From 72a3443ff1eda2345f26af27e4c3a6174576a6d7 Mon Sep 17 00:00:00 2001 From: chenlimao Date: Tue, 19 May 2026 14:50:49 +0800 Subject: [PATCH] =?UTF-8?q?fix=EF=BC=9A=E5=A2=9E=E5=8A=A0=E6=96=B0?= =?UTF-8?q?=E8=BD=AE=E6=AC=A1=E6=97=B6=E6=B8=85=E7=A9=BA=E4=B8=8A=E4=B8=80?= =?UTF-8?q?=E8=BD=AE=E9=9D=B6=E7=BA=B8=E9=80=BB=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/pages/team-battle.vue | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/pages/team-battle.vue b/src/pages/team-battle.vue index 96e2e18..6cdf693 100644 --- a/src/pages/team-battle.vue +++ b/src/pages/team-battle.vue @@ -211,6 +211,9 @@ function onBattleEnd() { function onNewRound(msg, prevRound) { showRoundTip.value = true; isFinalShoot.value = msg.current.goldRound; + // 新轮次开始时立即清空靶纸箭迹,避免残留上一轮落点至新轮次第一箭到来 + scores.value = []; + blueScores.value = []; // 决金轮箭数不确定(平局后可能再加一箭),清零 totalShot 隐藏箭数显示 if (msg.current.goldRound) { store.updateShotInfo(0, 0);