-name-image" class="user-name-image"
src="../static/vip1.png" src="../static/vip1.png"
@@ -148,12 +161,13 @@ watch(
margin-bottom: 5px; margin-bottom: 5px;
} }
.user-name > text:first-child { .user-name .member-nickname {
font-size: 13px;
max-width: 180rpx; max-width: 180rpx;
white-space: nowrap; }
overflow: hidden;
text-overflow: ellipsis; .user-name .member-nickname__text,
.user-name .member-nickname__shine {
font-size: 13px;
} }
.user-name-image { .user-name-image {

View File

@@ -31,7 +31,7 @@
} }
}, },
{ {
"path": "pages/team-battle" "path": "pages/team-battle/index"
}, },
{ {
"path": "pages/melee-battle" "path": "pages/melee-battle"
@@ -69,15 +69,18 @@
{ {
"path": "pages/user" "path": "pages/user"
}, },
{ {
"path": "pages/orders" "path": "pages/member/orders"
}, },
{ {
"path": "pages/order-detail" "path": "pages/member/order-detail"
}, },
{ {
"path": "pages/be-vip" "path": "pages/member/be-vip"
}, },
{
"path": "pages/member/vip-intro"
},
{ {
"path": "pages/grade-intro" "path": "pages/grade-intro"
}, },
@@ -111,9 +114,9 @@
{ {
"path": "pages/match-detail" "path": "pages/match-detail"
}, },
{ {
"path": "pages/team-bow-data" "path": "pages/team-battle/team-bow-data"
}, },
{ {
"path": "pages/melee-bow-data" "path": "pages/melee-bow-data"
}, },

View File

@@ -195,7 +195,7 @@ async function onReceiveMessage(message) {
uni.setStorageSync("blue-team", message.teams[1].players || []); uni.setStorageSync("blue-team", message.teams[1].players || []);
uni.setStorageSync("red-team", message.teams[2].players || []); uni.setStorageSync("red-team", message.teams[2].players || []);
uni.redirectTo({ uni.redirectTo({
url: "/pages/team-battle?battleId=" + message.matchId, url: "/pages/team-battle/index?battleId=" + message.matchId,
}); });
} else { } else {
uni.redirectTo({ uni.redirectTo({

View File

@@ -1,258 +0,0 @@
<script setup>
import { ref, onMounted, onBeforeUnmount } from "vue";
import Container from "@/components/Container.vue";
import Avatar from "@/components/Avatar.vue";
import SButton from "@/components/SButton.vue";
import Signin from "@/components/Signin.vue";
import UserHeader from "@/components/UserHeader.vue";
import { createOrderAPI, getHomeData, getVIPDescAPI } from "@/apis";
import { formatTimestamp } from "@/util";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, config } = storeToRefs(store);
const { updateUser } = store;
const selectedVIP = ref(0);
const showModal = ref(false);
const lastDate = ref(user.value.expiredAt);
const refreshing = ref(false);
const timer = ref(null);
const richContent = ref("");
const onPay = async () => {
if (!user.value.id) {
showModal.value = true;
} else if (config.value.vipMenus[selectedVIP.value]) {
if (config.value.vipMenus[selectedVIP.value].id) {
const result = await createOrderAPI(
config.value.vipMenus[selectedVIP.value].id
);
if (!result.pay) return;
const params = result.pay.order.jsApi.params;
if (params) {
wx.requestPayment({
timeStamp: params.timeStamp, // 时间戳
nonceStr: params.nonceStr, // 随机字符串
package: params.package, // 统一下单接口返回的 prepay_id 参数值格式prepay_id=***
paySign: params.paySign, // 签名
signType: "RSA", // 签名类型默认为RSA
async success(res) {
uni.showToast({
title: "支付成功",
icon: "none",
});
timer.value = setInterval(async () => {
refreshing.value = true;
const result = await getHomeData();
if (result.user.expiredAt > lastDate.value) {
refreshing.value = false;
if (result.user) updateUser(result.user);
clearInterval(timer.value);
}
}, 1000);
},
fail(res) {
console.log("pay error", res);
},
});
}
}
}
};
onMounted(async () => {
const result = await getVIPDescAPI();
richContent.value = result.describe;
});
const toOrderPage = () => {
uni.navigateTo({
url: "/pages/orders",
});
};
onBeforeUnmount(() => {
if (timer.value) clearInterval(timer.value);
});
</script>
<template>
<Container title="会员说明">
<view v-if="user.id" class="header">
<view>
<Avatar :src="user.avatar" :size="35" />
<text class="truncate">{{ user.nickName }}</text>
<image
class="user-name-image"
src="../static/vip1.png"
mode="widthFix"
/>
</view>
<block v-if="refreshing">
<image
src="../static/btn-loading.png"
mode="widthFix"
class="loading"
/>
</block>
<block v-else>
<text v-if="user.expiredAt">
{{ formatTimestamp(user.expiredAt) }} 到期
</text>
</block>
</view>
<view
class="container"
:style="{ height: !user.id ? 'calc(100% - 10px)' : 'calc(100% - 62px)' }"
>
<view class="content vip-content">
<view class="title-bar">
<view />
<text>VIP 介绍</text>
</view>
<view :style="{ marginTop: '10rpx' }">
<rich-text :nodes="richContent" />
</view>
</view>
<view class="content">
<view class="title-bar">
<view />
<text>会员续费</text>
</view>
<view class="vip-items">
<view
v-for="(item, index) in config.vipMenus || []"
:key="index"
:style="{
color: selectedVIP === index ? '#fff' : '#333333',
borderColor: selectedVIP === index ? '#FF7D57' : '#eee',
background:
selectedVIP === index
? '#FF7D57'
: 'linear-gradient(180deg, #fbfbfb 0%, #f5f5f5 100%)',
}"
@click="() => (selectedVIP = index)"
>
{{ item.name }}
</view>
</view>
</view>
<SButton :onClick="onPay">支付</SButton>
<view class="my-orders" v-if="user.id">
<view @click="toOrderPage">
<text>我的订单</text>
<image src="../static/enter-arrow-blue.png" mode="widthFix" />
</view>
</view>
<Signin :show="showModal" :onClose="() => (showModal = false)" />
</view>
</Container>
</template>
<style scoped>
.header {
width: calc(100% - 30px);
display: flex;
align-items: center;
justify-content: space-between;
color: #fff;
padding: 15px;
padding-top: 0;
font-size: 14px;
}
.header > view {
display: flex;
align-items: center;
}
.header > view > text {
margin-left: 10px;
max-width: 120px;
text-align: left;
}
.header > view > image {
margin-left: 5px;
width: 20px;
}
.header > text:nth-child(2) {
color: #fed847;
}
.container {
width: 100%;
background-color: #f5f5f5;
padding-top: 10px;
}
.content {
display: flex;
flex-direction: column;
align-items: center;
background-color: #fff;
padding: 15px;
margin-bottom: 10px;
}
.title-bar {
width: 100%;
display: flex;
align-items: center;
color: #000;
}
.title-bar > view:first-child {
width: 5px;
height: 15px;
border-radius: 10px;
background-color: #fed847;
margin-right: 10px;
}
.content > view:nth-child(2) {
font-size: 14px;
color: #333;
}
.vip-items {
width: 100%;
display: grid;
grid-template-columns: repeat(4, 23.5%);
padding: 10px;
row-gap: 5%;
column-gap: 2%;
}
.vip-items > view {
border: 1px solid #eee;
padding: 12px 0;
border-radius: 10px;
text-align: center;
font-size: 27rpx;
}
.vip-content {
max-height: 62%;
}
.vip-content > view:nth-child(2) {
overflow: auto;
}
.vip-content > view:nth-child(2)::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.my-orders {
display: flex;
justify-content: center;
color: #39a8ff;
margin-top: 10px;
font-size: 13px;
}
.my-orders > view {
display: flex;
align-items: center;
}
.my-orders > view > image {
width: 15px;
}
.loading {
width: 20px;
height: 20px;
margin-left: 10px;
transition: all 0.3s ease;
background-blend-mode: darken;
animation: rotate 2s linear infinite;
}
</style>

View File

@@ -1,5 +1,5 @@
<script setup> <script setup>
import { ref, onMounted, onBeforeUnmount } from "vue"; import { computed, ref, onMounted, onBeforeUnmount } from "vue";
import Guide from "@/components/Guide.vue"; import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue"; import SButton from "@/components/SButton.vue";
import Swiper from "@/components/Swiper.vue"; import Swiper from "@/components/Swiper.vue";
@@ -18,6 +18,8 @@ import {
startPractiseAPI, startPractiseAPI,
endPractiseAPI, endPractiseAPI,
getPractiseAPI, getPractiseAPI,
laserAimAPI,
laserCloseAPI,
} from "@/apis"; } from "@/apis";
import { sharePractiseData } from "@/canvas"; import { sharePractiseData } from "@/canvas";
import { wxShare, debounce } from "@/util"; import { wxShare, debounce } from "@/util";
@@ -32,6 +34,7 @@ const total = 12;
const stepButtonTexts = [ const stepButtonTexts = [
"开始", "开始",
"进入下一个任务", "进入下一个任务",
"我已校准",
"进入下一个任务", "进入下一个任务",
"我准备好了,开始", "我准备好了,开始",
"", "",
@@ -43,8 +46,11 @@ const practiseResult = ref({});
const btnDisabled = ref(false); const btnDisabled = ref(false);
const practiseId = ref(""); const practiseId = ref("");
const showGuide = ref(false); const showGuide = ref(false);
const laserActive = ref(false);
const guideSwiperIndex = ref(0);
const guideImages = [ const guideImages = [
"https://static.shelingxingqiu.com/shootmini/static/target.png",
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wwdpgwt9e6du.png", "https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wwdpgwt9e6du.png",
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wvv9sw4zioqk.png", "https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wvv9sw4zioqk.png",
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0ww3khaycallu.png", "https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0ww3khaycallu.png",
@@ -54,10 +60,45 @@ const guideImages = [
"https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wwr6hfjhyfn5.png", "https://static.shelingxingqiu.com/attachment/2026-02-08/dg9ev0wwr6hfjhyfn5.png",
]; ];
const calibrationGuides = [
{
title: "箭头面向靶子",
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5wscg7hrfo.png",
},
{
title: "摆出拉弓姿势",
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5b7ljrhx3o.png",
},
{
title: "调整瞄准器",
src: "https://static.shelingxingqiu.com/attachment/2025-10-29/dduexjgrcxf9wjaiv4.png",
},
];
const onSwiperIndexChange = (index) => { const onSwiperIndexChange = (index) => {
if (index + 1 === guideImages.length) { guideSwiperIndex.value = index;
showGuide.value = true; showGuide.value = index + 1 === guideImages.length;
} };
const isGuideLastImage = computed(
() => guideSwiperIndex.value + 1 === guideImages.length
);
const currentStepButtonText = computed(() => {
if (step.value === 1 && isGuideLastImage.value) return "去校准智能弓";
return stepButtonTexts[step.value];
});
const openCalibrationLaser = async () => {
if (laserActive.value) return;
await laserAimAPI();
laserActive.value = true;
};
const closeCalibrationLaser = async () => {
if (!laserActive.value) return;
await laserCloseAPI();
laserActive.value = false;
}; };
const createPractise = async (arrows) => { const createPractise = async (arrows) => {
@@ -75,7 +116,7 @@ async function onReceiveMessage(msg) {
scores.value = msg.details; scores.value = msg.details;
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
setTimeout(onOver, 1500); setTimeout(onOver, 1500);
} else if (msg.type === MESSAGETYPESV2.TestDistance) { } else if (msg.type === MESSAGETYPESV2.TestDistance && step.value === 3) {
if (msg.shootData.distance / 100 >= 5) { if (msg.shootData.distance / 100 >= 5) {
audioManager.play("距离合格"); audioManager.play("距离合格");
btnDisabled.value = false; btnDisabled.value = false;
@@ -110,12 +151,13 @@ onMounted(() => {
uni.$on("share-image", onClickShare); uni.$on("share-image", onClickShare);
}); });
onBeforeUnmount(() => { onBeforeUnmount(async () => {
uni.setKeepScreenOn({ uni.setKeepScreenOn({
keepScreenOn: false, keepScreenOn: false,
}); });
uni.$off("socket-inbox", onReceiveMessage); uni.$off("socket-inbox", onReceiveMessage);
uni.$off("share-image", onClickShare); uni.$off("share-image", onClickShare);
await closeCalibrationLaser();
audioManager.stopAll(); audioManager.stopAll();
endPractiseAPI(); endPractiseAPI();
}); });
@@ -123,28 +165,39 @@ onBeforeUnmount(() => {
const nextStep = async () => { const nextStep = async () => {
if (step.value === 0) { if (step.value === 0) {
step.value = 1; step.value = 1;
title.value = "-凹造型"; title.value = "-箭前准备";
} else if (step.value === 1) { } else if (step.value === 1) {
if (!isGuideLastImage.value) {
guideSwiperIndex.value += 1;
showGuide.value = guideSwiperIndex.value + 1 === guideImages.length;
return;
}
showGuide.value = false;
step.value = 2;
// title.value = "-校准智能弓";
await openCalibrationLaser();
} else if (step.value === 2) {
await closeCalibrationLaser();
showGuide.value = false; showGuide.value = false;
btnDisabled.value = true; btnDisabled.value = true;
step.value = 2; step.value = 3;
title.value = "-感知距离"; title.value = "-感知距离";
const result = await createPractiseAPI(total, 120); const result = await createPractiseAPI(total, 120);
if (result) practiseId.value = result.id; if (result) practiseId.value = result.id;
} else if (step.value === 2) {
showGuide.value = false;
step.value = 3;
title.value = "-小试牛刀";
} else if (step.value === 3) { } else if (step.value === 3) {
showGuide.value = false;
step.value = 4;
title.value = "-小试牛刀";
} else if (step.value === 4) {
title.value = "小试牛刀"; title.value = "小试牛刀";
await startPractiseAPI(); await startPractiseAPI();
scores.value = []; scores.value = [];
step.value = 4; step.value = 5;
start.value = true; start.value = true;
setTimeout(() => { setTimeout(() => {
uni.$emit("play-sound", "请开始射击"); uni.$emit("play-sound", "请开始射击");
}, 300); }, 300);
} else if (step.value === 5) { } else if (step.value === 6) {
uni.navigateBack({ uni.navigateBack({
delta: 1, delta: 1,
}); });
@@ -159,13 +212,13 @@ const onClose = async () => {
setTimeout(() => { setTimeout(() => {
practiseResult.value = {}; practiseResult.value = {};
showGuide.value = false; showGuide.value = false;
step.value = 5; step.value = 6;
}, 500); }, 500);
} else { } else {
practiseResult.value = {}; practiseResult.value = {};
start.value = false; start.value = false;
scores.value = []; scores.value = [];
step.value = 3; step.value = 4;
const result = await createPractiseAPI(total, 120); const result = await createPractiseAPI(total, 120);
if (result) practiseId.value = result.id; if (result) practiseId.value = result.id;
} }
@@ -173,14 +226,14 @@ const onClose = async () => {
</script> </script>
<template> <template>
<Container :bgType="1" :title="title" :showBottom="step !== 4"> <Container :bgType="1" :title="title" :showBottom="step !== 5">
<view class="container"> <view class="container">
<Guide <Guide
v-if="step !== 4" v-if="step !== 5"
:type=" :type="
step === 2 step === 3
? 2 ? 2
: step === 5 || (step === 0 && user.nickName.length > 6) : step === 6 || (step === 0 && user.nickName.length > 6)
? 1 ? 1
: 0 : 0
" "
@@ -196,25 +249,28 @@ const onClose = async () => {
这是新人必刷小任务0基础小白也能快速掌握弓箭技巧和游戏规则哦~ 这是新人必刷小任务0基础小白也能快速掌握弓箭技巧和游戏规则哦~
</text> </text>
<text v-if="step === 1" :style="{ fontSize: '28rpx' }" <text v-if="step === 1" :style="{ fontSize: '28rpx' }"
>这是我们人帅技高的高教练首先请按教练示范尝试自己去做这些动作和手势吧</text >位就是人帅技高的高教练接下来请跟随教练指引做好射箭前期准备</text
>
<text v-if="step === 2" :style="{ fontSize: '28rpx' }"
>请按下方步骤完成智能弓校准让瞄准器和靶子保持对齐</text
> >
<view <view
class="guide-tips" class="guide-tips"
:style="{ marginTop: '8rpx' }" :style="{ marginTop: '8rpx' }"
v-if="step === 2" v-if="step === 3"
> >
<text>你知道5米射程有多远吗</text> <text>你知道5米射程有多远吗</text>
<text> <text>
在我们的排位赛中射程小于5米的成绩无效建议平时练习距离至少5米现在来边射箭边调整你的站位点吧 在我们的排位赛中射程小于5米的成绩无效建议平时练习距离至少5米现在来边射箭边调整你的站位点吧
</text> </text>
</view> </view>
<view class="guide-tips" v-if="step === 3"> <view class="guide-tips" v-if="step === 4">
<text>一切准备就绪</text> <text>一切准备就绪</text>
<text :style="{ fontSize: '28rpx' }" <text :style="{ fontSize: '28rpx' }"
>试着完成一个真正的弓箭手任务吧</text >试着完成一个真正的弓箭手任务吧</text
> >
</view> </view>
<view class="guide-tips" v-if="step === 5"> <view class="guide-tips" v-if="step === 6">
<text>新手试炼场通关啦优秀</text> <text>新手试炼场通关啦优秀</text>
<text :style="{ fontSize: '28rpx' }" <text :style="{ fontSize: '28rpx' }"
>反曲弓运动基本知识和射灵世界系统规则你已Get是不是挺容易呀</text >反曲弓运动基本知识和射灵世界系统规则你已Get是不是挺容易呀</text
@@ -231,35 +287,53 @@ const onClose = async () => {
src="https://static.shelingxingqiu.com/attachment/2025-11-17/deas80ef1sf9td0leq.png" src="https://static.shelingxingqiu.com/attachment/2025-11-17/deas80ef1sf9td0leq.png"
class="try-tip" class="try-tip"
mode="widthFix" mode="widthFix"
v-if="step === 3" v-if="step === 4"
/> />
<image <image
src="https://static.shelingxingqiu.com/attachment/2025-07-01/db0ehpz9lav58g5drl.png" src="https://static.shelingxingqiu.com/attachment/2025-07-01/db0ehpz9lav58g5drl.png"
class="try-tip" class="try-tip"
mode="widthFix" mode="widthFix"
v-if="step === 5" v-if="step === 6"
/> />
<view style="height: 570px" v-if="step === 1"> <view style="height: 570px" v-if="step === 1">
<Swiper :onChange="onSwiperIndexChange" :data="guideImages" /> <Swiper
:current="guideSwiperIndex"
:onChange="onSwiperIndexChange"
:data="guideImages"
/>
</view> </view>
<ShootProgress v-if="step === 4" tips="请开始连续射箭" :start="start" /> <view class="calibration-container" v-if="step === 2">
<TestDistance v-if="step === 2" :guide="false" /> <view
v-for="(guide, index) in calibrationGuides"
:key="guide.title"
class="calibration-guide"
>
<view>
<text>{{ index + 1 }}</text>
<text>{{ guide.title }}</text>
</view>
<image :src="guide.src" mode="widthFix" />
</view>
<text>请完成以上步骤校准智能弓</text>
</view>
<ShootProgress v-if="step === 5" tips="请开始连续射箭" :start="start" />
<TestDistance v-if="step === 3" :guide="false" />
<view <view
class="user-row" class="user-row"
v-if="step === 4" v-if="step === 5"
:style="{ marginBottom: step === 2 ? '40px' : '0' }" :style="{ marginBottom: '0' }"
> >
<Avatar :src="user.avatar" :size="35" /> <Avatar :src="user.avatar" :size="35" />
<BowPower /> <BowPower />
</view> </view>
<BowTarget <BowTarget
v-if="step === 4" v-if="step === 5"
:currentRound="step === 4 ? scores.length : 0" :currentRound="step === 5 ? scores.length : 0"
:totalRound="step === 4 ? total : 0" :totalRound="step === 5 ? total : 0"
:scores="scores" :scores="scores"
/> />
<ScorePanel <ScorePanel
v-if="step === 4" v-if="step === 5"
:total="total" :total="total"
:rowCount="6" :rowCount="6"
:arrows="scores" :arrows="scores"
@@ -287,7 +361,7 @@ const onClose = async () => {
step === 1 ? "学会了,我摆得比教练还帅" : "我找到合适的点位了" step === 1 ? "学会了,我摆得比教练还帅" : "我找到合适的点位了"
}}</text> }}</text>
</BubbleTip> </BubbleTip>
{{ stepButtonTexts[step] }} {{ currentStepButtonText }}
</SButton> </SButton>
</template> </template>
</Container> </Container>
@@ -301,4 +375,43 @@ const onClose = async () => {
width: calc(100% - 20px); width: calc(100% - 20px);
margin: 0 10px; margin: 0 10px;
} }
.calibration-container {
display: flex;
flex-direction: column;
align-items: center;
}
.calibration-guide {
display: flex;
flex-direction: column;
align-items: center;
font-size: 26rpx;
color: #ffffff;
margin-bottom: 15rpx;
}
.calibration-guide > view {
width: 100%;
margin: 25rpx 0;
display: flex;
align-items: center;
}
.calibration-guide > view > text:first-child {
font-size: 24rpx;
background: #e89024;
border-radius: 50%;
width: 32rpx;
height: 32rpx;
line-height: 32rpx;
display: block;
text-align: center;
margin-right: 15rpx;
}
.calibration-guide > image {
width: 630rpx;
height: 250rpx;
}
.calibration-container > text {
font-size: 24rpx;
color: #fff9;
margin: 30rpx;
}
</style> </style>

View File

@@ -92,6 +92,14 @@ const mvpTeam = computed(() => {
return blueTeamPlayers.value.some((p) => p.id === mvpPlayer.value.id) ? 1 : 2; return blueTeamPlayers.value.some((p) => p.id === mvpPlayer.value.id) ? 1 : 2;
}); });
const isMember = (player = {}) => player.vip === true || player.sVip === true;
const getMemberNicknameClass = (player = {}) => [
"member-nickname",
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
player.sVip === true ? "member-nickname--svip" : "",
];
/** /**
* 激励语图片 URL在 onLoad 中确定 ifWin 后赋值,避免 Math.random 放在 computed 里产生缓存不一致问题) * 激励语图片 URL在 onLoad 中确定 ifWin 后赋值,避免 Math.random 放在 computed 里产生缓存不一致问题)
*/ */
@@ -128,6 +136,8 @@ const meleeRankList = computed(() => {
id: p.id, id: p.id,
avatar: p.avatar || "", avatar: p.avatar || "",
name: p.name || "", name: p.name || "",
vip: p.vip,
sVip: p.sVip,
// rank_lvl 字段可能缺失,缺失时显示空字符串,避免 getLvlName(undefined) 返回错误段位名 // rank_lvl 字段可能缺失,缺失时显示空字符串,避免 getLvlName(undefined) 返回错误段位名
lvlName: p.rank_lvl != null ? getLvlName(p.rank_lvl) : "", lvlName: p.rank_lvl != null ? getLvlName(p.rank_lvl) : "",
totalRing: resultItem.totalRing ?? 0, totalRing: resultItem.totalRing ?? 0,
@@ -278,9 +288,7 @@ async function exit() {
url: `/pages/battle-room?roomNumber=${data.value.roomId}&fromResult=1`, url: `/pages/battle-room?roomNumber=${data.value.roomId}&fromResult=1`,
}); });
} else { } else {
uni.redirectTo({ uni.navigateBack();
url: '/pages/ranking',
});
} }
} }
@@ -334,7 +342,20 @@ function goBack() {
<view class="team-players team-players-blue"> <view class="team-players team-players-blue">
<view v-for="p in blueTeamPlayers" :key="p.id" class="player-item"> <view v-for="p in blueTeamPlayers" :key="p.id" class="player-item">
<Avatar :src="p.avatar" :size="34" borderColor="#8FB4FD" /> <Avatar :src="p.avatar" :size="34" borderColor="#8FB4FD" />
<text class="player-name player-name-blue">{{ p.name }}</text> <view
v-if="isMember(p)"
:class="[
'player-name',
'player-name-blue',
...getMemberNicknameClass(p),
]"
>
<text class="member-nickname__text">{{ p.name }}</text>
<text v-if="p.sVip === true" class="member-nickname__shine">
{{ p.name }}
</text>
</view>
<text v-else class="player-name player-name-blue">{{ p.name }}</text>
</view> </view>
</view> </view>
@@ -342,7 +363,20 @@ function goBack() {
<view class="team-players team-players-red"> <view class="team-players team-players-red">
<view v-for="p in redTeamPlayers" :key="p.id" class="player-item"> <view v-for="p in redTeamPlayers" :key="p.id" class="player-item">
<Avatar :src="p.avatar" :size="34" borderColor="#E67470" /> <Avatar :src="p.avatar" :size="34" borderColor="#E67470" />
<text class="player-name player-name-red">{{ p.name }}</text> <view
v-if="isMember(p)"
:class="[
'player-name',
'player-name-red',
...getMemberNicknameClass(p),
]"
>
<text class="member-nickname__text">{{ p.name }}</text>
<text v-if="p.sVip === true" class="member-nickname__shine">
{{ p.name }}
</text>
</view>
<text v-else class="player-name player-name-red">{{ p.name }}</text>
</view> </view>
</view> </view>
</view> </view>
@@ -387,7 +421,16 @@ function goBack() {
:size="53" :size="53"
:borderColor="mvpTeam === 1 ? '#5FADFF' : '#FF6060'" :borderColor="mvpTeam === 1 ? '#5FADFF' : '#FF6060'"
/> />
<text class="mvp-name">{{ mvpPlayer.name }}</text> <view
v-if="isMember(mvpPlayer)"
:class="['mvp-name', ...getMemberNicknameClass(mvpPlayer)]"
>
<text class="member-nickname__text">{{ mvpPlayer.name }}</text>
<text v-if="mvpPlayer.sVip === true" class="member-nickname__shine">
{{ mvpPlayer.name }}
</text>
</view>
<text v-else class="mvp-name">{{ mvpPlayer.name }}</text>
</view> </view>
</view> </view>
@@ -435,7 +478,16 @@ function goBack() {
<!-- 昵称 + 段位 --> <!-- 昵称 + 段位 -->
<view class="rank-player-info"> <view class="rank-player-info">
<text class="rank-player-name">{{ item.name }}</text> <view
v-if="isMember(item)"
:class="['rank-player-name', ...getMemberNicknameClass(item)]"
>
<text class="member-nickname__text">{{ item.name }}</text>
<text v-if="item.sVip === true" class="member-nickname__shine">
{{ item.name }}
</text>
</view>
<text v-else class="rank-player-name">{{ item.name }}</text>
<text class="rank-player-lvl">{{ item.lvlName }}</text> <text class="rank-player-lvl">{{ item.lvlName }}</text>
</view> </view>
@@ -615,6 +667,12 @@ function goBack() {
white-space: nowrap; white-space: nowrap;
} }
.player-name .member-nickname__text,
.player-name .member-nickname__shine {
font-size: 22rpx;
font-weight: 400;
}
/* ---- 得分行 ---- */ /* ---- 得分行 ---- */
.vs-scores-row { .vs-scores-row {
position: relative; position: relative;
@@ -754,6 +812,11 @@ function goBack() {
white-space: nowrap; white-space: nowrap;
} }
.mvp-name .member-nickname__text,
.mvp-name .member-nickname__shine {
font-size: 24rpx;
}
/* ============================ /* ============================
查看完整成绩链接 查看完整成绩链接
============================ */ ============================ */
@@ -1074,6 +1137,12 @@ function goBack() {
white-space: nowrap; white-space: nowrap;
} }
.rank-player-name .member-nickname__text,
.rank-player-name .member-nickname__shine {
font-size: 28rpx;
font-weight: 500;
}
.rank-player-lvl { .rank-player-lvl {
font-size: 22rpx; font-size: 22rpx;
color: rgba(255, 255, 255, 0.5); color: rgba(255, 255, 255, 0.5);

View File

@@ -1,5 +1,5 @@
<script setup> <script setup>
import { ref } from "vue"; import { computed, ref } from "vue";
import { onLoad, onShow } from "@dcloudio/uni-app"; import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import GuideTwo from "@/components/GuideTwo.vue"; import GuideTwo from "@/components/GuideTwo.vue";
@@ -24,6 +24,8 @@ const roomNumber = ref("");
const data = ref({}); const data = ref({});
const roomID = ref(""); const roomID = ref("");
const loading = ref(false); const loading = ref(false);
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && !isSVip.value);
const enterRoom = debounce(async (number) => { const enterRoom = debounce(async (number) => {
if (loading.value) return; if (loading.value) return;
@@ -106,7 +108,18 @@ onLoad(async (options) => {
<view class="my-data"> <view class="my-data">
<view> <view>
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" /> <Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" />
<text class="truncate">{{ user.nickName }}</text> <view
:class="[
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSVip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ user.nickName }}</text>
<text v-if="isSVip" class="member-nickname__shine">{{
user.nickName
}}</text>
</view>
<text class="my-record-btn" @click="goMyRecord">我的战绩</text> <text class="my-record-btn" @click="goMyRecord">我的战绩</text>
</view> </view>
<view> <view>
@@ -335,13 +348,17 @@ onLoad(async (options) => {
margin-left: auto; margin-left: auto;
} }
.my-data>view:first-child>text { .my-data>view:first-child>.member-nickname {
color: #fff; color: #fff;
font-size: 17px;
margin-left: 10px; margin-left: 10px;
width: 120px; width: 120px;
} }
.my-data>view:first-child>.member-nickname__text,
.my-data>view:first-child>.member-nickname__shine {
font-size: 17px;
}
.my-data>view:last-child { .my-data>view:last-child {
margin-bottom: 15px; margin-bottom: 15px;
} }

View File

@@ -68,28 +68,29 @@ onShow(async () => {
const token = uni.getStorageSync(`${env}_token`); const token = uni.getStorageSync(`${env}_token`);
if (!user.value.id && !token) { if (!user.value.id && !token) {
try { // showModal.value = true;
const wxResult = await uni.login({provider: "weixin"}); // try {
const bindResult = await checkUserBindAPI(wxResult.code); // const wxResult = await uni.login({provider: "weixin"});
if (bindResult.binded) { // const bindResult = await checkUserBindAPI(wxResult.code);
const newResult = await uni.login({provider: "weixin"}); // if (bindResult.binded) {
const silentResult = await silentLoginAPI(newResult.code); // const newResult = await uni.login({provider: "weixin"});
if (silentResult.user) updateUser(silentResult.user); // const silentResult = await silentLoginAPI(newResult.code);
const devices = await getMyDevicesAPI(); // if (silentResult.user) updateUser(silentResult.user);
if (devices.bindings && devices.bindings.length) { // const devices = await getMyDevicesAPI();
updateDevice( // if (devices.bindings && devices.bindings.length) {
devices.bindings[0].deviceId, // updateDevice(
devices.bindings[0].deviceName // devices.bindings[0].deviceId,
); // devices.bindings[0].deviceName
const data = await getDeviceBatteryAPI(); // );
updateOnline(data.online); // const data = await getDeviceBatteryAPI();
} // updateOnline(data.online);
} else { // }
showModal.value = true; // } else {
} // showModal.value = true;
} catch (e) { // }
console.log("检查绑定状态失败", e); // } catch (e) {
} // console.log("检查绑定状态失败", e);
// }
} }
const promises = [getScoreRankList(undefined, 1, 10)]; const promises = [getScoreRankList(undefined, 1, 10)];
@@ -475,7 +476,7 @@ onShareTimeline(() => {
.top-theme { .top-theme {
position: absolute; position: absolute;
display: flex; display: none;
align-items: center; align-items: center;
justify-content: center; justify-content: center;
width: 100%; width: 100%;

View File

@@ -67,7 +67,7 @@ onLoad(async (options) => {
const checkBowData = (selected) => { const checkBowData = (selected) => {
if (data.value.mode <= 3) { if (data.value.mode <= 3) {
uni.navigateTo({ uni.navigateTo({
url: `/pages/team-bow-data?battleId=${battleId.value}&selected=${selected}`, url: `/pages/team-battle/team-bow-data?battleId=${battleId.value}&selected=${selected}`,
}); });
} else { } else {
uni.navigateTo({ uni.navigateTo({

View File

@@ -35,7 +35,7 @@ const handleMatchTimeout = async () => {
if (battle && battle.matchId) { if (battle && battle.matchId) {
uni.showToast({ title: "匹配成功,正在进入...", icon: "none" }); uni.showToast({ title: "匹配成功,正在进入...", icon: "none" });
if (battle.mode <= 3) { if (battle.mode <= 3) {
uni.redirectTo({ url: `/pages/team-battle?battleId=${battle.matchId}` }); uni.redirectTo({ url: `/pages/team-battle/index?battleId=${battle.matchId}` });
} else { } else {
uni.redirectTo({ url: `/pages/melee-battle?battleId=${battle.matchId}` }); uni.redirectTo({ url: `/pages/melee-battle?battleId=${battle.matchId}` });
} }
@@ -76,7 +76,7 @@ async function cancelMatch() {
const battle = await getBattleAPI(); const battle = await getBattleAPI();
if (battle && battle.matchId) { if (battle && battle.matchId) {
if (battle.mode <= 3) { if (battle.mode <= 3) {
uni.redirectTo({ url: `/pages/team-battle?battleId=${battle.matchId}` }); uni.redirectTo({ url: `/pages/team-battle/index?battleId=${battle.matchId}` });
} else { } else {
uni.redirectTo({ url: `/pages/melee-battle?battleId=${battle.matchId}` }); uni.redirectTo({ url: `/pages/melee-battle?battleId=${battle.matchId}` });
} }
@@ -100,7 +100,7 @@ async function onReceiveMessage(msg) {
// mode <= 3 为团队对抗mode > 3 为大乱斗,覆盖全部 gameType1~5不再遗漏 // mode <= 3 为团队对抗mode > 3 为大乱斗,覆盖全部 gameType1~5不再遗漏
if (msg.mode <= 3) { if (msg.mode <= 3) {
uni.redirectTo({ uni.redirectTo({
url: `/pages/team-battle?battleId=${msg.id}`, url: `/pages/team-battle/index?battleId=${msg.id}`,
}); });
} else { } else {
uni.redirectTo({ uni.redirectTo({

View File

@@ -1,5 +1,5 @@
<script setup> <script setup>
import { ref, onMounted, onBeforeUnmount, watch, nextTick } from "vue"; import { ref, onMounted, onBeforeUnmount, watch, nextTick, computed } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app"; import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import BowTarget from "@/components/BowTarget.vue"; import BowTarget from "@/components/BowTarget.vue";
@@ -35,6 +35,11 @@ const showOfflineModal = ref(false);
/** 记录每位玩家当前半场连续 X 环数key 为 playerId用于触发 tententen 音效 */ /** 记录每位玩家当前半场连续 X 环数key 为 playerId用于触发 tententen 音效 */
const xRingStreaks = ref({}); const xRingStreaks = ref({});
const currentPlayer = computed(() =>
players.value.find((player) => String(player?.id) === String(user.value.id))
);
const isCurrentUserSvip = computed(() => currentPlayer.value?.sVip === true);
/** /**
* 监听设备在线状态,大乱斗比赛进行中设备离线时弹窗提示用户 * 监听设备在线状态,大乱斗比赛进行中设备离线时弹窗提示用户
*/ */
@@ -244,6 +249,7 @@ onShow(async () => {
" "
:totalRound="12" :totalRound="12"
:scores="playersScores.map((r) => r[user.id]).flat()" :scores="playersScores.map((r) => r[user.id]).flat()"
:isSvip="isCurrentUserSvip"
:stop="halfRest" :stop="halfRest"
/> />
<view :style="{ paddingBottom: '20px' }"> <view :style="{ paddingBottom: '20px' }">

View File

@@ -13,13 +13,31 @@ const currentUser = ref({
}); });
const players = ref([]); const players = ref([]);
function getRingTotal(arrows = []) {
return arrows.reduce((last, next) => last + (Number(next?.ring) || 0), 0);
}
function getScoreLabel(score) {
if (!score) return "";
return score.ringX ? "X" : score.ring || "";
}
const isMember = (player = {}) => player.vip === true || player.sVip === true;
const getMemberNicknameClass = (player = {}) => [
"player-name",
"member-nickname",
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
player.sVip === true ? "member-nickname--svip" : "",
];
onLoad(async (options) => { onLoad(async (options) => {
if (!options.battleId) return; if (!options.battleId) return;
const result = await getBattleAPI(options.battleId || "59348111700660224"); const result = await getBattleAPI(options.battleId || "59348111700660224");
const plist = result.teams?.[0]?.players || [];
players.value = result.resultList.map((item, index) => { players.value = result.resultList.map((item, index) => {
const plist = result.teams[0] ? result.teams[0].players : []; const p = plist.find((p) => String(p.id) === String(item.userId));
const p = plist.find((p) => p.id === item.userId); const arrows = Array.from({ length: 12 }, () => ({}));
const arrows = new Array(12);
result.rounds.forEach((r, index) => { result.rounds.forEach((r, index) => {
if (r.shoots[item.userId]) { if (r.shoots[item.userId]) {
r.shoots[item.userId].forEach((s, index2) => { r.shoots[item.userId].forEach((s, index2) => {
@@ -29,9 +47,11 @@ onLoad(async (options) => {
}); });
return { return {
...item, ...item,
...p,
userId: item.userId,
rank: index + 1, rank: index + 1,
name: p.name, name: p?.name || item.name,
avatar: p.avatar || "", avatar: p?.avatar || item.avatar || "",
arrows, arrows,
}; };
}); });
@@ -68,18 +88,27 @@ onLoad(async (options) => {
class="player-bg" class="player-bg"
/> />
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" /> <Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
<text>{{ player.name }}</text> <view v-if="isMember(player)" :class="getMemberNicknameClass(player)">
<text class="member-nickname__text">{{ player.name }}</text>
<text v-if="player.sVip === true" class="member-nickname__shine">
{{ player.name }}
</text>
</view>
<text v-else>{{ player.name }}</text>
</view> </view>
</view> </view>
<view :style="{ marginTop: '10px' }"> <view :style="{ marginTop: '10px' }">
<BowTarget :scores="currentUser.arrows" /> <BowTarget
:scores="currentUser.arrows"
:isSvip="currentUser.sVip === true"
/>
</view> </view>
<view class="score-text" <view class="score-text"
><text :style="{ color: '#fed847' }">{{ ><text :style="{ color: '#fed847' }">{{
currentUser.arrows.length currentUser.arrows.length
}}</text }}</text
>支箭<text :style="{ color: '#fed847' }">{{ >支箭<text :style="{ color: '#fed847' }">{{
currentUser.arrows.reduce((last, next) => last + next.ring, 0) getRingTotal(currentUser.arrows)
}}</text }}</text
></view ></view
> >
@@ -90,7 +119,7 @@ onLoad(async (options) => {
class="score-item" class="score-item"
:style="{ width: '13vw', height: '13vw' }" :style="{ width: '13vw', height: '13vw' }"
> >
{{ score.ringX ? "X" : score.ring }} {{ getScoreLabel(score) }}
</view> </view>
</view> </view>
</view> </view>
@@ -149,6 +178,16 @@ onLoad(async (options) => {
text-align: center; text-align: center;
position: relative; position: relative;
} }
.players > view > .player-name {
margin: 5px 0;
width: 80%;
position: relative;
justify-content: center;
}
.player-name .member-nickname__text,
.player-name .member-nickname__shine {
font-size: 12px;
}
.score-text { .score-text {
width: 100%; width: 100%;
color: #fff; color: #fff;

879
src/pages/member/be-vip.vue Normal file
View File

@@ -0,0 +1,879 @@
<script setup>
import { computed, ref, onBeforeUnmount } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import Signin from "@/components/Signin.vue";
import { createOrderAPI, getAppConfig, getHomeData } from "@/apis";
import { capsuleHeight } from "@/util";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, config } = storeToRefs(store);
const { updateConfig, updateUser } = store;
const currentTypeIndex = ref(1);
const selectedPackageIndex = ref(0);
const showModal = ref(false);
const loadingConfig = ref(false);
const paying = ref(false);
const refreshing = ref(false);
const timer = ref(null);
const lastDate = ref(user.value.expiredAt || 0);
const maxRefreshTimes = 12;
// 会员页核心展示数据:视觉、权益、套餐均按蓝湖当前两张设计稿拆分。
const memberTypes = [
{
key: "normal",
tab: "VIP",
title: "普通会员",
prefix: "成为射灵星球",
desc: "特享约战竞技次数包、专属会员标识",
benefitTitle: "普通会员专属权益",
themeClass: "vip-page--normal",
heroCard: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-title.png",
activeHeroCard: "https://static.shelingxingqiu.com/shootmini/static/vip/vip-title2.png",
orderIcon: "../../static/vip/vip-order.png",
heroBadge: "../../static/vip/normal-hero-badge.png",
buttonClass: "activate-btn--normal",
benefits: [
{ label: "专属会员标识", icon: "../../static/vip/vip-badge.png" },
{ label: "教练点评", icon: "../../static/vip/vip-comment.png" },
{ label: "专享VIP客服", icon: "../../static/vip/vip-service.png" },
{ label: "排位赛\n每日+20次", icon: "../../static/vip/vip-rank.png" },
{ label: "约战\n每日+20次", icon: "../../static/vip/vip-battle.png" },
],
packages: [
{ name: "连续包月", price: "20", original: "35" },
{ name: "12个月", price: "300", original: "420" },
{ name: "3个月", price: "84", original: "105" },
],
},
{
key: "super",
tab: "SVIP",
title: "超级会员",
prefix: "成为射灵星球",
desc: "尊享专属特效、无限制约战竞技、专属会员标识",
benefitTitle: "超级会员专属权益",
themeClass: "vip-page--super",
heroCard: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-title.png",
activeHeroCard: "https://static.shelingxingqiu.com/shootmini/static/vip/svip-title2.png",
orderIcon: "../../static/vip/svip-order.png",
heroBadge: "../../static/vip/super-hero-badge.png",
buttonClass: "activate-btn--super",
benefits: [
{ label: "专属落点标识", icon: "../../static/vip/svip-point.png" },
{ label: "专属命中效果", icon: "../../static/vip/svip-hit.png" },
{ label: "专属射箭效果", icon: "../../static/vip/svip-arrow.png" },
{ label: "专属会员标识", icon: "../../static/vip/svip-badge.png" },
{ label: "教练点评", icon: "../../static/vip/svip-comment.png" },
{ label: "约战无限制", icon: "../../static/vip/svip-battle.png" },
{ label: "排位赛无限制", icon: "../../static/vip/svip-rank.png" },
{ label: "专享SVIP客服", icon: "../../static/vip/svip-service.png" },
],
packages: [
{ name: "连续包月", price: "20", original: "35" },
{ name: "12个月", price: "300", original: "420" },
{ name: "3个月", price: "84", original: "105" },
],
},
];
const currentType = computed(() => memberTypes[currentTypeIndex.value]);
// 后端到期时间可能是秒级时间戳、毫秒级时间戳或日期字符串,这里统一转成毫秒。
const toTimestamp = (value) => {
if (!value) return 0;
const numberValue = Number(value);
if (!Number.isNaN(numberValue)) {
return numberValue < 1000000000000 ? numberValue * 1000 : numberValue;
}
const time = new Date(value).getTime();
return Number.isNaN(time) ? 0 : time;
};
// 当前卡片只关心本 tab 对应的会员到期时间,普通会员和超级会员互不兜底。
const getVipExpiredValue = (type, source = user.value) => {
if (!source) return 0;
return type.key === "super" ? source.superVipExpiredAt : source.normalVipExpiredAt;
};
// 支付后轮询需要比较最新会员到期时间,兼容旧字段 expiredAt。
const getLatestVipExpiredTime = (source = user.value) => {
if (!source) return 0;
return Math.max(
toTimestamp(source.normalVipExpiredAt),
toTimestamp(source.superVipExpiredAt),
toTimestamp(source.expiredAt)
);
};
// 未过期才展示“会员生效中”样式,已过期或无值继续展示未开通样式。
const isVipActive = (type) => {
return toTimestamp(getVipExpiredValue(type)) > Date.now();
};
// 会员卡片展示完整到期时间。
const formatVipDate = (value) => {
const timestamp = toTimestamp(value);
if (!timestamp) return "";
const date = new Date(timestamp);
const year = date.getFullYear();
const month = String(date.getMonth() + 1).padStart(2, "0");
const day = String(date.getDate()).padStart(2, "0");
const hour = String(date.getHours()).padStart(2, "0");
const minute = String(date.getMinutes()).padStart(2, "0");
const second = String(date.getSeconds()).padStart(2, "0");
return `${year}-${month}-${day} ${hour}:${minute}:${second}`;
};
// 会员生效时使用 title2 切图,未生效时沿用原来的开通引导图。
const getHeroCard = (type) => {
return isVipActive(type) ? type.activeHeroCard : type.heroCard;
};
const getActiveVipExpiredDate = (type) => {
return formatVipDate(getVipExpiredValue(type));
};
// 设计稿里的“下期自动续费”按到期日前一天展示。
const getActiveVipRenewDate = (type) => {
const timestamp = toTimestamp(getVipExpiredValue(type));
if (!timestamp) return "";
return formatVipDate(timestamp - 24 * 60 * 60 * 1000);
};
const configMenus = computed(() => {
return config.value.vipMenus || [];
});
const getMenuName = (item) => {
return item.name || item.vipName || item.title || "";
};
const getMenuPrice = (item) => {
const value = item.price || item.total || item.amount || item.money;
return value ? String(value).replace("¥", "").replace("¥", "") : "";
};
const getMenuType = (item) => {
const vipType = Number(item.vipType);
if (vipType === 1) return "normal";
if (vipType === 2) return "super";
const type = String(item.type || "").toLowerCase();
if (["super", "svip"].includes(type)) return "super";
if (["normal", "vip"].includes(type)) return "normal";
const name = getMenuName(item);
if (/超级|SVIP/i.test(name)) return "super";
if (/普通|VIP|会员/i.test(name)) return "normal";
return "";
};
const getPackageMonths = (name) => {
if (/连续包月/.test(name)) return 1;
const match = String(name || "").match(/(\d+)\s*个?月/);
return match ? Number(match[1]) : 0;
};
const matchPackageSource = (type, pack, index) => {
const menus = configMenus.value;
const typedMenus = menus.filter((item) => {
const menuType = getMenuType(item);
if (type.key === "super") return menuType === "super";
return menuType === "normal";
});
const pool = typedMenus.length ? typedMenus : menus;
const packMonths = getPackageMonths(pack.name);
return (
pool.find((item) => getMenuName(item).indexOf(pack.name) !== -1) ||
pool.find((item) => packMonths && getPackageMonths(getMenuName(item)) === packMonths) ||
pool.find((item) => getMenuPrice(item) === pack.price) ||
pool[index]
);
};
const getPackages = (type) => {
return type.packages.map((item, index) => {
const source = matchPackageSource(type, item, index);
return {
...item,
source,
name: source ? getMenuName(source) || item.name : item.name,
price: source ? getMenuPrice(source) || item.price : item.price,
icon: source && source.icon,
id: source && source.id,
};
});
};
const currentPackages = computed(() => {
return getPackages(currentType.value);
});
const selectedPackage = computed(() => {
return currentPackages.value[selectedPackageIndex.value] || currentPackages.value[0];
});
const switchType = (index) => {
currentTypeIndex.value = index;
selectedPackageIndex.value = 0;
};
const onSwiperChange = (event) => {
currentTypeIndex.value = event.detail.current;
selectedPackageIndex.value = 0;
};
const selectPackage = (index) => {
selectedPackageIndex.value = index;
};
const toPackageDesc = () => {
uni.navigateTo({
url: "/pages/member/vip-intro",
});
};
const toOrderPage = () => {
uni.navigateTo({
url: "/pages/member/orders",
});
};
const loadVipConfig = async () => {
if (loadingConfig.value || configMenus.value.length) return;
loadingConfig.value = true;
try {
const result = await getAppConfig();
if (result) updateConfig(result);
} catch (error) {
console.log("load vip config error", error);
} finally {
loadingConfig.value = false;
}
};
const clearRefreshTimer = () => {
if (timer.value) {
clearInterval(timer.value);
timer.value = null;
}
};
const refreshUserAfterPay = () => {
clearRefreshTimer();
let refreshTimes = 0;
// 先记录支付前的最大到期时间,轮询到更大的值就认为会员状态已刷新。
lastDate.value = getLatestVipExpiredTime();
refreshing.value = true;
timer.value = setInterval(async () => {
refreshTimes += 1;
try {
const result = await getHomeData();
const latestExpiredAt = getLatestVipExpiredTime(result.user);
if (result.user && latestExpiredAt > lastDate.value) {
lastDate.value = latestExpiredAt;
updateUser(result.user);
clearRefreshTimer();
refreshing.value = false;
} else if (refreshTimes >= maxRefreshTimes) {
clearRefreshTimer();
refreshing.value = false;
}
} catch (error) {
console.log("refresh user after pay error", error);
if (refreshTimes >= maxRefreshTimes) {
clearRefreshTimer();
refreshing.value = false;
}
}
}, 1000);
};
const onPay = async () => {
if (paying.value || refreshing.value) return;
if (!user.value.id) {
showModal.value = true;
return;
}
if (!configMenus.value.length) {
await loadVipConfig();
}
const vipId = selectedPackage.value && selectedPackage.value.id;
if (!vipId) {
uni.showToast({
title: loadingConfig.value ? "套餐配置加载中" : "套餐暂不可购买",
icon: "none",
});
return;
}
paying.value = true;
let waitingPayment = false;
try {
const result = await createOrderAPI(vipId);
const params = result?.pay?.order?.jsApi?.params;
if (!params?.timeStamp || !params?.nonceStr || !params?.package || !params?.paySign) {
uni.showToast({
title: "支付参数生成失败",
icon: "none",
});
refreshing.value = false;
return;
}
waitingPayment = true;
wx.requestPayment({
timeStamp: params.timeStamp, // 微信支付时间戳
nonceStr: params.nonceStr, // 微信支付随机串
package: params.package, // 预支付交易会话标识
paySign: params.paySign, // 微信支付签名
signType: params.signType || "RSA",
success() {
uni.showToast({
title: "支付成功",
icon: "none",
});
refreshUserAfterPay();
},
fail(res) {
console.log("pay error", res);
if (res.errMsg && res.errMsg.indexOf("cancel") !== -1) return;
uni.showToast({
title: "支付失败,请稍后重试",
icon: "none",
});
},
complete() {
paying.value = false;
},
});
} catch (error) {
console.log("create vip order error", error);
} finally {
if (!waitingPayment) paying.value = false;
}
};
onShow(loadVipConfig);
onBeforeUnmount(() => {
clearRefreshTimer();
});
</script>
<template>
<Container title="" :bgType="10" :scroll="false" :showBottom="false">
<view class="vip-page" :class="currentType.themeClass">
<view class="type-tabs" :style="{ top: capsuleHeight + 'px' }">
<view
v-for="(item, index) in memberTypes"
:key="item.key"
class="type-tab"
:class="{ 'type-tab--active': currentTypeIndex === index }"
@click="switchType(index)"
>
<text>{{ item.tab }}</text>
<view class="type-tab__indicator" />
</view>
</view>
<swiper
class="type-swiper"
:current="currentTypeIndex"
:duration="260"
@change="onSwiperChange"
>
<swiper-item v-for="type in memberTypes" :key="type.key">
<scroll-view scroll-y class="type-scroll" :show-scrollbar="false">
<view class="vip-content">
<view
class="hero-card"
:class="{ 'hero-card--active': isVipActive(type) }"
>
<image class="hero-card__bg" :src="getHeroCard(type)" mode="scaleToFill" />
<!-- 生效态卡片使用 title2 底图补充有效期和订单入口叠层 -->
<view v-if="isVipActive(type)" class="hero-card__content">
<text class="hero-card__date">
有效期至{{ getActiveVipExpiredDate(type) }}
</text>
<!-- <text v-if="type.key === 'super'" class="hero-card__renew">
下期会员将于{{ getActiveVipRenewDate(type) }}自动续费
</text> -->
<view class="hero-card__order" @click.stop="toOrderPage">
<image class="hero-card__order-icon" :src="type.orderIcon" mode="aspectFit" />
<text>订单管理</text>
</view>
</view>
</view>
<view class="benefit-title">
<view class="benefit-title__line" />
<text>{{ type.benefitTitle }}</text>
<view class="benefit-title__line" />
</view>
<view class="benefit-grid" :class="{ 'benefit-grid--normal': type.key === 'normal' }">
<view
v-for="benefit in type.benefits"
:key="benefit.label"
class="benefit-item"
>
<view class="benefit-icon">
<image class="benefit-icon__img" :src="benefit.icon" mode="aspectFit" />
</view>
<text class="benefit-item__label">{{ benefit.label }}</text>
</view>
</view>
<view class="package-header">
<text class="package-header__title">选择套餐</text>
<view class="package-header__link" @click="toPackageDesc">
<text>套餐说明</text>
<image
class="package-header__icon"
src="../../static/enter.png"
mode="aspectFit"
/>
</view>
</view>
<scroll-view scroll-x class="package-scroll" :show-scrollbar="false">
<view class="package-list">
<view
v-for="(pack, index) in getPackages(type)"
:key="`${type.key}-${pack.name}`"
class="package-card"
:class="{ 'package-card--active': selectedPackageIndex === index }"
@click="selectPackage(index)"
>
<view class="package-card__inner">
<text class="package-name">{{ pack.name }}</text>
<view class="package-price">
<text class="package-price__symbol">¥</text>
<text class="package-price__value">{{ pack.price }}</text>
</view>
<view class="package-origin">
<text>¥{{ pack.original }}</text>
<view class="package-origin__line" />
</view>
</view>
</view>
</view>
</scroll-view>
<button
hover-class="none"
class="activate-btn"
:class="type.buttonClass"
:disabled="loadingConfig || paying || refreshing"
@click="onPay"
>
<text v-if="loadingConfig">加载套餐中</text>
<text v-else-if="paying">创建订单中</text>
<text v-else-if="!refreshing">¥ {{ selectedPackage.price }} 一键激活</text>
<text v-else>刷新会员状态中</text>
</button>
<view class="agreement">
<text>支付即同意</text>
&nbsp;<text class="agreement__link">会员自动续费服务协议</text>
&nbsp;<text class="agreement__link">扣款授权服务协议</text>
</view>
</view>
</scroll-view>
</swiper-item>
</swiper>
<Signin :show="showModal" :onClose="() => (showModal = false)" />
</view>
</Container>
</template>
<style scoped>
.vip-page {
position: relative;
width: 100%;
height: 100%;
}
.type-tabs {
position: fixed;
left: 0;
z-index: 998;
width: 50%;
height: 50px;
margin-left: 50%;
transform:translateX(-60%);
display: flex;
align-items: center;
justify-content: center;
pointer-events: auto;
}
.type-tab {
width: 132rpx;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
color: rgba(255, 255, 255, 0.45);
font-size: 34rpx;
font-weight: 700;
font-style: italic;
}
.type-tab__indicator {
width: 40rpx;
height: 4rpx;
border-radius: 4rpx;
margin-top: 8rpx;
background-color: transparent;
}
.type-tab--active {
color: #ffffff;
}
.vip-page--normal .type-tab--active .type-tab__indicator {
background-color: #ffffff;
}
.vip-page--super .type-tab--active {
color: #fedab5;
}
.vip-page--super .type-tab--active .type-tab__indicator {
background-color: #fedab5;
}
.type-swiper {
position: relative;
z-index: 1;
width: 100%;
height: 100%;
}
.type-scroll {
width: 100%;
height: 100%;
}
.vip-content {
min-height: 100%;
padding: 32rpx 24rpx 52rpx;
box-sizing: border-box;
}
.hero-card {
position: relative;
width: 702rpx;
height: 260rpx;
overflow: hidden;
}
.hero-card__bg {
position: absolute;
left: 0;
top: 0;
width: 702rpx;
height: 260rpx;
}
.hero-card__content {
position: relative;
z-index: 1;
/* 对齐 title2 切图左侧预留文案区域。 */
padding: 132rpx 0 0 44rpx;
display: flex;
flex-direction: column;
align-items: flex-start;
box-sizing: border-box;
}
.hero-card__date,
.hero-card__renew {
color: #8d6d55;
font-size: 24rpx;
line-height: 34rpx;
}
.vip-page--normal .hero-card__date,
.vip-page--normal .hero-card__renew {
color: #555555;
}
.hero-card__order {
display: flex;
align-items: center;
margin-top: 10rpx;
color: #6d5644;
font-size: 24rpx;
line-height: 34rpx;
text-decoration: underline;
}
.vip-page--normal .hero-card__order {
color: #555555;
}
.hero-card__order-icon {
width: 28rpx;
height: 32rpx;
margin-right: 8rpx;
flex-shrink: 0;
}
.benefit-title {
display: flex;
align-items: center;
justify-content: center;
margin-top: 38rpx;
color: #ffffff;
font-size: 24rpx;
line-height: 34rpx;
}
.benefit-title__line {
width: 14rpx;
height: 2rpx;
background-color: #ffffff;
margin: 0 10rpx;
}
.benefit-grid {
display: flex;
flex-wrap: wrap;
width: 622rpx;
margin: 38rpx auto 0;
}
.benefit-grid--normal {
width: 672rpx;
}
.benefit-item {
width: 144rpx;
height: 122rpx;
margin-right: 94rpx;
margin-bottom: 30rpx;
display: flex;
flex-direction: column;
align-items: center;
}
.benefit-item:nth-child(3n) {
margin-right: 0;
}
.benefit-grid--normal .benefit-item {
margin-right: 120rpx;
}
.benefit-grid--normal .benefit-item:nth-child(3n) {
margin-right: 0;
}
.benefit-icon {
width: 80rpx;
height: 80rpx;
display: flex;
align-items: center;
justify-content: center;
}
.benefit-icon__img {
width: 80rpx;
height: 80rpx;
display: block;
}
.benefit-item__label {
margin-top: 8rpx;
color: #ffffff;
opacity: 0.7;
font-size: 24rpx;
line-height: 34rpx;
text-align: center;
white-space: pre-line;
}
.package-header {
display: flex;
align-items: center;
justify-content: space-between;
margin-top: 56rpx;
padding-right: 8rpx;
}
.benefit-grid--normal + .package-header {
margin-top: 146rpx;
}
.package-header__title {
color: #ffffff;
font-size: 28rpx;
line-height: 40rpx;
font-weight: 500;
}
.vip-page--super .package-header__title {
color: #e7ba80;
}
.package-header__link {
display: flex;
align-items: center;
color: #999999;
font-size: 22rpx;
line-height: 32rpx;
}
.package-header__icon {
width: 24rpx;
height: 28rpx;
}
.package-scroll {
width: 100%;
margin-top: 40rpx;
white-space: nowrap;
}
.package-list {
display: flex;
width: 984rpx;
padding: 6rpx 84rpx 6rpx 6rpx;
box-sizing: border-box;
}
.package-card {
position: relative;
width: 264rpx;
height: 224rpx;
border-radius: 16rpx;
border: 2rpx solid #999999;
margin-right: 32rpx;
padding: 0;
overflow: hidden;
box-sizing: border-box;
color: #999999;
}
.package-card__inner {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
box-sizing: border-box;
border-radius: inherit;
}
.package-card--active {
border-width: 6rpx;
border-color: #fed847;
}
.vip-page--super .package-card--active {
border: none;
padding: 6rpx;
background: linear-gradient(180deg, #fef3e6 0%, #f0c191 100%);
}
.vip-page--super .package-card--active .package-card__inner {
border-radius: 10rpx;
background-color: #050b19;
}
.package-name {
font-size: 24rpx;
line-height: 34rpx;
}
.package-price {
display: flex;
align-items: baseline;
margin-top: 12rpx;
color: #ffffff;
}
.package-card--active .package-price {
color: #fed847;
}
.vip-page--super .package-card--active .package-price {
color: #ffe8cd;
}
.package-price__symbol {
font-size: 30rpx;
line-height: 36rpx;
font-weight: 700;
}
.package-price__value {
font-size: 56rpx;
line-height: 66rpx;
font-weight: 700;
}
.package-origin {
position: relative;
margin-top: 2rpx;
color: #999999;
font-size: 24rpx;
line-height: 34rpx;
}
.package-origin__line {
position: absolute;
left: -4rpx;
right: -4rpx;
top: 16rpx;
height: 2rpx;
background-color: #999999;
}
.activate-btn {
width: 686rpx;
height: 88rpx;
border-radius: 44rpx;
margin: 34rpx auto 0;
padding: 0;
display: flex;
align-items: center;
justify-content: center;
color: #000000;
font-size: 30rpx;
line-height: 42rpx;
font-weight: 500;
}
.activate-btn::after {
border: none;
}
.activate-btn--normal {
background-color: #fed847;
}
.activate-btn--super {
background: linear-gradient( 181deg, #FDFDFC 0%, #FDF8F2 0%, #FFC992 100%, #FFB96C 100%);
}
.agreement {
display: flex;
justify-content: center;
align-items: center;
margin-top: 24rpx;
color: #999999;
font-size: 20rpx;
line-height: 28rpx;
}
.agreement__link {
margin-left: -6rpx;
text-decoration: underline;
}
</style>

View File

@@ -61,6 +61,18 @@ const goPay = async () => {
} }
}; };
const copyOrderId = (orderId) => {
uni.setClipboardData({
data: String(orderId),
success: () => {
uni.showToast({
title: "复制成功",
icon: "success",
});
},
});
};
const cancelOrder = async () => { const cancelOrder = async () => {
const result = await cancelOrderListAPI(data.value.orderId); const result = await cancelOrderListAPI(data.value.orderId);
data.value = result; data.value = result;
@@ -78,8 +90,13 @@ const cancelOrder = async () => {
> >
<view class="order"> <view class="order">
<view> <view>
<text>商品名{{ data.vipName }}</text> <text>{{ data.vipName }}</text>
<text>订单号{{ data.orderId }}</text> <view class="order-number">
<text>订单号{{ data.orderId }}</text>
<text class="copy-action" @click.stop="copyOrderId(data.orderId)"
>复制</text
>
</view>
<text>下单时间{{ data.vipCreateAt }}</text> <text>下单时间{{ data.vipCreateAt }}</text>
<text <text
>支付时间{{ >支付时间{{
@@ -141,4 +158,25 @@ const cancelOrder = async () => {
text-align: center; text-align: center;
font-size: 11px; font-size: 11px;
} }
.order-number {
display: flex;
align-items: center;
color: #666666;
font-size: 26rpx;
margin-top: 10rpx;
}
.order-number > text:first-child {
flex: 1;
min-width: 0;
word-break: break-all;
}
.copy-action {
flex-shrink: 0;
margin-left: 16rpx;
padding: 2rpx 14rpx;
color: #1f6ed4;
font-size: 24rpx;
line-height: 34rpx;
}
</style> </style>

View File

@@ -3,6 +3,7 @@ import { ref, onMounted } from "vue";
import { onShow } from "@dcloudio/uni-app"; import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import ScrollList from "@/components/ScrollList.vue"; import ScrollList from "@/components/ScrollList.vue";
import ModalDialog from "@/components/ModalDialog.vue";
import { getOrderListAPI } from "@/apis"; import { getOrderListAPI } from "@/apis";
import useStore from "@/store"; import useStore from "@/store";
import { orderStatusNames, getStatusColor } from "@/constants"; import { orderStatusNames, getStatusColor } from "@/constants";
@@ -10,13 +11,34 @@ import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
const { user, config } = storeToRefs(store); const { user, config } = storeToRefs(store);
const autoRenewDialogVisible = ref(false);
const selectedRenewOrder = ref(null);
const toDetailPage = (detail) => { const toDetailPage = (detail) => {
uni.setStorageSync("order", detail); uni.setStorageSync("order", detail);
uni.navigateTo({ uni.navigateTo({
url: `/pages/order-detail`, url: "/pages/member/order-detail",
}); });
}; };
const openAutoRenewDialog = (detail) => {
selectedRenewOrder.value = detail;
autoRenewDialogVisible.value = true;
};
const closeAutoRenewDialog = () => {
autoRenewDialogVisible.value = false;
selectedRenewOrder.value = null;
};
const confirmAutoRenewDialog = () => {
autoRenewDialogVisible.value = false;
uni.showToast({
title: "功能实现中",
icon: "none",
});
}
const list = ref([]); const list = ref([]);
const onLoading = async (page) => { const onLoading = async (page) => {
@@ -44,7 +66,7 @@ onShow(() => {
</script> </script>
<template> <template>
<Container title="订单"> <Container title="订单管理">
<view class="container"> <view class="container">
<ScrollList :onLoading="onLoading"> <ScrollList :onLoading="onLoading">
<view <view
@@ -58,18 +80,31 @@ onShow(() => {
>{{ orderStatusNames[item.orderStatus] }}</view >{{ orderStatusNames[item.orderStatus] }}</view
> >
<text>{{ item.vipName }}</text> <text>{{ item.vipName }}</text>
<!-- <text>订单号{{ item.orderId }}</text> --> <text>订单号{{ item.orderId }}</text>
<!-- <text>创建时间{{ item.vipCreateAt }}</text> --> <text>创建时间{{ item.orderCreateAt }}</text>
<text <!-- <text
>支付时间{{ >支付时间{{
item.orderStatus === 4 ? item.paymentTime : "" item.orderStatus === 4 ? item.paymentTime : ""
}}</text }}</text
> > -->
<text>金额{{ item.total }} </text> <text>金额{{ item.total }} </text>
<text>支付方式微信</text> <!-- <text>支付方式微信</text> -->
<!-- <text class="renew-action" @click.stop="openAutoRenewDialog(item)">
自动续费
</text> -->
</view> </view>
</ScrollList> </ScrollList>
</view> </view>
<ModalDialog
:show="autoRenewDialogVisible"
title=""
:content="'确定关闭自动续费吗?\n会员到期后你将失去7项特权哦!'"
cancel-text="一意孤行"
confirm-text="继续享受"
:on-cancel="closeAutoRenewDialog"
:on-confirm="confirmAutoRenewDialog"
/>
</Container> </Container>
</template> </template>
@@ -78,15 +113,15 @@ onShow(() => {
width: 100%; width: 100%;
height: 100%; height: 100%;
background-color: #f5f5f5; background-color: #f5f5f5;
padding-top: 10px; padding-top: 16rpx;
} }
.order-item { .order-item {
position: relative; position: relative;
background-color: #fff; background-color: #fff;
margin-bottom: 10px; margin-bottom: 16rpx;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
padding: 15px; padding: 28rpx 30rpx 18rpx 30rpx;
} }
.order-item > view:first-child { .order-item > view:first-child {
position: absolute; position: absolute;
@@ -98,12 +133,20 @@ onShow(() => {
font-size: 11px; font-size: 11px;
} }
.order-item > text:nth-child(2) { .order-item > text:nth-child(2) {
color: #000; color: #333333;
font-size: 16px; font-size: 30rpx;
font-weight: bold;
} }
.order-item > text { .order-item > text {
color: #666666; color: #666666;
font-size: 13px; font-size: 26rpx;
margin-top: 5px; margin-bottom: 10rpx;
}
.order-item > .renew-action {
position: absolute;
right: 30rpx;
bottom: 18rpx;
color: #1f6ed4;
margin-bottom: 0;
} }
</style> </style>

View File

@@ -0,0 +1,244 @@
<script setup>
import Container from "@/components/Container.vue";
</script>
<template>
<Container title="会员权益说明">
<scroll-view scroll-y class="vip-intro" :show-scrollbar="false">
<view class="content">
<view class="page-title">射灵星球会员权益</view>
<view class="paragraph">
<text class="strong">核心特权</text>
<text>解锁约战段位评级实时排位赛AI智能教练点评四大核心功能</text>
</view>
<view class="paragraph">
<text class="strong">专属服务</text>
<text>享全年不同阶段VIP专属客服快速解决技术故障规则疑问等所有问题</text>
</view>
<view class="paragraph">
<text class="strong">新用户福利</text>
<text>所有初次绑定设备的用户免费赠送6个月普通会员</text>
</view>
<view class="paragraph">
<text>
加入射灵星球在真实射箭运动中体验在线竞技的乐趣结识全球志同道合的弓友持续享受新功能与系统升级不断挑战自我创造属于你的辉煌战绩
</text>
</view>
<view class="table-wrap">
<view class="intro-toast">
<image class="intro-toast__bg" src="../../static/vip/intro-toast.png" mode="scaleToFill" />
<text class="intro-toast__text">初次绑定设备赠送6个月</text>
</view>
<view class="benefit-table">
<view class="table-row table-head">
<text class="table-cell table-cell--feature">特权</text>
<text class="table-cell">基础用户</text>
<text class="table-cell">普通会员</text>
<text class="table-cell">超级会员</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">专属落点标识</text>
<text class="table-cell"></text>
<text class="table-cell"></text>
<text class="table-cell">螺旋</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">专属命中效果</text>
<text class="table-cell"></text>
<text class="table-cell"></text>
<text class="table-cell">玻璃裂纹</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">箭矢飞行特效</text>
<text class="table-cell"></text>
<text class="table-cell"></text>
<text class="table-cell">光箭</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">每日约战次数</text>
<text class="table-cell">2</text>
<text class="table-cell">22</text>
<text class="table-cell">无限</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">每日排位赛次数</text>
<text class="table-cell">2</text>
<text class="table-cell">22</text>
<text class="table-cell">无限</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">教练点评</text>
<text class="table-cell"></text>
<text class="table-cell">专享</text>
<text class="table-cell">专享</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">会员标识</text>
<text class="table-cell"></text>
<text class="table-cell">专享</text>
<text class="table-cell">专享</text>
</view>
<view class="table-row">
<text class="table-cell table-cell--feature">专属客服</text>
<text class="table-cell"></text>
<text class="table-cell">专享</text>
<text class="table-cell">专享</text>
</view>
</view>
</view>
<view class="section-title">会员时长叠加与生效规则</view>
<view class="paragraph">
<text class="strong">等级优先级</text>
<text>
同时拥有 超级会员 普通会员 优先使用超级会员权益普通会员时长自动顺延 超级会员 到期后自动生效
</text>
</view>
<view class="paragraph">
<text class="strong">连续套餐叠加</text>
<text>
已有月 / 半年 / 年卡时再购买连续包月 / 包年总有效期直接累加连续套餐从下单日起算下个周期正常自动扣费
</text>
</view>
<view class="paragraph example">
<text>
示例1 1 日买半年卡7 1 日到期1 10 日买连续包月总有效期延至 8 1 8 1 日会发起首次自动扣款
</text>
</view>
<view class="paragraph">
<text class="strong">升级超级会员规则</text>
<text>
购买升级 超级会员 后立即生效可升级时长以购买页面提示为准未升级的剩余 普通会员 时长将在 超级会员 到期后继续使用
</text>
</view>
</view>
</scroll-view>
</Container>
</template>
<style scoped lang="scss">
.vip-intro {
width: 100%;
height: 100%;
background-color: #ffffff;
}
.content {
padding: 30rpx;
box-sizing: border-box;
}
.page-title,
.section-title {
color: #333333;
font-size: 28rpx;
line-height: 40rpx;
font-weight: 700;
}
.page-title {
margin-bottom: 26rpx;
}
.section-title {
margin: 42rpx 0 22rpx;
}
.paragraph {
margin-bottom: 22rpx;
color: #333333;
font-size: 26rpx;
line-height: 38rpx;
}
.strong {
color: #333333;
font-weight: 700;
}
.example {
color: #666666;
}
.table-wrap {
position: relative;
margin-top: 34rpx;
}
.intro-toast {
position: absolute;
top: -38rpx;
right: 118rpx;
z-index: 2;
width: 222rpx;
height: 54rpx;
display: flex;
align-items: center;
justify-content: center;
}
.intro-toast__bg {
position: absolute;
left: 0;
top: 0;
width: 222rpx;
height: 54rpx;
}
.intro-toast__text {
position: relative;
z-index: 1;
color: #333333;
font-size: 18rpx;
line-height: 30rpx;
font-weight: 500;
white-space: nowrap;
margin-top: -6rpx;
}
.benefit-table {
width: 100%;
border-top: 1rpx solid #e5e5e5;
border-left: 1rpx solid #e5e5e5;
box-sizing: border-box;
}
.table-row {
display: flex;
min-height: 60rpx;
}
.table-cell {
width: 22.5%;
min-height: 60rpx;
padding: 12rpx 4rpx;
border-right: 1rpx solid #e5e5e5;
border-bottom: 1rpx solid #e5e5e5;
box-sizing: border-box;
display: flex;
align-items: center;
justify-content: center;
color: #333333;
font-size: 24rpx;
line-height: 34rpx;
text-align: center;
}
.table-cell--feature {
width: 32.5%;
}
.table-head .table-cell {
color: #666666;
font-weight: 700;
}
</style>

View File

@@ -11,12 +11,14 @@ import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
const { user } = storeToRefs(store); const { user } = storeToRefs(store);
const arrows = ref([]); const arrows = ref([]);
const isSvip = ref(false);
const total = ref(0); const total = ref(0);
onLoad(async (options) => { onLoad(async (options) => {
if (!options.id) return; if (!options.id) return;
const result = await getPractiseAPI(options.id || 176); const result = await getPractiseAPI(options.id || 176);
arrows.value = result.details; arrows.value = result.details;
isSvip.value = result.sVip === true;
total.value = result.details.length; total.value = result.details.length;
}); });
</script> </script>
@@ -34,7 +36,7 @@ onLoad(async (options) => {
</view> </view>
</view> --> </view> -->
<view :style="{ marginBottom: '20px' }"> <view :style="{ marginBottom: '20px' }">
<BowTarget :scores="arrows" /> <BowTarget :scores="arrows" :isSvip="isSvip" />
</view> </view>
<view class="desc"> <view class="desc">
<text>{{ arrows.length }}</text> <text>{{ arrows.length }}</text>

View File

@@ -1,5 +1,5 @@
<script setup> <script setup>
import { ref } from "vue"; import { computed, ref } from "vue";
import { onShow } from "@dcloudio/uni-app"; import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import ScreenHint from "@/components/ScreenHint.vue"; import ScreenHint from "@/components/ScreenHint.vue";
@@ -21,6 +21,8 @@ const { user, device } = storeToRefs(store);
const justBind = ref(false); const justBind = ref(false);
const calibration = ref(false); const calibration = ref(false);
const token = ref(null); const token = ref(null);
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && !isSVip.value);
// 扫描二维码方法 // 扫描二维码方法
const handleScan = () => { const handleScan = () => {
@@ -209,36 +211,49 @@ onShow(() => {
mode="widthFix" mode="widthFix"
:style="{ borderRadius: '50%' }" :style="{ borderRadius: '50%' }"
/> />
<text>{{ user.nickName }}</text> <view
:class="[
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSVip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ user.nickName }}</text>
<text v-if="isSVip" class="member-nickname__shine">{{
user.nickName
}}</text>
</view>
</view> </view>
</view> </view>
<block v-if="calibration"> <!-- <block v-if="calibration"> -->
<SButton :onClick="toFristTryPage" width="60vw" :rounded="40"
>进入新手试炼</SButton
>
<view :style="{ marginTop: '15px' }">
<SButton
:onClick="backToHome"
backgroundColor="#fff3"
color="#fff"
width="60vw"
:rounded="40"
>返回首页</SButton
>
</view>
</block>
<block v-else>
<view> <view>
<text>恭喜你的弓箭和账号已成功绑定</text> <text>恭喜你的弓箭和账号已成功绑定</text>
<text :style="{ color: '#fed847' }">已赠送6个月射灵世界会员</text> <text :style="{ color: '#fed847' }">已赠送6个月射灵世界会员</text>
</view> </view>
<SButton :onClick="goCalibration" width="60vw" :rounded="40"> <!-- <SButton :onClick="goCalibration" width="60vw" :rounded="40">
开启智能弓进行校准 开启智能弓进行校准
</SButton> </SButton>
<text :style="{ marginTop: '20rpx', fontSize: '24rpx', color: '#fff9' }" <text :style="{ marginTop: '20rpx', fontSize: '24rpx', color: '#fff9' }"
>校准时弓箭激光将开启请勿直视激光</text >校准时弓箭激光将开启请勿直视激光</text
> > -->
</block>
<view>
<SButton
:onClick="backToHome"
backgroundColor="#fff3"
color="#fff"
width="60vw"
:rounded="40"
>返回首页</SButton
>
</view>
<view :style="{ marginTop: '15px' }">
<SButton :onClick="toFristTryPage" width="60vw" :rounded="40">进入新手试炼</SButton>
</view>
<!-- </block> -->
<!-- <block v-else>
</block> -->
</view> </view>
<view v-if="device.deviceId && !justBind" class="has-device"> <view v-if="device.deviceId && !justBind" class="has-device">
<view class="device-binded"> <view class="device-binded">
@@ -265,7 +280,18 @@ onShow(() => {
mode="widthFix" mode="widthFix"
:style="{ borderRadius: '50%' }" :style="{ borderRadius: '50%' }"
/> />
<text>{{ user.nickName }}</text> <view
:class="[
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSVip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ user.nickName }}</text>
<text v-if="isSVip" class="member-nickname__shine">{{
user.nickName
}}</text>
</view>
</view> </view>
</view> </view>
<view :style="{ marginTop: '240rpx' }"> <view :style="{ marginTop: '240rpx' }">
@@ -394,7 +420,7 @@ onShow(() => {
width: 140rpx; width: 140rpx;
height: 140rpx; height: 140rpx;
margin-bottom: 5px; margin-bottom: 5px;
border-radius: 10px; border-radius: 12px;
} }
.device-binded > view > text { .device-binded > view > text {
width: 120px; width: 120px;
@@ -403,6 +429,15 @@ onShow(() => {
text-overflow: ellipsis; text-overflow: ellipsis;
text-align: center; text-align: center;
} }
.device-binded .member-nickname {
justify-content: center;
width: 120px;
}
.device-binded .member-nickname__text,
.device-binded .member-nickname__shine {
font-size: 26rpx;
text-align: center;
}
.device-binded > image { .device-binded > image {
width: 100rpx; width: 100rpx;
margin: 0 20px; margin: 0 20px;

View File

@@ -30,6 +30,7 @@ const { user } = storeToRefs(store);
const start = ref(false); const start = ref(false);
const scores = ref([]); const scores = ref([]);
const isSvip = ref(false);
const total = 12; const total = 12;
/** 当前练习中连续 X 环计数,用于触发 tententen 音效 */ /** 当前练习中连续 X 环计数,用于触发 tententen 音效 */
const xRingStreak = ref(0); const xRingStreak = ref(0);
@@ -48,6 +49,7 @@ onLoad((options) => {
const onReady = async () => { const onReady = async () => {
await startPractiseAPI(); await startPractiseAPI();
scores.value = []; scores.value = [];
isSvip.value = false;
xRingStreak.value = 0; // 新一局开始,重置 X 环连续计数 xRingStreak.value = 0; // 新一局开始,重置 X 环连续计数
start.value = true; start.value = true;
audioManager.play("练习开始"); audioManager.play("练习开始");
@@ -79,6 +81,7 @@ function checkAndPlayTententen(isXRing) {
async function onReceiveMessage(msg) { async function onReceiveMessage(msg) {
if (msg.type === MESSAGETYPESV2.ShootResult) { if (msg.type === MESSAGETYPESV2.ShootResult) {
const prevLen = scores.value.length; const prevLen = scores.value.length;
isSvip.value = msg.sVip === true;
scores.value = msg.details; scores.value = msg.details;
// 有新箭时取最后一箭判断是否 X 环并检测连续计数 // 有新箭时取最后一箭判断是否 X 环并检测连续计数
if (scores.value.length > prevLen) { if (scores.value.length > prevLen) {
@@ -101,6 +104,7 @@ async function onComplete() {
practiseResult.value = {}; practiseResult.value = {};
start.value = false; start.value = false;
scores.value = []; scores.value = [];
isSvip.value = false;
xRingStreak.value = 0; // 重新开始练习,重置 X 环连续计数 xRingStreak.value = 0; // 重新开始练习,重置 X 环连续计数
const result = await createPractiseAPI(total, 120); const result = await createPractiseAPI(total, 120);
if (result) practiseId.value = result.id; if (result) practiseId.value = result.id;
@@ -174,6 +178,7 @@ onBeforeUnmount(() => {
:totalRound="start ? total / 4 : 0" :totalRound="start ? total / 4 : 0"
:currentRound="scores.length % 3" :currentRound="scores.length % 3"
:scores="scores" :scores="scores"
:isSvip="isSvip"
/> />
<ScorePanel2 :arrows="scores" /> <ScorePanel2 :arrows="scores" />
<ScoreResult <ScoreResult

View File

@@ -30,6 +30,7 @@ const { user } = storeToRefs(store);
const start = ref(false); const start = ref(false);
const scores = ref([]); const scores = ref([]);
const isSvip = ref(false);
const total = 36; const total = 36;
/** 当前练习中连续 X 环计数,用于触发 tententen 音效 */ /** 当前练习中连续 X 环计数,用于触发 tententen 音效 */
const xRingStreak = ref(0); const xRingStreak = ref(0);
@@ -47,6 +48,7 @@ onLoad((options) => {
const onReady = async () => { const onReady = async () => {
await startPractiseAPI(); await startPractiseAPI();
scores.value = []; scores.value = [];
isSvip.value = false;
xRingStreak.value = 0; // 新一局开始,重置 X 环连续计数 xRingStreak.value = 0; // 新一局开始,重置 X 环连续计数
start.value = true; start.value = true;
audioManager.play("练习开始"); audioManager.play("练习开始");
@@ -78,6 +80,7 @@ function checkAndPlayTententen(isXRing) {
async function onReceiveMessage(msg) { async function onReceiveMessage(msg) {
if (msg.type === MESSAGETYPESV2.ShootResult) { if (msg.type === MESSAGETYPESV2.ShootResult) {
const prevLen = scores.value.length; const prevLen = scores.value.length;
isSvip.value = msg.sVip === true;
scores.value = msg.details; scores.value = msg.details;
// 有新箭时取最后一箭判断是否 X 环并检测连续计数 // 有新箭时取最后一箭判断是否 X 环并检测连续计数
if (scores.value.length > prevLen) { if (scores.value.length > prevLen) {
@@ -116,8 +119,9 @@ async function onComplete() {
practiseResult.value = {}; practiseResult.value = {};
start.value = false; start.value = false;
scores.value = []; scores.value = [];
isSvip.value = false;
xRingStreak.value = 0; // 重新开始练习,重置 X 环连续计数 xRingStreak.value = 0; // 重新开始练习,重置 X 环连续计数
const result = await createPractiseAPI(total, 360); const result = await createPractiseAPI(total, 3600);
if (result) practiseId.value = result.id; if (result) practiseId.value = result.id;
} }
} }
@@ -133,7 +137,7 @@ onMounted(async () => {
}); });
uni.$on("socket-inbox", onReceiveMessage); uni.$on("socket-inbox", onReceiveMessage);
uni.$on("share-image", onClickShare); uni.$on("share-image", onClickShare);
const result = await createPractiseAPI(total, 360, targetType.value); const result = await createPractiseAPI(total, 3600, targetType.value);
if (result) practiseId.value = result.id; if (result) practiseId.value = result.id;
}); });
@@ -160,7 +164,7 @@ onBeforeUnmount(() => {
<ShootProgress <ShootProgress
:tips="`请连续射${total}支箭`" :tips="`请连续射${total}支箭`"
:start="start" :start="start"
:total="360" :total="3600"
:onStop="onOver" :onStop="onOver"
/> />
<view class="user-row"> <view class="user-row">
@@ -175,6 +179,7 @@ onBeforeUnmount(() => {
:currentRound="scores.length" :currentRound="scores.length"
:totalRound="start ? total : 0" :totalRound="start ? total : 0"
:scores="scores" :scores="scores"
:isSvip="isSvip"
/> />
<ScorePanel <ScorePanel
v-if="start" v-if="start"

View File

@@ -1,5 +1,5 @@
<script setup> <script setup>
import { ref } from "vue"; import { computed, ref } from "vue";
import { onShow } from "@dcloudio/uni-app"; import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import Guide from "@/components/Guide.vue"; import Guide from "@/components/Guide.vue";
@@ -15,6 +15,8 @@ const { user, device, online } = storeToRefs(store);
const data = ref({}); const data = ref({});
const showTargetPicker = ref(false); const showTargetPicker = ref(false);
const pendingPractiseType = ref(""); const pendingPractiseType = ref("");
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && !isSVip.value);
const goPractise = async (type) => { const goPractise = async (type) => {
if (!canEenter(user.value, device.value, online.value)) return; if (!canEenter(user.value, device.value, online.value)) return;
@@ -49,7 +51,18 @@ onShow(async () => {
<view> <view>
<view> <view>
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" /> <Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" />
<text class="truncate">{{ user.nickName }}</text> <view
:class="[
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSVip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ user.nickName }}</text>
<text v-if="isSVip" class="member-nickname__shine">{{
user.nickName
}}</text>
</view>
</view> </view>
<view> <view>
<text>已练习打卡</text> <text>已练习打卡</text>
@@ -132,12 +145,15 @@ onShow(async () => {
display: flex; display: flex;
align-items: flex-end; align-items: flex-end;
} }
.practise-data > view:first-child > view:first-child > text { .practise-data > view:first-child > view:first-child .member-nickname {
color: #fff; color: #fff;
margin-left: 10px; margin-left: 10px;
font-size: 16px;
width: 120px; width: 120px;
} }
.practise-data > view:first-child > view:first-child .member-nickname__text,
.practise-data > view:first-child > view:first-child .member-nickname__shine {
font-size: 16px;
}
.practise-data > view:first-child > view:last-child > text:nth-child(2) { .practise-data > view:first-child > view:last-child > text:nth-child(2) {
color: #f7d247; color: #f7d247;
margin: 0 3px; margin: 0 3px;

View File

@@ -102,6 +102,8 @@ const buildDefaultMyData = () => ({
userId: user.value.id, userId: user.value.id,
name: user.value.nickName, name: user.value.nickName,
avatar: user.value.avatar, avatar: user.value.avatar,
vip: user.value.vip,
sVip: user.value.sVip,
totalScore: 0, totalScore: 0,
mvpCount: 0, mvpCount: 0,
tenRings: 0, tenRings: 0,
@@ -154,6 +156,15 @@ const getRankUnit = (index = selectedIndex.value) => {
return "次"; return "次";
}; };
const isMember = (item = {}) => item.vip === true || item.sVip === true;
const getMemberNicknameClass = (item = {}) => [
"rank-list-player-name",
"member-nickname",
item.vip === true && item.sVip !== true ? "member-nickname--vip" : "",
item.sVip === true ? "member-nickname--svip" : "",
];
// 统一设置页面当前的视觉滚动状态,避免吸顶和顶部背景不同步。 // 统一设置页面当前的视觉滚动状态,避免吸顶和顶部背景不同步。
const syncScrollVisualState = (scrollTop = 0) => { const syncScrollVisualState = (scrollTop = 0) => {
currentScrollTop.value = scrollTop; currentScrollTop.value = scrollTop;
@@ -441,7 +452,13 @@ const measureTabsMetrics = () => {
</view> </view>
<Avatar :src="item.avatar" /> <Avatar :src="item.avatar" />
<view class="rank-item-content"> <view class="rank-item-content">
<text class="truncate">{{ item.name }}</text> <view v-if="isMember(item)" :class="getMemberNicknameClass(item)">
<text class="member-nickname__text">{{ item.name }}</text>
<text v-if="item.sVip === true" class="member-nickname__shine">
{{ item.name }}
</text>
</view>
<text v-else class="rank-list-player-name truncate">{{ item.name }}</text>
<text>{{ formatLevelText(item) }}</text> <text>{{ formatLevelText(item) }}</text>
</view> </view>
<text class="rank-item-integral"> <text class="rank-item-integral">
@@ -479,7 +496,23 @@ const measureTabsMetrics = () => {
<text>{{ getDisplayMyRank(currentMyData) }}</text> <text>{{ getDisplayMyRank(currentMyData) }}</text>
<Avatar :src="currentMyData.avatar || user.avatar" /> <Avatar :src="currentMyData.avatar || user.avatar" />
<view class="rank-item-content"> <view class="rank-item-content">
<text class="truncate">{{ currentMyData.name || user.nickName }}</text> <view
v-if="isMember(currentMyData)"
:class="getMemberNicknameClass(currentMyData)"
>
<text class="member-nickname__text">
{{ currentMyData.name || user.nickName }}
</text>
<text
v-if="currentMyData.sVip === true"
class="member-nickname__shine"
>
{{ currentMyData.name || user.nickName }}
</text>
</view>
<text v-else class="rank-list-player-name truncate">
{{ currentMyData.name || user.nickName }}
</text>
<text>{{ formatLevelText(currentMyData) }}</text> <text>{{ formatLevelText(currentMyData) }}</text>
</view> </view>
<text class="rank-item-integral"> <text class="rank-item-integral">
@@ -653,6 +686,18 @@ const measureTabsMetrics = () => {
width: 120px; width: 120px;
} }
.rank-list-player-name {
color: #fff;
font-size: 14px;
margin-bottom: 3px;
width: 120px;
}
.rank-list-player-name .member-nickname__text,
.rank-list-player-name .member-nickname__shine {
font-size: 14px;
}
.rank-list-item > text:last-child { .rank-list-item > text:last-child {
margin-right: 10px; margin-right: 10px;
width: 56px; width: 56px;

View File

@@ -55,6 +55,17 @@ const rankLoading = ref(false);
const scoreRankList = ref([]); const scoreRankList = ref([]);
const mvpRankList = ref([]); const mvpRankList = ref([]);
const tenRingRankList = ref([]); const tenRingRankList = ref([]);
const isSVip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && !isSVip.value);
const isMember = (item = {}) => item.vip === true || item.sVip === true;
const getMemberNicknameClass = (item = {}) => [
"rank-preview-name",
"member-nickname",
item.vip === true && item.sVip !== true ? "member-nickname--vip" : "",
item.sVip === true ? "member-nickname--svip" : "",
];
// 根据接口返回结构提取榜单数组,兼容数组和对象两种返回形式。 // 根据接口返回结构提取榜单数组,兼容数组和对象两种返回形式。
const getRankListFromResponse = (result) => { const getRankListFromResponse = (result) => {
@@ -314,7 +325,20 @@ onShow(async () => {
:rankLvl="seasonStats.rankLvl" :rankLvl="seasonStats.rankLvl"
:size="30" :size="30"
/> />
<text>{{ seasonStats.nickName || user.nickName }}</text> <view
:class="[
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSVip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">
{{ seasonStats.nickName || user.nickName }}
</text>
<text v-if="isSVip" class="member-nickname__shine">
{{ seasonStats.nickName || user.nickName }}
</text>
</view>
</view> </view>
<view <view
class="ranking-season" class="ranking-season"
@@ -323,6 +347,7 @@ onShow(async () => {
> >
<text>{{ seasonName }}</text> <text>{{ seasonName }}</text>
<image <image
class="triangle-icon"
v-show="seasonData.length > 1" v-show="seasonData.length > 1"
src="../static/rank/triangle.png" src="../static/rank/triangle.png"
mode="widthFix" mode="widthFix"
@@ -475,7 +500,13 @@ onShow(async () => {
:style="{ borderColor: index < 3 ? topThreeColors[index] : '' }" :style="{ borderColor: index < 3 ? topThreeColors[index] : '' }"
/> />
<view> <view>
<text class="truncate">{{ item.name }}</text> <view v-if="isMember(item)" :class="getMemberNicknameClass(item)">
<text class="member-nickname__text">{{ item.name }}</text>
<text v-if="item.sVip === true" class="member-nickname__shine">
{{ item.name }}
</text>
</view>
<text v-else class="rank-preview-name truncate">{{ item.name }}</text>
<text>{{ formatRankSubTitle(item) }}</text> <text>{{ formatRankSubTitle(item) }}</text>
</view> </view>
<text>{{ item.totalScore || 0 }}<text></text></text> <text>{{ item.totalScore || 0 }}<text></text></text>
@@ -498,7 +529,13 @@ onShow(async () => {
:style="{ borderColor: index < 3 ? topThreeColors[index] : '' }" :style="{ borderColor: index < 3 ? topThreeColors[index] : '' }"
/> />
<view> <view>
<text class="truncate">{{ item.name }}</text> <view v-if="isMember(item)" :class="getMemberNicknameClass(item)">
<text class="member-nickname__text">{{ item.name }}</text>
<text v-if="item.sVip === true" class="member-nickname__shine">
{{ item.name }}
</text>
</view>
<text v-else class="rank-preview-name truncate">{{ item.name }}</text>
<text>{{ formatRankSubTitle(item) }}</text> <text>{{ formatRankSubTitle(item) }}</text>
</view> </view>
<text>{{ item.mvpCount || 0 }}<text></text></text> <text>{{ item.mvpCount || 0 }}<text></text></text>
@@ -521,7 +558,13 @@ onShow(async () => {
:style="{ borderColor: index < 3 ? topThreeColors[index] : '' }" :style="{ borderColor: index < 3 ? topThreeColors[index] : '' }"
/> />
<view> <view>
<text class="truncate">{{ item.name }}</text> <view v-if="isMember(item)" :class="getMemberNicknameClass(item)">
<text class="member-nickname__text">{{ item.name }}</text>
<text v-if="item.sVip === true" class="member-nickname__shine">
{{ item.name }}
</text>
</view>
<text v-else class="rank-preview-name truncate">{{ item.name }}</text>
<text>{{ formatRankSubTitle(item) }}</text> <text>{{ formatRankSubTitle(item) }}</text>
</view> </view>
<text>{{ item.tenRings ?? item.TenRings ?? 0 }}<text></text></text> <text>{{ item.tenRings ?? item.TenRings ?? 0 }}<text></text></text>
@@ -578,8 +621,14 @@ onShow(async () => {
font-size: 14px; font-size: 14px;
} }
.user-info > text { .user-info > .member-nickname {
margin-left: 15px; margin-left: 15px;
max-width: 220rpx;
}
.user-info .member-nickname__text,
.user-info .member-nickname__shine {
font-size: 14px;
} }
.ranking-season { .ranking-season {
@@ -592,6 +641,7 @@ onShow(async () => {
.ranking-season > image { .ranking-season > image {
width: 12px; width: 12px;
height: 12px; height: 12px;
transform: rotateX(180deg);
} }
.ranking-season > text { .ranking-season > text {
@@ -771,6 +821,17 @@ onShow(async () => {
width: 120px; width: 120px;
} }
.rank-preview-name {
color: #fff9;
font-size: 14px;
width: 120px;
}
.rank-preview-name .member-nickname__text,
.rank-preview-name .member-nickname__shine {
font-size: 14px;
}
.rank-item > view:nth-child(3) > text:last-child { .rank-item > view:nth-child(3) > text:last-child {
color: #fff4; color: #fff4;
font-size: 13px; font-size: 13px;
@@ -807,18 +868,18 @@ onShow(async () => {
} }
.season-list { .season-list {
background-color: #000c; background-color: rgba(0, 0, 0, 0.8);
border-radius: 15px; border-radius: 15px;
color: #fff; color: #fff;
font-size: 12px; font-size: 12px;
padding: 5px 0; padding: 12px 0;
position: absolute; position: absolute;
width: 220rpx; width: 220rpx;
height: auto; height: auto;
max-height: 400rpx; max-height: 400rpx;
overflow: hidden; overflow: hidden;
overflow-y: auto; overflow-y: auto;
top: -44rpx; top: -42rpx;
right: -30rpx; right: -30rpx;
letter-spacing: 2px; letter-spacing: 2px;
z-index: 10; z-index: 10;
@@ -829,7 +890,7 @@ onShow(async () => {
display: flex; display: flex;
align-items: center; align-items: center;
word-break: keep-all; word-break: keep-all;
padding: 20rpx 0; padding: 20rpx 10rpx;
} }
.season-list > view > text { .season-list > view > text {

View File

@@ -0,0 +1,91 @@
<script setup>
import { capsuleHeight } from "@/util";
const props = defineProps({
type: {
type: Number,
default: 0,
},
bgColor: {
type: String,
default: "#050b19",
},
});
</script>
<template>
<view class="background" :style="{ backgroundColor: bgColor }">
<image
class="bg-image"
v-if="type === 0"
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
mode="widthFix"
/>
<image
class="bg-image"
v-if="type === 1"
src="https://static.shelingxingqiu.com/shootmini/static/app-bg2.png"
mode="widthFix"
/>
<image
class="bg-image"
v-if="type === 2"
src="https://static.shelingxingqiu.com/shootmini/static/app-bg3.png"
:style="{ height: capsuleHeight + 50 + 'px' }"
/>
<image
class="bg-image"
v-if="type === 3"
src="https://static.shelingxingqiu.com/shootmini/static/app-bg4.png"
mode="widthFix"
/>
<image
class="bg-image"
v-if="type === 4"
src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
mode="widthFix"
/>
<image
class="bg-image"
v-if="type === 5"
src="https://static.shelingxingqiu.com/attachment/2026-01-05/dfgf3b5kp459tfyn0f.png"
mode="widthFix"
/>
<image
class="bg-image"
v-if="type === 6"
src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png"
mode="widthFix"
/>
<view class="bg-overlay" v-if="type === 0"></view>
</view>
</template>
<style scoped>
.background {
position: fixed;
width: 100%;
height: 100%;
left: 0;
top: 0;
z-index: -1;
}
.bg-image {
width: 100%;
/* height: 100%; */
}
.bg-overlay {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
background: linear-gradient(
to bottom,
rgba(26, 26, 26, 0.2),
rgba(0, 0, 0, 0.2)
);
}
</style>

View File

@@ -0,0 +1,123 @@
<script setup>
import { ref, onMounted, watch } from "vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { getLvlImage } = store;
const { config } = storeToRefs(store);
const props = defineProps({
src: {
type: String,
default: "",
},
rankLvl: {
type: Number,
default: undefined,
},
onClick: {
type: Function,
default: () => {},
},
rank: {
type: Number,
default: 0,
},
size: {
type: Number,
default: 45,
},
borderColor: {
type: String,
default: "",
},
});
const avatarFrame = ref("");
watch(
() => [config.value, props.rankLvl],
() => {
if (props.rankLvl !== undefined) {
avatarFrame.value = getLvlImage(props.rankLvl);
}
},
{
immediate: true,
}
);
</script>
<template>
<view class="avatar" @click="onClick">
<image
v-if="avatarFrame"
:src="avatarFrame"
mode="widthFix"
:style="{
width: Number(size) + 10 + 'px',
height: Number(size) + 10 + 'px',
}"
class="avatar-frame"
/>
<image
v-if="rank === 1"
src="../../../static/champ1.png"
mode="widthFix"
class="avatar-rank"
/>
<image
v-if="rank === 2"
src="../../../static/champ2.png"
mode="widthFix"
class="avatar-rank"
/>
<image
v-if="rank === 3"
src="../../../static/champ3.png"
mode="widthFix"
class="avatar-rank"
/>
<view v-if="rank > 3" class="rank-view">{{ rank }}</view>
<image
:src="src || '../../../static/user-icon.png'"
mode="widthFix"
:style="{
width: size + 'px',
height: size + 'px',
minHeight: size + 'px',
borderColor: borderColor || '#fff',
}"
class="avatar-image"
/>
</view>
</template>
<style scoped>
.avatar {
position: relative;
display: flex;
align-items: center;
justify-content: center;
}
.avatar-frame {
position: absolute;
}
.avatar-rank,
.rank-view {
position: absolute;
width: 20px;
height: 15px;
top: -6px;
right: -4px;
}
.rank-view {
background-color: #6d6d6d;
text-align: center;
line-height: 15px;
font-size: 12px;
border-top-left-radius: 50%;
border-bottom-right-radius: 50%;
}
.avatar-image {
border-radius: 50%;
border: 1px solid #fff;
}
</style>

View File

@@ -0,0 +1,147 @@
<script setup>
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
import { onShow } from "@dcloudio/uni-app";
import { getBattleAPI, getUserGameState } from "@/apis";
import { debounce } from "@/util";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, game } = storeToRefs(store);
const { updateGame } = store;
const props = defineProps({
signin: {
type: Function,
default: () => {},
},
});
const loading = ref(false);
const navigating = ref(false);
/** 统一获取当前环境 token用于守卫无有效 token 时不发起接口请求 */
const getToken = () =>
uni.getStorageSync(`${uni.getAccountInfoSync().miniProgram.envVersion}_token`);
onShow(async () => {
navigating.value = false;
if (user.value.id && getToken()) {
setTimeout(async () => {
const state = await getUserGameState();
updateGame(state.gaming, state.roomId);
}, 1000);
}
});
watch(
() => user.value,
async (value) => {
if (!value.id) {
updateGame(false, "");
} else if (getToken()) {
// 有有效 token 时才查询在局状态,避免 token 失效时反复发起无效请求
const state = await getUserGameState();
updateGame(state.gaming, state.roomId);
}
}
);
const navigateOnce = (url) =>
new Promise((resolve, reject) => {
navigating.value = true;
uni.navigateTo({
url,
success: resolve,
fail: (error) => {
navigating.value = false;
reject(error);
},
});
});
const onClick = debounce(async () => {
if (loading.value || navigating.value) return;
try {
loading.value = true;
const result = await getBattleAPI();
if (result && result.matchId) {
await uni.$checkAudio();
if (result.mode <= 3) {
await navigateOnce(`/pages/team-battle/index?battleId=${result.matchId}`);
} else {
await navigateOnce(`/pages/melee-battle?battleId=${result.matchId}`);
}
return;
}
if (game.value.roomID) {
await navigateOnce("/pages/battle-room?roomNumber=" + game.value.roomID);
} else {
updateGame(false, "");
}
} finally {
loading.value = false;
}
});
const gameOver = () => {
updateGame(false, "");
};
onMounted(() => {
uni.$on("game-over", gameOver);
});
onBeforeUnmount(() => {
uni.$off("game-over", gameOver);
});
</script>
<template>
<view
v-if="game.inBattle || game.roomID"
class="back-to-game"
@click="onClick"
>
<image src="../../../static/back-to-game-bg.png" mode="widthFix" />
<block v-if="game.inBattle">
<image src="../../../static/pk-icon.png" mode="widthFix" />
<text>返回进行中的对局</text>
</block>
<block v-else-if="game.roomID">
<text>返回房间</text>
</block>
<image src="../../../static/back.png" mode="widthFix" />
</view>
</template>
<style scoped>
.back-to-game {
position: fixed;
display: flex;
align-items: center;
justify-content: center;
color: #fff;
width: 56vw;
left: calc(50% - 28vw);
top: 12%;
z-index: 999;
}
.back-to-game > image:first-child {
position: absolute;
width: 100%;
height: 100rpx;
}
.back-to-game > image:nth-child(2) {
position: relative;
width: 60px;
height: 60px;
}
.back-to-game > text {
position: relative;
font-size: 14px;
}
.back-to-game > image:last-child {
position: relative;
width: 15px;
margin-left: 5px;
transform: rotate(180deg);
}
</style>

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=
<script setup>
import { computed } from "vue";
import BowPower from "./BowPower.vue";
import { RoundImages } from "@/constants";
const props = defineProps({
roundResults: {
type: Array,
default: () => [],
},
bluePoints: {
type: Number,
default: 0,
},
redPoints: {
type: Number,
default: 0,
},
goldenRound: {
type: Number,
default: 0,
},
});
const normalRounds = computed(() => {
const count = props.roundResults.findIndex((item) => !!item.ifGold);
return count > 0 ? count : props.roundResults.length;
});
</script>
<template>
<view class="container">
<view class="guide-row">
<image src="../../../static/shooter.png" mode="widthFix" />
<view
:style="{
marginBottom: '10px',
transform: 'scale(0.8) translateX(10px)',
}"
>
<BowPower />
</view>
</view>
<view>
<image src="../../../static/battle-header-melee.png" mode="widthFix" />
<text>蓝队({{ bluePoints }})</text>
<text>红队({{ redPoints }})</text>
</view>
<view class="players">
<view>
<view v-for="(result, index) in roundResults" :key="index">
<block v-if="index + 1 > normalRounds">
<image
:src="RoundImages[`gold${result.goldRound || index + 1 - normalRounds}`]"
mode="widthFix"
/>
</block>
<block v-else>
<image :src="RoundImages[`round${index + 1}`]" mode="widthFix" />
</block>
<view>
<text>{{
result.shoots[1] && result.shoots[1].length
? result.shoots[1]
.map((item) => item.ring)
.reduce((last, next) => last + next, 0)
: ""
}}</text>
<text></text>
</view>
</view>
<block v-if="roundResults.length < 3">
<view v-for="i in 3 - roundResults.length" :key="i">
<image
:src="RoundImages[`round${i + roundResults.length}`]"
mode="widthFix"
/>
<view>
<text></text>
<text></text>
</view>
</view>
</block>
</view>
<view>
<view v-for="(result, index) in roundResults" :key="index">
<block v-if="index + 1 > normalRounds">
<image
:src="RoundImages[`gold${result.goldRound || index + 1 - normalRounds}`]"
mode="widthFix"
/>
</block>
<block v-else>
<image :src="RoundImages[`round${index + 1}`]" mode="widthFix" />
</block>
<view>
<text>{{
result.shoots[2] && result.shoots[2].length
? result.shoots[2]
.map((item) => item.ring)
.reduce((last, next) => last + next, 0)
: ""
}}</text>
<text></text>
</view>
</view>
<block v-if="roundResults.length < 3">
<view v-for="i in 3 - roundResults.length" :key="i">
<image
:src="RoundImages[`round${i + roundResults.length}`]"
mode="widthFix"
/>
<view>
<text></text>
<text></text>
</view>
</view>
</block>
</view>
</view>
</view>
</template>
<style scoped>
.container {
width: 100%;
overflow: hidden;
margin-top: -100rpx;
}
.container > view:nth-child(2) {
position: relative;
display: flex;
justify-content: space-around;
align-items: center;
font-size: 13px;
}
.container > view:nth-child(2) > image:first-child {
position: absolute;
width: 100%;
top: -6px;
}
.container > view:nth-child(2) > text {
z-index: 1;
margin-top: 2px;
color: #8a323e;
font-weight: 500;
}
.container > view:nth-child(2) > text:nth-child(2) {
color: #004ac1;
}
.players {
display: flex;
}
.players > view {
width: 50%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
color: #fff;
padding-top: 5px;
}
.players > view:first-child > view {
background: linear-gradient(270deg, #172a86 0%, #0000 100%);
}
.players > view:last-child > view {
background: linear-gradient(270deg, #0000 0%, #6a1212 100%);
}
.players > view > view {
min-height: 52rpx;
width: calc(100% - 40px);
padding: 2px 20px;
margin-bottom: 5px;
display: flex;
justify-content: space-between;
align-items: center;
}
.players > view > view > image:first-child {
width: 135rpx;
height: 20px;
}
.players > view > view > view:last-child {
font-size: 10px;
}
.players > view > view > view:last-child > text:first-child {
font-size: 16px;
color: #fed847;
margin-right: 5px;
font-weight: 500;
}
.guide-row {
display: flex;
justify-content: space-between;
align-items: flex-end;
padding: 0 5vw;
margin-bottom: -4px;
z-index: 2;
position: relative;
}
.guide-row > image {
width: 140rpx;
}
</style>

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<script setup>
import Avatar from "./Avatar.vue";
import { meleeAvatarColors } from "@/constants";
defineProps({
players: {
type: Array,
default: () => [],
},
blueTeam: {
type: Array,
default: () => [],
},
redTeam: {
type: Array,
default: () => [],
},
showRank: {
type: Boolean,
default: false,
},
winner: {
type: Number,
default: 2,
},
showHeader: {
type: Boolean,
default: true,
},
});
const getMemberNicknameClass = (player = {}) => [
"member-nickname",
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
player.sVip === true ? "member-nickname--svip" : "",
];
const isMember = (player = {}) => player.vip === true || player.sVip === true;
</script>
<template>
<view class="container" :style="{ paddingTop: showHeader ? '5px' : '0' }">
<image
v-if="showHeader"
:src="`../../../static/battle-header${players.length ? '-melee' : ''}.png`"
mode="widthFix"
/>
<view
v-if="!players.length && blueTeam.length && redTeam.length"
class="players"
:style="{ paddingTop: showHeader ? '15px' : '0' }"
>
<view>
<view
v-for="(player, index) in blueTeam"
:key="index"
:style="{
margin: blueTeam.length === 2 ? '0 -5px' : '0 6px',
width: `${100 / blueTeam.length - blueTeam.length * 3}%`,
}"
>
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
<view
v-if="isMember(player)"
:class="['player-name', ...getMemberNicknameClass(player)]"
>
<text class="member-nickname__text">{{ player.name }}</text>
<text v-if="player.sVip === true" class="member-nickname__shine">
{{ player.name }}
</text>
</view>
<text v-else class="player-name">{{ player.name }}</text>
</view>
<image
v-if="winner === 1"
src="../../../static/winner-badge.png"
mode="widthFix"
class="left-winner-badge"
/>
</view>
<view>
<view
v-for="(player, index) in redTeam"
:key="index"
:style="{
margin: redTeam.length === 2 ? '0 -5px' : '0 6px',
width: `${100 / redTeam.length - redTeam.length * 3}%`,
}"
>
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
<view
v-if="isMember(player)"
:class="['player-name', ...getMemberNicknameClass(player)]"
>
<text class="member-nickname__text">{{ player.name }}</text>
<text v-if="player.sVip === true" class="member-nickname__shine">
{{ player.name }}
</text>
</view>
<text v-else class="player-name">{{ player.name }}</text>
</view>
<image
v-if="winner === 2"
src="../../../static/winner-badge.png"
mode="widthFix"
class="right-winner-badge"
/>
</view>
</view>
<!-- 大乱斗玩家列表scroll-view 作为横向滚动容器 -->
<!-- 小程序中 scroll-view 不支持直接 display:flex需内部 wrapper view 承载 flex 布局 -->
<!-- 仅当玩家 >5 内容溢出宽度时才阻止冒泡防止与外层 swiper 切换 tab 的手势冲突 -->
<scroll-view
v-if="players.length"
class="players-melee"
scroll-x
@touchmove="(e) => players.length > 5 && e.stopPropagation()"
:style="{ paddingTop: showHeader ? '15px' : '0' }"
>
<view class="players-melee-inner">
<view
v-for="(player, index) in players"
:key="index"
:style="{
backgroundColor: meleeAvatarColors[index],
width: `${Math.max(100 / players.length, 18)}vw`,
}"
>
<Avatar
:src="player.avatar"
:rankLvl="showRank ? undefined : player.rankLvl"
:size="40"
:rank="showRank ? index + 1 : 0"
/>
<view
v-if="isMember(player)"
:class="['player-name', ...getMemberNicknameClass(player)]"
>
<text class="member-nickname__text">{{ player.name }}</text>
<text v-if="player.sVip === true" class="member-nickname__shine">
{{ player.name }}
</text>
</view>
<text v-else class="player-name">{{ player.name }}</text>
</view>
</view>
</scroll-view>
</view>
</template>
<style scoped>
.container {
width: 100%;
position: relative;
margin-bottom: 10px;
}
.container > image:first-child {
position: absolute;
width: 100%;
top: -5px;
z-index: 1;
}
.players {
display: flex;
}
.players > view {
width: 50%;
height: 75px;
color: #fff9;
font-size: 12px;
overflow: hidden;
position: relative;
padding-top: 5px;
display: flex;
justify-content: center;
}
.players > view:first-child {
background-color: #364469;
}
.players > view:last-child {
background-color: #692735;
}
.players > view > view {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.players-melee {
height: 80px;
width: 100%;
}
.players-melee::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
/* 小程序 scroll-view 不支持直接 flex通过内层 wrapper 承载横向排列 */
.players-melee-inner {
display: flex;
height: 100%;
flex-wrap: nowrap;
}
.players-melee-inner > view {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
color: #fff9;
font-size: 12px;
padding-top: 7px;
flex: 0 0 auto;
}
.player-name {
margin-top: 3px;
width: 100%;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
text-align: center;
}
view.player-name {
justify-content: center;
}
.player-name .member-nickname__text,
.player-name .member-nickname__shine {
font-size: 12px;
}
.left-winner-badge {
position: absolute;
width: 50px;
top: -12%;
left: -5%;
transform: rotate(-12deg);
}
.right-winner-badge {
position: absolute;
width: 50px;
top: -12%;
right: -5%;
transform: rotate(36deg);
}
</style>

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<script setup>
import { ref, onMounted, onBeforeUnmount } from "vue";
import { getDeviceBatteryAPI } from "@/apis";
const power = ref(0);
const timer = ref(null);
onMounted(async () => {
const data = await getDeviceBatteryAPI();
power.value = data.battery;
timer.value = setInterval(async () => {
const data = await getDeviceBatteryAPI();
power.value = data.battery;
}, 1000 * 10);
});
onBeforeUnmount(() => {
clearInterval(timer.value);
});
</script>
<template>
<view class="container">
<image src="../../../static/b-power.png" mode="widthFix" />
<view>电量{{ power || 1 }}%</view>
</view>
</template>
<style scoped>
.container {
display: flex;
align-items: center;
color: #ffffffa8;
font-size: 13px;
}
.container > image {
width: 20px;
margin-right: 5px;
}
</style>

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<script setup>
import {
ref,
watch,
onMounted,
onBeforeUnmount,
computed,
nextTick,
getCurrentInstance,
} from "vue";
import PointSwitcher from "./PointSwitcher.vue";
import BowShotEffect from "@/components/BowShotEffect.vue";
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
import { simulShootAPI } from "@/apis";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, device } = storeToRefs(store);
const props = defineProps({
currentRound: {
type: Number,
default: 0,
},
totalRound: {
type: Number,
default: 0,
},
scores: {
type: Array,
default: () => [],
},
blueScores: {
type: Array,
default: () => [],
},
redTeam: {
type: Array,
default: () => [],
},
blueTeam: {
type: Array,
default: () => [],
},
latestShotFlash: {
type: Object,
default: null,
},
mode: {
type: String,
default: "solo", // solo 单排team 双排
},
stop: {
type: Boolean,
default: false,
},
targetRadius: {
type: Number,
default: 20,
},
hitRadiusPx: {
type: Number,
default: 2,
},
zoomHitRadiusPx: {
type: Number,
default: 5,
},
});
const pMode = ref(true);
const latestOne = ref(null);
const bluelatestOne = ref(null);
const timer = ref(null);
const dirTimer = ref(null);
const angle = ref(null);
const circleColor = ref("");
const shotEffect = ref(null);
const hiddenRedLatestKey = ref("");
const hiddenBlueLatestKey = ref("");
const targetShaking = ref(false);
const targetSize = ref({ width: 0, height: 0 });
const shakeTimer = ref(null);
const instance = getCurrentInstance();
const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68;
function buildShotEffectKey(team, shot, fallbackKey = "") {
return (
fallbackKey ||
[
team,
shot?.playerId ?? "",
shot?.x ?? "",
shot?.y ?? "",
shot?.ring ?? "",
shot?.ringX ? 1 : 0,
].join("-")
);
}
function findShotPlayer(shot, team) {
const players = team === "red" ? props.redTeam : props.blueTeam;
return players.find((player) => String(player?.id) === String(shot?.playerId));
}
function isSvipShot(shot, team) {
return findShotPlayer(shot, team)?.sVip === true;
}
function shouldPlayShotEffect(shot, team) {
return !!shot && Number(shot.ring) > 0 && isSvipShot(shot, team);
}
function clearTipTimer() {
if (timer.value) clearTimeout(timer.value);
timer.value = null;
}
function showShotTip(team, shootData) {
clearTipTimer();
if (team === "red") {
latestOne.value = shootData;
timer.value = setTimeout(() => {
latestOne.value = null;
timer.value = null;
}, 1000);
return;
}
bluelatestOne.value = shootData;
timer.value = setTimeout(() => {
bluelatestOne.value = null;
timer.value = null;
}, 1000);
}
function triggerShotEffect(team, shot, fallbackKey = "") {
const key = buildShotEffectKey(team, shot, fallbackKey);
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
if (shotEffect.value?.team === "blue") hiddenBlueLatestKey.value = "";
if (team === "red") {
latestOne.value = null;
hiddenRedLatestKey.value = key;
} else {
bluelatestOne.value = null;
hiddenBlueLatestKey.value = key;
}
shotEffect.value = { key, team, shot };
}
function completeShotEffect(key) {
if (!shotEffect.value || shotEffect.value.key !== key) return;
const { team, shot } = shotEffect.value;
if (team === "red") hiddenRedLatestKey.value = "";
if (team === "blue") hiddenBlueLatestKey.value = "";
shotEffect.value = null;
showShotTip(team, shot);
}
function shakeTarget() {
targetShaking.value = false;
if (shakeTimer.value) {
clearTimeout(shakeTimer.value);
shakeTimer.value = null;
}
nextTick(() => {
targetShaking.value = true;
shakeTimer.value = setTimeout(() => {
targetShaking.value = false;
shakeTimer.value = null;
}, 260);
});
}
function updateTargetSize() {
nextTick(() => {
const query = instance?.proxy
? uni.createSelectorQuery().in(instance.proxy)
: uni.createSelectorQuery();
query
.select(".target")
.boundingClientRect((rect) => {
const width = Number(rect?.width);
const height = Number(rect?.height);
if (!Number.isFinite(width) || !Number.isFinite(height)) return;
if (width <= 0 || height <= 0) return;
targetSize.value = { width, height };
})
.exec();
});
}
function handleWindowResize() {
updateTargetSize();
}
function shouldHideRedHit(index) {
return !!hiddenRedLatestKey.value && index === props.scores.length - 1;
}
function shouldHideBlueHit(index) {
return !!hiddenBlueLatestKey.value && index === props.blueScores.length - 1;
}
function showShotFlash(flash) {
const shootData = flash?.shootData;
if (!shootData) {
hiddenRedLatestKey.value = "";
hiddenBlueLatestKey.value = "";
shotEffect.value = null;
return;
}
const team = flash.team === "red" ? "red" : "blue";
if (shouldPlayShotEffect(shootData, team)) {
triggerShotEffect(team, shootData, flash.key);
return;
}
showShotTip(team, shootData);
}
watch(
() => props.latestShotFlash,
(newVal) => {
showShotFlash(newVal);
},
{ immediate: true }
);
watch(
() => props.scores.length,
(newLen, oldLen) => {
if (newLen > oldLen) return;
latestOne.value = null;
hiddenRedLatestKey.value = "";
if (shotEffect.value?.team === "red") shotEffect.value = null;
}
);
watch(
() => props.blueScores.length,
(newLen, oldLen) => {
if (newLen > oldLen) return;
bluelatestOne.value = null;
hiddenBlueLatestKey.value = "";
if (shotEffect.value?.team === "blue") shotEffect.value = null;
}
);
const safeTargetRadius = computed(() => {
const radius = Number(props.targetRadius);
return Number.isFinite(radius) && radius > 0 ? radius : 20;
});
const currentHitRadiusPx = computed(() => {
const radius = Number(
pMode.value ? props.zoomHitRadiusPx : props.hitRadiusPx
);
return Number.isFinite(radius) && radius >= 0 ? radius : 0;
});
function getShotPoint(shot, fallbackCenter = false) {
const x = Number(shot?.x);
const y = Number(shot?.y);
if (Number.isFinite(x) && Number.isFinite(y)) return { x, y };
return fallbackCenter ? { x: 0, y: 0 } : null;
}
function getPointDirection(point) {
if (!point) return null;
const distance = Math.sqrt(point.x * point.x + point.y * point.y);
if (distance === 0) return null;
return {
x: point.x / distance,
y: point.y / distance,
};
}
function formatPxOffset(value) {
if (!value) return "";
const operator = value > 0 ? "+" : "-";
return ` ${operator} ${Math.abs(value)}px`;
}
function formatTargetPosition(percent, offset) {
const pxOffset = formatPxOffset(offset);
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
}
function getTargetPositionStyle(point, offsetPx = 0, extraOffset = {}) {
if (!point) return { display: "none" };
const radius = safeTargetRadius.value;
const diameter = radius * 2;
const direction = getPointDirection(point);
const xOffset = (direction ? direction.x * offsetPx : 0) + (extraOffset.x || 0);
const yOffset = (direction ? -direction.y * offsetPx : 0) + (extraOffset.y || 0);
const leftPercent = ((point.x + radius) / diameter) * 100;
const topPercent = ((radius - point.y) / diameter) * 100;
return {
left: formatTargetPosition(leftPercent, xOffset),
top: formatTargetPosition(topPercent, yOffset),
transform: "translate(-50%, -50%)",
};
}
function getHitStyle(shot) {
const radius = currentHitRadiusPx.value;
const point = getShotPoint(shot);
return {
...getTargetPositionStyle(point, radius),
width: `${radius * 2}px`,
height: `${radius * 2}px`,
};
}
function getSvipHitBgStyle(shot) {
const radius = currentHitRadiusPx.value;
const point = getShotPoint(shot);
return {
...getTargetPositionStyle(point, radius),
};
}
function getRoundTipStyle(shot) {
const point = getShotPoint(shot, true);
return getTargetPositionStyle(
point,
shot?.ring ? currentHitRadiusPx.value : 0,
{ y: ROUND_TIP_OFFSET_Y }
);
}
function getExperienceTipStyle(shot) {
const point = getShotPoint(shot, true);
return getTargetPositionStyle(
point,
shot?.ring ? currentHitRadiusPx.value : 0,
{ y: EXPERIENCE_TIP_OFFSET_Y }
);
}
const simulShoot = async () => {
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
};
const simulShoot2 = async () => {
if (device.value.deviceId) {
const r1 = Math.random() > 0.5 ? 0.01 : 0.02;
await simulShootAPI(device.value.deviceId, r1, r1);
}
};
const env = computed(() => {
const accountInfo = uni.getAccountInfoSync();
return accountInfo.miniProgram.envVersion;
});
const arrowStyle = computed(() => {
return {
transform: `rotateX(180deg) translate(-50%, -50%) rotate(${
360 - angle.value
}deg) translateY(105%)`,
};
});
async function onReceiveMessage(message) {
if (Array.isArray(message)) return;
if (message.type === MESSAGETYPESV2.ShootResult && message.shootData) {
if (
message.shootData.playerId === user.value.id &&
!message.shootData.ring &&
message.shootData.angle >= 0
) {
angle.value = null;
setTimeout(() => {
if (props.scores[0]) {
circleColor.value =
message.shootData.playerId === props.scores[0].playerId
? "#ff4444"
: "#1840FF";
}
angle.value = message.shootData.angle;
}, 200);
}
}
}
onMounted(() => {
uni.$on("socket-inbox", onReceiveMessage);
updateTargetSize();
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
});
onBeforeUnmount(() => {
if (timer.value) {
clearTimeout(timer.value);
timer.value = null;
}
if (dirTimer.value) {
clearTimeout(dirTimer.value);
dirTimer.value = null;
}
if (shakeTimer.value) {
clearTimeout(shakeTimer.value);
shakeTimer.value = null;
}
uni.$off("socket-inbox", onReceiveMessage);
if (uni.offWindowResize) uni.offWindowResize(handleWindowResize);
});
</script>
<template>
<view :class="['container', { 'container--effecting': shotEffect }]">
<view class="header" v-if="totalRound > 0">
<text v-if="totalRound > 0" class="round-count">{{
(currentRound > totalRound ? totalRound : currentRound) +
"/" +
totalRound
}}</text>
</view>
<view :class="['target', { 'target--shake': targetShaking }]">
<view v-if="angle !== null" class="arrow-dir" :style="arrowStyle">
<view :style="{ background: circleColor }">
<image src="../../../static/dot-circle.png" mode="widthFix" />
</view>
</view>
<view v-if="stop" class="stop-sign">中场休息</view>
<view
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
class="e-value fade-in-out"
:style="getExperienceTipStyle(latestOne)"
>
经验 +1
</view>
<view
v-if="latestOne"
class="round-tip fade-in-out"
:style="getRoundTipStyle(latestOne)"
>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
}}<text v-if="latestOne.ring"></text>
</view>
<view
v-if="
bluelatestOne &&
bluelatestOne.ring &&
user.id === bluelatestOne.playerId
"
class="e-value fade-in-out"
:style="getExperienceTipStyle(bluelatestOne)"
>
经验 +1
</view>
<view
v-if="bluelatestOne"
class="round-tip fade-in-out"
:style="getRoundTipStyle(bluelatestOne)"
>{{ bluelatestOne.ringX ? "X" : bluelatestOne.ring || "未上靶"
}}<text v-if="bluelatestOne.ring">环</text></view
>
<block v-for="(bow, index) in scores" :key="index">
<image
v-if="
pMode &&
bow.ring > 0 &&
isSvipShot(bow, 'red') &&
!shouldHideRedHit(index)
"
class="svip-hit-bg"
src="../../../static/vip/svip-xuan.png"
:style="getSvipHitBgStyle(bow)"
mode="aspectFit"
/>
<view
v-if="bow.ring > 0 && !shouldHideRedHit(index)"
:class="`hit ${pMode ? 'b' : 's'}-point ${
index === scores.length - 1 && latestOne ? 'pump-in' : ''
}`"
:style="{
...getHitStyle(bow),
backgroundColor: mode === 'solo' ? '#00bf04' : '#FF0000',
}"
><text v-if="pMode">{{ index + 1 }}</text></view
>
</block>
<block v-for="(bow, index) in blueScores" :key="index">
<image
v-if="
pMode &&
bow.ring > 0 &&
isSvipShot(bow, 'blue') &&
!shouldHideBlueHit(index)
"
class="svip-hit-bg"
src="../../../static/vip/svip-xuan.png"
:style="getSvipHitBgStyle(bow)"
mode="aspectFit"
/>
<view
v-if="bow.ring > 0 && !shouldHideBlueHit(index)"
:class="`hit ${pMode ? 'b' : 's'}-point ${
index === blueScores.length - 1 && bluelatestOne ? 'pump-in' : ''
}`"
:style="{
...getHitStyle(bow),
backgroundColor: '#1840FF',
}"
>
<text v-if="pMode">{{ index + 1 }}</text>
</view>
</block>
<BowShotEffect
:shot="shotEffect && shotEffect.shot"
:playKey="shotEffect ? shotEffect.key : ''"
:targetRadius="safeTargetRadius"
:targetWidth="targetSize.width"
:targetHeight="targetSize.height"
:hitOffsetPx="currentHitRadiusPx"
@impact="shakeTarget"
@complete="completeShotEffect"
/>
<image src="../../../static/bow-target.png" mode="widthFix" />
</view>
<view class="footer">
<PointSwitcher
:onChange="(val) => (pMode = val)"
:style="{ zIndex: 999 }"
/>
</view>
<view class="simul" v-if="env !== 'release'">
<button @click="simulShoot">模拟</button>
<button @click="simulShoot2">射箭</button>
</view>
</view>
</template>
<style scoped>
.container {
width: calc(100vw - 30px);
height: calc(100vw - 30px);
padding: 0px 15px;
position: relative;
z-index: 3;
}
.container--effecting {
z-index: 10000;
}
.target {
position: relative;
margin: 10px;
width: calc(100% - 20px);
height: calc(100% - 20px);
z-index: 1;
pointer-events: none;
transform-origin: center center;
}
.target--shake {
animation: target-shake 0.26s ease-out;
}
.e-value {
position: absolute;
background-color: #0006;
color: #fff;
font-size: 12px;
padding: 4px 7px;
border-radius: 5px;
z-index: 2;
width: 50px;
text-align: center;
}
.round-tip {
position: absolute;
color: #fff;
font-size: 30px;
font-weight: bold;
z-index: 2;
width: 100px;
text-align: center;
}
.round-tip > text {
font-size: 24px;
margin-left: 5px;
}
@keyframes target-tip-fade-in-out {
0% {
transform: translate(-50%, -50%) translateY(20px);
opacity: 0;
}
30% {
transform: translate(-50%, -50%);
opacity: 1;
}
80% {
transform: translate(-50%, -50%);
opacity: 1;
}
100% {
transform: translate(-50%, -50%);
opacity: 0;
}
}
.round-tip.fade-in-out,
.e-value.fade-in-out {
animation: target-tip-fade-in-out 1.2s ease forwards;
}
.target > image:last-child {
width: 100%;
height: 100%;
}
.svip-hit-bg {
position: absolute;
width: 48rpx;
height: 48rpx;
z-index: 1;
pointer-events: none;
transform-origin: center center;
animation: svip-hit-xuan 1.2s linear infinite;
}
.hit {
position: absolute;
border-radius: 50%;
z-index: 2;
color: #fff;
transition: transform 0.2s ease, opacity 0.2s ease;
box-sizing: border-box;
}
.b-point {
border: 1px solid #fff;
z-index: 2;
display: flex;
justify-content: center;
align-items: center;
}
.b-point > text {
font-size: 16rpx;
color: #fff;
font-family: "DINCondensed";
/* text-align: center;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);*/
margin-top: 2rpx;
}
@keyframes svip-hit-xuan {
0% {
opacity: 0.9;
transform: translate(-50%, -50%) rotate(0deg) scale(0.92);
}
50% {
opacity: 1;
transform: translate(-50%, -50%) rotate(180deg) scale(1.08);
}
100% {
opacity: 0.9;
transform: translate(-50%, -50%) rotate(360deg) scale(0.92);
}
}
@keyframes target-pump-in {
from {
transform: translate(-50%, -50%) scale(2);
}
to {
transform: translate(-50%, -50%) scale(1);
}
}
@keyframes target-shake {
0% {
transform: translate(0, 0);
}
14% {
transform: translate(-20rpx, 8rpx);
}
28% {
transform: translate(16rpx, -8rpx);
}
44% {
transform: translate(-12rpx, 6rpx);
}
64% {
transform: translate(8rpx, -4rpx);
}
82% {
transform: translate(-4rpx, 2rpx);
}
100% {
transform: translate(0, 0);
}
}
.hit.pump-in {
animation: target-pump-in 0.3s ease-out forwards;
transform-origin: center center;
}
.header {
width: 100%;
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: -40px;
}
.header > image:first-child {
width: 40px;
height: 40px;
}
.round-count {
font-size: 20px;
color: #fed847;
top: 75px;
font-weight: bold;
}
.footer {
width: calc(100% - 20px);
padding: 0 10px;
display: flex;
margin-top: -40px;
justify-content: flex-end;
position: relative;
z-index: 999;
}
.footer > image {
width: 40px;
min-height: 40px;
max-height: 40px;
border-radius: 50%;
border: 1px solid #fff;
}
.simul {
position: absolute;
top: 0;
right: 20px;
margin-left: 20px;
z-index: 999;
}
.simul > button {
color: #fff;
}
.stop-sign {
position: absolute;
font-size: 44px;
color: #fff9;
text-align: center;
width: 200px;
height: 60px;
left: calc(50% - 100px);
top: calc(50% - 30px);
z-index: 99;
font-weight: bold;
}
.arrow-dir {
position: absolute;
width: 100%;
height: 52%;
left: 50%;
bottom: 50%;
display: flex;
align-items: center;
justify-content: center;
}
.arrow-dir > view {
width: 40rpx;
height: 40rpx;
border-radius: 50%;
}
.arrow-dir > view > image {
width: 100rpx;
height: 100rpx;
transform: translate(-30%, -30%);
}
@keyframes spring-in {
0% {
transform: scale(2);
opacity: 0.4;
}
15% {
transform: scale(3);
opacity: 1;
}
30% {
transform: scale(2);
opacity: 0.4;
}
45% {
transform: scale(3);
opacity: 1;
}
60% {
transform: scale(2);
opacity: 0.4;
}
75% {
transform: scale(3);
opacity: 1;
}
100% {
transform: scale(1);
opacity: 0;
}
}
@keyframes disappear {
0% {
opacity: 1;
}
75% {
opacity: 1;
}
100% {
opacity: 0;
}
}
.arrow-dir > view {
animation: disappear 3s ease forwards;
}
.arrow-dir > view > image {
animation: spring-in 3s ease forwards;
width: 100%;
}
</style>

View File

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<script setup>
import { ref, computed, onMounted, onBeforeUnmount } from "vue";
import { onShow } from "@dcloudio/uni-app";
import AppBackground from "./AppBackground.vue";
import Header from "./Header.vue";
import ScreenHint from "./ScreenHint.vue";
import BackToGame from "./BackToGame.vue";
import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
import { capsuleHeight, debounce } from "@/util";
import AudioManager from "@/audioManager";
const props = defineProps({
title: {
type: String,
default: "",
},
bgType: {
type: Number,
default: 0,
},
onBack: {
type: Function,
default: null,
},
scroll: {
type: Boolean,
default: true,
},
isHome: {
type: Boolean,
default: false,
},
showBackToGame: {
type: Boolean,
default: false,
},
bgColor: {
type: String,
default: "#050b19",
},
whiteBackArrow: {
type: Boolean,
default: true,
},
showBottom: {
type: Boolean,
default: true,
},
loading: {
type: Boolean,
default: false,
},
loadingText: {
type: String,
default: "",
},
});
const isIOS = uni.getDeviceInfo().osName === "ios";
const showHint = ref(false);
const hintType = ref(0);
const isLoading = ref(false);
const audioInitProgress = ref(1);
const audioProgress = ref(0);
const audioTimer = ref(null);
const showGlobalHint = (type) => {
hintType.value = type;
showHint.value = true;
};
const hideGlobalHint = () => {
showHint.value = false;
};
const restart = () => {
uni.restartMiniProgram({
path: "/pages/index",
});
};
const checkAudioProgress = async () => {
return new Promise((resolve, reject) => {
try {
audioInitProgress.value = AudioManager.getLoadProgress();
if (audioInitProgress.value === 1) return resolve();
audioTimer.value = setInterval(() => {
audioProgress.value = AudioManager.getLoadProgress();
if (audioProgress.value === 1) {
setTimeout(() => {
audioInitProgress.value = 1;
}, 200);
clearInterval(audioTimer.value);
resolve();
}
}, 200);
} catch (err) {
reject(err);
}
});
};
const audioFinalProgress = computed(() => {
const left = 1 - audioInitProgress.value;
if (left <= 0) return 0;
return Math.max(0, (audioProgress.value - audioInitProgress.value) / left);
});
const loadingProgress = computed(() => {
if (props.loading && audioInitProgress.value >= 1) return 1;
return audioFinalProgress.value;
});
onBeforeUnmount(() => {
if (audioTimer.value) clearInterval(audioTimer.value);
});
onShow(() => {
uni.$showHint = showGlobalHint;
uni.$hideHint = hideGlobalHint;
uni.$checkAudio = checkAudioProgress;
showHint.value = false;
});
const backToGame = debounce(async () => {
if (isLoading.value) return; // 防止重复点击
try {
isLoading.value = true;
const result = await getBattleAPI();
if (result && result.matchId) {
await checkAudioProgress();
if (result.mode <= 3) {
uni.navigateTo({
url: `/pages/team-battle/index?battleId=${result.matchId}`,
});
} else {
uni.navigateTo({
url: `/pages/melee-battle?battleId=${result.matchId}`,
});
}
}
} catch (error) {
console.error("获取当前游戏失败:", error);
} finally {
isLoading.value = false;
}
});
const goBack = () => {
uni.navigateBack();
};
const cancelMatching = async () => {
uni.$emit("cancelMatching");
}
const goCalibration = async () => {
await laserAimAPI();
uni.navigateTo({
url: "/pages/calibration",
});
};
</script>
<template>
<view :style="{ paddingTop: capsuleHeight + 'px' }">
<AppBackground :type="bgType" :bgColor="bgColor" />
<Header
v-if="!isHome"
:title="title"
:onBack="onBack"
:whiteBackArrow="whiteBackArrow"
/>
<BackToGame v-if="showBackToGame" />
<scroll-view
:scroll-y="scroll"
:enhanced="true"
:bounces="false"
:show-scrollbar="false"
:style="{
height: `calc(100vh - ${capsuleHeight + (isHome ? 0 : 50)}px - ${
$slots.bottom && showBottom ? (isIOS ? '75px' : '65px') : '0px'
})`,
}"
>
<slot></slot>
</scroll-view>
<view
class="bottom-part"
v-if="$slots.bottom && showBottom"
:style="{ height: isIOS ? '65px' : '55px', paddingTop: '10px' }"
>
<slot name="bottom"></slot>
</view>
<ScreenHint :show="showHint">
<view v-if="hintType === 1" class="tip-content">
<text>完成进行中的对局才能开启新的</text>
<text>您有正在进行中的对局是否进入?</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">
不进入
</button>
<button hover-class="none" @click="backToGame" :disabled="isLoading">
{{ isLoading ? "加载中..." : "进入" }}
</button>
</view>
</view>
<view v-if="hintType === 2" class="tip-content">
<text>离开比赛可能会导致比赛失败</text>
<text>确认离开吗</text>
<view>
<button hover-class="none" @click="goBack">离开比赛</button>
<button hover-class="none" @click="() => (showHint = false)">
继续比赛
</button>
</view>
</view>
<view v-if="hintType === 3" class="tip-content">
<text>今天不玩了吗</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">
取消
</button>
<button hover-class="none" @click="$clickSound(cancelMatching)">确认</button>
</view>
</view>
<view v-if="hintType === 4" class="tip-content">
<text>完成智能弓校准即可解锁全部功能</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">
取消
</button>
<button hover-class="none" @click="goCalibration">去校准</button>
</view>
</view>
</ScreenHint>
<view v-if="loading || audioInitProgress < 1" class="audio-progress">
<image
src="https://static.shelingxingqiu.com/attachment/2025-11-26/deihtj15xjwcz3c1tx.png"
mode="widthFix"
/>
<view>
<view :style="{ width: `${loadingProgress * 100}%` }">
<!-- <image
src="https://static.shelingxingqiu.com/attachment/2025-11-24/degu91a7si77sg9jqv.png"
mode="widthFix"
/> -->
</view>
</view>
<view>
<text>{{ loading ? loadingText || "加载中..." : "若加载时间过长,请" }}</text>
<button v-if="!loading" hover-class="none" @click="restart">点击这里重启</button>
</view>
</view>
</view>
</template>
<style scoped>
.tip-content {
flex-direction: column;
display: flex;
align-items: center;
justify-content: center;
color: #fff;
width: 100%;
font-size: 14px;
}
.tip-content > text {
text-align: center;
}
.tip-content > view {
display: flex;
align-items: center;
justify-content: space-around;
margin-top: 50rpx;
width: 100%;
}
.tip-content > view > button {
padding: 12px;
border-radius: 20px;
background-color: #fff6;
color: #fff;
width: 45%;
font-size: 16px;
}
.tip-content > view > button:last-child {
background-color: #fed847;
color: #000;
}
.tip-content > view > button:disabled {
background-color: #ccc;
color: #666;
opacity: 0.6;
}
.audio-progress {
z-index: 999;
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background: rgb(0 0 0 / 0.8);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.audio-progress > image:nth-child(1) {
width: 140rpx;
height: 150rpx;
margin-bottom: 20rpx;
}
.audio-progress > view:nth-child(2) {
width: 380rpx;
height: 6rpx;
background: #595959;
border-radius: 4rpx;
display: flex;
flex-direction: column;
align-items: flex-start;
justify-content: flex-start;
}
.audio-progress > view:nth-child(2) > view {
background: #ffe431;
min-height: 6rpx;
border-radius: 4rpx;
display: flex;
align-items: center;
justify-content: flex-end;
transition: width 0.5s ease;
}
.audio-progress > view:nth-child(2) > view > image {
width: 46rpx;
height: 26rpx;
}
.audio-progress > view:nth-child(3) {
display: flex;
align-items: center;
justify-content: center;
}
.audio-progress > view:nth-child(3) > text {
font-size: 22rpx;
color: #a2a2a2;
text-align: center;
line-height: 32rpx;
}
.audio-progress > view:nth-child(3) > button {
font-size: 22rpx;
color: #ffe431;
line-height: 32rpx;
padding: 20rpx 0;
}
</style>

View File

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<script setup>
defineProps({
noBg: {
type: Boolean,
default: false,
},
type: {
type: Number,
default: 0,
},
});
const bubbleTypes = [
"../../../static/long-bubble.png",
"../../../static/long-bubble-middle.png",
"../../../static/long-bubble-tall.png",
];
</script>
<template>
<view class="container">
<image src="../../../static/shooter.png" mode="widthFix" />
<view>
<image
v-if="!noBg"
:src="bubbleTypes[type]"
:style="{ top: type === 2 ? '-6%' : '-13%' }"
mode="widthFix"
/>
<slot />
</view>
</view>
</template>
<style scoped>
.container {
display: flex;
align-items: center;
padding: 0 15px;
width: clac(100% - 30px);
}
.container > image {
width: 20%;
}
.container > view {
position: relative;
width: 80%;
min-height: 55px;
display: flex;
flex-direction: column;
}
.container > view > image {
position: absolute;
left: -7%;
width: 108%;
}
.container > view {
color: #fff;
font-size: 28rpx;
}
</style>

View File

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<script setup>
import { ref, computed, onMounted, onBeforeUnmount } from "vue";
import HeaderProgress from "./HeaderProgress.vue";
import Avatar from "./Avatar.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, game } = storeToRefs(store);
const currentPage = computed(() => {
const pages = getCurrentPages();
return pages[pages.length - 1].route;
});
const props = defineProps({
title: {
type: String,
default: "",
},
onBack: {
type: Function,
default: null,
},
whiteBackArrow: {
type: Boolean,
default: true,
},
});
const onClick = () => {
if (props.onBack) {
props.onBack();
} else {
const pages = getCurrentPages();
if (pages.length > 1) {
uni.navigateBack();
} else {
uni.redirectTo({
url: "/pages/index",
});
}
}
};
const toUserPage = () => {
uni.navigateTo({
url: "/pages/user",
});
};
const signin = () => {
if (!user.value.id) {
uni.$emit("point-book-signin");
}
};
const loading = ref(false);
const pointBook = ref(null);
const heat = ref(0);
/** 房间号按钮动态定位样式position: fixed根据胶囊真实位置计算脱离 flex 流避免挤压标题) */
const battleRoomBtnStyle = ref({});
const updateLoading = (value) => {
loading.value = value;
};
const updateHot = (value) => {
heat.value = value;
};
onMounted(() => {
const pages = getCurrentPages();
const currentPage = pages[pages.length - 1];
if (
currentPage.route === "pages/point-book-edit" ||
currentPage.route === "pages/point-book-detail"
) {
pointBook.value = uni.getStorageSync("point-book");
if (!pointBook.value) {
pointBook.value = uni.getStorageSync("last-point-book");
}
}
// 仅在对战房间页获取胶囊位置,按钮用 fixed 定位精确贴靠胶囊左侧(脱离 flex 流,不挤压标题)
if (currentPage.route === "pages/battle-room") {
try {
const menuButtonRect = uni.getMenuButtonBoundingClientRect();
const { windowWidth } = uni.getSystemInfoSync();
battleRoomBtnStyle.value = {
// 按钮右边缘距视口右侧 = 屏幕宽 - 胶囊左边缘 + 4px 安全间隙
right: (windowWidth - menuButtonRect.left + 4) + "px",
// 垂直位置与胶囊顶部对齐
top: menuButtonRect.top + "px",
// 高度与胶囊一致,视觉融合
height: menuButtonRect.height + "px",
};
} catch (e) {
// 获取失败时使用 CSS 兜底定位28vw + 4px 作为 right8px 作为 top
}
}
uni.$on("update-hot", updateHot);
});
onBeforeUnmount(() => {
uni.$off("update-hot", updateHot);
});
</script>
<template>
<view class="container">
<view class="back-btn" @click="onClick">
<image v-if="whiteBackArrow" src="../../../static/back.png" mode="widthFix" />
<image
v-if="!whiteBackArrow"
src="../../../static/back-black.png"
mode="widthFix"
/>
</view>
<view :style="{ color: whiteBackArrow ? '#fff' : '#000' }">
<view
v-if="currentPage === 'pages/point-book'"
class="user-header"
@click="signin"
>
<block v-if="user.id">
<Avatar
:src="user.avatar"
:onClick="toUserPage"
:size="40"
borderColor="#333"
/>
<text class="truncate">{{ user.nickName }}</text>
<image
v-if="heat"
:src="`../../../static/hot${heat}.png`"
mode="widthFix"
/>
</block>
<block v-else>
<image src="../../../static/user-icon.png" mode="widthFix" />
<text>新来的弓箭手你好呀~</text>
</block>
</view>
<block
v-if="
'-箭前准备-感知距离-小试牛刀'.indexOf(title) === -1 ||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) === 11
"
>
<text>{{ title }}</text>
</block>
<block
v-if="
title &&
'-箭前准备-感知距离-小试牛刀'.indexOf(title) !== -1 &&
'-箭前准备-感知距离-小试牛刀'.indexOf(title) !== 11
"
>
<view class="first-try-steps">
<text :class="title === '-箭前准备' ? 'current-step' : ''">箭前准备</text>
<text>-</text>
<text :class="title === '-感知距离' ? 'current-step' : ''"
>感知距离</text
>
<text>-</text>
<text :class="title === '-小试牛刀' ? 'current-step' : ''"
>小试牛刀</text
>
</view>
</block>
</view>
<view v-if="pointBook" class="point-book-info">
<text>{{ pointBook.bowType.name }}</text>
<text>{{ pointBook.distance }} 米</text>
<text
>{{
pointBook.bowtargetType.name.substring(
0,
pointBook.bowtargetType.name.length - 3
)
}}
{{
pointBook.bowtargetType.name.substring(
pointBook.bowtargetType.name.length - 3
)
}}</text
>
</view>
<view
v-if="
currentPage === 'pages/team-battle' ||
currentPage === 'pages/team-battle/index'
"
class="battle-progress"
>
<HeaderProgress />
</view>
<!-- 对战房间:整个胶囊为分享按钮,房号从 Store 读取fixed 定位紧靠系统胶囊左侧 -->
<button
v-if="currentPage === 'pages/battle-room' && game.roomNumber"
open-type="share"
hover-class="none"
class="battle-room-number"
:style="battleRoomBtnStyle"
>
<text class="battle-room-number__text">房号: {{ game.roomNumber }}</text>
<image src="../../../static/share2.png" mode="widthFix" class="battle-room-number__icon" />
</button>
</view>
</template>
<style scoped>
.container {
display: flex;
justify-content: flex-start;
align-items: center;
width: 72vw;
height: 50px;
/* margin-top: var(--status-bar-height); */
padding-left: 15px;
}
.container > view:nth-child(2) {
font-size: 16px;
font-weight: bold;
}
.back-btn {
display: flex;
align-items: center;
}
.back-btn > image {
width: 22px;
height: 22px;
margin-right: 10px;
}
.first-try-steps {
display: flex;
align-items: center;
color: #fff6;
font-size: 14px;
}
.first-try-steps > text {
transition: all 0.3s ease;
}
.first-try-steps > text:nth-child(2),
.first-try-steps > text:nth-child(4) {
margin: 0 5px;
}
.current-step {
font-size: 16px;
color: #fff;
}
.point-book-info {
color: #333;
position: fixed;
width: 60%;
left: 20%;
display: flex;
justify-content: center;
}
.point-book-info > text {
border-radius: 6px;
background-color: #fff;
font-size: 10px;
padding: 5px 10px;
margin: 3px;
}
.battle-progress {
position: fixed;
width: 60%;
left: 20%;
display: flex;
justify-content: center;
}
.user-header {
display: flex;
align-items: center;
justify-content: flex-start;
}
.user-header > image:first-child {
width: 40px;
height: 40px;
border-radius: 50%;
border: 2rpx solid #333;
}
.user-header > image:last-child {
width: 36rpx;
height: 36rpx;
}
.user-header > text:nth-child(2) {
font-weight: 500;
font-size: 30rpx;
color: #333333;
margin: 0 20rpx;
max-width: 300rpx;
}
/* 对战房间整个胶囊作为分享按钮fixed 定位脱离 flex 流,紧贴系统胶囊左侧 */
.battle-room-number {
position: fixed;
/* 兜底定位JS 获取胶囊位置失败时生效):约 28vw 对应胶囊区域左边缘 */
right: calc(28vw + 4px);
top: 8px;
display: flex;
align-items: center;
justify-content: center;
width: 240rpx;
height: 64rpx;
background: rgba(0, 0, 0, 0.15);
border-radius: 96rpx;
border: 1rpx solid #5b5758;
padding: 0;
}
/* 重置 button 默认边框 */
.battle-room-number::after {
border: none;
}
.battle-room-number__text {
width: 156rpx;
height: 28rpx;
font-weight: 400;
font-size: 24rpx;
color: #ffffff;
text-align: center;
line-height: 28rpx;
}
.battle-room-number__icon {
width: 25rpx;
height: 26rpx;
}
</style>

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<script setup>
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
import audioManager from "@/audioManager";
import useStore from "@/store";
const store = useStore();
// 私有 HeaderProgress 只负责展示提示/箭数和静音开关。
// 报靶、轮到谁射箭、比赛结束等语音统一由 team-battle 页面队列播放,避免重复播报。
const tips = ref("");
const sound = ref(true);
const currentShot = ref(0);
const totalShot = ref(0);
const updateSound = () => {
sound.value = !sound.value;
audioManager.setMuted(!sound.value);
};
const onUpdateTips = (newVal) => {
// 兼容页面通过 uni.$emit("update-tips") 触发的即时刷新。
tips.value = newVal;
};
// 监听 Pinia store 中 totalShot 变化,用于比赛恢复时同步箭数(替代 uni.$emit 避免时序问题)
// 使用 immediate: true 确保组件创建时立即读取 store 当前值(解决重入时 totalShot 值不变 watch 不触发的问题)
watch(
() => [store.game.currentShot, store.game.totalShot],
([newCurrentShot, newTotalShot]) => {
currentShot.value = newCurrentShot || 0;
totalShot.value = newTotalShot || 0;
},
{ immediate: true }
);
// 监听 Pinia store 中 tips 变化,用于比赛恢复时同步提示文案(替代 uni.$emit 避免时序问题)
// 使用 immediate: true 确保组件创建时立即读取 store 当前值(解决 onShow 早于 onMounted 导致 uni.$emit 事件丢失的问题)
// 注意:使用 != null 而非 if(newVal),确保空字符串 "" 也能触发清空(避免重新开赛时旧文案残留)
watch(() => store.game.tips, (newVal) => {
if (newVal != null) {
tips.value = newVal;
}
}, { immediate: true });
onMounted(() => {
uni.$on("update-tips", onUpdateTips);
});
onBeforeUnmount(() => {
uni.$off("update-tips", onUpdateTips);
});
</script>
<template>
<view class="container">
<text>{{ (tips || "").replace(/你/g, "").replace(/重回/g, "") }}</text>
<text v-if="totalShot > 0"> ({{ currentShot }}/{{ totalShot }}) </text>
<button v-if="!!tips" hover-class="none" @click="updateSound">
<image :src="`../../../static/sound${sound ? '' : '-off'}-yellow.png`" mode="widthFix" />
</button>
</view>
</template>
<style scoped>
.container {
width: 50vw;
color: #fed847;
display: flex;
align-items: center;
justify-content: center;
font-weight: 500;
}
.container>button:last-child {
width: 36px;
height: 36px;
}
.container>button:last-child>image {
width: 36px;
min-height: 36px;
}
</style>

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<script setup>
const props = defineProps({
name: {
type: String,
default: "",
},
src: {
type: String,
default: "",
},
onClick: {
type: Function,
default: () => {},
},
width: {
type: Number,
default: 22,
},
});
</script>
<template>
<view class="container" @click="onClick">
<image :src="src" mode="widthFix" :style="{ width: width + 'px' }" />
<text>{{ name }}</text>
</view>
</template>
<style scoped>
.container {
display: flex;
flex-direction: column;
align-items: center;
}
.container > text {
color: #666666;
font-size: 12px;
margin-top: 5px;
}
</style>

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<script setup>
import { ref } from "vue";
const props = defineProps({
onChange: {
type: Function,
default: () => {},
},
});
const mode = ref(true);
const onClick = () => {
mode.value = !mode.value;
props.onChange(mode.value);
};
</script>
<template>
<view
class="point-switcher"
:style="{ borderColor: mode ? '#D8D8D8' : '#53EF56' }"
>
<view
@click="onClick"
:style="{ transform: 'translateX(' + (mode ? '-58' : '4') + 'rpx)' }"
>
<text>放大</text>
<view :style="{ background: mode ? '#D8D8D8' : '#53EF56' }"></view>
<text>真实</text>
</view>
</view>
</template>
<style scoped>
.point-switcher {
width: 100rpx;
height: 40rpx;
border-radius: 22rpx;
border: 2rpx solid;
display: flex;
overflow: hidden;
}
.point-switcher > view {
position: relative;
display: flex;
align-items: center;
line-height: 40rpx;
color: #ffffff;
font-weight: 500;
font-size: 20rpx;
word-break: keep-all;
padding: 0 12rpx;
transition: all 0.3s ease;
transform: translateX(-58rpx);
}
.point-switcher > view > text:first-child {
color: #53ef56;
}
.point-switcher > view > view {
width: 36rpx;
height: 36rpx;
flex: 0 0 auto;
border-radius: 50%;
margin: 0 10rpx;
transition: all 0.3s ease;
}
.point-switcher > view > text:last-child {
color: #d8d8d8;
}
</style>

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<script setup>
import { ref, onMounted, onBeforeUnmount } from "vue";
const props = defineProps({
isFinal: {
type: Boolean,
default: false,
},
round: {
type: Number,
default: 0,
},
bluePoint: {
type: Number,
default: 0,
},
redPoint: {
type: Number,
default: 0,
},
roundData: {
type: Object,
default: () => ({}),
},
onAutoClose: {
type: Function,
default: () => {},
},
});
const count = ref(props.isFinal ? 10 : 3);
const tiemr = ref(null);
function startCount() {
if (tiemr.value) clearInterval(tiemr.value);
tiemr.value = setInterval(() => {
if (count.value === 0) {
clearInterval(tiemr.value);
props.onAutoClose();
} else count.value -= 1;
}, 1000);
}
onMounted(() => {
startCount();
});
onBeforeUnmount(() => {
if (tiemr.value) clearInterval(tiemr.value);
});
</script>
<template>
<view class="round-end-tip">
<text>{{ round }}轮射箭结束</text>
<block v-if="!isFinal">
<view class="point-view1" v-if="bluePoint !== 0 || redPoint !== 0">
<text>本轮蓝队</text>
<text>{{
(roundData.shoots[1] || []).reduce(
(last, next) => last + next.ring,
0
)
}}</text>
<text>红队</text>
<text>{{
(roundData.shoots[2] || []).reduce(
(last, next) => last + next.ring,
0
)
}}</text>
<text></text>
</view>
<text
v-if="bluePoint === 0 && redPoint === 0"
:style="{ marginTop: '20px' }"
>
连续3个来回双方均无人射箭比赛取消
</text>
<text v-if="bluePoint !== 0 && bluePoint === redPoint">
红队蓝队各得<text :style="{ color: '#fed847', margin: '0 5px' }">{{
redPoint
}}</text
>
</text>
<text v-if="bluePoint > redPoint">
蓝队获胜<text :style="{ color: '#fed847', margin: '0 5px' }">{{
bluePoint
}}</text
>
</text>
<text v-if="bluePoint < redPoint">
红队获胜<text :style="{ color: '#fed847', margin: '0 5px' }">{{
redPoint
}}</text
>
</text>
</block>
<block v-if="isFinal">
<view class="point-view2">
<text>蓝队</text>
<text>{{ bluePoint }}</text>
<text>红队</text>
<text>{{ redPoint }}</text>
<text></text>
</view>
<text>同分僵局最后一箭定江山</text>
<view class="final-shoot">
<text>{{ count }}</text>
<text>秒后蓝红双方</text>
<text>决金箭</text>
<text>一箭决胜负</text>
</view>
</block>
</view>
</template>
<style scoped>
.round-end-tip {
width: 100%;
color: #fff9;
display: flex;
flex-direction: column;
align-items: center;
font-size: 32rpx;
}
.round-end-tip > text:first-child {
font-size: 36rpx;
color: #fff;
}
.point-view1 {
display: flex;
align-items: center;
justify-content: center;
margin-top: 20px;
margin-bottom: 3px;
}
.point-view1 > text:nth-child(2),
.point-view1 > text:nth-child(4) {
color: #fed847;
margin: 0 5px;
}
.point-view2 {
margin: 12px 0;
font-size: 48rpx;
display: flex;
align-items: center;
justify-content: center;
color: #fff;
}
.point-view2 > text:nth-child(2),
.point-view2 > text:nth-child(4) {
color: #fed847;
width: 30px;
text-align: center;
font-size: 30px;
}
.final-shoot {
display: flex;
align-items: center;
justify-content: center;
margin-top: 10px;
font-size: 28rpx;
word-break: keep-all;
}
.final-shoot > text:nth-child(1) {
width: 20px;
text-align: right;
}
.final-shoot > text:nth-child(1),
.final-shoot > text:nth-child(3) {
font-size: 32rpx;
color: #fed847;
margin-left: 10px;
margin-right: 5px;
}
</style>

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<script setup>
import { ref } from "vue";
import { debounce } from "@/util";
const props = defineProps({
width: {
type: String,
default: "calc(100vw - 20px)",
},
rounded: {
type: Number,
default: 10,
},
onClick: {
type: Function,
default: async () => {},
},
disabled: {
type: Boolean,
default: false,
},
backgroundColor: {
type: String,
default: "#fed847",
},
color: {
type: String,
default: "#000",
},
disabledColor:{
type: String,
default: "#757575",
}
});
const loading = ref(false);
const timer = ref(null);
const onBtnClick = debounce(async () => {
if (props.disabled || loading.value) return;
let loadingTimer = null;
loadingTimer = setTimeout(() => {
loading.value = true;
}, 300);
try {
await props.onClick();
} finally {
clearTimeout(loadingTimer);
loading.value = false;
}
});
</script>
<template>
<button
class="sbtn"
hover-class="none"
:style="{
width: width,
borderRadius: rounded + 'px',
backgroundColor: disabled ? disabledColor : backgroundColor,
color,
}"
open-type="getUserInfo"
@click="onBtnClick"
>
<block v-if="!loading">
<slot />
</block>
<block v-else>
<image src="../../../static/btn-loading.png" mode="widthFix" class="loading" />
</block>
</button>
</template>
<style scoped>
.sbtn {
margin: 0 auto;
height: 44px;
line-height: 44px;
font-weight: bold;
font-size: 15px;
display: flex;
text-align: center;
justify-content: center;
align-items: center;
overflow: initial;
}
.loading {
width: 25px;
height: 25px;
background-blend-mode: darken;
animation: rotate 1s linear infinite;
}
</style>

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<script setup>
import { ref, watch } from "vue";
const props = defineProps({
show: {
type: Boolean,
default: false,
},
height: {
type: String,
default: "650rpx",
},
onClose: {
type: Function,
default: () => {},
},
noBg: {
type: Boolean,
default: false,
},
});
const showContainer = ref(false);
const showContent = ref(false);
watch(
() => props.show,
(newValue) => {
if (newValue) {
showContainer.value = true;
setTimeout(() => {
showContent.value = true;
}, 100);
} else {
showContent.value = false;
setTimeout(() => {
showContainer.value = false;
}, 100);
}
},
{}
);
</script>
<template>
<view
class="container"
v-if="showContainer"
:style="{ opacity: show ? 1 : 0 }"
@click="onClose"
>
<view
class="modal-content"
:style="{
transform: `translateY(${showContent ? '0%' : '100%'})`,
height,
}"
@click.stop=""
>
<image
v-if="!noBg"
src="https://static.shelingxingqiu.com/attachment/2025-12-04/dep11770wzxg6o2alo.png"
mode="widthFix"
/>
<view class="close-btn" @click="onClose" v-if="!noBg">
<image src="../../../static/close-yellow.png" mode="widthFix" />
</view>
<slot></slot>
</view>
</view>
</template>
<style scoped>
.container {
position: fixed;
top: 0;
left: 0;
background-color: #00000099;
width: 100vw;
height: 100vh;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: center;
opacity: 0;
transition: all 0.3s ease;
z-index: 999;
}
.modal-content {
width: 100%;
transform: translateY(100%);
transition: all 0.3s ease;
position: relative;
background-color: #372E1D;
}
.modal-content > image:first-child {
width: 100%;
position: absolute;
z-index: -1;
}
.close-btn {
display: flex;
justify-content: flex-end;
position: absolute;
right: 0;
}
.close-btn > image {
width: 40px;
height: 40px;
}
</style>

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<script setup>
import IconButton from "./IconButton.vue";
const props = defineProps({
show: {
type: Boolean,
default: false,
},
onClose: {
type: Function,
default: null,
},
mode: {
type: String,
default: "normal",
},
});
const getContentHeight = () => {
if (props.mode === "tall") return "50vw";
if (props.mode === "square") return "74vw";
return "36vw";
};
</script>
<template>
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
<view class="scale-in" :style="{ height: getContentHeight() }">
<image
v-if="mode === 'normal'"
src="../../../static/screen-hint-bg.png"
mode="widthFix"
/>
<image
v-if="mode === 'tall'"
src="../../../static/coach-comment.png"
mode="widthFix"
/>
<image
v-if="mode === 'square'"
src="../../../static/prompt-bg-square.png"
mode="widthFix"
/>
<image
v-if="mode === 'small'"
src="../../../static/finish-frame.png"
mode="widthFix"
/>
<slot />
</view>
<IconButton
v-if="!!onClose"
src="../../../static/close-gold-outline.png"
:width="30"
:onClick="onClose"
/>
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: rgba(0, 0, 0, 0.8);
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 999;
}
.container > view:first-child {
display: flex;
align-items: center;
justify-content: center;
position: relative;
width: 70vw;
color: #fff;
margin-bottom: 15px;
}
.container > view:first-child > image {
position: absolute;
width: 80vw;
left: -7%;
bottom: -18vw;
z-index: -1;
transform: translateY(-75px);
}
</style>

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<script setup>
import {ref, watch, onMounted, onBeforeUnmount} from "vue";
import {RoundGoldImages} from "@/constants";
const props = defineProps({
tips: {
type: String,
default: "",
},
total: {
type: Number,
default: 12,
},
currentRound: {
type: String,
default: "round1",
},
});
const barColor = ref("");
const remain = ref(12);
const timer = ref(null);
const loading = ref(true);
const transitionStyle = ref("all 1s linear");
const currentTeam = ref(null);
const MIN_TICK_MS = 1;
const ZERO_EVENT = "team-battle-progress-zero";
const COUNTDOWN_READY_EVENT = "team-battle-countdown-ready";
const clearCountdownTimer = () => {
if (timer.value) {
clearInterval(timer.value);
timer.value = null;
}
};
const setTransitionByTick = (tickMs) => {
transitionStyle.value = `all ${Math.max(MIN_TICK_MS, Math.round(tickMs || 1000))}ms linear`;
};
const emitProgressZero = () => {
uni.$emit(ZERO_EVENT);
};
const emitCountdownReady = () => {
uni.$emit(COUNTDOWN_READY_EVENT);
};
const updateRemain = (value) => {
if (value.stop) {
clearCountdownTimer();
return;
}
// zeroThenResetToSomeoneShoot 到达时,若进度条仍在倒计时则先瞬间清零(约 150ms 停留)再显示下一玩家满值
// 若进度条已到 0loading 状态),直接切换满值
if (value.zeroThenReset) {
clearCountdownTimer();
const wasNonZero = remain.value > 0;
// 更新下一玩家颜色和方向(在清零和满值时均生效)
currentTeam.value = value.team;
if (value.team === 'red') barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
if (value.team === 'blue') barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
transitionStyle.value = "none";
if (wasNonZero) {
// 瞬间清零,停留约 150ms 后切换为满值
remain.value = 0;
loading.value = true;
setTimeout(() => {
remain.value = value.value;
loading.value = false;
setTimeout(() => { transitionStyle.value = "all 1s linear"; }, 50);
}, 150);
} else {
// 已在底部,直接切换满值
remain.value = value.value;
loading.value = false;
setTimeout(() => { transitionStyle.value = "all 1s linear"; }, 50);
}
return;
}
loading.value = false;
currentTeam.value = value.team
if (value.team === 'red')
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
if (value.team === 'blue')
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
const nextVal = Math.max(0, Math.round(Number(value.value) || 0));
const nextTickMs = Math.max(MIN_TICK_MS, Math.round(Number(value.tickMs) || 1000));
if (value.reset) {
// 重置前先清除旧计时器,防止超时未射箭时旧 interval 残留,导致进度条震荡
clearCountdownTimer();
// 重置时瞬间跳满格,禁用 CSS 过渡避免从旧值「涨到满」的动画
transitionStyle.value = "none";
remain.value = nextVal;
loading.value = nextVal <= 0;
setTimeout(() => {
setTransitionByTick(nextTickMs);
}, 50);
return;
}
// 如果剩余时间增加(如轮次切换重置),瞬间变化无动画;否则保持动画
if (nextVal >= remain.value) {
transitionStyle.value = "none";
remain.value = nextVal;
setTimeout(() => {
setTransitionByTick(nextTickMs);
}, 50);
} else {
remain.value = nextVal;
setTransitionByTick(nextTickMs);
}
// 启动前先清除旧计时器,防止多次 {stop:false} 事件叠加多个 interval
clearCountdownTimer();
if (nextVal <= 0) {
loading.value = true;
emitProgressZero();
return;
}
timer.value = setInterval(() => {
if (remain.value > 0) remain.value--;
if (remain.value <= 0) {
remain.value = 0;
loading.value = true;
clearCountdownTimer();
emitProgressZero();
return;
}
loading.value = false;
}, nextTickMs);
emitCountdownReady();
};
watch(
() => props.tips,
(newVal) => {
},
{
immediate: true,
}
);
onMounted(() => {
uni.$on("update-remain", updateRemain);
});
onBeforeUnmount(() => {
uni.$off("update-remain", updateRemain);
clearCountdownTimer();
});
</script>
<template>
<view class="container">
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix"/>
<view
:style="{
justifyContent: currentTeam==='red' ? 'flex-end' : 'flex-start',
}"
>
<view
:style="{
width: `${(remain / total) * 100}%`,
background: barColor,
right: currentTeam==='red' ? 0 : 'unset',
transition: transitionStyle,
}"
/>
<text v-if="!loading">剩余{{ remain }}</text>
<text v-else>···</text>
</view>
</view>
</template>
<style scoped>
.container {
width: 50vw;
display: flex;
flex-direction: column;
align-items: center;
}
.container > image {
width: 380rpx;
height: 80rpx;
transform: translateY(18rpx);
}
.container > view:last-child {
width: 100%;
text-align: center;
background-color: #444444;
border-radius: 20px;
height: 24rpx;
position: relative;
overflow: hidden;
display: flex;
align-items: center;
}
.container > view:last-child > view {
height: 24rpx;
border-radius: 15px;
}
.container > view:last-child > text {
font-size: 18rpx;
color: #fff;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
</style>

View File

@@ -0,0 +1,188 @@
<script setup>
import { ref, watch } from "vue";
const props = defineProps({
isRed: {
type: Boolean,
default: true,
},
team: {
type: Array,
default: () => [],
},
currentShooterId: {
type: [Number, String],
default: "",
},
});
const players = ref({});
const currentTeam = ref(false);
const firstName = ref("");
const currentPlayer = ref(null);
// 抽出判断:当前队伍且该玩家排序为 0队伍首位
const isFirst = (id) =>
currentTeam.value && ((players.value[id] || {}).sort || 0) === 0;
const getPos = (id) => {
const sort = (players.value[id] || {}).sort || 0;
if (currentTeam.value) {
return 30 * (sort + Math.ceil(sort / 2));
}
return sort * 40;
};
const getMemberNicknameClass = () => [
"current-shooter-name",
"member-nickname",
currentPlayer.value?.vip === true && currentPlayer.value?.sVip !== true
? "member-nickname--vip"
: "",
currentPlayer.value?.sVip === true ? "member-nickname--svip" : "",
];
const isCurrentPlayerMember = () =>
currentPlayer.value?.vip === true || currentPlayer.value?.sVip === true;
const syncPlayers = () => {
const nextPlayers = {};
const shooterId = props.currentShooterId;
const shooterIndex = props.team.findIndex(
(p) => String(p?.id) === String(shooterId)
);
const nextTeam = [...props.team];
currentTeam.value = !!shooterId && shooterIndex >= 0;
firstName.value = "";
currentPlayer.value = null;
if (currentTeam.value) {
const target = nextTeam.splice(shooterIndex, 1)[0];
if (target) {
nextTeam.unshift(target);
firstName.value = target.name || "";
currentPlayer.value = target;
}
}
nextTeam.forEach((p, index) => {
if (p?.id) nextPlayers[p.id] = { sort: index, ...p };
});
players.value = nextPlayers;
};
watch(
[() => props.team, () => props.currentShooterId],
syncPlayers,
{ immediate: true, deep: true }
);
</script>
<template>
<view class="container">
<image
:src="isRed ? '../../../static/flag-red.png' : '../../../static/flag-blue.png'"
class="flag"
:style="{
[isRed ? 'left' : 'right']: '10rpx',
top: currentTeam ? '-36rpx' : '-24rpx',
}"
/>
<view
v-for="(item, index) in team"
:key="item.id || index"
class="player"
:style="{
width: (isFirst(item.id) ? 80 : 60) + 'rpx',
height: (isFirst(item.id) ? 80 : 60) + 'rpx',
zIndex: team.length - ((players[item.id] || {}).sort || 0),
border: isFirst(item.id) ? '3.5rpx solid' : '2rpx solid',
borderColor: isRed ? '#ff6060' : '#5fadff',
top: isFirst(item.id) ? '0rpx' : '12rpx',
[isRed ? 'left' : 'right']: getPos(item.id) + 'rpx',
}"
>
<image :src="item.avatar || '../../../static/user-icon.png'" mode="widthFix" />
<text
v-if="isFirst(item.id)"
:style="{ backgroundColor: isRed ? '#ff6060' : '#5fadff' }"
>{{ isRed ? "红队" : "蓝队" }}</text
>
</view>
<view
v-if="currentTeam && isCurrentPlayerMember()"
:class="getMemberNicknameClass()"
:style="{
[isRed ? 'left' : 'right']: '-4rpx',
}"
>
<text class="member-nickname__text">{{ firstName }}</text>
<text v-if="currentPlayer?.sVip === true" class="member-nickname__shine">
{{ firstName }}
</text>
</view>
<text
v-else-if="currentTeam"
class="truncate"
:style="{
color: isRed ? '#ff6060' : '#5fadff',
[isRed ? 'left' : 'right']: '-4rpx',
}"
>{{ firstName }}</text
>
</view>
</template>
<style scoped>
.container {
display: flex;
align-items: center;
position: relative;
width: 20vw;
height: 10rpx;
margin: 0 20rpx;
}
.current-shooter-name {
position: absolute;
width: 80rpx;
bottom: -100rpx;
justify-content: center;
}
.current-shooter-name .member-nickname__text,
.current-shooter-name .member-nickname__shine {
font-size: 20rpx;
text-align: center;
}
.container > text {
position: absolute;
font-size: 20rpx;
text-align: center;
width: 80rpx;
bottom: -100rpx;
}
.player {
transition: all 0.3s ease;
position: absolute;
border-radius: 50%;
overflow: hidden;
box-sizing: border-box;
}
.player > image {
width: 100%;
min-height: 100%;
}
.player > text {
position: absolute;
font-size: 15rpx;
text-align: center;
width: 76rpx;
left: 0;
bottom: 0;
color: #fff;
}
.flag {
position: absolute;
width: 45rpx;
height: 45rpx;
transition: all 0.3s ease;
}
</style>

View File

@@ -0,0 +1,193 @@
<script setup>
import { ref, onMounted, onBeforeUnmount } from "vue";
import Guide from "./Guide.vue";
import BowPower from "./BowPower.vue";
import Avatar from "./Avatar.vue";
import audioManager from "@/audioManager";
import { simulShootAPI } from "@/apis";
import { MESSAGETYPESV2 } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, device } = storeToRefs(store);
const props = defineProps({
guide: {
type: Boolean,
default: true,
},
isBattle: {
type: Boolean,
default: false,
},
count: {
type: Number,
default: 15,
},
});
const arrow = ref({});
const distance = ref(0);
const showsimul = ref(false);
const count = ref(props.count);
const timer = ref(null);
const updateTimer = (value) => {
count.value = Math.round(value);
};
onMounted(() => {
audioManager.play("请射箭测试距离");
if (props.isBattle) {
timer.value = setInterval(() => {
count.value -= 1;
if (count.value < 0) clearInterval(timer.value);
}, 1000);
}
uni.$on("update-timer", updateTimer);
});
onBeforeUnmount(() => {
if (timer.value) clearInterval(timer.value);
uni.$off("update-timer", updateTimer);
});
async function onReceiveMessage(msg) {
if (Array.isArray(msg)) return;
if (msg.type === MESSAGETYPESV2.TestDistance) {
distance.value = Number((msg.shootData.distance / 100).toFixed(2));
if (distance.value >= 5) audioManager.play("距离合格");
else audioManager.play("距离不足");
}
}
const simulShoot = async () => {
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
};
onMounted(() => {
uni.$on("socket-inbox", onReceiveMessage);
const accountInfo = uni.getAccountInfoSync();
const envVersion = accountInfo.miniProgram.envVersion;
if (envVersion !== "release") showsimul.value = true;
});
onBeforeUnmount(() => {
uni.$off("socket-inbox", onReceiveMessage);
});
</script>
<template>
<view class="container">
<Guide v-show="guide">
<view class="guide-tips">
<text>请确保站距达到5米</text>
<text>低于5米的射箭无效</text>
</view>
</Guide>
<view class="test-area">
<image
class="text-bg"
src="https://static.shelingxingqiu.com/attachment/2025-07-05/db3skuq1n9rj4fmld4.png"
mode="widthFix"
/>
<button
class="simul"
@click="simulShoot"
hover-class="none"
v-if="showsimul"
>
模拟射箭
</button>
<view class="warnning-text">
<block v-if="distance > 0">
<text>当前距离{{ distance }}</text>
<text v-if="distance >= 5">已达到距离要求</text>
<text v-else>请调整站位</text>
</block>
<block v-else>
<text>请射箭测试站距</text>
</block>
</view>
<view class="user-row">
<Avatar :src="user.avatar" :size="35" />
<BowPower />
</view>
</view>
<view v-if="isBattle" class="ready-timer">
<image src="../../../static/test-tip.png" mode="widthFix" />
<view v-if="count >= 0">
<text>具体正式比赛还有</text>
<text>{{ count }}</text>
<text></text>
</view>
<view v-else> 进入中... </view>
</view>
</view>
</template>
<style scoped>
.container {
width: 100vw;
max-height: 70vh;
}
.ready-timer {
display: flex;
flex-direction: column;
align-items: center;
transform: translateY(-10vw);
}
.ready-timer > image:first-child {
width: 40%;
}
.ready-timer > view {
width: 80%;
height: 45px;
background-color: #545454;
border-radius: 30px;
display: flex;
justify-content: center;
align-items: center;
transform: translateY(-8vw);
color: #bebebe;
font-size: 15px;
}
.ready-timer > view > text:nth-child(2) {
color: #fed847;
font-size: 20px;
width: 22px;
text-align: center;
}
.test-area {
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-between;
width: 100%;
height: 112vw;
position: relative;
}
.test-area > view:last-child {
padding: 15px;
width: calc(100% - 30px);
}
.text-bg {
width: 100%;
position: absolute;
top: -14.4%;
left: 0;
}
.warnning-text {
color: #fed847;
font-size: 27px;
display: flex;
flex-direction: column;
justify-content: center;
height: 40%;
}
.warnning-text > text {
width: 70vw;
text-align: center;
}
.simul {
position: absolute;
color: #fff;
right: 10px;
}
</style>

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@@ -0,0 +1,171 @@
<script setup>
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "./components/Container.vue";
import BowTarget from "./components/BowTarget.vue";
import Avatar from "./components/Avatar.vue";
import { roundsName } from "@/constants";
import { getBattleAPI } from "@/apis";
const selected = ref(0);
const redScores = ref([]);
const blueScores = ref([]);
const redTeam = ref([]);
const blueTeam = ref([]);
const tabs = ref([]);
const players = ref([]);
const data = ref({});
const loadArrows = (round) => {
round.shoots[1].forEach((arrow) => {
blueScores.value.push(arrow);
});
round.shoots[2].forEach((arrow) => {
redScores.value.push(arrow);
});
};
onLoad(async (options) => {
if (!options.battleId) return;
const result = await getBattleAPI(options.battleId || "57943107462893568");
data.value = result;
blueTeam.value = data.value.teams?.[1]?.players || [];
redTeam.value = data.value.teams?.[2]?.players || [];
blueTeam.value.forEach((p, index) => {
players.value.push(p);
players.value.push(redTeam.value[index]);
});
Object.values(data.value.rounds).forEach((round, index) => {
if (round.ifGold) tabs.value.push(`决金箭`);
else tabs.value.push(`${roundsName[index + 1]}`);
});
selected.value = Number(options.selected || 0);
onClickTab(selected.value);
});
const onClickTab = (index) => {
selected.value = index;
redScores.value = [];
blueScores.value = [];
loadArrows(data.value.rounds[index]);
};
</script>
<template>
<Container title="靶纸">
<view class="container">
<view>
<view
v-for="(tab, index) in tabs"
:key="index"
@click="() => onClickTab(index)"
:class="selected === index ? 'selected-tab' : ''"
>
{{ tab }}
</view>
</view>
<view :style="{ margin: '20px 0' }">
<BowTarget
:scores="redScores"
:blueScores="blueScores"
:redTeam="redTeam"
:blueTeam="blueTeam"
mode="team"
/>
</view>
<view class="score-container">
<view
class="score-row"
v-for="(player, index) in players"
:key="index"
:style="{
justifyContent: index % 2 === 0 ? 'flex-end' : 'flex-start',
}"
>
<Avatar
:src="player.avatar"
:borderColor="index % 2 === 0 ? '#64BAFF' : '#FF6767'"
:size="36"
/>
<view>
<view
v-for="(score, index) in data.rounds[selected].shoots[
index % 2 === 0 ? 1 : 2
]"
:key="index"
class="score-item"
>
{{ score.ringX ? "X" : score.ring }}
</view>
</view>
</view>
</view>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
flex-direction: column;
justify-content: center;
align-items: center;
}
.container > view:nth-child(1) {
display: flex;
align-items: center;
justify-content: flex-start;
width: calc(100% - 20px);
color: #fff9;
padding: 10px;
overflow-x: auto;
}
.container > view:nth-child(1)::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.container > view:nth-child(1) > view {
border: 1px solid #fff9;
border-radius: 20px;
padding: 7px 10px;
margin: 0 5px;
font-size: 14px;
flex: 0 0 auto;
}
.selected-tab {
background-color: #fed847;
border-color: #fed847 !important;
color: #000;
}
.score-row {
display: flex;
align-items: flex-start;
margin-bottom: 5px;
width: calc(50% - 5px);
padding-left: 5px;
}
.score-row > view:last-child {
margin-left: 10px;
display: grid;
grid-template-columns: repeat(3, auto);
gap: 5px;
margin-right: 5px;
min-width: 26%;
}
.score-item {
background-image: url("../../static/score-bg.png");
background-size: cover;
background-repeat: no-repeat;
background-position: center;
color: #fed847;
display: flex;
justify-content: center;
align-items: center;
font-size: 20px;
width: 10vw;
height: 10vw;
}
.score-container {
display: flex;
flex-wrap: wrap;
width: 100%;
}
</style>

View File

@@ -13,7 +13,7 @@ const { updateUser } = store;
const toOrderPage = () => { const toOrderPage = () => {
uni.navigateTo({ uni.navigateTo({
url: "/pages/orders", url: "/pages/member/orders",
}); });
}; };
@@ -27,7 +27,7 @@ const toFristTryPage = async () => {
}; };
const toBeVipPage = () => { const toBeVipPage = () => {
uni.navigateTo({ uni.navigateTo({
url: "/pages/be-vip", url: "/pages/member/be-vip",
}); });
}; };
const toMyGrowthPage = () => { const toMyGrowthPage = () => {

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@@ -1,5 +1,7 @@
import { defineStore } from "pinia"; import { defineStore } from "pinia";
const PERSISTED_STORE_KEY = "store";
const defaultUser = { const defaultUser = {
id: "", id: "",
nickName: "", nickName: "",
@@ -8,6 +10,22 @@ const defaultUser = {
lvlName: "", lvlName: "",
}; };
const getDefaultUser = () => ({ ...defaultUser });
const getDefaultDevice = () => ({
deviceId: "",
deviceName: "",
});
const getDefaultGame = () => ({
roomID: "",
inBattle: false,
roomNumber: "",
currentShot: 0,
totalShot: 0,
tips: "",
});
const getLvlName = (rankLvl, rankList = []) => { const getLvlName = (rankLvl, rankList = []) => {
if (!rankList) return; if (!rankList) return;
let lvlName = ""; let lvlName = "";
@@ -65,11 +83,8 @@ const getLvlImageByScore = (score, rankList = []) => {
export default defineStore("store", { export default defineStore("store", {
// 状态 // 状态
state: () => ({ state: () => ({
user: defaultUser, user: getDefaultUser(),
device: { device: getDefaultDevice(),
deviceId: "",
deviceName: "",
},
config: {}, config: {},
rankData: { rankData: {
rank: [], rank: [],
@@ -111,7 +126,7 @@ export default defineStore("store", {
this.online = online; this.online = online;
}, },
async updateUser(user = {}) { async updateUser(user = {}) {
this.user = { ...defaultUser, ...user }; this.user = { ...getDefaultUser(), ...user };
this.user.lvlName = getLvlNameByScore(this.user.scores, this.config.randInfos) this.user.lvlName = getLvlNameByScore(this.user.scores, this.config.randInfos)
this.user.lvlImage = getLvlImageByScore( this.user.lvlImage = getLvlImageByScore(
this.user.scores, this.user.scores,
@@ -152,6 +167,18 @@ export default defineStore("store", {
updateRoomNumber(number) { updateRoomNumber(number) {
this.game.roomNumber = number; this.game.roomNumber = number;
}, },
clearSessionState() {
this.$patch({
user: getDefaultUser(),
device: getDefaultDevice(),
online: false,
game: getDefaultGame(),
});
uni.removeStorageSync(PERSISTED_STORE_KEY);
setTimeout(() => {
uni.removeStorageSync(PERSISTED_STORE_KEY);
}, 0);
},
}, },
// 数据持久化via pinia-plugin-persistedstate // 数据持久化via pinia-plugin-persistedstate

View File

@@ -1,12 +1,22 @@
import { MESSAGETYPES, getMessageTypeName } from "@/constants"; import { MESSAGETYPES, getMessageTypeName } from "@/constants";
import { getUserGameState } from "@/apis";
let socket = null; let socket = null;
let heartbeatInterval = null; let heartbeatInterval = null;
let reconnectTimer = null; let reconnectTimer = null;
let manualClose = false;
let checkingSession = false;
let kickedOut = false;
let isConnecting = false;
/**
* 建立 WebSocket 连接
*/
function createWebSocket(token, onMessage) { function createWebSocket(token, onMessage) {
if (!token) return;
if (kickedOut) kickedOut = false;
if (socket || isConnecting) return;
manualClose = false;
isConnecting = true;
let url = "wss://api.shelingxingqiu.com/socket"; let url = "wss://api.shelingxingqiu.com/socket";
try { try {
const accountInfo = uni.getAccountInfoSync(); const accountInfo = uni.getAccountInfoSync();
@@ -20,42 +30,65 @@ function createWebSocket(token, onMessage) {
case "trial": // 体验版 case "trial": // 体验版
url = "wss://apitest.shelingxingqiu.com/socket"; url = "wss://apitest.shelingxingqiu.com/socket";
break; break;
case "release": // 正式版 case "trial":
url = "wss://apitest.shelingxingqiu.com/socket";
break;
case "release":
url = "wss://api.shelingxingqiu.com/socket"; url = "wss://api.shelingxingqiu.com/socket";
break; break;
default: default:
// 保持默认值
break; break;
} }
} catch (e) { } catch (e) {
console.error("获取环境信息失败,使用默认正式环境", e); console.error("获取 WebSocket 环境信息失败,使用默认正式环境", e);
} }
url += `?authorization=${token}`; url += `?authorization=${token}`;
socket = uni.connectSocket({ const socketTask = uni.connectSocket({
url, url,
success: () => { success: () => {
console.log("websocket 连接成功"); console.log("WebSocket 已发起连接");
// 启动心跳
startHeartbeat(onMessage);
}, },
fail: () => { fail: (err) => {
if (socket !== socketTask) return;
console.error("WebSocket 连接失败", err);
socket = null;
isConnecting = false;
reconnect(onMessage); reconnect(onMessage);
}, },
}); });
// 接收消息 socket = socketTask;
uni.onSocketMessage((res) => {
socketTask.onOpen(() => {
if (socket !== socketTask) return;
console.log("WebSocket 连接成功");
isConnecting = false;
startHeartbeat(onMessage);
});
socketTask.onMessage((res) => {
if (socket !== socketTask) return;
const { data, event } = JSON.parse(res.data); const { data, event } = JSON.parse(res.data);
if (event === "pong") return; if (event === "pong") return;
if (data.type) { if (data.type) {
console.log("收到消息:", getMessageTypeName(data.type), data.data); console.log(
"收到 WebSocket 消息",
getMessageTypeName(data.type),
data.data
);
if (onMessage) onMessage({ ...(data.data || {}), type: data.type }); if (onMessage) onMessage({ ...(data.data || {}), type: data.type });
return; return;
} }
if (onMessage && data.updates) onMessage(data.updates); if (onMessage && data.updates) onMessage(data.updates);
const msg = data.updates[0]; const msg = data.updates[0];
if (msg) { if (msg) {
console.log("收到消息:", getMessageTypeName(msg.constructor), msg); console.log(
"收到 WebSocket 更新",
getMessageTypeName(msg.constructor),
msg
);
if (msg.constructor === MESSAGETYPES.RankUpdate) { if (msg.constructor === MESSAGETYPES.RankUpdate) {
uni.setStorageSync("latestRank", msg.lvl); uni.setStorageSync("latestRank", msg.lvl);
} else if (msg.constructor === MESSAGETYPES.LvlUpdate) { } else if (msg.constructor === MESSAGETYPES.LvlUpdate) {
@@ -68,84 +101,109 @@ function createWebSocket(token, onMessage) {
} }
}); });
// 错误处理 socketTask.onError((err) => {
uni.onSocketError((err) => { if (socket !== socketTask) return;
console.error("WebSocket 错误", err); console.error("WebSocket 错误", err);
reconnect(onMessage);
}); });
uni.onSocketClose((result) => { socketTask.onClose(async (result) => {
if (socket !== socketTask) return;
console.log("WebSocket 已关闭", result); console.log("WebSocket 已关闭", result);
stopHeartbeat(); stopHeartbeat();
reconnect(onMessage); socket = null;
isConnecting = false;
if (manualClose || kickedOut) return;
await handleUnexpectedClose(onMessage);
}); });
} }
/** async function handleUnexpectedClose(onMessage) {
* 重连机制 if (checkingSession || manualClose || kickedOut) return;
*/
function reconnect(onMessage) {
reconnectTimer && clearTimeout(reconnectTimer);
closeWebSocket(); // 确保关闭旧连接
const token = uni.getStorageSync( const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token` `${uni.getAccountInfoSync().miniProgram.envVersion}_token`
); );
if (!token) return; if (!token) return;
checkingSession = true;
try {
await getUserGameState();
if (!manualClose && !kickedOut) reconnect(onMessage);
} catch (err) {
if (err?.type === "AUTH_INVALID") {
kickedOut = true;
manualClose = true;
reconnectTimer && clearTimeout(reconnectTimer);
uni.$emit("session-kicked-out");
return;
}
if (!manualClose && !kickedOut) reconnect(onMessage);
} finally {
checkingSession = false;
}
}
function reconnect(onMessage) {
reconnectTimer && clearTimeout(reconnectTimer);
const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
);
if (!token || manualClose || kickedOut || socket || isConnecting) return;
reconnectTimer = setTimeout(() => { reconnectTimer = setTimeout(() => {
console.log("reconnecting..."); if (manualClose || kickedOut || socket || isConnecting) return;
console.log("WebSocket 正在重连...");
createWebSocket(token, onMessage); createWebSocket(token, onMessage);
}, 1000); }, 1000);
} }
function closeWebSocket() { function closeWebSocket(isManual = true) {
manualClose = isManual;
reconnectTimer && clearTimeout(reconnectTimer);
stopHeartbeat();
isConnecting = false;
if (socket) { if (socket) {
reconnectTimer && clearTimeout(reconnectTimer); const currentSocket = socket;
stopHeartbeat(); socket = null;
try { try {
socket.close(); currentSocket.close();
} catch (err) { } catch (err) {
console.error("关闭WebSocket连接失败", err); console.error("关闭 WebSocket 失败", err);
} }
socket = null; // 清除socket引用
} }
} }
function sendHeartbeat(onMessage) { function sendHeartbeat(onMessage) {
uni.sendSocketMessage({ if (!socket) return;
const currentSocket = socket;
currentSocket.send({
data: JSON.stringify({ event: "ping", data: {} }), data: JSON.stringify({ event: "ping", data: {} }),
success: () => { success: () => {},
// console.log("发送心跳成功");
},
fail: (err) => { fail: (err) => {
console.error("发送心跳失败", err); if (socket !== currentSocket) return;
console.error("心跳发送失败", err);
stopHeartbeat(); stopHeartbeat();
closeWebSocket(); // 关闭失效的连接 closeWebSocket(false);
reconnect(onMessage); // 触发重连 reconnect(onMessage);
}, },
}); });
} }
/**
* 启动心跳
*/
function startHeartbeat(onMessage) { function startHeartbeat(onMessage) {
stopHeartbeat(); // 防止重复启动 stopHeartbeat();
heartbeatInterval = setInterval(() => { heartbeatInterval = setInterval(() => {
if (socket && socket.readyState === 1) { if (socket) {
// 检查连接状态
sendHeartbeat(onMessage); sendHeartbeat(onMessage);
} }
}, 10000); }, 10000);
} }
/**
* 停止心跳
*/
function stopHeartbeat() { function stopHeartbeat() {
if (heartbeatInterval) { if (heartbeatInterval) {
clearInterval(heartbeatInterval); clearInterval(heartbeatInterval);