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a9168201b3 |
@@ -8,12 +8,6 @@ pnpm-debug.log*
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lerna-debug.log*
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node_modules
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.history
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||||
.github
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.claude
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openspec
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CLAUDE.md
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docs
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.DS_Store
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dist
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*.local
|
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Vendored
-9
@@ -1,9 +0,0 @@
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{
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"i18n-ally.localesPaths": [],
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"files.watcherExclude": {
|
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"**/dist/**": true
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},
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"search.exclude": {
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"**/dist/**": true
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}
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}
|
||||
@@ -1,270 +0,0 @@
|
||||
# AI Agent 企业级行为策略(Ultimate Edition)
|
||||
|
||||
## 核心目标
|
||||
|
||||
AI 应:
|
||||
|
||||
* 像高级工程师一样思考
|
||||
* 保持智能
|
||||
* 保持上下文理解能力
|
||||
* 保持组件联动能力
|
||||
* 同时避免无意义 token 消耗
|
||||
|
||||
目标不是限制 AI。
|
||||
|
||||
目标是:
|
||||
|
||||
* 智能
|
||||
* 克制
|
||||
* 稳定
|
||||
* 高效
|
||||
|
||||
---
|
||||
|
||||
# AI 工作模式
|
||||
|
||||
默认采用:
|
||||
|
||||
Think First
|
||||
Explore Second
|
||||
Modify Last
|
||||
|
||||
即:
|
||||
|
||||
1. 先理解需求
|
||||
2. 再推理可能相关文件
|
||||
3. 再最小化读取
|
||||
4. 最后修改代码
|
||||
|
||||
禁止:
|
||||
|
||||
* 无脑全项目扫描
|
||||
* 不经思考直接 grep
|
||||
* 无限递归读取
|
||||
|
||||
---
|
||||
|
||||
# 智能按需扫描(核心规则)
|
||||
|
||||
允许 AI 自动:
|
||||
|
||||
* 分析当前任务
|
||||
* 分析 import
|
||||
* 分析组件依赖
|
||||
* 分析 store 依赖
|
||||
* 分析 api 依赖
|
||||
* 分析 types 依赖
|
||||
* 分析 utils 依赖
|
||||
|
||||
允许:
|
||||
|
||||
* 自动读取直接依赖文件
|
||||
* 自动修复 import
|
||||
* 自动修复类型引用
|
||||
* 自动分析运行链路
|
||||
|
||||
但必须:
|
||||
|
||||
* 最小化扫描范围
|
||||
* 最小化 token 消耗
|
||||
* 禁止无限递归探索
|
||||
|
||||
---
|
||||
|
||||
# 扫描深度限制
|
||||
|
||||
默认最大依赖深度:
|
||||
|
||||
2 层
|
||||
|
||||
例如:
|
||||
|
||||
index.vue
|
||||
-> ProductCard.vue
|
||||
-> product.ts
|
||||
|
||||
允许读取:
|
||||
|
||||
* ProductCard.vue
|
||||
* product.ts
|
||||
|
||||
禁止继续无限扫描。
|
||||
|
||||
如果任务复杂:
|
||||
|
||||
必须先输出分析计划,
|
||||
等待确认后再扩大扫描范围。
|
||||
|
||||
---
|
||||
|
||||
# AI 自由发挥边界
|
||||
|
||||
允许:
|
||||
|
||||
* 合理重构
|
||||
* 合理组件化
|
||||
* 合理优化结构
|
||||
* 合理优化样式
|
||||
* 合理优化复用
|
||||
* 合理修复低级问题
|
||||
* 合理修复 import
|
||||
* 合理修复类型错误
|
||||
|
||||
禁止:
|
||||
|
||||
* 为了炫技重构项目
|
||||
* 无意义抽象
|
||||
* 过度设计
|
||||
* 无意义拆分
|
||||
* 无意义新增依赖
|
||||
* 自动升级依赖
|
||||
|
||||
---
|
||||
|
||||
# Token 经济策略
|
||||
|
||||
Token 应优先用于:
|
||||
|
||||
* 推理
|
||||
* 架构理解
|
||||
* 业务逻辑
|
||||
* UI 结构优化
|
||||
* 类型安全
|
||||
* 组件联动
|
||||
|
||||
禁止浪费在:
|
||||
|
||||
* 全项目 grep
|
||||
* 重复读取
|
||||
* 重复输出
|
||||
* 重复解释
|
||||
* 输出完整项目
|
||||
* 输出未修改代码
|
||||
|
||||
---
|
||||
|
||||
# 页面生成规则(Figma / uni-app)
|
||||
|
||||
允许:
|
||||
|
||||
* 自动组件化
|
||||
* 自动布局优化
|
||||
* 自动结构优化
|
||||
* 自动提取公共组件
|
||||
|
||||
优先:
|
||||
|
||||
* flex 布局
|
||||
* 可维护性
|
||||
* uni-app 最佳实践
|
||||
* 低嵌套结构
|
||||
* 高复用结构
|
||||
|
||||
禁止:
|
||||
|
||||
* div 套 div
|
||||
* 全 absolute 页面
|
||||
* 垃圾 HTML
|
||||
* 无意义嵌套
|
||||
* 内联 style 泛滥
|
||||
|
||||
---
|
||||
|
||||
# uni-app 规则
|
||||
|
||||
必须:
|
||||
|
||||
* 使用 view/text/image
|
||||
* px 转 rpx
|
||||
* 使用 script setup
|
||||
* scoped scss
|
||||
* 兼容:
|
||||
|
||||
* H5
|
||||
* 微信小程序
|
||||
* App
|
||||
|
||||
---
|
||||
|
||||
# 大任务策略
|
||||
|
||||
复杂任务:
|
||||
|
||||
必须:
|
||||
|
||||
1. 先分析
|
||||
2. 先规划
|
||||
3. 先输出方案
|
||||
4. 等待确认
|
||||
|
||||
再:
|
||||
|
||||
5. 编码
|
||||
|
||||
禁止直接进入大规模代码生成。
|
||||
|
||||
---
|
||||
|
||||
# 修改策略
|
||||
|
||||
优先:
|
||||
|
||||
* diff 修改
|
||||
* 小范围 patch
|
||||
* 保持现有架构
|
||||
* 保持现有组件体系
|
||||
* 保持现有 API 结构
|
||||
|
||||
允许:
|
||||
|
||||
* 小范围智能优化
|
||||
|
||||
禁止:
|
||||
|
||||
* 全项目重构
|
||||
* 无关文件修改
|
||||
|
||||
---
|
||||
|
||||
# 高级工程师行为模式
|
||||
|
||||
AI 应像高级工程师:
|
||||
|
||||
* 先思考
|
||||
* 再探索
|
||||
* 再修改
|
||||
|
||||
而不是:
|
||||
|
||||
* 无脑扫描器
|
||||
* Token 消耗机器
|
||||
* 低级代码生成器
|
||||
|
||||
AI 应主动:
|
||||
|
||||
* 控制扫描范围
|
||||
* 控制输出长度
|
||||
* 控制修改范围
|
||||
* 控制复杂度
|
||||
|
||||
同时保持:
|
||||
|
||||
* 智能
|
||||
* 联动能力
|
||||
* 架构理解能力
|
||||
|
||||
---
|
||||
|
||||
# 默认输出规则
|
||||
|
||||
默认:
|
||||
|
||||
* 仅输出修改部分
|
||||
* 不重复未修改代码
|
||||
* 少解释
|
||||
* 优先 patch
|
||||
* 优先 diff
|
||||
* 写好中文注释
|
||||
|
||||
除非用户明确要求:
|
||||
否则不要输出完整项目。
|
||||
@@ -1,246 +0,0 @@
|
||||
# 微信小程序多人协作分支管理规范
|
||||
|
||||
## 一、分支结构
|
||||
|
||||
```
|
||||
main (主分支/生产环境)
|
||||
└── test (测试分支)
|
||||
└── feature/xxx (个人开发分支)
|
||||
```
|
||||
|
||||
| 分支 | 用途 | 稳定性 |
|
||||
|------|------|--------|
|
||||
| main | 生产环境代码 | 最高,仅接受测试通过的代码合并 |
|
||||
| test | 测试环境,用于体验版发布 | 中,需验证后合并到 main |
|
||||
| feature/xxx | 个人开发分支 | 低,按需命名,如 `feature/user-center` |
|
||||
|
||||
---
|
||||
|
||||
## 二、开发流程
|
||||
|
||||
### 1. 开始开发
|
||||
|
||||
```bash
|
||||
# 确保本地 main 最新
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
# 从 main 创建自己的开发分支
|
||||
git checkout -b feature/your-name-work
|
||||
```
|
||||
|
||||
### 2. 开发阶段
|
||||
|
||||
- 在个人分支上开发功能
|
||||
- 频繁提交,保持原子性提交
|
||||
- 定期 `git pull origin main` 同步主线变更,避免合并冲突累积
|
||||
|
||||
```bash
|
||||
git add .
|
||||
git commit -m "feat: 完成xxx功能"
|
||||
```
|
||||
|
||||
### 3. 合并到 test 分支
|
||||
|
||||
```bash
|
||||
# 切换到 test
|
||||
git checkout test
|
||||
git pull origin test
|
||||
|
||||
# 合并个人分支
|
||||
git merge feature/your-name-work
|
||||
|
||||
# 推送 test 分支
|
||||
git push origin test
|
||||
```
|
||||
|
||||
### 4. 打包上传体验版
|
||||
|
||||
```bash
|
||||
# 执行打包
|
||||
npm run build
|
||||
```
|
||||
|
||||
打包完成后:
|
||||
|
||||
1. 打开 **微信开发者工具**
|
||||
2. 导入项目,选择 `dist/build/mp-weixin` 目录
|
||||
3. 在开发者工具中点击 **上传**
|
||||
4. 登录 [微信公众平台](https://mp.weixin.qq.com)
|
||||
5. 进入 **管理->版本管理**
|
||||
6. 找到刚上传的版本,点击 **选为体验版**
|
||||
|
||||
---
|
||||
|
||||
## 三、合并到 main 分支
|
||||
|
||||
当 test 分支验证通过后,将其合并到 main:
|
||||
|
||||
```bash
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
git merge origin/test
|
||||
|
||||
git push origin main
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 四、冲突处理
|
||||
|
||||
合并时如有冲突,在个人分支解决后再合并:
|
||||
|
||||
```bash
|
||||
git checkout feature/your-name-work
|
||||
git merge main
|
||||
# 解决冲突后
|
||||
git add .
|
||||
git commit -m "merge: 解决与main的冲突"
|
||||
git push origin feature/your-name-work
|
||||
|
||||
# 重新合并到 test
|
||||
git checkout test
|
||||
git merge feature/your-name-work
|
||||
git push origin test
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 五、注意事项
|
||||
|
||||
1. **禁止直接向 main 和 test 分支提交代码**,必须通过合并
|
||||
2. **每次合并前先拉取最新代码**,避免覆盖他人改动
|
||||
3. **体验版发布前确认代码已提交**,避免遗漏
|
||||
4. **开发分支命名建议**:`feature/姓名-功能名`,如 `feature/zhangsan-login`
|
||||
5. **删除已合并的开发分支**:`git branch -d feature/your-name-work`
|
||||
|
||||
---
|
||||
|
||||
## 六、比赛服 Proto 更新流程
|
||||
|
||||
### 1. 新开发人员快速接手
|
||||
|
||||
首次拉取项目后,先安装依赖并确认当前协议与运行时解码器一致:
|
||||
|
||||
```bash
|
||||
npm install
|
||||
npm run proto:check
|
||||
npm run build
|
||||
```
|
||||
|
||||
如果 `proto:check` 提示协议不同步,先执行 `npm run proto:generate`,不要直接修改生成区块。
|
||||
|
||||
### 2. 相关文件职责
|
||||
|
||||
| 文件 | 职责 | 修改规则 |
|
||||
|------|------|----------|
|
||||
| `src/utils/match.min.js` | 后端比赛服协议描述,是生成字段表的输入文件 | 后端协议更新时整体替换;禁止在小程序运行时代码中导入 |
|
||||
| `scripts/generate-match-schema.mjs` | 解析协议、校验字段并生成运行时字段表 | 只有新增通用协议能力时才修改 |
|
||||
| `src/utils/matchProtocol.js` | 小程序实际使用的 protobuf 编解码器 | `<match-schema-generated>` 标记区间内禁止手动修改 |
|
||||
| `src/matchWebsocket.js` | 服务端消息路由、ACK 和业务事件分发 | 新增消息业务行为时人工接入 |
|
||||
| `src/utils/matchAdapter.js` | 将解码结果从 snake_case 统一转换为 camelCase | 页面继续使用适配后的字段名 |
|
||||
|
||||
`match.min.js` 不是小程序运行时解码器。运行时仍使用 `protobufjs/minimal.js` 的 `Reader/Writer`,`int64` 字段统一保留为字符串,避免大整数精度丢失。
|
||||
|
||||
### 3. 日常协议更新步骤
|
||||
|
||||
```text
|
||||
替换 src/utils/match.min.js
|
||||
↓
|
||||
执行 npm run proto:update
|
||||
↓
|
||||
检查生成差异和业务接入范围
|
||||
↓
|
||||
执行 git diff --check
|
||||
↓
|
||||
微信开发者工具检查包体并上传
|
||||
```
|
||||
|
||||
具体操作:
|
||||
|
||||
1. 从后端获取最新的 `match.min.js`,整体覆盖 `src/utils/match.min.js`。
|
||||
2. 执行推荐命令:
|
||||
|
||||
```bash
|
||||
npm run proto:update
|
||||
```
|
||||
|
||||
3. 该命令会依次完成:
|
||||
- 解析 `match.min.js`
|
||||
- 更新 `matchProtocol.js` 内的生成区块
|
||||
- 校验生成区块与协议源文件一致
|
||||
- 执行微信小程序正式构建
|
||||
4. 检查 Git 差异。普通字段更新通常只应涉及:
|
||||
- `src/utils/match.min.js`
|
||||
- `src/utils/matchProtocol.js` 的生成区块
|
||||
5. 如果新增了消息业务行为,再单独检查 `src/matchWebsocket.js`、页面或组件的接入改动。
|
||||
6. 执行空白和换行检查:
|
||||
|
||||
```bash
|
||||
git diff --check
|
||||
```
|
||||
|
||||
7. 打开微信开发者工具,导入 `dist/build/mp-weixin`,检查代码依赖分析和主包体积后再上传。
|
||||
|
||||
### 4. Proto 命令说明
|
||||
|
||||
| 命令 | 用途 | 是否修改文件 |
|
||||
|------|------|--------------|
|
||||
| `npm run proto:generate` | 根据 `match.min.js` 更新生成区块 | 是 |
|
||||
| `npm run proto:check` | 检查生成区块是否与协议同步 | 否 |
|
||||
| `npm run proto:update` | 执行生成,然后运行正式构建 | 是,日常更新推荐使用 |
|
||||
| `npm run dev` | 启动开发构建,启动前自动执行 `proto:check` | 协议不同步时直接中止 |
|
||||
| `npm run build` | 执行正式构建,构建前自动执行 `proto:check` | 协议不同步时直接中止 |
|
||||
|
||||
`npm run dev` 和 `npm run build` 只负责检查,不会自动改写协议;发现不同步时应执行 `npm run proto:generate` 或 `npm run proto:update`。
|
||||
|
||||
### 5. 自动生成与人工接入边界
|
||||
|
||||
以下内容由生成器自动处理:
|
||||
|
||||
- 服务端和客户端消息枚举
|
||||
- 普通 scalar 字段
|
||||
- 嵌套 message
|
||||
- repeated message
|
||||
- 当前解码器支持的 map
|
||||
- snake_case 字段名和 oneof 兼容信息
|
||||
|
||||
以下情况仍需人工处理:
|
||||
|
||||
- **新增服务端消息类型**:枚举会自动生成,但 `matchWebsocket.js` 的路由、ACK、音频或页面事件仍需接入。
|
||||
- **新增客户端指令**:枚举会自动生成,但发送函数、字段编码和业务调用入口仍需接入。
|
||||
- **修改既有字段编号或类型**:属于协议兼容性变更,必须先与后端确认,不能只看构建是否通过。
|
||||
- **新增解码器不支持的类型**:生成器会直接报错,需要同时扩展生成器和 `matchProtocol.js` 的通用解码能力。
|
||||
|
||||
当前生成器会拒绝不支持的 scalar、map key、字段规则以及 packed scalar repeated,避免继续构建后静默丢字段。
|
||||
|
||||
### 6. 常见报错处理
|
||||
|
||||
| 报错或现象 | 原因 | 处理方式 |
|
||||
|------------|------|----------|
|
||||
| 生成区块与 `match.min.js` 不同步 | 替换协议后没有重新生成 | 执行 `npm run proto:update` |
|
||||
| 找不到 `Root.create(...)` | 后端提供的文件格式发生变化或文件不完整 | 停止更新,确认协议文件来源和生成格式 |
|
||||
| 使用了不支持的类型、规则或 map key | 新协议超出当前通用解码器能力 | 不要手补生成区块,先扩展生成器和解码器并补充验证 |
|
||||
| packed scalar repeated 不支持 | protobuf 默认可能使用 packed 编码,当前通用解码器未覆盖 | 增加 packed 解码能力后再重新生成 |
|
||||
| `matchProtocol.js` 缺少生成区块标记 | 标记被误删或生成区块被手改 | 恢复 `<match-schema-generated>` 标记,重新执行生成 |
|
||||
| 协议生成成功但构建失败 | 问题位于项目构建或业务代码,不是字段表同步 | 保留生成结果,按构建错误继续定位 |
|
||||
|
||||
### 7. 禁止事项与验收清单
|
||||
|
||||
禁止:
|
||||
|
||||
- 禁止在运行时代码中导入 `match.min.js`。
|
||||
- 禁止手动修改 `<match-schema-generated>` 与 `</match-schema-generated>` 之间的内容。
|
||||
- 禁止绕过 `proto:check` 后直接上传。
|
||||
- 禁止把 `int64` 字段直接转换为普通 `Number`。
|
||||
- 禁止把“枚举已经生成”等同于“业务消息已经完成接入”。
|
||||
|
||||
每次协议更新至少确认:
|
||||
|
||||
1. `npm run proto:check` 通过。
|
||||
2. `npm run build` 通过,或直接确认 `npm run proto:update` 已完整通过。
|
||||
3. `git diff --check` 通过。
|
||||
4. 生成区块之外没有意外改动。
|
||||
5. 新消息已完成必要的 WebSocket 路由和页面验证。
|
||||
6. 微信开发者工具中的主包、分包体积符合上传限制。
|
||||
+1
-2
@@ -12,6 +12,5 @@
|
||||
},
|
||||
"vueCompilerOptions": {
|
||||
"plugins": ["@uni-helper/uni-types/volar-plugin"]
|
||||
},
|
||||
"exclude": ["node_modules", "dist"]
|
||||
}
|
||||
}
|
||||
|
||||
Generated
-11160
File diff suppressed because it is too large
Load Diff
@@ -3,12 +3,7 @@
|
||||
"version": "0.1.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"proto:generate": "node scripts/generate-match-schema.mjs",
|
||||
"proto:check": "node scripts/generate-match-schema.mjs --check",
|
||||
"proto:update": "npm run proto:generate && npm run build",
|
||||
"predev": "npm run proto:check",
|
||||
"dev": "uni -p mp-weixin",
|
||||
"prebuild": "npm run proto:check",
|
||||
"build": "uni build -p mp-weixin"
|
||||
},
|
||||
"dependencies": {
|
||||
@@ -28,10 +23,7 @@
|
||||
"@dcloudio/uni-mp-weixin": "3.0.0-4060620250520001",
|
||||
"@dcloudio/uni-mp-xhs": "3.0.0-4060620250520001",
|
||||
"@dcloudio/uni-quickapp-webview": "3.0.0-4060620250520001",
|
||||
"@dcloudio/uni-ui": "^1.5.11",
|
||||
"pinia": "2.0.36",
|
||||
"pinia-plugin-persistedstate": "3.2.1",
|
||||
"protobufjs": "^8.7.0",
|
||||
"vue": "^3.4.21",
|
||||
"vue-i18n": "^9.1.9"
|
||||
},
|
||||
|
||||
+1
-242
@@ -3,248 +3,7 @@
|
||||
"compileType": "miniprogram",
|
||||
"libVersion": "3.7.7",
|
||||
"packOptions": {
|
||||
"ignore": [
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/common/dialog-light.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/common/dialog-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/common/dialog-icon.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/prompt-bg-square.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/coach-comment.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/screen-hint-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/red-team-win.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/blue-team-win.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/my-grow.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/gold-shining.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/bow-target.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/matching-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/versus.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/point-champion.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/my-practise.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/shining-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/donate.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/friend-battle.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/user-upgrade.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/finish-frame.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/vip/svip-jian.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/battle-header.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/battle-header-melee.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/player-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/mvp-blue.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/finish-tip.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/2unfinish-tip.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/have-no-device.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/device-icon.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/unfinish-tip.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/test-tip.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/mvp-red.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/vip/svip-lie.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/mvp-tip.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/rank/battle-choose.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/back-to-game-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/complete-light1.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/complete-light2.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/title-2v2.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/tab-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/scan.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/choose-battle-mode.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/shooter.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/my-growth.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/juezhanbang.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/title-3v3.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/point-book-tip-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/reward-us.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/rank/star.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/tab-point-book.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/pk-icon.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/first-try.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/row-yellow-bg.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/room-notfound-title.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/title-mvp.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/long-bubble-tall.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/battle-result.png"
|
||||
},
|
||||
{
|
||||
"type": "file",
|
||||
"value": "static/tab-mall.png"
|
||||
},
|
||||
{
|
||||
"type": "folder",
|
||||
"value": "static/training-home"
|
||||
},
|
||||
{
|
||||
"type": "folder",
|
||||
"value": "static/training-difficulty-design"
|
||||
}
|
||||
],
|
||||
"ignore": [],
|
||||
"include": []
|
||||
},
|
||||
"setting": {
|
||||
|
||||
@@ -1,441 +0,0 @@
|
||||
import { createHash } from "node:crypto";
|
||||
import { readFileSync, writeFileSync } from "node:fs";
|
||||
import { dirname, resolve } from "node:path";
|
||||
import { fileURLToPath } from "node:url";
|
||||
import vm from "node:vm";
|
||||
|
||||
const scriptDirectory = dirname(fileURLToPath(import.meta.url));
|
||||
const projectRoot = resolve(scriptDirectory, "..");
|
||||
const sourcePath = resolve(projectRoot, "src/utils/match.min.js");
|
||||
const runtimePath = resolve(projectRoot, "src/utils/matchProtocol.js");
|
||||
const generatedStartMarker = "// <match-schema-generated>";
|
||||
const generatedEndMarker = "// </match-schema-generated>";
|
||||
|
||||
const supportedScalarKinds = new Set([
|
||||
"int32",
|
||||
"int64",
|
||||
"float",
|
||||
"double",
|
||||
"bool",
|
||||
"string",
|
||||
"bytes",
|
||||
]);
|
||||
const supportedMapKeyKinds = new Set(["int32", "int64", "bool", "string"]);
|
||||
// 新版描述文件未携带旧协议的 oneof 元数据,保留现有解码结果中的 payload 标识。
|
||||
const compatibilityOneofs = {
|
||||
ServerMessage: {
|
||||
match_info: "payload",
|
||||
shoot_data: "payload",
|
||||
practice_info: "payload",
|
||||
},
|
||||
};
|
||||
|
||||
function isRecord(value) {
|
||||
return value !== null && typeof value === "object" && !Array.isArray(value);
|
||||
}
|
||||
|
||||
function extractRootCreateArgument(source) {
|
||||
const match = /(?:\$protobuf\.)?Root\.create\s*\(/.exec(source);
|
||||
if (!match) {
|
||||
throw new Error("match.min.js 中未找到 Root.create(...) 协议描述");
|
||||
}
|
||||
|
||||
const openIndex = source.indexOf("(", match.index);
|
||||
let depth = 0;
|
||||
let quote = "";
|
||||
let escaped = false;
|
||||
let lineComment = false;
|
||||
let blockComment = false;
|
||||
|
||||
for (let index = openIndex; index < source.length; index += 1) {
|
||||
const char = source[index];
|
||||
const next = source[index + 1];
|
||||
|
||||
if (lineComment) {
|
||||
if (char === "\n") lineComment = false;
|
||||
continue;
|
||||
}
|
||||
if (blockComment) {
|
||||
if (char === "*" && next === "/") {
|
||||
blockComment = false;
|
||||
index += 1;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (quote) {
|
||||
if (escaped) {
|
||||
escaped = false;
|
||||
} else if (char === "\\") {
|
||||
escaped = true;
|
||||
} else if (char === quote) {
|
||||
quote = "";
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (char === '"' || char === "'" || char === "`") {
|
||||
quote = char;
|
||||
continue;
|
||||
}
|
||||
if (char === "/" && next === "/") {
|
||||
lineComment = true;
|
||||
index += 1;
|
||||
continue;
|
||||
}
|
||||
if (char === "/" && next === "*") {
|
||||
blockComment = true;
|
||||
index += 1;
|
||||
continue;
|
||||
}
|
||||
if (char === "(") {
|
||||
depth += 1;
|
||||
continue;
|
||||
}
|
||||
if (char === ")") {
|
||||
depth -= 1;
|
||||
if (depth === 0) {
|
||||
return source.slice(openIndex + 1, index).trim();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
throw new Error("match.min.js 中的 Root.create(...) 括号不完整");
|
||||
}
|
||||
|
||||
function stripQuotedText(source) {
|
||||
let output = "";
|
||||
let quote = "";
|
||||
let escaped = false;
|
||||
|
||||
for (const char of source) {
|
||||
if (quote) {
|
||||
output += " ";
|
||||
if (escaped) {
|
||||
escaped = false;
|
||||
} else if (char === "\\") {
|
||||
escaped = true;
|
||||
} else if (char === quote) {
|
||||
quote = "";
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (char === '"' || char === "'") {
|
||||
quote = char;
|
||||
output += " ";
|
||||
} else {
|
||||
output += char;
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
function parseDescriptor(argumentSource) {
|
||||
if (!argumentSource.startsWith("{") || !argumentSource.endsWith("}")) {
|
||||
throw new Error("Root.create(...) 参数不是静态对象字面量");
|
||||
}
|
||||
|
||||
try {
|
||||
return JSON.parse(argumentSource);
|
||||
} catch {
|
||||
// 兼容旧版 pbjs 生成的未加引号对象键;只允许静态对象语法。
|
||||
const syntaxOnly = stripQuotedText(argumentSource);
|
||||
if (/[();`=]/.test(syntaxOnly)) {
|
||||
throw new Error("旧版协议描述包含非静态表达式,已拒绝执行");
|
||||
}
|
||||
const descriptor = vm.runInNewContext(
|
||||
`(${argumentSource})`,
|
||||
Object.create(null),
|
||||
{ timeout: 1000 }
|
||||
);
|
||||
return JSON.parse(JSON.stringify(descriptor));
|
||||
}
|
||||
}
|
||||
|
||||
function findProtocolNamespace(node, path = []) {
|
||||
if (!isRecord(node)) return null;
|
||||
const entries = isRecord(node.nested) ? node.nested : node;
|
||||
|
||||
if (isRecord(entries.ServerMessage?.fields) && isRecord(entries.ClientMessage?.fields)) {
|
||||
return { entries, path };
|
||||
}
|
||||
|
||||
for (const [name, child] of Object.entries(entries)) {
|
||||
if (!isRecord(child) || isRecord(child.fields)) continue;
|
||||
const found = findProtocolNamespace(child, [...path, name]);
|
||||
if (found) return found;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function getEnumValues(definition) {
|
||||
if (!isRecord(definition)) return null;
|
||||
const candidate = isRecord(definition.values) ? definition.values : definition;
|
||||
const entries = Object.entries(candidate);
|
||||
if (entries.length === 0 || entries.some(([, value]) => !Number.isInteger(value))) {
|
||||
return null;
|
||||
}
|
||||
return Object.fromEntries(entries.sort((left, right) => left[1] - right[1]));
|
||||
}
|
||||
|
||||
function normalizeTypeName(type) {
|
||||
return String(type || "")
|
||||
.replace(/^\./, "")
|
||||
.split(".")
|
||||
.pop();
|
||||
}
|
||||
|
||||
function getOneofByField(definition) {
|
||||
const result = new Map();
|
||||
if (!isRecord(definition.oneofs)) return result;
|
||||
|
||||
for (const [groupName, groupDefinition] of Object.entries(definition.oneofs)) {
|
||||
const fieldNames = Array.isArray(groupDefinition)
|
||||
? groupDefinition
|
||||
: groupDefinition?.oneof;
|
||||
if (!Array.isArray(fieldNames)) continue;
|
||||
for (const fieldName of fieldNames) result.set(fieldName, groupName);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
function buildSchema({ messageName, definition, messages, enumNames }) {
|
||||
const schema = {};
|
||||
const usedIds = new Set();
|
||||
const oneofByField = getOneofByField(definition);
|
||||
|
||||
for (const [fieldKey, fieldDefinition] of Object.entries(definition.fields)) {
|
||||
const id = Number(fieldDefinition.id);
|
||||
if (!Number.isInteger(id) || id <= 0) {
|
||||
throw new Error(`${messageName}.${fieldKey} 的字段编号无效`);
|
||||
}
|
||||
if (usedIds.has(id)) {
|
||||
throw new Error(`${messageName} 存在重复字段编号 ${id}`);
|
||||
}
|
||||
usedIds.add(id);
|
||||
|
||||
const rule = fieldDefinition.rule;
|
||||
if (rule && !["optional", "required", "repeated", "map"].includes(rule)) {
|
||||
throw new Error(`${messageName}.${fieldKey} 使用了不支持的规则 ${rule}`);
|
||||
}
|
||||
|
||||
const fieldName = fieldDefinition.protoName || fieldKey;
|
||||
const typeName = normalizeTypeName(fieldDefinition.type);
|
||||
const keyTypeName = normalizeTypeName(
|
||||
fieldDefinition.keyType ?? fieldDefinition.keytype
|
||||
);
|
||||
const isMap = rule === "map" || Boolean(keyTypeName);
|
||||
|
||||
if (isMap) {
|
||||
if (!supportedMapKeyKinds.has(keyTypeName)) {
|
||||
throw new Error(
|
||||
`${messageName}.${fieldKey} 使用了不支持的 map key 类型 ${keyTypeName}`
|
||||
);
|
||||
}
|
||||
const valueIsMessage = messages.has(typeName);
|
||||
const valueKind = enumNames.has(typeName) ? "int32" : typeName;
|
||||
if (!valueIsMessage && !supportedScalarKinds.has(valueKind)) {
|
||||
throw new Error(
|
||||
`${messageName}.${fieldKey} 使用了不支持的 map value 类型 ${typeName}`
|
||||
);
|
||||
}
|
||||
schema[id] = valueIsMessage
|
||||
? {
|
||||
name: fieldName,
|
||||
kind: "map",
|
||||
keyKind: keyTypeName,
|
||||
valueKind: "message",
|
||||
valueType: typeName,
|
||||
}
|
||||
: {
|
||||
name: fieldName,
|
||||
kind: "map",
|
||||
keyKind: keyTypeName,
|
||||
valueKind,
|
||||
};
|
||||
continue;
|
||||
}
|
||||
|
||||
const isMessage = messages.has(typeName);
|
||||
const kind = enumNames.has(typeName) ? "int32" : typeName;
|
||||
if (!isMessage && !supportedScalarKinds.has(kind)) {
|
||||
throw new Error(`${messageName}.${fieldKey} 使用了不支持的类型 ${typeName}`);
|
||||
}
|
||||
|
||||
const repeated = rule === "repeated";
|
||||
if (repeated && !isMessage && !["string", "bytes"].includes(kind)) {
|
||||
throw new Error(
|
||||
`${messageName}.${fieldKey} 是 packed scalar repeated,当前通用解码器尚不支持`
|
||||
);
|
||||
}
|
||||
|
||||
const field = isMessage
|
||||
? { name: fieldName, kind: "message", type: typeName }
|
||||
: { name: fieldName, kind };
|
||||
if (repeated) field.repeated = true;
|
||||
|
||||
const oneof =
|
||||
fieldDefinition.oneof ||
|
||||
oneofByField.get(fieldKey) ||
|
||||
compatibilityOneofs[messageName]?.[fieldName];
|
||||
if (oneof) field.oneof = oneof;
|
||||
schema[id] = field;
|
||||
}
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
function formatPropertyKey(key) {
|
||||
return /^(?:[A-Za-z_$][\w$]*|\d+)$/.test(key) ? key : JSON.stringify(key);
|
||||
}
|
||||
|
||||
function formatJsValue(value, depth = 0) {
|
||||
if (!isRecord(value)) return JSON.stringify(value);
|
||||
|
||||
const entries = Object.entries(value);
|
||||
if (entries.length === 0) return "{}";
|
||||
|
||||
const indent = " ".repeat(depth);
|
||||
const primitiveEntries = entries.every(([, child]) => !isRecord(child));
|
||||
if (primitiveEntries && value.kind !== "map") {
|
||||
const singleLine = `{ ${entries
|
||||
.map(([key, child]) => `${formatPropertyKey(key)}: ${JSON.stringify(child)}`)
|
||||
.join(", ")} }`;
|
||||
if (indent.length + singleLine.length <= 100) return singleLine;
|
||||
}
|
||||
|
||||
const childIndent = " ".repeat(depth + 1);
|
||||
const lines = entries.map(
|
||||
([key, child]) =>
|
||||
`${childIndent}${formatPropertyKey(key)}: ${formatJsValue(child, depth + 1)},`
|
||||
);
|
||||
return `{\n${lines.join("\n")}\n${indent}}`;
|
||||
}
|
||||
|
||||
function createGeneratedSource(source) {
|
||||
const descriptor = parseDescriptor(extractRootCreateArgument(source));
|
||||
const namespace = findProtocolNamespace(descriptor);
|
||||
if (!namespace) {
|
||||
throw new Error("协议描述中未找到 ServerMessage 和 ClientMessage");
|
||||
}
|
||||
|
||||
const messages = new Map();
|
||||
const enums = new Map();
|
||||
for (const [name, definition] of Object.entries(namespace.entries)) {
|
||||
if (isRecord(definition?.fields)) {
|
||||
messages.set(name, definition);
|
||||
continue;
|
||||
}
|
||||
const values = getEnumValues(definition);
|
||||
if (values) enums.set(name, values);
|
||||
}
|
||||
|
||||
const serverMessageType = enums.get("ServerMessageType");
|
||||
const clientMessageType = enums.get("ClientMessageType");
|
||||
if (!serverMessageType || !clientMessageType) {
|
||||
throw new Error("协议描述缺少 ServerMessageType 或 ClientMessageType");
|
||||
}
|
||||
|
||||
const enumNames = new Set(enums.keys());
|
||||
const schemaByName = new Map();
|
||||
for (const [messageName, definition] of messages) {
|
||||
schemaByName.set(
|
||||
messageName,
|
||||
buildSchema({ messageName, definition, messages, enumNames })
|
||||
);
|
||||
}
|
||||
|
||||
const reachable = new Set();
|
||||
function collectReachable(messageName) {
|
||||
if (reachable.has(messageName)) return;
|
||||
const schema = schemaByName.get(messageName);
|
||||
if (!schema) throw new Error(`找不到消息定义 ${messageName}`);
|
||||
reachable.add(messageName);
|
||||
for (const field of Object.values(schema)) {
|
||||
if (field.kind === "message") collectReachable(field.type);
|
||||
if (field.kind === "map" && field.valueKind === "message") {
|
||||
collectReachable(field.valueType);
|
||||
}
|
||||
}
|
||||
}
|
||||
collectReachable("ServerMessage");
|
||||
|
||||
const schemas = {};
|
||||
for (const messageName of messages.keys()) {
|
||||
if (reachable.has(messageName)) schemas[messageName] = schemaByName.get(messageName);
|
||||
}
|
||||
|
||||
const sourceHash = createHash("sha256").update(source).digest("hex").slice(0, 16);
|
||||
const namespaceName = namespace.path.join(".") || "root";
|
||||
const fieldCount = Object.values(schemas).reduce(
|
||||
(total, schema) => total + Object.keys(schema).length,
|
||||
0
|
||||
);
|
||||
const generatedBlock = [
|
||||
generatedStartMarker,
|
||||
"// 此区块由 scripts/generate-match-schema.mjs 自动生成,请勿手动修改。",
|
||||
`// 来源:src/utils/match.min.js(sha256: ${sourceHash})`,
|
||||
`// 协议命名空间:${namespaceName};消息数:${Object.keys(schemas).length};字段数:${fieldCount}`,
|
||||
"",
|
||||
`export const ServerMessageType = ${formatJsValue(serverMessageType)};`,
|
||||
"",
|
||||
`export const ClientMessageType = ${formatJsValue(clientMessageType)};`,
|
||||
"",
|
||||
`const SCHEMAS = ${formatJsValue(schemas)};`,
|
||||
generatedEndMarker,
|
||||
].join("\n");
|
||||
|
||||
return {
|
||||
generatedBlock,
|
||||
messageCount: Object.keys(schemas).length,
|
||||
fieldCount,
|
||||
};
|
||||
}
|
||||
|
||||
function main() {
|
||||
const args = process.argv.slice(2);
|
||||
const unknownArgs = args.filter((arg) => arg !== "--check");
|
||||
if (unknownArgs.length > 0) {
|
||||
throw new Error(`未知参数:${unknownArgs.join(", ")}`);
|
||||
}
|
||||
|
||||
// 统一换行符,避免 Windows 的 CRLF 让未变更的协议产生不同哈希。
|
||||
const source = readFileSync(sourcePath, "utf8").replace(/\r\n?/g, "\n");
|
||||
const { generatedBlock, messageCount, fieldCount } = createGeneratedSource(source);
|
||||
const runtimeSource = readFileSync(runtimePath, "utf8");
|
||||
const startIndex = runtimeSource.indexOf(generatedStartMarker);
|
||||
const endMarkerIndex = runtimeSource.indexOf(generatedEndMarker);
|
||||
if (startIndex < 0 || endMarkerIndex < startIndex) {
|
||||
throw new Error("matchProtocol.js 缺少协议生成区块标记");
|
||||
}
|
||||
const endIndex = endMarkerIndex + generatedEndMarker.length;
|
||||
const currentBlock = runtimeSource.slice(startIndex, endIndex);
|
||||
|
||||
if (args.includes("--check")) {
|
||||
if (currentBlock !== generatedBlock) {
|
||||
throw new Error(
|
||||
"matchProtocol.js 的生成区块与 match.min.js 不同步,请运行 npm run proto:generate"
|
||||
);
|
||||
}
|
||||
console.log(`[match-schema] 同步校验通过:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentBlock === generatedBlock) {
|
||||
console.log(`[match-schema] 无需更新:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||
return;
|
||||
}
|
||||
|
||||
const nextRuntimeSource =
|
||||
runtimeSource.slice(0, startIndex) + generatedBlock + runtimeSource.slice(endIndex);
|
||||
writeFileSync(runtimePath, nextRuntimeSource, "utf8");
|
||||
console.log(`[match-schema] 已生成:${messageCount} 个消息,${fieldCount} 个字段`);
|
||||
}
|
||||
|
||||
try {
|
||||
main();
|
||||
} catch (error) {
|
||||
console.error(`[match-schema] ${error.message}`);
|
||||
process.exitCode = 1;
|
||||
}
|
||||
+78
-282
@@ -1,175 +1,60 @@
|
||||
<script setup>
|
||||
import {
|
||||
watch
|
||||
} from "vue";
|
||||
import {
|
||||
onShow,
|
||||
onHide
|
||||
} from "@dcloudio/uni-app";
|
||||
import websocket from "@/websocket";
|
||||
import matchWebsocket from "@/matchWebsocket";
|
||||
import {
|
||||
getDeviceBatteryAPI
|
||||
} from "@/apis";
|
||||
import {
|
||||
MESSAGETYPES
|
||||
} from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import {
|
||||
storeToRefs
|
||||
} from "pinia";
|
||||
import audioManager from "./audioManager";
|
||||
const store = useStore();
|
||||
const {
|
||||
user,
|
||||
device,
|
||||
online
|
||||
} = storeToRefs(store);
|
||||
const {
|
||||
updateUser,
|
||||
updateOnline,
|
||||
showDeviceChargingDialog,
|
||||
clearSessionState,
|
||||
clearDevice
|
||||
} = store;
|
||||
import { watch } from "vue";
|
||||
import { onShow, onHide } from "@dcloudio/uni-app";
|
||||
import websocket from "@/websocket";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { updateUser } = store;
|
||||
|
||||
watch(
|
||||
watch(
|
||||
() => user.value.id,
|
||||
(newVal) => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (newVal && token) {
|
||||
websocket.createWebSocket(token, onShootWsMsg);
|
||||
websocket.createWebSocket(token, (content) => {
|
||||
uni.$emit("socket-inbox", content);
|
||||
});
|
||||
}
|
||||
if (!newVal) {
|
||||
matchWebsocket.closeMatchWebSocket({
|
||||
reason: "logout"
|
||||
});
|
||||
websocket.closeWebSocket();
|
||||
}
|
||||
}, {
|
||||
},
|
||||
{
|
||||
deep: false, // 如果 user 是一个对象或数组,建议开启
|
||||
immediate: false, // 若想在初始化时立即执行一次回调,可开启。
|
||||
}
|
||||
);
|
||||
);
|
||||
|
||||
function emitUpdateUser(value) {
|
||||
updateUser(value);
|
||||
}
|
||||
|
||||
function onSessionKickedOut() {
|
||||
const env = uni.getAccountInfoSync().miniProgram.envVersion;
|
||||
uni.removeStorageSync(`${env}_token`);
|
||||
clearSessionState();
|
||||
uni.showModal({
|
||||
title: "提示",
|
||||
content: "账号已在其他设备登录",
|
||||
showCancel: false,
|
||||
});
|
||||
}
|
||||
|
||||
async function emitUpdateOnline() {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
const wasOnline = Boolean(online.value);
|
||||
const nextOnline = Boolean(data.online);
|
||||
updateOnline(nextOnline);
|
||||
if (!device.value.deviceId || wasOnline === nextOnline) return;
|
||||
audioManager.play(nextOnline ? "设备已连接" : "设备连接已断开");
|
||||
}
|
||||
|
||||
function onDeviceBindInvalid() {
|
||||
clearDevice();
|
||||
uni.setStorageSync("calibration", false);
|
||||
}
|
||||
|
||||
function onDeviceCharging() {
|
||||
showDeviceChargingDialog();
|
||||
}
|
||||
|
||||
function onDeviceShoot() {
|
||||
// audioManager.play("射箭声音")
|
||||
}
|
||||
|
||||
function onNetworkStatusChange(status) {
|
||||
matchWebsocket.handleMatchNetworkStatusChange(status);
|
||||
}
|
||||
|
||||
function connectMatchServerFromMessage(content) {
|
||||
const messages = Array.isArray(content) ? content : [content];
|
||||
messages.forEach((message) => {
|
||||
if (
|
||||
message?.constructor ===
|
||||
MESSAGETYPES.ShootSyncBattleCreateMatchLinkID
|
||||
) {
|
||||
matchWebsocket.connectMatchWebSocketFromNotice(
|
||||
message,
|
||||
user.value.id
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function onShootWsMsg(content) {
|
||||
if(content.type === 'shoot-trigger'){
|
||||
onDeviceShoot()
|
||||
}
|
||||
connectMatchServerFromMessage(content);
|
||||
uni.$emit("socket-inbox", content);
|
||||
}
|
||||
|
||||
onShow(() => {
|
||||
void audioManager.warmButton();
|
||||
uni.$on("update-user", emitUpdateUser);
|
||||
uni.$on("update-online", emitUpdateOnline);
|
||||
uni.$on("session-kicked-out", onSessionKickedOut);
|
||||
uni.$on("device-bind-invalid", onDeviceBindInvalid);
|
||||
uni.$on("device-charging", onDeviceCharging);
|
||||
if (typeof uni.offNetworkStatusChange === "function") {
|
||||
uni.offNetworkStatusChange(onNetworkStatusChange);
|
||||
}
|
||||
if (typeof uni.onNetworkStatusChange === "function") {
|
||||
uni.onNetworkStatusChange(onNetworkStatusChange);
|
||||
}
|
||||
if (typeof uni.getNetworkType === "function") {
|
||||
uni.getNetworkType({
|
||||
success: onNetworkStatusChange
|
||||
});
|
||||
}
|
||||
onShow(() => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
if (user.value.id && token) {
|
||||
console.log("回到前台,重新连接 websocket");
|
||||
websocket.createWebSocket(token, onShootWsMsg);
|
||||
}
|
||||
websocket.createWebSocket(token, (content) => {
|
||||
uni.$emit("socket-inbox", content);
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
onHide(() => {
|
||||
uni.$off("update-user", emitUpdateUser);
|
||||
uni.$off("update-online", emitUpdateOnline);
|
||||
uni.$off("session-kicked-out", onSessionKickedOut);
|
||||
uni.$off("device-bind-invalid", onDeviceBindInvalid);
|
||||
uni.$off("device-charging", onDeviceCharging);
|
||||
if (typeof uni.offNetworkStatusChange === "function") {
|
||||
uni.offNetworkStatusChange(onNetworkStatusChange);
|
||||
}
|
||||
matchWebsocket.closeMatchWebSocket({
|
||||
reason: "app-hide"
|
||||
});
|
||||
onHide(() => {
|
||||
websocket.closeWebSocket();
|
||||
});
|
||||
});
|
||||
</script>
|
||||
|
||||
<style>
|
||||
page {
|
||||
page {
|
||||
-webkit-touch-callout: none;
|
||||
-webkit-user-select: none;
|
||||
user-select: none;
|
||||
background-color: #000;
|
||||
}
|
||||
}
|
||||
|
||||
button {
|
||||
button {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: none;
|
||||
@@ -177,259 +62,170 @@
|
||||
line-height: 1;
|
||||
outline: none;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
}
|
||||
|
||||
view::-webkit-scrollbar {
|
||||
view::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
}
|
||||
|
||||
button::after {
|
||||
button::after {
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
||||
.guide-tips {
|
||||
.guide-tips {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-size: 28rpx;
|
||||
}
|
||||
|
||||
.guide-tips>text:first-child {
|
||||
}
|
||||
.guide-tips > text:first-child {
|
||||
color: #fed847;
|
||||
}
|
||||
}
|
||||
|
||||
.guide-tips>text:nth-child(2) {
|
||||
font-size: 24rpx;
|
||||
}
|
||||
|
||||
@keyframes fadeInOut {
|
||||
@keyframes fadeInOut {
|
||||
0% {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
30% {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
80% {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.fade-in-out {
|
||||
.fade-in-out {
|
||||
animation: fadeInOut 1.2s ease forwards;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeOut {
|
||||
@keyframes fadeOut {
|
||||
from {
|
||||
transform: translateY(0);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
to {
|
||||
transform: translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.fade-out {
|
||||
.fade-out {
|
||||
animation: fadeOut 0.3s ease forwards;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes scaleIn {
|
||||
@keyframes scaleIn {
|
||||
from {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
to {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.scale-in {
|
||||
.scale-in {
|
||||
animation: scaleIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes scaleOut {
|
||||
@keyframes scaleOut {
|
||||
from {
|
||||
transform: scale(1);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
to {
|
||||
transform: scale(0);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.scale-out {
|
||||
.scale-out {
|
||||
animation: scaleOut 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes rotate {
|
||||
@keyframes rotate {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pumpIn {
|
||||
@keyframes pumpIn {
|
||||
from {
|
||||
transform: scale(2);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: scale(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.pump-in {
|
||||
.pump-in {
|
||||
animation: pumpIn 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
}
|
||||
}
|
||||
|
||||
.share-canvas {
|
||||
.share-canvas {
|
||||
width: 300px;
|
||||
height: 530px;
|
||||
height: 534px;
|
||||
position: absolute;
|
||||
top: -1000px;
|
||||
left: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.truncate {
|
||||
.truncate {
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
}
|
||||
|
||||
.member-nickname {
|
||||
position: relative;
|
||||
display: inline-flex;
|
||||
max-width: 100%;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.member-nickname__text,
|
||||
.member-nickname__shine {
|
||||
display: block;
|
||||
max-width: 100%;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.member-nickname--vip .member-nickname__text {
|
||||
color: #E7BA80;
|
||||
}
|
||||
|
||||
.member-nickname--svip .member-nickname__text {
|
||||
background: linear-gradient(90deg, #ffb86c, #ff4fd8, #7c5cff, #35d6ff);
|
||||
-webkit-background-clip: text;
|
||||
background-clip: text;
|
||||
color: transparent;
|
||||
}
|
||||
|
||||
.member-nickname__shine {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: linear-gradient(
|
||||
110deg,
|
||||
transparent 0%,
|
||||
transparent 38%,
|
||||
rgba(255, 255, 255, 0.15) 45%,
|
||||
rgba(255, 255, 255, 1) 50%,
|
||||
rgba(255, 255, 255, 0.15) 55%,
|
||||
transparent 62%,
|
||||
transparent 100%
|
||||
);
|
||||
background-size: 220% 100%;
|
||||
background-position: 120% 0;
|
||||
-webkit-background-clip: text;
|
||||
background-clip: text;
|
||||
color: transparent;
|
||||
pointer-events: none;
|
||||
animation: memberNicknameShine 3.5s infinite ease-in-out;
|
||||
}
|
||||
|
||||
@keyframes memberNicknameShine {
|
||||
0%,
|
||||
50% {
|
||||
background-position: 120% 0;
|
||||
}
|
||||
|
||||
100% {
|
||||
background-position: -200% 0;
|
||||
}
|
||||
}
|
||||
|
||||
.modal {
|
||||
.modal {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.user-row {
|
||||
}
|
||||
.user-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 0 15px;
|
||||
padding-top: 7px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.half-time-tip {
|
||||
}
|
||||
.half-time-tip {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.half-time-tip>text:last-child {
|
||||
}
|
||||
.half-time-tip > text:last-child {
|
||||
margin-top: 20px;
|
||||
color: #fff9;
|
||||
}
|
||||
|
||||
.see-more {
|
||||
}
|
||||
.see-more {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 20rpx;
|
||||
}
|
||||
|
||||
.see-more>text {
|
||||
margin-top: 5px;
|
||||
}
|
||||
.see-more > text {
|
||||
color: #39a8ff;
|
||||
margin-top: 2px;
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.see-more>image {
|
||||
}
|
||||
.see-more > image {
|
||||
width: 15px;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "DINCondensed";
|
||||
src: url("https://static.shelingxingqiu.com/font/DIN-Condensed-Bold-2.ttf") format("truetype");
|
||||
font-weight: 700;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
margin-top: 2px;
|
||||
}
|
||||
</style>
|
||||
|
||||
+141
-397
@@ -1,5 +1,3 @@
|
||||
import { normalizeBattleApiResult } from "@/utils/matchAdapter";
|
||||
|
||||
let BASE_URL = "https://api.shelingxingqiu.com/api/shoot"; // 默认正式版
|
||||
|
||||
try {
|
||||
@@ -8,7 +6,7 @@ try {
|
||||
|
||||
switch (envVersion) {
|
||||
case "develop": // 开发版
|
||||
// BASE_URL = "http://192.168.1.30:8000/api/shoot";
|
||||
// BASE_URL = "http://192.168.1.242:8000/api/shoot";
|
||||
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
|
||||
break;
|
||||
case "trial": // 体验版
|
||||
@@ -25,10 +23,7 @@ try {
|
||||
console.error("获取环境信息失败,使用默认正式环境", e);
|
||||
}
|
||||
|
||||
const ADDONS_BASE_URL = BASE_URL.replace(/\/api\/shoot$/, "/api/shoot");
|
||||
const API_ROOT_URL = BASE_URL.replace(/\/api\/shoot$/, "");
|
||||
// 统一处理业务接口请求,包含登录态、业务错误和特定接口空响应兼容。
|
||||
function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0]) {
|
||||
function request(method, url, data = {}) {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
@@ -36,44 +31,27 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0])
|
||||
if (token) header.Authorization = `Bearer ${token || ""}`;
|
||||
return new Promise((resolve, reject) => {
|
||||
uni.request({
|
||||
url: `${baseUrl}${url}`,
|
||||
url: `${BASE_URL}${url}`,
|
||||
method,
|
||||
header,
|
||||
data,
|
||||
timeout: 10000,
|
||||
success: (res) => {
|
||||
const acceptsEmptyResponse = [
|
||||
"/user/hardwareBox/connectWifi",
|
||||
"/user/device/unbindByQrcodeId",
|
||||
].includes(url);
|
||||
if (acceptsEmptyResponse && res.statusCode === 200 && res.data && Object.keys(res.data).length === 0) {
|
||||
resolve({});
|
||||
return;
|
||||
}
|
||||
if (res.data) {
|
||||
const {code, data, message} = res.data;
|
||||
if (successCodes.includes(code)) resolve(data);
|
||||
const { code, data, message } = res.data;
|
||||
if (code === 0) resolve(data);
|
||||
else if (message) {
|
||||
const error = {code, data, message};
|
||||
if (message.indexOf("登录身份已失效") !== -1) {
|
||||
console.log('1111111111111111111,token失效')
|
||||
uni.removeStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
uni.$emit("update-user");
|
||||
reject({ type: "AUTH_INVALID", message });
|
||||
return;
|
||||
}
|
||||
if (message.indexOf("已达上限") !== -1) {
|
||||
reject(error);
|
||||
return;
|
||||
}
|
||||
if (message === "ROOM_FULL") {
|
||||
resolve({full: true});
|
||||
resolve({ full: true });
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ROOM_GAME_START") {
|
||||
resolve({started: true});
|
||||
resolve({ started: true });
|
||||
return;
|
||||
}
|
||||
if (url.indexOf("/user/room") !== -1 && method === "GET") {
|
||||
@@ -85,16 +63,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0])
|
||||
return;
|
||||
}
|
||||
if (message === "BIND_DEVICE") {
|
||||
resolve({binded: true});
|
||||
return;
|
||||
}
|
||||
if (message === "BIND_FAILD") {
|
||||
uni.$emit("device-bind-invalid");
|
||||
uni.showToast({
|
||||
title: "设备绑定状态已失效,请重新绑定",
|
||||
icon: "none",
|
||||
});
|
||||
reject({type: "DEVICE_BIND_INVALID", message});
|
||||
resolve({ binded: true });
|
||||
return;
|
||||
}
|
||||
if (message === "ERROR_ORDER_UNPAY") {
|
||||
@@ -115,10 +84,8 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0])
|
||||
title: message,
|
||||
icon: "none",
|
||||
});
|
||||
reject(error);
|
||||
return;
|
||||
}
|
||||
reject({code, data, message});
|
||||
reject("");
|
||||
}
|
||||
},
|
||||
fail: (err) => {
|
||||
@@ -131,7 +98,7 @@ function request(method, url, data = {}, baseUrl = BASE_URL, successCodes = [0])
|
||||
|
||||
// 统一的错误处理函数
|
||||
function handleRequestError(err, url) {
|
||||
console.log("请求失败:", {err, url});
|
||||
console.log("请求失败:", { err, url });
|
||||
|
||||
// 根据错误类型显示不同提示
|
||||
if (err.errMsg) {
|
||||
@@ -187,37 +154,21 @@ export const getAppConfig = () => {
|
||||
return request("GET", "/index/appConfig");
|
||||
};
|
||||
|
||||
export const getDailyCountAPI = () => {
|
||||
return request("GET", "/index/dailyCount", {}, ADDONS_BASE_URL);
|
||||
};
|
||||
|
||||
export const getHomeData = async (seasonId) => {
|
||||
const data = await request("GET", `/user/myHome?seasonId=${seasonId}`);
|
||||
if (!data?.user) return data;
|
||||
|
||||
// 段位信息由 myHome 接口直接返回,统一并入用户数据供各页面展示。
|
||||
return {
|
||||
...data,
|
||||
user: {
|
||||
...data.user,
|
||||
rankIcon: data.rankIcon,
|
||||
rankName: data.rankName,
|
||||
},
|
||||
};
|
||||
export const getHomeData = (seasonId) => {
|
||||
return request("GET", `/user/myHome?seasonId=${seasonId}`);
|
||||
};
|
||||
|
||||
export const getProvinceData = () => {
|
||||
return request("GET", "/index/provinces/list");
|
||||
};
|
||||
|
||||
export const loginAPI = async (phone, nickName, avatarData, code) => {
|
||||
export const loginAPI = async (nickName, avatarData, code) => {
|
||||
const result = await request("POST", "/index/code", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
nickName,
|
||||
avatarData,
|
||||
code,
|
||||
phone,
|
||||
});
|
||||
uni.setStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`,
|
||||
@@ -226,104 +177,40 @@ export const loginAPI = async (phone, nickName, avatarData, code) => {
|
||||
return result;
|
||||
};
|
||||
|
||||
export const silentLoginAPI = async (code) => {
|
||||
const result = await request("POST", "/index/code", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
code,
|
||||
});
|
||||
uni.setStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`,
|
||||
result.token
|
||||
);
|
||||
return result;
|
||||
};
|
||||
|
||||
export const checkUserBindAPI = async (code) => {
|
||||
return request("POST", "/index/checkBind", {
|
||||
appName: "shoot",
|
||||
appId: "wxa8f5989dcd45cc23",
|
||||
code,
|
||||
});
|
||||
};
|
||||
|
||||
export const tempBindOrgAPI = (scene) => {
|
||||
return request("POST", "/user/org/device/tempBind", {
|
||||
scene,
|
||||
});
|
||||
};
|
||||
|
||||
export const bindDeviceAPI = (device) => {
|
||||
return request("POST", "/user/device/bindDevice", {
|
||||
device,
|
||||
});
|
||||
};
|
||||
|
||||
export const bindDeviceAPIV2 = (token) => {
|
||||
return request("POST", "/user/device/bindDevice/v2", {
|
||||
token: token,
|
||||
});
|
||||
};
|
||||
|
||||
export const unbindDeviceAPI = (deviceId) => {
|
||||
return request("POST", "/user/device/unbindDevice", {
|
||||
deviceId,
|
||||
});
|
||||
};
|
||||
|
||||
// 测试环境根据设备二维码编号解绑设备,不校验设备归属。
|
||||
export const unbindDeviceByQrcodeIdAPI = (id) => {
|
||||
return request("POST", "/user/device/unbindByQrcodeId", {id});
|
||||
};
|
||||
|
||||
export const getMyDevicesAPI = () => {
|
||||
// "/user/device/getBinding?deviceId=9ZF9oVXs"
|
||||
return request("GET", "/user/device/getBindings");
|
||||
};
|
||||
|
||||
export const createPractiseAPI = (arrows, time, target) => {
|
||||
export const createPractiseAPI = (arrows) => {
|
||||
return request("POST", "/user/practice/create", {
|
||||
shootNumber: arrows,
|
||||
shootTime: time,
|
||||
targetType: target * 20,
|
||||
arrows,
|
||||
});
|
||||
};
|
||||
|
||||
export const createPractiseV2API = (trainingType, difficultyLevel) => {
|
||||
return request("POST", "/user/practice/create/v2", {
|
||||
trainingType,
|
||||
difficultyLevel,
|
||||
});
|
||||
};
|
||||
|
||||
export const getCurrentPractiseAPI = () => {
|
||||
return request("GET", "/user/practice/current");
|
||||
};
|
||||
|
||||
export const startPractiseAPI = (id) => {
|
||||
return request("POST", "/user/practice/begin", { id });
|
||||
};
|
||||
|
||||
export const endPractiseAPI = (id) => {
|
||||
return request("POST", "/user/practice/stop", { id });
|
||||
};
|
||||
|
||||
export const getPractiseAPI = async (id) => {
|
||||
return request("GET", `/user/practice/get?id=${id}`);
|
||||
const result = await request("GET", `/user/practice/get?id=${id}`);
|
||||
const data = { ...(result.UserPracticeRound || {}) };
|
||||
if (data.arrows) data.arrows = JSON.parse(data.arrows);
|
||||
return data;
|
||||
};
|
||||
|
||||
export const getPractiseDetailAPI = async (id) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/user/practice/detail?id=${encodeURIComponent(id)}`
|
||||
);
|
||||
};
|
||||
|
||||
export const createRoomAPI = (gameType, teamSize, targetType) => {
|
||||
export const createRoomAPI = (gameType, teamSize) => {
|
||||
return request("POST", "/user/createroom", {
|
||||
gameType,
|
||||
teamSize,
|
||||
targetType,
|
||||
});
|
||||
};
|
||||
|
||||
@@ -332,7 +219,7 @@ export const getRoomAPI = (number) => {
|
||||
};
|
||||
|
||||
export const joinRoomAPI = (number) => {
|
||||
return request("POST", `/user/room/join`, {number});
|
||||
return request("POST", `/user/room/join`, { number });
|
||||
};
|
||||
|
||||
export const destroyRoomAPI = (roomNumber) => {
|
||||
@@ -341,23 +228,22 @@ export const destroyRoomAPI = (roomNumber) => {
|
||||
});
|
||||
};
|
||||
|
||||
export const exitRoomAPI = (number, userId) => {
|
||||
export const exitRoomAPI = (number) => {
|
||||
return request("POST", "/user/room/exitRoom", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
};
|
||||
|
||||
export const startRoomAPI = (number) => {
|
||||
return request("POST", "/user/room/start", {number});
|
||||
return request("POST", "/user/room/start", { number });
|
||||
};
|
||||
|
||||
export const getPractiseResultListAPI = async (page = 1, pageSize = 15) => {
|
||||
const result = await request(
|
||||
export const getPractiseResultListAPI = async (page = 1, page_size = 15) => {
|
||||
const reuslt = await request(
|
||||
"GET",
|
||||
`/user/practice/mylist?page=${page}&pageSize=${pageSize}&status=0`
|
||||
`/user/practice/list?page=${page}&page_size=${page_size}`
|
||||
);
|
||||
return Array.isArray(result?.list) ? result.list : [];
|
||||
return reuslt.list;
|
||||
};
|
||||
|
||||
export const matchGameAPI = (match, gameType, teamSize) => {
|
||||
@@ -365,8 +251,6 @@ export const matchGameAPI = (match, gameType, teamSize) => {
|
||||
match,
|
||||
gameType,
|
||||
teamSize,
|
||||
readyTime: 15,
|
||||
targetType: 20,
|
||||
});
|
||||
};
|
||||
|
||||
@@ -376,11 +260,81 @@ export const readyGameAPI = (battleId) => {
|
||||
});
|
||||
};
|
||||
|
||||
export const simulShootAPI = (device_id, x, y, targetType = 40) => {
|
||||
export const getGameAPI = async (battleId) => {
|
||||
const result = await request("POST", "/user/battle/detail", {
|
||||
id: battleId,
|
||||
});
|
||||
if (!result.battleStats) return {};
|
||||
const {
|
||||
battleStats = {},
|
||||
playerStats = {},
|
||||
goldenRoundRecords = [],
|
||||
} = result;
|
||||
const data = {
|
||||
id: battleId,
|
||||
mode: battleStats.mode, // 1.几V几 2.大乱斗
|
||||
gameMode: battleStats.gameMode, // 1.约战 2.排位
|
||||
teamSize: battleStats.teamSize,
|
||||
};
|
||||
if (battleStats && battleStats.mode === 1) {
|
||||
data.winner = battleStats.winner;
|
||||
data.roundsData = {};
|
||||
data.redPlayers = {};
|
||||
data.bluePlayers = {};
|
||||
data.mvps = [];
|
||||
data.goldenRounds =
|
||||
goldenRoundRecords && goldenRoundRecords.length ? goldenRoundRecords : [];
|
||||
playerStats.forEach((item) => {
|
||||
const { playerBattleStats = {}, roundRecords = [] } = item;
|
||||
if (playerBattleStats.team === 0) {
|
||||
data.redPlayers[playerBattleStats.playerId] = playerBattleStats;
|
||||
}
|
||||
if (playerBattleStats.team === 1) {
|
||||
data.bluePlayers[playerBattleStats.playerId] = playerBattleStats;
|
||||
}
|
||||
if (playerBattleStats.mvp) {
|
||||
data.mvps.push(playerBattleStats);
|
||||
}
|
||||
roundRecords.forEach((round) => {
|
||||
data.roundsData[round.roundNumber] = {
|
||||
...data.roundsData[round.roundNumber],
|
||||
[round.playerId]: round.arrowHistory,
|
||||
};
|
||||
});
|
||||
});
|
||||
const totalRounds = Object.keys(data.roundsData).length;
|
||||
(goldenRoundRecords || []).forEach((item, index) => {
|
||||
item.arrowHistory.forEach((arrow) => {
|
||||
if (!data.roundsData[totalRounds + index + 1]) {
|
||||
data.roundsData[totalRounds + index + 1] = {};
|
||||
}
|
||||
if (!data.roundsData[totalRounds + index + 1][arrow.playerId]) {
|
||||
data.roundsData[totalRounds + index + 1][arrow.playerId] = [];
|
||||
}
|
||||
data.roundsData[totalRounds + index + 1][arrow.playerId].push(arrow);
|
||||
});
|
||||
});
|
||||
|
||||
data.mvps.sort((a, b) => b.totalRings - a.totalRings);
|
||||
}
|
||||
if (battleStats && battleStats.mode === 2) {
|
||||
data.players = [];
|
||||
playerStats.forEach((item) => {
|
||||
data.players.push({
|
||||
...item.playerBattleStats,
|
||||
arrowHistory: item.roundRecords[0].arrowHistory,
|
||||
});
|
||||
});
|
||||
data.players = data.players.sort((a, b) => b.totalScore - a.totalScore);
|
||||
}
|
||||
// console.log("game result:", result);
|
||||
// console.log("format data:", data);
|
||||
return data;
|
||||
};
|
||||
|
||||
export const simulShootAPI = (device_id, x, y) => {
|
||||
const data = {
|
||||
device_id,
|
||||
// 模拟射箭仅支持 20cm、40cm 靶纸,未传或传入无效值时默认使用 40cm。
|
||||
targetType: Number(targetType) === 20 ? 20 : 40,
|
||||
};
|
||||
if (x !== undefined && y !== undefined) {
|
||||
data.x = x;
|
||||
@@ -390,12 +344,39 @@ export const simulShootAPI = (device_id, x, y, targetType = 40) => {
|
||||
};
|
||||
|
||||
export const getBattleListAPI = async (page, battleType) => {
|
||||
const data = [];
|
||||
const result = await request("POST", "/user/battle/details/list", {
|
||||
page,
|
||||
pageSize: 10,
|
||||
battleType,
|
||||
modeType: 0,
|
||||
});
|
||||
return result.list;
|
||||
(result.Battles || []).forEach((item) => {
|
||||
let name = "";
|
||||
if (item.battleStats.mode === 1) {
|
||||
name = `${item.playerStats.length / 2}V${item.playerStats.length / 2}`;
|
||||
}
|
||||
if (item.battleStats.mode === 2) {
|
||||
name = `${item.playerStats.length}人大乱斗`;
|
||||
}
|
||||
data.push({
|
||||
name,
|
||||
battleId: item.battleStats.battleId,
|
||||
mode: item.battleStats.mode,
|
||||
createdAt: item.battleStats.createdAt,
|
||||
gameEndAt: item.battleStats.gameEndAt,
|
||||
winner: item.battleStats.winner,
|
||||
players: item.playerStats
|
||||
.map((p) => p.playerBattleStats)
|
||||
.sort((a, b) => b.totalScore - a.totalScore),
|
||||
redPlayers: item.playerStats
|
||||
.filter((p) => p.playerBattleStats.team === 0)
|
||||
.map((p) => p.playerBattleStats),
|
||||
bluePlayers: item.playerStats
|
||||
.filter((p) => p.playerBattleStats.team === 1)
|
||||
.map((p) => p.playerBattleStats),
|
||||
});
|
||||
});
|
||||
return data;
|
||||
};
|
||||
|
||||
export const getRankListAPI = () => {
|
||||
@@ -408,23 +389,9 @@ export const createOrderAPI = (vipId) => {
|
||||
quanity: 1,
|
||||
tradeType: "mini",
|
||||
payType: "wxpay",
|
||||
returnUrl: "",
|
||||
remark: "",
|
||||
mockTest: false,
|
||||
});
|
||||
};
|
||||
|
||||
export const virtualPayOrderAPI = (vipId = 0, code = "") => {
|
||||
return request("POST", "/user/virtualPay/createOrder", {
|
||||
vipId,
|
||||
code,
|
||||
});
|
||||
};
|
||||
|
||||
export const getOrderDetailAPI = (orderId) => {
|
||||
return request("GET", `/user/order/detail?orderId=${encodeURIComponent(orderId)}`);
|
||||
};
|
||||
|
||||
export const payOrderAPI = (id) => {
|
||||
return request("POST", "/user/order/pay", {
|
||||
id,
|
||||
@@ -439,11 +406,18 @@ export const getOrderListAPI = async (page) => {
|
||||
};
|
||||
|
||||
export const cancelOrderListAPI = async (id) => {
|
||||
return request("POST", "/user/order/cancelOrder", {id});
|
||||
return request("POST", "/user/order/cancelOrder", { id });
|
||||
};
|
||||
|
||||
export const getUserGameState = () => {
|
||||
return request("GET", "/user/state");
|
||||
export const isGamingAPI = async () => {
|
||||
const result = await request("GET", "/user/isGaming");
|
||||
return result.gaming || false;
|
||||
};
|
||||
|
||||
export const getCurrentGameAPI = async () => {
|
||||
uni.$emit("update-header-loading", true);
|
||||
const result = await request("GET", "/user/join/battle");
|
||||
return result.currentGame || {};
|
||||
};
|
||||
|
||||
export const getPointBookConfigAPI = async () => {
|
||||
@@ -499,21 +473,12 @@ export const getPractiseDataAPI = async () => {
|
||||
return request("GET", "/user/practice/statistics");
|
||||
};
|
||||
|
||||
export const getPersonalTrainingAPI = async () => {
|
||||
return request("GET", "/personal/training");
|
||||
};
|
||||
|
||||
export const getTrainingDifficultyListAPI = async (type) => {
|
||||
const query = type ? `?type=${encodeURIComponent(type)}` : "";
|
||||
return request("GET", `/training/difficulty/list${query}`);
|
||||
};
|
||||
|
||||
export const getBattleDataAPI = async () => {
|
||||
return request("GET", "/user/fight/statistics");
|
||||
};
|
||||
|
||||
export const chooseTeamAPI = async (number, group) => {
|
||||
return request("POST", "/user/room/group", {number, group});
|
||||
return request("POST", "/user/room/group", { number, group });
|
||||
};
|
||||
|
||||
export const getVIPDescAPI = async () => {
|
||||
@@ -538,25 +503,6 @@ export const laserAimAPI = async () => {
|
||||
return request("POST", "/user/device/laserAim");
|
||||
};
|
||||
|
||||
// 调瞄续期只负责发送请求,不等待或处理响应,避免阻塞下一次续期。
|
||||
export const aimRenewAPI = () => {
|
||||
const token = uni.getStorageSync(
|
||||
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
|
||||
);
|
||||
const header = {};
|
||||
if (token) header.Authorization = `Bearer ${token}`;
|
||||
|
||||
uni.request({
|
||||
url: `${BASE_URL}/user/device/aimRenew`,
|
||||
method: "POST",
|
||||
header,
|
||||
data: {},
|
||||
timeout: 10000,
|
||||
success: () => {},
|
||||
fail: () => {},
|
||||
});
|
||||
};
|
||||
|
||||
export const laserCloseAPI = async () => {
|
||||
return request("POST", "/user/device/closeAim");
|
||||
};
|
||||
@@ -565,212 +511,10 @@ export const getDeviceBatteryAPI = async () => {
|
||||
return request("GET", "/user/device/battery");
|
||||
};
|
||||
|
||||
// 设备连接指定 WiFi,只下发 WiFi 凭证,不触发 OTA 升级。
|
||||
export const connectDeviceWifiAPI = async (ssid, password) => {
|
||||
return request("POST", "/user/hardwareBox/connectWifi", {ssid, password});
|
||||
};
|
||||
|
||||
// 获取硬件盒子版本信息,用于判断当前设备是否需要 OTA 升级。
|
||||
export const getHardwareBoxVersionAPI = async () => {
|
||||
return request("GET", "/user/hardwareBox/version");
|
||||
};
|
||||
|
||||
// 发送硬件盒子 OTA 更新指令,服务端会返回后续轮询使用的任务 ID。
|
||||
export const sendHardwareBoxUpdateAPI = async (data) => {
|
||||
return request("POST", "/user/hardwareBox/sendUpdate", data);
|
||||
};
|
||||
|
||||
// 根据任务 ID 获取硬件盒子 OTA 更新状态。
|
||||
export const getHardwareBoxTaskStatusAPI = async (taskId) => {
|
||||
return request("GET", `/user/hardwareBox/taskStatus?taskId=${taskId}`);
|
||||
};
|
||||
|
||||
export const addNoteAPI = async (id, remark) => {
|
||||
return request("POST", "/user/score/sheet/remark", {id, remark});
|
||||
return request("POST", "/user/score/sheet/remark", { id, remark });
|
||||
};
|
||||
|
||||
export const removePointRecord = async (id) => {
|
||||
return request("DELETE", `/user/score/sheet/delete?id=${id}`);
|
||||
};
|
||||
|
||||
export const getPhoneNumberAPI = (data) => {
|
||||
return request("POST", "/index/getPhone", data);
|
||||
};
|
||||
|
||||
export const getPhoneNumberAPIv2 = (data) => {
|
||||
return request("POST", "/index/getPhone/v2", data);
|
||||
};
|
||||
|
||||
export const getPointBookRankListAPI = (page = 1) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/list?pageNum=${page}&pageSize=100`
|
||||
);
|
||||
};
|
||||
|
||||
export const clickLikeAPI = (userId, ifLike) => {
|
||||
return request("POST", "/user/score/sheet/week/shoot/rank/like", {
|
||||
userId,
|
||||
ifLike,
|
||||
});
|
||||
};
|
||||
|
||||
export const getMyLikeList = (page = 1, pageSize = 10) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/user/score/sheet/week/shoot/rank/like/list?pageNum=${page}&pageSize=${pageSize}`
|
||||
);
|
||||
};
|
||||
|
||||
export const getReadyAPI = (roomId) => {
|
||||
return request("POST", `/user/room/ready`, {
|
||||
roomId,
|
||||
});
|
||||
};
|
||||
|
||||
export const getBattleAPI = async (battleId) => {
|
||||
const result = await request("POST", "/user/match/info", {
|
||||
id: battleId,
|
||||
});
|
||||
return normalizeBattleApiResult(result);
|
||||
};
|
||||
|
||||
export const kickPlayerAPI = (number, userId) => {
|
||||
return request("POST", "/user/room/kicking", {
|
||||
number,
|
||||
userId,
|
||||
});
|
||||
};
|
||||
|
||||
// 获取赛季列表
|
||||
export const getSeasonList = () => {
|
||||
return request("GET", "/index/season/list");
|
||||
};
|
||||
|
||||
// 获取赛季统计
|
||||
export const getSeasonStats = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/season/stats", data);
|
||||
};
|
||||
|
||||
//获取积分榜
|
||||
export const getScoreRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/score/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取10环排行榜
|
||||
export const getTenRingRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/tenRing/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取MVP排行榜
|
||||
export const getMvpRankList = (seasonId, page, perPage) => {
|
||||
return request("GET", "/index/mvp/rank/list", {
|
||||
seasonId,
|
||||
page,
|
||||
perPage
|
||||
});
|
||||
};
|
||||
|
||||
// 获取我的积分排名
|
||||
export const getMyScoreRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myScoreRank", data);
|
||||
};
|
||||
|
||||
// 获取我的MVP排名
|
||||
export const getMyMvpRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myMvpRank", data);
|
||||
};
|
||||
|
||||
// 获取我的10环排名
|
||||
export const getMyTenRingRank = (seasonId) => {
|
||||
const data = {};
|
||||
if (seasonId !== undefined && seasonId !== null) data.seasonId = seasonId;
|
||||
return request("GET", "/index/myTenRingRank", data);
|
||||
};
|
||||
|
||||
// 获取当前用户的金币统计,可按门店查询。
|
||||
export const getMyGoldAPI = (storeId) => {
|
||||
const data = {};
|
||||
if (storeId !== undefined && storeId !== null) data.storeId = storeId;
|
||||
return request("GET", "/index/gold/my", data);
|
||||
};
|
||||
|
||||
// 分页获取当前用户的金币流水,type:1=获得,2=兑换。
|
||||
export const getGoldLogAPI = ({page = 1, pageSize = 20, type, storeId} = {}) => {
|
||||
const data = {page, pageSize};
|
||||
if (type !== undefined && type !== null) data.type = type;
|
||||
if (storeId !== undefined && storeId !== null) data.storeId = storeId;
|
||||
return request("GET", "/index/gold/log", data);
|
||||
};
|
||||
|
||||
// 前台礼品接口位于站点根路径,并使用 code=200 表示成功。
|
||||
export const getGiftListAPI = ({
|
||||
page = 1,
|
||||
pageSize = 20,
|
||||
sort = "coin_desc",
|
||||
storeId,
|
||||
} = {}) => {
|
||||
const data = {page, page_size: pageSize, sort};
|
||||
if (storeId !== undefined && storeId !== null && storeId !== "") {
|
||||
data.store_id = storeId;
|
||||
}
|
||||
return request(
|
||||
"GET",
|
||||
"/gin/api/v1/gift/list",
|
||||
data,
|
||||
API_ROOT_URL,
|
||||
[0, 200]
|
||||
);
|
||||
};
|
||||
|
||||
export const getGiftDetailAPI = (id) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/gin/api/v1/gift/${id}`,
|
||||
{},
|
||||
API_ROOT_URL,
|
||||
[0, 200]
|
||||
);
|
||||
};
|
||||
|
||||
// 根据用户定位分页获取附近门店。
|
||||
export const getNearbyStoresAPI = ({
|
||||
longitude,
|
||||
latitude,
|
||||
radius = 65535,
|
||||
page = 1,
|
||||
pageSize = 20,
|
||||
} = {}) => {
|
||||
return request("GET", "/store/nearby", {
|
||||
longitude,
|
||||
latitude,
|
||||
radius,
|
||||
page,
|
||||
pageSize,
|
||||
});
|
||||
};
|
||||
|
||||
// 分页获取指定门店的公开金币规则。
|
||||
export const getStoreGoldRuleListAPI = ({storeId, page = 1, pageSize = 20} = {}) => {
|
||||
return request(
|
||||
"GET",
|
||||
`/gin/api/v1/super-admin/gold-rule/store/${storeId}/list`,
|
||||
{page, page_size: pageSize},
|
||||
API_ROOT_URL,
|
||||
[0, 200]
|
||||
);
|
||||
};
|
||||
|
||||
+119
-1084
File diff suppressed because it is too large
Load Diff
-1037
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,5 @@
|
||||
<script setup>
|
||||
import { capsuleHeight } from "@/util";
|
||||
|
||||
import { ref, onMounted } from "vue";
|
||||
const props = defineProps({
|
||||
type: {
|
||||
type: Number,
|
||||
@@ -11,6 +10,11 @@ const props = defineProps({
|
||||
default: "#050b19",
|
||||
},
|
||||
});
|
||||
const capsuleHeight = ref(0);
|
||||
onMounted(() => {
|
||||
const menuBtnInfo = uni.getMenuButtonBoundingClientRect();
|
||||
capsuleHeight.value = menuBtnInfo.top + 50 - 9;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -18,73 +22,31 @@ const props = defineProps({
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 0"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
src="../static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 1"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg2.png"
|
||||
src="../static/app-bg2.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 2"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg3.png"
|
||||
:style="{ height: capsuleHeight + 50 + 'px' }"
|
||||
src="../static/app-bg3.png"
|
||||
:style="{ height: capsuleHeight + 'px' }"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 3"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg4.png"
|
||||
src="../static/app-bg4.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 4"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg5.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 5"
|
||||
src="https://static.shelingxingqiu.com/attachment/2026-01-05/dfgf3b5kp459tfyn0f.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 6"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 7"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg6.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 8"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg7.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 9"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg8.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 11"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg9.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
|
||||
v-if="type === 10"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/vip/vip-bg.png"
|
||||
src="../static/app-bg5.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view class="bg-overlay" v-if="type === 0"></view>
|
||||
@@ -103,7 +65,7 @@ const props = defineProps({
|
||||
|
||||
.bg-image {
|
||||
width: 100%;
|
||||
/* height: 100%; */
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.bg-overlay {
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
<script setup>
|
||||
|
||||
const tabs = [
|
||||
{ image: "../static/tab-vip.png" },
|
||||
{ image: "https://static.shelingxingqiu.com/shootmini/static/tab-point-book.png" },
|
||||
{ image: "https://static.shelingxingqiu.com/shootmini/static/tab-mall.png" },
|
||||
{ image: "../static/tab-point-book.png" },
|
||||
{ image: "../static/tab-mall.png" },
|
||||
];
|
||||
|
||||
function handleTabClick(index) {
|
||||
if (index === 0) {
|
||||
uni.navigateTo({
|
||||
url: "/pages/member/be-vip",
|
||||
url: "/pages/be-vip",
|
||||
});
|
||||
}
|
||||
if (index === 1) {
|
||||
@@ -26,14 +27,14 @@ function handleTabClick(index) {
|
||||
|
||||
<template>
|
||||
<view class="footer">
|
||||
<image class="footer-bg" src="https://static.shelingxingqiu.com/shootmini/static/tab-bg.png" mode="widthFix" />
|
||||
<image class="footer-bg" src="../static/tab-bg.png" mode="widthFix" />
|
||||
<view
|
||||
v-for="(tab, index) in tabs"
|
||||
:key="index"
|
||||
class="tab-item"
|
||||
@click="$clickSound(() => handleTabClick(index))"
|
||||
@click="handleTabClick(index)"
|
||||
:style="{
|
||||
width: index === 1 ? '36%' : '20%',
|
||||
width: index === 1 ? '36%' : '10%',
|
||||
}"
|
||||
>
|
||||
<image :src="tab.image" mode="widthFix" />
|
||||
@@ -43,17 +44,13 @@ function handleTabClick(index) {
|
||||
|
||||
<style scoped>
|
||||
.footer {
|
||||
/* height: 120px; */
|
||||
height: 190rpx;
|
||||
height: 117px;
|
||||
width: 100vw;
|
||||
/* position: relative; */
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
position: relative;
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
align-items: center;
|
||||
overflow: hidden;
|
||||
overflow-x: hidden;
|
||||
}
|
||||
.footer-bg {
|
||||
width: 100%;
|
||||
@@ -67,13 +64,10 @@ function handleTabClick(index) {
|
||||
justify-content: center;
|
||||
}
|
||||
.tab-item > image {
|
||||
width: 65rpx;
|
||||
}
|
||||
.tab-item:last-child > image {
|
||||
width: 85rpx;
|
||||
width: 86%;
|
||||
}
|
||||
.tab-item:nth-child(2) {
|
||||
transform: translate(10%, 40%);
|
||||
transform: translate(25%, 30%);
|
||||
}
|
||||
.tab-item:nth-child(3) {
|
||||
margin-bottom: 25rpx;
|
||||
@@ -82,6 +76,6 @@ function handleTabClick(index) {
|
||||
width: 140rpx;
|
||||
}
|
||||
.tab-item:nth-child(4) {
|
||||
transform: translate(-10%, 44%);
|
||||
transform: translate(-25%, 30%);
|
||||
}
|
||||
</style>
|
||||
|
||||
+12
-25
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { computed, ref, watch } from "vue";
|
||||
import { ref, onMounted, watch } from "vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
@@ -26,33 +26,12 @@ const props = defineProps({
|
||||
type: Number,
|
||||
default: 45,
|
||||
},
|
||||
sizeUnit: {
|
||||
type: String,
|
||||
default: "px",
|
||||
},
|
||||
imageMode: {
|
||||
type: String,
|
||||
default: "widthFix",
|
||||
},
|
||||
borderColor: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
});
|
||||
const avatarFrame = ref("");
|
||||
const sizeValue = computed(() => `${Number(props.size)}${props.sizeUnit}`);
|
||||
const frameSizeValue = computed(() => `${Number(props.size) + 10}${props.sizeUnit}`);
|
||||
const avatarImageStyle = computed(() => ({
|
||||
width: sizeValue.value,
|
||||
height: sizeValue.value,
|
||||
minHeight: sizeValue.value,
|
||||
borderColor: props.borderColor || "#fff",
|
||||
}));
|
||||
const avatarFrameStyle = computed(() => ({
|
||||
width: frameSizeValue.value,
|
||||
height: frameSizeValue.value,
|
||||
}));
|
||||
|
||||
watch(
|
||||
() => [config.value, props.rankLvl],
|
||||
() => {
|
||||
@@ -72,7 +51,10 @@ watch(
|
||||
v-if="avatarFrame"
|
||||
:src="avatarFrame"
|
||||
mode="widthFix"
|
||||
:style="avatarFrameStyle"
|
||||
:style="{
|
||||
width: Number(size) + 10 + 'px',
|
||||
height: Number(size) + 10 + 'px',
|
||||
}"
|
||||
class="avatar-frame"
|
||||
/>
|
||||
<image
|
||||
@@ -96,8 +78,13 @@ watch(
|
||||
<view v-if="rank > 3" class="rank-view">{{ rank }}</view>
|
||||
<image
|
||||
:src="src || '../static/user-icon.png'"
|
||||
:mode="imageMode"
|
||||
:style="avatarImageStyle"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
width: size + 'px',
|
||||
height: size + 'px',
|
||||
minHeight: size + 'px',
|
||||
borderColor: borderColor || '#fff',
|
||||
}"
|
||||
class="avatar-image"
|
||||
/>
|
||||
</view>
|
||||
|
||||
@@ -1,86 +1,50 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
|
||||
import { getBattleAPI, getUserGameState } from "@/apis";
|
||||
import { isGamingAPI, getCurrentGameAPI } from "@/apis";
|
||||
import { debounce } from "@/util";
|
||||
import { returnToBattle } from "@/utils/matchReturn";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, game } = storeToRefs(store);
|
||||
const { updateGame } = store;
|
||||
|
||||
const { user } = storeToRefs(store);
|
||||
const props = defineProps({
|
||||
signin: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
const loading = ref(false);
|
||||
const navigating = ref(false);
|
||||
|
||||
/** 统一获取当前环境 token,用于守卫:无有效 token 时不发起接口请求 */
|
||||
const getToken = () =>
|
||||
uni.getStorageSync(`${uni.getAccountInfoSync().miniProgram.envVersion}_token`);
|
||||
|
||||
const show = ref(false);
|
||||
onShow(async () => {
|
||||
navigating.value = false;
|
||||
if (user.value.id && getToken()) {
|
||||
setTimeout(async () => {
|
||||
const state = await getUserGameState();
|
||||
updateGame(state.gaming, state.roomId);
|
||||
}, 1000);
|
||||
if (user.value.id) {
|
||||
const isGaming = await isGamingAPI();
|
||||
show.value = isGaming;
|
||||
}
|
||||
});
|
||||
|
||||
watch(
|
||||
() => user.value,
|
||||
async (value) => {
|
||||
if (!value.id) {
|
||||
updateGame(false, "");
|
||||
} else if (getToken()) {
|
||||
// 有有效 token 时才查询在局状态,避免 token 失效时反复发起无效请求
|
||||
const state = await getUserGameState();
|
||||
updateGame(state.gaming, state.roomId);
|
||||
show.value = false;
|
||||
} else {
|
||||
const isGaming = await isGamingAPI();
|
||||
show.value = isGaming;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
const navigateOnce = (url) =>
|
||||
new Promise((resolve, reject) => {
|
||||
navigating.value = true;
|
||||
uni.navigateTo({
|
||||
url,
|
||||
success: resolve,
|
||||
fail: (error) => {
|
||||
navigating.value = false;
|
||||
reject(error);
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
const onClick = debounce(async () => {
|
||||
if (loading.value || navigating.value) return;
|
||||
try {
|
||||
loading.value = true;
|
||||
const result = await getBattleAPI();
|
||||
if (result && result.matchId) {
|
||||
await returnToBattle(result, navigateOnce);
|
||||
return;
|
||||
}
|
||||
if (game.value.roomID) {
|
||||
await navigateOnce("/pages/battle-room?roomNumber=" + game.value.roomID);
|
||||
const isGaming = await isGamingAPI();
|
||||
show.value = isGaming;
|
||||
if (isGaming) {
|
||||
const result = await getCurrentGameAPI();
|
||||
} else {
|
||||
updateGame(false, "");
|
||||
}
|
||||
} finally {
|
||||
loading.value = false;
|
||||
uni.showToast({
|
||||
title: "比赛已结束",
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
});
|
||||
const gameOver = () => {
|
||||
updateGame(false, "");
|
||||
show.value = false;
|
||||
};
|
||||
onMounted(() => {
|
||||
uni.$on("game-over", gameOver);
|
||||
@@ -91,19 +55,10 @@ onBeforeUnmount(() => {
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
v-if="game.inBattle || game.roomID"
|
||||
class="back-to-game"
|
||||
@click="onClick"
|
||||
>
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/back-to-game-bg.png" mode="widthFix" />
|
||||
<block v-if="game.inBattle">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/pk-icon.png" mode="widthFix" />
|
||||
<view v-if="show" class="back-to-game" @click="onClick">
|
||||
<image src="../static/back-to-game-bg.png" mode="widthFix" />
|
||||
<image src="../static/pk-icon.png" mode="widthFix" />
|
||||
<text>返回进行中的对局</text>
|
||||
</block>
|
||||
<block v-else-if="game.roomID">
|
||||
<text>返回房间</text>
|
||||
</block>
|
||||
<image src="../static/back.png" mode="widthFix" />
|
||||
</view>
|
||||
</template>
|
||||
@@ -123,18 +78,16 @@ onBeforeUnmount(() => {
|
||||
.back-to-game > image:first-child {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100rpx;
|
||||
}
|
||||
.back-to-game > image:nth-child(2) {
|
||||
position: relative;
|
||||
width: 60px;
|
||||
height: 60px;
|
||||
}
|
||||
.back-to-game > text {
|
||||
.back-to-game > text:nth-child(3) {
|
||||
position: relative;
|
||||
font-size: 14px;
|
||||
}
|
||||
.back-to-game > image:last-child {
|
||||
.back-to-game > image:nth-child(4) {
|
||||
position: relative;
|
||||
width: 15px;
|
||||
margin-left: 5px;
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
=
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
import BowPower from "@/components/BowPower.vue";
|
||||
import { RoundImages } from "@/constants";
|
||||
const props = defineProps({
|
||||
defineProps({
|
||||
roundResults: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
@@ -16,42 +15,47 @@ const props = defineProps({
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
power: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
goldenRound: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
|
||||
const normalRounds = computed(() => {
|
||||
const count = props.roundResults.findIndex((item) => !!item.ifGold);
|
||||
return count > 0 ? count : props.roundResults.length;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<view class="guide-row">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/shooter.png" mode="widthFix" />
|
||||
<image src="../static/shooter.png" mode="widthFix" />
|
||||
<view
|
||||
:style="{
|
||||
marginBottom: '10px',
|
||||
transform: 'scale(0.8) translateX(10px)',
|
||||
}"
|
||||
>
|
||||
<BowPower />
|
||||
<BowPower :power="power" />
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/battle-header-melee.png" mode="widthFix" />
|
||||
<image src="../static/battle-header-melee.png" mode="widthFix" />
|
||||
<text>蓝队({{ bluePoints }})</text>
|
||||
<text>红队({{ redPoints }})</text>
|
||||
</view>
|
||||
<view class="players">
|
||||
<view>
|
||||
<view v-for="(result, index) in roundResults" :key="index">
|
||||
<block v-if="index + 1 > normalRounds">
|
||||
<block
|
||||
v-if="goldenRound > 0 && index >= roundResults.length - goldenRound"
|
||||
>
|
||||
<image
|
||||
:src="RoundImages[`gold${index + 1 - normalRounds}`]"
|
||||
:src="
|
||||
RoundImages[
|
||||
`gold${index + 1 - (roundResults.length - goldenRound)}`
|
||||
]
|
||||
"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</block>
|
||||
@@ -60,8 +64,8 @@ const normalRounds = computed(() => {
|
||||
</block>
|
||||
<view>
|
||||
<text>{{
|
||||
result.shoots[1] && result.shoots[1].length
|
||||
? result.shoots[1]
|
||||
result.blueArrows.length
|
||||
? result.blueArrows
|
||||
.map((item) => item.ring)
|
||||
.reduce((last, next) => last + next, 0)
|
||||
: ""
|
||||
@@ -84,9 +88,15 @@ const normalRounds = computed(() => {
|
||||
</view>
|
||||
<view>
|
||||
<view v-for="(result, index) in roundResults" :key="index">
|
||||
<block v-if="index + 1 > normalRounds">
|
||||
<block
|
||||
v-if="goldenRound > 0 && index >= roundResults.length - goldenRound"
|
||||
>
|
||||
<image
|
||||
:src="RoundImages[`gold${index + 1 - normalRounds}`]"
|
||||
:src="
|
||||
RoundImages[
|
||||
`gold${index + 1 - (roundResults.length - goldenRound)}`
|
||||
]
|
||||
"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</block>
|
||||
@@ -95,8 +105,8 @@ const normalRounds = computed(() => {
|
||||
</block>
|
||||
<view>
|
||||
<text>{{
|
||||
result.shoots[2] && result.shoots[2].length
|
||||
? result.shoots[2]
|
||||
result.redArrows.length
|
||||
? result.redArrows
|
||||
.map((item) => item.ring)
|
||||
.reduce((last, next) => last + next, 0)
|
||||
: ""
|
||||
@@ -125,7 +135,7 @@ const normalRounds = computed(() => {
|
||||
.container {
|
||||
width: 100%;
|
||||
overflow: hidden;
|
||||
margin-top: -100rpx;
|
||||
margin-top: -40px;
|
||||
}
|
||||
.container > view:nth-child(2) {
|
||||
position: relative;
|
||||
@@ -142,11 +152,6 @@ const normalRounds = computed(() => {
|
||||
.container > view:nth-child(2) > text {
|
||||
z-index: 1;
|
||||
margin-top: 2px;
|
||||
color: #8a323e;
|
||||
font-weight: 500;
|
||||
}
|
||||
.container > view:nth-child(2) > text:nth-child(2) {
|
||||
color: #004ac1;
|
||||
}
|
||||
.players {
|
||||
display: flex;
|
||||
@@ -161,13 +166,13 @@ const normalRounds = computed(() => {
|
||||
padding-top: 5px;
|
||||
}
|
||||
.players > view:first-child > view {
|
||||
background: linear-gradient(270deg, #172a86 0%, #0000 100%);
|
||||
background: linear-gradient(270deg, #172a86 0%, #0006 100%);
|
||||
}
|
||||
.players > view:last-child > view {
|
||||
background: linear-gradient(270deg, #0000 0%, #6a1212 100%);
|
||||
background: linear-gradient(270deg, #0006 0%, #6a1212 100%);
|
||||
}
|
||||
.players > view > view {
|
||||
min-height: 52rpx;
|
||||
min-height: 25px;
|
||||
width: calc(100% - 40px);
|
||||
padding: 2px 20px;
|
||||
margin-bottom: 5px;
|
||||
@@ -176,7 +181,7 @@ const normalRounds = computed(() => {
|
||||
align-items: center;
|
||||
}
|
||||
.players > view > view > image:first-child {
|
||||
width: 135rpx;
|
||||
width: 72px;
|
||||
height: 20px;
|
||||
}
|
||||
.players > view > view > view:last-child {
|
||||
@@ -186,7 +191,6 @@ const normalRounds = computed(() => {
|
||||
font-size: 16px;
|
||||
color: #fed847;
|
||||
margin-right: 5px;
|
||||
font-weight: 500;
|
||||
}
|
||||
.guide-row {
|
||||
display: flex;
|
||||
@@ -198,6 +202,6 @@ const normalRounds = computed(() => {
|
||||
position: relative;
|
||||
}
|
||||
.guide-row > image {
|
||||
width: 140rpx;
|
||||
width: 18%;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -27,27 +27,19 @@ defineProps({
|
||||
default: true,
|
||||
},
|
||||
});
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
|
||||
"member-nickname",
|
||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
|
||||
player.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<view class="container" :style="{ paddingTop: showHeader ? '5px' : '0' }">
|
||||
<image
|
||||
v-if="showHeader"
|
||||
:src="`https://static.shelingxingqiu.com/shootmini/static/battle-header${players.length ? '-melee' : ''}.png`"
|
||||
:src="`../static/battle-header${players.length ? '-melee' : ''}.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view
|
||||
v-if="!players.length && blueTeam.length && redTeam.length"
|
||||
class="players"
|
||||
:style="{ paddingTop: showHeader ? '48rpx' : '0' }"
|
||||
:style="{ paddingTop: showHeader ? '15px' : '0' }"
|
||||
>
|
||||
<view>
|
||||
<view
|
||||
@@ -59,16 +51,7 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
}"
|
||||
>
|
||||
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="player-name">{{ player.name }}</text>
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="winner === 1"
|
||||
@@ -87,37 +70,21 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
}"
|
||||
>
|
||||
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="player-name">{{ player.name }}</text>
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="winner === 2"
|
||||
v-if="winner === 0"
|
||||
src="../static/winner-badge.png"
|
||||
mode="widthFix"
|
||||
class="right-winner-badge"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
<!-- 大乱斗玩家列表:scroll-view 作为横向滚动容器 -->
|
||||
<!-- 小程序中 scroll-view 不支持直接 display:flex,需内部 wrapper view 承载 flex 布局 -->
|
||||
<!-- 仅当玩家 >5 人(内容溢出宽度)时才阻止冒泡,防止与外层 swiper 切换 tab 的手势冲突 -->
|
||||
<scroll-view
|
||||
<view
|
||||
v-if="players.length"
|
||||
class="players-melee"
|
||||
scroll-x
|
||||
:show-scrollbar="false"
|
||||
@touchmove="(e) => players.length > 5 && e.stopPropagation()"
|
||||
:style="{ paddingTop: showHeader ? '15px' : '0' }"
|
||||
>
|
||||
<view class="players-melee-inner">
|
||||
<view
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
@@ -132,19 +99,9 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
:size="40"
|
||||
:rank="showRank ? index + 1 : 0"
|
||||
/>
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="player-name">{{ player.name }}</text>
|
||||
<text class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</scroll-view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -152,15 +109,13 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
.container {
|
||||
width: 100%;
|
||||
position: relative;
|
||||
z-index: 999;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
.container > image:first-child {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
/* top: -5px; */
|
||||
top: -5px;
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
}
|
||||
.players {
|
||||
display: flex;
|
||||
@@ -189,25 +144,24 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
justify-content: center;
|
||||
}
|
||||
.players-melee {
|
||||
display: flex;
|
||||
height: 80px;
|
||||
width: 100%;
|
||||
white-space: nowrap;
|
||||
overflow-x: auto;
|
||||
}
|
||||
/* 小程序 scroll-view 不支持直接 flex,通过内层 wrapper 承载横向排列 */
|
||||
.players-melee-inner {
|
||||
display: inline-flex;
|
||||
min-width: 100%;
|
||||
height: 100%;
|
||||
flex-wrap: nowrap;
|
||||
.players-melee::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
.players-melee-inner > view {
|
||||
.players-melee > view {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: #fff9;
|
||||
font-size: 12px;
|
||||
/* padding-top: 7px; */
|
||||
padding-top: 7px;
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
.player-name {
|
||||
@@ -218,13 +172,6 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
text-overflow: ellipsis;
|
||||
text-align: center;
|
||||
}
|
||||
view.player-name {
|
||||
justify-content: center;
|
||||
}
|
||||
.player-name .member-nickname__text,
|
||||
.player-name .member-nickname__shine {
|
||||
font-size: 12px;
|
||||
}
|
||||
.left-winner-badge {
|
||||
position: absolute;
|
||||
width: 50px;
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
import AppBackground from "@/components/AppBackground.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
@@ -9,9 +8,6 @@ import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && user.value.sVip !== true);
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
@@ -25,10 +21,6 @@ const props = defineProps({
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
total: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -39,21 +31,7 @@ const props = defineProps({
|
||||
<view>
|
||||
<Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" />
|
||||
<view>
|
||||
<view
|
||||
v-if="isVip || isSVip"
|
||||
:class="[
|
||||
'bow-data-user-name',
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">
|
||||
{{ user.nickName }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else>{{ user.nickName }}</text>
|
||||
<text>{{ user.nickName }}</text>
|
||||
<text>{{ user.lvlName }}</text>
|
||||
</view>
|
||||
</view>
|
||||
@@ -62,21 +40,21 @@ const props = defineProps({
|
||||
</view>
|
||||
</view>
|
||||
<view :style="{ width: '100%', marginBottom: '20px' }">
|
||||
<BowTarget :scores="arrows" :isSvip="isSVip" />
|
||||
<BowTarget :scores="arrows" />
|
||||
</view>
|
||||
<view class="desc">
|
||||
<text>{{ arrows.length }}</text>
|
||||
<text>支箭,共</text>
|
||||
<text>{{ arrows.reduce((a, b) => a + (b.ring || 0), 0) }}</text>
|
||||
<text>{{ arrows.reduce((a, b) => a + b.ring, 0) }}</text>
|
||||
<text>环</text>
|
||||
</view>
|
||||
<ScorePanel
|
||||
:completeEffect="false"
|
||||
:rowCount="total === 12 ? 6 : 9"
|
||||
:total="total"
|
||||
:arrows="arrows"
|
||||
:margin="total === 12 ? 4 : 1"
|
||||
:fontSize="total === 12 ? 25 : 22"
|
||||
:rowCount="arrows.length === 12 ? 6 : 9"
|
||||
:total="arrows.length"
|
||||
:scores="arrows.map((a) => a.ring)"
|
||||
:margin="arrows.length === 12 ? 4 : 1"
|
||||
:fontSize="arrows.length === 12 ? 25 : 22"
|
||||
/>
|
||||
</view>
|
||||
</template>
|
||||
@@ -113,13 +91,6 @@ const props = defineProps({
|
||||
margin-left: 10px;
|
||||
color: #fff;
|
||||
}
|
||||
.bow-data-user-name {
|
||||
max-width: 300rpx;
|
||||
}
|
||||
.bow-data-user-name .member-nickname__text,
|
||||
.bow-data-user-name .member-nickname__shine {
|
||||
max-width: 300rpx;
|
||||
}
|
||||
.header > view:first-child > view:last-child > text:last-child {
|
||||
font-size: 10px;
|
||||
background-color: #5f51ff;
|
||||
|
||||
@@ -1,44 +1,16 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { getDeviceBatteryAPI } from "@/apis";
|
||||
|
||||
const power = ref(0);
|
||||
const timer = ref(null);
|
||||
let disposed = false;
|
||||
let requestInFlight = false;
|
||||
|
||||
const refreshPower = async () => {
|
||||
if (disposed || requestInFlight) return;
|
||||
requestInFlight = true;
|
||||
try {
|
||||
const data = await getDeviceBatteryAPI();
|
||||
if (!disposed) power.value = data.battery;
|
||||
} catch (_) {
|
||||
// 电量轮询失败时等待下一轮,避免产生未处理的 Promise 拒绝。
|
||||
} finally {
|
||||
requestInFlight = false;
|
||||
}
|
||||
};
|
||||
|
||||
onMounted(async () => {
|
||||
await refreshPower();
|
||||
if (disposed) return;
|
||||
timer.value = setInterval(() => {
|
||||
void refreshPower();
|
||||
}, 1000 * 10);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
disposed = true;
|
||||
clearInterval(timer.value);
|
||||
timer.value = null;
|
||||
defineProps({
|
||||
power: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<view class="container" :style="{ opacity: power > 0 ? 1 : 0 }">
|
||||
<image src="../static/b-power.png" mode="widthFix" />
|
||||
<view>电量{{ power || 1 }}%</view>
|
||||
<view>电量{{ power }}%</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
|
||||
@@ -1,519 +0,0 @@
|
||||
<script setup>
|
||||
import { computed, onBeforeUnmount, ref, watch } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
shot: {
|
||||
type: Object,
|
||||
default: null,
|
||||
},
|
||||
playKey: {
|
||||
type: [String, Number],
|
||||
default: "",
|
||||
},
|
||||
targetRadius: {
|
||||
type: Number,
|
||||
default: 20,
|
||||
},
|
||||
targetWidth: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
targetHeight: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
targetLeft: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
targetTop: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
hitOffsetPx: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
viewportMode: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["complete", "impact"]);
|
||||
|
||||
const phase = ref("idle");
|
||||
const activePlayKey = ref("");
|
||||
const animationKey = ref("");
|
||||
const impactEmitted = ref(false);
|
||||
const activeShot = ref(null);
|
||||
const activeLayout = ref(null);
|
||||
let timers = [];
|
||||
|
||||
const isActive = computed(() => phase.value !== "idle");
|
||||
const ARROW_IMPACT_MS = 340;
|
||||
const COMPLETE_FALLBACK_MS = 980;
|
||||
// 箭头尖端统一从屏幕中下区域出发,箭身自然延伸到屏幕底部之外。
|
||||
const SHOT_START_VIEWPORT_Y_RATIO = 0.82;
|
||||
|
||||
const safeTargetRadius = computed(() => {
|
||||
const radius = Number(props.targetRadius);
|
||||
return Number.isFinite(radius) && radius > 0 ? radius : 20;
|
||||
});
|
||||
|
||||
const safeTargetSize = computed(() => {
|
||||
const width = Number(props.targetWidth);
|
||||
const height = Number(props.targetHeight);
|
||||
const left = Number(props.targetLeft);
|
||||
const top = Number(props.targetTop);
|
||||
return {
|
||||
width: Number.isFinite(width) && width > 0 ? width : 0,
|
||||
height: Number.isFinite(height) && height > 0 ? height : 0,
|
||||
left: Number.isFinite(left) ? left : 0,
|
||||
top: Number.isFinite(top) ? top : 0,
|
||||
};
|
||||
});
|
||||
|
||||
function getWindowSize() {
|
||||
try {
|
||||
const info =
|
||||
typeof uni.getWindowInfo === "function"
|
||||
? uni.getWindowInfo()
|
||||
: uni.getSystemInfoSync();
|
||||
const width = Number(info?.windowWidth);
|
||||
const height = Number(info?.windowHeight);
|
||||
return {
|
||||
width: Number.isFinite(width) && width > 0 ? width : 0,
|
||||
height: Number.isFinite(height) && height > 0 ? height : 0,
|
||||
};
|
||||
} catch {
|
||||
return { width: 0, height: 0 };
|
||||
}
|
||||
}
|
||||
|
||||
function hasShotPoint(shot) {
|
||||
const x = Number(shot?.x);
|
||||
const y = Number(shot?.y);
|
||||
return Number.isFinite(x) && Number.isFinite(y);
|
||||
}
|
||||
|
||||
const effectiveShot = computed(() => activeShot.value || props.shot);
|
||||
const effectiveTargetSize = computed(
|
||||
() => activeLayout.value?.target || safeTargetSize.value
|
||||
);
|
||||
const effectiveWindowSize = computed(
|
||||
() => activeLayout.value?.window || getWindowSize()
|
||||
);
|
||||
const isViewportMode = computed(() =>
|
||||
activeLayout.value
|
||||
? activeLayout.value.viewportMode
|
||||
: props.viewportMode === true
|
||||
);
|
||||
|
||||
const shotPoint = computed(() => {
|
||||
const x = Number(effectiveShot.value?.x);
|
||||
const y = Number(effectiveShot.value?.y);
|
||||
return {
|
||||
x: Number.isFinite(x) ? x : 0,
|
||||
y: Number.isFinite(y) ? y : 0,
|
||||
};
|
||||
});
|
||||
|
||||
const pointDirection = computed(() => {
|
||||
const point = shotPoint.value;
|
||||
const distance = Math.sqrt(point.x * point.x + point.y * point.y);
|
||||
if (distance === 0) return null;
|
||||
|
||||
return {
|
||||
x: point.x / distance,
|
||||
y: point.y / distance,
|
||||
};
|
||||
});
|
||||
|
||||
const hitOffset = computed(() => {
|
||||
const offset = Number(props.hitOffsetPx);
|
||||
const safeOffset = Number.isFinite(offset) && offset > 0 ? offset : 0;
|
||||
const direction = pointDirection.value;
|
||||
|
||||
return {
|
||||
x: direction ? direction.x * safeOffset : 0,
|
||||
y: direction ? -direction.y * safeOffset : 0,
|
||||
};
|
||||
});
|
||||
|
||||
const hitPercent = computed(() => {
|
||||
const point = shotPoint.value;
|
||||
const radius = safeTargetRadius.value;
|
||||
const diameter = radius * 2;
|
||||
|
||||
return {
|
||||
left: ((point.x + radius) / diameter) * 100,
|
||||
top: ((radius - point.y) / diameter) * 100,
|
||||
};
|
||||
});
|
||||
|
||||
const flightPath = computed(() => {
|
||||
const size = effectiveTargetSize.value;
|
||||
const windowSize = effectiveWindowSize.value;
|
||||
|
||||
if (
|
||||
isViewportMode.value &&
|
||||
size.width > 0 &&
|
||||
size.height > 0 &&
|
||||
windowSize.width > 0 &&
|
||||
windowSize.height > 0
|
||||
) {
|
||||
const startX = windowSize.width * 0.5;
|
||||
const endX =
|
||||
size.left +
|
||||
size.width * (hitPercent.value.left / 100) +
|
||||
hitOffset.value.x;
|
||||
const endY =
|
||||
size.top +
|
||||
size.height * (hitPercent.value.top / 100) +
|
||||
hitOffset.value.y;
|
||||
// 常规情况下从视口底部进入;靶面局部超出视口时仍保证起点在命中点下方。
|
||||
const startY = Math.max(windowSize.height + 16, endY + 80);
|
||||
const dx = endX - startX;
|
||||
const dy = endY - startY;
|
||||
|
||||
return {
|
||||
startX,
|
||||
startY,
|
||||
endX,
|
||||
endY,
|
||||
translateX: dx,
|
||||
translateY: dy,
|
||||
angle: Math.atan2(dx, -dy) * (180 / Math.PI),
|
||||
};
|
||||
}
|
||||
|
||||
const hasScreenCoordinates =
|
||||
size.width > 0 &&
|
||||
size.height > 0 &&
|
||||
windowSize.width > 0 &&
|
||||
windowSize.height > 0;
|
||||
const startX = hasScreenCoordinates
|
||||
? windowSize.width * 0.5 - size.left
|
||||
: size.width * 0.5;
|
||||
const startY = hasScreenCoordinates
|
||||
? windowSize.height * SHOT_START_VIEWPORT_Y_RATIO - size.top
|
||||
: size.height * 1.14;
|
||||
const endX =
|
||||
size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
|
||||
const endY =
|
||||
size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
|
||||
const dx = endX - startX;
|
||||
const dy = endY - startY;
|
||||
|
||||
return {
|
||||
startX,
|
||||
startY,
|
||||
endX,
|
||||
endY,
|
||||
translateX: dx,
|
||||
translateY: dy,
|
||||
angle: Math.atan2(dx, -dy) * (180 / Math.PI),
|
||||
};
|
||||
});
|
||||
|
||||
function formatPxOffset(value) {
|
||||
if (!value) return "";
|
||||
const operator = value > 0 ? "+" : "-";
|
||||
return ` ${operator} ${Math.abs(value)}px`;
|
||||
}
|
||||
|
||||
function formatTargetPosition(percent, offset) {
|
||||
const pxOffset = formatPxOffset(offset);
|
||||
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
|
||||
}
|
||||
|
||||
const crackStyle = computed(() => {
|
||||
if (isViewportMode.value) {
|
||||
return {
|
||||
left: `${flightPath.value.endX}px`,
|
||||
top: `${flightPath.value.endY}px`,
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
left: formatTargetPosition(hitPercent.value.left, hitOffset.value.x),
|
||||
top: formatTargetPosition(hitPercent.value.top, hitOffset.value.y),
|
||||
};
|
||||
});
|
||||
|
||||
function getTargetTranslate(percent) {
|
||||
const absPercent = Math.abs(percent);
|
||||
const operator = percent >= 0 ? "-" : "+";
|
||||
return `calc(${percent}vw ${operator} ${absPercent * 0.5}px)`;
|
||||
}
|
||||
|
||||
const arrowMoveStyle = computed(() => {
|
||||
const size = effectiveTargetSize.value;
|
||||
const path = flightPath.value;
|
||||
let x = getTargetTranslate(hitPercent.value.left - 50);
|
||||
let y = getTargetTranslate(hitPercent.value.top - 114);
|
||||
|
||||
if (isViewportMode.value || (size.width && size.height)) {
|
||||
x = `${path.translateX}px`;
|
||||
y = `${path.translateY}px`;
|
||||
}
|
||||
|
||||
return {
|
||||
"--shot-start-x":
|
||||
isViewportMode.value || size.width ? `${path.startX}px` : "50%",
|
||||
"--shot-start-y":
|
||||
isViewportMode.value || size.height ? `${path.startY}px` : "114%",
|
||||
"--shot-tx": x,
|
||||
"--shot-ty": y,
|
||||
"--shot-angle": `${path.angle}deg`,
|
||||
};
|
||||
});
|
||||
|
||||
function clearTimers() {
|
||||
timers.forEach((timer) => clearTimeout(timer));
|
||||
timers = [];
|
||||
}
|
||||
|
||||
function queueTimer(callback, delay) {
|
||||
const timer = setTimeout(callback, delay);
|
||||
timers.push(timer);
|
||||
}
|
||||
|
||||
function emitImpactOnce(playKey) {
|
||||
if (phase.value === "idle" || activePlayKey.value !== playKey || impactEmitted.value) return;
|
||||
impactEmitted.value = true;
|
||||
emit("impact");
|
||||
}
|
||||
|
||||
function finish(playKey) {
|
||||
if (phase.value === "idle" || activePlayKey.value !== playKey) return;
|
||||
clearTimers();
|
||||
phase.value = "idle";
|
||||
activePlayKey.value = "";
|
||||
activeShot.value = null;
|
||||
activeLayout.value = null;
|
||||
emit("complete", playKey);
|
||||
}
|
||||
|
||||
function play() {
|
||||
if (!props.playKey || !props.shot || !props.shot.ring || !hasShotPoint(props.shot)) {
|
||||
return;
|
||||
}
|
||||
|
||||
clearTimers();
|
||||
activePlayKey.value = props.playKey;
|
||||
animationKey.value = `${props.playKey}`;
|
||||
impactEmitted.value = false;
|
||||
activeShot.value = { ...props.shot };
|
||||
activeLayout.value = {
|
||||
target: { ...safeTargetSize.value },
|
||||
window: getWindowSize(),
|
||||
viewportMode: props.viewportMode === true,
|
||||
};
|
||||
phase.value = "playing";
|
||||
|
||||
queueTimer(() => {
|
||||
emitImpactOnce(activePlayKey.value);
|
||||
}, ARROW_IMPACT_MS);
|
||||
queueTimer(() => {
|
||||
finish(activePlayKey.value);
|
||||
}, COMPLETE_FALLBACK_MS);
|
||||
}
|
||||
|
||||
function handleArrowAnimationEnd() {
|
||||
emitImpactOnce(activePlayKey.value);
|
||||
}
|
||||
|
||||
function handleCrackAnimationEnd() {
|
||||
finish(activePlayKey.value);
|
||||
}
|
||||
|
||||
watch(
|
||||
() => props.playKey,
|
||||
() => {
|
||||
play();
|
||||
},
|
||||
{ immediate: true }
|
||||
);
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
clearTimers();
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
v-show="isActive"
|
||||
:class="[
|
||||
'shot-effect',
|
||||
`shot-effect--${phase}`,
|
||||
{ 'shot-effect--viewport': isViewportMode },
|
||||
]"
|
||||
:style="arrowMoveStyle"
|
||||
>
|
||||
<view
|
||||
:key="`arrow-${animationKey}`"
|
||||
class="shot-arrow-track"
|
||||
@animationend="handleArrowAnimationEnd"
|
||||
>
|
||||
<image
|
||||
class="shot-arrow"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/vip/svip-jian.png"
|
||||
mode="heightFix"
|
||||
/>
|
||||
</view>
|
||||
<view
|
||||
:key="`flash-${animationKey}`"
|
||||
class="shot-flash"
|
||||
:style="crackStyle"
|
||||
></view>
|
||||
<view
|
||||
:key="`crack-anchor-${animationKey}`"
|
||||
class="shot-crack-anchor"
|
||||
:style="crackStyle"
|
||||
>
|
||||
<image
|
||||
:key="`crack-${animationKey}`"
|
||||
class="shot-crack"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/vip/svip-lie.png"
|
||||
mode="aspectFit"
|
||||
@animationend="handleCrackAnimationEnd"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.shot-effect {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
z-index: 9999;
|
||||
pointer-events: none;
|
||||
overflow: visible;
|
||||
transform: translateZ(0);
|
||||
}
|
||||
|
||||
.shot-effect--viewport {
|
||||
position: fixed;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
}
|
||||
|
||||
.shot-arrow-track {
|
||||
position: absolute;
|
||||
left: var(--shot-start-x);
|
||||
top: var(--shot-start-y);
|
||||
width: 0;
|
||||
height: 0;
|
||||
opacity: 0;
|
||||
transform: translate3d(0, 0, 0);
|
||||
animation: none;
|
||||
backface-visibility: hidden;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-arrow {
|
||||
position: absolute;
|
||||
width: 248rpx;
|
||||
height: 1186rpx;
|
||||
left: 0;
|
||||
top: 0;
|
||||
opacity: 1;
|
||||
transform-origin: 44.35% 3.04%;
|
||||
transform: translate(-44.35%, -3.04%) rotate(var(--shot-angle));
|
||||
backface-visibility: hidden;
|
||||
will-change: transform;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-arrow-track {
|
||||
animation: shot-arrow-fly 0.38s cubic-bezier(0.68, 0, 0.9, 0.62) forwards;
|
||||
}
|
||||
|
||||
.shot-flash,
|
||||
.shot-crack-anchor {
|
||||
position: absolute;
|
||||
transform: translate(-50%, -50%);
|
||||
backface-visibility: hidden;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-flash {
|
||||
width: 86rpx;
|
||||
height: 86rpx;
|
||||
border-radius: 50%;
|
||||
border: 3rpx solid rgba(255, 236, 166, 0.9);
|
||||
opacity: 0;
|
||||
animation: none;
|
||||
}
|
||||
|
||||
.shot-crack-anchor {
|
||||
width: 750rpx;
|
||||
height: 750rpx;
|
||||
}
|
||||
|
||||
.shot-crack {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
opacity: 0;
|
||||
transform-origin: center center;
|
||||
animation: none;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-flash {
|
||||
animation: shot-flash 0.42s ease-out 0.32s forwards;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-crack {
|
||||
animation: shot-crack-hit 0.52s ease-out 0.34s forwards;
|
||||
}
|
||||
|
||||
@keyframes shot-arrow-fly {
|
||||
0% {
|
||||
opacity: 1;
|
||||
transform: translate3d(0, 0, 0);
|
||||
}
|
||||
86% {
|
||||
opacity: 1;
|
||||
transform: translate3d(var(--shot-tx), var(--shot-ty), 0);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: translate3d(var(--shot-tx), var(--shot-ty), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes shot-flash {
|
||||
0% {
|
||||
opacity: 0.95;
|
||||
transform: translate(-50%, -50%) scale(0.2);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: translate(-50%, -50%) scale(1.9);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes shot-crack-hit {
|
||||
0% {
|
||||
opacity: 0;
|
||||
transform: scale(0.55);
|
||||
}
|
||||
28% {
|
||||
opacity: 1;
|
||||
transform: scale(1.08);
|
||||
}
|
||||
56% {
|
||||
opacity: 1;
|
||||
transform: scale(1);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: scale(1.18);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
+114
-728
@@ -1,18 +1,8 @@
|
||||
<script setup>
|
||||
import {
|
||||
ref,
|
||||
watch,
|
||||
onMounted,
|
||||
onBeforeUnmount,
|
||||
computed,
|
||||
nextTick,
|
||||
getCurrentInstance,
|
||||
} from "vue";
|
||||
import PointSwitcher from "@/components/PointSwitcher.vue";
|
||||
import BowShotEffect from "@/components/BowShotEffect.vue";
|
||||
|
||||
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
||||
import { simulShootAPI, laserAimAPI, laserCloseAPI } from "@/apis";
|
||||
import { ref, watch, onMounted } from "vue";
|
||||
import BowPower from "@/components/BowPower.vue";
|
||||
import StartCountdown from "@/components/StartCountdown.vue";
|
||||
import { simulShootAPI } from "@/apis";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
@@ -27,6 +17,14 @@ const props = defineProps({
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
avatar: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
power: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
scores: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
@@ -35,614 +33,163 @@ const props = defineProps({
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
isSvip: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
mode: {
|
||||
type: String,
|
||||
default: "solo", // solo 单排,team 双排
|
||||
},
|
||||
missAsZero: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
// start: {
|
||||
// type: Boolean,
|
||||
// default: false,
|
||||
// },
|
||||
stop: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
targetType: {
|
||||
type: [Number, String],
|
||||
default: 40,
|
||||
},
|
||||
targetRadius: {
|
||||
type: Number,
|
||||
default: 20,
|
||||
},
|
||||
hitRadiusPx: {
|
||||
type: Number,
|
||||
default: 2,
|
||||
},
|
||||
zoomHitRadiusPx: {
|
||||
type: Number,
|
||||
default: 5,
|
||||
},
|
||||
stableShotEffect: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
enableShotEffect: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
});
|
||||
|
||||
const pMode = ref(true);
|
||||
const showsimul = ref(false);
|
||||
const latestOne = ref(null);
|
||||
const bluelatestOne = ref(null);
|
||||
const prevScores = ref([]);
|
||||
const prevBlueScores = ref([]);
|
||||
const timer = ref(null);
|
||||
const dirTimer = ref(null);
|
||||
const angle = ref(null);
|
||||
const circleColor = ref("");
|
||||
const shotEffect = ref(null);
|
||||
const pendingShotEffect = ref(null);
|
||||
const hiddenRedLatestKey = ref("");
|
||||
const hiddenBlueLatestKey = ref("");
|
||||
const targetShaking = ref(false);
|
||||
const targetRect = ref({ left: 0, top: 0, width: 0, height: 0 });
|
||||
const shakeTimer = ref(null);
|
||||
const instance = getCurrentInstance();
|
||||
let shotEffectRequestGeneration = 0;
|
||||
const ROUND_TIP_OFFSET_Y = -32;
|
||||
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
||||
|
||||
function getRoundText(shot) {
|
||||
if (shot?.ringX) return "X环";
|
||||
if (shot?.ring) return `${shot.ring}环`;
|
||||
return props.missAsZero ? "0环" : "未上靶";
|
||||
}
|
||||
|
||||
function buildShotEffectKey(team, shot, index) {
|
||||
return [
|
||||
team,
|
||||
index,
|
||||
shot?.playerId ?? "",
|
||||
shot?.x ?? "",
|
||||
shot?.y ?? "",
|
||||
shot?.ring ?? "",
|
||||
shot?.ringX ? 1 : 0,
|
||||
].join("-");
|
||||
}
|
||||
|
||||
function hasShotPoint(shot) {
|
||||
const x = Number(shot?.x);
|
||||
const y = Number(shot?.y);
|
||||
return Number.isFinite(x) && Number.isFinite(y);
|
||||
}
|
||||
|
||||
function shouldPlayShotEffect(shot) {
|
||||
return (
|
||||
props.enableShotEffect &&
|
||||
props.isSvip &&
|
||||
!!shot &&
|
||||
Number(shot.ring) > 0 &&
|
||||
hasShotPoint(shot)
|
||||
);
|
||||
}
|
||||
|
||||
function clearTipTimer() {
|
||||
if (timer.value) {
|
||||
clearTimeout(timer.value);
|
||||
timer.value = null;
|
||||
}
|
||||
}
|
||||
|
||||
function showShotTip(team, shot) {
|
||||
clearTipTimer();
|
||||
if (team === "red") {
|
||||
latestOne.value = shot;
|
||||
timer.value = setTimeout(() => {
|
||||
latestOne.value = null;
|
||||
timer.value = null;
|
||||
}, 1000);
|
||||
return;
|
||||
}
|
||||
|
||||
bluelatestOne.value = shot;
|
||||
timer.value = setTimeout(() => {
|
||||
bluelatestOne.value = null;
|
||||
timer.value = null;
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
function triggerShotEffect(team, shot, index, viewportMode = false) {
|
||||
const key = buildShotEffectKey(team, shot, index);
|
||||
|
||||
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "blue") hiddenBlueLatestKey.value = "";
|
||||
|
||||
if (team === "red") {
|
||||
latestOne.value = null;
|
||||
hiddenRedLatestKey.value = key;
|
||||
} else {
|
||||
bluelatestOne.value = null;
|
||||
hiddenBlueLatestKey.value = key;
|
||||
}
|
||||
|
||||
shotEffect.value = { key, team, shot, viewportMode };
|
||||
}
|
||||
|
||||
async function prepareShotEffect(team, shot, index) {
|
||||
const requestGeneration = ++shotEffectRequestGeneration;
|
||||
const key = buildShotEffectKey(team, shot, index);
|
||||
pendingShotEffect.value = { generation: requestGeneration, team, key };
|
||||
clearTipTimer();
|
||||
if (team === "red") latestOne.value = null;
|
||||
if (team === "blue") bluelatestOne.value = null;
|
||||
|
||||
const viewportMode = props.stableShotEffect
|
||||
? await updateTargetRect()
|
||||
: false;
|
||||
|
||||
if (requestGeneration !== shotEffectRequestGeneration) {
|
||||
if (pendingShotEffect.value?.generation === requestGeneration) {
|
||||
pendingShotEffect.value = null;
|
||||
}
|
||||
return;
|
||||
}
|
||||
pendingShotEffect.value = null;
|
||||
triggerShotEffect(team, shot, index, viewportMode);
|
||||
}
|
||||
|
||||
function completeShotEffect(key) {
|
||||
if (!shotEffect.value || shotEffect.value.key !== key) return;
|
||||
|
||||
const { team, shot } = shotEffect.value;
|
||||
if (team === "red") hiddenRedLatestKey.value = "";
|
||||
if (team === "blue") hiddenBlueLatestKey.value = "";
|
||||
shotEffect.value = null;
|
||||
showShotTip(team, shot);
|
||||
}
|
||||
|
||||
function shakeTarget() {
|
||||
targetShaking.value = false;
|
||||
if (shakeTimer.value) {
|
||||
clearTimeout(shakeTimer.value);
|
||||
shakeTimer.value = null;
|
||||
}
|
||||
|
||||
nextTick(() => {
|
||||
targetShaking.value = true;
|
||||
shakeTimer.value = setTimeout(() => {
|
||||
targetShaking.value = false;
|
||||
shakeTimer.value = null;
|
||||
}, 260);
|
||||
});
|
||||
}
|
||||
|
||||
function hasValidTargetRect(rect = targetRect.value) {
|
||||
return (
|
||||
Number.isFinite(Number(rect?.left)) &&
|
||||
Number.isFinite(Number(rect?.top)) &&
|
||||
Number(rect?.width) > 0 &&
|
||||
Number(rect?.height) > 0
|
||||
);
|
||||
}
|
||||
|
||||
async function updateTargetRect() {
|
||||
await nextTick();
|
||||
|
||||
return new Promise((resolve) => {
|
||||
let settled = false;
|
||||
const finish = (rect) => {
|
||||
if (settled) return;
|
||||
settled = true;
|
||||
|
||||
const isValid = hasValidTargetRect(rect);
|
||||
if (isValid) {
|
||||
targetRect.value = {
|
||||
left: Number(rect.left),
|
||||
top: Number(rect.top),
|
||||
width: Number(rect.width),
|
||||
height: Number(rect.height),
|
||||
};
|
||||
}
|
||||
resolve(isValid);
|
||||
};
|
||||
|
||||
try {
|
||||
const query = instance?.proxy
|
||||
? uni.createSelectorQuery().in(instance.proxy)
|
||||
: uni.createSelectorQuery();
|
||||
|
||||
query
|
||||
.select(".target")
|
||||
.boundingClientRect()
|
||||
.exec((result) => finish(Array.isArray(result) ? result[0] : null));
|
||||
} catch {
|
||||
finish(null);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function handleWindowResize() {
|
||||
void updateTargetRect();
|
||||
}
|
||||
|
||||
function shouldHideRedHit(index) {
|
||||
return (
|
||||
(!!hiddenRedLatestKey.value || pendingShotEffect.value?.team === "red") &&
|
||||
index === props.scores.length - 1
|
||||
);
|
||||
}
|
||||
|
||||
function shouldHideBlueHit(index) {
|
||||
return (
|
||||
(!!hiddenBlueLatestKey.value || pendingShotEffect.value?.team === "blue") &&
|
||||
index === props.blueScores.length - 1
|
||||
);
|
||||
}
|
||||
|
||||
watch(
|
||||
() => props.scores.length,
|
||||
(newLen, oldLen) => {
|
||||
if (newLen === oldLen + 1) {
|
||||
const latestShot = props.scores[newLen - 1];
|
||||
if (shouldPlayShotEffect(latestShot)) {
|
||||
void prepareShotEffect("red", latestShot, newLen - 1);
|
||||
} else if (props.enableShotEffect) {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
showShotTip("red", latestShot);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (newLen < oldLen) {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
() => props.scores,
|
||||
(newVal) => {
|
||||
if (newVal.length - prevScores.value.length === 1) {
|
||||
latestOne.value = newVal[newVal.length - 1];
|
||||
if (timer.value) clearTimeout(timer.value);
|
||||
timer.value = setTimeout(() => {
|
||||
latestOne.value = null;
|
||||
hiddenRedLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
||||
}, 1000);
|
||||
}
|
||||
prevScores.value = [...newVal];
|
||||
},
|
||||
{
|
||||
deep: true,
|
||||
}
|
||||
);
|
||||
|
||||
watch(
|
||||
() => props.blueScores.length,
|
||||
(newLen, oldLen) => {
|
||||
if (newLen === oldLen + 1) {
|
||||
const latestShot = props.blueScores[newLen - 1];
|
||||
if (shouldPlayShotEffect(latestShot)) {
|
||||
void prepareShotEffect("blue", latestShot, newLen - 1);
|
||||
} else if (props.enableShotEffect) {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
showShotTip("blue", latestShot);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (newLen < oldLen) {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
() => props.blueScores,
|
||||
(newVal) => {
|
||||
if (newVal.length - prevBlueScores.value.length === 1) {
|
||||
bluelatestOne.value = newVal[newVal.length - 1];
|
||||
if (timer.value) clearTimeout(timer.value);
|
||||
timer.value = setTimeout(() => {
|
||||
bluelatestOne.value = null;
|
||||
hiddenBlueLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
||||
}, 1000);
|
||||
}
|
||||
prevBlueScores.value = [...newVal];
|
||||
},
|
||||
{
|
||||
deep: true,
|
||||
}
|
||||
);
|
||||
|
||||
const safeTargetRadius = computed(() => {
|
||||
const radius = Number(props.targetRadius);
|
||||
return Number.isFinite(radius) && radius > 0 ? radius : 20;
|
||||
});
|
||||
|
||||
const currentHitRadiusPx = computed(() => {
|
||||
const radius = Number(
|
||||
pMode.value ? props.zoomHitRadiusPx : props.hitRadiusPx
|
||||
);
|
||||
return Number.isFinite(radius) && radius >= 0 ? radius : 0;
|
||||
});
|
||||
|
||||
function getShotPoint(shot, fallbackCenter = false) {
|
||||
const x = Number(shot?.x);
|
||||
const y = Number(shot?.y);
|
||||
if (Number.isFinite(x) && Number.isFinite(y)) return { x, y };
|
||||
return fallbackCenter ? { x: 0, y: 0 } : null;
|
||||
function calcRealX(num, offset = 3.4) {
|
||||
const len = 20.4 + num;
|
||||
return `calc(${(len / 40.8) * 100 - offset / 2}%)`;
|
||||
}
|
||||
|
||||
function getPointDirection(point) {
|
||||
if (!point) return null;
|
||||
const distance = Math.sqrt(point.x * point.x + point.y * point.y);
|
||||
if (distance === 0) return null;
|
||||
|
||||
return {
|
||||
x: point.x / distance,
|
||||
y: point.y / distance,
|
||||
};
|
||||
}
|
||||
|
||||
function formatPxOffset(value) {
|
||||
if (!value) return "";
|
||||
const operator = value > 0 ? "+" : "-";
|
||||
return ` ${operator} ${Math.abs(value)}px`;
|
||||
}
|
||||
|
||||
function formatTargetPosition(percent, offset) {
|
||||
const pxOffset = formatPxOffset(offset);
|
||||
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
|
||||
}
|
||||
|
||||
function getTargetPositionStyle(point, offsetPx = 0, extraOffset = {}) {
|
||||
if (!point) return { display: "none" };
|
||||
|
||||
const radius = safeTargetRadius.value;
|
||||
const diameter = radius * 2;
|
||||
const direction = getPointDirection(point);
|
||||
const xOffset = (direction ? direction.x * offsetPx : 0) + (extraOffset.x || 0);
|
||||
const yOffset = (direction ? -direction.y * offsetPx : 0) + (extraOffset.y || 0);
|
||||
const leftPercent = ((point.x + radius) / diameter) * 100;
|
||||
const topPercent = ((radius - point.y) / diameter) * 100;
|
||||
|
||||
return {
|
||||
left: formatTargetPosition(leftPercent, xOffset),
|
||||
top: formatTargetPosition(topPercent, yOffset),
|
||||
transform: "translate(-50%, -50%)",
|
||||
};
|
||||
}
|
||||
|
||||
function getHitStyle(shot) {
|
||||
const radius = currentHitRadiusPx.value;
|
||||
const point = getShotPoint(shot);
|
||||
|
||||
return {
|
||||
...getTargetPositionStyle(point, radius),
|
||||
width: `${radius * 2}px`,
|
||||
height: `${radius * 2}px`,
|
||||
};
|
||||
}
|
||||
|
||||
function getSvipHitBgStyle(shot) {
|
||||
const radius = currentHitRadiusPx.value;
|
||||
const point = getShotPoint(shot);
|
||||
|
||||
return {
|
||||
...getTargetPositionStyle(point, radius),
|
||||
};
|
||||
}
|
||||
|
||||
function getRoundTipStyle(shot) {
|
||||
const point = getShotPoint(shot, true);
|
||||
return getTargetPositionStyle(
|
||||
point,
|
||||
shot?.ring ? currentHitRadiusPx.value : 0,
|
||||
{ y: ROUND_TIP_OFFSET_Y }
|
||||
);
|
||||
}
|
||||
|
||||
function getExperienceTipStyle(shot) {
|
||||
const point = getShotPoint(shot, true);
|
||||
return getTargetPositionStyle(
|
||||
point,
|
||||
shot?.ring ? currentHitRadiusPx.value : 0,
|
||||
{ y: EXPERIENCE_TIP_OFFSET_Y }
|
||||
);
|
||||
function calcRealY(num, offset = 3.4) {
|
||||
const len = num < 0 ? Math.abs(num) + 20.4 : 20.4 - num;
|
||||
return `calc(${(len / 40.8) * 100 - offset / 2}%)`;
|
||||
}
|
||||
const simulShoot = async () => {
|
||||
if (device.value.deviceId) {
|
||||
await simulShootAPI(
|
||||
device.value.deviceId,
|
||||
undefined,
|
||||
undefined,
|
||||
props.targetType
|
||||
);
|
||||
}
|
||||
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
|
||||
};
|
||||
const simulShoot2 = async () => {
|
||||
if (device.value.deviceId) {
|
||||
const r1 = Math.random() > 0.5 ? 0.01 : 0.02;
|
||||
await simulShootAPI(device.value.deviceId, r1, r1, props.targetType);
|
||||
}
|
||||
if (device.value.deviceId) await simulShootAPI(device.value.deviceId, 1, 1);
|
||||
};
|
||||
|
||||
const openAim = async () => {
|
||||
await laserAimAPI();
|
||||
};
|
||||
|
||||
const closeAim = async () => {
|
||||
await laserCloseAPI();
|
||||
};
|
||||
|
||||
const env = computed(() => {
|
||||
const accountInfo = uni.getAccountInfoSync();
|
||||
return accountInfo.miniProgram.envVersion;
|
||||
});
|
||||
|
||||
const arrowStyle = computed(() => {
|
||||
return {
|
||||
transform: `rotateX(180deg) translate(-50%, -50%) rotate(${
|
||||
360 - angle.value
|
||||
}deg) translateY(105%)`,
|
||||
};
|
||||
});
|
||||
|
||||
async function onReceiveMessage(message) {
|
||||
if (Array.isArray(message)) return;
|
||||
if (message.type === MESSAGETYPESV2.ShootResult && message.shootData) {
|
||||
if (
|
||||
message.shootData.playerId === user.value.id &&
|
||||
!message.shootData.ring &&
|
||||
message.shootData.angle >= 0
|
||||
) {
|
||||
angle.value = null;
|
||||
setTimeout(() => {
|
||||
if (props.scores[0]) {
|
||||
circleColor.value =
|
||||
message.shootData.playerId === props.scores[0].playerId
|
||||
? "#ff4444"
|
||||
: "#1840FF";
|
||||
}
|
||||
angle.value = message.shootData.angle;
|
||||
}, 200);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
void updateTargetRect();
|
||||
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
shotEffectRequestGeneration += 1;
|
||||
pendingShotEffect.value = null;
|
||||
if (timer.value) {
|
||||
clearTimeout(timer.value);
|
||||
timer.value = null;
|
||||
}
|
||||
if (dirTimer.value) {
|
||||
clearTimeout(dirTimer.value);
|
||||
dirTimer.value = null;
|
||||
}
|
||||
if (shakeTimer.value) {
|
||||
clearTimeout(shakeTimer.value);
|
||||
shakeTimer.value = null;
|
||||
}
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
if (uni.offWindowResize) uni.offWindowResize(handleWindowResize);
|
||||
const accountInfo = uni.getAccountInfoSync();
|
||||
const envVersion = accountInfo.miniProgram.envVersion;
|
||||
if (envVersion !== "release") showsimul.value = true;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view :class="['container', { 'container--effecting': shotEffect }]">
|
||||
<view class="header" v-if="totalRound > 0">
|
||||
<view class="container">
|
||||
<view class="header" v-if="totalRound > 0 || power">
|
||||
<text v-if="totalRound > 0" class="round-count">{{
|
||||
(currentRound > totalRound ? totalRound : currentRound) +
|
||||
"/" +
|
||||
totalRound
|
||||
}}</text>
|
||||
<BowPower :power="power" />
|
||||
</view>
|
||||
<view :class="['target', { 'target--shake': targetShaking }]">
|
||||
<view v-if="angle !== null" class="arrow-dir" :style="arrowStyle">
|
||||
<view :style="{ background: circleColor }">
|
||||
<image src="../static/dot-circle.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view class="target">
|
||||
<view v-if="stop" class="stop-sign">中场休息</view>
|
||||
<view
|
||||
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
|
||||
v-if="latestOne && user.id === latestOne.playerId"
|
||||
class="e-value fade-in-out"
|
||||
:style="getExperienceTipStyle(latestOne)"
|
||||
:style="{
|
||||
left: calcRealX(latestOne.ring ? latestOne.x : 0, 20),
|
||||
top: calcRealY(latestOne.ring ? latestOne.y : 0, 40),
|
||||
}"
|
||||
>
|
||||
经验 +1
|
||||
</view>
|
||||
<view
|
||||
v-if="latestOne"
|
||||
class="round-tip fade-in-out"
|
||||
:style="getRoundTipStyle(latestOne)"
|
||||
>{{ getRoundText(latestOne) }}
|
||||
</view>
|
||||
<view
|
||||
v-if="
|
||||
bluelatestOne &&
|
||||
bluelatestOne.ring &&
|
||||
user.id === bluelatestOne.playerId
|
||||
"
|
||||
class="e-value fade-in-out"
|
||||
:style="getExperienceTipStyle(bluelatestOne)"
|
||||
>
|
||||
经验 +1
|
||||
</view>
|
||||
<view
|
||||
v-if="bluelatestOne"
|
||||
class="round-tip fade-in-out"
|
||||
:style="getRoundTipStyle(bluelatestOne)"
|
||||
>{{ getRoundText(bluelatestOne) }}</view
|
||||
:style="{
|
||||
left: calcRealX(latestOne.ring ? latestOne.x : 0, 28),
|
||||
top: calcRealY(latestOne.ring ? latestOne.y : 0, 28),
|
||||
}"
|
||||
>{{ latestOne.ring || "未上靶"
|
||||
}}<text v-if="latestOne.ring">环</text></view
|
||||
>
|
||||
<block v-for="(bow, index) in scores" :key="index">
|
||||
<image
|
||||
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideRedHit(index)"
|
||||
class="svip-hit-bg"
|
||||
src="../static/vip/svip-xuan.png"
|
||||
:style="getSvipHitBgStyle(bow)"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<view
|
||||
v-if="bow.ring > 0 && !shouldHideRedHit(index)"
|
||||
:class="`hit ${pMode ? 'b' : 's'}-point ${
|
||||
v-if="bow.ring > 0"
|
||||
:class="`hit ${
|
||||
index === scores.length - 1 && latestOne ? 'pump-in' : ''
|
||||
}`"
|
||||
:style="{
|
||||
...getHitStyle(bow),
|
||||
backgroundColor: mode === 'solo' ? '#00bf04' : '#FF0000',
|
||||
left: calcRealX(bow.x),
|
||||
top: calcRealY(bow.y),
|
||||
backgroundColor:
|
||||
index === scores.length - 1 &&
|
||||
!blueScores.length &&
|
||||
latestOne &&
|
||||
mode !== 'team'
|
||||
? 'green'
|
||||
: '#ff4444',
|
||||
}"
|
||||
><text v-if="pMode">{{ index + 1 }}</text></view
|
||||
><text>{{ index + 1 }}</text></view
|
||||
>
|
||||
</block>
|
||||
<block v-for="(bow, index) in blueScores" :key="index">
|
||||
<image
|
||||
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideBlueHit(index)"
|
||||
class="svip-hit-bg"
|
||||
src="../static/vip/svip-xuan.png"
|
||||
:style="getSvipHitBgStyle(bow)"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<view
|
||||
v-if="bow.ring > 0 && !shouldHideBlueHit(index)"
|
||||
:class="`hit ${pMode ? 'b' : 's'}-point ${
|
||||
v-if="bow.ring > 0"
|
||||
:class="`hit ${
|
||||
index === blueScores.length - 1 && bluelatestOne ? 'pump-in' : ''
|
||||
}`"
|
||||
:style="{
|
||||
...getHitStyle(bow),
|
||||
backgroundColor: '#1840FF',
|
||||
left: calcRealX(bow.x),
|
||||
top: calcRealY(bow.y),
|
||||
backgroundColor: 'blue',
|
||||
}"
|
||||
>
|
||||
<text v-if="pMode">{{ index + 1 }}</text>
|
||||
<text>{{ index + 1 }}</text>
|
||||
</view>
|
||||
</block>
|
||||
<BowShotEffect
|
||||
v-if="!shotEffect || !shotEffect.viewportMode"
|
||||
:shot="shotEffect && shotEffect.shot"
|
||||
:playKey="shotEffect ? shotEffect.key : ''"
|
||||
:targetRadius="safeTargetRadius"
|
||||
:targetLeft="targetRect.left"
|
||||
:targetTop="targetRect.top"
|
||||
:targetWidth="targetRect.width"
|
||||
:targetHeight="targetRect.height"
|
||||
:hitOffsetPx="currentHitRadiusPx"
|
||||
@impact="shakeTarget"
|
||||
@complete="completeShotEffect"
|
||||
/>
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
|
||||
<image src="../static/bow-target.png" mode="widthFix" />
|
||||
</view>
|
||||
<BowShotEffect
|
||||
v-if="shotEffect && shotEffect.viewportMode"
|
||||
:shot="shotEffect.shot"
|
||||
:playKey="shotEffect.key"
|
||||
:targetRadius="safeTargetRadius"
|
||||
:targetLeft="targetRect.left"
|
||||
:targetTop="targetRect.top"
|
||||
:targetWidth="targetRect.width"
|
||||
:targetHeight="targetRect.height"
|
||||
:hitOffsetPx="currentHitRadiusPx"
|
||||
:viewportMode="true"
|
||||
@impact="shakeTarget"
|
||||
@complete="completeShotEffect"
|
||||
/>
|
||||
<view class="footer">
|
||||
<PointSwitcher
|
||||
:onChange="(val) => (pMode = val)"
|
||||
:style="{ zIndex: 999 }"
|
||||
/>
|
||||
<view v-if="avatar" class="footer">
|
||||
<image :src="avatar" mode="widthFix" />
|
||||
</view>
|
||||
<view class="simul" v-if="env !== 'release'">
|
||||
<view class="simul" v-if="showsimul">
|
||||
<button @click="simulShoot">模拟</button>
|
||||
<button @click="simulShoot2">射箭</button>
|
||||
<button @click="openAim">开瞄</button>
|
||||
<button @click="closeAim">关瞄</button>
|
||||
</view>
|
||||
<!-- <text :style="{ color: '#fff', wordBreak: 'break-all' }">{{
|
||||
scores.length ? scores[scores.length - 1] : ""
|
||||
}}</text> -->
|
||||
<!-- <StartCountdown :start="startCount" /> -->
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -652,25 +199,17 @@ onBeforeUnmount(() => {
|
||||
height: calc(100vw - 30px);
|
||||
padding: 0px 15px;
|
||||
position: relative;
|
||||
z-index: 3;
|
||||
}
|
||||
.container--effecting {
|
||||
z-index: 10000;
|
||||
}
|
||||
.target {
|
||||
position: relative;
|
||||
margin: 10px;
|
||||
width: calc(100% - 20px);
|
||||
height: calc(100% - 20px);
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
transform-origin: center center;
|
||||
}
|
||||
.target--shake {
|
||||
animation: target-shake 0.26s ease-out;
|
||||
}
|
||||
.e-value {
|
||||
position: absolute;
|
||||
/* top: 30%;
|
||||
left: 60%; */
|
||||
background-color: #0006;
|
||||
color: #fff;
|
||||
font-size: 12px;
|
||||
@@ -682,6 +221,8 @@ onBeforeUnmount(() => {
|
||||
}
|
||||
.round-tip {
|
||||
position: absolute;
|
||||
/* top: 38%; */
|
||||
/* left: 60%; */
|
||||
color: #fff;
|
||||
font-size: 30px;
|
||||
font-weight: bold;
|
||||
@@ -693,119 +234,34 @@ onBeforeUnmount(() => {
|
||||
font-size: 24px;
|
||||
margin-left: 5px;
|
||||
}
|
||||
@keyframes target-tip-fade-in-out {
|
||||
0% {
|
||||
transform: translate(-50%, -50%) translateY(20px);
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
30% {
|
||||
transform: translate(-50%, -50%);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
80% {
|
||||
transform: translate(-50%, -50%);
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
100% {
|
||||
transform: translate(-50%, -50%);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
.round-tip.fade-in-out,
|
||||
.e-value.fade-in-out {
|
||||
animation: target-tip-fade-in-out 1.2s ease forwards;
|
||||
}
|
||||
.target > image:last-child {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.svip-hit-bg {
|
||||
position: absolute;
|
||||
width: 48rpx;
|
||||
height: 48rpx;
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
transform-origin: center center;
|
||||
animation: svip-hit-xuan 1.2s linear infinite;
|
||||
}
|
||||
.hit {
|
||||
position: absolute;
|
||||
width: 3.4%;
|
||||
height: 3.4%;
|
||||
min-width: 3.4%;
|
||||
min-height: 3.4%;
|
||||
border-radius: 50%;
|
||||
z-index: 2;
|
||||
color: #fff;
|
||||
transition: transform 0.2s ease, opacity 0.2s ease;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.b-point {
|
||||
border: 1px solid #fff;
|
||||
z-index: 2;
|
||||
z-index: 1;
|
||||
color: #fff;
|
||||
font-size: 2.1vw;
|
||||
box-sizing: border-box;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
/* transform: translate(-50%, -50%); */
|
||||
}
|
||||
.b-point > text {
|
||||
font-size: 16rpx;
|
||||
color: #fff;
|
||||
font-family: "DINCondensed";
|
||||
/* text-align: center;
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);*/
|
||||
margin-top: 2rpx;
|
||||
}
|
||||
@keyframes svip-hit-xuan {
|
||||
0% {
|
||||
opacity: 0.9;
|
||||
transform: translate(-50%, -50%) rotate(0deg) scale(0.92);
|
||||
}
|
||||
50% {
|
||||
opacity: 1;
|
||||
transform: translate(-50%, -50%) rotate(180deg) scale(1.08);
|
||||
}
|
||||
100% {
|
||||
opacity: 0.9;
|
||||
transform: translate(-50%, -50%) rotate(360deg) scale(0.92);
|
||||
}
|
||||
}
|
||||
@keyframes target-pump-in {
|
||||
from {
|
||||
transform: translate(-50%, -50%) scale(2);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: translate(-50%, -50%) scale(1);
|
||||
}
|
||||
}
|
||||
@keyframes target-shake {
|
||||
0% {
|
||||
transform: translate(0, 0);
|
||||
}
|
||||
14% {
|
||||
transform: translate(-20rpx, 8rpx);
|
||||
}
|
||||
28% {
|
||||
transform: translate(16rpx, -8rpx);
|
||||
}
|
||||
44% {
|
||||
transform: translate(-12rpx, 6rpx);
|
||||
}
|
||||
64% {
|
||||
transform: translate(8rpx, -4rpx);
|
||||
}
|
||||
82% {
|
||||
transform: translate(-4rpx, 2rpx);
|
||||
}
|
||||
100% {
|
||||
transform: translate(0, 0);
|
||||
}
|
||||
}
|
||||
.hit.pump-in {
|
||||
animation: target-pump-in 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
.hit > text {
|
||||
transform: scaleX(0.7) translateY(-0.5px);
|
||||
display: block;
|
||||
font-weight: bold;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
.header {
|
||||
width: 100%;
|
||||
@@ -829,7 +285,6 @@ onBeforeUnmount(() => {
|
||||
padding: 0 10px;
|
||||
display: flex;
|
||||
margin-top: -40px;
|
||||
justify-content: flex-end;
|
||||
}
|
||||
.footer > image {
|
||||
width: 40px;
|
||||
@@ -840,10 +295,9 @@ onBeforeUnmount(() => {
|
||||
}
|
||||
.simul {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 40px;
|
||||
right: 20px;
|
||||
margin-left: 20px;
|
||||
z-index: 999;
|
||||
}
|
||||
.simul > button {
|
||||
color: #fff;
|
||||
@@ -860,72 +314,4 @@ onBeforeUnmount(() => {
|
||||
z-index: 99;
|
||||
font-weight: bold;
|
||||
}
|
||||
.arrow-dir {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 52%;
|
||||
left: 50%;
|
||||
bottom: 50%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.arrow-dir > view {
|
||||
width: 40rpx;
|
||||
height: 40rpx;
|
||||
border-radius: 50%;
|
||||
}
|
||||
.arrow-dir > view > image {
|
||||
width: 100rpx;
|
||||
height: 100rpx;
|
||||
transform: translate(-30%, -30%);
|
||||
}
|
||||
@keyframes spring-in {
|
||||
0% {
|
||||
transform: scale(2);
|
||||
opacity: 0.4;
|
||||
}
|
||||
15% {
|
||||
transform: scale(3);
|
||||
opacity: 1;
|
||||
}
|
||||
30% {
|
||||
transform: scale(2);
|
||||
opacity: 0.4;
|
||||
}
|
||||
45% {
|
||||
transform: scale(3);
|
||||
opacity: 1;
|
||||
}
|
||||
60% {
|
||||
transform: scale(2);
|
||||
opacity: 0.4;
|
||||
}
|
||||
75% {
|
||||
transform: scale(3);
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
transform: scale(1);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
@keyframes disappear {
|
||||
0% {
|
||||
opacity: 1;
|
||||
}
|
||||
75% {
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
.arrow-dir > view {
|
||||
animation: disappear 3s ease forwards;
|
||||
}
|
||||
.arrow-dir > view > image {
|
||||
animation: spring-in 3s ease forwards;
|
||||
width: 100%;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,111 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, computed } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
diameter: {
|
||||
type: Number,
|
||||
default: 90,
|
||||
},
|
||||
});
|
||||
|
||||
const side = computed(() => {
|
||||
return props.diameter / 10;
|
||||
});
|
||||
|
||||
const rings = ["X", "10", "9", "8", "7", "6"];
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="container circle"
|
||||
:style="{
|
||||
width: diameter + 'vw',
|
||||
height: diameter + 'vw',
|
||||
background: '#00BAE9',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
class="circle"
|
||||
:style="{
|
||||
background: '#FF5665',
|
||||
width: side * 8 + 'vw',
|
||||
height: side * 8 + 'vw',
|
||||
}"
|
||||
>
|
||||
<view class="rings" :style="{ transform: `translateX(-${side}vw)` }">
|
||||
<text
|
||||
v-for="(ring, index) in rings"
|
||||
:key="ring"
|
||||
:style="{
|
||||
width: side + 'vw',
|
||||
transform: `translateX(${
|
||||
index === 0 ? side / 2 : index === 1 ? side / 4.5 : 0
|
||||
}vw)`,
|
||||
}"
|
||||
>{{ ring }}</text
|
||||
>
|
||||
</view>
|
||||
<view
|
||||
class="circle"
|
||||
:style="{
|
||||
background: '#FF5665',
|
||||
width: side * 6 + 'vw',
|
||||
height: side * 6 + 'vw',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
class="circle"
|
||||
:style="{
|
||||
background: '#FDDC61',
|
||||
width: side * 4 + 'vw',
|
||||
height: side * 4 + 'vw',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
class="circle"
|
||||
:style="{
|
||||
background: '#FDDC61',
|
||||
width: side * 2 + 'vw',
|
||||
height: side * 2 + 'vw',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
class="circle"
|
||||
:style="{
|
||||
background: '#FDDC61',
|
||||
width: side + 'vw',
|
||||
height: side + 'vw',
|
||||
}"
|
||||
>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
position: relative;
|
||||
}
|
||||
.rings {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
left: 50%;
|
||||
}
|
||||
.rings > text {
|
||||
font-size: 24rpx;
|
||||
color: #333;
|
||||
text-align: center;
|
||||
}
|
||||
.circle {
|
||||
border: 1rpx solid #3e3e3e66;
|
||||
box-sizing: border-box;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
</style>
|
||||
@@ -1,6 +1,6 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { getElementRect, calcRing, capsuleHeight } from "@/util";
|
||||
import { ref, onMounted } from "vue";
|
||||
import { getElementRect, calcRing } from "@/util";
|
||||
|
||||
const props = defineProps({
|
||||
id: {
|
||||
@@ -19,15 +19,18 @@ const props = defineProps({
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
editMode: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
});
|
||||
|
||||
const rect = ref({});
|
||||
const arrow = ref(null);
|
||||
const isDragging = ref(false);
|
||||
const dragStartPos = ref({ x: 0, y: 0 });
|
||||
const capsuleHeight = ref(0);
|
||||
const scale = ref(1);
|
||||
const scrollTop = ref(0);
|
||||
const selected = ref(null);
|
||||
let lastMoveTime = 0;
|
||||
|
||||
// 点击靶纸创建新的点
|
||||
@@ -40,33 +43,19 @@ const onClick = async (e) => {
|
||||
return;
|
||||
}
|
||||
if (props.id === 7 || props.id === 9) {
|
||||
if (
|
||||
e.detail.x < rect.value.width * 0.2 ||
|
||||
e.detail.x > rect.value.width * 0.8
|
||||
)
|
||||
return;
|
||||
// 放大并通过滚动将点击位置置于视窗中心
|
||||
scale.value = 1.4;
|
||||
const viewportH = rect.value.width; // 容器高度等于宽度(100vw)
|
||||
const contentH = scale.value * rect.value.width; // 内容高度
|
||||
const clickYInContainer = e.detail.y - rect.value.top;
|
||||
let target = clickYInContainer * scale.value - viewportH / 2;
|
||||
target = Math.max(0, Math.min(contentH - viewportH, target));
|
||||
setTimeout(() => {
|
||||
scrollTop.value = target > 180 ? target + 10 : target;
|
||||
}, 200);
|
||||
scale.value = 1.5;
|
||||
}
|
||||
const newArrow = {
|
||||
x: (e.detail.x - 6) * scale.value,
|
||||
y: (e.detail.y - rect.value.top - capsuleHeight - 6) * scale.value,
|
||||
y: (e.detail.y - rect.value.top - capsuleHeight.value - 6) * scale.value,
|
||||
};
|
||||
|
||||
const side = rect.value.width;
|
||||
newArrow.ring = calcRing(
|
||||
props.id,
|
||||
newArrow.x / scale.value - side * 0.05,
|
||||
newArrow.y / scale.value - side * 0.05,
|
||||
side * 0.9
|
||||
newArrow.x / scale.value - rect.value.width * 0.05,
|
||||
newArrow.y / scale.value - rect.value.width * 0.05,
|
||||
rect.value.width * 0.9
|
||||
);
|
||||
arrow.value = {
|
||||
...newArrow,
|
||||
@@ -86,14 +75,12 @@ const confirmAdd = () => {
|
||||
}
|
||||
arrow.value = null;
|
||||
scale.value = 1;
|
||||
scrollTop.value = 0;
|
||||
};
|
||||
|
||||
// 删除箭矢
|
||||
const deleteArrow = () => {
|
||||
arrow.value = null;
|
||||
scale.value = 1;
|
||||
scrollTop.value = 0;
|
||||
};
|
||||
|
||||
// 开始拖拽 - 同样修复坐标获取
|
||||
@@ -128,9 +115,9 @@ const onDrag = async (e) => {
|
||||
);
|
||||
arrow.value.ring = calcRing(
|
||||
props.id,
|
||||
arrow.value.x / scale.value - side * 0.05,
|
||||
arrow.value.y / scale.value - side * 0.05,
|
||||
side * 0.9
|
||||
arrow.value.x / scale.value - rect.value.width * 0.05,
|
||||
arrow.value.y / scale.value - rect.value.width * 0.05,
|
||||
rect.value.width * 0.9
|
||||
);
|
||||
|
||||
arrow.value.x = arrow.value.x / side;
|
||||
@@ -147,63 +134,27 @@ const endDrag = (e) => {
|
||||
|
||||
const getNewPos = () => {
|
||||
if (props.id === 7 || props.id === 9) {
|
||||
if (arrow.value.y >= 1.33)
|
||||
if (arrow.value.y > 1.4)
|
||||
return { left: "-12px", bottom: "calc(50% - 12px)" };
|
||||
} else {
|
||||
if (arrow.value.y > 0.88) {
|
||||
if (arrow.value.x < 0.05) {
|
||||
return { left: "calc(100% - 12px)", bottom: "calc(100% - 12px)" };
|
||||
}
|
||||
return { left: "-12px", bottom: "calc(50% - 12px)" };
|
||||
}
|
||||
}
|
||||
return { left: "calc(50% - 12px)", bottom: "-12px" };
|
||||
};
|
||||
|
||||
const setEditArrow = (data) => {
|
||||
selected.value = data;
|
||||
// if (data === null) {
|
||||
// arrow.value = null;
|
||||
// scale.value = 1;
|
||||
// scrollTop.value = 0;
|
||||
// return;
|
||||
// }
|
||||
// if (props.id === 7 || props.id === 9) {
|
||||
// scale.value = 1.4;
|
||||
// const viewportH = rect.value.width; // 容器高度等于宽度(100vw)
|
||||
// const contentH = scale.value * rect.value.width; // 内容高度
|
||||
// const clickYInContainer = contentH * data.y - rect.value.top;
|
||||
// let target = clickYInContainer * scale.value - viewportH / 2;
|
||||
// target = Math.max(0, Math.min(contentH - viewportH, target));
|
||||
// setTimeout(() => {
|
||||
// scrollTop.value = target > 180 ? target + 10 : target;
|
||||
// }, 200);
|
||||
// }
|
||||
// arrow.value = {
|
||||
// ...data,
|
||||
// x: data.x * scale.value,
|
||||
// y: data.y * scale.value,
|
||||
// };
|
||||
};
|
||||
|
||||
onMounted(async () => {
|
||||
const menuBtnInfo = uni.getMenuButtonBoundingClientRect();
|
||||
capsuleHeight.value = menuBtnInfo.top - 9;
|
||||
const result = await getElementRect(".container");
|
||||
rect.value = result;
|
||||
uni.$on("set-edit-arrow", setEditArrow);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("set-edit-arrow", setEditArrow);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<scroll-view
|
||||
:scroll-y="scale > 1"
|
||||
scroll-with-animation
|
||||
:scroll-top="scrollTop"
|
||||
:show-scrollbar="false"
|
||||
:enhanced="true"
|
||||
<view
|
||||
:style="{ overflowY: editMode ? 'auto' : 'hidden' }"
|
||||
class="container"
|
||||
@tap="onClick"
|
||||
@touchmove="onDrag"
|
||||
@@ -214,16 +165,16 @@ onBeforeUnmount(() => {
|
||||
:style="{
|
||||
width: scale * 100 + 'vw',
|
||||
height: scale * 100 + 'vw',
|
||||
transform: `translateX(${(100 - scale * 100) / 2}vw)`,
|
||||
transform: `translate(${(100 - scale * 100) / 2}vw,${
|
||||
(100 - scale * 100) / 2
|
||||
}vw) translateY(${scale > 1 ? 16.7 : 0}%)`,
|
||||
}"
|
||||
>
|
||||
<image :src="src" mode="widthFix" />
|
||||
<view
|
||||
v-for="(arrow, index) in arrows"
|
||||
:key="index"
|
||||
:class="`arrow-point ${
|
||||
selected !== null && index === selected ? 'selected-arrow-point' : ''
|
||||
}`"
|
||||
class="arrow-point"
|
||||
:style="{
|
||||
left: (arrow.x !== undefined ? arrow.x : 0) * 100 + '%',
|
||||
top: (arrow.y !== undefined ? arrow.y : 0) * 100 + '%',
|
||||
@@ -232,6 +183,9 @@ onBeforeUnmount(() => {
|
||||
<view
|
||||
v-if="arrow.x !== undefined && arrow.y !== undefined"
|
||||
class="point"
|
||||
:style="{
|
||||
transform: props.id === 7 || props.id === 9 ? 'scale(0.7)' : '',
|
||||
}"
|
||||
>
|
||||
<text>{{ index + 1 }}</text>
|
||||
</view>
|
||||
@@ -245,10 +199,7 @@ onBeforeUnmount(() => {
|
||||
:x="arrow ? rect.width * arrow.x : 0"
|
||||
:y="arrow ? rect.width * arrow.y : 0"
|
||||
>
|
||||
<view
|
||||
class="point"
|
||||
:style="{ minWidth: 10 * scale + 'px', minHeight: 10 * scale + 'px' }"
|
||||
>
|
||||
<view class="point"> </view>
|
||||
<view v-if="arrow" class="edit-buttons" @touchstart.stop>
|
||||
<view class="edit-btn-text">
|
||||
<text>{{ arrow.ring === 0 ? "M" : arrow.ring }}</text>
|
||||
@@ -258,7 +209,7 @@ onBeforeUnmount(() => {
|
||||
fontSize: '16px',
|
||||
marginLeft: '2px',
|
||||
}"
|
||||
>环</text
|
||||
>points</text
|
||||
>
|
||||
</view>
|
||||
<view
|
||||
@@ -271,18 +222,13 @@ onBeforeUnmount(() => {
|
||||
<view class="edit-btn delete-btn" @touchstart.stop="deleteArrow">
|
||||
<image src="../static/arrow-edit-delete.png" mode="widthFix" />
|
||||
</view>
|
||||
<view
|
||||
class="edit-btn drag-btn"
|
||||
@touchstart.stop="startDrag($event)"
|
||||
>
|
||||
<view class="edit-btn drag-btn" @touchstart.stop="startDrag($event)">
|
||||
<image src="../static/arrow-edit-move.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</movable-view>
|
||||
<!-- <view class="test-view"></view> -->
|
||||
</movable-area>
|
||||
</scroll-view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
@@ -322,35 +268,31 @@ onBeforeUnmount(() => {
|
||||
|
||||
.arrow-point {
|
||||
position: absolute;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.point {
|
||||
min-width: 10px;
|
||||
min-height: 10px;
|
||||
min-width: 12px;
|
||||
min-height: 12px;
|
||||
border-radius: 50%;
|
||||
border: 1px solid #fff;
|
||||
color: #fff;
|
||||
font-size: 8px;
|
||||
text-align: center;
|
||||
line-height: 10px;
|
||||
box-sizing: border-box;
|
||||
background-color: #00bf04;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||
background-color: #ff4444;
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
|
||||
transition: all 0.1s linear;
|
||||
position: relative;
|
||||
transform: translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.point > text {
|
||||
transform: scaleX(0.7);
|
||||
display: block;
|
||||
font-size: 16rpx;
|
||||
line-height: 10px;
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
font-family: "DINCondensed", "PingFang SC", "Helvetica Neue", Arial,
|
||||
sans-serif;
|
||||
transform: translate(-50%, -50%);
|
||||
margin-top: 1px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.edit-buttons {
|
||||
@@ -369,6 +311,7 @@ onBeforeUnmount(() => {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
/* margin-left: 10px; */
|
||||
}
|
||||
|
||||
.edit-btn-text > text {
|
||||
@@ -406,31 +349,4 @@ onBeforeUnmount(() => {
|
||||
right: -12px;
|
||||
bottom: -12px;
|
||||
}
|
||||
.test-view {
|
||||
position: absolute;
|
||||
top: 29px;
|
||||
left: 138px;
|
||||
width: 115px;
|
||||
height: 115px;
|
||||
background-color: #ff000055;
|
||||
}
|
||||
.selected-arrow-point .point {
|
||||
background: linear-gradient(180deg, #ffdaa6 0%, #e9a333 100%) !important;
|
||||
box-shadow: 0rpx 2rpx 4rpx 0rpx rgba(0, 0, 0, 0.18);
|
||||
animation: duang 0.35s ease-out;
|
||||
}
|
||||
@keyframes duang {
|
||||
0% {
|
||||
transform: translate(-50%, -50%) scale(0.7);
|
||||
}
|
||||
45% {
|
||||
transform: translate(-50%, -50%) scale(1.4);
|
||||
}
|
||||
70% {
|
||||
transform: translate(-50%, -50%) scale(0.9);
|
||||
}
|
||||
100% {
|
||||
transform: translate(-50%, -50%) scale(1);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -26,14 +26,14 @@ const props = defineProps({
|
||||
background-size: contain;
|
||||
background-repeat: no-repeat;
|
||||
background-position: center;
|
||||
font-size: 24rpx;
|
||||
font-size: 13px;
|
||||
}
|
||||
.normal {
|
||||
background-image: url("../static/bubble-tip.png");
|
||||
width: 157rpx;
|
||||
width: 190rpx;
|
||||
height: 105rpx;
|
||||
padding-top: 10px;
|
||||
padding-left: 30rpx;
|
||||
padding-top: 5px;
|
||||
padding-left: 49rpx;
|
||||
}
|
||||
.normal2 {
|
||||
background-image: url("../static/bubble-tip4.png");
|
||||
|
||||
+63
-168
@@ -1,15 +1,12 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { ref, onMounted } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
import AppBackground from "@/components/AppBackground.vue";
|
||||
import Header from "@/components/Header.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import BackToGame from "@/components/BackToGame.vue";
|
||||
import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
|
||||
import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
|
||||
import { capsuleHeight, debounce } from "@/util";
|
||||
import { returnToBattle } from "@/utils/matchReturn";
|
||||
const emit = defineEmits(["scrolltolower"]);
|
||||
import { getCurrentGameAPI } from "@/apis";
|
||||
import { debounce } from "@/util";
|
||||
const props = defineProps({
|
||||
title: {
|
||||
type: String,
|
||||
@@ -23,13 +20,9 @@ const props = defineProps({
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
scroll: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
usePageScroll: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
overflow: {
|
||||
type: String,
|
||||
default: "auto",
|
||||
},
|
||||
isHome: {
|
||||
type: Boolean,
|
||||
@@ -47,30 +40,10 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
headerClass: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
titleStyle: {
|
||||
type: [String, Object, Array],
|
||||
default: () => ({}),
|
||||
},
|
||||
showBottom: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
loading: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
loadingText: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
});
|
||||
const isIOS = uni.getDeviceInfo().osName === "ios";
|
||||
const showHint = ref(false);
|
||||
const hintType = ref(0);
|
||||
const capsuleHeight = ref(0);
|
||||
const isLoading = ref(false);
|
||||
|
||||
const showGlobalHint = (type) => {
|
||||
@@ -82,32 +55,53 @@ const hideGlobalHint = () => {
|
||||
showHint.value = false;
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
const menuBtnInfo = uni.getMenuButtonBoundingClientRect();
|
||||
capsuleHeight.value = menuBtnInfo.top - 9;
|
||||
});
|
||||
|
||||
onShow(() => {
|
||||
uni.$showHint = showGlobalHint;
|
||||
uni.$hideHint = hideGlobalHint;
|
||||
showHint.value = false;
|
||||
});
|
||||
|
||||
const navigateTo = (url) =>
|
||||
new Promise((resolve, reject) => {
|
||||
uni.navigateTo({
|
||||
url,
|
||||
success: resolve,
|
||||
fail: reject,
|
||||
});
|
||||
});
|
||||
|
||||
const backToGame = debounce(async () => {
|
||||
if (isLoading.value) return; // 防止重复点击
|
||||
|
||||
try {
|
||||
isLoading.value = true;
|
||||
const result = await getBattleAPI();
|
||||
if (result && result.matchId) {
|
||||
await returnToBattle(result, navigateTo);
|
||||
|
||||
// 设置请求超时
|
||||
const timeoutPromise = new Promise((_, reject) => {
|
||||
setTimeout(() => reject(new Error('请求超时')), 10000); // 10秒超时
|
||||
});
|
||||
|
||||
const result = await Promise.race([
|
||||
getCurrentGameAPI(),
|
||||
timeoutPromise
|
||||
]);
|
||||
|
||||
// 处理返回结果
|
||||
if (result && result.gameId) {
|
||||
// 跳转到游戏页面
|
||||
uni.navigateTo({
|
||||
url: `/pages/battle-room?gameId=${result.gameId}`
|
||||
});
|
||||
} else {
|
||||
uni.showToast({
|
||||
title: '没有进行中的对局',
|
||||
icon: 'none'
|
||||
});
|
||||
}
|
||||
|
||||
showHint.value = false;
|
||||
} catch (error) {
|
||||
console.error("获取当前游戏失败:", error);
|
||||
console.error('获取当前游戏失败:', error);
|
||||
uni.showToast({
|
||||
title: error.message || '网络请求失败,请重试',
|
||||
icon: 'none'
|
||||
});
|
||||
} finally {
|
||||
isLoading.value = false;
|
||||
}
|
||||
@@ -116,66 +110,26 @@ const backToGame = debounce(async () => {
|
||||
const goBack = () => {
|
||||
uni.navigateBack();
|
||||
};
|
||||
|
||||
const cancelMatching = async () => {
|
||||
uni.$emit("cancelMatching");
|
||||
}
|
||||
|
||||
const goCalibration = async () => {
|
||||
await laserAimAPI();
|
||||
uni.navigateTo({
|
||||
url: "/pages/calibration",
|
||||
});
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view :style="{ paddingTop: capsuleHeight + 'px' }">
|
||||
<AppBackground :type="bgType" :bgColor="bgColor" />
|
||||
<slot v-if="$slots.header" name="header"></slot>
|
||||
<Header
|
||||
v-else-if="!isHome"
|
||||
:class="headerClass"
|
||||
v-if="!isHome"
|
||||
:title="title"
|
||||
:onBack="onBack"
|
||||
:whiteBackArrow="whiteBackArrow"
|
||||
:titleStyle="titleStyle"
|
||||
:style="
|
||||
usePageScroll
|
||||
? {
|
||||
position: 'sticky',
|
||||
top: capsuleHeight + 'px',
|
||||
zIndex: 10,
|
||||
}
|
||||
: undefined
|
||||
"
|
||||
/>
|
||||
<BackToGame v-if="showBackToGame" />
|
||||
<view v-if="usePageScroll">
|
||||
<slot></slot>
|
||||
</view>
|
||||
<scroll-view
|
||||
v-else
|
||||
:scroll-y="scroll"
|
||||
:enhanced="true"
|
||||
:bounces="false"
|
||||
:show-scrollbar="false"
|
||||
:lower-threshold="120"
|
||||
@scrolltolower="emit('scrolltolower')"
|
||||
<view
|
||||
class="content"
|
||||
:style="{
|
||||
height: `calc(100vh - ${capsuleHeight + (($slots.header || !isHome) ? 50 : 0)}px - ${
|
||||
$slots.bottom && showBottom ? (isIOS ? '75px' : '65px') : '0px'
|
||||
})`,
|
||||
height: `calc(100vh - ${capsuleHeight + (isHome ? 0 : 50)}px)`,
|
||||
overflow,
|
||||
}"
|
||||
>
|
||||
<slot></slot>
|
||||
</scroll-view>
|
||||
<view
|
||||
class="bottom-part"
|
||||
v-if="$slots.bottom && showBottom"
|
||||
:style="{ height: isIOS ? '65px' : '55px', paddingTop: '10px' }"
|
||||
>
|
||||
<slot name="bottom"></slot>
|
||||
</view>
|
||||
<ScreenHint :show="showHint">
|
||||
<view v-if="hintType === 1" class="tip-content">
|
||||
@@ -185,8 +139,12 @@ const goCalibration = async () => {
|
||||
<button hover-class="none" @click="() => (showHint = false)">
|
||||
不进入
|
||||
</button>
|
||||
<button hover-class="none" @click="backToGame" :disabled="isLoading">
|
||||
{{ isLoading ? "加载中..." : "进入" }}
|
||||
<button
|
||||
hover-class="none"
|
||||
@click="backToGame"
|
||||
:disabled="isLoading"
|
||||
>
|
||||
{{ isLoading ? '加载中...' : '进入' }}
|
||||
</button>
|
||||
</view>
|
||||
</view>
|
||||
@@ -206,36 +164,24 @@ const goCalibration = async () => {
|
||||
<button hover-class="none" @click="() => (showHint = false)">
|
||||
取消
|
||||
</button>
|
||||
<button hover-class="none" @click="$clickSound(cancelMatching)">确认</button>
|
||||
</view>
|
||||
</view>
|
||||
<view v-if="hintType === 4" class="tip-content">
|
||||
<text>完成智能弓校准,即可解锁全部功能</text>
|
||||
<view>
|
||||
<button hover-class="none" @click="() => (showHint = false)">
|
||||
取消
|
||||
</button>
|
||||
<button hover-class="none" @click="goCalibration">去校准</button>
|
||||
<button hover-class="none" @click="goBack">确认</button>
|
||||
</view>
|
||||
</view>
|
||||
</ScreenHint>
|
||||
<view v-if="loading" class="audio-progress">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-11-26/deihtj15xjwcz3c1tx.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view>
|
||||
<view :style="{ width: '100%' }"></view>
|
||||
</view>
|
||||
<view>
|
||||
<text>{{ loadingText || "加载中..." }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<DeviceChargingDialog />
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.content {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
overflow-x: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
overflow-x: hidden;
|
||||
}
|
||||
.tip-content {
|
||||
flex-direction: column;
|
||||
display: flex;
|
||||
@@ -273,55 +219,4 @@ const goCalibration = async () => {
|
||||
color: #666;
|
||||
opacity: 0.6;
|
||||
}
|
||||
|
||||
.audio-progress {
|
||||
z-index: 999;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background: rgb(0 0 0 / 0.8);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.audio-progress > image:nth-child(1) {
|
||||
width: 140rpx;
|
||||
height: 150rpx;
|
||||
margin-bottom: 20rpx;
|
||||
}
|
||||
|
||||
.audio-progress > view:nth-child(2) {
|
||||
width: 380rpx;
|
||||
height: 6rpx;
|
||||
background: #595959;
|
||||
border-radius: 4rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
justify-content: flex-start;
|
||||
}
|
||||
|
||||
.audio-progress > view:nth-child(2) > view {
|
||||
width: 100%;
|
||||
min-height: 6rpx;
|
||||
background: #ffe431;
|
||||
border-radius: 4rpx;
|
||||
}
|
||||
|
||||
.audio-progress > view:nth-child(3) {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.audio-progress > view:nth-child(3) > text {
|
||||
font-size: 22rpx;
|
||||
color: #a2a2a2;
|
||||
text-align: center;
|
||||
line-height: 32rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
+88
-113
@@ -1,14 +1,7 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
|
||||
import { joinRoomAPI, createRoomAPI } from "@/apis";
|
||||
import { debounce } from "@/util";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, game } = storeToRefs(store);
|
||||
import { joinRoomAPI, createRoomAPI, isGamingAPI } from "@/apis";
|
||||
|
||||
const props = defineProps({
|
||||
onConfirm: {
|
||||
@@ -17,108 +10,97 @@ const props = defineProps({
|
||||
},
|
||||
});
|
||||
|
||||
/** 对战模式:0=未选 1=1v1 2=乱斗 3=2v2 4=3v3 */
|
||||
const battleMode = ref(0);
|
||||
/** 靶纸尺寸:0=未选 1=20cm 2=40cm */
|
||||
const targetMode = ref(0);
|
||||
const battleMode = ref(1);
|
||||
const step = ref(1);
|
||||
const loading = ref(false);
|
||||
const roomNumber = ref("");
|
||||
|
||||
const createRoom = debounce(async () => {
|
||||
// 校验必填项:对战模式与靶纸均必须选择
|
||||
if (!battleMode.value || !targetMode.value) {
|
||||
uni.showToast({ title: '请完善创建信息', icon: 'none' });
|
||||
return;
|
||||
}
|
||||
if (game.value.inBattle) {
|
||||
const createRoom = async () => {
|
||||
const isGaming = await isGamingAPI();
|
||||
if (isGaming) {
|
||||
uni.$showHint(1);
|
||||
return;
|
||||
}
|
||||
if (loading.value === true) return;
|
||||
loading.value = true;
|
||||
let keepLoading = false;
|
||||
let size = 2;
|
||||
if (battleMode.value === 2) size = 10;
|
||||
if (battleMode.value === 3) size = 4;
|
||||
if (battleMode.value === 4) size = 6;
|
||||
try {
|
||||
const result = await createRoomAPI(
|
||||
battleMode.value === 2 ? 2 : 1,
|
||||
battleMode.value === 2 ? 10 : size,
|
||||
targetMode.value*20,
|
||||
battleMode.value === 2 ? 10 : size
|
||||
);
|
||||
if (result.number) {
|
||||
props.onConfirm();
|
||||
await joinRoomAPI(result.number);
|
||||
keepLoading = true;
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + result.number + "&target=" + targetMode.value,
|
||||
fail: () => {
|
||||
if (result.number) roomNumber.value = result.number;
|
||||
step.value = 2;
|
||||
loading.value = false;
|
||||
};
|
||||
const enterRoom = async () => {
|
||||
step.value = 1;
|
||||
props.onConfirm();
|
||||
await joinRoomAPI(roomNumber.value);
|
||||
uni.navigateTo({
|
||||
url: `/pages/battle-room?roomNumber=${roomNumber.value}`,
|
||||
});
|
||||
};
|
||||
|
||||
const setClipboardData = () => {
|
||||
uni.setClipboardData({
|
||||
data: roomNumber.value,
|
||||
success() {
|
||||
uni.showToast({ title: "复制成功" });
|
||||
},
|
||||
});
|
||||
}
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
} finally {
|
||||
if (!keepLoading) loading.value = false;
|
||||
}
|
||||
});
|
||||
};
|
||||
</script>
|
||||
<template>
|
||||
<view class="container">
|
||||
<view class="target-options-header">
|
||||
<view class="target-options-header-line-left"></view>
|
||||
<image class="target-options-header-title-img" src="https://static.shelingxingqiu.com/shootmini/static/choose-battle-mode.png" mode="widthFix" />
|
||||
<view class="target-options-header-line-right"></view>
|
||||
</view>
|
||||
<view class="create-options">
|
||||
<image
|
||||
v-if="step === 1"
|
||||
src="../static/choose-battle-mode.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view v-if="step === 1" class="create-options">
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 1 }"
|
||||
@click="() => (battleMode = 1)"
|
||||
>
|
||||
<text>对抗模式(1V1)</text>
|
||||
</view>
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 2 }"
|
||||
@click="() => (battleMode = 2)"
|
||||
>
|
||||
<text>乱斗模式(3-10人)</text>
|
||||
</view>
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 3 }"
|
||||
@click="() => (battleMode = 3)"
|
||||
>
|
||||
<text>对抗模式(2V2)</text>
|
||||
<!-- <text>敬请期待</text> -->
|
||||
</view>
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 4 }"
|
||||
@click="() => (battleMode = 4)"
|
||||
>
|
||||
<text>对抗模式(3V3)</text>
|
||||
<!-- <text>敬请期待</text> -->
|
||||
</view>
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 2 }"
|
||||
@click="() => (battleMode = 2)"
|
||||
</view>
|
||||
<SButton v-if="step === 1" :onClick="createRoom">下一步</SButton>
|
||||
<view v-if="step === 2" class="room-info">
|
||||
<view>
|
||||
<text>房间号:</text>
|
||||
<text>{{ roomNumber }}</text>
|
||||
</view>
|
||||
<view class="copy-room-number" @click="setClipboardData"
|
||||
>复制房间信息邀请朋友进入</view
|
||||
>
|
||||
<text>乱斗模式(3-10人)</text>
|
||||
<SButton width="70vw" :onClick="enterRoom">进入房间</SButton>
|
||||
<text>30分钟无人进入则房间无效</text>
|
||||
</view>
|
||||
</view>
|
||||
<view class="target-options-header">
|
||||
<view class="target-options-header-line-left"></view>
|
||||
<view class="target-options-header-title">选择靶纸</view>
|
||||
<view class="target-options-header-line-right"></view>
|
||||
</view>
|
||||
<view class="target-options">
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 1 }"
|
||||
@click="() => (targetMode = 1)"
|
||||
>
|
||||
<text>20厘米全环靶</text>
|
||||
</view>
|
||||
<view
|
||||
:class="{ 'battle-btn': true, 'battle-choosen': targetMode === 2 }"
|
||||
@click="() => (targetMode = 2)"
|
||||
>
|
||||
<text>40厘米全环靶</text>
|
||||
</view>
|
||||
</view>
|
||||
<SButton :disabled="loading" :onClick="() => { $clickSound(); return createRoom(); }">创建房间</SButton>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
@@ -128,7 +110,6 @@ const createRoom = debounce(async () => {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding-top: 44rpx;
|
||||
}
|
||||
.container > image:first-child {
|
||||
width: 45%;
|
||||
@@ -143,50 +124,6 @@ const createRoom = debounce(async () => {
|
||||
justify-content: center;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.target-options-header{
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-bottom: 24rpx;
|
||||
}
|
||||
.target-options-header-title-img{
|
||||
width: 196rpx;
|
||||
height: 40rpx;
|
||||
}
|
||||
.target-options-header-title{
|
||||
width: 112rpx;
|
||||
height: 40rpx;
|
||||
font-family: PingFang SC, PingFang SC;
|
||||
font-weight: 400;
|
||||
font-size: 28rpx;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
text-transform: none;
|
||||
color: #FFEFBA;
|
||||
margin: 0 18rpx;
|
||||
}
|
||||
.target-options-header-line-left{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 0), rgba(133, 119, 96, 1)) 1 1;
|
||||
}
|
||||
.target-options-header-line-right{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.target-options {
|
||||
width: 100%;
|
||||
padding: 0 10px;
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
justify-content: center;
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.battle-btn {
|
||||
width: 45%;
|
||||
height: 55px;
|
||||
@@ -205,4 +142,42 @@ const createRoom = debounce(async () => {
|
||||
border: 4rpx solid #fff3;
|
||||
border-color: #fed847;
|
||||
}
|
||||
/* .battle-close {
|
||||
background-color: #8889;
|
||||
color: #b3b3b3;
|
||||
}
|
||||
.battle-close > text:last-child {
|
||||
font-size: 12px;
|
||||
} */
|
||||
.room-info {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
padding-top: 40px;
|
||||
}
|
||||
.room-info > view:first-child {
|
||||
font-size: 22px;
|
||||
color: #fff;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
.room-info > text {
|
||||
color: #888686;
|
||||
font-size: 14px;
|
||||
margin: 10px 0;
|
||||
}
|
||||
.room-info > view:last-child {
|
||||
color: #287fff;
|
||||
margin: 20px 0;
|
||||
font-size: 14px;
|
||||
}
|
||||
.copy-room-number {
|
||||
width: calc(70vw - 20px);
|
||||
color: #fed847;
|
||||
border: 1px solid #fed847;
|
||||
padding: 10px;
|
||||
text-align: center;
|
||||
border-radius: 10px;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
<script setup>
|
||||
import { storeToRefs } from "pinia";
|
||||
import ModalDialog from "@/components/ModalDialog.vue";
|
||||
import useStore from "@/store";
|
||||
|
||||
const chargingNotice =
|
||||
"检测到智能弓箭已开始充电,为保护电池,设备即将自动关机。\n(注意:此时拔出充电线将会重启设备。)";
|
||||
|
||||
const store = useStore();
|
||||
const { deviceChargingDialogVisible } = storeToRefs(store);
|
||||
const { hideDeviceChargingDialog } = store;
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<ModalDialog
|
||||
:show="deviceChargingDialogVisible"
|
||||
:content="chargingNotice"
|
||||
:show-cancel="false"
|
||||
confirm-text="我知道了"
|
||||
:on-confirm="hideDeviceChargingDialog"
|
||||
/>
|
||||
</template>
|
||||
@@ -27,7 +27,7 @@ const props = defineProps({
|
||||
default: "",
|
||||
},
|
||||
});
|
||||
const itemTexts = ["选择弓种", "选择练习距离", "选择靶纸", "选择组/箭数"];
|
||||
const itemTexts = ["Select Bow", "Select Distance", "Select Target", "Select Sets/Arrows"];
|
||||
const distances = [5, 8, 10, 18, 25, 30, 50, 60, 70];
|
||||
const groupArrows = [3, 6, 12, 18];
|
||||
|
||||
@@ -73,7 +73,7 @@ const onMeterChange = (e) => {
|
||||
};
|
||||
const onSetsChange = (e) => {
|
||||
if (!e.detail.value) return;
|
||||
sets.value = Math.min(30, Math.max(1, Number(e.detail.value)));
|
||||
sets.value = Math.min(30, Number(e.detail.value));
|
||||
if (!sets.value) return;
|
||||
if (secondSelectIndex.value !== -1) {
|
||||
props.onSelect(
|
||||
@@ -88,7 +88,7 @@ const onSetsChange = (e) => {
|
||||
};
|
||||
const onArrowAmountChange = (e) => {
|
||||
if (!e.detail.value) return;
|
||||
arrowAmount.value = Math.min(60, Math.max(1, Number(e.detail.value)));
|
||||
arrowAmount.value = Math.min(60, Number(e.detail.value));
|
||||
if (!arrowAmount.value) return;
|
||||
if (selectedIndex.value !== -1) {
|
||||
props.onSelect(
|
||||
@@ -153,15 +153,13 @@ const loadConfig = () => {
|
||||
const formatSetAndAmount = computed(() => {
|
||||
if (selectedIndex.value === -1 || secondSelectIndex.value === -1)
|
||||
return itemTexts[props.itemIndex];
|
||||
if (selectedIndex.value === 99 && !sets.value)
|
||||
return itemTexts[props.itemIndex];
|
||||
if (secondSelectIndex.value === 99 && !arrowAmount.value)
|
||||
return itemTexts[props.itemIndex];
|
||||
return `${selectedIndex.value === 99 ? sets.value : selectedIndex.value}组/${
|
||||
if (selectedIndex.value === 99 && !sets.value) return itemTexts[props.itemIndex];
|
||||
if (secondSelectIndex.value === 99 && !arrowAmount.value) return itemTexts[props.itemIndex];
|
||||
return `${selectedIndex.value === 99 ? sets.value : selectedIndex.value} sets/${
|
||||
secondSelectIndex.value === 99
|
||||
? arrowAmount.value
|
||||
: groupArrows[secondSelectIndex.value]
|
||||
}箭`;
|
||||
} arrows`;
|
||||
});
|
||||
onMounted(async () => {
|
||||
const config = uni.getStorageSync("point-book-config");
|
||||
@@ -187,13 +185,13 @@ onMounted(async () => {
|
||||
<view></view>
|
||||
<block>
|
||||
<text v-if="expand" :style="{ color: '#999', fontWeight: 'normal' }">{{
|
||||
itemIndex !== 3 ? itemTexts[itemIndex] : "选择组"
|
||||
itemIndex !== 3 ? itemTexts[itemIndex] : "Select Sets"
|
||||
}}</text>
|
||||
<text v-if="!expand && itemIndex === 0">{{
|
||||
value || itemTexts[itemIndex]
|
||||
}}</text>
|
||||
<text v-if="!expand && itemIndex === 1">{{
|
||||
value && value > 0 ? value + "米" : itemTexts[itemIndex]
|
||||
value && value > 0 ? value + " m" : itemTexts[itemIndex]
|
||||
}}</text>
|
||||
<text v-if="!expand && itemIndex === 2">{{
|
||||
value || itemTexts[itemIndex]
|
||||
@@ -232,7 +230,7 @@ onMounted(async () => {
|
||||
@click="onSelectItem(index)"
|
||||
>
|
||||
<text>{{ item }}</text>
|
||||
<text>米</text>
|
||||
<text>m</text>
|
||||
</view>
|
||||
<view
|
||||
:style="{
|
||||
@@ -242,12 +240,12 @@ onMounted(async () => {
|
||||
<input
|
||||
v-model="meter"
|
||||
type="number"
|
||||
placeholder="自定义"
|
||||
placeholder="Custom"
|
||||
placeholder-style="color: #DDDDDD"
|
||||
@focus="() => (selectedIndex = 9)"
|
||||
@blur="onMeterChange"
|
||||
/>
|
||||
<text>米</text>
|
||||
<text>m</text>
|
||||
</view>
|
||||
</view>
|
||||
<view v-if="itemIndex === 2" class="bowtarget-items">
|
||||
@@ -274,7 +272,7 @@ onMounted(async () => {
|
||||
@click="onSelectItem(i)"
|
||||
>
|
||||
<text>{{ i }}</text>
|
||||
<text>组</text>
|
||||
<text>sets</text>
|
||||
</view>
|
||||
<view
|
||||
:style="{
|
||||
@@ -289,7 +287,7 @@ onMounted(async () => {
|
||||
@focus="() => (selectedIndex = 99)"
|
||||
@blur="onSetsChange"
|
||||
/>
|
||||
<text>组</text>
|
||||
<text>sets</text>
|
||||
</view>
|
||||
</view>
|
||||
<view
|
||||
@@ -299,7 +297,7 @@ onMounted(async () => {
|
||||
color: '#999999',
|
||||
textAlign: 'center',
|
||||
}"
|
||||
>选择每组的箭数</view
|
||||
>Select arrows per set</view
|
||||
>
|
||||
<view class="amount-items">
|
||||
<view
|
||||
@@ -311,7 +309,7 @@ onMounted(async () => {
|
||||
@click="onSelectSecondItem(index)"
|
||||
>
|
||||
<text>{{ item }}</text>
|
||||
<text>箭</text>
|
||||
<text>arrows</text>
|
||||
</view>
|
||||
<view
|
||||
:style="{
|
||||
@@ -327,7 +325,7 @@ onMounted(async () => {
|
||||
@focus="() => (secondSelectIndex = 99)"
|
||||
@blur="onArrowAmountChange"
|
||||
/>
|
||||
<text>箭</text>
|
||||
<text>arrows</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
@@ -12,18 +12,18 @@ defineProps({
|
||||
const bubbleTypes = [
|
||||
"../static/long-bubble.png",
|
||||
"../static/long-bubble-middle.png",
|
||||
"https://static.shelingxingqiu.com/shootmini/static/long-bubble-tall.png",
|
||||
"../static/long-bubble-tall.png",
|
||||
];
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/shooter.png" mode="widthFix" />
|
||||
<image src="../static/shooter.png" mode="widthFix" />
|
||||
<view>
|
||||
<image
|
||||
v-if="!noBg"
|
||||
:src="bubbleTypes[type]"
|
||||
:style="{ top: type === 2 ? '-6%' : '-13%' }"
|
||||
:style="{ top: type === 2 ? '-6%' : '-12%' }"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<slot />
|
||||
@@ -55,6 +55,6 @@ const bubbleTypes = [
|
||||
}
|
||||
.container > view {
|
||||
color: #fff;
|
||||
font-size: 28rpx;
|
||||
font-size: 14px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
noBg: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image class="shooter2" src="https://static.shelingxingqiu.com/shootmini/static/shooter2.png" mode="widthFix" />
|
||||
<view class="bg-box">
|
||||
<image
|
||||
class="bg"
|
||||
v-if="!noBg"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/long-bubble-border.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<slot />
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
padding: 0 26rpx 0 28rpx;
|
||||
margin-bottom: 14rpx;
|
||||
width: clac(100% - 54rpx);
|
||||
}
|
||||
.container .shooter2 {
|
||||
display: block;
|
||||
width: 133rpx;
|
||||
height: 144rpx;
|
||||
}
|
||||
.container .bg-box {
|
||||
color: #fff;
|
||||
font-size: 28rpx;
|
||||
position: relative;
|
||||
flex: 1;
|
||||
height: 128rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex-direction: column;
|
||||
}
|
||||
.container .bg-box .bg {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 0;
|
||||
width: 100%;
|
||||
}
|
||||
</style>
|
||||
+39
-114
@@ -6,7 +6,7 @@ import Avatar from "@/components/Avatar.vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, game } = storeToRefs(store);
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
const currentPage = computed(() => {
|
||||
const pages = getCurrentPages();
|
||||
@@ -26,10 +26,6 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
titleStyle: {
|
||||
type: [String, Object, Array],
|
||||
default: () => ({}),
|
||||
},
|
||||
});
|
||||
|
||||
const onClick = () => {
|
||||
@@ -55,19 +51,17 @@ const toUserPage = () => {
|
||||
|
||||
const signin = () => {
|
||||
if (!user.value.id) {
|
||||
uni.$emit("point-book-signin");
|
||||
uni.navigateTo({
|
||||
url: "/pages/sign-in",
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && user.value.sVip !== true);
|
||||
|
||||
const loading = ref(false);
|
||||
const showLoader = ref(false);
|
||||
const pointBook = ref(null);
|
||||
const showProgress = ref(false);
|
||||
const heat = ref(0);
|
||||
/** 房间号按钮动态定位样式(position: fixed,根据胶囊真实位置计算,脱离 flex 流避免挤压标题) */
|
||||
const battleRoomBtnStyle = ref({});
|
||||
|
||||
const updateLoading = (value) => {
|
||||
loading.value = value;
|
||||
};
|
||||
@@ -79,35 +73,23 @@ const updateHot = (value) => {
|
||||
onMounted(() => {
|
||||
const pages = getCurrentPages();
|
||||
const currentPage = pages[pages.length - 1];
|
||||
if (
|
||||
currentPage.route === "pages/point-book-edit" ||
|
||||
currentPage.route === "pages/point-book-detail"
|
||||
) {
|
||||
if (currentPage.route === "pages/point-book-edit") {
|
||||
pointBook.value = uni.getStorageSync("point-book");
|
||||
if (!pointBook.value) {
|
||||
pointBook.value = uni.getStorageSync("last-point-book");
|
||||
}
|
||||
if (
|
||||
currentPage.route === "pages/team-battle" ||
|
||||
currentPage.route === "pages/melee-match"
|
||||
) {
|
||||
showLoader.value = true;
|
||||
}
|
||||
// 仅在对战房间页获取胶囊位置,按钮用 fixed 定位精确贴靠胶囊左侧(脱离 flex 流,不挤压标题)
|
||||
if (currentPage.route === "pages/battle-room") {
|
||||
try {
|
||||
const menuButtonRect = uni.getMenuButtonBoundingClientRect();
|
||||
const { windowWidth } = uni.getSystemInfoSync();
|
||||
battleRoomBtnStyle.value = {
|
||||
// 按钮右边缘距视口右侧 = 屏幕宽 - 胶囊左边缘 + 4px 安全间隙
|
||||
right: (windowWidth - menuButtonRect.left + 4) + "px",
|
||||
// 垂直位置与胶囊顶部对齐
|
||||
top: menuButtonRect.top + "px",
|
||||
// 高度与胶囊一致,视觉融合
|
||||
height: menuButtonRect.height + "px",
|
||||
};
|
||||
} catch (e) {
|
||||
// 获取失败时使用 CSS 兜底定位(28vw + 4px 作为 right,8px 作为 top)
|
||||
}
|
||||
if (currentPage.route === "pages/team-battle") {
|
||||
showProgress.value = true;
|
||||
}
|
||||
uni.$on("update-header-loading", updateLoading);
|
||||
uni.$on("update-hot", updateHot);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-header-loading", updateLoading);
|
||||
uni.$off("update-hot", updateHot);
|
||||
});
|
||||
</script>
|
||||
@@ -122,11 +104,7 @@ onBeforeUnmount(() => {
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<view
|
||||
:style="[{ color: whiteBackArrow ? '#fff' : '#000' }, titleStyle]"
|
||||
>
|
||||
<slot v-if="$slots.title" name="title"></slot>
|
||||
<template v-else>
|
||||
<view :style="{ color: whiteBackArrow ? '#fff' : '#000' }">
|
||||
<view
|
||||
v-if="currentPage === 'pages/point-book'"
|
||||
class="user-header"
|
||||
@@ -139,21 +117,7 @@ onBeforeUnmount(() => {
|
||||
:size="40"
|
||||
borderColor="#333"
|
||||
/>
|
||||
<view
|
||||
v-if="isVip || isSVip"
|
||||
:class="[
|
||||
'point-book-user-name',
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">
|
||||
{{ user.nickName }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="truncate">{{ user.nickName }}</text>
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<image
|
||||
v-if="heat"
|
||||
:src="`../static/hot${heat}.png`"
|
||||
@@ -167,8 +131,8 @@ onBeforeUnmount(() => {
|
||||
</view>
|
||||
<block
|
||||
v-if="
|
||||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) === -1 ||
|
||||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) === 11
|
||||
'-凹造型-感知距离-小试牛刀'.indexOf(title) === -1 ||
|
||||
'-凹造型-感知距离-小试牛刀'.indexOf(title) === 10
|
||||
"
|
||||
>
|
||||
<text>{{ title }}</text>
|
||||
@@ -176,12 +140,12 @@ onBeforeUnmount(() => {
|
||||
<block
|
||||
v-if="
|
||||
title &&
|
||||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) !== -1 &&
|
||||
'-箭前准备-感知距离-小试牛刀'.indexOf(title) !== 11
|
||||
'-凹造型-感知距离-小试牛刀'.indexOf(title) !== -1 &&
|
||||
'-凹造型-感知距离-小试牛刀'.indexOf(title) !== 10
|
||||
"
|
||||
>
|
||||
<view class="first-try-steps">
|
||||
<text :class="title === '-箭前准备' ? 'current-step' : ''">箭前准备</text>
|
||||
<text :class="title === '-凹造型' ? 'current-step' : ''">凹造型</text>
|
||||
<text>-</text>
|
||||
<text :class="title === '-感知距离' ? 'current-step' : ''"
|
||||
>感知距离</text
|
||||
@@ -192,8 +156,13 @@ onBeforeUnmount(() => {
|
||||
>
|
||||
</view>
|
||||
</block>
|
||||
</template>
|
||||
</view>
|
||||
<image
|
||||
:style="{ opacity: showLoader && loading ? 1 : 0 }"
|
||||
src="../static/btn-loading.png"
|
||||
mode="widthFix"
|
||||
class="loading"
|
||||
/>
|
||||
<view v-if="pointBook" class="point-book-info">
|
||||
<text>{{ pointBook.bowType.name }}</text>
|
||||
<text>{{ pointBook.distance }} 米</text>
|
||||
@@ -211,26 +180,9 @@ onBeforeUnmount(() => {
|
||||
}}</text
|
||||
>
|
||||
</view>
|
||||
<view
|
||||
v-if="
|
||||
currentPage === 'pages/team-battle' ||
|
||||
currentPage === 'pages/team-battle/index'
|
||||
"
|
||||
class="battle-progress"
|
||||
>
|
||||
<view v-if="showProgress" class="battle-progress">
|
||||
<HeaderProgress />
|
||||
</view>
|
||||
<!-- 对战房间:整个胶囊为分享按钮,房号从 Store 读取;fixed 定位紧靠系统胶囊左侧 -->
|
||||
<button
|
||||
v-if="currentPage === 'pages/battle-room' && game.roomNumber"
|
||||
open-type="share"
|
||||
hover-class="none"
|
||||
class="battle-room-number"
|
||||
:style="battleRoomBtnStyle"
|
||||
>
|
||||
<text class="battle-room-number__text">房号: {{ game.roomNumber }}</text>
|
||||
<image src="../static/share2.png" mode="widthFix" class="battle-room-number__icon" />
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -274,6 +226,14 @@ onBeforeUnmount(() => {
|
||||
font-size: 16px;
|
||||
color: #fff;
|
||||
}
|
||||
.loading {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
margin-left: 10px;
|
||||
transition: all 0.3s ease;
|
||||
background-blend-mode: darken;
|
||||
animation: rotate 2s linear infinite;
|
||||
}
|
||||
.point-book-info {
|
||||
color: #333;
|
||||
position: fixed;
|
||||
@@ -309,47 +269,12 @@ onBeforeUnmount(() => {
|
||||
}
|
||||
.user-header > image:last-child {
|
||||
width: 36rpx;
|
||||
height: 36rpx;
|
||||
}
|
||||
.user-header > text:nth-child(2),
|
||||
.user-header > .point-book-user-name {
|
||||
.user-header > text:nth-child(2) {
|
||||
font-weight: 500;
|
||||
font-size: 30rpx;
|
||||
color: #333333;
|
||||
margin: 0 20rpx;
|
||||
max-width: 300rpx;
|
||||
}
|
||||
/* 对战房间:整个胶囊作为分享按钮,fixed 定位脱离 flex 流,紧贴系统胶囊左侧 */
|
||||
.battle-room-number {
|
||||
position: fixed;
|
||||
/* 兜底定位(JS 获取胶囊位置失败时生效):约 28vw 对应胶囊区域左边缘 */
|
||||
right: calc(28vw + 4px);
|
||||
top: 8px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 240rpx;
|
||||
height: 64rpx;
|
||||
background: rgba(0, 0, 0, 0.15);
|
||||
border-radius: 96rpx;
|
||||
border: 1rpx solid #5b5758;
|
||||
padding: 0;
|
||||
}
|
||||
/* 重置 button 默认边框 */
|
||||
.battle-room-number::after {
|
||||
border: none;
|
||||
}
|
||||
.battle-room-number__text {
|
||||
width: 156rpx;
|
||||
height: 28rpx;
|
||||
font-weight: 400;
|
||||
font-size: 24rpx;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
line-height: 28rpx;
|
||||
}
|
||||
.battle-room-number__icon {
|
||||
width: 25rpx;
|
||||
height: 26rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,13 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import {
|
||||
getDirectionText,
|
||||
getInvalidShotAudioKey,
|
||||
getInvalidShotText,
|
||||
} from "@/util";
|
||||
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
@@ -17,89 +11,107 @@ const tips = ref("");
|
||||
const melee = ref(false);
|
||||
const timer = ref(null);
|
||||
const sound = ref(true);
|
||||
const currentSound = ref("");
|
||||
const currentRound = ref(0);
|
||||
const currentRoundEnded = ref(false);
|
||||
const ended = ref(false);
|
||||
const halfTime = ref(false);
|
||||
const currentShot = ref(0);
|
||||
const totalShot = ref(0);
|
||||
/** 标记组件是否已完成挂载,防止 immediate watcher 在挂载前用旧 store 值触发意外播音 */
|
||||
const isMounted = ref(false);
|
||||
const yourTurn = ref(false);
|
||||
|
||||
watch(
|
||||
() => tips.value,
|
||||
(newVal) => {
|
||||
// 挂载完成前不播音(避免 immediate store watcher 用旧值触发多余播报)
|
||||
if (!isMounted.value) return;
|
||||
// 空字符串或含"重回"的 tips 均不播音
|
||||
if (!newVal || newVal.includes("重回")) return;
|
||||
let key = [];
|
||||
let key = "";
|
||||
if (newVal.includes("红队")) key = "请红方射箭";
|
||||
if (newVal.includes("蓝队")) key = "请蓝方射箭";
|
||||
if (!sound.value) return;
|
||||
if (currentRoundEnded.value) {
|
||||
currentRound.value += 1;
|
||||
// 播放当前轮次语音
|
||||
key.push(`第${["一", "二", "三", "四", "五"][currentRound.value]}轮`);
|
||||
}
|
||||
key.push(
|
||||
newVal.includes("你")
|
||||
? "轮到你了"
|
||||
: newVal.includes("红队")
|
||||
? "请红方射箭"
|
||||
: "请蓝方射箭"
|
||||
audioManager.play(
|
||||
`第${["一", "二", "三", "四", "五"][currentRound.value - 1]}轮`
|
||||
);
|
||||
audioManager.play(key, false);
|
||||
}
|
||||
// 延迟播放队伍提示音
|
||||
setTimeout(
|
||||
() => {
|
||||
if (key && !yourTurn.value) audioManager.play(key);
|
||||
currentRoundEnded.value = false;
|
||||
yourTurn.value = false;
|
||||
},
|
||||
currentRoundEnded.value ? 1000 : 0
|
||||
);
|
||||
}
|
||||
);
|
||||
|
||||
const updateSound = () => {
|
||||
sound.value = !sound.value;
|
||||
audioManager.setMuted(!sound.value);
|
||||
if (!sound.value) audioManager.stop(currentSound.value);
|
||||
};
|
||||
|
||||
async function onReceiveMessage(message) {
|
||||
if (ended.value) return;
|
||||
if (Array.isArray(message)) return;
|
||||
const { type, mode, current, shootData } = message;
|
||||
if (type === MESSAGETYPESV2.BattleStart) {
|
||||
melee.value = Boolean(mode > 3);
|
||||
// 优先使用后端返回的 shootNumber,降级则根据 mode 推算
|
||||
totalShot.value = message.shootNumber ?? (mode === 1 ? 3 : 2);
|
||||
currentRoundEnded.value = true;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play("比赛结束", false);
|
||||
} else if (type === MESSAGETYPESV2.ShootResult) {
|
||||
if (melee.value && current.playerId !== user.value.id) return;
|
||||
// 从 indexMap 按当前用户 id 取已射箭数,由后端维护准确值,不在前端自增。
|
||||
// 注意:后端在 ShootResult 中会将 playerId 重置为 0(无当前射手),
|
||||
// 因此不能依赖 playerId === user.id 判断,改为直接读取 indexMap[user.id]。
|
||||
// indexMap[user.id] 只在本人射箭后才增加,队友射箭时该值不变,逻辑等价且更准确。
|
||||
const myShot = current.indexMap?.[user.value.id];
|
||||
if (myShot !== undefined) currentShot.value = myShot;
|
||||
if (message.shootData) {
|
||||
let key = [];
|
||||
key.push(
|
||||
shootData.ring
|
||||
? `${shootData.ringX ? "X" : shootData.ring}环`
|
||||
: "未上靶"
|
||||
);
|
||||
if (shootData.angle !== null)
|
||||
key.push(`向${getDirectionText(shootData.angle)}调整`);
|
||||
audioManager.play(key, false);
|
||||
async function onReceiveMessage(messages = []) {
|
||||
if (!sound.value || ended.value) return;
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.ShootResult) {
|
||||
if (melee.value && msg.userId !== user.value.id) return;
|
||||
if (msg.userId === user.value.id) currentShot.value++;
|
||||
if (!halfTime.value && msg.target) {
|
||||
currentSound.value = msg.target.ring
|
||||
? `${msg.target.ring}环`
|
||||
: "未上靶";
|
||||
audioManager.play(currentSound.value);
|
||||
}
|
||||
} else if (type === MESSAGETYPESV2.NewRound) {
|
||||
currentShot.value = 0;
|
||||
currentRound.value = current.round;
|
||||
currentRoundEnded.value = true;
|
||||
} else if (type === MESSAGETYPESV2.InvalidShot) {
|
||||
} else if (msg.constructor === MESSAGETYPES.ToSomeoneShoot) {
|
||||
yourTurn.value = user.value.id === msg.userId;
|
||||
} else if (msg.constructor === MESSAGETYPES.InvalidShot) {
|
||||
if (msg.userId === user.value.id) {
|
||||
uni.showToast({
|
||||
title: getInvalidShotText(shootData),
|
||||
title: "距离不足,无效",
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play(getInvalidShotAudioKey(shootData));
|
||||
audioManager.play("射击无效");
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.AllReady) {
|
||||
const { config } = msg.groupUserStatus;
|
||||
if (config && config.mode === 1) {
|
||||
totalShot.value = config.teamSize === 2 ? 3 : 2;
|
||||
}
|
||||
currentRoundEnded.value = true;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
|
||||
melee.value = true;
|
||||
halfTime.value = false;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
|
||||
currentShot.value = 0;
|
||||
if (msg.preRoundResult && msg.preRoundResult.currentRound) {
|
||||
currentRound.value = msg.preRoundResult.currentRound;
|
||||
currentRoundEnded.value = true;
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息");
|
||||
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
audioManager.play("比赛结束");
|
||||
} else if (msg.constructor === MESSAGETYPES.FinalShoot) {
|
||||
totalShot.value = 0;
|
||||
audioManager.play("决金箭轮");
|
||||
tips.value = "即将开始...";
|
||||
currentRoundEnded.value = false;
|
||||
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
ended.value = true;
|
||||
} else if (msg.constructor === MESSAGETYPES.BackToGame) {
|
||||
if (msg.battleInfo) {
|
||||
melee.value = msg.battleInfo.config.mode === 2;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const playSound = (key) => {
|
||||
currentSound.value = key;
|
||||
audioManager.play(key);
|
||||
};
|
||||
|
||||
@@ -107,46 +119,35 @@ const onUpdateTips = (newVal) => {
|
||||
tips.value = newVal;
|
||||
};
|
||||
|
||||
// 监听 Pinia store 中 totalShot 变化,用于比赛恢复时同步箭数(替代 uni.$emit 避免时序问题)
|
||||
// 使用 immediate: true 确保组件创建时立即读取 store 当前值(解决重入时 totalShot 值不变 watch 不触发的问题)
|
||||
watch(() => store.game.totalShot, (newVal) => {
|
||||
if (newVal > 0) {
|
||||
totalShot.value = newVal;
|
||||
currentShot.value = store.game.currentShot;
|
||||
}
|
||||
}, { immediate: true });
|
||||
|
||||
// 监听 Pinia store 中 tips 变化,用于比赛恢复时同步提示文案(替代 uni.$emit 避免时序问题)
|
||||
// 使用 immediate: true 确保组件创建时立即读取 store 当前值(解决 onShow 早于 onMounted 导致 uni.$emit 事件丢失的问题)
|
||||
// 注意:使用 != null 而非 if(newVal),确保空字符串 "" 也能触发清空(避免重新开赛时旧文案残留)
|
||||
watch(() => store.game.tips, (newVal) => {
|
||||
if (newVal != null) {
|
||||
tips.value = newVal;
|
||||
}
|
||||
}, { immediate: true });
|
||||
const onUpdateTotalShot = (newVal) => {
|
||||
currentShot.value = newVal.currentShot;
|
||||
totalShot.value = newVal.totalShot;
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
isMounted.value = true;
|
||||
uni.$on("update-shot", onUpdateTotalShot);
|
||||
uni.$on("update-tips", onUpdateTips);
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("play-sound", playSound);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-shot", onUpdateTotalShot);
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("play-sound", playSound);
|
||||
// 补充取消 update-tips 监听,防止页面重建时监听器叠加
|
||||
uni.$off("update-tips", onUpdateTips);
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<text>{{ (tips || "").replace(/你/g, "").replace(/重回/g, "") }}</text>
|
||||
<text>{{ tips }}</text>
|
||||
<text v-if="totalShot > 0"> ({{ currentShot }}/{{ totalShot }}) </text>
|
||||
<button v-if="!!tips" hover-class="none" @click="updateSound">
|
||||
<image :src="`../static/sound${sound ? '' : '-off'}-yellow.png`" mode="widthFix" />
|
||||
<image
|
||||
:src="`../static/sound${sound ? '' : '-off'}-yellow.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
@@ -158,15 +159,12 @@ onBeforeUnmount(() => {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.container>button:last-child {
|
||||
.container > button:last-child {
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
}
|
||||
|
||||
.container>button:last-child>image {
|
||||
.container > button:last-child > image {
|
||||
width: 36px;
|
||||
min-height: 36px;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
type: {
|
||||
type: String,
|
||||
default: "text",
|
||||
},
|
||||
btnType: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
onChange: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
placeholder: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
width: {
|
||||
type: String,
|
||||
default: "90vw",
|
||||
},
|
||||
});
|
||||
|
||||
const hide = ref(true);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container" :style="{ width }">
|
||||
<input
|
||||
:type="type"
|
||||
@change="onChange"
|
||||
:placeholder="placeholder"
|
||||
placeholder-style="color: #999;"
|
||||
/>
|
||||
<button v-if="btnType === 'code'" hover-class="none" class="get-code">
|
||||
get verification code
|
||||
</button>
|
||||
<button
|
||||
v-if="type === 'password'"
|
||||
hover-class="none"
|
||||
class="eye-btn"
|
||||
@click="hide = !hide"
|
||||
>
|
||||
<image
|
||||
:src="`../static/${hide ? 'eye-close' : 'eye-open'}.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
height: 100rpx;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
background: #fff;
|
||||
border-radius: 30rpx;
|
||||
padding: 0 30rpx;
|
||||
margin: 15rpx 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.container > input {
|
||||
width: 100%;
|
||||
color: #333;
|
||||
font-size: 26rpx;
|
||||
}
|
||||
.get-code {
|
||||
color: #287fff;
|
||||
font-size: 26rpx;
|
||||
width: 80%;
|
||||
}
|
||||
.eye-btn {
|
||||
padding: 20rpx;
|
||||
}
|
||||
.eye-btn > image {
|
||||
width: 50rpx;
|
||||
height: 32rpx;
|
||||
}
|
||||
</style>
|
||||
+80
-65
@@ -11,119 +11,133 @@ const props = defineProps({
|
||||
},
|
||||
});
|
||||
const playerNames = [
|
||||
"乐正青山",
|
||||
"宇文玉兰",
|
||||
"岑思宇",
|
||||
"邬梓瑜",
|
||||
"范子衿",
|
||||
"彭妮·希利",
|
||||
"埃琳娜·奥西波娃",
|
||||
"凯西·考夫霍尔德",
|
||||
"旗鼓相当的对手",
|
||||
"乐子睿",
|
||||
"时春晓",
|
||||
"柏孤鸿",
|
||||
"东宫锦瑟",
|
||||
"段干流云",
|
||||
"马乌罗·内斯波利",
|
||||
"埃琳娜·奥西波娃",
|
||||
"凯西·考夫霍尔德",
|
||||
];
|
||||
const textStyles = [
|
||||
|
||||
const totalTop = ref(0);
|
||||
const timer = ref(null);
|
||||
const textStyles = ref([]);
|
||||
|
||||
const getTextStyle = (top) => {
|
||||
const styles = [
|
||||
{
|
||||
color: "#fff9",
|
||||
fontSize: "18px",
|
||||
fontSize: "20px",
|
||||
},
|
||||
{
|
||||
color: "#fff",
|
||||
fontSize: "22px",
|
||||
fontSize: "24px",
|
||||
},
|
||||
{
|
||||
color: "#fed847",
|
||||
fontSize: "30px",
|
||||
},
|
||||
];
|
||||
|
||||
const rowHeight = 100 / 7;
|
||||
const totalHeight = (playerNames.length / 7) * 100 + 7;
|
||||
|
||||
const currentTop = ref(-totalHeight + rowHeight * 0);
|
||||
const timer = ref(null);
|
||||
|
||||
const getTextStyle = (top, index) => {
|
||||
const count = Math.floor(
|
||||
((totalHeight + (top + rowHeight / 3)) / rowHeight).toFixed(1)
|
||||
);
|
||||
if (index === 12 - count) return textStyles[0];
|
||||
else if (index === 13 - count) return textStyles[1];
|
||||
else if (index === 14 - count) return textStyles[2];
|
||||
else if (index === 15 - count) return textStyles[1];
|
||||
else if (index === 16 - count) return textStyles[0];
|
||||
return {
|
||||
];
|
||||
const data = new Array(14).fill({
|
||||
color: "#fff6",
|
||||
fontSize: "14px",
|
||||
};
|
||||
fontSize: "16px",
|
||||
});
|
||||
const unitHeight = 100 / 7;
|
||||
let style = {};
|
||||
if (top >= 100 - unitHeight / 2) {
|
||||
for (let j = 0; j < 5; j++) {
|
||||
data[j + 1] = styles[j > 2 ? 4 - j : j];
|
||||
}
|
||||
} else {
|
||||
new Array(7).fill(1).some((_, i) => {
|
||||
if (
|
||||
top >= unitHeight * i - unitHeight / 2 &&
|
||||
top < unitHeight * (i + 1) - unitHeight / 2
|
||||
) {
|
||||
for (let j = 0; j < 5; j++) {
|
||||
data[7 + j + 1 - i] = styles[j > 2 ? 4 - j : j];
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
}
|
||||
return data;
|
||||
};
|
||||
watch(
|
||||
() => props.onComplete,
|
||||
(newVal) => {
|
||||
if (timer.value) {
|
||||
clearInterval(timer.value);
|
||||
timer.value = null;
|
||||
}
|
||||
(newVal, oldVal) => {
|
||||
if (newVal && !oldVal) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
timer.value = setInterval(() => {
|
||||
const count = Math.round(
|
||||
(
|
||||
(totalHeight + (currentTop.value + rowHeight / 3)) /
|
||||
rowHeight
|
||||
).toFixed(1)
|
||||
);
|
||||
if (count === 10) {
|
||||
if (totalTop.value === 100) {
|
||||
clearInterval(timer.value);
|
||||
timer.value = null;
|
||||
setTimeout(newVal, 1500);
|
||||
return;
|
||||
}
|
||||
// 这里不重置,如果运行超13秒,就不会循环了
|
||||
if (currentTop.value >= -4) {
|
||||
currentTop.value = -totalHeight;
|
||||
setTimeout(() => {
|
||||
newVal();
|
||||
}, 1500);
|
||||
} else {
|
||||
currentTop.value += 2;
|
||||
totalTop.value += 0.5;
|
||||
}
|
||||
textStyles.value = getTextStyle(totalTop.value);
|
||||
}, 10);
|
||||
}
|
||||
}, 40);
|
||||
}
|
||||
);
|
||||
onMounted(() => {
|
||||
timer.value = setInterval(() => {
|
||||
if (currentTop.value >= -4) {
|
||||
currentTop.value = -totalHeight;
|
||||
if (totalTop.value === 100) {
|
||||
totalTop.value = 0;
|
||||
} else {
|
||||
currentTop.value += 2;
|
||||
totalTop.value += 2;
|
||||
}
|
||||
textStyles.value = getTextStyle(totalTop.value);
|
||||
}, 40);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
timer.value = null;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="matching">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/matching-bg.png"
|
||||
src="../static/matching-bg.png"
|
||||
mode="widthFix"
|
||||
class="matching-bg"
|
||||
/>
|
||||
<view>
|
||||
<view class="player-names" :style="{ top: `${currentTop}%` }">
|
||||
<view
|
||||
class="player-names"
|
||||
:style="{
|
||||
top: `${totalTop - 100}%`,
|
||||
}"
|
||||
>
|
||||
<text
|
||||
v-for="(name, index) in [...playerNames, ...playerNames]"
|
||||
v-for="(name, index) in playerNames"
|
||||
:key="index"
|
||||
:style="{
|
||||
lineHeight: `${rowHeight}vw`,
|
||||
...getTextStyle(currentTop, index),
|
||||
lineHeight: `${95 / 7}vw`,
|
||||
...(textStyles[index] || {}),
|
||||
}"
|
||||
>
|
||||
{{ name }}
|
||||
</text>
|
||||
</view>
|
||||
<view class="player-names" :style="{ top: `${totalTop}%` }">
|
||||
<text
|
||||
v-for="(name, index) in playerNames"
|
||||
:key="index"
|
||||
:style="{
|
||||
lineHeight: `${95 / 7}vw`,
|
||||
...(textStyles[index + 7] || {}),
|
||||
}"
|
||||
>
|
||||
{{ name }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
<button hover-class="none" @click="$clickSound(stopMatch)">取消匹配</button>
|
||||
<button hover-class="none" @click="stopMatch">取消匹配</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -142,7 +156,7 @@ onBeforeUnmount(() => {
|
||||
height: 95vw;
|
||||
overflow: hidden;
|
||||
position: absolute;
|
||||
top: 30vw;
|
||||
top: 30.5vw;
|
||||
}
|
||||
.matching-bg {
|
||||
position: absolute;
|
||||
@@ -162,6 +176,7 @@ onBeforeUnmount(() => {
|
||||
}
|
||||
.player-names {
|
||||
width: 100%;
|
||||
height: 95vw;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
|
||||
@@ -0,0 +1,209 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const scores = ref([]);
|
||||
const currentUser = ref({});
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onClose: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
data: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
});
|
||||
watch(
|
||||
() => props.data,
|
||||
(value) => {
|
||||
const mine = value.players.find((p) => p.playerId === user.value.id);
|
||||
currentUser.value = mine;
|
||||
if (mine && mine.arrowHistory) {
|
||||
scores.value = mine.arrowHistory;
|
||||
}
|
||||
},
|
||||
{ deep: true, immediate: true }
|
||||
);
|
||||
const onSelect = (userId) => {
|
||||
const user = props.data.players.find((p) => p.playerId === userId);
|
||||
currentUser.value = user;
|
||||
if (user && user.arrowHistory) {
|
||||
scores.value = user.arrowHistory;
|
||||
}
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
|
||||
<view>
|
||||
<text>5人大乱斗</text>
|
||||
<view @click="onClose">
|
||||
<image src="../static/close-white.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view class="rank-rows">
|
||||
<view
|
||||
v-for="(player, index) in data.players"
|
||||
:key="index"
|
||||
@click="() => onSelect(player.playerId)"
|
||||
>
|
||||
<image v-if="index === 0" src="../static/champ1.png" mode="widthFix" />
|
||||
<image v-if="index === 1" src="../static/champ2.png" mode="widthFix" />
|
||||
<image v-if="index === 2" src="../static/champ3.png" mode="widthFix" />
|
||||
<view v-if="index > 2" class="rank-view">{{ index + 1 }}</view>
|
||||
<Avatar :src="player.avatar" :size="24" />
|
||||
<text
|
||||
>积分
|
||||
{{
|
||||
player.totalScore > 0 ? "+" + player.totalScore : player.totalScore
|
||||
}}分</text
|
||||
>
|
||||
<text>{{ player.totalRings }}环</text>
|
||||
<text v-for="(arrow, index2) in player.arrowHistory" :key="index2">
|
||||
{{ arrow.ring }}环
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
<view :style="{ width: '95%' }">
|
||||
<BowTarget
|
||||
:scores="scores"
|
||||
:avatar="currentUser ? currentUser.avatar : ''"
|
||||
/>
|
||||
</view>
|
||||
<view class="score-text"
|
||||
><text :style="{ color: '#fed847' }">{{ scores.length }}</text
|
||||
>支箭,共<text :style="{ color: '#fed847' }">{{
|
||||
scores.reduce((last, next) => last + next.ring, 0)
|
||||
}}</text
|
||||
>环</view
|
||||
>
|
||||
<view class="score-row">
|
||||
<view
|
||||
v-for="(score, index) in scores"
|
||||
:key="index"
|
||||
class="score-item"
|
||||
:style="{ width: '13vw', height: '13vw' }"
|
||||
>
|
||||
{{ score.ring }}
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: #232323;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
z-index: 10;
|
||||
}
|
||||
.container > view:first-child {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 20px 0;
|
||||
color: #fff;
|
||||
position: relative;
|
||||
font-size: 20px;
|
||||
}
|
||||
.container > view:first-child > view:last-child {
|
||||
position: absolute;
|
||||
left: 5px;
|
||||
top: 25px;
|
||||
}
|
||||
.container > view:first-child > view:last-child > image {
|
||||
width: 40px;
|
||||
}
|
||||
.score-text {
|
||||
width: 100%;
|
||||
color: #fff;
|
||||
text-align: center;
|
||||
font-size: 16px;
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
.score-row {
|
||||
margin: 10px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
.score-item {
|
||||
background-image: url("../static/score-bg.png");
|
||||
background-size: cover;
|
||||
background-repeat: no-repeat;
|
||||
background-position: center;
|
||||
color: #fed847;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: 24px;
|
||||
margin: 3px;
|
||||
}
|
||||
.rank-rows {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
width: 100%;
|
||||
border-top: 1px solid #fff3;
|
||||
}
|
||||
.rank-rows > view {
|
||||
width: clac(100% - 20px);
|
||||
color: #fff9;
|
||||
border-bottom: 1px solid #fff3;
|
||||
padding: 7px 10px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
font-size: 14px;
|
||||
overflow-x: auto;
|
||||
}
|
||||
.rank-rows > view::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
.rank-rows > view > image:first-child,
|
||||
.rank-rows > view > view:first-child {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
line-height: 20px;
|
||||
text-align: center;
|
||||
font-size: 12px;
|
||||
margin-right: 10px;
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
.rank-rows > view > view:first-child {
|
||||
background-color: #6d6d6d;
|
||||
border-radius: 50%;
|
||||
}
|
||||
.rank-rows > view > text {
|
||||
margin-left: 10px;
|
||||
flex: 0 0 auto;
|
||||
display: block;
|
||||
width: 25px;
|
||||
}
|
||||
.rank-rows > view > text:nth-child(3) {
|
||||
width: 80px;
|
||||
}
|
||||
.rank-rows > view > text:nth-child(4) {
|
||||
color: #fed847;
|
||||
padding-right: 10px;
|
||||
border-right: 1px solid #fff3;
|
||||
width: 32px;
|
||||
}
|
||||
</style>
|
||||
@@ -1,234 +0,0 @@
|
||||
<script setup>
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
title: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
content: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
cancelText: {
|
||||
type: String,
|
||||
default: "取消",
|
||||
},
|
||||
confirmText: {
|
||||
type: String,
|
||||
default: "确定",
|
||||
},
|
||||
showCancel: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
showConfirm: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
onCancel: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
onConfirm: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
});
|
||||
|
||||
const handleCancel = () => {
|
||||
props.onCancel?.();
|
||||
};
|
||||
|
||||
const handleConfirm = () => {
|
||||
props.onConfirm?.();
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="modal-mask" :style="{ display: show ? 'flex' : 'none' }">
|
||||
<view class="modal-wrap scale-in">
|
||||
<image
|
||||
class="dialog-light"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/common/dialog-light.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="dialog-icon"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/common/dialog-icon.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
|
||||
<view class="dialog-panel">
|
||||
<image
|
||||
class="dialog-bg"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/common/dialog-bg.png"
|
||||
mode="scaleToFill"
|
||||
/>
|
||||
<view class="dialog-content">
|
||||
<slot>
|
||||
<text v-if="title" class="dialog-title">{{ title }}</text>
|
||||
<text v-if="content" class="dialog-text">{{ content }}</text>
|
||||
</slot>
|
||||
</view>
|
||||
|
||||
<view
|
||||
v-if="showCancel || showConfirm"
|
||||
class="dialog-actions"
|
||||
:class="{ single: !(showCancel && showConfirm) }"
|
||||
>
|
||||
<view
|
||||
v-if="showCancel"
|
||||
class="dialog-button cancel"
|
||||
@click="handleCancel"
|
||||
>
|
||||
<text>{{ cancelText }}</text>
|
||||
</view>
|
||||
<view
|
||||
v-if="showConfirm"
|
||||
class="dialog-button confirm"
|
||||
@click="handleConfirm"
|
||||
>
|
||||
<text>{{ confirmText }}</text>
|
||||
</view>
|
||||
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.modal-mask {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: rgba(0, 0, 0, 0.62);
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
z-index: 999;
|
||||
}
|
||||
|
||||
.modal-wrap {
|
||||
position: relative;
|
||||
display: flex;
|
||||
width: 549rpx;
|
||||
min-height: 318rpx;;
|
||||
padding-top: 168rpx;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.dialog-light {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 50%;
|
||||
width: 520rpx;
|
||||
z-index: 1;
|
||||
transform-origin: center center;
|
||||
animation: rotateLight 8s linear infinite;
|
||||
}
|
||||
|
||||
.dialog-icon {
|
||||
position: absolute;
|
||||
top: 70rpx;
|
||||
left: 50%;
|
||||
width: 250rpx;
|
||||
z-index: 5;
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
|
||||
.dialog-panel {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
min-height: 318rpx;
|
||||
padding: 98rpx 36rpx 40rpx 36rpx;
|
||||
box-sizing: border-box;
|
||||
z-index: 3;
|
||||
border-radius: 24rpx;
|
||||
border: 2rpx solid rgba(249, 213, 161, 0.5);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.dialog-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 24rpx;
|
||||
}
|
||||
|
||||
.dialog-content {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #fff;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.dialog-title {
|
||||
font-size: 28rpx;
|
||||
font-weight: 700;
|
||||
line-height: 40rpx;
|
||||
}
|
||||
|
||||
.dialog-text {
|
||||
margin-top: 10rpx;
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
.dialog-actions {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
margin-top: 50rpx;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 20rpx;
|
||||
}
|
||||
|
||||
.dialog-actions.single {
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.dialog-button {
|
||||
display: flex;
|
||||
width: 232rpx;
|
||||
height: 70rpx;
|
||||
line-height: 70rpx;
|
||||
border-radius: 44rpx;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: 26rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.dialog-button.cancel {
|
||||
color: #fff;
|
||||
background-color: rgba(255,255,255,0.2);
|
||||
}
|
||||
|
||||
.dialog-button.confirm {
|
||||
color: #000000;
|
||||
background-color: #ffda3f;
|
||||
}
|
||||
|
||||
@keyframes rotateLight {
|
||||
from {
|
||||
transform: translateX(-50%) rotate(0deg);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: translateX(-50%) rotate(360deg);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
@@ -1,429 +0,0 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
import { getDeviceBatteryAPI } from "@/apis";
|
||||
|
||||
const OTA_MIN_BATTERY = 50;
|
||||
const OTA_LOW_BATTERY_TEXT = "电量不足 50%,暂不支持 OTA 升级";
|
||||
const OTA_OFFLINE_TEXT = "请先开启智能弓";
|
||||
|
||||
const props = defineProps({
|
||||
visible: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
state: {
|
||||
type: String,
|
||||
default: "new_version", // new_version | update_progress | update_success | update_failure
|
||||
},
|
||||
version: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
progress: {
|
||||
type: Number,
|
||||
default: 40,
|
||||
},
|
||||
// 副标题:如“新版本将优化智能弓体验”
|
||||
description: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
// 详细说明:如“升级前请确保:...”
|
||||
changelog: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
forceUpdate: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["update", "skip", "close", "done", "retry"]);
|
||||
|
||||
const isNewVersion = computed(() => props.state === "new_version");
|
||||
const isProgress = computed(() => props.state === "update_progress");
|
||||
const isSuccess = computed(() => props.state === "update_success");
|
||||
const isFailure = computed(() => props.state === "update_failure");
|
||||
// Clamp progress to keep the progress bar width within its container.
|
||||
const progressValue = computed(() => Math.min(100, Math.max(0, Number(props.progress) || 0)));
|
||||
|
||||
// 点击立即更新前先校验设备在线状态,再校验设备电量。
|
||||
const handleUpdateClick = async () => {
|
||||
try {
|
||||
const deviceStatus = await getDeviceBatteryAPI();
|
||||
if (deviceStatus?.online !== true) {
|
||||
uni.showToast({
|
||||
title: OTA_OFFLINE_TEXT,
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
if (Number(deviceStatus?.battery) <= OTA_MIN_BATTERY) {
|
||||
uni.showToast({
|
||||
title: OTA_LOW_BATTERY_TEXT,
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
} catch (err) {
|
||||
emit("update");
|
||||
return;
|
||||
}
|
||||
emit("update");
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view v-if="visible" class="ota-mask">
|
||||
<!-- 图标 + 弹窗卡片 容器 -->
|
||||
<view
|
||||
class="ota-outer"
|
||||
:class="isNewVersion ? 'outer-new' : 'outer-result'"
|
||||
>
|
||||
<!-- 悬浮图标(溢出卡片顶部) -->
|
||||
<image
|
||||
v-if="isNewVersion"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/ota/ota-mascot.png"
|
||||
mode="aspectFit"
|
||||
class="float-icon float-mascot"
|
||||
/>
|
||||
<image
|
||||
v-else-if="isSuccess"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/ota/check-char.png"
|
||||
mode="aspectFit"
|
||||
class="float-icon float-check"
|
||||
/>
|
||||
<image
|
||||
v-else-if="isFailure"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/ota/close-char.png"
|
||||
mode="aspectFit"
|
||||
class="float-icon float-close"
|
||||
/>
|
||||
<image
|
||||
v-else-if="isProgress"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/ota/target-char.png"
|
||||
mode="aspectFit"
|
||||
class="float-icon float-target"
|
||||
/>
|
||||
|
||||
<!-- 弹窗卡片:overflow:visible 允许按钮溢出底部,背景图通过 ota-bg-clip 独立裁剪保持圆角 -->
|
||||
<view class="ota-dialog">
|
||||
<view class="ota-bg-clip">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/ota-bg.png" mode="aspectFill" class="ota-bg" />
|
||||
</view>
|
||||
<view
|
||||
class="ota-content"
|
||||
:class="{ 'content-new': isNewVersion, 'content-result': isProgress || isSuccess || isFailure }"
|
||||
>
|
||||
|
||||
<!-- 发现新版本:new-ver.png 已包含标题图,不再重复文字;版本号使用 ota-ver.png 胶囊背景 -->
|
||||
<block v-if="isNewVersion">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/new-ver.png" mode="aspectFit" class="new-ver-img" />
|
||||
<view v-if="version" class="version-tag-wrap">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/ota-ver.png" mode="aspectFit" class="version-tag-bg-img" />
|
||||
<text class="version-tag">{{ version }}</text>
|
||||
</view>
|
||||
<!-- 副标题:如“新版本将优化智能弓体验”,离下方详情 12rpx -->
|
||||
<text v-if="description" class="desc-text">{{ description }}</text>
|
||||
<!-- 详细说明:如“升级前请确保:...” -->
|
||||
<text v-if="changelog" class="changelog-text">{{ changelog }}</text>
|
||||
<view class="btn-group">
|
||||
<view class="primary-btn" @click="handleUpdateClick">
|
||||
<text class="primary-btn-text">立即更新</text>
|
||||
</view>
|
||||
<text v-if="!forceUpdate" class="skip-text" @click="emit('skip')">暂不更新</text>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
<!-- 更新成功:图片左边距 34rpx,文案左边距 44rpx,按钮浮动底部居中 -->
|
||||
<block v-else-if="isSuccess">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update-ok.png" mode="aspectFit" class="result-title-img" style="width: 220rpx; height: 62rpx;" />
|
||||
<text class="dialog-desc">请关机并重启智能弓</text>
|
||||
<view class="btn-group-result">
|
||||
<view class="primary-btn" @click="emit('done')">
|
||||
<text class="primary-btn-text">完成</text>
|
||||
</view>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
<!-- 更新中:复用成功标题图,正文区域展示进度条,无底部按钮 -->
|
||||
<block v-else-if="isProgress">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update_progress.png" mode="aspectFit" class="result-title-img" style="width: 220rpx; height: 62rpx;" />
|
||||
<view class="progress-wrap">
|
||||
<view class="progress-track">
|
||||
<view class="progress-fill" :style="{ width: `${progressValue}%` }"></view>
|
||||
</view>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
<!-- 更新失败:图片左边距 34rpx,文案左对齐 44rpx,按钮浮动底部居中 -->
|
||||
<block v-else-if="isFailure">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/ota/update-fail.png" mode="aspectFit" class="result-title-img" style="width: 222rpx; height: 62rpx;" />
|
||||
<text class="dialog-desc">请确保:</text>
|
||||
<text class="dialog-desc">1、智能弓已开启</text>
|
||||
<text class="dialog-desc">2、网路连接稳定</text>
|
||||
<view class="btn-group-result">
|
||||
<view class="primary-btn" @click="emit('retry')">
|
||||
<text class="primary-btn-text">重试</text>
|
||||
</view>
|
||||
</view>
|
||||
</block>
|
||||
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
<!-- 关闭按钮(仅新版本状态,非强制更新时,位于弹窗下方) -->
|
||||
<view
|
||||
v-if="(isNewVersion || isFailure) && !forceUpdate"
|
||||
class="ota-close-below"
|
||||
@click="emit('close')"
|
||||
>
|
||||
<image src="../static/sicon/close.png" mode="aspectFit" style="width: 56rpx; height: 56rpx;" />
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.ota-mask {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: rgba(0, 0, 0, 0.7);
|
||||
z-index: 1000;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
/* 外层容器:相对定位,为浮动图标创造溢出空间 */
|
||||
.ota-outer {
|
||||
position: relative;
|
||||
overflow: visible;
|
||||
}
|
||||
/* 设计图:吉祥物向上突出弹窗顶部 40px(375px基准)× 2 = 80rpx */
|
||||
.outer-new {
|
||||
padding-top: 80rpx;
|
||||
}
|
||||
.outer-result {
|
||||
padding-top: 80rpx;
|
||||
padding-bottom: 66rpx;
|
||||
}
|
||||
|
||||
/* 浮动图标(绝对定位,位于卡片顶部上方) */
|
||||
.float-icon {
|
||||
position: absolute;
|
||||
z-index: 2;
|
||||
}
|
||||
/* 吉祥物尺寸:设计图 149×109px(375px基准)× 2 = 298×218rpx */
|
||||
.float-mascot {
|
||||
width: 298rpx;
|
||||
height: 218rpx;
|
||||
top: -5px;
|
||||
right: -74rpx;
|
||||
}
|
||||
.float-check {
|
||||
width: 194rpx;
|
||||
height: 166rpx;
|
||||
top: 20px;
|
||||
right: 30rpx;
|
||||
}
|
||||
.float-close {
|
||||
width: 194rpx;
|
||||
height: 164rpx;
|
||||
top: 20px;
|
||||
right: 30rpx;
|
||||
}
|
||||
.float-target {
|
||||
width: 194rpx;
|
||||
height: 166rpx;
|
||||
top: 20px;
|
||||
right: 30rpx;
|
||||
}
|
||||
|
||||
/* 弹窗卡片:overflow:visible 允许按钮溢出底部,背景通过 ota-bg-clip 独立裁剪 */
|
||||
.ota-dialog {
|
||||
position: relative;
|
||||
width: 482rpx;
|
||||
border-radius: 24rpx;
|
||||
border: 2rpx solid #F9D5A1;
|
||||
overflow: visible;
|
||||
background-color: #392F1D;
|
||||
}
|
||||
/* 背景图裁剪层:独立 overflow:hidden + border-radius 保持圆角效果 */
|
||||
.ota-bg-clip {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
border-radius: 24rpx;
|
||||
overflow: hidden;
|
||||
z-index: 0;
|
||||
}
|
||||
.ota-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.ota-content {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
/* 按钮以外内容均左对齐 */
|
||||
align-items: flex-start;
|
||||
}
|
||||
.content-new {
|
||||
padding: 30rpx 0 40rpx 0;
|
||||
}
|
||||
.content-result {
|
||||
padding: 30rpx 0 66rpx 0;
|
||||
}
|
||||
|
||||
/* 发现新版本内容 */
|
||||
.new-ver-img {
|
||||
width: 274rpx;
|
||||
height: 62rpx;
|
||||
/* 左边距 34rpx,去掉 margin-bottom */
|
||||
margin-left: 34rpx;
|
||||
}
|
||||
/* 版本号胶囊容器:相对定位,使 ota-ver.png 作为背景衬底 */
|
||||
.version-tag-wrap {
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 116rpx;
|
||||
height: 44rpx;
|
||||
/* 离标题图 -10rpx,左边距 50rpx,离下方副标题 22rpx */
|
||||
margin-top: -10rpx;
|
||||
margin-left: 50rpx;
|
||||
margin-bottom: 22rpx;
|
||||
}
|
||||
/* ota-ver.png 胶囊背景图 */
|
||||
.version-tag-bg-img {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
/* 版本号文字:浮于背景图之上 */
|
||||
.version-tag {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
color: rgba(254, 222, 100, 1);
|
||||
font-size: 24rpx;
|
||||
padding: 8rpx 22rpx 4rpx 24rpx;
|
||||
}
|
||||
/* 副标题(如"新版本将优化智能弓体验"):左边距 44rpx,离下方文案 12rpx */
|
||||
.desc-text {
|
||||
font-weight: 500;
|
||||
font-size: 26rpx;
|
||||
color: #FFFFFF;
|
||||
line-height: 36rpx;
|
||||
text-align: left;
|
||||
margin-left: 44rpx;
|
||||
margin-bottom: 12rpx;
|
||||
}
|
||||
/* 详细说明文案(如“升级前请确保:...”):左边距 44rpx */
|
||||
.changelog-text {
|
||||
font-weight: 400;
|
||||
font-size: 26rpx;
|
||||
color: #FFFFFF;
|
||||
line-height: 40rpx;
|
||||
text-align: left;
|
||||
margin-left: 44rpx;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
/* 按钮组(新版本状态):离上方文案 30rpx,内部按钮间距 24rpx */
|
||||
.btn-group {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
margin-top: 30rpx;
|
||||
gap: 24rpx;
|
||||
}
|
||||
/* 按钮组(结果状态):绝对定位,溢出卡片底边 -35rpx 悬浮在底边中间 */
|
||||
.btn-group-result {
|
||||
position: absolute;
|
||||
bottom: -35rpx;
|
||||
left: 0;
|
||||
right: 0;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
/* 主按钮:按照设计规范 width: 232rpx, height: 70rpx */
|
||||
.primary-btn {
|
||||
width: 232rpx;
|
||||
height: 70rpx;
|
||||
background-color: #FED847;
|
||||
border-radius: 44rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.primary-btn-text {
|
||||
font-weight: 500;
|
||||
font-size: 26rpx;
|
||||
color: #000000;
|
||||
line-height: 36rpx;
|
||||
}
|
||||
/* 暂不更新:设计规范颜色 #5FADFF 蓝色 */
|
||||
.skip-text {
|
||||
font-weight: 400;
|
||||
font-size: 26rpx;
|
||||
color: #5FADFF;
|
||||
line-height: 36rpx;
|
||||
}
|
||||
|
||||
/* 更新结果内容:图片左边距 34rpx,下边距 16rpx */
|
||||
.result-title-img {
|
||||
margin-left: 34rpx;
|
||||
margin-bottom: 16rpx;
|
||||
}
|
||||
/* 结果页文案:左对齐,左边距 44rpx,与 new_version 保持一致 */
|
||||
.dialog-desc {
|
||||
font-weight: 400;
|
||||
font-size: 26rpx;
|
||||
color: #FFFFFF;
|
||||
line-height: 40rpx;
|
||||
text-align: left;
|
||||
margin-left: 44rpx;
|
||||
}
|
||||
.progress-wrap {
|
||||
width: 394rpx;
|
||||
margin-top: 40rpx;
|
||||
margin-left: 44rpx;
|
||||
}
|
||||
.progress-track {
|
||||
width: 100%;
|
||||
height: 18rpx;
|
||||
background-color: rgba(255, 255, 255, 0.28);
|
||||
border-radius: 999rpx;
|
||||
overflow: hidden;
|
||||
}
|
||||
.progress-fill {
|
||||
height: 100%;
|
||||
background-color: #FED847;
|
||||
border-radius: 999rpx;
|
||||
}
|
||||
|
||||
/* 关闭按钮(位于弹窗下方) */
|
||||
.ota-close-below {
|
||||
margin-top: 40rpx;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
}
|
||||
</style>
|
||||
@@ -1,76 +1,47 @@
|
||||
<script setup>
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const { user } = storeToRefs(useStore());
|
||||
|
||||
const props = defineProps({
|
||||
player: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
defineProps({
|
||||
avatar: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
name: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
scores: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
});
|
||||
|
||||
const rowCount = new Array(6).fill(0);
|
||||
|
||||
const getRingText = (arrow) => {
|
||||
if (!arrow) return "-";
|
||||
if (arrow.ringX && arrow.ring) return "X环";
|
||||
return `${Number(arrow.ring) || 0}环`;
|
||||
};
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
|
||||
"member-nickname",
|
||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
|
||||
player.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="container"
|
||||
:style="{ borderColor: player.id === user.id ? '#FED847' : '#fff3' }"
|
||||
>
|
||||
<view class="container">
|
||||
<image
|
||||
:style="{
|
||||
opacity:
|
||||
(scores[0] || []).length + (scores[1] || []).length === 12 ? 1 : 0,
|
||||
}"
|
||||
:style="{ opacity: scores.length === 12 ? 1 : 0 }"
|
||||
src="../static/checked-green.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image :src="player.avatar || '../static/user-icon.png'" mode="widthFix" />
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-score-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else>{{ player.name }}</text>
|
||||
<image :src="avatar || '../static/user-icon.png'" mode="widthFix" />
|
||||
<text>{{ name }}</text>
|
||||
<view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{ getRingText(scores[0]?.[index]) }}</text>
|
||||
<text>{{ scores[index] ? `${scores[index].ring}环` : "-" }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{ getRingText(scores[1]?.[index]) }}</text>
|
||||
<text>{{
|
||||
scores[index + 6] ? `${scores[index + 6].ring}环` : "-"
|
||||
}}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<text
|
||||
>{{
|
||||
scores
|
||||
.map((s) => (s || []).reduce((last, next) => last + next.ring, 0))
|
||||
.reduce((last, next) => last + next, 0)
|
||||
scores.map((s) => s.ring).reduce((last, next) => last + next, 0)
|
||||
}}环</text
|
||||
>
|
||||
</view>
|
||||
@@ -114,13 +85,6 @@ const getMemberNicknameClass = (player = {}) => [
|
||||
text-overflow: ellipsis;
|
||||
width: 20%;
|
||||
}
|
||||
.player-score-name {
|
||||
width: 20%;
|
||||
}
|
||||
.player-score-name .member-nickname__text,
|
||||
.player-score-name .member-nickname__shine {
|
||||
font-size: 14px;
|
||||
}
|
||||
.container > view:nth-child(4) {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -140,6 +104,5 @@ const getMemberNicknameClass = (player = {}) => [
|
||||
.container > text:nth-child(5) {
|
||||
width: 40px;
|
||||
text-align: right;
|
||||
word-break: keep-all;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -9,7 +9,7 @@ defineProps({
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
arrows: {
|
||||
scores: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
@@ -21,6 +21,10 @@ defineProps({
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
totalRing: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
const rowCount = new Array(6).fill(0);
|
||||
</script>
|
||||
@@ -56,19 +60,19 @@ const rowCount = new Array(6).fill(0);
|
||||
<view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{ arrows[index] ? `${arrows[index].ring}环` : "-" }}</text>
|
||||
<text>{{ scores[index] ? `${scores[index].ring}环` : "-" }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
<text>{{
|
||||
arrows[index + 6] ? `${arrows[index + 6].ring}环` : "-"
|
||||
scores[index + 6] ? `${scores[index + 6].ring}环` : "-"
|
||||
}}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}环</text>
|
||||
<text>{{ totalRing }}环</text>
|
||||
<text>积分{{ totalScore }}</text>
|
||||
</view>
|
||||
</view>
|
||||
|
||||
+33
-114
@@ -1,6 +1,4 @@
|
||||
<script setup>
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
|
||||
const props = defineProps({
|
||||
total: {
|
||||
type: Number,
|
||||
@@ -10,131 +8,70 @@ const props = defineProps({
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
removePlayer: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
/** 当前用户是否为房主;仅房主可见踢人按钮 */
|
||||
isOwner: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
|
||||
"member-nickname",
|
||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
|
||||
player.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
|
||||
const seats = new Array(props.total).fill(1);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="players">
|
||||
<view v-for="(_, index) in seats" :key="index">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/player-bg.png" mode="widthFix" />
|
||||
<view v-if="players[index] && players[index].name" class="avatar">
|
||||
<Avatar
|
||||
<image src="../static/player-bg.png" mode="widthFix" />
|
||||
<image
|
||||
v-if="players[index] && players[index].name"
|
||||
:src="players[index].avatar || '../static/user-icon.png'"
|
||||
:size="40"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<text
|
||||
:style="{ opacity: players[index] && !!players[index].state ? 1 : 0 }"
|
||||
>已准备</text
|
||||
>
|
||||
</view>
|
||||
<view v-else class="player-unknow">
|
||||
<image src="../static/question-mark.png" mode="widthFix" />
|
||||
</view>
|
||||
<view
|
||||
v-if="players[index] && players[index].name && isMember(players[index])"
|
||||
:class="['player-seat-name', ...getMemberNicknameClass(players[index])]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ players[index].name }}</text>
|
||||
<text
|
||||
v-if="players[index].sVip === true"
|
||||
class="member-nickname__shine"
|
||||
>
|
||||
{{ players[index].name }}
|
||||
</text>
|
||||
</view>
|
||||
<text
|
||||
v-else-if="players[index] && players[index].name"
|
||||
class="player-seat-name"
|
||||
>
|
||||
{{ players[index].name }}
|
||||
</text>
|
||||
<text v-else class="player-seat-name" :style="{ color: '#fff9' }">
|
||||
虚位以待
|
||||
</text>
|
||||
<view v-if="index === 0" class="founder">管理员</view>
|
||||
<!-- <image
|
||||
<text v-if="players[index] && players[index].name">{{
|
||||
players[index].name
|
||||
}}</text>
|
||||
<text v-else :style="{ color: '#fff9' }">虚位以待</text>
|
||||
<view v-if="index === 0" class="founder">创建者</view>
|
||||
<image
|
||||
:src="`../static/player-${index + 1}.png`"
|
||||
mode="widthFix"
|
||||
class="player-bg"
|
||||
/> -->
|
||||
<!-- 仅房主(isOwner=true)且非空座位时展示踢人按钮 -->
|
||||
<button
|
||||
v-if="index > 0 && players[index] && isOwner"
|
||||
hover-class="none"
|
||||
class="remove-player"
|
||||
@click="() => removePlayer(players[index])"
|
||||
>
|
||||
<image src="../static/close-white.png" mode="widthFix" />
|
||||
</button>
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.players {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
row-gap: 20rpx;
|
||||
column-gap: 25rpx;
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
-moz-column-gap: 20px;
|
||||
column-gap: 14px;
|
||||
margin-bottom: 20px;
|
||||
font-size: 14px;
|
||||
padding: 0 14px;
|
||||
}
|
||||
.players > view {
|
||||
width: calc(50% - 7px);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
position: relative;
|
||||
color: #fff;
|
||||
height: 176rpx;
|
||||
height: 100px;
|
||||
overflow: hidden;
|
||||
}
|
||||
.players > view > image:first-child {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
position: absolute;
|
||||
z-index: -1;
|
||||
top: 0;
|
||||
}
|
||||
.avatar {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
padding: 0 24rpx;
|
||||
margin-top: 16rpx;
|
||||
.players > view > image:nth-child(2) {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
min-height: 40px;
|
||||
margin: 0 10px;
|
||||
border: 1px solid #fff;
|
||||
border-radius: 50%;
|
||||
}
|
||||
.avatar > text {
|
||||
background-color: #2c261fb3;
|
||||
border: 1rpx solid #a3793f66;
|
||||
color: #fed847;
|
||||
font-size: 16rpx;
|
||||
border-radius: 20rpx;
|
||||
width: 70rpx;
|
||||
text-align: center;
|
||||
margin-top: -16rpx;
|
||||
position: relative;
|
||||
height: 28rpx;
|
||||
line-height: 28rpx;
|
||||
}
|
||||
.player-seat-name {
|
||||
.players > view > text:nth-child(3) {
|
||||
width: 20vw;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
@@ -143,48 +80,30 @@ const seats = new Array(props.total).fill(1);
|
||||
.founder {
|
||||
position: absolute;
|
||||
background-color: #fed847;
|
||||
top: 0;
|
||||
left: 0;
|
||||
top: 6px;
|
||||
color: #000;
|
||||
font-size: 10px;
|
||||
padding: 2px 5px;
|
||||
border-top-left-radius: 10px;
|
||||
border-bottom-right-radius: 10px;
|
||||
}
|
||||
/* .player-bg {
|
||||
.player-bg {
|
||||
position: absolute;
|
||||
width: 52px;
|
||||
right: 0;
|
||||
} */
|
||||
}
|
||||
.player-unknow {
|
||||
width: 84rpx;
|
||||
height: 84rpx;
|
||||
margin: 0 24rpx;
|
||||
border: 1rpx solid #fff3;
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
margin: 0 10px;
|
||||
border: 1px solid #fff3;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background-color: #69686866;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.player-unknow > image {
|
||||
width: 40%;
|
||||
}
|
||||
.remove-player {
|
||||
width: 48rpx;
|
||||
height: 48rpx;
|
||||
border-radius: 50%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
position: absolute;
|
||||
top: 10rpx;
|
||||
right: 0;
|
||||
}
|
||||
.remove-player > image {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
opacity: 0.6;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
avatar: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
blueTeam: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
redTeam: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
currentShooterId: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image v-if="avatar" class="avatar" :src="avatar" mode="widthFix" />
|
||||
<view
|
||||
v-if="blueTeam.length && redTeam.length"
|
||||
:style="{ height: 20 + blueTeam.length * 20 + 'px' }"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in blueTeam"
|
||||
:key="index"
|
||||
:style="{
|
||||
top: index * 20 + 'px',
|
||||
zIndex: blueTeam.length - index,
|
||||
left: 0,
|
||||
}"
|
||||
>
|
||||
<image
|
||||
class="avatar"
|
||||
:src="player.avatar || '../static/user-icon.png'"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
borderColor: currentShooterId === player.id ? '#5fadff' : '#fff',
|
||||
}"
|
||||
/>
|
||||
<text
|
||||
:style="{
|
||||
color: currentShooterId === player.id ? '#5fadff' : '#fff',
|
||||
fontSize: currentShooterId === player.id ? 16 : 12 + 'px',
|
||||
}"
|
||||
>
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
<view
|
||||
v-if="!avatar"
|
||||
:style="{
|
||||
height: 20 + redTeam.length * 20 + 'px',
|
||||
}"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in redTeam"
|
||||
:key="index"
|
||||
:style="{
|
||||
top: index * 20 + 'px',
|
||||
zIndex: redTeam.length - index,
|
||||
right: 0,
|
||||
}"
|
||||
>
|
||||
<text
|
||||
:style="{
|
||||
color: currentShooterId === player.id ? '#ff6060' : '#fff',
|
||||
fontSize: currentShooterId === player.id ? 16 : 12 + 'px',
|
||||
textAlign: 'right',
|
||||
}"
|
||||
>
|
||||
{{ player.name }}
|
||||
</text>
|
||||
<image
|
||||
class="avatar"
|
||||
:src="player.avatar || '../static/user-icon.png'"
|
||||
mode="widthFix"
|
||||
:style="{
|
||||
borderColor: currentShooterId === player.id ? '#ff6060' : '#fff',
|
||||
}"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
width: calc(100% - 30px);
|
||||
margin: 0 15px;
|
||||
margin-top: 5px;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-start;
|
||||
}
|
||||
.container > view {
|
||||
width: 50%;
|
||||
position: relative;
|
||||
}
|
||||
.container > view > view {
|
||||
position: absolute;
|
||||
top: -20px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transition: all 0.3s linear;
|
||||
}
|
||||
.container > view > view > text {
|
||||
margin: 0 10px;
|
||||
overflow: hidden;
|
||||
width: 120px;
|
||||
transition: all 0.3s linear;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
.avatar {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
min-width: 40px;
|
||||
min-height: 40px;
|
||||
border: 1px solid #fff;
|
||||
border-radius: 50%;
|
||||
}
|
||||
.red-avatar {
|
||||
border: 1px solid #ff6060;
|
||||
}
|
||||
.blue-avatar {
|
||||
border: 1px solid #5fadff;
|
||||
}
|
||||
</style>
|
||||
@@ -1,182 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const { user, device, online } = storeToRefs(useStore());
|
||||
|
||||
import { clickLikeAPI } from "@/apis";
|
||||
|
||||
const props = defineProps({
|
||||
data: {
|
||||
type: Object,
|
||||
default: () => {},
|
||||
},
|
||||
borderWidth: {
|
||||
type: Number,
|
||||
default: 1,
|
||||
},
|
||||
});
|
||||
|
||||
const like = ref(props.data.ifLike);
|
||||
const likeCount = ref(props.data.likeTotal || 0);
|
||||
|
||||
const isMember = (data = {}) => data.vip === true || data.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (data = {}) => [
|
||||
"point-rank-name",
|
||||
"member-nickname",
|
||||
data.vip === true && data.sVip !== true ? "member-nickname--vip" : "",
|
||||
data.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
|
||||
watch(
|
||||
() => props.data,
|
||||
(newVal) => {
|
||||
like.value = newVal.ifLike;
|
||||
likeCount.value = newVal.likeTotal || 0;
|
||||
}
|
||||
);
|
||||
|
||||
const onClick = async () => {
|
||||
if (!user.value.id) return;
|
||||
if (user.value.id === props.data.id) {
|
||||
return uni.navigateTo({
|
||||
url: "/pages/my-like-list",
|
||||
});
|
||||
}
|
||||
like.value = !like.value;
|
||||
await clickLikeAPI(props.data.id, like.value);
|
||||
if (like.value) likeCount.value++;
|
||||
else likeCount.value--;
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="rank-item" :style="{ borderWidth: borderWidth + 'rpx' }">
|
||||
<image v-if="data.rank === 1" src="../static/point-no1.png" />
|
||||
<image v-else-if="data.rank === 2" src="../static/point-no2.png" />
|
||||
<image v-else-if="data.rank === 3" src="../static/point-no3.png" />
|
||||
<text v-else>{{ data.rank || "" }}</text>
|
||||
<view>
|
||||
<Avatar :src="data.avatar || '../static/user-icon.png'" :size="36" />
|
||||
<view>
|
||||
<view v-if="isMember(data)" :class="getMemberNicknameClass(data)">
|
||||
<text class="member-nickname__text">{{ data.name }}</text>
|
||||
<text v-if="data.sVip === true" class="member-nickname__shine">
|
||||
{{ data.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="truncate">{{ data.name }}</text>
|
||||
<view>
|
||||
<text>{{ data.totalDay }}天</text>
|
||||
<view />
|
||||
<text>平均{{ Number(data.averageRing.toFixed(1)) }}环</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<view class="item-info">
|
||||
<text>{{ data.weekArrow }}</text>
|
||||
<text>箭</text>
|
||||
</view>
|
||||
<view class="item-info">
|
||||
<text>{{ Math.round(data.weekArrow * 1.6) }}</text>
|
||||
<text>千卡</text>
|
||||
</view>
|
||||
<button hover-class="none" @click="onClick">
|
||||
<text>{{ likeCount }}</text>
|
||||
<image
|
||||
:src="`../static/like-${like ? 'on' : 'off'}.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.rank-item {
|
||||
margin: 0 20rpx;
|
||||
border-bottom: $uni-border;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
background: $uni-white;
|
||||
height: 120rpx;
|
||||
}
|
||||
.rank-item > text:nth-child(1) {
|
||||
width: 52rpx;
|
||||
font-size: 28rpx;
|
||||
color: #333333;
|
||||
text-align: center;
|
||||
}
|
||||
.rank-item > image:nth-child(1) {
|
||||
width: 52rpx;
|
||||
height: 56rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin-left: 20rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-size: 22rpx;
|
||||
color: #aaaaaa;
|
||||
margin-left: 20rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child > text:first-child {
|
||||
width: 200rpx;
|
||||
font-size: 28rpx;
|
||||
color: #333333;
|
||||
margin-bottom: 5rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child > .point-rank-name {
|
||||
width: 200rpx;
|
||||
margin-bottom: 5rpx;
|
||||
}
|
||||
.point-rank-name .member-nickname__text,
|
||||
.point-rank-name .member-nickname__shine {
|
||||
font-size: 28rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child > view > view {
|
||||
height: 20rpx;
|
||||
width: 1rpx;
|
||||
margin: 0 10rpx;
|
||||
background-color: #b3b3b3;
|
||||
}
|
||||
.item-info {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
font-size: 20rpx;
|
||||
color: #777777;
|
||||
width: 20%;
|
||||
}
|
||||
.item-info > text:first-child {
|
||||
font-size: 28rpx;
|
||||
color: #333333;
|
||||
margin-right: 5rpx;
|
||||
}
|
||||
.rank-item > button:nth-child(5) {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: 22rpx;
|
||||
color: #777777;
|
||||
padding-left: 20rpx;
|
||||
padding-right: 10rpx;
|
||||
}
|
||||
.rank-item > button:nth-child(5) > image {
|
||||
width: 24rpx;
|
||||
height: 22rpx;
|
||||
margin-top: 10rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, computed } from "vue";
|
||||
import { ref, onMounted } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
data: {
|
||||
@@ -11,19 +11,6 @@ const bowOptions = ref({});
|
||||
const targetOptions = ref({});
|
||||
|
||||
const toDetailPage = () => {
|
||||
const config = uni.getStorageSync("point-book-config");
|
||||
const bowType = config.bowOption.find(
|
||||
(item) => item.id === props.data.bowType
|
||||
);
|
||||
const bowtargetType = config.targetOption.find(
|
||||
(item) => item.id === props.data.targetType
|
||||
);
|
||||
uni.setStorageSync("point-book", {
|
||||
bowType,
|
||||
bowtargetType,
|
||||
distance: props.data.distance,
|
||||
amountGroup: props.data.groups,
|
||||
});
|
||||
uni.navigateTo({
|
||||
url: `/pages/point-book-detail?id=${props.data.id}`,
|
||||
});
|
||||
@@ -42,7 +29,7 @@ onMounted(() => {
|
||||
|
||||
<template>
|
||||
<view class="container" @click="toDetailPage">
|
||||
<view class="left-part">
|
||||
<view>
|
||||
<view class="labels">
|
||||
<view></view>
|
||||
<text>{{
|
||||
@@ -64,12 +51,12 @@ onMounted(() => {
|
||||
<text>平均:{{ data.averageRing }}</text>
|
||||
</view>
|
||||
</view>
|
||||
<view class="right-part">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
|
||||
<view>
|
||||
<image src="../static/bow-target.png" mode="widthFix" />
|
||||
<view class="arrow-amount">
|
||||
<text>{{ data.actualTotalRing }}</text>
|
||||
<text>/</text>
|
||||
<text>{{ data.totalRing }}</text>
|
||||
<text>共</text>
|
||||
<text>{{ data.arrows * data.groups }}</text>
|
||||
<text>箭</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
@@ -83,13 +70,12 @@ onMounted(() => {
|
||||
border-radius: 25rpx;
|
||||
height: 200rpx;
|
||||
border: 2rpx solid #fed848;
|
||||
padding-left: 30rpx;
|
||||
padding-right: 10rpx;
|
||||
}
|
||||
.container > view {
|
||||
position: relative;
|
||||
margin-left: 15px;
|
||||
}
|
||||
.left-part {
|
||||
.container > view:first-child {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -97,24 +83,20 @@ onMounted(() => {
|
||||
height: calc(100% - 50rpx);
|
||||
color: #333333;
|
||||
}
|
||||
.left-part > view {
|
||||
.container > view:first-child > view {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
position: relative;
|
||||
}
|
||||
.left-part > view:nth-child(3) {
|
||||
.container > view:first-child > view:nth-child(3) {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
font-size: 20rpx;
|
||||
color: #666;
|
||||
}
|
||||
.left-part > view:nth-child(3) > text {
|
||||
.container > view:first-child > view:nth-child(3) > text {
|
||||
margin-right: 10rpx;
|
||||
}
|
||||
.right-part > image {
|
||||
width: 180rpx;
|
||||
height: 180rpx;
|
||||
}
|
||||
.labels {
|
||||
align-items: flex-end !important;
|
||||
}
|
||||
@@ -132,21 +114,28 @@ onMounted(() => {
|
||||
position: relative;
|
||||
color: #333;
|
||||
}
|
||||
.container > view:last-child {
|
||||
margin-right: 1vw;
|
||||
}
|
||||
.container > view:last-child > image {
|
||||
width: 24vw;
|
||||
}
|
||||
.arrow-amount {
|
||||
position: absolute;
|
||||
background-color: #0009;
|
||||
border-radius: 12px;
|
||||
border-radius: 10px;
|
||||
color: #fffc;
|
||||
font-size: 24rpx;
|
||||
line-height: 26px;
|
||||
width: 64px;
|
||||
font-size: 12px;
|
||||
line-height: 22px;
|
||||
width: 60px;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
top: calc(50% - 15px);
|
||||
left: calc(50% - 32px);
|
||||
top: calc(50% - 13px);
|
||||
left: calc(50% - 30px);
|
||||
}
|
||||
.arrow-amount > text:nth-child(1) {
|
||||
font-size: 30rpx;
|
||||
.arrow-amount > text:nth-child(2) {
|
||||
color: #fff;
|
||||
font-size: 14px;
|
||||
margin: 0 3px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
onChange: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
|
||||
const mode = ref(true);
|
||||
|
||||
const onClick = () => {
|
||||
mode.value = !mode.value;
|
||||
props.onChange(mode.value);
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="point-switcher"
|
||||
:style="{ borderColor: mode ? '#D8D8D8' : '#53EF56' }"
|
||||
>
|
||||
<view
|
||||
@click="onClick"
|
||||
:style="{ transform: 'translateX(' + (mode ? '-58' : '4') + 'rpx)' }"
|
||||
>
|
||||
<text>放大</text>
|
||||
<view :style="{ background: mode ? '#D8D8D8' : '#53EF56' }"></view>
|
||||
<text>真实</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.point-switcher {
|
||||
width: 100rpx;
|
||||
height: 40rpx;
|
||||
border-radius: 22rpx;
|
||||
border: 2rpx solid;
|
||||
display: flex;
|
||||
overflow: hidden;
|
||||
}
|
||||
.point-switcher > view {
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
line-height: 40rpx;
|
||||
color: #ffffff;
|
||||
font-weight: 500;
|
||||
font-size: 20rpx;
|
||||
word-break: keep-all;
|
||||
padding: 0 12rpx;
|
||||
transition: all 0.3s ease;
|
||||
transform: translateX(-58rpx);
|
||||
}
|
||||
.point-switcher > view > text:first-child {
|
||||
color: #53ef56;
|
||||
}
|
||||
.point-switcher > view > view {
|
||||
width: 36rpx;
|
||||
height: 36rpx;
|
||||
flex: 0 0 auto;
|
||||
border-radius: 50%;
|
||||
margin: 0 10rpx;
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
.point-switcher > view > text:last-child {
|
||||
color: #d8d8d8;
|
||||
}
|
||||
</style>
|
||||
@@ -93,7 +93,7 @@ onMounted(async () => {
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/donate.png" mode="widthFix" />
|
||||
<image src="../static/donate.png" mode="widthFix" />
|
||||
<text>感谢您对我们公益项目的支持!</text>
|
||||
<view class="amounts">
|
||||
<button
|
||||
@@ -148,7 +148,7 @@ onMounted(async () => {
|
||||
.container > image:first-child {
|
||||
width: 200rpx;
|
||||
position: absolute;
|
||||
top: -112rpx;
|
||||
top: -114rpx;
|
||||
}
|
||||
.container > text:nth-child(2) {
|
||||
font-weight: 500;
|
||||
|
||||
@@ -1,10 +1,14 @@
|
||||
<script setup>
|
||||
import { ref, computed, onMounted } from "vue";
|
||||
import { ref, computed } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
data: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
default: Array,
|
||||
},
|
||||
total: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
|
||||
@@ -40,12 +44,12 @@ const ringText = (ring) => {
|
||||
<view>
|
||||
<view v-for="(b, index) in bars" :key="index">
|
||||
<text v-if="b && b.rate">
|
||||
{{ `${Number((b.rate * 100).toFixed(1))}%` }}
|
||||
{{ total === 0 ? `${Number((b.rate * 100).toFixed(1))}%` : b.rate }}
|
||||
</text>
|
||||
<view
|
||||
:style="{
|
||||
background: barColor(b.rate),
|
||||
height: (b.rate === 1 ? 150 : b.rate * 240) + 'rpx',
|
||||
background: barColor(total === 0 ? b.rate : b.rate / total),
|
||||
height: (total === 0 ? b.rate : b.rate / total) * 300 + 'rpx',
|
||||
}"
|
||||
>
|
||||
</view>
|
||||
@@ -56,27 +60,18 @@ const ringText = (ring) => {
|
||||
{{ b && b.ring !== undefined ? b.ring : "" }}
|
||||
</text>
|
||||
</view>
|
||||
<text>环值</text>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
min-height: 150rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
position: relative;
|
||||
}
|
||||
.container > text {
|
||||
position: absolute;
|
||||
bottom: 2rpx;
|
||||
left: 0;
|
||||
font-size: 18rpx;
|
||||
color: #999999;
|
||||
}
|
||||
.container > view {
|
||||
padding-left: 40rpx;
|
||||
padding-right: 10rpx;
|
||||
padding: 0 10rpx;
|
||||
}
|
||||
.container > view:first-child {
|
||||
display: flex;
|
||||
@@ -97,15 +92,14 @@ const ringText = (ring) => {
|
||||
transition: all 0.3s ease;
|
||||
height: 0;
|
||||
}
|
||||
.container > view:nth-child(2) {
|
||||
.container > view:last-child {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(12, 1fr);
|
||||
border-top: 1rpx solid #333;
|
||||
font-size: 22rpx;
|
||||
color: #333333;
|
||||
padding-top: 2rpx;
|
||||
}
|
||||
.container > view:nth-child(2) > text {
|
||||
.container > view:last-child > text {
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -52,14 +52,14 @@ onBeforeUnmount(() => {
|
||||
<view class="point-view1" v-if="bluePoint !== 0 || redPoint !== 0">
|
||||
<text>本轮蓝队</text>
|
||||
<text>{{
|
||||
(roundData.shoots[1] || []).reduce(
|
||||
(roundData.blueArrows || []).reduce(
|
||||
(last, next) => last + next.ring,
|
||||
0
|
||||
)
|
||||
}}</text>
|
||||
<text>环,红队</text>
|
||||
<text>{{
|
||||
(roundData.shoots[2] || []).reduce(
|
||||
(roundData.redArrows || []).reduce(
|
||||
(last, next) => last + next.ring,
|
||||
0
|
||||
)
|
||||
@@ -117,10 +117,10 @@ onBeforeUnmount(() => {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
font-size: 32rpx;
|
||||
font-size: 16px;
|
||||
}
|
||||
.round-end-tip > text:first-child {
|
||||
font-size: 36rpx;
|
||||
font-size: 18px;
|
||||
color: #fff;
|
||||
}
|
||||
.point-view1 {
|
||||
@@ -137,7 +137,7 @@ onBeforeUnmount(() => {
|
||||
}
|
||||
.point-view2 {
|
||||
margin: 12px 0;
|
||||
font-size: 48rpx;
|
||||
font-size: 24px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
@@ -155,8 +155,7 @@ onBeforeUnmount(() => {
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 10px;
|
||||
font-size: 28rpx;
|
||||
word-break: keep-all;
|
||||
font-size: 14px;
|
||||
}
|
||||
.final-shoot > text:nth-child(1) {
|
||||
width: 20px;
|
||||
@@ -164,7 +163,7 @@ onBeforeUnmount(() => {
|
||||
}
|
||||
.final-shoot > text:nth-child(1),
|
||||
.final-shoot > text:nth-child(3) {
|
||||
font-size: 32rpx;
|
||||
font-size: 18px;
|
||||
color: #fed847;
|
||||
margin-left: 10px;
|
||||
margin-right: 5px;
|
||||
|
||||
@@ -8,7 +8,7 @@ const props = defineProps({
|
||||
},
|
||||
rounded: {
|
||||
type: Number,
|
||||
default: 10,
|
||||
default: 45,
|
||||
},
|
||||
onClick: {
|
||||
type: Function,
|
||||
@@ -58,7 +58,7 @@ const onBtnClick = debounce(async () => {
|
||||
hover-class="none"
|
||||
:style="{
|
||||
width: width,
|
||||
borderRadius: rounded + 'px',
|
||||
borderRadius: rounded + 'rpx',
|
||||
backgroundColor: disabled ? disabledColor : backgroundColor,
|
||||
color,
|
||||
}"
|
||||
@@ -77,10 +77,10 @@ const onBtnClick = debounce(async () => {
|
||||
<style scoped>
|
||||
.sbtn {
|
||||
margin: 0 auto;
|
||||
height: 44px;
|
||||
height: 88rpx;
|
||||
line-height: 44px;
|
||||
font-weight: bold;
|
||||
font-size: 15px;
|
||||
font-size: 42rpx;
|
||||
display: flex;
|
||||
text-align: center;
|
||||
justify-content: center;
|
||||
|
||||
@@ -7,7 +7,7 @@ const props = defineProps({
|
||||
},
|
||||
height: {
|
||||
type: String,
|
||||
default: "650rpx",
|
||||
default: "260px",
|
||||
},
|
||||
onClose: {
|
||||
type: Function,
|
||||
@@ -56,7 +56,7 @@ watch(
|
||||
>
|
||||
<image
|
||||
v-if="!noBg"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-12-04/dep11770wzxg6o2alo.png"
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbuaf19pf7qd8ps0uh.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view class="close-btn" @click="onClose" v-if="!noBg">
|
||||
@@ -81,14 +81,13 @@ watch(
|
||||
align-items: center;
|
||||
opacity: 0;
|
||||
transition: all 0.3s ease;
|
||||
z-index: 999;
|
||||
z-index: 99;
|
||||
}
|
||||
.modal-content {
|
||||
width: 100%;
|
||||
transform: translateY(100%);
|
||||
transition: all 0.3s ease;
|
||||
position: relative;
|
||||
background-color: #372E1D;
|
||||
}
|
||||
.modal-content > image:first-child {
|
||||
width: 100%;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
const props = defineProps({
|
||||
rowCount: {
|
||||
type: Number,
|
||||
@@ -9,7 +9,7 @@ const props = defineProps({
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
arrows: {
|
||||
scores: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
@@ -26,27 +26,34 @@ const items = ref(new Array(props.total).fill(9));
|
||||
const width = ref(92);
|
||||
const itemWidth = ref(0);
|
||||
const bgImages = [
|
||||
"https://static.shelingxingqiu.com/shootmini/static/complete-light1.png",
|
||||
"https://static.shelingxingqiu.com/shootmini/static/complete-light2.png",
|
||||
"../static/complete-light1.png",
|
||||
"../static/complete-light2.png",
|
||||
];
|
||||
const bgIndex = ref(0);
|
||||
watch(
|
||||
() => props.total,
|
||||
(newValue) => {
|
||||
items.value = new Array(newValue).fill(9);
|
||||
}
|
||||
);
|
||||
const timer = ref(null);
|
||||
onMounted(() => {
|
||||
timer.value = setInterval(() => {
|
||||
bgIndex.value = bgIndex.value === 0 ? 1 : 0;
|
||||
}, 200);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
if (timer.value) {
|
||||
clearInterval(timer.value);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
<template>
|
||||
<view class="container">
|
||||
<template v-if="total > 0 && arrows.length === total && completeEffect">
|
||||
<image
|
||||
v-for="(image, index) in bgImages"
|
||||
:key="image"
|
||||
:src="image"
|
||||
:class="[
|
||||
'complete-light',
|
||||
index === 0 ? 'complete-light--first' : 'complete-light--second',
|
||||
]"
|
||||
v-if="total > 0 && scores.length === total && completeEffect"
|
||||
:src="bgImages[bgIndex]"
|
||||
class="complete-light"
|
||||
:style="{
|
||||
width: `calc(${(100 / (rowCount + 2)) * rowCount}vw + ${
|
||||
(100 / (total * 2)) * (rowCount * 2 + (total === 12 ? 8 : 24))
|
||||
@@ -58,7 +65,6 @@ watch(
|
||||
top: `${total === 12 ? -2 : -3}vw`,
|
||||
}"
|
||||
/>
|
||||
</template>
|
||||
<view
|
||||
v-for="(_, index) in items"
|
||||
:key="index"
|
||||
@@ -73,10 +79,8 @@ watch(
|
||||
>
|
||||
<image src="../static/score-bg.png" mode="widthFix" />
|
||||
<text
|
||||
:style="{ fontWeight: arrows[index] !== undefined ? 'bold' : 'normal' }"
|
||||
>{{
|
||||
!arrows[index] ? "-" : arrows[index].ringX ? "X" : arrows[index].ring
|
||||
}}</text
|
||||
:style="{ fontWeight: scores[index] !== undefined ? 'bold' : 'normal' }"
|
||||
>{{ scores[index] !== undefined ? scores[index] : "-" }}</text
|
||||
>
|
||||
</view>
|
||||
</view>
|
||||
@@ -115,30 +119,4 @@ watch(
|
||||
.complete-light {
|
||||
position: absolute;
|
||||
}
|
||||
.complete-light--first {
|
||||
animation: complete-light-first 400ms steps(1, end) infinite;
|
||||
}
|
||||
.complete-light--second {
|
||||
animation: complete-light-second 400ms steps(1, end) infinite;
|
||||
}
|
||||
@keyframes complete-light-first {
|
||||
0%,
|
||||
49.9% {
|
||||
opacity: 1;
|
||||
}
|
||||
50%,
|
||||
100% {
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
@keyframes complete-light-second {
|
||||
0%,
|
||||
49.9% {
|
||||
opacity: 0;
|
||||
}
|
||||
50%,
|
||||
100% {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,49 +1,46 @@
|
||||
<script setup>
|
||||
const props = defineProps({
|
||||
arrows: {
|
||||
scores: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
});
|
||||
const getSum = (...arrows) => {
|
||||
const recordedArrows = arrows.filter(Boolean);
|
||||
if (!recordedArrows.length) return "-";
|
||||
const sum = recordedArrows.reduce(
|
||||
(total, arrow) => total + (Number(arrow.ring) || 0),
|
||||
0
|
||||
);
|
||||
return `${sum}环`;
|
||||
const getSum = (a, b, c) => {
|
||||
const sum = (Number(a) || 0) + (Number(b) || 0) + (Number(c) || 0);
|
||||
return sum > 0 ? sum + "环" : "-";
|
||||
};
|
||||
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
|
||||
const getShowText = (arrow) => {
|
||||
if (!arrow) return "-";
|
||||
return arrow.ringX ? "X" : `${Number(arrow.ring) || 0}环`;
|
||||
};
|
||||
</script>
|
||||
<template>
|
||||
<view class="container">
|
||||
<view>
|
||||
<text :style="{ transform: 'translateX(-10%)' }">总成绩</text>
|
||||
<text>{{ arrows.reduce((last, next) => last + next.ring, 0) }}环</text>
|
||||
<text>{{ scores.reduce((last, next) => last + next, 0) }}环</text>
|
||||
</view>
|
||||
<view
|
||||
v-for="(_, index) in new Array(
|
||||
Math.min(
|
||||
Math.ceil(arrows.length / 3) + (arrows.length % 3 === 0 ? 1 : 0),
|
||||
Math.ceil(scores.length / 3) + (scores.length % 3 === 0 ? 1 : 0),
|
||||
4
|
||||
)
|
||||
).fill(1)"
|
||||
:key="index"
|
||||
>
|
||||
<text>{{ roundsName[index] }}</text>
|
||||
<text>{{ getShowText(arrows[index * 3 + 0]) }}</text>
|
||||
<text>{{ getShowText(arrows[index * 3 + 1]) }}</text>
|
||||
<text>{{ getShowText(arrows[index * 3 + 2]) }}</text>
|
||||
<text>{{
|
||||
scores[index * 3 + 0] ? scores[index * 3 + 0] + "环" : "-"
|
||||
}}</text>
|
||||
<text>{{
|
||||
scores[index * 3 + 1] ? scores[index * 3 + 1] + "环" : "-"
|
||||
}}</text>
|
||||
<text>{{
|
||||
scores[index * 3 + 2] ? scores[index * 3 + 2] + "环" : "-"
|
||||
}}</text>
|
||||
<text :style="{ width: '40%', transform: 'translateX(20%)' }">{{
|
||||
getSum(
|
||||
arrows[index * 3 + 0],
|
||||
arrows[index * 3 + 1],
|
||||
arrows[index * 3 + 2]
|
||||
scores[index * 3 + 0],
|
||||
scores[index * 3 + 1],
|
||||
scores[index * 3 + 2]
|
||||
)
|
||||
}}</text>
|
||||
</view>
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, computed } from "vue";
|
||||
import { ref, onMounted } from "vue";
|
||||
import IconButton from "@/components/IconButton.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import ScreenHint from "@/components/ScreenHint.vue";
|
||||
import BowData from "@/components/BowData.vue";
|
||||
import UserUpgrade from "@/components/UserUpgrade.vue";
|
||||
import { wxShare } from "@/util";
|
||||
import { directionAdjusts } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
@@ -36,6 +37,7 @@ const showPanel = ref(true);
|
||||
const showComment = ref(false);
|
||||
const showBowData = ref(false);
|
||||
const showUpgrade = ref(false);
|
||||
const finished = ref(false);
|
||||
const totalRing = ref(0);
|
||||
const closePanel = () => {
|
||||
showPanel.value = false;
|
||||
@@ -43,51 +45,32 @@ const closePanel = () => {
|
||||
props.onClose();
|
||||
}, 300);
|
||||
};
|
||||
function onClickShare() {
|
||||
uni.$emit("share-image");
|
||||
}
|
||||
onMounted(() => {
|
||||
if (props.result.lvl > user.value.lvl) {
|
||||
showUpgrade.value = true;
|
||||
}
|
||||
totalRing.value = (props.result.details || []).reduce(
|
||||
if (props.result.arrows) {
|
||||
totalRing.value = props.result.arrows.reduce(
|
||||
(last, next) => last + next.ring,
|
||||
0
|
||||
);
|
||||
}
|
||||
finished.value =
|
||||
props.result.arrows && props.result.arrows.length === props.total;
|
||||
});
|
||||
|
||||
const getRing = (arrow) => {
|
||||
if (!arrow) return "-";
|
||||
if (arrow.ringX) return "X";
|
||||
return Number(arrow.ring) || 0;
|
||||
};
|
||||
|
||||
const arrows = computed(() => {
|
||||
const data = new Array(props.total).fill(null);
|
||||
(props.result.details || []).forEach((arrow, index) => {
|
||||
data[index] = arrow;
|
||||
});
|
||||
return data;
|
||||
});
|
||||
|
||||
const validArrows = computed(
|
||||
() => arrows.value.filter((a) => Number(a?.ring) > 0).length
|
||||
);
|
||||
const isMember = computed(() => user.value.vip === true || user.value.sVip === true);
|
||||
const openCoachComment = () => {
|
||||
if (!isMember.value) return;
|
||||
showComment.value = true;
|
||||
};
|
||||
// setTimeout(() => {
|
||||
// showPanel.value = true;
|
||||
// }, 300);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<view :class="['container-header', showPanel ? 'scale-in' : 'scale-out']">
|
||||
<image :src="tipSrc" mode="widthFix" />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/finish-frame.png" mode="widthFix" />
|
||||
<image src="../static/finish-frame.png" mode="widthFix" />
|
||||
<text
|
||||
>完成<text class="gold-text">{{ validArrows }}</text
|
||||
>箭,获得<text class="gold-text">{{ validArrows }}</text
|
||||
>完成<text class="gold-text">{{ result.arrows.length }}</text
|
||||
>箭,获得<text class="gold-text">{{ result.arrows.length }}</text
|
||||
>点经验</text
|
||||
>
|
||||
</view>
|
||||
@@ -108,29 +91,28 @@ const openCoachComment = () => {
|
||||
</view>
|
||||
<view :style="{ gridTemplateColumns: `repeat(${rowCount}, 1fr)` }">
|
||||
<view v-for="(_, index) in new Array(total).fill(0)" :key="index">
|
||||
{{ getRing(arrows[index])
|
||||
}}<text v-if="getRing(arrows[index]) !== '-'">环</text>
|
||||
{{ result.arrows[index] ? result.arrows[index].ring : 0
|
||||
}}<text>环</text>
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<block v-if="validArrows === total">
|
||||
<block v-if="finished">
|
||||
<IconButton
|
||||
name="分享"
|
||||
src="../static/share.png"
|
||||
:onClick="onClickShare"
|
||||
:onClick="wxShare"
|
||||
/>
|
||||
<IconButton
|
||||
v-if="isMember"
|
||||
name="教练点评"
|
||||
src="../static/review.png"
|
||||
:onClick="openCoachComment"
|
||||
:onClick="() => (showComment = true)"
|
||||
/>
|
||||
</block>
|
||||
<SButton
|
||||
:width="validArrows === total ? '70vw' : 'calc(100vw - 20px)'"
|
||||
:width="finished ? '70vw' : 'calc(100vw - 20px)'"
|
||||
:rounded="30"
|
||||
:onClick="closePanel"
|
||||
>{{ validArrows === total ? "完成" : "返回" }}</SButton
|
||||
>{{ finished ? "完成" : "重新挑战" }}</SButton
|
||||
>
|
||||
</view>
|
||||
</view>
|
||||
@@ -146,22 +128,17 @@ const openCoachComment = () => {
|
||||
}}</text
|
||||
>环的成绩,所有箭支上靶后的平均点间距为<text
|
||||
:style="{ color: '#fed847' }"
|
||||
>{{ Number((result?.interpretation?.spreadStability || 0).toFixed(2)) }}</text
|
||||
>{{ Number(result.average_distance.toFixed(2)) }}</text
|
||||
>,{{
|
||||
result.spreadEvaluation === "Dispersed"
|
||||
? "还需要持续改进哦~"
|
||||
? "还需要持续改进。"
|
||||
: "成绩优秀。"
|
||||
}}
|
||||
</text>
|
||||
<view>
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/attachment/2025-11-26/deihtj15xjwcz3c1tx.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<text :style="{ marginTop: '12px' }"
|
||||
>针对您本次的练习,{{
|
||||
result.spreadEvaluation === "Dispersed"
|
||||
? "我们建议您充分练习推弓、靠位以及撒放动作一致性。"
|
||||
? "我们建议您充分练习推弓、靠位以及撒放动作一致性,以持续提高成绩。"
|
||||
: totalRing >= 100
|
||||
? "我们建议您继续保持即可。"
|
||||
: `我们建议您将设备的瞄准器${
|
||||
@@ -170,11 +147,9 @@ const openCoachComment = () => {
|
||||
}}</text
|
||||
>
|
||||
</view>
|
||||
</view>
|
||||
</ScreenHint>
|
||||
<BowData
|
||||
:total="arrows.length"
|
||||
:arrows="result.details"
|
||||
:arrows="result.arrows"
|
||||
:show="showBowData"
|
||||
:onClose="() => (showBowData = false)"
|
||||
/>
|
||||
@@ -194,7 +169,7 @@ const openCoachComment = () => {
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: rgba(0, 0, 0, 0.8);
|
||||
z-index: 999;
|
||||
z-index: 5;
|
||||
}
|
||||
.container-header {
|
||||
margin-top: 20vh;
|
||||
@@ -251,12 +226,11 @@ const openCoachComment = () => {
|
||||
text-align: center;
|
||||
line-height: 27px;
|
||||
color: #333333;
|
||||
font-size: 28rpx;
|
||||
}
|
||||
.container-content > view:nth-child(2) > view > text {
|
||||
font-size: 20rpx;
|
||||
font-size: 12px;
|
||||
color: #666666;
|
||||
margin-left: 5rpx;
|
||||
margin-left: 3px;
|
||||
}
|
||||
.container-content > view:nth-child(3) {
|
||||
width: 100%;
|
||||
@@ -272,13 +246,6 @@ const openCoachComment = () => {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-size: 14px;
|
||||
}
|
||||
.coach-comment > view {
|
||||
display: flex;
|
||||
}
|
||||
.coach-comment > view > image {
|
||||
width: 420rpx;
|
||||
height: 420rpx;
|
||||
margin-right: 20rpx;
|
||||
margin-top: -20px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -27,22 +27,22 @@ const getContentHeight = () => {
|
||||
<view class="scale-in" :style="{ height: getContentHeight() }">
|
||||
<image
|
||||
v-if="mode === 'normal'"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/screen-hint-bg.png"
|
||||
src="../static/screen-hint-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-if="mode === 'tall'"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coach-comment.png"
|
||||
src="../static/coach-comment.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-if="mode === 'square'"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/prompt-bg-square.png"
|
||||
src="../static/prompt-bg-square.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
v-if="mode === 'small'"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/finish-frame.png"
|
||||
src="../static/finish-frame.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<slot />
|
||||
|
||||
@@ -20,7 +20,7 @@ const props = defineProps({
|
||||
<template>
|
||||
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
|
||||
<view class="scale-in">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/point-book-tip-bg.png" mode="widthFix" />
|
||||
<image src="../static/point-book-tip-bg.png" mode="widthFix" />
|
||||
<slot />
|
||||
</view>
|
||||
<IconButton
|
||||
|
||||
@@ -59,8 +59,9 @@ onShow(async () => {
|
||||
<scroll-view
|
||||
class="scroll-list"
|
||||
scroll-y
|
||||
enable-flex="true"
|
||||
:show-scrollbar="false"
|
||||
:enhanced="true"
|
||||
enhanced="true"
|
||||
:bounces="false"
|
||||
refresher-default-style="white"
|
||||
:refresher-enabled="true"
|
||||
@@ -73,8 +74,8 @@ onShow(async () => {
|
||||
>
|
||||
<slot></slot>
|
||||
<view class="tips">
|
||||
<text v-if="loading">加载中...</text>
|
||||
<text v-if="noMore">{{ count === 0 ? "暂无数据" : "没有更多了" }}</text>
|
||||
<text v-if="loading">Loading...</text>
|
||||
<text v-if="noMore">{{ count === 0 ? "No data" : "That‘s all" }}</text>
|
||||
</view>
|
||||
</scroll-view>
|
||||
</template>
|
||||
@@ -83,9 +84,7 @@ onShow(async () => {
|
||||
.scroll-list {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.tips {
|
||||
height: 50rpx;
|
||||
flex-direction: column;
|
||||
}
|
||||
.tips > text {
|
||||
color: #d0d0d0;
|
||||
|
||||
@@ -1,18 +1,11 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue";
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import {
|
||||
getDirectionText,
|
||||
getInvalidShotAudioKey,
|
||||
getInvalidShotText,
|
||||
} from "@/util";
|
||||
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
@@ -42,30 +35,17 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
halfRest: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onStop: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
endAudioKey: {
|
||||
type: String,
|
||||
default: "比赛结束",
|
||||
},
|
||||
});
|
||||
|
||||
const barColor = ref("#fed847");
|
||||
const remain = ref(props.total);
|
||||
const timer = ref(null);
|
||||
const sound = ref(true);
|
||||
const currentSound = ref("");
|
||||
const currentRound = ref(props.currentRound);
|
||||
const currentRoundEnded = ref(false);
|
||||
const ended = ref(false);
|
||||
const halfTime = ref(false);
|
||||
const wait = ref(0);
|
||||
const transitionStyle = ref("all 1s linear");
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
@@ -73,7 +53,7 @@ watch(
|
||||
let key = "";
|
||||
if (newVal.includes("红队")) key = "请红方射箭";
|
||||
if (newVal.includes("蓝队")) key = "请蓝方射箭";
|
||||
if (key) {
|
||||
if (key && sound.value) {
|
||||
if (currentRoundEnded.value) {
|
||||
currentRound.value += 1;
|
||||
currentRoundEnded.value = false;
|
||||
@@ -92,108 +72,110 @@ watch(
|
||||
}
|
||||
);
|
||||
|
||||
const resetTimer = (count) => {
|
||||
watch(
|
||||
() => props.tips,
|
||||
(newVal) => {
|
||||
if (newVal.includes("红队")) barColor.value = "#FF6060";
|
||||
if (newVal.includes("蓝队")) barColor.value = "#5FADFF";
|
||||
if (newVal.includes("红队") || newVal.includes("蓝队")) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
const newVal = Math.round(count);
|
||||
|
||||
// 如果剩余时间增加(如重置),瞬间变化无动画
|
||||
if (newVal >= remain.value) {
|
||||
transitionStyle.value = "none";
|
||||
remain.value = newVal;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
} else {
|
||||
remain.value = newVal;
|
||||
}
|
||||
|
||||
if (remain.value > 0) {
|
||||
remain.value = props.total;
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value === 0) {
|
||||
clearInterval(timer.value);
|
||||
props.onStop();
|
||||
}
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
}
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.start,
|
||||
(newVal) => {
|
||||
if (newVal) {
|
||||
resetTimer(props.total);
|
||||
} else {
|
||||
remain.value = 0;
|
||||
clearInterval(timer.value);
|
||||
}
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
|
||||
const tipContent = computed(() => {
|
||||
if (halfTime.value) {
|
||||
return props.battleId ? "中场休息" : `中场休息(${wait.value}秒)`;
|
||||
watch(
|
||||
() => props.start,
|
||||
(newVal) => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
if (newVal) {
|
||||
remain.value = props.total;
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
}
|
||||
return props.start && remain.value === 0 ? "时间到!" : props.tips;
|
||||
});
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
|
||||
const updateRemain = (value) => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = Math.round(value);
|
||||
if (remain.value > 0) {
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
}
|
||||
};
|
||||
|
||||
const updateSound = () => {
|
||||
sound.value = !sound.value;
|
||||
audioManager.setMuted(!sound.value);
|
||||
if (!sound.value) audioManager.stop(currentSound.value);
|
||||
};
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||
const audioKey = props.melee && (halfTime.value || props.halfRest) ? "下半场开始" : "比赛开始";
|
||||
halfTime.value = false;
|
||||
audioManager.play(audioKey);
|
||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||
audioManager.play(props.endAudioKey, false);
|
||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||
let arrow = {};
|
||||
if (msg.details && Array.isArray(msg.details)) {
|
||||
arrow = msg.details[msg.details.length - 1];
|
||||
} else {
|
||||
if (!msg.shootData || String(msg.shootData.playerId) !== String(user.value.id)) return;
|
||||
if (msg.shootData) arrow = msg.shootData;
|
||||
async function onReceiveMessage(messages = []) {
|
||||
if (!sound.value || ended.value) return;
|
||||
messages.forEach((msg) => {
|
||||
if (
|
||||
(props.battleId && msg.constructor === MESSAGETYPES.ShootResult) ||
|
||||
(!props.battleId && msg.constructor === MESSAGETYPES.ShootSyncMeArrowID)
|
||||
) {
|
||||
if (props.melee && msg.userId !== user.value.id) return;
|
||||
if (!halfTime.value && msg.target) {
|
||||
currentSound.value = msg.target.ring
|
||||
? `${msg.target.ring}环`
|
||||
: "未上靶";
|
||||
audioManager.play(currentSound.value);
|
||||
}
|
||||
let key = [];
|
||||
key.push(arrow.ring ? `${arrow.ringX ? "X" : arrow.ring}环` : "未上靶");
|
||||
if (arrow.angle)
|
||||
key.push(`向${getDirectionText(arrow.angle)}调整`);
|
||||
const shouldPlayTententen =
|
||||
arrow.threeConsecutive10Rings === true ||
|
||||
msg.shootData?.threeConsecutive10Rings === true;
|
||||
if (!props.melee && shouldPlayTententen) key.push("tententen");
|
||||
audioManager.play(key, false);
|
||||
} else if (msg.type === MESSAGETYPESV2.HalfRest) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息");
|
||||
} else if (msg.type === MESSAGETYPESV2.InvalidShot) {
|
||||
} else if (msg.constructor === MESSAGETYPES.InvalidShot) {
|
||||
if (msg.userId === user.value.id) {
|
||||
uni.showToast({
|
||||
title: getInvalidShotText(msg.shootData),
|
||||
title: "距离不足,无效",
|
||||
icon: "none",
|
||||
});
|
||||
audioManager.play(getInvalidShotAudioKey(msg.shootData));
|
||||
audioManager.play("射击无效");
|
||||
}
|
||||
} else if (msg.constructor === MESSAGETYPES.AllReady) {
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
|
||||
halfTime.value = false;
|
||||
audioManager.play("比赛开始");
|
||||
} else if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
|
||||
currentRoundEnded.value = true;
|
||||
} else if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
|
||||
halfTime.value = true;
|
||||
audioManager.play("中场休息");
|
||||
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
audioManager.play("比赛结束");
|
||||
} else if (msg.constructor === MESSAGETYPES.FinalShoot) {
|
||||
audioManager.play("决金箭轮");
|
||||
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
ended.value = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const playSound = (key) => {
|
||||
currentSound.value = key;
|
||||
audioManager.play(key);
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("update-remain", resetTimer);
|
||||
uni.$on("update-ramain", updateRemain);
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
uni.$on("play-sound", playSound);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-remain", resetTimer);
|
||||
uni.$off("update-ramain", updateRemain);
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
uni.$off("play-sound", playSound);
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
@@ -203,8 +185,8 @@ onBeforeUnmount(() => {
|
||||
<template>
|
||||
<view class="container" :style="{ display: show ? 'block' : 'none' }">
|
||||
<view>
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/shooter.png" mode="widthFix" />
|
||||
<text>{{ tipContent }}</text>
|
||||
<image src="../static/shooter.png" mode="widthFix" />
|
||||
<text>{{ start && remain === 0 ? "时间到!" : tips }}</text>
|
||||
<button hover-class="none" @click="updateSound">
|
||||
<image
|
||||
:src="`../static/sound${sound ? '' : '-off'}-yellow.png`"
|
||||
@@ -218,7 +200,6 @@ onBeforeUnmount(() => {
|
||||
width: `${(remain / total) * 100}%`,
|
||||
backgroundColor: barColor,
|
||||
right: tips.includes('红队') ? 0 : 'unset',
|
||||
transition: transitionStyle,
|
||||
}"
|
||||
/>
|
||||
<text>剩余{{ remain }}秒</text>
|
||||
@@ -273,6 +254,7 @@ onBeforeUnmount(() => {
|
||||
height: 15px;
|
||||
border-radius: 15px;
|
||||
z-index: -1;
|
||||
transition: all 1s linear;
|
||||
}
|
||||
.container > view:last-child > text {
|
||||
font-size: 10px;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
<script setup>
|
||||
import {ref, watch, onMounted, onBeforeUnmount} from "vue";
|
||||
import {RoundGoldImages} from "@/constants";
|
||||
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
import { RoundGoldImages } from "@/constants";
|
||||
const props = defineProps({
|
||||
tips: {
|
||||
type: String,
|
||||
@@ -20,117 +19,57 @@ const props = defineProps({
|
||||
const barColor = ref("");
|
||||
const remain = ref(15);
|
||||
const timer = ref(null);
|
||||
const loading = ref(false);
|
||||
const transitionStyle = ref("all 1s linear");
|
||||
const currentTeam = ref(null);
|
||||
|
||||
const updateRemain = (value) => {
|
||||
if (value.stop) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
return
|
||||
}
|
||||
// zeroThenReset:ToSomeoneShoot 到达时,若进度条仍在倒计时则先瞬间清零(约 150ms 停留)再显示下一玩家满值
|
||||
// 若进度条已到 0(loading 状态),直接切换满值
|
||||
if (value.zeroThenReset) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
const wasNonZero = remain.value > 0;
|
||||
// 更新下一玩家颜色和方向(在清零和满值时均生效)
|
||||
currentTeam.value = value.team;
|
||||
if (value.team === 'red') barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (value.team === 'blue') barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
transitionStyle.value = "none";
|
||||
if (wasNonZero) {
|
||||
// 瞬间清零,停留约 150ms 后切换为满值
|
||||
remain.value = 0;
|
||||
loading.value = true;
|
||||
setTimeout(() => {
|
||||
remain.value = value.value;
|
||||
loading.value = false;
|
||||
setTimeout(() => { transitionStyle.value = "all 1s linear"; }, 50);
|
||||
}, 150);
|
||||
} else {
|
||||
// 已在底部,直接切换满值
|
||||
remain.value = value.value;
|
||||
loading.value = false;
|
||||
setTimeout(() => { transitionStyle.value = "all 1s linear"; }, 50);
|
||||
}
|
||||
return;
|
||||
}
|
||||
loading.value = false;
|
||||
currentTeam.value = value.team
|
||||
if (value.team === 'red')
|
||||
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (value.team === 'blue')
|
||||
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
if (value.reset) {
|
||||
// 重置前先清除旧计时器,防止超时未射箭时旧 interval 残留,导致进度条震荡
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
// 重置时瞬间跳满格,禁用 CSS 过渡避免从旧值「涨到满」的动画
|
||||
transitionStyle.value = "none";
|
||||
remain.value = value.value;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
return;
|
||||
}
|
||||
const newVal = Math.round(value.value);
|
||||
// 如果剩余时间增加(如轮次切换重置),瞬间变化无动画;否则保持动画
|
||||
if (newVal >= remain.value) {
|
||||
transitionStyle.value = "none";
|
||||
remain.value = newVal;
|
||||
setTimeout(() => {
|
||||
transitionStyle.value = "all 1s linear";
|
||||
}, 50);
|
||||
} else {
|
||||
remain.value = newVal;
|
||||
}
|
||||
|
||||
// 启动前先清除旧计时器,防止多次 {stop:false} 事件叠加多个 interval
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
timer.value = setInterval(() => {
|
||||
loading.value = remain.value === 0;
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.tips,
|
||||
(newVal) => {
|
||||
|
||||
if (newVal.includes("红队"))
|
||||
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
|
||||
if (newVal.includes("蓝队"))
|
||||
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
|
||||
if (newVal.includes("红队") || newVal.includes("蓝队")) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = props.total;
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
}
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
|
||||
const updateRemain = (value) => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
remain.value = Math.round(value);
|
||||
timer.value = setInterval(() => {
|
||||
if (remain.value > 0) remain.value--;
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("update-remain", updateRemain);
|
||||
uni.$on("update-ramain", updateRemain);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("update-remain", updateRemain);
|
||||
uni.$off("update-ramain", updateRemain);
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix"/>
|
||||
<view
|
||||
:style="{
|
||||
justifyContent: currentTeam==='red' ? 'flex-end' : 'flex-start',
|
||||
}"
|
||||
>
|
||||
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix" />
|
||||
<view>
|
||||
<view
|
||||
:style="{
|
||||
width: `${(remain / total) * 100}%`,
|
||||
background: barColor,
|
||||
right: currentTeam==='red' ? 0 : 'unset',
|
||||
transition: transitionStyle,
|
||||
right: tips.includes('红队') ? 0 : 'unset',
|
||||
}"
|
||||
/>
|
||||
<text v-if="!loading">剩余{{ remain }}秒</text>
|
||||
<text v-else>···</text>
|
||||
<text>剩余{{ remain }}秒</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
@@ -141,37 +80,33 @@ onBeforeUnmount(() => {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
margin-bottom: 12vw;
|
||||
}
|
||||
|
||||
.container > image {
|
||||
width: 380rpx;
|
||||
height: 80rpx;
|
||||
transform: translateY(18rpx);
|
||||
width: 100%;
|
||||
transform: translateY(7px);
|
||||
}
|
||||
|
||||
.container > view:last-child {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
background-color: #444444;
|
||||
border-radius: 20px;
|
||||
height: 24rpx;
|
||||
font-size: 12px;
|
||||
height: 15px;
|
||||
line-height: 15px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.container > view:last-child > view {
|
||||
height: 24rpx;
|
||||
border-radius: 15px;
|
||||
}
|
||||
|
||||
.container > view:last-child > text {
|
||||
font-size: 18rpx;
|
||||
color: #fff;
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
height: 15px;
|
||||
border-radius: 15px;
|
||||
transition: all 1s linear;
|
||||
}
|
||||
.container > view:last-child > text {
|
||||
font-size: 10px;
|
||||
line-height: 15px;
|
||||
color: #fff;
|
||||
position: relative;
|
||||
}
|
||||
</style>
|
||||
|
||||
+39
-117
@@ -1,29 +1,13 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import { ref } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
|
||||
import { wxLogin } from "@/util";
|
||||
import {
|
||||
getMyDevicesAPI,
|
||||
loginAPI,
|
||||
getHomeData,
|
||||
getPhoneNumberAPI,
|
||||
getPhoneNumberAPIv2,
|
||||
getDeviceBatteryAPI,
|
||||
} from "@/apis";
|
||||
|
||||
import { getMyDevicesAPI, loginAPI, getHomeData } from "@/apis";
|
||||
import useStore from "@/store";
|
||||
const store = useStore();
|
||||
const { updateUser, updateDevice, updateOnline, clearDevice } = store;
|
||||
|
||||
const { updateUser, updateDevice } = store;
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
noBg: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
@@ -32,13 +16,8 @@ const props = defineProps({
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
onSuccess: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
const agree = ref(false);
|
||||
const phone = ref("");
|
||||
const avatarUrl = ref("");
|
||||
const nickName = ref("");
|
||||
const loading = ref(false);
|
||||
@@ -46,17 +25,6 @@ const handleAgree = () => {
|
||||
agree.value = !agree.value;
|
||||
};
|
||||
|
||||
async function getphonenumber(e) {
|
||||
if (e.detail.code) {
|
||||
// const wxResult = await wxLogin();
|
||||
const result = await getPhoneNumberAPIv2({
|
||||
// ...e.detail,
|
||||
code: e.detail.code,
|
||||
});
|
||||
if (result.purePhoneNumber) phone.value = result.purePhoneNumber;
|
||||
}
|
||||
}
|
||||
|
||||
function onChooseAvatar(e) {
|
||||
avatarUrl.value = e.detail.avatarUrl;
|
||||
}
|
||||
@@ -65,29 +33,8 @@ function onNicknameChange(e) {
|
||||
nickName.value = e.detail.value;
|
||||
}
|
||||
|
||||
const resetForm = () => {
|
||||
loading.value = false;
|
||||
agree.value = false;
|
||||
phone.value = "";
|
||||
avatarUrl.value = "";
|
||||
nickName.value = "";
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.show,
|
||||
(show) => {
|
||||
if (show) resetForm();
|
||||
}
|
||||
);
|
||||
|
||||
const handleLogin = async () => {
|
||||
const handleLogin = () => {
|
||||
if (loading.value) return;
|
||||
if (!phone.value) {
|
||||
return uni.showToast({
|
||||
title: "请获取手机号",
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
if (!avatarUrl.value) {
|
||||
return uni.showToast({
|
||||
title: "请选择头像",
|
||||
@@ -106,17 +53,15 @@ const handleLogin = async () => {
|
||||
icon: "none",
|
||||
});
|
||||
}
|
||||
await doLogin();
|
||||
};
|
||||
|
||||
async function doLogin() {
|
||||
loading.value = true;
|
||||
try {
|
||||
const wxResult = await wxLogin();
|
||||
uni.login({
|
||||
provider: "weixin",
|
||||
success: async (loginRes) => {
|
||||
const { code } = loginRes;
|
||||
const fileManager = uni.getFileSystemManager();
|
||||
const avatarBase64 = fileManager.readFileSync(avatarUrl.value, "base64");
|
||||
const base64Url = `data:image/png;base64,${avatarBase64}`;
|
||||
await loginAPI(phone.value, nickName.value, base64Url, wxResult.code);
|
||||
const result = await loginAPI(nickName.value, base64Url, code);
|
||||
const data = await getHomeData();
|
||||
if (data.user) updateUser(data.user);
|
||||
const devices = await getMyDevicesAPI();
|
||||
@@ -125,18 +70,18 @@ async function doLogin() {
|
||||
devices.bindings[0].deviceId,
|
||||
devices.bindings[0].deviceName
|
||||
);
|
||||
const data = await getDeviceBatteryAPI();
|
||||
updateOnline(data.online);
|
||||
} else {
|
||||
clearDevice();
|
||||
}
|
||||
props.onClose();
|
||||
await props.onSuccess();
|
||||
} catch (error) {
|
||||
console.log("login error", error);
|
||||
} finally {
|
||||
},
|
||||
fail: (err) => {
|
||||
loading.value = false;
|
||||
}
|
||||
uni.showToast({
|
||||
title: "登录失败",
|
||||
icon: "none",
|
||||
});
|
||||
console.error("登录失败:", err);
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
const openServiceLink = () => {
|
||||
@@ -160,31 +105,13 @@ const openPrivacyLink = () => {
|
||||
};
|
||||
|
||||
onShow(() => {
|
||||
resetForm();
|
||||
loading.value = false;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<SModal :show="show" :onClose="onClose" :noBg="noBg">
|
||||
<view class="container" :style="{ background: noBg ? '#fff' : 'none' }">
|
||||
<view class="avatar" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }">
|
||||
<text :style="{ color: noBg ? '#666' : '#fff' }">手机:</text>
|
||||
<button
|
||||
:open-type="!phone ? 'getPhoneNumber' : ''"
|
||||
@getphonenumber="getphonenumber"
|
||||
class="login-btn"
|
||||
hover-class="none"
|
||||
>
|
||||
<text v-if="phone" :style="{ color: noBg ? '#333' : '#fff' }">{{
|
||||
phone
|
||||
}}</text>
|
||||
<text v-else :style="{ color: noBg ? '#666' : '#fff9' }"
|
||||
>点击获取</text
|
||||
>
|
||||
<image src="../static/enter.png" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
<view class="avatar" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }">
|
||||
<view class="avatar" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff' }">
|
||||
<text :style="{ color: noBg ? '#666' : '#fff' }">头像:</text>
|
||||
<button
|
||||
open-type="chooseAvatar"
|
||||
@@ -193,30 +120,29 @@ onShow(() => {
|
||||
hover-class="none"
|
||||
>
|
||||
<Avatar v-if="avatarUrl" :src="avatarUrl" :size="30" />
|
||||
<text v-else :style="{ color: noBg ? '#666' : '#fff9' }"
|
||||
>点击获取</text
|
||||
>
|
||||
<text v-else :style="{ color: noBg ? '#666' : '#fff9' }">点击获取</text>
|
||||
<image src="../static/enter.png" mode="widthFix" />
|
||||
</button>
|
||||
</view>
|
||||
<view
|
||||
class="nickname"
|
||||
:style="{ borderColor: noBg ? '#E3E3E3' : '#fff3' }"
|
||||
>
|
||||
<view class="nickname" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff' }">
|
||||
<text :style="{ color: noBg ? '#666' : '#fff' }">昵称:</text>
|
||||
<input
|
||||
type="nickname"
|
||||
:value="nickName"
|
||||
placeholder="请输入昵称"
|
||||
:placeholder-style="`color: ${noBg ? '#666' : '#fff9'} `"
|
||||
@input="onNicknameChange"
|
||||
:placeholder-style="{ color: noBg ? '#666' : '#fff9' }"
|
||||
@change="onNicknameChange"
|
||||
@blur="onNicknameBlur"
|
||||
:style="{ color: noBg ? '#333' : '#fff' }"
|
||||
/>
|
||||
</view>
|
||||
<SButton :rounded="20" width="80vw" :onClick="handleLogin">
|
||||
<block v-if="!loading">
|
||||
<text :style="{ color: '#000' }">手机号快捷登录</text>
|
||||
<image
|
||||
src="../static/wechat-icon.png"
|
||||
mode="widthFix"
|
||||
class="wechat-icon"
|
||||
/>
|
||||
<text :style="{ color: '#000' }">登录/注册</text>
|
||||
</block>
|
||||
<block v-else>
|
||||
<image
|
||||
@@ -227,29 +153,25 @@ onShow(() => {
|
||||
</block>
|
||||
</SButton>
|
||||
<view class="protocol" @click="handleAgree">
|
||||
<view
|
||||
v-if="!agree"
|
||||
:style="{ borderColor: noBg ? '#E3E3E3' : '#fff' }"
|
||||
/>
|
||||
<view v-if="!agree" :style="{ borderColor: noBg ? '#E3E3E3' : '#fff' }" />
|
||||
<image v-if="agree" src="../static/checked.png" mode="widthFix" />
|
||||
<view>
|
||||
<text>已同意并阅读</text>
|
||||
<view
|
||||
@click.stop="openServiceLink"
|
||||
:style="{ color: noBg ? '#333' : '#ffffff99' }"
|
||||
:style="{ color: noBg ? '#333' : '#fff' }"
|
||||
>《用户协议》</view
|
||||
>
|
||||
<text>及</text>
|
||||
<view
|
||||
@click.stop="openPrivacyLink"
|
||||
:style="{ color: noBg ? '#333' : '#ffffff99' }"
|
||||
:style="{ color: noBg ? '#333' : '#fff' }"
|
||||
>《隐私协议》</view
|
||||
>
|
||||
<text>内容</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</SModal>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
@@ -269,7 +191,7 @@ onShow(() => {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin-bottom: 20px;
|
||||
border-bottom: 1rpx solid #ffffff1a;
|
||||
border-bottom: 1rpx solid #fff3;
|
||||
}
|
||||
.avatar {
|
||||
margin: 0;
|
||||
@@ -278,7 +200,7 @@ onShow(() => {
|
||||
.nickname > text {
|
||||
width: 20%;
|
||||
font-size: 14px;
|
||||
line-height: 120rpx;
|
||||
line-height: 55px;
|
||||
}
|
||||
.avatar > button > text {
|
||||
color: #fff9;
|
||||
@@ -287,7 +209,7 @@ onShow(() => {
|
||||
.nickname > input {
|
||||
flex: 1;
|
||||
font-size: 14px;
|
||||
line-height: 120rpx;
|
||||
line-height: 55px;
|
||||
}
|
||||
.wechat-icon {
|
||||
width: 24px;
|
||||
@@ -298,8 +220,8 @@ onShow(() => {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: 22rpx;
|
||||
margin: 30rpx 0;
|
||||
font-size: 13px;
|
||||
margin-top: 15px;
|
||||
color: #8a8a8a;
|
||||
}
|
||||
.protocol > image {
|
||||
@@ -312,7 +234,7 @@ onShow(() => {
|
||||
height: 14px;
|
||||
border-radius: 50%;
|
||||
margin-right: 10px;
|
||||
border: 1px solid #fff;
|
||||
border: 1rpx solid #fff;
|
||||
}
|
||||
.protocol > view:last-child {
|
||||
display: flex;
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
|
||||
const props = defineProps({
|
||||
start: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const count = ref(4);
|
||||
const timer = ref(null);
|
||||
const isIos = ref(true);
|
||||
watch(
|
||||
() => props.start,
|
||||
(newVal) => {
|
||||
if (newVal) {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
count.value = 4;
|
||||
timer.value = setInterval(() => {
|
||||
if (count.value <= 1) {
|
||||
clearInterval(timer.value);
|
||||
}
|
||||
count.value -= 1;
|
||||
}, 1000);
|
||||
}
|
||||
},
|
||||
{
|
||||
immediate: true,
|
||||
}
|
||||
);
|
||||
onMounted(() => {
|
||||
const deviceInfo = uni.getDeviceInfo();
|
||||
isIos.value = deviceInfo.osName === "ios";
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container" :style="{ top: `calc(50% - ${isIos ? 56 : 64}px)` }">
|
||||
<view class="number pump-in" v-if="count === 3">3</view>
|
||||
<view class="number pump-in" v-if="count === 2">2</view>
|
||||
<view class="number pump-in" v-if="count === 1">1</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
position: absolute;
|
||||
top: calc(50% - 64px);
|
||||
left: calc(50% - 30px);
|
||||
}
|
||||
.number {
|
||||
color: #fff9;
|
||||
font-size: 88px;
|
||||
width: 60px;
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import { ref } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
interval: {
|
||||
@@ -14,24 +14,13 @@ const props = defineProps({
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
current: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
onChange: {
|
||||
type: Function,
|
||||
default: (index) => {},
|
||||
},
|
||||
});
|
||||
|
||||
const currentIndex = ref(props.current);
|
||||
|
||||
watch(
|
||||
() => props.current,
|
||||
(index) => {
|
||||
currentIndex.value = index;
|
||||
}
|
||||
);
|
||||
const currentIndex = ref(0);
|
||||
|
||||
const handleChange = (e) => {
|
||||
currentIndex.value = e.detail.current;
|
||||
@@ -86,7 +75,7 @@ const handleChange = (e) => {
|
||||
|
||||
.dots {
|
||||
position: absolute;
|
||||
bottom: 2%;
|
||||
bottom: 15%;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
display: flex;
|
||||
@@ -101,6 +90,6 @@ const handleChange = (e) => {
|
||||
}
|
||||
|
||||
.dot.active {
|
||||
background-color: #fed847;
|
||||
background-color: #000;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,652 +0,0 @@
|
||||
<script setup>
|
||||
import {
|
||||
computed,
|
||||
getCurrentInstance,
|
||||
nextTick,
|
||||
onBeforeUnmount,
|
||||
onMounted,
|
||||
ref,
|
||||
watch,
|
||||
} from "vue";
|
||||
|
||||
const defaultCanvasSize = 300;
|
||||
const defaultRingCount = 10;
|
||||
const highlightRevealProgressFrames = [0.08, 0.2, 0.38, 0.6, 0.82, 1];
|
||||
const highlightRevealFrameInterval = 60;
|
||||
|
||||
const props = defineProps({
|
||||
// canvas 唯一标识;不传时组件内部自动生成,避免多个靶面 canvas-id 冲突。
|
||||
canvasId: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
// 业务坐标半径,例如 20 表示命中点坐标范围为 -20 到 20。
|
||||
// 当前组件主要用它参与重绘判断,外层命中点定位也应使用同一半径。
|
||||
coordinateRadius: {
|
||||
type: Number,
|
||||
default: 20,
|
||||
},
|
||||
// 是否显示靶心十字辅助线。
|
||||
showCrosshair: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
// 是否显示环数文字。
|
||||
showRingLabels: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
// 从正上方开始顺时针等分的区域数量。
|
||||
sectorCount: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
// 当前高亮区域,范围为 1 到 sectorCount。
|
||||
activeSector: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
// 指定环数,1 到 10;无效值表示高亮整个区域。
|
||||
activeRing: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
// 每次变化时以固定低帧数重新展开当前高亮扇区;默认关闭。
|
||||
highlightRefreshToken: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
showSectorLabels: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
// 只绘制透明高亮层,不绘制完整靶纸;用于叠加在靶纸图片上。
|
||||
highlightOnly: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
// 外部指定 canvas 绘制尺寸;用于让高亮层跟随靶图真实显示区域。
|
||||
canvasWidth: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
canvasHeight: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
// 靶纸样式覆盖配置,例如环数、环色、环线颜色、环数字体等。
|
||||
targetStyleConfig: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
// 十字辅助线样式覆盖配置。
|
||||
crosshairStyle: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
// 区域分割线样式覆盖配置。
|
||||
sectorStyle: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
// 区域数字样式覆盖配置。
|
||||
sectorLabelStyle: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
// 高亮样式覆盖配置。
|
||||
highlightStyle: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
});
|
||||
|
||||
const instance = getCurrentInstance();
|
||||
const localCanvasId = `target-canvas-${Math.random().toString(36).slice(2, 10)}`;
|
||||
const currentCanvasId = computed(() => props.canvasId || localCanvasId);
|
||||
const lastDrawKey = ref("");
|
||||
const canvasSize = ref({
|
||||
width: defaultCanvasSize,
|
||||
height: defaultCanvasSize,
|
||||
});
|
||||
let drawRequestGeneration = 0;
|
||||
let highlightAnimationGeneration = 0;
|
||||
let highlightAnimationTimer = null;
|
||||
let mountDrawTimer = null;
|
||||
|
||||
// 完整靶纸默认样式,调用方可以通过 targetStyleConfig 局部覆盖。
|
||||
const defaultTargetStyleConfig = {
|
||||
ringCount: defaultRingCount,
|
||||
ringColors: {
|
||||
1: "#f8f8f3",
|
||||
2: "#f8f8f3",
|
||||
3: "#595959",
|
||||
4: "#595959",
|
||||
5: "#24aee0",
|
||||
6: "#24aee0",
|
||||
7: "#ff1f35",
|
||||
8: "#ff1f35",
|
||||
9: "#f7d34a",
|
||||
10: "#f7d34a",
|
||||
},
|
||||
ringLineColor: "rgba(150, 150, 150, 0.55)",
|
||||
ringLineWidthRatio: 0.0022,
|
||||
centerDotColor: "#ffffff",
|
||||
centerDotRadiusRatio: 0.0048,
|
||||
ringLabelFontRatio: 0.032,
|
||||
ringLabelDarkColor: "#111111",
|
||||
ringLabelLightColor: "#ffffff",
|
||||
};
|
||||
|
||||
// 十字辅助线默认样式。
|
||||
const defaultCrosshairStyle = {
|
||||
color: "rgba(20, 20, 20, 0.38)",
|
||||
lineWidthRatio: 0.0025,
|
||||
};
|
||||
|
||||
// 顺时针等分线默认样式。
|
||||
const defaultSectorStyle = {
|
||||
color: "rgba(255, 255, 255, 0.82)",
|
||||
lineWidthRatio: 0.004,
|
||||
};
|
||||
|
||||
// 区域数字默认样式。
|
||||
const defaultSectorLabelStyle = {
|
||||
color: "#ffffff",
|
||||
backgroundColor: "rgba(0, 0, 0, 0.62)",
|
||||
fontSizeRatio: 0.075,
|
||||
radiusRatio: 0.76,
|
||||
badgeRadiusRatio: 0.07,
|
||||
};
|
||||
|
||||
// 高亮区域默认样式。
|
||||
const defaultHighlightStyle = {
|
||||
color: "rgba(255, 228, 0, 0.6)",
|
||||
strokeColor: "rgba(254, 216, 71, 0.82)",
|
||||
lineWidthRatio: 0.003,
|
||||
};
|
||||
|
||||
// 合并默认靶纸样式和外部传入样式,ringColors 单独深合并。
|
||||
const mergeTargetStyleConfig = () => ({
|
||||
...defaultTargetStyleConfig,
|
||||
...props.targetStyleConfig,
|
||||
ringColors: {
|
||||
...defaultTargetStyleConfig.ringColors,
|
||||
...(props.targetStyleConfig?.ringColors || {}),
|
||||
},
|
||||
});
|
||||
|
||||
// 统一把外部传入值转成有效数字,非法值使用 fallback。
|
||||
const getNumber = (value, fallback = 0) => {
|
||||
const numberValue = Number(value);
|
||||
return Number.isFinite(numberValue) ? numberValue : fallback;
|
||||
};
|
||||
|
||||
// 获取指定环数的填充色,兼容数字 key 和字符串 key。
|
||||
const getRingColor = (ring, config) => {
|
||||
return config.ringColors?.[ring] || config.ringColors?.[String(ring)] || "#ffffff";
|
||||
};
|
||||
|
||||
const getPositiveInteger = (value) => {
|
||||
const numberValue = Number(value);
|
||||
return Number.isInteger(numberValue) && numberValue > 0 ? numberValue : 0;
|
||||
};
|
||||
|
||||
// 正上方作为第一区起始边界,Canvas 角度递增方向即为顺时针。
|
||||
const getSectorAngles = (sector, sectorCount) => {
|
||||
const count = getPositiveInteger(sectorCount);
|
||||
const index = getPositiveInteger(sector);
|
||||
if (!count || !index || index > count) return null;
|
||||
|
||||
const step = (Math.PI * 2) / count;
|
||||
const startAngle = -Math.PI / 2 + (index - 1) * step;
|
||||
return {
|
||||
startAngle,
|
||||
endAngle: startAngle + step,
|
||||
middleAngle: startAngle + step / 2,
|
||||
};
|
||||
};
|
||||
|
||||
// 绘制实心圆,靶纸环区和中心点都会用到。
|
||||
const drawCircle = (ctx, centerX, centerY, radius, fillColor) => {
|
||||
ctx.beginPath();
|
||||
ctx.arc(centerX, centerY, radius, 0, Math.PI * 2);
|
||||
ctx.setFillStyle(fillColor);
|
||||
ctx.fill();
|
||||
};
|
||||
|
||||
// 绘制环形扇区,用于按象限高亮指定环数。
|
||||
const drawAnnularSector = (
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
innerRadius,
|
||||
outerRadius,
|
||||
startAngle,
|
||||
endAngle,
|
||||
fillColor,
|
||||
strokeColor = "",
|
||||
lineWidth = 0
|
||||
) => {
|
||||
ctx.beginPath();
|
||||
ctx.arc(centerX, centerY, outerRadius, startAngle, endAngle);
|
||||
|
||||
if (innerRadius > 0) {
|
||||
ctx.arc(centerX, centerY, innerRadius, endAngle, startAngle, true);
|
||||
} else {
|
||||
ctx.lineTo(centerX, centerY);
|
||||
}
|
||||
|
||||
ctx.closePath();
|
||||
ctx.setFillStyle(fillColor);
|
||||
ctx.fill();
|
||||
|
||||
if (strokeColor && lineWidth > 0) {
|
||||
ctx.setStrokeStyle(strokeColor);
|
||||
ctx.setLineWidth(lineWidth);
|
||||
ctx.stroke();
|
||||
}
|
||||
};
|
||||
|
||||
// 从外到内绘制完整靶纸色环。
|
||||
const drawTargetRings = (ctx, centerX, centerY, targetRadius, config) => {
|
||||
for (let ring = 1; ring <= config.ringCount; ring += 1) {
|
||||
const radius = targetRadius * ((config.ringCount + 1 - ring) / config.ringCount);
|
||||
drawCircle(ctx, centerX, centerY, radius, getRingColor(ring, config));
|
||||
}
|
||||
};
|
||||
|
||||
// 高亮后端指定区域;activeRing 有效时只高亮该区域内的单个环。
|
||||
const drawSectorHighlight = (
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
targetRadius,
|
||||
config,
|
||||
revealProgress = 1
|
||||
) => {
|
||||
const angles = getSectorAngles(props.activeSector, props.sectorCount);
|
||||
if (!angles) return;
|
||||
|
||||
const safeRevealProgress = Math.min(
|
||||
Math.max(getNumber(revealProgress, 1), 0),
|
||||
1
|
||||
);
|
||||
if (safeRevealProgress <= 0) return;
|
||||
|
||||
const ring = getPositiveInteger(props.activeRing);
|
||||
const hasActiveRing = ring >= 1 && ring <= config.ringCount;
|
||||
const innerRadius = hasActiveRing
|
||||
? targetRadius * ((config.ringCount - ring) / config.ringCount)
|
||||
: 0;
|
||||
const outerRadius = hasActiveRing
|
||||
? targetRadius * ((config.ringCount + 1 - ring) / config.ringCount)
|
||||
: targetRadius;
|
||||
const style = {
|
||||
...defaultHighlightStyle,
|
||||
...props.highlightStyle,
|
||||
};
|
||||
|
||||
drawAnnularSector(
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
innerRadius,
|
||||
outerRadius,
|
||||
angles.startAngle,
|
||||
angles.startAngle +
|
||||
(angles.endAngle - angles.startAngle) * safeRevealProgress,
|
||||
style.color,
|
||||
style.strokeColor,
|
||||
Math.max(1, targetRadius * style.lineWidthRatio)
|
||||
);
|
||||
};
|
||||
|
||||
// 从正上方开始顺时针绘制所有区域边界。
|
||||
const drawSectorLines = (ctx, centerX, centerY, targetRadius) => {
|
||||
const count = getPositiveInteger(props.sectorCount);
|
||||
if (!count) return;
|
||||
|
||||
const style = {
|
||||
...defaultSectorStyle,
|
||||
...props.sectorStyle,
|
||||
};
|
||||
const step = (Math.PI * 2) / count;
|
||||
|
||||
ctx.beginPath();
|
||||
for (let index = 0; index < count; index += 1) {
|
||||
const angle = -Math.PI / 2 + index * step;
|
||||
ctx.moveTo(centerX, centerY);
|
||||
ctx.lineTo(
|
||||
centerX + Math.cos(angle) * targetRadius,
|
||||
centerY + Math.sin(angle) * targetRadius
|
||||
);
|
||||
}
|
||||
ctx.setStrokeStyle(style.color);
|
||||
ctx.setLineWidth(Math.max(1, targetRadius * style.lineWidthRatio));
|
||||
ctx.stroke();
|
||||
};
|
||||
|
||||
// 绘制各环之间的分割线。
|
||||
const drawRingLines = (ctx, centerX, centerY, targetRadius, config) => {
|
||||
const lineWidth = Math.max(1, targetRadius * config.ringLineWidthRatio);
|
||||
|
||||
ctx.setStrokeStyle(config.ringLineColor);
|
||||
ctx.setLineWidth(lineWidth);
|
||||
|
||||
for (let index = 1; index <= config.ringCount; index += 1) {
|
||||
const radius = targetRadius * (index / config.ringCount);
|
||||
ctx.beginPath();
|
||||
ctx.arc(centerX, centerY, radius, 0, Math.PI * 2);
|
||||
ctx.stroke();
|
||||
}
|
||||
};
|
||||
|
||||
// 绘制靶心十字辅助线。
|
||||
const drawCrosshair = (ctx, centerX, centerY, targetRadius) => {
|
||||
if (!props.showCrosshair) {
|
||||
return;
|
||||
}
|
||||
|
||||
const style = {
|
||||
...defaultCrosshairStyle,
|
||||
...props.crosshairStyle,
|
||||
};
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(centerX - targetRadius, centerY);
|
||||
ctx.lineTo(centerX + targetRadius, centerY);
|
||||
ctx.moveTo(centerX, centerY - targetRadius);
|
||||
ctx.lineTo(centerX, centerY + targetRadius);
|
||||
ctx.setStrokeStyle(style.color);
|
||||
ctx.setLineWidth(Math.max(1, targetRadius * style.lineWidthRatio));
|
||||
ctx.stroke();
|
||||
};
|
||||
|
||||
// 绘制环数文字。
|
||||
const drawRingLabels = (ctx, centerX, centerY, targetRadius, config) => {
|
||||
if (!props.showRingLabels) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ringWidth = targetRadius / config.ringCount;
|
||||
const fontSize = Math.max(10, targetRadius * config.ringLabelFontRatio);
|
||||
|
||||
ctx.setFontSize(fontSize);
|
||||
ctx.setTextAlign("center");
|
||||
ctx.setTextBaseline("middle");
|
||||
|
||||
for (let ring = config.ringCount; ring >= 1; ring -= 1) {
|
||||
const y = centerY + (config.ringCount - ring + 0.45) * ringWidth;
|
||||
const color = ring <= 2 ? config.ringLabelDarkColor : config.ringLabelLightColor;
|
||||
ctx.setFillStyle(color);
|
||||
ctx.fillText(String(ring), centerX, y);
|
||||
}
|
||||
};
|
||||
|
||||
// 在每个区域中线位置绘制编号,编号层始终位于高亮和分割线之上。
|
||||
const drawSectorLabels = (ctx, centerX, centerY, targetRadius) => {
|
||||
const count = getPositiveInteger(props.sectorCount);
|
||||
if (!props.showSectorLabels || !count) return;
|
||||
|
||||
const style = {
|
||||
...defaultSectorLabelStyle,
|
||||
...props.sectorLabelStyle,
|
||||
};
|
||||
const labelRadius = targetRadius * style.radiusRatio;
|
||||
const badgeRadius = Math.max(10, targetRadius * style.badgeRadiusRatio);
|
||||
|
||||
ctx.setFontSize(Math.max(11, targetRadius * style.fontSizeRatio));
|
||||
ctx.setTextAlign("center");
|
||||
ctx.setTextBaseline("middle");
|
||||
|
||||
for (let sector = 1; sector <= count; sector += 1) {
|
||||
const angles = getSectorAngles(sector, count);
|
||||
const x = centerX + Math.cos(angles.middleAngle) * labelRadius;
|
||||
const y = centerY + Math.sin(angles.middleAngle) * labelRadius;
|
||||
drawCircle(ctx, x, y, badgeRadius, style.backgroundColor);
|
||||
ctx.setFillStyle(style.color);
|
||||
ctx.fillText(String(sector), x, y);
|
||||
}
|
||||
};
|
||||
|
||||
// 生成本次绘制状态的唯一 key,用于避免相同内容重复 draw。
|
||||
const getDrawKey = (width, height) => {
|
||||
return JSON.stringify({
|
||||
width,
|
||||
height,
|
||||
coordinateRadius: props.coordinateRadius,
|
||||
showCrosshair: props.showCrosshair,
|
||||
showRingLabels: props.showRingLabels,
|
||||
sectorCount: props.sectorCount,
|
||||
activeSector: props.activeSector,
|
||||
activeRing: props.activeRing,
|
||||
showSectorLabels: props.showSectorLabels,
|
||||
targetStyleConfig: props.targetStyleConfig,
|
||||
crosshairStyle: props.crosshairStyle,
|
||||
sectorStyle: props.sectorStyle,
|
||||
sectorLabelStyle: props.sectorLabelStyle,
|
||||
highlightStyle: props.highlightStyle,
|
||||
highlightOnly: props.highlightOnly,
|
||||
});
|
||||
};
|
||||
|
||||
// 主绘制入口:根据 highlightOnly 决定画完整靶纸,还是只画透明高亮层。
|
||||
const drawTarget = ({ force = false, highlightProgress = 1 } = {}) => {
|
||||
const width = Math.max(getNumber(canvasSize.value.width, defaultCanvasSize), 1);
|
||||
const height = Math.max(getNumber(canvasSize.value.height, defaultCanvasSize), 1);
|
||||
const drawKey = getDrawKey(width, height);
|
||||
|
||||
if (!force && drawKey === lastDrawKey.value) {
|
||||
return;
|
||||
}
|
||||
|
||||
const size = Math.min(width, height);
|
||||
const centerX = width / 2;
|
||||
const centerY = height / 2;
|
||||
const targetRadius = size / 2;
|
||||
const config = mergeTargetStyleConfig();
|
||||
const ctx = uni.createCanvasContext(currentCanvasId.value, instance?.proxy);
|
||||
|
||||
ctx.clearRect(0, 0, width, height);
|
||||
|
||||
if (!props.highlightOnly) {
|
||||
drawTargetRings(ctx, centerX, centerY, targetRadius, config);
|
||||
}
|
||||
|
||||
drawSectorHighlight(
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
targetRadius,
|
||||
config,
|
||||
highlightProgress
|
||||
);
|
||||
|
||||
if (!props.highlightOnly) {
|
||||
drawRingLines(ctx, centerX, centerY, targetRadius, config);
|
||||
drawCircle(
|
||||
ctx,
|
||||
centerX,
|
||||
centerY,
|
||||
Math.max(1, targetRadius * config.centerDotRadiusRatio),
|
||||
config.centerDotColor
|
||||
);
|
||||
drawCrosshair(ctx, centerX, centerY, targetRadius);
|
||||
drawRingLabels(ctx, centerX, centerY, targetRadius, config);
|
||||
}
|
||||
|
||||
// 高亮先画,等分线和编号后画,避免高亮覆盖区域边界。
|
||||
drawSectorLines(ctx, centerX, centerY, targetRadius);
|
||||
drawSectorLabels(ctx, centerX, centerY, targetRadius);
|
||||
|
||||
ctx.draw();
|
||||
lastDrawKey.value = highlightProgress >= 1 ? drawKey : "";
|
||||
};
|
||||
|
||||
const cancelHighlightAnimation = () => {
|
||||
highlightAnimationGeneration += 1;
|
||||
if (highlightAnimationTimer) {
|
||||
clearTimeout(highlightAnimationTimer);
|
||||
highlightAnimationTimer = null;
|
||||
}
|
||||
};
|
||||
|
||||
// 固定 6 帧展开黄色扇区,避免对原生 canvas 节点做缩放导致低端机错位。
|
||||
const runHighlightRevealAnimation = () => {
|
||||
cancelHighlightAnimation();
|
||||
const generation = highlightAnimationGeneration;
|
||||
let frameIndex = 0;
|
||||
|
||||
const drawNextFrame = () => {
|
||||
if (generation !== highlightAnimationGeneration) return;
|
||||
|
||||
drawTarget({
|
||||
force: true,
|
||||
highlightProgress: highlightRevealProgressFrames[frameIndex],
|
||||
});
|
||||
frameIndex += 1;
|
||||
|
||||
if (frameIndex < highlightRevealProgressFrames.length) {
|
||||
highlightAnimationTimer = setTimeout(
|
||||
drawNextFrame,
|
||||
highlightRevealFrameInterval
|
||||
);
|
||||
} else {
|
||||
highlightAnimationTimer = null;
|
||||
}
|
||||
};
|
||||
|
||||
drawNextFrame();
|
||||
};
|
||||
|
||||
const setCanvasSizeAndDraw = async (
|
||||
width,
|
||||
height,
|
||||
{ animateHighlight = false, requestGeneration } = {}
|
||||
) => {
|
||||
canvasSize.value = {
|
||||
width: width > 0 ? width : defaultCanvasSize,
|
||||
height: height > 0 ? height : width || defaultCanvasSize,
|
||||
};
|
||||
|
||||
await nextTick();
|
||||
if (requestGeneration !== drawRequestGeneration) return;
|
||||
|
||||
const canAnimateHighlight =
|
||||
animateHighlight &&
|
||||
props.highlightOnly &&
|
||||
!!getSectorAngles(props.activeSector, props.sectorCount);
|
||||
|
||||
if (canAnimateHighlight) {
|
||||
runHighlightRevealAnimation();
|
||||
} else {
|
||||
cancelHighlightAnimation();
|
||||
drawTarget();
|
||||
}
|
||||
};
|
||||
|
||||
// 读取 canvas 实际渲染尺寸后再绘制,保证小程序真机尺寸和坐标一致。
|
||||
const measureAndDraw = ({ animateHighlight = false } = {}) => {
|
||||
const requestGeneration = ++drawRequestGeneration;
|
||||
const propWidth = Math.round(getNumber(props.canvasWidth, 0));
|
||||
const propHeight = Math.round(getNumber(props.canvasHeight, 0));
|
||||
|
||||
if (propWidth > 0 && propHeight > 0) {
|
||||
setCanvasSizeAndDraw(propWidth, propHeight, {
|
||||
animateHighlight,
|
||||
requestGeneration,
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
const query = uni.createSelectorQuery().in(instance?.proxy);
|
||||
|
||||
query
|
||||
.select(`#${currentCanvasId.value}`)
|
||||
.boundingClientRect(async (rect) => {
|
||||
if (requestGeneration !== drawRequestGeneration) return;
|
||||
|
||||
const width = Math.round(getNumber(rect?.width, defaultCanvasSize));
|
||||
const height = Math.round(getNumber(rect?.height, width || defaultCanvasSize));
|
||||
|
||||
await setCanvasSizeAndDraw(width, height, {
|
||||
animateHighlight,
|
||||
requestGeneration,
|
||||
});
|
||||
})
|
||||
.exec();
|
||||
};
|
||||
|
||||
// 等待 Vue 完成 DOM 更新后重新测量和绘制。
|
||||
const scheduleDraw = async ({ animateHighlight = false } = {}) => {
|
||||
await nextTick();
|
||||
measureAndDraw({ animateHighlight });
|
||||
};
|
||||
|
||||
watch(
|
||||
() => [
|
||||
props.coordinateRadius,
|
||||
props.showCrosshair,
|
||||
props.showRingLabels,
|
||||
props.sectorCount,
|
||||
props.activeSector,
|
||||
props.activeRing,
|
||||
props.highlightRefreshToken,
|
||||
props.showSectorLabels,
|
||||
props.highlightOnly,
|
||||
props.canvasWidth,
|
||||
props.canvasHeight,
|
||||
props.targetStyleConfig,
|
||||
props.crosshairStyle,
|
||||
props.sectorStyle,
|
||||
props.sectorLabelStyle,
|
||||
props.highlightStyle,
|
||||
],
|
||||
(currentValues, previousValues = []) => {
|
||||
const refreshTokenIndex = 6;
|
||||
const refreshToken = Number(currentValues[refreshTokenIndex]);
|
||||
const previousRefreshToken = Number(previousValues[refreshTokenIndex]);
|
||||
const animateHighlight =
|
||||
Number.isFinite(refreshToken) &&
|
||||
refreshToken > 0 &&
|
||||
refreshToken !== previousRefreshToken;
|
||||
|
||||
return scheduleDraw({ animateHighlight });
|
||||
},
|
||||
{
|
||||
deep: true,
|
||||
}
|
||||
);
|
||||
|
||||
onMounted(() => {
|
||||
mountDrawTimer = setTimeout(measureAndDraw, 30);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
drawRequestGeneration += 1;
|
||||
cancelHighlightAnimation();
|
||||
if (mountDrawTimer) {
|
||||
clearTimeout(mountDrawTimer);
|
||||
mountDrawTimer = null;
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<canvas
|
||||
:id="currentCanvasId"
|
||||
class="target-canvas"
|
||||
:canvas-id="currentCanvasId"
|
||||
:width="canvasSize.width"
|
||||
:height="canvasSize.height"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.target-canvas {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
</style>
|
||||
@@ -1,214 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
clickSound: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onClose: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
onConfirm: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
});
|
||||
|
||||
const selectedTarget = ref(2);
|
||||
const showContainer = ref(false);
|
||||
const showContent = ref(false);
|
||||
|
||||
watch(
|
||||
() => props.show,
|
||||
(newValue) => {
|
||||
if (newValue) {
|
||||
showContainer.value = true;
|
||||
setTimeout(() => {
|
||||
showContent.value = true;
|
||||
}, 100);
|
||||
} else {
|
||||
showContent.value = false;
|
||||
setTimeout(() => {
|
||||
showContainer.value = false;
|
||||
}, 100);
|
||||
}
|
||||
},
|
||||
{}
|
||||
);
|
||||
|
||||
const playClickSound = () => {
|
||||
if (props.clickSound) {
|
||||
audioManager.play("点击按钮");
|
||||
}
|
||||
};
|
||||
|
||||
const handleSelectTarget = (target) => {
|
||||
playClickSound();
|
||||
selectedTarget.value = target;
|
||||
};
|
||||
|
||||
const handleConfirm = () => {
|
||||
playClickSound();
|
||||
props.onConfirm(selectedTarget.value);
|
||||
props.onClose();
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="container"
|
||||
v-if="showContainer"
|
||||
:class="{ 'container-show': showContent }"
|
||||
@click="onClose"
|
||||
>
|
||||
<view
|
||||
class="modal-content"
|
||||
:class="{ 'modal-show': showContent }"
|
||||
@click.stop=""
|
||||
>
|
||||
<view class="header">
|
||||
<view class="header-title">
|
||||
<view class="header-title-line-left"></view>
|
||||
<text>选择靶型</text>
|
||||
<view class="header-title-line-right"></view>
|
||||
</view>
|
||||
<view class="close-btn" @click="onClose">
|
||||
<image src="../static/close-yellow.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view class="target-options">
|
||||
<view
|
||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
|
||||
@click="handleSelectTarget(1)"
|
||||
>
|
||||
<text>20厘米全环靶</text>
|
||||
</view>
|
||||
<view style="width: 30rpx"></view>
|
||||
<view
|
||||
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
|
||||
@click="handleSelectTarget(2)"
|
||||
>
|
||||
<text>40厘米全环靶</text>
|
||||
</view>
|
||||
</view>
|
||||
<SButton width="694rpx" :onClick="handleConfirm">确定</SButton>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: #00000099;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: center;
|
||||
opacity: 0;
|
||||
transition: all 0.3s ease;
|
||||
z-index: 999;
|
||||
}
|
||||
.container-show {
|
||||
opacity: 1;
|
||||
}
|
||||
.modal-content {
|
||||
width: 100%;
|
||||
transform: translateY(100%);
|
||||
transition: all 0.3s ease;
|
||||
background: url("https://static.shelingxingqiu.com/attachment/2025-12-04/dep11770wzxg6o2alo.png")
|
||||
no-repeat center top;
|
||||
background-size: 100% auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
box-sizing: border-box;
|
||||
padding-bottom: 68rpx;
|
||||
padding-top: 44rpx;
|
||||
}
|
||||
.modal-show {
|
||||
transform: translateY(0%);
|
||||
}
|
||||
.header {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
position: relative;
|
||||
margin-bottom: 44rpx;
|
||||
}
|
||||
.header-title{
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.header-title text{
|
||||
width: 196rpx;
|
||||
height: 40rpx;
|
||||
font-family: PingFang SC, PingFang SC;
|
||||
font-weight: 400;
|
||||
font-size: 28rpx;
|
||||
text-align: center;
|
||||
font-style: normal;
|
||||
text-transform: none;
|
||||
color: #FFEFBA;
|
||||
}
|
||||
.header-title-line-left{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.header-title-line-right{
|
||||
width: 214rpx;
|
||||
height: 0rpx;
|
||||
border-radius: 0rpx 0rpx 0rpx 0rpx;
|
||||
border: 1rpx solid;
|
||||
border-image: linear-gradient(90deg, rgba(133, 119, 96, 1), rgba(133, 119, 96, 0)) 1 1;
|
||||
}
|
||||
.close-btn {
|
||||
position: absolute;
|
||||
right: 0;
|
||||
top: -10px;
|
||||
}
|
||||
.close-btn > image {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
}
|
||||
.target-options {
|
||||
width: 750rpx;
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
justify-content: center;
|
||||
margin-bottom: 38rpx;
|
||||
}
|
||||
.target-btn {
|
||||
width: 332rpx;
|
||||
height: 92rpx;
|
||||
text-align: center;
|
||||
border-radius: 10px;
|
||||
border: 2rpx solid #fff3;
|
||||
box-sizing: border-box;
|
||||
color: #fff;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
.target-choosen {
|
||||
color: #fed847;
|
||||
border: 4rpx solid #fed847;
|
||||
}
|
||||
</style>
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import { ref, watch, onMounted } from "vue";
|
||||
const props = defineProps({
|
||||
isRed: {
|
||||
type: Boolean,
|
||||
@@ -10,55 +10,43 @@ const props = defineProps({
|
||||
default: () => [],
|
||||
},
|
||||
currentShooterId: {
|
||||
type: [Number, String],
|
||||
type: Number,
|
||||
default: "",
|
||||
},
|
||||
youTurn: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
const players = ref({});
|
||||
const currentTeam = ref(false);
|
||||
const youTurn = ref(false);
|
||||
const firstName = ref("");
|
||||
|
||||
// 抽出判断:当前队伍且该玩家排序为 0(队伍首位)
|
||||
const isFirst = (id) =>
|
||||
currentTeam.value && ((players.value[id] || {}).sort || 0) === 0;
|
||||
|
||||
const getPos = (id) => {
|
||||
const sort = (players.value[id] || {}).sort || 0;
|
||||
if (currentTeam.value) {
|
||||
return 30 * (sort + Math.ceil(sort / 2));
|
||||
}
|
||||
return sort * 40;
|
||||
};
|
||||
|
||||
const syncPlayers = () => {
|
||||
const nextPlayers = {};
|
||||
const shooterId = props.currentShooterId;
|
||||
const shooterIndex = props.team.findIndex(
|
||||
(p) => String(p?.id) === String(shooterId)
|
||||
);
|
||||
const nextTeam = [...props.team];
|
||||
|
||||
currentTeam.value = !!shooterId && shooterIndex >= 0;
|
||||
firstName.value = "";
|
||||
|
||||
if (currentTeam.value) {
|
||||
const target = nextTeam.splice(shooterIndex, 1)[0];
|
||||
if (target) {
|
||||
nextTeam.unshift(target);
|
||||
firstName.value = target.name || "";
|
||||
}
|
||||
}
|
||||
|
||||
nextTeam.forEach((p, index) => {
|
||||
if (p?.id) nextPlayers[p.id] = { sort: index, ...p };
|
||||
onMounted(() => {
|
||||
props.team.forEach((p, index) => {
|
||||
players.value[p.id] = { sort: index, ...p };
|
||||
});
|
||||
players.value = nextPlayers;
|
||||
};
|
||||
});
|
||||
|
||||
watch(
|
||||
[() => props.team, () => props.currentShooterId],
|
||||
syncPlayers,
|
||||
{ immediate: true, deep: true }
|
||||
() => props.currentShooterId,
|
||||
(newVal) => {
|
||||
if (!newVal) return;
|
||||
const index = props.team.findIndex((p) => p.id === newVal);
|
||||
youTurn.value = index >= 0;
|
||||
if (index >= 0) {
|
||||
const newPlayers = [...props.team];
|
||||
const target = newPlayers.splice(index, 1)[0];
|
||||
if (target) {
|
||||
newPlayers.unshift(target);
|
||||
firstName.value = target.name;
|
||||
newPlayers.forEach((p, index) => {
|
||||
players.value[p.id] = { sort: index, ...p };
|
||||
});
|
||||
}
|
||||
}
|
||||
},
|
||||
{ immediate: true }
|
||||
);
|
||||
</script>
|
||||
|
||||
@@ -67,38 +55,39 @@ watch(
|
||||
<image
|
||||
:src="isRed ? '../static/flag-red.png' : '../static/flag-blue.png'"
|
||||
class="flag"
|
||||
:style="{
|
||||
[isRed ? 'left' : 'right']: '10rpx',
|
||||
top: currentTeam ? '-36rpx' : '-24rpx',
|
||||
}"
|
||||
:style="{ [isRed ? 'left' : 'right']: '10rpx' }"
|
||||
/>
|
||||
<view
|
||||
v-for="(item, index) in team"
|
||||
:key="item.id || index"
|
||||
:key="index"
|
||||
class="player"
|
||||
:style="{
|
||||
width: (isFirst(item.id) ? 80 : 60) + 'rpx',
|
||||
height: (isFirst(item.id) ? 80 : 60) + 'rpx',
|
||||
zIndex: team.length - ((players[item.id] || {}).sort || 0),
|
||||
border: isFirst(item.id) ? '3.5rpx solid' : '2rpx solid',
|
||||
width:
|
||||
(youTurn ? 40 - ((players[item.id] || {}).sort || 0) * 5 : 35) + 'px',
|
||||
height:
|
||||
(youTurn ? 40 - ((players[item.id] || {}).sort || 0) * 5 : 35) + 'px',
|
||||
borderColor: isRed ? '#ff6060' : '#5fadff',
|
||||
top: isFirst(item.id) ? '0rpx' : '12rpx',
|
||||
[isRed ? 'left' : 'right']: getPos(item.id) + 'rpx',
|
||||
zIndex: team.length - ((players[item.id] || {}).sort || 0),
|
||||
top: youTurn ? ((players[item.id] || {}).sort || 0) * 2 + 'px' : '6px',
|
||||
left:
|
||||
(isRed
|
||||
? ((players[item.id] || {}).sort || 0) * 20
|
||||
: 40 - ((players[item.id] || {}).sort || 0) * 20) + 'px',
|
||||
}"
|
||||
>
|
||||
<image :src="item.avatar || '../static/user-icon.png'" mode="widthFix" />
|
||||
<text
|
||||
v-if="isFirst(item.id)"
|
||||
v-if="youTurn && ((players[item.id] || {}).sort || 0) === 0"
|
||||
:style="{ backgroundColor: isRed ? '#ff6060' : '#5fadff' }"
|
||||
>{{ isRed ? "红队" : "蓝队" }}</text
|
||||
>
|
||||
</view>
|
||||
<text
|
||||
v-if="currentTeam"
|
||||
v-if="youTurn"
|
||||
class="truncate"
|
||||
:style="{
|
||||
color: isRed ? '#ff6060' : '#5fadff',
|
||||
[isRed ? 'left' : 'right']: '-4rpx',
|
||||
[isRed ? 'left' : 'right']: 0,
|
||||
}"
|
||||
>{{ firstName }}</text
|
||||
>
|
||||
@@ -111,22 +100,22 @@ watch(
|
||||
align-items: center;
|
||||
position: relative;
|
||||
width: 20vw;
|
||||
height: 10rpx;
|
||||
height: 45px;
|
||||
margin: 0 20rpx;
|
||||
}
|
||||
.container > text {
|
||||
position: absolute;
|
||||
font-size: 20rpx;
|
||||
font-size: 10px;
|
||||
text-align: center;
|
||||
width: 80rpx;
|
||||
bottom: -100rpx;
|
||||
width: 40px;
|
||||
bottom: -12px;
|
||||
}
|
||||
.player {
|
||||
transition: all 0.3s ease;
|
||||
position: absolute;
|
||||
border-radius: 50%;
|
||||
overflow: hidden;
|
||||
box-sizing: border-box;
|
||||
border: 1px solid;
|
||||
}
|
||||
.player > image {
|
||||
width: 100%;
|
||||
@@ -134,17 +123,17 @@ watch(
|
||||
}
|
||||
.player > text {
|
||||
position: absolute;
|
||||
font-size: 15rpx;
|
||||
font-size: 8px;
|
||||
text-align: center;
|
||||
width: 76rpx;
|
||||
left: 0;
|
||||
bottom: 0;
|
||||
width: 40px;
|
||||
left: 0px;
|
||||
bottom: 0px;
|
||||
color: #fff;
|
||||
}
|
||||
.flag {
|
||||
position: absolute;
|
||||
width: 45rpx;
|
||||
height: 45rpx;
|
||||
transition: all 0.3s ease;
|
||||
top: -30rpx;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -0,0 +1,214 @@
|
||||
<script setup>
|
||||
import { ref, watch } from "vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import { roundsName } from "@/constants";
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onClose: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
},
|
||||
data: {
|
||||
type: Object,
|
||||
default: () => ({}),
|
||||
},
|
||||
});
|
||||
const selected = ref(0);
|
||||
const redScores = ref([]);
|
||||
const blueScores = ref([]);
|
||||
const tabs = ref(["所有轮次"]);
|
||||
const players = ref([]);
|
||||
const allRoundsScore = ref({});
|
||||
const onClickTab = (index) => {
|
||||
selected.value = index;
|
||||
redScores.value = [];
|
||||
blueScores.value = [];
|
||||
const { bluePlayers, redPlayers, roundsData } = props.data;
|
||||
if (index === 0) {
|
||||
Object.keys(bluePlayers).forEach((p) => {
|
||||
allRoundsScore.value[p] = [];
|
||||
Object.values(roundsData).forEach((round) => {
|
||||
allRoundsScore.value[p].push(
|
||||
round[p].reduce((last, next) => last + next.ring, 0)
|
||||
);
|
||||
round[p].forEach((arrow) => {
|
||||
blueScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
});
|
||||
Object.keys(redPlayers).forEach((p) => {
|
||||
allRoundsScore.value[p] = [];
|
||||
Object.values(roundsData).forEach((round) => {
|
||||
allRoundsScore.value[p].push(
|
||||
round[p].reduce((last, next) => last + next.ring, 0)
|
||||
);
|
||||
round[p].forEach((arrow) => {
|
||||
redScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
});
|
||||
} else {
|
||||
Object.keys(bluePlayers).forEach((p) => {
|
||||
roundsData[index][p].forEach((arrow) => {
|
||||
blueScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
Object.keys(redPlayers).forEach((p) => {
|
||||
roundsData[index][p].forEach((arrow) => {
|
||||
redScores.value.push(arrow);
|
||||
});
|
||||
});
|
||||
}
|
||||
};
|
||||
watch(
|
||||
() => props.data,
|
||||
(value) => {
|
||||
if (value.winner === 0) {
|
||||
players.value = [
|
||||
...Object.values(value.redPlayers),
|
||||
...Object.values(value.bluePlayers),
|
||||
];
|
||||
} else if (value.winner === 1) {
|
||||
players.value = [
|
||||
...Object.values(value.bluePlayers),
|
||||
...Object.values(value.redPlayers),
|
||||
];
|
||||
}
|
||||
Object.keys(value.roundsData).forEach((key) => {
|
||||
tabs.value.push(`第${roundsName[key]}轮`);
|
||||
});
|
||||
onClickTab(0);
|
||||
},
|
||||
{ deep: true, immediate: true }
|
||||
);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
|
||||
<view>
|
||||
<text>1v1排位赛</text>
|
||||
<view @click="onClose">
|
||||
<image src="../static/close-white.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
<view>
|
||||
<view
|
||||
v-for="(tab, index) in tabs"
|
||||
:key="index"
|
||||
@click="() => onClickTab(index)"
|
||||
:class="selected === index ? 'selected-tab' : ''"
|
||||
>
|
||||
{{ tab }}
|
||||
</view>
|
||||
</view>
|
||||
<view :style="{ width: '95%' }">
|
||||
<BowTarget :scores="redScores" :blueScores="blueScores" />
|
||||
</view>
|
||||
<view class="score-row" v-for="(player, index) in players" :key="index">
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:borderColor="data.bluePlayers[player.playerId] ? 1 : 2"
|
||||
/>
|
||||
<view
|
||||
v-if="selected === 0"
|
||||
v-for="(ring, index) in allRoundsScore[player.playerId]"
|
||||
:key="index"
|
||||
class="score-item"
|
||||
:style="{ width: '13vw', height: '13vw' }"
|
||||
>
|
||||
{{ ring }}
|
||||
</view>
|
||||
<view
|
||||
v-if="selected > 0"
|
||||
v-for="(score, index) in data.roundsData[selected][player.playerId]"
|
||||
:key="index"
|
||||
class="score-item"
|
||||
:style="{ width: '13vw', height: '13vw' }"
|
||||
>
|
||||
{{ score.ring }}
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: #232323;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
z-index: 10;
|
||||
}
|
||||
.container > view:first-child {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 40px 0;
|
||||
color: #fff;
|
||||
position: relative;
|
||||
font-size: 20px;
|
||||
}
|
||||
.container > view:first-child > view:last-child {
|
||||
position: absolute;
|
||||
right: 5px;
|
||||
top: 32px;
|
||||
}
|
||||
.container > view:first-child > view:last-child > image {
|
||||
width: 40px;
|
||||
}
|
||||
.container > view:nth-child(2) {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-start;
|
||||
width: calc(100% - 20px);
|
||||
color: #fff9;
|
||||
padding: 0 10px;
|
||||
overflow-x: auto;
|
||||
}
|
||||
.container > view:nth-child(2)::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
.container > view:nth-child(2) > view {
|
||||
border: 1px solid #fff9;
|
||||
border-radius: 20px;
|
||||
padding: 7px 10px;
|
||||
margin: 0 5px;
|
||||
font-size: 14px;
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
.selected-tab {
|
||||
background-color: #fed847;
|
||||
border-color: #fed847 !important;
|
||||
color: #000;
|
||||
}
|
||||
.score-row {
|
||||
margin: 10px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-start;
|
||||
}
|
||||
.score-item {
|
||||
background-image: url("../static/score-bg.png");
|
||||
background-size: cover;
|
||||
background-repeat: no-repeat;
|
||||
background-position: center;
|
||||
color: #fed847;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: 24px;
|
||||
margin-left: 10px;
|
||||
}
|
||||
</style>
|
||||
@@ -5,17 +5,12 @@ import BowPower from "@/components/BowPower.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import audioManager from "@/audioManager";
|
||||
import { simulShootAPI } from "@/apis";
|
||||
import { MESSAGETYPESV2 } from "@/constants";
|
||||
import {
|
||||
getDistanceCheckAudioKey,
|
||||
getDistanceCheckText,
|
||||
getShootValidation,
|
||||
} from "@/util";
|
||||
import { checkConnection } from "@/util";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, device } = storeToRefs(store);
|
||||
const emit = defineEmits(["passed"]);
|
||||
const props = defineProps({
|
||||
guide: {
|
||||
type: Boolean,
|
||||
@@ -25,101 +20,52 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
count: {
|
||||
type: Number,
|
||||
default: 15,
|
||||
},
|
||||
targetType: {
|
||||
type: [Number, String],
|
||||
default: 40,
|
||||
},
|
||||
autoStart: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
const arrow = ref({});
|
||||
const power = ref(0);
|
||||
const distance = ref(0);
|
||||
const statusText = ref("");
|
||||
const debugInfo = ref("");
|
||||
const showsimul = ref(false);
|
||||
const count = ref(props.count);
|
||||
const count = ref(15);
|
||||
const timer = ref(null);
|
||||
const autoStartPending = ref(false);
|
||||
const autoStartTriggered = ref(false);
|
||||
let autoStartTimer = null;
|
||||
const DISTANCE_PASSED_AUDIO_KEY = "站距合格,靶纸正确";
|
||||
const AUTO_START_TIMEOUT_MS = 6000;
|
||||
|
||||
const clearAutoStartTimer = () => {
|
||||
if (!autoStartTimer) return;
|
||||
clearTimeout(autoStartTimer);
|
||||
autoStartTimer = null;
|
||||
};
|
||||
|
||||
const triggerAutoStart = () => {
|
||||
if (!autoStartPending.value || autoStartTriggered.value) return;
|
||||
clearAutoStartTimer();
|
||||
autoStartPending.value = false;
|
||||
autoStartTriggered.value = true;
|
||||
emit("passed");
|
||||
};
|
||||
|
||||
const onAudioEnded = (key) => {
|
||||
if (key === DISTANCE_PASSED_AUDIO_KEY) triggerAutoStart();
|
||||
};
|
||||
|
||||
const updateTimer = (value) => {
|
||||
count.value = Math.round(value);
|
||||
};
|
||||
onMounted(() => {
|
||||
audioManager.play("请射箭!测试站距与靶纸");
|
||||
if (props.isBattle) {
|
||||
audioManager.play("请射箭测试距离");
|
||||
timer.value = setInterval(() => {
|
||||
count.value -= 1;
|
||||
if (count.value < 0) clearInterval(timer.value);
|
||||
if (count.value > 0) count.value -= 1;
|
||||
else clearInterval(timer.value);
|
||||
}, 1000);
|
||||
}
|
||||
uni.$on("update-timer", updateTimer);
|
||||
uni.$on("audioEnded", onAudioEnded);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
clearAutoStartTimer();
|
||||
uni.$off("update-timer", updateTimer);
|
||||
uni.$off("audioEnded", onAudioEnded);
|
||||
});
|
||||
|
||||
async function onReceiveMessage(msg) {
|
||||
if (Array.isArray(msg)) return;
|
||||
if (msg.type === MESSAGETYPESV2.TestDistance) {
|
||||
if (autoStartPending.value || autoStartTriggered.value) return;
|
||||
const rawDistance = Number(msg.shootData?.distance ?? msg.shootData?.dst);
|
||||
distance.value = Number.isFinite(rawDistance)
|
||||
? Number((rawDistance / 100).toFixed(2))
|
||||
: 0;
|
||||
statusText.value = getDistanceCheckText(msg.shootData);
|
||||
const audioKey = getDistanceCheckAudioKey(msg.shootData);
|
||||
const validation = getShootValidation(msg.shootData);
|
||||
if (props.autoStart && validation.distanceOk && validation.targetOk) {
|
||||
autoStartPending.value = true;
|
||||
autoStartTimer = setTimeout(triggerAutoStart, AUTO_START_TIMEOUT_MS);
|
||||
}
|
||||
audioManager.play(audioKey);
|
||||
async function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
arrow.value = msg.target;
|
||||
power.value = msg.target.battery;
|
||||
distance.value = Number((msg.target.dst / 100).toFixed(2));
|
||||
debugInfo.value = msg.target;
|
||||
audioManager.play("距离合格");
|
||||
} else if (msg.constructor === MESSAGETYPES.InvalidShot) {
|
||||
distance.value = Number((msg.target.dst / 100).toFixed(2));
|
||||
audioManager.play("距离不足");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const simulShoot = async () => {
|
||||
if (device.value.deviceId) {
|
||||
await simulShootAPI(
|
||||
device.value.deviceId,
|
||||
undefined,
|
||||
undefined,
|
||||
props.targetType
|
||||
);
|
||||
}
|
||||
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
checkConnection();
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
const accountInfo = uni.getAccountInfoSync();
|
||||
const envVersion = accountInfo.miniProgram.envVersion;
|
||||
@@ -134,10 +80,19 @@ onBeforeUnmount(() => {
|
||||
<template>
|
||||
<view class="container">
|
||||
<Guide v-show="guide">
|
||||
<view class="guide-tips">
|
||||
<text>请确保站距达到5米</text>
|
||||
<view
|
||||
:style="{
|
||||
display: 'flex',
|
||||
justifyContent: 'space-between',
|
||||
alignItems: 'center',
|
||||
paddingRight: '10px',
|
||||
}"
|
||||
>
|
||||
<view :style="{ display: 'flex', flexDirection: 'column' }">
|
||||
<text :style="{ color: '#fed847' }">请确保站距达到5米</text>
|
||||
<text>低于5米的射箭无效</text>
|
||||
</view>
|
||||
</view>
|
||||
</Guide>
|
||||
<view class="test-area">
|
||||
<image
|
||||
@@ -154,26 +109,27 @@ onBeforeUnmount(() => {
|
||||
模拟射箭
|
||||
</button>
|
||||
<view class="warnning-text">
|
||||
<block v-if="statusText">
|
||||
<text>{{ statusText }}</text>
|
||||
<block v-if="distance > 0">
|
||||
<text>当前距离{{ distance }}米</text>
|
||||
<text v-if="distance >= 5">已达到距离要求</text>
|
||||
<text v-else>请调整站位</text>
|
||||
</block>
|
||||
<block v-else>
|
||||
<text>请射箭,测试站距与靶纸</text>
|
||||
<text>请射箭,测试站距</text>
|
||||
</block>
|
||||
</view>
|
||||
<view class="user-row">
|
||||
<Avatar :src="user.avatar" :size="35" />
|
||||
<BowPower />
|
||||
<BowPower :power="power" />
|
||||
</view>
|
||||
</view>
|
||||
<view v-if="isBattle" class="ready-timer">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
|
||||
<view v-if="count >= 0">
|
||||
<text>距离正式比赛还有</text>
|
||||
<image src="../static/test-tip.png" mode="widthFix" />
|
||||
<view>
|
||||
<text>具体正式比赛还有</text>
|
||||
<text>{{ count }}</text>
|
||||
<text>秒</text>
|
||||
</view>
|
||||
<view v-else> 进入中... </view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -9,13 +9,11 @@ const props = defineProps({
|
||||
const show = ref(false);
|
||||
const count = ref(props.countdown);
|
||||
const timer = ref(null);
|
||||
const showTimer = ref(null);
|
||||
const updateTimer = (value) => {
|
||||
count.value = Math.round(value);
|
||||
};
|
||||
onMounted(() => {
|
||||
showTimer.value = setTimeout(() => {
|
||||
showTimer.value = null;
|
||||
setTimeout(() => {
|
||||
show.value = true;
|
||||
timer.value = setInterval(() => {
|
||||
if (count.value === 0) {
|
||||
@@ -29,10 +27,7 @@ onMounted(() => {
|
||||
uni.$on("update-timer", updateTimer);
|
||||
});
|
||||
onBeforeUnmount(() => {
|
||||
if (showTimer.value) clearTimeout(showTimer.value);
|
||||
showTimer.value = null;
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
timer.value = null;
|
||||
uni.$off("update-timer", updateTimer);
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -1,171 +0,0 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
|
||||
const MAX_VISIBLE_SCORE_CARDS = 60;
|
||||
|
||||
const props = defineProps({
|
||||
arrows: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
total: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
trainingType: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
recordMode: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
});
|
||||
|
||||
const getDisplayText = (arrow = {}) => {
|
||||
if (!arrow) return "";
|
||||
if (!arrow.ring) return props.trainingType === "stability" ? "-" : "0";
|
||||
return arrow.ringX ? "X" : String(arrow.ring);
|
||||
};
|
||||
|
||||
const isFailed = (arrow = {}) => {
|
||||
if (!arrow) return false;
|
||||
if (
|
||||
props.recordMode &&
|
||||
props.trainingType !== "precision" &&
|
||||
props.trainingType !== "rhythm" &&
|
||||
props.trainingType !== "stability"
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
return arrow.ok !== true;
|
||||
};
|
||||
|
||||
const hiddenScoreCount = computed(() =>
|
||||
props.recordMode
|
||||
? 0
|
||||
: Math.max(props.arrows.length - MAX_VISIBLE_SCORE_CARDS, 0)
|
||||
);
|
||||
|
||||
const displayArrows = computed(() => {
|
||||
const list = props.recordMode
|
||||
? [...props.arrows]
|
||||
: props.arrows.slice(-MAX_VISIBLE_SCORE_CARDS);
|
||||
// total 是达标箭数,不是实际射箭上限;训练中始终预留下一箭空框。
|
||||
if (!props.recordMode) list.push(null);
|
||||
return list;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view v-if="displayArrows.length" class="score-panel">
|
||||
<text v-if="hiddenScoreCount" class="score-window-tip">
|
||||
已省略前 {{ hiddenScoreCount }} 支,仅显示最近
|
||||
{{ MAX_VISIBLE_SCORE_CARDS }} 支
|
||||
</text>
|
||||
<view class="score-grid">
|
||||
<view
|
||||
v-for="(arrow, index) in displayArrows"
|
||||
:key="index"
|
||||
class="score-card"
|
||||
>
|
||||
<image
|
||||
class="score-card-bg"
|
||||
:src="
|
||||
isFailed(arrow)
|
||||
? 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/block-gray.png'
|
||||
: 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/block-gold.png'
|
||||
"
|
||||
/>
|
||||
<image
|
||||
v-if="trainingType === 'precision' && arrow"
|
||||
class="score-result-icon"
|
||||
:src="
|
||||
arrow.ok === true
|
||||
? 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/gou.png'
|
||||
: 'https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/cha.png'
|
||||
"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text
|
||||
v-else
|
||||
class="score-value"
|
||||
:class="{ 'score-value--low': isFailed(arrow) }"
|
||||
>
|
||||
{{ getDisplayText(arrow) }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.score-panel {
|
||||
width: 100%;
|
||||
padding: 30rpx 40rpx 0 40rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.score-grid {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.score-window-tip {
|
||||
display: block;
|
||||
margin-bottom: 18rpx;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 22rpx;
|
||||
line-height: 1.4;
|
||||
}
|
||||
|
||||
.score-card {
|
||||
position: relative;
|
||||
width: 100rpx;
|
||||
height: 56rpx;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
overflow: hidden;
|
||||
margin-right: 14rpx;
|
||||
margin-bottom: 14rpx;
|
||||
}
|
||||
|
||||
.score-card:nth-child(6n) {
|
||||
margin-right: 0;
|
||||
}
|
||||
|
||||
.score-card-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100rpx;
|
||||
height: 56rpx;
|
||||
}
|
||||
|
||||
.score-result-icon {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
width: 30rpx;
|
||||
height: 30rpx;
|
||||
}
|
||||
|
||||
.score-value {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
min-width: 28rpx;
|
||||
text-align: center;
|
||||
font-size: 34rpx;
|
||||
line-height: 1;
|
||||
font-weight: 700;
|
||||
font-style: italic;
|
||||
color: #f6e3b2;
|
||||
text-shadow: 0 2rpx 0 rgba(36, 36, 48, 0.5);
|
||||
margin-left: -10rpx;
|
||||
}
|
||||
|
||||
.score-value--low {
|
||||
color: #cfcfcf;
|
||||
text-shadow: 0 2rpx 0 rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
</style>
|
||||
@@ -10,10 +10,6 @@ const props = defineProps({
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
fullNickname: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
onSignin: {
|
||||
type: Function,
|
||||
default: () => {},
|
||||
@@ -23,8 +19,6 @@ const nextLvlPoints = ref(0);
|
||||
const containerWidth = computed(() =>
|
||||
props.showRank ? "72%" : "calc(100% - 15px)"
|
||||
);
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && !isSVip.value);
|
||||
const toUserPage = () => {
|
||||
// 获取当前页面路径
|
||||
const pages = getCurrentPages();
|
||||
@@ -42,7 +36,6 @@ const toRankListPage = () => {
|
||||
url: "/pages/rank-list",
|
||||
});
|
||||
};
|
||||
|
||||
watch(
|
||||
() => [config.value, user.value],
|
||||
([n_config, n_user]) => {
|
||||
@@ -65,13 +58,7 @@ watch(
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
:class="[
|
||||
'container',
|
||||
fullNickname ? 'container--full-nickname' : '',
|
||||
]"
|
||||
:style="{ width: containerWidth }"
|
||||
>
|
||||
<view class="container" :style="{ width: containerWidth }">
|
||||
<block v-if="user.id">
|
||||
<Avatar
|
||||
:rankLvl="user.rankLvl"
|
||||
@@ -79,28 +66,18 @@ watch(
|
||||
:onClick="toUserPage"
|
||||
:size="42"
|
||||
/>
|
||||
<view class="user-details" @click="toUserPage">
|
||||
<view class="user-details" :onClick="toUserPage">
|
||||
<view class="user-name">
|
||||
<view
|
||||
:class="[
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">{{
|
||||
user.nickName
|
||||
}}</text>
|
||||
</view>
|
||||
<!-- <image
|
||||
<text>{{ user.nickName }}</text>
|
||||
<image
|
||||
class="user-name-image"
|
||||
src="../static/vip1.png"
|
||||
mode="widthFix"
|
||||
/> -->
|
||||
/>
|
||||
</view>
|
||||
<view class="user-stats">
|
||||
<text class="level-tag level-tag-first">段位积分</text>
|
||||
<!-- <text class="level-tag level-tag-second">LV{{ user.lvl }}</text> -->
|
||||
<view class="rank-tag">
|
||||
<view
|
||||
class="rank-tag-progress"
|
||||
@@ -135,12 +112,12 @@ watch(
|
||||
</view>
|
||||
</block>
|
||||
<block v-else>
|
||||
<view class="signin" @click="onSignin">
|
||||
<view class="signin">
|
||||
<image src="../static/user-icon.png" mode="widthFix" />
|
||||
<view>
|
||||
<view @click="() => (showModal = true)">
|
||||
<text>新来的弓箭手你好呀~</text>
|
||||
<view>
|
||||
<text>登录</text>
|
||||
<view @click="onSignin">
|
||||
<text>微信登录</text>
|
||||
<image src="../static/enter-arrow-blue.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
@@ -171,32 +148,17 @@ watch(
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.user-name .member-nickname {
|
||||
max-width: 180rpx;
|
||||
}
|
||||
|
||||
.container--full-nickname .user-details {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.container--full-nickname .user-name {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.container--full-nickname .user-name .member-nickname {
|
||||
max-width: 80%;
|
||||
}
|
||||
|
||||
.user-name .member-nickname__text,
|
||||
.user-name .member-nickname__shine {
|
||||
.user-name > text:first-child {
|
||||
font-size: 13px;
|
||||
max-width: 180rpx;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.user-name-image {
|
||||
margin-left: 5px;
|
||||
width: 40rpx;
|
||||
height: 40rpx;
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
.user-stats {
|
||||
@@ -210,9 +172,13 @@ watch(
|
||||
}
|
||||
|
||||
.level-tag-first {
|
||||
padding: 0 10rpx;
|
||||
width: 50px;
|
||||
background: #5f51ff;
|
||||
word-break: keep-all;
|
||||
}
|
||||
|
||||
.level-tag-second {
|
||||
width: 60rpx;
|
||||
background: #09c504;
|
||||
}
|
||||
|
||||
.level-tag,
|
||||
@@ -224,17 +190,14 @@ watch(
|
||||
.rank-tag {
|
||||
position: relative;
|
||||
background-color: #00000038;
|
||||
width: 140rpx;
|
||||
width: 150rpx;
|
||||
overflow: hidden;
|
||||
word-break: keep-all;
|
||||
}
|
||||
|
||||
.rank-tag-progress {
|
||||
background: #ffa711;
|
||||
height: 100%;
|
||||
border-radius: 12px;
|
||||
width: 0;
|
||||
transition: width 0.3s ease;
|
||||
}
|
||||
|
||||
.rank-tag-text {
|
||||
@@ -247,26 +210,24 @@ watch(
|
||||
}
|
||||
|
||||
.rank-info {
|
||||
width: 95px;
|
||||
height: 50px;
|
||||
font-size: 24rpx;
|
||||
width: 70px;
|
||||
text-align: left;
|
||||
font-size: 12px;
|
||||
position: relative;
|
||||
color: #b3b3b3;
|
||||
padding-left: 12px;
|
||||
padding-left: 8px;
|
||||
margin-left: 15rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
}
|
||||
.rank-info-image {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 95px;
|
||||
top: -6px;
|
||||
left: -9px;
|
||||
width: 90px;
|
||||
}
|
||||
.rank-info > text {
|
||||
text-align: center;
|
||||
word-break: keep-all;
|
||||
width: 83px;
|
||||
}
|
||||
.rank-number {
|
||||
display: block;
|
||||
|
||||
@@ -54,23 +54,23 @@ onBeforeUnmount(() => {
|
||||
<view v-if="showRank" class="up-rank">
|
||||
<image :src="user.avatar || '../static/user-icon.png'" mode="widthFix" />
|
||||
<image :src="nextRankImage" mode="widthFix" />
|
||||
<image class="bg-effect" src="https://static.shelingxingqiu.com/shootmini/static/shining-bg.png" mode="widthFix" />
|
||||
<image class="bg-effect" src="../static/shining-bg.png" mode="widthFix" />
|
||||
<image
|
||||
class="bg-effect"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/gold-shining.png"
|
||||
src="../static/gold-shining.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<view v-if="showGrade" class="up-grade">
|
||||
<image
|
||||
class="scale-in"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/user-upgrade.png"
|
||||
src="../static/user-upgrade.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image class="bg-effect" src="https://static.shelingxingqiu.com/shootmini/static/shining-bg.png" mode="widthFix" />
|
||||
<image class="bg-effect" src="../static/shining-bg.png" mode="widthFix" />
|
||||
<image
|
||||
class="bg-effect"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/gold-shining.png"
|
||||
src="../static/gold-shining.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
|
||||
+7
-27
@@ -1,7 +1,6 @@
|
||||
export const MESSAGETYPES = {
|
||||
ShootSyncMeArrowID: parseInt("0x789b6b0d"), // 2023451405
|
||||
ShootSyncMePracticeID: parseInt("0xD88AE05E"), // 3632980062
|
||||
ShootSyncBattleCreateMatchLinkID: parseInt("0xF86FF466"), // 2538869862
|
||||
WaitForAllReady: parseInt("0x615C13BE"), // 1633424318
|
||||
AllReady: parseInt("0x1CCB49FD"), // 483084797
|
||||
MeleeAllReady: parseInt("0x37132BD5"), // 924003285
|
||||
@@ -25,36 +24,17 @@ export const MESSAGETYPES = {
|
||||
LvlUpdate: 3958625354,
|
||||
TeamUpdate: 4168086616,
|
||||
InvalidShot: 4168086617,
|
||||
Calibration: 4168086625,
|
||||
DeviceOnline: 4168086626,
|
||||
DeviceOffline: 4168086627,
|
||||
SomeoneIsReady: 4168086628,
|
||||
DeviceCharging: 4168086631, // 设备充电中
|
||||
};
|
||||
|
||||
export const MESSAGETYPESV2 = {
|
||||
AboutToStart: 1,
|
||||
BattleStart: 2,
|
||||
ToSomeoneShoot: 3,
|
||||
ShootResult: 4,
|
||||
NewRound: 5,
|
||||
BattleEnd: 6,
|
||||
HalfRest: 7,
|
||||
TestDistance: 8,
|
||||
MatchSuccess: 9,
|
||||
InvalidShot: 10,
|
||||
};
|
||||
|
||||
export const topThreeColors = ["#FFD947", "#D2D2D2", "#FFA515"];
|
||||
|
||||
export const getMessageTypeName = (id) => {
|
||||
for (let key in MESSAGETYPES) {
|
||||
if (MESSAGETYPES[key] === id) return key;
|
||||
if (MESSAGETYPES[key] === id) {
|
||||
return key;
|
||||
}
|
||||
for (let key in MESSAGETYPESV2) {
|
||||
if (MESSAGETYPESV2[key] === id) return key;
|
||||
}
|
||||
return id;
|
||||
return null;
|
||||
};
|
||||
|
||||
export const roundsName = {
|
||||
@@ -120,7 +100,7 @@ export const getBattleResultTips = (
|
||||
) => {
|
||||
const getRandomIndex = (len) => Math.floor(Math.random() * len);
|
||||
if (gameMode === 1) {
|
||||
if (mode <= 3) {
|
||||
if (mode === 1) {
|
||||
if (win) {
|
||||
const tests = [
|
||||
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fglywucyoh9zn.png",
|
||||
@@ -142,7 +122,7 @@ export const getBattleResultTips = (
|
||||
];
|
||||
return tests[getRandomIndex(3)];
|
||||
}
|
||||
} else {
|
||||
} else if (mode === 2) {
|
||||
if (rank <= 3) {
|
||||
const tests = [
|
||||
"好成绩!全国排位赛等着你!",
|
||||
@@ -154,7 +134,7 @@ export const getBattleResultTips = (
|
||||
}
|
||||
}
|
||||
} else if (gameMode === 2) {
|
||||
if (mode <= 3) {
|
||||
if (mode === 1) {
|
||||
if (win) {
|
||||
const tests = [
|
||||
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fgtb29jbdus4g.png",
|
||||
@@ -176,7 +156,7 @@ export const getBattleResultTips = (
|
||||
];
|
||||
return tests[getRandomIndex(3)];
|
||||
}
|
||||
} else {
|
||||
} else if (mode === 2) {
|
||||
if (score > 0) {
|
||||
const tests = [
|
||||
"王者一定属于你!",
|
||||
|
||||
-15
@@ -1,26 +1,11 @@
|
||||
import { createSSRApp } from 'vue'
|
||||
import { createPinia } from 'pinia'
|
||||
import piniaPluginPersistedstate from 'pinia-plugin-persistedstate'
|
||||
import App from './App.vue'
|
||||
import audioManager from './audioManager'
|
||||
|
||||
export function createApp() {
|
||||
const app = createSSRApp(App)
|
||||
const pinia = createPinia()
|
||||
pinia.use(piniaPluginPersistedstate)
|
||||
app.use(pinia)
|
||||
|
||||
/**
|
||||
* 全局点击音效工具函数,用于在任意按钮/元素点击时自动播放音效。
|
||||
* 用法:@click="$clickSound(handler)" 或 @click="$clickSound(() => doSomething())"
|
||||
* @param {Function} handler - 原始点击回调函数(可选,点击时直接调用)
|
||||
* @param {string} [soundKey='点击按钮'] - audioManager 中的音效 key
|
||||
*/
|
||||
app.config.globalProperties.$clickSound = (handler, soundKey = '点击按钮') => {
|
||||
audioManager.play(soundKey);
|
||||
if (typeof handler === 'function') handler();
|
||||
};
|
||||
|
||||
return {
|
||||
app
|
||||
}
|
||||
|
||||
+42
-295
@@ -1,28 +1,28 @@
|
||||
{
|
||||
"name" : "shoot-miniprograms",
|
||||
"appid" : "__UNI__B03E251",
|
||||
"description" : "",
|
||||
"versionName" : "1.0.0",
|
||||
"versionCode" : "100",
|
||||
"transformPx" : false,
|
||||
"uniStatistics" : {
|
||||
"enable" : false
|
||||
"name": "shoot-miniprograms",
|
||||
"appid": "",
|
||||
"description": "",
|
||||
"versionName": "1.0.0",
|
||||
"versionCode": "100",
|
||||
"transformPx": false,
|
||||
"uniStatistics": {
|
||||
"enable": false
|
||||
},
|
||||
"app-plus" : {
|
||||
"bounce" : "none",
|
||||
"usingComponents" : true,
|
||||
"nvueStyleCompiler" : "uni-app",
|
||||
"compilerVersion" : 3,
|
||||
"splashscreen" : {
|
||||
"alwaysShowBeforeRender" : true,
|
||||
"waiting" : true,
|
||||
"autoclose" : true,
|
||||
"delay" : 0
|
||||
"app-plus": {
|
||||
"bounce": "none",
|
||||
"usingComponents": true,
|
||||
"nvueStyleCompiler": "uni-app",
|
||||
"compilerVersion": 3,
|
||||
"splashscreen": {
|
||||
"alwaysShowBeforeRender": true,
|
||||
"waiting": true,
|
||||
"autoclose": true,
|
||||
"delay": 0
|
||||
},
|
||||
"modules" : {},
|
||||
"distribute" : {
|
||||
"android" : {
|
||||
"permissions" : [
|
||||
"modules": {},
|
||||
"distribute": {
|
||||
"android": {
|
||||
"permissions": [
|
||||
"<uses-permission android:name=\"android.permission.CHANGE_NETWORK_STATE\"/>",
|
||||
"<uses-permission android:name=\"android.permission.MOUNT_UNMOUNT_FILESYSTEMS\"/>",
|
||||
"<uses-permission android:name=\"android.permission.VIBRATE\"/>",
|
||||
@@ -40,282 +40,29 @@
|
||||
"<uses-permission android:name=\"android.permission.WRITE_SETTINGS\"/>"
|
||||
]
|
||||
},
|
||||
"ios" : {
|
||||
"dSYMs" : false
|
||||
},
|
||||
"sdkConfigs" : {}
|
||||
"ios": {},
|
||||
"sdkConfigs": {}
|
||||
}
|
||||
},
|
||||
"h5" : {
|
||||
"darkmode" : true,
|
||||
"themeLocation" : "theme.json"
|
||||
"h5": {
|
||||
"darkmode": true,
|
||||
"themeLocation": "theme.json"
|
||||
},
|
||||
"quickapp" : {},
|
||||
"mp-weixin" : {
|
||||
"appid" : "wxa8f5989dcd45cc23",
|
||||
"packOptions" : {
|
||||
"ignore" : [
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/common/dialog-light.png"
|
||||
"quickapp": {},
|
||||
"mp-weixin": {
|
||||
"appid": "wxa8f5989dcd45cc23",
|
||||
"setting": {
|
||||
"urlCheck": false,
|
||||
"minified": true,
|
||||
"uglifyFileName": true,
|
||||
"useCompilerModule": true,
|
||||
"useIsolateContext": true
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/common/dialog-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/common/dialog-icon.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/prompt-bg-square.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/coach-comment.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/screen-hint-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/red-team-win.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/blue-team-win.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/my-grow.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/gold-shining.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/bow-target.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/matching-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/versus.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/point-champion.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/my-practise.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/shining-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/donate.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/friend-battle.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/user-upgrade.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/finish-frame.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/vip/svip-jian.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/battle-header.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/battle-header-melee.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/player-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/mvp-blue.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/finish-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/2unfinish-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/have-no-device.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/device-icon.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/unfinish-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/test-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/mvp-red.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/vip/svip-lie.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/mvp-tip.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/rank/battle-choose.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/back-to-game-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/complete-light1.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/complete-light2.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/title-2v2.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/tab-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/scan.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/choose-battle-mode.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/shooter.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/my-growth.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/juezhanbang.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/title-3v3.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/point-book-tip-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/reward-us.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/rank/star.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/tab-point-book.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/pk-icon.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/first-try.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/row-yellow-bg.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/room-notfound-title.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/title-mvp.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/long-bubble-tall.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/battle-result.png"
|
||||
},
|
||||
{
|
||||
"type" : "file",
|
||||
"value" : "static/tab-mall.png"
|
||||
},
|
||||
{
|
||||
"type" : "folder",
|
||||
"value" : "static/training-home"
|
||||
},
|
||||
{
|
||||
"type" : "folder",
|
||||
"value" : "static/training-difficulty-design"
|
||||
}
|
||||
]
|
||||
},
|
||||
"optimization" : {
|
||||
"subPackages" : true
|
||||
},
|
||||
"setting" : {
|
||||
"urlCheck" : false,
|
||||
"minified" : true,
|
||||
"uglifyFileName" : true,
|
||||
"useCompilerModule" : true,
|
||||
"useIsolateContext" : true
|
||||
},
|
||||
"lazyCodeLoading" : "requiredComponents",
|
||||
"usingComponents" : true,
|
||||
"darkmode" : true,
|
||||
"themeLocation" : "theme.json",
|
||||
"permission" : {
|
||||
"scope.userLocation": {
|
||||
"desc": "用于扫描附近 WiFi,完成设备 OTA 升级网络连接"
|
||||
}
|
||||
},
|
||||
"requiredPrivateInfos" : [ "getLocation", "chooseLocation" ]
|
||||
"lazyCodeLoading": "requiredComponents",
|
||||
"usingComponents": true,
|
||||
"darkmode": true,
|
||||
"themeLocation": "theme.json",
|
||||
"permission": {},
|
||||
"requiredPrivateInfos": ["getLocation", "chooseLocation"]
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+34
-108
@@ -4,25 +4,19 @@
|
||||
"path": "pages/index"
|
||||
},
|
||||
{
|
||||
"path": "pages/org-bind"
|
||||
},
|
||||
{
|
||||
"path": "pages/friend-battle"
|
||||
"path": "pages/reset-password"
|
||||
},
|
||||
{
|
||||
"path": "pages/point-book"
|
||||
},
|
||||
{
|
||||
"path": "pages/point-book-rank"
|
||||
"path": "pages/edit-profile"
|
||||
},
|
||||
{
|
||||
"path": "pages/my-like-list"
|
||||
"path": "pages/sign-in"
|
||||
},
|
||||
{
|
||||
"path": "pages/audio-test"
|
||||
},
|
||||
{
|
||||
"path": "pages/calibration"
|
||||
"path": "pages/sign-up"
|
||||
},
|
||||
{
|
||||
"path": "pages/about-us"
|
||||
@@ -33,14 +27,11 @@
|
||||
"navigationBarTitleText": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"path": "pages/melee-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/battle-result"
|
||||
},
|
||||
{
|
||||
"path": "pages/friend-battle-result"
|
||||
"path": "pages/team-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/point-book-edit"
|
||||
@@ -55,10 +46,10 @@
|
||||
"path": "pages/point-book-detail"
|
||||
},
|
||||
{
|
||||
"path": "pages/point-book-detail-share"
|
||||
"path": "pages/match-page"
|
||||
},
|
||||
{
|
||||
"path": "pages/match-page"
|
||||
"path": "pages/image-share"
|
||||
},
|
||||
{
|
||||
"path": "pages/my-device"
|
||||
@@ -69,6 +60,15 @@
|
||||
{
|
||||
"path": "pages/user"
|
||||
},
|
||||
{
|
||||
"path": "pages/orders"
|
||||
},
|
||||
{
|
||||
"path": "pages/order-detail"
|
||||
},
|
||||
{
|
||||
"path": "pages/be-vip"
|
||||
},
|
||||
{
|
||||
"path": "pages/grade-intro"
|
||||
},
|
||||
@@ -91,7 +91,13 @@
|
||||
"path": "pages/practise-two"
|
||||
},
|
||||
{
|
||||
"path": "pages/battle-room"
|
||||
"path": "pages/friend-battle"
|
||||
},
|
||||
{
|
||||
"path": "pages/battle-room",
|
||||
"style": {
|
||||
"disableSwipeBack": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"path": "pages/ranking"
|
||||
@@ -99,24 +105,27 @@
|
||||
{
|
||||
"path": "pages/rank-list"
|
||||
},
|
||||
{
|
||||
"path": "pages/team-match"
|
||||
},
|
||||
{
|
||||
"path": "pages/melee-match"
|
||||
},
|
||||
{
|
||||
"path": "pages/match-detail"
|
||||
},
|
||||
{
|
||||
"path": "pages/team-bow-data"
|
||||
},
|
||||
{
|
||||
"path": "pages/melee-bow-data"
|
||||
},
|
||||
{
|
||||
"path": "pages/mine-bow-data"
|
||||
},
|
||||
{
|
||||
"path": "pages/ota-wifi",
|
||||
"style": {
|
||||
"navigationStyle": "custom"
|
||||
}
|
||||
}
|
||||
],
|
||||
"globalStyle": {
|
||||
"backgroundColor": "@bgColor",
|
||||
"backgroundColor": "#fff",
|
||||
"backgroundColorBottom": "@bgColorBottom",
|
||||
"backgroundColorTop": "@bgColorTop",
|
||||
"backgroundTextStyle": "@bgTxtStyle",
|
||||
@@ -126,88 +135,5 @@
|
||||
"navigationStyle": "custom",
|
||||
"enablePullDownRefresh": false
|
||||
},
|
||||
"easycom": {
|
||||
"autoscan": true,
|
||||
"custom": {
|
||||
"^uni-(.*)": "@dcloudio/uni-ui/lib/uni-$1/uni-$1.vue"
|
||||
}
|
||||
},
|
||||
"subPackages": [
|
||||
{
|
||||
"root": "pages/coin",
|
||||
"pages": [
|
||||
{
|
||||
"path": "index"
|
||||
},
|
||||
{
|
||||
"path": "rules"
|
||||
},
|
||||
{
|
||||
"path": "earning-records"
|
||||
},
|
||||
{
|
||||
"path": "exchange-records"
|
||||
},
|
||||
{
|
||||
"path": "nearby-stores"
|
||||
},
|
||||
{
|
||||
"path": "product-detail"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"root": "pages/device",
|
||||
"pages": [
|
||||
{
|
||||
"path": "unbind-device"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"root": "pages/member",
|
||||
"pages": [
|
||||
{
|
||||
"path": "orders"
|
||||
},
|
||||
{
|
||||
"path": "order-detail"
|
||||
},
|
||||
{
|
||||
"path": "be-vip"
|
||||
},
|
||||
{
|
||||
"path": "vip-intro"
|
||||
},
|
||||
{
|
||||
"path": "agreement"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"root": "pages/team-battle",
|
||||
"pages": [
|
||||
{
|
||||
"path": "index"
|
||||
},
|
||||
{
|
||||
"path": "team-bow-data"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"root": "pages/training",
|
||||
"pages": [
|
||||
{
|
||||
"path": "index"
|
||||
},
|
||||
{
|
||||
"path": "difficulty"
|
||||
},
|
||||
{
|
||||
"path": "practise-one"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
"subPackages": []
|
||||
}
|
||||
|
||||
+21
-3
@@ -1,7 +1,24 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
import Container from "@/components/Container.vue";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
const isIOS = uni.getDeviceInfo().osName === "ios";
|
||||
const isIos = ref(false);
|
||||
|
||||
const openLink = () => {
|
||||
// uni.navigateTo({
|
||||
// url:
|
||||
// "/pages/webview?url=" +
|
||||
// encodeURIComponent("https://beian.miit.gov.cn/"),
|
||||
// });
|
||||
};
|
||||
onMounted(() => {
|
||||
const deviceInfo = uni.getDeviceInfo();
|
||||
isIos.value = deviceInfo.osName === "ios";
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -17,7 +34,8 @@ const isIOS = uni.getDeviceInfo().osName === "ios";
|
||||
|
||||
<view
|
||||
class="copyright"
|
||||
:style="{ paddingBottom: isIOS ? '40rpx' : '20rpx' }"
|
||||
:style="{ paddingBottom: isIos ? '30rpx' : '20rpx' }"
|
||||
@click="openLink"
|
||||
>
|
||||
<text>粤ICP备2025421150号-2X</text>
|
||||
</view>
|
||||
@@ -28,7 +46,7 @@ const isIOS = uni.getDeviceInfo().osName === "ios";
|
||||
<style scoped>
|
||||
.container {
|
||||
width: calc(100% - 50rpx);
|
||||
height: calc(100% - 50rpx);
|
||||
height: 100%;
|
||||
padding: 25rpx;
|
||||
background-color: #ffffff;
|
||||
position: relative;
|
||||
|
||||
@@ -1,76 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import Container from "@/components/Container.vue";
|
||||
import audioManager, { audioFils } from "@/audioManager";
|
||||
|
||||
const loaded = ref({});
|
||||
|
||||
const playAudio = (key) => {
|
||||
audioManager.play(key);
|
||||
};
|
||||
|
||||
const onAudioLoaded = (key) => {
|
||||
loaded.value = {
|
||||
...loaded.value,
|
||||
[key]: true,
|
||||
};
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
const loadedAudioKeys = uni.getStorageSync("loadedAudioKeys") || {};
|
||||
loaded.value = loadedAudioKeys;
|
||||
|
||||
uni.$on("audioLoaded", onAudioLoaded);
|
||||
void audioManager.initAudios();
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
uni.$off("audioLoaded", onAudioLoaded);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container title="音频测试">
|
||||
<view class="container">
|
||||
<view>
|
||||
<text>连续播放1</text>
|
||||
<button hover-class="none" @click="playAudio(['第一轮', '请蓝方射箭'])">
|
||||
播放
|
||||
</button>
|
||||
</view>
|
||||
<view>
|
||||
<text>连续播放2</text>
|
||||
<button hover-class="none" @click="playAudio(['第二轮', '请红方射箭'])">
|
||||
播放
|
||||
</button>
|
||||
</view>
|
||||
<view v-for="key in Object.keys(audioFils)" :key="key">
|
||||
<text>{{ key }}</text>
|
||||
<text>{{ loaded[key] ? "已加载" : "未加载" }}</text>
|
||||
<button hover-class="none" @click="playAudio(key)">
|
||||
{{ loaded[key] ? "播放" : "加载并播放" }}
|
||||
</button>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
width: 100%;
|
||||
}
|
||||
.container > view {
|
||||
width: calc(100% - 50rpx);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 25rpx;
|
||||
color: #fff;
|
||||
border-bottom: 1rpx solid #fff9;
|
||||
}
|
||||
.container > view > button {
|
||||
color: #fff;
|
||||
}
|
||||
</style>
|
||||
+108
-87
@@ -1,10 +1,9 @@
|
||||
<script setup>
|
||||
import { ref, computed, onMounted } from "vue";
|
||||
import { ref, onMounted } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import UserUpgrade from "@/components/UserUpgrade.vue";
|
||||
import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
|
||||
import { getBattleAPI } from "@/apis";
|
||||
import { getGameAPI } from "@/apis";
|
||||
import { topThreeColors, getBattleResultTips } from "@/constants";
|
||||
import audioManager from "@/audioManager";
|
||||
import useStore from "@/store";
|
||||
@@ -17,109 +16,135 @@ const ifWin = ref(false);
|
||||
const data = ref({});
|
||||
const totalPoints = ref(0);
|
||||
const rank = ref(0);
|
||||
const players = ref([]);
|
||||
|
||||
function exit() {
|
||||
if (data.value.roomId) {
|
||||
uni.redirectTo({
|
||||
url: `/pages/battle-room?roomNumber=${data.value.roomId}`,
|
||||
});
|
||||
} else {
|
||||
uni.navigateBack();
|
||||
}
|
||||
}
|
||||
|
||||
onLoad(async (options) => {
|
||||
if (!options.battleId) return;
|
||||
const myId = user.value.id;
|
||||
const result = await getBattleAPI(options.battleId || "60049406950510592");
|
||||
data.value = result;
|
||||
if (result.winTeam) {
|
||||
ifWin.value = result.teams[result.winTeam].players.some(
|
||||
(p) => p.id === myId
|
||||
if (options.battleId) {
|
||||
const result = await getGameAPI(
|
||||
options.battleId || "BATTLE-1758270367040321900-868"
|
||||
);
|
||||
}
|
||||
if (result.mode <= 3) {
|
||||
audioManager.play(ifWin.value ? "胜利" : "失败");
|
||||
} else {
|
||||
players.value = result.resultList.map((item, index) => {
|
||||
const plist = result.teams[0] ? result.teams[0].players : [];
|
||||
const p = plist.find((p) => p.id === item.userId);
|
||||
if (p.id === user.value.id) {
|
||||
totalPoints.value = p.score;
|
||||
rank.value = index + 1;
|
||||
}
|
||||
return {
|
||||
...item,
|
||||
rank: index + 1,
|
||||
name: p.name,
|
||||
avatar: p.avatar || "",
|
||||
data.value = {
|
||||
...result,
|
||||
battleMode: result.gameMode,
|
||||
};
|
||||
});
|
||||
if (rank.value <= players.value * 0.3) {
|
||||
audioManager.play("胜利");
|
||||
if (result.mode === 1) {
|
||||
data.value.redPlayers = Object.values(result.redPlayers);
|
||||
data.value.bluePlayers = Object.values(result.bluePlayers);
|
||||
if (result.redPlayers[myId]) {
|
||||
totalPoints.value = result.redPlayers[myId].totalScore;
|
||||
data.value.myTeam = result.redPlayers[myId].team;
|
||||
ifWin.value = result.winner === 0;
|
||||
}
|
||||
if (result.bluePlayers[myId]) {
|
||||
totalPoints.value = result.bluePlayers[myId].totalScore;
|
||||
data.value.myTeam = result.bluePlayers[myId].team;
|
||||
ifWin.value = result.winner === 1;
|
||||
}
|
||||
}
|
||||
if (result.mode === 2) {
|
||||
data.value.playerStats = result.players.map((p) => ({
|
||||
...p,
|
||||
id: p.playerId,
|
||||
}));
|
||||
const mine = result.players.find((p) => p.playerId === myId);
|
||||
if (mine) totalPoints.value = mine.totalScore;
|
||||
rank.value = result.players.findIndex((p) => p.playerId === myId) + 1;
|
||||
}
|
||||
} else {
|
||||
const battleInfo = uni.getStorageSync("last-battle");
|
||||
if (!battleInfo) return;
|
||||
data.value = {
|
||||
mvps: [],
|
||||
...battleInfo,
|
||||
};
|
||||
if (battleInfo.mode === 1) {
|
||||
battleInfo.playerStats.forEach((p) => {
|
||||
if (p.team === 1) data.value.bluePlayers = [p];
|
||||
if (p.team === 0) data.value.redPlayers = [p];
|
||||
if (p.mvp) data.value.mvps.push(p);
|
||||
});
|
||||
data.value.mvps.sort((a, b) => b.totalRings - a.totalRings);
|
||||
}
|
||||
rank.value = 0;
|
||||
const mine = battleInfo.playerStats.find((p, index) => {
|
||||
rank.value = index + 1;
|
||||
return p.id === myId;
|
||||
});
|
||||
if (mine) {
|
||||
data.value.myTeam = mine.team;
|
||||
totalPoints.value = mine.totalScore;
|
||||
if (battleInfo.mode === 1) {
|
||||
ifWin.value = mine.team === battleInfo.winner;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (data.value.mode === 1) {
|
||||
audioManager.play(ifWin.value ? "胜利" : "失败");
|
||||
} else if (data.value.mode === 2) {
|
||||
if (data.value.battleMode === 1) {
|
||||
if (rank.value <= data.value.playerStats.length * 0.3) {
|
||||
audioManager.play("胜利");
|
||||
}
|
||||
} else if (data.value.battleMode === 2) {
|
||||
if (totalPoints.value > 0) {
|
||||
audioManager.play("胜利");
|
||||
} else if (totalPoints.value < 0) {
|
||||
audioManager.play("失败");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const myTeam = computed(() => {
|
||||
const teams = data.value.teams;
|
||||
if (teams && teams.length) {
|
||||
if (teams[1].players.some((p) => p.id === user.value.id)) return 1;
|
||||
}
|
||||
return 2;
|
||||
});
|
||||
|
||||
const checkBowData = () => {
|
||||
uni.navigateTo({
|
||||
url: `/pages/match-detail?battleId=${data.value.matchId}`,
|
||||
url: `/pages/match-detail?id=${data.value.id}`,
|
||||
});
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<block v-if="data.mode <= 3">
|
||||
<block v-if="data.mode === 1">
|
||||
<view class="header-team" :style="{ marginTop: '25%' }">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/battle-result.png" mode="widthFix" />
|
||||
<view class="header-solo" v-if="data.mode === 1">
|
||||
<image src="../static/battle-result.png" mode="widthFix" />
|
||||
<view class="header-solo" v-if="data.teamSize === 2">
|
||||
<text
|
||||
:style="{
|
||||
background:
|
||||
data.winTeam === 1
|
||||
data.winner === 1
|
||||
? 'linear-gradient(270deg, #3597ff 0%, rgba(0,0,0,0) 100%);'
|
||||
: 'linear-gradient(270deg, #fd4444 0%, rgba(0, 0, 0, 0) 100%)',
|
||||
}"
|
||||
>{{ data.winTeam === 1 ? "蓝队" : "红队" }}获胜</text
|
||||
>{{ data.winner === 1 ? "蓝队" : "红队" }}获胜</text
|
||||
>
|
||||
<Avatar
|
||||
:size="32"
|
||||
:src="
|
||||
data.winTeam === 1
|
||||
? data.teams[1].players[0].avatar
|
||||
: data.teams[2].players[0].avatar
|
||||
data.winner === 1
|
||||
? data.bluePlayers[0].avatar
|
||||
: data.redPlayers[0].avatar
|
||||
"
|
||||
:borderColor="data.winTeam === 1 ? '#5FADFF' : '#FF5656'"
|
||||
:borderColor="data.winner === 1 ? '#5FADFF' : '#FF5656'"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
<view class="header-mvp" v-if="data.mode === 2 || data.mode === 3">
|
||||
<view class="header-mvp" v-if="data.teamSize !== 2">
|
||||
<image
|
||||
:src="`https://static.shelingxingqiu.com/shootmini/static/${data.winTeam === 1 ? 'blue' : 'red'}-team-win.png`"
|
||||
:src="`../static/${data.winner === 1 ? 'blue' : 'red'}-team-win.png`"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view
|
||||
:style="{
|
||||
transform: `translateY(50px) rotate(-${
|
||||
5 + (data.mvp || []).length
|
||||
}deg)`,
|
||||
transform: `translateY(50px) rotate(-${5 + data.mvps.length}deg)`,
|
||||
}"
|
||||
>
|
||||
<view v-if="data.mvp && data.mvp.player_match_result.total_ring">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/title-mvp.png" mode="widthFix" />
|
||||
<view v-if="data.mvps && data.mvps[0].totalRings">
|
||||
<image src="../static/title-mvp.png" mode="widthFix" />
|
||||
<text
|
||||
>斩获<text
|
||||
:style="{
|
||||
@@ -128,22 +153,22 @@ const checkBowData = () => {
|
||||
margin: '0 3px',
|
||||
fontWeight: '600',
|
||||
}"
|
||||
>{{ data.mvp.player_match_result.total_ring }}</text
|
||||
>{{ data.mvps[0].totalRings }}</text
|
||||
>环</text
|
||||
>
|
||||
</view>
|
||||
<view v-if="data.mvp && data.mvp.length">
|
||||
<view v-for="(player, index) in data.mvp" :key="index">
|
||||
<view v-if="data.mvps && data.mvps.length">
|
||||
<view v-for="(player, index) in data.mvps" :key="index">
|
||||
<view class="team-avatar">
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:size="40"
|
||||
:borderColor="myTeam === 1 ? '#5fadff' : '#ff6060'"
|
||||
:borderColor="data.myTeam === 1 ? '#5fadff' : '#ff6060'"
|
||||
/>
|
||||
<text
|
||||
v-if="player.id === user.id"
|
||||
:style="{
|
||||
backgroundColor: myTeam === 1 ? '#5fadff' : '#ff6060',
|
||||
backgroundColor: data.myTeam === 1 ? '#5fadff' : '#ff6060',
|
||||
}"
|
||||
>自己</text
|
||||
>
|
||||
@@ -154,7 +179,7 @@ const checkBowData = () => {
|
||||
</view>
|
||||
</view>
|
||||
<view class="battle-winner">
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/shining-bg.png" mode="widthFix" />
|
||||
<image src="../static/shining-bg.png" mode="widthFix" />
|
||||
<image
|
||||
:src="ifWin ? '../static/you-win.png' : '../static/you-lost.png'"
|
||||
mode="widthFix"
|
||||
@@ -162,7 +187,7 @@ const checkBowData = () => {
|
||||
/>
|
||||
<image
|
||||
:src="
|
||||
getBattleResultTips(data.way, data.mode, {
|
||||
getBattleResultTips(data.battleMode, data.mode, {
|
||||
win: ifWin,
|
||||
})
|
||||
"
|
||||
@@ -171,20 +196,20 @@ const checkBowData = () => {
|
||||
/>
|
||||
</view>
|
||||
</block>
|
||||
<block v-else>
|
||||
<block v-if="data.mode === 2">
|
||||
<view class="header-melee">
|
||||
<view />
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/battle-result.png" mode="widthFix" />
|
||||
<image src="../static/battle-result.png" mode="widthFix" />
|
||||
<view />
|
||||
</view>
|
||||
<view
|
||||
class="players"
|
||||
:style="{
|
||||
height: `${Math.max(players.length > 5 ? '330' : '300')}px`,
|
||||
height: `${Math.max(data.playerStats.length > 5 ? '330' : '300')}px`,
|
||||
}"
|
||||
>
|
||||
<view
|
||||
v-for="(player, index) in players"
|
||||
v-for="(player, index) in data.playerStats"
|
||||
:key="index"
|
||||
:style="{
|
||||
border: player.id === user.id ? '1px solid #B04630' : 'none',
|
||||
@@ -226,9 +251,7 @@ const checkBowData = () => {
|
||||
src="../static/champ3.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view v-if="player.rank > 3" class="view-crown">{{
|
||||
player.rank
|
||||
}}</view>
|
||||
<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:size="36"
|
||||
@@ -236,10 +259,10 @@ const checkBowData = () => {
|
||||
/>
|
||||
<view class="player-title">
|
||||
<text class="truncate">{{ player.name }}</text>
|
||||
<text>{{ getLvlName(player.rank_lvl) }}</text>
|
||||
<text>{{ getLvlName(player.totalScore) }}</text>
|
||||
</view>
|
||||
<text
|
||||
><text :style="{ color: '#fff' }">{{ player.totalRing }}</text>
|
||||
><text :style="{ color: '#fff' }">{{ player.totalRings }}</text>
|
||||
环</text
|
||||
>
|
||||
</view>
|
||||
@@ -247,36 +270,36 @@ const checkBowData = () => {
|
||||
</block>
|
||||
<view
|
||||
class="battle-e"
|
||||
:style="{ marginTop: data.mode > 3 ? '20px' : '20vw' }"
|
||||
:style="{ marginTop: data.mode === 2 ? '20px' : '20vw' }"
|
||||
>
|
||||
<image src="https://static.shelingxingqiu.com/shootmini/static/row-yellow-bg.png" mode="widthFix" />
|
||||
<image src="../static/row-yellow-bg.png" mode="widthFix" />
|
||||
<view class="team-avatar">
|
||||
<Avatar
|
||||
:src="user.avatar"
|
||||
:size="40"
|
||||
:borderColor="myTeam === 1 ? '#5fadff' : '#ff6060'"
|
||||
:borderColor="data.myTeam === 1 ? '#5fadff' : '#ff6060'"
|
||||
/>
|
||||
<text
|
||||
:style="{ backgroundColor: '#5fadff' }"
|
||||
v-if="data.mode <= 3 && myTeam === 1"
|
||||
v-if="data.mode === 1 && data.myTeam === 1"
|
||||
>蓝队</text
|
||||
>
|
||||
<text
|
||||
:style="{ backgroundColor: '#ff6060' }"
|
||||
v-if="data.mode <= 3 && myTeam === 2"
|
||||
v-if="data.mode === 1 && data.myTeam === 0"
|
||||
>红队</text
|
||||
>
|
||||
</view>
|
||||
<text v-if="data.way === 1">
|
||||
<text v-if="data.battleMode === 1">
|
||||
你的经验 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
|
||||
</text>
|
||||
<text v-if="data.way === 2">
|
||||
<text v-if="data.battleMode === 2">
|
||||
你的积分 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-if="data.mode > 3" class="description">
|
||||
<text v-if="data.mode === 2" class="description">
|
||||
{{
|
||||
getBattleResultTips(data.way, data.mode, {
|
||||
getBattleResultTips(data.battleMode, data.mode, {
|
||||
win: ifWin,
|
||||
score: totalPoints,
|
||||
rank,
|
||||
@@ -285,10 +308,9 @@ const checkBowData = () => {
|
||||
</text>
|
||||
<view class="op-btn">
|
||||
<view @click="checkBowData">查看成绩</view>
|
||||
<view @click="exit">返回</view>
|
||||
<view @click="exit">退出</view>
|
||||
</view>
|
||||
<UserUpgrade />
|
||||
<DeviceChargingDialog />
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -396,7 +418,6 @@ const checkBowData = () => {
|
||||
border-radius: 20px;
|
||||
padding: 10px 0;
|
||||
text-align: center;
|
||||
color: #000;
|
||||
}
|
||||
.op-btn > view:last-child {
|
||||
color: #fff;
|
||||
|
||||
+318
-803
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,273 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import Container from "@/components/Container.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import Signin from "@/components/Signin.vue";
|
||||
import UserHeader from "@/components/UserHeader.vue";
|
||||
import { createOrderAPI, getHomeData, getVIPDescAPI } from "@/apis";
|
||||
import { formatTimestamp } from "@/util";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user, config } = storeToRefs(store);
|
||||
const { updateUser } = store;
|
||||
|
||||
const selectedVIP = ref(0);
|
||||
const showModal = ref(false);
|
||||
const lastDate = ref(user.value.expiredAt);
|
||||
const refreshing = ref(false);
|
||||
const timer = ref(null);
|
||||
const richContent = ref("");
|
||||
|
||||
const onPay = async () => {
|
||||
if (!user.value.id) {
|
||||
showModal.value = true;
|
||||
} else if (config.value.vipMenus[selectedVIP.value]) {
|
||||
if (config.value.vipMenus[selectedVIP.value].id) {
|
||||
const result = await createOrderAPI(
|
||||
config.value.vipMenus[selectedVIP.value].id
|
||||
);
|
||||
if (!result.pay) return;
|
||||
const params = result.pay.order.jsApi.params;
|
||||
if (params) {
|
||||
wx.requestPayment({
|
||||
timeStamp: params.timeStamp, // 时间戳
|
||||
nonceStr: params.nonceStr, // 随机字符串
|
||||
package: params.package, // 统一下单接口返回的 prepay_id 参数值,格式:prepay_id=***
|
||||
paySign: params.paySign, // 签名
|
||||
signType: "RSA", // 签名类型,默认为RSA
|
||||
async success(res) {
|
||||
uni.showToast({
|
||||
title: "支付成功",
|
||||
icon: "none",
|
||||
});
|
||||
timer.value = setInterval(async () => {
|
||||
refreshing.value = true;
|
||||
const result = await getHomeData();
|
||||
if (result.user.expiredAt > lastDate.value) {
|
||||
refreshing.value = false;
|
||||
if (result.user) updateUser(result.user);
|
||||
clearInterval(timer.value);
|
||||
}
|
||||
}, 1000);
|
||||
},
|
||||
fail(res) {
|
||||
console.log("pay error", res);
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
onMounted(async () => {
|
||||
const result = await getVIPDescAPI();
|
||||
richContent.value = result.describe;
|
||||
});
|
||||
|
||||
const toOrderPage = () => {
|
||||
uni.navigateTo({
|
||||
url: "/pages/orders",
|
||||
});
|
||||
};
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
if (timer.value) clearInterval(timer.value);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container title="会员说明">
|
||||
<view :style="{ width: '100%', height: '100%' }">
|
||||
<view v-if="user.id" class="header">
|
||||
<view>
|
||||
<Avatar :src="user.avatar" :size="35" />
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<image
|
||||
class="user-name-image"
|
||||
src="../static/vip1.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
</view>
|
||||
<block v-if="refreshing">
|
||||
<image
|
||||
src="../static/btn-loading.png"
|
||||
mode="widthFix"
|
||||
class="loading"
|
||||
/>
|
||||
</block>
|
||||
<block v-else>
|
||||
<text v-if="user.expiredAt">
|
||||
{{ formatTimestamp(user.expiredAt) }} 到期
|
||||
</text>
|
||||
</block>
|
||||
</view>
|
||||
<view
|
||||
class="container"
|
||||
:style="{ height: !user.id ? '100%' : 'calc(100% - 62px)' }"
|
||||
>
|
||||
<view class="content vip-content">
|
||||
<view class="title-bar">
|
||||
<view />
|
||||
<text>VIP 介绍</text>
|
||||
</view>
|
||||
<view :style="{ marginTop: '10rpx' }">
|
||||
<rich-text :nodes="richContent" />
|
||||
<!-- <text
|
||||
>射灵星球VIP服务,为全球弓箭手提供约战、段位评级、实时排位赛、智能教练点评等专属特权。会员可在酷帅的真实射箭运动中,同步享受在线竞技的乐趣,还能找到志同道合的伙伴,并获得新鲜的功能体验和持续升级的系统。
|
||||
</text>
|
||||
<text
|
||||
>所有新注册用户,我们都会默认赠送6个月超长会员。到期之后可续费,单月10元,年度VIP100元。我们鼓励每一位弓箭手长期坚持练习这项运动,在对战的世界中尽情驰骋,不断挑战自我,创造属于自己的辉煌战绩。
|
||||
</text>
|
||||
<text
|
||||
>VIP会员还将获得专属客服支持。当您在游戏中遇到任何问题,无论是技术故障、规则疑问还是其他需要帮助的情况,都可联系我们的VIP专属客服团队。他们将提供全年不间断的优质服务,确保您的对战体验不受影响。
|
||||
</text>
|
||||
<text>期待您的加入!</text> -->
|
||||
</view>
|
||||
</view>
|
||||
<view class="content">
|
||||
<view class="title-bar">
|
||||
<view />
|
||||
<text>会员续费</text>
|
||||
</view>
|
||||
<view class="vip-items">
|
||||
<view
|
||||
v-for="(item, index) in config.vipMenus || []"
|
||||
:key="index"
|
||||
:style="{
|
||||
color: selectedVIP === index ? '#fff' : '#333333',
|
||||
borderColor: selectedVIP === index ? '#FF7D57' : '#eee',
|
||||
background:
|
||||
selectedVIP === index
|
||||
? '#FF7D57'
|
||||
: 'linear-gradient(180deg, #fbfbfb 0%, #f5f5f5 100%)',
|
||||
}"
|
||||
@click="() => (selectedVIP = index)"
|
||||
>
|
||||
{{ item.name }}
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
<SButton :onClick="onPay">支付</SButton>
|
||||
<SModal :show="showModal" :onClose="() => (showModal = false)">
|
||||
<Signin :onClose="() => (showModal = false)" />
|
||||
</SModal>
|
||||
<view class="my-orders" v-if="user.id">
|
||||
<view @click="toOrderPage">
|
||||
<text>我的订单</text>
|
||||
<image src="../static/enter-arrow-blue.png" mode="widthFix" />
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.header {
|
||||
width: calc(100% - 30px);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
color: #fff;
|
||||
padding: 15px;
|
||||
padding-top: 0;
|
||||
font-size: 14px;
|
||||
}
|
||||
.header > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.header > view > text {
|
||||
margin-left: 10px;
|
||||
max-width: 120px;
|
||||
text-align: left;
|
||||
}
|
||||
.header > view > image {
|
||||
margin-left: 5px;
|
||||
width: 20px;
|
||||
}
|
||||
.header > text:nth-child(2) {
|
||||
color: #fed847;
|
||||
}
|
||||
.container {
|
||||
width: 100%;
|
||||
background-color: #f5f5f5;
|
||||
padding-top: 10px;
|
||||
}
|
||||
.content {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
background-color: #fff;
|
||||
padding: 15px;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
.title-bar {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
color: #000;
|
||||
}
|
||||
.title-bar > view:first-child {
|
||||
width: 5px;
|
||||
height: 15px;
|
||||
border-radius: 10px;
|
||||
background-color: #fed847;
|
||||
margin-right: 10px;
|
||||
}
|
||||
.content > view:nth-child(2) {
|
||||
font-size: 14px;
|
||||
color: #333;
|
||||
}
|
||||
.vip-items {
|
||||
width: 100%;
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, 23.5%);
|
||||
padding: 10px;
|
||||
row-gap: 5%;
|
||||
column-gap: 2%;
|
||||
}
|
||||
.vip-items > view {
|
||||
border: 1px solid #eee;
|
||||
padding: 12px 0;
|
||||
border-radius: 10px;
|
||||
text-align: center;
|
||||
font-size: 27rpx;
|
||||
}
|
||||
.vip-content {
|
||||
max-height: 62%;
|
||||
}
|
||||
.vip-content > view:nth-child(2) {
|
||||
overflow: auto;
|
||||
}
|
||||
.vip-content > view:nth-child(2)::-webkit-scrollbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
color: transparent;
|
||||
}
|
||||
.my-orders {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
color: #39a8ff;
|
||||
margin-top: 10px;
|
||||
font-size: 13px;
|
||||
}
|
||||
.my-orders > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.my-orders > view > image {
|
||||
width: 15px;
|
||||
}
|
||||
.loading {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
margin-left: 10px;
|
||||
transition: all 0.3s ease;
|
||||
background-blend-mode: darken;
|
||||
animation: rotate 2s linear infinite;
|
||||
}
|
||||
</style>
|
||||
@@ -1,177 +0,0 @@
|
||||
<script setup>
|
||||
import { ref, onMounted, onBeforeUnmount } from "vue";
|
||||
import { onShow, onHide } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
|
||||
import { aimRenewAPI, laserAimAPI, laserCloseAPI } from "@/apis";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
// import audioManager from "@/audioManager";
|
||||
|
||||
const guides = [
|
||||
{
|
||||
title: "箭头面向靶子",
|
||||
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5wscg7hrfo.png",
|
||||
},
|
||||
{
|
||||
title: "摆出拉弓姿势",
|
||||
src: "https://static.shelingxingqiu.com/attachment/2025-10-30/ddv9p5fk5b7ljrhx3o.png",
|
||||
},
|
||||
{
|
||||
title: "调整瞄准器",
|
||||
src: "https://static.shelingxingqiu.com/attachment/2025-10-29/dduexjgrcxf9wjaiv4.png",
|
||||
},
|
||||
];
|
||||
|
||||
const done = ref(true);
|
||||
let aimRenewTimer = null;
|
||||
let pageMounted = false;
|
||||
let pageVisible = false;
|
||||
let aimSessionVersion = 0;
|
||||
|
||||
const stopAimRenew = () => {
|
||||
if (!aimRenewTimer) return;
|
||||
clearInterval(aimRenewTimer);
|
||||
aimRenewTimer = null;
|
||||
};
|
||||
|
||||
const startAimRenew = () => {
|
||||
stopAimRenew();
|
||||
aimRenewTimer = setInterval(() => {
|
||||
aimRenewAPI();
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
const openAimSession = async (sessionVersion) => {
|
||||
try {
|
||||
await laserAimAPI();
|
||||
} catch (error) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (
|
||||
!pageMounted ||
|
||||
!pageVisible ||
|
||||
sessionVersion !== aimSessionVersion
|
||||
) {
|
||||
void laserCloseAPI().catch(() => {});
|
||||
return;
|
||||
}
|
||||
|
||||
startAimRenew();
|
||||
};
|
||||
|
||||
const stopAimSession = (closeLaser = true) => {
|
||||
const wasVisible = pageVisible;
|
||||
pageVisible = false;
|
||||
aimSessionVersion += 1;
|
||||
stopAimRenew();
|
||||
|
||||
if (closeLaser && wasVisible) {
|
||||
void laserCloseAPI().catch(() => {});
|
||||
}
|
||||
};
|
||||
|
||||
const onComplete = async () => {
|
||||
stopAimSession(false);
|
||||
await laserCloseAPI();
|
||||
uni.navigateBack();
|
||||
};
|
||||
|
||||
function onReceiveMessage(messages = []) {
|
||||
messages.forEach((msg) => {
|
||||
if (msg.constructor === MESSAGETYPES.Calibration) {
|
||||
done.value = true;
|
||||
uni.setStorageSync("calibration", true);
|
||||
// audioManager.play("激光已校准");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
onShow(() => {
|
||||
pageVisible = true;
|
||||
const sessionVersion = ++aimSessionVersion;
|
||||
if (pageMounted) void openAimSession(sessionVersion);
|
||||
});
|
||||
|
||||
onHide(() => {
|
||||
stopAimSession();
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
uni.$on("socket-inbox", onReceiveMessage);
|
||||
pageMounted = true;
|
||||
if (pageVisible) void openAimSession(aimSessionVersion);
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
pageMounted = false;
|
||||
stopAimSession();
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container title="校准智能弓">
|
||||
<view class="container">
|
||||
<view v-for="(guide, index) in guides" :key="guide.title" class="guide">
|
||||
<view>
|
||||
<text>{{ index + 1 }}</text>
|
||||
<text>{{ guide.title }}</text>
|
||||
</view>
|
||||
<image :src="guide.src" mode="widthFix" />
|
||||
</view>
|
||||
<text>请完成以上步骤校准智能弓</text>
|
||||
<SButton
|
||||
:onClick="onComplete"
|
||||
width="60vw"
|
||||
:rounded="40"
|
||||
:disabled="!done"
|
||||
>
|
||||
我已校准
|
||||
</SButton>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
.guide {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
font-size: 26rpx;
|
||||
color: #ffffff;
|
||||
margin-bottom: 15rpx;
|
||||
}
|
||||
.guide > view {
|
||||
width: 100%;
|
||||
margin: 25rpx 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.guide > view > text:first-child {
|
||||
font-size: 24rpx;
|
||||
background: #e89024;
|
||||
border-radius: 50%;
|
||||
width: 32rpx;
|
||||
height: 32rpx;
|
||||
line-height: 32rpx;
|
||||
display: block;
|
||||
text-align: center;
|
||||
margin-right: 15rpx;
|
||||
}
|
||||
.guide > image {
|
||||
width: 630rpx;
|
||||
height: 250rpx;
|
||||
}
|
||||
.container > text {
|
||||
font-size: 24rpx;
|
||||
color: #fff9;
|
||||
margin: 30rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -1,76 +0,0 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
cumulative: {
|
||||
type: [Number, String],
|
||||
default: 0,
|
||||
},
|
||||
available: {
|
||||
type: [Number, String],
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="balance-panel">
|
||||
<view class="balance-list">
|
||||
<view class="balance-item">
|
||||
<text class="balance-item__label">累计金币:</text>
|
||||
<text class="balance-item__value">{{ cumulative }}</text>
|
||||
</view>
|
||||
<view class="balance-list__line" />
|
||||
<view class="balance-item">
|
||||
<text class="balance-item__label">可兑换金币:</text>
|
||||
<text class="balance-item__value">{{ available }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.balance-panel {
|
||||
width: 100%;
|
||||
padding: 8rpx 28rpx 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.balance-list {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 706rpx;
|
||||
height: 60rpx;
|
||||
margin-top: 0;
|
||||
border: 2rpx solid rgba(255, 217, 71, 0.25);
|
||||
border-radius: 12rpx;
|
||||
box-sizing: border-box;
|
||||
background-color: rgba(255, 217, 71, 0.06);
|
||||
}
|
||||
|
||||
.balance-item {
|
||||
width: auto;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.balance-item__label {
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.balance-item__value {
|
||||
color: #ffd947;
|
||||
font-size: 30rpx;
|
||||
line-height: 42rpx;
|
||||
}
|
||||
|
||||
.balance-list__line {
|
||||
width: 2rpx;
|
||||
height: 28rpx;
|
||||
background-color: rgba(255, 255, 255, 0.5);
|
||||
margin: 0 22rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -1,37 +0,0 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
text: {
|
||||
type: String,
|
||||
default: "暂无金币获取记录。",
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="empty-state">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coin/empty-coin-record.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text>{{ text }}</text>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.empty-state {
|
||||
width: 100%;
|
||||
padding-top: 280rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #ffffff;
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
}
|
||||
|
||||
.empty-state > image {
|
||||
width: 162rpx;
|
||||
height: 190rpx;
|
||||
margin-bottom: 26rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -1,86 +0,0 @@
|
||||
<script setup>
|
||||
import Header from "@/components/Header.vue";
|
||||
|
||||
const props = defineProps({
|
||||
title: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
subtitle: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
onBack: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="coin-header">
|
||||
<Header title="" :onBack="onBack">
|
||||
<template #title>
|
||||
<view class="coin-header__title-group">
|
||||
<text
|
||||
:class="[
|
||||
'coin-header__title',
|
||||
subtitle ? 'coin-header__title--with-subtitle' : '',
|
||||
]"
|
||||
>
|
||||
{{ title }}
|
||||
</text>
|
||||
<text v-if="subtitle" class="coin-header__subtitle">
|
||||
{{ subtitle }}
|
||||
</text>
|
||||
</view>
|
||||
</template>
|
||||
</Header>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.coin-header {
|
||||
position: sticky;
|
||||
top: 0;
|
||||
z-index: 20;
|
||||
width: 100%;
|
||||
height: 50px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.coin-header__title-group {
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
width: 430rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transform: translate(-50%, -50%);
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.coin-header__title {
|
||||
color: #e7ba80;
|
||||
font-size: 30rpx;
|
||||
line-height: 42rpx;
|
||||
font-weight: 500;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.coin-header__title--with-subtitle {
|
||||
font-size: 28rpx;
|
||||
}
|
||||
|
||||
.coin-header__subtitle {
|
||||
color: #ffffff;
|
||||
font-size: 20rpx;
|
||||
line-height: 28rpx;
|
||||
font-weight: 400;
|
||||
white-space: nowrap;
|
||||
}
|
||||
</style>
|
||||
@@ -1,50 +0,0 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
menus: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["select"]);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="quick-menu">
|
||||
<view
|
||||
v-for="item in menus"
|
||||
:key="item.key"
|
||||
class="quick-menu__item"
|
||||
@click="emit('select', item)"
|
||||
>
|
||||
<image class="quick-menu__icon" :src="item.icon" mode="aspectFit" />
|
||||
<text>{{ item.label }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.quick-menu {
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
padding: 26rpx 46rpx 30rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.quick-menu__item {
|
||||
width: 142rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #fae6bc;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.quick-menu__icon {
|
||||
width: 116rpx;
|
||||
height: 116rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -1,188 +0,0 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
records: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
mode: {
|
||||
type: String,
|
||||
default: "earning",
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
class="record-table"
|
||||
:class="{ 'record-table--exchange': mode === 'exchange' }"
|
||||
>
|
||||
<view class="record-table__header">
|
||||
<template v-if="mode === 'exchange'">
|
||||
<text>兑换内容</text>
|
||||
<text>兑换类型</text>
|
||||
<text>时间</text>
|
||||
<text>金币使用</text>
|
||||
</template>
|
||||
<template v-else>
|
||||
<text>时间</text>
|
||||
<text>类型</text>
|
||||
<text>金币获取</text>
|
||||
</template>
|
||||
</view>
|
||||
<view
|
||||
v-for="item in records"
|
||||
:key="item.id"
|
||||
class="record-table__row"
|
||||
>
|
||||
<template v-if="mode === 'exchange'">
|
||||
<text class="record-table__exchange-content">{{ item.content }}</text>
|
||||
<text class="record-table__exchange-type">{{ item.type }}</text>
|
||||
<view class="record-table__time record-table__exchange-time">
|
||||
<text>{{ item.date }}</text>
|
||||
<text>{{ item.time }}</text>
|
||||
</view>
|
||||
<text class="record-table__amount record-table__exchange-amount">
|
||||
{{ item.amount }}
|
||||
</text>
|
||||
</template>
|
||||
<template v-else>
|
||||
<view class="record-table__time">
|
||||
<text>{{ item.date }}</text>
|
||||
<text>{{ item.time }}</text>
|
||||
</view>
|
||||
<text class="record-table__type">{{ item.type }}</text>
|
||||
<text class="record-table__amount">{{ item.amount }}</text>
|
||||
</template>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.record-table {
|
||||
width: 670rpx;
|
||||
margin: 20rpx auto 0;
|
||||
box-sizing: border-box;
|
||||
border: 2rpx solid rgba(255, 255, 255, 0.35);
|
||||
}
|
||||
|
||||
.record-table__header,
|
||||
.record-table__row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.record-table__header {
|
||||
height: 66rpx;
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.record-table__header > text {
|
||||
height: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
box-sizing: border-box;
|
||||
border-right: 2rpx solid rgba(255, 255, 255, 0.35);
|
||||
}
|
||||
|
||||
.record-table__header > text:nth-child(1),
|
||||
.record-table__time {
|
||||
width: 182rpx;
|
||||
flex: 0 0 182rpx;
|
||||
}
|
||||
|
||||
.record-table__header > text:nth-child(2),
|
||||
.record-table__type {
|
||||
width: 304rpx;
|
||||
flex: 0 0 304rpx;
|
||||
}
|
||||
|
||||
.record-table__header > text:nth-child(3),
|
||||
.record-table__amount {
|
||||
width: 180rpx;
|
||||
flex: 0 0 180rpx;
|
||||
border-right: none;
|
||||
}
|
||||
|
||||
.record-table__row {
|
||||
height: 86rpx;
|
||||
border-top: 2rpx solid rgba(255, 255, 255, 0.35);
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.record-table__row > view,
|
||||
.record-table__row > text {
|
||||
height: 100%;
|
||||
box-sizing: border-box;
|
||||
border-right: 2rpx solid rgba(255, 255, 255, 0.35);
|
||||
}
|
||||
|
||||
.record-table__time {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.record-table__time > text:last-child {
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.record-table__type {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.record-table__row > .record-table__amount {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
font-size: 24rpx;
|
||||
border-right: none;
|
||||
}
|
||||
|
||||
.record-table__exchange-content,
|
||||
.record-table__exchange-type {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0 8rpx;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.record-table--exchange .record-table__header > text:nth-child(1),
|
||||
.record-table__exchange-content {
|
||||
width: 286rpx;
|
||||
flex: 0 0 286rpx;
|
||||
}
|
||||
|
||||
.record-table--exchange .record-table__header > text:nth-child(2),
|
||||
.record-table__exchange-type {
|
||||
width: 110rpx;
|
||||
flex: 0 0 110rpx;
|
||||
}
|
||||
|
||||
.record-table--exchange .record-table__header > text:nth-child(3),
|
||||
.record-table__exchange-time {
|
||||
width: 160rpx;
|
||||
flex: 0 0 160rpx;
|
||||
}
|
||||
|
||||
.record-table--exchange .record-table__header > text:nth-child(4),
|
||||
.record-table__exchange-amount {
|
||||
width: 110rpx;
|
||||
flex: 0 0 110rpx;
|
||||
border-right: none;
|
||||
}
|
||||
</style>
|
||||
@@ -1,54 +0,0 @@
|
||||
<script setup>
|
||||
const emit = defineEmits(["authorize"]);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="location-state">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coin/location-permission.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text>授权获取你的定位,以便推荐附近门店。</text>
|
||||
<button hover-class="none" @click="emit('authorize')">立即授权</button>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.location-state {
|
||||
width: 100%;
|
||||
padding-top: 190rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #ffffff;
|
||||
font-size: 32rpx;
|
||||
line-height: 44rpx;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.location-state > image {
|
||||
width: 168rpx;
|
||||
height: 190rpx;
|
||||
margin-bottom: 52rpx;
|
||||
}
|
||||
|
||||
.location-state > button {
|
||||
width: 360rpx;
|
||||
height: 72rpx;
|
||||
margin-top: 44rpx;
|
||||
padding: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
border-radius: 36rpx;
|
||||
background-color: #ffd947;
|
||||
color: #22222e;
|
||||
font-size: 26rpx;
|
||||
line-height: 72rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.location-state > button::after {
|
||||
border: none;
|
||||
}
|
||||
</style>
|
||||
@@ -1,56 +0,0 @@
|
||||
<script setup>
|
||||
defineProps({
|
||||
variant: {
|
||||
type: String,
|
||||
default: "gold",
|
||||
},
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="exchange-notice" :class="`exchange-notice--${variant}`">
|
||||
<image
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coin/icon-notice.png"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<text>暂不支持线上兑换,请前往线下门店进行兑换。</text>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.exchange-notice {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 504rpx;
|
||||
height: 40rpx;
|
||||
margin: 0 auto;
|
||||
padding: 0 16rpx;
|
||||
box-sizing: border-box;
|
||||
color: rgba(255, 255, 255, 0.65);
|
||||
font-size: 20rpx;
|
||||
line-height: 28rpx;
|
||||
border-radius: 24rpx;
|
||||
}
|
||||
|
||||
.exchange-notice--gold {
|
||||
border: 2rpx solid rgba(255, 217, 71, 0.28);
|
||||
background-color: rgba(255, 217, 71, 0.05);
|
||||
}
|
||||
|
||||
.exchange-notice--red {
|
||||
width: 492rpx;
|
||||
height: 44rpx;
|
||||
margin: 0 0 0 40rpx;
|
||||
border: none;
|
||||
background-color: rgba(255, 96, 96, 0.3);
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.exchange-notice > image {
|
||||
width: 24rpx;
|
||||
height: 24rpx;
|
||||
margin-right: 8rpx;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
</style>
|
||||
@@ -1,90 +0,0 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
|
||||
const DEFAULT_PRODUCT_IMAGE =
|
||||
"https://static.shelingxingqiu.com/shootmini/static/coin/product-hero-item.png";
|
||||
const props = defineProps({
|
||||
images: {
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
});
|
||||
|
||||
const current = ref(0);
|
||||
const slideImages = computed(() => {
|
||||
const images = props.images.filter(
|
||||
(image) => typeof image === "string" && image.trim()
|
||||
);
|
||||
return images.length ? images : [DEFAULT_PRODUCT_IMAGE];
|
||||
});
|
||||
|
||||
const onChange = (event) => {
|
||||
current.value = event.detail.current;
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="hero-swiper">
|
||||
<swiper class="hero-swiper__body" :duration="260" @change="onChange">
|
||||
<swiper-item v-for="(image, index) in slideImages" :key="index">
|
||||
<view class="hero-swiper__item">
|
||||
<image
|
||||
class="hero-swiper__background"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/coin/product-hero-bg.png"
|
||||
mode="scaleToFill"
|
||||
/>
|
||||
<image class="hero-swiper__product" :src="image" mode="aspectFit" />
|
||||
</view>
|
||||
</swiper-item>
|
||||
</swiper>
|
||||
<view class="hero-swiper__dots">
|
||||
<view
|
||||
v-for="(_, index) in slideImages"
|
||||
:key="index"
|
||||
class="hero-swiper__dot"
|
||||
:class="{ 'hero-swiper__dot--active': current === index }"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.hero-swiper,
|
||||
.hero-swiper__body,
|
||||
.hero-swiper__item {
|
||||
position: relative;
|
||||
width: 750rpx;
|
||||
height: 750rpx;
|
||||
}
|
||||
|
||||
.hero-swiper__background,
|
||||
.hero-swiper__product {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.hero-swiper__dots {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
bottom: 20rpx;
|
||||
width: 100%;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.hero-swiper__dot {
|
||||
width: 12rpx;
|
||||
height: 12rpx;
|
||||
margin: 0 6rpx;
|
||||
border-radius: 50%;
|
||||
background-color: rgba(34, 34, 46, 0.55);
|
||||
}
|
||||
|
||||
.hero-swiper__dot--active {
|
||||
background-color: #ffd947;
|
||||
}
|
||||
</style>
|
||||
@@ -1,97 +0,0 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
|
||||
const DEFAULT_PRODUCT_IMAGE =
|
||||
"https://static.shelingxingqiu.com/shootmini/static/coin/product-hero-bg.png";
|
||||
|
||||
const props = defineProps({
|
||||
product: {
|
||||
type: Object,
|
||||
required: true,
|
||||
},
|
||||
});
|
||||
|
||||
const productImage = computed(() => {
|
||||
const image = props.product?.image;
|
||||
return typeof image === "string" && image.trim()
|
||||
? image
|
||||
: DEFAULT_PRODUCT_IMAGE;
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="product-card">
|
||||
<view class="product-card__image-wrap">
|
||||
<image class="product-card__image" :src="productImage" mode="aspectFit" />
|
||||
</view>
|
||||
<text class="product-card__name">{{ product.name }}</text>
|
||||
<view class="product-card__footer">
|
||||
<text>{{ product.cost }}金币</text>
|
||||
<text class="product-card__divider">|</text>
|
||||
<text>剩余{{ product.stock }}个</text>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.product-card {
|
||||
width: 336rpx;
|
||||
height: 418rpx;
|
||||
padding: 10rpx 10rpx 14rpx;
|
||||
box-sizing: border-box;
|
||||
border: 2rpx solid rgba(255, 217, 71, 0.1);
|
||||
border-radius: 12rpx;
|
||||
background-color: rgba(84, 67, 29, 0.2);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.product-card__image-wrap {
|
||||
position: relative;
|
||||
width: 312rpx;
|
||||
height: 312rpx;
|
||||
overflow: hidden;
|
||||
border-radius: 12rpx;
|
||||
}
|
||||
|
||||
.product-card__image {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.product-card__name {
|
||||
display: block;
|
||||
margin-top: 12rpx;
|
||||
color: #fff0c9;
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
font-weight: 600;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.product-card__footer {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-top: 4rpx;
|
||||
color: rgba(255, 255, 255, 0.85);
|
||||
font-size: 22rpx;
|
||||
line-height: 32rpx;
|
||||
}
|
||||
|
||||
.product-card__footer > text:first-child {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.product-card__footer > text:last-child {
|
||||
color: rgba(255, 255, 255, 0.78);
|
||||
}
|
||||
|
||||
.product-card__divider {
|
||||
margin: 0 10rpx;
|
||||
color: rgba(255, 255, 255, 0.45);
|
||||
}
|
||||
</style>
|
||||
@@ -1,69 +0,0 @@
|
||||
<script setup>
|
||||
const props = defineProps({
|
||||
store: {
|
||||
type: Object,
|
||||
required: true,
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["select"]);
|
||||
|
||||
const selectStore = () => {
|
||||
emit("select", props.store);
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="store-card" hover-class="none" @click="selectStore">
|
||||
<image class="store-card__photo" :src="store.image" mode="aspectFill" />
|
||||
<text class="store-card__name">{{ store.name }}</text>
|
||||
<view class="store-card__info">
|
||||
<view class="store-card__row">
|
||||
<text>地址:{{ store.address }}</text>
|
||||
</view>
|
||||
<view class="store-card__row">
|
||||
<text>电话:{{ store.phone }}</text>
|
||||
</view>
|
||||
<view class="store-card__row">
|
||||
<text>营业时间:{{ store.hours }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.store-card {
|
||||
width: 650rpx;
|
||||
margin: 22rpx auto 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.store-card__photo {
|
||||
width: 650rpx;
|
||||
height: 324rpx;
|
||||
border-radius: 20rpx;
|
||||
}
|
||||
|
||||
.store-card__name {
|
||||
display: block;
|
||||
margin-top: 24rpx;
|
||||
margin-left: 10rpx;
|
||||
color: #ffffff;
|
||||
font-size: 32rpx;
|
||||
line-height: 44rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.store-card__info {
|
||||
width: 584rpx;
|
||||
margin-top: 12rpx;
|
||||
margin-left: 10rpx;
|
||||
}
|
||||
|
||||
.store-card__row {
|
||||
margin-top: 0;
|
||||
color: #ffffff;
|
||||
font-size: 24rpx;
|
||||
line-height: 40rpx;
|
||||
}
|
||||
</style>
|
||||
@@ -1,22 +0,0 @@
|
||||
export const quickMenus = [
|
||||
{
|
||||
key: "rules",
|
||||
label: "金币规则",
|
||||
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-rules.png",
|
||||
},
|
||||
{
|
||||
key: "earningRecords",
|
||||
label: "获取明细",
|
||||
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-earning-records.png",
|
||||
},
|
||||
{
|
||||
key: "exchangeRecords",
|
||||
label: "兑换记录",
|
||||
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-exchange-records.png",
|
||||
},
|
||||
{
|
||||
key: "nearbyStores",
|
||||
label: "附近门店",
|
||||
icon: "https://static.shelingxingqiu.com/shootmini/static/coin/icon-nearby-store.png",
|
||||
},
|
||||
];
|
||||
@@ -1,130 +0,0 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import CoinRecordList from "./components/CoinRecordList.vue";
|
||||
import CoinEmptyState from "./components/CoinEmptyState.vue";
|
||||
import { getGoldLogAPI } from "@/apis";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const storeId = ref("");
|
||||
const earningRecords = ref([]);
|
||||
const page = ref(0);
|
||||
const total = ref(0);
|
||||
const loading = ref(false);
|
||||
const noMore = ref(false);
|
||||
const loaded = ref(false);
|
||||
const showEmpty = computed(() => loaded.value && !earningRecords.value.length);
|
||||
|
||||
const formatRecord = (item = {}) => {
|
||||
const [date = "", time = ""] = String(item.createdAt || "").split(" ");
|
||||
const amount = Number(item.amount) || 0;
|
||||
return {
|
||||
id: item.id,
|
||||
date,
|
||||
time,
|
||||
type: item.remark || item.typeDesc || "-",
|
||||
amount: amount > 0 ? `+${amount}` : String(amount),
|
||||
};
|
||||
};
|
||||
|
||||
// 实际接口返回 totalCount/pageCount/pageSize,同时兼容接口文档中的旧字段。
|
||||
const updatePaginationState = (result, list, nextPage) => {
|
||||
const currentPage = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize = Number(result?.pageSize ?? result?.perPage) || PAGE_SIZE;
|
||||
|
||||
page.value = currentPage;
|
||||
total.value = Number.isFinite(totalCount) ? totalCount : 0;
|
||||
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
noMore.value = currentPage >= pageCount;
|
||||
return;
|
||||
}
|
||||
if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
noMore.value = earningRecords.value.length >= totalCount;
|
||||
return;
|
||||
}
|
||||
noMore.value = list.length < responsePageSize;
|
||||
};
|
||||
|
||||
const loadRecords = async ({ reset = false } = {}) => {
|
||||
if (loading.value || (!reset && noMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : page.value + 1;
|
||||
loading.value = true;
|
||||
if (reset) noMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getGoldLogAPI({
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
type: 1,
|
||||
storeId: storeId.value,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map(formatRecord);
|
||||
earningRecords.value = reset
|
||||
? mappedList
|
||||
: earningRecords.value.concat(mappedList);
|
||||
updatePaginationState(result, list, nextPage);
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
earningRecords.value = [];
|
||||
page.value = 0;
|
||||
}
|
||||
console.error("加载金币获取明细失败", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
loaded.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const currentStoreId = String(options.storeId || "");
|
||||
if (!/^\d+$/.test(currentStoreId) || Number(currentStoreId) <= 0) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
storeId.value = currentStoreId;
|
||||
loadRecords({ reset: true });
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadRecords">
|
||||
<template #header>
|
||||
<CoinHeader title="金币获取明细" />
|
||||
</template>
|
||||
<view class="records-page">
|
||||
<CoinEmptyState v-if="showEmpty" />
|
||||
<CoinRecordList v-else :records="earningRecords" />
|
||||
<view
|
||||
v-if="loading || (noMore && earningRecords.length)"
|
||||
class="records-page__status"
|
||||
>
|
||||
<text>{{ loading ? "加载中..." : "没有更多了" }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.records-page {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
.records-page__status {
|
||||
padding: 24rpx 0 32rpx;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
@@ -1,130 +0,0 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import CoinRecordList from "./components/CoinRecordList.vue";
|
||||
import CoinEmptyState from "./components/CoinEmptyState.vue";
|
||||
import { getGoldLogAPI } from "@/apis";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const storeId = ref("");
|
||||
const exchangeRecords = ref([]);
|
||||
const page = ref(0);
|
||||
const total = ref(0);
|
||||
const loading = ref(false);
|
||||
const noMore = ref(false);
|
||||
const loaded = ref(false);
|
||||
const showEmpty = computed(() => loaded.value && !exchangeRecords.value.length);
|
||||
|
||||
const formatRecord = (item = {}) => {
|
||||
const [date = "", time = ""] = String(item.createdAt || "").split(" ");
|
||||
return {
|
||||
id: item.id,
|
||||
content: item.remark || "-",
|
||||
type: item.typeDesc || "-",
|
||||
date,
|
||||
time,
|
||||
amount: String(Number(item.amount) || 0),
|
||||
};
|
||||
};
|
||||
|
||||
// 实际接口返回 totalCount/pageCount/pageSize,同时兼容接口文档中的旧字段。
|
||||
const updatePaginationState = (result, list, nextPage) => {
|
||||
const currentPage = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize = Number(result?.pageSize ?? result?.perPage) || PAGE_SIZE;
|
||||
|
||||
page.value = currentPage;
|
||||
total.value = Number.isFinite(totalCount) ? totalCount : 0;
|
||||
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
noMore.value = currentPage >= pageCount;
|
||||
return;
|
||||
}
|
||||
if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
noMore.value = exchangeRecords.value.length >= totalCount;
|
||||
return;
|
||||
}
|
||||
noMore.value = list.length < responsePageSize;
|
||||
};
|
||||
|
||||
const loadRecords = async ({ reset = false } = {}) => {
|
||||
if (loading.value || (!reset && noMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : page.value + 1;
|
||||
loading.value = true;
|
||||
if (reset) noMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getGoldLogAPI({
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
type: 2,
|
||||
storeId: storeId.value,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map(formatRecord);
|
||||
exchangeRecords.value = reset
|
||||
? mappedList
|
||||
: exchangeRecords.value.concat(mappedList);
|
||||
updatePaginationState(result, list, nextPage);
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
exchangeRecords.value = [];
|
||||
page.value = 0;
|
||||
}
|
||||
console.error("加载金币兑换记录失败", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
loaded.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const currentStoreId = String(options.storeId || "");
|
||||
if (!/^\d+$/.test(currentStoreId) || Number(currentStoreId) <= 0) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
storeId.value = currentStoreId;
|
||||
loadRecords({ reset: true });
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadRecords">
|
||||
<template #header>
|
||||
<CoinHeader title="金币兑换记录" />
|
||||
</template>
|
||||
<view class="records-page">
|
||||
<CoinEmptyState v-if="showEmpty" text="暂无金币兑换记录。" />
|
||||
<CoinRecordList v-else mode="exchange" :records="exchangeRecords" />
|
||||
<view
|
||||
v-if="loading || (noMore && exchangeRecords.length)"
|
||||
class="records-page__status"
|
||||
>
|
||||
<text>{{ loading ? "加载中..." : "没有更多了" }}</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.records-page {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
.records-page__status {
|
||||
padding: 24rpx 0 32rpx;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
@@ -1,216 +0,0 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import CoinBalancePanel from "./components/CoinBalancePanel.vue";
|
||||
import CoinQuickMenu from "./components/CoinQuickMenu.vue";
|
||||
import OfflineExchangeNotice from "./components/OfflineExchangeNotice.vue";
|
||||
import RewardProductCard from "./components/RewardProductCard.vue";
|
||||
import { getGiftListAPI, getMyGoldAPI } from "@/apis";
|
||||
import { quickMenus } from "./data";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const coinSummary = ref({
|
||||
cumulative: 0,
|
||||
available: 0,
|
||||
});
|
||||
const selectedStoreId = ref("");
|
||||
const selectedStoreName = ref("");
|
||||
const rewardProducts = ref([]);
|
||||
const productPage = ref(0);
|
||||
const productTotal = ref(0);
|
||||
const productLoading = ref(false);
|
||||
const productNoMore = ref(false);
|
||||
|
||||
const loadCoinSummary = async () => {
|
||||
try {
|
||||
const result = await getMyGoldAPI(selectedStoreId.value);
|
||||
coinSummary.value = {
|
||||
cumulative: Number(result?.totalGold) || 0,
|
||||
available: Number(result?.usableGold) || 0,
|
||||
};
|
||||
} catch (error) {
|
||||
console.error("加载金币统计失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
const loadProducts = async ({ reset = false } = {}) => {
|
||||
if (productLoading.value || (!reset && productNoMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : productPage.value + 1;
|
||||
productLoading.value = true;
|
||||
if (reset) productNoMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getGiftListAPI({
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
storeId: selectedStoreId.value,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map((item) => ({
|
||||
id: item.id,
|
||||
name: item.name || "",
|
||||
cost: Number(item.coin_price) || 0,
|
||||
stock: Number(item.stock) || 0,
|
||||
image: item.cover_image || "",
|
||||
}));
|
||||
|
||||
rewardProducts.value = reset
|
||||
? mappedList
|
||||
: rewardProducts.value.concat(mappedList);
|
||||
productPage.value = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount ?? result?.page_count);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize =
|
||||
Number(result?.pageSize ?? result?.page_size) || PAGE_SIZE;
|
||||
productTotal.value = Number.isFinite(totalCount) ? totalCount : 0;
|
||||
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
productNoMore.value = productPage.value >= pageCount;
|
||||
} else if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
productNoMore.value = rewardProducts.value.length >= totalCount;
|
||||
} else {
|
||||
productNoMore.value = list.length < responsePageSize;
|
||||
}
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
rewardProducts.value = [];
|
||||
productPage.value = 0;
|
||||
}
|
||||
console.error("加载礼品列表失败", error);
|
||||
} finally {
|
||||
productLoading.value = false;
|
||||
}
|
||||
};
|
||||
|
||||
const menuRoutes = {
|
||||
rules: "/pages/coin/rules",
|
||||
earningRecords: "/pages/coin/earning-records",
|
||||
exchangeRecords: "/pages/coin/exchange-records",
|
||||
};
|
||||
|
||||
const buildStorePageUrl = (path, extraQuery = "") => {
|
||||
const query = [
|
||||
`storeId=${encodeURIComponent(selectedStoreId.value)}`,
|
||||
`storeName=${encodeURIComponent(selectedStoreName.value)}`,
|
||||
extraQuery,
|
||||
]
|
||||
.filter(Boolean)
|
||||
.join("&");
|
||||
return `${path}?${query}`;
|
||||
};
|
||||
|
||||
const decodeRouteText = (value = "") => {
|
||||
const text = String(value);
|
||||
try {
|
||||
return decodeURIComponent(text.replace(/\+/g, " "));
|
||||
} catch (error) {
|
||||
console.error("门店名称解码失败", error);
|
||||
return text;
|
||||
}
|
||||
};
|
||||
|
||||
const onMenuSelect = (menu) => {
|
||||
if (menu.key === "nearbyStores") {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
const url = menuRoutes[menu.key];
|
||||
if (!url) {
|
||||
uni.showToast({
|
||||
title: "功能开发中",
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
uni.navigateTo({
|
||||
url: buildStorePageUrl(url),
|
||||
});
|
||||
};
|
||||
|
||||
const toProductDetail = (product) => {
|
||||
uni.navigateTo({
|
||||
url: buildStorePageUrl(
|
||||
"/pages/coin/product-detail",
|
||||
`id=${encodeURIComponent(product.id)}`
|
||||
),
|
||||
});
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const storeId = String(options.storeId || "");
|
||||
if (!/^\d+$/.test(storeId) || Number(storeId) <= 0) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
selectedStoreId.value = storeId;
|
||||
selectedStoreName.value = decodeRouteText(options.storeName);
|
||||
loadCoinSummary();
|
||||
loadProducts({ reset: true });
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadProducts">
|
||||
<template #header>
|
||||
<CoinHeader title="我的金币" :subtitle="selectedStoreName" />
|
||||
</template>
|
||||
<view class="coin-page">
|
||||
<CoinBalancePanel
|
||||
:cumulative="coinSummary.cumulative"
|
||||
:available="coinSummary.available"
|
||||
/>
|
||||
<CoinQuickMenu :menus="quickMenus" @select="onMenuSelect" />
|
||||
<OfflineExchangeNotice />
|
||||
<view class="reward-section">
|
||||
<view class="reward-grid">
|
||||
<view
|
||||
v-for="product in rewardProducts"
|
||||
:key="product.id"
|
||||
class="reward-grid__item"
|
||||
@click="toProductDetail(product)"
|
||||
>
|
||||
<RewardProductCard :product="product" />
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.coin-page {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
padding-bottom: 40rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.reward-section {
|
||||
padding: 20rpx 28rpx 40rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.reward-grid {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.reward-grid__item {
|
||||
width: 336rpx;
|
||||
margin-right: 22rpx;
|
||||
margin-bottom: 20rpx;
|
||||
}
|
||||
|
||||
.reward-grid__item:nth-child(2n) {
|
||||
margin-right: 0;
|
||||
}
|
||||
</style>
|
||||
@@ -1,167 +0,0 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import LocationPermissionState from "./components/LocationPermissionState.vue";
|
||||
import StoreCard from "./components/StoreCard.vue";
|
||||
import { getNearbyStoresAPI } from "@/apis";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const DEFAULT_STORE_IMAGE =
|
||||
"https://static.shelingxingqiu.com/shootmini/static/coin/store-photo.png";
|
||||
const showPermissionState = ref(false);
|
||||
const stores = ref([]);
|
||||
const location = ref(null);
|
||||
const page = ref(0);
|
||||
const total = ref(0);
|
||||
const loading = ref(false);
|
||||
const noMore = ref(false);
|
||||
const loaded = ref(false);
|
||||
|
||||
const getCurrentLocation = () =>
|
||||
new Promise((resolve, reject) => {
|
||||
uni.getLocation({
|
||||
type: "gcj02",
|
||||
success: resolve,
|
||||
fail: reject,
|
||||
});
|
||||
});
|
||||
|
||||
const mapStore = (item = {}) => ({
|
||||
id: item.id,
|
||||
name: item.name || "",
|
||||
address: item.address || "",
|
||||
phone: item.phone || "",
|
||||
hours: item.businessHours || "",
|
||||
image: item.coverImage || DEFAULT_STORE_IMAGE,
|
||||
});
|
||||
|
||||
const loadStores = async ({ reset = false } = {}) => {
|
||||
if (!location.value || loading.value || (!reset && noMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : page.value + 1;
|
||||
loading.value = true;
|
||||
if (reset) noMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getNearbyStoresAPI({
|
||||
...location.value,
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map(mapStore);
|
||||
stores.value = reset ? mappedList : stores.value.concat(mappedList);
|
||||
page.value = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize = Number(result?.pageSize) || PAGE_SIZE;
|
||||
total.value = Number.isFinite(totalCount) ? totalCount : 0;
|
||||
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
noMore.value = page.value >= pageCount;
|
||||
} else if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
noMore.value = stores.value.length >= totalCount;
|
||||
} else {
|
||||
noMore.value = list.length < responsePageSize;
|
||||
}
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
stores.value = [];
|
||||
page.value = 0;
|
||||
}
|
||||
console.error("加载附近门店失败", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
loaded.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
const locateAndLoadStores = async () => {
|
||||
try {
|
||||
const position = await getCurrentLocation();
|
||||
location.value = {
|
||||
longitude: position.longitude,
|
||||
latitude: position.latitude,
|
||||
};
|
||||
showPermissionState.value = false;
|
||||
await loadStores({ reset: true });
|
||||
} catch (error) {
|
||||
showPermissionState.value = true;
|
||||
loaded.value = true;
|
||||
console.error("获取定位失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
const authorizeLocation = () => {
|
||||
uni.openSetting({
|
||||
success: locateAndLoadStores,
|
||||
fail: locateAndLoadStores,
|
||||
});
|
||||
};
|
||||
|
||||
// 选择门店后替换当前页面,返回时直接回到进入金币模块前的页面。
|
||||
const selectStore = (store) => {
|
||||
const storeId = String(store?.id || "");
|
||||
if (!/^\d+$/.test(storeId) || Number(storeId) <= 0) {
|
||||
uni.showToast({
|
||||
title: "门店信息无效",
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
const storeName = encodeURIComponent(store?.name || "");
|
||||
uni.redirectTo({
|
||||
url: `/pages/coin/index?storeId=${encodeURIComponent(storeId)}&storeName=${storeName}`,
|
||||
});
|
||||
};
|
||||
|
||||
onLoad(locateAndLoadStores);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadStores">
|
||||
<template #header>
|
||||
<CoinHeader title="附近门店" />
|
||||
</template>
|
||||
<view class="stores-page">
|
||||
<LocationPermissionState
|
||||
v-if="showPermissionState"
|
||||
@authorize="authorizeLocation"
|
||||
/>
|
||||
<template v-else>
|
||||
<StoreCard
|
||||
v-for="store in stores"
|
||||
:key="store.id"
|
||||
:store="store"
|
||||
@select="selectStore"
|
||||
/>
|
||||
<text v-if="loaded && !stores.length" class="stores-page__more">
|
||||
附近暂无门店~
|
||||
</text>
|
||||
<text v-else-if="noMore" class="stores-page__more">没有更多门店了~</text>
|
||||
</template>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.stores-page {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
padding-bottom: 54rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.stores-page__more {
|
||||
display: block;
|
||||
width: 650rpx;
|
||||
margin: 26rpx auto 0;
|
||||
color: rgba(255, 255, 255, 0.72);
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
text-align: left;
|
||||
}
|
||||
</style>
|
||||
@@ -1,144 +0,0 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import ProductHeroSwiper from "./components/ProductHeroSwiper.vue";
|
||||
import OfflineExchangeNotice from "./components/OfflineExchangeNotice.vue";
|
||||
import { getGiftDetailAPI } from "@/apis";
|
||||
|
||||
const productDetail = ref({
|
||||
name: "",
|
||||
coinPrice: 0,
|
||||
stock: 0,
|
||||
images: [],
|
||||
descriptions: [],
|
||||
});
|
||||
|
||||
const loadProductDetail = async (id) => {
|
||||
try {
|
||||
const result = await getGiftDetailAPI(id);
|
||||
const images = Array.isArray(result?.images)
|
||||
? result.images
|
||||
.slice()
|
||||
.sort((first, second) =>
|
||||
(Number(first?.sort_order) || 0) - (Number(second?.sort_order) || 0)
|
||||
)
|
||||
.map((item) => item?.image_url)
|
||||
.filter(Boolean)
|
||||
: [];
|
||||
|
||||
productDetail.value = {
|
||||
...productDetail.value,
|
||||
name: result?.name || "",
|
||||
coinPrice: Number(result?.coin_price) || 0,
|
||||
stock: Number(result?.stock) || 0,
|
||||
images,
|
||||
descriptions: result?.description
|
||||
? String(result.description).split(/\r?\n/).filter(Boolean)
|
||||
: [],
|
||||
};
|
||||
} catch (error) {
|
||||
console.error("加载礼品详情失败", error);
|
||||
}
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const id = Number(options.id);
|
||||
if (!Number.isInteger(id) || id <= 0) {
|
||||
uni.showToast({
|
||||
title: "商品参数无效",
|
||||
icon: "none",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
loadProductDetail(id);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true">
|
||||
<template #header>
|
||||
<CoinHeader title="商品详情" />
|
||||
</template>
|
||||
<view class="product-detail">
|
||||
<ProductHeroSwiper
|
||||
:images="productDetail.images"
|
||||
/>
|
||||
<view class="product-detail__summary">
|
||||
<text class="product-detail__name">{{ productDetail.name }}</text>
|
||||
<view class="product-detail__balance">
|
||||
<text>金币:</text>
|
||||
<text class="product-detail__amount">{{ productDetail.coinPrice }}</text>
|
||||
<text>(剩余{{ productDetail.stock }}个)</text>
|
||||
</view>
|
||||
</view>
|
||||
<OfflineExchangeNotice variant="red" />
|
||||
<view class="product-detail__content">
|
||||
<text
|
||||
v-for="(description, index) in productDetail.descriptions"
|
||||
:key="index"
|
||||
class="product-detail__paragraph"
|
||||
>
|
||||
{{ description }}
|
||||
</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.product-detail {
|
||||
width: 100%;
|
||||
min-height: 100%;
|
||||
padding-bottom: 60rpx;
|
||||
box-sizing: border-box;
|
||||
background-color: #22222e;
|
||||
}
|
||||
|
||||
.product-detail__summary {
|
||||
padding: 30rpx 40rpx 20rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.product-detail__name {
|
||||
color: #ffd947;
|
||||
font-size: 52rpx;
|
||||
line-height: 74rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.product-detail__balance {
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
margin-top: 10rpx;
|
||||
color: rgba(255, 255, 255, 0.75);
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
}
|
||||
|
||||
.product-detail__amount {
|
||||
margin-right: 6rpx;
|
||||
color: #ffffff;
|
||||
font-size: 36rpx;
|
||||
line-height: 50rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.product-detail__content {
|
||||
padding: 38rpx 40rpx 60rpx;
|
||||
box-sizing: border-box;
|
||||
border-bottom: 2rpx solid rgba(255, 217, 71, 0.05);
|
||||
}
|
||||
|
||||
.product-detail__paragraph {
|
||||
display: block;
|
||||
margin-bottom: 20rpx;
|
||||
color: rgba(255, 255, 255, 0.75);
|
||||
font-size: 26rpx;
|
||||
line-height: 40rpx;
|
||||
text-align: justify;
|
||||
}
|
||||
</style>
|
||||
@@ -1,133 +0,0 @@
|
||||
<script setup>
|
||||
import { computed, ref } from "vue";
|
||||
import { onLoad } from "@dcloudio/uni-app";
|
||||
import Container from "@/components/Container.vue";
|
||||
import CoinHeader from "./components/CoinHeader.vue";
|
||||
import CoinEmptyState from "./components/CoinEmptyState.vue";
|
||||
import { getStoreGoldRuleListAPI } from "@/apis";
|
||||
|
||||
const PAGE_SIZE = 20;
|
||||
const storeId = ref("");
|
||||
const coinRules = ref([]);
|
||||
const page = ref(0);
|
||||
const loading = ref(false);
|
||||
const noMore = ref(false);
|
||||
const loaded = ref(false);
|
||||
const showEmpty = computed(() => loaded.value && !coinRules.value.length);
|
||||
|
||||
const updatePaginationState = (result, list, nextPage) => {
|
||||
const currentPage = Number(result?.page) || nextPage;
|
||||
const pageCount = Number(result?.pageCount ?? result?.page_count);
|
||||
const totalCount = Number(result?.totalCount ?? result?.total);
|
||||
const responsePageSize =
|
||||
Number(result?.pageSize ?? result?.page_size) || PAGE_SIZE;
|
||||
|
||||
page.value = currentPage;
|
||||
if (Number.isFinite(pageCount) && pageCount >= 0) {
|
||||
noMore.value = currentPage >= pageCount;
|
||||
return;
|
||||
}
|
||||
if (Number.isFinite(totalCount) && totalCount >= 0) {
|
||||
noMore.value = coinRules.value.length >= totalCount;
|
||||
return;
|
||||
}
|
||||
noMore.value = list.length < responsePageSize;
|
||||
};
|
||||
|
||||
const loadRules = async ({ reset = false } = {}) => {
|
||||
if (loading.value || (!reset && noMore.value)) return;
|
||||
|
||||
const nextPage = reset ? 1 : page.value + 1;
|
||||
loading.value = true;
|
||||
if (reset) noMore.value = false;
|
||||
|
||||
try {
|
||||
const result = await getStoreGoldRuleListAPI({
|
||||
storeId: storeId.value,
|
||||
page: nextPage,
|
||||
pageSize: PAGE_SIZE,
|
||||
});
|
||||
const list = Array.isArray(result?.list) ? result.list : [];
|
||||
const mappedList = list.map((item) => ({
|
||||
id: item.id,
|
||||
content: item.content || "",
|
||||
}));
|
||||
|
||||
coinRules.value = reset ? mappedList : coinRules.value.concat(mappedList);
|
||||
updatePaginationState(result, list, nextPage);
|
||||
} catch (error) {
|
||||
if (reset) {
|
||||
coinRules.value = [];
|
||||
page.value = 0;
|
||||
}
|
||||
console.error("加载金币规则失败", error);
|
||||
} finally {
|
||||
loading.value = false;
|
||||
loaded.value = true;
|
||||
}
|
||||
};
|
||||
|
||||
onLoad((options = {}) => {
|
||||
const currentStoreId = String(options.storeId || "");
|
||||
if (!/^\d+$/.test(currentStoreId) || Number(currentStoreId) <= 0) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/coin/nearby-stores",
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
storeId.value = currentStoreId;
|
||||
loadRules({ reset: true });
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container :bgType="6" :isHome="true" @scrolltolower="loadRules">
|
||||
<template #header>
|
||||
<CoinHeader title="金币规则" />
|
||||
</template>
|
||||
<view class="rules-page">
|
||||
<CoinEmptyState v-if="showEmpty" text="暂无金币规则。" />
|
||||
<template v-else>
|
||||
<view
|
||||
v-for="rule in coinRules"
|
||||
:key="rule.id"
|
||||
class="rules-page__item"
|
||||
>
|
||||
<rich-text class="rules-page__content" :nodes="rule.content" />
|
||||
</view>
|
||||
</template>
|
||||
<view v-if="loading" class="rules-page__status">
|
||||
<text>加载中...</text>
|
||||
</view>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.rules-page {
|
||||
width: 100%;
|
||||
padding: 28rpx 38rpx 60rpx;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.rules-page__item {
|
||||
margin-bottom: 26rpx;
|
||||
color: rgba(255, 255, 255, 0.88);
|
||||
font-size: 28rpx;
|
||||
line-height: 52rpx;
|
||||
text-align: justify;
|
||||
}
|
||||
|
||||
.rules-page__content {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.rules-page__status {
|
||||
padding: 12rpx 0 20rpx;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font-size: 24rpx;
|
||||
line-height: 34rpx;
|
||||
text-align: center;
|
||||
}
|
||||
</style>
|
||||
+22
-31
@@ -1,23 +1,25 @@
|
||||
<script setup>
|
||||
import { ref, onMounted } from "vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
|
||||
|
||||
import { capsuleHeight } from "@/util";
|
||||
|
||||
const images = [
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_01.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_02.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_03.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_04.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_05.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_06.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_07.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_08.jpg",
|
||||
"https://static.shelingxingqiu.com/mall/images/mall_09.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmf6yitekatwe.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmi475gqdtrvx.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmgy8ej5wuap5.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmg6y7nveaadv.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmfhqew0xhy6i.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmhs38abrqfyp.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmgnj4rttovk3.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-09-04/dcjmxsmg68a8mezgzx.jpg",
|
||||
"https://static.shelingxingqiu.com/attachment/2025-10-14/ddht51a3hiyw7ueli4.jpg",
|
||||
];
|
||||
|
||||
const addBg = ref(false);
|
||||
const addBg = ref("");
|
||||
const capsuleHeight = ref(0);
|
||||
onMounted(async () => {
|
||||
const menuBtnInfo = uni.getMenuButtonBoundingClientRect();
|
||||
capsuleHeight.value = menuBtnInfo.top - 9;
|
||||
});
|
||||
|
||||
const onScrollView = (e) => {
|
||||
addBg.value = e.detail.scrollTop > 100;
|
||||
@@ -33,8 +35,9 @@ const onScrollView = (e) => {
|
||||
}"
|
||||
>
|
||||
<image
|
||||
:style="{ opacity: addBg ? 1 : 0 }"
|
||||
src="https://static.shelingxingqiu.com/shootmini/static/app-bg.png"
|
||||
v-if="addBg"
|
||||
class="bg-image"
|
||||
src="../static/app-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<navigator open-type="navigateBack">
|
||||
@@ -43,20 +46,14 @@ const onScrollView = (e) => {
|
||||
<text
|
||||
:style="{ opacity: addBg ? 1 : 0, color: '#fff', fontWeight: 'bold' }"
|
||||
>
|
||||
本赛季排行榜
|
||||
</text>
|
||||
</view>
|
||||
<scroll-view scroll-y @scroll="onScrollView" :style="{ height: '100vh' }">
|
||||
<view class="images">
|
||||
<image
|
||||
v-for="src in images"
|
||||
:key="src"
|
||||
:src="src"
|
||||
mode="widthFix"
|
||||
show-menu-by-longpress
|
||||
/>
|
||||
<image v-for="src in images" :key="src" :src="src" mode="widthFix" show-menu-by-longpress />
|
||||
</view>
|
||||
</scroll-view>
|
||||
<DeviceChargingDialog />
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -74,6 +71,7 @@ const onScrollView = (e) => {
|
||||
align-items: center;
|
||||
position: fixed;
|
||||
top: 0;
|
||||
transition: all 0.3s ease;
|
||||
z-index: 10;
|
||||
overflow: hidden;
|
||||
}
|
||||
@@ -84,19 +82,12 @@ const onScrollView = (e) => {
|
||||
margin-top: 5px;
|
||||
position: relative;
|
||||
}
|
||||
.header > image:first-child {
|
||||
.bg-image {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
transition: all 0.5s ease;
|
||||
}
|
||||
.header > text {
|
||||
color: #fff;
|
||||
font-weight: bold;
|
||||
transition: all 0.5s ease;
|
||||
position: relative;
|
||||
}
|
||||
.images {
|
||||
display: flex;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user