update:个人训练结束修改语音
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@@ -89,6 +89,8 @@ export const audioFils = {
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"https://static.shelingxingqiu.com/attachment/2025-11-13/de7kzzllq0futwynso.mp3",
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练习开始:
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"https://static.shelingxingqiu.com/attachment/2025-11-14/de88w0lmmt43nnfmoi.mp3",
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练习结束:
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"https://static.shelingxingqiu.com/shootmini/static/audio/%E7%BB%83%E4%B9%A0%E7%BB%93%E6%9D%9F.mp3",
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射箭声音:
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"https://static.shelingxingqiu.com/shootaudio/v4/v4/%E7%AE%AD%E9%A3%9E%E8%A1%8C.mp3",
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命中:
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@@ -102,6 +104,7 @@ const AUDIO_WARM_PRIORITY_KEYS = [
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"点击按钮",
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"比赛开始",
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"练习开始",
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"练习结束",
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"请开始射击",
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"轮到你了",
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"比赛结束",
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@@ -46,6 +46,10 @@ const props = defineProps({
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type: Function,
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default: () => {},
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},
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endAudioKey: {
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type: String,
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default: "比赛结束",
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},
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});
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const barColor = ref("#fed847");
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@@ -144,7 +148,7 @@ async function onReceiveMessage(msg) {
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halfTime.value = false;
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audioManager.play(audioKey);
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} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
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audioManager.play("比赛结束", false);
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audioManager.play(props.endAudioKey, false);
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} else if (msg.type === MESSAGETYPESV2.ShootResult) {
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let arrow = {};
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if (msg.details && Array.isArray(msg.details)) {
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@@ -205,6 +205,7 @@ onBeforeUnmount(() => {
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}`"
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:start="start"
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:onStop="onOver"
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end-audio-key="练习结束"
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/>
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<view class="user-row">
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<Avatar :src="user.avatar" :size="35" />
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@@ -214,6 +214,7 @@ onBeforeUnmount(() => {
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:start="start"
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:total="3600"
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:onStop="onOver"
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end-audio-key="练习结束"
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/>
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<view class="user-row">
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<Avatar :src="user.avatar" :size="35" />
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