34 Commits
Author SHA1 Message Date
zhangyi 8c96a4cb73 update:优化文字 2026-08-05 17:52:26 +08:00
zhangyi 6a78093d31 update: 优化 2026-08-05 17:38:34 +08:00
zhangyi 4835993639 update:大乱斗新增电量展示 2026-08-04 17:31:05 +08:00
zhangyi 3c45ef78ac update: 修复飞行特效 2026-08-04 16:18:30 +08:00
zhangyi ab70c8c78e Merge branch 'feat-miao' into test 2026-08-03 16:59:30 +08:00
zhangyi fac2576b65 update:新增调瞄通信,优化首页 2026-08-03 16:39:52 +08:00
zhangyi e96537b21b update:优化边距 2026-07-31 16:26:08 +08:00
zhangyi 8c834d299b update:个人训练新版新增靶型标志 2026-07-31 16:07:38 +08:00
zhangyi b386990475 Merge branch 'main' into test 2026-07-31 14:55:45 +08:00
zhangyi 3ab1ad59bd update:新增语音优化 2026-07-31 14:45:17 +08:00
zhangyi cfdb169329 update:优化训练0环显示 2026-07-31 13:52:39 +08:00
zhangyi 4245a3f947 update:按钮特效优化 2026-07-31 11:16:34 +08:00
zhangyi d6f914ca7e update:新版优化练习结束语音 2026-07-31 10:56:41 +08:00
zhangyi 959244c03a update:更新新版个人训练结束播报 2026-07-31 10:32:45 +08:00
zhangyi 3a51142bd3 Merge branch 'feat-audio2' into test 2026-07-31 10:28:40 +08:00
zhangyi 07dc8a250c update:个人训练结束修改语音 2026-07-31 10:21:30 +08:00
zhangyi 72fd8b134e update:补充新版个人训练查看靶纸vip特效 2026-07-28 15:37:13 +08:00
zhangyi 30ab1c6775 update:优化个人训练字段 2026-07-27 17:45:07 +08:00
zhangyi 02f30e88ba update:优化vip飞行特效 2026-07-27 16:55:56 +08:00
zhangyi e6f11d3684 update:优化个人训练 2026-07-27 16:38:53 +08:00
zhangyi c5618fb60b update:新增个人训练重连机制,修复海报 2026-07-24 16:00:46 +08:00
zhangyi f316d52cec update:优化图片 2026-07-23 16:47:15 +08:00
zhangyi d8d2f9e7e7 update;优化 2026-07-23 14:44:46 +08:00
zhangyi ef499e1448 update:优化新版个人训练 2026-07-23 14:38:45 +08:00
zhangyi c0d061d7d5 update:优化图片 2026-07-23 13:45:49 +08:00
zhangyi 970a9874b4 Merge branch 'test' 2026-07-16 16:41:16 +08:00
zhangyi b8c5f3dd91 Merge branch 'test' 2026-07-15 15:23:57 +08:00
zhangyi 6d1a910051 Merge branch 'test' 2026-07-15 09:55:37 +08:00
zhangyi 095884d7fc Merge branch 'fix-vip' 2026-07-06 11:16:52 +08:00
zhangyi a7897af861 Merge branch 'fix-vip' 2026-07-06 09:38:15 +08:00
zhangyi fd7c4b4bbf update:优化图片 2026-07-03 17:50:55 +08:00
zhangyi efb186d242 Merge branch 'test' 2026-07-03 17:49:40 +08:00
zhangyi 4ce2e6a7c4 Merge branch 'fix-bug' 2026-06-15 09:31:27 +08:00
zhangyi 52c5b9504a update:更新靶纸 2026-06-11 18:13:46 +08:00
93 changed files with 2512 additions and 434 deletions
+2 -1
View File
@@ -400,7 +400,8 @@ function main() {
throw new Error(`未知参数:${unknownArgs.join(", ")}`); throw new Error(`未知参数:${unknownArgs.join(", ")}`);
} }
const source = readFileSync(sourcePath, "utf8"); // 统一换行符,避免 Windows 的 CRLF 让未变更的协议产生不同哈希。
const source = readFileSync(sourcePath, "utf8").replace(/\r\n?/g, "\n");
const { generatedBlock, messageCount, fieldCount } = createGeneratedSource(source); const { generatedBlock, messageCount, fieldCount } = createGeneratedSource(source);
const runtimeSource = readFileSync(runtimePath, "utf8"); const runtimeSource = readFileSync(runtimePath, "utf8");
const startIndex = runtimeSource.indexOf(generatedStartMarker); const startIndex = runtimeSource.indexOf(generatedStartMarker);
+8 -2
View File
@@ -21,7 +21,9 @@
import audioManager from "./audioManager"; import audioManager from "./audioManager";
const store = useStore(); const store = useStore();
const { const {
user user,
device,
online
} = storeToRefs(store); } = storeToRefs(store);
const { const {
updateUser, updateUser,
@@ -68,7 +70,11 @@
async function emitUpdateOnline() { async function emitUpdateOnline() {
const data = await getDeviceBatteryAPI(); const data = await getDeviceBatteryAPI();
updateOnline(data.online); const wasOnline = Boolean(online.value);
const nextOnline = Boolean(data.online);
updateOnline(nextOnline);
if (!device.value.deviceId || wasOnline === nextOnline) return;
audioManager.play(nextOnline ? "设备已连接" : "设备连接已断开");
} }
function onDeviceBindInvalid() { function onDeviceBindInvalid() {
+37 -3
View File
@@ -8,7 +8,7 @@ try {
switch (envVersion) { switch (envVersion) {
case "develop": // 开发版 case "develop": // 开发版
// BASE_URL = "http://192.168.1.5:8000/api/shoot"; // BASE_URL = "http://192.168.1.30:8000/api/shoot";
BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot"; BASE_URL = "https://apitest.shelingxingqiu.com/api/shoot";
break; break;
case "trial": // 体验版 case "trial": // 体验版
@@ -186,8 +186,19 @@ export const getDailyCountAPI = () => {
return request("GET", "/index/dailyCount", {}, ADDONS_BASE_URL); return request("GET", "/index/dailyCount", {}, ADDONS_BASE_URL);
}; };
export const getHomeData = (seasonId) => { export const getHomeData = async (seasonId) => {
return request("GET", `/user/myHome?seasonId=${seasonId}`); const data = await request("GET", `/user/myHome?seasonId=${seasonId}`);
if (!data?.user) return data;
// 段位信息由 myHome 接口直接返回,统一并入用户数据供各页面展示。
return {
...data,
user: {
...data.user,
rankIcon: data.rankIcon,
rankName: data.rankName,
},
};
}; };
export const getProvinceData = () => { export const getProvinceData = () => {
@@ -269,6 +280,10 @@ export const createPractiseV2API = (trainingType, difficultyLevel) => {
}); });
}; };
export const getCurrentPractiseAPI = () => {
return request("GET", "/user/practice/current");
};
export const startPractiseAPI = (id) => { export const startPractiseAPI = (id) => {
return request("POST", "/user/practice/begin", { id }); return request("POST", "/user/practice/begin", { id });
}; };
@@ -498,6 +513,25 @@ export const laserAimAPI = async () => {
return request("POST", "/user/device/laserAim"); return request("POST", "/user/device/laserAim");
}; };
// 调瞄续期只负责发送请求,不等待或处理响应,避免阻塞下一次续期。
export const aimRenewAPI = () => {
const token = uni.getStorageSync(
`${uni.getAccountInfoSync().miniProgram.envVersion}_token`
);
const header = {};
if (token) header.Authorization = `Bearer ${token}`;
uni.request({
url: `${BASE_URL}/user/device/aimRenew`,
method: "POST",
header,
data: {},
timeout: 10000,
success: () => {},
fail: () => {},
});
};
export const laserCloseAPI = async () => { export const laserCloseAPI = async () => {
return request("POST", "/user/device/closeAim"); return request("POST", "/user/device/closeAim");
}; };
+12
View File
@@ -4,6 +4,10 @@ export const AUDIO_INTERRUPTION_END_EVENT = "audio-interruption-end";
export const audioFils = { export const audioFils = {
tententen: "https://static.shelingxingqiu.com/shootmini/static/audio/tententen.mp3", tententen: "https://static.shelingxingqiu.com/shootmini/static/audio/tententen.mp3",
点击按钮: "https://static.shelingxingqiu.com/shootmini/static/audio/%E7%82%B9%E5%87%BB%E6%8C%89%E9%92%AE.mp3", 点击按钮: "https://static.shelingxingqiu.com/shootmini/static/audio/%E7%82%B9%E5%87%BB%E6%8C%89%E9%92%AE.mp3",
设备连接已断开:
"https://static.shelingxingqiu.com/shootmini/static/audio/%E8%AE%BE%E5%A4%87%E8%BF%9E%E6%8E%A5%E5%B7%B2%E6%96%AD%E5%BC%80.MP3",
设备已连接:
"https://static.shelingxingqiu.com/shootmini/static/audio/%E8%AE%BE%E5%A4%87%E5%B7%B2%E8%BF%9E%E6%8E%A5.MP3",
"20CM全环靶": "https://static.shelingxingqiu.com/shootmini/static/audio/20CM%E5%85%A8%E7%8E%AF%E9%9D%B6-%E6%97%A0%E6%95%88.mp3", "20CM全环靶": "https://static.shelingxingqiu.com/shootmini/static/audio/20CM%E5%85%A8%E7%8E%AF%E9%9D%B6-%E6%97%A0%E6%95%88.mp3",
"40CM全环靶": "https://static.shelingxingqiu.com/shootmini/static/audio/40CM%E5%85%A8%E7%8E%AF%E9%9D%B6-%E6%97%A0%E6%95%88.mp3", "40CM全环靶": "https://static.shelingxingqiu.com/shootmini/static/audio/40CM%E5%85%A8%E7%8E%AF%E9%9D%B6-%E6%97%A0%E6%95%88.mp3",
// 激光已校准: // 激光已校准:
@@ -16,6 +20,8 @@ export const audioFils = {
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutwrda0amn5kqr4j.mp3", "https://static.shelingxingqiu.com/attachment/2025-09-17/dcutwrda0amn5kqr4j.mp3",
距离不足: 距离不足:
"https://static.shelingxingqiu.com/attachment/2025-11-12/de6hr2faw28t0ianh0.mp3", "https://static.shelingxingqiu.com/attachment/2025-11-12/de6hr2faw28t0ianh0.mp3",
"未发现靶纸,请瞄准靶纸射箭":
"https://static.shelingxingqiu.com/shootmini/static/audio/%E6%9C%AA%E5%8F%91%E7%8E%B0%E9%9D%B6%E7%BA%B8%EF%BC%8C%E8%AF%B7%E7%9E%84%E5%87%86%E9%9D%B6%E7%BA%B8%E5%B0%84%E7%AE%AD.MP3",
轮到你了: 轮到你了:
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutzdrn4lxcpv8aqr.mp3", "https://static.shelingxingqiu.com/attachment/2025-09-17/dcutzdrn4lxcpv8aqr.mp3",
第一轮: 第一轮:
@@ -89,6 +95,8 @@ export const audioFils = {
"https://static.shelingxingqiu.com/attachment/2025-11-13/de7kzzllq0futwynso.mp3", "https://static.shelingxingqiu.com/attachment/2025-11-13/de7kzzllq0futwynso.mp3",
练习开始: 练习开始:
"https://static.shelingxingqiu.com/attachment/2025-11-14/de88w0lmmt43nnfmoi.mp3", "https://static.shelingxingqiu.com/attachment/2025-11-14/de88w0lmmt43nnfmoi.mp3",
练习结束:
"https://static.shelingxingqiu.com/shootmini/static/audio/%E7%BB%83%E4%B9%A0%E7%BB%93%E6%9D%9F.mp3",
射箭声音: 射箭声音:
"https://static.shelingxingqiu.com/shootaudio/v4/v4/%E7%AE%AD%E9%A3%9E%E8%A1%8C.mp3", "https://static.shelingxingqiu.com/shootaudio/v4/v4/%E7%AE%AD%E9%A3%9E%E8%A1%8C.mp3",
命中: 命中:
@@ -100,8 +108,11 @@ const AUDIO_WARM_CONCURRENCY = 3;
const AUDIO_WARM_RETRIES = 1; const AUDIO_WARM_RETRIES = 1;
const AUDIO_WARM_PRIORITY_KEYS = [ const AUDIO_WARM_PRIORITY_KEYS = [
"点击按钮", "点击按钮",
"设备连接已断开",
"设备已连接",
"比赛开始", "比赛开始",
"练习开始", "练习开始",
"练习结束",
"请开始射击", "请开始射击",
"轮到你了", "轮到你了",
"比赛结束", "比赛结束",
@@ -113,6 +124,7 @@ const AUDIO_WARM_PRIORITY_KEYS = [
"请红方射箭", "请红方射箭",
"距离合格", "距离合格",
"距离不足", "距离不足",
"未发现靶纸,请瞄准靶纸射箭",
"未上靶", "未上靶",
"X环", "X环",
]; ];
+32 -15
View File
@@ -635,7 +635,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
); );
} else { } else {
ctx.drawImage( ctx.drawImage(
"../static/score-bg.png", "/static/score-bg.png",
16 + (i % 9) * 30, 16 + (i % 9) * 30,
290 + Math.ceil((i + 1) / 9) * 30, 290 + Math.ceil((i + 1) / 9) * 30,
27, 27,
@@ -657,7 +657,7 @@ export function renderScores(ctx, arrows = [], bgImg) {
ctx.drawImage(bgImg, 24 + rowIndex * 42, i > 5 ? 362 : 320, 38, 38); ctx.drawImage(bgImg, 24 + rowIndex * 42, i > 5 ? 362 : 320, 38, 38);
} else { } else {
ctx.drawImage( ctx.drawImage(
"../static/score-bg.png", "/static/score-bg.png",
24 + rowIndex * 42, 24 + rowIndex * 42,
i > 5 ? 362 : 320, i > 5 ? 362 : 320,
38, 38,
@@ -706,22 +706,39 @@ export async function sharePractiseData(canvasId, type, user, data) {
); );
const bgImg = await loadCanvasImage(canvas, bgImgSrc); const bgImg = await loadCanvasImage(canvas, bgImgSrc);
const avatarImgPromise = loadImage(user.avatar).then((path) => // 头像与段位框属于装饰图片,缺失时使用兜底或跳过,避免阻断分享。
loadCanvasImage(canvas, path) const loadProfileImage = async (src, fallbackSrc = "", label = "") => {
); const normalizedSrc =
const lvlImgPromise = loadImage(user.lvlImage).then((path) => typeof src === "string" && src.startsWith("../static/")
loadCanvasImage(canvas, path) ? src.slice(2)
); : src;
if (normalizedSrc) {
try {
const path = await loadImage(normalizedSrc);
return await loadCanvasImage(canvas, path);
} catch (error) {
console.warn(`share ${label} image load failed`, error);
}
}
return fallbackSrc ? loadCanvasImage(canvas, fallbackSrc) : null;
};
let titleImageSrc = "../static/first-try-title.png"; const avatarImgPromise = loadProfileImage(
user?.avatar,
"/static/user-icon.png",
"avatar"
);
const lvlImgPromise = loadProfileImage(user?.lvlImage, "", "level");
let titleImageSrc = "/static/first-try-title.png";
if (type == 2) { if (type == 2) {
titleImageSrc = "../static/practise-one-title.png"; titleImageSrc = "/static/practise-one-title.png";
} else if (type == 3) { } else if (type == 3) {
titleImageSrc = "../static/practise-two-title.png"; titleImageSrc = "/static/practise-two-title.png";
} }
const titleImgPromise = loadCanvasImage(canvas, titleImageSrc); const titleImgPromise = loadCanvasImage(canvas, titleImageSrc);
const scoreBgImgPromise = loadCanvasImage(canvas, "../static/score-bg.png"); const scoreBgImgPromise = loadCanvasImage(canvas, "/static/score-bg.png");
const qrCodeImgPromise = loadCanvasImage(canvas, "../static/qr-code.png"); const qrCodeImgPromise = loadCanvasImage(canvas, "/static/qr-code.png");
const [avatarImg, lvlImg, titleImg, scoreBgImg, qrCodeImg] = const [avatarImg, lvlImg, titleImg, scoreBgImg, qrCodeImg] =
await Promise.all([ await Promise.all([
@@ -738,8 +755,8 @@ export async function sharePractiseData(canvasId, type, user, data) {
ctx.drawImage(bgImg, 0, 0, width, height); ctx.drawImage(bgImg, 0, 0, width, height);
drawRoundImage(ctx, avatarImg, 17, 20, 32, 32, 20); if (avatarImg) drawRoundImage(ctx, avatarImg, 17, 20, 32, 32, 20);
ctx.drawImage(lvlImg, 12, 15, 42, 42); if (lvlImg) ctx.drawImage(lvlImg, 12, 15, 42, 42);
renderText(ctx, user.nickName, 13, "#fff", 58, 34); renderText(ctx, user.nickName, 13, "#fff", 58, 34);
renderRankTitle(ctx, user.lvlName); renderRankTitle(ctx, user.lvlName);
+4 -4
View File
@@ -60,25 +60,25 @@ const props = defineProps({
<image <image
class="bg-image" class="bg-image"
v-if="type === 7" v-if="type === 7"
src="@/static/app-bg6.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg6.png"
mode="widthFix" mode="widthFix"
/> />
<image <image
class="bg-image" class="bg-image"
v-if="type === 8" v-if="type === 8"
src="@/static/app-bg7.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg7.png"
mode="widthFix" mode="widthFix"
/> />
<image <image
class="bg-image" class="bg-image"
v-if="type === 9" v-if="type === 9"
src="@/static/app-bg8.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg8.png"
mode="widthFix" mode="widthFix"
/> />
<image <image
class="bg-image" class="bg-image"
v-if="type === 11" v-if="type === 11"
src="@/static/app-bg9.png" src="https://static.shelingxingqiu.com/shootmini/static/app-bg9.png"
mode="widthFix" mode="widthFix"
/> />
<image <image
+6 -2
View File
@@ -43,9 +43,13 @@ function handleTabClick(index) {
<style scoped> <style scoped>
.footer { .footer {
height: 120px; /* height: 120px; */
height: 190rpx;
width: 100vw; width: 100vw;
position: relative; /* position: relative; */
position: fixed;
bottom: 0;
left: 0;
display: flex; display: flex;
justify-content: space-around; justify-content: space-around;
align-items: center; align-items: center;
+3 -3
View File
@@ -38,7 +38,7 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
</script> </script>
<template> <template>
<view class="container" :style="{ paddingTop: showHeader ? '5px' : '0' }"> <view class="container">
<image <image
v-if="showHeader" v-if="showHeader"
:src="`https://static.shelingxingqiu.com/shootmini/static/battle-header${players.length ? '-melee' : ''}.png`" :src="`https://static.shelingxingqiu.com/shootmini/static/battle-header${players.length ? '-melee' : ''}.png`"
@@ -47,7 +47,7 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
<view <view
v-if="!players.length && blueTeam.length && redTeam.length" v-if="!players.length && blueTeam.length && redTeam.length"
class="players" class="players"
:style="{ paddingTop: showHeader ? '15px' : '0' }" :style="{ paddingTop: showHeader ? '48rpx' : '0' }"
> >
<view> <view>
<view <view
@@ -158,7 +158,7 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
.container > image:first-child { .container > image:first-child {
position: absolute; position: absolute;
width: 100%; width: 100%;
top: -5px; /* top: -5px; */
z-index: 1; z-index: 1;
pointer-events: none; pointer-events: none;
} }
+149 -30
View File
@@ -22,10 +22,22 @@ const props = defineProps({
type: Number, type: Number,
default: 0, default: 0,
}, },
targetLeft: {
type: Number,
default: 0,
},
targetTop: {
type: Number,
default: 0,
},
hitOffsetPx: { hitOffsetPx: {
type: Number, type: Number,
default: 0, default: 0,
}, },
viewportMode: {
type: Boolean,
default: false,
},
}); });
const emit = defineEmits(["complete", "impact"]); const emit = defineEmits(["complete", "impact"]);
@@ -35,11 +47,14 @@ const activePlayKey = ref("");
const animationKey = ref(""); const animationKey = ref("");
const impactEmitted = ref(false); const impactEmitted = ref(false);
const activeShot = ref(null); const activeShot = ref(null);
const activeLayout = ref(null);
let timers = []; let timers = [];
const isActive = computed(() => phase.value !== "idle"); const isActive = computed(() => phase.value !== "idle");
const ARROW_IMPACT_MS = 340; const ARROW_IMPACT_MS = 340;
const COMPLETE_FALLBACK_MS = 980; const COMPLETE_FALLBACK_MS = 980;
// 箭头尖端统一从屏幕中下区域出发,箭身自然延伸到屏幕底部之外。
const SHOT_START_VIEWPORT_Y_RATIO = 0.82;
const safeTargetRadius = computed(() => { const safeTargetRadius = computed(() => {
const radius = Number(props.targetRadius); const radius = Number(props.targetRadius);
@@ -49,12 +64,33 @@ const safeTargetRadius = computed(() => {
const safeTargetSize = computed(() => { const safeTargetSize = computed(() => {
const width = Number(props.targetWidth); const width = Number(props.targetWidth);
const height = Number(props.targetHeight); const height = Number(props.targetHeight);
const left = Number(props.targetLeft);
const top = Number(props.targetTop);
return { return {
width: Number.isFinite(width) && width > 0 ? width : 0, width: Number.isFinite(width) && width > 0 ? width : 0,
height: Number.isFinite(height) && height > 0 ? height : 0, height: Number.isFinite(height) && height > 0 ? height : 0,
left: Number.isFinite(left) ? left : 0,
top: Number.isFinite(top) ? top : 0,
}; };
}); });
function getWindowSize() {
try {
const info =
typeof uni.getWindowInfo === "function"
? uni.getWindowInfo()
: uni.getSystemInfoSync();
const width = Number(info?.windowWidth);
const height = Number(info?.windowHeight);
return {
width: Number.isFinite(width) && width > 0 ? width : 0,
height: Number.isFinite(height) && height > 0 ? height : 0,
};
} catch {
return { width: 0, height: 0 };
}
}
function hasShotPoint(shot) { function hasShotPoint(shot) {
const x = Number(shot?.x); const x = Number(shot?.x);
const y = Number(shot?.y); const y = Number(shot?.y);
@@ -62,6 +98,17 @@ function hasShotPoint(shot) {
} }
const effectiveShot = computed(() => activeShot.value || props.shot); const effectiveShot = computed(() => activeShot.value || props.shot);
const effectiveTargetSize = computed(
() => activeLayout.value?.target || safeTargetSize.value
);
const effectiveWindowSize = computed(
() => activeLayout.value?.window || getWindowSize()
);
const isViewportMode = computed(() =>
activeLayout.value
? activeLayout.value.viewportMode
: props.viewportMode === true
);
const shotPoint = computed(() => { const shotPoint = computed(() => {
const x = Number(effectiveShot.value?.x); const x = Number(effectiveShot.value?.x);
@@ -105,23 +152,69 @@ const hitPercent = computed(() => {
}; };
}); });
const arrowAngle = computed(() => { const flightPath = computed(() => {
const size = safeTargetSize.value; const size = effectiveTargetSize.value;
if (!size.width || !size.height) { const windowSize = effectiveWindowSize.value;
const dx = hitPercent.value.left - 50;
const dy = 114 - hitPercent.value.top; if (
const fallbackAngle = Math.atan2(dx, dy || 1) * (180 / Math.PI); isViewportMode.value &&
return Math.max(-18, Math.min(18, fallbackAngle)); size.width > 0 &&
size.height > 0 &&
windowSize.width > 0 &&
windowSize.height > 0
) {
const startX = windowSize.width * 0.5;
const endX =
size.left +
size.width * (hitPercent.value.left / 100) +
hitOffset.value.x;
const endY =
size.top +
size.height * (hitPercent.value.top / 100) +
hitOffset.value.y;
// 常规情况下从视口底部进入;靶面局部超出视口时仍保证起点在命中点下方。
const startY = Math.max(windowSize.height + 16, endY + 80);
const dx = endX - startX;
const dy = endY - startY;
return {
startX,
startY,
endX,
endY,
translateX: dx,
translateY: dy,
angle: Math.atan2(dx, -dy) * (180 / Math.PI),
};
} }
const startX = size.width * 0.5; const hasScreenCoordinates =
const startY = size.height * 1.14; size.width > 0 &&
const endX = size.width * (hitPercent.value.left / 100) + hitOffset.value.x; size.height > 0 &&
const endY = size.height * (hitPercent.value.top / 100) + hitOffset.value.y; windowSize.width > 0 &&
windowSize.height > 0;
const startX = hasScreenCoordinates
? windowSize.width * 0.5 - size.left
: size.width * 0.5;
const startY = hasScreenCoordinates
? windowSize.height * SHOT_START_VIEWPORT_Y_RATIO - size.top
: size.height * 1.14;
const endX =
size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
const endY =
size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
const dx = endX - startX; const dx = endX - startX;
const dy = startY - endY; const dy = endY - startY;
const angle = Math.atan2(dx, dy || 1) * (180 / Math.PI);
return Math.max(-18, Math.min(18, angle)); return {
startX,
startY,
endX,
endY,
translateX: dx,
translateY: dy,
angle: Math.atan2(dx, -dy) * (180 / Math.PI),
};
}); });
function formatPxOffset(value) { function formatPxOffset(value) {
@@ -135,10 +228,19 @@ function formatTargetPosition(percent, offset) {
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`; return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
} }
const crackStyle = computed(() => ({ const crackStyle = computed(() => {
left: formatTargetPosition(hitPercent.value.left, hitOffset.value.x), if (isViewportMode.value) {
top: formatTargetPosition(hitPercent.value.top, hitOffset.value.y), return {
})); left: `${flightPath.value.endX}px`,
top: `${flightPath.value.endY}px`,
};
}
return {
left: formatTargetPosition(hitPercent.value.left, hitOffset.value.x),
top: formatTargetPosition(hitPercent.value.top, hitOffset.value.y),
};
});
function getTargetTranslate(percent) { function getTargetTranslate(percent) {
const absPercent = Math.abs(percent); const absPercent = Math.abs(percent);
@@ -147,23 +249,24 @@ function getTargetTranslate(percent) {
} }
const arrowMoveStyle = computed(() => { const arrowMoveStyle = computed(() => {
const size = safeTargetSize.value; const size = effectiveTargetSize.value;
const path = flightPath.value;
let x = getTargetTranslate(hitPercent.value.left - 50); let x = getTargetTranslate(hitPercent.value.left - 50);
let y = getTargetTranslate(hitPercent.value.top - 114); let y = getTargetTranslate(hitPercent.value.top - 114);
if (size.width && size.height) { if (isViewportMode.value || (size.width && size.height)) {
const startX = size.width * 0.5; x = `${path.translateX}px`;
const startY = size.height * 1.14; y = `${path.translateY}px`;
const endX = size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
const endY = size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
x = `${endX - startX}px`;
y = `${endY - startY}px`;
} }
return { return {
"--shot-start-x":
isViewportMode.value || size.width ? `${path.startX}px` : "50%",
"--shot-start-y":
isViewportMode.value || size.height ? `${path.startY}px` : "114%",
"--shot-tx": x, "--shot-tx": x,
"--shot-ty": y, "--shot-ty": y,
"--shot-angle": `${arrowAngle.value}deg`, "--shot-angle": `${path.angle}deg`,
}; };
}); });
@@ -189,6 +292,7 @@ function finish(playKey) {
phase.value = "idle"; phase.value = "idle";
activePlayKey.value = ""; activePlayKey.value = "";
activeShot.value = null; activeShot.value = null;
activeLayout.value = null;
emit("complete", playKey); emit("complete", playKey);
} }
@@ -202,6 +306,11 @@ function play() {
animationKey.value = `${props.playKey}`; animationKey.value = `${props.playKey}`;
impactEmitted.value = false; impactEmitted.value = false;
activeShot.value = { ...props.shot }; activeShot.value = { ...props.shot };
activeLayout.value = {
target: { ...safeTargetSize.value },
window: getWindowSize(),
viewportMode: props.viewportMode === true,
};
phase.value = "playing"; phase.value = "playing";
queueTimer(() => { queueTimer(() => {
@@ -236,7 +345,11 @@ onBeforeUnmount(() => {
<template> <template>
<view <view
v-show="isActive" v-show="isActive"
:class="['shot-effect', `shot-effect--${phase}`]" :class="[
'shot-effect',
`shot-effect--${phase}`,
{ 'shot-effect--viewport': isViewportMode },
]"
:style="arrowMoveStyle" :style="arrowMoveStyle"
> >
<view <view
@@ -284,10 +397,16 @@ onBeforeUnmount(() => {
transform: translateZ(0); transform: translateZ(0);
} }
.shot-effect--viewport {
position: fixed;
width: 100vw;
height: 100vh;
}
.shot-arrow-track { .shot-arrow-track {
position: absolute; position: absolute;
left: 50%; left: var(--shot-start-x);
top: 114%; top: var(--shot-start-y);
width: 0; width: 0;
height: 0; height: 0;
opacity: 0; opacity: 0;
+124 -27
View File
@@ -12,7 +12,7 @@ import PointSwitcher from "@/components/PointSwitcher.vue";
import BowShotEffect from "@/components/BowShotEffect.vue"; import BowShotEffect from "@/components/BowShotEffect.vue";
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants"; import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
import { simulShootAPI } from "@/apis"; import { simulShootAPI, laserAimAPI, laserCloseAPI } from "@/apis";
import useStore from "@/store"; import useStore from "@/store";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
@@ -63,6 +63,10 @@ const props = defineProps({
type: Number, type: Number,
default: 5, default: 5,
}, },
stableShotEffect: {
type: Boolean,
default: false,
},
}); });
const pMode = ref(true); const pMode = ref(true);
@@ -73,12 +77,14 @@ const dirTimer = ref(null);
const angle = ref(null); const angle = ref(null);
const circleColor = ref(""); const circleColor = ref("");
const shotEffect = ref(null); const shotEffect = ref(null);
const pendingShotEffect = ref(null);
const hiddenRedLatestKey = ref(""); const hiddenRedLatestKey = ref("");
const hiddenBlueLatestKey = ref(""); const hiddenBlueLatestKey = ref("");
const targetShaking = ref(false); const targetShaking = ref(false);
const targetSize = ref({ width: 0, height: 0 }); const targetRect = ref({ left: 0, top: 0, width: 0, height: 0 });
const shakeTimer = ref(null); const shakeTimer = ref(null);
const instance = getCurrentInstance(); const instance = getCurrentInstance();
let shotEffectRequestGeneration = 0;
const ROUND_TIP_OFFSET_Y = -32; const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68; const EXPERIENCE_TIP_OFFSET_Y = -68;
@@ -135,7 +141,7 @@ function showShotTip(team, shot) {
}, 1000); }, 1000);
} }
function triggerShotEffect(team, shot, index) { function triggerShotEffect(team, shot, index, viewportMode = false) {
const key = buildShotEffectKey(team, shot, index); const key = buildShotEffectKey(team, shot, index);
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = ""; if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
@@ -149,7 +155,29 @@ function triggerShotEffect(team, shot, index) {
hiddenBlueLatestKey.value = key; hiddenBlueLatestKey.value = key;
} }
shotEffect.value = { key, team, shot }; shotEffect.value = { key, team, shot, viewportMode };
}
async function prepareShotEffect(team, shot, index) {
const requestGeneration = ++shotEffectRequestGeneration;
const key = buildShotEffectKey(team, shot, index);
pendingShotEffect.value = { generation: requestGeneration, team, key };
clearTipTimer();
if (team === "red") latestOne.value = null;
if (team === "blue") bluelatestOne.value = null;
const viewportMode = props.stableShotEffect
? await updateTargetRect()
: false;
if (requestGeneration !== shotEffectRequestGeneration) {
if (pendingShotEffect.value?.generation === requestGeneration) {
pendingShotEffect.value = null;
}
return;
}
pendingShotEffect.value = null;
triggerShotEffect(team, shot, index, viewportMode);
} }
function completeShotEffect(key) { function completeShotEffect(key) {
@@ -178,35 +206,67 @@ function shakeTarget() {
}); });
} }
function updateTargetSize() { function hasValidTargetRect(rect = targetRect.value) {
nextTick(() => { return (
const query = instance?.proxy Number.isFinite(Number(rect?.left)) &&
? uni.createSelectorQuery().in(instance.proxy) Number.isFinite(Number(rect?.top)) &&
: uni.createSelectorQuery(); Number(rect?.width) > 0 &&
Number(rect?.height) > 0
);
}
query async function updateTargetRect() {
.select(".target") await nextTick();
.boundingClientRect((rect) => {
const width = Number(rect?.width); return new Promise((resolve) => {
const height = Number(rect?.height); let settled = false;
if (!Number.isFinite(width) || !Number.isFinite(height)) return; const finish = (rect) => {
if (width <= 0 || height <= 0) return; if (settled) return;
targetSize.value = { width, height }; settled = true;
})
.exec(); const isValid = hasValidTargetRect(rect);
if (isValid) {
targetRect.value = {
left: Number(rect.left),
top: Number(rect.top),
width: Number(rect.width),
height: Number(rect.height),
};
}
resolve(isValid);
};
try {
const query = instance?.proxy
? uni.createSelectorQuery().in(instance.proxy)
: uni.createSelectorQuery();
query
.select(".target")
.boundingClientRect()
.exec((result) => finish(Array.isArray(result) ? result[0] : null));
} catch {
finish(null);
}
}); });
} }
function handleWindowResize() { function handleWindowResize() {
updateTargetSize(); void updateTargetRect();
} }
function shouldHideRedHit(index) { function shouldHideRedHit(index) {
return !!hiddenRedLatestKey.value && index === props.scores.length - 1; return (
(!!hiddenRedLatestKey.value || pendingShotEffect.value?.team === "red") &&
index === props.scores.length - 1
);
} }
function shouldHideBlueHit(index) { function shouldHideBlueHit(index) {
return !!hiddenBlueLatestKey.value && index === props.blueScores.length - 1; return (
(!!hiddenBlueLatestKey.value || pendingShotEffect.value?.team === "blue") &&
index === props.blueScores.length - 1
);
} }
watch( watch(
@@ -215,14 +275,18 @@ watch(
if (newLen === oldLen + 1) { if (newLen === oldLen + 1) {
const latestShot = props.scores[newLen - 1]; const latestShot = props.scores[newLen - 1];
if (shouldPlayShotEffect(latestShot)) { if (shouldPlayShotEffect(latestShot)) {
triggerShotEffect("red", latestShot, newLen - 1); void prepareShotEffect("red", latestShot, newLen - 1);
} else { } else {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
showShotTip("red", latestShot); showShotTip("red", latestShot);
} }
return; return;
} }
if (newLen < oldLen) { if (newLen < oldLen) {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
latestOne.value = null; latestOne.value = null;
hiddenRedLatestKey.value = ""; hiddenRedLatestKey.value = "";
if (shotEffect.value?.team === "red") shotEffect.value = null; if (shotEffect.value?.team === "red") shotEffect.value = null;
@@ -236,14 +300,18 @@ watch(
if (newLen === oldLen + 1) { if (newLen === oldLen + 1) {
const latestShot = props.blueScores[newLen - 1]; const latestShot = props.blueScores[newLen - 1];
if (shouldPlayShotEffect(latestShot)) { if (shouldPlayShotEffect(latestShot)) {
triggerShotEffect("blue", latestShot, newLen - 1); void prepareShotEffect("blue", latestShot, newLen - 1);
} else { } else {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
showShotTip("blue", latestShot); showShotTip("blue", latestShot);
} }
return; return;
} }
if (newLen < oldLen) { if (newLen < oldLen) {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
bluelatestOne.value = null; bluelatestOne.value = null;
hiddenBlueLatestKey.value = ""; hiddenBlueLatestKey.value = "";
if (shotEffect.value?.team === "blue") shotEffect.value = null; if (shotEffect.value?.team === "blue") shotEffect.value = null;
@@ -357,6 +425,14 @@ const simulShoot2 = async () => {
} }
}; };
const openAim = async () => {
await laserAimAPI();
};
const closeAim = async () => {
await laserCloseAPI();
};
const env = computed(() => { const env = computed(() => {
const accountInfo = uni.getAccountInfoSync(); const accountInfo = uni.getAccountInfoSync();
return accountInfo.miniProgram.envVersion; return accountInfo.miniProgram.envVersion;
@@ -394,11 +470,13 @@ async function onReceiveMessage(message) {
onMounted(() => { onMounted(() => {
uni.$on("socket-inbox", onReceiveMessage); uni.$on("socket-inbox", onReceiveMessage);
updateTargetSize(); void updateTargetRect();
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize); if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
if (timer.value) { if (timer.value) {
clearTimeout(timer.value); clearTimeout(timer.value);
timer.value = null; timer.value = null;
@@ -504,17 +582,34 @@ onBeforeUnmount(() => {
</view> </view>
</block> </block>
<BowShotEffect <BowShotEffect
v-if="!shotEffect || !shotEffect.viewportMode"
:shot="shotEffect && shotEffect.shot" :shot="shotEffect && shotEffect.shot"
:playKey="shotEffect ? shotEffect.key : ''" :playKey="shotEffect ? shotEffect.key : ''"
:targetRadius="safeTargetRadius" :targetRadius="safeTargetRadius"
:targetWidth="targetSize.width" :targetLeft="targetRect.left"
:targetHeight="targetSize.height" :targetTop="targetRect.top"
:targetWidth="targetRect.width"
:targetHeight="targetRect.height"
:hitOffsetPx="currentHitRadiusPx" :hitOffsetPx="currentHitRadiusPx"
@impact="shakeTarget" @impact="shakeTarget"
@complete="completeShotEffect" @complete="completeShotEffect"
/> />
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" /> <image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
</view> </view>
<BowShotEffect
v-if="shotEffect && shotEffect.viewportMode"
:shot="shotEffect.shot"
:playKey="shotEffect.key"
:targetRadius="safeTargetRadius"
:targetLeft="targetRect.left"
:targetTop="targetRect.top"
:targetWidth="targetRect.width"
:targetHeight="targetRect.height"
:hitOffsetPx="currentHitRadiusPx"
:viewportMode="true"
@impact="shakeTarget"
@complete="completeShotEffect"
/>
<view class="footer"> <view class="footer">
<PointSwitcher <PointSwitcher
:onChange="(val) => (pMode = val)" :onChange="(val) => (pMode = val)"
@@ -524,6 +619,8 @@ onBeforeUnmount(() => {
<view class="simul" v-if="env !== 'release'"> <view class="simul" v-if="env !== 'release'">
<button @click="simulShoot">模拟</button> <button @click="simulShoot">模拟</button>
<button @click="simulShoot2">射箭</button> <button @click="simulShoot2">射箭</button>
<button @click="openAim">开瞄</button>
<button @click="closeAim">关瞄</button>
</view> </view>
</view> </view>
</template> </template>
+88
View File
@@ -25,6 +25,10 @@ const props = defineProps({
type: Boolean, type: Boolean,
default: true, default: true,
}, },
usePageScroll: {
type: Boolean,
default: false,
},
isHome: { isHome: {
type: Boolean, type: Boolean,
default: false, default: false,
@@ -53,6 +57,14 @@ const props = defineProps({
type: Boolean, type: Boolean,
default: true, default: true,
}, },
loading: {
type: Boolean,
default: false,
},
loadingText: {
type: String,
default: "",
},
}); });
const isIOS = uni.getDeviceInfo().osName === "ios"; const isIOS = uni.getDeviceInfo().osName === "ios";
const showHint = ref(false); const showHint = ref(false);
@@ -125,9 +137,22 @@ const goCalibration = async () => {
:onBack="onBack" :onBack="onBack"
:whiteBackArrow="whiteBackArrow" :whiteBackArrow="whiteBackArrow"
:titleStyle="titleStyle" :titleStyle="titleStyle"
:style="
usePageScroll
? {
position: 'sticky',
top: capsuleHeight + 'px',
zIndex: 10,
}
: undefined
"
/> />
<BackToGame v-if="showBackToGame" /> <BackToGame v-if="showBackToGame" />
<view v-if="usePageScroll">
<slot></slot>
</view>
<scroll-view <scroll-view
v-else
:scroll-y="scroll" :scroll-y="scroll"
:enhanced="true" :enhanced="true"
:bounces="false" :bounces="false"
@@ -189,6 +214,18 @@ const goCalibration = async () => {
</view> </view>
</view> </view>
</ScreenHint> </ScreenHint>
<view v-if="loading" class="audio-progress">
<image
src="https://static.shelingxingqiu.com/attachment/2025-11-26/deihtj15xjwcz3c1tx.png"
mode="widthFix"
/>
<view>
<view :style="{ width: '100%' }"></view>
</view>
<view>
<text>{{ loadingText || "加载中..." }}</text>
</view>
</view>
</view> </view>
</template> </template>
@@ -230,4 +267,55 @@ const goCalibration = async () => {
color: #666; color: #666;
opacity: 0.6; opacity: 0.6;
} }
.audio-progress {
z-index: 999;
width: 100vw;
height: 100vh;
position: fixed;
top: 0;
left: 0;
background: rgb(0 0 0 / 0.8);
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.audio-progress > image:nth-child(1) {
width: 140rpx;
height: 150rpx;
margin-bottom: 20rpx;
}
.audio-progress > view:nth-child(2) {
width: 380rpx;
height: 6rpx;
background: #595959;
border-radius: 4rpx;
display: flex;
flex-direction: column;
align-items: flex-start;
justify-content: flex-start;
}
.audio-progress > view:nth-child(2) > view {
width: 100%;
min-height: 6rpx;
background: #ffe431;
border-radius: 4rpx;
}
.audio-progress > view:nth-child(3) {
display: flex;
align-items: center;
justify-content: center;
}
.audio-progress > view:nth-child(3) > text {
font-size: 22rpx;
color: #a2a2a2;
text-align: center;
line-height: 32rpx;
}
</style> </style>
+11 -5
View File
@@ -5,13 +5,19 @@ const props = defineProps({
default: () => [], default: () => [],
}, },
}); });
const getSum = (a, b, c) => { const getSum = (...arrows) => {
const sum = (Number(a) || 0) + (Number(b) || 0) + (Number(c) || 0); const recordedArrows = arrows.filter(Boolean);
return sum > 0 ? sum + "环" : "-"; if (!recordedArrows.length) return "-";
const sum = recordedArrows.reduce(
(total, arrow) => total + (Number(arrow.ring) || 0),
0
);
return `${sum}`;
}; };
const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"]; const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
const getShowText = (arrow = {}) => { const getShowText = (arrow) => {
return arrow.ring ? (arrow.ringX ? "X" : arrow.ring + "环") : "-"; if (!arrow) return "-";
return arrow.ringX ? "X" : `${Number(arrow.ring) || 0}`;
}; };
</script> </script>
<template> <template>
+6 -3
View File
@@ -57,19 +57,22 @@ onMounted(() => {
}); });
const getRing = (arrow) => { const getRing = (arrow) => {
if (!arrow) return "-";
if (arrow.ringX) return "X"; if (arrow.ringX) return "X";
return arrow.ring ? arrow.ring : "-"; return Number(arrow.ring) || 0;
}; };
const arrows = computed(() => { const arrows = computed(() => {
const data = new Array(props.total).fill({ ring: 0 }); const data = new Array(props.total).fill(null);
(props.result.details || []).forEach((arrow, index) => { (props.result.details || []).forEach((arrow, index) => {
data[index] = arrow; data[index] = arrow;
}); });
return data; return data;
}); });
const validArrows = computed(() => arrows.value.filter((a) => !!a.ring).length); const validArrows = computed(
() => arrows.value.filter((a) => Number(a?.ring) > 0).length
);
const isMember = computed(() => user.value.vip === true || user.value.sVip === true); const isMember = computed(() => user.value.vip === true || user.value.sVip === true);
const openCoachComment = () => { const openCoachComment = () => {
if (!isMember.value) return; if (!isMember.value) return;
+5 -1
View File
@@ -46,6 +46,10 @@ const props = defineProps({
type: Function, type: Function,
default: () => {}, default: () => {},
}, },
endAudioKey: {
type: String,
default: "比赛结束",
},
}); });
const barColor = ref("#fed847"); const barColor = ref("#fed847");
@@ -144,7 +148,7 @@ async function onReceiveMessage(msg) {
halfTime.value = false; halfTime.value = false;
audioManager.play(audioKey); audioManager.play(audioKey);
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
audioManager.play("比赛结束", false); audioManager.play(props.endAudioKey, false);
} else if (msg.type === MESSAGETYPESV2.ShootResult) { } else if (msg.type === MESSAGETYPESV2.ShootResult) {
let arrow = {}; let arrow = {};
if (msg.details && Array.isArray(msg.details)) { if (msg.details && Array.isArray(msg.details)) {
+19 -2
View File
@@ -1,12 +1,17 @@
<script setup> <script setup>
import { ref, watch } from "vue"; import { ref, watch } from "vue";
import SButton from "@/components/SButton.vue"; import SButton from "@/components/SButton.vue";
import audioManager from "@/audioManager";
const props = defineProps({ const props = defineProps({
show: { show: {
type: Boolean, type: Boolean,
default: false, default: false,
}, },
clickSound: {
type: Boolean,
default: false,
},
onClose: { onClose: {
type: Function, type: Function,
default: () => {}, default: () => {},
@@ -39,7 +44,19 @@ watch(
{} {}
); );
const playClickSound = () => {
if (props.clickSound) {
audioManager.play("点击按钮");
}
};
const handleSelectTarget = (target) => {
playClickSound();
selectedTarget.value = target;
};
const handleConfirm = () => { const handleConfirm = () => {
playClickSound();
props.onConfirm(selectedTarget.value); props.onConfirm(selectedTarget.value);
props.onClose(); props.onClose();
}; };
@@ -70,14 +87,14 @@ const handleConfirm = () => {
<view class="target-options"> <view class="target-options">
<view <view
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }" :class="{ 'target-btn': true, 'target-choosen': selectedTarget === 1 }"
@click="() => (selectedTarget = 1)" @click="handleSelectTarget(1)"
> >
<text>20厘米全环靶</text> <text>20厘米全环靶</text>
</view> </view>
<view style="width: 30rpx"></view> <view style="width: 30rpx"></view>
<view <view
:class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }" :class="{ 'target-btn': true, 'target-choosen': selectedTarget === 2 }"
@click="() => (selectedTarget = 2)" @click="handleSelectTarget(2)"
> >
<text>40厘米全环靶</text> <text>40厘米全环靶</text>
</view> </view>
+8 -3
View File
@@ -51,8 +51,13 @@ onBeforeUnmount(() => {
async function onReceiveMessage(msg) { async function onReceiveMessage(msg) {
if (Array.isArray(msg)) return; if (Array.isArray(msg)) return;
if (msg.type === MESSAGETYPESV2.TestDistance) { if (msg.type === MESSAGETYPESV2.TestDistance) {
distance.value = Number((msg.shootData.distance / 100).toFixed(2)); const rawDistance = Number(msg.shootData?.distance);
if (distance.value >= 5) audioManager.play("距离合格"); distance.value = Number.isFinite(rawDistance)
? Number((rawDistance / 100).toFixed(2))
: 0;
if (rawDistance === 0) {
audioManager.play("未发现靶纸,请瞄准靶纸射箭");
} else if (distance.value >= 5) audioManager.play("距离合格");
else audioManager.play("距离不足"); else audioManager.play("距离不足");
} }
} }
@@ -113,7 +118,7 @@ onBeforeUnmount(() => {
<view v-if="isBattle" class="ready-timer"> <view v-if="isBattle" class="ready-timer">
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" /> <image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
<view v-if="count >= 0"> <view v-if="count >= 0">
<text>具体正式比赛还有</text> <text>距离正式比赛还有</text>
<text>{{ count }}</text> <text>{{ count }}</text>
<text></text> <text></text>
</view> </view>
+26 -3
View File
@@ -10,6 +10,10 @@ const props = defineProps({
type: Boolean, type: Boolean,
default: false, default: false,
}, },
fullNickname: {
type: Boolean,
default: false,
},
onSignin: { onSignin: {
type: Function, type: Function,
default: () => {}, default: () => {},
@@ -61,7 +65,13 @@ watch(
</script> </script>
<template> <template>
<view class="container" :style="{ width: containerWidth }"> <view
:class="[
'container',
fullNickname ? 'container--full-nickname' : '',
]"
:style="{ width: containerWidth }"
>
<block v-if="user.id"> <block v-if="user.id">
<Avatar <Avatar
:rankLvl="user.rankLvl" :rankLvl="user.rankLvl"
@@ -83,11 +93,11 @@ watch(
user.nickName user.nickName
}}</text> }}</text>
</view> </view>
<image <!-- <image
class="user-name-image" class="user-name-image"
src="../static/vip1.png" src="../static/vip1.png"
mode="widthFix" mode="widthFix"
/> /> -->
</view> </view>
<view class="user-stats"> <view class="user-stats">
<text class="level-tag level-tag-first">段位积分</text> <text class="level-tag level-tag-first">段位积分</text>
@@ -165,6 +175,19 @@ watch(
max-width: 180rpx; max-width: 180rpx;
} }
.container--full-nickname .user-details {
flex: 1;
min-width: 0;
}
.container--full-nickname .user-name {
width: 100%;
}
.container--full-nickname .user-name .member-nickname {
max-width: 80%;
}
.user-name .member-nickname__text, .user-name .member-nickname__text,
.user-name .member-nickname__shine { .user-name .member-nickname__shine {
font-size: 13px; font-size: 13px;
+21 -2
View File
@@ -349,6 +349,7 @@ function getShootResultAudioKeys(shootData) {
function getTestDistanceAudioKeys(shootData) { function getTestDistanceAudioKeys(shootData) {
const distance = Number(shootData?.distance ?? shootData?.dst); const distance = Number(shootData?.distance ?? shootData?.dst);
if (Number.isNaN(distance)) return []; if (Number.isNaN(distance)) return [];
if (distance === 0) return ["未发现靶纸,请瞄准靶纸射箭"];
return [distance / 100 >= 5 ? "\u8ddd\u79bb\u5408\u683c" : "\u8ddd\u79bb\u4e0d\u8db3"]; return [distance / 100 >= 5 ? "\u8ddd\u79bb\u5408\u683c" : "\u8ddd\u79bb\u4e0d\u8db3"];
} }
@@ -373,7 +374,7 @@ function getAckAudioKeys(message, businessMessage) {
if (businessMessage?.type === MESSAGETYPESV2.HalfRest) return ["中场休息"]; if (businessMessage?.type === MESSAGETYPESV2.HalfRest) return ["中场休息"];
return ["比赛结束"]; return ["比赛结束"];
case ServerMessageType.SERVER_MSG_PRACTICE_END: case ServerMessageType.SERVER_MSG_PRACTICE_END:
return ["比赛结束"]; return [currentContext?.practiceEndAudioKey || "比赛结束"];
case ServerMessageType.SERVER_MSG_CHECK: case ServerMessageType.SERVER_MSG_CHECK:
return getTestDistanceAudioKeys(businessMessage?.shootData); return getTestDistanceAudioKeys(businessMessage?.shootData);
case ServerMessageType.SERVER_MSG_NOT_ENOUGH_DISTANCE: case ServerMessageType.SERVER_MSG_NOT_ENOUGH_DISTANCE:
@@ -849,6 +850,8 @@ export function connectMatchWebSocket(options = {}) {
token, token,
mode, mode,
requestPracticeInfoOnOpen = false, requestPracticeInfoOnOpen = false,
appHideResumable = false,
practiceEndAudioKey = "",
force = false, force = false,
reconnecting = false, reconnecting = false,
reconnectReason = "", reconnectReason = "",
@@ -920,6 +923,8 @@ export function connectMatchWebSocket(options = {}) {
isMelee: isMelee:
Number.isFinite(normalizedMode) ? normalizedMode > 3 : undefined, Number.isFinite(normalizedMode) ? normalizedMode > 3 : undefined,
requestPracticeInfoOnOpen: requestPracticeInfoOnOpen === true, requestPracticeInfoOnOpen: requestPracticeInfoOnOpen === true,
appHideResumable: appHideResumable === true,
practiceEndAudioKey: String(practiceEndAudioKey || "").trim(),
meleeHalfRest: isSameContext meleeHalfRest: isSameContext
? currentContext?.meleeHalfRest === true ? currentContext?.meleeHalfRest === true
: false, : false,
@@ -1016,9 +1021,22 @@ export function connectMatchWebSocketFromNotice(notice, fallbackUserId) {
}); });
} }
export function setMatchAppHideResumable(enabled) {
if (!currentContext) return;
currentContext.appHideResumable = enabled === true;
}
export function closeMatchWebSocket(options = {}) { export function closeMatchWebSocket(options = {}) {
// 默认关闭时会发送 LEAVE;内部切换连接可通过 sendLeave:false 跳过。 // 默认关闭时会发送 LEAVE;内部切换连接可通过 sendLeave:false 跳过。
const { sendLeave: shouldSendLeave = true, reason = "manual" } = options; const { reason = "manual" } = options;
// 可恢复训练切后台只断开传输层,不能把它上报成主动离场。
const shouldSendLeave =
options.sendLeave === undefined
? !(
reason === "app-hide" &&
currentContext?.appHideResumable === true
)
: options.sendLeave === true;
manualClose = true; manualClose = true;
clearReconnectTimer(); clearReconnectTimer();
@@ -1051,6 +1069,7 @@ export default {
ServerMessageType, ServerMessageType,
connectMatchWebSocket, connectMatchWebSocket,
connectMatchWebSocketFromNotice, connectMatchWebSocketFromNotice,
setMatchAppHideResumable,
closeMatchWebSocket, closeMatchWebSocket,
forceReconnectMatchWebSocket, forceReconnectMatchWebSocket,
handleMatchNetworkStatusChange, handleMatchNetworkStatusChange,
+67 -6
View File
@@ -1,9 +1,10 @@
<script setup> <script setup>
import { ref, onMounted, onBeforeUnmount } from "vue"; import { ref, onMounted, onBeforeUnmount } from "vue";
import { onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import SButton from "@/components/SButton.vue"; import SButton from "@/components/SButton.vue";
import { laserAimAPI, laserCloseAPI } from "@/apis"; import { aimRenewAPI, laserAimAPI, laserCloseAPI } from "@/apis";
import { MESSAGETYPES } from "@/constants"; import { MESSAGETYPES } from "@/constants";
// import audioManager from "@/audioManager"; // import audioManager from "@/audioManager";
@@ -23,8 +24,56 @@ const guides = [
]; ];
const done = ref(true); const done = ref(true);
let aimRenewTimer = null;
let pageMounted = false;
let pageVisible = false;
let aimSessionVersion = 0;
const stopAimRenew = () => {
if (!aimRenewTimer) return;
clearInterval(aimRenewTimer);
aimRenewTimer = null;
};
const startAimRenew = () => {
stopAimRenew();
aimRenewTimer = setInterval(() => {
aimRenewAPI();
}, 1000);
};
const openAimSession = async (sessionVersion) => {
try {
await laserAimAPI();
} catch (error) {
return;
}
if (
!pageMounted ||
!pageVisible ||
sessionVersion !== aimSessionVersion
) {
void laserCloseAPI().catch(() => {});
return;
}
startAimRenew();
};
const stopAimSession = (closeLaser = true) => {
const wasVisible = pageVisible;
pageVisible = false;
aimSessionVersion += 1;
stopAimRenew();
if (closeLaser && wasVisible) {
void laserCloseAPI().catch(() => {});
}
};
const onComplete = async () => { const onComplete = async () => {
stopAimSession(false);
await laserCloseAPI(); await laserCloseAPI();
uni.navigateBack(); uni.navigateBack();
}; };
@@ -39,14 +88,26 @@ function onReceiveMessage(messages = []) {
}); });
} }
onMounted(async () => { onShow(() => {
uni.$on("socket-inbox", onReceiveMessage); pageVisible = true;
await laserAimAPI(); const sessionVersion = ++aimSessionVersion;
if (pageMounted) void openAimSession(sessionVersion);
}); });
onBeforeUnmount(async () => { onHide(() => {
stopAimSession();
});
onMounted(() => {
uni.$on("socket-inbox", onReceiveMessage);
pageMounted = true;
if (pageVisible) void openAimSession(aimSessionVersion);
});
onBeforeUnmount(() => {
pageMounted = false;
stopAimSession();
uni.$off("socket-inbox", onReceiveMessage); uni.$off("socket-inbox", onReceiveMessage);
await laserCloseAPI();
}); });
</script> </script>
+4 -1
View File
@@ -154,7 +154,10 @@ async function onReceiveMessage(msg) {
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
setTimeout(() => onOver(msg), 1500); setTimeout(() => onOver(msg), 1500);
} else if (msg.type === MESSAGETYPESV2.TestDistance && step.value === 3) { } else if (msg.type === MESSAGETYPESV2.TestDistance && step.value === 3) {
if (msg.shootData.distance / 100 >= 5) { const rawDistance = Number(msg.shootData?.distance);
if (rawDistance === 0) {
audioManager.play("未发现靶纸,请瞄准靶纸射箭");
} else if (rawDistance / 100 >= 5) {
audioManager.play("距离合格"); audioManager.play("距离合格");
btnDisabled.value = false; btnDisabled.value = false;
showGuide.value = true; showGuide.value = true;
+7 -3
View File
@@ -511,6 +511,7 @@ onShareTimeline(() => {
</view> </view>
<Signin :show="showModal" :onClose="() => (showModal = false)"/> <Signin :show="showModal" :onClose="() => (showModal = false)"/>
</view> </view>
<view class="foot-space"></view>
<AppFooter/> <AppFooter/>
</Container> </Container>
</template> </template>
@@ -518,9 +519,12 @@ onShareTimeline(() => {
<style scoped> <style scoped>
.container { .container {
width: 100%; width: 100%;
height: calc(100% - 120px); /* height: calc(100% + 240rpx); */
}
.foot-space{
width: 100%;
height: 200rpx;
} }
.feature-grid { .feature-grid {
width: 100%; width: 100%;
display: flex; display: flex;
@@ -680,7 +684,7 @@ onShareTimeline(() => {
.my-data > view:nth-child(2) { .my-data > view:nth-child(2) {
width: 68%; width: 68%;
font-size: 12px; font-size: 24rpx;
color: #fff6; color: #fff6;
display: flex; display: flex;
justify-content: space-between; justify-content: space-between;
+56 -3
View File
@@ -13,10 +13,10 @@ const data = ref({
rounds: [], rounds: [],
}); });
const players = ref([]); const players = ref([]);
const isLoading = ref(true);
const loadError = ref("");
onLoad(async (options) => { const loadBattle = async () => {
if (!options.battleId) return;
battleId.value = options.battleId || "60510101693403136";
const result = await getBattleAPI(battleId.value); const result = await getBattleAPI(battleId.value);
data.value = result; data.value = result;
if (result.mode > 3) { if (result.mode > 3) {
@@ -62,6 +62,32 @@ onLoad(async (options) => {
players.value = [...rankedPlayers, ...unrankedPlayers]; players.value = [...rankedPlayers, ...unrankedPlayers];
} }
//
isLoading.value = false;
};
const requestBattle = () => {
if (!battleId.value) return;
isLoading.value = true;
loadError.value = "";
loadBattle().catch((error) => {
console.error("加载比赛详情失败:", error);
loadError.value = "赛况加载失败";
isLoading.value = false;
});
};
onLoad((options) => {
if (!options.battleId) {
loadError.value = "缺少比赛信息";
isLoading.value = false;
return;
}
battleId.value = options.battleId;
requestBattle();
}); });
const checkBowData = (selected) => { const checkBowData = (selected) => {
@@ -80,6 +106,17 @@ const checkBowData = (selected) => {
<template> <template>
<Container title="详情"> <Container title="详情">
<view class="container"> <view class="container">
<view v-if="isLoading" class="page-state">
<text>赛况加载中...</text>
</view>
<view
v-else-if="loadError"
class="page-state page-state--error"
@click="requestBattle"
>
<text>{{ loadError }}</text>
<text v-if="battleId" class="retry-text">点击重新加载</text>
</view>
<BattleHeader <BattleHeader
v-if="data.mode <= 3" v-if="data.mode <= 3"
:winner="data.winTeam" :winner="data.winTeam"
@@ -165,6 +202,22 @@ const checkBowData = (selected) => {
width: 100%; width: 100%;
height: 100%; height: 100%;
} }
.page-state {
min-height: 60vh;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
color: rgba(255, 255, 255, 0.6);
font-size: 26rpx;
}
.page-state--error {
color: rgba(255, 255, 255, 0.72);
}
.retry-text {
margin-top: 16rpx;
color: #fed847;
}
.score-header, .score-header,
.score-row { .score-row {
display: flex; display: flex;
+2 -1
View File
@@ -8,6 +8,7 @@ import BattleHeader from "@/components/BattleHeader.vue";
import PlayerScore from "@/components/PlayerScore.vue"; import PlayerScore from "@/components/PlayerScore.vue";
import SButton from "@/components/SButton.vue"; import SButton from "@/components/SButton.vue";
import Avatar from "@/components/Avatar.vue"; import Avatar from "@/components/Avatar.vue";
import BowPower from "@/components/BowPower.vue";
import ScreenHint from "@/components/ScreenHint.vue"; import ScreenHint from "@/components/ScreenHint.vue";
import TestDistance from "@/components/TestDistance.vue"; import TestDistance from "@/components/TestDistance.vue";
import SModal from "@/components/SModal.vue"; import SModal from "@/components/SModal.vue";
@@ -489,8 +490,8 @@ onShow(() => {
:totalRound="12" :totalRound="12"
:scores="playersScores.map((r) => r[user.id]).flat()" :scores="playersScores.map((r) => r[user.id]).flat()"
:isSvip="isCurrentUserSvip" :isSvip="isCurrentUserSvip"
:missAsZero="true"
:stop="halfRest" :stop="halfRest"
stable-shot-effect
/> />
<view :style="{ paddingBottom: '20px' }"> <view :style="{ paddingBottom: '20px' }">
<PlayerScore <PlayerScore
+2 -2
View File
@@ -35,7 +35,7 @@ const memberTypes = [
heroBadge: "../../static/vip/normal-hero-badge.png", heroBadge: "../../static/vip/normal-hero-badge.png",
buttonClass: "activate-btn--normal", buttonClass: "activate-btn--normal",
benefits: [ benefits: [
{ label: "专属会员标识", icon: "../../static/vip/vip-badge.png" }, { label: "黄金昵称", icon: "../../static/vip/vip-badge.png" },
{ label: "教练点评", icon: "../../static/vip/vip-comment.png" }, { label: "教练点评", icon: "../../static/vip/vip-comment.png" },
{ label: "专享VIP客服", icon: "../../static/vip/vip-service.png" }, { label: "专享VIP客服", icon: "../../static/vip/vip-service.png" },
{ label: "排位赛\n每日+20次", icon: "../../static/vip/vip-rank.png" }, { label: "排位赛\n每日+20次", icon: "../../static/vip/vip-rank.png" },
@@ -59,7 +59,7 @@ const memberTypes = [
{ label: "专属落点标识", icon: "../../static/vip/svip-point.png" }, { label: "专属落点标识", icon: "../../static/vip/svip-point.png" },
{ label: "专属命中效果", icon: "../../static/vip/svip-hit.png" }, { label: "专属命中效果", icon: "../../static/vip/svip-hit.png" },
{ label: "专属射箭效果", icon: "../../static/vip/svip-arrow.png" }, { label: "专属射箭效果", icon: "../../static/vip/svip-arrow.png" },
{ label: "专属会员标识", icon: "../../static/vip/svip-badge.png" }, { label: "炫彩昵称", icon: "../../static/vip/svip-badge.png" },
{ label: "教练点评", icon: "../../static/vip/svip-comment.png" }, { label: "教练点评", icon: "../../static/vip/svip-comment.png" },
{ label: "约战无限制", icon: "../../static/vip/svip-battle.png" }, { label: "约战无限制", icon: "../../static/vip/svip-battle.png" },
{ label: "排位赛无限制", icon: "../../static/vip/svip-rank.png" }, { label: "排位赛无限制", icon: "../../static/vip/svip-rank.png" },
+2 -2
View File
@@ -80,8 +80,8 @@ import Container from "@/components/Container.vue";
<view class="table-row"> <view class="table-row">
<text class="table-cell table-cell--feature">昵称美化</text> <text class="table-cell table-cell--feature">昵称美化</text>
<text class="table-cell"></text> <text class="table-cell"></text>
<text class="table-cell">专享</text> <text class="table-cell">黄金</text>
<text class="table-cell">专享</text> <text class="table-cell">炫彩</text>
</view> </view>
<view class="table-row"> <view class="table-row">
<text class="table-cell table-cell--feature">专属客服</text> <text class="table-cell table-cell--feature">专属客服</text>
+256 -8
View File
@@ -1,6 +1,6 @@
<script setup> <script setup>
import { ref, onMounted, onBeforeUnmount } from "vue"; import { ref, nextTick, onMounted, onBeforeUnmount } from "vue";
import { onLoad } from "@dcloudio/uni-app"; import { onHide, onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import ShootProgress from "@/components/ShootProgress.vue"; import ShootProgress from "@/components/ShootProgress.vue";
import BowTarget from "@/components/BowTarget.vue"; import BowTarget from "@/components/BowTarget.vue";
@@ -16,10 +16,17 @@ import audioManager from "@/audioManager";
import { import {
createPractiseAPI, createPractiseAPI,
endPractiseAPI, endPractiseAPI,
getCurrentPractiseAPI,
getPractiseAPI, getPractiseAPI,
startPractiseAPI, startPractiseAPI,
} from "@/apis"; } from "@/apis";
import { connectMatchWebSocket, closeMatchWebSocket } from "@/matchWebsocket"; import {
connectMatchWebSocket,
closeMatchWebSocket,
setMatchAppHideResumable,
MATCH_WS_PRACTICE_SYNC_EVENT,
MATCH_WS_STATE_EVENT,
} from "@/matchWebsocket";
import { sharePractiseData } from "@/canvas"; import { sharePractiseData } from "@/canvas";
import { wxShare, debounce } from "@/util"; import { wxShare, debounce } from "@/util";
import { MESSAGETYPESV2, roundsName } from "@/constants"; import { MESSAGETYPESV2, roundsName } from "@/constants";
@@ -35,11 +42,21 @@ const isSvip = ref(false);
const total = 12; const total = 12;
const practiseResult = ref({}); const practiseResult = ref({});
const practiseId = ref(""); const practiseId = ref("");
const serverAddr = ref("");
const showGuide = ref(false); const showGuide = ref(false);
const tips = ref(""); const tips = ref("");
const targetType = ref(1); const targetType = ref(1);
const sharing = ref(false); const sharing = ref(false);
const exiting = ref(false); const exiting = ref(false);
const hiddenWhileActive = ref(false);
const resumeInFlight = ref(false);
const foregroundResumeSyncPending = ref(false);
const pageVisible = ref(true);
const appHideResumable = ref(false);
const restoringSnapshot = ref(false);
let practiceSyncTimer = null;
let waitingPracticeSync = false;
const PRACTICE_SYNC_TIMEOUT_MS = 5000;
const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static"; const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static";
onLoad((options) => { onLoad((options) => {
@@ -48,6 +65,63 @@ onLoad((options) => {
} }
}); });
const setPracticeAppHideResumable = (enabled) => {
appHideResumable.value = enabled === true;
setMatchAppHideResumable(appHideResumable.value);
};
const clearPracticeSyncTimer = () => {
if (!practiceSyncTimer) return;
clearTimeout(practiceSyncTimer);
practiceSyncTimer = null;
};
const cancelPracticeSyncWait = () => {
waitingPracticeSync = false;
clearPracticeSyncTimer();
};
const startPracticeSyncTimer = () => {
clearPracticeSyncTimer();
waitingPracticeSync = true;
practiceSyncTimer = setTimeout(() => {
practiceSyncTimer = null;
if (!waitingPracticeSync) return;
waitingPracticeSync = false;
foregroundResumeSyncPending.value = false;
hiddenWhileActive.value = false;
closeMatchWebSocket({
reason: "legacy-practice-resume-timeout",
sendLeave: false,
});
uni.showToast({
title: "训练重连失败,请重试",
icon: "none",
});
}, PRACTICE_SYNC_TIMEOUT_MS);
};
const connectPracticeServer = () => {
const latestServerAddr = String(serverAddr.value || "").trim();
if (!practiseId.value || !latestServerAddr) return false;
cancelPracticeSyncWait();
closeMatchWebSocket({
reason: "legacy-practice-switch",
sendLeave: false,
});
connectMatchWebSocket({
serverAddr: latestServerAddr,
matchId: practiseId.value,
userId: user.value.id,
requestPracticeInfoOnOpen: true,
appHideResumable: true,
});
setPracticeAppHideResumable(true);
return true;
};
const createPractise = async () => { const createPractise = async () => {
closeMatchWebSocket({ reason: "practice-recreate" }); closeMatchWebSocket({ reason: "practice-recreate" });
const result = await createPractiseAPI( const result = await createPractiseAPI(
@@ -64,11 +138,8 @@ const createPractise = async () => {
}); });
return null; return null;
} }
connectMatchWebSocket({ serverAddr.value = result.serverAddr;
serverAddr: result.serverAddr, connectPracticeServer();
matchId: result.id,
userId: user.value.id,
});
return result; return result;
}; };
@@ -94,6 +165,10 @@ const onReady = async () => {
}; };
const onOver = async (message) => { const onOver = async (message) => {
setPracticeAppHideResumable(false);
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
cancelPracticeSyncWait();
practiseResult.value = Array.isArray(message?.details) practiseResult.value = Array.isArray(message?.details)
? message ? message
: await getPractiseAPI(practiseId.value); : await getPractiseAPI(practiseId.value);
@@ -105,11 +180,16 @@ async function onReceiveMessage(msg) {
isSvip.value = msg.sVip === true; isSvip.value = msg.sVip === true;
scores.value = Array.isArray(msg.details) ? msg.details : scores.value; scores.value = Array.isArray(msg.details) ? msg.details : scores.value;
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
setPracticeAppHideResumable(false);
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
cancelPracticeSyncWait();
setTimeout(() => onOver(msg), 1500); setTimeout(() => onOver(msg), 1500);
} }
} }
async function onComplete() { async function onComplete() {
setPracticeAppHideResumable(false);
const validArrows = (practiseResult.value.details || []).filter( const validArrows = (practiseResult.value.details || []).filter(
(a) => a.x !== -30 && a.y !== -30 (a) => a.x !== -30 && a.y !== -30
); );
@@ -117,6 +197,7 @@ async function onComplete() {
uni.navigateBack(); uni.navigateBack();
} else { } else {
practiseId.value = ""; practiseId.value = "";
serverAddr.value = "";
practiseResult.value = {}; practiseResult.value = {};
start.value = false; start.value = false;
scores.value = []; scores.value = [];
@@ -128,6 +209,10 @@ async function onComplete() {
async function exitPractise() { async function exitPractise() {
if (exiting.value) return; if (exiting.value) return;
exiting.value = true; exiting.value = true;
setPracticeAppHideResumable(false);
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
cancelPracticeSyncWait();
try { try {
if (practiseId.value && !practiseResult.value?.details) { if (practiseId.value && !practiseResult.value?.details) {
@@ -140,6 +225,141 @@ async function exitPractise() {
} }
} }
const stopMissingCurrentPracticeAndExit = async () => {
if (exiting.value) return;
const localPractiseId = practiseId.value;
exiting.value = true;
setPracticeAppHideResumable(false);
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
cancelPracticeSyncWait();
try {
if (localPractiseId) {
await endPractiseAPI(localPractiseId);
}
} catch (error) {
console.error("Failed to stop missing current practice", error);
} finally {
closeMatchWebSocket({ reason: "legacy-practice-current-missing" });
practiseId.value = "";
serverAddr.value = "";
practiseResult.value = {};
start.value = false;
scores.value = [];
isSvip.value = false;
uni.showToast({
title: "训练已结束,请重新进入",
icon: "none",
});
uni.navigateBack();
}
};
const resumeCurrentPractice = async () => {
if (
resumeInFlight.value ||
!hiddenWhileActive.value ||
!appHideResumable.value ||
exiting.value
) {
return;
}
resumeInFlight.value = true;
try {
let currentPractice;
try {
currentPractice = await getCurrentPractiseAPI();
} catch (error) {
if (!pageVisible.value || exiting.value) return;
console.error("Failed to get current practice", error);
await stopMissingCurrentPracticeAndExit();
return;
}
if (!pageVisible.value || !hiddenWhileActive.value || exiting.value) return;
const latestPractiseId = currentPractice?.id;
const latestServerAddr = String(currentPractice?.serverAddr || "").trim();
if (
currentPractice === null ||
!latestPractiseId ||
!latestServerAddr
) {
await stopMissingCurrentPracticeAndExit();
return;
}
practiseId.value = latestPractiseId;
serverAddr.value = latestServerAddr;
foregroundResumeSyncPending.value = true;
if (!connectPracticeServer()) {
foregroundResumeSyncPending.value = false;
await stopMissingCurrentPracticeAndExit();
}
} finally {
resumeInFlight.value = false;
}
};
const onMatchSocketState = (event = {}) => {
if (event.state !== "open") return;
if (
event.matchId &&
String(event.matchId) !== String(practiseId.value)
) {
return;
}
startPracticeSyncTimer();
};
const onPracticeInfoSync = async (payload = {}) => {
const responsePractiseId = String(
payload.matchId || payload.practiceInfo?.id || ""
);
if (
!responsePractiseId ||
responsePractiseId !== String(practiseId.value)
) {
return;
}
const snapshot = payload.practiceInfo;
if (!snapshot || typeof snapshot !== "object") return;
cancelPracticeSyncWait();
foregroundResumeSyncPending.value = false;
hiddenWhileActive.value = false;
restoringSnapshot.value = true;
await nextTick();
try {
scores.value = Array.isArray(snapshot.details) ? snapshot.details : [];
isSvip.value = snapshot.sVip === true;
const status = Number(snapshot.status);
if (status === 1) {
start.value = false;
} else if (status === 2) {
start.value = true;
}
} finally {
restoringSnapshot.value = false;
await nextTick();
}
const timeLimit = Number(snapshot.timeLimit);
const duration = Number(snapshot.duration);
if (Number(snapshot.status) === 2 && Number.isFinite(timeLimit) && timeLimit > 0) {
uni.$emit(
"update-remain",
Math.max(0, timeLimit - (Number.isFinite(duration) ? duration : 0))
);
}
};
const getResultTipSrc = (result = {}) => { const getResultTipSrc = (result = {}) => {
const validCount = (result.details || []).filter( const validCount = (result.details || []).filter(
(arrow) => arrow.x !== -30 && arrow.y !== -30 (arrow) => arrow.x !== -30 && arrow.y !== -30
@@ -163,6 +383,25 @@ const onClickShare = debounce(async () => {
} }
}); });
onHide(() => {
pageVisible.value = false;
if (
!appHideResumable.value ||
exiting.value ||
!practiseId.value ||
practiseResult.value?.details
) {
return;
}
hiddenWhileActive.value = true;
});
onShow(async () => {
pageVisible.value = true;
await resumeCurrentPractice();
});
onMounted(async () => { onMounted(async () => {
void audioManager.warmAll(); void audioManager.warmAll();
// audioManager.play(""); // audioManager.play("");
@@ -170,15 +409,21 @@ onMounted(async () => {
keepScreenOn: true, keepScreenOn: true,
}); });
uni.$on("socket-inbox", onReceiveMessage); uni.$on("socket-inbox", onReceiveMessage);
uni.$on(MATCH_WS_PRACTICE_SYNC_EVENT, onPracticeInfoSync);
uni.$on(MATCH_WS_STATE_EVENT, onMatchSocketState);
uni.$on("share-image", onClickShare); uni.$on("share-image", onClickShare);
await createPractise(); await createPractise();
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
setPracticeAppHideResumable(false);
cancelPracticeSyncWait();
uni.setKeepScreenOn({ uni.setKeepScreenOn({
keepScreenOn: false, keepScreenOn: false,
}); });
uni.$off("socket-inbox", onReceiveMessage); uni.$off("socket-inbox", onReceiveMessage);
uni.$off(MATCH_WS_PRACTICE_SYNC_EVENT, onPracticeInfoSync);
uni.$off(MATCH_WS_STATE_EVENT, onMatchSocketState);
uni.$off("share-image", onClickShare); uni.$off("share-image", onClickShare);
audioManager.stopAll(); audioManager.stopAll();
closeMatchWebSocket({ reason: "practice-leave" }); closeMatchWebSocket({ reason: "practice-leave" });
@@ -205,6 +450,7 @@ onBeforeUnmount(() => {
}`" }`"
:start="start" :start="start"
:onStop="onOver" :onStop="onOver"
end-audio-key="练习结束"
/> />
<view class="user-row"> <view class="user-row">
<Avatar :src="user.avatar" :size="35" /> <Avatar :src="user.avatar" :size="35" />
@@ -215,10 +461,12 @@ onBeforeUnmount(() => {
<BowPower /> <BowPower />
</view> </view>
<BowTarget <BowTarget
v-if="!restoringSnapshot"
:totalRound="start ? total / 4 : 0" :totalRound="start ? total / 4 : 0"
:currentRound="scores.length % 3" :currentRound="scores.length % 3"
:scores="scores" :scores="scores"
:isSvip="isSvip" :isSvip="isSvip"
stable-shot-effect
/> />
<ScorePanel2 :arrows="scores" /> <ScorePanel2 :arrows="scores" />
<ScoreResult <ScoreResult
+255 -8
View File
@@ -1,5 +1,6 @@
<script setup> <script setup>
import { ref, onMounted, onBeforeUnmount } from "vue"; import { ref, nextTick, onMounted, onBeforeUnmount } from "vue";
import { onHide, onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import ShootProgress from "@/components/ShootProgress.vue"; import ShootProgress from "@/components/ShootProgress.vue";
import BowTarget from "@/components/BowTarget.vue"; import BowTarget from "@/components/BowTarget.vue";
@@ -15,17 +16,23 @@ import audioManager from "@/audioManager";
import { import {
createPractiseAPI, createPractiseAPI,
endPractiseAPI, endPractiseAPI,
getCurrentPractiseAPI,
getPractiseAPI, getPractiseAPI,
startPractiseAPI, startPractiseAPI,
} from "@/apis"; } from "@/apis";
import { connectMatchWebSocket, closeMatchWebSocket } from "@/matchWebsocket"; import {
connectMatchWebSocket,
closeMatchWebSocket,
setMatchAppHideResumable,
MATCH_WS_PRACTICE_SYNC_EVENT,
MATCH_WS_STATE_EVENT,
} from "@/matchWebsocket";
import { sharePractiseData } from "@/canvas"; import { sharePractiseData } from "@/canvas";
import { wxShare, debounce } from "@/util"; import { wxShare, debounce } from "@/util";
import { MESSAGETYPESV2 } from "@/constants"; import { MESSAGETYPESV2 } from "@/constants";
import useStore from "@/store"; import useStore from "@/store";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
import {onLoad} from "@dcloudio/uni-app";
const store = useStore(); const store = useStore();
const { user, device } = storeToRefs(store); const { user, device } = storeToRefs(store);
@@ -35,10 +42,20 @@ const isSvip = ref(false);
const total = 36; const total = 36;
const practiseResult = ref({}); const practiseResult = ref({});
const practiseId = ref(""); const practiseId = ref("");
const serverAddr = ref("");
const showGuide = ref(false); const showGuide = ref(false);
const targetType = ref(1); const targetType = ref(1);
const sharing = ref(false); const sharing = ref(false);
const exiting = ref(false); const exiting = ref(false);
const hiddenWhileActive = ref(false);
const resumeInFlight = ref(false);
const foregroundResumeSyncPending = ref(false);
const pageVisible = ref(true);
const appHideResumable = ref(false);
const restoringSnapshot = ref(false);
let practiceSyncTimer = null;
let waitingPracticeSync = false;
const PRACTICE_SYNC_TIMEOUT_MS = 5000;
const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static"; const RESULT_TIP_CDN = "https://static.shelingxingqiu.com/shootmini/static";
onLoad((options) => { onLoad((options) => {
@@ -47,6 +64,63 @@ onLoad((options) => {
} }
}); });
const setPracticeAppHideResumable = (enabled) => {
appHideResumable.value = enabled === true;
setMatchAppHideResumable(appHideResumable.value);
};
const clearPracticeSyncTimer = () => {
if (!practiceSyncTimer) return;
clearTimeout(practiceSyncTimer);
practiceSyncTimer = null;
};
const cancelPracticeSyncWait = () => {
waitingPracticeSync = false;
clearPracticeSyncTimer();
};
const startPracticeSyncTimer = () => {
clearPracticeSyncTimer();
waitingPracticeSync = true;
practiceSyncTimer = setTimeout(() => {
practiceSyncTimer = null;
if (!waitingPracticeSync) return;
waitingPracticeSync = false;
foregroundResumeSyncPending.value = false;
hiddenWhileActive.value = false;
closeMatchWebSocket({
reason: "legacy-practice-resume-timeout",
sendLeave: false,
});
uni.showToast({
title: "训练重连失败,请重试",
icon: "none",
});
}, PRACTICE_SYNC_TIMEOUT_MS);
};
const connectPracticeServer = () => {
const latestServerAddr = String(serverAddr.value || "").trim();
if (!practiseId.value || !latestServerAddr) return false;
cancelPracticeSyncWait();
closeMatchWebSocket({
reason: "legacy-practice-switch",
sendLeave: false,
});
connectMatchWebSocket({
serverAddr: latestServerAddr,
matchId: practiseId.value,
userId: user.value.id,
requestPracticeInfoOnOpen: true,
appHideResumable: true,
});
setPracticeAppHideResumable(true);
return true;
};
const createPractise = async () => { const createPractise = async () => {
closeMatchWebSocket({ reason: "practice-recreate" }); closeMatchWebSocket({ reason: "practice-recreate" });
const result = await createPractiseAPI( const result = await createPractiseAPI(
@@ -63,11 +137,8 @@ const createPractise = async () => {
}); });
return null; return null;
} }
connectMatchWebSocket({ serverAddr.value = result.serverAddr;
serverAddr: result.serverAddr, connectPracticeServer();
matchId: result.id,
userId: user.value.id,
});
return result; return result;
}; };
@@ -93,6 +164,10 @@ const onReady = async () => {
}; };
const onOver = async (message) => { const onOver = async (message) => {
setPracticeAppHideResumable(false);
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
cancelPracticeSyncWait();
practiseResult.value = Array.isArray(message?.details) practiseResult.value = Array.isArray(message?.details)
? message ? message
: await getPractiseAPI(practiseId.value); : await getPractiseAPI(practiseId.value);
@@ -104,6 +179,10 @@ async function onReceiveMessage(msg) {
isSvip.value = msg.sVip === true; isSvip.value = msg.sVip === true;
scores.value = Array.isArray(msg.details) ? msg.details : scores.value; scores.value = Array.isArray(msg.details) ? msg.details : scores.value;
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
setPracticeAppHideResumable(false);
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
cancelPracticeSyncWait();
setTimeout(() => onOver(msg), 1500); setTimeout(() => onOver(msg), 1500);
} }
// messages.forEach((msg) => { // messages.forEach((msg) => {
@@ -125,6 +204,7 @@ async function onReceiveMessage(msg) {
} }
async function onComplete() { async function onComplete() {
setPracticeAppHideResumable(false);
const validArrows = (practiseResult.value.details || []).filter( const validArrows = (practiseResult.value.details || []).filter(
(a) => a.x !== -30 && a.y !== -30 (a) => a.x !== -30 && a.y !== -30
); );
@@ -132,6 +212,7 @@ async function onComplete() {
uni.navigateBack(); uni.navigateBack();
} else { } else {
practiseId.value = ""; practiseId.value = "";
serverAddr.value = "";
practiseResult.value = {}; practiseResult.value = {};
start.value = false; start.value = false;
scores.value = []; scores.value = [];
@@ -143,6 +224,10 @@ async function onComplete() {
async function exitPractise() { async function exitPractise() {
if (exiting.value) return; if (exiting.value) return;
exiting.value = true; exiting.value = true;
setPracticeAppHideResumable(false);
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
cancelPracticeSyncWait();
try { try {
if (practiseId.value && !practiseResult.value?.details) { if (practiseId.value && !practiseResult.value?.details) {
@@ -155,6 +240,141 @@ async function exitPractise() {
} }
} }
const stopMissingCurrentPracticeAndExit = async () => {
if (exiting.value) return;
const localPractiseId = practiseId.value;
exiting.value = true;
setPracticeAppHideResumable(false);
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
cancelPracticeSyncWait();
try {
if (localPractiseId) {
await endPractiseAPI(localPractiseId);
}
} catch (error) {
console.error("Failed to stop missing current practice", error);
} finally {
closeMatchWebSocket({ reason: "legacy-practice-current-missing" });
practiseId.value = "";
serverAddr.value = "";
practiseResult.value = {};
start.value = false;
scores.value = [];
isSvip.value = false;
uni.showToast({
title: "训练已结束,请重新进入",
icon: "none",
});
uni.navigateBack();
}
};
const resumeCurrentPractice = async () => {
if (
resumeInFlight.value ||
!hiddenWhileActive.value ||
!appHideResumable.value ||
exiting.value
) {
return;
}
resumeInFlight.value = true;
try {
let currentPractice;
try {
currentPractice = await getCurrentPractiseAPI();
} catch (error) {
if (!pageVisible.value || exiting.value) return;
console.error("Failed to get current practice", error);
await stopMissingCurrentPracticeAndExit();
return;
}
if (!pageVisible.value || !hiddenWhileActive.value || exiting.value) return;
const latestPractiseId = currentPractice?.id;
const latestServerAddr = String(currentPractice?.serverAddr || "").trim();
if (
currentPractice === null ||
!latestPractiseId ||
!latestServerAddr
) {
await stopMissingCurrentPracticeAndExit();
return;
}
practiseId.value = latestPractiseId;
serverAddr.value = latestServerAddr;
foregroundResumeSyncPending.value = true;
if (!connectPracticeServer()) {
foregroundResumeSyncPending.value = false;
await stopMissingCurrentPracticeAndExit();
}
} finally {
resumeInFlight.value = false;
}
};
const onMatchSocketState = (event = {}) => {
if (event.state !== "open") return;
if (
event.matchId &&
String(event.matchId) !== String(practiseId.value)
) {
return;
}
startPracticeSyncTimer();
};
const onPracticeInfoSync = async (payload = {}) => {
const responsePractiseId = String(
payload.matchId || payload.practiceInfo?.id || ""
);
if (
!responsePractiseId ||
responsePractiseId !== String(practiseId.value)
) {
return;
}
const snapshot = payload.practiceInfo;
if (!snapshot || typeof snapshot !== "object") return;
cancelPracticeSyncWait();
foregroundResumeSyncPending.value = false;
hiddenWhileActive.value = false;
restoringSnapshot.value = true;
await nextTick();
try {
scores.value = Array.isArray(snapshot.details) ? snapshot.details : [];
isSvip.value = snapshot.sVip === true;
const status = Number(snapshot.status);
if (status === 1) {
start.value = false;
} else if (status === 2) {
start.value = true;
}
} finally {
restoringSnapshot.value = false;
await nextTick();
}
const timeLimit = Number(snapshot.timeLimit);
const duration = Number(snapshot.duration);
if (Number(snapshot.status) === 2 && Number.isFinite(timeLimit) && timeLimit > 0) {
uni.$emit(
"update-remain",
Math.max(0, timeLimit - (Number.isFinite(duration) ? duration : 0))
);
}
};
const getResultTipSrc = (result = {}) => { const getResultTipSrc = (result = {}) => {
const validCount = (result.details || []).filter( const validCount = (result.details || []).filter(
(arrow) => arrow.x !== -30 && arrow.y !== -30 (arrow) => arrow.x !== -30 && arrow.y !== -30
@@ -178,21 +398,46 @@ const onClickShare = debounce(async () => {
} }
}); });
onHide(() => {
pageVisible.value = false;
if (
!appHideResumable.value ||
exiting.value ||
!practiseId.value ||
practiseResult.value?.details
) {
return;
}
hiddenWhileActive.value = true;
});
onShow(async () => {
pageVisible.value = true;
await resumeCurrentPractice();
});
onMounted(async () => { onMounted(async () => {
void audioManager.warmAll(); void audioManager.warmAll();
uni.setKeepScreenOn({ uni.setKeepScreenOn({
keepScreenOn: true, keepScreenOn: true,
}); });
uni.$on("socket-inbox", onReceiveMessage); uni.$on("socket-inbox", onReceiveMessage);
uni.$on(MATCH_WS_PRACTICE_SYNC_EVENT, onPracticeInfoSync);
uni.$on(MATCH_WS_STATE_EVENT, onMatchSocketState);
uni.$on("share-image", onClickShare); uni.$on("share-image", onClickShare);
await createPractise(); await createPractise();
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
setPracticeAppHideResumable(false);
cancelPracticeSyncWait();
uni.setKeepScreenOn({ uni.setKeepScreenOn({
keepScreenOn: false, keepScreenOn: false,
}); });
uni.$off("socket-inbox", onReceiveMessage); uni.$off("socket-inbox", onReceiveMessage);
uni.$off(MATCH_WS_PRACTICE_SYNC_EVENT, onPracticeInfoSync);
uni.$off(MATCH_WS_STATE_EVENT, onMatchSocketState);
uni.$off("share-image", onClickShare); uni.$off("share-image", onClickShare);
audioManager.stopAll(); audioManager.stopAll();
closeMatchWebSocket({ reason: "practice-leave" }); closeMatchWebSocket({ reason: "practice-leave" });
@@ -214,6 +459,7 @@ onBeforeUnmount(() => {
:start="start" :start="start"
:total="3600" :total="3600"
:onStop="onOver" :onStop="onOver"
end-audio-key="练习结束"
/> />
<view class="user-row"> <view class="user-row">
<Avatar :src="user.avatar" :size="35" /> <Avatar :src="user.avatar" :size="35" />
@@ -224,6 +470,7 @@ onBeforeUnmount(() => {
<BowPower /> <BowPower />
</view> </view>
<BowTarget <BowTarget
v-if="!restoringSnapshot"
:currentRound="scores.length" :currentRound="scores.length"
:totalRound="start ? total : 0" :totalRound="start ? total : 0"
:scores="scores" :scores="scores"
+344 -105
View File
@@ -1,5 +1,61 @@
<script setup> <script setup>
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
const LEVEL_ICON_BASE_URL = "https://static.shelingxingqiu.com/levelicon";
const rankRows = [
{
name: "倔强青铜",
levels: ["倔强青铜1", "倔强青铜2", "倔强青铜3"],
picNames: ["青铜1", "青铜2", "青铜3"],
score: "每个小段位需要满3颗星才能晋升到下一个段位,共9颗星。",
},
{
name: "秩序白银",
levels: ["秩序白银1", "秩序白银2", "秩序白银3"],
picNames: ["白银1", "白银2", "白银3"],
score: "每个小段位需要满3颗星才能晋升到下一个段位,共9颗星。",
},
{
name: "荣耀黄金",
levels: ["荣耀黄金1", "荣耀黄金2", "荣耀黄金3", "荣耀黄金4"],
picNames: ["黄金1", "黄金2", "黄金3", "黄金4"],
score: "每个小段位需要满4颗星才能晋升到下一个段位,共16颗星。",
},
{
name: "永恒钻石",
levels: ["永恒钻石1", "永恒钻石2", "永恒钻石3", "永恒钻石4", "永恒钻石5"],
picNames: ["钻石1", "钻石2", "钻石3", "钻石4", "钻石5"],
score: "每个小段位需要满5颗星才能晋升到下一个段位,共25颗星。",
},
];
const kingRankRows = [
{ name: "最强王者", score: "0-9" },
{ name: "非凡王者", score: "10-19" },
{ name: "无双王者", score: "20-29" },
{ name: "绝世王者", score: "30-39" },
{ name: "至圣王者", score: "40-49" },
{ name: "荣耀王者", score: "50-99" },
{ name: "传奇王者", score: "100+" },
];
const meleeScoreTables = [
{
title: "5人大乱斗",
rankings: [1, 2, 3, 4, 5],
scores: [150, 75, 0, -100, -100],
},
{
title: "10人大乱斗",
rankings: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
scores: [200, 125, 75, 0, 0, 0, -50, -100, -100, -100],
},
];
//
const getLevelIcon = (levelName) =>
`${LEVEL_ICON_BASE_URL}/${levelName}.png`;
</script> </script>
<template> <template>
@@ -22,25 +78,89 @@ import Container from "@/components/Container.vue";
<view class="sub-section"> <view class="sub-section">
<view class="sub-title">基本规则</view> <view class="sub-title">基本规则</view>
<view class="rule-item"> <view class="rule-mode">
<text class="rule-label">重一局</text> <view class="rule-mode-title">1V12V23V3对抗模式</view>
<text class="rule-value">+100积分</text> <view class="rule-item">
<text class="rule-bullet"></text>
<text class="rule-content"
>每胜一局胜方每人+100积分每负一局负方每人-100积分</text
>
</view>
<view class="rule-item">
<text class="rule-bullet"></text>
<text class="rule-content"
>2V2模式胜方队伍中总成绩最高且箭均成绩7环者为本局MVP额外获得40积分</text
>
</view>
<view class="rule-item">
<text class="rule-bullet"></text>
<text class="rule-content"
>3V3模式胜方队伍中总成绩最高且箭均成绩7环者为本局MVP额外获得60积分</text
>
</view>
<view class="rule-item">
<text class="rule-bullet"></text>
<text class="rule-content"
>在1V1/2V2/3V3三种模式中连续获得五连胜三类模式一起算则从第五场开始每场胜利可额外再加15分直至结束连胜仅限对抗模式不含大乱斗模式</text
>
</view>
</view> </view>
<view class="rule-item">
<text class="rule-label">输一局</text> <view class="rule-mode">
<text class="rule-value">-100积分</text> <view class="rule-mode-title">510人大乱斗模式</view>
</view> <view class="rule-paragraph">
<view class="rule-item"> 5人大乱斗和10人大乱斗按个人总环数成绩排序排名从高到低依次设置系统默认奖励/扣除积分默认初始排名和积分规则具体如下
<text class="rule-label">全场MVP2v2</text> </view>
<text class="rule-value">额外+40积分</text>
</view> <view class="melee-score-table">
<view class="rule-item"> <view
<text class="rule-label">全场MVP3v3</text> v-for="table in meleeScoreTables"
<text class="rule-value">额外+60积分</text> :key="table.title"
</view> class="melee-table-section"
<view class="rule-item"> >
<text class="rule-label">五连胜</text> <view class="melee-table-title">{{ table.title }}</view>
<text class="rule-value">每局额外+15积分</text> <scroll-view
class="melee-table-scroll"
scroll-x
:enhanced="true"
:show-scrollbar="false"
>
<view
:class="[
'melee-table-body',
table.rankings.length > 5
? 'melee-table-body--wide'
: '',
]"
>
<view class="melee-table-row">
<text class="melee-table-cell melee-table-label"
>排名</text
>
<text
v-for="ranking in table.rankings"
:key="ranking"
class="melee-table-cell"
>
{{ ranking }}
</text>
</view>
<view class="melee-table-row">
<text class="melee-table-cell melee-table-label"
>积分</text
>
<text
v-for="(score, index) in table.scores"
:key="index"
class="melee-table-cell"
>
{{ score }}
</text>
</view>
</view>
</scroll-view>
</view>
</view>
</view> </view>
</view> </view>
@@ -55,77 +175,57 @@ import Container from "@/components/Container.vue";
<view class="section"> <view class="section">
<view class="title">表格</view> <view class="title">表格</view>
<view class="rank-table"> <view class="rank-table">
<view class="table-row"> <view class="table-row table-header">
<text>大段位</text> <text class="table-cell major-column">大段位</text>
<text>小段位</text> <text class="table-cell minor-column">小段位</text>
<text>积分100积分=1</text> <text class="table-cell score-column">积分100积分=1</text>
</view> </view>
<view class="table-row">
<text>倔强青铜</text> <view
<view> v-for="rank in rankRows"
<text>青铜1</text> :key="rank.name"
<text>青铜2</text> class="table-row rank-group-row"
<text>青铜3</text> >
<view class="table-cell major-column major-rank-cell">
<image
class="rank-icon"
:src="getLevelIcon(rank.picNames[0])"
mode="aspectFit"
lazy-load
/>
<text class="major-rank-name">{{ rank.name }}</text>
</view> </view>
<text>每个小段位需要满 3星才能晋升到下一个段位共9颗星</text>
</view> <view class="minor-column minor-rank-cell">
<view class="table-row"> <text
<text>秩序白银</text> v-for="level in rank.levels"
<view> :key="level"
<text>白铜1</text> class="table-cell minor-rank-item"
<text>白铜2</text> >
<text>白铜3</text> {{ level }}
</text>
</view> </view>
<text>每个小段位需要满 3颗星才能晋升到下一个段位共9颗星</text>
<text class="table-cell score-column score-text">
{{ rank.score }}
</text>
</view> </view>
<view class="table-row">
<text>荣耀黄金</text> <view
<view> v-for="rank in kingRankRows"
<text>黄金1</text> :key="rank.name"
<text>黄金2</text> class="table-row king-rank-row"
<text>黄金3</text> >
<text>黄金4</text> <view class="table-cell king-rank-cell">
<image
class="rank-icon"
:src="getLevelIcon(rank.name)"
mode="aspectFit"
lazy-load
/>
<text class="major-rank-name">{{ rank.name }}</text>
</view> </view>
<text>每个小段位需要满4颗星才能晋升到下一个段位共16颗星</text> <text class="table-cell king-score-cell">{{ rank.score }}</text>
</view>
<view class="table-row">
<text>永恒钻石</text>
<view>
<text>钻石1</text>
<text>钻石2</text>
<text>钻石3</text>
<text>钻石4</text>
<text>钻石5</text>
</view>
<text>每个小段位需要满5颗星才能晋升到下一个段位共25颗星</text>
</view>
<view class="table-row2">
<text>最强王者</text>
<text>0-9</text>
</view>
<view class="table-row2">
<text>非凡王者</text>
<text>10-19</text>
</view>
<view class="table-row2">
<text>无双王者</text>
<text>20-29</text>
</view>
<view class="table-row2">
<text>绝世王者</text>
<text>30-39</text>
</view>
<view class="table-row2">
<text>至圣王者</text>
<text>40-49</text>
</view>
<view class="table-row2">
<text>荣耀王者</text>
<text>50-99</text>
</view>
<view class="table-row2">
<text>传奇王者</text>
<text>100+</text>
</view> </view>
</view> </view>
</view> </view>
@@ -181,17 +281,103 @@ import Container from "@/components/Container.vue";
.rule-item { .rule-item {
display: flex; display: flex;
margin-bottom: 8px; align-items: flex-start;
} margin-bottom: 16rpx;
font-size: 28rpx;
.rule-label {
font-size: 14px;
color: #666666; color: #666666;
line-height: 1.7;
} }
.rule-value { .rule-mode {
font-size: 14px; margin-bottom: 24rpx;
}
.rule-mode:last-child {
margin-bottom: 0;
}
.rule-mode-title {
margin-bottom: 12rpx;
font-size: 28rpx;
color: #333333; color: #333333;
font-weight: 600;
line-height: 1.6;
}
.rule-bullet {
flex-shrink: 0;
margin-right: 10rpx;
font-size: 20rpx;
line-height: 2.38;
}
.rule-content {
flex: 1;
}
.rule-paragraph {
font-size: 28rpx;
color: #666666;
line-height: 1.7;
}
.melee-score-table {
margin-top: 20rpx;
border: $uni-border;
color: #333333;
font-size: 26rpx;
}
.melee-table-section + .melee-table-section {
border-top: $uni-border;
}
.melee-table-title {
padding: 14rpx 16rpx;
background-color: #f5f6f7;
color: #e53935;
font-weight: 600;
border-bottom: $uni-border;
}
.melee-table-scroll {
width: 100%;
white-space: nowrap;
}
.melee-table-body {
width: 100%;
}
.melee-table-body--wide {
width: 900rpx;
}
.melee-table-row {
display: flex;
}
.melee-table-row + .melee-table-row {
border-top: $uni-border;
}
.melee-table-cell {
display: flex;
flex: 1;
align-items: center;
min-width: 0;
min-height: 72rpx;
padding: 10rpx 12rpx;
box-sizing: border-box;
border-left: $uni-border;
}
.melee-table-cell:first-child {
border-left: 0;
}
.melee-table-label {
flex: 0 0 86rpx;
} }
.rank-table { .rank-table {
@@ -201,41 +387,94 @@ import Container from "@/components/Container.vue";
width: calc(100vw - 20px); width: calc(100vw - 20px);
} }
.rank-table > view { .table-row {
display: flex; display: flex;
} }
.rank-table > view > text:last-child { .table-cell {
margin-left: -1rpx;
}
.rank-table text {
padding: 10rpx 20rpx; padding: 10rpx 20rpx;
border: $uni-border; border: $uni-border;
box-sizing: border-box; box-sizing: border-box;
display: inline-block;
margin-top: -1rpx; margin-top: -1rpx;
margin-left: -1rpx;
} }
.table-row text { .major-column,
.minor-column {
width: 25%; width: 25%;
} }
.table-row > view { .score-column {
width: 50%;
}
.table-header .table-cell {
display: flex;
align-items: center;
}
.major-rank-cell,
.minor-rank-cell {
display: flex; display: flex;
flex-direction: column; flex-direction: column;
width: 25%; padding: 0;
} }
.table-row > view > text { .minor-rank-item {
min-height: 70rpx;
box-sizing: border-box;
}
.major-rank-cell {
align-items: center;
justify-content: center;
padding: 12rpx 8rpx;
}
.rank-icon {
width: 120rpx;
height: 120rpx;
flex-shrink: 0;
}
.major-rank-name {
margin-top: 8rpx;
font-size: 24rpx;
line-height: 1.4;
text-align: center;
}
.minor-rank-item {
display: flex;
align-items: center;
justify-content: center;
width: 100%; width: 100%;
margin-left: 0;
padding: 10rpx;
border-right: 0;
} }
.table-row > text:nth-child(3) { .score-text {
display: flex;
align-items: center;
line-height: 1.6;
}
.king-rank-cell,
.king-score-cell {
width: 50%; width: 50%;
} }
.table-row2 > text { .king-rank-cell {
width: 50%; display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
min-height: 210rpx;
}
.king-score-cell {
display: flex;
align-items: center;
} }
</style> </style>
+123 -26
View File
@@ -12,7 +12,7 @@ import PointSwitcher from "./PointSwitcher.vue";
import BowShotEffect from "@/components/BowShotEffect.vue"; import BowShotEffect from "@/components/BowShotEffect.vue";
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants"; import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
import { simulShootAPI } from "@/apis"; import { simulShootAPI, laserAimAPI, laserCloseAPI } from "@/apis";
import useStore from "@/store"; import useStore from "@/store";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
@@ -67,6 +67,10 @@ const props = defineProps({
type: Number, type: Number,
default: 5, default: 5,
}, },
stableShotEffect: {
type: Boolean,
default: false,
},
}); });
const pMode = ref(true); const pMode = ref(true);
@@ -77,12 +81,14 @@ const dirTimer = ref(null);
const angle = ref(null); const angle = ref(null);
const circleColor = ref(""); const circleColor = ref("");
const shotEffect = ref(null); const shotEffect = ref(null);
const pendingShotEffect = ref(null);
const hiddenRedLatestKey = ref(""); const hiddenRedLatestKey = ref("");
const hiddenBlueLatestKey = ref(""); const hiddenBlueLatestKey = ref("");
const targetShaking = ref(false); const targetShaking = ref(false);
const targetSize = ref({ width: 0, height: 0 }); const targetRect = ref({ left: 0, top: 0, width: 0, height: 0 });
const shakeTimer = ref(null); const shakeTimer = ref(null);
const instance = getCurrentInstance(); const instance = getCurrentInstance();
let shotEffectRequestGeneration = 0;
const ROUND_TIP_OFFSET_Y = -32; const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68; const EXPERIENCE_TIP_OFFSET_Y = -68;
@@ -137,7 +143,7 @@ function showShotTip(team, shootData) {
}, 1000); }, 1000);
} }
function triggerShotEffect(team, shot, fallbackKey = "") { function triggerShotEffect(team, shot, fallbackKey = "", viewportMode = false) {
const key = buildShotEffectKey(team, shot, fallbackKey); const key = buildShotEffectKey(team, shot, fallbackKey);
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = ""; if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
@@ -151,7 +157,29 @@ function triggerShotEffect(team, shot, fallbackKey = "") {
hiddenBlueLatestKey.value = key; hiddenBlueLatestKey.value = key;
} }
shotEffect.value = { key, team, shot }; shotEffect.value = { key, team, shot, viewportMode };
}
async function prepareShotEffect(team, shot, fallbackKey = "") {
const requestGeneration = ++shotEffectRequestGeneration;
const key = buildShotEffectKey(team, shot, fallbackKey);
pendingShotEffect.value = { generation: requestGeneration, team, key };
clearTipTimer();
if (team === "red") latestOne.value = null;
if (team === "blue") bluelatestOne.value = null;
const viewportMode = props.stableShotEffect
? await updateTargetRect()
: false;
if (requestGeneration !== shotEffectRequestGeneration) {
if (pendingShotEffect.value?.generation === requestGeneration) {
pendingShotEffect.value = null;
}
return;
}
pendingShotEffect.value = null;
triggerShotEffect(team, shot, fallbackKey, viewportMode);
} }
function completeShotEffect(key) { function completeShotEffect(key) {
@@ -180,40 +208,74 @@ function shakeTarget() {
}); });
} }
function updateTargetSize() { function hasValidTargetRect(rect = targetRect.value) {
nextTick(() => { return (
const query = instance?.proxy Number.isFinite(Number(rect?.left)) &&
? uni.createSelectorQuery().in(instance.proxy) Number.isFinite(Number(rect?.top)) &&
: uni.createSelectorQuery(); Number(rect?.width) > 0 &&
Number(rect?.height) > 0
);
}
query async function updateTargetRect() {
.select(".target") await nextTick();
.boundingClientRect((rect) => {
const width = Number(rect?.width); return new Promise((resolve) => {
const height = Number(rect?.height); let settled = false;
if (!Number.isFinite(width) || !Number.isFinite(height)) return; const finish = (rect) => {
if (width <= 0 || height <= 0) return; if (settled) return;
targetSize.value = { width, height }; settled = true;
})
.exec(); const isValid = hasValidTargetRect(rect);
if (isValid) {
targetRect.value = {
left: Number(rect.left),
top: Number(rect.top),
width: Number(rect.width),
height: Number(rect.height),
};
}
resolve(isValid);
};
try {
const query = instance?.proxy
? uni.createSelectorQuery().in(instance.proxy)
: uni.createSelectorQuery();
query
.select(".target")
.boundingClientRect()
.exec((result) => finish(Array.isArray(result) ? result[0] : null));
} catch {
finish(null);
}
}); });
} }
function handleWindowResize() { function handleWindowResize() {
updateTargetSize(); void updateTargetRect();
} }
function shouldHideRedHit(index) { function shouldHideRedHit(index) {
return !!hiddenRedLatestKey.value && index === props.scores.length - 1; return (
(!!hiddenRedLatestKey.value || pendingShotEffect.value?.team === "red") &&
index === props.scores.length - 1
);
} }
function shouldHideBlueHit(index) { function shouldHideBlueHit(index) {
return !!hiddenBlueLatestKey.value && index === props.blueScores.length - 1; return (
(!!hiddenBlueLatestKey.value || pendingShotEffect.value?.team === "blue") &&
index === props.blueScores.length - 1
);
} }
function showShotFlash(flash) { function showShotFlash(flash) {
const shootData = flash?.shootData; const shootData = flash?.shootData;
if (!shootData) { if (!shootData) {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
hiddenRedLatestKey.value = ""; hiddenRedLatestKey.value = "";
hiddenBlueLatestKey.value = ""; hiddenBlueLatestKey.value = "";
shotEffect.value = null; shotEffect.value = null;
@@ -222,10 +284,12 @@ function showShotFlash(flash) {
const team = flash.team === "red" ? "red" : "blue"; const team = flash.team === "red" ? "red" : "blue";
if (shouldPlayShotEffect(shootData, team)) { if (shouldPlayShotEffect(shootData, team)) {
triggerShotEffect(team, shootData, flash.key); void prepareShotEffect(team, shootData, flash.key);
return; return;
} }
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
showShotTip(team, shootData); showShotTip(team, shootData);
} }
@@ -241,6 +305,8 @@ watch(
() => props.scores.length, () => props.scores.length,
(newLen, oldLen) => { (newLen, oldLen) => {
if (newLen > oldLen) return; if (newLen > oldLen) return;
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
latestOne.value = null; latestOne.value = null;
hiddenRedLatestKey.value = ""; hiddenRedLatestKey.value = "";
if (shotEffect.value?.team === "red") shotEffect.value = null; if (shotEffect.value?.team === "red") shotEffect.value = null;
@@ -251,6 +317,8 @@ watch(
() => props.blueScores.length, () => props.blueScores.length,
(newLen, oldLen) => { (newLen, oldLen) => {
if (newLen > oldLen) return; if (newLen > oldLen) return;
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
bluelatestOne.value = null; bluelatestOne.value = null;
hiddenBlueLatestKey.value = ""; hiddenBlueLatestKey.value = "";
if (shotEffect.value?.team === "blue") shotEffect.value = null; if (shotEffect.value?.team === "blue") shotEffect.value = null;
@@ -363,6 +431,14 @@ const simulShoot2 = async () => {
} }
}; };
const openAim = async () => {
await laserAimAPI();
};
const closeAim = async () => {
await laserCloseAPI();
};
const env = computed(() => { const env = computed(() => {
const accountInfo = uni.getAccountInfoSync(); const accountInfo = uni.getAccountInfoSync();
return accountInfo.miniProgram.envVersion; return accountInfo.miniProgram.envVersion;
@@ -400,11 +476,13 @@ async function onReceiveMessage(message) {
onMounted(() => { onMounted(() => {
uni.$on("socket-inbox", onReceiveMessage); uni.$on("socket-inbox", onReceiveMessage);
updateTargetSize(); void updateTargetRect();
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize); if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
if (timer.value) { if (timer.value) {
clearTimeout(timer.value); clearTimeout(timer.value);
timer.value = null; timer.value = null;
@@ -522,17 +600,34 @@ onBeforeUnmount(() => {
</view> </view>
</block> </block>
<BowShotEffect <BowShotEffect
v-if="!shotEffect || !shotEffect.viewportMode"
:shot="shotEffect && shotEffect.shot" :shot="shotEffect && shotEffect.shot"
:playKey="shotEffect ? shotEffect.key : ''" :playKey="shotEffect ? shotEffect.key : ''"
:targetRadius="safeTargetRadius" :targetRadius="safeTargetRadius"
:targetWidth="targetSize.width" :targetLeft="targetRect.left"
:targetHeight="targetSize.height" :targetTop="targetRect.top"
:targetWidth="targetRect.width"
:targetHeight="targetRect.height"
:hitOffsetPx="currentHitRadiusPx" :hitOffsetPx="currentHitRadiusPx"
@impact="shakeTarget" @impact="shakeTarget"
@complete="completeShotEffect" @complete="completeShotEffect"
/> />
<image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" /> <image src="https://static.shelingxingqiu.com/shootmini/static/bow-target.png" mode="widthFix" />
</view> </view>
<BowShotEffect
v-if="shotEffect && shotEffect.viewportMode"
:shot="shotEffect.shot"
:playKey="shotEffect.key"
:targetRadius="safeTargetRadius"
:targetLeft="targetRect.left"
:targetTop="targetRect.top"
:targetWidth="targetRect.width"
:targetHeight="targetRect.height"
:hitOffsetPx="currentHitRadiusPx"
:viewportMode="true"
@impact="shakeTarget"
@complete="completeShotEffect"
/>
<view class="footer"> <view class="footer">
<PointSwitcher <PointSwitcher
:onChange="(val) => (pMode = val)" :onChange="(val) => (pMode = val)"
@@ -542,6 +637,8 @@ onBeforeUnmount(() => {
<view class="simul" v-if="env !== 'release'"> <view class="simul" v-if="env !== 'release'">
<button @click="simulShoot">模拟</button> <button @click="simulShoot">模拟</button>
<button @click="simulShoot2">射箭</button> <button @click="simulShoot2">射箭</button>
<button @click="openAim">开瞄</button>
<button @click="closeAim">关瞄</button>
</view> </view>
</view> </view>
</template> </template>
@@ -51,8 +51,13 @@ onBeforeUnmount(() => {
async function onReceiveMessage(msg) { async function onReceiveMessage(msg) {
if (Array.isArray(msg)) return; if (Array.isArray(msg)) return;
if (msg.type === MESSAGETYPESV2.TestDistance) { if (msg.type === MESSAGETYPESV2.TestDistance) {
distance.value = Number((msg.shootData.distance / 100).toFixed(2)); const rawDistance = Number(msg.shootData?.distance);
if (distance.value >= 5) audioManager.play("距离合格"); distance.value = Number.isFinite(rawDistance)
? Number((rawDistance / 100).toFixed(2))
: 0;
if (rawDistance === 0) {
audioManager.play("未发现靶纸,请瞄准靶纸射箭");
} else if (distance.value >= 5) audioManager.play("距离合格");
else audioManager.play("距离不足"); else audioManager.play("距离不足");
} }
} }
@@ -113,7 +118,7 @@ onBeforeUnmount(() => {
<view v-if="isBattle" class="ready-timer"> <view v-if="isBattle" class="ready-timer">
<image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" /> <image src="https://static.shelingxingqiu.com/shootmini/static/test-tip.png" mode="widthFix" />
<view v-if="count >= 0"> <view v-if="count >= 0">
<text>具体正式比赛还有</text> <text>距离正式比赛还有</text>
<text>{{ count }}</text> <text>{{ count }}</text>
<text></text> <text></text>
</view> </view>
+1
View File
@@ -1417,6 +1417,7 @@ onShow(() => {
:latestShotFlash="latestShotFlash" :latestShotFlash="latestShotFlash"
:redTeam="redTeam" :redTeam="redTeam"
:blueTeam="blueTeam" :blueTeam="blueTeam"
stable-shot-effect
/> />
<BattleFooter <BattleFooter
v-if="start" v-if="start"
+21 -3
View File
@@ -1,4 +1,5 @@
<script setup> <script setup>
import { computed } from "vue";
import AppBackground from "@/components/AppBackground.vue"; import AppBackground from "@/components/AppBackground.vue";
import Avatar from "@/components/Avatar.vue"; import Avatar from "@/components/Avatar.vue";
import BowTarget from "./BowTarget.vue"; import BowTarget from "./BowTarget.vue";
@@ -7,6 +8,8 @@ import useStore from "@/store";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
const { user } = storeToRefs(store); const { user } = storeToRefs(store);
const isSvip = computed(() => user.value.sVip === true);
const isVip = computed(() => user.value.vip === true && !isSvip.value);
const props = defineProps({ const props = defineProps({
show: { show: {
@@ -35,8 +38,20 @@ const props = defineProps({
<view> <view>
<Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" /> <Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" />
<view> <view>
<text>{{ user.nickName }}</text> <view
<!-- <text>{{ user.lvlName }}</text> --> :class="[
'header-nickname',
'member-nickname',
isVip ? 'member-nickname--vip' : '',
isSvip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ user.nickName }}</text>
<text v-if="isSvip" class="member-nickname__shine">
{{ user.nickName }}
</text>
</view>
<text>{{ user.lvlName }}</text>
</view> </view>
</view> </view>
<view @click="onClose"> <view @click="onClose">
@@ -44,7 +59,7 @@ const props = defineProps({
</view> </view>
</view> </view>
<view :style="{ width: '100%', marginBottom: '20px' }"> <view :style="{ width: '100%', marginBottom: '20px' }">
<BowTarget :scores="arrows" /> <BowTarget :scores="arrows" :isSvip="isSvip" />
</view> </view>
<view class="desc"> <view class="desc">
<text>{{ arrows.length }}</text> <text>{{ arrows.length }}</text>
@@ -95,6 +110,9 @@ const props = defineProps({
margin-left: 10px; margin-left: 10px;
color: #fff; color: #fff;
} }
.header-nickname {
max-width: 240rpx;
}
.header > view:first-child > view:last-child > text:last-child { .header > view:first-child > view:last-child > text:last-child {
font-size: 10px; font-size: 10px;
background-color: #5f51ff; background-color: #5f51ff;
+128 -26
View File
@@ -13,7 +13,7 @@ import PointSwitcher from "@/components/PointSwitcher.vue";
import TargetCanvas from "@/components/TargetCanvas.vue"; import TargetCanvas from "@/components/TargetCanvas.vue";
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants"; import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
import { simulShootAPI } from "@/apis"; import { simulShootAPI, laserAimAPI, laserCloseAPI } from "@/apis";
import useStore from "@/store"; import useStore from "@/store";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
@@ -84,8 +84,14 @@ const props = defineProps({
type: Boolean, type: Boolean,
default: false, default: false,
}, },
stableShotEffect: {
type: Boolean,
default: false,
},
}); });
const emit = defineEmits(["shot-effect-complete"]);
const pMode = ref(true); const pMode = ref(true);
const latestOne = ref(null); const latestOne = ref(null);
const bluelatestOne = ref(null); const bluelatestOne = ref(null);
@@ -96,11 +102,13 @@ const dirTimer = ref(null);
const angle = ref(null); const angle = ref(null);
const circleColor = ref(""); const circleColor = ref("");
const shotEffect = ref(null); const shotEffect = ref(null);
const pendingShotEffect = ref(null);
const hiddenLatestKey = ref(""); const hiddenLatestKey = ref("");
const targetShaking = ref(false); const targetShaking = ref(false);
const targetSize = ref({ width: 0, height: 0 }); const targetRect = ref({ left: 0, top: 0, width: 0, height: 0 });
const shakeTimer = ref(null); const shakeTimer = ref(null);
const instance = getCurrentInstance(); const instance = getCurrentInstance();
let shotEffectRequestGeneration = 0;
const ROUND_TIP_OFFSET_Y = -32; const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68; const EXPERIENCE_TIP_OFFSET_Y = -68;
@@ -243,25 +251,59 @@ function buildShotEffectKey(shot, index) {
].join("-"); ].join("-");
} }
function triggerShotEffect(shot, index) { function triggerShotEffect(shot, index, viewportMode = false) {
const key = buildShotEffectKey(shot, index); const key = buildShotEffectKey(shot, index);
clearTipTimer(); clearTipTimer();
latestOne.value = null; latestOne.value = null;
hiddenLatestKey.value = key; hiddenLatestKey.value = key;
shotEffect.value = { key, shot }; shotEffect.value = {
key,
shot,
token: props.shotEffectToken,
viewportMode,
};
}
async function prepareShotEffect(shot, index) {
const requestGeneration = ++shotEffectRequestGeneration;
const key = buildShotEffectKey(shot, index);
pendingShotEffect.value = { generation: requestGeneration, key };
clearTipTimer();
latestOne.value = null;
const viewportMode = props.stableShotEffect
? await updateTargetRect()
: false;
if (requestGeneration !== shotEffectRequestGeneration) {
if (pendingShotEffect.value?.generation === requestGeneration) {
pendingShotEffect.value = null;
}
return;
}
pendingShotEffect.value = null;
triggerShotEffect(shot, index, viewportMode);
} }
function completeShotEffect(key) { function completeShotEffect(key) {
if (!shotEffect.value || shotEffect.value.key !== key) return; if (!shotEffect.value || shotEffect.value.key !== key) return;
const shot = shotEffect.value.shot; const completedEffect = shotEffect.value;
const shot = completedEffect.shot;
hiddenLatestKey.value = ""; hiddenLatestKey.value = "";
shotEffect.value = null; shotEffect.value = null;
showShotTip(shot); showShotTip(shot);
emit("shot-effect-complete", {
key,
token: completedEffect.token,
});
} }
function shouldHideLatestHit(index) { function shouldHideLatestHit(index) {
return !!hiddenLatestKey.value && index === props.scores.length - 1; return (
(!!hiddenLatestKey.value || !!pendingShotEffect.value) &&
index === props.scores.length - 1
);
} }
function shakeTarget() { function shakeTarget() {
@@ -280,27 +322,53 @@ function shakeTarget() {
}); });
} }
function updateTargetSize() { function hasValidTargetRect(rect = targetRect.value) {
nextTick(() => { return (
const query = instance?.proxy Number.isFinite(Number(rect?.left)) &&
? uni.createSelectorQuery().in(instance.proxy) Number.isFinite(Number(rect?.top)) &&
: uni.createSelectorQuery(); Number(rect?.width) > 0 &&
Number(rect?.height) > 0
);
}
query async function updateTargetRect() {
.select(".target") await nextTick();
.boundingClientRect((rect) => {
const width = Number(rect?.width); return new Promise((resolve) => {
const height = Number(rect?.height); let settled = false;
if (!Number.isFinite(width) || !Number.isFinite(height)) return; const finish = (rect) => {
if (width <= 0 || height <= 0) return; if (settled) return;
targetSize.value = { width, height }; settled = true;
})
.exec(); const isValid = hasValidTargetRect(rect);
if (isValid) {
targetRect.value = {
left: Number(rect.left),
top: Number(rect.top),
width: Number(rect.width),
height: Number(rect.height),
};
}
resolve(isValid);
};
try {
const query = instance?.proxy
? uni.createSelectorQuery().in(instance.proxy)
: uni.createSelectorQuery();
query
.select(".target")
.boundingClientRect()
.exec((result) => finish(Array.isArray(result) ? result[0] : null));
} catch {
finish(null);
}
}); });
} }
function handleWindowResize() { function handleWindowResize() {
updateTargetSize(); void updateTargetRect();
} }
watch( watch(
@@ -309,6 +377,8 @@ watch(
if (newVal.length - prevScores.value.length === 1) { if (newVal.length - prevScores.value.length === 1) {
showShotTip(newVal[newVal.length - 1]); showShotTip(newVal[newVal.length - 1]);
} else if (newVal.length < prevScores.value.length) { } else if (newVal.length < prevScores.value.length) {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
clearTipTimer(); clearTipTimer();
latestOne.value = null; latestOne.value = null;
hiddenLatestKey.value = ""; hiddenLatestKey.value = "";
@@ -329,7 +399,10 @@ watch(
const latestIndex = props.scores.length - 1; const latestIndex = props.scores.length - 1;
const latestShot = props.scores[latestIndex]; const latestShot = props.scores[latestIndex];
if (shouldPlayShotEffect(latestShot)) { if (shouldPlayShotEffect(latestShot)) {
triggerShotEffect(latestShot, latestIndex); void prepareShotEffect(latestShot, latestIndex);
} else {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
} }
} }
); );
@@ -361,6 +434,14 @@ const simulShoot2 = async () => {
} }
}; };
const openAim = async () => {
await laserAimAPI();
};
const closeAim = async () => {
await laserCloseAPI();
};
const env = computed(() => { const env = computed(() => {
const accountInfo = uni.getAccountInfoSync(); const accountInfo = uni.getAccountInfoSync();
return accountInfo.miniProgram.envVersion; return accountInfo.miniProgram.envVersion;
@@ -403,11 +484,13 @@ async function onReceiveMessage(message) {
onMounted(() => { onMounted(() => {
uni.$on("socket-inbox", onReceiveMessage); uni.$on("socket-inbox", onReceiveMessage);
updateTargetSize(); void updateTargetRect();
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize); if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
shotEffectRequestGeneration += 1;
pendingShotEffect.value = null;
clearTipTimer(); clearTipTimer();
if (dirTimer.value) { if (dirTimer.value) {
clearTimeout(dirTimer.value); clearTimeout(dirTimer.value);
@@ -527,16 +610,33 @@ onBeforeUnmount(() => {
</view> </view>
</block> </block>
<BowShotEffect <BowShotEffect
v-if="!shotEffect || !shotEffect.viewportMode"
:shot="shotEffect && shotEffect.shot" :shot="shotEffect && shotEffect.shot"
:playKey="shotEffect ? shotEffect.key : ''" :playKey="shotEffect ? shotEffect.key : ''"
:targetRadius="safeTargetRadius" :targetRadius="safeTargetRadius"
:targetWidth="targetSize.width" :targetLeft="targetRect.left"
:targetHeight="targetSize.height" :targetTop="targetRect.top"
:targetWidth="targetRect.width"
:targetHeight="targetRect.height"
:hitOffsetPx="currentHitRadiusPx" :hitOffsetPx="currentHitRadiusPx"
@impact="shakeTarget" @impact="shakeTarget"
@complete="completeShotEffect" @complete="completeShotEffect"
/> />
</view> </view>
<BowShotEffect
v-if="shotEffect && shotEffect.viewportMode"
:shot="shotEffect.shot"
:playKey="shotEffect.key"
:targetRadius="safeTargetRadius"
:targetLeft="targetRect.left"
:targetTop="targetRect.top"
:targetWidth="targetRect.width"
:targetHeight="targetRect.height"
:hitOffsetPx="currentHitRadiusPx"
:viewportMode="true"
@impact="shakeTarget"
@complete="completeShotEffect"
/>
<view class="footer"> <view class="footer">
<PointSwitcher <PointSwitcher
:onChange="(val) => (pMode = val)" :onChange="(val) => (pMode = val)"
@@ -546,6 +646,8 @@ onBeforeUnmount(() => {
<view class="simul" v-if="env !== 'release'"> <view class="simul" v-if="env !== 'release'">
<button @click="simulShoot">模拟</button> <button @click="simulShoot">模拟</button>
<button @click="simulShoot2">射箭</button> <button @click="simulShoot2">射箭</button>
<button @click="openAim">开瞄</button>
<button @click="closeAim">关瞄</button>
</view> </view>
</view> </view>
</template> </template>
@@ -14,7 +14,7 @@ const props = defineProps({
const getDisplayText = (arrow = {}) => { const getDisplayText = (arrow = {}) => {
if (!arrow) return ""; if (!arrow) return "";
if (!arrow.ring) return "-"; if (!arrow.ring) return "0";
return arrow.ringX ? "X" : String(arrow.ring); return arrow.ringX ? "X" : String(arrow.ring);
}; };
@@ -35,6 +35,10 @@ const props = defineProps({
type: Number, type: Number,
default: 0, default: 0,
}, },
hasNextDifficulty: {
type: Boolean,
default: false,
},
result: { result: {
type: Object, type: Object,
default: () => ({}), default: () => ({}),
@@ -297,9 +301,7 @@ const resultRows = computed(() => {
}); });
}); });
const advancesDifficulty = computed(() => const advancesDifficulty = computed(() => props.hasNextDifficulty);
["base", "endurance"].includes(resultTrainingType.value)
);
const primaryText = computed(() => const primaryText = computed(() =>
advancesDifficulty.value ? "下一难度" : "再来一次" advancesDifficulty.value ? "下一难度" : "再来一次"
); );
@@ -35,6 +35,18 @@ const props = defineProps({
type: String, type: String,
default: "precision", default: "precision",
}, },
isVip: {
type: Boolean,
default: false,
},
isSvip: {
type: Boolean,
default: false,
},
externalShootResultAudio: {
type: Boolean,
default: false,
},
currentRound: { currentRound: {
type: Number, type: Number,
default: 0, default: 0,
@@ -193,8 +205,10 @@ async function onReceiveMessage(msg) {
halfTime.value = false; halfTime.value = false;
audioManager.play("比赛开始"); audioManager.play("比赛开始");
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
audioManager.play("比赛结束", false); audioManager.play("练习结束", false);
} else if (msg.type === MESSAGETYPESV2.ShootResult) { } else if (msg.type === MESSAGETYPESV2.ShootResult) {
//
if (props.externalShootResultAudio) return;
const latestDetail = const latestDetail =
Array.isArray(msg.details) && msg.details.length > 0 Array.isArray(msg.details) && msg.details.length > 0
? msg.details[msg.details.length - 1] ? msg.details[msg.details.length - 1]
@@ -261,7 +275,19 @@ onBeforeUnmount(() => {
image-mode="aspectFill" image-mode="aspectFill"
/> />
</view> </view>
<text class="progress-card__name">{{ displayName }}</text> <view
:class="[
'progress-card__name',
'member-nickname',
isVip && !isSvip ? 'member-nickname--vip' : '',
isSvip ? 'member-nickname--svip' : '',
]"
>
<text class="member-nickname__text">{{ displayName }}</text>
<text v-if="isSvip" class="member-nickname__shine">
{{ displayName }}
</text>
</view>
</view> </view>
<!-- <button class="progress-card__sound" hover-class="none" @click="updateSound"> <!-- <button class="progress-card__sound" hover-class="none" @click="updateSound">
@@ -338,9 +364,10 @@ onBeforeUnmount(() => {
.progress-card__name { .progress-card__name {
width: 86rpx; width: 86rpx;
color: #E7BA80; color: #fff;
font-size: 18rpx; font-size: 18rpx;
line-height: 1; line-height: 1;
justify-content: center;
white-space: nowrap; white-space: nowrap;
overflow: hidden; overflow: hidden;
text-overflow: ellipsis; text-overflow: ellipsis;
@@ -112,7 +112,7 @@ onBeforeUnmount(() => {
<view v-if="isBattle" class="ready-timer"> <view v-if="isBattle" class="ready-timer">
<image src="../../../static/test-tip.png" mode="widthFix" /> <image src="../../../static/test-tip.png" mode="widthFix" />
<view v-if="count >= 0"> <view v-if="count >= 0">
<text>具体正式比赛还有</text> <text>距离正式比赛还有</text>
<text>{{ count }}</text> <text>{{ count }}</text>
<text></text> <text></text>
</view> </view>
@@ -53,7 +53,7 @@ const previewLines = computed(() => {
.difficulty-preview__content { .difficulty-preview__content {
position: absolute; position: absolute;
top: 0; top: 0;
left: 30rpx; left: 40rpx;
box-sizing: border-box; box-sizing: border-box;
width: 486rpx; width: 486rpx;
height: 93%; height: 93%;
+52 -24
View File
@@ -1,10 +1,11 @@
<script setup> <script setup>
import { computed, nextTick, ref } from "vue"; import { computed, nextTick, ref } from "vue";
import { onLoad, onShow, onUnload } from "@dcloudio/uni-app"; import { onHide, onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue"; import Container from "@/components/Container.vue";
import TrainingDifficultyBadge from "./components/TrainingDifficultyBadge.vue"; import TrainingDifficultyBadge from "./components/TrainingDifficultyBadge.vue";
import TrainingDifficultyPreviewCard from "./components/TrainingDifficultyPreviewCard.vue"; import TrainingDifficultyPreviewCard from "./components/TrainingDifficultyPreviewCard.vue";
import TrainingDifficultyStartButton from "./components/TrainingDifficultyStartButton.vue"; import TrainingDifficultyStartButton from "./components/TrainingDifficultyStartButton.vue";
import audioManager from "@/audioManager";
import { import {
createPractiseV2API, createPractiseV2API,
endPractiseAPI, endPractiseAPI,
@@ -15,7 +16,6 @@ import {
// 1. GET /training/difficulty/list?type=base/endurance/precision/rhythm // 1. GET /training/difficulty/list?type=base/endurance/precision/rhythm
// 2. user_levels / list.completed // 2. user_levels / list.completed
const trainingDifficultyStorageKey = "training-selection"; const trainingDifficultyStorageKey = "training-selection";
const trainingDifficultyRefreshEvent = "training-difficulty-refresh";
const defaultTrainingType = "precision"; const defaultTrainingType = "precision";
const defaultUnlockedDifficultyId = "lv1"; const defaultUnlockedDifficultyId = "lv1";
const trainingTypeMetaMap = { const trainingTypeMetaMap = {
@@ -239,8 +239,9 @@ const selectedDifficultyId = ref(defaultUnlockedDifficultyId);
const nodesScrollTop = ref(0); const nodesScrollTop = ref(0);
const nodesScrollWithAnimation = ref(false); const nodesScrollWithAnimation = ref(false);
const routeOptions = ref({}); const routeOptions = ref({});
const needRefreshProgress = ref(false); const shouldRefreshOnShow = ref(false);
const creatingPractice = ref(false); const creatingPractice = ref(false);
let pageStateRequestGeneration = 0;
const difficultyProgressMap = computed(() => { const difficultyProgressMap = computed(() => {
return pageConfig.value?.progressMap || {}; return pageConfig.value?.progressMap || {};
@@ -444,6 +445,16 @@ const selectedDifficulty = computed(() => {
); );
}); });
const targetTypeImageMap = {
20: "https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/20cm.png",
40: "https://static.shelingxingqiu.com/shootmini/static/training-difficulty-design/40cm.png",
};
// target_type 使
const selectedTargetTypeImage = computed(() => {
return targetTypeImageMap[toNumber(selectedDifficulty.value?.target_type)] || "";
});
// //
const getCompletedDifficultyProgress = (node) => { const getCompletedDifficultyProgress = (node) => {
const configuredProgress = Number(difficultyProgressMap.value[node?.id]); const configuredProgress = Number(difficultyProgressMap.value[node?.id]);
@@ -533,6 +544,7 @@ const applyPageState = (options = {}, config) => {
}; };
const initPageState = async (options = {}, refreshOptions = {}) => { const initPageState = async (options = {}, refreshOptions = {}) => {
const requestGeneration = ++pageStateRequestGeneration;
const { keepCurrent = false } = refreshOptions; const { keepCurrent = false } = refreshOptions;
const trainingType = resolveTrainingType(options.mode); const trainingType = resolveTrainingType(options.mode);
const fallbackConfig = createEmptyModeConfig(trainingType); const fallbackConfig = createEmptyModeConfig(trainingType);
@@ -543,11 +555,19 @@ const initPageState = async (options = {}, refreshOptions = {}) => {
try { try {
const result = await getTrainingDifficultyListAPI(trainingType); const result = await getTrainingDifficultyListAPI(trainingType);
if (requestGeneration !== pageStateRequestGeneration) {
return;
}
applyPageState( applyPageState(
options, options,
normalizeTrainingDifficultyConfig(result, trainingType) normalizeTrainingDifficultyConfig(result, trainingType)
); );
} catch (error) { } catch (error) {
if (requestGeneration !== pageStateRequestGeneration) {
return;
}
console.log("training difficulty load failed", error); console.log("training difficulty load failed", error);
if (!keepCurrent) { if (!keepCurrent) {
applyPageState(options, fallbackConfig); applyPageState(options, fallbackConfig);
@@ -667,6 +687,8 @@ const handleSelectDifficulty = (node) => {
return; return;
} }
audioManager.play("点击按钮");
if (node.id === selectedDifficultyId.value) { if (node.id === selectedDifficultyId.value) {
return; return;
} }
@@ -687,10 +709,6 @@ const handleStart = async () => {
let createdPracticeId = ""; let createdPracticeId = "";
creatingPractice.value = true; creatingPractice.value = true;
uni.showLoading({
title: "训练创建中",
mask: true,
});
try { try {
// //
@@ -731,35 +749,27 @@ const handleStart = async () => {
}); });
} }
} finally { } finally {
uni.hideLoading();
creatingPractice.value = false; creatingPractice.value = false;
} }
}; };
const markProgressRefresh = () => {
needRefreshProgress.value = true;
};
onLoad((options = {}) => { onLoad((options = {}) => {
routeOptions.value = { ...options }; routeOptions.value = { ...options };
uni.$on(trainingDifficultyRefreshEvent, markProgressRefresh); void initPageState(options);
initPageState(options); });
onHide(() => {
shouldRefreshOnShow.value = true;
}); });
onShow(() => { onShow(() => {
if (!needRefreshProgress.value) { if (!shouldRefreshOnShow.value) return;
return;
}
needRefreshProgress.value = false; shouldRefreshOnShow.value = false;
initPageState(routeOptions.value, { void initPageState(routeOptions.value, {
keepCurrent: true, keepCurrent: true,
}); });
}); });
onUnload(() => {
uni.$off(trainingDifficultyRefreshEvent, markProgressRefresh);
});
</script> </script>
<template> <template>
@@ -768,6 +778,8 @@ onUnload(() => {
:bgType="8" :bgType="8"
bgColor="#1c1c23" bgColor="#1c1c23"
:scroll="false" :scroll="false"
:loading="creatingPractice"
loadingText="训练创建中..."
> >
<view class="difficulty-page"> <view class="difficulty-page">
<view class="difficulty-page__nodes"> <view class="difficulty-page__nodes">
@@ -806,12 +818,18 @@ onUnload(() => {
:title="selectedDifficulty.title" :title="selectedDifficulty.title"
:lines="selectedDifficulty.summary" :lines="selectedDifficulty.summary"
/> />
<image
v-if="selectedTargetTypeImage"
class="difficulty-page__target-type"
:src="selectedTargetTypeImage"
mode="aspectFit"
/>
</view> </view>
<view class="difficulty-page__start"> <view class="difficulty-page__start">
<TrainingDifficultyStartButton <TrainingDifficultyStartButton
:text="selectedDifficulty.startText" :text="selectedDifficulty.startText"
@click="handleStart" @click="$clickSound(handleStart)"
/> />
</view> </view>
</view> </view>
@@ -864,6 +882,16 @@ onUnload(() => {
margin: 0 auto; margin: 0 auto;
} }
.difficulty-page__target-type {
position: absolute;
top: 10rpx;
left: 2rpx;
z-index: 2;
width: 100rpx;
height: 74rpx;
pointer-events: none;
}
.difficulty-page__start { .difficulty-page__start {
position: relative; position: relative;
flex: none; flex: none;
+54 -34
View File
@@ -17,19 +17,22 @@ const trainingModeRouteMap = {
rhythm: "rhythm", rhythm: "rhythm",
strength: "power", strength: "power",
}; };
const unavailableTrainingIds = new Set(["rhythm", "strength"]);
// //
const trainingModeIconMap = { const trainingModeIconMap = {
base_bow: base_bow:
"https://static.shelingxingqiu.com/shootmini/static/training-home/img_22.png", "https://static.shelingxingqiu.com/shootmini/static/training-home/img_3.png",
bow: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_3.png", bow: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_4.png",
target: target:
"https://static.shelingxingqiu.com/shootmini/static/training-home/img_4.png", "https://static.shelingxingqiu.com/shootmini/static/training-home/img_5.png",
wave: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_5.png", wave: "https://static.shelingxingqiu.com/shootmini/static/training-home/img_6.png",
muscle: muscle:
"https://static.shelingxingqiu.com/shootmini/static/training-home/img_6.png", "https://static.shelingxingqiu.com/shootmini/static/training-home/img_6.png",
}; };
// id CDN // id CDN
const trainingModeTitleImageMap = { const trainingModeTitleImageMap = {
base:
"https://static.shelingxingqiu.com/shootmini/static/training-home/jichuxunlian.png",
endurance: endurance:
"https://static.shelingxingqiu.com/shootmini/static/training-home/nailixunlian.png", "https://static.shelingxingqiu.com/shootmini/static/training-home/nailixunlian.png",
precision: precision:
@@ -64,8 +67,8 @@ const createDefaultTrainingData = () => ({
hit_rate: 0, hit_rate: 0,
endurance_shoot_speed: 0, endurance_shoot_speed: 0,
total_calories: 0, total_calories: 0,
overtake_rate: 0,
}, },
beat_percent: 0,
radar_max: 0, radar_max: 0,
radar: { radar: {
dimensions: defaultRadarDimensions, dimensions: defaultRadarDimensions,
@@ -77,7 +80,7 @@ const trainingData = ref(createDefaultTrainingData());
const recommendedTrainingId = ref(""); const recommendedTrainingId = ref("");
const visibleTrainingItems = computed(() => const visibleTrainingItems = computed(() =>
Array.isArray(trainingData.value.training_items) Array.isArray(trainingData.value.training_items)
? trainingData.value.training_items.filter((item) => item.id !== "strength") ? trainingData.value.training_items
: [] : []
); );
const pageMounted = ref(false); const pageMounted = ref(false);
@@ -89,8 +92,17 @@ const radarFigureWidthRpx = 448;
const radarFigureHeightRpx = Math.round( const radarFigureHeightRpx = Math.round(
(radarFigureWidthRpx * radarImageHeight) / radarImageWidth (radarFigureWidthRpx * radarImageHeight) / radarImageWidth
); );
const radarCanvasWidth = Math.round(uni.upx2px(radarFigureWidthRpx)); const radarCanvasPixelRatio = Math.max(
const radarCanvasHeight = Math.round(uni.upx2px(radarFigureHeightRpx)); 1,
Number(uni.getDeviceInfo().pixelRatio) || 1
);
const radarTargetWidth = uni.upx2px(radarFigureWidthRpx);
const radarTargetHeight = uni.upx2px(radarFigureHeightRpx);
//
const radarCanvasWidth = Math.round(radarTargetWidth * radarCanvasPixelRatio);
const radarCanvasHeight = Math.round(radarTargetHeight * radarCanvasPixelRatio);
const radarDisplayWidth = radarCanvasWidth / radarCanvasPixelRatio;
const radarDisplayHeight = radarCanvasHeight / radarCanvasPixelRatio;
const radarScaleX = radarCanvasWidth / radarImageWidth; const radarScaleX = radarCanvasWidth / radarImageWidth;
const radarScaleY = radarCanvasHeight / radarImageHeight; const radarScaleY = radarCanvasHeight / radarImageHeight;
const radarScale = Math.min(radarScaleX, radarScaleY); const radarScale = Math.min(radarScaleX, radarScaleY);
@@ -101,9 +113,10 @@ const radarPointRadius = Math.max(2.5, 3.5 * radarScale);
const radarOuterRadiusX = 110.7089 * radarScaleX; const radarOuterRadiusX = 110.7089 * radarScaleX;
const radarOuterRadiusY = 110.7089 * radarScaleY; const radarOuterRadiusY = 110.7089 * radarScaleY;
const radarFigureStyle = { const radarFigureStyle = {
width: `${radarFigureWidthRpx}rpx`, width: `${radarDisplayWidth}px`,
height: `${radarFigureHeightRpx}rpx`, height: `${radarDisplayHeight}px`,
}; };
let radarRenderGeneration = 0;
const formatValue = (value, digits = 1) => { const formatValue = (value, digits = 1) => {
const numberValue = Number(value); const numberValue = Number(value);
@@ -114,7 +127,7 @@ const formatValue = (value, digits = 1) => {
const getLevelText = (item) => { const getLevelText = (item) => {
if (!item) return ""; if (!item) return "";
const level = Number(item.current_level) || 0; const level = Number(item.current_level) || 0;
return item.is_locked ? `Coming! LV${level}` : `当前进度 LV${level} >`; return `当前进度 LV${level} >`;
}; };
// K / W // K / W
@@ -154,6 +167,7 @@ const updateRecommendedTraining = () => {
const trainingId = radarDimensionTrainingIdMap[item?.name]; const trainingId = radarDimensionTrainingIdMap[item?.name];
const rawScore = item?.score; const rawScore = item?.score;
if ( if (
unavailableTrainingIds.has(trainingId) ||
!visibleTrainingIds.includes(trainingId) || !visibleTrainingIds.includes(trainingId) ||
rawScore === undefined || rawScore === undefined ||
rawScore === null || rawScore === null ||
@@ -174,9 +188,10 @@ const updateRecommendedTraining = () => {
const lowestCandidates = candidates.filter( const lowestCandidates = candidates.filter(
(item) => item.score === lowestScore (item) => item.score === lowestScore
); );
const selectedIndex = Math.floor(Math.random() * lowestCandidates.length); const selectedIndex = Math.floor(Math.random() * lowestCandidates.length); //使
console.log(candidates, selectedIndex, lowestCandidates)
recommendedTrainingId.value = recommendedTrainingId.value =
lowestCandidates[selectedIndex]?.trainingId || ""; lowestCandidates[0]?.trainingId || "";
}; };
const getRadarPoint = (centerX, centerY, radiusX, radiusY, angle) => ({ const getRadarPoint = (centerX, centerY, radiusX, radiusY, angle) => ({
@@ -249,11 +264,14 @@ const drawRadar = () => {
ctx.draw(); ctx.draw();
}; };
// canvas // Canvas
const refreshRadar = async () => { const refreshRadar = async () => {
const generation = ++radarRenderGeneration;
await nextTick(); await nextTick();
setTimeout(() => { setTimeout(() => {
drawRadar(); if (generation === radarRenderGeneration) {
drawRadar();
}
}, 30); }, 30);
}; };
@@ -271,8 +289,8 @@ const loadPersonalTrainingData = async () => {
hit_rate: result?.stats?.hit_rate ?? 0, hit_rate: result?.stats?.hit_rate ?? 0,
endurance_shoot_speed: result?.stats?.endurance_shoot_speed ?? 0, endurance_shoot_speed: result?.stats?.endurance_shoot_speed ?? 0,
total_calories: result?.stats?.total_calories ?? 0, total_calories: result?.stats?.total_calories ?? 0,
overtake_rate: result?.stats?.overtake_rate ?? 0,
}, },
beat_percent: result?.beat_percent ?? 0,
radar_max: result?.radar_max ?? 0, radar_max: result?.radar_max ?? 0,
radar: { radar: {
dimensions: dimensions:
@@ -301,17 +319,17 @@ const openTrainingRecord = () => {
}; };
const openTrainingItem = (item = {}) => { const openTrainingItem = (item = {}) => {
const mode = getTrainingMode(item); if (unavailableTrainingIds.has(item.id)) {
if (!mode) return;
if (item.is_locked) {
uni.showToast({ uni.showToast({
title: `${item.name || "训练"} 暂未开放`, title: "功能开发中...",
icon: "none", icon: "none",
}); });
return; return;
} }
const mode = getTrainingMode(item);
if (!mode) return;
uni.navigateTo({ uni.navigateTo({
url: `/pages/training/difficulty?mode=${mode}`, url: `/pages/training/difficulty?mode=${mode}`,
}); });
@@ -342,7 +360,12 @@ onShow(async () => {
</script> </script>
<template> <template>
<Container :showBackToGame="true" :bgType="7" bgColor="#050b19"> <Container
:showBackToGame="true"
:bgType="7"
bgColor="#050b19"
:usePageScroll="true"
>
<view class="training-home"> <view class="training-home">
<view class="week-grid"> <view class="week-grid">
<view <view
@@ -446,7 +469,7 @@ onShow(async () => {
</view> </view>
<view class="radar-section"> <view class="radar-section">
<view class="record-bubble" @click="openTrainingRecord"> <view class="record-bubble" @click="$clickSound(openTrainingRecord)">
<image <image
class="record-bubble-bg" class="record-bubble-bg"
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_28.png" src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_28.png"
@@ -454,7 +477,7 @@ onShow(async () => {
/> />
<view class="record-bubble-copy"> <view class="record-bubble-copy">
<view class="record-main"> <view class="record-main">
已超越<text class="record-main-highlight">{{ formatValue(trainingData.stats.overtake_rate) }}%</text>对手 已超越<text class="record-main-highlight">{{ formatValue(trainingData.beat_percent) }}%</text>对手
</view> </view>
<view class="record-sub-row"> <view class="record-sub-row">
<text class="record-sub-text">我的训练记录</text> <text class="record-sub-text">我的训练记录</text>
@@ -507,7 +530,7 @@ onShow(async () => {
</view> </view>
</view> </view>
<view class="featured-card" @click="openRoutineTraining"> <view class="featured-card" @click="$clickSound(openRoutineTraining)">
<image <image
class="featured-card-bg" class="featured-card-bg"
src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_22.png" src="https://static.shelingxingqiu.com/shootmini/static/training-home/img_22.png"
@@ -515,7 +538,6 @@ onShow(async () => {
/> />
<view class="featured-card-mask"></view> <view class="featured-card-mask"></view>
<view class="featured-card-copy"> <view class="featured-card-copy">
<text class="featured-card-title">常规训练</text>
<text class="featured-card-subtitle">12箭练习</text> <text class="featured-card-subtitle">12箭练习</text>
</view> </view>
</view> </view>
@@ -525,7 +547,7 @@ onShow(async () => {
v-for="item in visibleTrainingItems" v-for="item in visibleTrainingItems"
:key="item.id" :key="item.id"
class="mode-card" class="mode-card"
@click="openTrainingItem(item)" @click="$clickSound(() => openTrainingItem(item))"
> >
<view v-if="item.id === recommendedTrainingId" class="mode-tag"> <view v-if="item.id === recommendedTrainingId" class="mode-tag">
推荐 推荐
@@ -550,6 +572,7 @@ onShow(async () => {
</view> </view>
<TargetPicker <TargetPicker
:show="showRoutineTargetPicker" :show="showRoutineTargetPicker"
:clickSound="true"
:onClose="() => (showRoutineTargetPicker = false)" :onClose="() => (showRoutineTargetPicker = false)"
:onConfirm="handleRoutineTargetConfirm" :onConfirm="handleRoutineTargetConfirm"
/> />
@@ -817,10 +840,9 @@ onShow(async () => {
} }
.radar-figure { .radar-figure {
position: absolute; position: relative;
left: 50%;
top: 54rpx; top: 54rpx;
transform: translateX(-50%); margin: 0 auto;
overflow: visible; overflow: visible;
} }
@@ -857,13 +879,12 @@ onShow(async () => {
top: 0; top: 0;
width: 278rpx; width: 278rpx;
height: 150rpx; height: 150rpx;
background: linear-gradient(90deg, #ffdaa0 0%, #f5c580 74%, rgba(245, 197, 128, 0) 100%);
} }
.featured-card-copy { .featured-card-copy {
position: absolute; position: absolute;
left: 30rpx; left: 174rpx;
top: 34rpx; top: 58rpx;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
} }
@@ -883,7 +904,6 @@ onShow(async () => {
color: #895409; color: #895409;
font-size: 22rpx; font-size: 22rpx;
line-height: 32rpx; line-height: 32rpx;
opacity: 0.72;
} }
.mode-grid { .mode-grid {
+447 -39
View File
@@ -14,18 +14,21 @@ import audioManager from "@/audioManager";
import { import {
createPractiseV2API, createPractiseV2API,
getCurrentPractiseAPI,
startPractiseAPI, startPractiseAPI,
endPractiseAPI, endPractiseAPI,
getPractiseAPI, getPractiseAPI,
getTrainingDifficultyListAPI,
} from "@/apis"; } from "@/apis";
import { import {
connectMatchWebSocket, connectMatchWebSocket,
closeMatchWebSocket, closeMatchWebSocket,
setMatchAppHideResumable,
MATCH_WS_PRACTICE_SYNC_EVENT, MATCH_WS_PRACTICE_SYNC_EVENT,
MATCH_WS_STATE_EVENT, MATCH_WS_STATE_EVENT,
} from "@/matchWebsocket"; } from "@/matchWebsocket";
import { sharePractiseData } from "@/canvas"; import { sharePractiseData } from "@/canvas";
import { wxShare, debounce } from "@/util"; import { wxShare, debounce, getDirectionText } from "@/util";
import { MESSAGETYPESV2, roundsName } from "@/constants"; import { MESSAGETYPESV2, roundsName } from "@/constants";
import useStore from "@/store"; import useStore from "@/store";
@@ -50,14 +53,19 @@ const defaultTargetType = 1;
const total = ref(defaultTotal); const total = ref(defaultTotal);
const practiseResult = ref({}); const practiseResult = ref({});
const practiceEndSnapshot = ref({}); const practiceEndSnapshot = ref({});
const hasNextDifficulty = ref(false);
const practiseId = ref(""); const practiseId = ref("");
const showGuide = ref(false); const showGuide = ref(false);
const tips = ref(""); const tips = ref("");
const targetType = ref(defaultTargetType); const targetType = ref(defaultTargetType);
const trainingParams = ref({}); const trainingParams = ref({});
const practiceInfo = ref({}); const practiceInfo = ref({});
// practiceInfo
const visiblePrecisionTarget = ref({
randomBlock: 0,
randomRingArea: 0,
});
const trainingDifficultyStorageKey = "training-selection"; const trainingDifficultyStorageKey = "training-selection";
const trainingDifficultyRefreshEvent = "training-difficulty-refresh";
const useHighlightTest = ref(false); const useHighlightTest = ref(false);
const highlightTestState = ref({ const highlightTestState = ref({
blocks: 8, blocks: 8,
@@ -71,11 +79,24 @@ const stopCompleted = ref(false);
const stopInFlight = ref(false); const stopInFlight = ref(false);
const exiting = ref(false); const exiting = ref(false);
const hiddenWhileActive = ref(false); const hiddenWhileActive = ref(false);
const resumeInFlight = ref(false);
const foregroundResumeSyncPending = ref(false);
const pageVisible = ref(true);
const appHideResumable = ref(false);
const connectionClosed = ref(true); const connectionClosed = ref(true);
let stopPracticeTask = null; let stopPracticeTask = null;
let practiceSyncTimer = null; let practiceSyncTimer = null;
let waitingPracticeSync = false; let waitingPracticeSync = false;
let shotPresentationGeneration = 0;
let nextDifficultyRequest = null;
let nextDifficultyRequestGeneration = 0;
const audioWaiters = new Set();
const shotEffectWaiters = new Map();
const PRACTICE_SYNC_TIMEOUT_MS = 5000; const PRACTICE_SYNC_TIMEOUT_MS = 5000;
const SHOT_EFFECT_WAIT_TIMEOUT_MS = 1200;
const AUDIO_TIMEOUT_BASE = 3500;
const AUDIO_TIMEOUT_PER_KEY = 2600;
const AUDIO_TIMEOUT_MAX = 12000;
const env = computed(() => { const env = computed(() => {
try { try {
@@ -92,6 +113,15 @@ const showResult = computed(
() => pageStage.value === pageStages.RESULT && hasPractiseResult.value () => pageStage.value === pageStages.RESULT && hasPractiseResult.value
); );
const isSvip = computed(() => practiceInfo.value.sVip === true); const isSvip = computed(() => practiceInfo.value.sVip === true);
const isVip = computed(
() => practiceInfo.value.vip === true && !isSvip.value
);
const setPracticeAppHideResumable = (enabled) => {
const nextValue = enabled === true;
appHideResumable.value = nextValue;
setMatchAppHideResumable(nextValue);
};
const trainingType = computed( const trainingType = computed(
() => practiceInfo.value.trainingType || trainingParams.value.type || "" () => practiceInfo.value.trainingType || trainingParams.value.type || ""
@@ -108,6 +138,15 @@ const getPositiveInteger = (value) => {
return Number.isInteger(numberValue) && numberValue > 0 ? numberValue : 0; return Number.isInteger(numberValue) && numberValue > 0 ? numberValue : 0;
}; };
const getPrecisionTargetSnapshot = (source = {}) => ({
randomBlock: getPositiveInteger(source.randomBlock),
randomRingArea: getPositiveInteger(source.randomRingArea),
});
const applyVisiblePrecisionTarget = (source = {}) => {
visiblePrecisionTarget.value = getPrecisionTargetSnapshot(source);
};
const currentDifficultyLevel = computed( const currentDifficultyLevel = computed(
() => () =>
getPositiveInteger(practiseResult.value.difficultyLevel) || getPositiveInteger(practiseResult.value.difficultyLevel) ||
@@ -116,6 +155,63 @@ const currentDifficultyLevel = computed(
getPositiveInteger(trainingParams.value.difficulty) getPositiveInteger(trainingParams.value.difficulty)
); );
const resetNextDifficultyState = () => {
nextDifficultyRequestGeneration += 1;
nextDifficultyRequest = null;
hasNextDifficulty.value = false;
};
const loadNextDifficultyState = (result = {}) => {
const requestGeneration = ++nextDifficultyRequestGeneration;
const currentLevel =
getPositiveInteger(result.difficultyLevel) ||
getPositiveInteger(result.difficulty_level) ||
currentDifficultyLevel.value;
const currentTrainingType = result.trainingType || trainingType.value;
hasNextDifficulty.value = false;
if (!currentTrainingType || !currentLevel) {
nextDifficultyRequest = Promise.resolve(false);
return nextDifficultyRequest;
}
nextDifficultyRequest = getTrainingDifficultyListAPI(currentTrainingType)
.then((difficultyResult) => {
const levels = Array.isArray(difficultyResult?.list)
? difficultyResult.list
.filter(
(item) => !item?.type || item.type === currentTrainingType
)
.map((item) => getPositiveInteger(item?.difficulty))
.filter(Boolean)
: [];
const maxLevel = Math.max(0, ...levels);
const highestCompletedLevel = getPositiveInteger(
difficultyResult?.user_levels?.[currentTrainingType]
);
const latestUnlockedLevel = Math.min(
highestCompletedLevel + 1,
maxLevel
);
const canAdvance =
currentLevel < maxLevel && latestUnlockedLevel > currentLevel;
if (requestGeneration === nextDifficultyRequestGeneration) {
hasNextDifficulty.value = canAdvance;
}
return canAdvance;
})
.catch((error) => {
console.log("training next difficulty load failed", error);
if (requestGeneration === nextDifficultyRequestGeneration) {
hasNextDifficulty.value = false;
}
return false;
});
return nextDifficultyRequest;
};
// time_limit // time_limit
const timeLimit = computed(() => getPositiveInteger(practiceInfo.value.timeLimit)); const timeLimit = computed(() => getPositiveInteger(practiceInfo.value.timeLimit));
const hasTimeLimit = computed(() => timeLimit.value > 0); const hasTimeLimit = computed(() => timeLimit.value > 0);
@@ -136,7 +232,7 @@ const precisionRandomBlock = computed(() => {
const block = getPositiveInteger( const block = getPositiveInteger(
useHighlightTest.value useHighlightTest.value
? highlightTestState.value.randomBlock ? highlightTestState.value.randomBlock
: practiceInfo.value.randomBlock : visiblePrecisionTarget.value.randomBlock
); );
return block <= precisionBlocks.value ? block : 0; return block <= precisionBlocks.value ? block : 0;
}); });
@@ -145,7 +241,7 @@ const precisionRandomRingArea = computed(() => {
const ring = getPositiveInteger( const ring = getPositiveInteger(
useHighlightTest.value useHighlightTest.value
? highlightTestState.value.randomRingArea ? highlightTestState.value.randomRingArea
: practiceInfo.value.randomRingArea : visiblePrecisionTarget.value.randomRingArea
); );
return ring >= 1 && ring <= 10 ? ring : 0; return ring >= 1 && ring <= 10 ? ring : 0;
}); });
@@ -239,6 +335,7 @@ const practiceInfoFields = [
"statusText", "statusText",
"startTime", "startTime",
"targetType", "targetType",
"vip",
"sVip", "sVip",
"trainingType", "trainingType",
"difficultyLevel", "difficultyLevel",
@@ -332,6 +429,143 @@ const syncPracticeInfo = (message = {}) => {
}; };
}; };
const buildShootResultAudioKeys = (message = {}) => {
const latestDetail =
Array.isArray(message.details) && message.details.length > 0
? message.details[message.details.length - 1]
: null;
// ShootProgress 使details
const arrow = message.shootData || latestDetail;
if (!arrow) return [];
if (
arrow.playerId !== undefined &&
arrow.playerId !== null &&
String(arrow.playerId) !== String(user.value?.id)
) {
return [];
}
const keys = [
arrow.ring ? `${arrow.ringX ? "X" : arrow.ring}` : "未上靶",
];
if (arrow.angle !== null && arrow.angle !== undefined) {
keys.push(`${getDirectionText(arrow.angle)}调整`);
}
if (arrow.threeConsecutive10Rings === true) {
keys.push("tententen");
}
return keys;
};
const playAudioKeysAndWait = (keys) => {
const audioKeys = (Array.isArray(keys) ? keys : [keys]).filter(Boolean);
if (audioKeys.length === 0) return Promise.resolve();
const expectedKey = audioKeys[audioKeys.length - 1];
const waitTime = Math.min(
AUDIO_TIMEOUT_MAX,
Math.max(AUDIO_TIMEOUT_BASE, audioKeys.length * AUDIO_TIMEOUT_PER_KEY)
);
return new Promise((resolve) => {
let settled = false;
let timer = null;
const waiter = {
expectedKey,
done: () => {
if (settled) return;
settled = true;
if (timer) clearTimeout(timer);
audioWaiters.delete(waiter);
resolve();
},
};
timer = setTimeout(() => {
if (typeof audioManager.recoverIfStale === "function") {
audioManager.recoverIfStale(expectedKey);
}
waiter.done();
}, waitTime);
audioWaiters.add(waiter);
try {
audioManager.play(audioKeys, false);
} catch (error) {
console.error("training shoot result audio failed", error);
waiter.done();
}
});
};
const shouldWaitForShotEffect = (shot) => {
const x = Number(shot?.x);
const y = Number(shot?.y);
return (
isSvip.value &&
Number(shot?.ring) > 0 &&
Number.isFinite(x) &&
Number.isFinite(y)
);
};
const waitForShotEffect = (token, shouldWait) => {
if (!shouldWait) return Promise.resolve();
return new Promise((resolve) => {
let settled = false;
let timer = null;
const waiter = {
done: () => {
if (settled) return;
settled = true;
if (timer) clearTimeout(timer);
if (shotEffectWaiters.get(token) === waiter) {
shotEffectWaiters.delete(token);
}
resolve();
},
};
timer = setTimeout(waiter.done, SHOT_EFFECT_WAIT_TIMEOUT_MS);
shotEffectWaiters.set(token, waiter);
});
};
const invalidateShotPresentations = ({ resetVisible = false } = {}) => {
shotPresentationGeneration += 1;
Array.from(audioWaiters).forEach((waiter) => waiter.done());
Array.from(shotEffectWaiters.values()).forEach((waiter) => waiter.done());
if (resetVisible) {
applyVisiblePrecisionTarget();
}
return shotPresentationGeneration;
};
const onShotEffectComplete = (payload = {}) => {
const token = Number(payload?.token ?? payload);
if (!Number.isFinite(token)) return;
shotEffectWaiters.get(token)?.done();
};
const commitPrecisionTargetAfterPresentation = async ({
generation,
target,
audioPromise,
effectPromise,
}) => {
await Promise.all([audioPromise, effectPromise]);
if (
generation !== shotPresentationGeneration ||
practiceEnded.value ||
!isShootingStage.value ||
trainingType.value !== "precision"
) {
return;
}
visiblePrecisionTarget.value = target;
};
const createPracticeEndSnapshot = (message = {}) => { const createPracticeEndSnapshot = (message = {}) => {
const source = { const source = {
...practiceInfo.value, ...practiceInfo.value,
@@ -399,6 +633,19 @@ const startPracticeSyncTimer = () => {
practiceSyncTimer = null; practiceSyncTimer = null;
if (!waitingPracticeSync) return; if (!waitingPracticeSync) return;
waitingPracticeSync = false; waitingPracticeSync = false;
if (foregroundResumeSyncPending.value) {
foregroundResumeSyncPending.value = false;
closePracticeConnection("training-practice-resume-timeout", {
sendLeave: false,
});
uni.showToast({
title: "训练重连失败,请重试",
icon: "none",
});
return;
}
if (pageStage.value !== pageStages.LOADING) return; if (pageStage.value !== pageStages.LOADING) return;
uni.showToast({ uni.showToast({
@@ -435,14 +682,22 @@ const onPracticeInfoSync = (payload = {}) => {
const shouldShowDistance = const shouldShowDistance =
waitingPracticeSync && pageStage.value === pageStages.LOADING; waitingPracticeSync && pageStage.value === pageStages.LOADING;
const resumedFromForeground = foregroundResumeSyncPending.value;
cancelPracticeSyncWait(); cancelPracticeSyncWait();
foregroundResumeSyncPending.value = false;
invalidateShotPresentations();
// 14 proto3 0 沿 // 14 proto3 0 沿
practiceInfo.value = {}; practiceInfo.value = {};
practiceEndSnapshot.value = {}; practiceEndSnapshot.value = {};
syncPracticeInfo(snapshot); syncPracticeInfo(snapshot);
applyVisiblePrecisionTarget(practiceInfo.value);
scores.value = Array.isArray(snapshot.details) ? snapshot.details : []; scores.value = Array.isArray(snapshot.details) ? snapshot.details : [];
if (resumedFromForeground) {
hiddenWhileActive.value = false;
}
if (shouldShowDistance) { if (shouldShowDistance) {
start.value = false; start.value = false;
pageStage.value = pageStages.DISTANCE; pageStage.value = pageStages.DISTANCE;
@@ -486,18 +741,21 @@ const clearPracticeRuntimeContext = () => {
uni.setStorageSync(trainingDifficultyStorageKey, selectionContext); uni.setStorageSync(trainingDifficultyStorageKey, selectionContext);
}; };
const closePracticeConnection = (reason) => { const closePracticeConnection = (reason, { sendLeave = true } = {}) => {
cancelPracticeSyncWait(); cancelPracticeSyncWait();
if (connectionClosed.value) return; if (connectionClosed.value) return;
connectionClosed.value = true; connectionClosed.value = true;
closeMatchWebSocket({ reason }); closeMatchWebSocket({ reason, sendLeave });
}; };
const connectPracticeServer = () => { const connectPracticeServer = ({
resumableOnAppHide = appHideResumable.value,
} = {}) => {
if (!practiseId.value || !String(serverAddr.value || "").trim()) { if (!practiseId.value || !String(serverAddr.value || "").trim()) {
return false; return false;
} }
appHideResumable.value = resumableOnAppHide === true;
cancelPracticeSyncWait(); cancelPracticeSyncWait();
closeMatchWebSocket({ reason: "training-practice-switch" }); closeMatchWebSocket({ reason: "training-practice-switch" });
preparePracticeSyncWait(); preparePracticeSyncWait();
@@ -506,6 +764,8 @@ const connectPracticeServer = () => {
matchId: practiseId.value, matchId: practiseId.value,
userId: user.value.id, userId: user.value.id,
requestPracticeInfoOnOpen: true, requestPracticeInfoOnOpen: true,
appHideResumable: appHideResumable.value,
practiceEndAudioKey: "练习结束",
}); });
connectionClosed.value = false; connectionClosed.value = false;
return true; return true;
@@ -539,6 +799,97 @@ const stopCurrentPractice = () => {
return stopPracticeTask; return stopPracticeTask;
}; };
// 使 ID
const stopEndedCurrentPracticeAndExit = async () => {
hiddenWhileActive.value = false;
foregroundResumeSyncPending.value = false;
setPracticeAppHideResumable(false);
exiting.value = true;
try {
await stopCurrentPractice();
} finally {
closePracticeConnection("training-practice-current-missing");
clearPracticeRuntimeContext();
uni.showToast({
title: "训练已结束,请重新进入",
icon: "none",
});
uni.navigateBack();
}
};
// type 5/type 14
const resumeCurrentPractice = async () => {
if (
resumeInFlight.value ||
!hiddenWhileActive.value ||
!appHideResumable.value ||
exiting.value
) {
return;
}
resumeInFlight.value = true;
try {
let currentPractice;
try {
currentPractice = await getCurrentPractiseAPI();
} catch (error) {
if (!pageVisible.value || exiting.value) return;
console.error("get current practice failed", error);
await stopEndedCurrentPracticeAndExit();
return;
}
console.log(1111111111111111111111, currentPractice)
if (
!pageVisible.value ||
!hiddenWhileActive.value ||
exiting.value
) {
return;
}
const latestPracticeId = currentPractice?.id;
const latestServerAddr = String(
currentPractice?.serverAddr || ""
).trim();
if (
currentPractice === null ||
!latestPracticeId ||
!latestServerAddr
) {
await stopEndedCurrentPracticeAndExit();
return;
}
practiseId.value = latestPracticeId;
serverAddr.value = latestServerAddr;
updateTrainingContext({
id: latestPracticeId,
serverAddr: latestServerAddr,
});
foregroundResumeSyncPending.value = true;
setPracticeAppHideResumable(true);
if (!connectPracticeServer({ resumableOnAppHide: true })) {
foregroundResumeSyncPending.value = false;
await stopEndedCurrentPracticeAndExit();
}
} catch (error) {
foregroundResumeSyncPending.value = false;
if (!pageVisible.value || exiting.value) return;
console.error("training practice resume failed", error);
uni.showToast({
title: "训练重连失败,请重试",
icon: "none",
});
} finally {
resumeInFlight.value = false;
}
};
const createPractice = async () => { const createPractice = async () => {
const trainingType = trainingParams.value.type; const trainingType = trainingParams.value.type;
const difficultyLevel = trainingParams.value.difficulty; const difficultyLevel = trainingParams.value.difficulty;
@@ -576,7 +927,7 @@ const createPractice = async () => {
stopInFlight.value = false; stopInFlight.value = false;
stopPracticeTask = null; stopPracticeTask = null;
updateTrainingContext(result); updateTrainingContext(result);
connectPracticeServer(); connectPracticeServer({ resumableOnAppHide: true });
return result; return result;
}; };
@@ -667,6 +1018,7 @@ const onReady = async () => {
clearHighlightTestTimer(); clearHighlightTestTimer();
useHighlightTest.value = false; useHighlightTest.value = false;
practiceEndSnapshot.value = {}; practiceEndSnapshot.value = {};
invalidateShotPresentations();
try { try {
await startPractiseAPI(practiseId.value); await startPractiseAPI(practiseId.value);
practiseResult.value = {}; practiseResult.value = {};
@@ -674,10 +1026,12 @@ const onReady = async () => {
shotEffectToken.value = 0; shotEffectToken.value = 0;
start.value = true; start.value = true;
pageStage.value = pageStages.SHOOTING; pageStage.value = pageStages.SHOOTING;
setPracticeAppHideResumable(true);
audioManager.play("练习开始"); audioManager.play("练习开始");
} catch (error) { } catch (error) {
start.value = false; start.value = false;
pageStage.value = pageStages.DISTANCE; pageStage.value = pageStages.DISTANCE;
setPracticeAppHideResumable(true);
throw error; throw error;
} }
}; };
@@ -686,6 +1040,8 @@ const onTimeLimitReached = () => {
if (!hasTimeLimit.value || !isShootingStage.value) return; if (!hasTimeLimit.value || !isShootingStage.value) return;
// PRACTICE_END // PRACTICE_END
start.value = false; start.value = false;
hiddenWhileActive.value = false;
setPracticeAppHideResumable(false);
}; };
const enterPracticeResult = (result = {}) => { const enterPracticeResult = (result = {}) => {
@@ -694,6 +1050,8 @@ const enterPracticeResult = (result = {}) => {
// stop // stop
practiceEnded.value = true; practiceEnded.value = true;
setPracticeAppHideResumable(false);
invalidateShotPresentations();
clearPracticeRuntimeContext(); clearPracticeRuntimeContext();
closePracticeConnection("training-practice-result"); closePracticeConnection("training-practice-result");
pageStage.value = pageStages.RESULT; pageStage.value = pageStages.RESULT;
@@ -706,36 +1064,73 @@ const onOver = async () => {
clearHighlightTestTimer(); clearHighlightTestTimer();
pageStage.value = pageStages.LOADING; pageStage.value = pageStages.LOADING;
start.value = false; start.value = false;
setPracticeAppHideResumable(false);
try { try {
const apiResult = (await getPractiseAPI(practiseId.value)) || {}; const apiResult = (await getPractiseAPI(practiseId.value)) || {};
await (nextDifficultyRequest || loadNextDifficultyState(apiResult));
if (!enterPracticeResult(mergePracticeResult(apiResult))) { if (!enterPracticeResult(mergePracticeResult(apiResult))) {
pageStage.value = pageStages.DISTANCE; pageStage.value = pageStages.DISTANCE;
} }
} catch (error) { } catch (error) {
if (Object.keys(practiceEndSnapshot.value).length > 0) { if (Object.keys(practiceEndSnapshot.value).length > 0) {
await (nextDifficultyRequest || loadNextDifficultyState(practiceEndSnapshot.value));
enterPracticeResult(mergePracticeResult()); enterPracticeResult(mergePracticeResult());
return; return;
} }
start.value = true; start.value = true;
pageStage.value = pageStages.SHOOTING; pageStage.value = pageStages.SHOOTING;
setPracticeAppHideResumable(true);
throw error; throw error;
} }
}; };
async function onReceiveMessage(msg) { async function onReceiveMessage(msg) {
const previousScoreLength = scores.value.length;
syncPracticeInfo(msg); syncPracticeInfo(msg);
if (msg.type === MESSAGETYPESV2.ShootResult && isShootingStage.value) { if (msg.type === MESSAGETYPESV2.BattleStart) {
invalidateShotPresentations();
applyVisiblePrecisionTarget(practiceInfo.value);
} else if (
msg.type === MESSAGETYPESV2.ShootResult &&
isShootingStage.value
) {
let hasNewShot = false;
let latestShot = null;
if (Array.isArray(msg.details)) { if (Array.isArray(msg.details)) {
const previousScoreLength = scores.value.length;
scores.value = msg.details; scores.value = msg.details;
if (msg.details.length === previousScoreLength + 1) { hasNewShot = msg.details.length === previousScoreLength + 1;
shotEffectToken.value += 1; latestShot = hasNewShot ? msg.details[msg.details.length - 1] : null;
}
if (trainingType.value === "precision") {
const generation = invalidateShotPresentations();
const target = getPrecisionTargetSnapshot(practiceInfo.value);
const nextEffectToken = hasNewShot ? shotEffectToken.value + 1 : 0;
const effectPromise = waitForShotEffect(
nextEffectToken,
hasNewShot && shouldWaitForShotEffect(latestShot)
);
const audioPromise = playAudioKeysAndWait(
buildShootResultAudioKeys(msg)
);
if (hasNewShot) {
shotEffectToken.value = nextEffectToken;
} }
void commitPrecisionTargetAfterPresentation({
generation,
target,
audioPromise,
effectPromise,
});
} else if (hasNewShot) {
shotEffectToken.value += 1;
} }
} else if (msg.type === MESSAGETYPESV2.BattleEnd) { } else if (msg.type === MESSAGETYPESV2.BattleEnd) {
practiceEndSnapshot.value = createPracticeEndSnapshot(msg); practiceEndSnapshot.value = createPracticeEndSnapshot(msg);
void loadNextDifficultyState(practiceEndSnapshot.value);
if ( if (
trainingType.value === "base" && trainingType.value === "base" &&
Number(msg.status) === 3 && Number(msg.status) === 3 &&
@@ -747,6 +1142,8 @@ async function onReceiveMessage(msg) {
}; };
} }
practiceEnded.value = true; practiceEnded.value = true;
setPracticeAppHideResumable(false);
invalidateShotPresentations();
clearPracticeRuntimeContext(); clearPracticeRuntimeContext();
// setTimeout(onOver, 1500); // setTimeout(onOver, 1500);
} }
@@ -756,21 +1153,25 @@ function onComplete() {
pageStage.value = pageStages.LOADING; pageStage.value = pageStages.LOADING;
start.value = false; start.value = false;
practiceEnded.value = true; practiceEnded.value = true;
setPracticeAppHideResumable(false);
invalidateShotPresentations();
clearPracticeRuntimeContext(); clearPracticeRuntimeContext();
closePracticeConnection("training-practice-complete"); closePracticeConnection("training-practice-complete");
uni.$emit(trainingDifficultyRefreshEvent);
uni.navigateBack(); uni.navigateBack();
} }
async function onRetry() { async function onRetry() {
pageStage.value = pageStages.LOADING; pageStage.value = pageStages.LOADING;
setPracticeAppHideResumable(false);
clearHighlightTestTimer(); clearHighlightTestTimer();
useHighlightTest.value = false; useHighlightTest.value = false;
resetNextDifficultyState();
practiseId.value = ""; practiseId.value = "";
serverAddr.value = ""; serverAddr.value = "";
practiseResult.value = {}; practiseResult.value = {};
practiceEndSnapshot.value = {}; practiceEndSnapshot.value = {};
practiceInfo.value = {}; practiceInfo.value = {};
invalidateShotPresentations({ resetVisible: true });
start.value = false; start.value = false;
scores.value = []; scores.value = [];
shotEffectToken.value = 0; shotEffectToken.value = 0;
@@ -788,9 +1189,12 @@ const onClickShare = debounce(async () => {
await wxShare("shareCanvas"); await wxShare("shareCanvas");
}); });
function onAudioEnded(s) { function onAudioEnded(key) {
if (s.indexOf("比赛结束") >= 0) { Array.from(audioWaiters).forEach((waiter) => {
onOver() if (waiter.expectedKey === key) waiter.done();
});
if (["比赛结束", "练习结束"].includes(String(key || ""))) {
void onOver();
} }
} }
@@ -802,6 +1206,8 @@ const updateSound = () => {
const exitPractice = async () => { const exitPractice = async () => {
if (exiting.value) return; if (exiting.value) return;
exiting.value = true; exiting.value = true;
setPracticeAppHideResumable(false);
invalidateShotPresentations();
try { try {
await stopCurrentPractice(); await stopCurrentPractice();
@@ -813,35 +1219,29 @@ const exitPractice = async () => {
}; };
onHide(() => { onHide(() => {
// pageVisible.value = false;
if ( if (
!exiting.value && !appHideResumable.value ||
practiseId.value && exiting.value ||
!practiceEnded.value && !practiseId.value ||
!stopCompleted.value practiceEnded.value ||
stopCompleted.value
) { ) {
hiddenWhileActive.value = true; return;
clearPracticeRuntimeContext();
void stopCurrentPractice();
} }
closePracticeConnection("training-practice-hide");
hiddenWhileActive.value = true;
invalidateShotPresentations();
}); });
onShow(async () => { onShow(async () => {
if (!hiddenWhileActive.value || exiting.value) return; pageVisible.value = true;
await resumeCurrentPractice();
hiddenWhileActive.value = false;
await stopCurrentPractice();
clearPracticeRuntimeContext();
exiting.value = true;
uni.showToast({
title: "训练已结束,请重新进入",
icon: "none",
});
uni.navigateBack();
}); });
onUnload(() => { onUnload(() => {
setPracticeAppHideResumable(false);
invalidateShotPresentations();
clearPracticeRuntimeContext(); clearPracticeRuntimeContext();
void stopCurrentPractice(); void stopCurrentPractice();
closePracticeConnection("training-practice-unload"); closePracticeConnection("training-practice-unload");
@@ -857,7 +1257,7 @@ onMounted(() => {
uni.$on(MATCH_WS_STATE_EVENT, onMatchSocketState); uni.$on(MATCH_WS_STATE_EVENT, onMatchSocketState);
uni.$on("share-image", onClickShare); uni.$on("share-image", onClickShare);
uni.$on("audioEnded", onAudioEnded); uni.$on("audioEnded", onAudioEnded);
if (!connectPracticeServer()) { if (!connectPracticeServer({ resumableOnAppHide: true })) {
uni.showToast({ uni.showToast({
title: "练习连接信息异常,请重试", title: "练习连接信息异常,请重试",
icon: "none", icon: "none",
@@ -869,6 +1269,8 @@ onMounted(() => {
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
setPracticeAppHideResumable(false);
invalidateShotPresentations();
clearPracticeRuntimeContext(); clearPracticeRuntimeContext();
void stopCurrentPractice(); void stopCurrentPractice();
uni.setKeepScreenOn({ uni.setKeepScreenOn({
@@ -904,6 +1306,9 @@ onBeforeUnmount(() => {
:total="timeLimit" :total="timeLimit"
:countdownEnabled="hasTimeLimit" :countdownEnabled="hasTimeLimit"
:trainingType="trainingType" :trainingType="trainingType"
:isVip="isVip"
:isSvip="isSvip"
:externalShootResultAudio="trainingType === 'precision'"
:onStop="onTimeLimitReached" :onStop="onTimeLimitReached"
/> />
<view class="user-row"> <view class="user-row">
@@ -925,8 +1330,10 @@ onBeforeUnmount(() => {
:activeSector="precisionRandomBlock" :activeSector="precisionRandomBlock"
:activeRing="precisionRandomRingArea" :activeRing="precisionRandomRingArea"
:showSectorLabels="precisionBlocks > 0" :showSectorLabels="precisionBlocks > 0"
stable-shot-effect
@shot-effect-complete="onShotEffectComplete"
/> />
<view v-if="env !== 'release'" class="highlight-test-actions"> <!-- <view v-if="env !== 'release'" class="highlight-test-actions">
<button <button
class="highlight-test-btn" class="highlight-test-btn"
hover-class="none" hover-class="none"
@@ -941,7 +1348,7 @@ onBeforeUnmount(() => {
> >
重置高亮 重置高亮
</button> </button>
</view> </view> -->
<view class="sound-text-box"> <view class="sound-text-box">
<button class="sound-btn" hover-class="none" @click="updateSound"> <button class="sound-btn" hover-class="none" @click="updateSound">
<image <image
@@ -990,6 +1397,7 @@ onBeforeUnmount(() => {
:onRetry="onRetry" :onRetry="onRetry"
:trainingType="trainingType" :trainingType="trainingType"
:difficultyLevel="currentDifficultyLevel" :difficultyLevel="currentDifficultyLevel"
:hasNextDifficulty="hasNextDifficulty"
:result="practiseResult" :result="practiseResult"
/> />
<canvas class="share-canvas" id="shareCanvas" type="2d"></canvas> <canvas class="share-canvas" id="shareCanvas" type="2d"></canvas>
+35 -12
View File
@@ -77,7 +77,7 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
<template> <template>
<Container title="用户信息"> <Container title="用户信息">
<view :style="{ width: '100%', height: '100%' }"> <view :style="{ width: '100%', height: '100%' }">
<UserHeader /> <UserHeader fullNickname />
<scroll-view <scroll-view
scroll-y scroll-y
:show-scrollbar="false" :show-scrollbar="false"
@@ -104,7 +104,20 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
<text v-else :style="{ color: '#CC311F' }">未完成</text> <text v-else :style="{ color: '#CC311F' }">未完成</text>
</UserItem> </UserItem>
<UserItem title="会员" :onClick="toBeVipPage"> <UserItem title="会员" :onClick="toBeVipPage">
已赠送6个月会员 <view
v-if="user.sVip === true"
class="member-nickname member-nickname--svip"
>
<text class="member-nickname__text">已开通SVIP</text>
<text class="member-nickname__shine">已开通SVIP</text>
</view>
<view
v-else-if="user.vip === true"
class="member-nickname member-nickname--vip"
>
<text class="member-nickname__text">已开通VIP</text>
</view>
<text v-else>未开通</text>
</UserItem> </UserItem>
<UserItem title="等级介绍" :onClick="toGradeIntroPage"> <UserItem title="等级介绍" :onClick="toGradeIntroPage">
<text :style="{ color: '#4C76FF' }">Lv{{ user.lvl }}</text> <text :style="{ color: '#4C76FF' }">Lv{{ user.lvl }}</text>
@@ -115,7 +128,7 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
}" }"
>{{ user.lvlPoints }}</text >{{ user.lvlPoints }}</text
> >
<text></text> <text>经验</text>
</UserItem> </UserItem>
<UserItem <UserItem
title="段位介绍" title="段位介绍"
@@ -124,15 +137,16 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
}" }"
:onClick="toRankIntroPage" :onClick="toRankIntroPage"
> >
<text :style="{ color: '#8E53EA' }">{{ user.lvlName }}</text> <view v-if="user.rankIcon || user.rankName" class="rank-info">
<text <image
:style="{ v-if="user.rankIcon"
color: '#FF7900', class="rank-info__frame"
marginLeft: '5px', :src="user.rankIcon"
}" mode="aspectFit"
>{{ user.scores }}</text />
> <text>{{ user.rankName || "暂无段位" }}</text>
<text></text> </view>
<text v-else>暂无段位</text>
</UserItem> </UserItem>
<view class="my-grow" @click="toMyGrowthPage"> <view class="my-grow" @click="toMyGrowthPage">
<image src="https://static.shelingxingqiu.com/shootmini/static/my-grow.png" mode="widthFix" /> <image src="https://static.shelingxingqiu.com/shootmini/static/my-grow.png" mode="widthFix" />
@@ -170,4 +184,13 @@ const buildVersion = typeof __BUILD_TIME__ !== 'undefined' ? __BUILD_TIME__ : ''
.my-grow > image { .my-grow > image {
width: 100%; width: 100%;
} }
.rank-info {
display: flex;
align-items: center;
}
.rank-info__frame {
width: 64rpx;
height: 64rpx;
margin-right: 8rpx;
}
</style> </style>
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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<svg width="55px" height="55px" viewBox="0 0 55 55" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<title>编组 11</title>
<g id="页面-1" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
<g id="训练难度展示" transform="translate(-160.000000, -478.000000)">
<g id="编组-2备份" transform="translate(154.000000, 472.000000)">
<g id="编组-11" transform="translate(6.000000, 6.000000)">
<circle id="椭圆形" fill="#CACACA" cx="27.5" cy="27.5" r="27.5"></circle>
<circle id="椭圆形" fill="#FFFFFF" cx="27.5" cy="26" r="25"></circle>
<circle id="椭圆形" fill="#5E5E5E" cx="27.5" cy="26" r="22"></circle>
<circle id="椭圆形" fill="#17B6F2" cx="27.5" cy="26" r="19.5"></circle>
<circle id="椭圆形" fill="#FFC2C2" cx="27.5" cy="26" r="17"></circle>
<circle id="椭圆形" fill="#FF1F33" opacity="0.800000012" cx="27.5" cy="26" r="14.5"></circle>
<circle id="椭圆形" fill="#FED847" cx="27.5" cy="26" r="13"></circle>
</g>
</g>
</g>
</g>
</svg>

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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<svg width="56px" height="55px" viewBox="0 0 56 55" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<title>编组 9</title>
<g id="页面-1" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
<g id="训练难度展示" transform="translate(-60.000000, -313.000000)">
<g id="编组-2备份" transform="translate(54.500000, 307.000000)">
<g id="编组-9" transform="translate(5.500000, 6.000000)">
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+9 -11
View File
@@ -38,17 +38,15 @@ const getDefaultDailyCount = () => ({
}); });
const getLvlName = (rankLvl, rankList = []) => { const getLvlName = (rankLvl, rankList = []) => {
if (!rankList) return; if (!Array.isArray(rankList) || rankLvl === undefined || rankLvl === null) {
let lvlName = ""; return "";
rankList.some((r, index) => { }
lvlName = rankList[index].name;
if (r.rank_id === rankLvl) { // 仅返回真正匹配的段位,避免未加载时误取列表最后一项。
lvlName = rankList[index].name; const rankInfo = rankList.find(
return true; (item) => String(item.rank_id) === String(rankLvl)
} );
return false; return rankInfo?.name || "";
});
return lvlName;
}; };
const getLvlNameByScore = (score, rankList = []) => { const getLvlNameByScore = (score, rankList = []) => {
+1 -1
View File
@@ -24,7 +24,7 @@ function createWebSocket(token, onMessage) {
switch (envVersion) { switch (envVersion) {
case "develop": // 开发版 case "develop": // 开发版
// url = "ws://192.168.1.5:8000/socket"; // url = "ws://192.168.1.30:8000/socket";
url = "wss://apitest.shelingxingqiu.com/socket"; url = "wss://apitest.shelingxingqiu.com/socket";
break; break;
case "trial": // 体验版 case "trial": // 体验版