update:优化文字靶浮层

This commit is contained in:
2026-05-28 11:15:11 +08:00
parent d932ce3dea
commit ef5b97530a
2 changed files with 98 additions and 18 deletions

View File

@@ -57,6 +57,8 @@ const timer = ref(null);
const dirTimer = ref(null);
const angle = ref(null);
const circleColor = ref("");
const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68;
watch(
() => props.scores,
@@ -133,14 +135,14 @@ function formatTargetPosition(percent, offset) {
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
}
function getTargetPositionStyle(point, offsetPx = 0) {
function getTargetPositionStyle(point, offsetPx = 0, extraOffset = {}) {
if (!point) return { display: "none" };
const radius = safeTargetRadius.value;
const diameter = radius * 2;
const direction = getPointDirection(point);
const xOffset = direction ? direction.x * offsetPx : 0;
const yOffset = direction ? -direction.y * offsetPx : 0;
const xOffset = (direction ? direction.x * offsetPx : 0) + (extraOffset.x || 0);
const yOffset = (direction ? -direction.y * offsetPx : 0) + (extraOffset.y || 0);
const leftPercent = ((point.x + radius) / diameter) * 100;
const topPercent = ((radius - point.y) / diameter) * 100;
@@ -162,9 +164,22 @@ function getHitStyle(shot) {
};
}
function getTipStyle(shot) {
function getRoundTipStyle(shot) {
const point = getShotPoint(shot, true);
return getTargetPositionStyle(point, shot?.ring ? currentHitRadiusPx.value : 0);
return getTargetPositionStyle(
point,
shot?.ring ? currentHitRadiusPx.value : 0,
{ y: ROUND_TIP_OFFSET_Y }
);
}
function getExperienceTipStyle(shot) {
const point = getShotPoint(shot, true);
return getTargetPositionStyle(
point,
shot?.ring ? currentHitRadiusPx.value : 0,
{ y: EXPERIENCE_TIP_OFFSET_Y }
);
}
const simulShoot = async () => {
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
@@ -247,14 +262,14 @@ onBeforeUnmount(() => {
<view
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
class="e-value fade-in-out"
:style="getTipStyle(latestOne)"
:style="getExperienceTipStyle(latestOne)"
>
经验 +1
</view>
<view
v-if="latestOne"
class="round-tip fade-in-out"
:style="getTipStyle(latestOne)"
:style="getRoundTipStyle(latestOne)"
>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
}}<text v-if="latestOne.ring"></text>
</view>
@@ -265,14 +280,14 @@ onBeforeUnmount(() => {
user.id === bluelatestOne.playerId
"
class="e-value fade-in-out"
:style="getTipStyle(bluelatestOne)"
:style="getExperienceTipStyle(bluelatestOne)"
>
经验 +1
</view>
<view
v-if="bluelatestOne"
class="round-tip fade-in-out"
:style="getTipStyle(bluelatestOne)"
:style="getRoundTipStyle(bluelatestOne)"
>{{ bluelatestOne.ringX ? "X" : bluelatestOne.ring || "未上靶"
}}<text v-if="bluelatestOne.ring">环</text></view
>
@@ -356,6 +371,31 @@ onBeforeUnmount(() => {
font-size: 24px;
margin-left: 5px;
}
@keyframes target-tip-fade-in-out {
0% {
transform: translate(-50%, -50%) translateY(20px);
opacity: 0;
}
30% {
transform: translate(-50%, -50%);
opacity: 1;
}
80% {
transform: translate(-50%, -50%);
opacity: 1;
}
100% {
transform: translate(-50%, -50%);
opacity: 0;
}
}
.round-tip.fade-in-out,
.e-value.fade-in-out {
animation: target-tip-fade-in-out 1.2s ease forwards;
}
.target > image:last-child {
width: 100%;
height: 100%;

View File

@@ -59,6 +59,8 @@ const timer = ref(null);
const dirTimer = ref(null);
const angle = ref(null);
const circleColor = ref("");
const ROUND_TIP_OFFSET_Y = -32;
const EXPERIENCE_TIP_OFFSET_Y = -68;
function showShotFlash(flash) {
const shootData = flash?.shootData;
@@ -128,14 +130,14 @@ function formatTargetPosition(percent, offset) {
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
}
function getTargetPositionStyle(point, offsetPx = 0) {
function getTargetPositionStyle(point, offsetPx = 0, extraOffset = {}) {
if (!point) return { display: "none" };
const radius = safeTargetRadius.value;
const diameter = radius * 2;
const direction = getPointDirection(point);
const xOffset = direction ? direction.x * offsetPx : 0;
const yOffset = direction ? -direction.y * offsetPx : 0;
const xOffset = (direction ? direction.x * offsetPx : 0) + (extraOffset.x || 0);
const yOffset = (direction ? -direction.y * offsetPx : 0) + (extraOffset.y || 0);
const leftPercent = ((point.x + radius) / diameter) * 100;
const topPercent = ((radius - point.y) / diameter) * 100;
@@ -157,9 +159,22 @@ function getHitStyle(shot) {
};
}
function getTipStyle(shot) {
function getRoundTipStyle(shot) {
const point = getShotPoint(shot, true);
return getTargetPositionStyle(point, shot?.ring ? currentHitRadiusPx.value : 0);
return getTargetPositionStyle(
point,
shot?.ring ? currentHitRadiusPx.value : 0,
{ y: ROUND_TIP_OFFSET_Y }
);
}
function getExperienceTipStyle(shot) {
const point = getShotPoint(shot, true);
return getTargetPositionStyle(
point,
shot?.ring ? currentHitRadiusPx.value : 0,
{ y: EXPERIENCE_TIP_OFFSET_Y }
);
}
const simulShoot = async () => {
if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
@@ -242,14 +257,14 @@ onBeforeUnmount(() => {
<view
v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
class="e-value fade-in-out"
:style="getTipStyle(latestOne)"
:style="getExperienceTipStyle(latestOne)"
>
经验 +1
</view>
<view
v-if="latestOne"
class="round-tip fade-in-out"
:style="getTipStyle(latestOne)"
:style="getRoundTipStyle(latestOne)"
>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
}}<text v-if="latestOne.ring"></text>
</view>
@@ -260,14 +275,14 @@ onBeforeUnmount(() => {
user.id === bluelatestOne.playerId
"
class="e-value fade-in-out"
:style="getTipStyle(bluelatestOne)"
:style="getExperienceTipStyle(bluelatestOne)"
>
经验 +1
</view>
<view
v-if="bluelatestOne"
class="round-tip fade-in-out"
:style="getTipStyle(bluelatestOne)"
:style="getRoundTipStyle(bluelatestOne)"
>{{ bluelatestOne.ringX ? "X" : bluelatestOne.ring || "未上靶"
}}<text v-if="bluelatestOne.ring">环</text></view
>
@@ -351,6 +366,31 @@ onBeforeUnmount(() => {
font-size: 24px;
margin-left: 5px;
}
@keyframes target-tip-fade-in-out {
0% {
transform: translate(-50%, -50%) translateY(20px);
opacity: 0;
}
30% {
transform: translate(-50%, -50%);
opacity: 1;
}
80% {
transform: translate(-50%, -50%);
opacity: 1;
}
100% {
transform: translate(-50%, -50%);
opacity: 0;
}
}
.round-tip.fade-in-out,
.e-value.fade-in-out {
animation: target-tip-fade-in-out 1.2s ease forwards;
}
.target > image:last-child {
width: 100%;
height: 100%;