update: 新增设备充电通知
This commit is contained in:
@@ -28,6 +28,7 @@
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const {
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updateUser,
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updateOnline,
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showDeviceChargingDialog,
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clearSessionState,
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clearDevice
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} = store;
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@@ -82,6 +83,10 @@
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uni.setStorageSync("calibration", false);
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}
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function onDeviceCharging() {
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showDeviceChargingDialog();
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}
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function onDeviceShoot() {
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// audioManager.play("射箭声音")
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}
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@@ -119,6 +124,7 @@
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uni.$on("update-online", emitUpdateOnline);
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uni.$on("session-kicked-out", onSessionKickedOut);
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uni.$on("device-bind-invalid", onDeviceBindInvalid);
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uni.$on("device-charging", onDeviceCharging);
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if (typeof uni.offNetworkStatusChange === "function") {
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uni.offNetworkStatusChange(onNetworkStatusChange);
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}
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@@ -144,6 +150,7 @@
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uni.$off("update-online", emitUpdateOnline);
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uni.$off("session-kicked-out", onSessionKickedOut);
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uni.$off("device-bind-invalid", onDeviceBindInvalid);
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uni.$off("device-charging", onDeviceCharging);
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if (typeof uni.offNetworkStatusChange === "function") {
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uni.offNetworkStatusChange(onNetworkStatusChange);
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}
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@@ -5,6 +5,7 @@ import AppBackground from "@/components/AppBackground.vue";
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import Header from "@/components/Header.vue";
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import ScreenHint from "@/components/ScreenHint.vue";
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import BackToGame from "@/components/BackToGame.vue";
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import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
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import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
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import { capsuleHeight, debounce } from "@/util";
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import { returnToBattle } from "@/utils/matchReturn";
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@@ -226,6 +227,7 @@ const goCalibration = async () => {
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<text>{{ loadingText || "加载中..." }}</text>
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</view>
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</view>
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<DeviceChargingDialog />
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</view>
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</template>
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@@ -0,0 +1,22 @@
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<script setup>
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import { storeToRefs } from "pinia";
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import ModalDialog from "@/components/ModalDialog.vue";
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import useStore from "@/store";
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const chargingNotice =
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"检测到智能弓箭已开始充电,为保护电池,设备即将自动关机。\n(注意:此时拔出充电线将会重启设备。)";
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const store = useStore();
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const { deviceChargingDialogVisible } = storeToRefs(store);
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const { hideDeviceChargingDialog } = store;
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</script>
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<template>
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<ModalDialog
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:show="deviceChargingDialogVisible"
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:content="chargingNotice"
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:show-cancel="false"
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confirm-text="我知道了"
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:on-confirm="hideDeviceChargingDialog"
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/>
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</template>
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@@ -29,6 +29,7 @@ export const MESSAGETYPES = {
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DeviceOnline: 4168086626,
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DeviceOffline: 4168086627,
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SomeoneIsReady: 4168086628,
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DeviceCharging: 4168086631, // 设备充电中
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};
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export const MESSAGETYPESV2 = {
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@@ -3,6 +3,7 @@ import { ref, computed, onMounted } from "vue";
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import { onLoad } from "@dcloudio/uni-app";
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import Avatar from "@/components/Avatar.vue";
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import UserUpgrade from "@/components/UserUpgrade.vue";
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import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
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import { getBattleAPI } from "@/apis";
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import { topThreeColors, getBattleResultTips } from "@/constants";
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import audioManager from "@/audioManager";
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@@ -287,6 +288,7 @@ const checkBowData = () => {
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<view @click="exit">返回</view>
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</view>
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<UserUpgrade />
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<DeviceChargingDialog />
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</view>
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</template>
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@@ -1,6 +1,7 @@
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<script setup>
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import { ref, onMounted } from "vue";
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import SButton from "@/components/SButton.vue";
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import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
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import { capsuleHeight } from "@/util";
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@@ -55,6 +56,7 @@ const onScrollView = (e) => {
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/>
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</view>
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</scroll-view>
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<DeviceChargingDialog />
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</view>
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</template>
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@@ -3,6 +3,7 @@ import { ref } from "vue";
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import { onLoad } from "@dcloudio/uni-app";
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import Signin from "@/components/Signin.vue";
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import SButton from "@/components/SButton.vue";
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import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
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import { tempBindOrgAPI } from "@/apis";
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const scene = ref("");
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@@ -129,6 +130,7 @@ onLoad((options) => {
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:onClose="closeSignin"
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:onSuccess="handleLoginSuccess"
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/>
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<DeviceChargingDialog />
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</view>
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</template>
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@@ -5,6 +5,7 @@ import SButton from "@/components/SButton.vue";
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import BowTargetEdit from "@/components/BowTargetEdit.vue";
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import ScreenHint2 from "@/components/ScreenHint2.vue";
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import RingBarChart from "@/components/RingBarChart.vue";
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import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
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import { getPointBookDetailAPI, getPointBookConfigAPI } from "@/apis";
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const selectedIndex = ref(0);
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@@ -238,6 +239,7 @@ const targetTypeName = computed(() => {
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</block>
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</view>
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</ScreenHint2>
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<DeviceChargingDialog />
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</view>
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</template>
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@@ -2,6 +2,7 @@
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import { computed, nextTick, onMounted, ref } from "vue";
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import { onLoad } from "@dcloudio/uni-app";
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import Avatar from "@/components/Avatar.vue";
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import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
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import {
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getMvpRankList,
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getMyMvpRank,
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@@ -524,6 +525,7 @@ const measureTabsMetrics = () => {
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{{ getRankUnit() }}
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</text>
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</view>
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<DeviceChargingDialog />
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</view>
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</template>
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@@ -5,6 +5,7 @@ import AppBackground from "./AppBackground.vue";
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import Header from "./Header.vue";
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import ScreenHint from "./ScreenHint.vue";
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import BackToGame from "./BackToGame.vue";
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import DeviceChargingDialog from "@/components/DeviceChargingDialog.vue";
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import {laserAimAPI, getBattleAPI, matchGameAPI} from "@/apis";
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import { capsuleHeight, debounce } from "@/util";
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import { returnToBattle } from "@/utils/matchReturn";
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@@ -204,6 +205,7 @@ const goCalibration = async () => {
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<text>{{ loadingText || "加载中..." }}</text>
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</view>
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</view>
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<DeviceChargingDialog />
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</view>
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</template>
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@@ -1339,7 +1339,6 @@ onBeforeUnmount(() => {
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:activeSector="precisionRandomBlock"
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:activeRing="precisionRandomRingArea"
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:highlightRefreshToken="precisionTargetRefreshToken"
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:showSectorLabels="precisionBlocks > 0"
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stable-shot-effect
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@shot-effect-complete="onShotEffectComplete"
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/>
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@@ -109,6 +109,7 @@ export default defineStore("store", {
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tips: "", // 当前提示文案(用于 HeaderProgress 恢复状态,替代 uni.$emit 避免时序问题)
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},
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dailyCount: getDefaultDailyCount(),
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deviceChargingDialogVisible: false,
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}),
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// 计算属性
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@@ -187,6 +188,12 @@ export default defineStore("store", {
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...(data || {}),
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};
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},
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showDeviceChargingDialog() {
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this.deviceChargingDialogVisible = true;
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},
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hideDeviceChargingDialog() {
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this.deviceChargingDialogVisible = false;
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},
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clearSessionState() {
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this.$patch({
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user: getDefaultUser(),
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@@ -194,6 +201,7 @@ export default defineStore("store", {
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online: false,
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game: getDefaultGame(),
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dailyCount: getDefaultDailyCount(),
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deviceChargingDialogVisible: false,
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});
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uni.removeStorageSync(PERSISTED_STORE_KEY);
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setTimeout(() => {
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@@ -97,6 +97,8 @@ function createWebSocket(token, onMessage) {
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uni.$emit("update-online");
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} else if (msg.constructor === MESSAGETYPES.DeviceOffline) {
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uni.$emit("update-online");
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} else if (msg.constructor === MESSAGETYPES.DeviceCharging) {
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uni.$emit("device-charging");
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}
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}
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});
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