fix:优化完整成绩页面展示

This commit is contained in:
2026-05-12 09:20:43 +08:00
parent 3f181778a1
commit 5e69cd1d47

View File

@@ -20,25 +20,47 @@ onLoad(async (options) => {
const result = await getBattleAPI(battleId.value); const result = await getBattleAPI(battleId.value);
data.value = result; data.value = result;
if (result.mode > 3) { if (result.mode > 3) {
players.value = result.resultList.map((item, index) => { const plist = result.teams[0] ? result.teams[0].players : [];
const plist = result.teams[0] ? result.teams[0].players : []; // 以 id 为 key 建立 teams 玩家快速查找表
const p = plist.find((p) => p.id === item.userId); const teamPlayerMap = {};
plist.forEach((p) => { teamPlayerMap[p.id] = p; });
// 处理有成绩的玩家resultList 顺序即排名顺序)
const rankedPlayers = (result.resultList || []).map((item, index) => {
const playerId = item.userId || item.id;
const p = teamPlayerMap[playerId] || item;
const arrows = new Array(12); const arrows = new Array(12);
result.rounds.forEach((r, index) => { result.rounds.forEach((r, rIndex) => {
if (r.shoots[item.userId]) { if (r.shoots[playerId]) {
r.shoots[item.userId].forEach((s, index2) => { r.shoots[playerId].forEach((s, sIndex) => {
arrows[index2 + index * 6] = s; arrows[sIndex + rIndex * 6] = s;
}); });
} }
}); });
return { return {
...item, ...item,
id: playerId,
rank: index + 1, rank: index + 1,
name: p.name, name: (p && p.name) || item.name,
avatar: p.avatar || "", avatar: (p && p.avatar) || item.avatar || "",
arrows, arrows,
}; };
}); });
// 追加未出现在 resultList 中的玩家未射箭rank=0 隐藏角标
const rankedIds = new Set(rankedPlayers.map((p) => p.id));
const unrankedPlayers = plist
.filter((p) => !rankedIds.has(p.id))
.map((p) => ({
id: p.id,
name: p.name,
avatar: p.avatar || "",
arrows: [],
totalScore: 0,
rank: 0,
}));
players.value = [...rankedPlayers, ...unrankedPlayers];
} }
}); });
@@ -84,7 +106,7 @@ const checkBowData = (selected) => {
:avatar="player.avatar" :avatar="player.avatar"
:arrows="player.arrows" :arrows="player.arrows"
:totalScore="player.totalScore" :totalScore="player.totalScore"
:rank="index + 1" :rank="player.rank"
/> />
<view <view
v-if="data.mode <= 3" v-if="data.mode <= 3"