305 Commits

Author SHA1 Message Date
kron
3b5c0cbb4a UI修改 2025-08-15 13:41:39 +08:00
kron
b46bc7aaa5 细节完善 2025-08-15 11:23:23 +08:00
kron
2a9a373743 完成加入,退出房间 2025-08-14 15:24:12 +08:00
kron
6803d0f408 完成用新UI跑1v1 2025-08-14 10:50:44 +08:00
kron
670e79bea4 UI更新 2025-08-14 10:50:17 +08:00
kron
cf318bc552 接入两个接口 2025-08-13 17:11:30 +08:00
kron
f388270fff 添加2v2页面 2025-08-13 16:44:25 +08:00
kron
5709035d4b UI更新 2025-08-12 18:33:39 +08:00
kron
32bc4f0cf8 靶纸最大设为2倍 2025-08-12 11:05:04 +08:00
kron
b429169327 参数优化 2025-08-12 10:51:02 +08:00
kron
d29ee32f11 细节优化 2025-08-12 10:16:11 +08:00
kron
6e61f079e8 完成1倍靶纸压线就算环数 2025-08-11 16:31:58 +08:00
kron
42324e8755 细节完善 2025-08-11 09:13:43 +08:00
kron
ae245872f4 登录按钮添加loading 2025-08-09 12:32:06 +08:00
kron
1f79280301 完成靶子放大编辑 2025-08-09 12:19:39 +08:00
kron
e164d4736e 添加不同环境的url 2025-08-09 12:16:36 +08:00
kron
ca6cb989c7 模拟射箭添加环境判断 2025-08-09 12:02:36 +08:00
kron
975f791dfb UI优化 2025-08-09 11:58:11 +08:00
kron
d20e84f66c 添加靶子缩放功能 2025-08-07 18:13:14 +08:00
kron
125719f294 登录组件优化 2025-08-07 11:34:30 +08:00
kron
b180d89ab2 UI优化 2025-08-07 11:04:12 +08:00
kron
aa815849b1 胶囊高度适配 2025-08-07 10:48:05 +08:00
kron
91ab946699 首页UI更新 2025-08-07 09:34:47 +08:00
kron
425be211e7 细节完善 2025-08-07 09:21:30 +08:00
kron
e12252beed UI更新 2025-08-06 18:36:30 +08:00
kron
66dea2b199 修复滑动时候的渲染问题 2025-08-06 17:34:38 +08:00
kron
79feb32766 代码优化 2025-08-06 15:03:03 +08:00
kron
bba172ba58 fix bug 2025-08-06 14:58:53 +08:00
kron
8c63ec487a 不用环境设置不同域名 2025-08-06 11:56:28 +08:00
kron
b286a236ee 完善提示 2025-08-06 11:37:24 +08:00
kron
5191f33fce 计分本坐标改成百分比 2025-08-06 10:56:57 +08:00
kron
4f6becbe1e 细节完善 2025-08-05 17:28:11 +08:00
kron
1ef49ade7b fix bug 2025-08-05 16:38:26 +08:00
kron
5d0b27c568 细节优化 2025-08-05 16:26:43 +08:00
kron
c678a3160a UI完善 2025-08-05 15:58:43 +08:00
kron
4b9fe45ad2 UI优化 2025-08-05 15:17:19 +08:00
kron
dabc598eee Merge branch 'feature-points-book' into development 2025-08-05 11:56:51 +08:00
kron
414bedf69f 接口调试完毕 2025-08-05 11:51:09 +08:00
kron
0417d7b963 修改附件域名 2025-08-04 18:36:44 +08:00
kron
05f0c14920 ... 2025-08-04 17:54:59 +08:00
kron
97d23aa731 计分本配置接口接入 2025-08-04 16:28:34 +08:00
kron
54a51d2a28 添加支持另外2种靶纸的环数计算 2025-08-04 13:51:36 +08:00
kron
c94e7e4ad8 fix bug 2025-08-01 16:08:30 +08:00
kron
18ac484844 1v1比赛结果页UI更新 2025-08-01 15:25:51 +08:00
kron
6798123840 增加实时环数计算 2025-08-01 09:20:10 +08:00
kron
af888c68be 完成创建靶点 2025-07-31 14:32:14 +08:00
kron
0ebe34cc1e UI更新 2025-07-30 17:38:48 +08:00
kron
f414b34f44 UI更新 2025-07-30 14:20:38 +08:00
kron
d7306db2dd 细节优化 2025-07-30 10:25:58 +08:00
kron
e963c52e3a UI更新 2025-07-30 09:55:15 +08:00
kron
1e4ce52a93 fix bug 2025-07-29 22:15:45 +08:00
kron
29886b4fc9 fix bug 2025-07-29 11:12:51 +08:00
kron
da2de8685d 完善比赛异常结束逻辑 2025-07-29 11:04:19 +08:00
kron
e073f3eb0f 添加创建积分本页面 2025-07-29 10:46:37 +08:00
kron
9d6bcde9ba 文案修改 2025-07-28 15:07:51 +08:00
kron
955abbb115 细节优化 2025-07-28 15:05:19 +08:00
kron
e116c8d22f 比赛逻辑代码统一 2025-07-28 13:54:37 +08:00
kron
0d7a421546 细节优化 2025-07-28 09:02:02 +08:00
kron
7ce8b9c513 fix bug 2025-07-26 19:40:50 +08:00
kron
85c7712cec 添加设备已绑定提示 2025-07-26 19:35:31 +08:00
kron
caef627ce4 细节完善 2025-07-25 16:47:07 +08:00
kron
10af25c254 细节完善 2025-07-25 15:18:46 +08:00
kron
e5b1194882 接口返回完善 2025-07-25 10:00:18 +08:00
kron
85f1f7e33d 细节修改 2025-07-25 09:59:54 +08:00
kron
553e23ed46 UI更新 2025-07-24 11:54:38 +08:00
kron
666c95e8b9 添加返回比赛结束跳转结果页 2025-07-24 10:24:16 +08:00
kron
b1874ba830 完成用户升级交互 2025-07-23 20:47:31 +08:00
kron
76e85501d5 UI更新 2025-07-23 18:24:26 +08:00
kron
08aa7e93f5 BUG修复 2025-07-23 17:10:34 +08:00
kron
46ec2ade9a 细节调整 2025-07-23 16:01:16 +08:00
kron
cfb1b8cd7f UI调整 2025-07-23 14:31:21 +08:00
kron
36d92847bd fix bug 2025-07-23 11:51:53 +08:00
kron
be4619ee24 优化返回游戏的数据更新 2025-07-23 11:18:47 +08:00
kron
b87ccbb7b0 bug修复 2025-07-22 17:58:22 +08:00
kron
eb1c2f7f41 添加游戏中途挂起,返回同步数据 2025-07-22 15:47:07 +08:00
kron
e5a28fd4ac fix bug 2025-07-22 14:42:13 +08:00
kron
d3029865cf 修改升级接收方式 2025-07-22 09:36:38 +08:00
kron
cbf83952d7 数据调整 2025-07-22 00:01:29 +08:00
kron
b030452161 UI更新 2025-07-21 16:15:14 +08:00
kron
200c05a288 返回游戏流程完善 2025-07-21 10:40:43 +08:00
kron
9e83bf89f7 添加游戏结束,隐藏返回按钮 2025-07-19 16:41:23 +08:00
kron
ca317d62e0 修复组队返回游戏 2025-07-19 16:31:47 +08:00
kron
31e89144ec 修复大乱斗返回游戏bug 2025-07-19 16:16:53 +08:00
kron
b9aff0082b 升级逻辑完善 2025-07-19 00:03:12 +08:00
kron
c8728786e6 细节完善 2025-07-18 22:17:17 +08:00
kron
115e0cefbb 细节完善 2025-07-18 15:48:41 +08:00
kron
c8dbc1eb5e 值填错了 2025-07-18 15:34:28 +08:00
kron
3653bec8cc UI内容更新 2025-07-18 15:15:32 +08:00
kron
b09f68789e 细节修改 2025-07-18 15:04:29 +08:00
kron
4f4178b75d websocket逻辑优化 2025-07-18 13:38:01 +08:00
kron
ccfd09bb01 重回比赛逻辑优化 2025-07-18 11:21:19 +08:00
kron
db4ec13bac UI完善 2025-07-18 10:14:13 +08:00
kron
84be88182a fix bug 2025-07-17 17:24:23 +08:00
kron
cdddf57cc5 bug修复 2025-07-17 17:02:05 +08:00
kron
d0ce8309e7 更换素材 2025-07-17 16:14:40 +08:00
kron
ff03998e6d 添加升级显示 2025-07-17 16:14:30 +08:00
kron
62aba0831b 修改字段 2025-07-17 15:50:49 +08:00
kron
bb3d251041 信息完善 2025-07-17 13:55:04 +08:00
kron
9ab54b6740 字段完善 2025-07-17 09:57:08 +08:00
kron
124f50429d BUG修复 2025-07-17 09:35:30 +08:00
kron
69ad55da41 数据完善 2025-07-16 18:18:02 +08:00
kron
0adc1fa73a 细节完善 2025-07-16 17:55:11 +08:00
kron
5770fb2ce2 细节修改 2025-07-16 17:04:57 +08:00
kron
dc53653398 添加游戏异常结束处理 2025-07-16 16:09:10 +08:00
kron
c0dd20cb3f 修改只在首页和排位赛显示顶部返回游戏 2025-07-16 15:55:45 +08:00
kron
492412ce4b 细节修改 2025-07-16 15:32:49 +08:00
kron
77dca00ce7 细节修改 2025-07-16 14:42:00 +08:00
kron
c1fa8b9469 bug修复 2025-07-16 12:09:27 +08:00
kron
d5bc1a6a89 靶子组件优化 2025-07-16 09:33:33 +08:00
kron
9db88fb945 样式优化 2025-07-15 18:36:57 +08:00
kron
89b077ce4f 样式修复 2025-07-15 18:27:32 +08:00
kron
e81c13edc1 样式优化 2025-07-15 18:24:26 +08:00
kron
d775c703cb 游戏结束射箭不再播放声音 2025-07-15 18:24:18 +08:00
kron
32baa7279d 比赛结果数据源修改 2025-07-15 18:14:59 +08:00
kron
16f8048b55 UI修改 2025-07-15 17:10:56 +08:00
kron
0edf259fb0 流程完善 2025-07-15 17:10:41 +08:00
kron
95426ffd07 样式优化 2025-07-15 15:15:47 +08:00
kron
1d885f1a4f UI完善 2025-07-15 14:16:02 +08:00
kron
ece7e32393 细节完善 2025-07-15 14:02:09 +08:00
kron
cf27f75f28 BUG修复 2025-07-15 12:03:14 +08:00
kron
f02062c1ad 修复声音问题 2025-07-14 22:39:53 +08:00
kron
926b8dea69 bug修复 2025-07-14 17:57:52 +08:00
kron
485ab9b36c 订单详情添加状态 2025-07-14 16:44:26 +08:00
kron
24eff0df72 样式更新 2025-07-14 16:40:20 +08:00
kron
0bb8c2695f 添加声音 2025-07-14 16:37:56 +08:00
kron
1de8ba6d9d 相框获取字段修改 2025-07-14 15:13:10 +08:00
kron
e685383581 UI优化 2025-07-14 14:25:37 +08:00
kron
cde905c680 细节优化 2025-07-14 13:39:10 +08:00
kron
d73d52f752 BUG修复 2025-07-13 21:06:48 +08:00
kron
fa959c73aa 添加全局返回游戏 2025-07-13 14:57:16 +08:00
kron
b6d78d6070 页面完善 2025-07-13 13:28:21 +08:00
kron
12a24464c2 气泡调整 2025-07-13 11:38:54 +08:00
kron
6b3fc6d059 订单字段完善 2025-07-13 11:21:30 +08:00
kron
0eb148ef96 设置屏幕常亮 2025-07-13 11:21:19 +08:00
kron
cae46224a3 完成支付功能 2025-07-12 17:12:24 +08:00
kron
c6e53453fb 资源优化 2025-07-12 16:07:07 +08:00
kron
927ad523f2 添加气泡消息交互 2025-07-12 16:01:49 +08:00
kron
e0807eb06a 细节调整 2025-07-11 22:21:34 +08:00
kron
81c064ba8b 页面调整 2025-07-11 12:03:55 +08:00
kron
c2e9573100 文案修改 2025-07-11 10:36:05 +08:00
kron
b8e09c20e3 交互完善 2025-07-11 01:00:54 +08:00
kron
ea408ea382 UI完善 2025-07-11 00:56:39 +08:00
kron
566f07080a 细节调整 2025-07-11 00:47:34 +08:00
kron
e764160633 细节调整 2025-07-10 19:55:30 +08:00
kron
7972dae398 细节完善 2025-07-10 15:34:00 +08:00
kron
db419ae003 优化 2025-07-08 20:08:25 +08:00
kron
4f56bdb8f0 修复决金箭bug 2025-07-08 13:23:29 +08:00
kron
06d8244e83 显示头像相框 2025-07-07 19:01:14 +08:00
kron
31973a1142 删除无用资源 2025-07-07 18:35:36 +08:00
kron
7efa9bc0e5 靶点优化 2025-07-07 14:39:17 +08:00
kron
9091c85195 UI优化 2025-07-07 14:39:11 +08:00
kron
3e70de349a fix bug 2025-07-07 12:51:02 +08:00
kron
9ad65370b5 fix bug 2025-07-07 01:20:08 +08:00
kron
b7d87f0ae2 添加排位相框 2025-07-07 01:12:49 +08:00
kron
0f4092fd6e fix bug 2025-07-06 14:58:54 +08:00
kron
dd51cfb81d 比赛详情添加决金箭部分 2025-07-06 12:36:20 +08:00
kron
0d21675013 完成决金箭调试 2025-07-06 00:42:10 +08:00
kron
a2223d2b10 ... 2025-07-05 20:04:28 +08:00
kron
58efda67fb 添加教练点评 2025-07-05 19:23:38 +08:00
kron
620ab246b9 修改模拟射箭 2025-07-05 18:51:27 +08:00
kron
2e8f63b17e websocket优化 2025-07-05 18:51:06 +08:00
kron
1ea3f19238 初步完成返回游戏功能,待测试完善 2025-07-05 17:24:52 +08:00
kron
c269a4b431 UI完善 2025-07-05 16:50:54 +08:00
kron
1c70471959 更换测距页面 2025-07-05 14:52:41 +08:00
kron
054bf2ef21 添加练习超时,重新挑战 2025-07-05 13:12:58 +08:00
kron
79c869a3f3 调试重新进入比赛 2025-07-03 21:13:55 +08:00
kron
18ce93b12f UI优化 2025-07-03 21:12:59 +08:00
kron
23041e460b 完善数据 2025-07-03 11:40:03 +08:00
kron
88becbbe82 fix bug 2025-07-03 11:14:58 +08:00
kron
9f7ef906bd fix bug 2025-07-03 11:05:31 +08:00
kron
7fb72c9b1e 添加全局提示 2025-07-02 17:21:44 +08:00
kron
5c5b72d556 添加还在游戏中提示 2025-07-02 17:16:56 +08:00
kron
997e2ee756 修改回合得分显示 2025-07-02 15:57:58 +08:00
kron
d2aa87e91c UI调整 2025-07-01 23:07:47 +08:00
kron
606de53579 完善排位赛数据显示 2025-07-01 17:30:46 +08:00
kron
8bf3edbace 图片素材优化 2025-07-01 17:26:28 +08:00
kron
afab40d1a1 数据完善 2025-07-01 10:57:49 +08:00
kron
a03af4e58c 功能完善 2025-07-01 00:25:17 +08:00
kron
bd92c7c183 细节调整 2025-06-30 17:28:21 +08:00
kron
36b9e23f20 优化 2025-06-29 21:45:27 +08:00
kron
a4e62f0911 细节优化 2025-06-29 12:33:39 +08:00
kron
35107c00b4 个人练习提示词修改 2025-06-29 12:17:24 +08:00
kron
21b3e38ff0 添加开始游戏前,进行连接检测 2025-06-28 22:44:30 +08:00
kron
77691c411a 更换靶子图片 2025-06-28 21:27:04 +08:00
kron
1af0edce2b UI优化 2025-06-28 20:51:50 +08:00
kron
770c0c42bb 细节调整 2025-06-28 13:42:26 +08:00
kron
af9ef91dc3 退出房间规则修改 2025-06-28 12:46:41 +08:00
kron
c7546f6b71 大乱斗详情UI更新 2025-06-28 12:38:38 +08:00
kron
72f3013795 UI细节调整 2025-06-28 12:03:33 +08:00
kron
9f29a92d3d 排行榜数据显示 2025-06-27 10:50:09 +08:00
kron
a229b18b31 上传头像base64 2025-06-27 10:33:53 +08:00
kron
6a3fb2af6d 添加排行榜数据 2025-06-26 23:41:23 +08:00
kron
c730088764 房间比赛流程同步 2025-06-26 22:54:17 +08:00
kron
ad7f919d52 fix bug 2025-06-26 13:51:41 +08:00
kron
7ec435ce45 细节调整 2025-06-26 13:41:40 +08:00
kron
159207a99d bug修复 2025-06-26 01:27:23 +08:00
kron
0ea2d65e67 BUG修复 2025-06-25 22:02:10 +08:00
kron
9090f06730 添加匹配中效果 2025-06-25 21:54:18 +08:00
kron
664678cba0 个人练习流程优化 2025-06-25 18:41:30 +08:00
kron
80ba77a653 大乱斗详情UI调整 2025-06-25 01:46:04 +08:00
kron
0e73648d6c UI细节调整 2025-06-25 00:09:53 +08:00
kron
6e25124a27 修复排位积分值不显示的问题 2025-06-24 13:49:47 +08:00
kron
c507a40aad UI优化 2025-06-24 13:18:03 +08:00
kron
fa219892e0 分享图片优化 2025-06-22 16:15:37 +08:00
kron
1e681b46c7 细节优化 2025-06-22 15:04:10 +08:00
kron
bd438e7b62 bug修复 2025-06-22 10:57:42 +08:00
kron
d075844cb0 websocket优化 2025-06-22 02:39:03 +08:00
kron
322f23efb4 大乱斗细节完善 2025-06-22 01:41:51 +08:00
kron
95fdef1986 细节调整 2025-06-21 22:28:42 +08:00
kron
6250ce248b 细节调整 2025-06-21 22:22:19 +08:00
kron
70ddea8ff4 分享功能优化 2025-06-21 21:40:31 +08:00
kron
a9f4f22622 完成不同练习生成不同截图 2025-06-21 12:59:59 +08:00
kron
c1148d6e51 完成canvas生成图片下载 2025-06-21 03:34:10 +08:00
kron
34d4a1bed8 大乱斗添加中场提示 2025-06-20 11:22:41 +08:00
kron
bfdd76e15b UI优化 2025-06-20 01:47:57 +08:00
kron
6d063d56ab 加入房间逻辑完善 2025-06-19 21:49:16 +08:00
kron
35d544003d 细节调整 2025-06-19 21:03:33 +08:00
kron
595a9802e2 细节优化 2025-06-19 01:55:40 +08:00
kron
554f891e31 UI细节调整 2025-06-18 21:30:54 +08:00
kron
38301f2f68 字段完善 2025-06-18 13:58:44 +08:00
kron
256efcb04b BUG修复 2025-06-18 13:50:33 +08:00
kron
a040a60987 完成数据分页加载 2025-06-18 12:32:08 +08:00
kron
7413a8fdee 等级显示优化 2025-06-18 02:26:42 +08:00
kron
a782e141ab 数据展示优化 2025-06-18 02:02:09 +08:00
kron
970040c7b4 页面优化 2025-06-18 00:35:44 +08:00
kron
18c280a4b4 socket重连机制优化 2025-06-18 00:35:16 +08:00
kron
78504f501d 细节完善 2025-06-17 21:34:41 +08:00
kron
ab8aa08a35 细节调整 2025-06-17 19:35:21 +08:00
kron
28e3d49e57 细节优化 2025-06-17 16:58:24 +08:00
kron
9c6964597e 退出房间优化 2025-06-17 16:42:53 +08:00
kron
67825d2b24 弓箭动画调整 2025-06-17 16:02:29 +08:00
kron
a74fd1e744 字段修改 2025-06-17 13:47:33 +08:00
kron
16c1840cdd UI调整 2025-06-17 12:50:59 +08:00
kron
447c9e31f5 添加UI 2025-06-17 12:01:44 +08:00
kron
ca846f13ea 房间大乱斗调试 2025-06-16 22:43:39 +08:00
kron
3139be5412 细节优化 2025-06-16 12:01:11 +08:00
kron
4e522cf300 UI调整 2025-06-16 11:26:57 +08:00
kron
e4c49a3772 UI优化 2025-06-16 00:44:28 +08:00
kron
39d30fb7ab 修复绑定设备BUG 2025-06-16 00:30:56 +08:00
kron
f4be7c597d 添加设备绑定提示 2025-06-15 22:38:28 +08:00
kron
9ffcf67948 UI兼容调整 2025-06-15 22:01:06 +08:00
kron
c2b2d0bf99 细节优化 2025-06-15 20:55:34 +08:00
kron
448f88a77e 功能完善 2025-06-15 15:53:57 +08:00
kron
7ac84a6129 修改api地址 2025-06-14 22:45:16 +08:00
kron
9a051aca20 射箭记录完善 2025-06-14 22:45:07 +08:00
kron
aacfc17a01 代码优化 2025-06-13 16:36:18 +08:00
kron
5456905873 图片压缩 2025-06-13 16:13:25 +08:00
kron
22cf9c86b6 打包优化 2025-06-13 15:53:36 +08:00
kron
b030717ed0 样式优化 2025-06-13 14:22:23 +08:00
kron
b4ad01a3c9 图片压缩 2025-06-13 14:16:00 +08:00
kron
2c7eb5a737 房间1v1流程完善 2025-06-13 14:05:30 +08:00
kron
dce1806f97 更新登录UI 2025-06-12 00:24:14 +08:00
kron
baadc7b182 UI完善 2025-06-11 23:57:17 +08:00
kron
749796bdd9 添加排位赛记录查询 2025-06-11 23:57:03 +08:00
kron
6614e44688 添加比赛记录接口 2025-06-09 12:29:48 +08:00
kron
0420f770c3 排位赛内容完善 2025-06-09 12:24:01 +08:00
kron
e49de0e288 完成大乱斗流程调试 2025-06-09 01:17:18 +08:00
kron
80e0b07c0e 1v1排位数据交互完善 2025-06-08 20:59:41 +08:00
kron
312906fec3 添加模拟射箭按钮 2025-06-08 13:55:09 +08:00
kron
deff79aa7b UI完善 2025-06-08 12:52:49 +08:00
kron
5a50632c6c 依赖库升级 2025-06-06 18:13:53 +08:00
kron
d1dc839e70 排位房间内容完善 2025-06-06 00:34:54 +08:00
kron
79ef6d978d 页面优化 2025-06-05 22:21:40 +08:00
kron
38019f1100 1v1流程调试完成 2025-06-05 21:32:51 +08:00
kron
58bd5d9bb2 把socket放到最外面 2025-06-05 21:32:15 +08:00
kron
219fdc54ad 代码优化 2025-06-05 17:43:22 +08:00
kron
18fb0ee7d4 完成获胜页面UI和一些优化 2025-06-04 16:26:07 +08:00
kron
1cab0e17d8 完成分享图片UI 2025-06-02 16:07:11 +08:00
kron
1eab5a151e 代码优化 2025-06-02 14:42:07 +08:00
kron
43889669d7 新手试炼流程优化 2025-05-31 18:39:41 +08:00
kron
50168486ba 代码优化 2025-05-31 17:59:36 +08:00
kron
ca182daaae 接入练习数据接口 2025-05-31 15:03:14 +08:00
kron
2a2dddfc11 练习结果完善 2025-05-31 14:57:25 +08:00
kron
22617212d0 完善我的弓箭流程 2025-05-31 14:17:56 +08:00
kron
0ee2eb7f51 样式优化 2025-05-30 17:34:59 +08:00
kron
b7d64396ef 完成创建房间相关接口 2025-05-30 16:14:17 +08:00
kron
01a327e40e 完成新手试炼接口调试 2025-05-30 13:58:43 +08:00
kron
57b25e7805 完成耐力赛接口调试 2025-05-29 23:56:42 +08:00
kron
9db31ce664 完成单组练习接口调试 2025-05-29 23:45:44 +08:00
kron
6466c65b66 完成绑定设备UI 2025-05-29 15:48:38 +08:00
kron
e1cb712c57 添加websocket文件 2025-05-28 23:49:17 +08:00
kron
6982fee06a 完成段位介绍和等级介绍页面 2025-05-28 17:20:39 +08:00
kron
74d3b81956 完成会员页面 2025-05-28 16:03:08 +08:00
kron
2586bab023 完成订单相关UI 2025-05-28 15:00:31 +08:00
kron
6b4eff428c 完成我的成长脚印UI 2025-05-27 12:38:39 +08:00
kron
e9070438f2 添加登录功能 2025-05-26 16:28:13 +08:00
kron
11171f66ec 添加扫描二维码功能 2025-05-26 14:11:21 +08:00
kron
6931646737 为项目添加状态管理 2025-05-25 23:51:10 +08:00
kron
222a1fd7aa 添加全局容器组件 2025-05-23 21:20:38 +08:00
kron
940c70556b 修改项目配置,更换图片 2025-05-23 20:58:24 +08:00
kron
779b3395db UI开发 2025-05-16 15:56:54 +08:00
kron
34c9dd00e2 新手试炼页面完善 2025-05-15 12:43:40 +08:00
kron
a949786226 添加api 2025-05-15 12:42:15 +08:00
kron
aff7a2d3f6 添加api文件 2025-05-10 22:25:06 +08:00
kron
11c373f13e UI完善 2025-05-10 22:16:59 +08:00
kron
0ce3b77f0a UI流程完善 2025-05-10 16:57:36 +08:00
kron
a8834ad899 完善弓箭调试和相关组件 2025-05-08 22:05:53 +08:00
kron
ab169af87f 添加个人联系页面 2025-05-07 23:34:15 +08:00
kron
29c332f171 完成排行榜页面 2025-05-02 00:39:37 +08:00
kron
396599e379 完成新手试炼页面 2025-05-01 22:58:02 +08:00
kron
76fac85cb6 完成好友约战页面 2025-05-01 22:50:17 +08:00
kron
7d68b2ab9d 更新全局header 2025-05-01 21:50:12 +08:00
kron
cacd28628d 完成用户页面UI 2025-05-01 21:38:35 +08:00
kron
74154ca825 添加页面文件 2025-05-01 16:36:24 +08:00
kron
b50b8a1852 完成首页UI 2025-05-01 16:17:51 +08:00
223 changed files with 17332 additions and 353 deletions

View File

@@ -7,9 +7,7 @@
"types": [
"vite/client",
"@dcloudio/types",
"@mini-types/alipay",
"miniprogram-api-typings",
"@uni-helper/uni-types"
"miniprogram-api-typings"
]
},
"vueCompilerOptions": {

View File

@@ -7,18 +7,33 @@
"build": "uni build -p mp-weixin"
},
"dependencies": {
"@dcloudio/uni-app": "3.0.0-4050620250312001",
"@dcloudio/uni-components": "3.0.0-4050620250312001",
"@dcloudio/uni-mp-weixin": "3.0.0-4050620250312001",
"vue": "3.4.21"
"@dcloudio/uni-app": "3.0.0-4060620250520001",
"@dcloudio/uni-app-harmony": "3.0.0-4060620250520001",
"@dcloudio/uni-app-plus": "3.0.0-4060620250520001",
"@dcloudio/uni-components": "3.0.0-4060620250520001",
"@dcloudio/uni-h5": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-alipay": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-baidu": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-harmony": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-jd": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-kuaishou": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-lark": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-qq": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-toutiao": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-weixin": "3.0.0-4060620250520001",
"@dcloudio/uni-mp-xhs": "3.0.0-4060620250520001",
"@dcloudio/uni-quickapp-webview": "3.0.0-4060620250520001",
"pinia": "2.0.36",
"vue": "^3.4.21",
"vue-i18n": "^9.1.9"
},
"devDependencies": {
"@dcloudio/types": "3.4.8",
"@dcloudio/uni-automator": "3.0.0-4050620250312001",
"@dcloudio/uni-cli-shared": "3.0.0-4050620250312001",
"@dcloudio/uni-stacktracey": "3.0.0-4050620250312001",
"@dcloudio/vite-plugin-uni": "3.0.0-4050620250312001",
"@vue/runtime-core": "3.4.21",
"@dcloudio/types": "^3.4.8",
"@dcloudio/uni-automator": "3.0.0-4060620250520001",
"@dcloudio/uni-cli-shared": "3.0.0-4060620250520001",
"@dcloudio/uni-stacktracey": "3.0.0-4060620250520001",
"@dcloudio/vite-plugin-uni": "3.0.0-4060620250520001",
"@vue/runtime-core": "^3.4.21",
"miniprogram-api-typings": "^4.0.5",
"sass": "1.64.2",
"vite": "5.2.8"

View File

@@ -1,5 +1,5 @@
{
"appid": "wx0f07fb1df8a28105",
"appid": "wxa8f5989dcd45cc23",
"compileType": "miniprogram",
"libVersion": "3.7.7",
"packOptions": {
@@ -23,6 +23,7 @@
"condition": {},
"editorSetting": {
"tabIndent": "insertSpaces",
"tabSize": 2
"tabSize": 2,
"printWidth": 120
}
}

View File

@@ -1,7 +1,221 @@
<script setup>
import { onLaunch } from '@dcloudio/uni-app'
import { watch } from "vue";
import { onShow, onHide } from "@dcloudio/uni-app";
import websocket from "@/websocket";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const { updateUser } = store;
onLaunch(() => {})
watch(
() => user.value.id,
(newVal) => {
const token = uni.getStorageSync("token");
if (newVal && token) {
websocket.createWebSocket(token, (content) => {
uni.$emit("socket-inbox", content);
});
}
if (!newVal) {
websocket.closeWebSocket();
}
},
{
deep: false, // 如果 user 是一个对象或数组,建议开启
immediate: false, // 若想在初始化时立即执行一次回调,可开启。
}
);
onShow(() => {
const token = uni.getStorageSync("token");
if (user.value.id && token) {
console.log("回到前台,重新连接 websocket");
websocket.createWebSocket(token, (content) => {
uni.$emit("socket-inbox", content);
});
}
});
onHide(() => {
websocket.closeWebSocket();
});
</script>
<style></style>
<style>
page {
-webkit-touch-callout: none;
-webkit-user-select: none;
user-select: none;
background-color: #000;
}
button {
margin: 0;
padding: 0;
border: none;
background: none;
line-height: 1;
outline: none;
box-sizing: border-box;
}
button::after {
border: none;
}
.guide-tips {
display: flex;
flex-direction: column;
}
.guide-tips > text:first-child {
color: #fed847;
}
@keyframes fadeInOut {
0% {
transform: translateY(20px);
opacity: 0;
}
30% {
transform: translateY(0);
opacity: 1;
}
80% {
opacity: 1;
}
100% {
opacity: 0;
}
}
.fade-in-out {
animation: fadeInOut 1.2s ease forwards;
}
@keyframes fadeOut {
from {
transform: translateY(0);
opacity: 1;
}
to {
transform: translateY(20px);
opacity: 0;
}
}
.fade-out {
animation: fadeOut 0.3s ease forwards;
}
@keyframes scaleIn {
from {
transform: scale(0);
opacity: 0;
}
to {
transform: scale(1);
opacity: 1;
}
}
.scale-in {
animation: scaleIn 0.3s ease-out forwards;
transform-origin: center center;
}
@keyframes scaleOut {
from {
transform: scale(1);
opacity: 1;
}
to {
transform: scale(0);
opacity: 0;
}
}
.scale-out {
animation: scaleOut 0.3s ease-out forwards;
transform-origin: center center;
}
@keyframes rotate {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
@keyframes pumpIn {
from {
transform: scale(2);
}
to {
transform: scale(1);
}
}
.pump-in {
animation: pumpIn 0.3s ease-out forwards;
transform-origin: center center;
}
.share-canvas {
width: 300px;
height: 534px;
position: absolute;
top: -1000px;
left: 0;
}
.truncate {
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.modal {
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.user-row {
display: flex;
align-items: center;
justify-content: space-between;
padding: 0 15px;
padding-top: 7px;
position: relative;
}
.half-time-tip {
width: 100%;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
}
.half-time-tip > text:last-child {
margin-top: 20px;
color: #fff9;
}
.see-more {
display: flex;
align-items: center;
justify-content: center;
margin-top: 5px;
}
.see-more > text {
color: #39a8ff;
margin-top: 2px;
font-size: 13px;
}
.see-more > image {
width: 15px;
margin-top: 2px;
}
</style>

456
src/apis.js Normal file
View File

@@ -0,0 +1,456 @@
let BASE_URL = "https://api.shelingxingqiu.com/api/shoot"; // 默认正式版
try {
const accountInfo = uni.getAccountInfoSync();
const envVersion = accountInfo.miniProgram.envVersion;
switch (envVersion) {
case "develop": // 开发版
BASE_URL = "http://192.168.1.242:8000/api/shoot";
break;
case "trial": // 体验版
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
break;
case "release": // 正式版
BASE_URL = "https://api.shelingxingqiu.com/api/shoot";
break;
default:
// 保持默认值
break;
}
} catch (e) {
console.error("获取环境信息失败,使用默认正式环境", e);
}
function request(method, url, data = {}) {
const token = uni.getStorageSync("token");
const header = {};
if (token) header.Authorization = `Bearer ${token || ""}`;
return new Promise((resolve, reject) => {
uni.request({
url: `${BASE_URL}${url}`,
method,
header,
data,
timeout: 10000,
success: (res) => {
if (res.data) {
const { code, data, message } = res.data;
if (code === 0) resolve(data);
else if (message) {
if (message.indexOf("登录身份已失效") !== -1) {
uni.removeStorageSync("token");
}
if (message === "ROOM_FULL") {
resolve({ full: true });
return;
}
if (message === "ERROR_ROOM_GAME_START") {
resolve({ started: true });
return;
}
if (url.indexOf("/user/room") !== -1 && method === "GET") {
resolve({});
return;
}
if (message === "ERROR_BATTLE_GAMING") {
resolve({});
return;
}
if (message === "BIND_DEVICE") {
resolve({ binded: true });
return;
}
if (message === "ERROR_ORDER_UNPAY") {
uni.showToast({
title: "当前有未支付订单",
icon: "none",
});
resolve({});
return;
}
uni.showToast({
title: message,
icon: "none",
});
}
}
},
fail: (err) => {
handleRequestError(err, url);
reject(err);
},
});
});
}
// 统一的错误处理函数
function handleRequestError(err, url) {
console.log("请求失败:", { err, url });
// 根据错误类型显示不同提示
if (err.errMsg) {
if (err.errMsg.includes("timeout")) {
showCustomToast("请求超时,请稍后重试", "timeout");
} else if (err.errMsg.includes("fail")) {
// 检查网络状态
uni.getNetworkType({
success: (res) => {
if (res.networkType === "none") {
showCustomToast("网络连接已断开,请检查网络设置", "network");
} else {
showCustomToast("服务器连接失败,请稍后重试", "server");
}
},
fail: () => {
showCustomToast("网络异常,请检查网络连接", "unknown");
},
});
} else {
showCustomToast("请求失败,请稍后重试", "general");
}
} else {
showCustomToast("网络异常,请稍后重试", "unknown");
}
}
// 自定义提示函数
function showCustomToast(message, type) {
const config = {
title: message,
icon: "none",
duration: 3000,
};
// 根据错误类型可以添加不同的处理逻辑
switch (type) {
case "timeout":
config.duration = 4000; // 超时提示显示更久
break;
case "network":
config.duration = 5000; // 网络问题提示显示更久
break;
default:
break;
}
uni.showToast(config);
}
// 获取全局配置
export const getAppConfig = () => {
return request("GET", "/index/appConfig");
};
export const getHomeData = (seasonId) => {
return request("GET", `/user/myHome?seasonId=${seasonId}`);
};
export const getProvinceData = () => {
return request("GET", "/index/provinces/list");
};
export const loginAPI = async (nickName, avatarData, code) => {
const result = await request("POST", "/index/code", {
appName: "shoot",
appId: "wxa8f5989dcd45cc23",
nickName,
avatarData,
code,
});
uni.setStorageSync("token", result.token);
return result;
};
export const bindDeviceAPI = (device) => {
return request("POST", "/user/device/bindDevice", {
device,
});
};
export const unbindDeviceAPI = (deviceId) => {
return request("POST", "/user/device/unbindDevice", {
deviceId,
});
};
export const getMyDevicesAPI = () => {
// "/user/device/getBinding?deviceId=9ZF9oVXs"
return request("GET", "/user/device/getBindings");
};
export const createPractiseAPI = (arrows) => {
return request("POST", "/user/practice/create", {
arrows,
});
};
export const getPractiseAPI = async (id) => {
const result = await request("GET", `/user/practice/get?id=${id}`);
const data = { ...(result.UserPracticeRound || {}) };
if (data.arrows) data.arrows = JSON.parse(data.arrows);
return data;
};
export const createRoomAPI = (gameType, teamSize) => {
return request("POST", "/user/createroom", {
gameType,
teamSize,
});
};
export const getRoomAPI = (number) => {
return request("GET", `/user/room?number=${number}`);
};
export const joinRoomAPI = (number) => {
return request("POST", `/user/room/join`, { number });
};
export const destroyRoomAPI = (roomNumber) => {
return request("POST", "/user/room/destroyRoom", {
roomNumber,
});
};
export const exitRoomAPI = (number) => {
return request("POST", "/user/room/exitRoom", {
number,
});
};
export const startRoomAPI = (number) => {
return request("POST", "/user/room/start", { number });
};
export const getPractiseResultListAPI = async (page = 1, page_size = 15) => {
const reuslt = await request(
"GET",
`/user/practice/list?page=${page}&page_size=${page_size}`
);
return reuslt.list;
};
export const matchGameAPI = (match, gameType, teamSize) => {
return request("POST", "/user/game/match", {
match,
gameType,
teamSize,
});
};
export const readyGameAPI = (battleId) => {
return request("POST", "/user/game/prepare", {
battleId,
});
};
export const getGameAPI = async (battleId) => {
const result = await request("POST", "/user/battle/detail", {
id: battleId,
});
if (!result.battleStats) return {};
const {
battleStats = {},
playerStats = {},
goldenRoundRecords = [],
} = result;
const data = {
battleId,
mode: battleStats.mode, // 1.几V几 2.大乱斗
gameMode: battleStats.gameMode, // 1.约战 2.排位
teamSize: battleStats.teamSize,
};
if (battleStats && battleStats.mode === 1) {
data.winner = battleStats.winner;
data.roundsData = {};
data.redPlayers = {};
data.bluePlayers = {};
data.mvps = [];
data.goldenRound =
goldenRoundRecords && goldenRoundRecords.length
? goldenRoundRecords[0]
: null;
playerStats.forEach((item) => {
const { playerBattleStats = {}, roundRecords = [] } = item;
if (playerBattleStats.team === 0) {
data.redPlayers[playerBattleStats.playerId] = playerBattleStats;
}
if (playerBattleStats.team === 1) {
data.bluePlayers[playerBattleStats.playerId] = playerBattleStats;
}
if (playerBattleStats.mvp) {
data.mvps.push(playerBattleStats);
}
roundRecords.forEach((round) => {
data.roundsData[round.roundNumber] = {
...data.roundsData[round.roundNumber],
[round.playerId]: round.arrowHistory,
};
});
});
data.mvps.sort((a, b) => b.totalRings - a.totalRings);
}
if (battleStats && battleStats.mode === 2) {
data.players = [];
playerStats.forEach((item) => {
data.players.push({
...item.playerBattleStats,
arrowHistory: item.roundRecords[0].arrowHistory,
});
});
data.players = data.players.sort((a, b) => b.totalScore - a.totalScore);
}
// console.log("game result:", result);
// console.log("format data:", data);
return data;
};
export const simulShootAPI = (device_id, x, y) => {
const data = {
device_id,
};
if (x !== undefined && y !== undefined) {
data.x = x;
data.y = y;
}
return request("POST", "/index/arrow", data);
};
export const getBattleListAPI = async (page, battleType) => {
const data = [];
const result = await request("POST", "/user/battle/details/list", {
page,
battleType,
modeType: 0,
});
(result.Battles || []).forEach((item) => {
let name = "";
if (item.battleStats.mode === 1) {
name = `${item.playerStats.length / 2}V${item.playerStats.length / 2}`;
}
if (item.battleStats.mode === 2) {
name = `${item.playerStats.length}人大乱斗`;
}
data.push({
name,
battleId: item.battleStats.battleId,
mode: item.battleStats.mode,
createdAt: item.battleStats.createdAt,
gameEndAt: item.battleStats.gameEndAt,
winner: item.battleStats.winner,
players: item.playerStats
.map((p) => p.playerBattleStats)
.sort((a, b) => b.totalScore - a.totalScore),
redPlayers: item.playerStats
.filter((p) => p.playerBattleStats.team === 0)
.map((p) => p.playerBattleStats),
bluePlayers: item.playerStats
.filter((p) => p.playerBattleStats.team === 1)
.map((p) => p.playerBattleStats),
});
});
return data;
};
export const getRankListAPI = () => {
return request("GET", "/index/ranklist");
};
export const createOrderAPI = (vipId) => {
return request("POST", "/user/order/create", {
vipId,
quanity: 1,
tradeType: "mini",
payType: "wxpay",
});
};
export const payOrderAPI = (id) => {
return request("POST", "/user/order/pay", {
id,
tradeType: "mini",
payType: "wxpay",
});
};
export const getOrderListAPI = async (page) => {
const reuslt = await request("GET", `/user/order/list?page=${page}`);
return reuslt.items || [];
};
export const cancelOrderListAPI = async (id) => {
return request("POST", "/user/order/cancelOrder", { id });
};
export const isGamingAPI = async () => {
const result = await request("GET", "/user/isGaming");
return result.gaming || false;
};
export const getCurrentGameAPI = async () => {
uni.$emit("update-header-loading", true);
const result = await request("GET", "/user/join/battle");
return result.currentGame || {};
};
export const getPointBookConfigAPI = async () => {
return request("GET", "/user/score/sheet/option");
};
export const savePointBookAPI = async (
bowType,
distance,
targetType,
groups,
arrows,
data = []
) => {
return request("POST", "/user/score/sheet/report", {
bowType,
distance,
targetType,
groups,
arrows,
group_data: data.map((item) =>
item.map((i) => ({
...i,
ring: i.ring === "M" ? -1 : i.ring === "X" ? 0 : Number(i.ring),
}))
),
});
};
export const getPointBookListAPI = async (
page = 1,
bowType,
distance,
targetType
) => {
let url = `/user/score/sheet/list?pageNum=${page}&pageSize=10`;
if (bowType) url += `&bowType=${bowType}`;
if (distance) url += `&distance=${distance}`;
if (targetType) url += `&targetType=${targetType}`;
const result = await request("GET", url);
return result.list || [];
};
export const getPointBookDetailAPI = async (id) => {
return request("GET", `/user/score/sheet/detail?id=${id}`);
};
export const getPointBookDataAPI = async () => {
return request("GET", "/user/score/sheet/statistics");
};
export const getPractiseDataAPI = async () => {
return request("GET", "/user/practice/statistics");
};
export const getBattleDataAPI = async () => {
return request("GET", "/user/fight/statistics");
};
export const chooseTeamAPI = async (number, group) => {
return request("POST", "/user/room/group", { number, group });
};

93
src/audioManager.js Normal file
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const audioFils = {
第一轮:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fl26qrspvy79.mp3",
第二轮:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fehshrpe5ook.mp3",
第三轮:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fgbz3iimk7yy.mp3",
第四轮:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fjwf50tlxxbi.mp3",
第五轮:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fg63lqrslhm7.mp3",
决金箭轮:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fhjycwubbwil.mp3",
请蓝方射击:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fr0zpluiabph.mp3",
请红方射击:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fu169yerpwey.mp3",
中场休息:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fug8faqrbtwd.mp3",
比赛结束:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblsdl717ilr0b3o0.mp3",
比赛开始:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblsdl7qlkqgvthfr.mp3",
请开始射击:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbljrfx5guqt5oulk.mp3",
未上靶:
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkxm60bul0khcoqq.mp3",
"1环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklufj59qmdo96ha.mp3",
"2环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklufogy49ousbv4.mp3",
"3环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklufl3hhijeasck.mp3",
"4环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklufo8vo7k6jxdz.mp3",
"5环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklkzq7lrbfpr6ij.mp3",
"6环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkll0fw7hbmmhxkl.mp3",
"7环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkll0fkirkanghmf.mp3",
"8环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkll0cly2noykieg.mp3",
"9环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkll0gsuumekhpkn.mp3",
"10环":
"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklgw2dk22ek7qha.mp3",
};
class AudioManager {
constructor() {
this.audioMap = new Map();
Object.keys(audioFils).forEach((key) => {
const audio = uni.createInnerAudioContext();
audio.src = audioFils[key];
audio.autoplay = false;
// 监听加载状态
audio.onCanplay(() => {
// console.log(`音频 ${key} 已加载完成`);
});
audio.onError((res) => {
console.log(`音频 ${key} 加载失败:`, res.errMsg);
});
this.audioMap.set(key, audio);
});
}
// 播放指定音频
play(key) {
const audio = this.audioMap.get(key);
if (audio) audio.play();
}
// 停止指定音频
stop(key) {
const audio = this.audioMap.get(key);
if (audio) audio.stop();
}
// 销毁所有音频实例
destroyAll() {
this.audioMap.forEach((audio) => {
audio.destroy();
});
this.audioMap.clear();
}
}
// 导出单例
export default new AudioManager();

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<script setup>
import { ref, onMounted } from "vue";
const props = defineProps({
type: {
type: Number,
default: 0,
},
bgColor: {
type: String,
default: "#050b19",
},
});
const capsuleHeight = ref(0);
onMounted(() => {
const menuBtnInfo = uni.getMenuButtonBoundingClientRect();
capsuleHeight.value = menuBtnInfo.top + 50 - 9;
});
</script>
<template>
<view class="background" :style="{ backgroundColor: bgColor }">
<image
class="bg-image"
v-if="type === 0"
src="../static/app-bg.png"
mode="widthFix"
/>
<image
class="bg-image"
v-if="type === 1"
src="../static/app-bg2.png"
mode="widthFix"
/>
<image
class="bg-image"
v-if="type === 2"
src="../static/app-bg3.png"
:style="{ height: capsuleHeight + 'px' }"
/>
<image
class="bg-image"
v-if="type === 3"
src="../static/app-bg4.png"
mode="widthFix"
/>
<view class="bg-overlay" v-if="type === 0"></view>
</view>
</template>
<style scoped>
.background {
position: fixed;
width: 100%;
height: 100%;
left: 0;
top: 0;
z-index: -1;
}
.bg-image {
width: 100%;
height: 100%;
}
.bg-overlay {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
background: linear-gradient(
to bottom,
rgba(26, 26, 26, 0.2),
rgba(0, 0, 0, 0.2)
);
}
</style>

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@@ -1,34 +1,88 @@
<script setup>
function handleClickGithub() {
if (typeof window !== 'undefined' && window.open) {
window.open('https://github.com/uni-helper/create-uni')
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const props = defineProps({
signin: {
type: Function,
default: () => {},
},
});
const tabs = [
{ image: "../static/tab-vip.png" },
{ image: "../static/tab-point-book.png" },
{ image: "../static/tab-mall.png" },
];
function handleTabClick(index) {
if (index === 1 && !user.value.id) return props.signin();
if (index === 0) {
uni.navigateTo({
url: "/pages/be-vip",
});
}
else {
uni.showToast({
icon: 'none',
title: '请使用浏览器打开',
})
if (index === 1) {
uni.navigateTo({
url: "/pages/point-book-create",
});
}
if (index === 2) {
uni.navigateTo({
url: "/pages/device-intro",
});
}
}
</script>
<template>
<view class="footer" @click="handleClickGithub">
<image class="uni-helper-github__image" src="/static/github.svg" />
<view class="footer">
<image class="footer-bg" src="../static/tab-bg.png" mode="widthFix" />
<view
v-for="(tab, index) in tabs"
:key="index"
class="tab-item"
@click="handleTabClick(index)"
:style="{
width: index === 1 ? '36%' : '10%',
}"
>
<image :src="tab.image" mode="widthFix" />
</view>
</view>
</template>
<style>
<style scoped>
.footer {
position: absolute;
bottom: 1rem;
left: 50%;
transform: translateX(-50%);
color: #888;
height: 120px;
width: 100vw;
position: relative;
display: flex;
justify-content: space-around;
align-items: center;
overflow-x: hidden;
}
.uni-helper-github__image {
display: inline-block;
height: 1em;
width: 1em;
.footer-bg {
width: 100%;
height: 100%;
position: absolute;
z-index: 0;
}
.tab-item {
z-index: 1;
}
.tab-item > image {
width: 86%;
}
.tab-item:nth-child(2) {
transform: translate(25%, 20%);
}
.tab-item:nth-child(3) {
transform: translate(6%, -10%);
}
.tab-item:nth-child(4) {
transform: translate(-25%, 20%);
}
</style>

123
src/components/Avatar.vue Normal file
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<script setup>
import { ref, onMounted, watch } from "vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { getLvlImage } = store;
const { config } = storeToRefs(store);
const props = defineProps({
src: {
type: String,
default: "",
},
rankLvl: {
type: Number,
default: undefined,
},
onClick: {
type: Function,
default: () => {},
},
rank: {
type: Number,
default: 0,
},
size: {
type: Number,
default: 45,
},
borderColor: {
type: String,
default: "",
},
});
const avatarFrame = ref("");
watch(
() => [config.value, props.rankLvl],
() => {
if (props.rankLvl !== undefined) {
avatarFrame.value = getLvlImage(props.rankLvl);
}
},
{
immediate: true,
}
);
</script>
<template>
<view class="avatar" @click="onClick">
<image
v-if="avatarFrame"
:src="avatarFrame"
mode="widthFix"
:style="{
width: Number(size) + 10 + 'px',
height: Number(size) + 10 + 'px',
}"
class="avatar-frame"
/>
<image
v-if="rank === 1"
src="../static/champ1.png"
mode="widthFix"
class="avatar-rank"
/>
<image
v-if="rank === 2"
src="../static/champ2.png"
mode="widthFix"
class="avatar-rank"
/>
<image
v-if="rank === 3"
src="../static/champ3.png"
mode="widthFix"
class="avatar-rank"
/>
<view v-if="rank > 3" class="rank-view">{{ rank }}</view>
<image
:src="src || '../static/user-icon.png'"
mode="widthFix"
:style="{
width: size + 'px',
height: size + 'px',
minHeight: size + 'px',
borderColor: borderColor || '#fff',
}"
class="avatar-image"
/>
</view>
</template>
<style scoped>
.avatar {
position: relative;
display: flex;
align-items: center;
justify-content: center;
}
.avatar-frame {
position: absolute;
}
.avatar-rank,
.rank-view {
position: absolute;
width: 20px;
height: 15px;
top: -6px;
right: -4px;
}
.rank-view {
background-color: #6d6d6d;
text-align: center;
line-height: 15px;
font-size: 12px;
border-top-left-radius: 50%;
border-bottom-right-radius: 50%;
}
.avatar-image {
border-radius: 50%;
border: 1px solid #fff;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
import { onShow } from "@dcloudio/uni-app";
import { isGamingAPI, getCurrentGameAPI } from "@/apis";
import { debounce } from "@/util";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const props = defineProps({
signin: {
type: Function,
default: () => {},
},
});
const show = ref(false);
onShow(async () => {
if (user.value.id) {
const isGaming = await isGamingAPI();
show.value = isGaming;
}
});
watch(
() => user.value,
async (value) => {
if (!value.id) {
show.value = false;
} else {
const isGaming = await isGamingAPI();
show.value = isGaming;
}
}
);
const onClick = debounce(async () => {
const isGaming = await isGamingAPI();
show.value = isGaming;
if (isGaming) {
const result = await getCurrentGameAPI();
} else {
uni.showToast({
title: "比赛已结束",
icon: "none",
});
}
});
const gameOver = () => {
show.value = false;
};
onMounted(() => {
uni.$on("game-over", gameOver);
});
onUnmounted(() => {
uni.$off("game-over", gameOver);
});
</script>
<template>
<view v-if="show" class="back-to-game" @click="onClick">
<image src="../static/back-to-game-bg.png" mode="widthFix" />
<image src="../static/pk-icon.png" mode="widthFix" />
<text>返回进行中的对局</text>
<image src="../static/back.png" mode="widthFix" />
</view>
</template>
<style scoped>
.back-to-game {
position: fixed;
display: flex;
align-items: center;
justify-content: center;
color: #fff;
width: 56vw;
left: calc(50% - 28vw);
top: 12%;
z-index: 999;
}
.back-to-game > image:first-child {
position: absolute;
width: 100%;
}
.back-to-game > image:nth-child(2) {
position: relative;
width: 60px;
}
.back-to-game > text:nth-child(3) {
position: relative;
font-size: 14px;
}
.back-to-game > image:nth-child(4) {
position: relative;
width: 15px;
margin-left: 5px;
transform: rotate(180deg);
}
</style>

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=
<script setup>
import BowPower from "@/components/BowPower.vue";
import { RoundImages } from "@/constants";
defineProps({
roundResults: {
type: Array,
default: () => [],
},
bluePoints: {
type: Number,
default: 0,
},
redPoints: {
type: Number,
default: 0,
},
power: {
type: Number,
default: 0,
},
});
</script>
<template>
<view class="container">
<view class="guide-row">
<image src="../static/shooter.png" mode="widthFix" />
<view
:style="{
marginBottom: '10px',
transform: 'scale(0.8) translateX(10px)',
}"
>
<BowPower :power="power" />
</view>
</view>
<view>
<image src="../static/battle-header-melee.png" mode="widthFix" />
<text>蓝队({{ bluePoints }})</text>
<text>红队({{ redPoints }})</text>
</view>
<view class="players">
<view>
<view v-for="(result, index) in roundResults" :key="index">
<image :src="RoundImages[`round${index + 1}`]" mode="widthFix" />
<view>
<text>{{
result.blueArrows.length
? result.blueArrows
.map((item) => item.ring)
.reduce((last, next) => last + next, 0)
: ""
}}</text>
<text></text>
</view>
</view>
<block v-if="roundResults.length < 3">
<view v-for="i in 3 - roundResults.length" :key="i">
<image
:src="RoundImages[`round${i + roundResults.length}`]"
mode="widthFix"
/>
<view>
<text></text>
<text></text>
</view>
</view>
</block>
</view>
<view>
<view v-for="(result, index) in roundResults" :key="index">
<image :src="RoundImages[`round${index + 1}`]" mode="widthFix" />
<view>
<text>{{
result.redArrows.length
? result.redArrows
.map((item) => item.ring)
.reduce((last, next) => last + next, 0)
: ""
}}</text>
<text></text>
</view>
</view>
<block v-if="roundResults.length < 3">
<view v-for="i in 3 - roundResults.length" :key="i">
<image
:src="RoundImages[`round${i + roundResults.length}`]"
mode="widthFix"
/>
<view>
<text></text>
<text></text>
</view>
</view>
</block>
</view>
</view>
</view>
</template>
<style scoped>
.container {
width: 100%;
overflow: hidden;
margin-top: -40px;
}
.container > view:nth-child(2) {
position: relative;
display: flex;
justify-content: space-around;
align-items: center;
font-size: 13px;
}
.container > view:nth-child(2) > image:first-child {
position: absolute;
width: 100%;
top: -6px;
}
.container > view:nth-child(2) > text {
z-index: 1;
margin-top: 2px;
}
.players {
display: flex;
}
.players > view {
width: 50%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
color: #fff;
padding-top: 5px;
}
.players > view:first-child > view {
background: linear-gradient(270deg, #172a86 0%, #0006 100%);
}
.players > view:last-child > view {
background: linear-gradient(270deg, #0006 0%, #6a1212 100%);
}
.players > view > view {
min-height: 25px;
width: calc(100% - 40px);
padding: 2px 20px;
margin-bottom: 5px;
display: flex;
justify-content: space-between;
align-items: center;
}
.players > view > view > image:first-child {
width: 72px;
}
.players > view > view > view:last-child {
font-size: 10px;
}
.players > view > view > view:last-child > text:first-child {
font-size: 16px;
color: #fed847;
margin-right: 5px;
}
.guide-row {
display: flex;
justify-content: space-between;
align-items: flex-end;
padding: 0 5vw;
margin-bottom: -4px;
z-index: 2;
position: relative;
}
.guide-row > image {
width: 18%;
}
</style>

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<script setup>
import Avatar from "@/components/Avatar.vue";
import { meleeAvatarColors } from "@/constants";
defineProps({
players: {
type: Array,
default: () => [],
},
blueTeam: {
type: Array,
default: () => [],
},
redTeam: {
type: Array,
default: () => [],
},
showRank: {
type: Boolean,
default: false,
},
winner: {
type: Number,
default: 2,
},
showHeader: {
type: Boolean,
default: true,
},
});
</script>
<template>
<view class="container" :style="{ paddingTop: showHeader ? '5px' : '0' }">
<image
v-if="showHeader"
:src="`../static/battle-header${players.length ? '-melee' : ''}.png`"
mode="widthFix"
/>
<view
v-if="!players.length && blueTeam.length && redTeam.length"
class="players"
:style="{ paddingTop: showHeader ? '15px' : '0' }"
>
<view>
<view
v-for="(player, index) in blueTeam"
:key="index"
:style="{ margin: blueTeam.length === 2 ? '0 12px' : '0 6px' }"
>
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" />
<text class="player-name">{{ player.name }}</text>
</view>
<image
v-if="winner === 1"
src="../static/winner-badge.png"
mode="widthFix"
/>
</view>
<view>
<view
v-for="(player, index) in redTeam"
:key="index"
:style="{ margin: redTeam.length === 2 ? '0 12px' : '0 6px' }"
>
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" />
<text class="player-name">{{ player.name }}</text>
</view>
<image
v-if="winner === 0"
src="../static/winner-badge.png"
mode="widthFix"
/>
</view>
</view>
<view
v-if="players.length"
class="players-melee"
:style="{ paddingTop: showHeader ? '15px' : '0' }"
>
<view
v-for="(player, index) in players"
:key="index"
:style="{
backgroundColor: meleeAvatarColors[index],
width: `${Math.max(100 / players.length, 18)}vw`,
}"
>
<Avatar
:src="player.avatar"
:rankLvl="player.rankLvl"
:size="40"
:rank="showRank ? index + 1 : 0"
/>
<text class="player-name">{{ player.name }}</text>
</view>
</view>
</view>
</template>
<style scoped>
.container {
width: 100%;
position: relative;
margin-bottom: 10px;
}
.container > image:first-child {
position: absolute;
width: 100%;
top: -5px;
z-index: 1;
}
.players {
display: flex;
}
.players > view {
width: 50%;
height: 80px;
color: #fff9;
font-size: 12px;
overflow: hidden;
position: relative;
padding-top: 7px;
display: flex;
justify-content: center;
}
.players > view:first-child {
background-color: #364469;
}
.players > view:last-child {
background-color: #692735;
}
.players > view > image:last-child {
position: absolute;
width: 40px;
top: 0;
left: 0;
}
.players > view > view {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.players-melee {
display: flex;
height: 80px;
width: 100%;
overflow-x: auto;
}
.players-melee::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.players-melee > view {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
color: #fff9;
font-size: 12px;
padding-top: 7px;
flex: 0 0 auto;
}
.player-name {
margin-top: 5px;
width: 80%;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
text-align: center;
}
</style>

112
src/components/BowData.vue Normal file
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<script setup>
import AppBackground from "@/components/AppBackground.vue";
import Avatar from "@/components/Avatar.vue";
import BowTarget from "@/components/BowTarget.vue";
import ScorePanel from "@/components/ScorePanel.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const props = defineProps({
show: {
type: Boolean,
default: false,
},
onClose: {
type: Function,
default: () => {},
},
arrows: {
type: Array,
default: () => [],
},
});
</script>
<template>
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
<AppBackground :type="1" />
<view class="header">
<view>
<Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" />
<view>
<text>{{ user.nickName }}</text>
<text>{{ user.lvlName }}</text>
</view>
</view>
<view @click="onClose">
<image src="../static/close-white.png" mode="widthFix" />
</view>
</view>
<view :style="{ width: '100%', marginBottom: '20px' }">
<BowTarget :scores="arrows" />
</view>
<view class="desc">
<text>{{ arrows.length }}</text>
<text>支箭</text>
<text>{{ arrows.reduce((a, b) => a + b.ring, 0) }}</text>
<text></text>
</view>
<ScorePanel
:completeEffect="false"
:rowCount="arrows.length === 12 ? 6 : 9"
:total="arrows.length"
:scores="arrows.map((a) => a.ring)"
:margin="arrows.length === 12 ? 4 : 1"
:fontSize="arrows.length === 12 ? 25 : 22"
/>
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: #232323;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 10;
}
.header {
display: flex;
justify-content: space-between;
align-items: center;
width: calc(100% - 20px);
padding: 10px;
}
.header > view:first-child {
display: flex;
align-items: center;
margin-left: 10px;
}
.header > view:first-child > view:last-child {
display: flex;
flex-direction: column;
align-items: flex-start;
margin-left: 10px;
color: #fff;
}
.header > view:first-child > view:last-child > text:last-child {
font-size: 10px;
background-color: #5f51ff;
padding: 2px 5px;
border-radius: 10px;
margin-top: 5px;
}
.header > view:last-child > image {
width: 40px;
}
.desc {
color: #fff;
margin-bottom: 40px;
}
.desc > text:nth-child(2),
.desc > text:nth-child(4) {
color: #fed847;
}
</style>

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<script setup>
defineProps({
power: {
type: Number,
default: 0,
},
});
</script>
<template>
<view class="container" :style="{ opacity: power > 0 ? 1 : 0 }">
<image src="../static/b-power.png" mode="widthFix" />
<view>电量{{ power }}%</view>
</view>
</template>
<style scoped>
.container {
display: flex;
align-items: center;
color: #ffffffa8;
font-size: 13px;
}
.container > image {
width: 20px;
margin-right: 5px;
}
</style>

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<script setup>
import { ref, watch, onMounted } from "vue";
import BowPower from "@/components/BowPower.vue";
import StartCountdown from "@/components/StartCountdown.vue";
import { simulShootAPI } from "@/apis";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, device } = storeToRefs(store);
const props = defineProps({
currentRound: {
type: Number,
default: 0,
},
totalRound: {
type: Number,
default: 0,
},
avatar: {
type: String,
default: "",
},
power: {
type: Number,
default: 0,
},
scores: {
type: Array,
default: () => [],
},
blueScores: {
type: Array,
default: () => [],
},
mode: {
type: String,
default: "solo", // solo 单排team 双排
},
// start: {
// type: Boolean,
// default: false,
// },
stop: {
type: Boolean,
default: false,
},
});
const showsimul = ref(false);
const latestOne = ref(null);
const prevScores = ref([]);
const prevBlueScores = ref([]);
// const startCount = ref(false);
const timer = ref(null);
// watch(
// () => props.start,
// (newVal) => {
// startCount.value = newVal;
// },
// {
// immediate: true,
// }
// );
watch(
() => props.scores,
(newVal) => {
if (newVal.length - prevScores.value.length === 1) {
latestOne.value = newVal[newVal.length - 1];
if (timer.value) clearTimeout(timer.value);
timer.value = setTimeout(() => {
latestOne.value = null;
}, 1000);
}
prevScores.value = [...newVal];
},
{
deep: true,
}
);
watch(
() => props.blueScores,
(newVal) => {
if (newVal.length - prevBlueScores.value.length === 1) {
latestOne.value = newVal[newVal.length - 1];
if (timer.value) clearTimeout(timer.value);
timer.value = setTimeout(() => {
latestOne.value = null;
}, 1000);
}
prevBlueScores.value = [...newVal];
},
{
deep: true,
}
);
function calcRealX(num, offset = 12) {
const len = 20.4 + num;
return `calc(${(len / 40.8) * 100}% - ${offset / 2}px)`;
}
function calcRealY(num, offset = 12) {
const len = num < 0 ? Math.abs(num) + 20.4 : 20.4 - num;
return `calc(${(len / 40.8) * 100}% - ${offset / 2}px)`;
}
const simulShoot = async () => {
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
};
const simulShoot2 = async () => {
if (device.value.deviceId) await simulShootAPI(device.value.deviceId, 1, 1);
};
onMounted(() => {
const accountInfo = uni.getAccountInfoSync();
const envVersion = accountInfo.miniProgram.envVersion;
if (envVersion !== "release") showsimul.value = true;
});
</script>
<template>
<view class="container">
<view class="header" v-if="totalRound > 0 || power">
<text v-if="totalRound > 0" class="round-count">{{
(currentRound > totalRound ? totalRound : currentRound) +
"/" +
totalRound
}}</text>
<BowPower :power="power" />
</view>
<view class="target">
<view v-if="stop" class="stop-sign">中场休息</view>
<view
v-if="latestOne && user.id === latestOne.playerId"
class="e-value fade-in-out"
:style="{
left: calcRealX(latestOne.ring ? latestOne.x : 0, 66),
top: calcRealY(latestOne.ring ? latestOne.y : 0, 150),
}"
>
经验 +1
</view>
<view
v-if="latestOne"
class="round-tip fade-in-out"
:style="{
left: calcRealX(latestOne.ring ? latestOne.x : 0, 100),
top: calcRealY(latestOne.ring ? latestOne.y : 0, 100),
}"
>{{ latestOne.ring || "未上靶"
}}<text v-if="latestOne.ring"></text></view
>
<block v-for="(bow, index) in scores" :key="index">
<view
v-if="bow.ring > 0"
:class="`hit ${
index === scores.length - 1 && latestOne ? 'pump-in' : ''
}`"
:style="{
left: calcRealX(bow.x),
top: calcRealY(bow.y),
backgroundColor:
index === scores.length - 1 &&
!blueScores.length &&
latestOne &&
mode !== 'team'
? 'green'
: '#ff4444',
}"
><text>{{ index + 1 }}</text></view
>
</block>
<block v-for="(bow, index) in blueScores" :key="index">
<view
v-if="bow.ring > 0"
:class="`hit ${
index === blueScores.length - 1 && latestOne ? 'pump-in' : ''
}`"
:style="{
left: calcRealX(bow.x),
top: calcRealY(bow.y),
backgroundColor: 'blue',
}"
>
<text>{{ index + 1 }}</text>
</view>
</block>
<image src="../static/bow-target.png" mode="widthFix" />
</view>
<view v-if="avatar" class="footer">
<image :src="avatar" mode="widthFix" />
</view>
<view class="simul" v-if="showsimul">
<button @click="simulShoot">模拟</button>
<button @click="simulShoot2">射箭</button>
</view>
<!-- <text :style="{ color: '#fff', wordBreak: 'break-all' }">{{
scores.length ? scores[scores.length - 1] : ""
}}</text> -->
<!-- <StartCountdown :start="startCount" /> -->
</view>
</template>
<style scoped>
.container {
width: calc(100% - 30px);
padding: 0px 15px;
position: relative;
}
.target {
position: relative;
margin: 10px;
}
.e-value {
position: absolute;
/* top: 30%;
left: 60%; */
background-color: #0006;
color: #fff;
font-size: 12px;
padding: 4px 7px;
border-radius: 5px;
z-index: 2;
width: 50px;
text-align: center;
}
.round-tip {
position: absolute;
/* top: 38%; */
/* left: 60%; */
color: #fff;
font-size: 30px;
font-weight: bold;
z-index: 2;
width: 100px;
text-align: center;
}
.round-tip > text {
font-size: 24px;
margin-left: 5px;
}
.target > image:last-child {
width: 100%;
}
.hit {
position: absolute;
width: 12px;
height: 12px;
border-radius: 50%;
border: 1px solid #fff;
z-index: 1;
color: #fff;
font-size: 8px;
text-align: center;
line-height: 10px;
box-sizing: border-box;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
}
.hit > text {
transform: scaleX(0.7);
display: block;
font-weight: bold;
}
.header {
width: 100%;
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: -40px;
}
.header > image:first-child {
width: 40px;
height: 40px;
}
.round-count {
font-size: 20px;
color: #fed847;
top: 75px;
font-weight: bold;
}
.footer {
width: calc(100% - 20px);
padding: 0 10px;
display: flex;
margin-top: -40px;
}
.footer > image {
width: 40px;
min-height: 40px;
max-height: 40px;
border-radius: 50%;
border: 1px solid #fff;
}
.simul {
position: absolute;
bottom: 40px;
right: 20px;
margin-left: 20px;
}
.simul > button {
color: #fff;
}
.stop-sign {
position: absolute;
font-size: 44px;
color: #fff9;
text-align: center;
width: 200px;
height: 60px;
left: calc(50% - 100px);
top: calc(50% - 30px);
z-index: 99;
font-weight: bold;
}
</style>

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<script setup>
import { ref, onMounted } from "vue";
import { getElementRect, calcRing } from "@/util";
const props = defineProps({
id: {
type: Number,
default: 0,
},
src: {
type: String,
default: "",
},
arrows: {
type: Array,
default: () => [],
},
onChange: {
type: Function,
default: null,
},
});
const rect = ref({});
const arrow = ref(null);
const isDragging = ref(false);
const dragStartPos = ref({ x: 0, y: 0 });
const capsuleHeight = ref(0);
const scale = ref(1);
const zoomPos = ref({ x: 0, y: 0 });
const targetPos = ref({ x: 0, y: 0 });
let lastMoveTime = 0;
// 点击靶纸创建新的点
const onClick = async (e) => {
if (
arrow.value !== null ||
!props.onChange ||
Date.now() - lastMoveTime < 300
) {
return;
}
const newArrow = {
x: e.detail.x - zoomPos.value.x - 6 / scale.value,
y:
e.detail.y -
rect.value.top -
capsuleHeight.value -
zoomPos.value.y -
6 / scale.value,
};
targetPos.value = {
x: zoomPos.value.x,
y: zoomPos.value.y,
};
const side = rect.value.width;
newArrow.ring = calcRing(
props.id,
newArrow.x / scale.value - rect.value.width * 0.05,
newArrow.y / scale.value - rect.value.width * 0.05,
rect.value.width * 0.9
);
arrow.value = {
...newArrow,
x: newArrow.x / side,
y: newArrow.y / side,
};
};
// 确认添加箭矢
const confirmAdd = () => {
if (props.onChange) {
targetPos.value = {
x: zoomPos.value.x,
y: zoomPos.value.y,
};
props.onChange({
x: arrow.value.x / scale.value,
y: arrow.value.y / scale.value,
ring: arrow.value.ring || "M",
});
}
arrow.value = null;
};
// 删除箭矢
const deleteArrow = () => {
arrow.value = null;
targetPos.value = {
x: zoomPos.value.x,
y: zoomPos.value.y,
};
};
// 开始拖拽 - 同样修复坐标获取
const startDrag = async (e) => {
if (!e.touches[0]) return;
isDragging.value = true;
dragStartPos.value = {
x: e.touches[0].clientX,
y: e.touches[0].clientY,
};
};
// 拖拽移动 - 同样修复坐标获取
const onDrag = async (e) => {
lastMoveTime = Date.now();
if (!isDragging.value || !e.touches[0] || !arrow.value) return;
let clientX = e.touches[0].clientX;
let clientY = e.touches[0].clientY;
// 计算移动距离
const deltaX = clientX - dragStartPos.value.x;
const deltaY = clientY - dragStartPos.value.y;
const side = rect.value.width;
// 更新坐标
arrow.value.x = Math.max(
0,
Math.min(side * scale.value, arrow.value.x * side + deltaX)
);
arrow.value.y = Math.max(
0,
Math.min(side * scale.value, arrow.value.y * side + deltaY)
);
arrow.value.ring = calcRing(
props.id,
arrow.value.x / scale.value - rect.value.width * 0.05,
arrow.value.y / scale.value - rect.value.width * 0.05,
rect.value.width * 0.9
);
arrow.value.x = arrow.value.x / side;
arrow.value.y = arrow.value.y / side;
// 更新拖拽起始位置
dragStartPos.value = { x: clientX, y: clientY };
};
// 结束拖拽
const endDrag = (e) => {
isDragging.value = false;
};
const onScale = (e) => {
lastMoveTime = Date.now();
const lastScale = scale.value;
scale.value = e.detail.scale;
zoomPos.value = { x: e.detail.x, y: e.detail.y };
if (arrow.value) {
arrow.value.x = arrow.value.x * (scale.value / lastScale);
arrow.value.y = arrow.value.y * (scale.value / lastScale);
}
};
const onMove = (e) => {
if (e.detail.source) {
zoomPos.value = { x: e.detail.x, y: e.detail.y };
}
};
onMounted(async () => {
const menuBtnInfo = uni.getMenuButtonBoundingClientRect();
capsuleHeight.value = menuBtnInfo.top - 9;
const result = await getElementRect(".container");
rect.value = result;
});
</script>
<template>
<view
class="container"
@tap="onClick"
@touchmove="onDrag"
@touchend="endDrag"
>
<movable-area class="move-area" scale-area>
<movable-view
class="move-view"
direction="all"
scale
:x="targetPos.x"
:y="targetPos.y"
:scale-min="1"
:scale-max="2"
:scale-value="scale"
:animation="false"
@scale="onScale"
@change="onMove"
:out-of-bounds="true"
>
<image :src="src" mode="widthFix" />
<view
v-for="(arrow, index) in arrows"
:key="index"
class="arrow-point"
:style="{
left: (arrow.x !== undefined ? arrow.x : 0) * 100 + '%',
top: (arrow.y !== undefined ? arrow.y : 0) * 100 + '%',
}"
>
<view
v-if="arrow.x !== undefined && arrow.y !== undefined"
class="point"
>
<text>{{ index + 1 }}</text>
</view>
</view>
<movable-view
v-if="arrow"
class="arrow-point"
direction="all"
:animation="false"
:out-of-bounds="true"
:x="arrow ? (rect.width * arrow.x) / scale : 0"
:y="arrow ? (rect.width * arrow.y) / scale : 0"
>
<view class="point"> </view>
<view
v-if="arrow"
class="edit-buttons"
@touchstart.stop
:style="{ transform: `scale(${1 / scale})` }"
>
<view class="edit-btn-text">
<!-- <text v-if="arrow.ring === 0" :style="{ width: '100%' }"
>未上靶</text
> -->
<text>{{ arrow.ring === 0 ? "M" : arrow.ring }}</text>
<!-- <text
v-if="arrow.ring > 0"
:style="{
fontSize: '16px',
marginLeft: '2px',
}"
></text
> -->
</view>
<view class="edit-btn confirm-btn" @touchstart.stop="confirmAdd">
<image src="../static/arrow-edit-save.png" mode="widthFix" />
</view>
<view class="edit-btn delete-btn" @touchstart.stop="deleteArrow">
<image src="../static/arrow-edit-delete.png" mode="widthFix" />
</view>
<view
class="edit-btn drag-btn"
@touchstart.stop="startDrag($event)"
>
<image src="../static/arrow-edit-move.png" mode="widthFix" />
</view>
</view>
</movable-view>
</movable-view>
</movable-area>
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vw;
overflow: hidden;
transform: translateY(-10px);
}
.move-area {
width: 100%;
height: 100%;
position: relative;
}
.move-view {
width: 90vw;
height: 90vw;
padding: 5vw;
position: relative;
}
.move-view > image {
width: 100%;
}
.arrow-point {
position: absolute;
display: flex;
justify-content: center;
align-items: center;
}
.point {
min-width: 12px;
min-height: 12px;
border-radius: 50%;
border: 1px solid #fff;
color: #fff;
font-size: 8px;
text-align: center;
line-height: 10px;
box-sizing: border-box;
background-color: #ff4444;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
transition: all 0.1s linear;
}
.point > text {
transform: scaleX(0.7);
display: block;
font-weight: bold;
}
.edit-buttons {
position: absolute;
top: calc(50% - 44px);
left: calc(50% - 44px);
background: #18ff6899;
width: 88px;
height: 88px;
display: flex;
align-items: flex-end;
transition: all 0.1s linear;
}
.edit-btn-text {
width: 100%;
display: flex;
/* justify-content: center; */
margin-left: 10px;
}
.edit-btn-text > text {
line-height: 50px;
font-size: 24px;
font-weight: bold;
color: #fff;
text-align: center;
}
.edit-btn {
width: 24px;
height: 24px;
display: flex;
align-items: center;
justify-content: center;
position: absolute;
}
.edit-btn > image {
width: 24px;
height: 24px;
}
.confirm-btn {
left: calc(50% - 12px);
bottom: -12px;
}
.delete-btn {
left: calc(50% - 12px);
top: -12px;
}
.drag-btn {
right: -12px;
bottom: -12px;
}
</style>

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<script setup>
const props = defineProps({
type: {
type: String,
default: "normal",
},
location: {
type: Object,
default: () => ({}),
},
});
</script>
<template>
<view :class="`container ${type}`" :style="{ ...location }">
<slot />
</view>
</template>
<style scoped>
.container {
position: absolute;
color: #fff;
display: flex;
flex-direction: column;
background-size: contain;
background-repeat: no-repeat;
background-position: center;
font-size: 13px;
}
.normal {
background-image: url("../static/bubble-tip.png");
width: 190rpx;
height: 105rpx;
padding-top: 5px;
padding-left: 49rpx;
}
.normal2 {
background-image: url("../static/bubble-tip4.png");
width: 190rpx;
height: 105rpx;
padding-top: 10px;
padding-left: 20rpx;
top: 0;
left: 15%;
z-index: 1;
}
.long {
background-image: url("../static/bubble-tip2.png");
width: 370rpx;
height: 70rpx;
top: -50%;
left: 49%;
}
.short {
background-image: url("../static/bubble-tip3.png");
width: 300rpx;
height: 70rpx;
top: -50%;
right: -1%;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import { onShow } from "@dcloudio/uni-app";
import AppBackground from "@/components/AppBackground.vue";
import Header from "@/components/Header.vue";
import ScreenHint from "@/components/ScreenHint.vue";
import BackToGame from "@/components/BackToGame.vue";
import { getCurrentGameAPI } from "@/apis";
import { debounce } from "@/util";
const props = defineProps({
title: {
type: String,
default: "",
},
bgType: {
type: Number,
default: 0,
},
onBack: {
type: Function,
default: null,
},
overflow: {
type: String,
default: "auto",
},
isHome: {
type: Boolean,
default: false,
},
showBackToGame: {
type: Boolean,
default: false,
},
bgColor: {
type: String,
default: "#050b19",
},
whiteBackArrow: {
type: Boolean,
default: true,
},
});
const showHint = ref(false);
const hintType = ref(0);
const capsuleHeight = ref(0);
const showGlobalHint = (type) => {
hintType.value = type;
showHint.value = true;
};
const hideGlobalHint = () => {
showHint.value = false;
};
onMounted(() => {
const menuBtnInfo = uni.getMenuButtonBoundingClientRect();
capsuleHeight.value = menuBtnInfo.top - 9;
});
onUnmounted(() => {
// const pages = getCurrentPages();
// const currentPage = pages[pages.length - 1];
// uni.setStorageSync("last-route", currentPage.route);
});
onShow(() => {
uni.$showHint = showGlobalHint;
uni.$hideHint = hideGlobalHint;
showHint.value = false;
});
const backToGame = debounce(async () => {
const result = await getCurrentGameAPI();
});
const goBack = () => {
uni.navigateBack();
};
</script>
<template>
<view :style="{ paddingTop: capsuleHeight + 'px' }">
<AppBackground :type="bgType" :bgColor="bgColor" />
<Header
v-if="!isHome"
:title="title"
:onBack="onBack"
:whiteBackArrow="whiteBackArrow"
/>
<BackToGame v-if="showBackToGame" />
<view
class="content"
:style="{
height: `calc(100vh - ${capsuleHeight + (isHome ? 0 : 50)}px)`,
overflow,
}"
>
<slot></slot>
</view>
<ScreenHint :show="showHint">
<view v-if="hintType === 1" class="tip-content">
<text>完成进行中的对局才能开启新的</text>
<text>您有正在进行中的对局是否进入?</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">
不进入
</button>
<button hover-class="none" @click="backToGame">进入</button>
</view>
</view>
<view v-if="hintType === 2" class="tip-content">
<text>离开比赛可能会导致比赛失败</text>
<text>确认离开吗</text>
<view>
<button hover-class="none" @click="goBack">离开比赛</button>
<button hover-class="none" @click="() => (showHint = false)">
继续比赛
</button>
</view>
</view>
<view v-if="hintType === 3" class="tip-content">
<text>今天不玩了吗</text>
<view>
<button hover-class="none" @click="() => (showHint = false)">
取消
</button>
<button hover-class="none" @click="goBack">确认</button>
</view>
</view>
</ScreenHint>
</view>
</template>
<style scoped>
.content {
width: 100vw;
height: 100vh;
overflow-x: hidden;
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-between;
overflow-x: hidden;
}
.tip-content {
flex-direction: column;
display: flex;
align-items: center;
justify-content: center;
color: #fff;
width: 100%;
font-size: 14px;
}
.tip-content > text {
text-align: center;
}
.tip-content > view {
display: flex;
align-items: center;
justify-content: space-around;
margin-top: 50rpx;
width: 100%;
}
.tip-content > view > button {
padding: 12px;
border-radius: 20px;
background-color: #fff6;
color: #fff;
width: 45%;
font-size: 16px;
}
.tip-content > view > button:last-child {
background-color: #fed847;
color: #000;
}
</style>

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<script setup>
import { ref } from "vue";
import SButton from "@/components/SButton.vue";
import { joinRoomAPI, createRoomAPI, isGamingAPI } from "@/apis";
const props = defineProps({
onConfirm: {
type: Function,
default: () => {},
},
});
const battleMode = ref(1);
const step = ref(1);
const loading = ref(false);
const roomNumber = ref("");
const createRoom = async () => {
const isGaming = await isGamingAPI();
if (isGaming) {
uni.$showHint(1);
return;
}
if (loading.value === true) return;
loading.value = true;
let size = 2;
if (battleMode.value === 2) size = 10;
if (battleMode.value === 3) size = 4;
if (battleMode.value === 4) size = 6;
const result = await createRoomAPI(battleMode.value === 2 ? 2 : 1, size);
if (result.number) roomNumber.value = result.number;
step.value = 2;
loading.value = false;
};
const enterRoom = async () => {
step.value = 1;
props.onConfirm();
await joinRoomAPI(roomNumber.value);
uni.navigateTo({
url: `/pages/battle-room?roomNumber=${roomNumber.value}`,
});
};
const setClipboardData = () => {
uni.setClipboardData({
data: roomNumber.value,
success() {
uni.showToast({ title: "复制成功" });
},
});
};
</script>
<template>
<view class="container">
<image
v-if="step === 1"
src="../static/choose-battle-mode.png"
mode="widthFix"
/>
<view v-if="step === 1" class="create-options">
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 1 }"
@click="() => (battleMode = 1)"
>
<text>对抗模式1V1</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 2 }"
@click="() => (battleMode = 2)"
>
<text>乱斗模式3-10</text>
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 3 }"
@click="() => (battleMode = 3)"
>
<text>对抗模式2V2</text>
<!-- <text>敬请期待</text> -->
</view>
<view
:class="{ 'battle-btn': true, 'battle-choosen': battleMode === 4 }"
@click="() => (battleMode = 4)"
>
<text>对抗模式3V3</text>
<!-- <text>敬请期待</text> -->
</view>
</view>
<SButton v-if="step === 1" :onClick="createRoom">下一步</SButton>
<view v-if="step === 2" class="room-info">
<view>
<text>房间号</text>
<text>{{ roomNumber }}</text>
</view>
<view class="copy-room-number" @click="setClipboardData"
>复制房间信息邀请朋友进入</view
>
<SButton width="70vw" :onClick="enterRoom">进入房间</SButton>
<text>30分钟无人进入则房间无效</text>
</view>
</view>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
}
.container > image:first-child {
width: 45%;
margin: 5px 0;
}
.create-options {
width: 100%;
padding: 0 10px;
display: flex;
flex-wrap: wrap;
gap: 12px;
justify-content: center;
margin-bottom: 15px;
}
.battle-btn {
width: 45%;
height: 55px;
text-align: center;
border-radius: 10px;
border: 2rpx solid #fff3;
box-sizing: border-box;
color: #fff;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
}
.battle-choosen {
color: #fed847;
border: 4rpx solid #fff3;
border-color: #fed847;
}
/* .battle-close {
background-color: #8889;
color: #b3b3b3;
}
.battle-close > text:last-child {
font-size: 12px;
} */
.room-info {
display: flex;
flex-direction: column;
align-items: center;
width: 100%;
padding-top: 40px;
}
.room-info > view:first-child {
font-size: 22px;
color: #fff;
margin-bottom: 20px;
}
.room-info > text {
color: #888686;
font-size: 14px;
margin: 10px 0;
}
.room-info > view:last-child {
color: #287fff;
margin: 20px 0;
font-size: 14px;
}
.copy-room-number {
width: calc(70vw - 20px);
color: #fed847;
border: 1px solid #fed847;
padding: 10px;
text-align: center;
border-radius: 10px;
margin-bottom: 20px;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
import { getPointBookConfigAPI } from "@/apis";
const props = defineProps({
itemIndex: {
type: Number,
default: 0,
},
expand: {
type: Boolean,
default: false,
},
onExpand: {
type: Function,
default: () => {},
},
onSelect: {
type: Function,
default: () => {},
},
noArrow: {
type: Boolean,
default: false,
},
value: {
type: String,
default: "",
},
});
const itemTexts = ["选择弓种", "选择练习距离", "选择靶纸", "选择组/箭数"];
const distances = [5, 8, 10, 18, 25, 30, 50, 60, 70];
const groupArrows = [3, 6, 12, 18];
const data = ref([]);
const selectedIndex = ref(-1);
const secondSelectIndex = ref(-1);
const onSelectItem = (index) => {
selectedIndex.value = index;
if (props.itemIndex === 0) {
props.onSelect(props.itemIndex, data.value[index]);
} else if (props.itemIndex === 1) {
props.onSelect(props.itemIndex, distances[index]);
} else if (props.itemIndex === 2) {
props.onSelect(props.itemIndex, data.value[index]);
} else if (props.itemIndex === 3 && secondSelectIndex.value !== -1) {
props.onSelect(
props.itemIndex,
`${selectedIndex.value}/${groupArrows[secondSelectIndex.value]}`
);
}
};
const onSelectSecondItem = (index) => {
secondSelectIndex.value = index;
if (selectedIndex.value !== -1) {
props.onSelect(
props.itemIndex,
`${selectedIndex.value}/${groupArrows[secondSelectIndex.value]}`
);
}
};
const meter = ref("");
const onMeterChange = (e) => {
meter.value = e.detail.value;
props.onSelect(props.itemIndex, e.detail.value);
};
watch(
() => props.value,
(newValue) => {
if (!newValue) {
selectedIndex.value = -1;
return;
}
if (props.itemIndex === 0 || props.itemIndex === 2) {
data.value.forEach((item, index) => {
if (item.name === newValue) {
selectedIndex.value = index;
}
});
}
if (props.itemIndex === 1) {
distances.forEach((item, index) => {
if (item == newValue) {
selectedIndex.value = index;
}
if (selectedIndex.value === -1) {
meter.value = newValue;
}
});
}
}
);
const loadConfig = () => {
const config = uni.getStorageSync("point-book-config");
if (config) {
if (props.itemIndex === 0) {
data.value = config.bowOption;
} else if (props.itemIndex === 2) {
data.value = config.targetOption;
}
if (props.value) {
if (props.itemIndex === 0 || props.itemIndex === 2) {
selectedIndex.value = data.value.findIndex(
(item) => item.name === props.value
);
}
if (props.itemIndex === 1) {
selectedIndex.value = distances.findIndex(
(item) => item.name === props.value
);
if (selectedIndex.value === -1) {
selectedIndex.value = 9;
}
}
}
}
};
onMounted(async () => {
const config = uni.getStorageSync("point-book-config");
if (config) {
loadConfig();
} else {
const config = await getPointBookConfigAPI();
uni.setStorageSync("point-book-config", config);
loadConfig();
}
});
</script>
<template>
<view
class="container"
:style="{
maxHeight: expand ? '500px' : '50px',
marginTop: noArrow ? '0' : '10px',
}"
>
<view @click="() => onExpand(itemIndex, !expand)">
<text :style="{ opacity: expand ? 1 : 0 }">{{
itemIndex !== 3 ? itemTexts[itemIndex] : "选择组"
}}</text>
<block>
<text :style="{ opacity: expand ? 0 : 1 }" v-if="itemIndex === 0">{{
value || itemTexts[itemIndex]
}}</text>
<text :style="{ opacity: expand ? 0 : 1 }" v-if="itemIndex === 1">{{
value && value > 0 ? value + "米" : itemTexts[itemIndex]
}}</text>
<text :style="{ opacity: expand ? 0 : 1 }" v-if="itemIndex === 2">{{
value || itemTexts[itemIndex]
}}</text>
<text :style="{ opacity: expand ? 0 : 1 }" v-if="itemIndex === 3">{{
selectedIndex !== -1 && secondSelectIndex !== -1
? `${selectedIndex + 1}/${groupArrows[secondSelectIndex]}`
: itemTexts[itemIndex]
}}</text>
</block>
<button hover-class="none">
<image
v-if="!noArrow"
src="../static/arrow-grey.png"
mode="widthFix"
:style="{ transform: expand ? 'rotateX(180deg)' : 'rotateX(0deg)' }"
/>
</button>
</view>
<view v-if="itemIndex === 0" class="bow-items">
<view
v-for="(item, index) in data"
:key="index"
:style="{
borderColor: selectedIndex === index ? '#fed847' : '#eeeeee',
}"
@click="onSelectItem(index)"
>
<image :src="item.icon" mode="widthFix" />
<text>{{ item.name }}</text>
</view>
</view>
<view v-if="itemIndex === 1" class="distance-items">
<view
v-for="(item, index) in distances"
:key="index"
:style="{
borderColor: selectedIndex === index ? '#fed847' : '#eeeeee',
}"
@click="onSelectItem(index)"
>
<text>{{ item }}</text>
<text></text>
</view>
<view
:style="{
borderColor: selectedIndex === 9 ? '#fed847' : '#eeeeee',
}"
>
<input
v-model="meter"
placeholder="自定义"
placeholder-style="color: #DDDDDD"
@focus="() => (selectedIndex = 9)"
@change="onMeterChange"
/>
<text></text>
</view>
</view>
<view v-if="itemIndex === 2" class="bowtarget-items">
<view
v-for="(item, index) in data"
:key="index"
:style="{
borderColor: selectedIndex === index ? '#fed847' : '#eeeeee',
}"
@click="onSelectItem(index)"
>
<text>{{ item.name.substring(0, item.name.length - 3) }}</text>
<text>{{ item.name.substring(item.name.length - 3) }}</text>
</view>
</view>
<view v-if="itemIndex === 3">
<view class="amount-items">
<view
v-for="i in 12"
:key="i"
:style="{
borderColor: selectedIndex === i ? '#fed847' : '#eeeeee',
}"
@click="onSelectItem(i)"
>
<text>{{ i }}</text>
<text></text>
</view>
</view>
<view
:style="{ marginTop: '5px', marginBottom: '10px', color: '#999999' }"
>选择每组的箭数</view
>
<view class="amount-items">
<view
v-for="(item, index) in groupArrows"
:key="index"
:style="{
borderColor: secondSelectIndex === index ? '#fed847' : '#eeeeee',
}"
@click="onSelectSecondItem(index)"
>
<text>{{ item }}</text>
<text></text>
</view>
</view>
</view>
</view>
</template>
<style scoped>
.container {
width: calc(100% - 20px);
background-color: #fff;
border-radius: 10px;
padding: 0 10px;
font-size: 14px;
overflow: hidden;
transition: all 0.3s ease;
color: #333;
}
.container > view:first-child {
width: 100%;
display: flex;
align-items: center;
justify-content: space-between;
height: 50px;
}
.container > view:first-child > text:first-child {
width: 85px;
color: #999999;
}
.container > view:first-child > text:nth-child(2) {
font-weight: 500;
}
.container > view:first-child > button {
width: 85px;
display: flex;
justify-content: flex-end;
}
.container > view:first-child > button > image {
transition: all 0.5s ease;
width: 16px;
height: 16px;
padding-right: 5px;
}
.bow-items {
display: grid;
grid-template-columns: repeat(3, 1fr);
column-gap: 2vw;
}
.bow-items > view {
width: 27vw;
height: 27vw;
border-radius: 10px;
border: 2px solid #eeeeee;
margin-bottom: 2vw;
}
.bow-items > view > image {
width: 100%;
}
.bow-items > view > text {
width: 100%;
display: block;
text-align: center;
transform: translateY(-30px);
}
.distance-items,
.bowtarget-items,
.amount-items {
display: grid;
grid-template-columns: repeat(4, 1fr);
column-gap: 2vw;
position: relative;
}
.distance-items > view,
.bowtarget-items > view,
.amount-items > view {
width: 20vw;
height: 12vw;
border-radius: 10px;
border: 2px solid #eeeeee;
margin-bottom: 2vw;
display: flex;
justify-content: center;
align-items: center;
}
.distance-items > view > text:first-child,
.amount-items > view > text:first-child {
width: 25px;
display: block;
text-align: center;
}
.distance-items > view:last-child {
width: 65.5vw;
position: absolute;
bottom: 0;
right: 0;
}
.distance-items > view:last-child > input {
width: 80%;
text-align: center;
}
.bowtarget-items > view {
flex-direction: column;
height: 16vw;
}
.bowtarget-items > view > text {
width: 100%;
text-align: center;
}
</style>

60
src/components/Guide.vue Normal file
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<script setup>
defineProps({
noBg: {
type: Boolean,
default: false,
},
type: {
type: Number,
default: 0,
},
});
const bubbleTypes = [
"../static/long-bubble.png",
"../static/long-bubble-middle.png",
"../static/long-bubble-tall.png",
];
</script>
<template>
<view class="container">
<image src="../static/shooter.png" mode="widthFix" />
<view>
<image
v-if="!noBg"
:src="bubbleTypes[type]"
:style="{ top: type === 2 ? '-6%' : '-12%' }"
mode="widthFix"
/>
<slot />
</view>
</view>
</template>
<style scoped>
.container {
display: flex;
align-items: center;
padding: 0 15px;
width: clac(100% - 30px);
}
.container > image {
width: 20%;
}
.container > view {
position: relative;
width: 80%;
min-height: 55px;
display: flex;
flex-direction: column;
}
.container > view > image {
position: absolute;
left: -7%;
width: 108%;
}
.container > view {
color: #fff;
font-size: 14px;
}
</style>

194
src/components/Header.vue Normal file
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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import HeaderProgress from "@/components/HeaderProgress.vue";
const props = defineProps({
title: {
type: String,
default: "",
},
onBack: {
type: Function,
default: null,
},
whiteBackArrow: {
type: Boolean,
default: true,
},
});
const onClick = () => {
if (props.onBack) props.onBack();
else uni.navigateBack();
};
const loading = ref(false);
const showLoader = ref(false);
const pointBook = ref(null);
const showProgress = ref(false);
const updateLoading = (value) => {
loading.value = value;
};
onMounted(() => {
const pages = getCurrentPages();
const currentPage = pages[pages.length - 1];
if (currentPage.route === "pages/point-book-edit") {
pointBook.value = uni.getStorageSync("point-book");
}
if (
currentPage.route === "pages/battle-room" ||
currentPage.route === "pages/team-battle" ||
currentPage.route === "pages/melee-match"
) {
showLoader.value = true;
}
uni.$on("update-header-loading", updateLoading);
if (currentPage.route === "pages/team-battle") {
showProgress.value = true;
}
});
onUnmounted(() => {
uni.$off("update-header-loading", updateLoading);
});
</script>
<template>
<view class="container">
<view class="back-btn" @click="onClick">
<image v-if="whiteBackArrow" src="../static/back.png" mode="widthFix" />
<image
v-if="!whiteBackArrow"
src="../static/back-black.png"
mode="widthFix"
/>
</view>
<view :style="{ color: whiteBackArrow ? '#fff' : '#000' }">
<block
v-if="
'-凹造型-感知距离-小试牛刀'.indexOf(title) === -1 ||
'-凹造型-感知距离-小试牛刀'.indexOf(title) === 10
"
>
<text>{{ title }}</text>
</block>
<block
v-if="
title &&
'-凹造型-感知距离-小试牛刀'.indexOf(title) !== -1 &&
'-凹造型-感知距离-小试牛刀'.indexOf(title) !== 10
"
>
<view class="first-try-steps">
<text :class="title === '-凹造型' ? 'current-step' : ''">凹造型</text>
<text>-</text>
<text :class="title === '-感知距离' ? 'current-step' : ''"
>感知距离</text
>
<text>-</text>
<text :class="title === '-小试牛刀' ? 'current-step' : ''"
>小试牛刀</text
>
</view>
</block>
</view>
<image
:style="{ opacity: showLoader && loading ? 1 : 0 }"
src="../static/btn-loading.png"
mode="widthFix"
class="loading"
/>
<view v-if="pointBook" class="point-book-info">
<text>{{ pointBook.bowType.name }}</text>
<text>{{ pointBook.distance }} 米</text>
<text
>{{
pointBook.bowtargetType.name.substring(
0,
pointBook.bowtargetType.name.length - 3
)
}}
{{
pointBook.bowtargetType.name.substring(
pointBook.bowtargetType.name.length - 3
)
}}</text
>
</view>
<view v-if="showProgress" class="battle-progress">
<HeaderProgress />
</view>
</view>
</template>
<style scoped>
.container {
display: flex;
justify-content: flex-start;
align-items: center;
width: 72vw;
height: 50px;
/* margin-top: var(--status-bar-height); */
padding-left: 15px;
}
.container > view:nth-child(2) {
font-size: 16px;
font-weight: bold;
}
.back-btn {
display: flex;
align-items: center;
}
.back-btn > image {
width: 22px;
height: 22px;
margin-right: 10px;
}
.first-try-steps {
display: flex;
align-items: center;
color: #fff6;
font-size: 14px;
}
.first-try-steps > text {
transition: all 0.3s ease;
}
.first-try-steps > text:nth-child(2),
.first-try-steps > text:nth-child(4) {
margin: 0 5px;
}
.current-step {
font-size: 16px;
color: #fff;
}
.loading {
width: 20px;
height: 20px;
margin-left: 10px;
transition: all 0.3s ease;
background-blend-mode: darken;
animation: rotate 2s linear infinite;
}
.point-book-info {
color: #333;
position: fixed;
width: 60%;
left: 20%;
display: flex;
justify-content: center;
}
.point-book-info > text {
border-radius: 6px;
background-color: #fff;
font-size: 10px;
padding: 5px 10px;
margin: 3px;
}
.battle-progress {
position: fixed;
width: 60%;
left: 20%;
display: flex;
justify-content: center;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
import audioManager from "@/audioManager";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const tips = ref("");
const melee = ref(false);
const battleId = ref("");
const timer = ref(null);
const sound = ref(true);
const currentSound = ref("");
const currentRound = ref(1);
const totalRound = ref(1);
const currentRoundEnded = ref(false);
const ended = ref(false);
const halfTime = ref(false);
watch(
() => tips.value,
(newVal) => {
let key = "";
if (newVal.includes("红队")) key = "请红方射击";
if (newVal.includes("蓝队")) key = "请蓝方射击";
if (key && sound.value) {
if (currentRoundEnded.value) {
currentRoundEnded.value = false;
if (currentRound.value === 1) audioManager.play("第一轮");
if (currentRound.value === 2) audioManager.play("第二轮");
if (currentRound.value === 3) audioManager.play("第三轮");
if (currentRound.value === 4) audioManager.play("第四轮");
if (currentRound.value === 5) audioManager.play("第五轮");
setTimeout(() => {
audioManager.play(key);
}, 1000);
} else {
audioManager.play(key);
}
}
}
);
const updateSound = () => {
sound.value = !sound.value;
if (!sound.value) audioManager.stop(currentSound.value);
};
async function onReceiveMessage(messages = []) {
if (!sound.value || ended.value) return;
messages.forEach((msg) => {
if (battleId.value && msg.constructor === MESSAGETYPES.ShootResult) {
if (melee.value && msg.userId !== user.value.id) return;
if (!halfTime.value && msg.target) {
currentSound.value = msg.target.ring
? `${msg.target.ring}`
: "未上靶";
audioManager.play(currentSound.value);
}
} else if (msg.constructor === MESSAGETYPES.WaitForAllReady) {
battleId.value = msg.id;
} else if (msg.constructor === MESSAGETYPES.AllReady) {
currentRoundEnded.value = true;
audioManager.play("比赛开始");
} else if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
melee.value = true;
halfTime.value = false;
audioManager.play("比赛开始");
} else if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
if (msg.preRoundResult && msg.preRoundResult.currentRound) {
currentRound.value = msg.preRoundResult.currentRound + 1;
currentRoundEnded.value = true;
}
} else if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
halfTime.value = true;
audioManager.play("中场休息");
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
audioManager.play("比赛结束");
} else if (msg.constructor === MESSAGETYPES.FinalShoot) {
audioManager.play("决金箭轮");
} else if (msg.constructor === MESSAGETYPES.ShootSyncMePracticeID) {
ended.value = true;
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
ended.value = true;
}
});
}
const playSound = (key) => {
currentSound.value = key;
audioManager.play(key);
};
const onUpdateTips = (newVal) => {
tips.value = newVal;
};
onMounted(() => {
uni.$on("update-tips", onUpdateTips);
uni.$on("socket-inbox", onReceiveMessage);
uni.$on("play-sound", playSound);
});
onUnmounted(() => {
uni.$off("update-tips", onUpdateTips);
uni.$off("socket-inbox", onReceiveMessage);
uni.$off("play-sound", playSound);
if (timer.value) clearInterval(timer.value);
});
</script>
<template>
<view class="container">
<text>{{ tips }}</text>
<!-- <text> ({{ currentRound }}/{{ totalRound }}) </text> -->
<button v-if="!!tips" hover-class="none" @click="updateSound">
<image
:src="`../static/sound${sound ? '' : '-off'}-yellow.png`"
mode="widthFix"
/>
</button>
</view>
</template>
<style scoped>
.container {
width: 50vw;
color: #fed847;
display: flex;
align-items: center;
justify-content: center;
}
.container > button:last-child {
width: 36px;
height: 36px;
}
.container > button:last-child > image {
width: 36px;
min-height: 36px;
}
</style>

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<script setup>
const props = defineProps({
name: {
type: String,
default: "",
},
src: {
type: String,
default: "",
},
onClick: {
type: Function,
default: () => {},
},
width: {
type: Number,
default: 22,
},
});
</script>
<template>
<view class="container" @click="onClick">
<image :src="src" mode="widthFix" :style="{ width: width + 'px' }" />
<text>{{ name }}</text>
</view>
</template>
<style scoped>
.container {
display: flex;
flex-direction: column;
align-items: center;
}
.container > text {
color: #666666;
font-size: 12px;
margin-top: 5px;
}
</style>

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<script setup>
import { ref } from "vue";
const name = ref("");
const show = ref(false);
function handleClick() {
show.value = true;
setTimeout(() => {
show.value = false;
}, 3000);
}
</script>
<template>
<view>
<view class="input-box">
<input v-model="name" placeholder="What's your name?" />
</view>
<view>
<button :disabled="!name" @click="handleClick">Hello</button>
</view>
<view v-show="show" class="popup">
<text class="popup_label"> Hello{{ ` ${name}` }} 👏 </text>
</view>
</view>
</template>
<style scoped lang="scss">
.input-box {
margin: 1rem;
padding: 0.5rem;
border-bottom: 1px solid gray;
}
.popup {
position: fixed;
top: 2rem;
left: 0px;
right: 0px;
.popup_label {
padding: 0.5rem 2rem;
background: gray;
border-radius: 8px;
}
}
</style>

190
src/components/Matching.vue Normal file
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<script setup>
import { ref, onMounted, onUnmounted, watch } from "vue";
const props = defineProps({
stopMatch: {
type: Function,
default: () => {},
},
onComplete: {
type: Function,
default: null,
},
});
const playerNames = [
"彭妮·希利",
"埃琳娜·奥西波娃",
"凯西·考夫霍尔德",
"旗鼓相当的对手",
"马乌罗·内斯波利",
"埃琳娜·奥西波娃",
"凯西·考夫霍尔德",
];
const totalTop = ref(0);
const timer = ref(null);
const textStyles = ref([]);
const getTextStyle = (top) => {
const styles = [
{
color: "#fff9",
fontSize: "20px",
},
{
color: "#fff",
fontSize: "24px",
},
{
color: "#fed847",
fontSize: "30px",
},
];
const data = new Array(14).fill({
color: "#fff6",
fontSize: "16px",
});
const unitHeight = 100 / 7;
let style = {};
if (top >= 100 - unitHeight / 2) {
for (let j = 0; j < 5; j++) {
data[j + 1] = styles[j > 2 ? 4 - j : j];
}
} else {
new Array(7).fill(1).some((_, i) => {
if (
top >= unitHeight * i - unitHeight / 2 &&
top < unitHeight * (i + 1) - unitHeight / 2
) {
for (let j = 0; j < 5; j++) {
data[7 + j + 1 - i] = styles[j > 2 ? 4 - j : j];
}
return true;
}
return false;
});
}
return data;
};
watch(
() => props.onComplete,
(newVal, oldVal) => {
if (newVal && !oldVal) {
if (timer.value) clearInterval(timer.value);
timer.value = setInterval(() => {
if (totalTop.value === 100) {
clearInterval(timer.value);
setTimeout(() => {
newVal();
}, 1500);
} else {
totalTop.value += 0.5;
}
textStyles.value = getTextStyle(totalTop.value);
}, 10);
}
}
);
onMounted(() => {
timer.value = setInterval(() => {
if (totalTop.value === 100) {
totalTop.value = 0;
} else {
totalTop.value += 2;
}
textStyles.value = getTextStyle(totalTop.value);
}, 40);
});
onUnmounted(() => {
if (timer.value) clearInterval(timer.value);
});
</script>
<template>
<view class="matching">
<image
src="../static/matching-bg.png"
mode="widthFix"
class="matching-bg"
/>
<view>
<view
class="player-names"
:style="{
top: `${totalTop - 100}%`,
}"
>
<text
v-for="(name, index) in playerNames"
:key="index"
:style="{
lineHeight: `${95 / 7}vw`,
...(textStyles[index] || {}),
}"
>
{{ name }}
</text>
</view>
<view class="player-names" :style="{ top: `${totalTop}%` }">
<text
v-for="(name, index) in playerNames"
:key="index"
:style="{
lineHeight: `${95 / 7}vw`,
...(textStyles[index + 7] || {}),
}"
>
{{ name }}
</text>
</view>
</view>
<button hover-class="none" @click="stopMatch">取消匹配</button>
</view>
</template>
<style scoped>
.matching {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
position: relative;
}
.matching > view {
width: 70vw;
height: 95vw;
overflow: hidden;
position: absolute;
top: 30.5vw;
}
.matching-bg {
position: absolute;
width: 70vw;
height: 102vw;
top: 27vw;
}
.matching > button {
width: 55%;
padding: 18px;
color: #000;
background-color: #fed847;
font-size: 18px;
border-radius: 30px;
position: absolute;
top: 142vw;
}
.player-names {
width: 100%;
height: 95vw;
display: flex;
flex-direction: column;
position: absolute;
top: 0;
}
.player-names > text {
width: 100%;
text-align: center;
transition: all 0.3s ease;
}
</style>

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<script setup>
import { ref, watch } from "vue";
import BowTarget from "@/components/BowTarget.vue";
import Avatar from "@/components/Avatar.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const scores = ref([]);
const currentUser = ref({});
const props = defineProps({
show: {
type: Boolean,
default: false,
},
onClose: {
type: Function,
default: () => {},
},
data: {
type: Object,
default: () => ({}),
},
});
watch(
() => props.data,
(value) => {
const mine = value.players.find((p) => p.playerId === user.value.id);
currentUser.value = mine;
if (mine && mine.arrowHistory) {
scores.value = mine.arrowHistory;
}
},
{ deep: true, immediate: true }
);
const onSelect = (userId) => {
const user = props.data.players.find((p) => p.playerId === userId);
currentUser.value = user;
if (user && user.arrowHistory) {
scores.value = user.arrowHistory;
}
};
</script>
<template>
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
<view>
<text>5人大乱斗</text>
<view @click="onClose">
<image src="../static/close-white.png" mode="widthFix" />
</view>
</view>
<view class="rank-rows">
<view
v-for="(player, index) in data.players"
:key="index"
@click="() => onSelect(player.playerId)"
>
<image v-if="index === 0" src="../static/champ1.png" mode="widthFix" />
<image v-if="index === 1" src="../static/champ2.png" mode="widthFix" />
<image v-if="index === 2" src="../static/champ3.png" mode="widthFix" />
<view v-if="index > 2" class="rank-view">{{ index + 1 }}</view>
<Avatar :src="player.avatar" :size="24" />
<text
>积分
{{
player.totalScore > 0 ? "+" + player.totalScore : player.totalScore
}}</text
>
<text>{{ player.totalRings }}</text>
<text v-for="(arrow, index2) in player.arrowHistory" :key="index2">
{{ arrow.ring }}
</text>
</view>
</view>
<view :style="{ width: '95%' }">
<BowTarget
:scores="scores"
:avatar="currentUser ? currentUser.avatar : ''"
/>
</view>
<view class="score-text"
><text :style="{ color: '#fed847' }">{{ scores.length }}</text
>支箭<text :style="{ color: '#fed847' }">{{
scores.reduce((last, next) => last + next.ring, 0)
}}</text
></view
>
<view class="score-row">
<view
v-for="(score, index) in scores"
:key="index"
class="score-item"
:style="{ width: '13vw', height: '13vw' }"
>
{{ score.ring }}
</view>
</view>
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: #232323;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 10;
}
.container > view:first-child {
width: 100%;
display: flex;
align-items: center;
justify-content: center;
padding: 20px 0;
color: #fff;
position: relative;
font-size: 20px;
}
.container > view:first-child > view:last-child {
position: absolute;
left: 5px;
top: 25px;
}
.container > view:first-child > view:last-child > image {
width: 40px;
}
.score-text {
width: 100%;
color: #fff;
text-align: center;
font-size: 16px;
margin-bottom: 6px;
}
.score-row {
margin: 10px;
display: flex;
align-items: center;
justify-content: center;
flex-wrap: wrap;
}
.score-item {
background-image: url("../static/score-bg.png");
background-size: cover;
background-repeat: no-repeat;
background-position: center;
color: #fed847;
display: flex;
justify-content: center;
align-items: center;
font-size: 24px;
margin: 3px;
}
.rank-rows {
display: flex;
flex-direction: column;
width: 100%;
border-top: 1px solid #fff3;
}
.rank-rows > view {
width: clac(100% - 20px);
color: #fff9;
border-bottom: 1px solid #fff3;
padding: 7px 10px;
display: flex;
align-items: center;
font-size: 14px;
overflow-x: auto;
}
.rank-rows > view::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.rank-rows > view > image:first-child,
.rank-rows > view > view:first-child {
width: 20px;
height: 20px;
line-height: 20px;
text-align: center;
font-size: 12px;
margin-right: 10px;
flex: 0 0 auto;
}
.rank-rows > view > view:first-child {
background-color: #6d6d6d;
border-radius: 50%;
}
.rank-rows > view > text {
margin-left: 10px;
flex: 0 0 auto;
display: block;
width: 25px;
}
.rank-rows > view > text:nth-child(3) {
width: 80px;
}
.rank-rows > view > text:nth-child(4) {
color: #fed847;
padding-right: 10px;
border-right: 1px solid #fff3;
width: 32px;
}
</style>

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<script setup>
defineProps({
avatar: {
type: String,
default: "",
},
name: {
type: String,
default: "",
},
scores: {
type: Array,
default: () => [],
},
});
const rowCount = new Array(6).fill(0);
</script>
<template>
<view class="container">
<image
:style="{ opacity: scores.length === 12 ? 1 : 0 }"
src="../static/checked-green.png"
mode="widthFix"
/>
<image :src="avatar || '../static/user-icon.png'" mode="widthFix" />
<text>{{ name }}</text>
<view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{ scores[index] ? `${scores[index].ring}` : "-" }}</text>
</view>
</view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{
scores[index + 6] ? `${scores[index + 6].ring}` : "-"
}}</text>
</view>
</view>
</view>
<text
>{{
scores.map((s) => s.ring).reduce((last, next) => last + next, 0)
}}</text
>
</view>
</template>
<style scoped>
.container {
width: calc(100% - 70px);
display: flex;
align-items: center;
border: 1px solid #fff3;
margin: 10px 0;
margin-left: 35px;
border-radius: 15px;
padding: 10px;
color: #fff9;
font-size: 14px;
position: relative;
}
.container > image:nth-child(1) {
position: absolute;
width: 15px;
height: 15px;
top: 30%;
left: 0;
}
.container > image:nth-child(2) {
width: 30px;
height: 30px;
min-height: 30px;
border: 1px solid #fff;
border-radius: 50%;
margin-right: 10px;
margin-left: -30px;
flex: 0 0 auto;
}
.container > text:nth-child(3) {
font-size: 14px;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
width: 20%;
}
.container > view:nth-child(4) {
display: flex;
flex-direction: column;
}
.container > view:nth-child(4) > view {
display: flex;
padding: 5px 0;
}
.container > view:nth-child(4) > view text {
width: 34px;
text-align: center;
display: block;
}
.container > view:nth-child(4) > view:first-child {
border-bottom: 1px solid #fff3;
}
.container > text:nth-child(5) {
width: 40px;
text-align: right;
}
</style>

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<script setup>
import { topThreeColors } from "@/constants";
defineProps({
avatar: {
type: String,
default: "",
},
name: {
type: String,
default: "",
},
scores: {
type: Array,
default: () => [],
},
rank: {
type: Number,
default: 0,
},
totalScore: {
type: Number,
default: 0,
},
totalRing: {
type: Number,
default: 0,
},
});
const rowCount = new Array(6).fill(0);
</script>
<template>
<view class="container">
<view>
<image
v-if="rank === 1"
src="../static/champ1.png"
mode="widthFix"
class="avatar-rank"
/>
<image
v-if="rank === 2"
src="../static/champ2.png"
mode="widthFix"
class="avatar-rank"
/>
<image
v-if="rank === 3"
src="../static/champ3.png"
mode="widthFix"
class="avatar-rank"
/>
<view v-if="rank > 3" class="rank-view">{{ rank }}</view>
<image
:src="avatar || '../static/user-icon.png'"
mode="widthFix"
:style="{ borderColor: topThreeColors[rank - 1] || '#fff' }"
/>
</view>
<view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{ scores[index] ? `${scores[index].ring}` : "-" }}</text>
</view>
</view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{
scores[index + 6] ? `${scores[index + 6].ring}` : "-"
}}</text>
</view>
</view>
</view>
<view>
<text>{{ totalRing }}</text>
<text>积分{{ totalScore }}</text>
</view>
</view>
</template>
<style scoped>
.container {
width: calc(100% - 65px);
display: flex;
align-items: center;
border: 1px solid #fff3;
margin: 10px 0;
margin-left: 30px;
border-radius: 15px;
padding: 10px;
color: #fff9;
font-size: 28rpx;
position: relative;
}
.container > view:first-child {
position: absolute;
width: 30px;
height: 30px;
top: 30%;
left: -17px;
}
.container > view:first-child > image:last-child {
width: 30px;
max-height: 30px;
min-height: 30px;
border-radius: 50%;
border: 1px solid #fff;
}
.avatar-rank,
.rank-view {
position: absolute;
width: 16px;
height: 17px;
top: -9px;
right: 5px;
}
.rank-view {
background-color: #6d6d6d;
text-align: center;
line-height: 15px;
font-size: 10px;
border-radius: 50%;
color: #fff;
}
.container > view:nth-child(2) {
display: flex;
flex-direction: column;
margin-left: 15px;
border-right: 1px solid #fff3;
padding-right: 10px;
}
.container > view:nth-child(2) > view {
display: flex;
}
.container > view:nth-child(2) > view text {
width: 36px;
text-align: center;
display: block;
}
.container > view:nth-child(2) > view:first-child {
border-bottom: 1px solid #fff3;
padding-bottom: 10px;
}
.container > view:nth-child(2) > view:last-child {
padding-top: 10px;
}
.container > view:nth-child(3) {
display: flex;
flex-direction: column;
align-items: center;
padding-left: 10px;
width: 100%;
}
.container > view:nth-child(3) > text {
text-align: center;
margin: 5px 0;
}
</style>

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<script setup>
const props = defineProps({
total: {
type: Number,
default: 10,
},
players: {
type: Array,
default: () => [],
},
});
const seats = new Array(props.total).fill(1);
</script>
<template>
<view class="players">
<view v-for="(_, index) in seats" :key="index">
<image src="../static/player-bg.png" mode="widthFix" />
<image
v-if="players[index] && players[index].name"
:src="players[index].avatar || '../static/user-icon.png'"
mode="widthFix"
/>
<view v-else class="player-unknow">
<image src="../static/question-mark.png" mode="widthFix" />
</view>
<text v-if="players[index] && players[index].name">{{
players[index].name
}}</text>
<text v-else :style="{ color: '#fff9' }">虚位以待</text>
<view v-if="index === 0" class="founder">创建者</view>
<image
:src="`../static/player-${index + 1}.png`"
mode="widthFix"
class="player-bg"
/>
</view>
</view>
</template>
<style scoped>
.players {
display: flex;
flex-wrap: wrap;
justify-content: flex-start;
-moz-column-gap: 20px;
column-gap: 14px;
margin-bottom: 20px;
font-size: 14px;
padding: 0 14px;
}
.players > view {
width: calc(50% - 7px);
display: flex;
align-items: center;
position: relative;
color: #fff;
height: 100px;
overflow: hidden;
}
.players > view > image:first-child {
width: 100%;
position: absolute;
z-index: -1;
}
.players > view > image:nth-child(2) {
width: 40px;
height: 40px;
margin: 0 10px;
border: 1px solid #fff;
border-radius: 50%;
}
.players > view > text:nth-child(3) {
width: 20vw;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.founder {
position: absolute;
background-color: #fed847;
top: 6px;
color: #000;
font-size: 10px;
padding: 2px 5px;
border-top-left-radius: 10px;
border-bottom-right-radius: 10px;
}
.player-bg {
position: absolute;
width: 52px;
right: 0;
}
.player-unknow {
width: 40px;
height: 40px;
margin: 0 10px;
border: 1px solid #fff3;
border-radius: 50%;
display: flex;
align-items: center;
justify-content: center;
background-color: #69686866;
}
.player-unknow > image {
width: 40%;
}
</style>

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<script setup>
defineProps({
avatar: {
type: String,
default: "",
},
blueTeam: {
type: Array,
default: () => [],
},
redTeam: {
type: Array,
default: () => [],
},
currentShooterId: {
type: Number,
default: 0,
},
});
</script>
<template>
<view class="container">
<image v-if="avatar" class="avatar" :src="avatar" mode="widthFix" />
<view
v-if="blueTeam.length && redTeam.length"
:style="{ height: 20 + blueTeam.length * 20 + 'px' }"
>
<view
v-for="(player, index) in blueTeam"
:key="index"
:style="{
top: index * 20 + 'px',
zIndex: blueTeam.length - index,
left: 0,
}"
>
<image
class="avatar"
:src="player.avatar || '../static/user-icon.png'"
mode="widthFix"
:style="{
borderColor: currentShooterId === player.id ? '#5fadff' : '#fff',
}"
/>
<text
:style="{
color: currentShooterId === player.id ? '#5fadff' : '#fff',
fontSize: currentShooterId === player.id ? 16 : 12 + 'px',
}"
>
{{ player.name }}
</text>
</view>
</view>
<view
v-if="!avatar"
:style="{
height: 20 + redTeam.length * 20 + 'px',
}"
>
<view
v-for="(player, index) in redTeam"
:key="index"
:style="{
top: index * 20 + 'px',
zIndex: redTeam.length - index,
right: 0,
}"
>
<text
:style="{
color: currentShooterId === player.id ? '#ff6060' : '#fff',
fontSize: currentShooterId === player.id ? 16 : 12 + 'px',
textAlign: 'right',
}"
>
{{ player.name }}
</text>
<image
class="avatar"
:src="player.avatar || '../static/user-icon.png'"
mode="widthFix"
:style="{
borderColor: currentShooterId === player.id ? '#ff6060' : '#fff',
}"
/>
</view>
</view>
</view>
</template>
<style scoped>
.container {
width: calc(100% - 30px);
margin: 0 15px;
margin-top: 5px;
display: flex;
justify-content: space-between;
align-items: flex-start;
}
.container > view {
width: 50%;
position: relative;
}
.container > view > view {
position: absolute;
top: -20px;
display: flex;
align-items: center;
justify-content: center;
transition: all 0.3s linear;
}
.container > view > view > text {
margin: 0 10px;
overflow: hidden;
width: 120px;
transition: all 0.3s linear;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.avatar {
width: 40px;
height: 40px;
min-width: 40px;
min-height: 40px;
border: 1px solid #fff;
border-radius: 50%;
}
.red-avatar {
border: 1px solid #ff6060;
}
.blue-avatar {
border: 1px solid #5fadff;
}
</style>

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<script setup>
import { ref, onMounted } from "vue";
const props = defineProps({
data: {
type: Object,
default: () => {},
},
});
const bowOptions = ref({});
const targetOptions = ref({});
onMounted(() => {
const result = uni.getStorageSync("point-book-config");
(result.bowOption || []).forEach((item) => {
bowOptions.value[item.id] = item;
});
(result.targetOption || []).forEach((item) => {
targetOptions.value[item.id] = item;
});
});
</script>
<template>
<view class="container">
<view>
<view class="labels">
<text>{{
bowOptions[data.bowType] ? bowOptions[data.bowType].name : ""
}}</text>
<text>{{ data.distance }} </text>
<text>{{
targetOptions[data.targetType]
? targetOptions[data.targetType].name
: ""
}}</text>
</view>
<view>
<text>{{ data.createAt }}</text>
</view>
</view>
<view>
<image src="../static/bow-target.png" mode="widthFix" />
<view class="aroow-amount">
<text></text>
<text>{{ data.arrows * data.groups }}</text>
<text></text>
</view>
</view>
</view>
</template>
<style scoped>
.container {
background-color: #fff;
border-radius: 15px;
display: flex;
margin-bottom: 15px;
height: 24vw;
}
.container > view {
position: relative;
margin-left: 15px;
}
.container > view:first-child {
width: calc(100% - 5vw);
}
.container > view:first-child > view {
width: 100%;
height: 50%;
display: flex;
align-items: center;
}
.container > view:first-child > view:last-child {
font-weight: 500;
}
.labels {
align-items: flex-end !important;
}
.labels > text {
font-size: 12px;
color: #333333;
border: 1px solid #eee;
margin-right: 10px;
border-radius: 10px;
padding: 5px 10px;
}
.container > view:last-child {
margin-right: 1vw;
}
.container > view:last-child > image {
width: 24vw;
}
.aroow-amount {
position: absolute;
background-color: #0009;
border-radius: 10px;
color: #fffc;
font-size: 12px;
line-height: 22px;
width: 60px;
display: flex;
justify-content: center;
top: calc(50% - 11px);
left: calc(50% - 30px);
}
.aroow-amount > text:nth-child(2) {
color: #fff;
font-size: 14px;
margin: 0 3px;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
const props = defineProps({
isFinal: {
type: Boolean,
default: false,
},
round: {
type: Number,
default: 0,
},
bluePoint: {
type: Number,
default: 0,
},
redPoint: {
type: Number,
default: 0,
},
roundData: {
type: Object,
default: () => ({}),
},
onAutoClose: {
type: Function,
default: () => {},
},
});
const count = ref(3);
const tiemr = ref(null);
function startCount() {
if (tiemr.value) clearInterval(tiemr.value);
tiemr.value = setInterval(() => {
if (count.value === 0) {
clearInterval(tiemr.value);
props.onAutoClose();
} else count.value -= 1;
}, 1000);
}
watch(
() => [props.isFinal, props.roundData],
([n_isFinal, n_roundData]) => {
count.value = n_isFinal ? 10 : 3;
startCount();
}
);
onMounted(() => {
startCount();
});
onUnmounted(() => {
if (tiemr.value) clearInterval(tiemr.value);
});
</script>
<template>
<view class="round-end-tip">
<text>{{ round }}轮射击结束</text>
<block v-if="!isFinal">
<view class="point-view1" v-if="bluePoint !== 0 || redPoint !== 0">
<text>本轮蓝队</text>
<text>{{
(roundData.blueArrows || []).reduce(
(last, next) => last + next.ring,
0
)
}}</text>
<text>红队</text>
<text>{{
(roundData.redArrows || []).reduce(
(last, next) => last + next.ring,
0
)
}}</text>
<text></text>
</view>
<text
v-if="bluePoint === 0 && redPoint === 0"
:style="{ marginTop: '20px' }"
>
连续3个来回双方均无人射箭比赛取消
</text>
<text v-if="bluePoint !== 0 && bluePoint === redPoint">
红队蓝队各得<text :style="{ color: '#fed847', margin: '0 5px' }">{{
redPoint
}}</text
>
</text>
<text v-if="bluePoint > redPoint">
蓝队获胜<text :style="{ color: '#fed847', margin: '0 5px' }">{{
bluePoint
}}</text
>
</text>
<text v-if="bluePoint < redPoint">
红队获胜<text :style="{ color: '#fed847', margin: '0 5px' }">{{
redPoint
}}</text
>
</text>
</block>
<block v-if="isFinal">
<view class="point-view2">
<text>蓝队</text>
<text>5</text>
<text>红队</text>
<text>5</text>
<text></text>
</view>
<text>同分僵局最后一箭定江山</text>
<view class="final-shoot">
<text>{{ count }}</text>
<text>秒后蓝红双方</text>
<text>决金箭</text>
<text>一箭决胜负</text>
</view>
</block>
</view>
</template>
<style scoped>
.round-end-tip {
width: 100%;
color: #fff9;
display: flex;
flex-direction: column;
align-items: center;
font-size: 16px;
}
.round-end-tip > text:first-child {
font-size: 18px;
color: #fff;
}
.point-view1 {
display: flex;
align-items: center;
justify-content: center;
margin-top: 20px;
margin-bottom: 3px;
}
.point-view1 > text:nth-child(2),
.point-view1 > text:nth-child(4) {
color: #fed847;
margin: 0 5px;
}
.point-view2 {
margin: 12px 0;
font-size: 24px;
display: flex;
align-items: center;
justify-content: center;
color: #fff;
}
.point-view2 > text:nth-child(2),
.point-view2 > text:nth-child(4) {
color: #fed847;
width: 30px;
text-align: center;
font-size: 30px;
}
.final-shoot {
display: flex;
align-items: center;
justify-content: center;
margin-top: 10px;
font-size: 14px;
}
.final-shoot > text:nth-child(1) {
width: 20px;
text-align: right;
}
.final-shoot > text:nth-child(1),
.final-shoot > text:nth-child(3) {
font-size: 18px;
color: #fed847;
margin-left: 10px;
margin-right: 5px;
}
</style>

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<script setup>
import { ref } from "vue";
import { debounce } from "@/util";
const props = defineProps({
width: {
type: String,
default: "calc(100vw - 20px)",
},
rounded: {
type: Number,
default: 10,
},
onClick: {
type: Function,
default: async () => {},
},
disabled: {
type: Boolean,
default: false,
},
backgroundColor: {
type: String,
default: "#fed847",
},
color: {
type: String,
default: "#000",
},
disabledColor:{
type: String,
default: "#757575",
}
});
const loading = ref(false);
const timer = ref(null);
const onBtnClick = debounce(async () => {
if (props.disabled || loading.value) return;
let loadingTimer = null;
loadingTimer = setTimeout(() => {
loading.value = true;
}, 300);
try {
await props.onClick();
} finally {
clearTimeout(loadingTimer);
loading.value = false;
}
});
</script>
<template>
<button
class="sbtn"
hover-class="none"
:style="{
width: width,
borderRadius: rounded + 'px',
backgroundColor: disabled ? disabledColor : backgroundColor,
color,
}"
open-type="getUserInfo"
@click="onBtnClick"
>
<block v-if="!loading">
<slot />
</block>
<block v-else>
<image src="../static/btn-loading.png" mode="widthFix" class="loading" />
</block>
</button>
</template>
<style scoped>
.sbtn {
margin: 0 auto;
height: 44px;
line-height: 44px;
font-weight: bold;
font-size: 15px;
display: flex;
text-align: center;
justify-content: center;
align-items: center;
overflow: initial;
}
.loading {
width: 25px;
height: 25px;
background-blend-mode: darken;
animation: rotate 1s linear infinite;
}
</style>

103
src/components/SModal.vue Normal file
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<script setup>
import { ref, watch } from "vue";
const props = defineProps({
show: {
type: Boolean,
default: false,
},
onClose: {
type: Function,
default: () => {},
},
noBg: {
type: Boolean,
default: false,
},
});
const showContainer = ref(false);
const showContent = ref(false);
watch(
() => props.show,
(newValue) => {
if (newValue) {
showContainer.value = true;
setTimeout(() => {
showContent.value = true;
}, 100);
} else {
showContent.value = false;
setTimeout(() => {
showContainer.value = false;
}, 100);
}
},
{}
);
</script>
<template>
<view
class="container"
v-if="showContainer"
:style="{ opacity: show ? 1 : 0 }"
@click="onClose"
>
<view
class="modal-content"
:style="{
transform: `translateY(${showContent ? '0%' : '100%'})`,
height: !noBg ? '260px' : 'auto',
}"
@click.stop=""
>
<image
v-if="!noBg"
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbuaf19pf7qd8ps0uh.png"
mode="widthFix"
/>
<view class="close-btn" @click="onClose">
<image src="../static/close-yellow.png" mode="widthFix" />
</view>
<slot></slot>
</view>
</view>
</template>
<style scoped>
.container {
position: fixed;
top: 0;
left: 0;
background-color: #00000099;
width: 100vw;
height: 100vh;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: center;
opacity: 0;
transition: all 0.3s ease;
z-index: 99;
}
.modal-content {
width: 100%;
transform: translateY(100%);
transition: all 0.3s ease;
position: relative;
}
.modal-content > image:first-child {
width: 100%;
position: absolute;
z-index: -1;
}
.close-btn {
display: flex;
justify-content: flex-end;
position: absolute;
right: 0;
}
.close-btn > image {
width: 40px;
height: 40px;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
const props = defineProps({
rowCount: {
type: Number,
default: 0,
},
total: {
type: Number,
default: 0,
},
scores: {
type: Array,
default: () => [],
},
fontSize: {
type: Number,
default: 25,
},
completeEffect: {
type: Boolean,
default: true,
},
});
const items = ref(new Array(props.total).fill(9));
const width = ref(92);
const itemWidth = ref(0);
const bgImages = [
"../static/complete-light1.png",
"../static/complete-light2.png",
];
const bgIndex = ref(0);
watch(
() => props.total,
(newValue) => {
items.value = new Array(newValue).fill(9);
}
);
const timer = ref(null);
onMounted(() => {
timer.value = setInterval(() => {
bgIndex.value = bgIndex.value === 0 ? 1 : 0;
}, 200);
});
onUnmounted(() => {
if (timer.value) {
clearInterval(timer.value);
}
});
</script>
<template>
<view class="container">
<image
v-if="total > 0 && scores.length === total && completeEffect"
:src="bgImages[bgIndex]"
class="complete-light"
:style="{
width: `calc(${(100 / (rowCount + 2)) * rowCount}vw + ${
(100 / (total * 2)) * (rowCount * 2 + (total === 12 ? 8 : 24))
}px)`,
height: `calc(${(100 / (rowCount + 2)) * (total / rowCount)}vw + ${
(100 / (total * 2)) *
((total / rowCount) * 2 + (total === 12 ? 7 : 24))
}px)`,
top: `${total === 12 ? -2 : -3}vw`,
}"
/>
<view
v-for="(_, index) in items"
:key="index"
class="score-item"
:style="{
width: 100 / (rowCount + 2) + 'vw',
height: 100 / (rowCount + 2) + 'vw',
lineHeight: 100 / (rowCount + 2) + 'vw',
fontSize: fontSize + 'px',
margin: 100 / (total * 2) + 'px',
}"
>
<image src="../static/score-bg.png" mode="widthFix" />
<text>{{ scores[index] }}</text>
</view>
</view>
</template>
<style scoped>
.container {
width: 92vw;
display: flex;
flex-wrap: wrap;
justify-content: center;
margin: 0 4vw;
position: relative;
padding: 1vw 0;
}
.score-item {
/* background-image: url("../static/score-bg.png");
background-size: cover;
background-repeat: no-repeat;
background-position: center; */
color: #fed847;
display: flex;
justify-content: center;
align-items: center;
position: relative;
}
.score-item > image {
position: absolute;
width: 100%;
top: 5%;
}
.score-item > text {
position: relative;
font-weight: bold;
margin-top: 2px;
}
.complete-light {
position: absolute;
}
</style>

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<script setup>
const props = defineProps({
scores: {
type: Array,
default: () => [],
},
});
const getSum = (a, b, c) => {
const sum = (Number(a) || 0) + (Number(b) || 0) + (Number(c) || 0);
return sum > 0 ? sum + "环" : "-";
};
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
</script>
<template>
<view class="container">
<view>
<text :style="{ transform: 'translateX(-10%)' }">总成绩</text>
<text>{{ scores.reduce((last, next) => last + next, 0) }}</text>
</view>
<view
v-for="(_, index) in new Array(
Math.min(
Math.ceil(scores.length / 3) + (scores.length % 3 === 0 ? 1 : 0),
4
)
).fill(1)"
:key="index"
>
<text>{{ roundsName[index] }}</text>
<text>{{
scores[index * 3 + 0] ? scores[index * 3 + 0] + "环" : "-"
}}</text>
<text>{{
scores[index * 3 + 1] ? scores[index * 3 + 1] + "环" : "-"
}}</text>
<text>{{
scores[index * 3 + 2] ? scores[index * 3 + 2] + "环" : "-"
}}</text>
<text :style="{ width: '40%', transform: 'translateX(20%)' }">{{
getSum(
scores[index * 3 + 0],
scores[index * 3 + 1],
scores[index * 3 + 2]
)
}}</text>
</view>
</view>
</template>
<style scoped>
.container {
width: 100vw;
display: flex;
flex-direction: column;
overflow-x: hidden;
}
.container > view {
width: calc(100% - 30px);
color: aliceblue;
display: flex;
justify-content: space-between;
padding: 12px 15px;
border-bottom: 1px solid #ffffff66;
font-size: 14px;
color: #fffc;
}
.container > view:first-child {
color: #fed847;
background-color: #ffffff33;
}
.container text {
display: block;
width: 20%;
text-align: center;
}
</style>

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<script setup>
import { ref, onMounted } from "vue";
import IconButton from "@/components/IconButton.vue";
import SButton from "@/components/SButton.vue";
import ScreenHint from "@/components/ScreenHint.vue";
import BowData from "@/components/BowData.vue";
import UserUpgrade from "@/components/UserUpgrade.vue";
import { wxShare } from "@/util";
import { directionAdjusts } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const props = defineProps({
onClose: {
type: Function,
default: () => {},
},
total: {
type: Number,
default: 0,
},
rowCount: {
type: Number,
default: 0,
},
result: {
type: Object,
default: () => ({}),
},
tipSrc: {
type: String,
default: "",
},
});
const showPanel = ref(true);
const showComment = ref(false);
const showBowData = ref(false);
const showUpgrade = ref(false);
const finished = ref(false);
const totalRing = ref(0);
const closePanel = () => {
showPanel.value = false;
setTimeout(() => {
props.onClose();
}, 300);
};
onMounted(() => {
if (props.result.lvl > user.value.lvl) {
showUpgrade.value = true;
}
if (props.result.arrows) {
totalRing.value = props.result.arrows.reduce(
(last, next) => last + next.ring,
0
);
}
finished.value =
props.result.arrows && props.result.arrows.length === props.total;
});
// setTimeout(() => {
// showPanel.value = true;
// }, 300);
</script>
<template>
<view class="container">
<view :class="['container-header', showPanel ? 'scale-in' : 'scale-out']">
<image :src="tipSrc" mode="widthFix" />
<image src="../static/finish-frame.png" mode="widthFix" />
<text
>完成<text class="gold-text">{{ result.arrows.length }}</text
>获得<text class="gold-text">{{ result.arrows.length }}</text
>点经验</text
>
</view>
<view
class="container-content"
:style="{ transform: `translateY(${showPanel ? '0%' : '100%'})` }"
>
<view>
<text>本局成绩{{ totalRing }}</text>
<button @click="() => (showBowData = true)">
<text>查看靶纸</text>
<image
src="../static/enter-arrow-blue.png"
mode="widthFix"
:style="{ width: '20px' }"
/>
</button>
</view>
<view :style="{ gridTemplateColumns: `repeat(${rowCount}, 1fr)` }">
<view v-for="(_, index) in new Array(total).fill(0)" :key="index">
{{ result.arrows[index] ? result.arrows[index].ring : 0
}}<text></text>
</view>
</view>
<view>
<block v-if="finished">
<IconButton
name="分享"
src="../static/share.png"
:onClick="wxShare"
/>
<IconButton
name="教练点评"
src="../static/review.png"
:onClick="() => (showComment = true)"
/>
</block>
<SButton
:width="finished ? '70vw' : 'calc(100vw - 20px)'"
:rounded="30"
:onClick="closePanel"
>{{ finished ? "完成" : "重新挑战" }}</SButton
>
</view>
</view>
<ScreenHint
:show="showComment"
:onClose="() => (showComment = false)"
mode="tall"
>
<view class="coach-comment">
<text>
您本次练习取得了<text :style="{ color: '#fed847' }">{{
totalRing
}}</text
>环的成绩所有箭支上靶后的平均点间距为<text
:style="{ color: '#fed847' }"
>{{ Number(result.average_distance.toFixed(2)) }}</text
>{{
result.spreadEvaluation === "Dispersed"
? "还需要持续改进。"
: "成绩优秀。"
}}
</text>
<text :style="{ marginTop: '12px' }"
>针对您本次的练习{{
result.spreadEvaluation === "Dispersed"
? "我们建议您充分练习推弓、靠位以及撒放动作一致性,以持续提高成绩。"
: totalRing >= 100
? "我们建议您继续保持即可。"
: `我们建议您将设备的瞄准器${
directionAdjusts[result.adjustmentHint]
}调整。`
}}</text
>
</view>
</ScreenHint>
<BowData
:arrows="result.arrows"
:show="showBowData"
:onClose="() => (showBowData = false)"
/>
<UserUpgrade
:show="showUpgrade"
:onClose="() => (showUpgrade = false)"
:lvl="result.lvl"
/>
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: rgba(0, 0, 0, 0.8);
z-index: 5;
}
.container-header {
margin-top: 20vh;
display: flex;
flex-direction: column;
align-items: center;
opacity: 0;
}
.container-header > text:last-child {
color: #fff;
text-align: center;
margin-top: -85px;
}
.container-content {
width: calc(100vw - 20px);
background-color: #fff;
position: absolute;
bottom: 0;
border-top-left-radius: 10px;
border-top-right-radius: 10px;
display: flex;
flex-direction: column;
justify-content: space-between;
padding: 15px 10px;
transition: all 0.3s ease;
transform: translateY(0);
}
.container-content > view:first-child {
display: flex;
justify-content: space-between;
align-items: center;
}
.container-content > view:first-child > text:first-child {
color: #000;
}
.container-content > view:first-child > button {
display: flex;
align-items: center;
color: #287fff;
font-size: 14px;
}
.container-content > view:nth-child(2) {
display: grid;
row-gap: 10px;
column-gap: 5px;
justify-content: flex-start;
margin-top: 10px;
margin-bottom: 15px;
}
.container-content > view:nth-child(2) > view {
background: linear-gradient(#fbfbfb, #f5f5f5);
border: 1px solid #e5e5e5;
border-radius: 5px;
text-align: center;
line-height: 27px;
color: #333333;
}
.container-content > view:nth-child(2) > view > text {
font-size: 12px;
color: #666666;
margin-left: 3px;
}
.container-content > view:nth-child(3) {
width: 100%;
display: flex;
justify-content: space-around;
}
.gold-text {
color: #fed847;
font-size: 20px;
margin: 0 2px;
}
.coach-comment {
display: flex;
flex-direction: column;
font-size: 14px;
margin-top: -20px;
}
</style>

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<script setup>
import IconButton from "./IconButton.vue";
const props = defineProps({
show: {
type: Boolean,
default: false,
},
onClose: {
type: Function,
default: null,
},
mode: {
type: String,
default: "normal",
},
});
const getContentHeight = () => {
if (props.mode === "tall") return "50vw";
if (props.mode === "square") return "74vw";
return "36vw";
};
</script>
<template>
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
<view class="scale-in" :style="{ height: getContentHeight() }">
<image
v-if="mode === 'normal'"
src="../static/screen-hint-bg.png"
mode="widthFix"
/>
<image
v-if="mode === 'tall'"
src="../static/coach-comment.png"
mode="widthFix"
/>
<image
v-if="mode === 'square'"
src="../static/prompt-bg-square.png"
mode="widthFix"
/>
<image
v-if="mode === 'small'"
src="../static/finish-frame.png"
mode="widthFix"
/>
<slot />
</view>
<IconButton
v-if="!!onClose"
src="../static/close-gold-outline.png"
:width="30"
:onClick="onClose"
/>
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: rgba(0, 0, 0, 0.8);
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 999;
}
.container > view:first-child {
display: flex;
align-items: center;
justify-content: center;
position: relative;
width: 70vw;
color: #fff;
margin-bottom: 15px;
}
.container > view:first-child > image {
position: absolute;
width: 80vw;
left: -7%;
bottom: -18vw;
z-index: -1;
transform: translateY(-75px);
}
</style>

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<script setup>
import IconButton from "./IconButton.vue";
const props = defineProps({
show: {
type: Boolean,
default: false,
},
onClose: {
type: Function,
default: null,
},
height: {
type: Number,
default: 100,
},
});
</script>
<template>
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
<view class="scale-in">
<image src="../static/point-book-tip-bg.png" mode="widthFix" />
<slot />
</view>
<IconButton
v-if="!!onClose"
src="../static/close-white-outline.png"
:width="30"
:onClick="onClose"
/>
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: rgba(0, 0, 0, 0.8);
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 999;
}
.container > view:first-child {
display: flex;
align-items: center;
justify-content: center;
position: relative;
width: 75vw;
margin-bottom: 15px;
border-radius: 20px;
overflow: hidden;
background: #fff;
}
.container > view:first-child > image {
position: absolute;
width: 100%;
z-index: -1;
top: 0;
}
</style>

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<script setup>
import { ref, watch } from "vue";
const props = defineProps({
show: {
type: Boolean,
default: true,
},
onLoading: {
type: Function,
default: async (page) => [],
},
pageSize: {
type: Number,
default: 10,
},
});
const refreshing = ref(false);
const loading = ref(false);
const noMore = ref(false);
const page = ref(1);
const refresherrefresh = async () => {
if (refreshing.value) return;
try {
refreshing.value = true;
page.value = 1;
const length = await props.onLoading(page.value);
if (length < props.pageSize) noMore.value = true;
} finally {
refreshing.value = false;
}
};
const scrolltolower = async () => {
if (loading.value || noMore.value) return;
try {
loading.value = true;
page.value += 1;
const length = await props.onLoading(page.value);
if (length < props.pageSize) noMore.value = true;
} finally {
loading.value = false;
}
};
watch(
() => props.show,
async (newVal) => {
if (newVal) await props.onLoading(1);
},
{
immediate: true,
}
);
</script>
<template>
<scroll-view
class="scroll-list"
scroll-y
:show-scrollbar="false"
enhanced="true"
:bounces="false"
refresher-default-style="white"
:refresher-enabled="true"
:refresher-triggered="refreshing"
@refresherrefresh="refresherrefresh"
@scrolltolower="scrolltolower"
:style="{
display: show ? 'flex' : 'none',
}"
>
<slot></slot>
<text class="tips" v-if="loading">加载中...</text>
<text class="tips" v-if="noMore">我是有底线的</text>
</scroll-view>
</template>
<style scoped>
.scroll-list {
width: 100%;
height: 100%;
}
.tips {
color: #fff9;
display: block;
text-align: center;
font-size: 12px;
margin: 10px;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
import audioManager from "@/audioManager";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const props = defineProps({
show: {
type: Boolean,
default: true,
},
start: {
type: Boolean,
default: false,
},
tips: {
type: String,
default: "",
},
total: {
type: Number,
default: 120,
},
currentRound: {
type: Number,
default: 0,
},
battleId: {
type: String,
default: "",
},
melee: {
type: Boolean,
default: false,
},
});
const barColor = ref("#fed847");
const remain = ref(props.total);
const timer = ref(null);
const sound = ref(true);
const currentSound = ref("");
const currentRound = ref(props.currentRound);
const currentRoundEnded = ref(false);
const ended = ref(false);
const halfTime = ref(false);
watch(
() => props.tips,
(newVal) => {
let key = "";
if (newVal.includes("红队")) key = "请红方射击";
if (newVal.includes("蓝队")) key = "请蓝方射击";
if (key && sound.value) {
if (currentRoundEnded.value) {
currentRound.value += 1;
currentRoundEnded.value = false;
if (currentRound.value === 1) audioManager.play("第一轮");
if (currentRound.value === 2) audioManager.play("第二轮");
if (currentRound.value === 3) audioManager.play("第三轮");
if (currentRound.value === 4) audioManager.play("第四轮");
if (currentRound.value === 5) audioManager.play("第五轮");
setTimeout(() => {
audioManager.play(key);
}, 1000);
} else {
audioManager.play(key);
}
}
}
);
watch(
() => props.tips,
(newVal) => {
if (newVal.includes("红队")) barColor.value = "#FF6060";
if (newVal.includes("蓝队")) barColor.value = "#5FADFF";
if (newVal.includes("红队") || newVal.includes("蓝队")) {
if (timer.value) clearInterval(timer.value);
remain.value = props.total;
timer.value = setInterval(() => {
if (remain.value > 0) remain.value--;
}, 1000);
}
},
{
immediate: true,
}
);
watch(
() => props.start,
(newVal) => {
if (timer.value) clearInterval(timer.value);
if (newVal) {
remain.value = props.total;
timer.value = setInterval(() => {
if (remain.value > 0) remain.value--;
}, 1000);
}
},
{
immediate: true,
}
);
const updateRemain = (value) => {
if (timer.value) clearInterval(timer.value);
remain.value = Math.round(value);
if (remain.value > 0) {
timer.value = setInterval(() => {
if (remain.value > 0) remain.value--;
}, 1000);
}
};
const updateSound = () => {
sound.value = !sound.value;
if (!sound.value) audioManager.stop(currentSound.value);
};
async function onReceiveMessage(messages = []) {
if (!sound.value || ended.value) return;
messages.forEach((msg) => {
if (
(props.battleId && msg.constructor === MESSAGETYPES.ShootResult) ||
(!props.battleId && msg.constructor === MESSAGETYPES.ShootSyncMeArrowID)
) {
if (props.melee && msg.userId !== user.value.id) return;
if (!halfTime.value && msg.target) {
currentSound.value = msg.target.ring
? `${msg.target.ring}`
: "未上靶";
audioManager.play(currentSound.value);
}
} else if (msg.constructor === MESSAGETYPES.AllReady) {
audioManager.play("比赛开始");
} else if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
halfTime.value = false;
audioManager.play("比赛开始");
} else if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
currentRoundEnded.value = true;
} else if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
halfTime.value = true;
audioManager.play("中场休息");
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
audioManager.play("比赛结束");
} else if (msg.constructor === MESSAGETYPES.FinalShoot) {
audioManager.play("决金箭轮");
} else if (msg.constructor === MESSAGETYPES.ShootSyncMePracticeID) {
ended.value = true;
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
ended.value = true;
}
});
}
const playSound = (key) => {
currentSound.value = key;
audioManager.play(key);
};
onMounted(() => {
uni.$on("update-ramain", updateRemain);
uni.$on("socket-inbox", onReceiveMessage);
uni.$on("play-sound", playSound);
});
onUnmounted(() => {
uni.$off("update-ramain", updateRemain);
uni.$off("socket-inbox", onReceiveMessage);
uni.$off("play-sound", playSound);
if (timer.value) clearInterval(timer.value);
});
</script>
<template>
<view class="container" :style="{ display: show ? 'block' : 'none' }">
<view>
<image src="../static/shooter.png" mode="widthFix" />
<text>{{ start && remain === 0 ? "时间到!" : tips }}</text>
<button hover-class="none" @click="updateSound">
<image
:src="`../static/sound${sound ? '' : '-off'}-yellow.png`"
mode="widthFix"
/>
</button>
</view>
<view>
<view
:style="{
width: `${(remain / total) * 100}%`,
backgroundColor: barColor,
right: tips.includes('红队') ? 0 : 'unset',
}"
/>
<text>剩余{{ remain }}</text>
</view>
</view>
</template>
<style scoped>
.container {
width: 100vw;
}
.container > view:first-child {
display: flex;
align-items: center;
justify-content: space-between;
padding: 0 15px;
z-index: 1;
transform: translateX(-10px);
}
.container > view:first-child > image:first-child {
width: 20vw;
transform: translateX(10px);
}
.container > view:first-child > text {
color: #fed847;
font-size: 18px;
transform: translateY(-10px) translateX(-10px);
}
.container > view:first-child > button:last-child {
overflow: visible;
}
.container > view:first-child > button:last-child > image {
width: 40px;
transform: translateX(10px) translateY(-10px);
}
.container > view:last-child {
z-index: -1;
width: calc(100% - 30px);
margin: 0 15px;
text-align: center;
background-color: #ffffff80;
border-radius: 20px;
margin-top: -16px;
font-size: 12px;
height: 15px;
line-height: 15px;
position: relative;
overflow: hidden;
}
.container > view:last-child > view {
position: absolute;
height: 15px;
border-radius: 15px;
z-index: -1;
transition: all 1s linear;
}
.container > view:last-child > text {
font-size: 10px;
line-height: 15px;
z-index: 1;
color: #000;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
import { RoundGoldImages } from "@/constants";
const props = defineProps({
tips: {
type: String,
default: "",
},
total: {
type: Number,
default: 15,
},
currentRound: {
type: String,
default: "round1",
},
});
const barColor = ref("");
const remain = ref(15);
const timer = ref(null);
watch(
() => props.tips,
(newVal) => {
if (newVal.includes("红队"))
barColor.value = "linear-gradient( 180deg, #FFA0A0 0%, #FF6060 100%)";
if (newVal.includes("蓝队"))
barColor.value = "linear-gradient( 180deg, #9AB3FF 0%, #4288FF 100%)";
if (newVal.includes("红队") || newVal.includes("蓝队")) {
if (timer.value) clearInterval(timer.value);
remain.value = props.total;
timer.value = setInterval(() => {
if (remain.value > 0) remain.value--;
}, 1000);
}
},
{
immediate: true,
}
);
const updateRemain = (value) => {
if (timer.value) clearInterval(timer.value);
remain.value = Math.round(value);
timer.value = setInterval(() => {
if (remain.value > 0) remain.value--;
}, 1000);
};
onMounted(() => {
uni.$on("update-ramain", updateRemain);
});
onUnmounted(() => {
uni.$off("update-ramain", updateRemain);
if (timer.value) clearInterval(timer.value);
});
</script>
<template>
<view class="container">
<image :src="RoundGoldImages[props.currentRound]" mode="widthFix" />
<view>
<view
:style="{
width: `${(remain / total) * 100}%`,
background: barColor,
right: tips.includes('红队') ? 0 : 'unset',
}"
/>
<text>剩余{{ remain }}</text>
</view>
</view>
</template>
<style scoped>
.container {
width: 50vw;
display: flex;
flex-direction: column;
align-items: center;
margin-bottom: 12vw;
}
.container > image {
width: 100%;
transform: translateY(7px);
}
.container > view:last-child {
width: 100%;
text-align: center;
background-color: #444444;
border-radius: 20px;
font-size: 12px;
height: 15px;
line-height: 15px;
position: relative;
overflow: hidden;
}
.container > view:last-child > view {
position: absolute;
height: 15px;
border-radius: 15px;
transition: all 1s linear;
}
.container > view:last-child > text {
font-size: 10px;
line-height: 15px;
color: #fff;
position: relative;
}
</style>

214
src/components/Signin.vue Normal file
View File

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<script setup>
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Avatar from "@/components/Avatar.vue";
import SButton from "@/components/SButton.vue";
import { getMyDevicesAPI, loginAPI, getHomeData } from "@/apis";
import useStore from "@/store";
const store = useStore();
const { updateUser, updateDevice } = store;
const props = defineProps({
onClose: {
type: Function,
default: () => {},
},
});
const agree = ref(false);
const avatarUrl = ref("");
const nickName = ref("");
const loading = ref(false);
const handleAgree = () => {
agree.value = !agree.value;
};
function onChooseAvatar(e) {
avatarUrl.value = e.detail.avatarUrl;
}
function onNicknameChange(e) {
nickName.value = e.detail.value;
}
const handleLogin = () => {
if (loading.value) return;
if (!avatarUrl.value) {
return uni.showToast({
title: "请选择头像",
icon: "none",
});
}
if (!nickName.value) {
return uni.showToast({
title: "请输入昵称",
icon: "none",
});
}
if (!agree.value) {
return uni.showToast({
title: "请先同意协议",
icon: "none",
});
}
loading.value = true;
uni.login({
provider: "weixin",
success: async (loginRes) => {
const { code } = loginRes;
const fileManager = uni.getFileSystemManager();
const avatarBase64 = fileManager.readFileSync(avatarUrl.value, "base64");
const base64Url = `data:image/png;base64,${avatarBase64}`;
const result = await loginAPI(nickName.value, base64Url, code);
const data = await getHomeData();
if (data.user) updateUser(data.user);
const devices = await getMyDevicesAPI();
if (devices.bindings && devices.bindings.length) {
updateDevice(
devices.bindings[0].deviceId,
devices.bindings[0].deviceName
);
}
props.onClose();
},
fail: (err) => {
loading.value = false;
uni.showToast({
title: "登录失败",
icon: "none",
});
console.error("登录失败:", err);
},
});
};
onShow(() => {
loading.value = false;
});
</script>
<template>
<view class="container">
<view class="avatar">
<text>头像:</text>
<button
open-type="chooseAvatar"
@chooseavatar="onChooseAvatar"
class="login-btn"
hover-class="none"
>
<Avatar v-if="avatarUrl" :src="avatarUrl" :size="30" />
<text v-else>点击获取</text>
</button>
</view>
<view class="nickname">
<text>昵称:</text>
<input
type="nickname"
placeholder="请输入昵称"
placeholder-style="color: #fff9"
@change="onNicknameChange"
@blur="onNicknameBlur"
/>
</view>
<SButton :rounded="20" width="80vw" :onClick="handleLogin">
<block v-if="!loading">
<image
src="../static/wechat-icon.png"
mode="widthFix"
class="wechat-icon"
/>
<text :style="{ color: '#000' }">登录/注册</text>
</block>
<block v-else>
<image
src="../static/btn-loading.png"
mode="widthFix"
class="loading"
/>
</block>
</SButton>
<view class="protocol" @click="handleAgree">
<view v-if="!agree" />
<image v-if="agree" src="../static/checked.png" mode="widthFix" />
<text
>已同意并阅读<text :style="{ color: '#fff' }">用户协议</text><text
:style="{ color: '#fff' }"
>隐私协议</text
>内容</text
>
</view>
</view>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
}
.avatar,
.nickname {
width: 80%;
display: flex;
align-items: center;
margin-bottom: 20px;
border-bottom: 1px solid #fff3;
}
.avatar {
margin: 0;
}
.avatar > text,
.nickname > text {
width: 20%;
color: #fff9;
font-size: 14px;
line-height: 55px;
}
.avatar > button > text {
color: #fff9;
font-size: 14px;
}
.nickname > input {
flex: 1;
font-size: 14px;
color: #fff;
line-height: 55px;
}
.wechat-icon {
width: 24px;
height: 24px;
margin-right: 20px;
}
.protocol {
display: flex;
justify-content: center;
align-items: center;
font-size: 13px;
margin-top: 15px;
color: #8a8a8a;
}
.protocol > image {
width: 16px;
height: 16px;
margin-right: 10px;
}
.protocol > view:first-child {
width: 14px;
height: 14px;
border-radius: 50%;
margin-right: 10px;
border: 1px solid #fff;
}
.login-btn {
line-height: 55px;
width: 80%;
display: flex;
}
.loading {
width: 25px;
height: 25px;
background-blend-mode: darken;
animation: rotate 1s linear infinite;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
const props = defineProps({
start: {
type: Boolean,
default: false,
},
});
const count = ref(4);
const timer = ref(null);
const isIos = ref(true);
watch(
() => props.start,
(newVal) => {
if (newVal) {
if (timer.value) clearInterval(timer.value);
count.value = 4;
timer.value = setInterval(() => {
if (count.value <= 1) {
clearInterval(timer.value);
}
count.value -= 1;
}, 1000);
}
},
{
immediate: true,
}
);
onMounted(() => {
const deviceInfo = uni.getDeviceInfo();
isIos.value = deviceInfo.osName === "ios";
});
onUnmounted(() => {
if (timer.value) clearInterval(timer.value);
});
</script>
<template>
<view class="container" :style="{ top: `calc(50% - ${isIos ? 56 : 64}px)` }">
<view class="number pump-in" v-if="count === 3">3</view>
<view class="number pump-in" v-if="count === 2">2</view>
<view class="number pump-in" v-if="count === 1">1</view>
</view>
</template>
<style scoped>
.container {
position: absolute;
top: calc(50% - 64px);
left: calc(50% - 30px);
}
.number {
color: #fff9;
font-size: 88px;
width: 60px;
text-align: center;
}
</style>

95
src/components/Swiper.vue Normal file
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<script setup>
import { ref } from "vue";
const props = defineProps({
interval: {
type: Number,
default: 3000,
},
autoplay: {
type: Boolean,
default: false,
},
data: {
type: Array,
default: () => [],
},
onChange: {
type: Function,
default: (index) => {},
},
});
const currentIndex = ref(0);
const handleChange = (e) => {
currentIndex.value = e.detail.current;
props.onChange(e.detail.current);
};
</script>
<template>
<view>
<swiper
class="swiper-container"
v-if="data.length > 0"
:current="currentIndex"
@change="handleChange"
:autoplay="autoplay"
:interval="interval"
>
<swiper-item v-for="(imgSrc, index) in data" :key="index">
<image :src="imgSrc" mode="widthFix" />
</swiper-item>
</swiper>
<view class="dots">
<view
v-for="index in data.length"
:key="index"
class="dot"
:class="{ active: currentIndex === index - 1 }"
/>
</view>
</view>
</template>
<style scoped>
.swiper-container {
width: 100%;
height: 570px;
position: relative;
border-radius: 10px;
overflow: hidden;
}
.swiper-container > swiper {
width: 100%;
height: 100%;
}
.swiper-container image {
width: calc(100% - 20px);
margin: 0 10px;
border-radius: 10px;
}
.dots {
position: absolute;
bottom: 15%;
left: 50%;
transform: translateX(-50%);
display: flex;
gap: 8px;
}
.dot {
width: 8px;
height: 8px;
border-radius: 50%;
background-color: #ccc;
}
.dot.active {
background-color: #000;
}
</style>

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<script setup>
import { ref, watch, onMounted } from "vue";
const props = defineProps({
isRed: {
type: Boolean,
default: true,
},
team: {
type: Array,
default: () => [],
},
currentShooterId: {
type: Number,
default: "",
},
youTurn: {
type: Boolean,
default: false,
},
});
const players = ref({});
const youTurn = ref(false);
const firstName = ref("");
onMounted(() => {
props.team.forEach((p, index) => {
players.value[p.id] = { sort: index, ...p };
});
});
watch(
() => props.currentShooterId,
(newVal) => {
if (!newVal) return;
const index = props.team.findIndex((p) => p.id === newVal);
youTurn.value = index >= 0;
if (index >= 0) {
const newPlayers = [...props.team];
const target = newPlayers.splice(index, 1)[0];
if (target) {
newPlayers.unshift(target);
firstName.value = target.name;
newPlayers.forEach((p, index) => {
players.value[p.id] = { sort: index, ...p };
});
}
}
},
{ immediate: true }
);
</script>
<template>
<view class="container">
<view
v-for="(item, index) in team"
:key="index"
class="player"
:style="{
width:
(youTurn ? 40 - ((players[item.id] || {}).sort || 0) * 5 : 35) + 'px',
height:
(youTurn ? 40 - ((players[item.id] || {}).sort || 0) * 5 : 35) + 'px',
borderColor: isRed ? '#ff6060' : '#5fadff',
zIndex: team.length - ((players[item.id] || {}).sort || 0),
top: youTurn ? ((players[item.id] || {}).sort || 0) * 2 + 'px' : '6px',
left:
(isRed
? ((players[item.id] || {}).sort || 0) * 20
: 35 - ((players[item.id] || {}).sort || 0) * 15) + 'px',
}"
>
<image :src="item.avatar || '../static/user-icon.png'" mode="widthFix" />
<text
v-if="youTurn && ((players[item.id] || {}).sort || 0) === 0"
:style="{ backgroundColor: isRed ? '#ff6060' : '#5fadff' }"
>{{ isRed ? "红队" : "蓝队" }}</text
>
</view>
<text
v-if="youTurn"
class="truncate"
:style="{
color: isRed ? '#ff6060' : '#5fadff',
[isRed ? 'left' : 'right']: 0,
}"
>{{ firstName }}</text
>
</view>
</template>
<style scoped>
.container {
display: flex;
align-items: center;
position: relative;
width: 20vw;
height: 45px;
}
.container > text {
position: absolute;
font-size: 10px;
text-align: center;
width: 40px;
bottom: -12px;
}
.player {
transition: all 0.3s ease;
position: absolute;
border-radius: 50%;
overflow: hidden;
border: 1px solid;
}
.player > image {
width: 100%;
}
.player > text {
position: absolute;
font-size: 8px;
text-align: center;
width: 40px;
left: 0px;
bottom: 0px;
color: #fff;
}
</style>

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<script setup>
import { ref, watch } from "vue";
import BowTarget from "@/components/BowTarget.vue";
import Avatar from "@/components/Avatar.vue";
import { roundsName } from "@/constants";
const props = defineProps({
show: {
type: Boolean,
default: false,
},
onClose: {
type: Function,
default: () => {},
},
data: {
type: Object,
default: () => ({}),
},
});
const selected = ref(0);
const redScores = ref([]);
const blueScores = ref([]);
const tabs = ref(["所有轮次"]);
const players = ref([]);
const allRoundsScore = ref({});
const onClickTab = (index) => {
selected.value = index;
redScores.value = [];
blueScores.value = [];
const { bluePlayers, redPlayers, roundsData } = props.data;
if (index === 0) {
Object.keys(bluePlayers).forEach((p) => {
allRoundsScore.value[p] = [];
Object.values(roundsData).forEach((round) => {
allRoundsScore.value[p].push(
round[p].reduce((last, next) => last + next.ring, 0)
);
round[p].forEach((arrow) => {
blueScores.value.push(arrow);
});
});
});
Object.keys(redPlayers).forEach((p) => {
allRoundsScore.value[p] = [];
Object.values(roundsData).forEach((round) => {
allRoundsScore.value[p].push(
round[p].reduce((last, next) => last + next.ring, 0)
);
round[p].forEach((arrow) => {
redScores.value.push(arrow);
});
});
});
} else {
Object.keys(bluePlayers).forEach((p) => {
roundsData[index][p].forEach((arrow) => {
blueScores.value.push(arrow);
});
});
Object.keys(redPlayers).forEach((p) => {
roundsData[index][p].forEach((arrow) => {
redScores.value.push(arrow);
});
});
}
};
watch(
() => props.data,
(value) => {
if (value.winner === 0) {
players.value = [
...Object.values(value.redPlayers),
...Object.values(value.bluePlayers),
];
} else if (value.winner === 1) {
players.value = [
...Object.values(value.bluePlayers),
...Object.values(value.redPlayers),
];
}
Object.keys(value.roundsData).forEach((key) => {
tabs.value.push(`${roundsName[key]}`);
});
onClickTab(0);
},
{ deep: true, immediate: true }
);
</script>
<template>
<view class="container" :style="{ display: show ? 'flex' : 'none' }">
<view>
<text>1v1排位赛</text>
<view @click="onClose">
<image src="../static/close-white.png" mode="widthFix" />
</view>
</view>
<view>
<view
v-for="(tab, index) in tabs"
:key="index"
@click="() => onClickTab(index)"
:class="selected === index ? 'selected-tab' : ''"
>
{{ tab }}
</view>
</view>
<view :style="{ width: '95%' }">
<BowTarget :scores="redScores" :blueScores="blueScores" />
</view>
<view class="score-row" v-for="(player, index) in players" :key="index">
<Avatar
:src="player.avatar"
:borderColor="data.bluePlayers[player.playerId] ? 1 : 2"
/>
<view
v-if="selected === 0"
v-for="(ring, index) in allRoundsScore[player.playerId]"
:key="index"
class="score-item"
:style="{ width: '13vw', height: '13vw' }"
>
{{ ring }}
</view>
<view
v-if="selected > 0"
v-for="(score, index) in data.roundsData[selected][player.playerId]"
:key="index"
class="score-item"
:style="{ width: '13vw', height: '13vw' }"
>
{{ score.ring }}
</view>
</view>
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: #232323;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 10;
}
.container > view:first-child {
width: 100%;
display: flex;
align-items: center;
justify-content: center;
padding: 40px 0;
color: #fff;
position: relative;
font-size: 20px;
}
.container > view:first-child > view:last-child {
position: absolute;
right: 5px;
top: 32px;
}
.container > view:first-child > view:last-child > image {
width: 40px;
}
.container > view:nth-child(2) {
display: flex;
align-items: center;
justify-content: flex-start;
width: calc(100% - 20px);
color: #fff9;
padding: 0 10px;
overflow-x: auto;
}
.container > view:nth-child(2)::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.container > view:nth-child(2) > view {
border: 1px solid #fff9;
border-radius: 20px;
padding: 7px 10px;
margin: 0 5px;
font-size: 14px;
flex: 0 0 auto;
}
.selected-tab {
background-color: #fed847;
border-color: #fed847 !important;
color: #000;
}
.score-row {
margin: 10px;
display: flex;
align-items: center;
justify-content: flex-start;
}
.score-item {
background-image: url("../static/score-bg.png");
background-size: cover;
background-repeat: no-repeat;
background-position: center;
color: #fed847;
display: flex;
justify-content: center;
align-items: center;
font-size: 24px;
margin-left: 10px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import Guide from "@/components/Guide.vue";
import BowPower from "@/components/BowPower.vue";
import Avatar from "@/components/Avatar.vue";
import { simulShootAPI } from "@/apis";
import { checkConnection } from "@/util";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, device } = storeToRefs(store);
const props = defineProps({
guide: {
type: Boolean,
default: true,
},
});
const arrow = ref({});
const power = ref(0);
const distance = ref(0);
const debugInfo = ref("");
const showsimul = ref(false);
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
arrow.value = msg.target;
power.value = msg.target.battery;
distance.value = msg.target.dst / 100;
debugInfo.value = msg.target;
}
});
}
const simulShoot = async () => {
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
};
onMounted(() => {
checkConnection();
uni.$on("socket-inbox", onReceiveMessage);
const accountInfo = uni.getAccountInfoSync();
const envVersion = accountInfo.miniProgram.envVersion;
if (envVersion !== "release") showsimul.value = true;
});
onUnmounted(() => {
uni.$off("socket-inbox", onReceiveMessage);
});
</script>
<template>
<view class="container">
<Guide v-if="guide">
<view
:style="{
display: 'flex',
justifyContent: 'space-between',
alignItems: 'center',
paddingRight: '10px',
}"
>
<view :style="{ display: 'flex', flexDirection: 'column' }">
<text :style="{ color: '#fed847' }">请预先射几箭测试</text>
<text>请确保射击距离有5米</text>
</view>
</view>
</Guide>
<view class="user-row">
<Avatar :src="user.avatar" :size="35" />
<BowPower :power="power" />
</view>
<image
class="text-bg"
src="https://static.shelingxingqiu.com/attachment/2025-07-05/db3skuq1n9rj4fmld4.png"
mode="widthFix"
/>
<view class="warnning-text">
<block v-if="distance > 0">
<text>当前距离{{ distance }}</text>
<text v-if="distance >= 5">已达到距离要求</text>
<text v-else>请调整站位</text>
</block>
<block v-else>
<text>大人请射箭</text>
</block>
</view>
<!-- <view class="debug-text">{{ debugInfo }}</view> -->
<view>
<view
class="simul"
@click="simulShoot"
:style="{ color: '#fff' }"
v-if="showsimul"
>
模拟射箭
</view>
</view>
</view>
</template>
<style scoped>
.container {
width: 100vw;
display: flex;
flex-direction: column;
}
.text-bg {
width: 100%;
transform: translateY(-50px);
}
.warnning-text {
position: absolute;
color: #fed847;
font-size: 30px;
display: flex;
flex-direction: column;
align-items: center;
width: 54vw;
left: calc(50% - 27vw);
top: 34%;
}
.warnning-text > text {
width: 60vw;
text-align: center;
}
.container > view:last-child {
display: flex;
justify-content: space-between;
align-items: center;
padding: 15px;
margin-top: -40vw;
position: relative;
}
.debug-text {
position: fixed;
left: calc(50% - 45vw);
top: 66%;
color: #fff;
font-size: 14px;
}
</style>

76
src/components/Timer.vue Normal file
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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
const props = defineProps({
countdown: {
type: Number,
default: 15,
},
});
const show = ref(false);
const count = ref(props.countdown);
const timer = ref(null);
const updateTimer = (value) => {
count.value = Math.round(value);
};
onMounted(() => {
setTimeout(() => {
show.value = true;
timer.value = setInterval(() => {
if (count.value === 0) {
show.value = false;
clearInterval(timer.value);
} else {
count.value -= 1;
}
}, 1000);
}, 300);
uni.$on("update-timer", updateTimer);
});
onUnmounted(() => {
if (timer.value) clearInterval(timer.value);
uni.$off("update-timer", updateTimer);
});
</script>
<template>
<view
class="container"
:style="{ transform: `translateX(${show ? '0' : '100'}%)` }"
>
<view>距离正式比赛</view>
<view>
<text>开始还有</text>
<text>{{ count }}</text>
<text></text>
</view>
</view>
</template>
<style scoped>
.container {
transform: translateX(100%);
position: fixed;
bottom: 20%;
right: 0;
transition: all 0.3s ease;
display: flex;
flex-direction: column;
align-items: flex-start;
color: #fff9;
font-size: 14px;
padding: 10px;
background-color: #00000066;
border-top-left-radius: 10px;
border-bottom-left-radius: 10px;
}
.container > view {
display: flex;
align-items: center;
}
.container > view:last-child > text:nth-child(2) {
color: #fed847;
font-size: 16px;
width: 18px;
text-align: center;
}
</style>

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<script setup>
import { ref, computed, watch } from "vue";
import Avatar from "@/components/Avatar.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, config, rankData } = storeToRefs(store);
const props = defineProps({
showRank: {
type: Boolean,
default: false,
},
onSignin: {
type: Function,
default: () => {},
},
});
const nextLvlPoints = ref(0);
const containerWidth = computed(() =>
props.showRank ? "72%" : "calc(100% - 15px)"
);
const toUserPage = () => {
// 获取当前页面路径
const pages = getCurrentPages();
const currentPage = pages[pages.length - 1];
// 如果当前不是用户页面才进行跳转
if (currentPage.route !== "pages/user") {
uni.navigateTo({
url: "/pages/user",
});
}
};
const toRankListPage = () => {
uni.navigateTo({
url: "/pages/rank-list",
});
};
watch(
() => [config.value, user.value],
([n_config, n_user]) => {
const rankInfos = n_config.randInfos || [];
if (n_user.id && rankInfos.length) {
rankInfos.some((r, index) => {
if (r.upgrade_scores && r.upgrade_scores > n_user.scores) {
nextLvlPoints.value = r.upgrade_scores;
return true;
}
return false;
});
}
},
{
immediate: true,
deep: true,
}
);
</script>
<template>
<view class="container" :style="{ width: containerWidth }">
<block v-if="user.id">
<Avatar
:rankLvl="user.rankLvl"
:src="user.avatar"
:onClick="toUserPage"
:size="42"
/>
<view class="user-details" :onClick="toUserPage">
<view class="user-name">
<text>{{ user.nickName }}</text>
<image
class="user-name-image"
src="../static/vip1.png"
mode="widthFix"
/>
</view>
<view class="user-stats">
<text class="level-tag level-tag-first">段位积分</text>
<!-- <text class="level-tag level-tag-second">LV{{ user.lvl }}</text> -->
<view class="rank-tag">
<view
class="rank-tag-progress"
:style="{
width: `${(Math.max(user.scores, 0) / nextLvlPoints) * 100}%`,
}"
/>
<text class="rank-tag-text">
{{ Math.max(user.scores, 0) }}/{{ nextLvlPoints }}
</text>
</view>
</view>
</view>
<view v-if="showRank === true" class="rank-info" @click="toRankListPage">
<image
class="rank-info-image"
src="../static/global-rank.png"
mode="widthFix"
/>
<block v-if="user.ranking > 0 && rankData.rank.length">
<text>本赛季全国</text>
<text class="rank-number"
><text :style="{ color: '#ffd700' }"
>{{ user.ranking }}/{{ rankData.rank.length }}</text
></text
>
</block>
<block v-else>
<text>本赛季</text>
<text>暂未上榜</text>
</block>
</view>
</block>
<block v-else>
<view class="signin">
<image src="../static/user-icon.png" mode="widthFix" />
<view @click="() => (showModal = true)">
<text>新来的弓箭手你好呀~</text>
<view @click="onSignin">
<text>微信登录</text>
<image src="../static/enter-arrow-blue.png" mode="widthFix" />
</view>
</view>
</view>
</block>
</view>
</template>
<style scoped>
.container {
display: flex;
align-items: center;
width: 72vw;
height: 50px;
padding-left: 15px;
color: #fff;
}
.user-details {
display: flex;
flex-direction: column;
padding-left: 10px;
}
.user-name {
display: flex;
align-items: center;
margin-bottom: 5px;
}
.user-name > text:first-child {
font-size: 13px;
max-width: 180rpx;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.user-name-image {
margin-left: 5px;
width: 20px;
}
.user-stats {
display: flex;
gap: 5px;
}
.level-tag {
text-align: center;
line-height: 16px;
}
.level-tag-first {
width: 50px;
background: #5f51ff;
}
.level-tag-second {
width: 60rpx;
background: #09c504;
}
.level-tag,
.rank-tag {
border-radius: 12px;
font-size: 9px;
}
.rank-tag {
position: relative;
background-color: #00000038;
width: 150rpx;
overflow: hidden;
}
.rank-tag-progress {
background: #ffa711;
height: 100%;
border-radius: 12px;
}
.rank-tag-text {
position: absolute;
top: 0;
left: 0;
line-height: 16px;
width: 100%;
text-align: center;
}
.rank-info {
width: 70px;
text-align: left;
font-size: 12px;
position: relative;
color: #b3b3b3;
padding-left: 8px;
margin-left: 15rpx;
display: flex;
flex-direction: column;
}
.rank-info-image {
position: absolute;
top: -6px;
left: -9px;
width: 90px;
}
.rank-info > text {
text-align: center;
}
.rank-number {
display: block;
}
.signin {
display: flex;
align-items: center;
}
.signin > image {
border-radius: 50%;
width: 40px;
height: 40px;
}
.signin > view {
display: flex;
flex-direction: column;
justify-content: center;
align-items: flex-start;
margin-left: 12px;
font-size: 14px;
}
.signin > view > view:last-child {
display: flex;
align-items: center;
}
.signin > view > view:last-child > text {
color: #39a8ff;
margin-top: 2px;
}
.signin > view > view:last-child > image {
width: 15px;
margin-top: 2px;
}
</style>

View File

@@ -0,0 +1,62 @@
<script setup>
defineProps({
title: {
type: String,
default: "",
},
value: {
type: String,
default: "",
},
customStyle: {
type: Object,
default: () => ({}),
},
onClick: {
type: Function,
default: null,
},
});
</script>
<template>
<view class="user-item" :style="customStyle" @click="onClick">
<text>{{ title }}</text>
<view>
<slot></slot>
<view v-if="onClick !== null">
<image src="../static/enter.png" mode="widthFix" />
</view>
</view>
</view>
</template>
<style scoped>
.user-item {
display: flex;
justify-content: space-between;
align-items: center;
background-color: #fff;
height: 55px;
border-bottom: 1px solid #f5f5f5;
}
.user-item > text {
margin-left: 15px;
font-size: 14px;
color: #000;
}
.user-item > view {
display: flex;
align-items: center;
font-size: 13px;
color: #999;
margin-right: 10px;
}
.user-item > view image {
width: 24px;
height: 24px;
}
.user-item > view button {
margin-left: 5px;
}
</style>

View File

@@ -0,0 +1,165 @@
<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const { updateUser, getLvlName, getLvlImage } = store;
const show = ref(false);
const showRank = ref(false);
const showGrade = ref(false);
const nextRankTitle = ref("");
const nextRankImage = ref("");
const lvl = ref(0);
const timer = ref(null);
onMounted(async () => {
timer.value = setTimeout(() => {
let latestRank = 0;
let latestLvl = 0;
latestRank = parseInt(uni.getStorageSync("latestRank") || 0);
latestLvl = parseInt(uni.getStorageSync("latestLvl") || 0);
let timeout = 0;
if (latestRank > user.value.rankLvl) {
nextRankTitle.value = getLvlName(latestRank);
nextRankImage.value = getLvlImage(latestRank);
show.value = true;
showRank.value = true;
timeout += 2000;
updateUser({ ...user.value, rankLvl: latestRank });
}
if (latestLvl > user.value.lvl) {
lvl.value = latestLvl;
show.value = true;
setTimeout(() => {
showRank.value = false;
showGrade.value = true;
}, timeout);
timeout += 2000;
updateUser({ ...user.value, lvl: latestLvl });
}
setTimeout(() => {
show.value = false;
}, timeout);
}, 1000);
});
onUnmounted(() => {
if (timer.value) clearTimeout(timer.value);
});
</script>
<template>
<view class="content" :style="{ display: show ? 'flex' : 'none' }">
<view v-if="showRank" class="up-rank">
<image :src="user.avatar || '../static/user-icon.png'" mode="widthFix" />
<image :src="nextRankImage" mode="widthFix" />
<image class="bg-effect" src="../static/shining-bg.png" mode="widthFix" />
<image
class="bg-effect"
src="../static/gold-shining.png"
mode="widthFix"
/>
</view>
<view v-if="showGrade" class="up-grade">
<image
class="scale-in"
src="../static/user-upgrade.png"
mode="widthFix"
/>
<image class="bg-effect" src="../static/shining-bg.png" mode="widthFix" />
<image
class="bg-effect"
src="../static/gold-shining.png"
mode="widthFix"
/>
</view>
<view class="text-content">
<image src="../static/update-text-bg.png" />
<text>恭喜你升级到</text>
<text>{{ showRank ? nextRankTitle : `射灵${lvl}` }}</text>
<text>!</text>
</view>
<!-- <button @click="onClose" hover-class="none">关闭</button> -->
</view>
</template>
<style scoped>
.content {
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background-color: #232323;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 10;
color: red;
}
.up-rank {
position: relative;
height: 50vw;
height: 80vw;
}
.up-rank > image:first-child {
position: absolute;
width: 36vw;
left: calc(50% - 18vw);
top: calc(50% - 18vw);
border-radius: 50%;
}
.up-rank > image:nth-child(2) {
position: absolute;
width: 44vw;
left: calc(50% - 22vw);
top: calc(50% - 22vw);
}
.up-grade {
position: relative;
}
.up-grade > image:first-child {
animation: scaleIn 0.3s cubic-bezier(0.175, 0.885, 0.32, 1.275) forwards;
}
.up-grade > image:first-child {
width: 50vw;
margin: 18vw;
}
.bg-effect {
position: absolute;
width: 80vw;
left: calc(50% - 40vw);
z-index: -1;
/* transform: scale(0); */
/* opacity: 0; */
animation: rotate 10s linear infinite;
}
.text-content {
color: #fff;
display: flex;
font-size: 20px;
font-weight: bold;
position: relative;
line-height: 60px;
margin-bottom: 20vw;
}
.text-content > image:first-child {
position: absolute;
width: 80vw;
left: calc(50% - 40vw);
height: 60px;
}
.text-content > text:nth-child(3) {
color: #fed847;
}
.content > button:last-child {
color: #fff9;
font-size: 20px;
border: 1px solid #fff;
padding: 10px;
width: 50vw;
border-radius: 20px;
margin-top: 10vw;
}
</style>

199
src/constants.js Normal file
View File

@@ -0,0 +1,199 @@
export const MESSAGETYPES = {
ShootSyncMeArrowID: parseInt("0x789b6b0d"), // 2023451405
ShootSyncMePracticeID: parseInt("0xD88AE05E"), // 3632980062
WaitForAllReady: parseInt("0x615C13BE"), // 1633424318
AllReady: parseInt("0x1CCB49FD"), // 483084797
MeleeAllReady: parseInt("0x37132BD5"), // 924003285
ShootResult: parseInt("0xAA0795E2"), // 2852623842
CurrentRoundEnded: parseInt("0x3E2CE041"), // 1043128385
ToSomeoneShoot: parseInt("0x077ACD1A"), // 125488410
SomeGuyIsReady: parseInt("0xAEE8C236"), // 2934489654
MatchOver: parseInt("0xB7815EEF"), // 3078708975
StartCount: parseInt("0xD7B0DD2F"), // 3618692399
FinalShoot: parseInt("0x5953C8A1"), // 1498663073
RoundPoint: 4061248646,
UserEnterRoom: 2133805521,
UserExitRoom: 3896523333,
RoomDestroy: 3617539277,
SomeoneComplete: 2921416944,
HalfTimeOver: 388606440,
BackToGame: 1899960424,
FinalShootResult: 3813452544,
PaySuccess: 3793388244,
RankUpdate: 1121669910,
LvlUpdate: 3958625354,
TeamUpdate: 4168086616,
};
export const topThreeColors = ["#FFD947", "#D2D2D2", "#FFA515"];
export const getMessageTypeName = (id) => {
for (let key in MESSAGETYPES) {
if (MESSAGETYPES[key] === id) {
return key;
}
}
return null;
};
export const roundsName = {
0: "一",
1: "一",
2: "二",
3: "三",
4: "四",
5: "五",
};
export const meleeAvatarColors = [
"#364469",
"#692735",
"#934B4B",
"#A98B69",
"#8268A2",
"#9C538F",
"#6870BB",
"#4B8593",
"#9BA969",
"#DCCE6D",
];
export const orderStatusNames = {
1: "待付款",
2: "已付款",
3: "已发货",
4: "已完成",
5: "已关闭",
6: "申请退款",
7: "退款中",
8: "已退款",
9: "拒绝退款",
};
export const getStatusColor = (status) => {
switch (status) {
case 1:
return "#EF4848";
case 4:
return "#35CD67";
default:
return "#999999";
}
};
export const directionAdjusts = {
AdjustLowerRight: "向右下方调瞄",
AdjustDown: "向下方调瞄",
AdjustLowerLeft: "向左下方调瞄",
AdjustLeft: "向左侧调瞄",
AdjustUpperLeft: "向左上侧调瞄",
AdjustUp: "向上方调瞄",
AdjustUpperRight: "向右上方调瞄",
AdjustRight: "向右侧调瞄",
};
export const getBattleResultTips = (
gameMode,
mode,
{ rank = 0, score = 0, win = false }
) => {
const getRandomIndex = (len) => Math.floor(Math.random() * len);
if (gameMode === 1) {
if (mode === 1) {
if (win) {
const tests = [
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fglywucyoh9zn.png",
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fgls1trzqneeh.png",
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fgm4fmv0tqico.png",
// "你是朋友中的佼佼者哟!",
// "你成功击败好友,成为大赢家!",
// "你将好友“一举拿下”,超神无疑!",
];
return tests[getRandomIndex(3)];
} else {
const tests = [
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq0gmb12vjkonvzm.png",
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq0gmo5gpiecqqgu.png",
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq0gmtk8hjwqoecz.png",
// "失误啦失误啦,再多来几局吧~",
// "惜败好友,下次再战定能反超!",
// "友谊第一,下场胜利属于你!",
];
return tests[getRandomIndex(3)];
}
} else if (mode === 2) {
if (rank <= 3) {
const tests = [
"好成绩!全国排位赛等着你!",
"持续练习,就会迎来更多高光时刻!",
];
return tests[getRandomIndex(2)];
} else {
return "每日练习打卡,争取下次脱颖而出!";
}
}
} else if (gameMode === 2) {
if (mode === 1) {
if (win) {
const tests = [
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fgtb29jbdus4g.png",
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fgtbu8fzpbh3z.png",
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq1fgtbu8fzpbh3z.png",
// "你已经奔跑在通向王者的路上了!",
// "射灵星球最闪耀的前进者!",
// "赞!你真是越战越勇",
];
return tests[getRandomIndex(3)];
} else {
const tests = [
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq0gmovnd33hz5yj.png",
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq0gmtu558juplj9.png",
"https://static.shelingxingqiu.com/attachment/2025-08-01/dbqq0gmuhb5aofghg4.png",
// "失败是成功之母,儿子在等你!",
// "人生得意须尽欢,不过此关心不甘!",
// "这回一定是打开方式不对。再来!",
];
return tests[getRandomIndex(3)];
}
} else if (mode === 2) {
if (score > 0) {
const tests = [
"王者一定属于你!",
"高光时刻!继续保持!",
"射灵世界的佼佼者!",
];
return tests[getRandomIndex(3)];
} else {
const tests = [
"再来一次,定能脱颖而出!",
"加强练习,争取越战越勇",
"人生走过的每一步都算数",
];
return tests[getRandomIndex(3)];
}
}
}
return "";
};
export const RoundImages = {
"round1":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slggifbnw9snvs.png",
"round2":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgf0swue5xzpd.png",
"round3":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slglkylhmq8beb.png",
"round4":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slggc88nasmxf5.png",
"round5":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgeloitb8mixf.png",
"round6":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgsjbyyuu1des.png",
"round7":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgdysd1wqulj5.png",
"round8":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgm82ny3qjd8m.png",
}
export const RoundGoldImages = {
"round1":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slg7kfzzwwiwcb.png",
"round2":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgs5htghfh3a9.png",
"round3":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgc9ge3paqkba.png",
"round4":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgehduk96yurp.png",
"round5":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgefz3hdmwbnz.png",
"round6":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgeyb4cqwezgc.png",
"round7":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slggu3tlh97v5p.png",
"round8":"https://static.shelingxingqiu.com/attachment/2025-08-13/dc12slgszmdtmaotch.png",
}

View File

@@ -1,9 +1,12 @@
import { createSSRApp } from 'vue'
import { createPinia } from 'pinia'
import App from './App.vue'
export function createApp() {
const app = createSSRApp(App)
const pinia = createPinia()
app.use(pinia)
return {
app,
app
}
}

View File

@@ -9,6 +9,7 @@
"enable": false
},
"app-plus": {
"bounce": "none",
"usingComponents": true,
"nvueStyleCompiler": "uni-app",
"compilerVersion": 3,
@@ -49,22 +50,19 @@
},
"quickapp": {},
"mp-weixin": {
"appid": "",
"appid": "wxa8f5989dcd45cc23",
"setting": {
"urlCheck": false
"urlCheck": false,
"minified": true,
"uglifyFileName": true,
"useCompilerModule": true,
"useIsolateContext": true
},
"lazyCodeLoading": "requiredComponents",
"usingComponents": true,
"darkmode": true,
"themeLocation": "theme.json"
},
"mp-alipay": {
"usingComponents": true
},
"mp-baidu": {
"usingComponents": true
},
"mp-toutiao": {
"usingComponents": true
},
"vueVersion": "3"
"themeLocation": "theme.json",
"permission": {},
"requiredPrivateInfos": ["getLocation", "chooseLocation"]
}
}

View File

@@ -1,8 +1,106 @@
{
"pages": [
{
"path": "pages/index",
"type": "home"
"path": "pages/index"
},
{
"path": "pages/battle-result"
},
{
"path": "pages/team-battle"
},
{
"path": "pages/point-book-edit"
},
{
"path": "pages/point-book-create"
},
{
"path": "pages/point-book-list"
},
{
"path": "pages/point-book-detail"
},
{
"path": "pages/match-page"
},
{
"path": "pages/image-share"
},
{
"path": "pages/my-device"
},
{
"path": "pages/device-intro"
},
{
"path": "pages/user"
},
{
"path": "pages/orders"
},
{
"path": "pages/order-detail"
},
{
"path": "pages/be-vip"
},
{
"path": "pages/grade-intro"
},
{
"path": "pages/rank-intro"
},
{
"path": "pages/my-growth"
},
{
"path": "pages/first-try"
},
{
"path": "pages/practise"
},
{
"path": "pages/practise-one"
},
{
"path": "pages/practise-two"
},
{
"path": "pages/friend-battle"
},
{
"path": "pages/battle-room",
"style": {
"disableSwipeBack": true
}
},
{
"path": "pages/ranking"
},
{
"path": "pages/rank-list",
"style": {
"enablePullDownRefresh": false
}
},
{
"path": "pages/team-match"
},
{
"path": "pages/melee-match"
},
{
"path": "pages/match-detail"
},
{
"path": "pages/team-bow-data"
},
{
"path": "pages/melee-bow-data"
},
{
"path": "pages/mine-bow-data"
}
],
"globalStyle": {

531
src/pages/battle-result.vue Normal file
View File

@@ -0,0 +1,531 @@
<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Avatar from "@/components/Avatar.vue";
import UserUpgrade from "@/components/UserUpgrade.vue";
import { getGameAPI } from "@/apis";
import { topThreeColors, getBattleResultTips } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const { getLvlName } = store;
const ifWin = ref(false);
const data = ref({});
const totalPoints = ref(0);
const rank = ref(0);
function exit() {
uni.navigateBack();
}
onLoad(async (options) => {
const myId = user.value.id;
if (options.battleId) {
const result = await getGameAPI(
options.battleId || "BATTLE-1755230224461209000-539"
);
data.value = {
...result,
battleMode: result.gameMode,
};
if (result.mode === 1) {
data.value.redPlayers = Object.values(result.redPlayers);
data.value.bluePlayers = Object.values(result.bluePlayers);
if (result.redPlayers[myId]) {
totalPoints.value = result.redPlayers[myId].totalScore;
data.value.myTeam = result.redPlayers[myId].team;
ifWin.value = result.winner === 0;
}
if (result.bluePlayers[myId]) {
totalPoints.value = result.bluePlayers[myId].totalScore;
data.value.myTeam = result.bluePlayers[myId].team;
ifWin.value = result.winner === 1;
}
}
if (result.mode === 2) {
data.value.playerStats = result.players.map((p) => ({
...p,
id: p.playerId,
}));
const mine = result.players.find((p) => p.playerId === myId);
if (mine) totalPoints.value = mine.totalScore;
rank.value = result.players.findIndex((p) => p.playerId === myId) + 1;
}
} else {
const battleInfo = uni.getStorageSync("last-battle");
if (!battleInfo) return;
data.value = {
mvps: [],
...battleInfo,
};
if (battleInfo.mode === 1) {
battleInfo.playerStats.forEach((p) => {
if (p.team === 1) data.value.bluePlayers = [p];
if (p.team === 0) data.value.redPlayers = [p];
if (p.mvp) data.value.mvps.push(p);
});
data.value.mvps.sort((a, b) => b.totalRings - a.totalRings);
}
rank.value = 0;
const mine = battleInfo.playerStats.find((p, index) => {
rank.value = index + 1;
return p.id === myId;
});
if (mine) {
data.value.myTeam = mine.team;
totalPoints.value = mine.totalScore;
ifWin.value = battleInfo.mode === 1 && mine.team === battleInfo.winner;
}
}
});
const checkBowData = () => {
uni.navigateTo({
url: `/pages/match-detail?id=${data.value.id}`,
});
};
</script>
<template>
<view class="container">
<block v-if="data.mode === 1">
<view class="header-team" :style="{ marginTop: '25%' }">
<image src="../static/battle-result.png" mode="widthFix" />
<view class="header-solo" v-if="data.teamSize === 2">
<text
:style="{
background:
data.winner === 1
? 'linear-gradient(270deg, #3597ff 0%, rgba(0,0,0,0) 100%);'
: 'linear-gradient(270deg, #fd4444 0%, rgba(0, 0, 0, 0) 100%)',
}"
>{{ data.winner === 1 ? "蓝队" : "红队" }}获胜</text
>
<Avatar
:size="32"
:src="
data.winner === 1
? data.bluePlayers[0].avatar
: data.redPlayers[0].avatar
"
:borderColor="data.winner === 1 ? '#5FADFF' : '#FF5656'"
mode="widthFix"
/>
</view>
</view>
<view class="header-mvp" v-if="data.teamSize !== 2">
<image
:src="`../static/${data.winner === 1 ? 'blue' : 'red'}-team-win.png`"
mode="widthFix"
/>
<view>
<view v-if="data.mvps && data.mvps[0].totalRings">
<image src="../static/title-mvp.png" mode="widthFix" />
<text
>斩获<text
:style="{ color: '#fed847', fontSize: '18px', margin: '0 2px' }"
>{{ data.mvps[0].totalRings }}</text
></text
>
</view>
<view v-if="data.mvps && data.mvps.length">
<view v-for="(player, index) in data.mvps" :key="index">
<view class="team-avatar">
<Avatar
:src="player.avatar"
:size="40"
:borderColor="data.myTeam === 1 ? '#5fadff' : '#ff6060'"
/>
<text
v-if="player.id === user.id"
:style="{
backgroundColor: data.myTeam === 1 ? '#5fadff' : '#ff6060',
}"
>自己</text
>
</view>
<text>{{ player.name }}</text>
</view>
</view>
</view>
</view>
<view class="battle-winner">
<image src="../static/shining-bg.png" mode="widthFix" />
<image
:src="ifWin ? '../static/you-win.png' : '../static/you-lost.png'"
mode="widthFix"
class="scale-in"
/>
<image
:src="
getBattleResultTips(data.battleMode, data.mode, {
win: ifWin,
})
"
class="scale-in"
mode="widthFix"
/>
</view>
</block>
<block v-if="data.mode === 2">
<view class="header-melee">
<view />
<image src="../static/battle-result.png" mode="widthFix" />
<view />
</view>
<view
class="players"
:style="{
height: `${Math.max(data.playerStats.length > 5 ? '330' : '300')}px`,
}"
>
<view
v-for="(player, index) in data.playerStats"
:key="index"
:style="{
border: player.id === user.id ? '1px solid #B04630' : 'none',
}"
>
<image
v-if="index === 0"
class="player-bg"
src="../static/melee-player-bg1.png"
mode="aspectFill"
/>
<image
v-if="index === 1"
class="player-bg"
src="../static/melee-player-bg2.png"
mode="aspectFill"
/>
<image
v-if="index === 2"
class="player-bg"
src="../static/melee-player-bg3.png"
mode="aspectFill"
/>
<image
v-if="index === 0"
class="player-crown"
src="../static/champ1.png"
mode="widthFix"
/>
<image
v-if="index === 1"
class="player-crown"
src="../static/champ2.png"
mode="widthFix"
/>
<image
v-if="index === 2"
class="player-crown"
src="../static/champ3.png"
mode="widthFix"
/>
<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
<Avatar
:src="player.avatar"
:size="36"
:borderColor="topThreeColors[index] || ''"
/>
<view class="player-title">
<text class="truncate">{{ player.name }}</text>
<text>{{ getLvlName(player.totalScore) }}</text>
</view>
<text
><text :style="{ color: '#fff' }">{{ player.totalRings }}</text>
</text
>
</view>
</view>
</block>
<view
class="battle-e"
:style="{ marginTop: data.mode === 2 ? '20px' : '20vw' }"
>
<image src="../static/row-yellow-bg.png" mode="widthFix" />
<view class="team-avatar">
<Avatar
:src="user.avatar"
:size="40"
:borderColor="data.myTeam === 1 ? '#5fadff' : '#ff6060'"
/>
<text :style="{ backgroundColor: '#5fadff' }" v-if="data.myTeam === 1"
>蓝队</text
>
<text :style="{ backgroundColor: '#ff6060' }" v-if="data.myTeam === 0"
>红队</text
>
</view>
<text v-if="data.battleMode === 1">
你的经验 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
</text>
<text v-if="data.battleMode === 2">
你的积分 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
</text>
</view>
<text v-if="data.mode === 2" class="description">
{{
getBattleResultTips(data.battleMode, data.mode, {
win: ifWin,
score: totalPoints,
rank,
})
}}
</text>
<view class="op-btn">
<view @click="checkBowData">查看成绩</view>
<view @click="exit">退出</view>
</view>
<UserUpgrade />
</view>
</template>
<style scoped>
.container {
width: 100vw;
height: 100vh;
background-color: #292929;
position: relative;
display: flex;
flex-direction: column;
align-items: center;
justify-content: flex-start;
}
.tag {
position: absolute;
width: 32vw;
top: 0;
right: 0;
}
.container > view {
position: relative;
}
.header-team {
width: 82%;
margin: 10px;
display: flex;
align-items: center;
justify-content: space-between;
color: #fff;
}
.header-team > image {
width: 20vw;
}
.header-solo {
font-size: 14px;
display: flex;
align-items: flex-end;
}
.header-solo > text {
padding: 5px 20px;
padding-left: 24px;
transform: translateX(15px);
}
.battle-winner {
width: 100%;
height: 38%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: flex-end;
color: #fff9;
font-size: 14px;
}
.battle-winner > image {
position: absolute;
width: 100vw;
top: 0;
left: 0;
}
.battle-winner > image:first-child {
animation: rotate 10s linear infinite;
}
.battle-winner > image:nth-child(2) {
top: 10%;
}
.battle-winner > image:nth-child(3) {
top: 75%;
}
.battle-e {
width: 100%;
height: 60px;
display: flex;
align-items: center;
justify-content: center;
}
.battle-e > image {
position: absolute;
width: 100vw;
}
.battle-e > text {
position: relative;
font-size: 30px;
color: #fff;
margin-left: 10px;
}
.description {
margin-top: 50px;
font-size: 14px;
color: #fed847;
width: 100%;
text-align: center;
margin-bottom: 10px;
}
.op-btn {
width: 100%;
display: flex;
justify-content: center;
margin-top: 30px;
}
.op-btn > view {
width: 36%;
margin: 0 10px;
background-color: #fed847;
border-radius: 20px;
padding: 10px 0;
text-align: center;
}
.op-btn > view:last-child {
color: #fff;
background-color: #757575;
}
.header-melee {
display: flex;
align-items: center;
justify-content: center;
width: 100%;
margin-bottom: 30px;
margin-top: 25%;
}
.header-melee > view {
height: 1px;
background-color: #fff3;
width: 18%;
}
.header-melee > image {
width: 27%;
margin: 0 20px;
}
.players {
display: flex;
flex-direction: column;
overflow: auto;
width: calc(100% - 60px);
color: #fff6;
margin: 0 30px;
}
.players > view {
width: 100%;
height: 60px;
flex: 0 0 auto;
overflow: hidden;
position: relative;
background-color: #ffffff1a;
display: flex;
align-items: center;
box-sizing: border-box;
}
.player-bg {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
}
.player-crown {
position: relative;
width: 27px;
margin: 0 15px;
}
.view-crown {
width: 27px;
height: 27px;
line-height: 27px;
text-align: center;
border-radius: 50%;
margin: 0 15px;
color: #fff;
background-color: #676767;
position: relative;
}
.player-title {
position: relative;
display: flex;
flex-direction: column;
margin-left: 15px;
width: calc(100% - 160px);
}
.player-title > text:first-child {
color: #fff;
margin-bottom: 3px;
width: 40vw;
}
.player-title > text:last-child {
font-size: 13px;
}
.team-avatar {
position: relative;
overflow: hidden;
width: 40px;
height: 40px;
box-sizing: border-box;
border-radius: 50%;
}
.team-avatar > text {
font-size: 7px;
text-align: center;
width: 100%;
position: absolute;
left: 0;
bottom: 0;
color: #fff;
padding-bottom: 1px;
}
.header-mvp {
position: relative;
width: 100%;
}
.header-mvp > image:first-child {
position: absolute;
width: 100%;
}
.header-mvp > view {
display: flex;
justify-content: center;
transform: translateY(55px);
}
.header-mvp > view > view:first-child {
display: flex;
flex-direction: column;
align-items: center;
margin-right: 5vw;
}
.header-mvp > view > view:first-child > image {
width: 24vw;
}
.header-mvp > view > view:first-child > text {
color: #fff;
font-size: 14px;
transform: translateY(-4px) skewY(-6deg);
}
.header-mvp > view > view:last-child {
display: flex;
align-items: center;
color: #fff;
font-size: 8px;
text-align: center;
transform: translateY(-16px) skewY(-6deg);
min-width: 40%;
}
.header-mvp > view > view:last-child > view {
margin-right: 4vw;
display: flex;
flex-direction: column;
}
.header-mvp > view > view:last-child > view > text {
margin-top: 4px;
}
</style>

666
src/pages/battle-room.vue Normal file
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<script setup>
import { ref, watch, onMounted, onUnmounted, nextTick } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import PlayerSeats from "@/components/PlayerSeats.vue";
import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue";
import SModal from "@/components/SModal.vue";
import Avatar from "@/components/Avatar.vue";
import {
getRoomAPI,
destroyRoomAPI,
exitRoomAPI,
startRoomAPI,
chooseTeamAPI,
} from "@/apis";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const room = ref({});
const roomNumber = ref("");
const owner = ref({});
const opponent = ref({});
const players = ref([]);
const blueTeam = ref([]);
const redTeam = ref([]);
const showModal = ref(false);
const battleType = ref(0);
const refreshRoomTimer = ref(null);
async function refreshRoomData() {
if (!roomNumber.value) return;
const result = await getRoomAPI(roomNumber.value);
room.value = result;
battleType.value = result.battleType;
(result.members || []).some((m) => {
if (m.userInfo.id === result.creator) {
owner.value = {
id: m.userInfo.id,
name: m.userInfo.name,
avatar: m.userInfo.avatar,
};
return true;
}
return false;
});
if (result.battleType === 1 && result.count === 1) {
if (user.value.id !== owner.value.id) {
opponent.value = {
id: user.value.id,
name: user.value.nickName,
avatar: user.value.avatar,
};
} else if (result.members.length > 1) {
result.members.some((m) => {
if (m.userInfo.id !== owner.value.id) {
opponent.value = {
id: m.userInfo.id,
name: m.userInfo.name,
avatar: m.userInfo.avatar,
};
return true;
}
return false;
});
}
} else if (result.battleType === 2) {
players.value = [];
const ownerIndex = result.members.findIndex(
(m) => m.userInfo.id === result.creator
);
if (ownerIndex !== -1) {
players.value.push(result.members[ownerIndex].userInfo);
} else {
players.value.push({});
}
result.members.forEach((m, index) => {
if (ownerIndex !== index) players.value.push(m.userInfo);
});
} else {
players.value = new Array(result.count).fill({});
refreshMembers(result.members);
}
}
const startGame = async () => {
const result = await startRoomAPI(room.value.number);
};
const refreshMembers = (members) => {
blueTeam.value = [];
redTeam.value = [];
members.forEach((m, index) => {
players.value[index] = { ...m.userInfo, groupType: m.groupType };
if (m.groupType === 1) {
blueTeam.value.push({ ...m.userInfo, groupType: 1 });
} else if (m.groupType === 0) {
redTeam.value.push({ ...m.userInfo, groupType: 0 });
}
});
for (let i = 0; i < room.value.count / 2; i++) {
if (!blueTeam.value[i]) blueTeam.value[i] = {};
if (!redTeam.value[i]) redTeam.value[i] = {};
}
};
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.roomNumber === roomNumber.value) {
if (msg.constructor === MESSAGETYPES.UserEnterRoom) {
if (battleType.value === 1) {
if (msg.userId === room.value.creator) {
owner.value = {
id: msg.userId,
name: msg.name,
avatar: msg.avatar,
};
} else {
opponent.value = {
id: msg.userId,
name: msg.name,
avatar: msg.avatar,
};
}
}
if (battleType.value === 2) {
if (room.value.creator === msg.userId) {
players.value[0] = {
id: msg.userId,
name: msg.name,
avatar: msg.avatar,
};
} else {
players.value.push({
id: msg.userId,
name: msg.name,
avatar: msg.avatar,
});
}
}
}
if (msg.constructor === MESSAGETYPES.UserExitRoom) {
if (battleType.value === 1) {
if (msg.userId === room.value.creator) {
owner.value = {
id: "",
};
} else {
opponent.value = {
id: "",
};
}
}
if (battleType.value === 2) {
players.value = players.value.filter((p) => p.id !== msg.userId);
}
if (msg.room && msg.room.members) {
refreshMembers(msg.room.members);
}
}
if (msg.constructor === MESSAGETYPES.TeamUpdate) {
if (msg.room && msg.room.members) {
refreshMembers(msg.room.members);
}
}
if (msg.constructor === MESSAGETYPES.RoomDestroy) {
uni.showToast({
title: "房间已解散",
icon: "none",
});
roomNumber.value = "";
setTimeout(() => {
uni.navigateBack();
}, 1000);
}
}
if (msg.constructor === MESSAGETYPES.WaitForAllReady) {
if (msg.groupUserStatus) {
uni.setStorageSync("red-team", msg.groupUserStatus.redTeam);
uni.setStorageSync("blue-team", msg.groupUserStatus.blueTeam);
uni.setStorageSync("melee-players", [
...msg.groupUserStatus.redTeam,
...msg.groupUserStatus.blueTeam,
]);
uni.removeStorageSync("current-battle");
if (msg.groupUserStatus.config.mode == 1) {
uni.redirectTo({
url: `/pages/team-match?battleId=${msg.id}&gameMode=1`,
});
} else if (msg.groupUserStatus.config.mode == 2) {
uni.redirectTo({
url: `/pages/melee-match?battleId=${msg.id}&gameMode=1`,
});
}
}
}
});
}
const chooseTeam = async (team) => {
if (team !== 2) {
const notInTeam = room.value.members.some(
(m) => m.userInfo.id === user.value.id && m.groupType === 2
);
if (!notInTeam) return;
}
const result = await chooseTeamAPI(roomNumber.value, team);
refreshMembers(result.members);
};
const destroyRoom = async () => {
if (roomNumber.value) await destroyRoomAPI(roomNumber.value);
};
const exitRoom = async () => {
uni.navigateBack();
};
const setClipboardData = () => {
uni.setClipboardData({
data: roomNumber.value,
success() {
uni.showToast({ title: "复制成功" });
},
});
};
const onBack = () => {
showModal.value = true;
};
onLoad(async (options) => {
if (options.roomNumber) {
roomNumber.value = options.roomNumber;
refreshRoomData();
refreshRoomTimer.value = setInterval(refreshRoomData, 2000);
}
});
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
if (refreshRoomTimer.value) clearInterval(refreshRoomTimer.value);
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
if (roomNumber.value && owner.value.id !== user.value.id) {
exitRoomAPI(roomNumber.value);
}
});
onShow(async () => {
refreshRoomData();
});
onHide(() => {});
</script>
<template>
<Container :title="`好友约战 - ${roomNumber}`" :onBack="onBack">
<view class="standby-phase">
<Guide>
<view class="battle-guide">
<view :style="{ display: 'flex', flexDirection: 'column' }">
<text :style="{ color: '#fed847' }">弓箭手们人都到齐了吗?</text>
<text v-if="battleType === 1">1v1比赛即将开始! </text>
<text v-if="battleType === 3">2v2比赛即将开始! </text>
<text v-if="battleType === 4">3v3比赛即将开始! </text>
<text v-if="battleType === 2">大乱斗即将开始! </text>
</view>
<view @click="setClipboardData">复制房间号</view>
</view>
</Guide>
<view v-if="battleType === 1 && room.count === 2" class="team-mode">
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbua9nuf5fyeph7cxi.png"
mode="widthFix"
/>
<view>
<view class="player" :style="{ transform: 'translateY(-60px)' }">
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="60" />
<text>{{ owner.name }}</text>
<text>创建者</text>
</view>
<image src="../static/versus.png" mode="widthFix" />
<block v-if="opponent.id">
<view class="player" :style="{ transform: 'translateY(60px)' }">
<image
:src="opponent.avatar || '../static/user-icon.png'"
mode="widthFix"
/>
<text v-if="opponent.name">{{ opponent.name }}</text>
</view>
</block>
<block v-else>
<view class="no-player">
<image src="../static/question-mark.png" mode="widthFix" />
</view>
</block>
</view>
</view>
<PlayerSeats
v-if="battleType === 2"
:total="room.count || 10"
:players="players"
/>
<block v-if="battleType === 1 && room.count >= 4">
<view class="all-players">
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-13/dc0x1p59iab6cvbhqc.png"
mode="widthFix"
/>
<image src="../static/title-2v2.png" mode="widthFix" />
<view>
<view v-for="(item, index) in players" :key="index">
<Avatar v-if="item.id" :src="item.avatar" :size="36" />
<text v-if="owner.id === item.id">创建者</text>
</view>
</view>
</view>
<view class="choose-side">
<view>
<view
v-for="(item, index) in blueTeam"
:key="index"
class="choose-side-left-item"
>
<button
hover-class="none"
v-if="item.id === user.id"
@click="chooseTeam(2)"
>
<image src="../static/close-grey.png" mode="widthFix" />
</button>
<text class="truncate">{{ item.name || "我要加入" }}</text>
<Avatar v-if="item.id" :src="item.avatar" :size="36" />
<button v-else hover-class="none" @click="chooseTeam(1)">
<image src="../static/add-grey.png" mode="widthFix" />
</button>
</view>
</view>
<view>
<view
v-for="(item, index) in redTeam"
:key="index"
class="choose-side-right-item"
>
<Avatar v-if="item.id" :src="item.avatar" :size="36" />
<button v-else hover-class="none" @click="chooseTeam(0)">
<image src="../static/add-grey.png" mode="widthFix" />
</button>
<text class="truncate">{{ item.name || "我要加入" }}</text>
<button
hover-class="none"
v-if="item.id === user.id"
@click="chooseTeam(2)"
>
<image src="../static/close-grey.png" mode="widthFix" />
</button>
</view>
</view>
</view>
</block>
<view>
<SButton
v-if="user.id === owner.id && battleType === 1 && room.count === 2"
:disabled="!opponent.id"
:onClick="startGame"
>进入对战</SButton
>
<SButton
v-if="user.id === owner.id && battleType === 2"
:disabled="players.length < 3"
:onClick="startGame"
>进入大乱斗</SButton
>
<SButton
v-if="user.id === owner.id && battleType === 1 && room.count >= 4"
:disabled="
players.some((p) => p.groupType === undefined || p.groupType === 2)
"
:onClick="startGame"
>开启对局</SButton
>
<SButton v-if="user.id !== owner.id" disabled>等待房主开启对战</SButton>
<text class="tips">创建者点击下一步所有人即可进入游戏</text>
</view>
</view>
<SModal :show="showModal" :onClose="() => (showModal = false)">
<view class="btns">
<SButton :onClick="exitRoom" width="200px" :rounded="20">
暂时离开
</SButton>
<block v-if="owner.id === user.id">
<view :style="{ height: '20px' }"></view>
<SButton :onClick="destroyRoom" width="200px" :rounded="20">
解散房间
</SButton>
</block>
</view>
</SModal>
</Container>
</template>
<style scoped>
.standby-phase {
width: 100%;
height: calc(100% - 40px);
overflow-x: hidden;
}
.tips {
color: #fff9;
width: 100%;
text-align: center;
display: block;
margin-top: 10px;
font-size: 12px;
}
.player-unknow {
width: 40px;
height: 40px;
margin: 0 10px;
border: 1px solid #fff3;
border-radius: 50%;
display: flex;
align-items: center;
justify-content: center;
background-color: #69686866;
}
.player-unknow > image {
width: 40%;
}
.team-mode {
width: calc(100vw - 30px);
height: 125vw;
margin: 15px;
}
.team-mode > image:first-child {
position: absolute;
width: calc(100vw - 30px);
z-index: -1;
}
.team-mode > view {
display: flex;
justify-content: center;
align-items: center;
height: 95%;
}
.player {
width: 70px;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
transform: translateY(-60px);
color: #fff;
font-size: 14px;
}
.player > image {
width: 70px;
height: 70px;
border-radius: 50%;
background-color: #ccc;
margin-bottom: 5px;
}
.player > text {
max-width: 100px;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
text-align: center;
}
.player > text:last-child {
color: #000;
background-color: #fed847;
font-size: 8px;
border-radius: 10px;
padding: 2px 5px;
}
.team-mode > view > image:nth-child(2) {
width: 120px;
}
.no-player {
width: 70px;
height: 70px;
border-radius: 50%;
background-color: #ccc;
display: flex;
justify-content: center;
align-items: center;
transform: translateY(60px);
}
.no-player > image {
width: 20px;
margin-right: 2px;
}
.btns {
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.battle-guide {
display: flex;
align-items: center;
justify-content: space-between;
}
.battle-guide > view:last-child {
color: #fed847;
border: 1px solid #fed847;
margin-right: 10px;
padding: 5px 12px;
border-radius: 20px;
position: relative;
}
.all-players {
position: relative;
display: flex;
flex-direction: column;
align-items: center;
height: 83vw;
}
.all-players > image:first-child {
position: absolute;
width: 100%;
}
.all-players > image:nth-child(2) {
width: 25vw;
position: relative;
}
.all-players > view {
position: relative;
width: 42vw;
height: 42vw;
margin-top: 7vw;
}
.all-players > view > view {
position: absolute;
left: 50%;
top: 50%;
}
/* 4个头像 - 正方形排列 */
.all-players > view > view:nth-child(1):nth-last-child(4) {
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21.5vw)
rotate(30deg);
}
.all-players > view > view:nth-child(2):nth-last-child(3) {
transform: translate(-50%, -50%) rotate(-120deg) translateY(-21.5vw)
rotate(120deg);
}
.all-players > view > view:nth-child(3):nth-last-child(2) {
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21.5vw)
rotate(210deg);
}
.all-players > view > view:nth-child(4):nth-last-child(1) {
transform: translate(-50%, -50%) rotate(-300deg) translateY(-21.5vw)
rotate(300deg);
}
/* 6个头像 - 六边形排列 */
.all-players > view > view:nth-child(1):nth-last-child(6) {
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21vw)
rotate(30deg);
}
.all-players > view > view:nth-child(2):nth-last-child(5) {
transform: translate(-50%, -50%) rotate(-90deg) translateY(-21vw)
rotate(90deg);
}
.all-players > view > view:nth-child(3):nth-last-child(4) {
transform: translate(-50%, -50%) rotate(-150deg) translateY(-21vw)
rotate(150deg);
}
.all-players > view > view:nth-child(4):nth-last-child(3) {
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21vw)
rotate(210deg);
}
.all-players > view > view:nth-child(5):nth-last-child(2) {
transform: translate(-50%, -50%) rotate(-270deg) translateY(-21vw)
rotate(270deg);
}
.all-players > view > view:nth-child(6):nth-last-child(1) {
transform: translate(-50%, -50%) rotate(-330deg) translateY(-21vw)
rotate(330deg);
}
.all-players > view > view > text {
position: absolute;
background-color: #fed847;
font-size: 8px;
border-radius: 10px;
padding: 1px 0px;
bottom: -20%;
left: calc(50% - 15px);
width: 30px;
text-align: center;
}
.choose-side {
display: flex;
}
.choose-side > view {
width: 50%;
}
.choose-side > view:first-child > view {
background: linear-gradient(270deg, #6a1212 0%, rgba(74, 0, 0, 0) 100%);
}
.choose-side > view:last-child > view {
background: linear-gradient(270deg, rgba(13, 0, 74, 0) 0%, #172a86 100%);
}
.choose-side-left-item,
.choose-side-right-item {
display: flex;
align-items: center;
color: #fff;
border-radius: 12px;
padding: 10px;
align-items: center;
margin: 10px 5px;
position: relative;
}
.choose-side-left-item {
justify-content: flex-end;
}
.choose-side-left-item > text,
.choose-side-right-item > text {
margin: 10px;
max-width: 100px;
font-size: 14px;
}
.choose-side-left-item > button:first-child,
.choose-side-right-item > button:last-child {
position: absolute;
top: 0;
}
.choose-side-left-item > button:first-child > image,
.choose-side-right-item > button:last-child > image {
width: 28px;
}
.choose-side-left-item > button:first-child {
left: 0;
}
.choose-side-right-item > button:last-child {
right: 0;
}
.choose-side-left-item > button:last-child,
.choose-side-right-item > button:first-child {
background-color: #fff;
border-radius: 50%;
width: 38px;
height: 38px;
display: flex;
justify-content: center;
align-items: center;
}
.choose-side-left-item > button:last-child > image,
.choose-side-right-item > button:first-child > image {
width: 18px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import Container from "@/components/Container.vue";
import Avatar from "@/components/Avatar.vue";
import SButton from "@/components/SButton.vue";
import SModal from "@/components/SModal.vue";
import Signin from "@/components/Signin.vue";
import UserHeader from "@/components/UserHeader.vue";
import { createOrderAPI, getHomeData } from "@/apis";
import { formatTimestamp } from "@/util";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, config } = storeToRefs(store);
const { updateUser } = store;
const selectedVIP = ref(0);
const showModal = ref(false);
const lastDate = ref(user.value.expiredAt);
const refreshing = ref(false);
const timer = ref(null);
const onPay = async () => {
if (!user.value.id) {
showModal.value = true;
} else if (config.value.vipMenus[selectedVIP.value]) {
if (config.value.vipMenus[selectedVIP.value].id) {
const result = await createOrderAPI(
config.value.vipMenus[selectedVIP.value].id
);
if (!result.pay) return;
const params = result.pay.order.jsApi.params;
if (params) {
wx.requestPayment({
timeStamp: params.timeStamp, // 时间戳
nonceStr: params.nonceStr, // 随机字符串
package: params.package, // 统一下单接口返回的 prepay_id 参数值格式prepay_id=***
paySign: params.paySign, // 签名
signType: "RSA", // 签名类型默认为RSA
async success(res) {
uni.showToast({
title: "支付成功",
icon: "none",
});
timer.value = setInterval(async () => {
refreshing.value = true;
const result = await getHomeData();
if (result.user.expiredAt > lastDate.value) {
refreshing.value = false;
if (result.user) updateUser(result.user);
clearInterval(timer.value);
}
}, 1000);
},
fail(res) {
console.log("pay error", res);
},
});
}
}
}
};
const toOrderPage = () => {
uni.navigateTo({
url: "/pages/orders",
});
};
onUnmounted(() => {
if (timer.value) clearInterval(timer.value);
});
</script>
<template>
<Container title="会员说明">
<view :style="{ width: '100%', height: '100%' }">
<view v-if="user.id" class="header">
<view>
<Avatar :src="user.avatar" :size="35" />
<text class="truncate">{{ user.nickName }}</text>
<image
class="user-name-image"
src="../static/vip1.png"
mode="widthFix"
/>
</view>
<block v-if="refreshing">
<image
src="../static/btn-loading.png"
mode="widthFix"
class="loading"
/>
</block>
<block v-else>
<text v-if="user.expiredAt">
{{ formatTimestamp(user.expiredAt) }}到期
</text>
</block>
</view>
<view
class="container"
:style="{ height: !user.id ? '100%' : 'calc(100% - 62px)' }"
>
<view class="content vip-content">
<view class="title-bar">
<view />
<text>VIP 介绍</text>
</view>
<view>
<text
>射灵星球VIP服务为全球弓箭手提供约战段位评级实时排位赛智能教练点评等专属特权会员可在酷帅的真实射箭运动中同步享受在线竞技的乐趣还能找到志同道合的伙伴并获得新鲜的功能体验和持续升级的系统
</text>
<text
>所有新注册用户我们都会默认赠送6个月超长会员到期之后可续费单月10元年度VIP100元我们鼓励每一位弓箭手长期坚持练习这项运动在对战的世界中尽情驰骋不断挑战自我创造属于自己的辉煌战绩
</text>
<text
>VIP会员还将获得专属客服支持当您在游戏中遇到任何问题无论是技术故障规则疑问还是其他需要帮助的情况都可联系我们的VIP专属客服团队他们将提供全年不间断的优质服务确保您的对战体验不受影响
</text>
<text>期待您的加入</text>
</view>
</view>
<view class="content">
<view class="title-bar">
<view />
<text>会员续费</text>
</view>
<view class="vip-items">
<view
v-for="(item, index) in config.vipMenus || []"
:key="index"
:style="{
color: selectedVIP === index ? '#fff' : '#333333',
borderColor: selectedVIP === index ? '#FF7D57' : '#eee',
background:
selectedVIP === index
? '#FF7D57'
: 'linear-gradient(180deg, #fbfbfb 0%, #f5f5f5 100%)',
}"
@click="() => (selectedVIP = index)"
>
{{ item.name }}
</view>
</view>
</view>
<SButton :onClick="onPay">支付</SButton>
<SModal :show="showModal" :onClose="() => (showModal = false)">
<Signin :onClose="() => (showModal = false)" />
</SModal>
<view class="my-orders" v-if="user.id">
<view @click="toOrderPage">
<text>我的订单</text>
<image src="../static/enter-arrow-blue.png" mode="widthFix" />
</view>
</view>
</view>
</view>
</Container>
</template>
<style scoped>
.header {
width: calc(100% - 30px);
display: flex;
align-items: center;
justify-content: space-between;
color: #fff;
padding: 15px;
padding-top: 0;
font-size: 14px;
}
.header > view {
display: flex;
align-items: center;
}
.header > view > text {
margin-left: 10px;
max-width: 120px;
text-align: left;
}
.header > view > image {
margin-left: 5px;
width: 20px;
}
.header > text:nth-child(2) {
color: #fed847;
}
.container {
width: 100%;
background-color: #f5f5f5;
padding-top: 10px;
}
.content {
display: flex;
flex-direction: column;
align-items: center;
background-color: #fff;
padding: 15px;
margin-bottom: 10px;
}
.title-bar {
width: 100%;
display: flex;
align-items: center;
}
.title-bar > view:first-child {
width: 5px;
height: 15px;
border-radius: 10px;
background-color: #fed847;
margin-right: 10px;
}
.content > view:nth-child(2) {
font-size: 14px;
color: #333;
}
.content > view:nth-child(2) > text {
display: block;
margin-top: 10px;
color: #333;
}
.vip-items {
width: 100%;
display: grid;
grid-template-columns: repeat(4, 23.5%);
padding: 10px;
row-gap: 5%;
column-gap: 2%;
}
.vip-items > view {
border: 1px solid #eee;
padding: 12px 0;
border-radius: 10px;
text-align: center;
}
.vip-content {
max-height: 62%;
}
.vip-content > view:nth-child(2) {
overflow: auto;
}
.vip-content > view:nth-child(2)::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.my-orders {
display: flex;
justify-content: center;
color: #39a8ff;
margin-top: 10px;
font-size: 13px;
}
.my-orders > view {
display: flex;
align-items: center;
}
.my-orders > view > image {
width: 15px;
}
.loading {
width: 20px;
height: 20px;
margin-left: 10px;
transition: all 0.3s ease;
background-blend-mode: darken;
animation: rotate 2s linear infinite;
}
</style>

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<script setup>
import Container from "@/components/Container.vue";
import SButton from "@/components/SButton.vue";
</script>
<template>
<Container title="智能弓箭">
<view class="container">
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-07/dbw5tq93d6n7xgtgvp.png"
mode="widthFix"
/>
<text>商品形象图及配图标题</text>
<text
>在射灵世界中等级是衡量您射箭技能的重要指标而点数则是您提升等级的关键具体的要求如下
每射出一支箭并上靶无论您射出的箭命中哪个环数只要箭成功上靶您将获得1点基础点数这是您积累点数的基本方式每一次射击都是您向更高目标迈进的一步
射出的箭命中7-9当您的箭命中7环8环或9环时除了获得1点基础点数外还将额外获得0.5点基础点数
射出的箭命中10环命中10环是射箭中的最高成就因此当您的箭命中10环时除了获得1点基础点数外还将额外获得1点基础点数.即每次命中10环将总共获得</text
>
<SButton>加官方企业微信订购有优惠</SButton>
</view>
</Container>
</template>
<style scoped>
.container {
display: flex;
flex-direction: column;
align-items: center;
}
.container > image {
width: 85%;
border-radius: 10px;
margin-top: 10px;
}
.container > text {
color: #fff;
margin: 20px 0;
}
.container > text:nth-child(3) {
font-size: 14px;
color: #fff9;
margin-top: 0;
padding: 0 15px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue";
import Swiper from "@/components/Swiper.vue";
import BowTarget from "@/components/BowTarget.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import ScoreResult from "@/components/ScoreResult.vue";
import ScorePanel from "@/components/ScorePanel.vue";
import Container from "@/components/Container.vue";
import Avatar from "@/components/Avatar.vue";
import BowPower from "@/components/BowPower.vue";
import TestDistance from "@/components/TestDistance.vue";
import BubbleTip from "@/components/BubbleTip.vue";
import { createPractiseAPI } from "@/apis";
import { generateCanvasImage } from "@/util";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const scores = ref([]);
const step = ref(0);
const total = 12;
const stepButtonTexts = [
"开始",
"进入下一个任务",
"进入下一个任务",
"我准备好了,开始",
"",
"退出新手试炼",
];
const title = ref("新手试炼场");
const start = ref(false);
const practiseResult = ref({});
const power = ref(0);
const btnDisabled = ref(false);
const practiseId = ref("");
const showGuide = ref(false);
const guideImages = [
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68bs7z5elwvw7.png",
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68qmi7grgreen.png",
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68hgrw1ip4wae.png",
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x684x8zmfrmbla.png",
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x67sding7fodnk.png",
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68mpug7cac4yt.png",
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68my783mlmgxv.png",
"https://static.shelingxingqiu.com/attachment/2025-07-09/db77x68p48ylzirtb0.png",
];
const onSwiperIndexChange = (index) => {
if (index + 1 === guideImages.length) {
showGuide.value = true;
}
};
const createPractise = async (arrows) => {
const result = await createPractiseAPI(arrows);
if (result) practiseId.value = result.id;
};
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
if (scores.value.length < total) {
scores.value.push(msg.target);
}
power.value = msg.target.battery;
// if (step.value === 2 && msg.target.dst / 100 >= 5) {
btnDisabled.value = false;
showGuide.value = true;
// }
}
if (msg.constructor === MESSAGETYPES.ShootSyncMePracticeID) {
if (practiseId.value && practiseId.value === msg.practice.id) {
setTimeout(() => {
start.value = false;
practiseResult.value = {
...msg.practice,
arrows: JSON.parse(msg.practice.arrows),
lvl: msg.lvl,
};
generateCanvasImage(
"shareCanvas",
1,
user.value,
practiseResult.value
);
}, 1500);
}
}
});
}
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
});
const nextStep = async () => {
if (step.value === 0) {
step.value = 1;
title.value = "-凹造型";
} else if (step.value === 1) {
showGuide.value = false;
btnDisabled.value = true;
step.value = 2;
title.value = "-感知距离";
} else if (step.value === 2) {
showGuide.value = false;
step.value = 3;
title.value = "-小试牛刀";
} else if (step.value === 3) {
title.value = "小试牛刀";
await createPractise(total);
scores.value = [];
step.value = 4;
start.value = true;
setTimeout(() => {
uni.$emit("play-sound", "请开始射击");
}, 300);
} else if (step.value === 5) {
uni.navigateBack({
delta: 1,
});
}
};
const onClose = () => {
if (
practiseResult.value.arrows &&
practiseResult.value.arrows.length === total
) {
setTimeout(() => {
practiseResult.value = {};
showGuide.value = false;
step.value = 5;
}, 500);
} else {
practiseResult.value = {};
start.value = false;
scores.value = [];
step.value = 3;
}
};
</script>
<template>
<Container :bgType="1" :title="title">
<view class="container">
<Guide
v-if="step !== 4"
:type="
step === 2
? 2
: step === 5 || (step === 0 && user.nickName.length > 6)
? 1
: 0
"
>
<text v-if="step === 0">
hi<text :style="{ color: '#fed847' }">{{ user.nickName }}</text>
这是新人必刷小任务0基础小白也能快速掌握弓箭技巧和游戏规则哦~
</text>
<text v-if="step === 1"
>这是我们人帅技高的高教练首先请按教练示范尝试自己去做这些动作和手势吧</text
>
<view v-if="step === 2">
<view :style="{ display: 'flex', flexDirection: 'column' }">
<text :style="{ color: '#fed847' }">你知道5米射程有多远吗</text>
<text>
在我们的排位赛中射程小于5米的成绩无效建议平时练习距离至少5米现在来边射箭边调整你的站位点吧
</text>
</view>
</view>
<view v-if="step === 3">
<view :style="{ display: 'flex', flexDirection: 'column' }">
<text :style="{ color: '#fed847' }">一切准备就绪</text>
<text>试着完成一个真正的弓箭手任务吧</text>
</view>
</view>
<view v-if="step === 5">
<view
:style="{ display: 'flex', flexDirection: 'column', marginTop: 20 }"
>
<text :style="{ color: '#fed847' }">新手试炼场通关啦优秀</text>
<text
>反曲弓运动基本知识和射灵世界系统规则你已Get是不是挺容易呀</text
>
<text :style="{ opacity: 0 }">新手试炼场通关啦优秀</text>
</view>
</view>
</Guide>
<image
src="https://static.shelingxingqiu.com/attachment/2025-07-01/db0ehhek5yutxsetyi.png"
class="try-tip"
mode="widthFix"
v-if="step === 0"
/>
<image
src="https://static.shelingxingqiu.com/attachment/2025-07-01/db0ehpzl8hfzeswfrf.png"
class="try-tip"
mode="widthFix"
v-if="step === 3"
/>
<image
src="https://static.shelingxingqiu.com/attachment/2025-07-01/db0ehpz9lav58g5drl.png"
class="try-tip"
mode="widthFix"
v-if="step === 5"
/>
<view style="height: 570px" v-if="step === 1">
<Swiper :onChange="onSwiperIndexChange" :data="guideImages" />
</view>
<ShootProgress v-if="step === 4" tips="请开始连续射箭" :start="start" />
<TestDistance v-if="step === 2" :guide="false" />
<view
class="user-row"
v-if="step === 4"
:style="{ marginBottom: step === 2 ? '40px' : '0' }"
>
<Avatar :src="user.avatar" :size="35" />
<BowPower :power="power" />
</view>
<BowTarget
v-if="step === 4"
:currentRound="step === 4 ? scores.length : 0"
:totalRound="step === 4 ? total : 0"
:scores="scores"
/>
<ScorePanel
v-if="step === 4"
:total="total"
:rowCount="6"
:scores="scores.map((s) => s.ring)"
/>
<ScoreResult
v-if="practiseResult.arrows"
:rowCount="6"
:total="total"
:onClose="onClose"
:result="practiseResult"
:tipSrc="`../static/${
practiseResult.arrows.length < total ? 'un' : ''
}finish-tip.png`"
/>
<canvas class="share-canvas" canvas-id="shareCanvas"></canvas>
</view>
<view :style="{ marginBottom: '20px' }">
<SButton v-if="step !== 4" :onClick="nextStep" :disabled="btnDisabled">
<BubbleTip v-if="showGuide" :type="step === 1 ? 'long' : 'short'">
<text :style="{ transform: 'translateY(-18rpx)' }">{{
step === 1 ? "学会了,我摆得比教练还帅" : "我找到合适的点位了"
}}</text>
</BubbleTip>
{{ stepButtonTexts[step] }}
</SButton>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
}
.try-tip {
width: calc(100% - 20px);
margin: 0 10px;
}
</style>

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<script setup>
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue";
import SModal from "@/components/SModal.vue";
import CreateRoom from "@/components/CreateRoom.vue";
import Avatar from "@/components/Avatar.vue";
import { getRoomAPI, joinRoomAPI, isGamingAPI, getBattleDataAPI } from "@/apis";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
import { debounce } from "@/util";
const showModal = ref(false);
const warnning = ref("");
const roomNumber = ref("");
const data = ref({});
const enterRoom = debounce(async () => {
const isGaming = await isGamingAPI();
if (isGaming) {
uni.$showHint(1);
return;
}
if (!roomNumber.value) {
warnning.value = "请输入房间号";
showModal.value = true;
} else {
const room = await getRoomAPI(roomNumber.value);
if (room.number) {
const alreadyIn = room.members.find(
(item) => item.userInfo.id === user.value.id
);
if (!alreadyIn) {
const result = await joinRoomAPI(roomNumber.value);
if (result.full) {
warnning.value = "房间已满员";
showModal.value = true;
return;
}
}
roomNumber.value = "";
showModal.value = false;
uni.navigateTo({
url: `/pages/battle-room?roomNumber=${room.number}`,
});
} else {
warnning.value = room.started ? "该房间对战已开始,无法加入" : "查无此房";
showModal.value = true;
}
}
});
const onCreateRoom = async () => {
const isGaming = await isGamingAPI();
if (isGaming) {
uni.$showHint(1);
return;
}
warnning.value = "";
showModal.value = true;
};
onShow(async () => {
const result = await getBattleDataAPI();
data.value = result;
});
</script>
<template>
<Container title="好友约战" :showBackToGame="true">
<view :style="{ width: '100%' }">
<Guide>
<view class="guide-tips">
<text>约上朋友开几局欢乐多不寂寞</text>
<text>一起练升级更快早日加入全国排位赛</text>
</view>
</Guide>
<view class="my-data">
<view>
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" />
<text>{{ user.nickName }}</text>
</view>
<view>
<view>
<view>
<text>{{ data.TotalBattle }}</text>
<text></text>
</view>
<text>约战数量</text>
</view>
<view>
<view>
<text>{{ data.totalArrow }}</text>
<text></text>
</view>
<text>射箭量</text>
</view>
<view>
<view class="stars">
<block v-for="i in 5" :key="i">
<image
v-if="data.totalWinningRate >= i * 0.2"
src="../static/star-full.png"
mode="widthFix"
/>
<image
v-else-if="data.totalWinningRate >= (i - 1) * 0.2 + 0.1"
src="../static/star-half.png"
mode="widthFix"
/>
<image v-else src="../static/star-empty.png" mode="widthFix" />
</block>
</view>
<text>挑战难度</text>
</view>
</view>
</view>
<view class="founded-room">
<image src="../static/founded-room.png" mode="widthFix" />
<view>
<input
placeholder="输入房间号"
v-model="roomNumber"
placeholder-style="color: #ccc"
/>
<view @click="enterRoom">进入房间</view>
</view>
</view>
<view class="create-room">
<image
src="https://static.shelingxingqiu.com/attachment/2025-07-15/dbcejys872iyun92h6.png"
mode="widthFix"
/>
<image src="../static/room-notfound-title.png" mode="widthFix" />
<view>
<image :src="user.avatar" mode="widthFix" />
<image src="../static/versus.png" mode="widthFix" />
<view>
<image src="../static/question-mark.png" mode="widthFix" />
</view>
</view>
<view>
<SButton width="80%" :rounded="30" :onClick="onCreateRoom">
创建约战房
</SButton>
</view>
</view>
<SModal :show="showModal" :onClose="() => (showModal = false)">
<view v-if="warnning" class="warnning">
{{ warnning }}
</view>
<CreateRoom v-if="!warnning" :onConfirm="() => (showModal = false)" />
</SModal>
</view>
</Container>
</template>
<style scoped>
.founded-room {
display: flex;
flex-direction: column;
align-items: flex-start;
background-color: #54431d33;
border: 1px solid #54431d;
margin: 15px;
border-radius: 10px;
padding: 15px;
}
.founded-room > image {
width: 16vw;
}
.founded-room > view {
display: flex;
justify-content: space-between;
align-items: center;
margin-top: 15px;
background-color: #fff;
border-radius: 30px;
width: 100%;
overflow: hidden;
}
.founded-room > view > input {
width: 70%;
text-align: center;
font-size: 14px;
height: 40px;
}
.founded-room > view > view {
background-color: #fed847;
width: 30%;
line-height: 40px;
border-radius: 30px;
font-size: 14px;
padding: 3px 0;
font-weight: bold;
color: #000;
text-align: center;
}
.create-room {
position: relative;
margin: 15px;
height: 50vw;
}
.create-room > image:first-of-type {
position: absolute;
width: 100%;
}
.create-room > image:nth-of-type(2) {
padding: 15px;
width: 25vw;
position: relative;
}
.create-room > view:nth-child(3) {
margin: 12vw auto;
position: relative;
display: flex;
align-items: center;
justify-content: center;
}
.create-room > view > image:first-child {
width: 19vw;
transform: translateY(-60%);
border-radius: 50%;
position: relative;
}
.create-room > view > image:nth-child(2) {
width: 37vw;
position: relative;
}
.create-room > view > view:nth-child(3) {
position: relative;
width: 19vw;
height: 19vw;
border-radius: 50%;
background-color: #ccc;
display: flex;
justify-content: center;
align-items: center;
transform: translateY(60%);
}
.create-room > view > view:nth-child(3) > image {
width: 20px;
margin-right: 2px;
}
.warnning {
width: 100%;
height: 100%;
display: flex;
justify-content: center;
align-items: center;
color: #fff9;
}
.my-data {
width: calc(100% - 30px);
margin: 15px;
margin-top: 0;
border-radius: 10px;
border: 1px solid #54431d;
overflow: hidden;
background-color: #54431d33;
}
.my-data > view {
width: 100%;
display: flex;
color: #fff9;
}
.my-data > view:first-child {
width: calc(100% - 30px);
align-items: flex-end;
padding-bottom: 15px;
border-bottom: 1px solid #48494e;
margin: 15px;
margin-bottom: 0;
}
.my-data > view:first-child > text {
color: #fff;
font-size: 17px;
margin-left: 10px;
}
.my-data > view:last-child {
margin-bottom: 15px;
}
.my-data > view:last-child > view {
width: 33%;
margin-top: 15px;
display: flex;
flex-direction: column;
align-items: center;
font-size: 12px;
}
.my-data > view:last-child > view > view {
margin-bottom: 5px;
}
.my-data > view:last-child > view > view > text:first-child {
color: #fff;
font-size: 20px;
margin-right: 5px;
transform: translateY(4px);
}
.my-data > view:last-child > view:nth-child(2) {
border-left: 1px solid #48494e;
border-right: 1px solid #48494e;
}
.my-data > view:last-child > view > view {
display: flex;
align-items: flex-end;
height: 20px;
}
.stars > image {
width: 4vw;
margin: 0 1px;
}
</style>

128
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<script setup>
import Container from "@/components/Container.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
</script>
<template>
<Container title="等级介绍">
<view class="container">
<!-- 等级进度条 -->
<view class="level-progress">
<view v-for="(_, index) in 10" :key="index" class="progress-dot">
<view
:style="{
backgroundColor:
index + 1 < user.lvl
? '#fff9'
: index + 1 === user.lvl
? '#fed847'
: 'transparent',
borderColor: index + 1 === user.lvl ? '#fed847' : '#fff9',
}"
/>
<view />
</view>
</view>
<!-- 说明文本 -->
<view class="content">
<view class="intro-text">
在射灵世界中等级是衡量您射箭技能的重要指标而点数则是您提升等级的关键具体的要求如下
</view>
<view class="section">
<view class="title">点数的获取规则</view>
<view class="text">
每射出一支箭并上靶无论您射出的箭命中哪个环数只要箭成功上靶您将获得1点基础点数这是您积累点数的基本方式每一次射击都是您向更高目标迈进的一步
</view>
<view class="text">
射出的箭中7-9当您的箭中7环8环或9环时除了获得1点基础点数外还将额外获得0.5点基础点数
</view>
<view class="text">
射出的箭中10环命中10环是射箭中的最高成就因此当您的箭中10环时除了获得1点基础点数外还将额外获得1点基础点数即每次命中10环将总共获得2点基础点数
</view>
</view>
<view class="section">
<view class="title">解锁特权与玩法</view>
<view class="text">
当您等级达到9级时将解锁"约战模式"在这个模式中您可以邀请您的好友进行切磋与他们展开一场精彩的射箭对决通过与好友的对抗您不仅可以收获友谊和欢乐还能在交流中学习到更多的技巧和经验
</view>
<view class="text">
当您等级达到16级时将解锁对战模式每次对战都是一次难得的学习机会您可以借此机会提升自己的水平同时也为您的好友提供帮助和建议此外约战模式还为您提供了展示自己技艺的平台让您在与好友的互动中感受到射箭的乐趣和成就感
</view>
<view class="text">
当您等级达到22级时将解锁"押豆模式"在这个模式中您可以与相同段位的玩家进行对抗赢家将收获所有的灵豆这不仅增加了游戏的趣味性和挑战性还为您提供了赢取更多灵豆的机会通过与更多玩家的对战您可以不断提升自己的技术水平
</view>
</view>
</view>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
.level-progress {
width: 100%;
display: flex;
justify-content: center;
margin-top: 10px;
margin-bottom: 20px;
}
.progress-dot {
display: flex;
align-items: center;
}
.progress-dot > view:first-child {
width: 3.8vw;
height: 3.8vw;
border-radius: 50%;
border: 1px solid #fff9;
}
.progress-dot > view:last-child {
width: 3.8vw;
height: 1px;
margin: 0 2px;
background-color: #fff9;
}
.content {
padding: 0 10px;
background-color: #ffffff;
padding: 15px;
}
.intro-text {
font-size: 14px;
color: #333333;
line-height: 1.6;
margin-bottom: 20px;
}
.section {
margin-bottom: 20px;
}
.title {
font-size: 16px;
font-weight: bold;
color: #333333;
margin-bottom: 10px;
}
.text {
font-size: 14px;
color: #666666;
line-height: 1.6;
margin-bottom: 10px;
text-align: justify;
}
</style>

79
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<script setup>
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import { generateCanvasImage } from "@/util";
import { getPractiseAPI } from "@/apis";
import { wxShare } from "@/util";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
onLoad(async (options) => {
const id = options.id || 461;
const data = await getPractiseAPI(id);
if (!data.arrows.length) return;
generateCanvasImage("shareCanvas", options.type, user.value, data);
});
const saveImage = () => {
uni.canvasToTempFilePath({
canvasId: "shareCanvas",
success: (res) => {
const tempFilePath = res.tempFilePath;
// 保存图片到相册
uni.saveImageToPhotosAlbum({
filePath: tempFilePath,
success: () => {
uni.showToast({ title: "保存成功" });
},
fail: () => {
uni.showToast({ title: "保存失败", icon: "error" });
},
});
},
});
};
</script>
<template>
<Container>
<view class="content">
<view :style="{ overflow: 'hidden', borderRadius: '10px' }">
<canvas
:style="{ width: '300px', height: '534px' }"
canvas-id="shareCanvas"
></canvas>
</view>
</view>
</Container>
</template>
<style scoped>
.content {
width: 100%;
display: flex;
flex-direction: column;
align-items: center;
padding-top: 20px;
}
.footer {
width: 100%;
display: flex;
justify-content: space-around;
margin-top: 50px;
}
.footer > button {
display: flex;
flex-direction: column;
align-items: center;
color: #fff;
font-size: 12px;
}
.footer > button > image {
width: 45px;
margin-bottom: 10px;
}
</style>

View File

@@ -1,18 +1,501 @@
<script setup>
import AppFooter from '@/components/AppFooter.vue'
import InputEntry from '@/components/InputEntry.vue'
import { ref, onMounted } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import AppFooter from "@/components/AppFooter.vue";
import AppBackground from "@/components/AppBackground.vue";
import UserHeader from "@/components/UserHeader.vue";
import SModal from "@/components/SModal.vue";
import Signin from "@/components/Signin.vue";
import BubbleTip from "@/components/BubbleTip.vue";
import {
getAppConfig,
getRankListAPI,
getHomeData,
getMyDevicesAPI,
} from "@/apis";
import { topThreeColors } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { updateConfig, updateUser, updateDevice, updateRank, getLvlName } =
store;
// 使用storeToRefs用于UI里显示保持响应性
const { user, device, rankData } = storeToRefs(store);
const showModal = ref(false);
const showGuide = ref(false);
const toPage = (path) => {
if (!user.value.id) {
showModal.value = true;
return;
}
if (
"/pages/first-try,/pages/practise,/pages/friend-battle".indexOf(path) !== -1
) {
if (!device.value.deviceId) {
return uni.showToast({
title: "请先绑定设备",
icon: "none",
});
}
if ("/pages/first-try".indexOf(path) === -1 && !user.value.trio) {
return uni.showToast({
title: "请先完成新手试炼",
icon: "none",
});
}
}
uni.navigateTo({
url: path,
});
};
const toRankListPage = () => {
uni.navigateTo({
url: "/pages/rank-list",
});
};
onShow(async () => {
const token = uni.getStorageSync("token");
if (token) {
const result = await getHomeData();
updateRank(result);
console.log("首页数据:", result);
if (result.user) {
updateUser(result.user);
if (result.user.trio <= 0) {
showGuide.value = true;
setTimeout(() => {
showGuide.value = false;
}, 3000);
}
const devices = await getMyDevicesAPI();
if (devices.bindings && devices.bindings.length) {
updateDevice(
devices.bindings[0].deviceId,
devices.bindings[0].deviceName
);
}
}
} else {
const result = await getRankListAPI();
updateRank(result);
}
});
onMounted(async () => {
uni.removeStorageSync("point-book-config");
const config = await getAppConfig();
updateConfig(config);
console.log("全局配置:", config);
});
const comingSoon = () => {
uni.showToast({
title: "敬请期待",
icon: "none",
});
};
</script>
<template>
<view class="root-container">
<InputEntry />
<AppFooter />
<Container :isHome="true" :showBackToGame="true">
<view class="container">
<UserHeader showRank :onSignin="() => (showModal = true)" />
<view :style="{ padding: '12px 10px' }">
<view class="feature-grid">
<view class="bow-card">
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-07/dbvt1o6dvhr2rop3kn.webp"
mode="widthFix"
@click="() => toPage('/pages/my-device')"
/>
<text v-if="!user.id">我的弓箭</text>
<text v-if="user.id && !device.deviceId">请绑定设备</text>
<text
v-if="user.id && device.deviceId"
class="truncate"
:style="{ width: '90%', textAlign: 'center' }"
>{{ device.deviceName }}</text
>
<image
src="../static/first-try.png"
mode="widthFix"
@click="() => toPage('/pages/first-try')"
/>
<BubbleTip
v-if="showGuide"
:location="{ top: '60%', left: '40%', fontSize: '14px' }"
>
<text>新人必刷</text>
<text>快来报到吧~</text>
</BubbleTip>
</view>
<view class="play-card">
<view @click="() => toPage('/pages/practise')">
<image src="../static/my-practise.png" mode="widthFix" />
</view>
<view @click="() => toPage('/pages/friend-battle')">
<image src="../static/friend-battle.png" mode="widthFix" />
</view>
</view>
</view>
<view class="ranking-section">
<image src="../static/rank-bg.png" mode="widthFix" />
<button
class="into-btn"
@click="() => toPage('/pages/ranking')"
hover-class="none"
></button>
<view class="ranking-players" @click="toRankListPage">
<img src="../static/juezhanbang.png" mode="widthFix" />
<view class="divide-line"></view>
<view class="player-avatars">
<block v-for="i in 6" :key="i">
<block v-if="rankData.rank && rankData.rank[i - 1]">
<view
class="player-avatar"
:style="{
zIndex: 8 - i,
borderColor: topThreeColors[i - 1] || '#000',
}"
>
<image v-if="i === 1" src="../static/champ1.png" />
<image v-if="i === 2" src="../static/champ2.png" />
<image v-if="i === 3" src="../static/champ3.png" />
<view v-if="i > 3">{{ i }}</view>
<image
:src="
rankData.rank[i - 1].avatar || '../static/user-icon.png'
"
mode="aspectFill"
/>
</view>
</block>
</block>
<view class="more-players">
<text>{{ rankData.rank.length }}</text>
</view>
</view>
</view>
<view class="my-data">
<view @click="() => toPage('/pages/my-growth')">
<image src="../static/my-growth.png" mode="widthFix" />
</view>
<view>
<view>
<text>段位</text>
<text>{{ user.scores ? getLvlName(user.scores) : "暂无" }}</text>
</view>
<view>
<text>赛季平均环数</text>
<text>{{ user.avg_ring ? user.avg_ring + "环" : "暂无" }}</text>
</view>
<view>
<text>赛季胜率</text>
<text>{{
user.avg_win
? Number((user.avg_win * 100).toFixed(2)) + "%"
: "暂无"
}}</text>
</view>
</view>
</view>
<!-- <view class="region-stats">
<view
v-for="(region, index) in [
{ name: '广东', score: 4291 },
{ name: '湖南', score: 3095 },
{ name: '内蒙', score: 2342 },
{ name: '海南', score: 1812 },
{ name: '四川', score: 1293 },
]"
:key="index"
class="region-item"
@click="comingSoon"
>
<image src="../static/region-bg.png" mode="widthFix" />
<image
v-if="index === 0"
src="../static/region-1.png"
mode="widthFix"
/>
<image
v-if="index === 1"
src="../static/region-2.png"
mode="widthFix"
/>
<image
v-if="index === 2"
src="../static/region-3.png"
mode="widthFix"
/>
<image
v-if="index === 3"
src="../static/region-4.png"
mode="widthFix"
/>
<image
v-if="index === 4"
src="../static/region-5.png"
mode="widthFix"
/>
<text>{{ region.name }}</text>
<view>
<text :style="{ color: '#fff', marginRight: '2px' }">{{
region.score
}}</text>
<text>分</text>
</view>
</view>
<view class="region-more" @click="comingSoon">
<image src="../static/region-more.png" mode="widthFix" />
<text>...</text>
<text>更多</text>
</view>
</view> -->
</view>
</view>
<SModal :show="showModal" :onClose="() => (showModal = false)">
<Signin :onClose="() => (showModal = false)" />
</SModal>
</view>
<AppFooter :signin="() => (showModal = true)" />
</Container>
</template>
<style scoped>
.root-container {
padding: 5rem 2.5rem;
.container {
width: 100%;
}
.feature-grid {
width: 100%;
display: flex;
margin-bottom: 5px;
}
.feature-grid > view {
position: relative;
display: flex;
flex-direction: column;
}
.bow-card {
width: 50%;
}
.feature-grid > view > image {
width: 100%;
}
.bow-card > text {
position: absolute;
top: 65%;
left: 50%;
transform: translate(-50%, -50%);
white-space: nowrap;
font-size: 13px;
color: #b3b3b3;
}
.bow-card > image:nth-child(3) {
transform: translateY(-1px);
}
.play-card {
width: 48%;
margin-left: 2%;
}
.play-card > view > image {
width: 100%;
}
.ranking-section {
border-radius: 15px;
padding: 15px;
position: relative;
}
.ranking-section > image {
position: absolute;
top: 0;
left: 0;
width: 100%;
z-index: -1;
}
.into-btn {
position: absolute;
top: 40px;
left: calc(50% - 100px);
width: 200px;
height: 100px;
}
.ranking-players {
display: flex;
align-items: center;
padding-bottom: 20px;
margin-top: 42%;
border-bottom: 1px solid rgba(255, 255, 255, 0.2);
}
.ranking-players > image:first-child {
width: 28%;
transform: translateX(-10px) translateY(-8px);
}
.player-avatars {
display: flex;
align-items: center;
}
.divide-line {
width: 1px;
height: 35px;
background-color: #80808033;
margin-right: 8px;
}
.player-avatar,
.more-players {
width: 82rpx;
height: 82rpx;
border-radius: 50%;
margin-right: -10px;
border: 1px solid #312F35;
position: relative;
box-sizing: border-box;
}
.player-avatar > image:first-child,
.player-avatar > view:first-child {
position: absolute;
top: -10px;
left: 12px;
width: 16px;
height: 16px;
}
.player-avatar > view:first-child {
border-radius: 50%;
background: #777777;
text-align: center;
font-size: 10px;
line-height: 18px;
width: 18px;
height: 18px;
color: #fff;
}
.player-avatar > image:last-child {
width: 100%;
height: 100%;
border-radius: 50%;
}
.more-players {
background: #3c445a;
font-size: 9px;
line-height: 80rpx;
text-align: center;
z-index: 1;
}
.more-players > text {
margin-left: 2px;
color: #fff;
}
.region-stats {
display: flex;
grid-template-columns: repeat(6, 1fr);
margin-top: 20px;
justify-content: space-between;
}
.region-item,
.region-more {
border-radius: 10px;
text-align: center;
position: relative;
width: 13vw;
height: 13vw;
overflow: hidden;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
color: #c5c5c5;
font-size: 12px;
}
.region-item > text {
margin-top: 10px;
}
.region-more {
width: 8vw;
height: 13vw;
}
.region-item > image:first-child,
.region-more > image:first-child {
position: absolute;
top: 0;
left: 0;
width: 100%;
z-index: -1;
}
.region-item > image:nth-of-type(2) {
position: absolute;
top: 0;
left: 0;
width: 18px;
}
.region-item > view:last-child {
display: flex;
justify-content: center;
font-size: 10px;
}
.region-more > text:first-of-type {
font-size: 30px;
line-height: 20px;
margin-bottom: 5px;
}
.my-data {
display: flex;
margin-top: 20px;
justify-content: space-between;
}
.my-data > view:first-child {
width: 28%;
}
.my-data > view:first-child > image {
width: 100%;
transform: translateX(-8px);
}
.my-data > view:nth-child(2) {
width: 68%;
font-size: 12px;
color: #fff6;
display: flex;
justify-content: space-between;
}
.my-data > view:nth-child(2) > view:nth-child(2) {
width: 38%;
}
.my-data > view:nth-child(2) > view {
width: 28%;
border-radius: 10px;
background: linear-gradient(180deg, #303b4c 30%, #2c384a 100%);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.my-data > view:nth-child(2) > view > text:last-child {
color: #fff;
line-height: 25px;
font-weight: 500;
}
</style>

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<script setup>
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import BattleHeader from "@/components/BattleHeader.vue";
import Avatar from "@/components/Avatar.vue";
// import TeamResult from "@/components/TeamResult.vue";
// import MeleeResult from "@/components/MeleeResult.vue";
import PlayerScore2 from "@/components/PlayerScore2.vue";
import { getGameAPI } from "@/apis";
const blueTeam = ref([]);
const redTeam = ref([]);
const roundsData = ref([]);
const battleId = ref("");
const data = ref({
players: [],
});
// const show = ref(false);
onLoad(async (options) => {
if (options.id) {
battleId.value = options.id || "BATTLE-1751732742024840058-732";
const result = await getGameAPI(battleId.value);
data.value = result;
if (result.mode === 1) {
blueTeam.value = Object.values(result.bluePlayers || {});
redTeam.value = Object.values(result.redPlayers || {});
Object.values(result.roundsData).forEach((item) => {
let blueId = Object.keys(item)[0];
let redId = Object.keys(item)[1];
if (!result.bluePlayers[blueId]) {
blueId = Object.keys(item)[1];
redId = Object.keys(item)[0];
}
let bluePoint = 1;
let redPoint = 1;
const blueTotalRings = item[blueId].reduce((a, b) => a + b.ring, 0);
const redTotalRings = item[redId].reduce((a, b) => a + b.ring, 0);
if (blueTotalRings > redTotalRings) {
bluePoint = 2;
redPoint = 0;
} else if (blueTotalRings < redTotalRings) {
bluePoint = 0;
redPoint = 2;
}
roundsData.value.push({
blue: {
name: result.bluePlayers[blueId].name,
avatar: result.bluePlayers[blueId].avatar,
arrows: item[blueId],
totalRing: blueTotalRings,
totalScore: bluePoint,
},
red: {
name: result.redPlayers[redId].name,
avatar: result.redPlayers[redId].avatar,
arrows: item[redId],
totalRing: redTotalRings,
totalScore: redPoint,
},
});
});
}
}
});
const checkBowData = () => {
if (data.value.mode === 1) {
uni.navigateTo({
url: `/pages/team-bow-data?battleId=${battleId.value}`,
});
} else if (data.value.mode === 2) {
uni.navigateTo({
url: `/pages/melee-bow-data?battleId=${battleId.value}`,
});
}
};
</script>
<template>
<Container title="详情">
<view class="container">
<BattleHeader
:winner="data.winner"
:blueTeam="blueTeam"
:redTeam="redTeam"
:players="data.players"
/>
<view
v-if="data.players && data.players.length"
class="score-header"
:style="{ border: 'none', padding: '5px 15px' }"
>
<text>大乱斗</text>
<view @click="checkBowData">
<text>查看靶纸</text>
<image src="../static/back.png" mode="widthFix" />
</view>
</view>
<PlayerScore2
v-if="data.players && data.players.length"
v-for="(player, index) in data.players"
:key="index"
:name="player.name"
:avatar="player.avatar"
:scores="player.arrowHistory"
:totalScore="player.totalScore"
:totalRing="player.totalRings"
:rank="index + 1"
/>
<block v-if="data.goldenRound">
<view class="score-header">
<text>决金箭轮环数</text>
<view @click="checkBowData">
<text>查看靶纸</text>
<image src="../static/back.png" mode="widthFix" />
</view>
</view>
<view class="score-row">
<view>
<Avatar
:src="blueTeam[0].avatar"
:size="25"
borderColor="#64BAFF"
/>
<text
v-if="data.goldenRound.blueTotal"
v-for="(arrow, index) in data.goldenRound.arrowHistory.filter(
(a) => a.playerId === blueTeam[0].playerId
)"
:key="index"
>
{{ arrow.ring }}环
</text>
</view>
<image
v-if="data.goldenRound.winner === 1"
src="../static/winner-badge.png"
mode="widthFix"
/>
</view>
<view class="score-row" :style="{ marginBottom: '5px' }">
<view>
<Avatar :src="redTeam[0].avatar" :size="25" borderColor="#FF6767" />
<text
v-if="data.goldenRound.redTotal"
v-for="(arrow, index) in data.goldenRound.arrowHistory.filter(
(a) => a.playerId === redTeam[0].playerId
)"
:key="index"
>
{{ arrow.ring }}环
</text>
</view>
<image
v-if="data.goldenRound.winner === 0"
src="../static/winner-badge.png"
mode="widthFix"
/>
</view>
</block>
<view
v-for="(round, index) in roundsData"
:key="index"
:style="{ marginBottom: '5px' }"
>
<view class="score-header">
<text>第{{ index + 1 }}轮</text>
<view @click="checkBowData">
<text>查看靶纸</text>
<image src="../static/back.png" mode="widthFix" />
</view>
</view>
<view class="score-row">
<view>
<Avatar :src="round.blue.avatar" :size="25" borderColor="#64BAFF" />
<text v-for="(arrow, index2) in round.blue.arrows" :key="index2">
{{ arrow.ring }}环
</text>
</view>
<view>
<text :style="{ color: '#64BAFF' }">
{{ round.blue.totalRing }}环
</text>
<text>得分 {{ round.blue.totalScore }}</text>
</view>
</view>
<view class="score-row">
<view>
<Avatar :src="round.red.avatar" :size="25" borderColor="#FF6767" />
<text v-for="(arrow, index2) in round.red.arrows" :key="index2">
{{ arrow.ring }}环
</text>
</view>
<view>
<text :style="{ color: '#FF6767' }">
{{ round.red.totalRing }}环
</text>
<text>得分 {{ round.red.totalScore }}</text>
</view>
</view>
</view>
<view :style="{ height: '20px' }"></view>
</view>
<!-- <TeamResult
v-if="data.mode === 1"
:show="show"
:onClose="() => (show = false)"
:data="data"
/>
<MeleeResult
v-if="data.mode === 2"
:show="show"
:onClose="() => (show = false)"
:data="data"
/> -->
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
.score-header,
.score-row {
display: flex;
justify-content: space-between;
align-items: center;
padding: 10px;
color: #fff9;
font-size: 15px;
border-bottom: 1px solid #fff3;
}
.score-header > text:first-child {
color: #fed847;
}
.score-header > view:last-child {
display: flex;
align-items: center;
}
.score-header > view:last-child > image {
margin-left: 5px;
width: 15px;
height: 15px;
transform: rotate(180deg);
margin-top: -2px;
}
.score-row > view {
display: flex;
align-items: center;
}
.score-row > view:first-child > text {
margin-left: 20px;
color: #fff;
display: block;
width: 30px;
}
.score-row > image:last-child {
width: 40px;
}
.score-row > view:last-child {
padding-right: 5px;
}
.score-row > view:last-child > text:last-child {
margin-left: 20px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import Matching from "@/components/Matching.vue";
import RoundEndTip from "@/components/RoundEndTip.vue";
import TestDistance from "@/components/TestDistance.vue";
import { matchGameAPI } from "@/apis";
import { MESSAGETYPES } from "@/constants";
const gameType = ref(0);
const teamSize = ref(0);
const onComplete = ref(null);
async function stopMatch() {
uni.$showHint(3);
}
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.WaitForAllReady) {
if (!onComplete.value) {
onComplete.value = () => {
if (msg.groupUserStatus) {
uni.setStorageSync("red-team", msg.groupUserStatus.redTeam);
uni.setStorageSync("blue-team", msg.groupUserStatus.blueTeam);
uni.setStorageSync("melee-players", [
...msg.groupUserStatus.redTeam,
...msg.groupUserStatus.blueTeam,
]);
}
uni.removeStorageSync("current-battle");
if (gameType.value == 1) {
uni.redirectTo({
url: `/pages/team-battle?battleId=${msg.id}&gameMode=2`,
});
} else if (gameType.value == 2) {
uni.redirectTo({
url: `/pages/melee-match?battleId=${msg.id}&gameMode=2`,
});
}
};
}
}
});
}
onLoad(async (options) => {
if (options.gameType && options.teamSize) {
gameType.value = options.gameType;
teamSize.value = options.teamSize;
}
});
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
if (gameType.value && teamSize.value) {
matchGameAPI(false, gameType.value, teamSize.value);
}
});
onShow(async () => {
if (gameType.value && teamSize.value) {
matchGameAPI(true, gameType.value, teamSize.value);
}
});
onHide(() => {
if (gameType.value && teamSize.value) {
matchGameAPI(false, gameType.value, teamSize.value);
}
});
</script>
<template>
<Container title="搜索对手..." :bgType="1" :onBack="stopMatch">
<view class="container">
<Matching :stopMatch="stopMatch" :onComplete="onComplete" />
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
</style>

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<script setup>
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import BowTarget from "@/components/BowTarget.vue";
import Avatar from "@/components/Avatar.vue";
import { getGameAPI } from "@/apis";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const scores = ref([]);
const currentUser = ref({});
const data = ref({});
const onSelect = (userId) => {
const user = data.value.players.find((p) => p.playerId === userId);
currentUser.value = user;
if (user && user.arrowHistory) {
scores.value = user.arrowHistory;
}
};
onLoad(async (options) => {
if (options.battleId) {
const result = await getGameAPI(options.battleId);
data.value = result;
if (result.players && result.players[0]) {
onSelect(result.players[0].playerId);
}
}
});
</script>
<template>
<Container title="靶纸">
<view class="container">
<image src="../static/battle-header-melee.png" mode="widthFix" />
<view class="players" v-if="data.players">
<view
v-for="(player, index) in data.players"
:key="index"
:style="{
width: `${Math.max(100 / data.players.length, 18)}vw`,
color: player.playerId === currentUser.playerId ? '#000' : '#fff9',
}"
@click="() => onSelect(player.playerId)"
>
<image
v-if="player.playerId === currentUser.playerId"
src="../static/player-bg2.png"
:style="{
width: `${Math.max(100 / data.players.length, 18)}vw`,
}"
class="player-bg"
/>
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
<text>{{ player.name }}</text>
</view>
</view>
<view :style="{ marginTop: '10px' }">
<BowTarget :scores="scores" />
</view>
<view class="score-text"
><text :style="{ color: '#fed847' }">{{ scores.length }}</text
>支箭<text :style="{ color: '#fed847' }">{{
scores.reduce((last, next) => last + next.ring, 0)
}}</text
></view
>
<view class="score-row">
<view
v-for="(score, index) in scores"
:key="index"
class="score-item"
:style="{ width: '13vw', height: '13vw' }"
>
{{ score.ring }}
</view>
</view>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
flex-direction: column;
justify-content: center;
align-items: center;
position: relative;
}
.container > image:first-child {
position: absolute;
width: 100%;
z-index: 1;
}
.players {
display: flex;
width: 100%;
overflow-x: auto;
margin-top: 25px;
}
.players::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.players > view {
background-color: #fff3;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
font-size: 12px;
flex: 0 0 auto;
position: relative;
height: 68px;
margin-bottom: 10px;
padding-top: 10px;
}
.player-bg {
position: absolute;
width: 100%;
height: 85px;
top: 0;
}
.players > view > text {
margin: 5px 0;
width: 80%;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
text-align: center;
position: relative;
}
.score-text {
width: 100%;
color: #fff;
text-align: center;
font-size: 16px;
margin-bottom: 20px;
}
.score-row {
margin: 10px;
display: flex;
align-items: center;
justify-content: center;
flex-wrap: wrap;
}
.score-item {
background-image: url("../static/score-bg.png");
background-size: cover;
background-repeat: no-repeat;
background-position: center;
color: #fed847;
display: flex;
justify-content: center;
align-items: center;
font-size: 24px;
margin: 3px;
}
</style>

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<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import BowTarget from "@/components/BowTarget.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import BattleHeader from "@/components/BattleHeader.vue";
import Timer from "@/components/Timer.vue";
import PlayerScore from "@/components/PlayerScore.vue";
import SButton from "@/components/SButton.vue";
import Avatar from "@/components/Avatar.vue";
import ScreenHint from "@/components/ScreenHint.vue";
import TestDistance from "@/components/TestDistance.vue";
import { getCurrentGameAPI } from "@/apis";
import { isGameEnded } from "@/util";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const title = ref("大乱斗");
const start = ref(false);
const startCount = ref(true);
const battleId = ref("");
const currentRound = ref(1);
const power = ref(0);
const scores = ref([]);
const tips = ref("即将开始...");
const players = ref([]);
const playersSorted = ref([]);
const playersScores = ref({});
const halfTimeTip = ref(false);
const isEnded = ref(false);
watch(
() => [players.value, playersScores.value],
([n_players, n_scores]) => {
if (n_players.length) {
playersSorted.value = Object.keys(n_scores)
.sort((a, b) => n_scores[b].length - n_scores[a].length)
.map((pid) => n_players.find((p) => p.id == pid));
}
},
{
deep: true, // 添加深度监听
immediate: true,
}
);
function recoverData(battleInfo) {
uni.removeStorageSync("last-awake-time");
battleId.value = battleInfo.id;
players.value = [...battleInfo.blueTeam, ...battleInfo.redTeam];
players.value.forEach((p) => {
playersScores.value[p.id] = [...p.arrows];
if (p.id === user.value.id) scores.value = [...p.arrows];
});
const remain = Date.now() / 1000 - battleInfo.startTime;
console.log(`当前局已进行${remain}`);
if (battleInfo.status === 0) {
if (remain > 0) {
setTimeout(() => {
uni.$emit("update-timer", 15 - remain);
}, 200);
}
} else {
start.value = true;
}
if (battleInfo.status === 2) {
const elapsedTime = (Date.now() - Date.parse(battleInfo.createdAt)) / 1000;
console.log("elapsedTime:", elapsedTime);
startCount.value = true;
// 这里的开始时间不是游戏开始时间,而是上半场或者下半场或者中场的开始时间,还要根据状态来判断
tips.value = battleInfo.halfGame
? "下半场请再射6箭"
: "上半场请先射6箭";
setTimeout(() => {
uni.$emit("update-ramain", 90 - remain);
}, 200);
} else if (battleInfo.status === 9) {
startCount.value = false;
tips.value = "准备下半场";
setTimeout(() => {
uni.$emit("update-ramain", 0);
}, 200);
}
}
onLoad(async (options) => {
if (options.gameMode == 1) title.value = "好友约战 - 大乱斗";
if (options.gameMode == 2) title.value = "排位赛 - 大乱斗";
if (options.battleId) {
battleId.value = options.battleId;
const players = uni.getStorageSync("melee-players");
if (players) {
players.value = players;
players.value.forEach((p) => {
playersScores.value[p.id] = [];
});
}
const battleInfo = uni.getStorageSync("current-battle");
if (battleInfo) {
recoverData(battleInfo);
setTimeout(getCurrentGameAPI, 2000);
}
}
});
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.id !== battleId.value) return;
if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
start.value = true;
startCount.value = true;
tips.value = scores.value.length
? "下半场请再射6箭"
: "上半场请先射6箭";
halfTimeTip.value = false;
}
if (msg.constructor === MESSAGETYPES.ShootResult) {
if (!start.value) getCurrentGameAPI();
if (msg.userId === user.value.id) {
scores.value.push({ ...msg.target });
power.value = msg.target.battery;
}
playersScores.value[msg.userId].push({ ...msg.target });
}
if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
uni.$emit("update-ramain", 0);
[...msg.groupUserStatus.redTeam, ...msg.groupUserStatus.blueTeam].forEach(
(player) => {
playersScores.value[player.id] = [...player.arrows];
if (player.id === user.value.id) scores.value = [...player.arrows];
}
);
startCount.value = false;
halfTimeTip.value = true;
tips.value = "准备下半场";
}
if (msg.constructor === MESSAGETYPES.MatchOver) {
isEnded.value = true;
uni.setStorageSync("last-battle", msg.endStatus);
setTimeout(() => {
uni.redirectTo({
url: "/pages/battle-result",
});
}, 1000);
}
if (msg.constructor === MESSAGETYPES.BackToGame) {
uni.$emit("update-header-loading", false);
if (msg.battleInfo) recoverData(msg.battleInfo);
}
});
}
const onBack = () => {
uni.$showHint(2);
};
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
});
const refreshTimer = ref(null);
onShow(async () => {
if (battleId.value) {
if (!isEnded.value && (await isGameEnded(battleId.value))) return;
getCurrentGameAPI();
const refreshData = () => {
const lastAwakeTime = uni.getStorageSync("last-awake-time");
if (lastAwakeTime) {
getCurrentGameAPI();
} else {
clearInterval(refreshTimer.value);
}
};
refreshTimer.value = setInterval(refreshData, 2000);
}
});
onHide(() => {
if (refreshTimer.value) clearInterval(refreshTimer.value);
uni.setStorageSync("last-awake-time", Date.now());
});
</script>
<template>
<Container :title="title" :bgType="1" :onBack="onBack">
<view class="container">
<BattleHeader v-if="!start" :players="players" />
<TestDistance v-if="!start" :guide="false" />
<ShootProgress
:show="start"
:start="start && startCount"
:tips="tips"
:total="90"
:melee="true"
:battleId="battleId"
/>
<view v-if="start" class="user-row">
<Avatar :src="user.avatar" :size="35" />
<BowPower :power="power" />
</view>
<BowTarget
v-if="start"
:currentRound="scores.length"
:totalRound="12"
:scores="scores"
:stop="!startCount"
/>
<view :style="{ paddingBottom: '20px' }">
<PlayerScore
v-if="start"
v-for="(player, index) in playersSorted"
:key="index"
:name="player.name"
:avatar="player.avatar"
:scores="playersScores[player.id] || []"
/>
</view>
<Timer v-if="!start" />
<ScreenHint
:show="halfTimeTip"
mode="small"
:onClose="() => (halfTimeTip = false)"
>
<view class="half-time-tip">
<text>上半场结束休息一下吧:</text>
<text>20秒后开始下半场</text>
</view>
</ScreenHint>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
</style>

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<script setup>
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import Avatar from "@/components/Avatar.vue";
import BowTarget from "@/components/BowTarget.vue";
import ScorePanel from "@/components/ScorePanel.vue";
import { getPractiseAPI } from "@/apis";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const arrows = ref([]);
onLoad(async (options) => {
if (options.id) {
const result = await getPractiseAPI(options.id);
arrows.value = result.arrows;
}
});
</script>
<template>
<Container title="靶纸">
<view class="container">
<!-- <view class="header">
<view>
<Avatar :src="user.avatar" frame />
<view>
<text>{{ user.nickName }}</text>
<text>{{ user.lvlName }}</text>
</view>
</view>
</view> -->
<view :style="{ marginBottom: '20px' }">
<BowTarget :scores="arrows" />
</view>
<view class="desc">
<text>{{ arrows.length }}</text>
<text>支箭</text>
<text>{{ arrows.reduce((a, b) => a + b.ring, 0) }}</text>
<text></text>
</view>
<ScorePanel
:completeEffect="false"
:rowCount="arrows.length === 12 ? 6 : 9"
:total="arrows.length"
:scores="arrows.map((a) => a.ring)"
:margin="arrows.length === 12 ? 4 : 1"
:fontSize="arrows.length === 12 ? 25 : 22"
/>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
flex-direction: column;
justify-content: center;
align-items: center;
}
.header {
display: flex;
justify-content: space-between;
align-items: center;
width: calc(100% - 20px);
padding: 10px;
}
.header > view:first-child {
display: flex;
align-items: center;
margin-left: 10px;
}
.header > view:first-child > view:last-child {
display: flex;
flex-direction: column;
align-items: flex-start;
margin-left: 10px;
color: #fff;
}
.header > view:first-child > view:last-child > text:last-child {
font-size: 10px;
color: #fff9;
background-color: #5f51ff;
padding: 2px 5px;
border-radius: 10px;
margin-top: 5px;
}
.header > view:last-child > image {
width: 40px;
}
.desc {
color: #fff;
margin-bottom: 40px;
width: 100%;
text-align: center;
}
.desc > text:nth-child(1),
.desc > text:nth-child(3) {
color: #fed847;
}
</style>

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<script setup>
import { ref, onMounted } from "vue";
import Container from "@/components/Container.vue";
import ScreenHint from "@/components/ScreenHint.vue";
import SButton from "@/components/SButton.vue";
import { bindDeviceAPI, getMyDevicesAPI, unbindDeviceAPI } from "@/apis";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const showTip = ref(false);
const confirmBindTip = ref(false);
const addDevice = ref();
const store = useStore();
const { updateDevice } = store;
const { user, device } = storeToRefs(store);
const justBind = ref(false);
// 扫描二维码方法
const handleScan = () => {
// 调用扫码API
uni.scanCode({
// 只支持扫码二维码
onlyFromCamera: true,
scanType: ["qrCode"],
success: async (res) => {
try {
const base64Decode = (str) => {
// 将 base64 转换为 utf8 字符串
const bytes = wx.base64ToArrayBuffer(str);
return String.fromCharCode.apply(null, new Uint8Array(bytes));
};
addDevice.value = JSON.parse(base64Decode(res.result));
confirmBindTip.value = true;
} catch (err) {
uni.showToast({
title: "无效二维码",
icon: "none",
duration: 2000,
});
}
},
fail: (err) => {
console.error("扫码失败:", err);
uni.showToast({
title: "扫码失败",
icon: "error",
});
},
});
};
const confirmBind = async () => {
if (!justBind.value && addDevice.value.id) {
const result = await bindDeviceAPI(addDevice.value);
confirmBindTip.value = false;
if (result.binded) {
return uni.showToast({
title: "设备已绑定其他账号,请解绑后再绑定",
icon: "none",
});
}
updateDevice(addDevice.value.id, addDevice.value.name);
justBind.value = true;
uni.showToast({
title: "绑定成功",
icon: "success",
});
}
};
const toFristTryPage = () => {
uni.navigateTo({
url: "/pages/first-try",
});
};
const unbindDevice = async () => {
await unbindDeviceAPI(device.value.deviceId);
uni.showToast({
title: "解绑成功",
icon: "success",
});
device.value = {};
};
const toDeviceIntroPage = () => {
uni.navigateTo({
url: "/pages/device-intro",
});
};
const backToHome = () => {
uni.navigateBack();
};
</script>
<template>
<Container title="弓箭绑定">
<view v-if="!device.deviceId" class="scan-code">
<view @click="handleScan">
<image src="../static/scan.png" mode="widthFix" />
<text>扫码绑定弓箭</text>
</view>
<view>
<view @click="() => (showTip = true)">找不到我的弓箭</view>
<view @click="toDeviceIntroPage">我还没有弓箭</view>
</view>
<ScreenHint
mode="square"
:show="showTip"
:onClose="() => (showTip = false)"
>
<view class="scan-tips">
<text>找不到我的弓箭 </text>
<text>1.确认弓箭是智能弓箭 </text>
<text>2.确认弓箭有电且电源已开启 </text>
<text>3.进入弓箭绑定功能扫描弓箭上的二维码 </text>
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbuacrelri7jr3axiy.png"
mode="widthFix"
/>
<text>4.连接成功后</text>
<view>联系在线客服</view>
</view>
</ScreenHint>
<ScreenHint
:show="confirmBindTip"
:onClose="() => (confirmBindTip = false)"
>
<view class="confirm-bind">
<text
>智能弓箭和系统账号需一一对应你确定要将<text
:style="{ color: '#fed847' }"
>当前登录用户账号</text
>绑定<text :style="{ color: '#fed847' }">这把弓箭</text>
绑定后不可随意更换</text
>
<view>
<view @click="confirmBind">确认绑定</view>
<view @click="() => (confirmBindTip = false)">取消</view>
</view>
</view>
</ScreenHint>
</view>
<view v-if="justBind" class="just-bind">
<view class="device-binded">
<view @click="toDeviceIntroPage">
<image src="../static/device-icon.png" mode="widthFix" />
<text>{{ device.deviceName }}</text>
</view>
<image src="../static/bind-success.png" mode="widthFix" />
<view>
<image
:src="user.avatar || '../static/user-icon.png'"
mode="widthFix"
:style="{ borderRadius: '50%' }"
/>
<text>{{ user.nickName }}</text>
</view>
</view>
<view>
<text>恭喜你的弓箭和账号已成功绑定</text>
<text :style="{ color: '#fed847' }">已赠送6个月射灵世界会员</text>
<text>赶快进入新手试炼场体验一下吧</text>
</view>
<SButton :onClick="toFristTryPage">进入新手试炼</SButton>
<view :style="{ marginTop: '15px' }">
<SButton :onClick="backToHome" backgroundColor="#fff3" color="#fff"
>返回首页</SButton
>
</view>
</view>
<view v-if="device.deviceId && !justBind" class="has-device">
<view class="device-binded">
<view @click="toDeviceIntroPage">
<image src="../static/device-icon.png" mode="widthFix" />
<text>{{ device.deviceName }}</text>
</view>
<image src="../static/bind.png" mode="widthFix" />
<view>
<image
:src="user.avatar || '../static/user-icon.png'"
mode="widthFix"
:style="{ borderRadius: '50%' }"
/>
<text>{{ user.nickName }}</text>
</view>
</view>
<SButton :onClick="unbindDevice">解绑</SButton>
</view>
</Container>
</template>
<style scoped>
.scan-code,
.just-bind,
.has-device {
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-around;
width: 100%;
height: 100%;
}
.scan-code > view:first-child {
display: flex;
flex-direction: column;
align-items: center;
width: 40%;
color: #fff;
font-size: 14px;
margin: 35% 0;
}
.scan-code > view:first-child > image {
width: 100%;
margin-bottom: 20px;
}
.scan-code > view:nth-child(2) {
display: flex;
flex-direction: column;
align-items: center;
}
.scan-code > view:nth-child(2) > view {
color: #39a8ff;
font-size: 14px;
margin: 10px;
}
.scan-tips {
display: flex;
flex-direction: column;
font-size: 14px;
}
.scan-tips > text {
margin-bottom: 2px;
}
.scan-tips > text:first-child {
color: #fed847;
margin-bottom: 10px;
}
.scan-tips > view:last-child {
color: #39a8ff;
margin-top: 5px;
}
.scan-tips > image {
width: 100%;
margin-bottom: 10px;
}
.confirm-bind {
color: #fff9;
font-size: 14px;
}
.confirm-bind > view:last-child {
display: flex;
justify-content: space-between;
margin-top: 10px;
}
.confirm-bind > view:last-child > view {
width: 48%;
border-radius: 20px;
background-color: #fed847;
color: #000;
line-height: 40px;
text-align: center;
}
.confirm-bind > view:last-child > view:nth-child(2) {
color: #fff;
background-color: #fff3;
}
.device-binded {
width: 100%;
display: flex;
align-items: center;
justify-content: center;
color: #fff;
font-size: 14px;
margin: 100px 0;
}
.device-binded > view {
display: flex;
flex-direction: column;
align-items: center;
}
.device-binded > view > image {
width: 24vw;
height: 24vw;
margin-bottom: 5px;
border-radius: 10px;
}
.device-binded > view > text {
width: 120px;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
text-align: center;
}
.device-binded > image {
width: 16vw;
margin: 0 20px;
}
.has-device,
.just-bind {
justify-content: flex-start;
}
.has-device > view:nth-child(2),
.just-bind > view:nth-child(2) {
color: #fff9;
display: flex;
flex-direction: column;
align-items: center;
font-size: 14px;
margin: 75px 0;
}
.has-device > view:nth-child(2) > text,
.just-bind > view:nth-child(2) > text {
margin: 5px;
}
</style>

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<script setup>
import { onMounted } from "vue";
import Container from "@/components/Container.vue";
import Avatar from "@/components/Avatar.vue";
import BowData from "@/components/BowData.vue";
import BattleHeader from "@/components/BattleHeader.vue";
import ScrollList from "@/components/ScrollList.vue";
import { getBattleListAPI, getPractiseResultListAPI } from "@/apis";
import { meleeAvatarColors } from "@/constants";
import { ref } from "vue";
const selectedIndex = ref(0);
const matchList = ref([]);
const battleList = ref([]);
const practiseList = ref([]);
const toMatchDetail = (id) => {
uni.navigateTo({
url: `/pages/match-detail?id=${id}`,
});
};
const getPractiseDetail = async (id) => {
uni.navigateTo({
url: `/pages/mine-bow-data?id=${id}`,
});
};
const onMatchLoading = async (page) => {
const result = await getBattleListAPI(page, 2);
if (page === 1) {
matchList.value = result;
} else {
matchList.value = matchList.value.concat(result);
}
return result.length;
};
const onBattleLoading = async (page) => {
const result = await getBattleListAPI(page, 1);
if (page === 1) {
battleList.value = result;
} else {
battleList.value = battleList.value.concat(result);
}
return result.length;
};
const onPractiseLoading = async (page) => {
const result = await getPractiseResultListAPI(page);
if (page === 1) {
practiseList.value = result;
} else {
practiseList.value = practiseList.value.concat(result);
}
return result.length;
};
</script>
<template>
<Container title="我的成长脚印" overflow="hidden">
<view class="tabs">
<view
v-for="(rankType, index) in ['排位赛', '好友约战', '个人练习']"
:key="index"
:style="{
color: index === selectedIndex ? '#000' : '#fff',
backgroundColor: index === selectedIndex ? '#FFD947' : 'transparent',
}"
@tap="() => (selectedIndex = index)"
>
{{ rankType }}
</view>
</view>
<view class="contents">
<ScrollList :show="selectedIndex === 0" :onLoading="onMatchLoading">
<view
v-for="(item, index) in matchList"
:key="index"
@click="() => toMatchDetail(item.battleId)"
>
<view class="contest-header">
<text>{{ item.name }}</text>
<text>{{ item.createdAt }}</text>
<image src="../static/back.png" mode="widthFix" />
</view>
<BattleHeader
:players="item.mode === 1 ? [] : item.players"
:blueTeam="item.bluePlayers"
:redTeam="item.redPlayers"
:winner="item.winner"
:showHeader="false"
/>
</view>
</ScrollList>
<ScrollList :show="selectedIndex === 1" :onLoading="onBattleLoading">
<view
v-for="(item, index) in battleList"
:key="index"
@click="() => toMatchDetail(item.battleId)"
>
<view class="contest-header">
<text>{{ item.name }}</text>
<text>{{ item.createdAt }}</text>
<image src="../static/back.png" mode="widthFix" />
</view>
<view v-if="item.mode === 1" class="contest-team">
<block v-if="item.bluePlayers[0]">
<view class="player">
<Avatar
:rankLvl="item.bluePlayers[0].rankLvl"
:src="item.bluePlayers[0].avatar"
/>
<text>{{ item.bluePlayers[0].name }}</text>
<image
v-if="item.winner === 1"
src="../static/winner-badge.png"
mode="widthFix"
/>
</view>
</block>
<block v-if="item.redPlayers[0]">
<view class="player">
<Avatar
:rankLvl="item.redPlayers[0].rankLvl"
:src="item.redPlayers[0].avatar"
/>
<text>{{ item.redPlayers[0].name }}</text>
<image
v-if="item.winner === 0"
src="../static/winner-badge.png"
mode="widthFix"
/>
</view>
</block>
</view>
<view v-if="item.mode === 2" class="contest-melee">
<view
class="player"
v-for="(p, index2) in item.players"
:key="index2"
:style="{
width: `${Math.max(100 / item.players.length, 18)}vw`,
backgroundColor: meleeAvatarColors[index2],
}"
>
<Avatar :rank="index2 + 1" :src="p.avatar" />
<text>{{ p.name }}</text>
</view>
</view>
</view>
</ScrollList>
<ScrollList
:show="selectedIndex === 2"
:onLoading="onPractiseLoading"
:pageSize="15"
>
<view
v-for="(item, index) in practiseList"
:key="index"
class="practice-record"
@click="() => getPractiseDetail(item.id)"
>
<text
>{{ item.completed_arrows === 36 ? "耐力挑战" : "单组练习" }}
{{ item.createdAt }}</text
>
<image src="../static/back.png" mode="widthFix" />
</view>
</ScrollList>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
}
.tabs {
width: calc(100% - 30px);
display: flex;
justify-content: space-around;
font-size: 15px;
padding: 15px;
padding-top: 0;
}
.tabs > view {
width: 33.3%;
padding: 7px 10px;
text-align: center;
border-radius: 20px;
}
.contents {
width: 100%;
height: calc(100% - 50px);
}
.contents > scroll-view {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
}
.contest-header {
display: flex;
justify-content: space-between;
padding: 7px 12px;
font-size: 12px;
background: linear-gradient(180deg, #323845 0%, #2e2e39 100%);
position: relative;
}
.contest-header > text:first-child {
color: #ffd947;
font-size: 14px;
}
.contest-header > text:nth-child(2) {
color: #fff9;
margin-right: 20px;
}
.contest-header > image {
position: absolute;
top: 8px;
right: 10px;
width: 15px;
transform: rotate(180deg);
}
.practice-record {
color: #fff9;
border-bottom: 1px solid #fff9;
padding: 15px;
display: flex;
align-items: center;
justify-content: space-between;
}
.practice-record > image {
width: 15px;
transform: rotate(180deg);
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import Container from "@/components/Container.vue";
import SButton from "@/components/SButton.vue";
import { payOrderAPI, cancelOrderListAPI, getHomeData } from "@/apis";
import { orderStatusNames, getStatusColor, MESSAGETYPES } from "@/constants";
import useStore from "@/store";
const store = useStore();
const { updateUser } = store;
const data = ref({});
const loading = ref(false);
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (
msg.constructor === MESSAGETYPES.PaySuccess &&
data.value.orderId === msg.orderID
) {
data.value.orderStatus = 4;
data.value.paymentTime = msg.payTime;
uni.setStorageSync("order", data.value);
}
});
}
onMounted(() => {
const order = uni.getStorageSync("order");
data.value = order || {};
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.$off("socket-inbox", onReceiveMessage);
});
const goPay = async () => {
const result = await payOrderAPI(data.value.orderId);
const params = result.jsApi.params;
if (params) {
loading.value = true;
wx.requestPayment({
timeStamp: params.timeStamp, // 时间戳
nonceStr: params.nonceStr, // 随机字符串
package: params.package, // 统一下单接口返回的 prepay_id 参数值格式prepay_id=***
paySign: params.paySign, // 签名
signType: "RSA", // 签名类型默认为RSA
async success(res) {
const result = await getHomeData();
if (result.user) updateUser(result.user);
uni.showToast({
title: "支付成功",
icon: "none",
});
},
fail(res) {
loading.value = false;
console.log("pay error", res);
},
});
}
};
const cancelOrder = async () => {
const result = await cancelOrderListAPI(data.value.orderId);
data.value = result;
uni.setStorageSync("order", result);
};
</script>
<template>
<Container title="订单详情">
<view class="container">
<view
class="order-status"
:style="{ backgroundColor: getStatusColor(data.orderStatus) }"
>{{ orderStatusNames[data.orderStatus] }}</view
>
<view class="order">
<view>
<text>商品名{{ data.vipName }}</text>
<text>订单号{{ data.orderId }}</text>
<text>下单时间{{ data.vipCreateAt }}</text>
<text
>支付时间{{
data.orderStatus === 4 ? data.paymentTime : ""
}}</text
>
<text>金额{{ data.total }} </text>
<text>支付方式微信</text>
</view>
<view v-if="data.orderStatus === 1">
<SButton :onClick="goPay">去支付</SButton>
<view :style="{ height: '10px' }" />
<SButton :onClick="cancelOrder">取消订单</SButton>
</view>
</view>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
background-color: #f5f5f5;
padding-top: 10px;
position: relative;
}
.order {
width: 100%;
height: 100%;
background-color: #fff;
display: flex;
flex-direction: column;
justify-content: space-between;
}
.order > view:first-child {
display: flex;
flex-direction: column;
padding: 15px;
}
.order > view:first-child > text:first-child {
color: #000;
font-size: 16px;
}
.order > view:first-child > text {
color: #666666;
font-size: 13px;
margin-top: 5px;
}
.order > view:last-child {
margin-bottom: 20px;
}
.order-status {
position: absolute;
top: 10px;
right: 0;
width: 50px;
color: #fff;
text-align: center;
font-size: 11px;
}
</style>

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<script setup>
import { ref, onMounted } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import ScrollList from "@/components/ScrollList.vue";
import { getOrderListAPI } from "@/apis";
import useStore from "@/store";
import { orderStatusNames, getStatusColor } from "@/constants";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, config } = storeToRefs(store);
const toDetailPage = (detail) => {
uni.setStorageSync("order", detail);
uni.navigateTo({
url: `/pages/order-detail`,
});
};
const list = ref([]);
const onLoading = async (page) => {
const result = await getOrderListAPI(page);
if (page === 1) {
list.value = result;
} else {
list.value = list.value.concat(result);
}
return result.length;
};
onMounted(() => {
uni.removeStorageSync("order");
});
onShow(() => {
const order = uni.getStorageSync("order");
list.value.forEach((item, index) => {
if (item.orderId === order.orderId) {
list.value[index] = order;
}
});
});
</script>
<template>
<Container title="订单">
<view class="container">
<ScrollList :onLoading="onLoading">
<view
v-for="(item, index) in list"
:key="index"
class="order-item"
@click="() => toDetailPage(item)"
>
<view
:style="{ backgroundColor: getStatusColor(item.orderStatus) }"
>{{ orderStatusNames[item.orderStatus] }}</view
>
<text>{{ item.vipName }}</text>
<!-- <text>订单号{{ item.orderId }}</text> -->
<!-- <text>创建时间{{ item.vipCreateAt }}</text> -->
<text
>支付时间{{
item.orderStatus === 4 ? item.paymentTime : ""
}}</text
>
<text>金额{{ item.total }} </text>
<text>支付方式微信</text>
</view>
</ScrollList>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
background-color: #f5f5f5;
padding-top: 10px;
}
.order-item {
position: relative;
background-color: #fff;
margin-bottom: 10px;
display: flex;
flex-direction: column;
padding: 15px;
}
.order-item > view:first-child {
position: absolute;
top: 0;
right: 0;
width: 50px;
color: #fff;
text-align: center;
font-size: 11px;
}
.order-item > text:nth-child(2) {
color: #000;
font-size: 16px;
}
.order-item > text {
color: #666666;
font-size: 13px;
margin-top: 5px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import EditOption from "@/components/EditOption.vue";
import SButton from "@/components/SButton.vue";
import { getPointBookDataAPI } from "@/apis";
const expandIndex = ref(0);
const bowType = ref({});
const distance = ref(0);
const bowtargetType = ref("");
const amountGroup = ref("");
const days = ref(0);
const arrows = ref(0);
const onExpandChange = (index, expand) => {
if (expandIndex.value !== -1) {
expandIndex.value = -1;
setTimeout(() => {
expandIndex.value = !expand ? -1 : index;
}, 100);
} else {
expandIndex.value = !expand ? -1 : index;
}
};
const toListPage = () => {
uni.navigateTo({
url: "/pages/point-book-list",
});
};
const onSelect = (itemIndex, value) => {
if (itemIndex === 0) bowType.value = value;
else if (itemIndex === 1) distance.value = value;
else if (itemIndex === 2) bowtargetType.value = value;
else if (itemIndex === 3) amountGroup.value = value;
};
const toEditPage = () => {
if (
bowType.value &&
distance.value &&
bowtargetType.value &&
amountGroup.value
) {
uni.setStorageSync("point-book", {
bowType: bowType.value,
distance: distance.value,
bowtargetType: bowtargetType.value,
amountGroup: amountGroup.value,
});
uni.navigateTo({
url: "/pages/point-book-edit",
});
} else {
uni.showToast({
title: "请完善信息",
icon: "none",
});
}
};
onShow(async () => {
const result = await getPointBookDataAPI();
if (result) {
days.value = result.total_day || 0;
arrows.value = result.total_arrow || 0;
}
});
onMounted(async () => {
const pointBook = uni.getStorageSync("point-book");
if (pointBook) {
bowType.value = pointBook.bowType;
distance.value = pointBook.distance;
bowtargetType.value = pointBook.bowtargetType;
expandIndex.value = 3;
}
});
</script>
<template>
<Container
:bgType="2"
bgColor="#F5F5F5"
:whiteBackArrow="false"
title="计分与技术分析"
>
<view class="container">
<view class="header">
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-06/dbv8w5ak76hozbfpy2.png"
mode="widthFix"
/>
<view>
<view>
<text>{{ days }}</text>
<text></text>
</view>
<text>训练天数</text>
</view>
<view>
<view>
<text>{{ arrows }}</text>
<text></text>
</view>
<text>训练箭数</text>
</view>
</view>
<view>
<EditOption
:itemIndex="0"
:expand="expandIndex === 0"
:onExpand="onExpandChange"
:onSelect="onSelect"
:value="bowType.name"
/>
<EditOption
:itemIndex="1"
:expand="expandIndex === 1"
:onExpand="onExpandChange"
:onSelect="onSelect"
:value="distance + ''"
/>
<EditOption
:itemIndex="2"
:expand="expandIndex === 2"
:onExpand="onExpandChange"
:onSelect="onSelect"
:value="bowtargetType.name"
/>
<EditOption
:itemIndex="3"
:expand="expandIndex === 3"
:onExpand="onExpandChange"
:onSelect="onSelect"
/>
</view>
</view>
<view :style="{ marginBottom: '20px' }">
<SButton :rounded="50" :onClick="toEditPage">开始计分</SButton>
<view class="see-more" @click="toListPage">
<text>历史计分记录</text>
<image src="../static/enter-arrow-blue.png" mode="widthFix" />
</view>
</view>
</Container>
</template>
<style scoped>
.container {
width: calc(100% - 20px);
padding: 0 10px;
display: flex;
flex-direction: column;
align-items: center;
}
.container > view:nth-child(2) {
margin: 0 10px;
}
.header {
width: 100%;
height: 27vw;
position: relative;
display: flex;
align-items: center;
color: #ffffffc7;
font-size: 14px;
margin-top: 10px;
}
.header > image {
position: absolute;
width: 100%;
border: 2px solid #fff;
box-sizing: border-box;
border-radius: 10px;
}
.header > view {
position: relative;
}
.header > view:nth-child(2) {
margin-left: 7vw;
margin-right: 7vw;
}
.header > view > view > text:first-child {
font-size: 27px;
font-weight: 500;
margin-right: 5px;
color: #fff4c9;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import BowTargetEdit from "@/components/BowTargetEdit.vue";
import ScreenHint2 from "@/components/ScreenHint2.vue";
import SButton from "@/components/SButton.vue";
import { getPointBookDetailAPI } from "@/apis";
const selectedIndex = ref(0);
const showTip = ref(false);
const showTip2 = ref(false);
const groups = ref([]);
const data = ref({});
const targetSrc = ref("");
const arrows = ref([]);
const openTip = (index) => {
if (index === 1) showTip.value = true;
else if (index === 2) showTip2.value = true;
};
const closeTip = () => {
showTip.value = false;
showTip2.value = false;
};
const onSelect = (index) => {
selectedIndex.value = index;
data.value = groups.value[index];
arrows.value = groups.value[index].list.filter((item) => item.x && item.y);
};
const goBack = () => {
uni.navigateBack();
};
onLoad(async (options) => {
if (options.id) {
const result = await getPointBookDetailAPI(options.id);
const config = uni.getStorageSync("point-book-config");
config.targetOption.some((item) => {
if (item.id === result.targetType) {
targetSrc.value = item.icon;
}
});
if (result.groups) {
groups.value = result.groups;
data.value = result.groups[0];
arrows.value = result.groups[0].list.filter((item) => item.x && item.y);
}
}
});
</script>
<template>
<Container :bgType="2" bgColor="#F5F5F5" :whiteBackArrow="false" title="分析">
<view class="container">
<view class="tab-bar">
<view
v-for="(_, index) in groups"
:key="index"
@click="onSelect(index)"
:style="{ borderColor: selectedIndex === index ? '#FED847' : '#fff' }"
>
<text
:style="{
color: selectedIndex === index ? '#000' : '#333',
fontSize: selectedIndex === index ? '15px' : '13px',
letterSpacing: index !== 0 ? '2px' : '0',
}"
>{{ index === 0 ? "全部" : `${index}` }}</text
>
<!-- <image
src="../static/s-triangle.png"
mode="widthFix"
:style="{ bottom: selectedIndex !== index ? '0' : '-5px' }"
/> -->
</view>
</view>
<view class="detail-data">
<view>
<view
:style="{ display: 'flex', alignItems: 'center' }"
@click="() => openTip(1)"
>
<text>落点稳定性</text>
<image
src="../static/s-question-mark.png"
mode="widthFix"
class="question-mark"
/>
</view>
<text>{{ Number((data.stability || 0).toFixed(2)) }}</text>
</view>
<view>
<view>黄心率</view>
<text>{{ Number((data.yellowRate * 100).toFixed(2)) }}%</text>
</view>
<view>
<view>10环数</view>
<text>{{ data.tenRings }}</text>
</view>
<view>
<view>平均环数</view>
<text>{{ Number((data.averageRing || 0).toFixed(2)) }}</text>
</view>
<view>
<view>总环数</view>
<text>{{ data.userTotalRing }}/{{ data.totalRing }}</text>
</view>
</view>
<view class="title-bar">
<view />
<text>落点分布</text>
<button hover-class="none" @click="() => openTip(2)">
<image
src="../static/s-question-mark.png"
mode="widthFix"
class="question-mark"
/>
</button>
</view>
<BowTargetEdit :src="targetSrc" :arrows="arrows" />
<view :style="{ marginTop: '20px' }">
<SButton :onClick="goBack" :rounded="50">关闭</SButton>
</view>
<ScreenHint2 :show="showTip || showTip2" :onClose="closeTip">
<view class="tip-content">
<block v-if="showTip">
<text>落点稳定性说明</text>
<text
>通过计算每支箭与其他箭的平均距离衡一量射击的稳定性数字越小则说明射击越稳定该数据只能在用户标记落点的情况下生成</text
>
</block>
<block v-if="showTip2">
<text>落点分布说明</text>
<text>展示用户某次练习中射击的点位</text>
</block>
</view>
</ScreenHint2>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
}
.tab-bar {
display: flex;
width: clac(100% - 20px);
overflow-x: auto;
padding: 0 10px;
margin-top: 10px;
}
.tab-bar::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.tab-bar > view {
box-sizing: border-box;
border: 2px solid #fff;
border-radius: 10px;
background-color: #fff;
width: 24vw;
height: 13vw;
line-height: 13vw;
text-align: center;
margin: 5px;
margin-top: 0;
font-size: 14px;
flex: 0 0 auto;
position: relative;
}
.tab-bar > view > text {
transition: all 0.2s ease;
}
.tab-bar > view > image {
position: absolute;
width: 14px;
height: 4px;
left: calc(50% - 7px);
transition: all 0.3s ease;
}
.detail-data {
display: grid;
grid-template-columns: repeat(3, 1fr);
column-gap: 3vw;
margin: 10px 15px;
}
.detail-data > view {
border-radius: 10px;
background-color: #fff;
margin-bottom: 10px;
padding: 12px;
}
.detail-data > view > view {
font-size: 13px;
color: #999;
margin-bottom: 8px;
}
.detail-data > view > text {
font-weight: 500;
}
.question-mark {
width: 15px;
height: 15px;
margin-left: 3px;
}
.title-bar {
width: 100%;
display: flex;
align-items: center;
font-size: 13px;
color: #999;
}
.title-bar > view:first-child {
width: 5px;
height: 15px;
border-radius: 10px;
background-color: #fed847;
margin-right: 7px;
margin-left: 15px;
}
.title-bar > text {
margin-bottom: 2px;
}
.tip-content {
width: 100%;
padding: 25px;
display: flex;
flex-direction: column;
}
.tip-content > text {
width: 100%;
}
.tip-content > text:first-child {
text-align: center;
}
.tip-content > text:last-child {
font-size: 13px;
margin-top: 20px;
opacity: 0.8;
}
</style>

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<script setup>
import { ref, onMounted } from "vue";
import Container from "@/components/Container.vue";
import ScreenHint2 from "@/components/ScreenHint2.vue";
import SButton from "@/components/SButton.vue";
import BowTargetEdit from "@/components/BowTargetEdit.vue";
import { savePointBookAPI } from "@/apis";
const showTip = ref(false);
const groups = ref(0);
const amount = ref(0);
const currentGroup = ref(1);
const currentArrow = ref(0);
const arrowGroups = ref({});
const bowtarget = ref({});
const ringTypes = ref([
{ ring: "X", color: "#FADB80" },
{ ring: "10", color: "#FADB80" },
{ ring: "9", color: "#FADB80" },
{ ring: "8", color: "#F97E81" },
{ ring: "7", color: "#F97E81" },
{ ring: "6", color: "#7AC7FF" },
{ ring: "5", color: "#7AC7FF" },
{ ring: "4", color: "#9B9B9B" },
{ ring: "3", color: "#9B9B9B" },
{ ring: "2", color: "#d8d8d8" },
{ ring: "1", color: "#d8d8d8" },
]);
const onBack = () => {
uni.navigateBack();
};
const onSubmit = async () => {
const isComplete = arrowGroups.value[currentGroup.value].every(
(item) => !!item.ring
);
if (!isComplete) {
return uni.showToast({
title: "请完善信息",
icon: "none",
});
}
if (currentGroup.value < groups.value) {
currentGroup.value++;
currentArrow.value = 0;
} else {
const pointBook = uni.getStorageSync("point-book");
const res = await savePointBookAPI(
pointBook.bowType.id,
pointBook.distance,
pointBook.bowtargetType.id,
groups.value,
amount.value,
Object.values(arrowGroups.value)
);
if (res.record_id) {
uni.redirectTo({
url: `/pages/point-book-detail?id=${res.record_id}`,
});
}
}
};
const onClickRing = (ring) => {
if (arrowGroups.value[currentGroup.value]) {
arrowGroups.value[currentGroup.value][currentArrow.value] = { ring };
if (currentArrow.value < amount.value - 1) currentArrow.value++;
}
};
const deleteArrow = () => {
arrowGroups.value[currentGroup.value][currentArrow.value] = {};
};
const onEditDone = (arrow) => {
arrowGroups.value[currentGroup.value][currentArrow.value] = arrow;
if (currentArrow.value < amount.value - 1) currentArrow.value++;
};
onMounted(() => {
const pointBook = uni.getStorageSync("point-book");
if (pointBook.bowtargetType) {
bowtarget.value = pointBook.bowtargetType;
if (bowtarget.value.id > 3) {
ringTypes.value = ringTypes.value.slice(0, 6);
if (bowtarget.value.id > 8) {
ringTypes.value = ringTypes.value.slice(1);
}
}
}
if (pointBook.amountGroup) {
groups.value = Number(pointBook.amountGroup.split("/")[0]);
amount.value = Number(pointBook.amountGroup.split("/")[1]);
for (let i = 1; i <= groups.value; i++) {
arrowGroups.value[i] = new Array(amount.value).fill({});
}
}
});
</script>
<template>
<Container
:bgType="2"
bgColor="#F5F5F5"
:whiteBackArrow="false"
:onBack="() => (showTip = true)"
>
<view class="container">
<BowTargetEdit
:onChange="onEditDone"
:arrows="arrowGroups[currentGroup]"
:id="bowtarget.id"
:src="bowtarget.icon"
/>
<view class="title-bar">
<view>
<view />
<text> {{ currentGroup }} </text>
</view>
<view @click="deleteArrow">
<image src="../static/delete.png" />
<text>删除</text>
</view>
</view>
<view class="bow-arrows">
<view
v-if="arrowGroups[currentGroup]"
v-for="(arrow, index) in arrowGroups[currentGroup]"
:key="index"
@click="currentArrow = index"
:style="{
borderColor: currentArrow === index ? '#FED847' : '#eeeeee',
borderWidth: currentArrow === index ? '2px' : '1px',
}"
>{{
isNaN(arrow.ring)
? arrow.ring
: arrow.ring
? arrow.ring + " 环"
: ""
}}</view
>
</view>
<text>推荐在靶纸上落点计分这样可获得稳定性分析</text>
<view class="bow-rings">
<view
v-for="(item, index) in ringTypes"
:key="index"
@click="() => onClickRing(item.ring)"
:style="{ backgroundColor: item.color }"
>{{ item.ring }}</view
>
<view
:style="{ backgroundColor: '#d8d8d8' }"
@click="() => onClickRing('M')"
>M</view
>
</view>
<ScreenHint2 :show="showTip">
<view class="tip-content">
<text>现在离开会导致</text>
<text>未提交的数据丢失是否继续</text>
<view>
<button hover-class="none" @click="onBack">退出</button>
<button hover-class="none" @click="showTip = false">
继续记录
</button>
</view>
</view>
</ScreenHint2>
</view>
<view :style="{ marginBottom: '20px' }">
<SButton :rounded="50" :onClick="onSubmit">
{{ currentGroup === groups ? "记完了,提交看分析" : "下一组" }}
</SButton>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
}
.container > text {
margin: 15px;
color: #999;
font-size: 13px;
font-weight: 200;
}
.bow-arrows,
.bow-rings {
margin: 15px;
display: grid;
column-gap: 1vw;
grid-template-columns: repeat(6, 1fr);
position: relative;
}
.bow-arrows > view,
.bow-rings > view {
background: #ffffff;
border-radius: 6px;
border: 1px solid #eeeeee;
box-sizing: border-box;
font-size: 12px;
color: #333;
text-align: center;
padding: 5px 0;
height: 32px;
line-height: 20px;
margin-bottom: 5px;
}
.bow-rings > view {
font-size: 13px;
height: 36px;
line-height: 24px;
color: #fff;
background-color: #d8d8d8;
}
.tip-content {
width: 100%;
padding: 25px;
display: flex;
flex-direction: column;
}
.tip-content > text {
width: 100%;
text-align: center;
font-size: 14px;
margin-top: 5px;
}
.tip-content > view {
display: flex;
justify-content: space-between;
margin-top: 20px;
}
.tip-content > view > button {
width: 48%;
background: linear-gradient(180deg, #fbfbfb 0%, #f5f5f5 100%);
border-radius: 22px;
border: 1px solid #eeeeee;
padding: 12px 0;
font-size: 14px;
}
.tip-content > view > button:last-child {
background: #fed847;
}
.title-bar {
width: calc(100% - 30px);
display: flex;
align-items: center;
justify-content: space-between;
font-size: 13px;
margin: 0 15px;
position: relative;
}
.title-bar > view:first-child {
display: flex;
align-items: center;
color: #333;
font-weight: 500;
}
.title-bar > view:first-child > view:first-child {
width: 5px;
height: 15px;
border-radius: 10px;
background-color: #fed847;
margin-right: 7px;
}
.title-bar > view:nth-child(2) {
color: #287fff;
display: flex;
align-items: center;
}
.title-bar > view:nth-child(2) image {
width: 14px;
height: 14px;
margin-right: 5px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import Container from "@/components/Container.vue";
import SModal from "@/components/SModal.vue";
import EditOption from "@/components/EditOption.vue";
import PointRecord from "@/components/PointRecord.vue";
import ScrollList from "@/components/ScrollList.vue";
import { getPointBookListAPI } from "@/apis";
const bowType = ref({});
const distance = ref(0);
const bowtargetType = ref({});
const showModal = ref(false);
const selectorIndex = ref(0);
const list = ref([]);
const onListLoading = async (page) => {
const result = await getPointBookListAPI(
page,
bowType.value.id,
distance.value,
bowtargetType.value.id
);
if (page === 1) {
list.value = result;
} else {
list.value = list.value.concat(result);
}
return result.length;
};
const openSelector = (index) => {
selectorIndex.value = index;
showModal.value = true;
};
const onSelectOption = (itemIndex, value) => {
if (itemIndex === 0) {
bowType.value = value.name === bowType.value.name ? {} : value;
} else if (itemIndex === 1) {
distance.value = value === distance.value ? 0 : value;
} else if (itemIndex === 2) {
bowtargetType.value = value.name === bowtargetType.value.name ? {} : value;
}
showModal.value = false;
onListLoading(1);
};
const toDetailPage = (id) => {
uni.navigateTo({
url: `/pages/point-book-detail?id=${id}`,
});
};
</script>
<template>
<Container
:bgType="2"
bgColor="#F5F5F5"
:whiteBackArrow="false"
title="计分记录"
>
<view class="container">
<view class="selectors">
<view @click="() => openSelector(0)">
<text :style="{ color: bowType.name ? '#000' : '#999' }">{{
bowType.name || "请选择"
}}</text>
<image src="../static/arrow-grey.png" mode="widthFix" />
</view>
<view @click="() => openSelector(1)">
<text :style="{ color: distance ? '#000' : '#999' }">{{
distance ? distance + " 米" : "请选择"
}}</text>
<image src="../static/arrow-grey.png" mode="widthFix" />
</view>
<view @click="() => openSelector(2)">
<text :style="{ color: bowtargetType.name ? '#000' : '#999' }">{{
bowtargetType.name || "请选择"
}}</text>
<image src="../static/arrow-grey.png" mode="widthFix" />
</view>
</view>
<view class="point-records">
<ScrollList :onLoading="onListLoading">
<view
v-for="(item, index) in list"
:key="index"
@click="() => toDetailPage(item.id)"
>
<PointRecord :data="item" />
</view>
<view class="no-data" v-if="list.length === 0">暂无数据</view>
</ScrollList>
</view>
<SModal
:show="showModal"
:noBg="true"
:onClose="() => (showModal = false)"
>
<view class="selector">
<button hover-class="none" @click="() => (showModal = false)">
<image src="../static/close-grey.png" mode="widthFix" />
</button>
<EditOption
v-show="selectorIndex === 0"
:itemIndex="0"
:expand="true"
:noArrow="true"
:onSelect="onSelectOption"
:value="bowType.name"
/>
<EditOption
v-show="selectorIndex === 1"
:itemIndex="1"
:expand="true"
:noArrow="true"
:onSelect="onSelectOption"
:value="distance + ''"
/>
<EditOption
v-show="selectorIndex === 2"
:itemIndex="2"
:expand="true"
:noArrow="true"
:onSelect="onSelectOption"
:value="bowtargetType.name"
/>
</view>
</SModal>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
.selectors {
display: flex;
align-items: center;
justify-content: space-between;
padding: 0 15px;
margin-top: 10px;
}
.selectors > view {
display: flex;
align-items: center;
justify-content: space-between;
background-color: #fff;
height: 55px;
border-radius: 12px;
color: #333;
font-size: 13px;
width: 26vw;
}
.selectors > view:last-child {
width: 34vw;
}
.selectors > view > text {
width: calc(100% - 11vw);
text-align: center;
margin-left: 3vw;
}
.selectors > view > image {
width: 5vw;
margin-right: 3vw;
}
.selector {
padding: 10px;
background-color: #fff;
border-radius: 10px;
position: relative;
}
.selector > button {
position: absolute;
top: 0;
right: 0;
}
.selector > button > image {
width: 40px;
}
.point-records {
margin: 0 15px;
margin-top: 10px;
height: calc(100% - 80px);
}
.no-data {
width: 100%;
height: 100%;
display: flex;
justify-content: center;
align-items: center;
color: #999999;
font-size: 14px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import Container from "@/components/Container.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import BowTarget from "@/components/BowTarget.vue";
import ScorePanel2 from "@/components/ScorePanel2.vue";
import ScoreResult from "@/components/ScoreResult.vue";
import SButton from "@/components/SButton.vue";
import Avatar from "@/components/Avatar.vue";
import BowPower from "@/components/BowPower.vue";
import TestDistance from "@/components/TestDistance.vue";
import BubbleTip from "@/components/BubbleTip.vue";
import { createPractiseAPI } from "@/apis";
import { generateCanvasImage } from "@/util";
import { MESSAGETYPES, roundsName } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const start = ref(false);
const scores = ref([]);
const total = 12;
const currentRound = ref(0);
const practiseResult = ref({});
const power = ref(0);
const practiseId = ref("");
const showGuide = ref(false);
const onReady = async () => {
const result = await createPractiseAPI(total);
if (result) practiseId.value = result.id;
currentRound.value = 0;
scores.value = [];
start.value = true;
setTimeout(() => {
uni.$emit("play-sound", "请开始射击");
}, 300);
};
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
if (scores.value.length < total) {
scores.value.push(msg.target);
currentRound.value += 1;
if (currentRound.value === 4) {
currentRound.value = 1;
}
if (practiseId && scores.value.length === total / 2) {
showGuide.value = true;
setTimeout(() => {
showGuide.value = false;
}, 3000);
}
}
power.value = msg.target.battery;
}
if (msg.constructor === MESSAGETYPES.ShootSyncMePracticeID) {
if (practiseId.value && practiseId.value === msg.practice.id) {
setTimeout(() => {
start.value = false;
practiseResult.value = {
...msg.practice,
arrows: JSON.parse(msg.practice.arrows),
lvl: msg.lvl,
};
generateCanvasImage(
"shareCanvas",
2,
user.value,
practiseResult.value
);
}, 1500);
}
}
});
}
async function onComplete() {
if (
practiseResult.value.arrows &&
practiseResult.value.arrows.length === total
) {
uni.navigateBack();
} else {
practiseId.value = "";
practiseResult.value = {};
start.value = false;
scores.value = [];
currentRound.value = 0;
}
}
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
});
</script>
<template>
<Container :bgType="1" title="个人单组练习">
<view>
<TestDistance v-if="!practiseId" />
<block v-if="practiseId">
<ShootProgress
:tips="`${
!start || scores.length === 12
? ''
: `请开始射箭第${
roundsName[Math.ceil((scores.length + 1) / 3)]
}轮`
}`"
:start="start"
:total="120"
/>
<view class="user-row">
<Avatar :src="user.avatar" :size="35" />
<BubbleTip v-if="showGuide" type="normal2">
<text>还有两场坚持</text>
<text>就是胜利💪</text>
</BubbleTip>
<BowPower :power="power" />
</view>
<BowTarget
:totalRound="start ? total / 4 : 0"
:currentRound="currentRound"
:scores="scores"
/>
<ScorePanel2 :scores="scores.map((s) => s.ring)" />
<ScoreResult
v-if="practiseResult.arrows"
:rowCount="6"
:total="total"
:onClose="onComplete"
:result="practiseResult"
:tipSrc="`../static/${
practiseResult.arrows.length < total ? 'un' : ''
}finish-tip.png`"
/>
<canvas class="share-canvas" canvas-id="shareCanvas"></canvas>
</block>
</view>
<view :style="{ marginBottom: '20px' }">
<SButton v-if="!start" :onClick="onReady">准备好了直接开始</SButton>
</view>
</Container>
</template>
<style scoped></style>

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<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import Container from "@/components/Container.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import BowTarget from "@/components/BowTarget.vue";
import ScorePanel from "@/components/ScorePanel.vue";
import ScoreResult from "@/components/ScoreResult.vue";
import SButton from "@/components/SButton.vue";
import Avatar from "@/components/Avatar.vue";
import BowPower from "@/components/BowPower.vue";
import TestDistance from "@/components/TestDistance.vue";
import BubbleTip from "@/components/BubbleTip.vue";
import { createPractiseAPI } from "@/apis";
import { generateCanvasImage } from "@/util";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const start = ref(false);
const scores = ref([]);
const total = 36;
const practiseResult = ref({});
const power = ref(0);
const practiseId = ref("");
const showGuide = ref(false);
const onReady = async () => {
const result = await createPractiseAPI(total);
if (result) practiseId.value = result.id;
scores.value = [];
start.value = true;
setTimeout(() => {
uni.$emit("play-sound", "请开始射击");
}, 300);
};
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
if (scores.value.length < total) {
scores.value.push(msg.target);
if (practiseId && scores.value.length === total / 2) {
showGuide.value = true;
setTimeout(() => {
showGuide.value = false;
}, 3000);
}
}
power.value = msg.target.battery;
}
if (msg.constructor === MESSAGETYPES.ShootSyncMePracticeID) {
if (practiseId.value && practiseId.value === msg.practice.id) {
setTimeout(() => {
start.value = false;
practiseResult.value = {
...msg.practice,
arrows: JSON.parse(msg.practice.arrows),
lvl: msg.lvl,
};
generateCanvasImage(
"shareCanvas",
3,
user.value,
practiseResult.value
);
}, 1500);
}
}
});
}
async function onComplete() {
if (
practiseResult.value.arrows &&
practiseResult.value.arrows.length === total
) {
uni.navigateBack();
} else {
practiseId.value = "";
practiseResult.value = {};
start.value = false;
scores.value = [];
}
}
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
});
</script>
<template>
<Container :bgType="1" title="日常耐力挑战">
<view>
<TestDistance v-if="!practiseId" />
<block v-if="practiseId">
<ShootProgress
:start="start"
:tips="`请连续射击${total}支箭`"
:total="120"
/>
<view class="user-row">
<Avatar :src="user.avatar" :size="35" />
<BubbleTip v-if="showGuide" type="normal2">
<text>完成过半胜利</text>
<text>在望💪</text>
</BubbleTip>
<BowPower :power="power" />
</view>
<BowTarget
:currentRound="scores.length"
:totalRound="start ? total : 0"
:scores="scores"
/>
<ScorePanel
v-if="start"
:scores="scores.map((s) => s.ring)"
:total="total"
:rowCount="total / 4"
:margin="1.5"
:font-size="20"
/>
<ScoreResult
v-if="practiseResult.arrows"
:total="total"
:rowCount="9"
:onClose="onComplete"
:result="practiseResult"
:tipSrc="`../static/${
practiseResult.arrows.length < total ? '2un' : ''
}finish-tip.png`"
/>
<canvas class="share-canvas" canvas-id="shareCanvas"></canvas>
</block>
</view>
<view :style="{ marginBottom: '20px' }">
<SButton v-if="!start" :onClick="onReady">准备好了直接开始</SButton>
</view>
</Container>
</template>
<style scoped></style>

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<script setup>
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import Guide from "@/components/Guide.vue";
import Avatar from "@/components/Avatar.vue";
import { getPractiseDataAPI } from "@/apis";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const data = ref({});
const toPractiseOne = () => {
uni.navigateTo({
url: "/pages/practise-one",
});
};
const toPractiseTwo = () => {
uni.navigateTo({
url: "/pages/practise-two",
});
};
onShow(async () => {
const result = await getPractiseDataAPI();
data.value = result;
});
</script>
<template>
<Container title="个人练习">
<view :style="{ width: '100%' }">
<Guide>
<text :style="{ color: '#fed847' }"
>师傅领进门修行靠自身赶紧练起来吧</text
>
<text :style="{ fontSize: '12px' }"
>坚持练习就能你快速升级早日加入全国排位赛</text
>
</Guide>
<view class="practise-data">
<view>
<view>
<Avatar :rankLvl="user.rankLvl" :src="user.avatar" :size="30" />
<text>{{ user.nickName }}</text>
</view>
<view>
<text>已练习打卡</text>
<text>{{ data.totalDay }}</text>
<text></text>
</view>
</view>
<view>
<view>
<view>
<text>{{ data.totalGroup }}</text>
<text></text>
</view>
<text>个人练习量</text>
</view>
<view>
<view>
<text>{{ data.totalArrow }}</text>
<text></text>
</view>
<text>射箭量</text>
</view>
<view>
<view>
<text>射灵</text>
<text>{{ user.lvl }}</text>
<text></text>
</view>
<text>当前等级</text>
</view>
</view>
</view>
<view class="practise-btn" @click="toPractiseOne">
<image
src="https://static.shelingxingqiu.com/attachment/2025-07-12/db9x668e2vdtqh0otq.png"
class="practise1"
mode="widthFix"
/>
</view>
<view class="practise-btn" @click="toPractiseTwo">
<image
src="https://static.shelingxingqiu.com/attachment/2025-07-12/db9x668eehkvyicc08.png"
class="practise2"
mode="widthFix"
/>
</view>
</view>
</Container>
</template>
<style scoped>
.practise-data,
.practise-btn {
width: calc(100% - 30px);
margin: 15px;
margin-top: 0;
border-radius: 20px;
border: 1px solid #473f25;
overflow: hidden;
}
.practise-data > view {
display: flex;
align-items: center;
justify-content: space-between;
color: #fff9;
font-size: 12px;
}
.practise-data > view:first-child {
padding-bottom: 15px;
border-bottom: 1px solid #48494e;
margin: 15px;
margin-bottom: 0;
}
.practise-data > view:first-child > view {
display: flex;
align-items: flex-end;
}
.practise-data > view:first-child > view:first-child > text {
color: #fff;
margin-left: 10px;
font-size: 16px;
}
.practise-data > view:first-child > view:last-child > text:nth-child(2) {
color: #f7d247;
margin: 0 3px;
font-size: 20px;
font-weight: 600;
transform: translateY(3px);
}
.practise-data > view:last-child {
margin-bottom: 15px;
}
.practise-data > view:last-child > view {
width: 33%;
margin-top: 15px;
display: flex;
flex-direction: column;
align-items: center;
}
.practise-data > view:last-child > view:nth-child(2) {
border-left: 1px solid #48494e;
border-right: 1px solid #48494e;
}
.practise-data > view:last-child > view > view {
display: flex;
align-items: flex-end;
}
.practise-data > view:last-child > view > view > text:nth-last-child(2) {
font-size: 20px;
font-weight: 600;
color: #fff;
margin: 0 3px;
transform: translateY(5px);
}
.practise-data > view:last-child > view > text {
margin-top: 5px;
}
.practise-btn > image {
width: 100%;
}
</style>

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<script setup>
import Container from "@/components/Container.vue";
</script>
<template>
<Container title="段位介绍">
<view class="container">
<view class="content">
<view class="intro-text">
在射灵世界的对战体系内段位是衡量您竞赛技术水平的重要指标它不仅代表了玩家的排位段位还体现了玩家在对战中的综合表现通过不断对抗和积累积分玩家可以逐步提升自己的段位以下是关于段位的详细说明
</view>
<view class="section">
<view class="title">段位体系概述</view>
<view class="text">
我们的段位体系分为多个等级从低到高依次为铜牌青铜移动白银荣耀黄金永恒钻石璀璨王者非凡王者无双王者至尊王者荣耀王者和传奇王者每个大段位下又分为若干小段位玩家需要通过积累积分来提升段位
</view>
</view>
<view class="section">
<view class="title">积分获取规则</view>
<view class="sub-section">
<view class="sub-title">基本规则</view>
<view class="rule-item">
<text class="rule-label">重一局</text>
<text class="rule-value">+100积分</text>
</view>
<view class="rule-item">
<text class="rule-label">输一局</text>
<text class="rule-value">-100积分</text>
</view>
<view class="rule-item">
<text class="rule-label">全场MVP2v2</text>
<text class="rule-value">额外+40积分</text>
</view>
<view class="rule-item">
<text class="rule-label">全场MVP3v3</text>
<text class="rule-value">额外+60积分</text>
</view>
<view class="rule-item">
<text class="rule-label">五连胜</text>
<text class="rule-value">每局额外+15积分</text>
</view>
</view>
<view class="sub-section">
<view class="sub-title">大段位规则</view>
<view class="text"
>大段位升级中每个玩家将根据不同的规则得到相应不同的积分具体的规则如下</view
>
</view>
</view>
<view class="section">
<view class="title">表格</view>
<view class="rank-table">
<view class="table-header">
<view>大段位</view>
<view>小段位</view>
<view>积分100积分=1</view>
</view>
<view class="table-row">
<view>铜牌青铜</view>
<view>
<view>青铜1*</view>
<view>青铜2*</view>
<view>青铜3*</view>
</view>
<view>每个小段位需要累计3星才能晋升到下一个段位共9星</view>
</view>
<view class="table-row">
<view>移动白银</view>
<view>
<view>白铜1*</view>
<view>白铜2*</view>
<view>白铜3*</view>
</view>
<view>每个小段位需要累计3星才能晋升到下一个段位共9星</view>
</view>
<view class="table-row">
<view>黄金王者</view>
<view>
<view>黄金1*</view>
<view>黄金2*</view>
<view>黄金3*</view>
<view>黄金4*</view>
</view>
<view>每个小段位需要累计4星才能晋升到下一个段位共15星</view>
</view>
<view class="table-row">
<view>永恒钻石</view>
<view>
<view>钻石1*</view>
<view>钻石2*</view>
<view>钻石3*</view>
<view>钻石4*</view>
<view>钻石5*</view>
</view>
<view>每个小段位需要累计5星才能晋升到下一个段位共25星</view>
</view>
<view class="table-row2">
<view>最强王者</view>
<view>0-9</view>
</view>
<view class="table-row2">
<view>非凡王者</view>
<view>0-9</view>
</view>
<view class="table-row2">
<view>无双王者</view>
<view>10-19</view>
</view>
<view class="table-row2">
<view>至尊王者</view>
<view>20-29</view>
</view>
<view class="table-row2">
<view>荣耀王者</view>
<view>30-39</view>
</view>
<view class="table-row2">
<view>璀璨王者</view>
<view>40-49</view>
</view>
<view class="table-row2">
<view>传奇王者</view>
<view>100+</view>
</view>
</view>
</view>
</view>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
.content {
background-color: #ffffff;
padding: 10px;
}
.intro-text {
font-size: 14px;
color: #333333;
line-height: 1.6;
margin-bottom: 20px;
}
.section {
margin-bottom: 20px;
}
.title {
font-size: 16px;
color: #333333;
margin-bottom: 15px;
}
.text {
font-size: 14px;
color: #666666;
line-height: 1.6;
margin-bottom: 10px;
}
.sub-section {
margin-bottom: 15px;
}
.sub-title {
font-size: 15px;
color: #333333;
margin-bottom: 10px;
}
.rule-item {
display: flex;
margin-bottom: 8px;
}
.rule-label {
font-size: 14px;
color: #666666;
}
.rule-value {
font-size: 14px;
color: #333333;
}
.rank-table {
border: 1px solid #e4e4e4;
border-radius: 4px;
font-size: 14px;
color: #000;
}
.table-header {
display: flex;
border-bottom: 1px solid #e4e4e4;
}
.table-header > view {
padding: 5px 10px;
width: 20%;
}
.table-header > view:last-child {
padding: 5px 10px;
width: 60%;
}
.table-header > view:nth-child(2) {
border-left: 1px solid #e4e4e4;
border-right: 1px solid #e4e4e4;
}
.table-row {
display: flex;
min-height: 44px;
border-bottom: 1px solid #e4e4e4;
}
.table-row > view:first-child,
.table-row > view:last-child,
.table-row > view:nth-child(2) > view {
padding: 5px 10px;
}
.table-row > view:nth-child(2) {
border-left: 1px solid #e4e4e4;
border-right: 1px solid #e4e4e4;
}
.table-row > view:nth-child(2) > view {
border-bottom: 1px solid #e4e4e4;
}
.table-row > view:nth-child(2) > view:last-child {
border-bottom: none;
}
.table-row > view:first-child {
width: 20%;
}
.table-row > view:nth-child(2) {
width: 26.5%;
}
.table-row > view:last-child {
width: 60%;
display: flex;
justify-content: center;
align-items: center;
line-height: 2;
}
.table-row2 {
display: flex;
border-bottom: 1px solid #e4e4e4;
}
.table-row2 > view {
padding: 5px 10px;
}
.table-row2 > view:first-child {
border-right: 1px solid #e4e4e4;
width: 38.8%;
}
</style>

364
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<script setup>
import { ref, onMounted } from "vue";
import Avatar from "@/components/Avatar.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, rankData } = storeToRefs(store);
const { getLvlName } = store;
const capsuleHeight = ref(0);
const selectedIndex = ref(0);
const currentList = ref([]);
const myData = ref({});
const addBg = ref("");
onMounted(async () => {
const menuBtnInfo = uni.getMenuButtonBoundingClientRect();
capsuleHeight.value = menuBtnInfo.top - 9;
currentList.value = rankData.value.rank;
if (rankData.value.myRankPos) myData.value = rankData.value.myRankPos;
});
const handleSelect = (index) => {
selectedIndex.value = index;
if (index === 0) {
currentList.value = rankData.value.rank;
if (rankData.value.myRankPos) myData.value = rankData.value.myRankPos;
} else if (index === 2) {
currentList.value = rankData.value.ringRank;
if (rankData.value.myRingRankPos)
myData.value = rankData.value.myRingRankPos;
} else {
myData.value = {};
currentList.value = [];
}
};
const onScrollView = (e) => {
addBg.value = e.detail.scrollTop > 100;
};
const subTitles = ["排位赛积分", "本周MVP次数", "本周十环次数"];
</script>
<template>
<scroll-view class="container" scroll-y @scroll="onScrollView">
<view
class="header"
:style="{
paddingTop: capsuleHeight + 'px',
}"
>
<image
v-if="addBg"
class="bg-image"
src="../static/app-bg.png"
mode="widthFix"
/>
<navigator open-type="navigateBack">
<image class="header-back" src="../static/back.png" mode="widthFix" />
</navigator>
<text
:style="{ opacity: addBg ? 1 : 0, color: '#fff', fontWeight: 'bold' }"
>
本赛季排行榜
</text>
</view>
<image src="../static/rankbg.png" mode="widthFix" class="header-bg" />
<view class="rank-tabs">
<view
v-for="(rankType, index) in ['积分榜', 'MVP榜', '十环榜']"
:key="index"
:style="{
fontSize: index === selectedIndex ? '16px' : '14px',
color: index === selectedIndex ? '#000' : '#fff',
backgroundColor: index === selectedIndex ? '#FFD947' : '#383737',
}"
@tap="handleSelect(index)"
>
{{ rankType }}
</view>
</view>
<view class="rank-list">
<view class="rank-list-header">
<text>排名</text>
<text>用户ID</text>
<text>{{ subTitles[selectedIndex] }}</text>
</view>
<view
v-for="(item, index) in currentList"
:key="index"
class="rank-list-item"
:style="{
backgroundColor: index % 2 === 0 ? '#9898981f' : 'transparent',
}"
>
<image
v-if="index === 0"
class="player-bg"
src="../static/melee-player-bg1.png"
mode="aspectFill"
/>
<image
v-if="index === 1"
class="player-bg"
src="../static/melee-player-bg2.png"
mode="aspectFill"
/>
<image
v-if="index === 2"
class="player-bg"
src="../static/melee-player-bg3.png"
mode="aspectFill"
/>
<image
v-if="index === 0"
class="player-crown"
src="../static/champ1.png"
mode="widthFix"
/>
<image
v-if="index === 1"
class="player-crown"
src="../static/champ2.png"
mode="widthFix"
/>
<image
v-if="index === 2"
class="player-crown"
src="../static/champ3.png"
mode="widthFix"
/>
<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
<Avatar :src="item.avatar" />
<view class="rank-item-content">
<text class="truncate">{{ item.name }}</text>
<text
>{{ getLvlName(item.totalScore) }}{{ item.TotalGames }}</text
>
</view>
<text class="rank-item-integral" v-if="selectedIndex === 0">
<text :style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ item.totalScore }} </text
>
</text>
<text class="rank-item-integral" v-if="selectedIndex === 2">
<text :style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ item.TenRings }} </text
>
</text>
</view>
<view v-if="!currentList.length" class="no-data">
<text>筹备中...</text>
</view>
</view>
<view class="my-rank-data" v-if="myData.userId">
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbuaf19pf7qd8ps0uh.png"
mode="widthFix"
/>
<text>{{ myData.rank }}</text>
<Avatar :src="user.avatar" />
<view class="rank-item-content">
<text class="truncate">{{ user.nickName }}</text>
<text>{{ user.lvlName }}{{ myData.TotalGames }}</text>
</view>
<text class="rank-item-integral" v-if="selectedIndex === 2">
<text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ rankData.myRankPos.TenRings }}</text
></text
>
<text class="rank-item-integral" v-else>
<text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ rankData.myRingRankPos.totalScore }}</text
></text
>
</view>
</scroll-view>
</template>
<style scoped>
.container {
width: 100%;
height: 100vh;
padding-bottom: 100px;
}
.header-bg {
width: 100%;
}
.header {
width: 100%;
height: 50px;
display: flex;
align-items: center;
position: fixed;
top: 0;
transition: all 0.3s ease;
z-index: 10;
overflow: hidden;
}
.header text {
transition: all 0.3s ease;
line-height: 50px;
position: relative;
}
.rank-tabs {
width: calc(100% - 20px);
display: flex;
justify-content: space-around;
padding: 0 10px;
margin-top: -15px;
}
.rank-tabs > view {
width: 25%;
padding: 10px;
text-align: center;
border-radius: 20px;
}
.rank-list {
display: flex;
flex-direction: column;
align-items: center;
width: calc(100% - 20px);
color: #fff9;
font-size: 12px;
margin: 10px;
border: 1px solid rgb(255 217 71 / 0.2);
border-radius: 10px;
background-color: #313131;
}
.rank-list > view {
display: flex;
align-items: center;
justify-content: space-between;
width: 100%;
overflow: hidden;
position: relative;
}
.rank-list-header {
width: calc(100% - 20px) !important;
padding: 10px;
}
.rank-list-header > text:nth-child(2) {
width: 14%;
}
.rank-list-header > text:last-child {
width: 30%;
text-align: right;
}
.rank-list-item {
padding: 10px 0;
}
.player-bg {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
}
.player-crown {
position: relative;
width: 27px;
margin: 0 15px;
}
.view-crown {
width: 27px;
height: 27px;
line-height: 27px;
text-align: center;
border-radius: 50%;
margin: 0 15px;
color: #fff;
background-color: #676767;
position: relative;
}
.rank-item-content {
display: flex;
flex-direction: column;
align-items: flex-start;
justify-content: center;
width: 50%;
position: relative;
padding-left: 10px;
}
.rank-item-content > text:first-child {
color: #fff;
font-size: 14px;
margin-bottom: 3px;
width: 120px;
}
.rank-list-item > text:last-child {
margin-right: 10px;
width: 56px;
text-align: right;
}
.my-rank-data {
position: fixed;
bottom: 0;
left: 0;
width: calc(100% - 30px);
padding: 15px;
padding-bottom: 30px;
display: flex;
align-items: center;
justify-content: space-between;
color: #fff9;
font-size: 12px;
}
.my-rank-data > image:first-child {
position: absolute;
width: 100%;
left: 0;
top: -5px;
}
.my-rank-data > text:nth-child(2) {
background-color: #c1a434;
position: relative;
color: #fff;
padding: 3px 5px;
border-radius: 20px;
margin: 10px;
font-size: 14px;
min-width: 15px;
text-align: center;
}
.my-rank-data > text:last-child {
position: relative;
margin-right: 10px;
width: 65px;
text-align: right;
}
.my-rank-data > .rank-item-content > text:first-child {
color: #fed847;
}
.my-rank-data > .rank-item-integral {
color: #fff9;
font-size: 12px;
margin-right: 0 !important;
}
.no-data {
width: 100%;
height: 400px;
display: flex;
justify-content: center !important;
align-items: center;
color: #fff9;
font-size: 14px;
}
.header-back {
width: 22px;
height: 22px;
margin: 0px 15px;
position: relative;
}
.bg-image {
width: 100vw;
height: 100vh;
position: absolute;
top: 0;
left: 0;
}
</style>

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<script setup>
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import Avatar from "@/components/Avatar.vue";
import { topThreeColors } from "@/constants";
import { isGamingAPI, getHomeData } from "@/apis";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, device } = storeToRefs(store);
const { getLvlName } = store;
const defaultSeasonData = {
"1v1": { totalGames: 0, winCount: 0, winRate: 0 },
"2v2": { totalGames: 0, winCount: 0, winRate: 0 },
"3v3": { totalGames: 0, winCount: 0, winRate: 0 },
"5m": { totalGames: 0, winCount: 0, winRate: 0 },
"10m": { totalGames: 0, winCount: 0, winRate: 0 },
};
const selectedIndex = ref(0);
const currentList = ref([]);
const seasonName = ref("");
const seasonData = ref([]);
const rankData = ref({ user: {} });
const showSeasonList = ref(false);
const currentSeasonData = ref(defaultSeasonData);
const handleSelect = (index) => {
selectedIndex.value = index;
if (index === 0 && rankData.value.rank) {
currentList.value = rankData.value.rank.slice(0, 10);
} else if (index === 2 && rankData.value.ringRank) {
currentList.value = rankData.value.ringRank.slice(0, 10);
} else {
currentList.value = [];
}
};
const toMatchPage = async (gameType, teamSize) => {
if (!device.value.deviceId) {
return uni.showToast({
title: "请先绑定设备",
icon: "none",
});
}
if (!user.value.trio) {
return uni.showToast({
title: "请先完成新手试炼",
icon: "none",
});
}
const isGaming = await isGamingAPI();
if (isGaming) {
uni.$showHint(1);
return;
}
uni.navigateTo({
url: `/pages/match-page?gameType=${gameType}&teamSize=${teamSize}`,
});
};
const toMyGrowthPage = () => {
uni.navigateTo({
url: "/pages/my-growth",
});
};
const toRankListPage = () => {
uni.navigateTo({
url: "/pages/rank-list",
});
};
const onChangeSeason = async (seasonId, name) => {
if (name !== seasonName.value) {
const result = await getHomeData(seasonId);
rankData.value = result;
seasonName.value = name;
handleSelect(selectedIndex.value);
updateData();
}
showSeasonList.value = false;
};
const updateData = () => {
const { userGameStats, seasonList } = rankData.value;
currentSeasonData.value = { ...defaultSeasonData };
if (
userGameStats &&
userGameStats.stats_list &&
userGameStats.stats_list.length
) {
userGameStats.stats_list.forEach((item) => {
if (seasonList.length) {
seasonList.some((s) => {
if (s.seasonId === item.seasonId) {
seasonName.value = s.seasonName;
return true;
}
return false;
});
}
let keyName = "";
if (item.gameType === 1 && item.teamSize === 2) keyName = "1v1";
if (item.gameType === 1 && item.teamSize === 3) keyName = "2v2";
if (item.gameType === 1 && item.teamSize === 5) keyName = "3v3";
if (item.gameType === 2 && item.teamSize === 5) keyName = "5m";
if (item.gameType === 2 && item.teamSize === 10) keyName = "10m";
if (keyName) {
currentSeasonData.value[keyName] = {
totalGames: item.totalGames,
winCount: item.winCount,
winRate: Number(((item.winCount / item.totalGames) * 100).toFixed(1)),
};
}
});
}
};
onShow(async () => {
const result = await getHomeData();
rankData.value = result;
handleSelect(selectedIndex.value);
seasonData.value = result.seasonList;
updateData();
showSeasonList.value = false;
});
</script>
<template>
<Container title="排位赛" :showBackToGame="true">
<view class="container" @click="() => (showSeasonList = false)">
<view class="ranking-my-data" v-if="user.id">
<view>
<view class="user-info">
<Avatar
:src="user.avatar"
:rankLvl="rankData.user.rankLvl"
:size="30"
/>
<text>{{ user.nickName }}</text>
</view>
<view
class="ranking-season"
v-if="seasonData.length"
@click.stop="() => (showSeasonList = true)"
>
<text>{{ seasonName }}</text>
<image
v-if="seasonData.length > 1"
src="../static/triangle.png"
mode="widthFix"
/>
<view class="season-list" v-if="showSeasonList">
<view
v-for="(item, index) in seasonData"
:key="index"
@click.stop="
() => onChangeSeason(item.seasonId, item.seasonName)
"
>
<text>{{ item.seasonName }}</text>
<image
v-if="item.seasonName === seasonName"
src="../static/triangle.png"
mode="widthFix"
/>
</view>
</view>
</view>
</view>
<view class="my-data">
<view>
<text>段位</text>
<text :style="{ color: '#83CDFF' }">{{
getLvlName(rankData.user.scores) || "-"
}}</text>
</view>
<view>
<text>赛季平均环数</text>
<text :style="{ color: '#FFD947' }">{{
rankData.user.avg_ring ? rankData.user.avg_ring + "环" : "-"
}}</text>
</view>
<view>
<text>赛季胜率</text>
<text :style="{ color: '#FF507E' }">{{
rankData.user.avg_win
? Number((rankData.user.avg_win * 100).toFixed(2)) + "%"
: "-"
}}</text>
</view>
<view class="my-rank-score">
<image src="../static/bubble-tip5.png" mode="widthFix" />
<text>积分{{ rankData.user.scores }}</text>
</view>
</view>
<view class="battle-types">
<image src="../static/battle-choose.png" mode="widthFix" />
<image
src="../static/battle1v1.png"
mode="widthFix"
@click.stop="() => toMatchPage(1, 2)"
/>
<image
src="../static/battle2v2.png"
mode="widthFix"
@click.stop="() => toMatchPage(1, 4)"
/>
<image
src="../static/battle3v3.png"
mode="widthFix"
@click.stop="() => toMatchPage(1, 6)"
/>
<image
src="../static/battle5.png"
mode="widthFix"
@click.stop="() => toMatchPage(2, 5)"
/>
<image
src="../static/battle10.png"
mode="widthFix"
@click.stop="() => toMatchPage(2, 10)"
/>
</view>
<view class="data-progress">
<text>
{{
`【1 V 1】${currentSeasonData["1v1"].totalGames}场 胜率 ${currentSeasonData["1v1"].winRate}%`
}}
</text>
<view>
<view
:style="{
width: `${currentSeasonData['1v1'].winRate}%`,
backgroundColor: '#9479FF',
}"
/>
</view>
</view>
<view class="data-progress">
<text>
{{
`【2 V 2】${currentSeasonData["2v2"].totalGames}场 胜率 ${currentSeasonData["2v2"].winRate}%`
}}
</text>
<view>
<view
:style="{
width: `${currentSeasonData['2v2'].winRate}%`,
backgroundColor: '#69B5FF',
}"
/>
</view>
</view>
<view class="data-progress">
<text>
{{
`【3 V 3】${currentSeasonData["3v3"].totalGames}场 胜率 ${currentSeasonData["3v3"].winRate}%`
}}
</text>
<view>
<view
:style="{
width: `${currentSeasonData['1v1'].winRate}%`,
backgroundColor: '#FF8C8C',
}"
/>
</view>
</view>
<view class="data-progress">
<text>
{{
`【5人大乱斗】${currentSeasonData["5m"].totalGames}场 得分率 ${currentSeasonData["5m"].winRate}%`
}}
</text>
<view>
<view
:style="{
width: `${currentSeasonData['5m'].winRate}%`,
backgroundColor: '#FFD947',
}"
/>
</view>
</view>
<view class="data-progress">
<text>
{{
`【10人大乱斗】${currentSeasonData["10m"].totalGames}场 得分率 ${currentSeasonData["10m"].winRate}%`
}}
</text>
<view>
<view
:style="{
width: `${currentSeasonData['10m'].winRate}%`,
backgroundColor: '#F27ADF',
}"
/>
</view>
</view>
<view @click.stop="toMyGrowthPage">查看我的比赛记录</view>
</view>
<view class="ranking-data">
<view>
<view
v-for="(rankType, index) in [
'积分榜',
'MVP榜',
'十环榜',
'最牛省份',
]"
:key="index"
:style="{
color: index === selectedIndex ? '#000' : '#fff',
backgroundColor:
index === selectedIndex ? '#FFD947' : 'transparent',
}"
@tap="handleSelect(index)"
>
{{ rankType }}
</view>
</view>
<view
v-for="(item, index) in currentList"
:key="index"
:style="{
backgroundColor: index % 2 === 0 ? '#9898981f' : 'transparent',
}"
class="rank-item"
>
<image
v-if="index === 0"
src="../static/champ1.png"
mode="widthFix"
/>
<image
v-if="index === 1"
src="../static/champ2.png"
mode="widthFix"
/>
<image
v-if="index === 2"
src="../static/champ3.png"
mode="widthFix"
/>
<view v-if="index > 2">{{ index + 1 }}</view>
<image
:src="item.avatar || '../static/user-icon.png'"
mode="widthFix"
:style="{ borderColor: index < 3 ? topThreeColors[index] : '' }"
/>
<view>
<text class="truncate">{{ item.name }}</text>
<text>
{{ getLvlName(item.totalScore) }}{{ item.TotalGames }}场
</text>
</view>
<text v-if="selectedIndex === 0">
{{ item.totalScore }}<text>分</text>
</text>
<text v-if="selectedIndex === 2">
{{ item.TenRings }}<text>次</text>
</text>
</view>
<view v-if="!currentList.length" class="no-data">
<text>筹备中...</text>
</view>
<view class="see-more" @click.stop="toRankListPage">点击查看更多</view>
</view>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
}
.ranking-my-data,
.ranking-data {
display: flex;
flex-direction: column;
align-items: flex-start;
background-color: #54431d33;
border: 1px solid #54431d;
border-radius: 10px;
margin: 0 15px;
}
.ranking-data {
margin-bottom: 20px;
}
.ranking-my-data {
margin-bottom: 15px;
}
.ranking-my-data {
padding: 15px;
}
.ranking-my-data > view:first-of-type {
display: flex;
justify-content: space-between;
align-items: center;
width: 100%;
border-bottom: 1px solid #48494e;
padding-bottom: 15px;
}
.user-info {
display: flex;
justify-content: center;
align-items: center;
color: #fff;
font-size: 14px;
}
.user-info > text {
margin-left: 15px;
}
.ranking-season {
display: flex;
justify-content: center;
align-items: center;
position: relative;
}
.ranking-season > image {
width: 12px;
}
.ranking-season > text {
color: #ffd947;
font-size: 14px;
margin-right: 5px;
}
.my-data {
display: flex;
align-items: center;
justify-content: space-around;
color: #b3b3b3;
width: 110%;
margin-top: 15px;
position: relative;
transform: translateX(-5%);
}
.my-data > view {
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-around;
width: 32%;
height: 60px;
position: relative;
}
.my-data > view:nth-child(2) {
border-left: 1px solid #48494e;
border-right: 1px solid #48494e;
padding: 0 15px;
}
.my-data > view > text:first-child {
font-size: 14px;
}
.my-data > view > text:last-child {
font-size: 18px;
}
.battle-types {
display: grid;
grid-template-columns: repeat(3, 1fr);
width: 100%;
margin-top: 15px;
row-gap: 8px;
column-gap: 8px;
}
.battle-types > image {
width: 100%;
}
.data-progress {
width: 100%;
color: #b3b3b3;
display: flex;
flex-direction: column;
align-items: flex-start;
margin-top: 15px;
font-size: 14px;
}
.data-progress > view {
width: 100%;
height: 5px;
border-radius: 10px;
background-color: #696969;
margin-top: 10px;
}
.data-progress > view > view {
height: 5px;
border-radius: 10px;
transition: width 0.3s ease;
}
.ranking-my-data > view:last-child {
color: #39a8ff;
font-size: 14px;
text-align: center;
width: 100%;
padding-top: 15px;
}
.ranking-data > view:first-of-type {
width: calc(100% - 30px);
display: flex;
justify-content: space-around;
font-size: 15px;
padding: 15px;
}
.ranking-data > view:first-of-type > view {
width: 25%;
padding: 7px 10px;
text-align: center;
border-radius: 20px;
}
.rank-item {
width: calc(100% - 30px);
height: 55px;
padding: 0 15px;
display: flex;
justify-content: space-between;
align-items: center;
}
.rank-item > view:first-child {
width: 24px;
height: 24px;
border-radius: 12px;
background-color: #767676;
color: #fff;
text-align: center;
line-height: 24px;
font-size: 14px;
}
.rank-item > image:first-child {
width: 24px;
height: 24px;
}
.rank-item > image:nth-child(2) {
width: 35px;
min-height: 35px;
max-height: 35px;
border-radius: 50%;
border: 1px solid transparent;
}
.rank-item > view:nth-child(3) {
display: flex;
flex-direction: column;
width: 50%;
}
.rank-item > view:nth-child(3) > text:first-child {
color: #fff9;
font-size: 14px;
width: 120px;
}
.rank-item > view:nth-child(3) > text:last-child {
color: #fff4;
font-size: 13px;
}
.rank-item > text:last-child {
color: #fff;
width: 56px;
text-align: right;
}
.rank-item > text:last-child text {
color: #fff4;
font-size: 13px;
margin-left: 3px;
}
.see-more {
color: #39a8ff;
font-size: 14px;
text-align: center;
width: 100%;
margin-top: 5px;
margin-bottom: 10px;
}
.no-data {
width: 100%;
height: 200px;
display: flex;
justify-content: center;
align-items: center;
color: #fff9;
}
.season-list {
background-color: #000c;
border-radius: 15px;
color: #fff;
display: flex;
flex-direction: column;
justify-content: center;
font-size: 12px;
padding: 5px 0;
position: absolute;
width: 220rpx;
top: -44rpx;
right: -30rpx;
letter-spacing: 2px;
}
.season-list > view {
display: flex;
align-items: center;
padding: 10px 20px;
}
.season-list > view > image {
width: 12px;
height: 12px;
margin-left: 10px;
}
.my-rank-score {
position: absolute !important;
color: #fff;
width: 80px !important;
display: flex;
justify-content: center;
top: -34px;
left: 27px;
}
.my-rank-score > image {
position: absolute;
width: 100%;
}
.my-rank-score > text {
position: relative;
font-size: 10px !important;
margin-bottom: 7px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted, nextTick } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import BattleHeader from "@/components/BattleHeader.vue";
import BowTarget from "@/components/BowTarget.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import PlayersRow from "@/components/PlayersRow.vue";
import Timer from "@/components/Timer.vue";
import BattleFooter from "@/components/BattleFooter.vue";
import ScreenHint from "@/components/ScreenHint.vue";
import SButton from "@/components/SButton.vue";
import RoundEndTip from "@/components/RoundEndTip.vue";
import TestDistance from "@/components/TestDistance.vue";
import TeamAvatars from "@/components/TeamAvatars.vue";
import ShootProgress2 from "@/components/ShootProgress2.vue";
import { getCurrentGameAPI } from "@/apis";
import { isGameEnded } from "@/util";
import { MESSAGETYPES, roundsName } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const start = ref(false);
const tips = ref("");
const battleId = ref("");
const currentRound = ref(1);
const currentRedPoint = ref(0);
const currentBluePoint = ref(0);
const totalRounds = ref(0);
const power = ref(0);
const scores = ref([]);
const blueScores = ref([]);
const redTeam = ref([]);
const blueTeam = ref([]);
const currentShooterId = ref(0);
const roundResults = ref([]);
const redPoints = ref(0);
const bluePoints = ref(0);
const showRoundTip = ref(false);
const isFinalShoot = ref(false);
const isEnded = ref(false);
const onBack = () => {
uni.$showHint(2);
};
function recoverData(battleInfo) {
uni.removeStorageSync("last-awake-time");
battleId.value = battleInfo.id;
redTeam.value = battleInfo.redTeam;
blueTeam.value = battleInfo.blueTeam;
if (battleInfo.status === 0) {
const readyRemain = Date.now() / 1000 - battleInfo.startTime;
console.log(`当前局已进行${readyRemain}`);
if (readyRemain > 0) {
setTimeout(() => {
uni.$emit("update-timer", 15 - readyRemain);
}, 200);
}
} else {
start.value = true;
bluePoints.value = 0;
redPoints.value = 0;
currentRound.value = battleInfo.currentRound;
totalRounds.value = battleInfo.maxRound;
roundResults.value = battleInfo.roundResults;
battleInfo.roundResults.forEach((round) => {
const blueTotal = round.blueArrows.reduce(
(last, next) => last + next.ring,
0
);
const redTotal = round.redArrows.reduce(
(last, next) => last + next.ring,
0
);
if (blueTotal === redTotal) {
bluePoints.value += 1;
redPoints.value += 1;
} else if (blueTotal > redTotal) {
bluePoints.value += 2;
} else {
redPoints.value += 2;
}
});
if (
battleInfo.redTeam[0].shotHistory[battleInfo.currentRound] ||
battleInfo.blueTeam[0].shotHistory[battleInfo.currentRound]
) {
roundResults.value.push({
redArrows: battleInfo.redTeam[0].shotHistory[
battleInfo.currentRound
].filter((item) => !!item.playerId),
blueArrows: battleInfo.blueTeam[0].shotHistory[
battleInfo.currentRound
].filter((item) => !!item.playerId),
});
} else if (battleInfo.currentRound < 5) {
roundResults.value.push({
redArrows: [],
blueArrows: [],
});
}
if (battleInfo.goldenRound) {
const { ShotCount, RedRecords, BlueRecords } = battleInfo.goldenRound;
const roundCount = Math.max(RedRecords.length, BlueRecords.length);
currentRound.value += roundCount;
isFinalShoot.value = true;
for (let i = 0; i < roundCount; i++) {
const roundData = {
redArrows:
RedRecords && RedRecords[i] ? RedRecords[i].Arrows || [] : [],
blueArrows:
BlueRecords && BlueRecords[i] ? BlueRecords[i].Arrows || [] : [],
};
if (roundResults.value[5 + i]) {
roundResults.value[5 + i] = roundData;
} else {
roundResults.value.push(roundData);
}
}
}
const lastIndex = roundResults.value.length - 1;
if (roundResults.value[lastIndex]) {
const redArrows = roundResults.value[lastIndex].redArrows;
scores.value = [...redArrows].filter((item) => !!item.playerId);
const blueArrows = roundResults.value[lastIndex].blueArrows;
blueScores.value = [...blueArrows].filter((item) => !!item.playerId);
}
// if (battleInfo.status !== 11) return;
if (battleInfo.firePlayerIndex) {
currentShooterId.value = battleInfo.firePlayerIndex;
const redPlayer = redTeam.value.find(
(item) => item.id === currentShooterId.value
);
tips.value = redPlayer ? "请红队射箭" : "请蓝队射箭";
uni.$emit("update-tips", tips.value);
}
if (battleInfo.fireTime > 0) {
const remain = Date.now() / 1000 - battleInfo.fireTime;
console.log(`当前箭已过${remain}`);
if (remain > 0 && remain <= 15) {
// 等渲染好再通知
setTimeout(() => {
uni.$emit("update-ramain", 15 - remain);
}, 300);
}
}
}
}
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.AllReady) {
start.value = true;
totalRounds.value = msg.groupUserStatus.config.maxRounds;
roundResults.value = [
{
redArrows: [],
blueArrows: [],
},
];
}
if (msg.constructor === MESSAGETYPES.ToSomeoneShoot) {
if (currentShooterId.value !== msg.userId) {
currentShooterId.value = msg.userId;
const redPlayer = redTeam.value.find(
(item) => item.id === currentShooterId.value
);
tips.value = redPlayer ? "请红队射箭" : "请蓝队射箭";
uni.$emit("update-tips", tips.value);
// if (redPlayer) tips.value = "红队" + redPlayer.id;
// const bluePlayer = blueTeam.value.find(
// (item) => item.id === currentShooterId.value
// );
// if (bluePlayer) tips.value = "蓝队" + bluePlayer.id;
uni.$emit("update-tips", tips.value);
}
}
if (msg.constructor === MESSAGETYPES.ShootResult) {
if (currentShooterId.value !== msg.userId) return;
const isRed = redTeam.value.find((item) => item.id === msg.userId);
if (isRed) scores.value.push({ ...msg.target });
else blueScores.value.push({ ...msg.target });
if (!roundResults.value[currentRound.value - 1]) {
roundResults.value.push({
redArrows: [],
blueArrows: [],
});
}
roundResults.value[currentRound.value - 1][
isRed ? "redArrows" : "blueArrows"
].push({ ...msg.target });
}
if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
const result = msg.preRoundResult;
scores.value = [];
blueScores.value = [];
currentShooterId.value = 0;
currentBluePoint.value = result.blueScore;
currentRedPoint.value = result.redScore;
bluePoints.value += result.blueScore;
redPoints.value += result.redScore;
if (result.currentRound < 5) {
currentRound.value = result.currentRound + 1;
roundResults.value.push({
redArrows: [],
blueArrows: [],
});
showRoundTip.value = true;
}
}
if (msg.constructor === MESSAGETYPES.FinalShoot) {
currentShooterId.value = 0;
currentRound.value += 1;
roundResults.value.push({
redArrows: [],
blueArrows: [],
});
if (!isFinalShoot.value) {
isFinalShoot.value = true;
showRoundTip.value = true;
tips.value = "准备开始决金箭";
}
}
if (msg.constructor === MESSAGETYPES.MatchOver) {
if (msg.endStatus.noSaved) {
currentRound.value += 1;
currentBluePoint.value = 0;
currentRedPoint.value = 0;
showRoundTip.value = true;
setTimeout(() => {
uni.navigateBack();
}, 3000);
} else {
isEnded.value = true;
uni.setStorageSync("last-battle", msg.endStatus);
setTimeout(() => {
uni.redirectTo({
url: "/pages/battle-result",
});
}, 1000);
}
}
if (msg.constructor === MESSAGETYPES.BackToGame) {
uni.$emit("update-header-loading", false);
if (msg.battleInfo) recoverData(msg.battleInfo);
}
});
}
onLoad(async (options) => {
if (options.battleId) {
battleId.value = options.battleId;
redTeam.value = uni.getStorageSync("red-team");
blueTeam.value = uni.getStorageSync("blue-team");
const battleInfo = uni.getStorageSync("current-battle");
if (battleInfo) {
await nextTick(() => {
recoverData(battleInfo);
});
setTimeout(getCurrentGameAPI, 2000);
}
}
});
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
});
const refreshTimer = ref(null);
onShow(async () => {
if (battleId.value) {
if (!isEnded.value && (await isGameEnded(battleId.value))) return;
getCurrentGameAPI();
const refreshData = () => {
const lastAwakeTime = uni.getStorageSync("last-awake-time");
if (lastAwakeTime) {
getCurrentGameAPI();
} else {
clearInterval(refreshTimer.value);
}
};
refreshTimer.value = setInterval(refreshData, 2000);
}
});
onHide(() => {
if (refreshTimer.value) clearInterval(refreshTimer.value);
uni.setStorageSync("last-awake-time", Date.now());
});
</script>
<template>
<Container :bgType="3" :onBack="onBack">
<view class="container">
<BattleHeader v-if="!start" :redTeam="redTeam" :blueTeam="blueTeam" />
<TestDistance v-if="!start" :guide="false" />
<view v-if="start" class="players-row">
<TeamAvatars
:team="blueTeam"
:isRed="false"
:currentShooterId="currentShooterId"
/>
<ShootProgress2 :tips="tips" :currentRound="'round' + currentRound" />
<TeamAvatars :team="redTeam" :currentShooterId="currentShooterId" />
</view>
<BowTarget
v-if="start"
mode="team"
:power="start ? power : 0"
:scores="scores"
:blueScores="blueScores"
/>
<BattleFooter
v-if="start"
:roundResults="roundResults"
:redPoints="redPoints"
:bluePoints="bluePoints"
:power="power"
/>
<Timer v-if="!start" />
<ScreenHint
:show="showRoundTip"
:onClose="() => (showRoundTip = false)"
:mode="isFinalShoot ? 'tall' : 'normal'"
>
<RoundEndTip
v-if="showRoundTip"
:isFinal="isFinalShoot"
:round="currentRound - 1"
:bluePoint="currentBluePoint"
:redPoint="currentRedPoint"
:roundData="
roundResults[roundResults.length - 2]
? roundResults[roundResults.length - 2]
: []
"
:onAutoClose="() => (showRoundTip = false)"
/>
</ScreenHint>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
.players-row {
display: flex;
align-items: center;
justify-content: space-around;
margin-bottom: -7vw;
margin-top: -3vw;
}
</style>

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<script setup>
import { ref } from "vue";
import { onLoad } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import BowTarget from "@/components/BowTarget.vue";
import Avatar from "@/components/Avatar.vue";
import { roundsName } from "@/constants";
import { getGameAPI } from "@/apis";
const selected = ref(0);
const redScores = ref([]);
const blueScores = ref([]);
const tabs = ref(["所有轮次"]);
const players = ref([]);
const allRoundsScore = ref({});
const data = ref({});
onLoad(async (options) => {
if (!options.battleId) {
const result = await getGameAPI(
options.battleId || "BATTLE-1754988051086075885-926"
);
data.value = result;
if (result.winner === 0) {
players.value = [
...Object.values(result.redPlayers),
...Object.values(result.bluePlayers),
];
} else if (result.winner === 1) {
players.value = [
...Object.values(result.bluePlayers),
...Object.values(result.redPlayers),
];
}
if (result.goldenRound) tabs.value.push("决金箭");
Object.keys(result.roundsData).forEach((key) => {
tabs.value.push(`${roundsName[key]}`);
});
onClickTab(0);
}
});
const onClickTab = (index) => {
selected.value = index;
redScores.value = [];
blueScores.value = [];
const { bluePlayers, redPlayers, roundsData, goldenRound } = data.value;
if (index === 0) {
Object.keys(bluePlayers).forEach((p) => {
allRoundsScore.value[p] = [];
Object.values(roundsData).forEach((round) => {
allRoundsScore.value[p].push(
round[p].reduce((last, next) => last + next.ring, 0)
);
round[p].forEach((arrow) => {
blueScores.value.push(arrow);
});
});
});
Object.keys(redPlayers).forEach((p) => {
allRoundsScore.value[p] = [];
Object.values(roundsData).forEach((round) => {
allRoundsScore.value[p].push(
round[p].reduce((last, next) => last + next.ring, 0)
);
round[p].forEach((arrow) => {
redScores.value.push(arrow);
});
});
});
} else if (index === 1 && goldenRound) {
if (goldenRound.winner === 1) {
blueScores.value = goldenRound.arrowHistory;
} else {
redScores.value = goldenRound.arrowHistory;
}
} else {
Object.keys(bluePlayers).forEach((p) => {
roundsData[goldenRound ? index - 1 : index][p].forEach((arrow) => {
blueScores.value.push(arrow);
});
});
Object.keys(redPlayers).forEach((p) => {
roundsData[goldenRound ? index - 1 : index][p].forEach((arrow) => {
redScores.value.push(arrow);
});
});
}
};
</script>
<template>
<Container title="靶纸">
<view class="container">
<view>
<view
v-for="(tab, index) in tabs"
:key="index"
@click="() => onClickTab(index)"
:class="selected === index ? 'selected-tab' : ''"
>
{{ tab }}
</view>
</view>
<view :style="{ margin: '20px 0' }">
<BowTarget :scores="redScores" :blueScores="blueScores" />
</view>
<view class="score-container">
<view
class="score-row"
v-for="(player, index) in players"
:key="index"
:style="{
justifyContent: index % 2 === 0 ? 'flex-end' : 'flex-start',
}"
>
<Avatar
:src="player.avatar"
:borderColor="
data.bluePlayers[player.playerId] ? '#64BAFF' : '#FF6767'
"
:size="36"
/>
<view>
<view
v-if="selected === 0"
v-for="(ring, index) in allRoundsScore[player.playerId]"
:key="index"
class="score-item"
>
{{ ring }}
</view>
<view
v-if="
selected === 1 &&
data.goldenRound &&
data.goldenRound.arrowHistory.find(
(a) => a.playerId === player.playerId
)
"
v-for="(score, index) in data.goldenRound.arrowHistory"
:key="index"
class="score-item"
>
{{ score.ring }}
</view>
<view
v-if="
(!data.goldenRound && selected > 0) ||
(data.goldenRound && selected > 1)
"
v-for="(score, index) in data.roundsData[
data.goldenRound ? selected - 1 : selected
][player.playerId]"
:key="index"
class="score-item"
>
{{ score.ring }}
</view>
</view>
</view>
</view>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
flex-direction: column;
justify-content: center;
align-items: center;
}
.container > view:nth-child(1) {
display: flex;
align-items: center;
justify-content: flex-start;
width: calc(100% - 20px);
color: #fff9;
padding: 10px;
overflow-x: auto;
}
.container > view:nth-child(1)::-webkit-scrollbar {
width: 0;
height: 0;
color: transparent;
}
.container > view:nth-child(1) > view {
border: 1px solid #fff9;
border-radius: 20px;
padding: 7px 10px;
margin: 0 5px;
font-size: 14px;
flex: 0 0 auto;
}
.selected-tab {
background-color: #fed847;
border-color: #fed847 !important;
color: #000;
}
.score-row {
display: flex;
align-items: flex-start;
margin-left: 15px;
}
.score-row > view:last-child {
margin-left: 10px;
display: grid;
grid-template-columns: repeat(3, auto);
gap: 5px;
}
.score-item {
background-image: url("../static/score-bg.png");
background-size: cover;
background-repeat: no-repeat;
background-position: center;
color: #fed847;
display: flex;
justify-content: center;
align-items: center;
font-size: 20px;
width: 10vw;
height: 10vw;
}
.score-container {
display: grid;
grid-template-columns: repeat(2, 1fr);
row-gap: 15px;
}
</style>

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<script setup>
import { ref, onMounted, onUnmounted, nextTick } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import BattleHeader from "@/components/BattleHeader.vue";
import BowTarget from "@/components/BowTarget.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import PlayersRow from "@/components/PlayersRow.vue";
import Timer from "@/components/Timer.vue";
import BattleFooter from "@/components/BattleFooter.vue";
import ScreenHint from "@/components/ScreenHint.vue";
import SButton from "@/components/SButton.vue";
import RoundEndTip from "@/components/RoundEndTip.vue";
import TestDistance from "@/components/TestDistance.vue";
import { getCurrentGameAPI } from "@/apis";
import { isGameEnded } from "@/util";
import { MESSAGETYPES, roundsName } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const title = ref("1V1");
const start = ref(false);
const battleId = ref("");
const currentRound = ref(1);
const currentRedPoint = ref(0);
const currentBluePoint = ref(0);
const totalRounds = ref(0);
const power = ref(0);
const scores = ref([]);
const blueScores = ref([]);
const redTeam = ref([]);
const blueTeam = ref([]);
const currentShooterId = ref(0);
const tips = ref("即将开始...");
const roundResults = ref([]);
const redPoints = ref(0);
const bluePoints = ref(0);
const showRoundTip = ref(false);
const isFinalShoot = ref(false);
const isEnded = ref(false);
function recoverData(battleInfo) {
uni.removeStorageSync("last-awake-time");
battleId.value = battleInfo.id;
redTeam.value = battleInfo.redTeam;
blueTeam.value = battleInfo.blueTeam;
if (battleInfo.status === 0) {
const readyRemain = Date.now() / 1000 - battleInfo.startTime;
console.log(`当前局已进行${readyRemain}`);
if (readyRemain > 0) {
setTimeout(() => {
uni.$emit("update-timer", 15 - readyRemain);
}, 200);
}
} else {
start.value = true;
bluePoints.value = 0;
redPoints.value = 0;
currentRound.value = battleInfo.currentRound;
totalRounds.value = battleInfo.maxRound;
roundResults.value = battleInfo.roundResults;
battleInfo.roundResults.forEach((round) => {
const blueTotal = round.blueArrows.reduce(
(last, next) => last + next.ring,
0
);
const redTotal = round.redArrows.reduce(
(last, next) => last + next.ring,
0
);
if (blueTotal === redTotal) {
bluePoints.value += 1;
redPoints.value += 1;
} else if (blueTotal > redTotal) {
bluePoints.value += 2;
} else {
redPoints.value += 2;
}
});
if (
battleInfo.redTeam[0].shotHistory[battleInfo.currentRound] ||
battleInfo.blueTeam[0].shotHistory[battleInfo.currentRound]
) {
roundResults.value.push({
redArrows: battleInfo.redTeam[0].shotHistory[
battleInfo.currentRound
].filter((item) => !!item.playerId),
blueArrows: battleInfo.blueTeam[0].shotHistory[
battleInfo.currentRound
].filter((item) => !!item.playerId),
});
} else if (battleInfo.currentRound < 5) {
roundResults.value.push({
redArrows: [],
blueArrows: [],
});
}
if (battleInfo.goldenRound) {
const { ShotCount, RedRecords, BlueRecords } = battleInfo.goldenRound;
const roundCount = Math.max(RedRecords.length, BlueRecords.length);
currentRound.value += roundCount;
isFinalShoot.value = true;
for (let i = 0; i < roundCount; i++) {
const roundData = {
redArrows:
RedRecords && RedRecords[i] ? RedRecords[i].Arrows || [] : [],
blueArrows:
BlueRecords && BlueRecords[i] ? BlueRecords[i].Arrows || [] : [],
};
if (roundResults.value[5 + i]) {
roundResults.value[5 + i] = roundData;
} else {
roundResults.value.push(roundData);
}
}
}
const lastIndex = roundResults.value.length - 1;
if (roundResults.value[lastIndex]) {
const redArrows = roundResults.value[lastIndex].redArrows;
scores.value = [...redArrows].filter((item) => !!item.playerId);
const blueArrows = roundResults.value[lastIndex].blueArrows;
blueScores.value = [...blueArrows].filter((item) => !!item.playerId);
}
// if (battleInfo.status !== 11) return;
if (battleInfo.firePlayerIndex) {
currentShooterId.value = battleInfo.firePlayerIndex;
const teamPrefix =
redTeam.value[0].id === currentShooterId.value
? "请红队射箭 - "
: "请蓝队射箭 - ";
const roundSuffix = isFinalShoot.value
? "决金箭"
: `${roundsName[currentRound.value]}`;
tips.value = teamPrefix + roundSuffix;
}
if (battleInfo.fireTime > 0) {
const remain = Date.now() / 1000 - battleInfo.fireTime;
console.log(`当前箭已过${remain}`);
if (remain > 0 && remain <= 15) {
// 等渲染好再通知
setTimeout(() => {
uni.$emit("update-ramain", 15 - remain);
}, 300);
}
}
}
}
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.id !== battleId.value) return;
if (msg.constructor === MESSAGETYPES.AllReady) {
start.value = true;
totalRounds.value = msg.groupUserStatus.config.maxRounds;
roundResults.value = [
{
redArrows: [],
blueArrows: [],
},
];
}
if (msg.constructor === MESSAGETYPES.ToSomeoneShoot) {
if (currentShooterId.value !== msg.userId) {
currentShooterId.value = msg.userId;
const teamPrefix =
redTeam.value[0].id === currentShooterId.value
? "请红队射箭 - "
: "请蓝队射箭 - ";
const roundSuffix = isFinalShoot.value
? "决金箭"
: `${roundsName[currentRound.value]}`;
tips.value = teamPrefix + roundSuffix;
}
}
if (msg.constructor === MESSAGETYPES.ShootResult) {
if (currentShooterId.value !== msg.userId) return;
const isRed = redTeam.value.find((item) => item.id === msg.userId);
if (isRed) scores.value.push({ ...msg.target });
else blueScores.value.push({ ...msg.target });
if (!roundResults.value[currentRound.value - 1]) {
roundResults.value.push({
redArrows: [],
blueArrows: [],
});
}
roundResults.value[currentRound.value - 1][
isRed ? "redArrows" : "blueArrows"
].push({ ...msg.target });
}
if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
const result = msg.preRoundResult;
scores.value = [];
blueScores.value = [];
currentShooterId.value = 0;
currentBluePoint.value = result.blueScore;
currentRedPoint.value = result.redScore;
bluePoints.value += result.blueScore;
redPoints.value += result.redScore;
if (result.currentRound < 5) {
currentRound.value = result.currentRound + 1;
roundResults.value.push({
redArrows: [],
blueArrows: [],
});
showRoundTip.value = true;
}
}
if (msg.constructor === MESSAGETYPES.FinalShoot) {
currentShooterId.value = 0;
currentRound.value += 1;
roundResults.value.push({
redArrows: [],
blueArrows: [],
});
if (!isFinalShoot.value) {
isFinalShoot.value = true;
showRoundTip.value = true;
tips.value = "准备开始决金箭";
}
}
if (msg.constructor === MESSAGETYPES.MatchOver) {
if (msg.endStatus.noSaved) {
currentRound.value += 1;
currentBluePoint.value = 0;
currentRedPoint.value = 0;
showRoundTip.value = true;
setTimeout(() => {
uni.navigateBack();
}, 3000);
} else {
isEnded.value = true;
uni.setStorageSync("last-battle", msg.endStatus);
setTimeout(() => {
uni.redirectTo({
url: "/pages/battle-result",
});
}, 1000);
}
}
if (msg.constructor === MESSAGETYPES.BackToGame) {
uni.$emit("update-header-loading", false);
if (msg.battleInfo) recoverData(msg.battleInfo);
}
});
}
const onBack = () => {
uni.$showHint(2);
};
onLoad(async (options) => {
if (options.gameMode == 1) title.value = "好友约战 - 1V1";
if (options.gameMode == 2) title.value = "排位赛 - 1V1";
if (options.battleId) {
battleId.value = options.battleId;
redTeam.value = uni.getStorageSync("red-team");
blueTeam.value = uni.getStorageSync("blue-team");
const battleInfo = uni.getStorageSync("current-battle");
if (battleInfo) {
await nextTick(() => {
recoverData(battleInfo);
});
setTimeout(getCurrentGameAPI, 2000);
}
}
});
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
});
const refreshTimer = ref(null);
onShow(async () => {
if (battleId.value) {
if (!isEnded.value && (await isGameEnded(battleId.value))) return;
getCurrentGameAPI();
const refreshData = () => {
const lastAwakeTime = uni.getStorageSync("last-awake-time");
if (lastAwakeTime) {
getCurrentGameAPI();
} else {
clearInterval(refreshTimer.value);
}
};
refreshTimer.value = setInterval(refreshData, 2000);
}
});
onHide(() => {
if (refreshTimer.value) clearInterval(refreshTimer.value);
uni.setStorageSync("last-awake-time", Date.now());
});
</script>
<template>
<Container :title="title" :bgType="1" :onBack="onBack">
<view class="container">
<BattleHeader v-if="!start" :redTeam="redTeam" :blueTeam="blueTeam" />
<TestDistance v-if="!start" :guide="false" />
<ShootProgress
:show="start"
:tips="tips"
:total="15"
:currentRound="currentRound"
:battleId="battleId"
/>
<PlayersRow
v-if="start"
:currentShooterId="currentShooterId"
:blueTeam="blueTeam"
:redTeam="redTeam"
/>
<BowTarget
v-if="start"
mode="team"
:power="start ? power : 0"
:currentRound="scores.length"
:totalRound="3"
:scores="scores"
:blueScores="blueScores"
/>
<BattleFooter
v-if="start"
:roundResults="roundResults"
:redPoints="redPoints"
:bluePoints="bluePoints"
/>
<Timer v-if="!start" />
<ScreenHint
:show="showRoundTip"
:onClose="() => (showRoundTip = false)"
:mode="isFinalShoot ? 'tall' : 'normal'"
>
<RoundEndTip
v-if="showRoundTip"
:isFinal="isFinalShoot"
:round="currentRound - 1"
:bluePoint="currentBluePoint"
:redPoint="currentRedPoint"
:roundData="
roundResults[roundResults.length - 2]
? roundResults[roundResults.length - 2]
: []
"
:onAutoClose="() => (showRoundTip = false)"
/>
</ScreenHint>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
</style>

132
src/pages/user.vue Normal file
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<script setup>
import Container from "@/components/Container.vue";
import UserHeader from "@/components/UserHeader.vue";
import UserItem from "@/components/UserItem.vue";
import Avatar from "@/components/Avatar.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, device } = storeToRefs(store);
const { updateUser } = store;
const toOrderPage = () => {
uni.navigateTo({
url: "/pages/orders",
});
};
const toFristTryPage = () => {
if (!device.value.deviceId) {
return uni.showToast({
title: "请先绑定设备",
icon: "none",
});
}
uni.navigateTo({
url: "/pages/first-try",
});
};
const toBeVipPage = () => {
uni.navigateTo({
url: "/pages/be-vip",
});
};
const toMyGrowthPage = () => {
uni.navigateTo({
url: "/pages/my-growth",
});
};
const toGradeIntroPage = () => {
uni.navigateTo({
url: "/pages/grade-intro",
});
};
const toRankIntroPage = () => {
uni.navigateTo({
url: "/pages/rank-intro",
});
};
const logout = () => {
uni.removeStorageSync("token");
uni.navigateBack();
updateUser();
};
</script>
<template>
<Container title="用户信息">
<view :style="{ width: '100%' }">
<UserHeader />
<view class="container">
<UserItem title="用户名">{{ user.nickName }}</UserItem>
<UserItem title="头像">
<Avatar :src="user.avatar" :size="35" />
</UserItem>
<UserItem
title="订单"
:customStyle="{
marginTop: '10px',
}"
:onClick="toOrderPage"
/>
<UserItem
title="新手试炼场"
:onClick="user.trio > 0 ? null : toFristTryPage"
>
<text v-if="user.trio > 0" :style="{ color: '#259249' }">已完成</text>
<text v-else :style="{ color: '#CC311F' }">未完成</text>
</UserItem>
<UserItem title="会员" :onClick="toBeVipPage">
已赠送6个月会员
</UserItem>
<UserItem title="等级介绍" :onClick="toGradeIntroPage">
<text :style="{ color: '#4C76FF' }">Lv{{ user.lvl }}</text>
<text
:style="{
color: '#FF7900',
marginLeft: '5px',
}"
>{{ user.lvlPoints }}</text
>
<text></text>
</UserItem>
<UserItem
title="段位介绍"
:customStyle="{
marginBottom: '10px',
}"
:onClick="toRankIntroPage"
>
<text :style="{ color: '#8E53EA' }">{{ user.lvlName }}</text>
<text
:style="{
color: '#FF7900',
marginLeft: '5px',
}"
>{{ user.scores }}</text
>
<text></text>
</UserItem>
<view class="my-grow" @click="toMyGrowthPage">
<image src="../static/my-grow.png" mode="widthFix" />
</view>
<UserItem title="退出登录(仅用于测试)" :onClick="logout" />
</view>
</view>
</Container>
</template>
<style scoped>
.container {
background-color: #f5f5f5;
height: calc(100vh - 161px);
margin-top: 20px;
padding-top: 10px;
}
.my-grow {
width: 100%;
}
.my-grow > image {
width: 100%;
}
</style>

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