Merge branch 'feat-vip' into test
This commit is contained in:
@@ -57,6 +57,12 @@ const props = defineProps({
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||||
src="https://static.shelingxingqiu.com/shootmini/static/rank/rank-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="bg-image"
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||||
v-if="type === 10"
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||||
src="https://static.shelingxingqiu.com/shootmini/static/vip/vip-bg.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<view class="bg-overlay" v-if="type === 0"></view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
@@ -8,7 +8,7 @@ const tabs = [
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function handleTabClick(index) {
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if (index === 0) {
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||||
uni.navigateTo({
|
||||
url: "/pages/be-vip",
|
||||
url: "/pages/member/be-vip",
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||||
});
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||||
}
|
||||
if (index === 1) {
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||||
|
||||
@@ -18,12 +18,14 @@ const props = defineProps({
|
||||
},
|
||||
});
|
||||
const loading = ref(false);
|
||||
const navigating = ref(false);
|
||||
|
||||
/** 统一获取当前环境 token,用于守卫:无有效 token 时不发起接口请求 */
|
||||
const getToken = () =>
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uni.getStorageSync(`${uni.getAccountInfoSync().miniProgram.envVersion}_token`);
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|
||||
onShow(async () => {
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navigating.value = false;
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||||
if (user.value.id && getToken()) {
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setTimeout(async () => {
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const state = await getUserGameState();
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||||
@@ -45,28 +47,35 @@ watch(
|
||||
}
|
||||
);
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||||
|
||||
const navigateOnce = (url) =>
|
||||
new Promise((resolve, reject) => {
|
||||
navigating.value = true;
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||||
uni.navigateTo({
|
||||
url,
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||||
success: resolve,
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||||
fail: (error) => {
|
||||
navigating.value = false;
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||||
reject(error);
|
||||
},
|
||||
});
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||||
});
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||||
|
||||
const onClick = debounce(async () => {
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||||
if (loading.value) return;
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||||
if (loading.value || navigating.value) return;
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||||
try {
|
||||
loading.value = true;
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const result = await getBattleAPI();
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if (result && result.matchId) {
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||||
await uni.$checkAudio();
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if (result.mode <= 3) {
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||||
uni.navigateTo({
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url: `/pages/team-battle/index?battleId=${result.matchId}`,
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||||
});
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||||
await navigateOnce(`/pages/team-battle/index?battleId=${result.matchId}`);
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||||
} else {
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||||
uni.navigateTo({
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||||
url: `/pages/melee-battle?battleId=${result.matchId}`,
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||||
});
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||||
await navigateOnce(`/pages/melee-battle?battleId=${result.matchId}`);
|
||||
}
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||||
return;
|
||||
}
|
||||
if (game.value.roomID) {
|
||||
uni.navigateTo({
|
||||
url: "/pages/battle-room?roomNumber=" + game.value.roomID,
|
||||
});
|
||||
await navigateOnce("/pages/battle-room?roomNumber=" + game.value.roomID);
|
||||
} else {
|
||||
updateGame(false, "");
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||||
}
|
||||
|
||||
@@ -27,6 +27,14 @@ defineProps({
|
||||
default: true,
|
||||
},
|
||||
});
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
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"member-nickname",
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||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
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||||
player.sVip === true ? "member-nickname--svip" : "",
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||||
];
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||||
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
</script>
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||||
|
||||
<template>
|
||||
@@ -51,7 +59,16 @@ defineProps({
|
||||
}"
|
||||
>
|
||||
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
|
||||
<text class="player-name">{{ player.name }}</text>
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||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
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||||
<text v-if="player.sVip === true" class="member-nickname__shine">
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||||
{{ player.name }}
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||||
</text>
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||||
</view>
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||||
<text v-else class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="winner === 1"
|
||||
@@ -70,7 +87,16 @@ defineProps({
|
||||
}"
|
||||
>
|
||||
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
|
||||
<text class="player-name">{{ player.name }}</text>
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||||
<view
|
||||
v-if="isMember(player)"
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||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
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||||
{{ player.name }}
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||||
</text>
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||||
</view>
|
||||
<text v-else class="player-name">{{ player.name }}</text>
|
||||
</view>
|
||||
<image
|
||||
v-if="winner === 2"
|
||||
@@ -105,7 +131,16 @@ defineProps({
|
||||
:size="40"
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||||
:rank="showRank ? index + 1 : 0"
|
||||
/>
|
||||
<text class="player-name">{{ player.name }}</text>
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||||
<view
|
||||
v-if="isMember(player)"
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||||
:class="['player-name', ...getMemberNicknameClass(player)]"
|
||||
>
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||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
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||||
</text>
|
||||
</view>
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||||
<text v-else class="player-name">{{ player.name }}</text>
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||||
</view>
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||||
</view>
|
||||
</scroll-view>
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||||
@@ -183,6 +218,13 @@ defineProps({
|
||||
text-overflow: ellipsis;
|
||||
text-align: center;
|
||||
}
|
||||
view.player-name {
|
||||
justify-content: center;
|
||||
}
|
||||
.player-name .member-nickname__text,
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||||
.player-name .member-nickname__shine {
|
||||
font-size: 12px;
|
||||
}
|
||||
.left-winner-badge {
|
||||
position: absolute;
|
||||
width: 50px;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
<script setup>
|
||||
import { computed } from "vue";
|
||||
import AppBackground from "@/components/AppBackground.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import BowTarget from "@/components/BowTarget.vue";
|
||||
@@ -8,6 +9,9 @@ import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && user.value.sVip !== true);
|
||||
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
@@ -35,7 +39,21 @@ const props = defineProps({
|
||||
<view>
|
||||
<Avatar :src="user.avatar" :rankLvl="user.rankLvl" :size="45" />
|
||||
<view>
|
||||
<text>{{ user.nickName }}</text>
|
||||
<view
|
||||
v-if="isVip || isSVip"
|
||||
:class="[
|
||||
'bow-data-user-name',
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">
|
||||
{{ user.nickName }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else>{{ user.nickName }}</text>
|
||||
<text>{{ user.lvlName }}</text>
|
||||
</view>
|
||||
</view>
|
||||
@@ -44,7 +62,7 @@ const props = defineProps({
|
||||
</view>
|
||||
</view>
|
||||
<view :style="{ width: '100%', marginBottom: '20px' }">
|
||||
<BowTarget :scores="arrows" />
|
||||
<BowTarget :scores="arrows" :isSvip="isSVip" />
|
||||
</view>
|
||||
<view class="desc">
|
||||
<text>{{ arrows.length }}</text>
|
||||
@@ -95,6 +113,13 @@ const props = defineProps({
|
||||
margin-left: 10px;
|
||||
color: #fff;
|
||||
}
|
||||
.bow-data-user-name {
|
||||
max-width: 300rpx;
|
||||
}
|
||||
.bow-data-user-name .member-nickname__text,
|
||||
.bow-data-user-name .member-nickname__shine {
|
||||
max-width: 300rpx;
|
||||
}
|
||||
.header > view:first-child > view:last-child > text:last-child {
|
||||
font-size: 10px;
|
||||
background-color: #5f51ff;
|
||||
|
||||
387
src/components/BowShotEffect.vue
Normal file
387
src/components/BowShotEffect.vue
Normal file
@@ -0,0 +1,387 @@
|
||||
<script setup>
|
||||
import { computed, onBeforeUnmount, ref, watch } from "vue";
|
||||
|
||||
const props = defineProps({
|
||||
shot: {
|
||||
type: Object,
|
||||
default: null,
|
||||
},
|
||||
playKey: {
|
||||
type: [String, Number],
|
||||
default: "",
|
||||
},
|
||||
targetRadius: {
|
||||
type: Number,
|
||||
default: 20,
|
||||
},
|
||||
targetWidth: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
targetHeight: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
hitOffsetPx: {
|
||||
type: Number,
|
||||
default: 0,
|
||||
},
|
||||
});
|
||||
|
||||
const emit = defineEmits(["complete", "impact"]);
|
||||
|
||||
const phase = ref("idle");
|
||||
const activePlayKey = ref("");
|
||||
const animationKey = ref("");
|
||||
const impactEmitted = ref(false);
|
||||
let timers = [];
|
||||
|
||||
const isActive = computed(() => phase.value !== "idle");
|
||||
const ARROW_IMPACT_MS = 340;
|
||||
const COMPLETE_FALLBACK_MS = 980;
|
||||
|
||||
const safeTargetRadius = computed(() => {
|
||||
const radius = Number(props.targetRadius);
|
||||
return Number.isFinite(radius) && radius > 0 ? radius : 20;
|
||||
});
|
||||
|
||||
const safeTargetSize = computed(() => {
|
||||
const width = Number(props.targetWidth);
|
||||
const height = Number(props.targetHeight);
|
||||
return {
|
||||
width: Number.isFinite(width) && width > 0 ? width : 0,
|
||||
height: Number.isFinite(height) && height > 0 ? height : 0,
|
||||
};
|
||||
});
|
||||
|
||||
const shotPoint = computed(() => {
|
||||
const x = Number(props.shot?.x);
|
||||
const y = Number(props.shot?.y);
|
||||
return {
|
||||
x: Number.isFinite(x) ? x : 0,
|
||||
y: Number.isFinite(y) ? y : 0,
|
||||
};
|
||||
});
|
||||
|
||||
const pointDirection = computed(() => {
|
||||
const point = shotPoint.value;
|
||||
const distance = Math.sqrt(point.x * point.x + point.y * point.y);
|
||||
if (distance === 0) return null;
|
||||
|
||||
return {
|
||||
x: point.x / distance,
|
||||
y: point.y / distance,
|
||||
};
|
||||
});
|
||||
|
||||
const hitOffset = computed(() => {
|
||||
const offset = Number(props.hitOffsetPx);
|
||||
const safeOffset = Number.isFinite(offset) && offset > 0 ? offset : 0;
|
||||
const direction = pointDirection.value;
|
||||
|
||||
return {
|
||||
x: direction ? direction.x * safeOffset : 0,
|
||||
y: direction ? -direction.y * safeOffset : 0,
|
||||
};
|
||||
});
|
||||
|
||||
const hitPercent = computed(() => {
|
||||
const point = shotPoint.value;
|
||||
const radius = safeTargetRadius.value;
|
||||
const diameter = radius * 2;
|
||||
|
||||
return {
|
||||
left: ((point.x + radius) / diameter) * 100,
|
||||
top: ((radius - point.y) / diameter) * 100,
|
||||
};
|
||||
});
|
||||
|
||||
const arrowAngle = computed(() => {
|
||||
const size = safeTargetSize.value;
|
||||
if (!size.width || !size.height) {
|
||||
const dx = hitPercent.value.left - 50;
|
||||
const dy = 114 - hitPercent.value.top;
|
||||
const fallbackAngle = Math.atan2(dx, dy || 1) * (180 / Math.PI);
|
||||
return Math.max(-18, Math.min(18, fallbackAngle));
|
||||
}
|
||||
|
||||
const startX = size.width * 0.5;
|
||||
const startY = size.height * 1.14;
|
||||
const endX = size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
|
||||
const endY = size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
|
||||
const dx = endX - startX;
|
||||
const dy = startY - endY;
|
||||
const angle = Math.atan2(dx, dy || 1) * (180 / Math.PI);
|
||||
return Math.max(-18, Math.min(18, angle));
|
||||
});
|
||||
|
||||
function formatPxOffset(value) {
|
||||
if (!value) return "";
|
||||
const operator = value > 0 ? "+" : "-";
|
||||
return ` ${operator} ${Math.abs(value)}px`;
|
||||
}
|
||||
|
||||
function formatTargetPosition(percent, offset) {
|
||||
const pxOffset = formatPxOffset(offset);
|
||||
return pxOffset ? `calc(${percent}%${pxOffset})` : `${percent}%`;
|
||||
}
|
||||
|
||||
const crackStyle = computed(() => ({
|
||||
left: formatTargetPosition(hitPercent.value.left, hitOffset.value.x),
|
||||
top: formatTargetPosition(hitPercent.value.top, hitOffset.value.y),
|
||||
}));
|
||||
|
||||
function getTargetTranslate(percent) {
|
||||
const absPercent = Math.abs(percent);
|
||||
const operator = percent >= 0 ? "-" : "+";
|
||||
return `calc(${percent}vw ${operator} ${absPercent * 0.5}px)`;
|
||||
}
|
||||
|
||||
const arrowMoveStyle = computed(() => {
|
||||
const size = safeTargetSize.value;
|
||||
let x = getTargetTranslate(hitPercent.value.left - 50);
|
||||
let y = getTargetTranslate(hitPercent.value.top - 114);
|
||||
|
||||
if (size.width && size.height) {
|
||||
const startX = size.width * 0.5;
|
||||
const startY = size.height * 1.14;
|
||||
const endX = size.width * (hitPercent.value.left / 100) + hitOffset.value.x;
|
||||
const endY = size.height * (hitPercent.value.top / 100) + hitOffset.value.y;
|
||||
x = `${endX - startX}px`;
|
||||
y = `${endY - startY}px`;
|
||||
}
|
||||
|
||||
return {
|
||||
"--shot-tx": x,
|
||||
"--shot-ty": y,
|
||||
"--shot-angle": `${arrowAngle.value}deg`,
|
||||
};
|
||||
});
|
||||
|
||||
function clearTimers() {
|
||||
timers.forEach((timer) => clearTimeout(timer));
|
||||
timers = [];
|
||||
}
|
||||
|
||||
function queueTimer(callback, delay) {
|
||||
const timer = setTimeout(callback, delay);
|
||||
timers.push(timer);
|
||||
}
|
||||
|
||||
function emitImpactOnce(playKey) {
|
||||
if (phase.value === "idle" || activePlayKey.value !== playKey || impactEmitted.value) return;
|
||||
impactEmitted.value = true;
|
||||
emit("impact");
|
||||
}
|
||||
|
||||
function finish(playKey) {
|
||||
if (phase.value === "idle" || activePlayKey.value !== playKey) return;
|
||||
clearTimers();
|
||||
phase.value = "idle";
|
||||
activePlayKey.value = "";
|
||||
emit("complete", playKey);
|
||||
}
|
||||
|
||||
function play() {
|
||||
if (!props.playKey || !props.shot || !props.shot.ring) return;
|
||||
|
||||
clearTimers();
|
||||
activePlayKey.value = props.playKey;
|
||||
animationKey.value = `${props.playKey}`;
|
||||
impactEmitted.value = false;
|
||||
phase.value = "playing";
|
||||
|
||||
queueTimer(() => {
|
||||
emitImpactOnce(activePlayKey.value);
|
||||
}, ARROW_IMPACT_MS);
|
||||
queueTimer(() => {
|
||||
finish(activePlayKey.value);
|
||||
}, COMPLETE_FALLBACK_MS);
|
||||
}
|
||||
|
||||
function handleArrowAnimationEnd() {
|
||||
emitImpactOnce(activePlayKey.value);
|
||||
}
|
||||
|
||||
function handleCrackAnimationEnd() {
|
||||
finish(activePlayKey.value);
|
||||
}
|
||||
|
||||
watch(
|
||||
() => props.playKey,
|
||||
() => {
|
||||
play();
|
||||
},
|
||||
{ immediate: true }
|
||||
);
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
clearTimers();
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view
|
||||
v-show="isActive"
|
||||
:class="['shot-effect', `shot-effect--${phase}`]"
|
||||
:style="arrowMoveStyle"
|
||||
>
|
||||
<view
|
||||
:key="`arrow-${animationKey}`"
|
||||
class="shot-arrow-track"
|
||||
@animationend="handleArrowAnimationEnd"
|
||||
>
|
||||
<image
|
||||
class="shot-arrow"
|
||||
src="../static/vip/svip-jian.png"
|
||||
mode="heightFix"
|
||||
/>
|
||||
</view>
|
||||
<view
|
||||
:key="`flash-${animationKey}`"
|
||||
class="shot-flash"
|
||||
:style="crackStyle"
|
||||
></view>
|
||||
<view
|
||||
:key="`crack-anchor-${animationKey}`"
|
||||
class="shot-crack-anchor"
|
||||
:style="crackStyle"
|
||||
>
|
||||
<image
|
||||
:key="`crack-${animationKey}`"
|
||||
class="shot-crack"
|
||||
src="../static/vip/svip-lie.png"
|
||||
mode="aspectFit"
|
||||
@animationend="handleCrackAnimationEnd"
|
||||
/>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.shot-effect {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
z-index: 9999;
|
||||
pointer-events: none;
|
||||
overflow: visible;
|
||||
transform: translateZ(0);
|
||||
}
|
||||
|
||||
.shot-arrow-track {
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
top: 114%;
|
||||
width: 0;
|
||||
height: 0;
|
||||
opacity: 0;
|
||||
transform: translate3d(0, 0, 0);
|
||||
animation: none;
|
||||
backface-visibility: hidden;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-arrow {
|
||||
position: absolute;
|
||||
width: 248rpx;
|
||||
height: 1186rpx;
|
||||
left: 0;
|
||||
top: 0;
|
||||
opacity: 1;
|
||||
transform-origin: 44.35% 3.04%;
|
||||
transform: translate(-44.35%, -3.04%) rotate(var(--shot-angle));
|
||||
backface-visibility: hidden;
|
||||
will-change: transform;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-arrow-track {
|
||||
animation: shot-arrow-fly 0.38s cubic-bezier(0.68, 0, 0.9, 0.62) forwards;
|
||||
}
|
||||
|
||||
.shot-flash,
|
||||
.shot-crack-anchor {
|
||||
position: absolute;
|
||||
transform: translate(-50%, -50%);
|
||||
backface-visibility: hidden;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-flash {
|
||||
width: 86rpx;
|
||||
height: 86rpx;
|
||||
border-radius: 50%;
|
||||
border: 3rpx solid rgba(255, 236, 166, 0.9);
|
||||
opacity: 0;
|
||||
animation: none;
|
||||
}
|
||||
|
||||
.shot-crack-anchor {
|
||||
width: 750rpx;
|
||||
height: 750rpx;
|
||||
}
|
||||
|
||||
.shot-crack {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
opacity: 0;
|
||||
transform-origin: center center;
|
||||
animation: none;
|
||||
will-change: transform, opacity;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-flash {
|
||||
animation: shot-flash 0.42s ease-out 0.32s forwards;
|
||||
}
|
||||
|
||||
.shot-effect--playing .shot-crack {
|
||||
animation: shot-crack-hit 0.52s ease-out 0.34s forwards;
|
||||
}
|
||||
|
||||
@keyframes shot-arrow-fly {
|
||||
0% {
|
||||
opacity: 1;
|
||||
transform: translate3d(0, 0, 0);
|
||||
}
|
||||
86% {
|
||||
opacity: 1;
|
||||
transform: translate3d(var(--shot-tx), var(--shot-ty), 0);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: translate3d(var(--shot-tx), var(--shot-ty), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes shot-flash {
|
||||
0% {
|
||||
opacity: 0.95;
|
||||
transform: translate(-50%, -50%) scale(0.2);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: translate(-50%, -50%) scale(1.9);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes shot-crack-hit {
|
||||
0% {
|
||||
opacity: 0;
|
||||
transform: scale(0.55);
|
||||
}
|
||||
28% {
|
||||
opacity: 1;
|
||||
transform: scale(1.08);
|
||||
}
|
||||
56% {
|
||||
opacity: 1;
|
||||
transform: scale(1);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: scale(1.18);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
@@ -1,6 +1,7 @@
|
||||
<script setup>
|
||||
import { ref, watch, onMounted, onBeforeUnmount, computed } from "vue";
|
||||
import { ref, watch, onMounted, onBeforeUnmount, computed, nextTick } from "vue";
|
||||
import PointSwitcher from "@/components/PointSwitcher.vue";
|
||||
import BowShotEffect from "@/components/BowShotEffect.vue";
|
||||
|
||||
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
|
||||
import { simulShootAPI } from "@/apis";
|
||||
@@ -26,6 +27,10 @@ const props = defineProps({
|
||||
type: Array,
|
||||
default: () => [],
|
||||
},
|
||||
isSvip: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
mode: {
|
||||
type: String,
|
||||
default: "solo", // solo 单排,team 双排
|
||||
@@ -57,18 +62,120 @@ const timer = ref(null);
|
||||
const dirTimer = ref(null);
|
||||
const angle = ref(null);
|
||||
const circleColor = ref("");
|
||||
const shotEffect = ref(null);
|
||||
const hiddenRedLatestKey = ref("");
|
||||
const hiddenBlueLatestKey = ref("");
|
||||
const targetShaking = ref(false);
|
||||
const shakeTimer = ref(null);
|
||||
const ROUND_TIP_OFFSET_Y = -32;
|
||||
const EXPERIENCE_TIP_OFFSET_Y = -68;
|
||||
|
||||
function buildShotEffectKey(team, shot, index) {
|
||||
return [
|
||||
team,
|
||||
index,
|
||||
shot?.playerId ?? "",
|
||||
shot?.x ?? "",
|
||||
shot?.y ?? "",
|
||||
shot?.ring ?? "",
|
||||
shot?.ringX ? 1 : 0,
|
||||
].join("-");
|
||||
}
|
||||
|
||||
function shouldPlayShotEffect(shot) {
|
||||
return props.isSvip && !!shot && Number(shot.ring) > 0;
|
||||
}
|
||||
|
||||
function clearTipTimer() {
|
||||
if (timer.value) {
|
||||
clearTimeout(timer.value);
|
||||
timer.value = null;
|
||||
}
|
||||
}
|
||||
|
||||
function showShotTip(team, shot) {
|
||||
clearTipTimer();
|
||||
if (team === "red") {
|
||||
latestOne.value = shot;
|
||||
timer.value = setTimeout(() => {
|
||||
latestOne.value = null;
|
||||
timer.value = null;
|
||||
}, 1000);
|
||||
return;
|
||||
}
|
||||
|
||||
bluelatestOne.value = shot;
|
||||
timer.value = setTimeout(() => {
|
||||
bluelatestOne.value = null;
|
||||
timer.value = null;
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
function triggerShotEffect(team, shot, index) {
|
||||
const key = buildShotEffectKey(team, shot, index);
|
||||
|
||||
if (shotEffect.value?.team === "red") hiddenRedLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "blue") hiddenBlueLatestKey.value = "";
|
||||
|
||||
if (team === "red") {
|
||||
latestOne.value = null;
|
||||
hiddenRedLatestKey.value = key;
|
||||
} else {
|
||||
bluelatestOne.value = null;
|
||||
hiddenBlueLatestKey.value = key;
|
||||
}
|
||||
|
||||
shotEffect.value = { key, team, shot };
|
||||
}
|
||||
|
||||
function completeShotEffect(key) {
|
||||
if (!shotEffect.value || shotEffect.value.key !== key) return;
|
||||
|
||||
const { team, shot } = shotEffect.value;
|
||||
if (team === "red") hiddenRedLatestKey.value = "";
|
||||
if (team === "blue") hiddenBlueLatestKey.value = "";
|
||||
shotEffect.value = null;
|
||||
showShotTip(team, shot);
|
||||
}
|
||||
|
||||
function shakeTarget() {
|
||||
targetShaking.value = false;
|
||||
if (shakeTimer.value) {
|
||||
clearTimeout(shakeTimer.value);
|
||||
shakeTimer.value = null;
|
||||
}
|
||||
|
||||
nextTick(() => {
|
||||
targetShaking.value = true;
|
||||
shakeTimer.value = setTimeout(() => {
|
||||
targetShaking.value = false;
|
||||
shakeTimer.value = null;
|
||||
}, 260);
|
||||
});
|
||||
}
|
||||
|
||||
function shouldHideRedHit(index) {
|
||||
return !!hiddenRedLatestKey.value && index === props.scores.length - 1;
|
||||
}
|
||||
|
||||
function shouldHideBlueHit(index) {
|
||||
return !!hiddenBlueLatestKey.value && index === props.blueScores.length - 1;
|
||||
}
|
||||
|
||||
watch(
|
||||
() => props.scores,
|
||||
(newVal) => {
|
||||
if (newVal.length - prevScores.value.length === 1) {
|
||||
latestOne.value = newVal[newVal.length - 1];
|
||||
if (timer.value) clearTimeout(timer.value);
|
||||
timer.value = setTimeout(() => {
|
||||
latestOne.value = null;
|
||||
}, 1000);
|
||||
const latestShot = newVal[newVal.length - 1];
|
||||
if (shouldPlayShotEffect(latestShot)) {
|
||||
triggerShotEffect("red", latestShot, newVal.length - 1);
|
||||
} else {
|
||||
showShotTip("red", latestShot);
|
||||
}
|
||||
} else if (newVal.length <= prevScores.value.length) {
|
||||
latestOne.value = null;
|
||||
hiddenRedLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "red") shotEffect.value = null;
|
||||
}
|
||||
prevScores.value = [...newVal];
|
||||
},
|
||||
@@ -81,11 +188,16 @@ watch(
|
||||
() => props.blueScores,
|
||||
(newVal) => {
|
||||
if (newVal.length - prevBlueScores.value.length === 1) {
|
||||
bluelatestOne.value = newVal[newVal.length - 1];
|
||||
if (timer.value) clearTimeout(timer.value);
|
||||
timer.value = setTimeout(() => {
|
||||
bluelatestOne.value = null;
|
||||
}, 1000);
|
||||
const latestShot = newVal[newVal.length - 1];
|
||||
if (shouldPlayShotEffect(latestShot)) {
|
||||
triggerShotEffect("blue", latestShot, newVal.length - 1);
|
||||
} else {
|
||||
showShotTip("blue", latestShot);
|
||||
}
|
||||
} else if (newVal.length <= prevBlueScores.value.length) {
|
||||
bluelatestOne.value = null;
|
||||
hiddenBlueLatestKey.value = "";
|
||||
if (shotEffect.value?.team === "blue") shotEffect.value = null;
|
||||
}
|
||||
prevBlueScores.value = [...newVal];
|
||||
},
|
||||
@@ -164,6 +276,15 @@ function getHitStyle(shot) {
|
||||
};
|
||||
}
|
||||
|
||||
function getSvipHitBgStyle(shot) {
|
||||
const radius = currentHitRadiusPx.value;
|
||||
const point = getShotPoint(shot);
|
||||
|
||||
return {
|
||||
...getTargetPositionStyle(point, radius),
|
||||
};
|
||||
}
|
||||
|
||||
function getRoundTipStyle(shot) {
|
||||
const point = getShotPoint(shot, true);
|
||||
return getTargetPositionStyle(
|
||||
@@ -239,12 +360,16 @@ onBeforeUnmount(() => {
|
||||
clearTimeout(dirTimer.value);
|
||||
dirTimer.value = null;
|
||||
}
|
||||
if (shakeTimer.value) {
|
||||
clearTimeout(shakeTimer.value);
|
||||
shakeTimer.value = null;
|
||||
}
|
||||
uni.$off("socket-inbox", onReceiveMessage);
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="container">
|
||||
<view :class="['container', { 'container--effecting': shotEffect }]">
|
||||
<view class="header" v-if="totalRound > 0">
|
||||
<text v-if="totalRound > 0" class="round-count">{{
|
||||
(currentRound > totalRound ? totalRound : currentRound) +
|
||||
@@ -252,7 +377,7 @@ onBeforeUnmount(() => {
|
||||
totalRound
|
||||
}}</text>
|
||||
</view>
|
||||
<view class="target">
|
||||
<view :class="['target', { 'target--shake': targetShaking }]">
|
||||
<view v-if="angle !== null" class="arrow-dir" :style="arrowStyle">
|
||||
<view :style="{ background: circleColor }">
|
||||
<image src="../static/dot-circle.png" mode="widthFix" />
|
||||
@@ -292,8 +417,15 @@ onBeforeUnmount(() => {
|
||||
}}<text v-if="bluelatestOne.ring">环</text></view
|
||||
>
|
||||
<block v-for="(bow, index) in scores" :key="index">
|
||||
<image
|
||||
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideRedHit(index)"
|
||||
class="svip-hit-bg"
|
||||
src="../static/vip/svip-xuan.png"
|
||||
:style="getSvipHitBgStyle(bow)"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<view
|
||||
v-if="bow.ring > 0"
|
||||
v-if="bow.ring > 0 && !shouldHideRedHit(index)"
|
||||
:class="`hit ${pMode ? 'b' : 's'}-point ${
|
||||
index === scores.length - 1 && latestOne ? 'pump-in' : ''
|
||||
}`"
|
||||
@@ -305,8 +437,15 @@ onBeforeUnmount(() => {
|
||||
>
|
||||
</block>
|
||||
<block v-for="(bow, index) in blueScores" :key="index">
|
||||
<image
|
||||
v-if="pMode && isSvip && bow.ring > 0 && !shouldHideBlueHit(index)"
|
||||
class="svip-hit-bg"
|
||||
src="../static/vip/svip-xuan.png"
|
||||
:style="getSvipHitBgStyle(bow)"
|
||||
mode="aspectFit"
|
||||
/>
|
||||
<view
|
||||
v-if="bow.ring > 0"
|
||||
v-if="bow.ring > 0 && !shouldHideBlueHit(index)"
|
||||
:class="`hit ${pMode ? 'b' : 's'}-point ${
|
||||
index === blueScores.length - 1 && bluelatestOne ? 'pump-in' : ''
|
||||
}`"
|
||||
@@ -318,6 +457,13 @@ onBeforeUnmount(() => {
|
||||
<text v-if="pMode">{{ index + 1 }}</text>
|
||||
</view>
|
||||
</block>
|
||||
<BowShotEffect
|
||||
:shot="shotEffect && shotEffect.shot"
|
||||
:playKey="shotEffect ? shotEffect.key : ''"
|
||||
:targetRadius="safeTargetRadius"
|
||||
@impact="shakeTarget"
|
||||
@complete="completeShotEffect"
|
||||
/>
|
||||
<image src="../static/bow-target.png" mode="widthFix" />
|
||||
</view>
|
||||
<view class="footer">
|
||||
@@ -339,13 +485,22 @@ onBeforeUnmount(() => {
|
||||
height: calc(100vw - 30px);
|
||||
padding: 0px 15px;
|
||||
position: relative;
|
||||
z-index: 3;
|
||||
}
|
||||
.container--effecting {
|
||||
z-index: 10000;
|
||||
}
|
||||
.target {
|
||||
position: relative;
|
||||
margin: 10px;
|
||||
width: calc(100% - 20px);
|
||||
height: calc(100% - 20px);
|
||||
z-index: -1;
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
transform-origin: center center;
|
||||
}
|
||||
.target--shake {
|
||||
animation: target-shake 0.26s ease-out;
|
||||
}
|
||||
.e-value {
|
||||
position: absolute;
|
||||
@@ -400,17 +555,26 @@ onBeforeUnmount(() => {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
.svip-hit-bg {
|
||||
position: absolute;
|
||||
width: 48rpx;
|
||||
height: 48rpx;
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
transform-origin: center center;
|
||||
animation: svip-hit-xuan 1.2s linear infinite;
|
||||
}
|
||||
.hit {
|
||||
position: absolute;
|
||||
border-radius: 50%;
|
||||
z-index: 1;
|
||||
z-index: 2;
|
||||
color: #fff;
|
||||
transition: all 0.3s ease;
|
||||
transition: transform 0.2s ease, opacity 0.2s ease;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.b-point {
|
||||
border: 1px solid #fff;
|
||||
z-index: 1;
|
||||
z-index: 2;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
@@ -426,6 +590,20 @@ onBeforeUnmount(() => {
|
||||
transform: translate(-50%, -50%);*/
|
||||
margin-top: 2rpx;
|
||||
}
|
||||
@keyframes svip-hit-xuan {
|
||||
0% {
|
||||
opacity: 0.9;
|
||||
transform: translate(-50%, -50%) rotate(0deg) scale(0.92);
|
||||
}
|
||||
50% {
|
||||
opacity: 1;
|
||||
transform: translate(-50%, -50%) rotate(180deg) scale(1.08);
|
||||
}
|
||||
100% {
|
||||
opacity: 0.9;
|
||||
transform: translate(-50%, -50%) rotate(360deg) scale(0.92);
|
||||
}
|
||||
}
|
||||
@keyframes target-pump-in {
|
||||
from {
|
||||
transform: translate(-50%, -50%) scale(2);
|
||||
@@ -435,6 +613,29 @@ onBeforeUnmount(() => {
|
||||
transform: translate(-50%, -50%) scale(1);
|
||||
}
|
||||
}
|
||||
@keyframes target-shake {
|
||||
0% {
|
||||
transform: translate(0, 0);
|
||||
}
|
||||
14% {
|
||||
transform: translate(-20rpx, 8rpx);
|
||||
}
|
||||
28% {
|
||||
transform: translate(16rpx, -8rpx);
|
||||
}
|
||||
44% {
|
||||
transform: translate(-12rpx, 6rpx);
|
||||
}
|
||||
64% {
|
||||
transform: translate(8rpx, -4rpx);
|
||||
}
|
||||
82% {
|
||||
transform: translate(-4rpx, 2rpx);
|
||||
}
|
||||
100% {
|
||||
transform: translate(0, 0);
|
||||
}
|
||||
}
|
||||
.hit.pump-in {
|
||||
animation: target-pump-in 0.3s ease-out forwards;
|
||||
transform-origin: center center;
|
||||
|
||||
@@ -55,6 +55,9 @@ const signin = () => {
|
||||
}
|
||||
};
|
||||
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && user.value.sVip !== true);
|
||||
|
||||
const loading = ref(false);
|
||||
const pointBook = ref(null);
|
||||
const heat = ref(0);
|
||||
@@ -128,7 +131,21 @@ onBeforeUnmount(() => {
|
||||
:size="40"
|
||||
borderColor="#333"
|
||||
/>
|
||||
<text class="truncate">{{ user.nickName }}</text>
|
||||
<view
|
||||
v-if="isVip || isSVip"
|
||||
:class="[
|
||||
'point-book-user-name',
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">
|
||||
{{ user.nickName }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="truncate">{{ user.nickName }}</text>
|
||||
<image
|
||||
v-if="heat"
|
||||
:src="`../static/hot${heat}.png`"
|
||||
@@ -285,7 +302,8 @@ onBeforeUnmount(() => {
|
||||
width: 36rpx;
|
||||
height: 36rpx;
|
||||
}
|
||||
.user-header > text:nth-child(2) {
|
||||
.user-header > text:nth-child(2),
|
||||
.user-header > .point-book-user-name {
|
||||
font-weight: 500;
|
||||
font-size: 30rpx;
|
||||
color: #333333;
|
||||
@@ -316,7 +334,7 @@ onBeforeUnmount(() => {
|
||||
width: 156rpx;
|
||||
height: 28rpx;
|
||||
font-weight: 400;
|
||||
font-size: 20rpx;
|
||||
font-size: 24rpx;
|
||||
color: #ffffff;
|
||||
text-align: center;
|
||||
line-height: 28rpx;
|
||||
|
||||
234
src/components/ModalDialog.vue
Normal file
234
src/components/ModalDialog.vue
Normal file
@@ -0,0 +1,234 @@
|
||||
<script setup>
|
||||
const props = defineProps({
|
||||
show: {
|
||||
type: Boolean,
|
||||
default: false,
|
||||
},
|
||||
title: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
content: {
|
||||
type: String,
|
||||
default: "",
|
||||
},
|
||||
cancelText: {
|
||||
type: String,
|
||||
default: "取消",
|
||||
},
|
||||
confirmText: {
|
||||
type: String,
|
||||
default: "确定",
|
||||
},
|
||||
showCancel: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
showConfirm: {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
},
|
||||
onCancel: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
onConfirm: {
|
||||
type: Function,
|
||||
default: null,
|
||||
},
|
||||
});
|
||||
|
||||
const handleCancel = () => {
|
||||
props.onCancel?.();
|
||||
};
|
||||
|
||||
const handleConfirm = () => {
|
||||
props.onConfirm?.();
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<view class="modal-mask" :style="{ display: show ? 'flex' : 'none' }">
|
||||
<view class="modal-wrap scale-in">
|
||||
<image
|
||||
class="dialog-light"
|
||||
src="../static/common/dialog-light.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image
|
||||
class="dialog-icon"
|
||||
src="../static/common/dialog-icon.png"
|
||||
mode="widthFix"
|
||||
/>
|
||||
|
||||
<view class="dialog-panel">
|
||||
<image
|
||||
class="dialog-bg"
|
||||
src="../static/common/dialog-bg.png"
|
||||
mode="scaleToFill"
|
||||
/>
|
||||
<view class="dialog-content">
|
||||
<slot>
|
||||
<text v-if="title" class="dialog-title">{{ title }}</text>
|
||||
<text v-if="content" class="dialog-text">{{ content }}</text>
|
||||
</slot>
|
||||
</view>
|
||||
|
||||
<view
|
||||
v-if="showCancel || showConfirm"
|
||||
class="dialog-actions"
|
||||
:class="{ single: !(showCancel && showConfirm) }"
|
||||
>
|
||||
<view
|
||||
v-if="showCancel"
|
||||
class="dialog-button cancel"
|
||||
@click="handleCancel"
|
||||
>
|
||||
<text>{{ cancelText }}</text>
|
||||
</view>
|
||||
<view
|
||||
v-if="showConfirm"
|
||||
class="dialog-button confirm"
|
||||
@click="handleConfirm"
|
||||
>
|
||||
<text>{{ confirmText }}</text>
|
||||
</view>
|
||||
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.modal-mask {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background-color: rgba(0, 0, 0, 0.62);
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
z-index: 999;
|
||||
}
|
||||
|
||||
.modal-wrap {
|
||||
position: relative;
|
||||
display: flex;
|
||||
width: 549rpx;
|
||||
min-height: 318rpx;;
|
||||
padding-top: 168rpx;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.dialog-light {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 50%;
|
||||
width: 520rpx;
|
||||
z-index: 1;
|
||||
transform-origin: center center;
|
||||
animation: rotateLight 8s linear infinite;
|
||||
}
|
||||
|
||||
.dialog-icon {
|
||||
position: absolute;
|
||||
top: 70rpx;
|
||||
left: 50%;
|
||||
width: 250rpx;
|
||||
z-index: 5;
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
|
||||
.dialog-panel {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
min-height: 318rpx;
|
||||
padding: 98rpx 36rpx 40rpx 36rpx;
|
||||
box-sizing: border-box;
|
||||
z-index: 3;
|
||||
border-radius: 24rpx;
|
||||
border: 2rpx solid rgba(249, 213, 161, 0.5);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.dialog-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 24rpx;
|
||||
}
|
||||
|
||||
.dialog-content {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
color: #fff;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.dialog-title {
|
||||
font-size: 28rpx;
|
||||
font-weight: 700;
|
||||
line-height: 40rpx;
|
||||
}
|
||||
|
||||
.dialog-text {
|
||||
margin-top: 10rpx;
|
||||
font-size: 26rpx;
|
||||
line-height: 36rpx;
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
.dialog-actions {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
display: flex;
|
||||
margin-top: 50rpx;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 20rpx;
|
||||
}
|
||||
|
||||
.dialog-actions.single {
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.dialog-button {
|
||||
display: flex;
|
||||
width: 232rpx;
|
||||
height: 70rpx;
|
||||
line-height: 70rpx;
|
||||
border-radius: 44rpx;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: 26rpx;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.dialog-button.cancel {
|
||||
color: #fff;
|
||||
background-color: rgba(255,255,255,0.2);
|
||||
}
|
||||
|
||||
.dialog-button.confirm {
|
||||
color: #000000;
|
||||
background-color: #ffda3f;
|
||||
}
|
||||
|
||||
@keyframes rotateLight {
|
||||
from {
|
||||
transform: translateX(-50%) rotate(0deg);
|
||||
}
|
||||
|
||||
to {
|
||||
transform: translateX(-50%) rotate(360deg);
|
||||
}
|
||||
}
|
||||
</style>
|
||||
@@ -21,6 +21,13 @@ const getRingText = (arrow) => {
|
||||
if (arrow.ringX && arrow.ring) return "X环";
|
||||
return arrow.ring ? `${arrow.ring}环` : "-";
|
||||
};
|
||||
const isMember = (player = {}) => player.vip === true || player.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (player = {}) => [
|
||||
"member-nickname",
|
||||
player.vip === true && player.sVip !== true ? "member-nickname--vip" : "",
|
||||
player.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
</script>
|
||||
|
||||
<template>
|
||||
@@ -37,7 +44,16 @@ const getRingText = (arrow) => {
|
||||
mode="widthFix"
|
||||
/>
|
||||
<image :src="player.avatar || '../static/user-icon.png'" mode="widthFix" />
|
||||
<text>{{ player.name }}</text>
|
||||
<view
|
||||
v-if="isMember(player)"
|
||||
:class="['player-score-name', ...getMemberNicknameClass(player)]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ player.name }}</text>
|
||||
<text v-if="player.sVip === true" class="member-nickname__shine">
|
||||
{{ player.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else>{{ player.name }}</text>
|
||||
<view>
|
||||
<view>
|
||||
<view v-for="(_, index) in rowCount" :key="index">
|
||||
@@ -98,6 +114,13 @@ const getRingText = (arrow) => {
|
||||
text-overflow: ellipsis;
|
||||
width: 20%;
|
||||
}
|
||||
.player-score-name {
|
||||
width: 20%;
|
||||
}
|
||||
.player-score-name .member-nickname__text,
|
||||
.player-score-name .member-nickname__shine {
|
||||
font-size: 14px;
|
||||
}
|
||||
.container > view:nth-child(4) {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
@@ -22,6 +22,15 @@ const props = defineProps({
|
||||
const like = ref(props.data.ifLike);
|
||||
const likeCount = ref(props.data.likeTotal || 0);
|
||||
|
||||
const isMember = (data = {}) => data.vip === true || data.sVip === true;
|
||||
|
||||
const getMemberNicknameClass = (data = {}) => [
|
||||
"point-rank-name",
|
||||
"member-nickname",
|
||||
data.vip === true && data.sVip !== true ? "member-nickname--vip" : "",
|
||||
data.sVip === true ? "member-nickname--svip" : "",
|
||||
];
|
||||
|
||||
watch(
|
||||
() => props.data,
|
||||
(newVal) => {
|
||||
@@ -53,7 +62,13 @@ const onClick = async () => {
|
||||
<view>
|
||||
<Avatar :src="data.avatar || '../static/user-icon.png'" :size="36" />
|
||||
<view>
|
||||
<text class="truncate">{{ data.name }}</text>
|
||||
<view v-if="isMember(data)" :class="getMemberNicknameClass(data)">
|
||||
<text class="member-nickname__text">{{ data.name }}</text>
|
||||
<text v-if="data.sVip === true" class="member-nickname__shine">
|
||||
{{ data.name }}
|
||||
</text>
|
||||
</view>
|
||||
<text v-else class="truncate">{{ data.name }}</text>
|
||||
<view>
|
||||
<text>{{ data.totalDay }}天</text>
|
||||
<view />
|
||||
@@ -118,6 +133,14 @@ const onClick = async () => {
|
||||
color: #333333;
|
||||
margin-bottom: 5rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child > .point-rank-name {
|
||||
width: 200rpx;
|
||||
margin-bottom: 5rpx;
|
||||
}
|
||||
.point-rank-name .member-nickname__text,
|
||||
.point-rank-name .member-nickname__shine {
|
||||
font-size: 28rpx;
|
||||
}
|
||||
.rank-item > view:nth-child(2) > view:last-child > view {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script setup>
|
||||
import { ref } from "vue";
|
||||
import { ref, watch } from "vue";
|
||||
import { onShow } from "@dcloudio/uni-app";
|
||||
import SModal from "@/components/SModal.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
@@ -60,6 +60,21 @@ function onNicknameChange(e) {
|
||||
nickName.value = e.detail.value;
|
||||
}
|
||||
|
||||
const resetForm = () => {
|
||||
loading.value = false;
|
||||
agree.value = false;
|
||||
phone.value = "";
|
||||
avatarUrl.value = "";
|
||||
nickName.value = "";
|
||||
};
|
||||
|
||||
watch(
|
||||
() => props.show,
|
||||
(show) => {
|
||||
if (show) resetForm();
|
||||
}
|
||||
);
|
||||
|
||||
const handleLogin = async () => {
|
||||
if (loading.value) return;
|
||||
if (!phone.value) {
|
||||
@@ -139,11 +154,7 @@ const openPrivacyLink = () => {
|
||||
};
|
||||
|
||||
onShow(() => {
|
||||
loading.value = false;
|
||||
agree.value = false;
|
||||
phone.value = "";
|
||||
avatarUrl.value = "";
|
||||
nickName.value = "";
|
||||
resetForm();
|
||||
});
|
||||
</script>
|
||||
|
||||
@@ -189,10 +200,11 @@ onShow(() => {
|
||||
<text :style="{ color: noBg ? '#666' : '#fff' }">昵称:</text>
|
||||
<input
|
||||
type="nickname"
|
||||
:value="nickName"
|
||||
placeholder="请输入昵称"
|
||||
:placeholder-style="`color: ${noBg ? '#666' : '#fff9'} `"
|
||||
@input="onNicknameChange"
|
||||
@change="onNicknameChange"
|
||||
@blur="onNicknameBlur"
|
||||
:style="{ color: noBg ? '#333' : '#fff' }"
|
||||
/>
|
||||
</view>
|
||||
|
||||
@@ -19,6 +19,8 @@ const nextLvlPoints = ref(0);
|
||||
const containerWidth = computed(() =>
|
||||
props.showRank ? "72%" : "calc(100% - 15px)"
|
||||
);
|
||||
const isSVip = computed(() => user.value.sVip === true);
|
||||
const isVip = computed(() => user.value.vip === true && !isSVip.value);
|
||||
const toUserPage = () => {
|
||||
// 获取当前页面路径
|
||||
const pages = getCurrentPages();
|
||||
@@ -69,7 +71,18 @@ watch(
|
||||
/>
|
||||
<view class="user-details" @click="toUserPage">
|
||||
<view class="user-name">
|
||||
<text>{{ user.nickName }}</text>
|
||||
<view
|
||||
:class="[
|
||||
'member-nickname',
|
||||
isVip ? 'member-nickname--vip' : '',
|
||||
isSVip ? 'member-nickname--svip' : '',
|
||||
]"
|
||||
>
|
||||
<text class="member-nickname__text">{{ user.nickName }}</text>
|
||||
<text v-if="isSVip" class="member-nickname__shine">{{
|
||||
user.nickName
|
||||
}}</text>
|
||||
</view>
|
||||
<image
|
||||
class="user-name-image"
|
||||
src="../static/vip1.png"
|
||||
@@ -148,12 +161,13 @@ watch(
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
.user-name > text:first-child {
|
||||
font-size: 13px;
|
||||
.user-name .member-nickname {
|
||||
max-width: 180rpx;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.user-name .member-nickname__text,
|
||||
.user-name .member-nickname__shine {
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.user-name-image {
|
||||
|
||||
Reference in New Issue
Block a user