Compare commits
3
Commits
8b11e41957
...
0a678cb387
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
0a678cb387 | ||
|
|
3c7467fbdf | ||
|
|
6aa3c6fd6c |
@@ -40,6 +40,8 @@ export const audioFils = {
|
|||||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutya59b6pu0ur4um.mp3",
|
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutya59b6pu0ur4um.mp3",
|
||||||
比赛开始:
|
比赛开始:
|
||||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcuu5z3a3lumkutske.mp3",
|
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcuu5z3a3lumkutske.mp3",
|
||||||
|
下半场开始:
|
||||||
|
"https://static.shelingxingqiu.com/shootmini/static/audio/%E4%B8%8B%E5%8D%8A%E5%9C%BA%E5%BC%80%E5%A7%8B.mp3",
|
||||||
请开始射击:
|
请开始射击:
|
||||||
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutzdrl5u0iromqhf.mp3",
|
"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutzdrl5u0iromqhf.mp3",
|
||||||
射击无效:
|
射击无效:
|
||||||
|
|||||||
@@ -207,7 +207,7 @@ const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
|||||||
justify-content: center;
|
justify-content: center;
|
||||||
color: #fff9;
|
color: #fff9;
|
||||||
font-size: 12px;
|
font-size: 12px;
|
||||||
padding-top: 7px;
|
/* padding-top: 7px; */
|
||||||
flex: 0 0 auto;
|
flex: 0 0 auto;
|
||||||
}
|
}
|
||||||
.player-name {
|
.player-name {
|
||||||
|
|||||||
@@ -34,6 +34,7 @@ const phase = ref("idle");
|
|||||||
const activePlayKey = ref("");
|
const activePlayKey = ref("");
|
||||||
const animationKey = ref("");
|
const animationKey = ref("");
|
||||||
const impactEmitted = ref(false);
|
const impactEmitted = ref(false);
|
||||||
|
const activeShot = ref(null);
|
||||||
let timers = [];
|
let timers = [];
|
||||||
|
|
||||||
const isActive = computed(() => phase.value !== "idle");
|
const isActive = computed(() => phase.value !== "idle");
|
||||||
@@ -54,9 +55,17 @@ const safeTargetSize = computed(() => {
|
|||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
|
function hasShotPoint(shot) {
|
||||||
|
const x = Number(shot?.x);
|
||||||
|
const y = Number(shot?.y);
|
||||||
|
return Number.isFinite(x) && Number.isFinite(y);
|
||||||
|
}
|
||||||
|
|
||||||
|
const effectiveShot = computed(() => activeShot.value || props.shot);
|
||||||
|
|
||||||
const shotPoint = computed(() => {
|
const shotPoint = computed(() => {
|
||||||
const x = Number(props.shot?.x);
|
const x = Number(effectiveShot.value?.x);
|
||||||
const y = Number(props.shot?.y);
|
const y = Number(effectiveShot.value?.y);
|
||||||
return {
|
return {
|
||||||
x: Number.isFinite(x) ? x : 0,
|
x: Number.isFinite(x) ? x : 0,
|
||||||
y: Number.isFinite(y) ? y : 0,
|
y: Number.isFinite(y) ? y : 0,
|
||||||
@@ -179,16 +188,20 @@ function finish(playKey) {
|
|||||||
clearTimers();
|
clearTimers();
|
||||||
phase.value = "idle";
|
phase.value = "idle";
|
||||||
activePlayKey.value = "";
|
activePlayKey.value = "";
|
||||||
|
activeShot.value = null;
|
||||||
emit("complete", playKey);
|
emit("complete", playKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
function play() {
|
function play() {
|
||||||
if (!props.playKey || !props.shot || !props.shot.ring) return;
|
if (!props.playKey || !props.shot || !props.shot.ring || !hasShotPoint(props.shot)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
clearTimers();
|
clearTimers();
|
||||||
activePlayKey.value = props.playKey;
|
activePlayKey.value = props.playKey;
|
||||||
animationKey.value = `${props.playKey}`;
|
animationKey.value = `${props.playKey}`;
|
||||||
impactEmitted.value = false;
|
impactEmitted.value = false;
|
||||||
|
activeShot.value = { ...props.shot };
|
||||||
phase.value = "playing";
|
phase.value = "playing";
|
||||||
|
|
||||||
queueTimer(() => {
|
queueTimer(() => {
|
||||||
|
|||||||
@@ -1,5 +1,13 @@
|
|||||||
<script setup>
|
<script setup>
|
||||||
import { ref, watch, onMounted, onBeforeUnmount, computed, nextTick } from "vue";
|
import {
|
||||||
|
ref,
|
||||||
|
watch,
|
||||||
|
onMounted,
|
||||||
|
onBeforeUnmount,
|
||||||
|
computed,
|
||||||
|
nextTick,
|
||||||
|
getCurrentInstance,
|
||||||
|
} from "vue";
|
||||||
import PointSwitcher from "@/components/PointSwitcher.vue";
|
import PointSwitcher from "@/components/PointSwitcher.vue";
|
||||||
import BowShotEffect from "@/components/BowShotEffect.vue";
|
import BowShotEffect from "@/components/BowShotEffect.vue";
|
||||||
|
|
||||||
@@ -56,8 +64,6 @@ const props = defineProps({
|
|||||||
const pMode = ref(true);
|
const pMode = ref(true);
|
||||||
const latestOne = ref(null);
|
const latestOne = ref(null);
|
||||||
const bluelatestOne = ref(null);
|
const bluelatestOne = ref(null);
|
||||||
const prevScores = ref([]);
|
|
||||||
const prevBlueScores = ref([]);
|
|
||||||
const timer = ref(null);
|
const timer = ref(null);
|
||||||
const dirTimer = ref(null);
|
const dirTimer = ref(null);
|
||||||
const angle = ref(null);
|
const angle = ref(null);
|
||||||
@@ -66,7 +72,9 @@ const shotEffect = ref(null);
|
|||||||
const hiddenRedLatestKey = ref("");
|
const hiddenRedLatestKey = ref("");
|
||||||
const hiddenBlueLatestKey = ref("");
|
const hiddenBlueLatestKey = ref("");
|
||||||
const targetShaking = ref(false);
|
const targetShaking = ref(false);
|
||||||
|
const targetSize = ref({ width: 0, height: 0 });
|
||||||
const shakeTimer = ref(null);
|
const shakeTimer = ref(null);
|
||||||
|
const instance = getCurrentInstance();
|
||||||
const ROUND_TIP_OFFSET_Y = -32;
|
const ROUND_TIP_OFFSET_Y = -32;
|
||||||
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
||||||
|
|
||||||
@@ -82,8 +90,14 @@ function buildShotEffectKey(team, shot, index) {
|
|||||||
].join("-");
|
].join("-");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function hasShotPoint(shot) {
|
||||||
|
const x = Number(shot?.x);
|
||||||
|
const y = Number(shot?.y);
|
||||||
|
return Number.isFinite(x) && Number.isFinite(y);
|
||||||
|
}
|
||||||
|
|
||||||
function shouldPlayShotEffect(shot) {
|
function shouldPlayShotEffect(shot) {
|
||||||
return props.isSvip && !!shot && Number(shot.ring) > 0;
|
return props.isSvip && !!shot && Number(shot.ring) > 0 && hasShotPoint(shot);
|
||||||
}
|
}
|
||||||
|
|
||||||
function clearTipTimer() {
|
function clearTipTimer() {
|
||||||
@@ -154,6 +168,29 @@ function shakeTarget() {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function updateTargetSize() {
|
||||||
|
nextTick(() => {
|
||||||
|
const query = instance?.proxy
|
||||||
|
? uni.createSelectorQuery().in(instance.proxy)
|
||||||
|
: uni.createSelectorQuery();
|
||||||
|
|
||||||
|
query
|
||||||
|
.select(".target")
|
||||||
|
.boundingClientRect((rect) => {
|
||||||
|
const width = Number(rect?.width);
|
||||||
|
const height = Number(rect?.height);
|
||||||
|
if (!Number.isFinite(width) || !Number.isFinite(height)) return;
|
||||||
|
if (width <= 0 || height <= 0) return;
|
||||||
|
targetSize.value = { width, height };
|
||||||
|
})
|
||||||
|
.exec();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function handleWindowResize() {
|
||||||
|
updateTargetSize();
|
||||||
|
}
|
||||||
|
|
||||||
function shouldHideRedHit(index) {
|
function shouldHideRedHit(index) {
|
||||||
return !!hiddenRedLatestKey.value && index === props.scores.length - 1;
|
return !!hiddenRedLatestKey.value && index === props.scores.length - 1;
|
||||||
}
|
}
|
||||||
@@ -163,46 +200,44 @@ function shouldHideBlueHit(index) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
watch(
|
watch(
|
||||||
() => props.scores,
|
() => props.scores.length,
|
||||||
(newVal) => {
|
(newLen, oldLen) => {
|
||||||
if (newVal.length - prevScores.value.length === 1) {
|
if (newLen === oldLen + 1) {
|
||||||
const latestShot = newVal[newVal.length - 1];
|
const latestShot = props.scores[newLen - 1];
|
||||||
if (shouldPlayShotEffect(latestShot)) {
|
if (shouldPlayShotEffect(latestShot)) {
|
||||||
triggerShotEffect("red", latestShot, newVal.length - 1);
|
triggerShotEffect("red", latestShot, newLen - 1);
|
||||||
} else {
|
} else {
|
||||||
showShotTip("red", latestShot);
|
showShotTip("red", latestShot);
|
||||||
}
|
}
|
||||||
} else if (newVal.length <= prevScores.value.length) {
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (newLen < oldLen) {
|
||||||
latestOne.value = null;
|
latestOne.value = null;
|
||||||
hiddenRedLatestKey.value = "";
|
hiddenRedLatestKey.value = "";
|
||||||
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
||||||
}
|
}
|
||||||
prevScores.value = [...newVal];
|
|
||||||
},
|
|
||||||
{
|
|
||||||
deep: true,
|
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
watch(
|
watch(
|
||||||
() => props.blueScores,
|
() => props.blueScores.length,
|
||||||
(newVal) => {
|
(newLen, oldLen) => {
|
||||||
if (newVal.length - prevBlueScores.value.length === 1) {
|
if (newLen === oldLen + 1) {
|
||||||
const latestShot = newVal[newVal.length - 1];
|
const latestShot = props.blueScores[newLen - 1];
|
||||||
if (shouldPlayShotEffect(latestShot)) {
|
if (shouldPlayShotEffect(latestShot)) {
|
||||||
triggerShotEffect("blue", latestShot, newVal.length - 1);
|
triggerShotEffect("blue", latestShot, newLen - 1);
|
||||||
} else {
|
} else {
|
||||||
showShotTip("blue", latestShot);
|
showShotTip("blue", latestShot);
|
||||||
}
|
}
|
||||||
} else if (newVal.length <= prevBlueScores.value.length) {
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (newLen < oldLen) {
|
||||||
bluelatestOne.value = null;
|
bluelatestOne.value = null;
|
||||||
hiddenBlueLatestKey.value = "";
|
hiddenBlueLatestKey.value = "";
|
||||||
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
||||||
}
|
}
|
||||||
prevBlueScores.value = [...newVal];
|
|
||||||
},
|
|
||||||
{
|
|
||||||
deep: true,
|
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
@@ -349,6 +384,8 @@ async function onReceiveMessage(message) {
|
|||||||
|
|
||||||
onMounted(() => {
|
onMounted(() => {
|
||||||
uni.$on("socket-inbox", onReceiveMessage);
|
uni.$on("socket-inbox", onReceiveMessage);
|
||||||
|
updateTargetSize();
|
||||||
|
if (uni.onWindowResize) uni.onWindowResize(handleWindowResize);
|
||||||
});
|
});
|
||||||
|
|
||||||
onBeforeUnmount(() => {
|
onBeforeUnmount(() => {
|
||||||
@@ -365,6 +402,7 @@ onBeforeUnmount(() => {
|
|||||||
shakeTimer.value = null;
|
shakeTimer.value = null;
|
||||||
}
|
}
|
||||||
uni.$off("socket-inbox", onReceiveMessage);
|
uni.$off("socket-inbox", onReceiveMessage);
|
||||||
|
if (uni.offWindowResize) uni.offWindowResize(handleWindowResize);
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
@@ -461,6 +499,9 @@ onBeforeUnmount(() => {
|
|||||||
:shot="shotEffect && shotEffect.shot"
|
:shot="shotEffect && shotEffect.shot"
|
||||||
:playKey="shotEffect ? shotEffect.key : ''"
|
:playKey="shotEffect ? shotEffect.key : ''"
|
||||||
:targetRadius="safeTargetRadius"
|
:targetRadius="safeTargetRadius"
|
||||||
|
:targetWidth="targetSize.width"
|
||||||
|
:targetHeight="targetSize.height"
|
||||||
|
:hitOffsetPx="currentHitRadiusPx"
|
||||||
@impact="shakeTarget"
|
@impact="shakeTarget"
|
||||||
@complete="completeShotEffect"
|
@complete="completeShotEffect"
|
||||||
/>
|
/>
|
||||||
|
|||||||
@@ -38,6 +38,10 @@ const props = defineProps({
|
|||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: false,
|
default: false,
|
||||||
},
|
},
|
||||||
|
halfRest: {
|
||||||
|
type: Boolean,
|
||||||
|
default: false,
|
||||||
|
},
|
||||||
onStop: {
|
onStop: {
|
||||||
type: Function,
|
type: Function,
|
||||||
default: () => {},
|
default: () => {},
|
||||||
@@ -136,8 +140,9 @@ const updateSound = () => {
|
|||||||
async function onReceiveMessage(msg) {
|
async function onReceiveMessage(msg) {
|
||||||
if (Array.isArray(msg)) return;
|
if (Array.isArray(msg)) return;
|
||||||
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
if (msg.type === MESSAGETYPESV2.BattleStart) {
|
||||||
|
const audioKey = props.melee && (halfTime.value || props.halfRest) ? "下半场开始" : "比赛开始";
|
||||||
halfTime.value = false;
|
halfTime.value = false;
|
||||||
audioManager.play("比赛开始");
|
audioManager.play(audioKey);
|
||||||
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
|
||||||
audioManager.play("比赛结束", false);
|
audioManager.play("比赛结束", false);
|
||||||
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
} else if (msg.type === MESSAGETYPESV2.ShootResult) {
|
||||||
|
|||||||
@@ -295,6 +295,7 @@ onShow(async () => {
|
|||||||
:tips="tips"
|
:tips="tips"
|
||||||
:total="90"
|
:total="90"
|
||||||
:melee="true"
|
:melee="true"
|
||||||
|
:halfRest="halfRest"
|
||||||
:battleId="battleId"
|
:battleId="battleId"
|
||||||
/>
|
/>
|
||||||
<view v-if="start" class="user-row">
|
<view v-if="start" class="user-row">
|
||||||
|
|||||||
@@ -145,6 +145,23 @@ const getMenuPrice = (item) => {
|
|||||||
return value ? String(value).replace("¥", "").replace("¥", "") : "";
|
return value ? String(value).replace("¥", "").replace("¥", "") : "";
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const getMenuSortValue = (item) => {
|
||||||
|
const value = item && item.sort;
|
||||||
|
if (value === undefined || value === null || value === "") return Number.MAX_SAFE_INTEGER;
|
||||||
|
const sort = Number(value);
|
||||||
|
return Number.isFinite(sort) ? sort : Number.MAX_SAFE_INTEGER;
|
||||||
|
};
|
||||||
|
|
||||||
|
const sortMenusBySort = (menus = []) => {
|
||||||
|
return menus
|
||||||
|
.map((item, index) => ({ item, index }))
|
||||||
|
.sort((a, b) => {
|
||||||
|
const sortDiff = getMenuSortValue(a.item) - getMenuSortValue(b.item);
|
||||||
|
return sortDiff || a.index - b.index;
|
||||||
|
})
|
||||||
|
.map(({ item }) => item);
|
||||||
|
};
|
||||||
|
|
||||||
const getMenuType = (item) => {
|
const getMenuType = (item) => {
|
||||||
const vipType = Number(item.vipType);
|
const vipType = Number(item.vipType);
|
||||||
if (vipType === 1) return "normal";
|
if (vipType === 1) return "normal";
|
||||||
@@ -167,7 +184,7 @@ const getPackageMonths = (name) => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const matchPackageSource = (type, pack, index) => {
|
const matchPackageSource = (type, pack, index) => {
|
||||||
const menus = configMenus.value;
|
const menus = sortMenusBySort(configMenus.value);
|
||||||
const typedMenus = menus.filter((item) => {
|
const typedMenus = menus.filter((item) => {
|
||||||
const menuType = getMenuType(item);
|
const menuType = getMenuType(item);
|
||||||
if (type.key === "super") return menuType === "super";
|
if (type.key === "super") return menuType === "super";
|
||||||
@@ -184,7 +201,8 @@ const matchPackageSource = (type, pack, index) => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
const getPackages = (type) => {
|
const getPackages = (type) => {
|
||||||
return type.packages.map((item, index) => {
|
return type.packages
|
||||||
|
.map((item, index) => {
|
||||||
const source = matchPackageSource(type, item, index);
|
const source = matchPackageSource(type, item, index);
|
||||||
return {
|
return {
|
||||||
...item,
|
...item,
|
||||||
@@ -194,7 +212,13 @@ const getPackages = (type) => {
|
|||||||
icon: source && source.icon,
|
icon: source && source.icon,
|
||||||
id: source && source.id,
|
id: source && source.id,
|
||||||
};
|
};
|
||||||
});
|
})
|
||||||
|
.map((item, index) => ({ item, index }))
|
||||||
|
.sort((a, b) => {
|
||||||
|
const sortDiff = getMenuSortValue(a.item.source) - getMenuSortValue(b.item.source);
|
||||||
|
return sortDiff || a.index - b.index;
|
||||||
|
})
|
||||||
|
.map(({ item }) => item);
|
||||||
};
|
};
|
||||||
|
|
||||||
const currentPackages = computed(() => {
|
const currentPackages = computed(() => {
|
||||||
@@ -463,7 +487,7 @@ onShow(loadVipConfig);
|
|||||||
<view class="package-list">
|
<view class="package-list">
|
||||||
<view
|
<view
|
||||||
v-for="(pack, index) in getPackages(type)"
|
v-for="(pack, index) in getPackages(type)"
|
||||||
:key="`${type.key}-${pack.name}`"
|
:key="`${type.key}-${pack.id || pack.name}`"
|
||||||
class="package-card"
|
class="package-card"
|
||||||
:class="{ 'package-card--active': selectedPackageIndex === index }"
|
:class="{ 'package-card--active': selectedPackageIndex === index }"
|
||||||
@click="selectPackage(index)"
|
@click="selectPackage(index)"
|
||||||
|
|||||||
Reference in New Issue
Block a user