Merge branch 'main' into test
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@@ -5,13 +5,19 @@ const props = defineProps({
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default: () => [],
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},
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});
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const getSum = (a, b, c) => {
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const sum = (Number(a) || 0) + (Number(b) || 0) + (Number(c) || 0);
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return sum > 0 ? sum + "环" : "-";
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const getSum = (...arrows) => {
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const recordedArrows = arrows.filter(Boolean);
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if (!recordedArrows.length) return "-";
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const sum = recordedArrows.reduce(
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(total, arrow) => total + (Number(arrow.ring) || 0),
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0
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);
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return `${sum}环`;
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};
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const roundsName = ["第一轮", "第二轮", "第三轮", "第四轮"];
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const getShowText = (arrow = {}) => {
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return arrow.ring ? (arrow.ringX ? "X" : arrow.ring + "环") : "-";
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const getShowText = (arrow) => {
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if (!arrow) return "-";
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return arrow.ringX ? "X" : `${Number(arrow.ring) || 0}环`;
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};
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</script>
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<template>
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@@ -57,19 +57,22 @@ onMounted(() => {
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});
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const getRing = (arrow) => {
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if (!arrow) return "-";
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if (arrow.ringX) return "X";
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return arrow.ring ? arrow.ring : "-";
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return Number(arrow.ring) || 0;
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};
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const arrows = computed(() => {
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const data = new Array(props.total).fill({ ring: 0 });
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const data = new Array(props.total).fill(null);
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(props.result.details || []).forEach((arrow, index) => {
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data[index] = arrow;
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});
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return data;
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});
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const validArrows = computed(() => arrows.value.filter((a) => !!a.ring).length);
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const validArrows = computed(
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() => arrows.value.filter((a) => Number(a?.ring) > 0).length
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);
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const isMember = computed(() => user.value.vip === true || user.value.sVip === true);
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const openCoachComment = () => {
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if (!isMember.value) return;
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@@ -51,8 +51,13 @@ onBeforeUnmount(() => {
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async function onReceiveMessage(msg) {
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if (Array.isArray(msg)) return;
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if (msg.type === MESSAGETYPESV2.TestDistance) {
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distance.value = Number((msg.shootData.distance / 100).toFixed(2));
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if (distance.value >= 5) audioManager.play("距离合格");
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const rawDistance = Number(msg.shootData?.distance);
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distance.value = Number.isFinite(rawDistance)
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? Number((rawDistance / 100).toFixed(2))
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: 0;
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if (rawDistance === 0) {
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audioManager.play("未发现靶纸,请瞄准靶纸射箭");
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} else if (distance.value >= 5) audioManager.play("距离合格");
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else audioManager.play("距离不足");
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}
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}
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